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Director General Dreadnaught DarkMountain[COBR] DarkMountain
NC BR 96

KDR: 3.64

Score: 79.2m

Last Seen: May 21st, 2019 1:36 AM
- OFFLINE - 3.1 hour(s)

Prestige 1, Battle Rank 96 - New Conglomerate on Emerald - Outfit Leader of Comando Brasil[COBR] Comando Brasil
NC outfit on Emerald

Members: 110
Level Progress (to 97): 67%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS The Moonshot Frag Grenade EM4 Longshot L100 Python HESH SAS-R Sticky Grenade NC6A GODSAW L100 Python AP
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,284,777 MLG Score: 1027
Fun Score: N/A
Cheeseburgers Flipped: 2410TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
18.798%21.748%40949114746,1473.030010.606

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.209%-0.451D0.152C++-0.972D--HEAD ++ (~12.35)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
62.30.166C++11.70.18C++50.6

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.438%2.393%9458118811,284148034157.61918330%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.833%-0.537D-0.103C+0.105

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.80.536B+6.30.493B+11.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
21.628%8.358%1611211842,0469616212.12903329%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.668%-1.352D**0.996B*0.358

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
68.50.424B14.80.627B+53.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.158%78.077%1618118818,3192435627.5232

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.73%0.022C+0.715B++-0.102

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.20.375C**2.20.317C*4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.762%13.13%161511912,818155371.81339

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.816%-0.14C-0.285C-0.367

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.80.33C**3.50.276C*5.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Comando Brasil[COBR] Comando Brasil
NC outfit on Emerald

Members: 110
79.2m313.9%319 (19.1k)287 (17.2k)3.63589123,53333,9764.2453296 (96)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1196655718.164%22.236%40408:0856

16% Combat Medic24% Engineer22% Heavy Assault25% Infiltrator8% Light Assault7% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 15th, 2012 4:41 PMMay 17th, 2014 5:22 PMMay 20th, 2019 11:28 PM (16m) (PST)May 20th, 2019 11:48 PM (-281s) (PST)May 20th, 2019 9:36 PM (2h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5841224620.4480.1230.1001.5590.0491027

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
35,0687,34527,723277694317,210

