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Field Marshal Grouchy Danath1[BRTD] Danath1
TR BR 191

KDR: 2.19

Score: 96.7m

Last Seen: Jul 29th, 2020 8:27 PM
- OFFLINE - 2.5 hour(s)

Prestige 1, Battle Rank 100 (191 total) - Terran Republic on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS Claymore L100 Python HESH Tank Mine T9 CARV TRAC-5 S P2-120 AP T7 Mini-Chaingun P2-120 HESH
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $795,636 MLG Score: 636
Fun Score: N/A
Cheeseburgers Flipped: 3770TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.607%21.449%52845130447,7791.433990.754

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.009%0.649B+0.051C+-1.505FHEAD ++ (~9.15)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
550.257C*13.50.051C+41.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.387%0.652%413134676718567400.413254104%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.611%-0.936D---0.848D---0.127

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
557.5-2.433F*158.3-1.974F-399.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.898%1.76%5518134113,582309761484.38412221%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.998%-0.499D-0.478D0.161

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
53.5-0.393C--19.2-0.542D34.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.663%5.941%4201713328,887278738713.18873230%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.402%0.133C++0.343C**0.593

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
165.6-0.377C-62.4-0.55D103.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
34.789%56.966%420613436,3023693421.70647

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.27%-0.027C+-0.648D1.089

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12-0.203C4.2-0.303C7.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.548%12.058%420613437,83724001063.26406

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.493%0.64B+-0.538D0.485

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.30.288C*4.60.048C+4.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
96.7m277.7%270 (16.2k)255 (15.3k)2.18823147,30567,3172.896191 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1349497025.125%12.363%31105:3956

47% Engineer23% Heavy Assault12% Infiltrator6% Light Assault7% MAX Suit4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 25th, 2012 11:16 AMDec 2nd, 2016 9:32 PMJul 29th, 2020 7:48 PM (11d) (PST)Jul 29th, 2020 5:36 PM (11d) (PST)Jul 29th, 2020 4:27 PM (11d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8451317140.3880.1770.0481.3190.087636

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
50,7057,84242,8632311379515,289

