Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 12 (19,225)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (55 days). The data shown below may not be accurate.

Executor Grouchy Darau[LPS] Darau
NC BR 167

KDR: 3.31

Score: 68.5m

Last Seen: Oct 19th, 2019 5:02 PM
- OFFLINE - 284.4 hour(s)

Prestige 1, Battle Rank 100 (167 total) - New Conglomerate on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Titan-150 AP C-4 NC6A GODSAW LA1 Anchor SAS-R NS-7 PDW NS-15M2 M30 Mustang AH
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Darau



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,439,901 MLG Score: 1151
Fun Score: N/A
Cheeseburgers Flipped: 1717TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.373%22.426%59148117945,6892.785910.524

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.247%1.003B**0.22C++-0.974D--HEAD ++ (~9.24)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.40.43B11.20.217C++31.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.521%0.745%560312243,8948897024.3802554%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.308%-0.081C+-0.773D-0.748

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
51.40.683B+18.80.647B+32.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.625%3.325%12538121913,324151154368.81217245%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.103%-0.04C+0.511B+1.16

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.40.497B+7.90.37C**11.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.314%4.686%6071212154,567108819254.19761237%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.777%0.471B+0.047C+0.365

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.30.665B+16.70.586B+23.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.378%80.848%607412234,694295481.58903

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.804%1.266A0.892B*-0.805

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.20.582B+1.80.436B2.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
53.044%15.427%607412231,465123891.18336

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.536%0.947B*0.138C++0.504

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.575B+30.39C**2.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
68.5m429.3%417 (25k)364 (21.8k)3.30966113,42234,2703.80222167 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1227942920.983%16.725%35105:3057

11% Combat Medic36% Engineer26% Heavy Assault12% Infiltrator8% Light Assault7% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 20th, 2014 4:59 PMJan 28th, 2017 7:41 PMOct 19th, 2019 6:05 PM (55d) (PST)Oct 19th, 2019 2:56 PM (55d) (PST)Oct 19th, 2019 1:02 PM (55d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7311675640.6020.1820.1012.9130.0761151

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
43,87810,00433,87436116175521,824