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4600.2h/191.7d 20,706 27,469 40,336 430.3k 6,906 21,099 13,545 161.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
D-
Kills:2,272
Deaths:677
KDR:3.356
Accuracy:18.035% F-
HSR:21.303% D-
GD-22S
C
Kills:2,151
Deaths:1,377
KDR:1.562
Accuracy:16.363% D*
HSR:21.292% C
EM6
C+
Kills:1,844
Deaths:685
KDR:2.692
Accuracy:14.940% D*
HSR:22.234% C+
LA1 Anchor
C
Kills:1,388
Deaths:530
KDR:2.619
Accuracy:15.964% F
HSR:23.127% C
NC6 Gauss SAW
C*
Kills:1,271
Deaths:531
KDR:2.394
Accuracy:15.309% D-
HSR:24.626% C*
NS-15M1
C
Kills:1,168
Deaths:510
KDR:2.290
Accuracy:19.087% D
HSR:20.291% C
EM1
C-
Kills:1,161
Deaths:396
KDR:2.932
Accuracy:16.380% D--
HSR:18.605% C-
NC05 Jackhammer
B
Kills:1,159
Deaths:607
KDR:1.909
Accuracy:37.456% D-
HSR:16.221% B
NC6S Gauss SAW S
C+
Kills:1,158
Deaths:259
KDR:4.471
Accuracy:18.099% D--
HSR:23.489% C+
NS-15M AE
D
Kills:1,151
Deaths:305
KDR:3.774
Accuracy:17.820% D**
HSR:21.286% D
MGR-L1 Promise
C-
Kills:924
Deaths:222
KDR:4.162
Accuracy:20.112% D
HSR:21.429% C-
MGR-L1 Promise AE
D--
Kills:415
Deaths:128
KDR:3.242
Accuracy:18.142% F-
HSR:19.518% D--
NS-15M2
D-
Kills:356
Deaths:105
KDR:3.390
Accuracy:19.290% D-
HSR:19.101% D-
NC05 Jackhammer AE
D
Kills:260
Deaths:142
KDR:1.831
Accuracy:37.316% D*
HSR:12.692% D
NSX Naginata
C+
Kills:181
Deaths:75
KDR:2.413
Accuracy:17.185% D--
HSR:27.072% C+
Kills:16,859
Deaths (as Heavy Assault):6,549
Deaths (to Heavy Assaults):8,749
KDR:2.57429
Kill Difference:10,310
Playtime:989.342 hours
Usage:22%
Score:16.081m
Score/min:271
Accuracy (listed only):20.100%
HSR (listed only):20.819%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Gauss Compact S
B+
Kills:1,639
Deaths:547
KDR:2.996
Accuracy:25.905% B+
HSR:5.430% F--
AC-X11
B+
Kills:1,325
Deaths:480
KDR:2.760
Accuracy:19.610% D--
HSR:24.076% B+
NS-11C
C+
Kills:1,217
Deaths:470
KDR:2.589
Accuracy:18.386% D--
HSR:17.831% C+
GD-7F
C
Kills:1,198
Deaths:542
KDR:2.210
Accuracy:19.002% D--
HSR:18.114% C
AF-57 Piston
C*
Kills:1,163
Deaths:639
KDR:1.820
Accuracy:33.649% D
HSR:14.531% C*
LA39 Bruiser
C-
Kills:1,162
Deaths:593
KDR:1.960
Accuracy:53.158% D
HSR:12.392% C-
AF-19 Mercenary
C++
Kills:1,156
Deaths:302
KDR:3.828
Accuracy:18.147% D
HSR:22.232% C++
Razor GD-23
B+
Kills:1,000
Deaths:354
KDR:2.825
Accuracy:21.186% D
HSR:23.800% B+
MGR-M1 Bishop
A
Kills:863
Deaths:88
KDR:9.807
Accuracy:29.521% C--
HSR:40.324% A
NS Baron G5
B
Kills:575
Deaths:274
KDR:2.099
Accuracy:39.255% C-
HSR:16% B
AF-4A Bandit
C+
Kills:564
Deaths:212
KDR:2.660
Accuracy:19.142% D*
HSR:22.695% C+
19A Fortuna
C+
Kills:385
Deaths:187
KDR:2.059
Accuracy:19.502% F-
HSR:20.260% C+
Warden
B**
Kills:327
Deaths:74
KDR:4.419
Accuracy:25.490% C
HSR:31.804% B**
NSX Tanto
C+
Kills:231
Deaths:106
KDR:2.179
Accuracy:21.761% D-
HSR:23.810% C+
GD-66 Claw
D-
Kills:198
Deaths:95
KDR:2.084
Accuracy:47.983% D-
HSR:6.061% D**
Mauler S6
C++
Kills:164
Deaths:114
KDR:1.439
Accuracy:38.751% C+
HSR:15.854% C++
NC12 Sweeper
C**
Kills:131
Deaths:52
KDR:2.519
Accuracy:43.669% C++
HSR:14.504% C**
NS Baron G5AE
D
Kills:116
Deaths:76
KDR:1.526
Accuracy:35.921% D--
HSR:12.069% D
Kills:13,414
Deaths (as Engineer):5,205
Deaths (to Engineers):6,785
KDR:2.57714
Kill Difference:8,209
Playtime:1,092.541 hours
Usage:24%
Score:22.798m
Score/min:348
Accuracy (listed only):29.447%
HSR (listed only):18.988%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Blitz GD-10
C
Kills:1,710
Deaths:1,031
KDR:1.659
Accuracy:19.010% D--
HSR:14.971% C
Gauss Compact S
B+
Kills:1,639
Deaths:547
KDR:2.996
Accuracy:25.905% B+
HSR:5.430% F--
AC-X11
B+
Kills:1,325
Deaths:480
KDR:2.760
Accuracy:19.610% D--
HSR:24.076% B+
Tempest
C-
Kills:1,299
Deaths:451
KDR:2.880
Accuracy:17.323% F--
HSR:18.091% C-
NS-11C
C+
Kills:1,217
Deaths:470
KDR:2.589
Accuracy:18.386% D--
HSR:17.831% C+
GD-7F
C
Kills:1,198
Deaths:542
KDR:2.210
Accuracy:19.002% D--
HSR:18.114% C
AF-57 Piston
C*
Kills:1,163
