Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 13 (18,957)players online:
MadSTVru (10)  crl_Gisa (9)  haiyangxu (6)  VTGone (2)  graffiti_gamer (1)  GalaxyPilot (1) 29
stats.dasanfall.com
Executor DeadManRebornNC[REN1] DeadManRebornNC
NC BR 195

KDR: 0.71

Score: 102.2m

Last Seen: Jul 20th, 2019 7:32 AM
- OFFLINE - 4.9 hour(s)

Prestige 1, Battle Rank 100 (195 total) - New Conglomerate on Emerald - Outfit Officer of Expedition Auraxis[REN1] Expedition Auraxis
NC outfit on Emerald

Members: 5
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Bouncing Betty C-4 ARX Tank Mine Spitfire Auto-Turret Spear Anti-Vehicle Phalanx Turret Sticky Grenade E540 Halberd AF-4A Bandit AE
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:DeadManRebornNC



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $-50,040 MLG Score: -40
Fun Score: N/A
Cheeseburgers Flipped: 206TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.805%10.974%30539117537,6980.3964120.317

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±5.674%1.211B**-1.504F-1.885F-BODY (~2.93)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
68.20.09C+19-0.299C49.2

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.795%0.562%178512093,378324330951.04131109%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±11.285%0.798B++-1.321D**3.608

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
106.2-1.697F-51.8-3.09T-54.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.825%3.241%2081811966,912381642501.81085163%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±9.836%-0.311C-0.29C1.971

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
146.4-0.23C48.1-0.209C98.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
Not available
-

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
30.846%8.709%208312113,57159561420.599463

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.038%-0.907D---1.182D*-1.287

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.1-0.164C4.70.034C+10.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Expedition Auraxis[REN1] Expedition Auraxis
NC outfit on Emerald

Members: 5
102.2m856.2%410 (24.6k)349 (20.9k)0.712981105,313147,7080.814824195 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1214241921.768%5.253%11401:5944

6% Combat Medic73% Engineer8% Heavy Assault8% Infiltrator6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 20th, 2016 10:34 AMJun 7th, 2018 3:37 PMJul 20th, 2019 5:07 AM (2d) (PST)Jul 20th, 2019 5:36 AM (2d) (PST)Jul 20th, 2019 3:32 AM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4982032950.3600.5050.0193.7370.076-40

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
29,86212,17717,68522301224520,962

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4874.5h/203.1d 15,043 5,532 58,924 1092.9k 5,243 16,177 22,331 145.6m

