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Executor Grouchy Darau[WUNC] Darau
NC BR 168

KDR: 3.33

Score: 70m

Last Seen: Mar 8th, 2020 1:52 PM
- ONLINE NOW

Prestige 1, Battle Rank 100 (168 total) - New Conglomerate on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Titan-150 AP C-4 NC6A GODSAW LA1 Anchor SAS-R M30 Mustang AH NS-7 PDW NS-15M2
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,436,148 MLG Score: 1148
Fun Score: N/A
Cheeseburgers Flipped: 1748TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.424%22.505%59548122846,6262.803220.532

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.233%1.008B**0.222C++-0.959D--HEAD ++ (~9.29)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.40.429B11.20.216C++31.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.709%0.731%585312734,1059017474.551549%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.257%-0.058C+-0.781D-0.732

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
49.30.696B+18.10.66B+31.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.663%3.292%12568126813,458152454928.82492245%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.099%-0.037C+0.501B+1.156

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.20.5B+7.80.374C**11.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.045%4.55%6221212644,813111120144.33213239%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.576%0.446B0.01C+0.279

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.60.663B+16.70.586B+23.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.499%80.908%622512714,756298881.5917

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.265%1.287A0.895B*0.316

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.20.58B+1.80.432B2.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.809%15.029%622412721,5771252101.25858

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.488%0.919B*0.05C+0.485

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.572B+30.389C**2.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
70m432.3%418 (25.1k)364 (21.8k)3.33496116,07034,8043.83295168 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1276964920.931%16.639%34805:3157

12% Combat Medic36% Engineer26% Heavy Assault12% Infiltrator7% Light Assault7% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 20th, 2014 4:59 PMFeb 13th, 2020 6:31 PMMar 9th, 2020 4:44 AM (26d) (PST)Mar 8th, 2020 4:25 PM (27d) (PST)Mar 8th, 2020 9:52 AM (27d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7311675640.6040.1810.1002.9410.0761148

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
43,88710,04233,84536116176521,863