Deaths:639
KDR:1.820
Accuracy:33.649% D
HSR:14.531% C*
LA39 Bruiser
C-
Kills:1,162
Deaths:593
KDR:1.960
Accuracy:53.158% D
HSR:12.392% C-
AF-4 Cyclone
C+
Kills:1,158
Deaths:624
KDR:1.856
Accuracy:17.612% D**
HSR:18.048% C+
NS-7 PDW
C+
Kills:1,157
Deaths:569
KDR:2.033
Accuracy:19.487% D--
HSR:17.805% C+
AF-19 Mercenary
C++
Kills:1,156
Deaths:302
KDR:3.828
Accuracy:18.147% D
HSR:22.232% C++
MKV Suppressed
C+
Kills:1,154
Deaths:317
KDR:3.640
Accuracy:19.738% D*
HSR:18.631% C+
Razor GD-23
B+
Kills:1,000
Deaths:354
KDR:2.825
Accuracy:21.186% D
HSR:23.800% B+
NS Baron G5
B
Kills:575
Deaths:274
KDR:2.099
Accuracy:39.255% C-
HSR:16% B
AF-4A Bandit
C+
Kills:564
Deaths:212
KDR:2.660
Accuracy:19.142% D*
HSR:22.695% C+
MGR-S1 Gladius
D
Kills:419
Deaths:156
KDR:2.686
Accuracy:21.271% D--
HSR:16.706% D
19A Fortuna
C+
Kills:385
Deaths:187
KDR:2.059
Accuracy:19.502% F-
HSR:20.260% C+
AF-4AE Cyclone
D--
Kills:276
Deaths:124
KDR:2.226
Accuracy:19.473% F--
HSR:18.116% D--
NSX Tanto
C+
Kills:231
Deaths:106
KDR:2.179
Accuracy:21.761% D-
HSR:23.810% C+
NSX Tengu
D
Kills:202
Deaths:89
KDR:2.270
Accuracy:32.390% D
HSR:16.832% D
GD-66 Claw
D-
Kills:198
Deaths:95
KDR:2.084
Accuracy:47.983% D-
HSR:6.061% D**
Mauler S6
C++
Kills:164
Deaths:114
KDR:1.439
Accuracy:38.751% C+
HSR:15.854% C++
NC12 Sweeper
C**
Kills:131
Deaths:52
KDR:2.519
Accuracy:43.669% C++
HSR:14.504% C**
NS Baron G5AE
D
Kills:116
Deaths:76
KDR:1.526
Accuracy:35.921% D--
HSR:12.069% D
Kills:19,599
Deaths (as Light Assault):8,404
Deaths (to Light Assaults):6,829
KDR:2.3321
Kill Difference:11,195
Playtime:346.806 hours
Usage:8%
Score:4.613m
Score/min:222
Accuracy (listed only):26.722%
HSR (listed only):17.036%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
The Moonshot
C**
Kills:8,196
Deaths:330
KDR:24.836
Accuracy:35.591% D*
HSR:81.491% C**
EM4 Longshot
C+
Kills:2,656
Deaths:357
KDR:7.440
Accuracy:36.816% C
HSR:78.313% C+
SAS-R
C+
Kills:2,308
Deaths:288
KDR:8.014
Accuracy:32.646% D--
HSR:67.504% C+
Blitz GD-10
C
Kills:1,710
Deaths:1,031
KDR:1.659
Accuracy:19.010% D--
HSR:14.971% C
AF-8 RailJack
C++
Kills:1,626
Deaths:84
KDR:19.357
Accuracy:35.475% C+
HSR:75.584% C++
Tempest
C-
Kills:1,299
Deaths:451
KDR:2.880
Accuracy:17.323% F--
HSR:18.091% C-
LA80
C++
Kills:1,169
Deaths:65
KDR:17.985
Accuracy:34.668% D--
HSR:78.443% C++
AF-6 Shadow
B*
Kills:1,164
Deaths:169
KDR:6.888
Accuracy:27.124% D*
HSR:33.677% B*
NS-30 Vandal
C++
Kills:1,161
Deaths:202
KDR:5.748
Accuracy:24.652% D**
HSR:26.960% C++
NC14 Bolt Driver
C+
Kills:1,160
Deaths:367
KDR:3.161
Accuracy:34.022% C+
HSR:73.621% C+
AF-4 Cyclone
C+
Kills:1,158
Deaths:624
KDR:1.856
Accuracy:17.612% D**
HSR:18.048% C+
NS-7 PDW
C+
Kills:1,157
Deaths:569
KDR:2.033
Accuracy:19.487% D--
HSR:17.805% C+
NSX Tomoe
D
Kills:1,157
Deaths:366
KDR:3.161
Accuracy:22.547% D**
HSR:29.905% D
MKV Suppressed
C+
Kills:1,154
Deaths:317
KDR:3.640
Accuracy:19.738% D*
HSR:18.631% C+
EM4-AE Longshot
C+
Kills:1,133
Deaths:53
KDR:21.377
Accuracy:35.086% D--
HSR:81.200% C+
AF-18 Stalker
B+
Kills:804
Deaths:239
KDR:3.364
Accuracy:23.023% D-
HSR:23.134% B+
LA3 Desperado
C
Kills:752
Deaths:381
KDR:1.974
Accuracy:23.042% D-
HSR:18.351% C
NS-357 Underboss
C--
Kills:628
Deaths:505
KDR:1.244
Accuracy:24.688% D**
HSR:17.197% C--
NS-44 Commissioner
D
Kills:533
Deaths:382
KDR:1.395
Accuracy:26.079% D*
HSR:17.261% D
NS-44L Blackhand
B**
Kills:434
Deaths:60
KDR:7.233
Accuracy:36.366% D
HSR:56.221% B**
MGR-S1 Gladius
D
Kills:419
Deaths:156
KDR:2.686
Accuracy:21.271% D--
HSR:16.706% D
AF-4AE Cyclone
D--
Kills:276
Deaths:124
KDR:2.226
Accuracy:19.473% F--
HSR:18.116% D--
NC4 Mag-Shot
C--
Kills:259
Deaths:240
KDR:1.079
Accuracy:16.048% F
HSR:15.830% C--
NS-AM7 Archer
A
Kills:244
Deaths:106
KDR:2.302
Accuracy:55.856% C
HSR:28.689% A
NSX Tengu
D
Kills:202
Deaths:89
KDR:2.270
Accuracy:32.390% D
HSR:16.832% D
NS-61 Emissary
C-
Kills:187
Deaths:80
KDR:2.338
Accuracy:20.532% D*
HSR:13.904% C-
NC08 Mag-Scatter
