Online: daguest  
latest news: Minor updates & switch to discordtracker: offline - 110hvisitors: 0 | 11 (19,920)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (74 days). The data shown below may not be accurate.

Field Marshal Dargadon[RSOT] Dargadon
TR BR 191

KDR: 2.51

Score: 96.7m

Last Seen: May 30th, 2020 8:51 AM
- OFFLINE - 710.1 hour(s)

Prestige 1, Battle Rank 100 (191 total) - Terran Republic on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESMEDICENGINEERMAX SUIT
PRIMARY WEAPONS SABR-13 Claymore NS Baron G5 SMG-46 Armistice TORQ-9 TAS-16 Blackjack M6 Onslaught RAMS .50M
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Dargadon



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $669,285 MLG Score: 535
Fun Score: N/A
Cheeseburgers Flipped: 2521TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.142%21.01%50751129836,3542.086670.426

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.99%0.559B+-0.015C+-1.492FHEAD ++ (~8.94)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
57.30.225C++13.80.029C+43.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.331%0.58%291134834511262680.306123128%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%-1.048D*-0.915D---1.953

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
113.70.3C*31.10.416B82.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
51.128%1.953%379613433,175149814672.11949216%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.804%0.977B*-0.354C--0.874

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.40.704B++5.80.534B+5.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.291%4.033%3161613333,149126613202.48736238%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.827%0.006C+-0.118C+0.37

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
116.20.034C+42.2-0.048C+74

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.39%71.049%316613434,9672142152.31886

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.751%0.365C**0.257C*1.459

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.70.122C+3.3-0.022C+5.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.421%11.967%316613435,1561424483.61825

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.537%0.465B+-0.555D-0.478

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.50.352C**40.169C++4.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
96.7m495.6%458 (27.5k)405 (24.3k)2.5123287,30834,7523.03275191 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1349432616.846%17.193%29006:5136

31% Combat Medic34% Engineer8% Heavy Assault15% Infiltrator8% MAX Suit5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 22nd, 2013 9:19 AMMay 29th, 2020 3:33 PMMay 30th, 2020 8:04 AM (74d) (PST)May 30th, 2020 6:04 AM (74d) (PST)May 30th, 2020 4:51 AM (74d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4751383370.3660.1460.0632.0080.039535

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
28,4758,30620,1692294120224,308

