Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 15 (18,420)players online:
Dudisfludis (18)  KylerHex (7)  HEKOMIn (7)  TheBasementIntern (7)  SweeetGaming (6)  dim_giant (5) 50
stats.dasanfall.com
Maj. General Dreadnaught DarkMountain[COBR] DarkMountain
NC BR 83

KDR: 3.59

Score: 76.8m

Last Seen: Jan 14th, 2019 12:56 AM
- OFFLINE - 4.3 hour(s)

Prestige 1, Battle Rank 83 - New Conglomerate on Emerald - Outfit Leader of Comando Brasil[COBR] Comando Brasil
NC outfit on Emerald

Members: 74
Level Progress (to 84): 55%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS The Moonshot Frag Grenade EM4 Longshot L100 Python HESH SAS-R NC6A GODSAW Sticky Grenade Titan-150 AP
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:DarkMountain



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,279,773 MLG Score: 1023
Fun Score: N/A
Cheeseburgers Flipped: 2339TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
18.761%21.642%4064997345,5963.055620.532

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.181%-0.448C--0.155C++-0.973D--HEAD ++ (~12.26)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
62.50.165C++11.70.179C++50.8

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.095%2.679%8358101410,005147129986.79688334%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.998%-0.564D0.036C+0.193

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
18.80.517B+6.60.477B+12.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
21.308%8.55%1551210101,9659455972.07717329%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.854%-1.377D**1.068B**0.441

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
700.407B14.90.62B+55.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.157%78.018%1557101517,9652397577.49478

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.656%0.018C+0.713B++-0.92

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.10.376C**2.20.319C*4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.661%13.28%155510172,771153371.80639

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.836%-0.144C-0.244C-0.362

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.90.327C**3.50.274C*5.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Comando Brasil[COBR] Comando Brasil
NC outfit on Emerald

Members: 74
76.8m300.5%318 (19.1k)286 (17.2k)3.58786119,91033,4214.1817483 (83)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1022631918.048%22.444%40508:0055

16% Combat Medic23% Engineer22% Heavy Assault25% Infiltrator8% Light Assault7% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 15th, 2012 4:41 PMMay 17th, 2014 5:22 PMJan 13th, 2019 11:04 PM (2d) (PST)Jan 13th, 2019 10:00 PM (2d) (PST)Jan 13th, 2019 8:56 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5791244550.4470.1250.1001.4890.0481023

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
34,7507,43627,314277689317,175