D
Kills:97
Deaths:90
KDR:1.078
Accuracy:37.368% D**
HSR:12.371% D
NSX Daimyo
B
Kills:71
Deaths:11
KDR:6.455
Accuracy:44.057% B
HSR:92.958% C
LA8 Rebel
D**
Kills:61
Deaths:35
KDR:1.743
Accuracy:18.585% F
HSR:9.836% D**
Kills:33,175
Deaths (as Infiltrator):7,771
Deaths (to Infiltrators):5,367
KDR:4.26908
Kill Difference:25,404
Playtime:1,135.972 hours
Usage:25%
Score:15.990m
Score/min:235
Accuracy (listed only):27.951%
HSR (listed only):36.953%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Carnage AR
C+
Kills:2,073
Deaths:1,077
KDR:1.925
Accuracy:19.267% D*
HSR:19.778% C+
Blitz GD-10
C
Kills:1,710
Deaths:1,031
KDR:1.659
Accuracy:19.010% D--
HSR:14.971% C
Gauss Rifle S
D**
Kills:1,568
Deaths:1,026
KDR:1.528
Accuracy:17.950% D**
HSR:8.992% F
Tempest
C-
Kills:1,299
Deaths:451
KDR:2.880
Accuracy:17.323% F--
HSR:18.091% C-
GR-22
C--
Kills:1,297
Deaths:954
KDR:1.360
Accuracy:20.064% D-
HSR:15.806% C--
AF-57 Piston
C*
Kills:1,163
Deaths:639
KDR:1.820
Accuracy:33.649% D
HSR:14.531% C*
LA39 Bruiser
C-
Kills:1,162
Deaths:593
KDR:1.960
Accuracy:53.158% D
HSR:12.392% C-
Reaper DMR
D
Kills:1,160
Deaths:437
KDR:2.654
Accuracy:18.804% D**
HSR:20.603% D
AF-4 Cyclone
C+
Kills:1,158
Deaths:624
KDR:1.856
Accuracy:17.612% D**
HSR:18.048% C+
NS-7 PDW
C+
Kills:1,157
Deaths:569
KDR:2.033
Accuracy:19.487% D--
HSR:17.805% C+
MKV Suppressed
C+
Kills:1,154
Deaths:317
KDR:3.640
Accuracy:19.738% D*
HSR:18.631% C+
Gauss Prime
C
Kills:1,152
Deaths:344
KDR:3.349
Accuracy:17.844% F--
HSR:21.615% C
NC1 Gauss Rifle
D
Kills:1,144
Deaths:487
KDR:2.349
Accuracy:15.513% D**
HSR:15.647% D
NC9 A-Tross
C+
Kills:982
Deaths:315
KDR:3.117
Accuracy:22.246% D
HSR:23.523% C+
NS Baron G5
B
Kills:575
Deaths:274
KDR:2.099
Accuracy:39.255% C-
HSR:16% B
MGR-S1 Gladius
D
Kills:419
Deaths:156
KDR:2.686
Accuracy:21.271% D--
HSR:16.706% D
NS-11P
C+
Kills:286
Deaths:113
KDR:2.531
Accuracy:19.576% D
HSR:17.832% C+
AF-4AE Cyclone
D--
Kills:276
Deaths:124
KDR:2.226
Accuracy:19.473% F--
HSR:18.116% D--
GR-22AE
D--
Kills:205
Deaths:61
KDR:3.361
Accuracy:20.350% F-
HSR:18.049% D--
NSX Tengu
D
Kills:202
Deaths:89
KDR:2.270
Accuracy:32.390% D
HSR:16.832% D
GD-66 Claw
D-
Kills:198
Deaths:95
KDR:2.084
Accuracy:47.983% D-
HSR:6.061% D**
Mauler S6
C++
Kills:164
Deaths:114
KDR:1.439
Accuracy:38.751% C+
HSR:15.854% C++
NC12 Sweeper
C**
Kills:131
Deaths:52
KDR:2.519
Accuracy:43.669% C++
HSR:14.504% C**
NS Baron G5AE
D
Kills:116
Deaths:76
KDR:1.526
Accuracy:35.921% D--
HSR:12.069% D
Kills:20,751
Deaths (as Combat Medic):10,018
Deaths (to Combat Medics):3,299
KDR:2.07137
Kill Difference:10,733
Playtime:727.314 hours
Usage:16%
Score:12.254m
Score/min:281
Accuracy (listed only):26.263%
HSR (listed only):16.352%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM1 Scattercannon
C+
Kills:1,622
Deaths:471
KDR:3.444
Accuracy:31.580% C-
HSR:15.228% C+
NCM1 Scattercannon
B++
Kills:1,545
Deaths:471
KDR:3.280
Accuracy:34.565% C
HSR:18.252% B++
AF-41 Hacksaw
B
Kills:1,197
Deaths:181
KDR:6.613
Accuracy:31.111% C+
HSR:15.622% B
AF-41 Hacksaw
B++
Kills:1,178
Deaths:181
KDR:6.508
Accuracy:33.457% C++
HSR:17.487% B++
NS-10 Burster
B++
Kills:738
Deaths:164
KDR:4.500
Accuracy:34.527% B++
HSR:4.743% C
NS-10 Burster
B++
Kills:736
Deaths:164
KDR:4.488
Accuracy:34.947% B++
HSR:2.853% D-
NCM3 Raven
B+
Kills:715
Deaths:122
KDR:5.861
Accuracy:34.830% D
HSR:3.357% B+
NCM3 Raven
B++
Kills:617
Deaths:122
KDR:5.057
Accuracy:35.547% C--
HSR:3.890% B++
NCM2 Falcon
A+
Kills:435
Deaths:109
KDR:3.991
Accuracy:33.934% D
HSR:8.506% A+
AF-23 Grinder
B+
Kills:342
Deaths:47
KDR:7.277
Accuracy:35.860% C
HSR:18.714% B+
AF-23 Grinder
C
Kills:302
Deaths:47
KDR:6.426
Accuracy:32.923% C
HSR:12.914% D
NCM2 Falcon
B**
Kills:248
Deaths:109
KDR:2.275
Accuracy:34.971% D
HSR:7.258% B**
NS-20 Gorgon
C+
Kills:79
Deaths:18
KDR:4.389
Accuracy:23.320% C+
HSR:13.924% D-
NS-20 Gorgon
B*
Kills:66
Deaths:18
KDR:3.667
Accuracy:24.193% C+
HSR:24.242% B*
Kills:9,820