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3138.6h/130.8d 16,880 18,970 46,017 548.6k 5,238 8,581 14,376 137.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
C
Kills:2,369
Deaths:849
KDR:2.790
Accuracy:27.697% C
HSR:22.288% D
LA1 Anchor
B+
Kills:2,208
Deaths:596
KDR:3.705
Accuracy:27.469% B+
HSR:26.676% C++
NS-15M2
C--
Kills:1,801
Deaths:951
KDR:1.894
Accuracy:21.610% C--
HSR:21.377% D
EM6
C++
Kills:1,637
Deaths:695
KDR:2.355
Accuracy:22.678% C++
HSR:20.159% D
NS-15M AE
B++
Kills:1,571
Deaths:452
KDR:3.476
Accuracy:29.562% B++
HSR:27.244% C+
NS-15MG
B+
Kills:1,272
Deaths:292
KDR:4.356
Accuracy:28.970% B+
HSR:31.211% C*
NSX Naginata
B*
Kills:1,174
Deaths:297
KDR:3.953
Accuracy:26.832% B*
HSR:28.620% C++
NSX-P Naginata
A+
Kills:1,169
Deaths:226
KDR:5.173
Accuracy:31.089% A+
HSR:27.716% C+
MGR-L1 Promise
B++
Kills:1,163
Deaths:264
KDR:4.405
Accuracy:28.185% B++
HSR:29.321% B+
NC6 Gauss SAW
C
Kills:1,163
Deaths:696
KDR:1.671
Accuracy:18.452% C
HSR:16.165% D*
GD-22S
C++
Kills:1,161
Deaths:486
KDR:2.389
Accuracy:23.584% C++
HSR:20.930% C--
NC6S Gauss SAW S
C
Kills:1,156
Deaths:438
KDR:2.639
Accuracy:22.253% C
HSR:21.453% C
NS-15MP
C++
Kills:507
Deaths:144
KDR:3.521
Accuracy:28.379% C++
HSR:28.205% C
Kills:18,351
Deaths (as Heavy Assault):6,386
Deaths (to Heavy Assaults):9,322
KDR:2.87363
Kill Difference:11,965
Playtime:811.797 hours
Usage:26%
Score:15.395m
Score/min:316
Accuracy (listed only):25.904%
HSR (listed only):24.720%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-4A Bandit AE
C+
Kills:1,281
Deaths:438
KDR:2.925
Accuracy:27.526% C+
HSR:25.917% C+
Razor GD-23
A
Kills:1,172
Deaths:412
KDR:2.845
Accuracy:30.815% A
HSR:22.014% C*
AC-X11
B*
Kills:1,171
Deaths:435
KDR:2.692
Accuracy:29.918% B*
HSR:20.325% C
NSX-P Tanto
B*
Kills:1,169
Deaths:359
KDR:3.256
Accuracy:30.167% B*
HSR:28.914% B+
NS Baron G5AE
B+
Kills:1,167
Deaths:438
KDR:2.664
Accuracy:52.967% B+
HSR:15.596% C+
AF-19 Mercenary
B++
Kills:1,160
Deaths:647
KDR:1.793
Accuracy:26.354% B++
HSR:19.052% C-
Gauss Compact S
B
Kills:1,155
Deaths:714
KDR:1.618
Accuracy:24.068% C++
HSR:20.693% B
NS-11C
C+
Kills:1,150
Deaths:1,040
KDR:1.106
Accuracy:20.188% D
HSR:19.478% C+
LA39 Bruiser
B*
Kills:809
Deaths:362
KDR:2.235
Accuracy:70.835% B*
HSR:16.440% C**
AF-4A Bandit
B+
Kills:596
Deaths:255
KDR:2.337
Accuracy:28.208% B+
HSR:27.013% B+
NSX Tanto
B*
Kills:442
Deaths:172
KDR:2.570
Accuracy:31.159% B*
HSR:28.507% B+
19A Fortuna
B+
Kills:263
Deaths:114
KDR:2.307
Accuracy:28.206% B+
HSR:23.954% B+
NC12 Sweeper
B*
Kills:235
Deaths:134
KDR:1.754
Accuracy:51.002% B*
HSR:11.915% C
Mauler S6
B++
Kills:226
Deaths:90
KDR:2.511
Accuracy:39.680% C+
HSR:19.027% B++
NS Baron G5
C
Kills:224
Deaths:96
KDR:2.333
Accuracy:41.199% C
HSR:13.393% C
AF-57 Piston
B*
Kills:195
Deaths:78
KDR:2.500
Accuracy:49.332% B*
HSR:11.282% D
Warden
A++
Kills:141
Deaths:32
KDR:4.406
Accuracy:37.474% A++
HSR:37.589% A++
Kills:12,556
Deaths (as Engineer):5,816
Deaths (to Engineers):5,602
KDR:2.15887
Kill Difference:6,740
Playtime:1,132.742 hours
Usage:36%
Score:26.808m
Score/min:394
Accuracy (listed only):36.418%
HSR (listed only):21.242%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-7 PDW
C+
Kills:1,867
Deaths:1,843
KDR:1.013
Accuracy:22.396% C-
HSR:17.890% C+
Blitz GD-10
C*
Kills:1,548
Deaths:909
KDR:1.703
Accuracy:25.674% C*
HSR:12.080% D-
AF-4A Bandit AE
C+
Kills:1,281
Deaths:438
KDR:2.925
Accuracy:27.526% C+
HSR:25.917% C+
AF-4 Cyclone
B++
Kills:1,184
Deaths:463
KDR:2.557
Accuracy:28.887% B++
HSR:15.794% C--
MGR-S1 Gladius
B+
Kills:1,178
Deaths:333
KDR:3.538
Accuracy:29.902% B+
HSR:24.618% B+
Razor GD-23
A
Kills:1,172
Deaths:412
KDR:2.845
Accuracy:30.815% A
HSR:22.014% C*
AC-X11
B*
Kills:1,171
Deaths:435
KDR:2.692
Accuracy:29.918% B*
HSR:20.325% C
NSX-P Tanto
B*
Kills:1,169
Deaths:359
KDR:3.256
Accuracy:30.167% B*
HSR:28.914% B+
PS1-AV Suppressor
C-
Kills:1,169
Deaths:359
KDR:3.256
Accuracy:27.145% C-
HSR:18.905% C--
NS Baron G5AE
B+
Kills:1,167
Deaths:438
KDR:2.664
Accuracy:52.967% B+
HSR:15.596% C+
MKV-P Suppressed
C*
Kills:1,163
Deaths:406
KDR:2.865
Accuracy:28.596% C*
HSR:19.691% D
MKV Suppressed
C**
Kills:1,162
Deaths:450
KDR:2.582
Accuracy:27.367% C**
HSR:17.040% C-