Light AssaultCLASS DETAILS: Light Assault
AF-4A Bandit AE
C++
Kills:1,227
Deaths:3,240
KDR:0.379
Accuracy:27.946% C++
HSR:10.677% F--
NSX-P Tengu
B+
Kills:1,214
Deaths:3,049
KDR:0.398
Accuracy:39.012% B+
HSR:10.956% F
NC12 Sweeper
D--
Kills:1,204
Deaths:2,569
KDR:0.469
Accuracy:32.009% D--
HSR:7.558% D**
AF-4 Cyclone
C++
Kills:1,198
Deaths:3,453
KDR:0.347
Accuracy:26.049% C++
HSR:10.184% D*
NSX Tanto
B+
Kills:1,194
Deaths:2,881
KDR:0.414
Accuracy:29.370% B+
HSR:13.149% F-
AF-57 Piston
D*
Kills:1,193
Deaths:2,438
KDR:0.489
Accuracy:28.566% D*
HSR:9.556% D*
NSX-P Tanto
B+
Kills:1,193
Deaths:2,758
KDR:0.433
Accuracy:28.015% B+
HSR:11.316% F-
MKV Suppressed
C+
Kills:1,193
Deaths:4,271
KDR:0.279
Accuracy:24.955% C+
HSR:12.238% D*
NSX Tengu
B++
Kills:1,191
Deaths:2,755
KDR:0.432
Accuracy:41.205% B++
HSR:10.579% F
Tempest
C*
Kills:1,188
Deaths:2,832
KDR:0.419
Accuracy:27.670% C*
HSR:9.512% F-
MGR-S1 Gladius
C**
Kills:1,187
Deaths:3,664
KDR:0.324
Accuracy:28.420% C**
HSR:9.688% F
NS-11C
B++
Kills:1,186
Deaths:3,550
KDR:0.334
Accuracy:27.846% B++
HSR:8.094% F-
AF-4AE Cyclone
D--
Kills:1,184
Deaths:3,204
KDR:0.370
Accuracy:24.573% D--
HSR:11.064% F-
Blitz GD-10
C++
Kills:1,178
Deaths:3,477
KDR:0.339
Accuracy:24.908% C++
HSR:9.932% D*
Mauler S6
D-
Kills:1,174
Deaths:2,721
KDR:0.431
Accuracy:32.294% D-
HSR:9.029% D*
AC-X11
C**
Kills:1,161
Deaths:2,970
KDR:0.391
Accuracy:26.460% C**
HSR:9.130% F--
AF-4A Bandit
C+
Kills:1,150
Deaths:3,117
KDR:0.369
Accuracy:25.531% C+
HSR:11.652% F-
AF-19 Mercenary
C+
Kills:1,122
Deaths:2,626
KDR:0.427
Accuracy:22.096% C+
HSR:10.250% F-
GD-7F
C+
Kills:1,119
Deaths:3,003
KDR:0.373
Accuracy:24.697% C+
HSR:12.958% D*
NS Baron G5
C+
Kills:717
Deaths:1,414
KDR:0.507
Accuracy:43.852% C+
HSR:5.858% F-
NS-7 PDW
A++
Kills:166
Deaths:442
KDR:0.376
Accuracy:34.157% A++
HSR:14.458% D
The Little Helper
D
Kills:166
Deaths:400
KDR:0.415
Accuracy:42.668% D
HSR:7.831% F
Kills:23,505
Deaths (as Light Assault):60,834
Deaths (to Light Assaults):22,779
KDR:0.38638
Kill Difference:37,329
Playtime:220.113 hours
Usage:5%
Score:3.177m
Score/min:241
Accuracy (listed only):30.104%
HSR (listed only):10.258%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-4A Bandit AE
C++
Kills:1,227
Deaths:3,240
KDR:0.379
Accuracy:27.946% C++
HSR:10.677% F--
NC12 Sweeper
D--
Kills:1,204
Deaths:2,569
KDR:0.469
Accuracy:32.009% D--
HSR:7.558% D**
NSX Tanto
B+
Kills:1,194
Deaths:2,881
KDR:0.414
Accuracy:29.370% B+
HSR:13.149% F-
AF-57 Piston
D*
Kills:1,193
Deaths:2,438
KDR:0.489
Accuracy:28.566% D*
HSR:9.556% D*
NSX-P Tanto
B+
Kills:1,193
Deaths:2,758
KDR:0.433
Accuracy:28.015% B+
HSR:11.316% F-
NS-11C
B++
Kills:1,186
Deaths:3,550
KDR:0.334
Accuracy:27.846% B++
HSR:8.094% F-
Mauler S6
D-
Kills:1,174
Deaths:2,721
KDR:0.431