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3977.6h/165.7d 18,086 15,011 57,151 479.3k 5,666 14,277 9,396 113.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
T32 Bull
D
Kills:1,293
Deaths:478
KDR:2.705
Accuracy:23.109% D
HSR:22.351% D
T16 Rhino
C++
Kills:1,208
Deaths:719
KDR:1.680
Accuracy:22.809% C
HSR:26.904% C++
NS-15M1
C
Kills:1,187
Deaths:626
KDR:1.896
Accuracy:22.927% D
HSR:25.105% C
TMG-50
D
Kills:1,183
Deaths:678
KDR:1.745
Accuracy:21.091% D
HSR:23.246% D
T9 CARV
C
Kills:1,153
Deaths:406
KDR:2.840
Accuracy:21.145% C
HSR:20.121% D-
MG-H1 Watchman
D--
Kills:313
Deaths:147
KDR:2.129
Accuracy:19.734% D*
HSR:22.045% D--
MSW-R
D-
Kills:257
Deaths:106
KDR:2.425
Accuracy:21.677% D-
HSR:19.455% D*
NSX Naginata
C
Kills:182
Deaths:115
KDR:1.583
Accuracy:15.907% F-
HSR:28.571% C
NS-15M2
C
Kills:161
Deaths:94
KDR:1.713
Accuracy:24.516% D
HSR:27.329% C
T9 CARV-S
C**
Kills:54
Deaths:40
KDR:1.350
Accuracy:19.588% D--
HSR:31.482% C**
Kills:6,991
Deaths (as Heavy Assault):3,409
Deaths (to Heavy Assaults):9,806
KDR:2.05075
Kill Difference:3,582
Playtime:322.286 hours
Usage:8%
Score:6.086m
Score/min:315
Accuracy (listed only):21.250%
HSR (listed only):24.661%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS Baron G5
C+
Kills:1,609
Deaths:1,048
KDR:1.535
Accuracy:46.736% C+
HSR:12.927% C--
SMG-46 Armistice
D
Kills:1,402
Deaths:733
KDR:1.913
Accuracy:22.668% D*
HSR:14.337% D
TAS-16 Blackjack
D-
Kills:1,335
Deaths:950
KDR:1.405
Accuracy:54.292% D-
HSR:10.562% D--
AS16 NightHawk
C+
Kills:1,284
Deaths:891
KDR:1.441
Accuracy:43.445% C+
HSR:14.564% C+
HC1 Cougar
C+
Kills:1,276
Deaths:576
KDR:2.215
Accuracy:23.536% D
HSR:24.451% C+
T5 AMC
C+
Kills:1,263
Deaths:777
KDR:1.625
Accuracy:22.451% D
HSR:21.061% C+
PDW-16 Hailstorm
C
Kills:1,250
Deaths:595
KDR:2.101
Accuracy:22.286% D-
HSR:17.120% C
NS-7 PDW
C+
Kills:1,246
Deaths:495
KDR:2.517
Accuracy:22.105% D*
HSR:20.145% C+
LC2 Lynx
C
Kills:1,242
Deaths:568
KDR:2.187
Accuracy:24.650% C
HSR:19.002% D
TRAC-5
B
Kills:1,197
Deaths:394
KDR:3.038
Accuracy:26.464% B
HSR:22.306% C*
TRS-12 Uppercut
C+
Kills:1,165
Deaths:846
KDR:1.377
Accuracy:60.355% C+
HSR:11.760% D
FA1 Barrage
C
Kills:1,164
Deaths:587
KDR:1.983
Accuracy:41.240% C
HSR:9.536% D*
TRAC-5 S
C++
Kills:1,163
Deaths:447
KDR:2.602
Accuracy:24.501% C+
HSR:18.057% C++
MKV Suppressed
C
Kills:1,155
Deaths:470
KDR:2.457
Accuracy:22.020% D*
HSR:19.221% C
MG-S1 Jackal
D
Kills:948
Deaths:732
KDR:1.295
Accuracy:24.340% D--
HSR:18.038% D
LC3 Jaguar
D
Kills:850
Deaths:547
KDR:1.554
Accuracy:23.957% D
HSR:17.412% D-
Shuriken
D-
Kills:633
Deaths:304
KDR:2.082
Accuracy:24.158% D**
HSR:15.008% D-
NSX Tanto
D-
Kills:398
Deaths:235
KDR:1.694
Accuracy:23.739% D*
HSR:21.859% D-
NS-11C
D
Kills:393
Deaths:218
KDR:1.803
Accuracy:23.215% D
HSR:17.812% D
NSX Tengu
D
Kills:244
Deaths:230
KDR:1.061
Accuracy:32.257% D*
HSR:18.853% D
Havoc
B++
Kills:129
Deaths:101
KDR:1.277
Accuracy:51.517% D
HSR:19.380% B++
TRAC-5 Burst
C+
Kills:126
Deaths:77
KDR:1.636
Accuracy:28.280% C+
HSR:21.429% D
MG-C1 Kindred
D-
Kills:117
Deaths:95
KDR:1.232
Accuracy:24.500% D-
HSR:18.803% D-
TS4 Haymaker
A+
Kills:79
Deaths:64
KDR:1.234
Accuracy:48.384% C**
HSR:20.253% A+
Kills:21,668
Deaths (as Light Assault):11,980
Deaths (to Light Assaults):6,695
KDR:1.80868
Kill Difference:9,688
Playtime:197.479 hours
Usage:5%
Score:3.479m
Score/min:294
Accuracy (listed only):31.712%
HSR (listed only):17.662%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS Baron G5
C+
Kills:1,609
Deaths:1,048
KDR:1.535
Accuracy:46.736% C+
HSR:12.927% C--
TAS-16 Blackjack
D-
Kills:1,335
Deaths:950
KDR:1.405
Accuracy:54.292% D-
HSR:10.562% D--
AS16 NightHawk
C+
Kills:1,284
Deaths:891
KDR:1.441
Accuracy:43.445% C+
HSR:14.564% C+
HC1 Cougar
C+
Kills:1,276
Deaths:576
KDR:2.215
Accuracy:23.536% D
HSR:24.451% C+
T5 AMC
C+
Kills:1,263
Deaths:777
KDR:1.625
Accuracy:22.451% D
HSR:21.061% C+
LC2 Lynx
C
Kills:1,242
Deaths:568
KDR:2.187
Accuracy:24.650% C
HSR:19.002% D
TRAC-5
B
Kills:1,197
Deaths:394
KDR:3.038
Accuracy:26.464% B
HSR:22.306% C*
TRS-12 Uppercut
C+
Kills:1,165
Deaths:846
KDR:1.377
Accuracy:60.355% C+
HSR:11.760% D
FA1 Barrage
C
Kills:1,164
Deaths:587
KDR:1.983
Accuracy:41.240% C
HSR:9.536% D*
TRAC-5 S
C++
Kills:1,163
Deaths:447
KDR:2.602
Accuracy:24.501% C+
HSR:18.057% C++
LC3 Jaguar
D
Kills:850
Deaths:547
KDR:1.554
Accuracy:23.957% D
HSR:17.412% D-
MG-HBR1 Dragoon
B+
Kills:549
Deaths:234
KDR:2.346
Accuracy:39.467% B+
HSR:22.769% D--
AMR-66
C++
Kills:502
Deaths:238
KDR:2.109
Accuracy:31.477% C++
HSR:25.896% C+
NSX Tanto
D-
Kills:398
Deaths:235
KDR:1.694
Accuracy:23.739% D*
HSR:21.859% D-
NS-11C
D
Kills:393
Deaths:218
KDR:1.803
Accuracy:23.215% D
HSR:17.812% D
Havoc
B++
Kills:129
Deaths:101
KDR:1.277
Accuracy:51.517% D
HSR:19.380% B++
TRAC-5 Burst
C+
Kills:126
Deaths:77
KDR:1.636
Accuracy:28.280% C+
HSR:21.429% D
MG-C1 Kindred
D-
Kills:117
Deaths:95
KDR:1.232
Accuracy:24.500% D-
HSR:18.803% D-
TS4 Haymaker
A+
Kills:79
