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Deputy Director Dreadnaught DarkMountain[COBR] DarkMountain
NC BR 93

KDR: 3.61

Score: 78.4m

Last Seen: Mar 18th, 2019 12:10 AM
- OFFLINE - 21.2 hour(s)

Prestige 1, Battle Rank 93 - New Conglomerate on Emerald - Outfit Leader of Comando Brasil[COBR] Comando Brasil
NC outfit on Emerald

Members: 47
Level Progress (to 94): 62%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS The Moonshot Frag Grenade EM4 Longshot L100 Python HESH SAS-R Sticky Grenade NC6A GODSAW Titan-150 AP
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,286,028 MLG Score: 1028
Fun Score: N/A
Cheeseburgers Flipped: 2397TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
18.785%21.693%4084998345,8993.033840.578

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.224%-0.448C--0.15C++-0.997D--HEAD ++ (~12.3)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
62.40.165C++11.70.179C++50.7

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.297%2.544%8828102410,534147431567.1417334%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.936%-0.556D0.004C+0.167

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
18.40.519B+6.50.478B+11.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
21.599%8.512%1591210202,0099566132.10146327%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.835%-1.352D**1.047B**0.425

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
69.20.416B14.90.621B+54.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.179%78.105%1598102418,2462423607.52723

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.735%0.022C+0.718B++-0.054

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.20.375C**2.20.317C*4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.712%13.179%159510272,800154571.81113

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.771%-0.141C-0.267C-0.368

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.90.328C**3.50.274C*5.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Comando Brasil[COBR] Comando Brasil
NC outfit on Emerald

Members: 47
78.4m310.8%319 (19.1k)287 (17.2k)3.61182122,01833,7834.2137593 (93)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1032646618.145%22.367%40608:0456

16% Combat Medic23% Engineer22% Heavy Assault25% Infiltrator8% Light Assault7% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 15th, 2012 4:41 PMMay 17th, 2014 5:22 PMMar 18th, 2019 3:01 PM (2d) (PST)Mar 17th, 2019 10:30 PM (3d) (PST)Mar 17th, 2019 8:10 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5821234590.4470.1240.1001.5400.0481028

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
34,8977,39927,498277692317,243