Deaths (as MAX Suit):1,112
Deaths (to MAX Suits):2,235
KDR:8.83094
Kill Difference:8,708
Playtime:301.863 hours
Usage:7%
Score:7.432m
Score/min:410
Accuracy (listed only):32.555%
HSR (listed only):11.928%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
D
Kills:56
V. Kills:15 350%
Deaths:17
KDR:3.294
Accuracy:29.455% F--
KPH:27.400 D
VKPH:7.300 D
Kills:56 (0 + 0)
Deaths:17
KDR:3.294
VKDR:0.882
Vehicle Kills:15
Kill Difference:39
Playtime:2.048 hours
Usage:0%
Score:0.074m
Score/min:606
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B+
Kills:2,575
V. Kills:123 N/A
Deaths:40
KDR:64.375
Accuracy:41.377% D
KPH:61.900 B+
VKPH:3 D*
L100 Python AP
C+
Kills:2,229
V. Kills:1,040 214%
Deaths:65
KDR:34.292
Accuracy:44.813% D*
KPH:28.400 C+
VKPH:13.300 D-
L100 Python HEAT
B+
Kills:1,370
V. Kills:310 441%
Deaths:22
KDR:62.273
Accuracy:42.790% D-
KPH:38.800 B+
VKPH:8.800 D
Skyguard
B+
Kills:289
V. Kills:213 135%
Deaths:22
KDR:13.136
Accuracy:29.565% C+
KPH:15.500 C*
VKPH:11.400 B+
C75 Viper
B+
Kills:158
V. Kills:21 N/A
Deaths:2
KDR:79
Accuracy:23.133% F
KPH:37.100 B+
VKPH:4.900 D
Kills:6,621 (6,621 + 0)
Deaths:151
KDR:43.848
VKDR:11.305
Vehicle Kills:1,707
Kill Difference:6,470
Playtime:178.224 hours
Usage:4%
Score:2.636m
Score/min:246
Driving Accuracy:23.133%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
C*
Kills:2,224
V. Kills:1,273 175%
Deaths:107
KDR:20.785
Accuracy:43.167% D-
KPH:25.600 C*
VKPH:14.700 C+
Titan-150 HESH
B**
Kills:1,323
V. Kills:90 N/A
Deaths:24
KDR:55.125
Accuracy:39.915% D-
KPH:56.200 B**
VKPH:3.800 D--
Titan-150 HEAT
C++
Kills:1,116
V. Kills:345 323%
Deaths:95
KDR:11.747
Accuracy:34.739% D*
KPH:21.700 C++
VKPH:6.700 D
E540 Halberd
C*
Kills:189
V. Kills:79 236%
Deaths:13
KDR:14.539
Accuracy:40.361% D
KPH:31.700 C*
VKPH:13.200 C
Enforcer ML85
C
Kills:162
V. Kills:99 162%
Deaths:18
KDR:9
Accuracy:35.942% D
KPH:20.100 C
VKPH:12.300 D
Kills:5,014 (4,663 + 351)
Deaths:257
KDR:19.510
VKDR:7.339
Vehicle Kills:1,886
Kill Difference:4,757
Playtime:175.806 hours
Usage:4%
Score:2.549m
Score/min:242
Driving Accuracy:34.739%
Gunner Accuracy:35.942%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
C--
Kills:276
V. Kills:180 152%
Deaths:10
KDR:27.600
Accuracy:53.227% C
KPH:25.800 D
VKPH:16.800 C--
M60-G Bulldog-H
D-
Kills:134
V. Kills:9 N/A
Deaths:1
KDR:134
Accuracy:22.403% F-
KPH:39.300 D-
VKPH:2.600 D-
M12 Kobalt-H
C*
Kills:74
V. Kills:7 N/A
Deaths:2
KDR:37
Accuracy:15.405% D*
KPH:53.900 D--
VKPH:5.100 C*
M40 Fury-H
D
Kills:63
V. Kills:6 N/A
Deaths:1
KDR:63
Accuracy:34.456% D
KPH:50.600 D
VKPH:4.800 D
Kills:547 (0 + 547)
Deaths:14
KDR:39.071
VKDR:14.429
Vehicle Kills:202
Kill Difference:533
Playtime:16.741 hours
Usage:0%
Score:0.224m
Score/min:223
Driving Accuracy:N/A%
Gunner Accuracy:34.456%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
D
Kills:319
V. Kills:12 N/A
Deaths:10
KDR:31.900
Accuracy:14.895% D
KPH:44.300 D
VKPH:1.700 D
M12 Kobalt
C--
Kills:286
V. Kills:8 N/A
Deaths:8
KDR:35.750
Accuracy:15.424% C--
KPH:43 D-
VKPH:1.200 D--
M40 Fury
B++
Kills:255
V. Kills:31 N/A
Deaths:13
KDR:19.615
Accuracy:31.483% C-
KPH:63.800 B++
VKPH:7.800 C
M40 Fury
C+
Kills:183
V. Kills:32 N/A
Deaths:6
KDR:30.500
Accuracy:32.770% C
KPH:49.300 C+
VKPH:8.600 C
M60-G Bulldog
D
Kills:149
V. Kills:18 N/A
Deaths:10
KDR:14.900
Accuracy:24.091% D--
KPH:19.400 D
VKPH:2.300 D-
M20 Basilisk
D
Kills:80
V. Kills:13 N/A
Deaths:8
KDR:10
Accuracy:26.515% D*
KPH:12.900 D
VKPH:2.100 D**
M60-G Bulldog
D--
Kills:62
V. Kills:5 N/A
Deaths:3
KDR:20.667
Accuracy:24.632% D*
KPH:18.700 D--
VKPH:1.500 D--
M20 Basilisk
D-
Kills:60
V. Kills:14 400%
Deaths:4
KDR:15
Accuracy:26.317% D*
KPH:11.400 D-
VKPH:2.700 D*
G30 Walker
N/A
Kills:50
V. Kills:25 192%
Deaths:3
KDR:16.667
Accuracy:23.871% N/A
KPH:8.500 N/A
VKPH:4.200 N/A
Kills:1,444 (0 + 1,444)
Deaths:65
KDR:22.215
VKDR:2.431
Vehicle Kills:158
Kill Difference:1,379
Playtime:49.956 hours
Usage:1%
Score:0.592m
Score/min:197