Deaths:64
KDR:1.234
Accuracy:48.384% C**
HSR:20.253% A+
Kills:15,841
Deaths (as Engineer):8,893
Deaths (to Engineers):6,139
KDR:1.78129
Kill Difference:6,948
Playtime:1,339.193 hours
Usage:34%
Score:31.062m
Score/min:387
Accuracy (listed only):34.853%
HSR (listed only):18.413%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
D
Kills:1,402
Deaths:733
KDR:1.913
Accuracy:22.668% D*
HSR:14.337% D
RAMS .50M
A+
Kills:1,305
Deaths:100
KDR:13.050
Accuracy:51.782% A+
HSR:87.203% B**
PDW-16 Hailstorm
C
Kills:1,250
Deaths:595
KDR:2.101
Accuracy:22.286% D-
HSR:17.120% C
NS-7 PDW
C+
Kills:1,246
Deaths:495
KDR:2.517
Accuracy:22.105% D*
HSR:20.145% C+
TSAR-42
C+
Kills:1,240
Deaths:313
KDR:3.962
Accuracy:41.959% C+
HSR:67.742% C--
SOAS-20
C
Kills:1,239
Deaths:495
KDR:2.503
Accuracy:28.592% C
HSR:18.806% D
MKV Suppressed
C
Kills:1,155
Deaths:470
KDR:2.457
Accuracy:22.020% D*
HSR:19.221% C
M77-B
A
Kills:1,155
Deaths:95
KDR:12.158
Accuracy:49.008% A
HSR:83.377% B++
MG-S1 Jackal
D
Kills:948
Deaths:732
KDR:1.295
Accuracy:24.340% D--
HSR:18.038% D
TRAP-M1
C+
Kills:819
Deaths:249
KDR:3.289
Accuracy:31.078% C+
HSR:22.466% D
Shuriken
D-
Kills:633
Deaths:304
KDR:2.082
Accuracy:24.158% D**
HSR:15.008% D-
NS-30 Vandal
C
Kills:611
Deaths:182
KDR:3.357
Accuracy:34.594% C
HSR:24.550% C--
TS2 Inquisitor
D
Kills:578
Deaths:425
KDR:1.360
Accuracy:26.051% D
HSR:14.360% D*
NS-44 Commissioner
D
Kills:520
Deaths:386
KDR:1.347
Accuracy:35.286% D
HSR:17.115% D--
TX1 Repeater
C+
Kills:488
Deaths:366
KDR:1.333
Accuracy:25.681% C+
HSR:19.672% C-
KSR-35
B
Kills:347
Deaths:73
KDR:4.753
Accuracy:37.194% C+
HSR:34.870% B
TX2 Emperor
D
Kills:279
Deaths:245
KDR:1.139
Accuracy:26.410% D
HSR:16.488% D-
NS-AM7 Archer
A
Kills:261
Deaths:326
KDR:0.801
Accuracy:67.778% A
HSR:14.559% C--
NSX Tengu
D
Kills:244
Deaths:230
KDR:1.061
Accuracy:32.257% D*
HSR:18.853% D
NSX Tomoe
D
Kills:244
Deaths:110
KDR:2.218
Accuracy:27.923% D
HSR:29.918% D*
SR-7
B*
Kills:229
Deaths:34
KDR:6.735
Accuracy:43.983% C+
HSR:86.026% B*
NSX Daimyo
B*
Kills:219
Deaths:28
KDR:7.821
Accuracy:49.100% B*
HSR:94.521% C++
NS-61 Emissary
B
Kills:208
Deaths:114
KDR:1.825
Accuracy:25.803% D
HSR:21.154% B
NS-357 Underboss
D-
Kills:206
Deaths:141
KDR:1.461
Accuracy:33.733% D-
HSR:15.534% D--
NS-44L Blackhand
A**
Kills:194
Deaths:42
KDR:4.619
Accuracy:45.820% C*
HSR:73.711% A**
NS-45 Pilot
D
Kills:161
Deaths:111
KDR:1.450
Accuracy:29.158% D
HSR:24.224% D
T4 AMP
C
Kills:133
Deaths:96
KDR:1.385
Accuracy:21.940% D*
HSR:19.549% C
HSR-1
C
Kills:91
Deaths:38
KDR:2.395
Accuracy:33.426% D
HSR:27.473% C
Kills:17,405
Deaths (as Infiltrator):7,528
Deaths (to Infiltrators):5,356
KDR:2.31204
Kill Difference:9,877
Playtime:582.330 hours
Usage:15%
Score:10.200m
Score/min:292
Accuracy (listed only):33.433%
HSR (listed only):33.430%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SABR-13
C+
Kills:2,198
Deaths:950
KDR:2.314
Accuracy:27.928% C+
HSR:25.023% C--
NS Baron G5
C+
Kills:1,609
Deaths:1,048
KDR:1.535
Accuracy:46.736% C+
HSR:12.927% C--
SMG-46 Armistice
D
Kills:1,402
Deaths:733
KDR:1.913
Accuracy:22.668% D*
HSR:14.337% D
TORQ-9
D--
Kills:1,355
Deaths:651
KDR:2.081
Accuracy:22.309% D--
HSR:18.376% D*
TAS-16 Blackjack
D-
Kills:1,335
Deaths:950
KDR:1.405
Accuracy:54.292% D-
HSR:10.562% D--
Cycler TRV
C
Kills:1,284
Deaths:563
KDR:2.281
Accuracy:25.251% C
HSR:16.822% D-
AS16 NightHawk
C+
Kills:1,284
Deaths:891
KDR:1.441
Accuracy:43.445% C+
HSR:14.564% C+
PDW-16 Hailstorm
C
Kills:1,250
Deaths:595
KDR:2.101
Accuracy:22.286% D-
HSR:17.120% C
NS-7 PDW
C+
Kills:1,246
Deaths:495
KDR:2.517
Accuracy:22.105% D*
HSR:20.145% C+
NS-11A
D
Kills:1,178
Deaths:474
KDR:2.485
Accuracy:23.875% D
HSR:19.355% D
TRS-12 Uppercut
C+
Kills:1,165
Deaths:846
KDR:1.377
Accuracy:60.355% C+
HSR:11.760% D
FA1 Barrage
C
Kills:1,164
Deaths:587
KDR:1.983
Accuracy:41.240% C
HSR:9.536% D*
MKV Suppressed
C
Kills:1,155
Deaths:470
KDR:2.457
Accuracy:22.020% D*
HSR:19.221% C
T1 Cycler
C
Kills:1,153
Deaths:440
KDR:2.620
Accuracy:23.735% C
HSR:19.948% D
MG-S1 Jackal
D
Kills:948
Deaths:732
KDR:1.295
Accuracy:24.340% D--
HSR:18.038% D
TAR
C
Kills:689
Deaths:371
KDR:1.857
Accuracy:25.095% C
HSR:17.562% D-
Shuriken
D-
Kills:633
Deaths:304
KDR:2.082
Accuracy:24.158% D**
HSR:15.008% D-
T1A Unity
D--
Kills:583
Deaths:336
KDR:1.735
Accuracy:22.682% D*
HSR:18.868% D--
NS-11P
C
Kills:510
Deaths:271
KDR:1.882
Accuracy:24.378% D
HSR:24.118% C
MG-A1 Arbalest
C+
Kills:448
Deaths:338
KDR:1.325
Accuracy:27.432% C+
HSR:22.768% D-
NSX Tengu
D
Kills:244
Deaths:230
KDR:1.061
Accuracy:32.257% D*
HSR:18.853% D
T1S Cycler
C
Kills:243
Deaths:146
KDR:1.664
Accuracy:24.075% C--
HSR:22.222% C
NSX Yumi
C
Kills:229
Deaths:141
KDR:1.624
Accuracy:27.608% C
HSR:21.397% D
T1B Cycler
C-
Kills:194
Deaths:89
KDR:2.180
Accuracy:26.900% C-
HSR:26.289% D
Havoc
B++
Kills:129
Deaths:101
KDR:1.277
Accuracy:51.517% D
HSR:19.380% B++
TS4 Haymaker
A+
Kills:79
Deaths:64
KDR:1.234
Accuracy:48.384% C**
HSR:20.253% A+
Kills:23,707