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4468.8h/186.2d 19,848 26,912 39,192 399.1k 6,686 20,543 12,902 155.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
D
Kills:2,256
Deaths:667
KDR:3.382
Accuracy:18.010% F
HSR:21.365% D
GD-22S
C
Kills:2,151
Deaths:1,376
KDR:1.563
Accuracy:16.361% D*
HSR:21.292% C
EM6
C+
Kills:1,844
Deaths:685
KDR:2.692
Accuracy:14.940% D*
HSR:22.234% C+
LA1 Anchor
C
Kills:1,388
Deaths:530
KDR:2.619
Accuracy:15.964% F
HSR:23.127% C
NC6 Gauss SAW
C*
Kills:1,271
Deaths:531
KDR:2.394
Accuracy:15.309% D-
HSR:24.626% C*
NS-15M1
C
Kills:1,168
Deaths:510
KDR:2.290
Accuracy:19.087% D
HSR:20.291% C
EM1
C-
Kills:1,161
Deaths:396
KDR:2.932
Accuracy:16.380% D--
HSR:18.605% C-
NC05 Jackhammer
B
Kills:1,159
Deaths:607
KDR:1.909
Accuracy:37.456% D
HSR:16.221% B
NC6S Gauss SAW S
C+
Kills:1,158
Deaths:259
KDR:4.471
Accuracy:18.099% D--
HSR:23.489% C+
NS-15M AE
D
Kills:1,151
Deaths:305
KDR:3.774
Accuracy:17.820% D**
HSR:21.286% D
MGR-L1 Promise
C-
Kills:918
Deaths:221
KDR:4.154
Accuracy:20.074% D
HSR:21.460% C-
NS-15M2
D
Kills:356
Deaths:105
KDR:3.390
Accuracy:19.290% D-
HSR:19.101% D
NSX Naginata
C+
Kills:181
Deaths:75
KDR:2.413
Accuracy:17.185% D-
HSR:27.072% C+
NC05 Jackhammer AE
D
Kills:157
Deaths:78
KDR:2.013
Accuracy:37.119% D*
HSR:12.102% D
Kills:16,319
Deaths (as Heavy Assault):6,345
Deaths (to Heavy Assaults):8,600
KDR:2.57195
Kill Difference:9,974
Playtime:962.093 hours
Usage:22%
Score:15.582m
Score/min:270
Accuracy (listed only):20.221%
HSR (listed only):20.876%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Gauss Compact S
B+
Kills:1,637
Deaths:547
KDR:2.993
Accuracy:25.893% B+
HSR:5.437% F--
AC-X11
B+
Kills:1,325
Deaths:480
KDR:2.760
Accuracy:19.610% D--
HSR:24.076% B+
NS-11C
C+
Kills:1,217
Deaths:470
KDR:2.589
Accuracy:18.386% D--
HSR:17.831% C+
GD-7F
C
Kills:1,198
Deaths:542
KDR:2.210
Accuracy:19.002% D--
HSR:18.114% C
AF-57 Piston
C*
Kills:1,163
Deaths:639
KDR:1.820
Accuracy:33.649% D
HSR:14.531% C*
LA39 Bruiser
C
Kills:1,162
Deaths:593
KDR:1.960
Accuracy:53.158% D
HSR:12.392% C
AF-19 Mercenary
C*
Kills:1,156
Deaths:302
KDR:3.828
Accuracy:18.147% D
HSR:22.232% C*
Razor GD-23
B++
Kills:966
Deaths:341
KDR:2.833
Accuracy:21.110% D
HSR:23.603% B++
MGR-M1 Bishop
B**
Kills:671
Deaths:66
KDR:10.167
Accuracy:30.425% C-
HSR:38.897% B**
NS Baron G5
B
Kills:574
Deaths:273
KDR:2.103
Accuracy:39.234% C-
HSR:16.028% B
AF-4A Bandit
C+
Kills:564
Deaths:212
KDR:2.660
Accuracy:19.137% D*
HSR:22.695% C+
19A Fortuna
C+
Kills:385
Deaths:187
KDR:2.059
Accuracy:19.502% F-
HSR:20.260% C+
Warden
B**
Kills:327
Deaths:74
KDR:4.419
Accuracy:25.490% C
HSR:31.804% B**
NSX Tanto
C+
Kills:228
Deaths:101
KDR:2.257
Accuracy:21.836% D-
HSR:23.684% C+
GD-66 Claw
D--
Kills:165
Deaths:80
KDR:2.063
Accuracy:47.588% D--
HSR:6.667% D**
Mauler S6
C**
Kills:150
Deaths:106
KDR:1.415
Accuracy:38.138% C+
HSR:16.667% C**
NC12 Sweeper
C**
Kills:131
Deaths:52
KDR:2.519
Accuracy:43.669% C++
HSR:14.504% C**
NS Baron G5AE
D
Kills:116
Deaths:76
KDR:1.526
Accuracy:35.921% D--
HSR:12.069% D
Kills:13,135
Deaths (as Engineer):5,141
Deaths (to Engineers):6,721
KDR:2.55495
Kill Difference:7,994
Playtime:1,044.581 hours
Usage:23%
Score:21.810m
Score/min:348
Accuracy (listed only):29.439%
HSR (listed only):18.972%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Blitz GD-10
C
Kills:1,710
Deaths:1,031
KDR:1.659
Accuracy:19.010% D--
HSR:14.971% C
Gauss Compact S
B+
Kills:1,637
Deaths:547
KDR:2.993
Accuracy:25.893% B+
HSR:5.437% F--
AC-X11
B+
Kills:1,325
Deaths:480
KDR:2.760
Accuracy:19.610% D--
HSR:24.076% B+
Tempest
C
Kills:1,299
Deaths:451
KDR:2.880
Accuracy:17.323% F--
HSR:18.091% C
NS-11C
C+
Kills:1,217
Deaths:470
KDR:2.589
Accuracy:18.386% D--
HSR:17.831% C+
GD-7F
C
Kills:1,198
Deaths:542
KDR:2.210
Accuracy:19.002% D--
HSR:18.114% C
AF-57 Piston