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6322.8h/263.4d 47,645 18,211 52,625 500.3k 9,613 17,434 32,835 320.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
D-
Kills:2,699
Deaths:2,016
KDR:1.339
Accuracy:18.507% D-
HSR:16.710% D*
NS-15M2
C
Kills:1,374
Deaths:740
KDR:1.857
Accuracy:26.040% C
HSR:25.837% D
MSW-R
D*
Kills:1,243
Deaths:855
KDR:1.454
Accuracy:19.620% D*
HSR:18.101% D*
T32 Bull
D*
Kills:1,167
Deaths:776
KDR:1.504
Accuracy:20.975% D*
HSR:18.595% D*
TMG-50
D
Kills:1,163
Deaths:725
KDR:1.604
Accuracy:20.935% D
HSR:22.012% D
T16 Rhino
D
Kills:1,163
Deaths:798
KDR:1.457
Accuracy:20.708% D
HSR:17.455% D--
MG-H1 Watchman
C
Kills:1,161
Deaths:697
KDR:1.666
Accuracy:24.871% C
HSR:21.792% D*
T9A "Butcher"
D*
Kills:1,152
Deaths:630
KDR:1.829
Accuracy:21.145% D*
HSR:22.483% D*
NSX Naginata
C-
Kills:1,141
Deaths:656
KDR:1.739
Accuracy:23.274% C-
HSR:22.261% D*
NSX-P Naginata
C
Kills:662
Deaths:358
KDR:1.849
Accuracy:25.188% C
HSR:26.737% D
T9 CARV-S
B+
Kills:365
Deaths:156
KDR:2.340
Accuracy:27.924% B+
HSR:23.014% D
Kills:13,290
Deaths (as Heavy Assault):8,407
Deaths (to Heavy Assaults):18,111
KDR:1.58083
Kill Difference:4,883
Playtime:1,478.457 hours
Usage:23%
Score:23.663m
Score/min:267
Accuracy (listed only):22.653%
HSR (listed only):21.363%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5 S
C+
Kills:2,614
Deaths:2,019
KDR:1.295
Accuracy:25.143% C+
HSR:6.121% F
AS16 NightHawk
C++
Kills:1,918
Deaths:1,436
KDR:1.336
Accuracy:44.839% C++
HSR:10.063% D*
LC3 Jaguar
D*
Kills:1,829
Deaths:1,640
KDR:1.115
Accuracy:21.162% D*
HSR:15.746% D*
T5 AMC
C-
Kills:1,714
Deaths:1,330
KDR:1.289
Accuracy:23.113% D
HSR:19.428% C-
HC1 Cougar
D-
Kills:1,563
Deaths:1,276
KDR:1.225
Accuracy:22.743% D-
HSR:19.450% D-
AMR-66
C
Kills:1,373
Deaths:1,221
KDR:1.124
Accuracy:28.092% C
HSR:23.307% C-
TS4 Haymaker
B+
Kills:1,213
Deaths:1,064
KDR:1.140
Accuracy:50.978% B+
HSR:13.190% C+
FA1 Barrage
C--
Kills:1,188
Deaths:989
KDR:1.201
Accuracy:39.625% C--
HSR:12.205% D
MG-HBR1 Dragoon
C*
Kills:1,188
Deaths:374
KDR:3.176
Accuracy:37.862% C*
HSR:32.492% C+
TRS-12 Uppercut
B++
Kills:1,180
Deaths:973
KDR:1.213
Accuracy:70.477% B++
HSR:15.424% C+
NS Baron G5
B++
Kills:1,180
Deaths:982
KDR:1.202
Accuracy:54.162% B++
HSR:10.170% D--
TAS-16 Blackjack
B+
Kills:1,174
Deaths:905
KDR:1.297
Accuracy:70.716% B+
HSR:11.073% D-
Havoc
C
Kills:1,164
Deaths:870
KDR:1.338
Accuracy:54.098% C
HSR:11.598% D
TRAC-Shot
D*
Kills:1,154
Deaths:1,088
KDR:1.061
Accuracy:22.107% D*
HSR:11.525% D**
DMR-99
C+
Kills:1,150
Deaths:808
KDR:1.423
Accuracy:33.695% C
HSR:31.826% C+
TRAC-5
C+
Kills:1,139
Deaths:40
KDR:28.475
Accuracy:20.364% D
HSR:20.018% C+
The Little Helper
B*
Kills:730
Deaths:552
KDR:1.322
Accuracy:57.507% B*
HSR:11.507% D--
TRAC-5 Burst
C++
Kills:514
Deaths:260
KDR:1.977
Accuracy:24.342% D--
HSR:27.821% C++
NSX Tanto
C+
Kills:369
Deaths:306
KDR:1.206
Accuracy:28.735% C+
HSR:28.455% C+
MG-C1 Kindred
C+
Kills:307
Deaths:214
KDR:1.435
Accuracy:25.364% D
HSR:25.407% C+
NS-30 Tranquility
D
Kills:107
Deaths:52
KDR:2.058
Accuracy:35.093% D
HSR:29.907% D
Kills:24,768
Deaths (as Engineer):18,399
Deaths (to Engineers):14,726
KDR:1.34616
Kill Difference:6,369
Playtime:2,963.558 hours
Usage:47%
Score:44.329m
Score/min:249
Accuracy (listed only):37.629%
HSR (listed only):18.416%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5 S
C+
Kills:2,614
Deaths:2,019
KDR:1.295
Accuracy:25.143% C+
HSR:6.121% F
AS16 NightHawk
C++
Kills:1,918
Deaths:1,436
KDR:1.336
Accuracy:44.839% C++
HSR:10.063% D*
LC3 Jaguar
D*
Kills:1,829
Deaths:1,640
KDR:1.115
Accuracy:21.162% D*
HSR:15.746% D*
T5 AMC
C-
Kills:1,714
Deaths:1,330
KDR:1.289
Accuracy:23.113% D
HSR:19.428% C-
HC1 Cougar
D-
Kills:1,563
Deaths:1,276
KDR:1.225
Accuracy:22.743% D-
HSR:19.450% D-
TS4 Haymaker
B+
Kills:1,213
Deaths:1,064
KDR:1.140
Accuracy:50.978% B+
HSR:13.190% C+
FA1 Barrage
C--
Kills:1,188
Deaths:989
KDR:1.201
Accuracy:39.625% C--
HSR:12.205% D
TRS-12 Uppercut
B++
Kills:1,180
Deaths:973
KDR:1.213
Accuracy:70.477% B++
HSR:15.424% C+
NS Baron G5
B++
Kills:1,180
Deaths:982
KDR:1.202
Accuracy:54.162% B++
HSR:10.170% D--
TAS-16 Blackjack
B+
Kills:1,174
Deaths:905
KDR:1.297
Accuracy:70.716% B+
HSR:11.073% D-
Havoc
C
Kills:1,164
Deaths:870
KDR:1.338
Accuracy:54.098% C
HSR:11.598% D
PDW-16 Hailstorm
C--
Kills:1,164
Deaths:905
KDR:1.286
Accuracy:24.134% C--
HSR:12.973% D
TRAC-Shot
D*
Kills:1,154
Deaths:1,088
KDR:1.061
Accuracy:22.107% D*
HSR:11.525% D**
TRAC-5
C+
Kills:1,139
Deaths:40
KDR:28.475
Accuracy:20.364% D
HSR:20.018% C+
SMG-46 Armistice
C++
Kills:1,137
Deaths:943
KDR:1.206
Accuracy:29.060% C++
HSR:16.799% C
MKV Suppressed