Deaths (as Combat Medic):12,816
Deaths (to Combat Medics):3,210
KDR:1.8498
Kill Difference:10,891
Playtime:1,214.768 hours
Usage:31%
Score:35.801m
Score/min:491
Accuracy (listed only):31.426%
HSR (listed only):18.248%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M6 Onslaught
C
Kills:1,329
Deaths:300
KDR:4.430
Accuracy:16.368% D
HSR:20.241% C
M6 Onslaught
C--
Kills:1,298
Deaths:300
KDR:4.327
Accuracy:16.657% D
HSR:19.877% C--
MRC3 Mercy
D
Kills:1,280
Deaths:324
KDR:3.951
Accuracy:16.532% D
HSR:19.453% D
M2 Mutilator
C
Kills:1,276
Deaths:331
KDR:3.855
Accuracy:15.565% C
HSR:18.339% C
M2 Mutilator
C-
Kills:1,257
Deaths:342
KDR:3.675
Accuracy:15.022% C-
HSR:17.502% C-
MRC3 Mercy
C
Kills:1,256
Deaths:314
KDR:4
Accuracy:16.169% D
HSR:21.417% C
M3 Pounder HEG
C+
Kills:865
Deaths:283
KDR:3.057
Accuracy:43.140% C
HSR:3.121% C+
M3 Pounder HEG
B+
Kills:833
Deaths:282
KDR:2.954
Accuracy:43.016% C+
HSR:3.721% B+
MR1 Fracture
B+
Kills:661
Deaths:295
KDR:2.241
Accuracy:42.550% C++
HSR:4.539% B+
MR1 Fracture
C++
Kills:581
Deaths:297
KDR:1.956
Accuracy:41.135% C++
HSR:4.131% C++
NS-10 Burster
B+
Kills:526
Deaths:255
KDR:2.063
Accuracy:35.208% B+
HSR:4.373% C+
NS-10 Burster
B+
Kills:518
Deaths:253
KDR:2.047
Accuracy:34.871% B+
HSR:4.826% C
NS-20 Gorgon
C**
Kills:315
Deaths:156
KDR:2.019
Accuracy:30.970% C**
HSR:19.365% C
NS-20 Gorgon
C*
Kills:311
Deaths:156
KDR:1.994
Accuracy:31.283% C*
HSR:16.720% D
M1 Heavy Cycler
C-
Kills:265
Deaths:68
KDR:3.897
Accuracy:14.676% D-
HSR:18.868% C-
M1 Heavy Cycler
B++
Kills:264
Deaths:68
KDR:3.882
Accuracy:14.997% C
HSR:22.727% B++
Kills:12,835
Deaths (as MAX Suit):2,012
Deaths (to MAX Suits):1,857
KDR:6.37922
Kill Difference:10,823
Playtime:315.748 hours
Usage:8%
Score:10.058m
Score/min:531
Accuracy (listed only):26.760%
HSR (listed only):13.701%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
D-
Kills:345
V. Kills:46 N/A
Deaths:74
KDR:4.662
Accuracy:27.331% D-
KPH:15.300 D*
VKPH:2 D-
Hellfire Rocket Pods
C*
Kills:91
V. Kills:19 455%
Deaths:2
KDR:45.500
Accuracy:46.464% D
KPH:95.200 C
VKPH:19.900 C*
Tomcat A2AM Pods
C+
Kills:86
V. Kills:97 88%
Deaths:9
KDR:9.556
Accuracy:75.978% C-
KPH:40.300 D
VKPH:45.400 C+
M18 Rotary
C++
Kills:61
V. Kills:48 124%
Deaths:35
KDR:1.743
Accuracy:34.364% C++
KPH:4.700 D--
VKPH:3.700 D--
Coyote Missiles
C++
Kills:54
V. Kills:66 81%
Deaths:15
KDR:3.600
Accuracy:50.207% D--
KPH:25.400 D
VKPH:31.100 C++
Kills:637 (406 + 0)
Deaths:135
KDR:4.719
VKDR:2.044
Vehicle Kills:276
Kill Difference:502
Playtime:40.588 hours
Usage:1%
Score:0.674m
Score/min:277
Piloting Accuracy:34.364%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B
Kills:545
V. Kills:56 N/A
Deaths:19
KDR:28.684
Accuracy:46.707% C++
KPH:71.300 B
VKPH:7.300 C--
AP30 Shredder
C
Kills:155
V. Kills:73 209%
Deaths:19
KDR:8.158
Accuracy:25.457% D--
KPH:32.100 C
VKPH:15.100 D
C150 Dalton
A
Kills:88
V. Kills:47 183%
Deaths:4
KDR:22
Accuracy:52.663% A
KPH:36.300 C-
VKPH:19.400 D
Dual-75 Duster
D-
Kills:55
V. Kills:3 N/A
Deaths:1
KDR:55
Accuracy:33.487% D--
KPH:45 D--
VKPH:2.500 D-
Kills:843 (0 + 843)
Deaths:43
KDR:19.605
VKDR:4.163
Vehicle Kills:179
Kill Difference:800
Playtime:16.120 hours
Usage:0%
Score:0.512m
Score/min:529
Piloting Accuracy:N/A%
Gunner Accuracy:33.487%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C++
Kills:438
V. Kills:40 N/A
Deaths:9
KDR:48.667
Accuracy:53.168% C++
KPH:72.200 C+
VKPH:6.600 D
L100 Python AP
C
Kills:348
V. Kills:198 175%
Deaths:23
KDR:15.130
Accuracy:56.730% C+
KPH:34.100 C-
VKPH:19.400 C
Skyguard
C+
Kills:265
V. Kills:188 140%
Deaths:28
KDR:9.464
Accuracy:29.765% C
KPH:14.600 C
VKPH:10.300 C+
L100 Python HEAT
C-
Kills:104
V. Kills:47 217%
Deaths:10
KDR:10.400
Accuracy:54.905% C++
KPH:27.700 D
VKPH:12.500 C-
C75 Viper
B++
Kills:56
V. Kills:22 243%
Deaths:5
KDR:11.200
Accuracy:47.101% B+
KPH:38.500 C+
VKPH:15.100 B++
Kills:1,211 (1,211 + 0)
Deaths:75
KDR:16.147
VKDR:6.600
Vehicle Kills:495
Kill Difference:1,136
Playtime:39.654 hours
Usage:1%
Score:0.902m
Score/min:379
Driving Accuracy:47.101%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
C++
Kills:1,090
V. Kills:664 164%
Deaths:69
KDR:15.797
Accuracy:51.181% B
KPH:36 C
VKPH:21.900 C++
P2-120 HESH
C+
Kills:741
V. Kills:150 491%
Deaths:34
KDR:21.794
Accuracy:46.243% C++
KPH:49.300 C--
VKPH:10 C+
E540 Halberd
B*
Kills:725
V. Kills:293 247%
Deaths:38
KDR:19.079
Accuracy:50.678% B*
KPH:34.200 C*
VKPH:13.800 C
P2-120 HEAT
B*
Kills:454
V. Kills:158 286%
Deaths:36
KDR:12.611
Accuracy:52.078% B*
KPH:38.500 C**
VKPH:13.400 C*
MR11 Gatekeeper
B++
Kills:251
V. Kills:155 161%
Deaths:28
KDR:8.964
Accuracy:49.240% B++
KPH:24.100 C
VKPH:14.900 C-
G30 Vulcan
C+
Kills:243
V. Kills:122 198%
Deaths:27
KDR:9
Accuracy:29.692% C
KPH:23.800 C+
VKPH:11.900 C--
P525 Marauder
C*
Kills:110
V. Kills:13 N/A
Deaths:9
KDR:12.222
Accuracy:26.577% B
KPH:47.500 D-
VKPH:5.600 C*
Kills:3,614 (2,285 + 1,329)
Deaths:241
KDR:14.996
VKDR:6.452
Vehicle Kills:1,555
Kill Difference:3,373