C*
Kills:1,163
Deaths:639
KDR:1.820
Accuracy:33.649% D
HSR:14.531% C*
LA39 Bruiser
C
Kills:1,162
Deaths:593
KDR:1.960
Accuracy:53.158% D
HSR:12.392% C
AF-4 Cyclone
C+
Kills:1,158
Deaths:624
KDR:1.856
Accuracy:17.612% D**
HSR:18.048% C+
NS-7 PDW
C+
Kills:1,157
Deaths:569
KDR:2.033
Accuracy:19.487% D--
HSR:17.805% C+
AF-19 Mercenary
C*
Kills:1,156
Deaths:302
KDR:3.828
Accuracy:18.147% D
HSR:22.232% C*
MKV Suppressed
C+
Kills:1,154
Deaths:317
KDR:3.640
Accuracy:19.738% D*
HSR:18.631% C+
Razor GD-23
B++
Kills:966
Deaths:341
KDR:2.833
Accuracy:21.110% D
HSR:23.603% B++
NS Baron G5
B
Kills:574
Deaths:273
KDR:2.103
Accuracy:39.234% C-
HSR:16.028% B
AF-4A Bandit
C+
Kills:564
Deaths:212
KDR:2.660
Accuracy:19.137% D*
HSR:22.695% C+
19A Fortuna
C+
Kills:385
Deaths:187
KDR:2.059
Accuracy:19.502% F-
HSR:20.260% C+
MGR-S1 Gladius
D
Kills:351
Deaths:128
KDR:2.742
Accuracy:21.824% D-
HSR:16.524% D
AF-4AE Cyclone
D
Kills:235
Deaths:95
KDR:2.474
Accuracy:19.478% F-
HSR:19.149% D
NSX Tanto
C+
Kills:228
Deaths:101
KDR:2.257
Accuracy:21.836% D-
HSR:23.684% C+
NSX Tengu
D
Kills:202
Deaths:89
KDR:2.270
Accuracy:32.390% D
HSR:16.832% D
GD-66 Claw
D--
Kills:165
Deaths:80
KDR:2.063
Accuracy:47.588% D--
HSR:6.667% D**
Mauler S6
C**
Kills:150
Deaths:106
KDR:1.415
Accuracy:38.138% C+
HSR:16.667% C**
NC12 Sweeper
C**
Kills:131
Deaths:52
KDR:2.519
Accuracy:43.669% C++
HSR:14.504% C**
NS Baron G5AE
D
Kills:116
Deaths:76
KDR:1.526
Accuracy:35.921% D--
HSR:12.069% D
Kills:19,403
Deaths (as Light Assault):8,305
Deaths (to Light Assaults):6,722
KDR:2.3363
Kill Difference:11,098
Playtime:339.730 hours
Usage:8%
Score:4.513m
Score/min:221
Accuracy (listed only):26.702%
HSR (listed only):17.118%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
The Moonshot
C**
Kills:8,019
Deaths:322
KDR:24.904
Accuracy:35.681% D*
HSR:81.544% C**
EM4 Longshot
C+
Kills:2,656
Deaths:357
KDR:7.440
Accuracy:36.816% C
HSR:78.313% C+
SAS-R
C+
Kills:2,278
Deaths:282
KDR:8.078
Accuracy:32.707% D--
HSR:67.647% C+
Blitz GD-10
C
Kills:1,710
Deaths:1,031
KDR:1.659
Accuracy:19.010% D--
HSR:14.971% C
AF-8 RailJack
C+
Kills:1,550
Deaths:83
KDR:18.675
Accuracy:35.512% C+
HSR:75.161% C+
Tempest
C
Kills:1,299
Deaths:451
KDR:2.880
Accuracy:17.323% F--
HSR:18.091% C
LA80
C++
Kills:1,169
Deaths:65
KDR:17.985
Accuracy:34.668% D-
HSR:78.443% C++
AF-6 Shadow
B*
Kills:1,164
Deaths:169
KDR:6.888
Accuracy:27.124% D*
HSR:33.677% B*
NS-30 Vandal
C++
Kills:1,161
Deaths:202
KDR:5.748
Accuracy:24.652% D*
HSR:26.960% C++
NC14 Bolt Driver
C+
Kills:1,160
Deaths:367
KDR:3.161
Accuracy:34.022% C+
HSR:73.621% C+
AF-4 Cyclone
C+
Kills:1,158
Deaths:624
KDR:1.856
Accuracy:17.612% D**
HSR:18.048% C+
NSX Tomoe
D
Kills:1,157
Deaths:366
KDR:3.161
Accuracy:22.547% D**
HSR:29.905% D
NS-7 PDW
C+
Kills:1,157
Deaths:569
KDR:2.033
Accuracy:19.487% D--
HSR:17.805% C+
MKV Suppressed
C+
Kills:1,154
Deaths:317
KDR:3.640
Accuracy:19.738% D*
HSR:18.631% C+
EM4-AE Longshot
C++
Kills:1,133
Deaths:53
KDR:21.377
Accuracy:35.086% D--
HSR:81.200% C++
AF-18 Stalker
B+
Kills:745
Deaths:214
KDR:3.481
Accuracy:23.009% D-
HSR:22.953% B+
LA3 Desperado
C+
Kills:741
Deaths:370
KDR:2.003
Accuracy:23.045% D-
HSR:18.489% C+
NS-357 Underboss
C-
Kills:626
Deaths:502
KDR:1.247
Accuracy:24.716% D**
HSR:17.252% C-
NS-44 Commissioner
D
Kills:533
Deaths:382
KDR:1.395
Accuracy:26.110% D*
HSR:17.261% D
NS-44L Blackhand
B**
Kills:410
Deaths:53
KDR:7.736
Accuracy:36.279% D
HSR:56.585% B**
MGR-S1 Gladius
D
Kills:351
Deaths:128
KDR:2.742
Accuracy:21.824% D-
HSR:16.524% D
NC4 Mag-Shot
C--
Kills:258
Deaths:239
KDR:1.080
Accuracy:16.053% F
HSR:15.892% C--
NS-AM7 Archer
A
Kills:236
Deaths:103
KDR:2.291
Accuracy:55.153% C-
HSR:28.814% A
AF-4AE Cyclone
D
Kills:235
Deaths:95
KDR:2.474
Accuracy:19.478% F-
HSR:19.149% D
NSX Tengu
D
Kills:202
Deaths:89
KDR:2.270
Accuracy:32.390% D