C
Kills:736
Deaths:513
KDR:1.435
Accuracy:27.220% C
HSR:19.701% C
The Little Helper
B*
Kills:730
Deaths:552
KDR:1.322
Accuracy:57.507% B*
HSR:11.507% D--
MG-S1 Jackal
C+
Kills:656
Deaths:533
KDR:1.231
Accuracy:29.033% C+
HSR:20.884% C
TRAC-5 Burst
C++
Kills:514
Deaths:260
KDR:1.977
Accuracy:24.342% D--
HSR:27.821% C++
NSX Tanto
C+
Kills:369
Deaths:306
KDR:1.206
Accuracy:28.735% C+
HSR:28.455% C+
MG-C1 Kindred
C+
Kills:307
Deaths:214
KDR:1.435
Accuracy:25.364% D
HSR:25.407% C+
NSX Tengu
D
Kills:223
Deaths:179
KDR:1.246
Accuracy:36.991% D
HSR:17.937% D
NS-7 PDW
C*
Kills:163
Deaths:124
KDR:1.315
Accuracy:29.020% C*
HSR:20.245% C+
NS-66 Punisher
C--
Kills:70
Deaths:77
KDR:0.909
Accuracy:26.050% C--
HSR:18.571% D*
NSX-P Tengu
D--
Kills:54
Deaths:54
KDR:1
Accuracy:32.250% D*
HSR:16.667% D--
Kills:25,153
Deaths (as Light Assault):19,272
Deaths (to Light Assaults):11,200
KDR:1.30516
Kill Difference:5,881
Playtime:394.569 hours
Usage:6%
Score:5.331m
Score/min:225
Accuracy (listed only):35.569%
HSR (listed only):16.519%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
RAMS .50M
B+
Kills:1,481
Deaths:452
KDR:3.277
Accuracy:45.514% B+
HSR:74.139% D-
NS-AM7 Archer
C*
Kills:1,433
Deaths:1,546
KDR:0.927
Accuracy:59.061% C+
HSR:22.261% C*
TSAR-42
C*
Kills:1,379
Deaths:392
KDR:3.518
Accuracy:43.607% C*
HSR:64.975% D
NS-44L Blackhand
C
Kills:1,238
Deaths:1,142
KDR:1.084
Accuracy:41.544% C
HSR:35.864% D
NS-44 Commissioner
B+
Kills:1,209
Deaths:1,018
KDR:1.188
Accuracy:43.907% B+
HSR:21.009% C--
T4 AMP
C++
Kills:1,190
Deaths:935
KDR:1.273
Accuracy:30.014% C++
HSR:14.538% D*
99SV
B+
Kills:1,179
Deaths:665
KDR:1.773
Accuracy:37.564% B+
HSR:35.793% C+
TRAP-M1
C+
Kills:1,165
Deaths:566
KDR:2.058
Accuracy:28.851% C--
HSR:26.781% C+
PDW-16 Hailstorm
C--
Kills:1,164
Deaths:905
KDR:1.286
Accuracy:24.134% C--
HSR:12.973% D
SOAS-20
C+
Kills:1,157
Deaths:652
KDR:1.775
Accuracy:27.791% D
HSR:22.299% C+
KSR-35
C
Kills:1,157
Deaths:640
KDR:1.808
Accuracy:36.131% C
HSR:28.004% C
NS-30 Vandal
C+
Kills:1,154
Deaths:646
KDR:1.786
Accuracy:35.430% C+
HSR:26.517% C
HSR-1
C+
Kills:1,150
Deaths:635
KDR:1.811
Accuracy:37.441% C+
HSR:25.391% D
SMG-46 Armistice
C++
Kills:1,137
Deaths:943
KDR:1.206
Accuracy:29.060% C++
HSR:16.799% C
TX1 Repeater
C
Kills:1,111
Deaths:1,085
KDR:1.024
Accuracy:24.276% C
HSR:16.652% D-
TS2 Inquisitor
B+
Kills:1,093
Deaths:974
KDR:1.122
Accuracy:33.534% B+
HSR:22.781% C+
Bighorn .50M
C+
Kills:1,033
Deaths:198
KDR:5.217
Accuracy:42.252% C--
HSR:78.896% C+
MKV Suppressed
C
Kills:736
Deaths:513
KDR:1.435
Accuracy:27.220% C
HSR:19.701% C
MG-S1 Jackal
C+
Kills:656
Deaths:533
KDR:1.231
Accuracy:29.033% C+
HSR:20.884% C
NS-61 Emissary
C**
Kills:552
Deaths:394
KDR:1.401
Accuracy:32.176% C**
HSR:16.848% C
NSX Tomoe
C+
Kills:271
Deaths:174
KDR:1.557
Accuracy:30.625% C+
HSR:40.959% C+
NS-357 Underboss
B+
Kills:267
Deaths:279
KDR:0.957
Accuracy:43.948% B+
HSR:23.596% C
NSX Tengu
D
Kills:223
Deaths:179
KDR:1.246
Accuracy:36.991% D
HSR:17.937% D
NS-7 PDW
C*
Kills:163
Deaths:124
KDR:1.315
Accuracy:29.020% C*
HSR:20.245% C+
Soldier Soaker
B++
Kills:137
Deaths:104
KDR:1.317
Accuracy:44.589% B++
HSR:9.489% D-
NS-66 Punisher
C--
Kills:70
Deaths:77
KDR:0.909
Accuracy:26.050% C--
HSR:18.571% D*
NSX Daimyo
B
Kills:65
Deaths:17
KDR:3.824
Accuracy:46.140% B
HSR:72.308% T*
NSX-P Tengu
D--
Kills:54
Deaths:54
KDR:1
Accuracy:32.250% D*
HSR:16.667% D--
Kills:23,624
Deaths (as Infiltrator):15,842
Deaths (to Infiltrators):10,703
KDR:1.49123
Kill Difference:7,782
Playtime:746.187 hours
Usage:12%
Score:10.641m
Score/min:238
Accuracy (listed only):35.648%
HSR (listed only):29.388%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AS16 NightHawk
C++
Kills:1,918
Deaths:1,436
KDR:1.336
Accuracy:44.839% C++
HSR:10.063% D*
T1S Cycler
C++
Kills:1,336
Deaths:849
KDR:1.574
Accuracy:27.378% C++
HSR:12.575% D**
NSX Yumi
C++
Kills:1,260
Deaths:601
KDR:2.097
Accuracy:29.501% C++
HSR:14.841% D**
TS4 Haymaker
B+
Kills:1,213
Deaths:1,064
KDR:1.140
Accuracy:50.978% B+
HSR:13.190% C+
FA1 Barrage
C--
Kills:1,188
Deaths:989
KDR:1.201
Accuracy:39.625% C--
HSR:12.205% D
TRS-12 Uppercut
B++
Kills:1,180
Deaths:973
KDR:1.213
Accuracy:70.477% B++
HSR:15.424% C+
NS Baron G5
B++
Kills:1,180
Deaths:982
KDR:1.202
Accuracy:54.162% B++
HSR:10.170% D--
TAS-16 Blackjack
B+
Kills:1,174
Deaths:905
KDR:1.297
Accuracy:70.716% B+
HSR:11.073% D-
Havoc
C
Kills:1,164
Deaths:870
KDR:1.338
Accuracy:54.098% C
HSR:11.598% D
PDW-16 Hailstorm
C--
Kills:1,164
Deaths:905
KDR:1.286
Accuracy:24.134% C--
HSR:12.973% D
T1 Cycler
D
Kills:1,161
Deaths:750
KDR:1.548
Accuracy:22.108% D
HSR:18.949% D-
Cycler TRV
D
Kills:1,147