AF-19 Mercenary
B++
Kills:1,160
Deaths:647
KDR:1.793
Accuracy:26.354% B++
HSR:19.052% C-
Gauss Compact S
B
Kills:1,155
Deaths:714
KDR:1.618
Accuracy:24.068% C++
HSR:20.693% B
NS-11C
C+
Kills:1,150
Deaths:1,040
KDR:1.106
Accuracy:20.188% D
HSR:19.478% C+
LA39 Bruiser
B*
Kills:809
Deaths:362
KDR:2.235
Accuracy:70.835% B*
HSR:16.440% C**
AF-4A Bandit
B+
Kills:596
Deaths:255
KDR:2.337
Accuracy:28.208% B+
HSR:27.013% B+
NSX Tanto
B*
Kills:442
Deaths:172
KDR:2.570
Accuracy:31.159% B*
HSR:28.507% B+
NSX Tengu
B+
Kills:270
Deaths:90
KDR:3
Accuracy:39.494% B+
HSR:17.407% D
19A Fortuna
B+
Kills:263
Deaths:114
KDR:2.307
Accuracy:28.206% B+
HSR:23.954% B+
NC12 Sweeper
B*
Kills:235
Deaths:134
KDR:1.754
Accuracy:51.002% B*
HSR:11.915% C
Mauler S6
B++
Kills:226
Deaths:90
KDR:2.511
Accuracy:39.680% C+
HSR:19.027% B++
NS Baron G5
C
Kills:224
Deaths:96
KDR:2.333
Accuracy:41.199% C
HSR:13.393% C
AF-57 Piston
B*
Kills:195
Deaths:78
KDR:2.500
Accuracy:49.332% B*
HSR:11.282% D
Kills:21,956
Deaths (as Light Assault):10,637
Deaths (to Light Assaults):5,716
KDR:2.06412
Kill Difference:11,319
Playtime:236.089 hours
Usage:8%
Score:4.388m
Score/min:310
Accuracy (listed only):33.795%
HSR (listed only):19.456%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-7 PDW
C+
Kills:1,867
Deaths:1,843
KDR:1.013
Accuracy:22.396% C-
HSR:17.890% C+
Blitz GD-10
C*
Kills:1,548
Deaths:909
KDR:1.703
Accuracy:25.674% C*
HSR:12.080% D-
NC1 Gauss Rifle
B**
Kills:1,201
Deaths:464
KDR:2.588
Accuracy:27.897% B**
HSR:28.643% B**
AF-4 Cyclone
B++
Kills:1,184
Deaths:463
KDR:2.557
Accuracy:28.887% B++
HSR:15.794% C--
MGR-S1 Gladius
B+
Kills:1,178
Deaths:333
KDR:3.538
Accuracy:29.902% B+
HSR:24.618% B+
PS1-AV Suppressor
C-
Kills:1,169
Deaths:359
KDR:3.256
Accuracy:27.145% C-
HSR:18.905% C--
Reaper DMR
B++
Kills:1,168
Deaths:443
KDR:2.637
Accuracy:30.030% B++
HSR:23.288% C
NS Baron G5AE
B+
Kills:1,167
Deaths:438
KDR:2.664
Accuracy:52.967% B+
HSR:15.596% C+
Gauss Rifle S
C++
Kills:1,166
Deaths:559
KDR:2.086
Accuracy:26.245% C++
HSR:21.441% C+
MKV-P Suppressed
C*
Kills:1,163
Deaths:406
KDR:2.865
Accuracy:28.596% C*
HSR:19.691% D
GR-22AE
C+
Kills:1,163
Deaths:493
KDR:2.359
Accuracy:28.176% C+
HSR:18.229% D--
MKV Suppressed
C**
Kills:1,162
Deaths:450
KDR:2.582
Accuracy:27.367% C**
HSR:17.040% C-
Carnage AR
C+
Kills:1,158
Deaths:615
KDR:1.883
Accuracy:25.251% C+
HSR:19.171% C
NS-11A
B+
Kills:1,156
Deaths:527
KDR:2.194
Accuracy:27.211% B+
HSR:20.329% C
LA39 Bruiser
B*
Kills:809
Deaths:362
KDR:2.235
Accuracy:70.835% B*
HSR:16.440% C**
NS-11A "Heatwave"
B+
Kills:765
Deaths:307
KDR:2.492
Accuracy:29.148% B+
HSR:23.922% C
GR-22
B
Kills:667
Deaths:195
KDR:3.421
Accuracy:26.440% B
HSR:21.889% C*
NSX Tengu
B+
Kills:270
Deaths:90
KDR:3
Accuracy:39.494% B+
HSR:17.407% D
NC12 Sweeper
B*
Kills:235
Deaths:134
KDR:1.754
Accuracy:51.002% B*
HSR:11.915% C
Mauler S6
B++
Kills:226
Deaths:90
KDR:2.511
Accuracy:39.680% C+
HSR:19.027% B++
NS Baron G5
C
Kills:224
Deaths:96
KDR:2.333
Accuracy:41.199% C
HSR:13.393% C
AF-57 Piston
B*
Kills:195
Deaths:78
KDR:2.500
Accuracy:49.332% B*
HSR:11.282% D
Kills:20,841
Deaths (as Combat Medic):9,654
Deaths (to Combat Medics):2,864
KDR:2.15879
Kill Difference:11,187
Playtime:360.703 hours
Usage:11%
Score:8.371m
Score/min:387
Accuracy (listed only):34.313%
HSR (listed only):18.545%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
B**
Kills:2,130
Deaths:432
KDR:4.931
Accuracy:42.751% B+
HSR:78.451% B**
NS-7 PDW
C+
Kills:1,867
Deaths:1,843
KDR:1.013
Accuracy:22.396% C-
HSR:17.890% C+
Blitz GD-10
C*
Kills:1,548
Deaths:909
KDR:1.703
Accuracy:25.674% C*
HSR:12.080% D-
AF-4 Cyclone
B++
Kills:1,184
Deaths:463
KDR:2.557
Accuracy:28.887% B++
HSR:15.794% C--
MGR-S1 Gladius
B+
Kills:1,178
Deaths:333
KDR:3.538
Accuracy:29.902% B+
HSR:24.618% B+
PS1-AV Suppressor
C-
Kills:1,169
Deaths:359
KDR:3.256
Accuracy:27.145% C-
HSR:18.905% C--
MKV-P Suppressed
C*
Kills:1,163
Deaths:406
KDR:2.865
Accuracy:28.596% C*
HSR:19.691% D
NC14 Bolt Driver
A+
Kills:1,163
Deaths:108
KDR:10.769
Accuracy:45.054% A+
HSR:86.758% A
MKV Suppressed
C**
Kills:1,162
Deaths:450
KDR:2.582
Accuracy:27.367% C**
HSR:17.040% C-
AF-8 RailJack
B*
Kills:1,160
Deaths:277
KDR:4.188
Accuracy:42.608% B*
HSR:78.104% B+
