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Signifer DankMemesAndPipeDreams[DA] DankMemesAndPipeDreams
VS BR 58

KDR: 4.2

Score: 17m

Last Seen: Dec 12th, 2018 4:17 AM
- OFFLINE - 26 minute(s)

Prestige 1, Battle Rank 58 - Vanu Sovereignty on Emerald - Outfit Member of DasAnfall[DA] DasAnfall
VS outfit on Emerald

Members: 27
Level Progress (to 59): 64%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTHEAVY
PRIMARY WEAPONS Light PPA Pulsar C NS-44 Commissioner AE Ghost Serpent VE92 Parsec VX3-A Eclipse VE3A Zenith VX-5
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $9,774,063 MLG Score: 7813
Fun Score: N/A
Cheeseburgers Flipped: 117TIME WITH MEDKIT: 5.6%MEDKIT per DEATH: 0.7

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.518%35.051%11404198137,9314.99947-0.8

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.04%2.247A*2.239A*-0.878D--HEAD ++ (~18.79)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.60.631B+90.371C**18.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
53.874%1.111%2196110212,3412005211.64684417%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%1.721A++-0.454D-1.973

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.30.917B*7.20.864B*6.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.318%79.93%0510176,268903126.93363

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.761%1.841A++0.837B++-0.839

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.70.625B+1.70.45B1.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
70.931%17.757%0210201,07070181.52422

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.493%2.462A**0.633B+0.5

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.40.742B++2.40.502B+1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
DasAnfall[DA] DasAnfall
VS outfit on Emerald

Members: 27
17m205.5%501 (30.1k)418 (25.1k)4.1996353,98212,8544.2868458 (58)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1022535632.331%35.871%116003:1036

17% Combat Medic29% Heavy Assault20% Infiltrator30% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 22nd, 2016 6:55 AMApr 28th, 2017 9:49 PMDec 12th, 2018 12:48 AM (23h) (PST)Dec 12th, 2018 1:17 AM (22h) (PST)Dec 12th, 2018 12:17 AM (23h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8452505951.3230.3150.4752.7670.0237813

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
50,72814,97435,754791928166125,051