Deaths:871
KDR:1.317
Accuracy:20.386% D*
HSR:17.786% D
SMG-46 Armistice
C++
Kills:1,137
Deaths:943
KDR:1.206
Accuracy:29.060% C++
HSR:16.799% C
TAR
C+
Kills:893
Deaths:766
KDR:1.166
Accuracy:25.904% C+
HSR:25.084% C+
TORQ-9
C+
Kills:805
Deaths:560
KDR:1.438
Accuracy:22.357% D--
HSR:26.708% C+
MKV Suppressed
C
Kills:736
Deaths:513
KDR:1.435
Accuracy:27.220% C
HSR:19.701% C
The Little Helper
B*
Kills:730
Deaths:552
KDR:1.322
Accuracy:57.507% B*
HSR:11.507% D--
SABR-13
C++
Kills:692
Deaths:388
KDR:1.784
Accuracy:25.850% D
HSR:30.491% C++
MG-S1 Jackal
C+
Kills:656
Deaths:533
KDR:1.231
Accuracy:29.033% C+
HSR:20.884% C
NS-11P
C+
Kills:362
Deaths:281
KDR:1.288
Accuracy:25.304% C
HSR:26.519% C+
NSX Tengu
D
Kills:223
Deaths:179
KDR:1.246
Accuracy:36.991% D
HSR:17.937% D
NS-7 PDW
C*
Kills:163
Deaths:124
KDR:1.315
Accuracy:29.020% C*
HSR:20.245% C+
NS-66 Punisher
C--
Kills:70
Deaths:77
KDR:0.909
Accuracy:26.050% C--
HSR:18.571% D*
NSX-P Tengu
D--
Kills:54
Deaths:54
KDR:1
Accuracy:32.250% D*
HSR:16.667% D--
Kills:21,606
Deaths (as Combat Medic):16,165
Deaths (to Combat Medics):6,513
KDR:1.33659
Kill Difference:5,441
Playtime:260.629 hours
Usage:4%
Score:4.248m
Score/min:272
Accuracy (listed only):36.456%
HSR (listed only):17.165%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
C++
Kills:1,450
Deaths:621
KDR:2.335
Accuracy:44.787% C++
HSR:2.621% C
M3 Pounder HEG
C+
Kills:1,386
Deaths:559
KDR:2.479
Accuracy:45.658% C+
HSR:2.381% D
NS-10 Burster
C*
Kills:1,050
Deaths:403
KDR:2.605
Accuracy:32.584% C*
HSR:3.333% D
MR1 Fracture
C++
Kills:1,026
Deaths:394
KDR:2.604
Accuracy:42.109% C++
HSR:1.949% D-
NS-10 Burster
C++
Kills:1,009
Deaths:375
KDR:2.691
Accuracy:32.734% C++
HSR:2.676% D
MR1 Fracture
C**
Kills:997
Deaths:394
KDR:2.530
Accuracy:43.843% C**
HSR:1.705% D-
M2 Mutilator
C
Kills:876
Deaths:377
KDR:2.324
Accuracy:16.071% C
HSR:15.868% D
M1 Heavy Cycler
C-
Kills:847
Deaths:377
KDR:2.247
Accuracy:14.406% C-
HSR:12.397% D*
MRC3 Mercy
C--
Kills:747
Deaths:255
KDR:2.929
Accuracy:17.576% C--
HSR:18.072% D-
MRC3 Mercy
C
Kills:438
Deaths:157
KDR:2.790
Accuracy:16.979% D
HSR:21.461% C
NS-20 Gorgon
B++
Kills:70
Deaths:41
KDR:1.707
Accuracy:35.796% B++
HSR:11.429% D**
NS-20 Gorgon
B++
Kills:69
Deaths:41
KDR:1.683
Accuracy:36.691% B++
HSR:10.145% F-
Kills:9,965
Deaths (as MAX Suit):1,997
Deaths (to MAX Suits):3,572
KDR:4.98998
Kill Difference:7,968
Playtime:472.194 hours
Usage:7%
Score:8.456m
Score/min:298
Accuracy (listed only):31.603%
HSR (listed only):8.670%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
C
Kills:315
V. Kills:111 281%
Deaths:70
KDR:4.500
Accuracy:46.931% D
KPH:40.900 D-
VKPH:14.400 C
M18 Rotary
D--
Kills:296
V. Kills:329 90%
Deaths:572
KDR:0.517
Accuracy:27.191% D--
KPH:4.500 D--
VKPH:5 D--
M18 Needler
D-
Kills:156
V. Kills:140 111%
Deaths:61
KDR:2.557
Accuracy:27.808% D-
KPH:4.700 D--
VKPH:4.200 D--
Tomcat A2AM Pods
B**
Kills:146
V. Kills:143 101%
Deaths:10
KDR:14.600
Accuracy:70.258% D*
KPH:88.600 C**
VKPH:86.800 B**
M14 Banshee
D--
Kills:85
V. Kills:10 N/A
Deaths:44
KDR:1.932
Accuracy:25.461% D*
KPH:12.400 D*
VKPH:1.500 D--
M18 Locust
D
Kills:60
V. Kills:32 182%
Deaths:5
KDR:12
Accuracy:26.853% D--
KPH:15.900 D
VKPH:8.500 D-
Kills:1,058 (597 + 0)
Deaths:762
KDR:1.388
VKDR:1.004
Vehicle Kills:765
Kill Difference:296
Playtime:118.802 hours
Usage:2%
Score:1.234m
Score/min:173
Piloting Accuracy:26.853%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C-
Kills:3,402
V. Kills:584 N/A
Deaths:251
KDR:13.554
Accuracy:55.424% B
KPH:45.500 D-
VKPH:7.800 C-
LB00 Python AP
D-
Kills:1,588
V. Kills:768 207%
Deaths:28
KDR:56.714
Accuracy:55.445% C-
KPH:36.400 D*
VKPH:17.600 D-
Skyguard
C+
Kills:1,153
V. Kills:1,006 114%
Deaths:266
KDR:4.335
Accuracy:31.788% C++
KPH:11.900 D
VKPH:10.400 C+
L100 Python AP
C
Kills:1,126
V. Kills:924 122%
Deaths:163
KDR:6.908
Accuracy:55.125% C
KPH:23 D--
VKPH:18.900 C
L100 Python HEAT
C-
Kills:1,099
V. Kills:438 250%
Deaths:97
KDR:11.330
Accuracy:56.923% B
KPH:31.200 D
VKPH:12.400 C-
C75 Viper
C
Kills:1,026
V. Kills:272 376%
Deaths:72
KDR:14.250
Accuracy:47.505% B+
KPH:35.600 C
VKPH:9.400 C
Kills:9,394 (9,394 + 0)
Deaths:877
KDR:10.712
VKDR:4.552
Vehicle Kills:3,992
Kill Difference:8,517
Playtime:328.253 hours
Usage:5%
Score:4.176m
Score/min:212
Driving Accuracy:47.505%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
C+
Kills:2,286
V. Kills:1,966 116%
Deaths:299
KDR:7.645
Accuracy:47.627% C+
KPH:24.400 D-
VKPH:21 C+
P2-120 HESH
C**
Kills:2,058
V. Kills:297 N/A
Deaths:165
KDR:12.473
Accuracy:48.282% C**
KPH:41.100 D-
VKPH:5.900 D-
P2-120 HEAT
B+
Kills:1,432
V. Kills:661 216%
Deaths:129
KDR:11.101