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4547.3h/189.5d 20,335 27,292 39,906 420.3k 6,844 20,911 13,217 158.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
D
Kills:2,272
Deaths:677
KDR:3.356
Accuracy:18.035% F
HSR:21.303% D
GD-22S
C
Kills:2,151
Deaths:1,377
KDR:1.562
Accuracy:16.363% D*
HSR:21.292% C
EM6
C+
Kills:1,844
Deaths:685
KDR:2.692
Accuracy:14.940% D*
HSR:22.234% C+
LA1 Anchor
C
Kills:1,388
Deaths:530
KDR:2.619
Accuracy:15.964% F
HSR:23.127% C
NC6 Gauss SAW
C*
Kills:1,271
Deaths:531
KDR:2.394
Accuracy:15.309% D-
HSR:24.626% C*
NS-15M1
C
Kills:1,168
Deaths:510
KDR:2.290
Accuracy:19.087% D
HSR:20.291% C
EM1
C-
Kills:1,161
Deaths:396
KDR:2.932
Accuracy:16.380% D-
HSR:18.605% C-
NC05 Jackhammer
B
Kills:1,159
Deaths:607
KDR:1.909
Accuracy:37.456% D
HSR:16.221% B
NC6S Gauss SAW S
C+
Kills:1,158
Deaths:259
KDR:4.471
Accuracy:18.099% D--
HSR:23.489% C+
NS-15M AE
D
Kills:1,151
Deaths:305
KDR:3.774
Accuracy:17.820% D**
HSR:21.286% D
MGR-L1 Promise
C-
Kills:923
Deaths:222
KDR:4.158
Accuracy:20.109% D
HSR:21.452% C-
NS-15M2
D-
Kills:356
Deaths:105
KDR:3.390
Accuracy:19.290% D-
HSR:19.101% D-
MGR-L1 Promise AE
D*
Kills:324
Deaths:103
KDR:3.146
Accuracy:18.425% F-
HSR:18.210% D*
NC05 Jackhammer AE
D--
Kills:251
Deaths:137
KDR:1.832
Accuracy:37.331% D*
HSR:11.554% D--
NSX Naginata
C+
Kills:181
Deaths:75
KDR:2.413
Accuracy:17.185% D-
HSR:27.072% C+
Kills:16,758
Deaths (as Heavy Assault):6,519
Deaths (to Heavy Assaults):8,700
KDR:2.57064
Kill Difference:10,239
Playtime:983.707 hours
Usage:22%
Score:16.014m
Score/min:271
Accuracy (listed only):20.120%
HSR (listed only):20.657%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Gauss Compact S
B+
Kills:1,637
Deaths:547
KDR:2.993
Accuracy:25.893% B+
HSR:5.437% F--
AC-X11
B+
Kills:1,325
Deaths:480
KDR:2.760
Accuracy:19.610% D--
HSR:24.076% B+
NS-11C
C
Kills:1,217
Deaths:470
KDR:2.589
Accuracy:18.386% D--
HSR:17.831% C
GD-7F
C
Kills:1,198
Deaths:542
KDR:2.210
Accuracy:19.002% D--
HSR:18.114% C
AF-57 Piston
C*
Kills:1,163
Deaths:639
KDR:1.820
Accuracy:33.649% D
HSR:14.531% C*
LA39 Bruiser
C-
Kills:1,162
Deaths:593
KDR:1.960
Accuracy:53.158% D
HSR:12.392% C-
AF-19 Mercenary
C*
Kills:1,156
Deaths:302
KDR:3.828
Accuracy:18.147% D
HSR:22.232% C*
Razor GD-23
B+
Kills:980
Deaths:344
KDR:2.849
Accuracy:21.207% C--
HSR:23.571% B+
MGR-M1 Bishop
A
Kills:750
Deaths:72
KDR:10.417
Accuracy:30.201% C-
HSR:39.600% A
NS Baron G5
B
Kills:574
Deaths:273
KDR:2.103
Accuracy:39.234% C-
HSR:16.028% B
AF-4A Bandit
C+
Kills:564
Deaths:212
KDR:2.660
Accuracy:19.146% D*
HSR:22.695% C+
19A Fortuna
C+
Kills:385
Deaths:187
KDR:2.059
Accuracy:19.502% F-
HSR:20.260% C+
Warden
B**
Kills:327
Deaths:74
KDR:4.419
Accuracy:25.490% C
HSR:31.804% B**
NSX Tanto
C
Kills:230
Deaths:102
KDR:2.255
Accuracy:21.874% D-
HSR:23.478% C
GD-66 Claw
D--
Kills:180
Deaths:84
KDR:2.143
Accuracy:47.349% D--
HSR:6.111% D**
Mauler S6
C++
Kills:164
Deaths:114
KDR:1.439
Accuracy:38.751% C+
HSR:15.854% C++
NC12 Sweeper
C**
Kills:131
Deaths:52
KDR:2.519
Accuracy:43.669% C++
HSR:14.504% C**
NS Baron G5AE
D
Kills:116
Deaths:76
KDR:1.526
Accuracy:35.921% D--
HSR:12.069% D
Kills:13,259
Deaths (as Engineer):5,163
Deaths (to Engineers):6,758
KDR:2.56808
Kill Difference:8,096
Playtime:1,067.657 hours
Usage:23%
Score:22.334m
Score/min:349
Accuracy (listed only):29.455%
HSR (listed only):18.921%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Blitz GD-10
C
Kills:1,710
Deaths:1,031
KDR:1.659
Accuracy:19.010% D--
HSR:14.971% C
Gauss Compact S
B+
Kills:1,637
Deaths:547
KDR:2.993
Accuracy:25.893% B+
HSR:5.437% F--
AC-X11
B+
Kills:1,325
Deaths:480
KDR:2.760
Accuracy:19.610% D--
HSR:24.076% B+
Tempest
C-
Kills:1,299
Deaths:451
KDR:2.880
Accuracy:17.323% F--
HSR:18.091% C-
NS-11C
C
Kills:1,217
Deaths:470
KDR:2.589
Accuracy:18.386% D--
HSR:17.831% C
GD-7F
C
Kills:1,198
Deaths:542
KDR:2.210
Accuracy:19.002% D--
HSR:18.114% C