Playtime:101.226 hours
Usage:3%
Score:2.247m
Score/min:370
Driving Accuracy:52.078%
Gunner Accuracy:26.577%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
D--
Kills:345
V. Kills:208 165%
Deaths:46
KDR:7.500
Accuracy:43.735% D-
KPH:26.400 D*
VKPH:15.900 D--
P525 Marauder-H
C*
Kills:246
V. Kills:8 N/A
Deaths:17
KDR:14.471
Accuracy:40.589% C*
KPH:67.700 D--
VKPH:2.200 D**
E540 Halberd-H
C
Kills:94
V. Kills:43 214%
Deaths:4
KDR:23.500
Accuracy:57.228% C
KPH:29.600 D--
VKPH:13.500 D*
MR11 Gatekeeper-H
C
Kills:86
V. Kills:82 104%
Deaths:6
KDR:14.333
Accuracy:55.135% C+
KPH:28.800 D
VKPH:27.400 C
Kills:771 (0 + 771)
Deaths:73
KDR:10.562
VKDR:4.671
Vehicle Kills:341
Kill Difference:698
Playtime:22.871 hours
Usage:1%
Score:0.539m
Score/min:393
Driving Accuracy:N/A%
Gunner Accuracy:55.135%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
B*
Kills:159
V. Kills:54 289%
Deaths:13
KDR:12.231
Accuracy:48.972% B*
KPH:21.100 C
VKPH:7.200 C
G30 Walker
C
Kills:125
V. Kills:81 152%
Deaths:8
KDR:15.625
Accuracy:35.830% B+
KPH:16.200 C--
VKPH:10.500 C
M20 Basilisk
C++
Kills:124
V. Kills:34 354%
Deaths:10
KDR:12.400
Accuracy:43.455% C++
KPH:23 C
VKPH:6.300 D-
G30 Walker
C+
Kills:102
V. Kills:54 185%
Deaths:2
KDR:51
Accuracy:35.419% B
KPH:19.500 C+
VKPH:10.300 C+
M40 Fury
D-
Kills:88
V. Kills:17 N/A
Deaths:5
KDR:17.600
Accuracy:47.187% B*
KPH:39.500 D-
VKPH:7.600 D-
M12 Kobalt
D
Kills:86
V. Kills:2 N/A
Deaths:1
KDR:86
Accuracy:16.551% D
KPH:46.200 D-
VKPH:1.100 D*
M40 Fury
B**
Kills:85
V. Kills:14 N/A
Deaths:7
KDR:12.143
Accuracy:48.090% B**
KPH:40.400 D
VKPH:6.700 D
M12 Kobalt
C
Kills:83
V. Kills:5 N/A
Deaths:5
KDR:16.600
Accuracy:23.133% B*
KPH:51.800 D-
VKPH:3.100 C
M60-G Bulldog
D
Kills:77
V. Kills:14 N/A
Deaths:
KDR:
Accuracy:41.306% C++
KPH:27.700 D
VKPH:5 D
Kills:929 (0 + 929)
Deaths:51
KDR:18.216
VKDR:5.392
Vehicle Kills:275
Kill Difference:878
Playtime:36.437 hours
Usage:1%
Score:0.625m
Score/min:286
Driving Accuracy:N/A%
Gunner Accuracy:41.306%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
D**
Kills:137
V. Kills:2 N/A
Deaths:128
KDR:1.070
Accuracy:43.498% C+
KPH:4.800 D**
VKPH:0.100 D**
Kills:137 (137 + 0)
Deaths:128
KDR:1.070
VKDR:0.016
Vehicle Kills:2
Kill Difference:9
Playtime:28.620 hours
Usage:1%
Score:0.036m
Score/min:21
Driving Accuracy:43.498%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
SABR-13 2,2232,1989502.314C*0.2027.928%C+25.023%C--20.6D--N/A90106.9h12.2C--43.7C
Claymore 2,0782,0776034.617M++32.1041.797%B*N/A301A**N/A11726.9h1.2C+2.8B++
NS Baron G5 1,6271,6091,0481.535B+0.9846.736%C+12.927%C--19.9D--N/A7281h5.7D*12.1C+
SMG-46 Armistice 1,4181,4027331.913B+0.6022.668%D*14.337%D19.9D-N/A9170.4h16.7D*73.9D-
TORQ-9 1,3681,3556512.081C*0.4322.309%D--18.376%D*19.4D--N/A12369.8h15.2D68.1D
TAS-16 Blackjack 1,3451,3359501.405C+1.1154.292%D-10.562%D--16.8D*N/A5979.6h3.2F5.8D
M6 Onslaught 1,3381,3293004.43B++1.9216.368%D20.241%C38.2CN/A17534.8h19.2C-117.2C
RAMS .50M 1,3051,30510013.05A**10.5451.782%A+87.203%B**33.5CN/A19839h1.8B+3.5B++
M6 Onslaught 1,3051,2983004.327B++1.8116.657%D19.877%C--37.3CN/A16234.8h19.7D118.2C
T32 Bull 1,3061,2934782.705B+0.1923.109%D22.351%D34.1DN/A14037.9h12.9D56C-
Cycler TRV 1,2951,2845632.281C**0.2325.251%C16.822%D-29.7DN/A17243.3h12.4C+49.3C+
AS16 NightHawk 1,2981,2848911.441C1.0743.445%C+14.564%C+25.9DN/A12449.5h4.7C10.9C+
MRC3 Mercy 1,3091,2803243.951C**1.4416.532%D19.453%D31.6C-N/A11440.5h19.1C115.5C
M2 Mutilator 1,2841,2763313.855B+1.3415.565%C18.339%C32.3C+N/A14139.5h16.4C+105.5C++
HC1 Cougar 1,2881,2765762.215B+0.3023.536%D24.451%C+19DN/A7567h13.1D55.5C-
T5 AMC 1,2831,2637771.625B+0.8922.451%D21.061%C+19.5DN/A7364.7h16D--71.2D
M2 Mutilator 1,2721,2573423.675B+1.1615.022%C-17.502%C-30.8C+N/A14140.8h16.7C+111.2C+
MRC3 Mercy 1,2781,2563144C**1.4916.169%D21.417%C31.9C-N/A11739.4h19C117.2C
PDW-16 Hailstorm 1,2631,2505952.101B+0.4122.286%D-17.12%C20.9DN/A8059.9h16.4D73.8D
NS-7 PDW 1,2701,2464952.517B++0.0022.105%D*20.145%C+22.2DN/A8056.2h15.4D69.8D
LC2 Lynx 1,2561,2425682.187B+0.3324.65%C19.002%D23.7DN/A9352.3h16.9D--68.5C-
TSAR-42 1,2441,2403133.962C++1.4541.959%C+67.742%C--20.7D*N/A8559.8h2.3C--5.4C+
SOAS-20 1,2471,2394952.503B+0.0128.592%C18.806%D27.1DN/A10545.8h12.4C+43.4C
T16 Rhino 1,2611,2087191.68C+0.8322.809%C26.904%C++25.4D1.1B9847.6h16.4D**71.7D
TRAC-5 1,2051,1973943.038A*0.5326.464%B22.306%C*31.9C+N/A18437.5h12.3C*46.5C**
NS-15M1 1,2281,1876261.896C+0.6222.927%D25.105%C23.6D--N/A8350.3h16.5F--72.1D*
TMG-50 1,2161,1836781.745C+0.7721.091%D23.246%D23.8D-N/A8749.8h14.5D-68.9D-
NS-11A 1,1841,1784742.485B+0.0323.875%D19.355%D22.5D-N/A13052.4h12.5C+52.2C+
TRS-12 Uppercut 1,1761,1658461.377C+1.1460.355%C+11.76%D22.8D--N/A7351.2h3.1D*5.2C
FA1 Barrage 1,1731,1645871.983B0.5341.24%C9.536%D*23.6DN/A13349.3h4.8C+11.6C+
TRAC-5 S 1,1871,1634472.602A0.0924.501%C+18.057%C++22.6CN/A8751.5h14.6D-59.4C
Sticky Grenade 1,1591,15711157N/A1,154.4959.282%B++N/A1446.3B*2.5D*48160.8h1.4B++2.4B+