Accuracy:51.382% B++
KPH:32.600 C+
VKPH:15.100 B+
E540 Halberd
C**
Kills:814
V. Kills:514 158%
Deaths:118
KDR:6.898
Accuracy:44.365% C+
KPH:25.400 D
VKPH:16 C**
MR11 Gatekeeper
C++
Kills:359
V. Kills:279 128%
Deaths:60
KDR:5.983
Accuracy:44.661% C++
KPH:26.500 C+
VKPH:20.600 C++
G30 Vulcan
C
Kills:281
V. Kills:162 172%
Deaths:77
KDR:3.649
Accuracy:29.050% C
KPH:21 C
VKPH:12.100 C--
M20 Basilisk
C+
Kills:122
V. Kills:65 185%
Deaths:44
KDR:2.773
Accuracy:30.373% C+
KPH:15.800 C-
VKPH:8.400 C+
G40-F Ranger
D
Kills:110
V. Kills:68 159%
Deaths:3
KDR:36.667
Accuracy:31.908% C
KPH:36.300 D
VKPH:22.400 D
Halberd SE
D
Kills:109
V. Kills:44 242%
Deaths:1
KDR:109
Accuracy:47.509% C+
KPH:32 D
VKPH:12.900 D
P525 Marauder
C--
Kills:102
V. Kills:7 N/A
Deaths:10
KDR:10.200
Accuracy:26.974% B+
KPH:42.400 D--
VKPH:2.900 C--
G30 Walker
C++
Kills:82
V. Kills:106 77%
Deaths:15
KDR:5.467
Accuracy:21.148% D--
KPH:15.200 D
VKPH:19.600 C++
Kills:7,755 (5,776 + 1,979)
Deaths:921
KDR:8.420
VKDR:4.527
Vehicle Kills:4,169
Kill Difference:6,834
Playtime:268.514 hours
Usage:4%
Score:4.928m
Score/min:306
Driving Accuracy:51.382%
Gunner Accuracy:21.148%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
C++
Kills:1,129
V. Kills:109 N/A
Deaths:29
KDR:38.931
Accuracy:44.445% B++
KPH:82.100 D
VKPH:7.900 C++
E540 Halberd-H
C
Kills:976
V. Kills:730 134%
Deaths:56
KDR:17.429
Accuracy:59.644% C+
KPH:28.600 D--
VKPH:21.400 C
MR11 Gatekeeper-H
C
Kills:567
V. Kills:735 77%
Deaths:41
KDR:13.829
Accuracy:48.297% D-
KPH:21.100 D*
VKPH:27.300 C
G20 Vulcan-H
C--
Kills:541
V. Kills:327 165%
Deaths:86
KDR:6.291
Accuracy:69.826% M
KPH:39.100 D
VKPH:23.700 C--
G30 Walker
D--
Kills:137
V. Kills:88 154%
Deaths:3
KDR:45.667
Accuracy:29.424% D--
KPH:16.200 D--
VKPH:10.400 D--
Kills:3,350 (0 + 3,350)
Deaths:215
KDR:15.581
VKDR:9.251
Vehicle Kills:1,989
Kill Difference:3,135
Playtime:97.085 hours
Usage:2%
Score:1.867m
Score/min:321
Driving Accuracy:N/A%
Gunner Accuracy:29.424%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
C*
Kills:1,079
V. Kills:328 328%
Deaths:180
KDR:5.994
Accuracy:39.014% C
KPH:27.400 C*
VKPH:8.300 C+
M12 Kobalt
C
Kills:986
V. Kills:46 N/A
Deaths:74
KDR:13.324
Accuracy:22.112% B+
KPH:63.500 C-
VKPH:3 C
M40 Fury
C+
Kills:746
V. Kills:160 463%
Deaths:108
KDR:6.907
Accuracy:45.197% B++
KPH:53.700 C
VKPH:11.500 C+
M20 Basilisk
C+
Kills:680
V. Kills:212 319%
Deaths:122
KDR:5.574
Accuracy:40.861% C+
KPH:26.100 C+
VKPH:8.100 C--
M60-G Bulldog
B
Kills:659
V. Kills:107 N/A
Deaths:84
KDR:7.845
Accuracy:43.613% B
KPH:41.600 C+
VKPH:6.800 C
G30 Walker
C
Kills:538
V. Kills:367 146%
Deaths:62
KDR:8.677
Accuracy:30.081% C-
KPH:15.900 C--
VKPH:10.800 C
M12 Kobalt
C*
Kills:461
V. Kills:36 N/A
Deaths:20
KDR:23.050
Accuracy:22.601% B++
KPH:60.500 D
VKPH:4.700 C*
M40 Fury
B
Kills:448
V. Kills:73 N/A
Deaths:73
KDR:6.137
Accuracy:41.592% B
KPH:48.500 C
VKPH:7.900 C--
G30 Walker
C++
Kills:194
V. Kills:123 156%
Deaths:30
KDR:6.467
Accuracy:29.904% C
KPH:18.500 C
VKPH:11.700 C++
G40-F Ranger
C
Kills:178
V. Kills:132 134%
Deaths:8
KDR:22.250
Accuracy:38.563% C*
KPH:16.100 C--
VKPH:12 C
M60-G Bulldog
C++
Kills:123
V. Kills:19 N/A
Deaths:28
KDR:4.393
Accuracy:44.748% C++
KPH:38.100 D
VKPH:5.900 D
Kills:6,092 (0 + 6,092)
Deaths:789
KDR:7.721
VKDR:2.032
Vehicle Kills:1,603
Kill Difference:5,303
Playtime:186.110 hours
Usage:3%
Score:2.143m
Score/min:192
Driving Accuracy:N/A%
Gunner Accuracy:44.748%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D
Kills:69
V. Kills:33 203%
Deaths:76
KDR:0.908
Accuracy:66.156% B**
KPH:4.800 D*
VKPH:2.300 D
M20 Basilisk-F
D--
Kills:65
V. Kills:55 116%
Deaths:115
KDR:0.565
Accuracy:34.016% D--
KPH:2.500 D--
VKPH:2.100 D--
Kills:134 (134 + 0)
Deaths:191
KDR:0.702
VKDR:0.461
Vehicle Kills:88
Kill Difference:57
Playtime:40.834 hours
Usage:1%
Score:0.097m
Score/min:40
Driving Accuracy:34.016%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
D-
Kills:67
V. Kills:5 N/A
Deaths:8
KDR:8.375
Accuracy:28.276% D*
KPH:41.800 D-
VKPH:3.100 D--
Kills:67 (0 + 67)
Deaths:8
KDR:8.375
VKDR:0.625
Vehicle Kills:5
Kill Difference:59
Playtime:1.602 hours
Usage:0%
Score:0.015m
Score/min:158
Piloting Accuracy:N/A%
Gunner Accuracy:28.276%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Claymore 4,8784,87821822.376A++20.1941.578%B*N/A246.4A+N/A60719.8h1.2C+2.9B++
L100 Python HESH 3,9863,40225113.554C11.3755.424%B1.088%C+45.5D-7.8C-17074.7h3.6C--6.5C+
Tank Mine 4,4752,7682909.545M++7.3631.192%DN/A144.9C**89.4B++127719.1h1.8C*5.8C
T9 CARV 2,7522,6992,0161.339C0.8518.507%D-16.71%D*24.9DN/A108108.2h17.3D**93.3D
TRAC-5 S 2,7222,6142,0191.295C++0.8925.143%C+6.121%F21.4CN/A56122.4h7.3A29.2B++