HSR:16.832% D
NS-61 Emissary
C
Kills:176
Deaths:73
KDR:2.411
Accuracy:20.762% D*
HSR:14.773% C
NC08 Mag-Scatter
D
Kills:97
Deaths:88
KDR:1.102
Accuracy:37.148% D**
HSR:12.371% D
LA8 Rebel
D**
Kills:60
Deaths:35
KDR:1.714
Accuracy:18.681% F
HSR:10% D**
Kills:32,595
Deaths (as Infiltrator):7,629
Deaths (to Infiltrators):5,283
KDR:4.27251
Kill Difference:24,966
Playtime:1,100.356 hours
Usage:25%
Score:15.520m
Score/min:235
Accuracy (listed only):27.380%
HSR (listed only):35.033%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Carnage AR
C+
Kills:2,073
Deaths:1,077
KDR:1.925
Accuracy:19.267% D--
HSR:19.778% C+
Blitz GD-10
C
Kills:1,710
Deaths:1,031
KDR:1.659
Accuracy:19.010% D--
HSR:14.971% C
Gauss Rifle S
D*
Kills:1,568
Deaths:1,026
KDR:1.528
Accuracy:17.950% D*
HSR:8.992% F
Tempest
C
Kills:1,299
Deaths:451
KDR:2.880
Accuracy:17.323% F--
HSR:18.091% C
GR-22
C-
Kills:1,297
Deaths:954
KDR:1.360
Accuracy:20.064% D-
HSR:15.806% C-
AF-57 Piston
C*
Kills:1,163
Deaths:639
KDR:1.820
Accuracy:33.649% D
HSR:14.531% C*
LA39 Bruiser
C
Kills:1,162
Deaths:593
KDR:1.960
Accuracy:53.158% D
HSR:12.392% C
Reaper DMR
D
Kills:1,160
Deaths:437
KDR:2.654
Accuracy:18.804% D*
HSR:20.603% D
AF-4 Cyclone
C+
Kills:1,158
Deaths:624
KDR:1.856
Accuracy:17.612% D**
HSR:18.048% C+
NS-7 PDW
C+
Kills:1,157
Deaths:569
KDR:2.033
Accuracy:19.487% D--
HSR:17.805% C+
MKV Suppressed
C+
Kills:1,154
Deaths:317
KDR:3.640
Accuracy:19.738% D*
HSR:18.631% C+
Gauss Prime
C
Kills:1,152
Deaths:344
KDR:3.349
Accuracy:17.844% F--
HSR:21.615% C
NC1 Gauss Rifle
D
Kills:1,144
Deaths:487
KDR:2.349
Accuracy:15.513% D**
HSR:15.647% D
NC9 A-Tross
C+
Kills:909
Deaths:279
KDR:3.258
Accuracy:22.397% D
HSR:23.212% C+
NS Baron G5
B
Kills:574
Deaths:273
KDR:2.103
Accuracy:39.234% C-
HSR:16.028% B
MGR-S1 Gladius
D
Kills:351
Deaths:128
KDR:2.742
Accuracy:21.824% D-
HSR:16.524% D
NS-11P
C+
Kills:286
Deaths:113
KDR:2.531
Accuracy:19.576% D
HSR:17.832% C+
AF-4AE Cyclone
D
Kills:235
Deaths:95
KDR:2.474
Accuracy:19.478% F-
HSR:19.149% D
GR-22AE
D-
Kills:204
Deaths:59
KDR:3.458
Accuracy:20.423% F
HSR:18.137% D-
NSX Tengu
D
Kills:202
Deaths:89
KDR:2.270
Accuracy:32.390% D
HSR:16.832% D
GD-66 Claw
D--
Kills:165
Deaths:80
KDR:2.063
Accuracy:47.588% D--
HSR:6.667% D**
Mauler S6
C**
Kills:150
Deaths:106
KDR:1.415
Accuracy:38.138% C+
HSR:16.667% C**
NC12 Sweeper
C**
Kills:131
Deaths:52
KDR:2.519
Accuracy:43.669% C++
HSR:14.504% C**
NS Baron G5AE
D
Kills:116
Deaths:76
KDR:1.526
Accuracy:35.921% D--
HSR:12.069% D
Kills:20,520
Deaths (as Combat Medic):9,899
Deaths (to Combat Medics):3,245
KDR:2.07294
Kill Difference:10,621
Playtime:723.015 hours
Usage:16%
Score:12.121m
Score/min:279
Accuracy (listed only):26.252%
HSR (listed only):16.439%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM1 Scattercannon
C+
Kills:1,622
Deaths:471
KDR:3.444
Accuracy:31.580% C
HSR:15.228% C+
NCM1 Scattercannon
B++
Kills:1,545
Deaths:471
KDR:3.280
Accuracy:34.565% C
HSR:18.252% B++
AF-41 Hacksaw
B
Kills:1,197
Deaths:181
KDR:6.613
Accuracy:31.111% C+
HSR:15.622% B
AF-41 Hacksaw
B++
Kills:1,178
Deaths:181
KDR:6.508
Accuracy:33.457% C++
HSR:17.487% B++
NCM3 Raven
B+
Kills:715
Deaths:119
KDR:6.008
Accuracy:34.773% D
HSR:3.357% B+
NS-10 Burster
B++
Kills:702
Deaths:159
KDR:4.415
Accuracy:34.362% B++
HSR:4.986% C
NS-10 Burster
B++
Kills:685
Deaths:159
KDR:4.308
Accuracy:34.791% B++
HSR:3.066% D
NCM3 Raven
B++
Kills:614
Deaths:119
KDR:5.160
Accuracy:35.484% C--
HSR:3.909% B++
NCM2 Falcon
A+
Kills:435
Deaths:109
KDR:3.991
Accuracy:33.889% D
HSR:8.506% A+
AF-23 Grinder
C**
Kills:325
Deaths:41
KDR:7.927
Accuracy:35.557% C+
HSR:17.539% C**
AF-23 Grinder
C
Kills:292
Deaths:41
KDR:7.122
Accuracy:32.667% C
HSR:12.329% D
NCM2 Falcon
B**
Kills:247
Deaths:109
KDR:2.266
Accuracy:34.895% D
HSR:7.287% B**
Kills:9,557
Deaths (as MAX Suit):1,080