AF-57 Piston
C*
Kills:1,163
Deaths:639
KDR:1.820
Accuracy:33.649% D
HSR:14.531% C*
LA39 Bruiser
C-
Kills:1,162
Deaths:593
KDR:1.960
Accuracy:53.158% D
HSR:12.392% C-
AF-4 Cyclone
C+
Kills:1,158
Deaths:624
KDR:1.856
Accuracy:17.612% D**
HSR:18.048% C+
NS-7 PDW
C+
Kills:1,157
Deaths:569
KDR:2.033
Accuracy:19.487% D--
HSR:17.805% C+
AF-19 Mercenary
C*
Kills:1,156
Deaths:302
KDR:3.828
Accuracy:18.147% D
HSR:22.232% C*
MKV Suppressed
C+
Kills:1,154
Deaths:317
KDR:3.640
Accuracy:19.738% D*
HSR:18.631% C+
Razor GD-23
B+
Kills:980
Deaths:344
KDR:2.849
Accuracy:21.207% C--
HSR:23.571% B+
NS Baron G5
B
Kills:574
Deaths:273
KDR:2.103
Accuracy:39.234% C-
HSR:16.028% B
AF-4A Bandit
C+
Kills:564
Deaths:212
KDR:2.660
Accuracy:19.146% D*
HSR:22.695% C+
MGR-S1 Gladius
D
Kills:405
Deaths:147
KDR:2.755
Accuracy:21.246% D--
HSR:17.037% D
19A Fortuna
C+
Kills:385
Deaths:187
KDR:2.059
Accuracy:19.502% F-
HSR:20.260% C+
AF-4AE Cyclone
D-
Kills:251
Deaths:112
KDR:2.241
Accuracy:19.366% F--
HSR:18.327% D-
NSX Tanto
C
Kills:230
Deaths:102
KDR:2.255
Accuracy:21.874% D-
HSR:23.478% C
NSX Tengu
D
Kills:202
Deaths:89
KDR:2.270
Accuracy:32.390% D
HSR:16.832% D
GD-66 Claw
D--
Kills:180
Deaths:84
KDR:2.143
Accuracy:47.349% D--
HSR:6.111% D**
Mauler S6
C++
Kills:164
Deaths:114
KDR:1.439
Accuracy:38.751% C+
HSR:15.854% C++
NC12 Sweeper
C**
Kills:131
Deaths:52
KDR:2.519
Accuracy:43.669% C++
HSR:14.504% C**
NS Baron G5AE
D
Kills:116
Deaths:76
KDR:1.526
Accuracy:35.921% D--
HSR:12.069% D
Kills:19,518
Deaths (as Light Assault):8,357
Deaths (to Light Assaults):6,785
KDR:2.33553
Kill Difference:11,161
Playtime:343.364 hours
Usage:8%
Score:4.572m
Score/min:222
Accuracy (listed only):26.695%
HSR (listed only):17.038%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
The Moonshot
C*
Kills:8,164
Deaths:328
KDR:24.890
Accuracy:35.617% D*
HSR:81.529% C*
EM4 Longshot
C+
Kills:2,656
Deaths:357
KDR:7.440
Accuracy:36.816% C-
HSR:78.313% C+
SAS-R
C+
Kills:2,296
Deaths:285
KDR:8.056
Accuracy:32.674% D--
HSR:67.509% C+
Blitz GD-10
C
Kills:1,710
Deaths:1,031
KDR:1.659
Accuracy:19.010% D--
HSR:14.971% C
AF-8 RailJack
C++
Kills:1,597
Deaths:84
KDR:19.012
Accuracy:35.539% C+
HSR:75.642% C++
Tempest
C-
Kills:1,299
Deaths:451
KDR:2.880
Accuracy:17.323% F--
HSR:18.091% C-
LA80
C+
Kills:1,169
Deaths:65
KDR:17.985
Accuracy:34.668% D-
HSR:78.443% C+
AF-6 Shadow
B*
Kills:1,164
Deaths:169
KDR:6.888
Accuracy:27.124% D*
HSR:33.677% B*
NS-30 Vandal
C+
Kills:1,161
Deaths:202
KDR:5.748
Accuracy:24.652% D*
HSR:26.960% C+
NC14 Bolt Driver
C+
Kills:1,160
Deaths:367
KDR:3.161
Accuracy:34.022% C
HSR:73.621% C+
AF-4 Cyclone
C+
Kills:1,158
Deaths:624
KDR:1.856
Accuracy:17.612% D**
HSR:18.048% C+
NSX Tomoe
D
Kills:1,157
Deaths:366
KDR:3.161
Accuracy:22.547% D**
HSR:29.905% D
NS-7 PDW
C+
Kills:1,157
Deaths:569
KDR:2.033
Accuracy:19.487% D--
HSR:17.805% C+
MKV Suppressed
C+
Kills:1,154
Deaths:317
KDR:3.640
Accuracy:19.738% D*
HSR:18.631% C+
EM4-AE Longshot
C++
Kills:1,133
Deaths:53
KDR:21.377
Accuracy:35.086% D--
HSR:81.200% C++
AF-18 Stalker
B+
Kills:771
Deaths:227
KDR:3.396
Accuracy:23.126% D-
HSR:23.087% B+
LA3 Desperado
C+
Kills:743
Deaths:375
KDR:1.981
Accuracy:23.010% D-
HSR:18.439% C+
NS-357 Underboss
C--
Kills:626
Deaths:503
KDR:1.245
Accuracy:24.688% D**
HSR:17.252% C--
NS-44 Commissioner
D
Kills:533
Deaths:382
KDR:1.395
Accuracy:26.079% D*
HSR:17.261% D
NS-44L Blackhand
B**
Kills:434
Deaths:59
KDR:7.356
Accuracy:36.487% D
HSR:56.221% B**
MGR-S1 Gladius
D
Kills:405
Deaths:147
KDR:2.755
Accuracy:21.246% D--
HSR:17.037% D
NC4 Mag-Shot
C--
Kills:259
Deaths:240
KDR:1.079
Accuracy:16.048% F
HSR:15.830% C--
AF-4AE Cyclone
D-
Kills:251
Deaths:112
KDR:2.241
Accuracy:19.366% F--
HSR:18.327% D-
NS-AM7 Archer
A
Kills:238
Deaths:105
KDR:2.267
Accuracy:55.922% C
HSR:28.571% A
NSX Tengu
D
Kills:202
Deaths:89
KDR:2.270
Accuracy:32.390% D
HSR:16.832% D
NS-61 Emissary
C
Kills:183
Deaths:75
KDR:2.440