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3203.5h/133.5d 17,332 19,313 46,996 565.3k 5,357 8,692 14,691 140.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
C
Kills:2,369
Deaths:849
KDR:2.790
Accuracy:27.697% C
HSR:22.288% D-
LA1 Anchor
B+
Kills:2,208
Deaths:596
KDR:3.705
Accuracy:27.469% B+
HSR:26.676% C++
NS-15M2
D
Kills:1,801
Deaths:951
KDR:1.894
Accuracy:21.610% D
HSR:21.377% D
EM6
C+
Kills:1,637
Deaths:695
KDR:2.355
Accuracy:22.678% C+
HSR:20.159% D
NS-15M AE
B+
Kills:1,571
Deaths:452
KDR:3.476
Accuracy:29.562% B+
HSR:27.244% C+
NS-15MG
B+
Kills:1,272
Deaths:292
KDR:4.356
Accuracy:28.970% B+
HSR:31.211% C+
NSX Naginata
B++
Kills:1,174
Deaths:297
KDR:3.953
Accuracy:26.832% B++
HSR:28.620% C+
NSX-P Naginata
A+
Kills:1,169
Deaths:226
KDR:5.173
Accuracy:31.089% A+
HSR:27.716% C
MGR-L1 Promise
B++
Kills:1,163
Deaths:264
KDR:4.405
Accuracy:28.185% B++
HSR:29.321% B+
NC6 Gauss SAW
C
Kills:1,163
Deaths:696
KDR:1.671
Accuracy:18.452% C
HSR:16.165% D*
GD-22S
C+
Kills:1,161
Deaths:486
KDR:2.389
Accuracy:23.584% C+
HSR:20.930% C--
NC6S Gauss SAW S
C
Kills:1,156
Deaths:438
KDR:2.639
Accuracy:22.253% C
HSR:21.453% C
NS-15MP
C+
Kills:974
Deaths:258
KDR:3.775
Accuracy:28.344% C+
HSR:28.850% C
Kills:18,818
Deaths (as Heavy Assault):6,500
Deaths (to Heavy Assaults):9,471
KDR:2.89508
Kill Difference:12,318
Playtime:824.557 hours
Usage:26%
Score:15.623m
Score/min:316
Accuracy (listed only):25.902%
HSR (listed only):24.770%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-4A Bandit AE
C+
Kills:1,281
Deaths:438
KDR:2.925
Accuracy:27.526% C+
HSR:25.917% C
Razor GD-23
B**
Kills:1,172
Deaths:412
KDR:2.845
Accuracy:30.815% B**
HSR:22.014% C*
AC-X11
B*
Kills:1,171
Deaths:435
KDR:2.692
Accuracy:29.918% B*
HSR:20.325% C
NSX-P Tanto
B++
Kills:1,169
Deaths:359
KDR:3.256
Accuracy:30.167% B++
HSR:28.914% B
NS Baron G5AE
B+
Kills:1,167
Deaths:438
KDR:2.664
Accuracy:52.967% B+
HSR:15.596% C+
AF-19 Mercenary
B++
Kills:1,160
Deaths:647
KDR:1.793
Accuracy:26.354% B++
HSR:19.052% C-
Gauss Compact S
B+
Kills:1,155
Deaths:714
KDR:1.618
Accuracy:24.068% C+
HSR:20.693% B+
NS-11C
C+
Kills:1,150
Deaths:1,040
KDR:1.106
Accuracy:20.188% D-
HSR:19.478% C+
LA39 Bruiser
B++
Kills:841
Deaths:377
KDR:2.231
Accuracy:70.549% B++
HSR:16.290% C*
AF-4A Bandit
B+
Kills:623
Deaths:291
KDR:2.141
Accuracy:28.393% B+
HSR:26.645% B+
NSX Tanto
B++
Kills:444
Deaths:175
KDR:2.537
Accuracy:31.181% B++
HSR:28.378% C**
AF-57 Piston
B+
Kills:275
Deaths:104
KDR:2.644
Accuracy:48.933% B+
HSR:10.545% D-
19A Fortuna
B+
Kills:263
Deaths:114
KDR:2.307
Accuracy:28.206% C**
HSR:23.954% B+
NC12 Sweeper
B++
Kills:235
Deaths:134
KDR:1.754
Accuracy:51.002% B++
HSR:11.915% C
Mauler S6
B++
Kills:226
Deaths:90
KDR:2.511
Accuracy:39.680% C+
HSR:19.027% B++
NS Baron G5
C
Kills:224
Deaths:96
KDR:2.333
Accuracy:41.199% C-
HSR:13.393% C
Warden
A++
Kills:166
Deaths:35
KDR:4.743
Accuracy:36.613% A+
HSR:37.952% A++
Kills:12,722
Deaths (as Engineer):5,899
Deaths (to Engineers):5,698
KDR:2.15664
Kill Difference:6,823
Playtime:1,166.652 hours
Usage:36%
Score:27.719m
Score/min:396
Accuracy (listed only):36.339%
HSR (listed only):21.182%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-7 PDW
C+
Kills:1,867
Deaths:1,843
KDR:1.013
Accuracy:22.396% D
HSR:17.890% C+
Blitz GD-10
C++
Kills:1,548
Deaths:909
KDR:1.703
Accuracy:25.674% C++
HSR:12.080% D-
AF-4A Bandit AE
C+
Kills:1,281
Deaths:438
KDR:2.925
Accuracy:27.526% C+
HSR:25.917% C
AF-4 Cyclone
B+
Kills:1,184
Deaths:463
KDR:2.557
Accuracy:28.887% B+
HSR:15.794% C--
MGR-S1 Gladius
B+
Kills:1,178
Deaths:333
KDR:3.538
Accuracy:29.902% B+
HSR:24.618% C**
Razor GD-23
B**
Kills:1,172
Deaths:412
KDR:2.845
Accuracy:30.815% B**
HSR:22.014% C*
AC-X11
B*
Kills:1,171
Deaths:435
KDR:2.692
Accuracy:29.918% B*
HSR:20.325% C
NSX-P Tanto
B++
Kills:1,169
Deaths:359
KDR:3.256
Accuracy:30.167% B++
HSR:28.914% B
PS1-AV Suppressor
C--
Kills:1,169
Deaths:359
KDR:3.256
Accuracy:27.145% C--
HSR:18.905% D
NS Baron G5AE
B+
Kills:1,167
Deaths:438
KDR:2.664
Accuracy:52.967% B+
HSR:15.596% C+
MKV-P Suppressed
C+
Kills:1,163
Deaths:406
KDR:2.865
Accuracy:28.596% C+
HSR:19.691% D
MKV Suppressed
C*
Kills:1,162
Deaths:450
KDR:2.582
Accuracy:27.367% C*
HSR:17.040% C-
AF-19 Mercenary
B++