Deaths (to MAX Suits):2,218
KDR:8.84907
Kill Difference:8,477
Playtime:292.958 hours
Usage:7%
Score:7.206m
Score/min:410
Accuracy (listed only):33.927%
HSR (listed only):10.631%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
D
Kills:56
V. Kills:15 350%
Deaths:17
KDR:3.294
Accuracy:29.455% F--
KPH:27.400 D-
VKPH:7.300 D
Kills:56 (0 + 0)
Deaths:17
KDR:3.294
VKDR:0.882
Vehicle Kills:15
Kill Difference:39
Playtime:2.048 hours
Usage:0%
Score:0.073m
Score/min:591
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B+
Kills:2,490
V. Kills:114 N/A
Deaths:40
KDR:62.250
Accuracy:41.748% D
KPH:62.800 B+
VKPH:2.900 D*
L100 Python HEAT
B++
Kills:1,296
V. Kills:292 442%
Deaths:22
KDR:58.909
Accuracy:43.633% D
KPH:39.700 B++
VKPH:8.900 C--
L100 Python AP
D
Kills:1,112
V. Kills:651 171%
Deaths:49
KDR:22.694
Accuracy:46.288% D--
KPH:22.200 D
VKPH:13 D-
Skyguard
B+
Kills:286
V. Kills:212 134%
Deaths:21
KDR:13.619
Accuracy:29.543% C++
KPH:15.600 C*
VKPH:11.500 B+
C75 Viper
B+
Kills:158
V. Kills:21 N/A
Deaths:2
KDR:79
Accuracy:23.133% F
KPH:37.100 B+
VKPH:4.900 D
Kills:5,342 (5,342 + 0)
Deaths:134
KDR:39.866
VKDR:9.627
Vehicle Kills:1,290
Kill Difference:5,208
Playtime:144.967 hours
Usage:3%
Score:2.228m
Score/min:256
Driving Accuracy:23.133%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
C**
Kills:2,224
V. Kills:1,273 175%
Deaths:107
KDR:20.785
Accuracy:43.167% D-
KPH:25.600 C**
VKPH:14.700 C+
Titan-150 HESH
B**
Kills:1,323
V. Kills:90 N/A
Deaths:24
KDR:55.125
Accuracy:39.915% D-
KPH:56.200 B**
VKPH:3.800 D-
Titan-150 HEAT
C++
Kills:1,116
V. Kills:345 323%
Deaths:95
KDR:11.747
Accuracy:34.739% D*
KPH:21.700 C++
VKPH:6.700 D
E540 Halberd
C**
Kills:189
V. Kills:79 236%
Deaths:13
KDR:14.539
Accuracy:40.361% D
KPH:31.700 C**
VKPH:13.200 C
Enforcer ML85
C
Kills:160
V. Kills:98 162%
Deaths:18
KDR:8.889
Accuracy:35.660% D
KPH:20 C
VKPH:12.200 D
Kills:5,012 (4,663 + 349)
Deaths:257
KDR:19.502
VKDR:7.335
Vehicle Kills:1,885
Kill Difference:4,755
Playtime:175.746 hours
Usage:4%
Score:2.512m
Score/min:238
Driving Accuracy:34.739%
Gunner Accuracy:35.660%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
C
Kills:206
V. Kills:161 127%
Deaths:10
KDR:20.600
Accuracy:54.996% C+
KPH:24.500 D-
VKPH:19.100 C
M60-G Bulldog-H
D-
Kills:134
V. Kills:9 N/A
Deaths:1
KDR:134
Accuracy:22.403% F-
KPH:39.300 D-
VKPH:2.600 D*
M12 Kobalt-H
C*
Kills:74
V. Kills:7 N/A
Deaths:2
KDR:37
Accuracy:15.405% D*
KPH:53.900 D--
VKPH:5.100 C*
M40 Fury-H
D
Kills:63
V. Kills:6 N/A
Deaths:1
KDR:63
Accuracy:34.456% D
KPH:50.600 D
VKPH:4.800 D
Kills:477 (0 + 477)
Deaths:14
KDR:34.071
VKDR:13.071
Vehicle Kills:183
Kill Difference:463
Playtime:14.439 hours
Usage:0%
Score:0.200m
Score/min:231
Driving Accuracy:N/A%
Gunner Accuracy:34.456%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C--
Kills:316
V. Kills:12 N/A
Deaths:10
KDR:31.600
Accuracy:14.776% D
KPH:44.600 C--
VKPH:1.700 D
M12 Kobalt
C--
Kills:283
V. Kills:8 N/A
Deaths:8
KDR:35.375
Accuracy:15.425% C--
KPH:43.700 D
VKPH:1.200 D-
M40 Fury
B++
Kills:255
V. Kills:31 N/A
Deaths:13
KDR:19.615
Accuracy:31.451% C-
KPH:64 B++
VKPH:7.800 C
M40 Fury
C+
Kills:183
V. Kills:32 N/A
Deaths:6
KDR:30.500
Accuracy:32.770% C
KPH:49.400 C+
VKPH:8.600 C
M60-G Bulldog
D
Kills:149
V. Kills:18 N/A
Deaths:10
KDR:14.900
Accuracy:24.091% D--
KPH:19.400 D
VKPH:2.300 D-
M20 Basilisk
D
Kills:80
V. Kills:13 N/A
Deaths:8
KDR:10
Accuracy:26.545% D*
KPH:13.100 D
VKPH:2.100 D**
M60-G Bulldog
D-
Kills:62
V. Kills:5 N/A
Deaths:3
KDR:20.667
Accuracy:24.632% D*
KPH:18.800 D-
VKPH:1.500 D--
M20 Basilisk
D-
Kills:57
V. Kills:13 407%
Deaths:4
KDR:14.250
Accuracy:25.637% D*
KPH:10.900 D-
VKPH:2.500 D*
Kills:1,385 (0 + 1,385)
Deaths:62
KDR:22.339
VKDR:2.129
Vehicle Kills:132
Kill Difference:1,323
Playtime:43.576 hours
Usage:1%
Score:0.538m
Score/min:206
Driving Accuracy:N/A%