Accuracy:20.665% D*
HSR:14.208% C
NC08 Mag-Scatter
D
Kills:97
Deaths:90
KDR:1.078
Accuracy:37.368% D**
HSR:12.371% D
NSX Daimyo
B
Kills:71
Deaths:11
KDR:6.455
Accuracy:44.108% B
HSR:92.958% C
LA8 Rebel
D**
Kills:60
Deaths:35
KDR:1.714
Accuracy:19.009% F
HSR:10% D**
Kills:33,008
Deaths (as Infiltrator):7,718
Deaths (to Infiltrators):5,337
KDR:4.27676
Kill Difference:25,290
Playtime:1,120.072 hours
Usage:25%
Score:15.858m
Score/min:236
Accuracy (listed only):27.980%
HSR (listed only):36.991%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Carnage AR
C+
Kills:2,073
Deaths:1,077
KDR:1.925
Accuracy:19.267% D*
HSR:19.778% C+
Blitz GD-10
C
Kills:1,710
Deaths:1,031
KDR:1.659
Accuracy:19.010% D--
HSR:14.971% C
Gauss Rifle S
D*
Kills:1,568
Deaths:1,026
KDR:1.528
Accuracy:17.950% D*
HSR:8.992% F
Tempest
C-
Kills:1,299
Deaths:451
KDR:2.880
Accuracy:17.323% F--
HSR:18.091% C-
GR-22
C--
Kills:1,297
Deaths:954
KDR:1.360
Accuracy:20.064% D-
HSR:15.806% C--
AF-57 Piston
C*
Kills:1,163
Deaths:639
KDR:1.820
Accuracy:33.649% D
HSR:14.531% C*
LA39 Bruiser
C-
Kills:1,162
Deaths:593
KDR:1.960
Accuracy:53.158% D
HSR:12.392% C-
Reaper DMR
D
Kills:1,160
Deaths:437
KDR:2.654
Accuracy:18.804% D*
HSR:20.603% D
AF-4 Cyclone
C+
Kills:1,158
Deaths:624
KDR:1.856
Accuracy:17.612% D**
HSR:18.048% C+
NS-7 PDW
C+
Kills:1,157
Deaths:569
KDR:2.033
Accuracy:19.487% D--
HSR:17.805% C+
MKV Suppressed
C+
Kills:1,154
Deaths:317
KDR:3.640
Accuracy:19.738% D*
HSR:18.631% C+
Gauss Prime
C
Kills:1,152
Deaths:344
KDR:3.349
Accuracy:17.844% F--
HSR:21.615% C
NC1 Gauss Rifle
D
Kills:1,144
Deaths:487
KDR:2.349
Accuracy:15.513% D**
HSR:15.647% D
NC9 A-Tross
C+
Kills:964
Deaths:304
KDR:3.171
Accuracy:22.257% D
HSR:23.548% C+
NS Baron G5
B
Kills:574
Deaths:273
KDR:2.103
Accuracy:39.234% C-
HSR:16.028% B
MGR-S1 Gladius
D
Kills:405
Deaths:147
KDR:2.755
Accuracy:21.246% D--
HSR:17.037% D
NS-11P
C+
Kills:286
Deaths:113
KDR:2.531
Accuracy:19.576% D
HSR:17.832% C+
AF-4AE Cyclone
D-
Kills:251
Deaths:112
KDR:2.241
Accuracy:19.366% F--
HSR:18.327% D-
GR-22AE
D-
Kills:204
Deaths:59
KDR:3.458
Accuracy:20.408% F
HSR:18.137% D-
NSX Tengu
D
Kills:202
Deaths:89
KDR:2.270
Accuracy:32.390% D
HSR:16.832% D
GD-66 Claw
D--
Kills:180
Deaths:84
KDR:2.143
Accuracy:47.349% D--
HSR:6.111% D**
Mauler S6
C++
Kills:164
Deaths:114
KDR:1.439
Accuracy:38.751% C+
HSR:15.854% C++
NC12 Sweeper
C**
Kills:131
Deaths:52
KDR:2.519
Accuracy:43.669% C++
HSR:14.504% C**
NS Baron G5AE
D
Kills:116
Deaths:76
KDR:1.526
Accuracy:35.921% D--
HSR:12.069% D
Kills:20,674
Deaths (as Combat Medic):9,972
Deaths (to Combat Medics):3,286
KDR:2.0732
Kill Difference:10,702
Playtime:726.235 hours
Usage:16%
Score:12.234m
Score/min:281
Accuracy (listed only):26.233%
HSR (listed only):16.383%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM1 Scattercannon
C+
Kills:1,622
Deaths:471
KDR:3.444
Accuracy:31.580% C
HSR:15.228% C+
NCM1 Scattercannon
B++
Kills:1,545
Deaths:471
KDR:3.280
Accuracy:34.565% C
HSR:18.252% B++
AF-41 Hacksaw
B
Kills:1,197
Deaths:181
KDR:6.613
Accuracy:31.111% C++
HSR:15.622% B
AF-41 Hacksaw
B+
Kills:1,178
Deaths:181
KDR:6.508
Accuracy:33.457% C++
HSR:17.487% B+
NS-10 Burster
B++
Kills:731
Deaths:164
KDR:4.457
Accuracy:34.530% B++
HSR:4.788% C
NS-10 Burster
B++
Kills:725
Deaths:164
KDR:4.421
Accuracy:34.940% B++
HSR:2.897% D-
NCM3 Raven
B+
Kills:715
Deaths:122
KDR:5.861
Accuracy:34.830% D
HSR:3.357% B+
NCM3 Raven
B++
Kills:617
Deaths:122
KDR:5.057
Accuracy:35.547% C-
HSR:3.890% B++
NCM2 Falcon
A+
Kills:435
Deaths:109
KDR:3.991
Accuracy:33.934% D
HSR:8.506% A+
AF-23 Grinder
B+
Kills:341
Deaths:47
KDR:7.255
Accuracy:35.869% C+
HSR:18.768% B+
AF-23 Grinder
C
Kills:302
Deaths:47
KDR:6.426
Accuracy:32.954% C
HSR:12.914% D
NCM2 Falcon
A
Kills:248
Deaths:109
KDR:2.275
Accuracy:34.971% D
HSR:7.258% A
NS-20 Gorgon
C+
Kills:63
Deaths:11
KDR:5.727
Accuracy:23.149% C+
HSR:12.698% D--
NS-20 Gorgon
B+
Kills:54