Kills:1,160
Deaths:647
KDR:1.793
Accuracy:26.354% B++
HSR:19.052% C-
Gauss Compact S
B+
Kills:1,155
Deaths:714
KDR:1.618
Accuracy:24.068% C+
HSR:20.693% B+
NS-11C
C+
Kills:1,150
Deaths:1,040
KDR:1.106
Accuracy:20.188% D-
HSR:19.478% C+
LA39 Bruiser
B++
Kills:841
Deaths:377
KDR:2.231
Accuracy:70.549% B++
HSR:16.290% C*
AF-4A Bandit
B+
Kills:623
Deaths:291
KDR:2.141
Accuracy:28.393% B+
HSR:26.645% B+
NSX Tanto
B++
Kills:444
Deaths:175
KDR:2.537
Accuracy:31.181% B++
HSR:28.378% C**
AF-57 Piston
B+
Kills:275
Deaths:104
KDR:2.644
Accuracy:48.933% B+
HSR:10.545% D-
NSX Tengu
C**
Kills:270
Deaths:91
KDR:2.967
Accuracy:39.502% C**
HSR:17.407% D
19A Fortuna
B+
Kills:263
Deaths:114
KDR:2.307
Accuracy:28.206% C**
HSR:23.954% B+
NC12 Sweeper
B++
Kills:235
Deaths:134
KDR:1.754
Accuracy:51.002% B++
HSR:11.915% C
Mauler S6
B++
Kills:226
Deaths:90
KDR:2.511
Accuracy:39.680% C+
HSR:19.027% B++
NS Baron G5
C
Kills:224
Deaths:96
KDR:2.333
Accuracy:41.199% C-
HSR:13.393% C
Kills:22,097
Deaths (as Light Assault):10,718
Deaths (to Light Assaults):5,763
KDR:2.06167
Kill Difference:11,379
Playtime:236.601 hours
Usage:7%
Score:4.394m
Score/min:310
Accuracy (listed only):33.776%
HSR (listed only):19.398%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-7 PDW
C+
Kills:1,867
Deaths:1,843
KDR:1.013
Accuracy:22.396% D
HSR:17.890% C+
Blitz GD-10
C++
Kills:1,548
Deaths:909
KDR:1.703
Accuracy:25.674% C++
HSR:12.080% D-
NC1 Gauss Rifle
B**
Kills:1,201
Deaths:464
KDR:2.588
Accuracy:27.897% B**
HSR:28.643% B**
AF-4 Cyclone
B+
Kills:1,184
Deaths:463
KDR:2.557
Accuracy:28.887% B+
HSR:15.794% C--
MGR-S1 Gladius
B+
Kills:1,178
Deaths:333
KDR:3.538
Accuracy:29.902% B+
HSR:24.618% C**
PS1-AV Suppressor
C--
Kills:1,169
Deaths:359
KDR:3.256
Accuracy:27.145% C--
HSR:18.905% D
Reaper DMR
B++
Kills:1,168
Deaths:443
KDR:2.637
Accuracy:30.030% B++
HSR:23.288% C
NS Baron G5AE
B+
Kills:1,167
Deaths:438
KDR:2.664
Accuracy:52.967% B+
HSR:15.596% C+
Gauss Rifle S
C++
Kills:1,166
Deaths:559
KDR:2.086
Accuracy:26.245% C++
HSR:21.441% C+
MKV-P Suppressed
C+
Kills:1,163
Deaths:406
KDR:2.865
Accuracy:28.596% C+
HSR:19.691% D
GR-22AE
C+
Kills:1,163
Deaths:493
KDR:2.359
Accuracy:28.176% C+
HSR:18.229% D*
MKV Suppressed
C*
Kills:1,162
Deaths:450
KDR:2.582
Accuracy:27.367% C*
HSR:17.040% C-
Carnage AR
C+
Kills:1,158
Deaths:615
KDR:1.883
Accuracy:25.251% C+
HSR:19.171% C
NS-11A
B+
Kills:1,156
Deaths:527
KDR:2.194
Accuracy:27.211% B+
HSR:20.329% C
GR-22
B+
Kills:943
Deaths:286
KDR:3.297
Accuracy:27.244% B+
HSR:21.421% C++
LA39 Bruiser
B++
Kills:841
Deaths:377
KDR:2.231
Accuracy:70.549% B++
HSR:16.290% C*
NS-11A "Heatwave"
C*
Kills:770
Deaths:307
KDR:2.508
Accuracy:29.153% C*
HSR:24.026% C
AF-57 Piston
B+
Kills:275
Deaths:104
KDR:2.644
Accuracy:48.933% B+
HSR:10.545% D-
NSX Tengu
C**
Kills:270
Deaths:91
KDR:2.967
Accuracy:39.502% C**
HSR:17.407% D
NC12 Sweeper
B++
Kills:235
Deaths:134
KDR:1.754
Accuracy:51.002% B++
HSR:11.915% C
Mauler S6
B++
Kills:226
Deaths:90
KDR:2.511
Accuracy:39.680% C+
HSR:19.027% B++
NS Baron G5
C
Kills:224
Deaths:96
KDR:2.333
Accuracy:41.199% C-
HSR:13.393% C
Kills:21,234
Deaths (as Combat Medic):9,787
Deaths (to Combat Medics):2,937
KDR:2.16961
Kill Difference:11,447
Playtime:370.771 hours
Usage:12%
Score:8.607m
Score/min:387
Accuracy (listed only):34.319%
HSR (listed only):18.488%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
B**
Kills:2,137
Deaths:433
KDR:4.935
Accuracy:42.662% B+
HSR:78.475% B**
NS-7 PDW
C+
Kills:1,867
Deaths:1,843
KDR:1.013
Accuracy:22.396% D
HSR:17.890% C+
Blitz GD-10
C++
Kills:1,548
Deaths:909
KDR:1.703
Accuracy:25.674% C++
HSR:12.080% D-
AF-4 Cyclone
B+
Kills:1,184
Deaths:463
KDR:2.557
Accuracy:28.887% B+
HSR:15.794% C--
MGR-S1 Gladius
B+
Kills:1,178
Deaths:333
KDR:3.538
Accuracy:29.902% B+
HSR:24.618% C**
PS1-AV Suppressor
C--
Kills:1,169
Deaths:359
KDR:3.256
Accuracy:27.145% C--
HSR:18.905% D
NC14 Bolt Driver
A
Kills:1,163
Deaths:108
KDR:10.769
Accuracy:45.054% A
HSR:86.758% A
MKV-P Suppressed
C+
Kills:1,163
Deaths:406
KDR:2.865
Accuracy:28.596% C+
HSR:19.691% D
MKV Suppressed
C*
Kills:1,162
Deaths:450
KDR:2.582
Accuracy:27.367% C*
HSR:17.040% C-
AF-8 RailJack
B++
Kills:1,160
Deaths:277
KDR:4.188
Accuracy:42.608% B++
HSR:78.104% B
AF-18 Stalker