P2-120 AP 4,2522,2862997.645C5.4647.627%C+2.581%C++24.4D-21C+41793.6h8.7D*18.3D
T7 Mini-Chaingun 2,2502,2041,5451.427C++0.7617.673%C11.252%D32.5DN/A12167.9h17.3D97.7C
P2-120 HESH 2,3552,05816512.473C10.2848.282%C**N/A41.1D-5.9D-16950.1h4.4C+9.2C**
AS16 NightHawk 1,9291,9181,4361.336C0.8544.839%C++10.063%D*27.7DN/A7969.2h5.5D--12.3C
LC3 Jaguar 1,8541,8291,6401.115C1.0721.162%D*15.746%D*16.2D-N/A52112.8h16.2C--76.3D-
T5 AMC 1,7541,7141,3301.289C++0.9023.113%D19.428%C-18.3DN/A6293.9h16.2D*70D
LB00 Python AP 2,3561,5882856.714B+54.5355.445%C-N/A36.3D*17.6D-18343.7h4.6C--8.3D
HC1 Cougar 1,5881,5631,2761.225C0.9622.743%D-19.45%D-15.8D-N/A6098.9h15.2D*66.8D-
MANA Anti-Vehicle Turret 3,4211,5574343.588B+1.4064.012%B++1.092%D*37.2C+44.6B++47141.8h9.8C+15.3C*
C-4 ARX 2,3071,5097162.108C+0.0829.262%C**N/A109.3C57.8B**72013.8h1.5D*5.3C
RAMS .50M 1,4821,4814523.277C1.0945.514%B+74.139%D-28.5DN/A9452h2.4D5.4C+
M3 Pounder HEG 2,0171,4506212.335C++0.1544.787%C++2.621%C14.3D5.6B*99101.1h24.1D*53.7C--
NS-AM7 Archer 1,8951,4331,5460.927B++1.2659.061%C+22.261%C*8C+2.6C+50178.3h15.6C++26.4C++
P2-120 HEAT 2,0931,43212911.101B+8.9151.382%B++1.955%D32.6C+15.1B+32243.9h7.8C15.3C++
Spear Anti-Vehicle Phalanx Turret 2,4061,42210014.22B+12.0353.694%B+3.094%C37.8D26.2C+32237.6h10.4D19.4C+
M3 Pounder HEG 1,9231,3865592.479C++0.2945.658%C+2.381%D15.1D-5.8B*9792h23.3D*51.1C--
TSAR-42 1,3811,3793923.518C+1.3343.607%C*64.975%D29.3D-N/A9247h2.3C--5.3C+
NS-15M2 1,4001,3747401.857C+0.3326.04%C25.837%D21.8D--N/A6963h16.2F-62.1D-
AMR-66 1,3981,3731,2211.124C1.0628.092%C23.307%C-14.9DN/A4592.2h10.9D--38.9C--
T1S Cycler 1,4271,3368491.574C++0.6127.378%C++12.575%D**24.3D1.7A++6854.9h10.6B+38.7B+
MANA Anti-Personnel Turret 1,3141,2862594.965N/A2.7820.797%UN/A12860U280U24655900.1h23.1T*111.2T*
NS Decimator 1,7921,2771,1131.147C1.0463.248%C++2.271%C**28D-11.3D-26145.6h4.9C7.7C
NSX Yumi 1,3741,2606012.097C++0.0929.501%C++14.841%D**25.1D-2.3A7050.2h9.8B+33.3B+
MSW-R 1,2631,2438551.454C0.7319.62%D*18.101%D*31.3D-N/A14539.7h14D**71.1D--
NS-44L Blackhand 1,2391,2381,1421.084C1.1041.544%C35.864%D23.7DN/A6052.3h4.8D11.5C-
TS4 Haymaker 1,2341,2131,0641.14C+1.0550.978%B+13.19%C+22.9DN/A6153h5.3D*10.5C+
NS-44 Commissioner 1,2211,2091,0181.188C+1.0043.907%B+21.009%C--39CN/A12231h4.4D-10C+
T4 AMP 1,2021,1909351.273C++0.9230.014%C++14.538%D*49.4C++N/A13224.1h13.7C+45.7C*
FA1 Barrage 1,2091,1889891.201C+0.9939.625%C--12.205%D24.6DN/A8548.2h5.1C12.9C
MG-HBR1 Dragoon 1,2191,1883743.176B**0.9937.862%C*32.492%C+24DN/A6249.4h5.5C**14.6B+
TRS-12 Uppercut 1,1971,1809731.213C+0.9870.477%B++15.424%C+42.6C-N/A13227.7h2.8D3.9C++
NS Baron G5 1,1991,1809821.202C+0.9954.162%B++10.17%D--23.1D-N/A6451h5.8D*10.7C+
99SV 1,1871,1796651.773C0.4237.564%B+35.793%C+19.5DN/A6860.4h4.8C++12.8B
TAS-16 Blackjack 1,1861,1749051.297C+0.8970.716%B+11.073%D-34.1DN/A9434.4h2.6C--3.7C++
T32 Bull 1,1811,1677761.504C+0.6820.975%D*18.595%D*29.6D-N/A11639.4h14.8D**70.3D*
TRAP-M1 1,1841,1655662.058B0.1328.851%C--26.781%C+26.1D-N/A7244.6h9.8C33.9C
Havoc 1,1881,1648701.338C+0.8554.098%C11.598%D22.8D*N/A6351.1h5.8T10.7F-
PDW-16 Hailstorm 1,1791,1649051.286C+0.9024.134%C--12.973%D21.1DN/A7355.2h16D66.3C
TMG-50 1,1981,1637251.604C+0.5820.935%D22.012%D26.4D-N/A10344h13.5D64.4D
T16 Rhino 1,1831,1637981.457C+0.7320.708%D17.455%D--27DN/A9743.1h15.9D*76.6D
MG-H1 Watchman 1,1941,1616971.666C+0.5224.871%C21.792%D*23.5D--N/A7649.5h19.9F-80D-
T1 Cycler 1,1751,1617501.548C+0.6422.108%D18.949%D-25C--N/A11446.4h14.3C-64.8C
SOAS-20 1,1691,1576521.775C+0.4127.791%D22.299%C+29.7DN/A8839h12.1C+43.5C
KSR-35 1,1621,1576401.808C0.3836.131%C28.004%C27D--N/A8242.9h4.5C12.4C+
T2 Striker 2,4121,1551,0581.092B+1.1053.853%C++N/A9.7C10.6C189119h53D*98.4D
TRAC-Shot 1,1741,1541,0881.061C1.1322.107%D*11.525%D**18.2D--N/A5763.3h14.3D*64.5D**
NS-30 Vandal 1,1651,1546461.786C0.4035.43%C+26.517%C27.7D-N/A8541.7h5.8C--16.3C+
Skyguard 2,1591,1532664.335C+2.1531.788%C++1.995%C+11.9D10.4C+21596.9h156.7D493.1C--
T9A "Butcher" 1,1781,1526301.829C0.3621.145%D*22.483%D*30.1D*N/A9038.3h16T-75.5F--
C-4 1,7401,1515502.093C++0.1031.875%B+N/A82.2C-42.1B++109214h1.5D4.7C++
DMR-99 1,1831,1508081.423C--0.7733.695%C31.826%C+12.4FN/A3192.8h10.7F**31.8F-
HSR-1 1,1611,1506351.811C0.3837.441%C+25.391%D30.7DN/A7537.5h5.2C+13.9C++
Cycler TRV 1,1661,1478711.317C0.8720.386%D*17.786%D24.7DN/A8146.5h14.1D-69.4D--
NSX Naginata 1,1741,1416561.739C+0.4523.274%C-22.261%D*21.2D*N/A6353.7h16.3F-69.9D-
TRAC-5 1,1541,1394028.475U26.2920.364%D20.018%C+12.4DN/A11391.6h17.9D88.1D
SMG-46 Armistice 1,1601,1379431.206C+0.9829.06%C++16.799%C16.5D--N/A5369.1h17.3D*59.4C