Driving Accuracy:N/A%
Gunner Accuracy:23.871%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
The Moonshot 8,2388,19633024.836S21.2035.591%D*81.491%C**34.4D-N/A99238.4h2C--5.7D--
Frag Grenade 2,8832,84612846N/A2,842.3653.371%B**N/A790.6A10.3B+31483.6h2.6B**4.9B**
EM4 Longshot 2,6572,6563577.44A3.8036.816%C78.313%C+27.2C+N/A8897.7h2.3C+6.1C+
L100 Python HESH 2,6982,5754064.375S60.7441.377%D1.592%C+61.9B+3D*28741.6h2.7B++6.6C**
SAS-R 2,3192,3082888.014A++4.3832.646%D--67.504%C+30.8CN/A11275h2.3C+7.1C
Sticky Grenade 2,2972,29012290N/A2,286.3656.316%B+N/A1431.3B*4.4D58531.6h1.4B*2.5B++
NC6A GODSAW 2,2972,2726773.356B+0.2818.035%F-21.303%D-28.6D--N/A12179.5h11C+61.2D*
L100 Python AP 3,2692,2296534.292S30.6644.813%D*1.974%C--28.4C+13.2D-21478.5h4.8B++10.7C*
Titan-150 AP 3,4972,22410720.785A*17.1543.167%D-3.687%B+25.6C*14.7C+26486.8h4.3B9.9C++
Spear Anti-Vehicle Phalanx Turret 3,0612,1886334.73S31.0943.753%C++4.753%B42C*16.8C30952.1h6.3B++14.3B++
GD-22S 2,1662,1511,3771.562C++2.0716.363%D*21.292%C21.4DN/A72100.5h12.8C-78.3D
Carnage AR 2,0802,0731,0771.925B+1.7119.267%D*19.778%C+20.6C--N/A75100.5h13.1C**68.1C
EM6 1,8591,8446852.692B++0.9414.94%D*22.234%C+27.2C--N/A11667.9h11.8C+79.1C--
C-4 ARX 2,1691,8304284.276A0.6426.906%C++N/A122C++22.6D73015h1.3C+5C+
Blitz GD-10 1,7171,7101,0311.659B++1.9819.01%D--14.971%C18.2C--N/A6394.2h16C+84.1C
MANA Anti-Vehicle Turret 2,8131,6712626.378U2.7450.399%D-N/A16710U11420U2976540.1h7.3S14.6B+
Gauss Compact S 1,6811,6395472.996A*0.6425.905%B+5.43%F--37.9A1A13943.3h4.2A*16.2B**
AF-8 RailJack 1,6301,6268419.357S15.7235.475%C+75.584%C++29.1B+N/A11755.9h2.3C*6.5C*
NCM1 Scattercannon 1,6241,6224713.444B+0.1931.58%C-15.228%C+27.2C-N/A7159.7h6.4C+20.2C+
Gauss Rifle S 1,5921,5681,0261.528B+2.1117.95%D**8.992%F24.1CN/A6965h7.8A43.5C**
Tank Mine 2,3271,5487321.205S17.5726.605%C--N/A203.7A*102.5A18897.6h1.4B*5.4B+
NCM1 Scattercannon 1,5471,5454713.28B*0.3634.565%C18.252%B++25.8C*N/A8159.8h7.4C**21.4C++
NS Decimator 1,6421,4076672.109A1.5350.76%D*4.051%A40.9B+6.8D--28434.4h3.4B**6.8B+
LA1 Anchor 1,3901,3885302.619C++1.0215.964%F23.127%C25.7DN/A11554.1h11.1C69.6D--
C-4 1,6741,3885152.695B*0.9430.265%B*N/A99.1B+20.4D86414h1.4C**4.6B+
L100 Python HEAT 1,6801,3702262.273S58.6442.79%D-2.409%C+38.8B+8.8D20535.3h4.5B+10.6B
Bouncing Betty 1,3671,3675723.982S20.3548.018%B+N/A204A++N/A8076.7h1.9C++3.9B+
AC-X11 1,3371,3254802.76A++0.8819.61%D--24.076%B+20.6CN/A10164.3h10.7C+54.7C
Titan-150 HESH 1,4131,3232455.125S51.4939.915%D-2.268%C**56.1B**3.8D--19223.6h2.8B++7.1C++
Tempest 1,3071,2994512.88A0.7617.323%F--18.091%C-20.2D--N/A6364.4h10.4C+59.8F
GR-22 1,3051,2979541.36C++2.2820.064%D-15.806%C--20.3C--N/A7464h16.5D-82.3D-
Anti-Vehicle Grenade 1,3581,28311283N/A1,279.3665.235%A+N/A801.9A++46.9D41641.6h3A4.5A
NC15 Phoenix 2,4971,2792654.826M**1.1958.381%B++N/A18.8B*17.9B**21768.2h8.3B+14.2B*
NC6 Gauss SAW 1,2781,2715312.394B**1.2415.309%D-24.626%C*26.5C+N/A17648h10.4C++68C+
NS-11C 1,2241,2174702.589A++1.0518.386%D--17.831%C+18.6CN/A8665.3h14.1C*76.7C+
GD-7F 1,2061,1985422.21B**1.4319.002%D--18.114%C21.5CN/A10955.7h12.5B+65.8C+
AF-41 Hacksaw 1,2031,1971816.613A+2.9831.111%C+15.622%B33.6C*N/A16335.6h6.7C++21.6C**
AF-41 Hacksaw 1,1941,1781816.508A+2.8733.457%C++17.487%B++33.1C++N/A16035.6h7.3C+21.8C**
LA80 1,1691,1696517.985S14.3534.668%D--78.443%C++37.6C+N/A14231.1h2.1C**6C+
NS-15M1 1,1761,1685102.29B+1.3519.087%D20.291%C25.4C--N/A8546h13.9C73C
AF-6 Shadow 1,1721,1641696.888M*3.2527.124%D*33.677%B*27.9C--N/A6841.7h6.3C23.1D
AF-57 Piston 1,1651,1636391.82B+1.8233.649%D14.531%C*21.4DN/A7154.3h4.3C**12.8C+
LA39 Bruiser 1,1661,1625931.96B++1.6853.158%D12.392%C-19.9D-N/A6858.5h2.8C-5.2C
NS-30 Vandal 1,1721,1612025.748A*2.1124.652%D**26.96%C++25.2DN/A7746.1h5.9C+24.1D
EM1 1,1641,1613962.932A++0.7016.38%D--18.605%C-32.1C+N/A13936.2h12.8C++78.1C+
NC14 Bolt Driver 1,1601,1603673.161B*0.4734.022%C+73.621%C+22C+N/A10052.8h2.8C+8.1C++