AF-18 Stalker
C++
Kills:644
Deaths:219
KDR:2.941
Accuracy:28.554% C++
HSR:16.460% D
NS-44 Commissioner
C+
Kills:500
Deaths:436
KDR:1.147
Accuracy:36.559% C+
HSR:22.600% C+
NSX Tomoe
B**
Kills:470
Deaths:134
KDR:3.507
Accuracy:33.804% B**
HSR:30% D
NS-30 Vandal
B*
Kills:403
Deaths:164
KDR:2.457
Accuracy:37.508% B++
HSR:33.747% B*
NS-AM7 Archer
A+
Kills:305
Deaths:126
KDR:2.421
Accuracy:59.558% C++
HSR:32.787% A+
NS-44P Commissioner
C+
Kills:299
Deaths:192
KDR:1.557
Accuracy:41.368% C+
HSR:19.398% D
NSX Tengu
B+
Kills:270
Deaths:90
KDR:3
Accuracy:39.494% B+
HSR:17.407% D
LA80
B**
Kills:241
Deaths:19
KDR:12.684
Accuracy:45.779% B+
HSR:86.722% B**
LA8 Rebel
C**
Kills:164
Deaths:82
KDR:2
Accuracy:33.518% C**
HSR:21.951% C+
AF-18 Stalker AE
C++
Kills:162
Deaths:50
KDR:3.240
Accuracy:31.106% C
HSR:29.012% C++
NS-357 Underboss
C
Kills:160
Deaths:174
KDR:0.920
Accuracy:34.254% C
HSR:15% D-
AM7-XOXO
A
Kills:159
Deaths:57
KDR:2.789
Accuracy:57.641% C--
HSR:37.107% A
NC4 Mag-Shot
C*
Kills:133
Deaths:139
KDR:0.957
Accuracy:29.131% C*
HSR:17.293% C
Soldier Soaker
B
Kills:119
Deaths:50
KDR:2.380
Accuracy:37.377% B
HSR:9.244% D-
NS-61 "Ravenous" Emissary
C+
Kills:106
Deaths:55
KDR:1.927
Accuracy:28.914% C+
HSR:7.547% F
NS-44 Commissioner AE
A
Kills:67
Deaths:44
KDR:1.523
Accuracy:41.346% C+
HSR:35.821% A
NSX Daimyo
N/A
Kills:50
Deaths:7
KDR:7.143
Accuracy:52.492% N/A
HSR:88% N/A
Kills:17,976
Deaths (as Infiltrator):7,618
Deaths (to Infiltrators):6,045
KDR:2.35967
Kill Difference:10,358
Playtime:374.280 hours
Usage:12%
Score:7.547m
Score/min:336
Accuracy (listed only):36.622%
HSR (listed only):32.942%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B++
Kills:1,654
Deaths:299
KDR:5.532
Accuracy:39.404% B+
HSR:20.194% B++
AF-34 Mattock
B++
Kills:1,572
Deaths:299
KDR:5.258
Accuracy:41.357% B+
HSR:20.992% B++
AF-41 Hacksaw
B+
Kills:1,373
Deaths:285
KDR:4.818
Accuracy:29.104% C-
HSR:16.970% B+
AF-41 Hacksaw
B+
Kills:1,336
Deaths:285
KDR:4.688
Accuracy:28.622% C
HSR:16.617% B+
NCM1 Scattercannon
B+
Kills:1,309
Deaths:425
KDR:3.080
Accuracy:23.853% D**
HSR:18.564% B+
NCM1 Scattercannon
B++
Kills:1,264
Deaths:428
KDR:2.953
Accuracy:25.744% D*
HSR:18.750% B++
NCM2 Falcon
A+
Kills:484
Deaths:139
KDR:3.482
Accuracy:53.865% A+
HSR:4.959% C++
NCM2 Falcon
A
Kills:462
Deaths:128
KDR:3.609
Accuracy:54.772% A
HSR:5.195% B
NCM3 Raven
C++
Kills:426
Deaths:361
KDR:1.180
Accuracy:40.926% C++
HSR:1.643% D
NCM3 Raven
C**
Kills:420
Deaths:371
KDR:1.132
Accuracy:42.164% C**
HSR:2.619% C+
AF-23 Grinder
B**
Kills:378
Deaths:83
KDR:4.554
Accuracy:35.703% C+
HSR:19.312% B**
AF-23 Grinder
B**
Kills:356
Deaths:83
KDR:4.289
Accuracy:38.277% C+
HSR:20.787% B**
NS-10 Burster
A
Kills:283
Deaths:123
KDR:2.301
Accuracy:39.239% A
HSR:5.654% C++
NS-10 Burster
A
Kills:255
Deaths:125
KDR:2.040
Accuracy:39.299% A
HSR:2.353% D--
NS-20 "Heatwave" Gorgon
C-
Kills:111
Deaths:17
KDR:6.529
Accuracy:25.219% C-
HSR:16.216% D
NS-20 "Heatwave" Gorgon
C
Kills:99
Deaths:17
KDR:5.824
Accuracy:25.857% C
HSR:20.202% C
NS-20 Gorgon
D
Kills:97
Deaths:33
KDR:2.939
Accuracy:18.647% D--
HSR:16.495% D
NS-20 Gorgon
D--
Kills:80
Deaths:33
KDR:2.424
Accuracy:18.443% D--
HSR:13.750% D--
Kills:11,959
Deaths (as MAX Suit):1,767
Deaths (to MAX Suits):1,640
KDR:6.76797
Kill Difference:10,192
Playtime:215.036 hours
Usage:7%
Score:5.986m
Score/min:464
Accuracy (listed only):34.472%
HSR (listed only):13.404%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B**
Kills:1,794
V. Kills:72 N/A
Deaths:97
KDR:18.495
Accuracy:60.925% B++
KPH:87.300 B**
VKPH:3.500 C-
Breaker Rocket Pods
B**
Kills:1,430
V. Kills:143 N/A
Deaths:54
KDR:26.482
Accuracy:58.812% B**
KPH:112 C**
VKPH:11.200 C
M20 Mustang
C*
Kills:670
V. Kills:397 168%
Deaths:174
KDR:3.851
Accuracy:31.146% C++
KPH:16.900 C*
VKPH:10 C+
Hornet Missiles
C+
Kills:150
V. Kills:105 142%
Deaths:8
KDR:18.750
Accuracy:64.553% B+
KPH:62.200 C+
VKPH:43.600 C+
Coyote Missiles
C*
Kills:84
V. Kills:46 179%
Deaths:6
KDR:14
Accuracy:54.872% C*
KPH:48.900 C++
VKPH:26.800 C++
Kills:4,128 (2,464 + 0)
Deaths:339
KDR:12.177
VKDR:2.251
Vehicle Kills:763
Kill Difference:3,789
Playtime:77.029 hours
Usage:2%
Score:1.146m
Score/min:248