Gunner Accuracy:25.637%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
The Moonshot 8,0588,01932224.904S21.3235.681%D*81.544%C**34.7D-N/A99231.4h2C-5.6D-
Frag Grenade 2,7342,70812708N/A2,704.4153.093%B**N/A796.5A+7.6C+31733.4h2.6B**4.9B**
EM4 Longshot 2,6572,6563577.44A+3.8536.816%C78.313%C+27.2C+N/A8897.7h2.3C+6.1C+
L100 Python HESH 2,6042,4904062.25S58.6641.748%D1.647%C+62.9B+2.9D*29239.6h2.7B++6.4C**
SAS-R 2,2872,2782828.078A++4.4932.707%D--67.647%C+31CN/A11373.4h2.3C++7.1C
NC6A GODSAW 2,2802,2566673.382B+0.2118.01%F21.365%D28.6D--N/A12178.8h11C+61.1D*
Sticky Grenade 2,2562,24912249N/A2,245.4156.071%BN/A1405.6B*4.4D58311.6h1.4B*2.5B++
Titan-150 AP 3,4972,22410720.785A*17.2043.167%D-3.687%B+25.6C**14.7C+26086.8h4.3C*9.9C++
Spear Anti-Vehicle Phalanx Turret 3,0392,1736334.492S30.9043.712%C++4.786%B41.9C**16.7C30951.8h6.3B+14.3B++
GD-22S 2,1662,1511,3761.563C++2.0216.361%D*21.292%C21.4DN/A72100.4h12.8C-78.3D
Carnage AR 2,0802,0731,0771.925B+1.6619.267%D--19.778%C+20.6C--N/A75100.5h13.1C**68.1C
EM6 1,8591,8446852.692B*0.9014.94%D*22.234%C+27.2C-N/A11667.9h11.8C+79.1C-
C-4 ARX 2,1351,8004224.265A0.6826.864%C++N/A121.6C++22.6D72514.8h1.4C5C+
Blitz GD-10 1,7171,7101,0311.659B++1.9319.01%D--14.971%C18.2C--N/A6394.2h16C+84.1C
MANA Anti-Vehicle Turret 2,8091,6692626.37A++2.7850.369%B+2.696%F16690U11400U2972610.1h7.3B**14.6A*
Gauss Compact S 1,6791,6375472.993A**0.5925.893%B+5.437%F--37.9A1A+13943.2h4.2A++16.2B**
NCM1 Scattercannon 1,6241,6224713.444B+0.1431.58%C15.228%C+27.2C-N/A7159.7h6.4C+20.2C+
Gauss Rifle S 1,5921,5681,0261.528B+2.0617.95%D*8.992%F24.1CN/A6965h7.8A43.5C**
AF-8 RailJack 1,5541,5508318.675S15.0935.512%C+75.161%C+29.1B+N/A11853.3h2.3C*6.4C*
NCM1 Scattercannon 1,5471,5454713.28B**0.3134.565%C18.252%B++25.8C*N/A8159.8h7.4C*21.4C++
Tank Mine 2,2311,4796622.409U18.8226.584%C--N/A202.6A*103A+18997.3h1.4B*5.4B+
NS Decimator 1,6421,4076672.109A1.4850.76%D*4.051%A40.9B+6.8D--28234.4h3.4B*6.8B+
LA1 Anchor 1,3901,3885302.619C*0.9715.964%F23.127%C25.7DN/A11454.1h11.1C69.6D--
C-4 1,6511,3685152.656B**0.9330.03%B*N/A97.7B+20.2D84414h1.4C**4.7B+
Bouncing Betty 1,3611,3615723.877S20.2948.209%B+N/A203.1A++N/A8086.7h1.9C++3.9B+
AC-X11 1,3371,3254802.76A++0.8319.61%D--24.076%B+20.6CN/A10164.3h10.7C+54.7C
Titan-150 HESH 1,4131,3232455.125S51.5439.915%D-2.268%B56.1B**3.8D-19023.6h2.8B+7.1C++
Tempest 1,3071,2994512.88B**0.7117.323%F--18.091%C20.2D--N/A6364.4h10.4C+59.8F
GR-22 1,3051,2979541.36C++2.2320.064%D-15.806%C-20.3C--N/A7364h16.5D--82.3D
L100 Python HEAT 1,5881,2962258.909S55.3243.633%D2.546%C+39.6B++8.9C--20832.7h4.4B++10.1B+
NC6 Gauss SAW 1,2781,2715312.394A1.1915.309%D-24.626%C*26.6C+N/A17447.8h10.4C++68C+
Anti-Vehicle Grenade 1,3401,26911269N/A1,265.4165.671%A++N/A793.1A++44.4D42021.6h3A4.5A
NC15 Phoenix 2,4441,2462654.702M**1.1158.34%B++N/A18.7B+18B++21466.6h8.3B++14.2B*
NS-11C 1,2241,2174702.589A++1.0018.386%D--17.831%C+18.6CN/A8665.3h14.1C*76.7C+
GD-7F 1,2061,1985422.21A1.3819.002%D--18.114%C21.5CN/A10955.7h12.5B65.8C+
AF-41 Hacksaw 1,2031,1971816.613A+3.0331.111%C+15.622%B33.6C*N/A16235.6h6.7C+21.6C*
AF-41 Hacksaw 1,1941,1781816.508A+2.9233.457%C++17.487%B++33.1C*N/A16035.6h7.3C+21.8C**
LA80 1,1691,1696517.985S14.4034.668%D-78.443%C++37.6C+N/A14231.1h2.1C*6C+
NS-15M1 1,1761,1685102.29B++1.3019.087%D20.291%C25.4C-N/A8546h13.9C73C+
AF-6 Shadow 1,1721,1641696.888M*3.3027.124%D*33.677%B*27.9C--N/A6741.7h6.3C23.1D
AF-57 Piston 1,1651,1636391.82B++1.7733.649%D14.531%C*21.4DN/A7154.3h4.3C**12.8C+
LA39 Bruiser 1,1661,1625931.96B++1.6353.158%D12.392%C19.9D-N/A6858.5h2.8C-5.2C
NS-30 Vandal 1,1721,1612025.748A**2.1624.652%D*26.96%C++25.2DN/A7746.1h5.9C+24.1D
EM1 1,1641,1613962.932A++0.6616.38%D--18.605%C-32.1C+N/A13836.2h12.8C++78.1C+
NC14 Bolt Driver 1,1601,1603673.161B*0.4334.022%C+73.621%C+22C+N/A9952.7h2.8C+8.1C++