Reaper DMR 1,1621,1604372.654B+0.9818.804%D**20.603%D23.9C-N/A9148.6h10.1C+53.5D
NC05 Jackhammer 1,1621,1596071.909B++1.7337.456%D-16.221%B29.2C--N/A14439.7h4.8C*12.8C+
NC6S Gauss SAW S 1,1711,1582594.471M0.8418.099%D--23.489%C+39C+N/A11529.7h11.3C+62.3C
AF-4 Cyclone 1,1611,1586241.856B+1.7817.612%D**18.048%C+18.5DN/A10262.7h11.8C+67.1D
NS-7 PDW 1,1671,1575692.033A1.6019.487%D--17.805%C+18.1C-N/A9363.9h14.9C++76.2C+
NSX Tomoe 1,1781,1573663.161B++0.4722.547%D**29.905%D22.6DN/A5151.1h15.9C70.5D
AF-19 Mercenary 1,1621,1563023.828M**0.1918.147%D22.232%C++18.6C+N/A15762.2h13.1C*72.3C+
MKV Suppressed 1,1681,1543173.64M++0.0019.738%D*18.631%C+27CN/A11742.7h12.6B+64C+
Gauss Prime 1,1611,1523443.349A+0.2917.844%F--21.615%C25D-N/A10546.1h11.9C-66.5F
NS-15M AE 1,1641,1513053.774B*0.1417.82%D**21.286%D28.7DN/A10140.1h12.8C72D
NC1 Gauss Rifle 1,1481,1444872.349B**1.2915.513%D**15.647%D14.1DN/A9781.3h12.8C++82.5D
Shrike 1,3661,1357271.561A+2.0752.358%C-3.348%B33.2B*6.8D-27134.2h4.2A8B**
EM4-AE Longshot 1,1371,1335321.377S17.7435.086%D--81.2%C+33.7DN/A8433.6h2C+5.7C--
Titan-150 HEAT 1,4611,1169511.747A8.1134.739%D*3.047%C++21.7C++6.7D16551.4h3.7B*10.7C*
Razor GD-23 1,0101,0003542.825A*0.8121.186%D23.8%B+16.7CN/A7159.8h11.6B+55C++
NC9 A-Tross 9959823153.117A++0.5222.246%D23.523%C+23.7DN/A7041.4h9.9C++44.7C+
NS Decimator-B 1,2049553612.645B*0.9957.721%D-3.77%B*39.8C10.4D30124h4.4C7.7C
MGR-L1 Promise 9319242224.162A*0.5320.112%D21.429%C-25.7DN/A9835.9h15.2C++75.7C+
MGR-M1 Bishop 868863889.807S6.1729.521%C--40.324%A26.9C+N/A7732.1h5.3B*18.1B+
AF-18 Stalker 8198042393.364A++0.2723.023%D-23.134%B+22C--N/A8036.6h14.2C-61.8C--
LA3 Desperado 7657523811.974A1.6623.042%D-18.351%C33.4C+N/A11222.5h8.8C*38.4C+
NS-10 Burster 1,3097381644.5S0.8634.527%B++4.743%C6.3B+4.9B*105117.7h156.5C+453.3B+
NS-10 Burster 1,3477361644.488S0.8534.947%B++2.853%D-6.3B+5.2B**107117.7h157C++449.3B+
NCM3 Raven 1,1017151225.861S2.2334.83%D3.357%B+13.8B*7.5B+15551.7h22.4B+64.2B
NS-357 Underboss 6326285051.244C**2.3924.688%D**17.197%C--25.7C-N/A8424.4h4.1C*16.5D
Hawk GD-68 7846182172.848S0.7958.032%D2.751%C+33.6A*9C+28518.4h4.9A+8.4A
NCM3 Raven 9746171225.057S1.4235.547%C--3.89%B++11.9B++6.9B+13951.7h26.3B+74.1C*
NS Baron G5 5775752742.099A1.5439.255%C-16%B21.4DN/A6126.9h4.1B+10.4C+
AF-4A Bandit 5675642122.66A0.9819.142%D*22.695%C+17.8DN/A6131.7h10.8C++56.7C
NS-44 Commissioner 5345333821.395B+2.2426.079%D*17.261%D30.3C+N/A14817.6h3.4B+13C+
NCM2 Falcon 5674351093.991A**0.3633.934%D8.506%A+20.8B**6.3B*17420.9h8.6B+25.4C**
NS-44L Blackhand 441434607.233S3.6036.366%D56.221%B**18.2CN/A5323.8h4.1B11.3C++
MGR-S1 Gladius 4274191562.686B**0.9521.271%D--16.706%D18.5DN/A6022.7h9.4B+44.3C+
MGR-L1 Promise AE 4234151283.242B++0.3918.142%F-19.518%D--19D*N/A6321.8h16.3D-89.7D**
NS Decimator-G 517394964.104M0.4761.053%C+2.284%C+41C12.8D2559.6h4.6C+7.6C+
19A Fortuna 3903851872.059B++1.5819.502%F-20.26%C+12.6D--N/A5330.6h10.9C56.1D*
NS-15M2 3583561053.39B**0.2519.29%D-19.101%D-27.4DN/A10113h11.4B+59.2C+
NS Annihilator 6903423271.046B**2.5973.275%F-N/A7.7D7.8C14044.4h11B15C+
AF-23 Grinder 344342477.277A++3.6435.86%C18.714%B+39.8B+N/A1488.6h5.4B*15B+
Warden 330327744.419M++0.7825.49%C31.804%B**18.3C+N/A10717.9h9.3C*36.7C*
M12 Kobalt 3313191031.9A++28.2614.895%D16.614%C44.3D1.7D1887.2h17.4B+117C++
AF-23 Grinder 308302476.426A+2.7932.923%C12.914%D35.1C**N/A1418.6h5.7B+17.2B
Skyguard 5022892213.136S9.5029.565%C+N/A15.5C*11.5B+29918.6h99B++335B+
NS-11P 2912861132.531A1.1019.576%D17.832%C+19.9C-N/A9214.4h15C+76.4C
M12 Kobalt 294286835.75M32.1115.424%C--22.028%B++42.7D-1.2D--1546.7h18.8C+121.7C+
E540 Halberd-H 4562761027.6M23.9653.227%C1.087%D25.8D16.8C--25810.7h9.8D**18.4D**
AF-4AE Cyclone 2802761242.226B+1.4119.473%F--18.116%D--15D--N/A4518.4h11.1D56.9D**
NC05 Jackhammer AE 2642601421.831C*1.8037.316%D*12.692%D48.1CN/A1945.4h4.4C*11.8C
NC4 Mag-Shot 2622592401.079B+2.5616.048%F15.83%C--25.4C++N/A16210.2h7.5B+46.6C+