Piloting Accuracy:31.146%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B++
Kills:495
V. Kills:415 119%
Deaths:27
KDR:18.333
Accuracy:47.355% B**
KPH:41.500 B
VKPH:34.800 B++
CAS30 Tank Buster
C++
Kills:148
V. Kills:90 163%
Deaths:50
KDR:2.960
Accuracy:46.820% C++
KPH:6.500 C
VKPH:3.900 D
L105 Zephyr
B*
Kills:67
V. Kills:42 156%
Deaths:4
KDR:16.750
Accuracy:47.770% B++
KPH:22.500 D--
VKPH:14.100 B*
Kills:710 (148 + 562)
Deaths:81
KDR:8.765
VKDR:6.753
Vehicle Kills:547
Kill Difference:629
Playtime:37.850 hours
Usage:1%
Score:0.421m
Score/min:186
Piloting Accuracy:46.820%
Gunner Accuracy:47.770%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
M+
Kills:1,592
V. Kills:156 N/A
Deaths:34
KDR:46.824
Accuracy:63.394% A++
KPH:126 M+
VKPH:12.300 B++
L100 Python AP
A*
Kills:1,215
V. Kills:482 252%
Deaths:34
KDR:35.735
Accuracy:67.038% A
KPH:61.800 A*
VKPH:24.500 B**
L100 Python HEAT
A**
Kills:1,153
V. Kills:438 263%
Deaths:39
KDR:29.564
Accuracy:66.827% A++
KPH:64.100 A*
VKPH:24.300 A**
Skyguard
B+
Kills:716
V. Kills:469 152%
Deaths:98
KDR:7.306
Accuracy:31.942% B+
KPH:17.600 B+
VKPH:11.500 B+
C75 Viper
B+
Kills:331
V. Kills:91 360%
Deaths:95
KDR:3.484
Accuracy:44.360% B+
KPH:30.300 C++
VKPH:8.300 C+
Kills:5,007 (5,007 + 0)
Deaths:300
KDR:16.690
VKDR:5.453
Vehicle Kills:1,636
Kill Difference:4,707
Playtime:101.908 hours
Usage:3%
Score:1.800m
Score/min:294
Driving Accuracy:44.360%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B*
Kills:6,379
V. Kills:3,531 181%
Deaths:664
KDR:9.607
Accuracy:58.410% B**
KPH:34.200 B*
VKPH:18.900 B*
Titan-150 HESH
A++
Kills:1,729
V. Kills:194 N/A
Deaths:64
KDR:27.016
Accuracy:60.751% A+
KPH:69.900 A++
VKPH:7.800 C+
E540 Halberd
A+
Kills:1,428
V. Kills:617 231%
Deaths:54
KDR:26.444
Accuracy:54.818% A+
KPH:40.700 B**
VKPH:17.600 B++
Enforcer ML85
A+
Kills:418
V. Kills:352 118%
Deaths:44
KDR:9.500
Accuracy:51.629% A
KPH:31.200 B*
VKPH:26.300 A+
Titan-150 HEAT
B++
Kills:209
V. Kills:75 275%
Deaths:36
KDR:5.806
Accuracy:53.362% B++
KPH:29.600 B++
VKPH:10.600 C**
G30 Walker
A
Kills:90
V. Kills:39 225%
Deaths:6
KDR:15
Accuracy:37.707% A
KPH:21.100 C
VKPH:9.200 C
M96 Mjolnir
B**
Kills:71
V. Kills:40 173%
Deaths:8
KDR:8.875
Accuracy:46.960% B**
KPH:28.800 C
VKPH:16.200 C
M20 Basilisk
B+
Kills:61
V. Kills:18 321%
Deaths:15
KDR:4.067
Accuracy:33.235% B+
KPH:26.400 B+
VKPH:7.800 C++
Kills:10,385 (8,317 + 2,068)
Deaths:891
KDR:11.655
VKDR:5.461
Vehicle Kills:4,866
Kill Difference:9,494
Playtime:275.754 hours
Usage:9%
Score:5.288m
Score/min:320
Driving Accuracy:53.362%
Gunner Accuracy:33.235%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B*
Kills:1,172
V. Kills:86 N/A
Deaths:40
KDR:29.300
Accuracy:60.885% B*
KPH:95 C+
VKPH:7 C
M96 Mjolnir-H
A++
Kills:1,170
V. Kills:711 164%
Deaths:83
KDR:14.096
Accuracy:64.185% A++
KPH:63.400 B++
VKPH:38.500 B+
E540 Halberd-H
B**
Kills:107
V. Kills:44 238%
Deaths:5
KDR:21.400
Accuracy:65.152% B**
KPH:64.400 B**
VKPH:26.500 B++
Kills:2,449 (0 + 2,449)
Deaths:128
KDR:19.133
VKDR:6.570
Vehicle Kills:841
Kill Difference:2,321
Playtime:32.453 hours
Usage:1%
Score:0.729m
Score/min:374
Driving Accuracy:N/A%
Gunner Accuracy:65.152%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
A++
Kills:273
V. Kills:87 310%
Deaths:23
KDR:11.870
Accuracy:42.628% B+
KPH:39.300 A++
VKPH:12.500 A+
M12 Kobalt
A++
Kills:203
V. Kills:5 N/A
Deaths:8
KDR:25.375
Accuracy:26.672% A++
KPH:100.800 B**
VKPH:2.500 C+
M60-G Bulldog
A*
Kills:149
V. Kills:48 304%
Deaths:7
KDR:21.286
Accuracy:45.176% B**
KPH:44.700 B**
VKPH:14.400 A*
M20 Basilisk
B**
Kills:110
V. Kills:37 289%
Deaths:8
KDR:13.750
Accuracy:42.397% B+
KPH:32.400 B**
VKPH:10.900 B+
G30 Walker
B**
Kills:83
V. Kills:49 166%
Deaths:5
KDR:16.600
Accuracy:35.052% B*
KPH:24.800 B**
VKPH:14.700 B**
M12 Kobalt
B+
Kills:79
V. Kills:3 N/A
Deaths:4
KDR:19.750
Accuracy:19.962% B+
KPH:78.800 C**
VKPH:3 C**
Kills:897 (0 + 897)
Deaths:55
KDR:16.309
VKDR:4.164
Vehicle Kills:229
Kill Difference:842
Playtime:20.032 hours
Usage:1%
Score:0.379m
Score/min:316
Driving Accuracy:N/A%
Gunner Accuracy:19.962%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A
Kills:508
V. Kills:41 N/A
Deaths:8
KDR:63.500
Accuracy:41.683% A
KPH:120 A
VKPH:9.700 A
Kills:508 (0 + 508)
Deaths:8
KDR:63.500