Accuracy:32.294% D-
HSR:9.029% D*
AC-X11
C**
Kills:1,161
Deaths:2,970
KDR:0.391
Accuracy:26.460% C**
HSR:9.130% F--
AF-4A Bandit
C+
Kills:1,150
Deaths:3,117
KDR:0.369
Accuracy:25.531% C+
HSR:11.652% F-
AF-19 Mercenary
C+
Kills:1,122
Deaths:2,626
KDR:0.427
Accuracy:22.096% C+
HSR:10.250% F-
GD-7F
C+
Kills:1,119
Deaths:3,003
KDR:0.373
Accuracy:24.697% C+
HSR:12.958% D*
NS Baron G5
C+
Kills:717
Deaths:1,414
KDR:0.507
Accuracy:43.852% C+
HSR:5.858% F-
The Little Helper
D
Kills:166
Deaths:400
KDR:0.415
Accuracy:42.668% D
HSR:7.831% F
Kills:13,806
Deaths (as Engineer):33,687
Deaths (to Engineers):22,336
KDR:0.40983
Kill Difference:19,881
Playtime:3,538.289 hours
Usage:73%
Score:74.367m
Score/min:350
Accuracy (listed only):30.104%
HSR (listed only):9.774%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
NSX-P Naginata
B**
Kills:1,212
Deaths:2,247
KDR:0.539
Accuracy:28.096% B**
HSR:11.139% F--
NS-15M2
B++
Kills:1,208
Deaths:3,123
KDR:0.387
Accuracy:27.929% B++
HSR:10.513% F-
NC6 Gauss SAW
B+
Kills:1,202
Deaths:2,569
KDR:0.468
Accuracy:23.415% B+
HSR:13.478% F
NSX Naginata
B++
Kills:1,198
Deaths:2,259
KDR:0.530
Accuracy:25.639% B++
HSR:13.022% F-
MGR-L1 Promise
C+
Kills:1,196
Deaths:2,730
KDR:0.438
Accuracy:23.495% C+
HSR:10.786% F-
GD-22S
B+
Kills:1,195
Deaths:3,153
KDR:0.379
Accuracy:26.373% B+
HSR:14.561% D**
LA1 Anchor
C++
Kills:1,191
Deaths:2,743
KDR:0.434
Accuracy:25.301% C++
HSR:12.762% F
NC6A GODSAW
S
Kills:63
Deaths:109
KDR:0.578
Accuracy:73.792% S
HSR:4.762% T-
Kills:8,465
Deaths (as Heavy Assault):18,933
Deaths (to Heavy Assaults):32,564
KDR:0.4471
Kill Difference:10,468
Playtime:409.034 hours
Usage:8%
Score:10.240m
Score/min:417
Accuracy (listed only):31.755%
HSR (listed only):11.378%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NSX-P Tengu
B+
Kills:1,214
Deaths:3,049
KDR:0.398
Accuracy:39.012% B+
HSR:10.956% F
NS-11A "Heatwave"
B++
Kills:1,213
Deaths:2,589
KDR:0.469
Accuracy:30.664% B++
HSR:10.717% F-
NC12 Sweeper
D--
Kills:1,204
Deaths:2,569
KDR:0.469
Accuracy:32.009% D--
HSR:7.558% D**
NC1 Gauss Rifle
B**
Kills:1,203
Deaths:2,847
KDR:0.423
Accuracy:27.840% B**
HSR:11.471% D**
Carnage AR
B*
Kills:1,202
Deaths:2,921
KDR:0.412
Accuracy:28.905% B*
HSR:13.394% D--
AF-4 Cyclone
C++
Kills:1,198
Deaths:3,453
KDR:0.347
Accuracy:26.049% C++
HSR:10.184% D*
GR-22
B++
Kills:1,196
Deaths:2,870
KDR:0.417
Accuracy:28.211% B++
HSR:12.458% D--
AF-57 Piston
D*
Kills:1,193
Deaths:2,438
KDR:0.489
Accuracy:28.566% D*
HSR:9.556% D*
MKV Suppressed
C+
Kills:1,193
Deaths:4,271
KDR:0.279
Accuracy:24.955% C+
HSR:12.238% D*
NSX Tengu
B++
Kills:1,191
Deaths:2,755
KDR:0.432
Accuracy:41.205% B++
HSR:10.579% F
Tempest
C*
Kills:1,188
Deaths:2,832
KDR:0.419
Accuracy:27.670% C*
HSR:9.512% F-
MGR-S1 Gladius
C**
Kills:1,187