M40 Fury 2862551319.615A**15.9831.483%C-1.961%C*63.8B++7.8C4634h8.1B*25.8B++
NCM2 Falcon 3422481092.275A++1.3634.971%D7.258%B**11.9C++4.5C+11120.9h15.4C++44.1C+
NS-AM7 Archer 3072441062.302S1.3355.856%C28.689%A12B**3.1B8920.3h14.8B+26.6B+
Hardlight Dagger 2682428,2980.029C+3.6111.81%D*1.653%D-0.2C+N/A11170.3h2.4C+20.2C--
NSX Tanto 2362311062.179B**1.4621.761%D-23.81%C+15.1DN/A3715.3h13.4C*61.7C+
GR-22AE 209205613.361B**0.2720.35%F-18.049%D--21.6D-N/A539.5h12.1C++59.4D
Mag-Cutter 24420516,6510.012C3.6217.653%D-N/A0.1DN/A11481.7h3.7D20.7D
NSX Tengu 204202892.27B**1.3732.39%D16.832%D16.4DN/A4312.3h14.1C+43.4C+
GD-66 Claw 198198952.084B++1.5547.983%D-6.061%D**20.2D-N/A929.8h2.2B+4.6C++
E540 Halberd 2681891314.538B*10.9040.361%D5.82%A31.5C*13.2C5396h5.3B13.2C++
NS-61 Emissary 188187802.338A*1.3020.532%D*13.904%C-24.9C+N/A727.5h14.4C++70C
M40 Fury 215183630.5S26.8632.77%CN/A49.5C+8.6C4083.7h12.1C*36.9C++
NSX Naginata 182181752.413B**1.2217.185%D--27.072%C+21DN/A598.6h12.1C++70.5C+
Aspis Anti-Aircraft Phalanx Turret 3341671016.7S13.0630.228%B++N/A12.7C**12.7C**28313.2h126.2B+417.5B++
Mauler S6 1651641141.439B+2.2038.751%C+15.854%C++17.8DN/A1879.2h4.6B+11.8C**
Enforcer ML85 261162189B*5.3635.942%D2.469%C*20C12.2D4158.1h10.7B++29.8B
MANA Anti-Personnel Turret 163161295.552N/A1.9222.257%UN/A1610U20U10834700.1h31T*139.3T*
C75 Viper 179158279U75.3623.133%F2.532%A36.7B+4.9D5664.3h7.7B**33.3C**
M60-G Bulldog 1671491014.9M+11.2624.091%D--2.013%D19.4D2.3D-1257.7h6.6B27.3C+
M60-G Bulldog-H 1431341134U130.3622.403%F-1.493%C+39.4D-2.6D-1543.4h5.2C++23.4D*
NC12 Sweeper 131131522.519A1.1243.669%C++14.504%C**23.4CN/A1565.6h3.9B+8.9B+
MAX Punch 1371271,1120.114B+3.5230.311%D--N/A0.4C--N/A2297.9h1.9C++6.3C+
NS Baron G5AE 117116761.526C++2.1135.921%D--12.069%D18.1D-N/A936.4h5.1D14.3C+
Hunter QCX 110110472.34A**1.3026.978%D--31.818%B+14.5C++N/A617.6h3.6B13.4C*
Spear Anti-Vehicle Phalanx Tower 171101250.5A+46.8644.439%C--2.97%C25.9D17.9D2403.9h8.9C++20C+
NC08 Mag-Scatter 9797901.078C+2.5637.368%D**12.371%D20.2DN/A934.8h4C*10.7C--
M20 Basilisk 9380810M**6.3626.515%D*5%C12.9D2.1D**1916.2h55.6A209.6B+
NS-20 Gorgon 8379184.389M**0.7523.32%C+13.924%D-19.3B1D974.1h31.3C**134.1B+
M40 Fury 9174237M+33.3643.769%D2.703%A++74C+17C2791h13.7C++31.3C+
M12 Kobalt-H 8174237M33.3615.405%D*20.27%B++52.9D--5C*1611.4h15.9C++103.2D
Carver 80733,7600.019C3.627.768%F-10.959%D0.1DN/A1594.9h2.5F-32.1T-
NSX Daimyo 7171116.455B**2.8244.057%B92.958%C20.9D--N/A803.4h3.9F8.9D
Xiphos Anti-Personnel Phalanx Turret 7466166N/A62.3619.031%UN/A660U80U2463300.1h44.5T*233.9T*
NS-20 Gorgon 7066183.667M++0.0324.193%C+24.242%B*16.1C++1C--844.1h37.8C*156.4B+
Xiphos Anti-Personnel Phalanx Tower 6864164C++60.3619.881%D-3.125%B**160C10B4850.4h11B+55.1C**
M40 Fury-H 6963163S59.3634.456%DN/A52.5D5D1801.2h5.7B++16.5B+
M60-G Bulldog 6762320.667M++17.0324.632%D*3.226%C++18.8D--1.5D--1533.3h6.2B+25.2C+
LA8 Rebel 6161351.743B**1.8918.585%F9.836%D**9.5D-N/A676.4h6.9C+37.3D-
M20 Basilisk 7460415S11.3626.317%D*10%A+11.3D-2.6D*1395.3h69.6B*264.5C++
Breaker Rocket Pods 7156173.294C-0.3429.455%F--N/A28D7.5D6062h24.4D--82.9F-
G30 Walker 7550316.667S13.0323.871%D8%A*8.5D4.2D1235.9h241.3C1010.7C--

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon101,1391.8h
Anti-Vehicle MANA Turret152,2065.9h
Nano-Armor Kit3991,053,96068.9h
Structure Shield Module0570.4h
Repair Module21010.4h
Turret AI Module0590.3h
AE Medical Applicator4848,9453.5h
AE Nano-Armor Kit2482,1514.2h
Nanite Revive Grenade04,0841.1h
Nanite Healing Grenade0560h
Medical Kit1714,4238.1h
Spitfire Auto-Turret04890.4h
Motion Spotter2323,64211.9h
Spear Anti-Vehicle Tower0530.4h
NC Triumph Flare Gun01330.1h
Deconstruction Tool04,8380.5h
Recon Detection Device447,81414.9h
Shield Recharging Field92,3881.2h
Ammunition Package286,3133h
Medical Applicator1,016507,13363.4h
Anti-Infantry MANA Turret33260.7h
Nano-Repair Grenade03550.1h

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