C++
Kills:765
Deaths:244
KDR:3.135
Accuracy:28.713% C++
HSR:18.039% C-
NS-44 Commissioner
C+
Kills:512
Deaths:443
KDR:1.156
Accuracy:36.577% C+
HSR:22.656% C+
NSX Tomoe
B*
Kills:470
Deaths:134
KDR:3.507
Accuracy:33.777% B*
HSR:30% D-
NS-30 Vandal
B*
Kills:403
Deaths:164
KDR:2.457
Accuracy:37.508% B+
HSR:33.747% B*
NS-AM7 Archer
A+
Kills:305
Deaths:126
KDR:2.421
Accuracy:59.558% C++
HSR:32.787% A+
NS-44P Commissioner
C+
Kills:299
Deaths:192
KDR:1.557
Accuracy:41.368% C+
HSR:19.398% D-
NSX Tengu
C**
Kills:270
Deaths:91
KDR:2.967
Accuracy:39.502% C**
HSR:17.407% D
LA80
B**
Kills:241
Deaths:19
KDR:12.684
Accuracy:45.779% B+
HSR:86.722% B**
LA8 Rebel
B+
Kills:164
Deaths:82
KDR:2
Accuracy:33.518% B+
HSR:21.951% C++
AF-18 Stalker AE
C+
Kills:162
Deaths:50
KDR:3.240
Accuracy:31.106% C
HSR:29.012% C+
NS-357 Underboss
C
Kills:160
Deaths:174
KDR:0.920
Accuracy:34.254% C
HSR:15% D-
AM7-XOXO
B**
Kills:159
Deaths:63
KDR:2.524
Accuracy:57.462% D
HSR:37.107% B**
NC4 Mag-Shot
C**
Kills:135
Deaths:139
KDR:0.971
Accuracy:29.182% C**
HSR:17.778% C
Soldier Soaker
C**
Kills:119
Deaths:50
KDR:2.380
Accuracy:37.377% C**
HSR:9.244% D-
NS-61 "Ravenous" Emissary
C+
Kills:106
Deaths:55
KDR:1.927
Accuracy:28.914% C+
HSR:7.547% F
NS-44 Commissioner AE
B**
Kills:67
Deaths:44
KDR:1.523
Accuracy:41.346% C+
HSR:35.821% B**
NSX Daimyo
A++
Kills:55
Deaths:7
KDR:7.857
Accuracy:53.651% A++
HSR:85.455% F*
Kills:18,123
Deaths (as Infiltrator):7,658
Deaths (to Infiltrators):6,124
KDR:2.36654
Kill Difference:10,465
Playtime:378.026 hours
Usage:12%
Score:7.602m
Score/min:335
Accuracy (listed only):36.662%
HSR (listed only):32.927%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B*
Kills:1,691
Deaths:307
KDR:5.508
Accuracy:39.634% B+
HSR:20.225% B*
AF-34 Mattock
B++
Kills:1,606
Deaths:307
KDR:5.231
Accuracy:41.479% B+
HSR:20.984% B++
AF-41 Hacksaw
B+
Kills:1,402
Deaths:289
KDR:4.851
Accuracy:29.955% D
HSR:17.047% B+
AF-41 Hacksaw
B+
Kills:1,366
Deaths:289
KDR:4.727
Accuracy:29.542% C-
HSR:16.472% B+
NCM1 Scattercannon
B+
Kills:1,309
Deaths:425
KDR:3.080
Accuracy:23.853% F
HSR:18.564% B+
NCM1 Scattercannon
B++
Kills:1,264
Deaths:428
KDR:2.953
Accuracy:25.744% D*
HSR:18.750% B++
NCM2 Falcon
A+
Kills:502
Deaths:142
KDR:3.535
Accuracy:53.959% A+
HSR:4.781% C+
NCM2 Falcon
A
Kills:476
Deaths:131
KDR:3.634
Accuracy:54.800% A
HSR:5.252% C*
AF-23 Grinder
B++
Kills:441
Deaths:96
KDR:4.594
Accuracy:37.898% C+
HSR:18.141% B++
NCM3 Raven
C++
Kills:426
Deaths:361
KDR:1.180
Accuracy:40.927% C++
HSR:1.643% D
NCM3 Raven
C*
Kills:420
Deaths:371
KDR:1.132
Accuracy:42.168% C*
HSR:2.619% C+
AF-23 Grinder
B**
Kills:407
Deaths:96
KDR:4.240
Accuracy:40.505% C+
HSR:20.885% B**
NS-10 Burster
B**
Kills:283
Deaths:123
KDR:2.301
Accuracy:39.237% B**
HSR:5.654% C++
NS-10 Burster
B**
Kills:255
Deaths:125
KDR:2.040
Accuracy:39.297% B**
HSR:2.353% D--
NS-20 "Heatwave" Gorgon
C--
Kills:111
Deaths:17
KDR:6.529
Accuracy:25.219% C--
HSR:16.216% D
NS-20 "Heatwave" Gorgon
C
Kills:99
Deaths:17
KDR:5.824
Accuracy:25.857% C
HSR:20.202% C-
NS-20 Gorgon
D
Kills:97
Deaths:33
KDR:2.939
Accuracy:18.647% D--
HSR:16.495% D
NS-20 Gorgon
D--
Kills:80
Deaths:33
KDR:2.424
Accuracy:18.443% D--
HSR:13.750% D*
Kills:12,235
Deaths (as MAX Suit):1,795
Deaths (to MAX Suits):1,668
KDR:6.81616
Kill Difference:10,440
Playtime:218.929 hours
Usage:7%
Score:6.094m
Score/min:464
Accuracy (listed only):34.842%
HSR (listed only):13.335%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B**
Kills:2,004
V. Kills:81 N/A
Deaths:97
KDR:20.660
Accuracy:60.556% B+
KPH:88.600 B**
VKPH:3.600 C-
Breaker Rocket Pods
B**
Kills:1,430
V. Kills:143 N/A
Deaths:54
KDR:26.482
Accuracy:58.812% B**
KPH:112 C*
VKPH:11.200 C
M20 Mustang
B
Kills:671
V. Kills:398 168%
Deaths:174
KDR:3.856
Accuracy:31.120% C++
KPH:16.900 B
VKPH:10 C++
Hornet Missiles
C++
Kills:150
V. Kills:105 142%
Deaths:8
KDR:18.750
Accuracy:64.553% B+
KPH:62.200 C+
VKPH:43.600 C++
Coyote Missiles
C*
Kills:85
V. Kills:47 177%
Deaths:6
KDR:14.167
Accuracy:54.709% C*
KPH:49.500 C++
VKPH:27.400 C+
Kills:4,340 (2,675 + 0)
Deaths:339
KDR:12.802
VKDR:2.283
Vehicle Kills:774
Kill Difference:4,001
Playtime:79.181 hours
Usage:2%
Score:1.188m
Score/min:250
Piloting Accuracy:31.120%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B*