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
680h/28.3d 1,121 19,364 12,998 112.9k 758 3,124 943 34.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
M
Kills:1,183
Deaths:227
KDR:5.211
Accuracy:31.065% A*
HSR:43.618% M
NSX Naginata
A++
Kills:1,173
Deaths:255
KDR:4.600
Accuracy:30.552% A++
HSR:35.209% B**
SVA-88
A**
Kills:1,169
Deaths:209
KDR:5.593
Accuracy:32.916% A*
HSR:42.258% A**
Pulsar LSW
M
Kills:1,164
Deaths:213
KDR:5.465
Accuracy:31.288% A++
HSR:43.041% M
Flare VE6
A*
Kills:1,159
Deaths:218
KDR:5.317
Accuracy:31.918% A++
HSR:39.258% A*
NS-15M2
A*
Kills:1,157
Deaths:288
KDR:4.017
Accuracy:31.326% A+
HSR:40.882% A*
VE-H Maw
A+
Kills:367
Deaths:59
KDR:6.220
Accuracy:33.512% A+
HSR:29.155% B
NSX-P Naginata
A
Kills:298
Deaths:69
KDR:4.319
Accuracy:29.660% A
HSR:39.597% B**
Betelgeuse 54-A
A*
Kills:159
Deaths:32
KDR:4.969
Accuracy:32.068% A+
HSR:47.170% A*
Lasher X2 AE
A++
Kills:86
Deaths:31
KDR:2.774
Accuracy:43.362% A++
HSR:1.163% D--
NS-15M AE
A++
Kills:61
Deaths:11
KDR:5.545
Accuracy:29.193% B*
HSR:40.984% A++
Kills:7,976
Deaths (as Heavy Assault):1,612
Deaths (to Heavy Assaults):3,719
KDR:4.94789
Kill Difference:6,364
Playtime:193.908 hours
Usage:29%
Score:4.499m
Score/min:387
Accuracy (listed only):32.442%
HSR (listed only):36.576%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pulsar C
A*
Kills:1,747
Deaths:414
KDR:4.220
Accuracy:33.910% A++
HSR:35.089% A*
Serpent VE92
A*
Kills:1,364
Deaths:382
KDR:3.571
Accuracy:32.961% A*
HSR:30.865% A*
Eclipse VE3A
A+
Kills:1,263
Deaths:335
KDR:3.770
Accuracy:32.119% A
HSR:28.108% A+
Zenith VX-5
A*
Kills:1,257
Deaths:285
KDR:4.411
Accuracy:33.016% A+
HSR:35.243% A*
NS-11C
A**
Kills:1,248
Deaths:243
KDR:5.136
Accuracy:34.040% A*
HSR:32.051% A**
NSX Tanto
A
Kills:1,180
Deaths:210
KDR:5.619
Accuracy:32.786% A
HSR:32.712% B**
VE-S Canis
B**
Kills:1,174
Deaths:290
KDR:4.048
Accuracy:32.088% B*
HSR:29.216% B**
Sirius SX12
M++
Kills:1,171
Deaths:311
KDR:3.765
Accuracy:30.311% B**
HSR:36.208% M++
Eridani SX5
M
Kills:1,167
Deaths:259
KDR:4.506
Accuracy:30.858% B*
HSR:37.961% M
NSX Tengu
B**
Kills:1,165
Deaths:276
KDR:4.221
Accuracy:44.034% B**
HSR:23.691% B+
NS-7 PDW
M+
Kills:1,165
Deaths:251
KDR:4.641
Accuracy:31.028% A
HSR:35.279% M+
Solstice VE3
A**
Kills:1,163
Deaths:225
KDR:5.169
Accuracy:32.192% A++
HSR:33.878% A**
VX6-7
A*
Kills:1,155
Deaths:265
KDR:4.358
Accuracy:32.293% A+
HSR:34.199% A*
Deimos VA29
A
Kills:961
Deaths:316
KDR:3.041
Accuracy:75.206% A
HSR:17.482% C*
Solstice Burst
A+
Kills:326
Deaths:57
KDR:5.719
Accuracy:33.875% A+
HSR:29.755% B*
NSX-P Tanto
A++
Kills:299
Deaths:46
KDR:6.500
Accuracy:34.348% A++
HSR:35.786% A+
Skorpios
B**
Kills:141
Deaths:32
KDR:4.406