Deaths:3,664
KDR:0.324
Accuracy:28.420% C**
HSR:9.688% F
Reaper DMR
A
Kills:1,185
Deaths:2,571
KDR:0.461
Accuracy:32.051% A
HSR:11.477% F-
AF-4AE Cyclone
D--
Kills:1,184
Deaths:3,204
KDR:0.370
Accuracy:24.573% D--
HSR:11.064% F-
GR-22AE
D
Kills:1,182
Deaths:3,196
KDR:0.370
Accuracy:25.559% D
HSR:9.306% F-
NS-11A
A
Kills:1,178
Deaths:3,118
KDR:0.378
Accuracy:30.895% A
HSR:11.375% D**
Blitz GD-10
C++
Kills:1,178
Deaths:3,477
KDR:0.339
Accuracy:24.908% C++
HSR:9.932% D*
Mauler S6
D-
Kills:1,174
Deaths:2,721
KDR:0.431
Accuracy:32.294% D-
HSR:9.029% D*
NS Baron G5
C+
Kills:717
Deaths:1,414
KDR:0.507
Accuracy:43.852% C+
HSR:5.858% F-
NS-7 PDW
A++
Kills:166
Deaths:442
KDR:0.376
Accuracy:34.157% A++
HSR:14.458% D
The Little Helper
D
Kills:166
Deaths:400
KDR:0.415
Accuracy:42.668% D
HSR:7.831% F
Kills:22,512
Deaths (as Combat Medic):56,801
Deaths (to Combat Medics):20,224
KDR:0.39633
Kill Difference:34,289
Playtime:277.394 hours
Usage:6%
Score:6.723m
Score/min:404
Accuracy (listed only):31.165%
HSR (listed only):10.412%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NSX-P Tengu
B+
Kills:1,214
Deaths:3,049
KDR:0.398
Accuracy:39.012% B+
HSR:10.956% F
AF-4 Cyclone
C++
Kills:1,198
Deaths:3,453
KDR:0.347
Accuracy:26.049% C++
HSR:10.184% D*
MKV Suppressed
C+
Kills:1,193
Deaths:4,271
KDR:0.279
Accuracy:24.955% C+
HSR:12.238% D*
NSX Tengu
B++
Kills:1,191
Deaths:2,755
KDR:0.432
Accuracy:41.205% B++
HSR:10.579% F
Tempest
C*
Kills:1,188
Deaths:2,832
KDR:0.419
Accuracy:27.670% C*
HSR:9.512% F-
MGR-S1 Gladius
C**
Kills:1,187
Deaths:3,664
KDR:0.324
Accuracy:28.420% C**
HSR:9.688% F
AF-18 Stalker AE
B++
Kills:1,186
Deaths:2,608
KDR:0.455
Accuracy:34.674% B++
HSR:9.612% F--
NSX Tomoe
B**
Kills:1,186
Deaths:3,110
KDR:0.381
Accuracy:34.017% B**
HSR:10.793% F*
AF-4AE Cyclone
D--
Kills:1,184
Deaths:3,204
KDR:0.370
Accuracy:24.573% D--
HSR:11.064% F-
Blitz GD-10
C++
Kills:1,178
Deaths:3,477
KDR:0.339
Accuracy:24.908% C++
HSR:9.932% D*
NS-61 "Ravenous" Emissary
C+
Kills:1,168
Deaths:2,639
KDR:0.443
Accuracy:29.945% C+
HSR:7.534% F
NS-61 Emissary
B+
Kills:1,165
Deaths:2,348
KDR:0.496
Accuracy:32.026% B+
HSR:9.185% D*
NS-61B Emissary
C*
Kills:200
Deaths:315
KDR:0.635
Accuracy:30.793% C*
HSR:6.500% F
LA3 Desperado
C++
Kills:168
Deaths:369
KDR:0.455
Accuracy:29.010% C++
HSR:8.333% F-
NS-7 PDW
A++
Kills:166
Deaths:442
KDR:0.376
Accuracy:34.157% A++
HSR:14.458% D
NC4 Mag-Shot
B+
Kills:149
Deaths:387
KDR:0.385
Accuracy:30.595% B+
HSR:8.054% F-
Soldier Soaker
B+
Kills:93
Deaths:322
KDR:0.289
Accuracy:38.625% B+
HSR:4.301% F
AF-18 Stalker
B++
Kills:84
Deaths:259
KDR:0.324
Accuracy:30.748% B++
HSR:5.952% F--
NS-AM7 Archer
M+
Kills:74
Deaths:110
KDR:0.673
Accuracy:80.051% M+
HSR:2.703% F
AF-6 Shadow
D--
Kills:60
Deaths:152
KDR:0.395
Accuracy:28.259% D--