Kills:562
V. Kills:449 125%
Deaths:27
KDR:20.815
Accuracy:48.259% B*
KPH:42.700 B+
VKPH:34.100 B*
CAS30 Tank Buster
B+
Kills:213
V. Kills:125 169%
Deaths:50
KDR:4.260
Accuracy:48.694% B+
KPH:7.800 C+
VKPH:4.600 D
L-24R Spur
A*
Kills:84
V. Kills:6 N/A
Deaths:
KDR:
Accuracy:51.142% A++
KPH:79.700 A*
VKPH:5.700 A++
L105 Zephyr
B*
Kills:67
V. Kills:42 156%
Deaths:4
KDR:16.750
Accuracy:47.770% B+
KPH:22.500 D-
VKPH:14.100 B*
Kills:926 (297 + 629)
Deaths:81
KDR:11.432
VKDR:7.679
Vehicle Kills:622
Kill Difference:845
Playtime:44.575 hours
Usage:1%
Score:0.500m
Score/min:187
Piloting Accuracy:51.142%
Gunner Accuracy:47.770%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
M+
Kills:1,592
V. Kills:156 N/A
Deaths:34
KDR:46.824
Accuracy:63.394% A++
KPH:126 M+
VKPH:12.300 B**
L100 Python AP
A++
Kills:1,217
V. Kills:482 252%
Deaths:34
KDR:35.794
Accuracy:67.016% A+
KPH:61.800 A++
VKPH:24.500 B*
L100 Python HEAT
A**
Kills:1,153
V. Kills:438 263%
Deaths:39
KDR:29.564
Accuracy:66.827% A++
KPH:64.100 A++
VKPH:24.300 A**
Skyguard
B+
Kills:719
V. Kills:471 152%
Deaths:98
KDR:7.337
Accuracy:31.958% B+
KPH:17.700 B+
VKPH:11.600 B+
C75 Viper
C++
Kills:331
V. Kills:91 360%
Deaths:95
KDR:3.484
Accuracy:44.360% B+
KPH:30.300 C+
VKPH:8.300 C++
Kills:5,012 (5,012 + 0)
Deaths:300
KDR:16.707
VKDR:5.460
Vehicle Kills:1,638
Kill Difference:4,712
Playtime:101.966 hours
Usage:3%
Score:1.807m
Score/min:295
Driving Accuracy:44.360%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B**
Kills:6,508
V. Kills:3,585 181%
Deaths:664
KDR:9.801
Accuracy:58.424% B**
KPH:34.600 B*
VKPH:19.100 B*
Titan-150 HESH
A+
Kills:1,729
V. Kills:194 N/A
Deaths:64
KDR:27.016
Accuracy:60.751% A+
KPH:69.900 A+
VKPH:7.800 C+
E540 Halberd
A
Kills:1,524
V. Kills:657 232%
Deaths:54
KDR:28.222
Accuracy:54.688% A
KPH:41 B**
VKPH:17.700 B+
Enforcer ML85
A++
Kills:418
V. Kills:352 118%
Deaths:44
KDR:9.500
Accuracy:51.629% A
KPH:31.200 B*
VKPH:26.300 A++
Titan-150 HEAT
B++
Kills:209
V. Kills:75 275%
Deaths:36
KDR:5.806
Accuracy:53.362% B++
KPH:29.600 B++
VKPH:10.600 C**
G30 Walker
B++
Kills:124
V. Kills:50 243%
Deaths:6
KDR:20.667
Accuracy:36.780% B++
KPH:22.400 C
VKPH:9 C-
M96 Mjolnir
B**
Kills:71
V. Kills:40 173%
Deaths:8
KDR:8.875
Accuracy:46.960% B**
KPH:28.800 C
VKPH:16.200 C
M20 Basilisk
B+
Kills:61
V. Kills:18 321%
Deaths:15
KDR:4.067
Accuracy:33.235% B+
KPH:26.400 B+
VKPH:7.800 C**
Kills:10,644 (8,446 + 2,198)
Deaths:891
KDR:11.946
VKDR:5.579
Vehicle Kills:4,971
Kill Difference:9,753
Playtime:280.797 hours
Usage:9%
Score:5.403m
Score/min:321
Driving Accuracy:53.362%
Gunner Accuracy:33.235%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C+
Kills:1,192
V. Kills:88 N/A
Deaths:40
KDR:29.800
Accuracy:60.744% B**
KPH:95.700 C+
VKPH:7.100 C+
M96 Mjolnir-H
A++
Kills:1,170
V. Kills:711 164%
Deaths:83
KDR:14.096
Accuracy:64.185% A++
KPH:63.400 B++
VKPH:38.500 B+
E540 Halberd-H
A
Kills:107
V. Kills:44 238%
Deaths:5
KDR:21.400
Accuracy:65.152% A
KPH:64.400 B**
VKPH:26.500 B++
Kills:2,469 (0 + 2,469)
Deaths:128
KDR:19.289
VKDR:6.586
Vehicle Kills:843
Kill Difference:2,341
Playtime:32.573 hours
Usage:1%
Score:0.742m
Score/min:380
Driving Accuracy:N/A%
Gunner Accuracy:65.152%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
A++
Kills:273
V. Kills:87 310%
Deaths:23
KDR:11.870
Accuracy:42.628% B+
KPH:39.300 A++
VKPH:12.500 A+
M12 Kobalt
A++
Kills:219
V. Kills:6 N/A
Deaths:8
KDR:27.375
Accuracy:27.675% A++
KPH:106.700 B**
VKPH:2.900 C*
M60-G Bulldog
A*
Kills:149
V. Kills:48 304%
Deaths:7
KDR:21.286
Accuracy:45.176% B**
KPH:44.600 B++
VKPH:14.400 A*
M20 Basilisk
B**
Kills:110
V. Kills:37 289%
Deaths:8
KDR:13.750
Accuracy:42.397% B+
KPH:32.400 B**
VKPH:10.900 B+
M12 Kobalt
B*
Kills:92
V. Kills:3 N/A
Deaths:4
KDR:23
Accuracy:21.784% B*
KPH:85.200 B
VKPH:2.800 C++
G30 Walker
B*
Kills:83
V. Kills:49 166%
Deaths:5
KDR:16.600
Accuracy:35.052% B++
KPH:24.800 B*
VKPH:14.700 B*
Kills:926 (0 + 926)
Deaths:55
KDR:16.836
VKDR:4.182
Vehicle Kills:230
Kill Difference:871
Playtime:20.155 hours
Usage:1%
Score:0.386m
Score/min:319
Driving Accuracy:N/A%
Gunner Accuracy:35.052%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A+
Kills:508
V. Kills:41 N/A
Deaths:8
KDR:63.500