MKV Suppressed 1,1721,1554702.457B*0.0622.02%D*19.221%C19.8D-N/A9558.3h15.7D71.5D--
M77-B 1,1611,1559512.158S9.6549.008%A83.377%B++27.5C--N/A11442h1.7B**3.5B**
T9 CARV 1,1641,1534062.84B+0.3321.145%C20.121%D-36.1CN/A22131.9h12.2C+57.8C+
T1 Cycler 1,1641,1534402.62B+0.1123.735%C19.948%D28.7CN/A21740.2h13.8C58.1C+
P2-120 AP 1,7541,0906915.797B+13.2851.181%B2.294%C+36C21.9C++49830.3h7.1C13.8C+
MG-S1 Jackal 9639487321.295C1.2224.34%D--18.038%D16D--N/A4259.1h15D**61.8D--
Tank Mine 1,3849265716.246S13.7320.682%D*N/A205.8A101.8B**22634.5h1.3B**6.2C--
M3 Pounder HEG 1,0638652833.057B0.5443.14%C3.121%C+23.9C+5.5B+19436.2h17.2C+39.9C+
C-4 1,2568532912.931B+0.4223.832%DN/A104C+49.1B**17078.2h1.5D6.3C-
LC3 Jaguar 8658505471.554C+0.9623.957%D17.412%D-21.4DN/A10939.7h14.5C60.7C
M3 Pounder HEG 1,0108332822.954B0.4443.016%C+3.721%B+23.1C+4.9B+18936h18.5C43C+
TRAP-M1 8238192493.289A++0.7831.078%C+22.466%D22.8D--N/A9236h9.8C31.6C+
P2-120 HESH 8917413421.794C++19.2846.243%C++N/A49.4C--10C+26615h4.7C+10.1C++
E540 Halberd 1,0187253819.079B**16.5750.678%B*4.138%B++34.2C*13.8C31121.2h5.3C++10.5B+
TAR 6986893711.857C++0.6625.095%C17.562%D-25DN/A14527.6h14.3D--56.9C-
MR1 Fracture 9656612952.241A*0.2742.55%C++4.539%B+13.3B+6.1C*13949.7h34.7B++81.5B+
Shuriken 6416333042.082C++0.4324.158%D**15.008%D-27.9D--N/A8822.7h15.1D*62.6F
NS-30 Vandal 6206111823.357C++0.8434.594%C24.55%C--26.2D-N/A12123.3h5.9D16.9C
T1A Unity 5905833361.735C+0.7822.682%D*18.868%D--22.3D*N/A9026.2h14.9F65.5F
MR1 Fracture 8645812971.956A0.5641.135%C++4.131%C++11.7C++5.7C+12149.8h39.7B96.6B
TS2 Inquisitor 5915784251.36C+1.1526.051%D14.36%D*18D--N/A7932.1h13.8D*52.8D-
MG-HBR1 Dragoon 5705492342.346B+0.1739.467%B+22.769%D--23.7DN/A6723.2h9.3D*23.6C-
L105 Zephyr 6015451928.684B*26.1746.707%C++N/A71.7B7.4C--4417.6h3.6A7.8B*
NS-10 Burster 9295262552.063B+0.4535.208%B+4.373%C+7.1B+5.4B**14774h153.9C++437.3B+
NS-44 Commissioner 5245203861.347C++1.1735.286%D17.115%D--19.5D-N/A9826.6h4.4D-12.4C-
NS-10 Burster 9495182532.047B++0.4734.871%B+4.826%C7B+5.8A16273.8h157.2C+450.9B
Hunter QCX 5665172931.765A0.7548.497%C*32.302%B++9.5DN/A4754.3h6.5C++13.3C*
NS-11P 5195102711.882C++0.6324.378%D24.118%C23.6D-N/A8921.6h15.2D*62.2D
AMR-66 5095022382.109B+0.4031.477%C++25.896%C+18.2DN/A9427.6h9.1C28.8C+
TX1 Repeater 4934883661.333B+1.1825.681%C+19.672%C-24.4C--N/A12520h11.8C*45.9C*
P2-120 HEAT 6124543612.611B+10.1052.078%B*2.423%C38.5C**13.4C*52711.8h7.4C+14.2C**
MG-A1 Arbalest 4624483381.325C+1.1927.432%C+22.768%D-22.4D-N/A6220h16.6D60.5C
L100 Python HESH 478438948.667A*46.1553.168%C++3.425%A*71.8C+6.6D3976.1h2.6B+5B+
T7 Mini-Chaingun 4424332271.907B+0.6117.221%C-13.857%C31.8DN/A23113.6h14.1C+82C+
NSX Tanto 4043982351.694C++0.8223.739%D*21.859%D-17.6D--N/A4422.6h19.4F-81.7D**
NS-11C 4003932181.803C*0.7123.215%D17.812%D18.9DN/A9120.8h15.9D-68.4D
MANA Anti-Personnel Turret 3933871183.28N/A0.7724.74%UN/A3870U60U13043600.1h18.7T*75.7T*
M60-A Bulldog 3963641036.4C+33.8956.365%B+1.099%D-40C3.5C5759.1h3.9B**6.9B*
L100 Python AP 5463482315.13B+12.6256.73%C+2.299%C++34.1C-19.4C40410.2h5.9C10.3C+
KSR-35 349347734.753B+2.2437.194%C+34.87%B25.1D--N/A9113.8h5.2D*13.9C--
G20 Vulcan-H 553345467.5C++4.9943.735%D-5.217%A++26.3D*15.9D--40313.1h96.9C+221.5C
M14 Banshee 391345744.662C2.1527.331%D-N/A15.3D*2D-11522.5h31.1D-113.7D-
Spear Anti-Vehicle Phalanx Turret 449318745.429M**42.9253.408%B+1.887%D--63.6B+26.2C+7005h5.7B*10.7B*
M60-A Bulldog 349317745.286C++42.7753.756%C**N/A32.7C3.3C-4579.7h4.4B**8.1B++
NS-20 Gorgon 3533151562.019C*0.4930.97%C**19.365%C19.6C2.4B**8016.1h61.9C199.8C
MG-H1 Watchman 3243131472.129C+0.3819.734%D*22.045%D--33.7D-1.2C+1179.3h15.7D79.6D-
NS-20 Gorgon 3453111561.994C*0.5231.283%C*16.72%D19.3C2.1B*7916.1h62.3C+199.2C+
TX2 Emperor 2882792451.139C+1.3726.41%D16.488%D-18.9D-N/A7114.8h11D--41.6D
Frag Grenade 2862751275N/A272.4958.993%A+N/A916.7B**36.7A**47010.3h2.6B*4.4B*
Chainblade 2912659,9240.027C+2.4940.696%B++N/A0.3DN/A21023.3h2.6C+6.3B+
Skyguard 453265289.464A+6.9529.765%CN/A14.6C10.3C+28518.2h131.7C442.6C
M1 Heavy Cycler 271265683.897B**1.3814.676%D-18.868%C-31.5DN/A1128.4h18.2D124.3C-
M1 Heavy Cycler 270264683.882B**1.3714.997%C22.727%B++31.4C**N/A1708.4h18.5C123C+
NS-AM7 Archer 3892613260.801B+1.7167.778%A14.559%C--5.9C-2.9C++5144.5h23.4D34.5C
MSW-R 2602571062.425C+0.0921.677%D-19.455%D*35.7DN/A5247.2h11.8C54.3C
T2 Striker 4912542471.028C**1.4855.916%BN/A11.9C11.1C+31121.4h50.4D--90.1C--
MR11 Gatekeeper 406251288.964C+6.4549.24%B++1.992%C++24.1C14.9C-25510.4h58.1D118C+
P525 Marauder-H 2542461714.471C11.9640.589%C*N/A68.3D--2.2D**2993.6h5.9B+14.6B+
The Slasher 2462453,0070.081B++2.4326.269%D11.02%C++1CN/A2252.7h2.3C8.8C+
NSX Tengu 2492442301.061D1.4532.257%D*18.853%D14.3D*N/A4017.1h19.3F-59.8F
NSX Tomoe 2462441102.218C+0.2927.923%D29.918%D*23.7D--N/A9110.3h16.1D--57.7D-
G30 Vulcan 365243279C*6.4929.692%C2.469%D23.8C+12C--24510.2h83.6C*281.4C*
T1S Cycler 2442431461.664C*0.8524.075%C--22.222%C20.3D-N/A13912h15.1D*62.7D