Accuracy:32.053% B**
HSR:22.695% C*
Pandora VX25
A++
Kills:109
Deaths:36
KDR:3.028
Accuracy:56.840% A++
HSR:20.184% A
The Little Helper
A++
Kills:73
Deaths:30
KDR:2.433
Accuracy:66.537% A++
HSR:17.808% B+
Kills:18,128
Deaths (as Light Assault):4,263
Deaths (to Light Assaults):2,950
KDR:4.2524
Kill Difference:13,865
Playtime:200.623 hours
Usage:30%
Score:4.853m
Score/min:403
Accuracy (listed only):38.447%
HSR (listed only):29.906%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45
A*
Kills:1,199
Deaths:275
KDR:4.360
Accuracy:31.855% A++
HSR:35.696% A*
VE-S Canis
B**
Kills:1,174
Deaths:290
KDR:4.048
Accuracy:32.088% B*
HSR:29.216% B**
NS-11A "Heatwave"
A++
Kills:1,173
Deaths:298
KDR:3.936
Accuracy:33.163% A
HSR:38.107% A++
Sirius SX12
M++
Kills:1,171
Deaths:311
KDR:3.765
Accuracy:30.311% B**
HSR:36.208% M++
Eridani SX5
M
Kills:1,167
Deaths:259
KDR:4.506
Accuracy:30.858% B*
HSR:37.961% M
NSX Tengu
B**
Kills:1,165
Deaths:276
KDR:4.221
Accuracy:44.034% B**
HSR:23.691% B+
NS-7 PDW
M+
Kills:1,165
Deaths:251
KDR:4.641
Accuracy:31.028% A
HSR:35.279% M+
Terminus VX-9
A+
Kills:1,161
Deaths:294
KDR:3.949
Accuracy:31.567% A
HSR:37.037% A+
NSX Yumi
B*
Kills:1,160
Deaths:331
KDR:3.505
Accuracy:30.878% B*
HSR:25.517% C+
Pulsar VS1
A++
Kills:1,159
Deaths:278
KDR:4.169
Accuracy:31.494% A++
HSR:33.736% A++
Corvus VA55
A++
Kills:1,157
Deaths:263
KDR:4.399
Accuracy:32.929% A++
HSR:34.140% A++
Equinox VE2 Burst
A
Kills:1,155
Deaths:224
KDR:5.156
Accuracy:32.824% B**
HSR:38.355% A
Deimos VA29
A
Kills:961
Deaths:316
KDR:3.041
Accuracy:75.206% A
HSR:17.482% C*
Darkstar
A++
Kills:190
Deaths:47
KDR:4.043
Accuracy:33.775% A++
HSR:31.053% B**
Skorpios
B**
Kills:141
Deaths:32
KDR:4.406
Accuracy:32.053% B**
HSR:22.695% C*
Pandora VX25
A++
Kills:109
Deaths:36
KDR:3.028
Accuracy:56.840% A++
HSR:20.184% A
The Little Helper
A++
Kills:73
Deaths:30
KDR:2.433
Accuracy:66.537% A++
HSR:17.808% B+
Kills:15,480
Deaths (as Combat Medic):3,811
Deaths (to Combat Medics):1,370
KDR:4.06193
Kill Difference:11,669
Playtime:115.398 hours
Usage:17%
Score:3.006m
Score/min:434
Accuracy (listed only):38.673%
HSR (listed only):30.245%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
A*
Kills:1,747
Deaths:414
KDR:4.220
Accuracy:33.910% A++
HSR:35.089% A*
Serpent VE92
A*
Kills:1,364
Deaths:382
KDR:3.571
Accuracy:32.961% A*
HSR:30.865% A*
Eclipse VE3A
A+
Kills:1,263
Deaths:335
KDR:3.770
Accuracy:32.119% A
HSR:28.108% A+
Zenith VX-5
A*
Kills:1,257
Deaths:285
KDR:4.411
Accuracy:33.016% A+
HSR:35.243% A*
NS-11C
A**
Kills:1,248
Deaths:243
KDR:5.136
Accuracy:34.040% A*
HSR:32.051% A**
NSX Tanto
A
Kills:1,180
Deaths:210
KDR:5.619
Accuracy:32.786% A
HSR:32.712% B**
Eidolon VE33
A
Kills:1,176