Deaths:11
KDR:4.909
Accuracy:24.131% C+
HSR:22.222% B+
Kills:9,773
Deaths (as MAX Suit):1,105
Deaths (to MAX Suits):2,230
KDR:8.84434
Kill Difference:8,668
Playtime:300.141 hours
Usage:7%
Score:7.400m
Score/min:411
Accuracy (listed only):32.541%
HSR (listed only):11.706%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
D
Kills:56
V. Kills:15 350%
Deaths:17
KDR:3.294
Accuracy:29.455% F--
KPH:27.400 D
VKPH:7.300 D
Kills:56 (0 + 0)
Deaths:17
KDR:3.294
VKDR:0.882
Vehicle Kills:15
Kill Difference:39
Playtime:2.048 hours
Usage:0%
Score:0.073m
Score/min:595
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B
Kills:2,540
V. Kills:120 N/A
Deaths:40
KDR:63.500
Accuracy:41.396% D
KPH:62 B
VKPH:2.900 D**
L100 Python AP
C-
Kills:1,547
V. Kills:791 195%
Deaths:54
KDR:28.648
Accuracy:45.924% D--
KPH:24.600 C-
VKPH:12.600 D-
L100 Python HEAT
B+
Kills:1,339
V. Kills:304 439%
Deaths:22
KDR:60.864
Accuracy:43.225% D-
KPH:39.200 B+
VKPH:8.900 D
Skyguard
B+
Kills:287
V. Kills:212 135%
Deaths:21
KDR:13.667
Accuracy:29.565% C++
KPH:15.500 C*
VKPH:11.500 B+
C75 Viper
B+
Kills:158
V. Kills:21 N/A
Deaths:2
KDR:79
Accuracy:23.133% F
KPH:37.100 B+
VKPH:4.900 D
Kills:5,871 (5,871 + 0)
Deaths:139
KDR:42.237
VKDR:10.417
Vehicle Kills:1,448
Kill Difference:5,732
Playtime:160.654 hours
Usage:4%
Score:2.416m
Score/min:251
Driving Accuracy:23.133%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
C*
Kills:2,224
V. Kills:1,273 175%
Deaths:107
KDR:20.785
Accuracy:43.167% D-
KPH:25.600 C*
VKPH:14.700 C+
Titan-150 HESH
B**
Kills:1,323
V. Kills:90 N/A
Deaths:24
KDR:55.125
Accuracy:39.915% D-
KPH:56.200 B**
VKPH:3.800 D--
Titan-150 HEAT
C++
Kills:1,116
V. Kills:345 323%
Deaths:95
KDR:11.747
Accuracy:34.739% D*
KPH:21.700 C++
VKPH:6.700 D
E540 Halberd
C**
Kills:189
V. Kills:79 236%
Deaths:13
KDR:14.539
Accuracy:40.361% D
KPH:31.700 C**
VKPH:13.200 C
Enforcer ML85
C
Kills:160
V. Kills:98 162%
Deaths:18
KDR:8.889
Accuracy:35.704% D
KPH:19.900 C
VKPH:12.200 D
Kills:5,012 (4,663 + 349)
Deaths:257
KDR:19.502
VKDR:7.335
Vehicle Kills:1,885
Kill Difference:4,755
Playtime:175.764 hours
Usage:4%
Score:2.531m
Score/min:240
Driving Accuracy:34.739%
Gunner Accuracy:35.704%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
C
Kills:245
V. Kills:175 139%
Deaths:10
KDR:24.500
Accuracy:54.888% C+
KPH:25 D-
VKPH:17.900 C
M60-G Bulldog-H
D-
Kills:134
V. Kills:9 N/A
Deaths:1
KDR:134
Accuracy:22.403% F-
KPH:39.300 D-
VKPH:2.600 D--
M12 Kobalt-H
C*
Kills:74
V. Kills:7 N/A
Deaths:2
KDR:37
Accuracy:15.405% D*
KPH:53.900 D--
VKPH:5.100 C*
M40 Fury-H
D
Kills:63
V. Kills:6 N/A
Deaths:1
KDR:63
Accuracy:34.456% D
KPH:50.600 D
VKPH:4.800 D-
Kills:516 (0 + 516)
Deaths:14
KDR:36.857
VKDR:14.071
Vehicle Kills:197
Kill Difference:502
Playtime:15.814 hours
Usage:0%
Score:0.216m
Score/min:228
Driving Accuracy:N/A%
Gunner Accuracy:34.456%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C--
Kills:317
V. Kills:12 N/A
Deaths:10
KDR:31.700
Accuracy:14.799% D
KPH:44.400 C--
VKPH:1.700 D
M12 Kobalt
C-
Kills:284
V. Kills:8 N/A
Deaths:8
KDR:35.500
Accuracy:15.509% C-
KPH:43.600 D
VKPH:1.200 D-
M40 Fury
B++
Kills:255
V. Kills:31 N/A
Deaths:13
KDR:19.615
Accuracy:31.483% C
KPH:63.800 B++
VKPH:7.800 C
M40 Fury
C+
Kills:183
V. Kills:32 N/A
Deaths:6
KDR:30.500
Accuracy:32.770% C
KPH:49.400 C+
VKPH:8.600 C
M60-G Bulldog
D
Kills:149
V. Kills:18 N/A
Deaths:10
KDR:14.900
Accuracy:24.091% D--
KPH:19.400 D
VKPH:2.300 D-
M20 Basilisk
D
Kills:80
V. Kills:13 N/A
Deaths:8
KDR:10
Accuracy:26.515% D*
KPH:12.900 D
VKPH:2.100 D**
M60-G Bulldog
D-
Kills:62
V. Kills:5 N/A
Deaths:3
KDR:20.667
Accuracy:24.632% D--
KPH:18.700 D-
VKPH:1.500 D--
M20 Basilisk
D-
Kills:60
V. Kills:14 400%
Deaths:4
KDR:15
Accuracy:26.317% D*
KPH:11.400 D-
VKPH:2.700 D*
Kills:1,390 (0 + 1,390)
Deaths:62
KDR:22.419
VKDR:2.145
Vehicle Kills:133
Kill Difference:1,328
Playtime:43.824 hours
Usage:1%
Score:0.545m
Score/min:207