P525 Marauder-H 1,2381,1292938.931A36.7444.445%B++N/A82.4D8C++26113.7h11.3F-25.5D
L100 Python AP 2,0501,1261636.908C+4.7255.125%C3.641%B*23D--18.9C28449h7.2D13.1D
TX1 Repeater 1,1281,1111,0851.024C++1.1624.276%C16.652%D-30.7CN/A11536.2h14C57.6C+
Sticky Grenade 1,1101,10111101N/A1,098.8154.82%C++N/A1000.9C+8.2D29821.1h2.1C+3.8C++
L100 Python HEAT 1,5371,0999711.33B+9.1456.923%B2.184%C+31.2D12.4C-22135.2h5.6C+9.9C++
ML-7 1,7691,0941,2050.908C+1.2862.378%B2.834%C++19.6D12.1C25555.7h7.2C11.5C+
The Slasher 1,1501,09421,6000.051C+2.1435.739%C++4.753%D0.7C-N/A21528.2h2.2C+6.3C*
TS2 Inquisitor 1,1081,0939741.122C1.0733.534%B+22.781%C+36.7C--N/A10829.8h13.2D--39.5C+
Chainblade 1,3061,08634,9700.031C++2.1643.642%B**N/A0.5CN/A12168.9h3.6D-8.2C**
M20 Basilisk 1,4071,0791805.994C++3.8139.014%C6.673%C**27.5C*8.3C+16839.3h69.5B+178.1B
Frag Grenade 1,0801,05711057N/A1,054.8151.129%B+N/A755B+16.4C**28701.4h2.7B++5.2B++
NS-10 Burster 1,8421,0504032.605B**0.4232.584%C*3.333%D5.7C+4.3C*82184h168.5C-517.1C+
Bighorn .50M 1,0451,0331985.217C+3.0342.252%C--78.896%C+25D**N/A6241.4h2D4.8D
MR1 Fracture 1,7591,0263942.604A*0.4242.109%C++1.949%D-9.7C6.9B+91106.1h51C+121.2C++
C75 Viper 1,2981,0267214.25B++12.0647.505%B+N/A35.6C9.4C22328.8h13.1C+27.6C++
NS-10 Burster 1,7921,0093752.691B**0.5032.734%C++2.676%D5.8C+4.5C**83172.5h165.5C+505.7C*
MR1 Fracture 1,7069973942.53A**0.3443.843%C**1.705%D-9.4C6.7B+85106.1h53.2C+121.3C++
M12 Kobalt 1,0329867413.324C-11.1422.112%B+19.777%C++63.6C-3C19815.5h18.5C83.5C*
E540 Halberd-H 1,7069765617.429B15.2459.644%C+1.332%C+28.5D--21.3C26334.2h11.3D**19F-
ASP-30 Grounder 1,5838945901.515B+0.6767.434%C**1.342%D-14.3C11C18062.4h8.6C12.8C+
TAR 9108937661.166C1.0225.904%C+25.084%C+20.1D-N/A7844.4h15.8F61D
M2 Mutilator 8978763772.324C+0.1416.071%C15.868%D24.5DN/A7835.8h16.7C+104.2C++
M1 Heavy Cycler 8638473772.247C*0.0614.406%C-12.397%D*18.8DN/A7545h16B111.4C++
M12 Kobalt 8748156135.833A*133.6426.811%B*17.914%C+79.9D-5.8C*23110.2h25.9F-96.5C-
E540 Halberd 1,3288141186.898C4.7144.365%C+3.317%C*25.4D16.1C**27232h6.6D--14.8C--
TORQ-9 8278055601.438C+0.7522.357%D--26.708%C+23.8D-N/A8033.8h19F-84.9D**
M9 SKEP Launcher 1,3717596621.147C**1.0474.24%B++1.318%D15.5C12.5C+15649.1h9.7D13.1C
MRC3 Mercy 7617472552.929C+0.7417.576%C--18.072%D-24D-N/A7931.1h18.2C+103.3C+
M40 Fury 9067461086.907C4.7245.197%B++1.34%C53.7C11.5C+25513.9h14.6C+32.4C*
NS Annihilator 1,2797412502.964S0.7882.404%B+N/A12.9C++9.3C+16457.6h9.8B11.9B+
MKV Suppressed 7477365131.435C+0.7527.22%C19.701%C24.1DN/A7830.6h12.3C++45.1C++
The Little Helper 7407305521.322C+0.8757.507%B*11.507%D--50.7CN/A15314.4h5.2D-9C++
SABR-13 6996923881.784C+0.4025.85%D30.491%C++22.5D--N/A7130.8h14.8D**57.3D*
M20 Basilisk 8926801225.574C++3.3940.861%C+6.618%C**26.1C+8.1C--17226.1h78.4B+191.9B+
Anti-Vehicle Grenade 9666751675N/A672.8157.785%B+N/A450C++194B*33281.5h4.6B7.9B+
NSX-P Naginata 6766623581.849C+0.3425.188%C26.737%D27.1D--N/A7924.4h14.5D57.5C
M60-G Bulldog 766659847.845C+5.6643.613%B1.366%D-41.7C+6.8C17315.8h6.7C+15.3C**
MG-S1 Jackal 6766565331.231C0.9629.033%C+20.884%C14.6D--N/A5144.9h17.4F--60.1D-
G40-F Ranger 923582872.75A70.5634.321%CN/A45.8D26.9D37912.7h67.8C--197.4C
MR11 Gatekeeper-H 1,3025674113.829B*11.6448.297%D-1.058%C21.1D*27.3C30426.9h91F188.4F
NS-61 Emissary 5655523941.401B+0.7932.176%C**16.848%C53.1B+1.3B**16010.4h14.2C+44C++
G20 Vulcan-H 868541866.291C+4.1069.826%M3.697%B++39.2D23.7C--63513.8h252T*360.9F--
G30 Walker 905538628.677C**6.4930.081%C-3.346%C15.9C--10.8C18633.9h220.4D732.7C-
TRAC-5 Burst 5255142601.977C+0.2124.342%D--27.821%C++19.4D--N/A5526.5h15F-61.7D**
M60-G Bulldog 5935121512U509.8152.365%CN/A91.4C+14.5C2665.6h5.9C11.2C+
M20 Basilisk 6584771143.364A*41.1850.662%C+7.128%A47.2C+17.9C-25310.1h102C+201.2C++
M12 Kobalt 4974612023.05C+20.8622.601%B++18.872%C+60.7D4.7C*1877.6h17.9C-79.1C**
M40 Fury 521448736.137C3.9541.592%BN/A48.7C7.9C--2459.2h11.7C**28.2B+
MRC3 Mercy 4494381572.79C+0.6016.979%D21.461%C23.4D-N/A8818.7h19.1C112.5C+
Aspis Anti-Aircraft Phalanx Turret 856411567.339B++5.1533.533%B+1.46%C15.5C*16.7B+30626.6h143.5C++428B+
NSX Masamune 7583903571.092C+1.1058.706%C+1.026%D--12.8D**12.1C14430.4h25.1F-42.7F-
NSX Tanto 3783693061.206C-0.9828.735%C+28.455%C+13D--N/A4328.4h17.4D**60.5D
T9 CARV-S 3733651562.34C++0.1527.924%B+23.014%D34.4DN/A15010.6h15.3D*54.9C+
NS-11P 3743622811.288C0.9025.304%C26.519%C+20.5D-N/A6717.7h16.7F-66.1D-
MR11 Gatekeeper 638359605.983C3.7944.661%C++1.671%C+26.4C+20.5C++29113.6h52C116.4C+
Hellfire Rocket Pods 426315704.5D2.3146.931%DN/A40.9D-14.4C5957.7h32.2C68.7C-
MG-C1 Kindred 3183072141.435C+0.7525.364%D25.407%C+19.1D--N/A6416.1h11.5C45.3C