Deaths:214
KDR:5.495
Accuracy:34.854% A
HSR:34.524% A
Solstice VE3
A**
Kills:1,163
Deaths:225
KDR:5.169
Accuracy:32.192% A++
HSR:33.878% A**
VX6-7
A*
Kills:1,155
Deaths:265
KDR:4.358
Accuracy:32.293% A+
HSR:34.199% A*
Deimos VA29
A
Kills:961
Deaths:316
KDR:3.041
Accuracy:75.206% A
HSR:17.482% C*
Solstice Burst
A+
Kills:326
Deaths:57
KDR:5.719
Accuracy:33.875% A+
HSR:29.755% B*
NSX-P Tanto
A++
Kills:299
Deaths:46
KDR:6.500
Accuracy:34.348% A++
HSR:35.786% A+
Pandora VX25
A++
Kills:109
Deaths:36
KDR:3.028
Accuracy:56.840% A++
HSR:20.184% A
The Little Helper
A++
Kills:73
Deaths:30
KDR:2.433
Accuracy:66.537% A++
HSR:17.808% B+
Kills:13,321
Deaths (as Engineer):3,058
Deaths (to Engineers):1,587
KDR:4.35612
Kill Difference:10,263
Playtime:16.498 hours
Usage:2%
Score:0.456m
Score/min:460
Accuracy (listed only):40.355%
HSR (listed only):29.834%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner AE
C**
Kills:1,429
Deaths:755
KDR:1.893
Accuracy:44.306% C**
HSR:26.872% C++
Ghost
A+
Kills:1,388
Deaths:189
KDR:7.344
Accuracy:48.111% A+
HSR:73.271% B+
Parsec VX3-A
A
Kills:1,335
Deaths:155
KDR:8.613
Accuracy:45.142% B+
HSR:87.416% A
Phaseshift VX-S
A++
Kills:1,218
Deaths:144
KDR:8.458
Accuracy:48.275% A++
HSR:75.205% C+
VE-S Canis
B**
Kills:1,174
Deaths:290
KDR:4.048
Accuracy:32.088% B*
HSR:29.216% B**
Sirius SX12
M++
Kills:1,171
Deaths:311
KDR:3.765
Accuracy:30.311% B**
HSR:36.208% M++
NSX Tomoe
B**
Kills:1,168
Deaths:222
KDR:5.261
Accuracy:33.032% B*
HSR:47.089% B**
XM98
A++
Kills:1,167
Deaths:166
KDR:7.030
Accuracy:48.692% A++
HSR:81.063% B++
Eridani SX5
M
Kills:1,167
Deaths:259
KDR:4.506
Accuracy:30.858% B*
HSR:37.961% M
NSX Tengu
B**
Kills:1,165
Deaths:276
KDR:4.221
Accuracy:44.034% B**
HSR:23.691% B+
NS-7 PDW
M+
Kills:1,165
Deaths:251
KDR:4.641
Accuracy:31.028% A
HSR:35.279% M+
V10
B*
Kills:1,160
Deaths:139
KDR:8.345
Accuracy:46.276% B*
HSR:83.103% B++
Phantom VA23
A*
Kills:1,158
Deaths:314
KDR:3.688
Accuracy:47.507% A*
HSR:31.002% C++
Artemis VX26
A**
Kills:513
Deaths:110
KDR:4.664
Accuracy:33.244% A
HSR:38.207% A**
Spiker
B**
Kills:272
Deaths:129
KDR:2.109
Accuracy:33.417% B+
HSR:29.044% B**
NS-61 Emissary
B++
Kills:252
Deaths:114
KDR:2.211
Accuracy:32.708% B++
HSR:20.635% B++
Skorpios
B**
Kills:141
Deaths:32
KDR:4.406
Accuracy:32.053% B**
HSR:22.695% C*
NS-AM7 Archer
A++
Kills:130
Deaths:53
KDR:2.453
Accuracy:66.174% B**
HSR:33.846% A++
Soldier Soaker
B**
Kills:95
Deaths:40
KDR:2.375
Accuracy:42.695% B**
HSR:22.105% B**
Beamer VS3
B*
Kills:67
Deaths:28
KDR:2.393
Accuracy:32.968% B*
HSR:19.403% C
Kills:17,335
Deaths (as Infiltrator):3,977
Deaths (to Infiltrators):1,917
KDR:4.35881
Kill Difference:13,358
Playtime:138.847 hours
Usage:20%