MANA Anti-Vehicle Turret 392236703.371B+0.8656.939%C+3.39%C42.1C++27.9C7125.6h7.8C*13.6B
NSX Yumi 2342291411.624C+0.8927.608%C21.397%D15.4D*N/A4114.9h18.6F**67.5F
SR-7 229229346.735B++4.2243.983%C+86.026%B*23.4D--N/A629.8h1.8B+4.1B+
NS-03 Thumper 2332242800.8C1.7131.463%D3.125%A23.3D-N/A699.6h11.3F35.9D--
NSX Daimyo 220219287.821B**5.3149.1%B*94.521%C++30.8D--N/A877.1h2.7D5.6C+
Xiphos Anti-Personnel Phalanx Tower 2192161216A213.4953.971%A*N/A540B**7.5C-15480.4h9.4B+17.4B+
NS Annihilator 3772121002.12M**0.3982.491%B+N/A15.1B+11.8B++26414h10.5C++12.7C*
NS-61 Emissary 2132081141.825B*0.6925.803%D21.154%B21DN/A689.9h16C62C
NS-357 Underboss 2082061411.461C++1.0533.733%D-15.534%D--21.5D--N/A1029.6h5.2F15.4D*
NS-44L Blackhand 194194424.619A++2.1145.82%C*73.711%A**20.4DN/A669.5h3.6C**7.8B
T1B Cycler 198194892.18C+0.3326.9%C-26.289%D21.3D*N/A779.1h14.8D**55.1D-
NSX Naginata 1851821151.583C0.9315.907%F-28.571%C23.9D--N/A887.6h15.1D**94.6F-
NS-45 Pilot 1631611111.45C+1.0629.158%D24.224%D18.3D*N/A488.8h8.2D*28.3D-
NS-15M2 163161941.713C0.8024.516%D27.329%C19.9D*N/A1288.1h14.2D*58.1D
M20 Basilisk 2131591312.231A+9.7248.972%B*5.031%C21.2C7.2C2967.5h70.2B+143.4B++
AP30 Shredder 228155198.158C5.6525.457%D--3.226%B**32.3C15.2D5164.8h61.3B+240.9C++
ML-7 2441551021.52B+0.9955.864%C--N/A25.8C14.8C+7706h6.2C++11.2C+
Ripper 1541524,4070.034C2.4818.84%D14.474%C0.4C-N/A1404.9h2D**10.5C-
NS Decimator 2371481371.08C1.4357.543%DN/A18.5D*11.1D-4128h7.1D**12.3F-
S12 Renegade 1391371281.07D1.4443.498%C+11.679%A++4.8D**N/A2128.6h3.5C8.1C+
T4 AMP 133133961.385C*1.1321.94%D*19.549%C16D--N/A778.3h14.5C66.3D
Havoc 1311291011.277C+1.2451.517%D19.38%B++28.7D--N/A944.5h5.8T11.2F--
M20 Basilisk 182128342.667A*40.1547.48%C-6.25%B*37.6C-15.9D1963.4h80.6B+169.8B
TRAC-5 Burst 128126771.636C0.8828.28%C+21.429%D17.5D*N/A727.2h16.2F--57.2D*
G30 Walker 206125815.625A+13.1135.83%B+5.6%B+16.2C--10.5C2607.7h176.3B+492B+
MAX Punch 1341242,0120.062C--2.4557.611%B*N/A0.4DN/A2298.1h2.4C+4.2B
M20 Basilisk 1581241012.4A++9.8943.455%C++9.677%A+23C6.3D-3235.4h57.1B**131.4B**
NS-R3 Swarm 239123891.382B**1.1361.772%C--N/A8.3C+7.8B+9814.9h27.1C+43.9C
Anti-Vehicle Grenade 1571181118N/A115.4954.158%C*N/A393.3C+130C*43830.3h4.6B8.6B+
MG-C1 Kindred 118117951.232C1.2824.5%D-18.803%D-13D--N/A719h15.3F62.3D**
Rocklet Rifle 2041131101.027C++1.4952.596%C+N/A22.6D18.2D3545h40.9D77.7C
P525 Marauder 123110912.222C-9.7126.577%BN/A47.8D-5.7C**1812.3h13.3T*49.9D*
Auraxium Chainblade 1141095,6710.019C2.4916.095%D*5.505%C+0.2CN/A1501.6h2.6D16.3C--
L100 Python HEAT 1511041010.4C**7.8954.905%C++N/A27.4D12.4C-4653.8h6.9D--12.6C-
ASP-30 Grounder 198102761.342C**1.1765.511%C++N/A11.2C-10.5C4969.1h10.2D--15.5D
M60-A Bulldog 118102119.273C6.7637.245%C1.961%B**28.3D4.4D--2643.6h4.8B+13C*
G30 Walker 156102251S48.4935.419%B5.882%B+19.6C+10.4C+2545.2h157.6B+444.9B+
Orbital Strike Uplink 14498198N/A95.49966.667%UN/A980U460U52770.1h1.5T*0.2T*
A30 Walker 19295195C2.4925.949%D-N/A6.1D--6.3D22615.5h239.2D**922D**
E540 Halberd-H 13794423.5B*20.9957.228%C4.255%A*29.4D--13.4D*4993.2h5.1C++9C++
HSR-1 9291382.395C+0.1233.426%D27.473%C17.5D*N/A765.2h6.6D*19.8D-
Hellfire Rocket Pods 11091245.5M**42.9946.464%DN/A91C19C++20031h26.2C+56.4C
C150 Dalton 13588422B**19.4952.663%A3.409%S36.7C-19.6D9472.4h4C+7.7B+
M40 Fury 10588517.6B++15.0947.187%B*2.273%B*40D-7.7D3352.2h13.5C+28.7B+
M12 Kobalt 8886186A*83.4916.551%D10.465%F-45.3D-1.1D*2651.9h16.1C*97.4C+
Tomcat A2AM Pods 1838699.556C+7.0475.978%C-N/A41D46.2C+10432.1h7.9C**10.4C*
MR11 Gatekeeper-H 16886614.333B*11.8255.135%C+N/A28.7D27.3C3513h49.8C++90.2C++
M40 Fury 9985712.143C++9.6348.09%B**2.353%B**40.5C--6.7D4302.1h14.5C30.2C**
M12 Kobalt 8684184B*81.4924.291%B22.619%B*60D*1.4D*1821.4h21.3D--87.7C
M12 Kobalt 8883516.6C14.0923.133%B*13.253%D**51.9D-3.1C2431.6h27F**116.5C--
TS4 Haymaker 8179641.234C+1.2848.384%C**20.253%A+18D--N/A1094.4h6.8F**14.1D--
M60-G Bulldog 9177177S74.4941.306%C++N/A27.5D5D2092.8h5.6B+13.5B+
Hoplon Anti-Aircraft Phalanx Tower 13875175B*72.4939.205%B**N/A750S630S62570.1h3.7B++9.4B+
NS-TMC-01 "His Regards" 76754,0940.018C2.4915.739%D-4%C-0.2DN/A1320.2h1.7B+11C++
NSX Amaterasu 77713,5690.02D2.498.568%D*9.859%D0.3DN/A1203h3.6C+42.1D-
M9 SKEP Launcher 12368481.417B+1.1075.445%B*N/A15.1C12.2C+3834.5h9.4C-12.4C
NSX Masamune 11363690.913C+1.6064.127%B+N/A17D*13.5C+1773.7h24.3F-37.9F
Aspis Anti-Aircraft Phalanx Turret 11261415.25M+12.7436.023%B*N/A13.9C+11.6C5144.4h127.5B+353.9B++
M18 Rotary 10961351.743C0.7734.364%C++N/A4.7D--3.7D--22912.9h176.7D-514.1D
Hyena Missile Launcher 9461125.083C*2.5737.455%C**N/A8.6D--4.6D--737.1h42.8D--114.3D
C75 Viper 7856511.2B+8.6947.101%B+N/A37.3C+14.7B+10741.5h14.1C+29.9C+
G40-F Ranger 995669.333C--6.8237.375%C+N/A17.5F-13.4F1973.2h106.8T285.9D**
Dual-75 Duster 5855155A+52.4933.487%D--N/A45.8D--2.5D-3041.2h4B**11.8B+
T9 CARV-S 5554401.35C1.1619.588%D--31.482%C**23.5D--N/A3972.3h16D**81.8D*
Coyote Missiles 12054153.6C-1.0950.207%D--N/A25.7D31.4C++7332.1h60.8F-121.1F-