Reaper DMR 1,1621,1604372.654B+0.9318.804%D*20.603%D23.9C-N/A9148.6h10.1C+53.5D
NC05 Jackhammer 1,1621,1596071.909B+1.6837.456%D16.221%B29.2C-N/A14339.7h4.8C*12.8C+
NC6S Gauss SAW S 1,1711,1582594.471M+0.8818.099%D--23.489%C+39C+N/A11529.7h11.3C+62.3C
AF-4 Cyclone 1,1611,1586241.856B+1.7317.612%D**18.048%C+18.5DN/A10262.7h11.8C+67.1D
NSX Tomoe 1,1781,1573663.161B**0.4322.547%D**29.905%D22.6DN/A5051.1h15.9C70.5D
NS-7 PDW 1,1671,1575692.033A1.5519.487%D--17.805%C+18.1CN/A9363.9h14.9C++76.2C+
AF-19 Mercenary 1,1621,1563023.828S0.2418.147%D22.232%C*18.6C+N/A15662.1h13.1C*72.3C+
MKV Suppressed 1,1681,1543173.64M++0.0519.738%D*18.631%C+27CN/A11742.7h12.6B+64C+
Gauss Prime 1,1611,1523443.349A+0.2417.844%F--21.615%C25D-N/A10546.1h11.9C-66.5F
NS-15M AE 1,1641,1513053.774B*0.1917.82%D**21.286%D28.7DN/A10040.1h12.8C72D
NC1 Gauss Rifle 1,1481,1444872.349A1.2415.513%D**15.647%D14.1DN/A9681.3h12.8C*82.5D
Shrike 1,3661,1357271.561A+2.0352.358%C-3.348%C**33.2B*6.8D-26834.2h4.2A8B*
EM4-AE Longshot 1,1371,1335321.377S17.7935.086%D--81.2%C++33.7DN/A8433.6h2C+5.7C
Titan-150 HEAT 1,4611,1169511.747A+8.1634.739%D*3.047%C+21.7C++6.7D16351.4h3.7B*10.7C**
L100 Python AP 1,7631,1124922.694S19.1146.288%D--3.777%B+22.2D13D-21750h5.9C*12.8C+
Razor GD-23 9759663412.833A*0.7521.11%D23.603%B++16.7CN/A7258h11.6B+54.8C++
NS Decimator-B 1,2049553612.645B**0.9457.721%D-3.77%B++39.8C10.4D30124h4.4C+7.7C
MGR-L1 Promise 9259182214.154A*0.5720.074%D21.46%C-25.7DN/A9735.7h15.2C+75.8C+
NC9 A-Tross 9219092793.258A++0.3322.397%D23.212%C+24C--N/A6737.9h9.9C++44C+
AF-18 Stalker 7597452143.481A*0.1123.009%D-22.953%B+22.6C-N/A8432.9h14C60.9C-
LA3 Desperado 7547413702.003A1.5823.045%D-18.489%C+34.1C++N/A11421.7h8.7C**37.8C+
NCM3 Raven 1,1017151196.008S2.4234.773%D3.357%B+13.9B**7.5B+15551.5h22.3B++64B
NS-10 Burster 1,2567021594.415S0.8334.362%B++4.986%C6.2B+4.9B*106112.9h157.5C+458.2B+
NS-10 Burster 1,2736851594.308S0.7234.791%B++3.066%D6.1B+5.2B**107112.9h161.6C++464.4B+
MGR-M1 Bishop 6746716610.167S6.5830.425%C-38.897%B**27.8C+N/A8124.1h5.3B++17.4B+
NS-357 Underboss 6306265021.247C**2.3424.716%D**17.252%C-25.8C-N/A8324.3h4.1C*16.5D
Hawk GD-68 7816162172.839M**0.7558.082%D2.76%C+34.2A++9.2C+28918h4.8A+8.3A
NCM3 Raven 9706141195.16S1.5735.484%C--3.909%B++11.9B++6.9B+14051.5h26.4B+74.3C*
NS Baron G5 5765742732.103A1.4839.234%C-16.028%B21.3DN/A6126.9h4.1B+10.4C+
AF-4A Bandit 5675642122.66B**0.9319.137%D*22.695%C+18DN/A6131.4h10.8C++56.4C
NS-44 Commissioner 5345333821.395B+2.1926.11%D*17.261%D30.3C+N/A14717.6h3.4B+13C+
NCM2 Falcon 5674351093.991M+0.4033.889%D8.506%A+20.9B**6.3B*17520.8h8.6B+25.2B
NS-44L Blackhand 416410537.736S4.1536.279%D56.585%B**19.8CN/A5520.7h4B+11C*
19A Fortuna 3903851872.059B++1.5319.502%F-20.26%C+12.6D--N/A5230.6h10.9C56.1D*
NS-15M2 3583561053.39B**0.2019.29%D-19.101%D27.4C--N/A9813h11.4B+59.2C++
MGR-S1 Gladius 3553511282.742B**0.8521.824%D-16.524%D21.4C--N/A6316.4h9.6B44C+
NS Annihilator 6793353271.024B**2.5673.267%F-N/A7.6D7.8C13844.2h11.2C**15.3C+
Warden 330327744.419M**0.8325.49%C31.804%B**18.3C+N/A10417.9h9.3C**36.7C*
AF-23 Grinder 327325417.927A*4.3435.557%C+17.539%C**40.1B+N/A1478.1h5.3B*14.9B+
M12 Kobalt 3283161031.6A++28.0114.776%D16.456%C-44.5C--1.7D1867.1h17.3B+116.8C++
NS Decimator-G 394305654.692M**1.1062.438%C+2.623%C+43C+12.5D2577.1h4.6C+7.3C+
AF-23 Grinder 298292417.122A++3.5332.667%C12.329%D36BN/A1458.1h5.5B+16.8B+
NS-11P 2912861132.531A1.0619.576%D17.832%C+19.9C-N/A9214.4h15C+76.4C
Skyguard 4982862113.619S10.0329.543%C++N/A15.5C*11.5B+30118.4h99.1B++335.5B+
M12 Kobalt 291283835.375M++31.7915.425%C--22.262%B*43.5D1.2D-1586.5h18.6C++120.9C+
NC4 Mag-Shot 2612582391.079B+2.5116.053%F15.892%C--26.1C++N/A1639.9h7.5B+46.7C
M40 Fury 2862551319.615M16.0331.451%C-1.961%C*63.8B++7.8C4654h8.1B**25.8B++
NCM2 Falcon 3402471092.266A*1.3234.895%D7.287%B**11.9C++4.5C+11120.8h15.4C++44C+