Driving Accuracy:N/A%
Gunner Accuracy:26.317%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
The Moonshot 8,2048,16432824.89S21.2835.617%D*81.529%C*34.5D-N/A99236.9h2C--5.7D--
Frag Grenade 2,8582,82212822N/A2,818.3953.392%B**N/A806.3A+10.3B+31713.5h2.6B**4.9B**
EM4 Longshot 2,6572,6563577.44A3.8336.816%C-78.313%C+27.2C+N/A8897.7h2.3C+6.1C+
L100 Python HESH 2,6602,5404063.5S59.8941.396%D1.614%C+62B2.9D**28741h2.7B++6.5C**
SAS-R 2,3072,2962858.056A*4.4432.674%D--67.509%C+30.8CN/A11274.6h2.3C++7.1C
Sticky Grenade 2,2862,27912279N/A2,275.3956.207%B+N/A1424.4B**4.4D-58531.6h1.4B*2.5B++
NC6A GODSAW 2,2972,2726773.356B+0.2618.035%F21.303%D28.6D--N/A12179.5h11C+61.2D*
Titan-150 AP 3,4972,22410720.785A*17.1743.167%D-3.687%B+25.6C*14.7C+26286.8h4.3B+9.9C++
Spear Anti-Vehicle Phalanx Turret 3,0542,1846334.667S31.0643.716%C++4.762%B42C**16.7C30952h6.3B++14.3B++
GD-22S 2,1662,1511,3771.562C++2.0516.363%D*21.292%C21.4DN/A72100.5h12.8C-78.3D
Carnage AR 2,0802,0731,0771.925B+1.6919.267%D*19.778%C+20.6C--N/A75100.5h13.1C**68.1C
EM6 1,8591,8446852.692B*0.9214.94%D*22.234%C+27.2C-N/A11667.9h11.8C+79.1C-
C-4 ARX 2,1531,8164224.303A0.6926.873%C++N/A121.9C*22.6D72814.9h1.3C+5C+
Blitz GD-10 1,7171,7101,0311.659B+1.9519.01%D--14.971%C18.2C-N/A6394.2h16C+84.1C+
MANA Anti-Vehicle Turret 2,8131,6712626.378S2.7750.399%CN/A16710M**11420S2976360.1h7.3U14.6B++
Gauss Compact S 1,6791,6375472.993A**0.6225.893%B+5.437%F--37.9A1A+13943.2h4.2A++16.2B**
NCM1 Scattercannon 1,6241,6224713.444B+0.1731.58%C15.228%C+27.2C-N/A7159.7h6.4C+20.2C+
AF-8 RailJack 1,6011,5978419.012S15.4035.539%C+75.642%C++29.1B+N/A11854.8h2.3C**6.4C*
Gauss Rifle S 1,5921,5681,0261.528B+2.0817.95%D*8.992%F24.1CN/A6965h7.8A43.5C**
L100 Python AP 2,3381,5475428.648S25.0445.924%D--2.715%C+24.6C-12.6D-21562.8h5.4B+11.8C++
NCM1 Scattercannon 1,5471,5454713.28B++0.3334.565%C18.252%B++25.8C*N/A8159.8h7.4C*21.4C*
Tank Mine 2,2741,5107121.268S17.6626.564%C--N/A201.3A*101.9A18927.5h1.5B++5.5B+
NS Decimator 1,6421,4076672.109A1.5050.76%D*4.051%A+40.9B+6.8D--28334.4h3.4B*6.8B+
LA1 Anchor 1,3901,3885302.619C*0.9915.964%F23.127%C25.7DN/A11554.1h11.1C69.6D--
C-4 1,6721,3865152.691B*0.9230.171%B*N/A99B+20.4D86114h1.4C**4.6B+
Bouncing Betty 1,3651,3655723.947S20.3448.141%B+N/A203.7A++N/A8086.7h1.9C++3.9B+
L100 Python HEAT 1,6431,3392260.864S57.2543.225%D-2.465%C+39.2B+8.9D20634.2h4.5B++10.4B+
AC-X11 1,3371,3254802.76A++0.8519.61%D--24.076%B+20.6CN/A10164.3h10.7C+54.7C
Titan-150 HESH 1,4131,3232455.125S51.5139.915%D-2.268%B56.1B**3.8D--19123.6h2.8B++7.1C++
Tempest 1,3071,2994512.88A0.7317.323%F--18.091%C-20.2D--N/A6364.4h10.4C+59.8F
GR-22 1,3051,2979541.36C++2.2520.064%D-15.806%C--20.3C--N/A7364h16.5D-82.3D
NC6 Gauss SAW 1,2781,2715312.394A1.2215.309%D-24.626%C*26.5C+N/A17647.9h10.4C++68C+
Anti-Vehicle Grenade 1,3421,27011270N/A1,266.3965.594%A++N/A793.8A*45D41961.6h3A4.5A
NC15 Phoenix 2,4781,2672654.781M*1.1758.36%B++N/A18.7B+17.9B++21767.7h8.3B++14.2B*
NS-11C 1,2241,2174702.589A++1.0218.386%D--17.831%C18.6CN/A8665.3h14.1C*76.7C+
GD-7F 1,2061,1985422.21B**1.4019.002%D--18.114%C21.5CN/A10955.7h12.5B65.8C+
AF-41 Hacksaw 1,2031,1971816.613A+3.0031.111%C++15.622%B33.6C*N/A16335.6h6.7C+21.6C**
AF-41 Hacksaw 1,1941,1781816.508A+2.9033.457%C++17.487%B+33.1C++N/A16035.6h7.3C+21.8C**
LA80 1,1691,1696517.985S14.3734.668%D-78.443%C+37.6C+N/A14231.1h2.1C*6C+
NS-15M1 1,1761,1685102.29B++1.3219.087%D20.291%C25.4C--N/A8546h13.9C73C+
AF-6 Shadow 1,1721,1641696.888M*3.2827.124%D*33.677%B*27.9C--N/A6841.7h6.3C23.1D
AF-57 Piston 1,1651,1636391.82B++1.7933.649%D14.531%C*21.4DN/A7154.3h4.3C**12.8C+
LA39 Bruiser 1,1661,1625931.96B++1.6553.158%D12.392%C-19.9D-N/A6858.5h2.8C-5.2C
EM1 1,1641,1613962.932A++0.6816.38%D-18.605%C-32.1C+N/A13836.2h12.8C++78.1C+
NS-30 Vandal 1,1721,1612025.748M2.1424.652%D*26.96%C+25.2DN/A7746.1h5.9C+24.1C--
NC14 Bolt Driver 1,1601,1603673.161B++0.4534.022%C73.621%C+22C+N/A10052.7h2.8C+8.1C++