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,1551,799,082104.2h
Spawn Beacon112,8661.5h
Anti-Vehicle MANA Turret45181.5h
Hardlight Canopy0590.1h
Turret AI Module34141.6h
Repair Module25772h
Skywall Shield Emitter11050.5h
Structure Shield Module33311.2h
Rampart Wall12652.4h
Sunderer Garage0930.9h
Reinforcements Module01510.5h
Nanite Revive Grenade07,8612.2h
Nanite Healing Grenade02270.1h
Blast Wall1810.6h
Cortium Silo13051.3h
Motion Spotter2615,97410h
Restoration Kit992,0271.6h
Welding Device220,8461.6h
Spear Anti-Vehicle Tower01651h
Hoplon Anti-Aircraft Phalanx Tower12621.2h
Xiphos Anti-Personnel Tower02001.1h
Spitfire Auto-Turret599,0919h
Recon Detection Device649,64216.8h
Shield Recharging Field24654,61918.1h
Medical Applicator2,1791,348,572101.7h
Medical Kit862,3262h
Ammunition Package5525,7688.6h
Anti-Infantry MANA Turret118332h
Solid Wall0620.5h
Elysium Spawn Tube02290.8h
Vehicle Gate11691.5h
Vehicle Ammo Dispenser31490.6h
Pillbox22101.7h
Lumifiber Rampart Wall0520.5h
WLT-Howler Mining Laser310,6872.8h
Infantry Tower21071.1h
Nano-Repair Grenade09780.3h
Flail Targeting Dart12051.5h
Pain Spire01400.6h
Hardlight Barrier411,1221.4h
Router2830.1h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 1.68s
Server spent 5.19s on queries, 3.51s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.