NS-AM7 Archer 2972361032.291S1.3055.153%C-28.814%A12.2A3.2B8819.3h13.9B+25.1B+
AF-4AE Cyclone 239235952.474B*1.1119.478%F-19.149%D14.8D--N/A4415.9h10.5C+53.8D-
NSX Tanto 2332281012.257B**1.3321.836%D-23.684%C+15.2DN/A3815h13.2C*60.6C+
Hardlight Dagger 2502247,8190.029C+3.5611.522%D*1.786%D0.2C-N/A11102.3h2.4C+21.2D
E540 Halberd-H 3672061020.6A*17.0154.996%C+N/A24.5D-19.2C2828.4h10.3D*18.7D**
Mag-Cutter 24420516,6480.012C3.5817.686%D-N/A0.1DN/A11480.8h3.7D20.7D
GR-22AE 208204593.458B**0.1320.423%F18.137%D-21.5D-N/A539.5h12.1C++59.1D
NSX Tengu 204202892.27B**1.3232.39%D16.832%D16.4D-N/A4312.3h14.1C+43.4C+
E540 Halberd 2681891314.538B**10.9540.361%D5.82%A31.5C*13.2C5216h5.3B+13.2C++
M40 Fury 215183630.5S26.9132.77%CN/A49.5C+8.6C4093.7h12.1C**36.9C*
NSX Naginata 182181752.413B**1.1717.185%D-27.072%C+21DN/A588.6h12.1C++70.5C+
NS-61 Emissary 177176732.411A*1.1820.762%D*14.773%C25.1C+N/A737h14.8C+71.2C-
GD-66 Claw 165165802.063B++1.5247.588%D--6.667%D**19.2D-N/A918.6h2.2B+4.6C++
Aspis Anti-Aircraft Phalanx Turret 3271621016.2S12.6129.943%B++N/A12.6C*12.8C**28312.9h125.3B++418.4B++
MANA Anti-Personnel Turret 163161295.552N/A1.9622.257%UN/A1610U20U10722000.1h31T*139.3T*
Enforcer ML85 258160188.889B**5.3035.66%D2.5%C*20C12.3D4138h10.6B++29.8B
C75 Viper 179158279U75.4123.133%F2.532%A36.7B+4.9D5584.3h7.7B**33.3C**
NC05 Jackhammer AE 159157782.013B1.5737.119%D*12.102%D44.9CN/A1693.5h4.6C++12.3C
Mauler S6 1511501061.415B+2.1738.138%C+16.667%C**17.4DN/A1898.6h4.5B+11.9C**
M60-G Bulldog 1671491014.9M++11.3124.091%D--2.013%D19.4D2.3D-1237.7h6.6B27.3C+
M60-G Bulldog-H 1431341134U130.4122.403%F-1.493%C+39.4D-2.6D*1533.4h5.2C++23.4D*
NC12 Sweeper 131131522.519A1.0743.669%C++14.504%C**23.4CN/A1555.6h3.9B+8.9B+
MAX Punch 1311211,0840.112C**3.4829.898%D--N/A0.4CN/A2289h1.9C++6.5C+
NS Baron G5AE 117116761.526C*2.0635.921%D--12.069%D18.1D-N/A936.4h5.1D14.3C+
Hunter QCX 110110472.34A**1.2527.229%D--31.818%B14.7C++N/A607.5h3.6B13.3C*
Spear Anti-Vehicle Phalanx Tower 171101250.5A*46.9144.439%C--2.97%C25.9D17.9C--2403.9h8.9C++20C++
NC08 Mag-Scatter 9797881.102C+2.4937.148%D**12.371%D20.6DN/A944.7h3.9C**10.6C-
M20 Basilisk 9380810M**6.4126.545%D*5%C13.1D2.1D**1826.1h55.5B+209.2B+
M12 Kobalt-H 8174237B*33.4115.405%D*20.27%B++52.9D--5C*1521.4h15.9C++103.2C--
M40 Fury 9174237A*33.4143.769%D2.703%A+74C+17C2791h13.7C++31.3C+
Carver 80733,7600.019C-3.577.768%F10.959%D0.1DN/A1594.7h2.5F-32.1F-
Xiphos Anti-Personnel Phalanx Turret 7466166N/A62.4119.03%UN/A660U80U2374200.1h44.5T*233.6T*
Xiphos Anti-Personnel Phalanx Tower 6864164C++60.4119.881%D-3.125%B*160C10B4850.4h11B55.1C**
M40 Fury-H 6963163S59.4134.456%DN/A52.5D5D1801.2h5.7B++16.5B+
M60-G Bulldog 6762320.667M++17.0824.632%D*3.226%C*18.8D-1.5D--1533.3h6.2B+25.2C+
LA8 Rebel 6060351.714B**1.8718.681%F10%D**11.1D-N/A775.4h6.8C+36.1D-
M20 Basilisk 7057414.25S10.6625.637%D*8.772%B**11D-2.5D*1325.2h70.1C*273.5C++
Breaker Rocket Pods 7156173.294C-0.2929.455%F--N/A28D-7.5D5912h24.4D-82.9F

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret152,2025.9h
Nano-Armor Kit3991,053,96068.9h
Medical Kit1534,2007.6h
Spawn Beacon101,1251.8h
Nanite Healing Grenade0560h
Nanite Revive Grenade03,9711.1h
AE Medical Applicator4143,0583.1h
Repair Module21010.4h
Turret AI Module0590.3h
Structure Shield Module0570.4h
AE Nano-Armor Kit1954,7142.9h
Spitfire Auto-Turret04060.3h
Motion Spotter2323,03511.6h
Spear Anti-Vehicle Tower0530.4h
Deconstruction Tool04,8380.5h
NC Triumph Flare Gun01330.1h
Recon Detection Device447,81414.9h
Ammunition Package276,0532.9h
Anti-Infantry MANA Turret33260.7h
Medical Applicator1,016507,13363.4h
Nano-Repair Grenade02720.1h
Shield Recharging Field82,3881.2h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.28s
Server spent 2.74s on queries, 2.47s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.