MAX Punch 3143022,0010.151C++2.0442.942%C+N/A0.7DN/A2444.2h1.9C++4.5C**
M18 Rotary 6252965720.517D1.6727.191%D--N/A4.5D--5D--9065.3h247.8F911.3F--
G30 Vulcan 443281773.649C1.4629.05%C1.779%D--21C12.1C--24413.4h96C+330.6C+
Rocklet Rifle 5312771382.007A0.1856.913%B+N/A30.4C+27.9C+4019.1h36.5C+64.1C++
NSX Tomoe 2782711741.557C0.6330.625%C+40.959%C+21.7D--N/A6312.5h15.8D-51.6C--
NS-357 Underboss 2732672790.957C1.2343.948%B+23.596%C23.6D-N/A7911.3h5.2F11.7C
The Kraken 3872431002.43C++0.2461.586%C+N/A38D22.5C+2476.4h4.5C7.3C
NSX Tengu 2252231791.246C-0.9436.991%D17.937%D15.3D*N/A4814.6h22.4T60.6F
Xiphos Anti-Personnel Phalanx Tower 2262151215A212.8134.095%C*N/A358.3C**18.3A10710.6h12.8B37.4B
G30 Walker 317194306.467C--4.2829.904%C5.155%B18.5C11.7C++23910.5h169.4C**566.5C++
G40-F Ranger 310178822.25M++20.0638.563%C*N/A16.2C--12C18711h154.6D400.9C+
NS-7 PDW 1661631241.315C+0.8729.02%C*20.245%C+19.9DN/A1368.2h14.1C48.5C++
M18 Needler 296156612.557C0.3727.808%D-1.923%C*4.7D--4.2D--18533.5h242.8D*873.3D*
Tomcat A2AM Pods 2891461014.6B12.4170.258%D*N/A91.3B89.4B**9911.6h8.8C+12.5D
Soldier Soaker 1411371041.317C+0.8744.589%B++9.489%D-38.1D1.1C+1293.6h8.8F-19.7C
G30 Walker 225137345.667A**43.4829.424%D--4.38%B*16.3D--10.5D--1858.4h252.1D*856.7D-
Auraxium Chainblade 1341282,4000.053C**2.1438.513%B+2.344%D0.7CN/A2178.3h2.3C5.9B
M60-G Bulldog 142123284.393D2.2044.748%C++2.439%C**38.4D5.9D2273.2h7.6D-17C
M20 Basilisk 187122442.773C0.5830.373%C+3.279%D-15.8C-8.4C+1467.7h94.2C310.1C+
G40-F Ranger 178110336.667A++34.4831.908%CN/A36.7D22.7C--3523h61.6C++193.2C*
Halberd SE 1531091109A106.8147.509%C+N/A32.1D12.9D1883.4h5.1D*10.7C
NS-30 Tranquility 112107522.058C0.1335.093%D29.907%D18.8D*N/A505.7h7.3D20.7C-
M60-A Bulldog 1171041010.4C8.2140.613%D-2.885%B+13.3D--1.7D-807.8h8.2F20.1D*
P525 Marauder 1091021010.2C--8.0126.974%B+N/A42.5D--2.9C--1412.4h8.8D**32.8C+
Spear Anti-Vehicle Phalanx Tower 16995247.5C**45.3163.208%B*1.053%D*52.8C+41.1C++5541.8h8.5C++13.4B+
M60-A Bulldog 10390165.625C3.4445.106%C--1.111%D-10.8D--1.6D-738.3h9.9F--22D**
Hoplon Anti-Aircraft Phalanx Tower 15788188A85.8137.21%B*N/A125.7C98.6C8500.7h31.7C+85.2C++
M14 Banshee 9585441.932C--0.2625.461%D*N/A12.3D*1.4D--1936.9h37D**145.4F
G30 Walker 18882155.467C+3.2821.148%D--N/A15.2D19.6C++2635.4h219.4D1037.4C--
Hunter QCX 11978920.848C+1.3470.484%A+1.282%D**16.6C+8.7B*1274.7h16.8D23.8C+
Orbital Strike Uplink 11177177N/A74.81368.571%UN/A385U170U23840.2h1.7T*0.5T*
NS-03 Thumper 77761030.738C1.4532.14%C--1.316%C-20.5D--N/A663.7h9.3D-29D
NS-66 Punisher 7270770.909C--1.2826.05%C--18.571%D*14.3D-N/A484.9h14.9D--57.1D
NS-20 Gorgon 8570411.707C+0.4835.796%B++11.429%D**8.6D*1.9C**328.1h126.9D*354.5F
M40 Fury-F 10269760.908D1.2866.156%B**N/A4.8D*2.3D7514.3h42T*63.4T*
NS-20 Gorgon 8069411.683C+0.5136.691%B++10.145%F-8.6D*1.4C+348h129.4D*352.8D*
CAS 14-E 726788.375D6.1928.276%D*N/A41.9D-3.1D--1581.6h21.3B+75.2C**
M20 Basilisk-F 120651150.565D1.6234.016%D--3.077%C*2.5D--2.1D--2126.5h94.8D278.6F-
NSX Daimyo 6565173.824C+1.6446.14%B72.308%T*21.7D*N/A803h4F*8.6D**
M18 Locust 9260512A*9.8126.853%D--N/A15.8D8.4D-2593.8h150.8C+561.6C
NSX-P Tengu 5654541C-1.1932.25%D*16.667%D--22.5D--N/A1062.4h18D*55.8D*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon382,6965.6h
Anti-Vehicle MANA Turret1055,69818.2h
Decoy Grenade0630h
Nano-Armor Kit1,0262,223,565158h
Caltrop21910.2h
Hardlight Canopy4780.1h
Ordnance Dampener01400.3h
Repair Module06662.6h
Turret AI Module49264.1h
Skywall Shield Emitter14161.7h
Structure Shield Module04381.7h
Rampart Wall15505.6h
Sunderer Garage31771.5h
Reinforcements Module0700.3h
Nanite Revive Grenade01,7370.5h
Medical Applicator189165,1999.7h
Blast Wall02861.6h
Cortium Silo04581.3h
Motion Spotter7622,42611.2h
Welding Device016,7401.2h
Spear Anti-Vehicle Tower02761.7h
WLT-Mandible Mining Laser11721,629181.5h
Hoplon Anti-Aircraft Phalanx Tower05052.5h
Xiphos Anti-Personnel Tower44042.4h
Spitfire Auto-Turret687,9219.1h
Ammunition Package13512,8727.8h
Recon Detection Device12917,99030.8h
Shield Recharging Field291,2420.6h
Anti-Infantry MANA Turret763,9309.4h
The Flail11811.2h
Solid Wall1960.9h
Routing Spire01260.3h
Spear Anti-Vehicle Turret01040.9h
Glaive IPC01510.7h
Vehicle Gate13032.7h
Elysium Spawn Tube02080.9h
Pillbox21601.5h
WLT-Howler Mining Laser515,7245.8h
Infantry Tower01421.4h
IPC Targeting Dart54651.8h
Nano-Repair Grenade02,0010.6h
Flail Targeting Dart281,3527.8h
Pain Spire13281.5h
Snowman Soldier2740.1h
Hardlight Barrier331,6262.1h
Router04140.5h

Check the help document for the dictionary if you want to learn more about words used here.


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