Reaper DMR 1,1621,1604372.654B+0.9618.804%D*20.603%D23.9C-N/A9148.6h10.1C+53.5D
NC05 Jackhammer 1,1621,1596071.909B++1.7037.456%D16.221%B29.2C-N/A14439.7h4.8C*12.8C+
AF-4 Cyclone 1,1611,1586241.856B+1.7617.612%D**18.048%C+18.5DN/A10262.7h11.8C+67.1D
NC6S Gauss SAW S 1,1711,1582594.471M+0.8618.099%D--23.489%C+39C+N/A11529.7h11.3C+62.3C
NSX Tomoe 1,1781,1573663.161B**0.4522.547%D**29.905%D22.6DN/A5051.1h15.9C70.5D
NS-7 PDW 1,1671,1575692.033A++1.5819.487%D--17.805%C+18.1CN/A9363.9h14.9C++76.2C+
AF-19 Mercenary 1,1621,1563023.828M**0.2218.147%D22.232%C*18.6C+N/A15662.2h13.1C*72.3C+
MKV Suppressed 1,1681,1543173.64M*0.0319.738%D*18.631%C+27C+N/A11742.7h12.6B+64C+
Gauss Prime 1,1611,1523443.349A0.2617.844%F--21.615%C25DN/A10546.1h11.9C66.5F
NS-15M AE 1,1641,1513053.774B*0.1617.82%D**21.286%D28.7DN/A10140.1h12.8C72D
NC1 Gauss Rifle 1,1481,1444872.349B**1.2615.513%D**15.647%D14.1DN/A9781.3h12.8C*82.5D
Shrike 1,3661,1357271.561A+2.0552.358%C-3.348%B33.2B*6.8D-26934.2h4.2A8B*
EM4-AE Longshot 1,1371,1335321.377S17.7735.086%D--81.2%C++33.7DN/A8433.6h2C+5.7C-
Titan-150 HEAT 1,4611,1169511.747A8.1434.739%D*3.047%C++21.7C++6.7D16451.4h3.7B*10.7C**
Razor GD-23 9909803442.849A*0.7621.207%C--23.571%B+16.7CN/A7258.7h11.7B+54.9C*
NC9 A-Tross 9769643043.171A++0.4422.257%D23.548%C+23.9C--N/A7040.4h9.9C++44.5C+
NS Decimator-B 1,2049553612.645B*0.9757.721%D-3.77%B*39.8C10.4D30124h4.4C7.7C-
MGR-L1 Promise 9309232224.158A*0.5520.109%D21.452%C-25.7DN/A9835.9h15.2C+75.7C+
AF-18 Stalker 7857712273.396A++0.2223.126%D-23.087%B+22C--N/A8135h14.2C61.5C-
MGR-M1 Bishop 7537507210.417S6.8130.201%C-39.6%A27.8C+N/A8227h5.3B*17.4B+
LA3 Desperado 7567433751.981A1.6323.01%D-18.439%C+33.8C++N/A11322h8.7C**38C+
NS-10 Burster 1,2997311644.457S0.8534.53%B++4.788%C6.3B+4.9B*106116.8h156.7C++454B+
NS-10 Burster 1,3317251644.421S0.8134.94%B++2.897%D-6.2B+5.2B**107116.8h158.1C*452.5B+
NCM3 Raven 1,1017151225.861S2.2534.83%D3.357%B+13.8B**7.5B+15551.7h22.4B++64.2B+
NS-357 Underboss 6306265031.245C**2.3724.688%D**17.252%C--25.7C-N/A8324.4h4.1C*16.5D
Hawk GD-68 7846182172.848M**0.7658.024%D2.751%C+33.6A*9C+28518.4h4.9A+8.4B**
NCM3 Raven 9746171225.057S1.4535.547%C-3.89%B++11.9B++6.9B+13951.7h26.3B+74.1C*
NS Baron G5 5765742732.103A1.5139.234%C-16.028%B21.3DN/A6126.9h4.1B+10.4C++
AF-4A Bandit 5675642122.66B**0.9519.146%D*22.695%C+17.8DN/A6131.6h10.8C*56.6C
NS-44 Commissioner 5345333821.395B+2.2226.079%D*17.261%D30.3C+N/A14817.6h3.4B+13C+
NCM2 Falcon 5674351093.991M+0.3833.934%D8.506%A+20.8B**6.3B*17420.9h8.6B+25.4B
NS-44L Blackhand 441434597.356S3.7436.487%D56.221%B**18.7CN/A5423.2h4.1B11.2C++
MGR-S1 Gladius 4114051472.755B**0.8621.246%D--17.037%D19.7DN/A6320.6h9.4B+44.2C+
19A Fortuna 3903851872.059B++1.5519.502%F-20.26%C+12.6D--N/A5230.6h10.9C56.1D*
NS Decimator-G 484369904.1A*0.4961.647%C+2.439%C+41.9C13.1D2688.8h4.6C+7.5C+
NS-15M2 3583561053.39B**0.2219.29%D-19.101%D-27.4C--N/A10013h11.4B+59.2C++
AF-23 Grinder 343341477.255A++3.6435.869%C+18.768%B+40.1B+N/A1498.5h5.4B*15B+
NS Annihilator 6823373271.031B**2.5873.271%F-N/A7.6D7.8C13944.3h11.2C**15.2C+
Warden 330327744.419M*0.8125.49%C31.804%B**18.3C+N/A10617.9h9.3C**36.7C*
MGR-L1 Promise AE 3313241033.146B+0.4718.425%F-18.21%D*18.4D*N/A6617.6h16.3D88.7D**
M12 Kobalt 3293171031.7A++28.0914.799%D16.719%C44.6C--1.7D1887.1h17.3B+116.9C++
AF-23 Grinder 308302476.426A+2.8132.954%C12.914%D35.5BN/A1428.5h5.7B+17.2B+
Skyguard 4992872113.667S10.0629.565%C++N/A15.5C*11.5B+30118.5h99.1B++335.3B+
NS-11P 2912861132.531A1.0819.576%D17.832%C+19.9CN/A9214.4h15C+76.4C
M12 Kobalt 292284835.5M31.8915.509%C-22.183%B++43.7D1.2D-1576.5h18.8C+120.9C+
NC4 Mag-Shot 2622592401.079B+2.5316.048%F15.83%C--25.9C++N/A16410h7.5B+46.6C+
M40 Fury 2862551319.615M16.0031.483%C1.961%C**63.8B++7.8C4634h8.1B**25.8B++
AF-4AE Cyclone 2552511122.241B+1.3719.366%F--18.327%D-14.5D*N/A4517.3h10.8C-55.6D**
NC05 Jackhammer AE 2552511371.832C*1.7837.331%D*11.554%D--49.2CN/A2005.1h4.4C**11.8C