Score:3.730m
Score/min:448
Accuracy (listed only):40.146%
HSR (listed only):42.666%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
A++
Kills:406
Deaths:85
KDR:4.776
Accuracy:26.908% A++
HSR:21.675% C*
Nebula VM20
A++
Kills:378
Deaths:85
KDR:4.447
Accuracy:27.366% A++
HSR:20.635% C+
NS-20 "Heatwave" Gorgon
B**
Kills:222
Deaths:54
KDR:4.111
Accuracy:32.112% B**
HSR:22.973% C++
NS-20 "Heatwave" Gorgon
B*
Kills:220
Deaths:54
KDR:4.074
Accuracy:32.553% B*
HSR:25% B+
Comet VM2
B**
Kills:99
Deaths:22
KDR:4.500
Accuracy:52.593% B**
HSR:4.040% C+
Comet VM2
B**
Kills:80
Deaths:22
KDR:3.636
Accuracy:54.093% B**
HSR:3.750% C
Kills:1,405
Deaths (as MAX Suit):161
Deaths (to MAX Suits):513
KDR:8.72671
Kill Difference:1,244
Playtime:14.690 hours
Usage:2%
Score:0.492m
Score/min:559
Accuracy (listed only):37.604%
HSR (listed only):16.346%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
A**
Kills:2,341
V. Kills:32 N/A
Deaths:164
KDR:14.274
Accuracy:53.874% A++
KPH:124.600 A**
VKPH:1.700 D
Kills:2,341 (2,341 + 0)
Deaths:164
KDR:14.274
VKDR:0.195
Vehicle Kills:32
Kill Difference:2,177
Playtime:18.796 hours
Usage:3%
Score:0.347m
Score/min:308
Piloting Accuracy:53.874%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
M*
Kills:60
V. Kills:4 N/A
Deaths:1
KDR:60
Accuracy:43.802% B+
KPH:93.500 M*
VKPH:6.200 C
Kills:60 (60 + 0)
Deaths:1
KDR:60
VKDR:4
Vehicle Kills:4
Kill Difference:59
Playtime:0.642 hours
Usage:0%
Score:0.012m
Score/min:322
Driving Accuracy:43.802%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
B+
Kills:91
V. Kills:14 N/A
Deaths:4
KDR:22.750
Accuracy:55.496% B+
KPH:52.900 B+
VKPH:8.100 C*
Kills:91 (91 + 0)
Deaths:4
KDR:22.750
VKDR:3.500
Vehicle Kills:14
Kill Difference:87
Playtime:1.721 hours
Usage:0%
Score:0.024m
Score/min:230
Driving Accuracy:55.496%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Light PPA 2,3732,34116414.274B**10.0753.874%A++1.111%C124.5A**1.7D30818.8h7.2B*13.3B++
Pulsar C 1,7621,7474144.22A++0.0233.91%A++35.089%A*89.1MN/A26219.6h8.5B**24.9B*
NS-44 Commissioner AE 1,4421,4297551.893B+2.3144.306%C**26.872%C++59.3C**N/A15224.1h3B+6.7B+
Ghost 1,3931,3881897.344A+3.1448.111%A+73.271%B+80.7A*N/A26617.2h1.8B*3.7B**
Serpent VE92 1,3761,3643823.571A**0.6332.961%A*30.865%A*80.7A**N/A30216.9h10.2B*30.8B*
Parsec VX3-A 1,3371,3351558.613B**4.4145.142%B+87.416%A89A*N/A21715h1.5B**3.4B*
Eclipse VE3A 1,2771,2633353.77B**0.4332.119%A28.108%A+84.2A++N/A21115h9.6B*30B**
Zenith VX-5 1,2691,2572854.411M++0.2133.016%A+35.243%A*93.8MN/A21113.4h9.1A27.4B**
NS-11C 1,2581,2482435.136S0.9434.04%A*32.051%A**93.8M*N/A22513.3h9.2A27B**
Phaseshift VX-S 1,2201,2181448.458A++4.2648.275%A++75.205%C+103.2SN/A39811.8h2B++4.2B*