VKDR:5.125
Vehicle Kills:41
Kill Difference:500
Playtime:4.235 hours
Usage:0%
Score:0.102m
Score/min:400
Piloting Accuracy:N/A%
Gunner Accuracy:41.683%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Titan-150 AP 9,9106,3796649.607B+6.3058.41%B**5.502%A++34.2B*18.9B*304186.4h3.9B+6.7B*
C-4 3,9063,3539693.46A+0.1530.446%B++N/A145.2A23.9C81823.1h1.1B*3.6B*
NC6A GODSAW 2,3862,3698492.79B0.5227.697%C22.288%D45.6CN/A13551.9h8.5C++30.8C**
LA1 Anchor 2,2312,2085963.705B+0.4027.469%B+26.676%C++45.9C+N/A19548.1h10.1C++36.9B
SAS-R 2,1332,1304324.931B*1.6242.751%B+78.451%B**41.2C++N/A12251.7h1.8B*4.2B*
NS-7 PDW 1,8771,8671,8431.013C++2.3022.396%C-17.89%C+19.7CN/A5694.6h15.6C+69.7C+
NS-15M2 1,8241,8019511.894C++1.4221.61%C--21.377%D31.4C-N/A10557.3h12.1C**55.9C++
M30 Mustang AH 1,8661,7949718.495A+15.1960.925%B++N/A87.5B**3.5C-28520.5h5.3B++8.7B++
Titan-150 HESH 1,9231,7296427.016A+23.7160.751%A+2.718%B*70A++7.9C+31924.7h2.6B*4.3B**
AF-34 Mattock 1,6801,6542995.532B++2.2239.404%B+20.194%B++69.8A+1.1B**24123.7h6.1C**15.5B+
EM6 1,6541,6376952.355B+0.9522.678%C++20.159%D40.4C+N/A11040.5h11.3C++49.7C**
L100 Python HESH 1,7481,5923446.824M**43.5163.394%A++N/A126.3M+12.4B++55212.6h2A3.1A
AF-34 Mattock 1,5961,5722995.258B*1.9541.357%B+20.992%B++66.3A+1B++23023.7h6.7B16.3B+
NS-15M AE 1,5841,5714523.476B++0.1729.562%B++27.244%C+49.9C+N/A14431.5h11.8C++39.8B+
Blitz GD-10 1,5681,5489091.703B++1.6125.674%C*12.08%D-26.2C+N/A7159h13.8B+53.7B+
NC05 Jackhammer 1,4971,4836212.388B**0.9246.01%C*14.902%C+49.8C++N/A16029.8h4.2B++9.1B+
NC05 Jackhammer AE 1,4941,4834853.058B**0.2553.474%B++14.633%C64.8C++N/A18322.9h3.8B++7.1B+
Frag Grenade 1,4791,45011450N/A1,446.6956.667%A+N/A906.3A*18.1A30921.6h2.5A4.4B**
Breaker Rocket Pods 1,5731,4305426.481A*23.1758.812%B**N/A111.7C**11.2C38112.8h9.1B**15.5B*
E540 Halberd 2,0451,4285426.444A*23.1354.818%A+N/A40.7B**17.6B++33135.1h4.7B*8.6B**
AF-41 Hacksaw 1,3891,3732854.818A+1.5129.104%C-16.97%B+60.5A*N/A20322.7h5.1B*17.4B++
AF-41 Hacksaw 1,3431,3362854.688A1.3828.622%C16.617%B+58.9A++N/A19122.7h5.2B++18.1B+
NCM1 Scattercannon 1,3221,3094253.08C++0.2323.853%D**18.564%B+39C++N/A12833.6h4.4B**18.3C+
AF-4A Bandit AE 1,2901,2814382.925B**0.3827.526%C+25.917%C+39.8C+N/A18632.2h9.3B+33.7B+
NS-15MG 1,2851,2722924.356M+1.0528.97%B+31.211%C*52.6CN/A14024.2h11C**38C**
NCM1 Scattercannon 1,2771,2644282.953B+0.3625.744%D*18.75%B++37.2B**N/A13534h4.8A18.8B+
Sticky Grenade 1,2571,23211232N/A1,228.6960.667%B*N/A1120B22.7B++32391.1h2B3.2B+
NC05-P Jackhammer 1,2401,2294562.695B+0.6152.685%C++15.867%C80.3C++N/A22615.3h3.9B++7.5B+
L100 Python AP 1,6971,2153435.735S32.4367.038%AN/A62A*24.6B**37219.6h4.3B++6.4B**
NC1 Gauss Rifle 1,2161,2014642.588A0.7227.897%B**28.643%B**39.8B*N/A14230.2h11B++39.3B++
AF-4 Cyclone 1,1941,1844632.557B**0.7528.887%B++15.794%C--35.6C+N/A14033.3h8.6B*29.8B++
MGR-S1 Gladius 1,1951,1783333.538A+0.2329.902%B+24.618%B+41.6C++N/A13728.3h10.8C+36.2C**
NSX Naginata 1,1901,1742973.953M0.6426.832%B*28.62%C++57.3B+N/A17620.5h10.8B+40.3B+
C85 Canister-H 1,2581,1724029.3A+25.9960.885%B*9.727%C95.3C+7C29712.3h6.3B+10.3B++
Razor GD-23 1,1821,1724122.845M0.4630.815%A22.014%C*35.5B+N/A11433h10.9B+35.3B+
AC-X11 1,1851,1714352.692A++0.6229.918%B*20.325%C37.7B+N/A11731.1h10.4C++34.6B+
M96 Mjolnir-H 1,8811,1708314.096M++10.7964.185%A++N/A63.2B++38.4B+40218.5h30.1B++47B**
NSX-P Tanto 1,1791,1693593.256M+0.0530.167%B*28.914%B+35.4C**N/A20133h12.2B+40.3B++
NSX-P Naginata 1,1751,1692265.173M**1.8631.089%A+27.716%C+76.4B**N/A20615.3h10.8B+34.8B*
PS1-AV Suppressor 1,1811,1693593.256B**0.0527.145%C-18.905%C--44.4CN/A10426.3h12.2B45C++
Reaper DMR 1,1771,1684432.637B0.6730.03%B++23.288%C38.5C++N/A9830.3h9.1B+30.4B+
NS Baron G5AE 1,1761,1674382.664A0.6552.967%B+15.596%C+42.7C+N/A12527.3h4.3C++8.1C+
Gauss Rifle S 1,1751,1665592.086B*1.2226.245%C++21.441%C+30.9C+N/A9837.7h10.3B39.4B
MGR-L1 Promise 1,1671,1632644.405A**1.1028.185%B++29.321%B+56.2B+N/A19720.7h11.8B++42B++
MKV-P Suppressed 1,1711,1634062.865A+0.4428.596%C*19.691%D33.9C+N/A8034.3h13.5C**47.4B
NC6 Gauss SAW 1,1711,1636961.671B1.6418.452%C16.165%D*26.6C+N/A14343.7h9.6B52.1C*
GR-22AE 1,1691,1634932.359B+0.9528.176%C+18.229%D--38.9CN/A8729.9h10.9B+38.8B+