Accuracy:41.683% A+
KPH:120 A
VKPH:9.700 A
Kills:508 (0 + 508)
Deaths:8
KDR:63.500
VKDR:5.125
Vehicle Kills:41
Kill Difference:500
Playtime:4.235 hours
Usage:0%
Score:0.102m
Score/min:400
Piloting Accuracy:N/A%
Gunner Accuracy:41.683%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Titan-150 AP 10,0936,5086649.801B+6.4758.424%B**5.393%A+34.6B*19.1B*308188.1h3.9B+6.7B*
C-4 4,0433,4789893.517A0.1830.674%B++N/A147.4A23.9C82523.6h1.1B++3.6B*
NC6A GODSAW 2,3862,3698492.79C**0.5427.697%C22.288%D-45.6C--N/A13552h8.5C++30.8C*
LA1 Anchor 2,2312,2085963.705B+0.3727.469%B+26.676%C++45.9C+N/A19648.1h10.1C+36.9C**
SAS-R 2,1402,1374334.935B++1.6042.662%B+78.475%B**41.3C+N/A12351.8h1.8B*4.2B++
M30 Mustang AH 2,0852,0049720.66A+17.3360.556%B+N/A88.7B**3.6C-28722.6h5.3B++8.8B+
NS-7 PDW 1,8771,8671,8431.013C+2.3222.396%D17.89%C+19.7C-N/A5694.6h15.6C69.7C+
NS-15M2 1,8241,8019511.894C++1.4421.61%D21.377%D31.4DN/A10557.3h12.1C++55.9C+
Titan-150 HESH 1,9231,7296427.016B**23.6860.751%A+2.718%B++70A+7.9C+31924.7h2.6B++4.3B**
AF-34 Mattock 1,7181,6913075.508B+2.1739.634%B+20.225%B*69.6A1.1B**24024.3h6.2C*15.6B+
EM6 1,6541,6376952.355B0.9822.678%C+20.159%D40.4C+N/A11040.5h11.3C+49.7C*
NC05 Jackhammer 1,6521,6346802.403B**0.9346.25%C++14.627%C+52C*N/A16431.4h4.2B+9B+
AF-34 Mattock 1,6311,6063075.231B+1.9041.479%B+20.984%B++66.1A1B*22924.3h6.8C*16.5B+
L100 Python HESH 1,7481,5923446.824M*43.4963.394%A++N/A126.3M+12.4B**55312.6h2A3.1A
NS-15M AE 1,5841,5714523.476B++0.1429.562%B+27.244%C+49.9CN/A14431.5h11.8C+39.8B
Blitz GD-10 1,5681,5489091.703B++1.6325.674%C++12.08%D-26.2CN/A7259h13.8B53.7B
E540 Halberd 2,1811,5245428.222A*24.8954.688%AN/A41B**17.7B+32637.2h4.7B++8.5B**
NC05 Jackhammer AE 1,4941,4834853.058B*0.2853.474%B+14.633%C64.8C+N/A18322.9h3.8B++7.1B+
Frag Grenade 1,4991,46811468N/A1,464.6756.709%AN/A917.5A+19.4A31171.6h2.5B**4.4B**
Breaker Rocket Pods 1,5731,4305426.481A++23.1558.812%B**N/A111.7C*11.2C38412.8h9.1B**15.5B*
AF-41 Hacksaw 1,4191,4022894.851B*1.5229.955%D17.047%B+60.7A++N/A20323.1h5.3B*17.8B+
AF-41 Hacksaw 1,3731,3662894.727B++1.3929.542%C-16.472%B+59.4A++N/A19123h5.5B++18.5B+
NCM1 Scattercannon 1,3221,3094253.08B0.2523.853%F18.564%B+39C+N/A12933.6h4.4B**18.3C+
AF-4A Bandit AE 1,2901,2814382.925B*0.4127.526%C+25.917%C39.8CN/A18632.2h9.3B+33.7B+
NS-15MG 1,2851,2722924.356A1.0228.97%B+31.211%C+52.6CN/A14024.2h11C++38C**
NCM1 Scattercannon 1,2771,2644282.953B++0.3825.744%D*18.75%B++37.2B**N/A13634h4.8A18.8C**
Sticky Grenade 1,2571,23211232N/A1,228.6760.667%B*N/A1120C++22.7B*32421.1h2C*3.2B+
NC05-P Jackhammer 1,2401,2294562.695B+0.6452.685%C++15.867%C80.3C+N/A22615.3h3.9B+7.5B+
L100 Python AP 1,6991,2173435.794M**32.4667.016%A+N/A61.8A++24.5B*37419.7h4.3B++6.4B**
NC1 Gauss Rifle 1,2161,2014642.588B**0.7527.897%B**28.643%B**39.8B++N/A14330.2h11B+39.3B++
C85 Canister-H 1,2801,1924029.8B++26.4760.744%B**9.732%C95.4C+7C+30812.5h6.3C**10.4B+
AF-4 Cyclone 1,1941,1844632.557B*0.7828.887%B+15.794%C--35.6C+N/A14033.3h8.6B*29.8B+
MGR-S1 Gladius 1,1951,1783333.538A0.2029.902%B+24.618%C**41.6C+N/A13828.3h10.8C+36.2C*
NSX Naginata 1,1901,1742973.953A*0.6226.832%B++28.62%C+57.3C**N/A17620.5h10.8B40.3B+
Razor GD-23 1,1821,1724122.845A++0.4930.815%B**22.014%C*35.5B+N/A11533h10.9C++35.3B+
AC-X11 1,1851,1714352.692B**0.6429.918%B*20.325%C37.7C**N/A11731.1h10.4C+34.6B
M96 Mjolnir-H 1,8811,1708314.096A*10.7664.185%A++N/A63.2B++38.4B+40318.5h30.1B+47B**
NSX-P Tanto 1,1791,1693593.256A*0.0830.167%B++28.914%B35.4C++N/A20233h12.2B+40.3B++
NSX-P Naginata 1,1751,1692265.173M+1.8431.089%A+27.716%C76.4B++N/A20715.3h10.8B+34.8B++
PS1-AV Suppressor 1,1811,1693593.256B*0.0827.145%C--18.905%D44.4CN/A10426.3h12.2C**45C++
Reaper DMR 1,1771,1684432.637B++0.7030.03%B++23.288%C38.5C+N/A9930.3h9.1B30.4B+
NS Baron G5AE 1,1761,1674382.664B**0.6752.967%B+15.596%C+42.7C+N/A12527.3h4.3C+8.1C++
Gauss Rifle S 1,1751,1665592.086B**1.2526.245%C++21.441%C+30.9C+N/A9937.7h10.3B39.4B
NC14 Bolt Driver 1,1631,16310810.769M*7.4345.054%A86.758%A44.7AN/A43426h1.8B**3.9B**
MKV-P Suppressed 1,1711,1634062.865B**0.4728.596%C+19.691%D33.9CN/A8034.3h13.5C**47.4C**
MGR-L1 Promise 1,1671,1632644.405A*1.0728.185%B++29.321%B+56.2C**N/A19820.7h11.8B++42B+
NC6 Gauss SAW 1,1711,1636961.671C*1.6618.452%C16.165%D*26.6CN/A14443.7h9.6C*52.1C++