H-V45 1,2031,1992754.36A++0.1631.855%A++35.696%A*94.4M*N/A22612.7h9.3A+29.1A
Orion VS54 1,1891,1832275.211M1.0131.065%A*43.618%M77.8A*N/A30015.2h8.8A28.5B+
NSX Tanto 1,1921,1802105.619S1.4232.786%A32.712%B**83.7A*N/A21814.1h10.2B++31B+
Eidolon VE33 1,1911,1762145.495M**1.3034.854%A34.524%A88.4M**1.1A21613.3h6B**17.3B**
VE-S Canis 1,1861,1742904.048A**0.1532.088%B*29.216%B**88.3A++N/A19813.3h9B*27.9B++
NS-11A "Heatwave" 1,1871,1732983.936A+0.2633.163%A38.107%A++82A++1C**24414.3h10.4B**31.4B**
NSX Naginata 1,1801,1732554.6M+0.4030.552%A++35.209%B**71.1AN/A18516.5h9.8B++32.1B++
Sirius SX12 1,1801,1713113.765A**0.4330.311%B**36.208%M++78.6MN/A22014.9h10.5B**34.7B*
SVA-88 1,1831,1692095.593A++1.3932.916%A*42.258%A**82.3A+1A+25114.2h9.1B**27.6B**
NSX Tomoe 1,1761,1682225.261A++1.0633.032%B*47.089%B**90.5A*N/A21312.9h10.8B**32.6B*
XM98 1,1701,1671667.03M2.8348.692%A++81.063%B++81M**N/A18614.4h1.6A+3.3A
Eridani SX5 1,1741,1672594.506M*0.3130.858%B*37.961%M82.2A*N/A21214.2h8.9B**28.8B++
NSX Tengu 1,1741,1652764.221M+0.0244.034%B**23.691%B+84.4A*N/A21613.8h8.8B**20.1B*
NS-7 PDW 1,1761,1652514.641S0.4431.028%A35.279%M+72.4A*N/A20216.1h10.2B**32.9B*
Pulsar LSW 1,1691,1642135.465M*1.2731.288%A++43.041%M95.4A*N/A24012.2h8.5A27.2B**
Solstice VE3 1,1681,1632255.169S0.9732.192%A++33.878%A**85.5SN/A25913.6h9.4B**29.3B++
Terminus VX-9 1,1691,1612943.949A+0.2531.567%A37.037%A+88A*N/A21513.2h9.5B**30.2B**
NSX Yumi 1,1681,1603313.505A++0.6930.878%B*25.517%C+66.7A+N/A14217.4h10.5B+34B++
V10 1,1601,1601398.345A*4.1546.276%B*83.103%B++82.9A**N/A20214h1.8B*3.8B*
Flare VE6 1,1681,1592185.317M**1.1231.918%A++39.258%A*99.1A*N/A27711.7h7.9B**24.6B*
Pulsar VS1 1,1691,1592784.169M*0.0331.494%A++33.736%A++80.5M**N/A25314.4h10.2A32.5A
Phantom VA23 1,1691,1583143.688B0.5147.507%A*31.002%C++81.5A*N/A17114.2h3.5B**7.4B**
NS-15M2 1,1711,1572884.017A0.1831.326%A+40.882%A*79.2A+1B**19614.6h9.3B**29.6B*
Corvus VA55 1,1661,1572634.399M**0.2032.929%A++34.14%A++88.3M**N/A20313.1h9.2A27.9B**
VX6-7 1,1701,1552654.358A*0.1632.293%A+34.199%A*77.5A++1A+22114.9h9.9B*30.7B*
Equinox VE2 Burst 1,1671,1552245.156A*0.9632.824%B**38.355%A90.2A++N/A23212.8h10.5B*31.8B*
Deimos VA29 9689613163.041A++1.1675.206%A17.482%C*85A++N/A24511.3h2.2B+2.9B+
Frag Grenade 9619511951N/A946.8059.228%A++N/A679.3B++7.1C+19151.4h3.2B+5.4B*
Artemis VX26 5255131104.664M+0.4633.244%A38.207%A**80.2A**1.9S3466.4h10.6B+31.9B*
NS "Heatwave" Decimator 5364431094.064A+0.1469.186%B*1.129%D68.2A14.3C-3066.5h3.8C**5.5B+
Nebula VM20 410406854.776A0.5826.908%A++21.675%C*72.5A**N/A2125.6h11.5A42.8B**
Nebula VM20 382378854.447A0.2527.366%A++20.635%C+67.5A*N/A1995.6h12.7B**46.4B**
VE-H Maw 371367596.22M*2.0233.512%A+29.155%B96.6A++1.1B++2713.8h8.5B*25.4B*