NCM2 Falcon 3422481092.275A*1.3434.971%D7.258%A11.9C++4.5C+11120.9h15.4C++44.1C+
E540 Halberd-H 4202451024.5A**20.8954.888%C+1.224%C--25D-17.9C2699.8h10.4D**19D**
NS-AM7 Archer 3012381052.267S1.3455.922%C28.571%A11.9B**3.2B+8720h15B+26.8B+
Hardlight Dagger 2622368,1330.029C+3.5811.7%D*1.695%D-0.2C+N/A11146.5h2.4C+20.5C--
NSX Tanto 2352301022.255B**1.3621.874%D-23.478%C15.2DN/A3815.1h13.3C*60.9C+
Mag-Cutter 24420516,6510.012C3.6017.653%D-N/A0.1DN/A11481.5h3.7D20.7C--
GR-22AE 208204593.458A0.1520.408%F18.137%D-21.5D-N/A539.5h12.1C++59.2D
NSX Tengu 204202892.27B**1.3432.39%D16.832%D16.4DN/A4312.3h14.1C+43.4C+
E540 Halberd 2681891314.538B*10.9340.361%D5.82%A+31.5C*13.2C5316h5.3B+13.2C++
M40 Fury 215183630.5S26.8932.77%CN/A49.5C+8.6C4093.7h12.1C**36.9C*
NS-61 Emissary 184183752.44A**1.1720.665%D*14.208%C25.4C+N/A737.2h14.5C++70.2C
NSX Naginata 182181752.413B**1.2017.185%D-27.072%C+21DN/A598.6h12.1C++70.5C+
GD-66 Claw 180180842.143B++1.4747.349%D--6.111%D**19.4D-N/A919.3h2.2B+4.6C++
Aspis Anti-Aircraft Phalanx Turret 3341671016.7S13.0930.2%B++N/A12.7C**12.7B28313.2h126B++417.2B++
Mauler S6 1651641141.439B+2.1738.751%C+15.854%C++17.8C--N/A1859.2h4.6B+11.8B
MANA Anti-Personnel Turret 163161295.552N/A1.9422.257%UN/A1610U20U10813800.1h31T*139.3T*
Enforcer ML85 258160188.889B*5.2835.704%D2.5%C*20C12.3D4148h10.7B++29.9B
C75 Viper 179158279U75.3923.133%F2.532%A36.7B+4.9D5614.3h7.7B**33.3C**
M60-G Bulldog 1671491014.9M++11.2924.091%D--2.013%D19.4D2.3D-1247.7h6.6B+27.3C+
M60-G Bulldog-H 1431341134U130.3922.403%F-1.493%C+39.4D-2.6D--1543.4h5.2C++23.4D*
NC12 Sweeper 131131522.519A1.0943.669%C++14.504%C**23.4CN/A1555.6h3.9B+8.9B+
MAX Punch 1361261,1050.114B+3.5030.224%D--N/A0.4DN/A2296.2h1.9C++6.4C+
NS Baron G5AE 117116761.526C++2.0935.921%D--12.069%D18.1D-N/A936.4h5.1D14.3C+
Hunter QCX 110110472.34A**1.2727.229%D--31.818%B14.7C++N/A617.5h3.6B13.3C*
Spear Anti-Vehicle Phalanx Tower 171101250.5A*46.8944.439%C--2.97%C25.9D17.9C--2403.9h8.9C++20C++
NC08 Mag-Scatter 9797901.078C+2.5337.368%D**12.371%D20.2DN/A934.8h4C*10.7C-
M20 Basilisk 9380810M**6.3926.515%D*5%C12.9D2.1D**1866.2h55.6A209.6B+
M12 Kobalt-H 8174237A33.3915.405%D*20.27%B++52.9D--5C++1571.4h15.9C++103.2C-
M40 Fury 9174237M+33.3943.769%D2.703%A74C+17C2791h13.7C++31.3C+
Carver 80733,7600.019C3.597.768%F-10.959%D0.1DN/A1594.7h2.5F32.1T*
NSX Daimyo 7171116.455B*2.8444.108%B92.958%C21.5D--N/A813.3h3.9F8.8D
Xiphos Anti-Personnel Phalanx Turret 7466166N/A62.3919.031%UN/A660U80U2456200.1h44.5T*233.9T*
Xiphos Anti-Personnel Phalanx Tower 6864164C++60.3919.881%D-3.125%B**160C10B4850.4h11B55.1C**
NS-20 Gorgon 6763115.727S2.1223.149%C+12.698%D--19.1B1.2C1073.3h34C*147.1B+
M40 Fury-H 6963163M**59.3934.456%DN/A52.5D5D1801.2h5.7B++16.5B+
M60-G Bulldog 6762320.667S17.0624.632%D--3.226%C*18.8D-1.5D--1533.3h6.2B+25.2C+
M20 Basilisk 7460415S11.3926.317%D*10%A+11.3D-2.6D*1395.3h69.6B*264.5C*
LA8 Rebel 6060351.714B**1.9019.009%F10%D**11.1D-N/A795.4h7C+36.7D--
Breaker Rocket Pods 7156173.294C--0.3229.455%F--N/A28D7.5D5952h24.4D--82.9F
NS-20 Gorgon 5854114.909S1.3024.131%C+22.222%B+16.4C++1.2C+943.3h40.4C++167.3B

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter2323,40711.8h
Nano-Armor Kit3991,053,96068.9h
Anti-Vehicle MANA Turret152,2065.9h
Spawn Beacon101,1291.8h
Turret AI Module0590.3h
Structure Shield Module0570.4h
Repair Module21010.4h
AE Nano-Armor Kit2270,3683.8h
Nanite Revive Grenade04,0491.1h
Medical Kit1674,3667.9h
Nanite Healing Grenade0560h
NC Triumph Flare Gun01330.1h
Deconstruction Tool04,8380.5h
Spear Anti-Vehicle Tower0530.4h
Spitfire Auto-Turret04430.3h
AE Medical Applicator4847,9763.5h
Recon Detection Device447,81414.9h
Ammunition Package286,2003h
Anti-Infantry MANA Turret33260.7h
Medical Applicator1,016507,13363.4h
Nano-Repair Grenade03040.1h
Shield Recharging Field92,3881.2h

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