Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 15 (19,133)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Castellan DavTz[M0SS] DavTz
VS BR 64

KDR: 1.61

Score: 3m

Last Seen: Oct 13th, 2019 6:33 AM
- OFFLINE - 57.3 hour(s)

Battle Rank 64 - Vanu Sovereignty on Connery - Outfit Member of The Moss in Hossin[M0SS] The Moss in Hossin
VS outfit on Connery

Members: 87
Level Progress (to 65): 3%
Level 100 Progress: 16% 1034h
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS NS-45 Pilot M12 Kobalt Frag Grenade S12 Renegade Solstice VE3 Proximity Mine Beamer VS3 Pulsar VS1
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:DavTz



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $130,104 MLG Score: 104
Fun Score: N/A
Cheeseburgers Flipped: 2TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
20.523%26.434%542512118891.202980.409

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.279%0C+0C+0C+HEAD ++ (~16.17)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.50C+10.40C+40.2

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
Not available
-

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
The Moss in Hossin[M0SS] The Moss in Hossin
VS outfit on Connery

Members: 87
3m1270.6%256 (15.4k)200 (12k)1.612332,4331,5091.7972264 (64)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS121611610.276%16.4%16909:540

17% Combat Medic24% Engineer46% Infiltrator10% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 19th, 2019 5:30 AMJul 27th, 2019 10:35 PMOct 14th, 2019 10:31 PM (12h) (PST)Oct 13th, 2019 2:35 AM (2d) (PST)Oct 13th, 2019 2:33 AM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
14852960.1630.1010.0272.2260.012104

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
8,9013,1375,7641062134111,996

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
249.1h/10.4d 279 399 2,679 33.3k 390 881 184 2.2m

Light AssaultCLASS DETAILS: Light Assault
Solstice VE3
A*
Kills:209
Deaths:189
KDR:1.106
Accuracy:18.003% D-
HSR:31.579% A*
Kills:209
Deaths (as Light Assault):189
Deaths (to Light Assaults):291
KDR:1.10582
Kill Difference:20
Playtime:24.607 hours
Usage:10%
Score:0.233m
Score/min:158
Accuracy (listed only):18.003%
HSR (listed only):31.579%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
Kills:0
Deaths (as Heavy Assault):0
Deaths (to Heavy Assaults):361
KDR:0
Kill Difference:UNR
Playtime:4.676 hours
Usage:2%
Score:0.036m
Score/min:127
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice VE3
A*
Kills:209
Deaths:189
KDR:1.106
Accuracy:18.003% D-
HSR:31.579% A*
Kills:209
Deaths (as Engineer):189
Deaths (to Engineers):290
KDR:1.10582
Kill Difference:20
Playtime:59.959 hours
Usage:24%
Score:1.003m
Score/min:279
Accuracy (listed only):18.003%
HSR (listed only):31.579%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-45 Pilot
C
Kills:371
Deaths:302
KDR:1.228
Accuracy:22.848% D**
HSR:23.450% C
Beamer VS3
B+
Kills:137
Deaths:173
KDR:0.792
Accuracy:23.061% D
HSR:25.547% B+
Nyx VX31
D
Kills:81
Deaths:18
KDR:4.500
Accuracy:17.700% F*
HSR:22.222% D
Kills:589
Deaths (as Infiltrator):493
Deaths (to Infiltrators):258
KDR:1.19473
Kill Difference:96
Playtime:114.272 hours
Usage:46%
Score:1.132m
Score/min:165
Accuracy (listed only):21.203%
HSR (listed only):23.740%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pulsar VS1
A+
Kills:91
Deaths:157
KDR:0.580
Accuracy:20.167% D
HSR:31.868% A+
Kills:91
Deaths (as Combat Medic):157
Deaths (to Combat Medics):119
KDR:0.57962
Kill Difference:66
Playtime:42.465 hours
Usage:17%
Score:0.583m
Score/min:229
Accuracy (listed only):20.167%
HSR (listed only):31.868%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
D*
Kills:223
V. Kills:11 N/A
Deaths:99
KDR:2.253
Accuracy:26.814% F-
KPH:10.600 D*
VKPH:0.500 D*
Kills:223 (223 + 0)
Deaths:99
KDR:2.253
VKDR:0.111
Vehicle Kills:11
Kill Difference:124
Playtime:21.109 hours
Usage:8%
Score:0.059m
Score/min:46
Driving Accuracy:26.814%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NS-45 Pilot 3753713021.228C+0.3822.848%D**23.45%C8.7D--N/A3142.5h7.8C+34.2D
M12 Kobalt 3783572178.5S176.8913.655%F21.008%B++67.4D4C2625.3h18C++131.9D
Frag Grenade 2662531253N/A251.3943.016%CN/A632.5B++32.5A**16260.4h2.9B*6.8B+
S12 Renegade 234223992.253C+0.6426.814%F-4.036%C-10.6D*N/A4621.1h4.3D-16.2F
Solstice VE3 2092091891.106B+0.5118.003%D-31.579%A*11.7C-N/A3917.9h12.2B++67.7C++
Proximity Mine 156156266B++4.3940.788%C+N/A41.1FN/A1403.8h2.3D--5.5C-
Beamer VS3 1421371730.792C++0.8223.061%D25.547%B+10.2DN/A3513.4h11.3C48.9C+
Pulsar VS1 94911570.58C1.0320.167%D31.868%A+6.9D--N/A2913.2h19.1D--94.8D
C-4 11986561.536C++0.0816.981%FN/A45.3D-17.4D-4041.9h1.3B+7.4C
Nyx VX31 8381184.5A++2.8917.7%F*22.222%D6.1D*N/A2313.2h6.1C34.2F-

Consumables
  Name Deaths Consumed Time Equipped
M12 Kobalt02650h
Nanite Revive Grenade01930.1h
Motion Spotter82,1604.1h
Ammunition Package15100.2h
Nano-Armor Kit5275,2756.4h
Anti-Infantry MANA Turret0580.1h
Medical Applicator7245,4474.2h
Shield Recharging Field108440.5h
Recon Detection Device654,21215.5h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.71s
Server spent 2.75s on queries, 2.04s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.