GR-22AE 1,1691,1634932.359B0.9828.176%C+18.229%D*38.9C-N/A8729.9h10.9B+38.8C**
MKV Suppressed 1,1701,1624502.582A+0.7527.367%C*17.04%C-33.3C+N/A7534.9h12.7B46.6C**
GD-22S 1,1671,1614862.389B+0.9523.584%C+20.93%C--32.3CN/A11235.9h9.9B+41.9B+
AF-8 RailJack 1,1631,1602774.188B+0.8542.608%B++78.104%B33B+N/A8735.1h1.9B++4.4B++
AF-19 Mercenary 1,1711,1606471.793B**1.5426.354%B++19.052%C-24.5C*N/A11047.3h11.1B+42.3B+
Carnage AR 1,1611,1586151.883B1.4525.251%C+19.171%C26.1CN/A10044.4h13.2C++52.1C*
NC6S Gauss SAW S 1,1631,1564382.639B**0.7022.253%C21.453%C36CN/A12332.1h10.2C**46C++
NS-11A 1,1661,1565272.194B*1.1427.211%B+20.329%C29.9CN/A9638.6h13.3C++48.9B+
Gauss Compact S 1,1731,1557141.618B+1.7224.068%C+20.693%B+20.9C+N/A6555.3h10.4C++43.1C*
L100 Python HEAT 1,5911,1533929.564M26.2366.827%A++N/A64.1A++24.3A**29918h5.1C*7.6B*
NS-11C 1,1741,1501,0401.106C+2.2320.188%D-19.478%C+18.8C-N/A5661.1h16.7C--82.7D
Hawk GD-68 1,5369757361.325A+2.0168.58%B*2.667%C+18.1C**10.4C++18753.9h6.7B++9.7B*
NS-15MP 9899742583.775B+0.4428.344%C+28.85%C46.8DN/A15520.8h13.4D*47.3C-
GR-22 9549432863.297A0.0427.244%B+21.421%C++36C++N/A10826.2h11B*40.5B++
NS "Heatwave" Decimator 1,0958772533.466B**0.1368.159%B++2.509%B++52.5C++13.1C-26416.7h3.8C*5.6B+
LA39 Bruiser 8448413772.231B**1.1070.549%B++16.29%C*54.3B+N/A17215.5h1.9B*2.7B++
NS-11A "Heatwave" 7777703072.508B*0.8329.153%C*24.026%C35.2CN/A9421.9h13C++44.4C**
AF-18 Stalker 7727652443.135A0.2028.713%C++18.039%C-38.1C++N/A8920.1h10.7B++37.3B+
Skyguard 1,190719987.337A+4.0031.958%B+1.947%C+17.7B+11.6B+18140.7h77.8B**243.3B**
NS "Jackpot" Decimator 8596791394.885A++1.5566.946%C++2.651%B*53.9C+14.3C-24512.6h3.5C**5.3B
M20 Mustang 1,0696711743.856B+0.5231.12%C++1.043%D16.9B10C++14639.7h75.4B+242.2B+
Tank Mine 9056371115.739A+2.4041.204%B+N/A135.5B+57C11374.7h2C+4.7B++
AF-4A Bandit 6306232912.141B+1.1928.393%B+26.645%B+27C--N/A8323.1h10.1C**35.5B+
Bouncing Betty 596596718.394A+5.0643.541%C+N/A112.5CN/A3345.3h2.3D*5.3D
C150 Dalton 1,0115622720.815A++17.4848.259%B*N/A42.6B+34B++41113.2h3.5B+7.3B*
NS-44 Commissioner 5165124431.156C++2.1836.577%C+22.656%C+14.9DN/A6034.4h3.7C*10.2C*
CAS 14-E 549508863.5A**60.1741.683%A+1.969%C++121A9.8A4004.2h26.6C**63.9B++
NCM2 Falcon 6775021423.535A++0.2053.959%A+4.781%C+21.7B++7.6A14623.1h12.5C23.1B
NCM2 Falcon 6284761313.634M*0.3054.8%A5.252%C*21.5A6.9B*14322.1h13.1C**23.9B+
NSX Tomoe 4734701343.507B**0.1733.777%B*30%D-39.8C+N/A12311.8h12.5B+37.1B+
Shrike 5864683221.453B**1.8860.425%B+2.564%C+33.7B*8.5D38013.9h4.8B*8B*
NSX Tanto 4484441752.537A+0.8031.181%B++28.378%C**29.6CN/A9415h13.4C++43.1B+
AF-23 Grinder 445441964.594B+1.2637.898%C+18.141%B++57.3A++N/A2137.7h6.4C**17B
NCM3 Raven 8664263611.18C**2.1540.927%C++1.643%D8.6C--8.9B**11349.3h36.5D--89.1C-
NCM3 Raven 8054203711.132B2.2042.168%C*2.619%C+8.4C7.7B++10250.1h39.9D--94.6C--
Enforcer ML85 770418449.5B*6.1751.629%AN/A31.2B*26.3A++51813.4h13.6C26.4B+
AF-23 Grinder 412407964.24B+0.9140.505%C+20.885%B**52.9B**N/A1907.7h7.5C+18.4C++
NS-30 Vandal 4054031642.457C*0.8837.508%B+33.747%B*29.4DN/A8313.7h5.6C+14.8B
MANA Anti-Personnel Turret 373372834.482N/A1.1523.966%UN/A3720U10U8796600.1h20.9T*87.1T*
C75 Viper 422331953.484C0.1544.36%B+2.115%B*30.4C+8.3C++27810.9h13.1C+29.5B
NS Decimator 394317903.522A*0.1967.306%B*2.524%C**48.8B++11.8C--5146.5h3.8B+5.6B*
NS-AM7 Archer 3403051262.421S0.9159.558%C++32.787%A+17.6A++2C11317.3h7.9B**13.3B**
MANA Anti-Vehicle Turret 4713031102.755M+0.5855.177%D2.31%C-3030S1680B**1772440.1h7.5B+13.5C++
NS-44P Commissioner 2992991921.557C*1.7841.368%C+19.398%D-29.6DN/A9310.1h2.9B7.1B+
NS-10 Burster 5162831232.301A1.0339.237%B**5.654%C++7B+5.7A9440.6h149.9C++382B++
AF-57 Piston 2782751042.644A0.6948.933%B+10.545%D-52.9B+N/A2215.2h4.1B+8.4B+
M20 Basilisk 3602732311.87S8.5442.628%B+6.593%C**39.6A++12.6A++3286.9h56.7B**133B**
Spear Anti-Vehicle Phalanx Turret 4002711616.938A+13.6046.837%B2.952%C--48.4B23C++5095.6h6.1B++13.1B++
NSX Tengu 271270912.967A++0.3739.502%C**17.407%D55.1B+N/A1704.9h10.7B+27.1B+
19A Fortuna 2682631142.307B*1.0328.206%C**23.954%B+26.6C-N/A789.9h10.5C37.3C++
NS-10 Burster 4962551252.04A1.2939.297%B**2.353%D--6.3C*5.9A9140.8h166.9C424.8B+
LA80 2422411912.684S9.3545.779%B+86.722%B**54.8B++N/A1644.4h1.6B**3.5B*