NC14 Bolt Driver 1,1631,16310810.769M**7.4645.054%A+86.758%A44.7A+N/A43426h1.8B**3.9B**
MKV Suppressed 1,1701,1624502.582A++0.7327.367%C**17.04%C-33.3C+N/A7534.9h12.7B+46.6B
GD-22S 1,1671,1614862.389B+0.9223.584%C++20.93%C--32.3CN/A11235.9h9.9B+41.9B+
AF-8 RailJack 1,1631,1602774.188B+0.8842.608%B*78.104%B+33B++N/A8635.1h1.9B*4.4B*
AF-19 Mercenary 1,1711,1606471.793A1.5226.354%B++19.052%C-24.6C**N/A10947.1h11.1B+42.3B+
Carnage AR 1,1611,1586151.883B+1.4325.251%C+19.171%C26.1CN/A10044.4h13.2C*52.1C**
NC6S Gauss SAW S 1,1631,1564382.639B**0.6722.253%C21.453%C36CN/A12332.1h10.2B46C++
NS-11A 1,1661,1565272.194B*1.1227.211%B+20.329%C29.9C+N/A9638.6h13.3C*48.9B+
Gauss Compact S 1,1731,1557141.618B++1.6924.068%C++20.693%B20.9C+N/A6555.3h10.4C**43.1C**
L100 Python HEAT 1,5911,1533929.564M**26.2566.827%A++N/A64.1A*24.3A**29818h5.1B+7.6B**
NS-11C 1,1741,1501,0401.106C++2.2020.188%D19.478%C+18.8CN/A5661.1h16.7C82.7C
Hawk GD-68 1,5369757361.325B**1.9868.639%B*2.667%C++18.1C++10.4C++18653.9h6.7B++9.7B*
LA39 Bruiser 8128093622.235B**1.0770.835%B*16.44%C**54.3B+N/A17214.9h1.9B**2.7B++
NS "Heatwave" Decimator 9837942233.561A++0.2567.588%B+2.519%B++52.2C*12.4D26515.2h3.8C*5.6B+
NS-11A "Heatwave" 7727653072.492B**0.8229.148%B+23.922%C35.1CN/A9421.8h13B44.5B+
Skyguard 1,185716987.306A++4.0031.942%B+1.955%C+17.6B+11.5B+18040.7h78B**244.2B**
NS "Jackpot" Decimator 8596791394.885A*1.5866.946%C**2.651%B*53.9C++14.3C24512.6h3.5B+5.3B+
M20 Mustang 1,0676701743.851B+0.5431.146%C++1.045%D16.9C*10C+14639.6h75.5B+242.3B++
GR-22 6766671953.421A+0.1126.44%B21.889%C*33.7C+N/A10919.8h10.8B**40.8B++
AF-18 Stalker 6486442192.941A0.3728.554%C++16.46%D35.6C++N/A8418.1h10.7B++37.4B+
Tank Mine 8716121095.615A+2.3141.354%B+N/A133B+56.3C11314.6h2C+4.8B*
AF-4A Bandit 6035962552.337B**0.9728.208%B+27.013%B+28.1CN/A8521.2h10B+35.5B+
Bouncing Betty 591591718.324A5.0143.762%C+N/A111.5CN/A3345.3h2.3D--5.2C
CAS 14-E 549508863.5A*60.1941.683%A1.969%C++121A9.8A4004.2h26.6B+63.9B++
NS-15MP 5165071443.521B+0.2128.379%C++28.205%C46.5DN/A15210.9h13.3D-46.7C+
NS-44 Commissioner 5045004361.147C*2.1636.559%C+22.6%C+14.6DN/A6034.2h3.8C*10.3C**
C150 Dalton 9104952718.333A+15.0247.355%B**N/A41.6B34.9B++40311.9h3.7B7.8B*
NCM2 Falcon 6534841393.482A*0.1753.865%A+4.959%C++21.3B*7.4A14522.7h12.6C+23.4B+
NSX Tomoe 4734701343.507A0.2033.804%B**30%D40.2C+N/A12411.7h12.5B+37.1B++
Shrike 5864683221.453A1.8660.425%B+2.564%C+33.7B*8.5D37813.9h4.8B**8B*
NCM2 Falcon 6124621283.609M**0.3054.772%A5.195%B21.3A+6.9B*14221.7h13.1B+23.9B++
NSX Tanto 4464421722.57A+0.7431.159%B*28.507%B+29.9C+N/A9514.8h13.4C*43B+
NCM3 Raven 8664263611.18B+2.1340.926%C++1.643%D8.6C8.9B**11349.3h36.4D89.1C
NCM3 Raven 8054203711.132B+2.1842.164%C**2.619%C+8.4C+7.7B*10250.1h39.9D94.6C+
Enforcer ML85 770418449.5B**6.1951.629%AN/A31.2B*26.3A+51813.4h13.6C+26.4B++
NS-30 Vandal 4054031642.457B+0.8537.508%B++33.747%B*29.4C-N/A8313.7h5.6C++14.8B+
AF-23 Grinder 382378834.554B*1.2435.703%C+19.312%B**64.1A*N/A2395.9h5.9B+16.6B+
MANA Anti-Personnel Turret 373372834.482N/A1.1723.966%UN/A3720U10U8718500.1h20.9T*87.1T*
AF-23 Grinder 361356834.289B++0.9838.277%C+20.787%B**60.3A++N/A2175.9h6.7B17.6B
C75 Viper 422331953.484C+0.1744.36%B+2.115%B**30.4C++8.3C+27710.9h13.1C++29.5B+
NS Decimator 394317903.522M0.2167.306%B*2.524%C**48.8B++11.8C--5126.5h3.8B+5.6B*
NS-AM7 Archer 3403051262.421S0.8959.558%C++32.787%A+17.6A++2C11317.3h7.9B**13.3B**
MANA Anti-Vehicle Turret 4713031102.755C+0.5555.177%C-2.31%F*3030D1680D1770090.1h7.5B+13.5C**
NS-44P Commissioner 2992991921.557B1.7541.368%C+19.398%D29.6DN/A9310.1h2.9B+7.1B+
NS-10 Burster 5162831232.301A++1.0139.239%A5.654%C++7B++5.7A+9440.6h149.9C**381.9B++
M20 Basilisk 3602732311.87S8.5642.628%B+6.593%C**39.6A++12.6A+3286.9h56.7B**133B**
Spear Anti-Vehicle Phalanx Turret 4002711616.938A++13.6346.837%B2.952%C-48.4B+23C*5085.6h6.1B++13.1B*
NSX Tengu 271270903A++0.3139.494%B+17.407%D56.3B++N/A1704.8h10.7B++27.1B+
19A Fortuna 2682631142.307B**1.0028.206%B+23.954%B+26.6C-N/A779.9h10.5C+37.3C*
NS-10 Burster 4962551252.04A++1.2739.299%A2.353%D--6.3B+5.9A+9140.8h166.9C424.8B+
LA80 2422411912.684M**9.3745.779%B+86.722%B**54.8B++N/A1634.4h1.6B**3.5B*
NC12 Sweeper 2362351341.754B+1.5651.002%B*11.915%C34.6C++N/A1366.8h4.9C+9.6B+