Solstice Burst 328326575.719M*1.5233.875%A+29.755%B*105.2A**N/A2553.1h9.8B**28.9B**
NSX-P Tanto 301299466.5S2.3034.348%A++35.786%A+96.5M*N/A2393.1h10.5B**30.4B**
NSX-P Naginata 299298694.319A++0.1229.66%A39.597%B**99.3A*N/A2303h8.7A29.5B**
Spiker 2762721292.109B**2.0933.417%B+29.044%B**82.4A++1.2B++2233.3h6.8B++20.5B++
Nemesis VSH9 310257922.793M**1.4169.021%B*5.058%A53.5M++11C++2494.8h4A++5.8A++
NS-61 Emissary 2542521142.211A*1.9932.708%B++20.635%B++66.3A*N/A2283.8h9.5B++29.2B*
NS-20 "Heatwave" Gorgon 231222544.111A0.0932.112%B**22.973%C++50.5A++2B+1414.4h18.6B++57.8B++
NS-20 "Heatwave" Gorgon 226220544.074A0.1332.553%B*25%B+50A++1.4C1524.4h19.2B+59B++
Darkstar 194190474.043A*0.1633.775%A++31.053%B**76A+1.6A*2082.5h11.4B++33.8B**
NS Decimator 204169394.333S0.1369.711%B**1.183%D-67.6A*14C+5402.5h3.6B*5.1B**
Betelgeuse 54-A 161159324.969B++0.7732.068%A+47.17%A*61.2C+N/A7342.6h10.5C*32.8B++
MANA Anti-Personnel Turret 158153256.12N/A1.9232.16%UN/A1530U50U4319900.1h15.2T*47.3T*
Skorpios 141141324.406A++0.2132.053%B**22.695%C*94A*N/A2671.5h9.4B*29.4B**
NS-AM7 Archer 136130532.453S1.7566.174%B**33.846%A++29.5S1.4D2014.4h7.2B**10.9B**
Pandora VX25 110109363.028A*1.1756.84%A++20.184%A72.7A+N/A2801.5h4.4C*7.8B++
Comet VM2 14199224.5S0.3052.593%B**4.04%C+23.6A*10A**1894.2h22.5C++42.8B+
Soldier Soaker 9695402.375B**1.8242.695%B**22.105%B**95A+1C++3641h5.1B++12B**
Supernova VPC 10591422.75B**18.5555.496%B+N/A53.5B+8.2C*2301.7h3.4C+6.2C**
Lasher X2 AE 8786312.774A+1.4343.362%A++1.163%D--78.2A++N/A2481.1h17.1B+39.5B*
Comet VM2 10780223.636M++0.5654.093%B**3.75%C19A6.4B++1464.2h28.8C+53.3B
Spear Anti-Vehicle Phalanx Turret 9277515.4A11.2056.143%A5.195%B+85.6M+16.7C-3880.9h5.5B**9.8B**
The Little Helper 7473302.433B+1.7766.537%A++17.808%B+91.3B**1.3C++2010.8h4.7C+7B++
Tank Mine 7767233.5U29.30291.892%UN/A670U100A26450.1h1.6B+0.6M++
Beamer VS3 6767282.393A*1.8132.968%B*19.403%C55.8A+N/A2431.2h5.8B**17.7B
NS-15M AE 6161115.545A++1.3529.193%B*40.984%A++87.1B**N/A3890.7h8.2A28.2B*
C75 Viper 6460160U55.8043.802%B+N/A100M**6.7C3210.6h5.3A+12.1A
C-4 6859193.105A1.0958.741%SN/A118B*18D12990.5h1.4C*2.4B**
S1 5853510.6U6.4072.947%A++N/A132.5S12.5C+13820.4h2.8A++3.9A+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter11,4660.7h
Nano-Armor Kit29,7790.6h
Snowman Soldier71310.2h
Spawn Beacon02160.2h
AE Medical Applicator6145,4483.2h
AE Nano-Armor Kit37,5520.4h
Nanite Revive Grenade0710h
Medical Applicator06630h
Medical Kit1,3918,93337.8h
Anti-Infantry MANA Turret41530.2h
Ammunition Package31030.1h

Check the help document for the dictionary if you want to learn more about words used here.


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