NC12 Sweeper 2362351341.754B+1.5851.002%B++11.915%C34.6C+N/A1366.8h4.9C+9.6B
Mauler S6 229226902.511A++0.8239.68%C+19.027%B++29.4C+N/A1277.7h3.6B**9.1B+
NS Baron G5 227224962.333A++1.0041.199%C-13.393%C33.4C+N/A856.7h4.3C**10.3C++
M12 Kobalt 225219827.375B*24.0427.675%A++14.155%D--104.3B**2.9C*4412.1h15.3B*55.4B++
CAS30 Tank Buster 338213504.26A0.9348.694%B+N/A7.8C+4.6D7427.4h51.4C*105.5B+
Titan-150 HEAT 284209365.806C++2.4753.362%B++3.349%B29.4B++10.6C**3977.1h4.2B+7.9B++
Warden 168166354.743A**1.4136.613%A+37.952%A++36.9B++N/A2144.5h7.7B+21.1B*
LA8 Rebel 167164822B**1.3333.518%B+21.951%C++29.8C+N/A965.5h4.8B*14.3B++
AF-18 Stalker AE 163162503.24B*0.0931.106%C29.012%C+50.6CN/A1063.2h10.6B34C*
NS-357 Underboss 1601601740.92C+2.4134.254%C15%D-11.4D--N/A4014h5.3D*15.4C--
AM7-XOXO 173159632.524A0.8157.462%D37.107%B**21.8C**1.9C-1017.3h6.5C**11.3B
Auraxium Mag-Cutter 19115723,3990.007D3.335.915%F-5.096%C0.1D--N/A01623h2.5D42.4T*
Hornet Missiles 255150818.75A++15.4264.553%B+N/A62.5C+43.8C++7942.4h8.3B++12.8B++
M60-G Bulldog 197149721.286M*17.9545.176%B**2.685%C+45.2B++14.5A*2753.3h10.6F23.4C+
NC4 Mag-Shot 1371351390.971C**2.3629.182%C**17.778%C17.8C-N/A1117.6h8.6C+29.4C*
G30 Walker 174124620.667A++17.3336.78%B++1.613%D--22.5C9.1C-1745.5h129.8B353B++
Soldier Soaker 119119502.38B**0.9537.377%C**9.244%D-47.6C+N/A1532.5h5.7C++15.4B+
NS-20 "Heatwave" Gorgon 113111176.529S3.1925.219%C--16.216%D46.3A++N/A1512.4h16.1A63.7B++
M20 Basilisk 147110813.75S10.4242.397%B+6.364%C*32.4B**10.9B+2923.4h65.8B**155.1B**
AF-22 Crow 2261081930.56C+2.7773.236%B*2.778%C*10.3D11.2C+15310.5h11.6D--15.9D
E540 Halberd-H 151107521.4A18.0765.152%AN/A62.9B**25.9B+6561.7h4.4B*6.8B**
Hyena Missile Launcher 179107244.458A*1.1233.974%C+N/A14.7C9.9C1087.3h37.8C++111.4C++
NS-61 "Ravenous" Emissary 106106551.927B*1.4128.914%C+7.547%F27.9CN/A713.8h13.6C++47.2C++
Fatestealer 100100711.408U1.9332.562%C-24%C*20CN/A465h2.1B+6.5C++
NS-20 "Heatwave" Gorgon 10399175.824S2.4925.857%C20.202%C-41.3A1.7C++1252.4h18.7A72.2B*
NS-20 Gorgon 9897332.939M++0.4018.647%D--16.495%D31.3B*N/A1643.1h16.8B+90.2B++
M12 Kobalt 9592423B**19.6721.784%B*18.478%C+83.6C**2.7C+3851.1h15.3B+70.1B++
Anti-Vehicle Grenade 10787187N/A83.6742.185%D*N/A290D66.7C22730.3h5.5C+12.9C
Coyote Missiles 13285614.167S10.8354.709%C*N/A50C++27.6C++4051.7h25B*45.7B*
L-24R Spur 9084184U80.6751.142%A++2.381%B+76.4A++5.5A++2441.1h16B+31.3B+
G30 Walker 13283516.6M**13.2735.052%B++4.819%B25.2B*14.8B*2753.3h142.4B**406.4B**
NS-20 Gorgon 8380332.424A*0.9118.443%D--13.75%D*25.8B+1D1353.1h20.3B110.1B+
M20 Basilisk 10873418.25B+14.9267.686%A++1.37%D**33.2C--15.9C--2652.2h90.3B133.5B++
M96 Mjolnir 1117188.875B+5.5446.96%B**1.408%C+28.4C16C3262.5h36.4C++77.6B+
MAX Punch 70691,7950.038C-3.3028.641%D--N/A0.3D--N/A1206.7h1.7C++6C++
L105 Zephyr 10967416.75B+13.4247.77%B+1.493%B**22.3D-14B*2163h13.9T*29.1F
NS-44 Commissioner AE 6767441.523C**1.8141.346%C+35.821%B**35.3DN/A2331.9h2.6B*6.2B++
M60-A Bulldog 7267173.941C0.6132.774%CN/A27.9C-2.1D--1122.4h6.1C-18.7C
Rocklet Rifle 13866292.276M+1.0653.003%C++N/A26.4C+28.8B+7002.5h45.7D86.3C
M20 Basilisk 7961154.067B+0.7333.235%B+N/A26.5B+7.8C**2492.3h59.3B++178.5B++
NSX Daimyo 565577.857B**4.5253.651%A++85.455%F*39.3DN/A1601.4h3.1D5.7C*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon192,2391.5h
Anti-Vehicle MANA Turret109291.5h
Nano-Armor Kit6771,039,74961.5h
Turret AI Module01800.4h
Skywall Shield Emitter0830.2h
Structure Shield Module01110.3h
Repair Module02010.4h
AE Nano-Armor Kit293627,52832.1h
AE Medical Applicator169131,77910.6h
Nanite Revive Grenade03,9161.1h
Medical Kit4967,34510.2h
Medical Applicator372228,80718.8h
Cortium Silo0750.1h
Motion Spotter2611,3134.7h
Hoplon Anti-Aircraft Phalanx Tower0940.2h
Xiphos Anti-Personnel Tower0860.2h
Deconstruction Tool01,1530.2h
Spitfire Auto-Turret151,3161.6h
Spear Anti-Vehicle Tower01010.4h
Recon Detection Device35710.9h
Shield Recharging Field393,5761.4h
Ammunition Package9316,1675.5h
Anti-Infantry MANA Turret35900.6h
Snowman Soldier51710.2h
Nano-Repair Grenade02510.1h
M20 Drake01210.1h
Lumifiber Rampart Wall01270.9h
Hardlight Barrier361,7721.9h
Pelter Rocket Pod0600h

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