Mauler S6 229226902.511A0.8039.68%C+19.027%B++29.4C+N/A1267.7h3.6B**9.1B++
NS Baron G5 227224962.333A++0.9841.199%C13.393%C33.4C+N/A856.7h4.3B10.3C+
Titan-150 HEAT 284209365.806C*2.5053.362%B++3.349%B29.4B++10.6C**3957.1h4.2B++7.9B*
M12 Kobalt 208203825.375B**22.0726.672%A++14.778%D-101.5B**2.5C+4222h15.2B*57.2B*
AF-57 Piston 197195782.5A0.8149.332%B*11.282%D46.4C**N/A1674.2h4.4C*8.8B+
LA8 Rebel 167164822A1.3133.518%C**21.951%C+29.8C+N/A965.5h4.8B**14.3B++
AF-18 Stalker AE 163162503.24B++0.0731.106%C29.012%C++50.6C+N/A1053.2h10.6B+34B
NS-357 Underboss 1601601740.92C+2.3934.254%C15%D-11.4D--N/A4014h5.3D--15.4C-
AM7-XOXO 173159572.789A++0.5257.641%C--37.107%A22.7B+2C1037h6.5B11.2B+
Auraxium Mag-Cutter 18915523,3550.007D3.305.842%F-5.161%C0.1C--N/A01619.5h2.5C--42.8T*
Hornet Missiles 255150818.75A*15.4464.553%B+N/A62.5C+43.8C++7922.4h8.3B++12.8B*
M60-G Bulldog 197149721.286S17.9845.176%B**2.685%C+45.2B**14.5A*2753.3h10.6D--23.4C++
CAS30 Tank Buster 238148502.96B**0.3546.82%C++N/A6.5C3.9D6922.9h53.6C+114.5C*
Warden 142141324.406M1.1037.474%A++37.589%A++34.4B++N/A2194.1h7.7B++20.7B*
NC4 Mag-Shot 1351331390.957B2.3529.131%C*17.293%C17.5CN/A1107.6h8.7C++29.8C*
Soldier Soaker 119119502.38A0.9337.377%B9.244%D-47.6C+N/A1532.5h5.7C**15.4B+
NS-20 "Heatwave" Gorgon 113111176.529S3.2225.219%C-16.216%D46.3A++N/A1512.4h16.1A63.7B**
M20 Basilisk 147110813.75S10.4442.397%B+6.364%C*32.4B**10.9B+2903.4h65.8B*155.1B**
AF-22 Crow 2261081930.56C+2.7573.236%B*2.778%B10.3C11.2C+15310.5h11.6D-15.9C--
E540 Halberd-H 151107521.4A+18.0965.152%B**N/A62.9B**25.9B++6351.7h4.4B*6.8B**
NS-61 "Ravenous" Emissary 106106551.927B**1.3828.914%C+7.547%F27.9CN/A713.8h13.6C*47.2C*
Fatestealer 100100711.408S1.9032.562%C24%C++20CN/A465h2.1B+6.5C*
NS-20 "Heatwave" Gorgon 10399175.824S2.5125.857%C20.202%C41.3B**1.7C+1252.4h18.7B**72.2B**
NS-20 Gorgon 9897332.939A**0.3718.647%D--16.495%D31.3AN/A1633.1h16.8B+90.2B++
Hyena Missile Launcher 16196244A**0.6933.374%C+N/A15C10.2C+1136.4h36.9C*110.5C*
G30 Walker 12990615B*11.6937.707%A1.111%D*20.9C9.1C1864.3h146.3C++387.9B+
Anti-Vehicle Grenade 10787187N/A83.6942.185%D--N/A290C66.7C22660.3h5.5C*12.9C+
Coyote Missiles 13084614S10.6954.872%C*N/A49.4C++27.1C++4021.7h25.1B**45.7B*
G30 Walker 13283516.6S13.2935.052%B*4.819%C*25.2B**14.8B**2743.3h142.4B**406.4B**
NS-20 Gorgon 8380332.424A++0.8918.443%D--13.75%D--25.8B++1D1343.1h20.3B+110.1B+
M12 Kobalt 8279419.75B*16.4419.962%B+20.253%C**79C**3C**3731h14.7B*73.7B++
M20 Basilisk 10873418.25A*14.9467.686%A++1.37%D**33.2C-15.9C--2652.2h90.3B+133.5B*
M96 Mjolnir 1117188.875B++5.5746.96%B**1.408%C+28.4C16C3252.5h36.4C++77.6B+
MAX Punch 70691,7670.039C3.2728.606%D--N/A0.3DN/A1203.6h1.7C++5.9C++
L105 Zephyr 10967416.75B+13.4447.77%B++1.493%B**22.3D--14B*2153h13.9T-29.1D**
M60-A Bulldog 7267173.941C0.6332.774%CN/A27.9C-2.1D--1122.4h6.1C18.7C+
NS-44 Commissioner AE 6767441.523C**1.7941.346%C+35.821%A35.3C-N/A2331.9h2.6B*6.2B+
Rocklet Rifle 13866282.357M*0.9553.115%C++N/A26.4C+28.8B+6982.5h45.7C--86.1C+
M20 Basilisk 7961154.067B+0.7633.235%B+N/A26.5B+7.8C++2472.3h59.3B*178.5B*
NSX Daimyo 515077.143A3.8352.492%A++88%F35.7DN/A1561.4h3.2D6C*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon192,1731.4h
Anti-Vehicle MANA Turret109291.5h
Nano-Armor Kit6771,039,74961.5h
Skywall Shield Emitter0820.2h
Turret AI Module01790.4h
Structure Shield Module01110.3h
Repair Module02000.4h
AE Nano-Armor Kit259572,04229.2h
AE Medical Applicator152117,4519.4h
Cortium Silo0750.1h
Nanite Revive Grenade03,7871h
Medical Kit4917,25610h
Medical Applicator372228,80718.8h
Spitfire Auto-Turret141,2351.5h
Motion Spotter2611,2184.7h
Hoplon Anti-Aircraft Phalanx Tower0940.2h
Xiphos Anti-Personnel Tower0850.2h
Deconstruction Tool01,1530.2h
Spear Anti-Vehicle Tower01010.4h
Recon Detection Device35710.9h
Shield Recharging Field393,5761.4h
Ammunition Package9315,5165.4h
Anti-Infantry MANA Turret35900.6h
Pelter Rocket Pod0600h
Snowman Soldier51710.2h
Nano-Repair Grenade02190.1h
Hardlight Barrier361,7551.9h
M20 Drake01210.1h
Lumifiber Rampart Wall01240.8h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.82s
Server spent 3.94s on queries, 3.12s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.