HSR:10% F--
Kills:15,232
Deaths (as Infiltrator):39,766
Deaths (to Infiltrators):20,768
KDR:0.38304
Kill Difference:24,534
Playtime:387.478 hours
Usage:8%
Score:7.040m
Score/min:303
Accuracy (listed only):33.485%
HSR (listed only):9.079%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
C*
Kills:196
Deaths:188
KDR:1.043
Accuracy:34.305% C*
HSR:9.184% D**
AF-41 Hacksaw
B
Kills:189
Deaths:188
KDR:1.005
Accuracy:37.084% B
HSR:11.111% D*
NS-10 Burster
C-
Kills:80
Deaths:143
KDR:0.559
Accuracy:26.598% C-
HSR:0% F
NCM3 Raven
A*
Kills:58
Deaths:131
KDR:0.443
Accuracy:56.815% A*
HSR:3.448% B+
NS-10 Burster
D
Kills:55
Deaths:155
KDR:0.355
Accuracy:26.440% D
HSR:1.818% D*
Kills:578
Deaths (as MAX Suit):402.500
Deaths (to MAX Suits):5,441
KDR:1.43602
Kill Difference:175.500
Playtime:25.810 hours
Usage:1%
Score:0.461m
Score/min:298
Accuracy (listed only):36.248%
HSR (listed only):5.112%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C-
Kills:423
V. Kills:335 126%
Deaths:98
KDR:4.316
Accuracy:48.098% B*
KPH:22.200 D
VKPH:17.600 C-
AP30 Shredder
C--
Kills:250
V. Kills:185 134%
Deaths:70
KDR:3.571
Accuracy:34.893% B+
KPH:18.900 D
VKPH:14 C--
L105 Zephyr
C**
Kills:239
V. Kills:118 201%
Deaths:45
KDR:5.311
Accuracy:39.557% C
KPH:20.900 D--
VKPH:10.300 C**
Kills:912 (0 + 912)
Deaths:213
KDR:4.282
VKDR:2.995
Vehicle Kills:638
Kill Difference:699
Playtime:43.755 hours
Usage:1%
Score:0.613m
Score/min:234
Piloting Accuracy:N/A%
Gunner Accuracy:39.557%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Skyguard
M**
Kills:986
V. Kills:837 118%
Deaths:299
KDR:3.298
Accuracy:44.727% A**
KPH:26.100 A++
VKPH:22.200 M**
C75 Viper
A++
Kills:739
V. Kills:411 179%
Deaths:207
KDR:3.570
Accuracy:51.849% A+
KPH:30.600 C++
VKPH:17 A++
LB00 Python AP
C+
Kills:418
V. Kills:322 129%
Deaths:79
KDR:5.291
Accuracy:89.902% M**
KPH:27.300 D**
VKPH:21 C+
L100 Python AP
C*
Kills:398
V. Kills:319 124%
Deaths:166
KDR:2.398
Accuracy:87.216% M**
KPH:24.600 D
VKPH:19.700 C*
L100 Python HEAT
C**
Kills:170
V. Kills:146 116%
Deaths:26
KDR:6.538
Accuracy:96.674% S
KPH:15.200 D--
VKPH:13 C**
Kills:2,711 (2,711 + 0)
Deaths:777
KDR:3.489
VKDR:2.619
Vehicle Kills:2,035
Kill Difference:1,934
Playtime:104.634 hours
Usage:2%
Score:1.504m
Score/min:240
Driving Accuracy:96.674%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

E540 Halberd
C
Kills:1,574
V. Kills:978 161%
Deaths:380
KDR:4.142
Accuracy:50.126% B++
KPH:20.800 D-
VKPH:12.900 C
M96 Mjolnir
S
Kills:897
V. Kills:903 99%
Deaths:37
KDR:24.243
Accuracy:80.554% S
KPH:93.900 M**
VKPH:94.500 S
Titan-150 AP
S
Kills:769
V. Kills:692 111%
Deaths:65
KDR:11.831
Accuracy:89.976% S
KPH:43 A++
VKPH:38.700 S
Enforcer ML85
A++
Kills:726
V. Kills:736 99%
Deaths:135
KDR:5.378
Accuracy:62.040% A**
KPH:26.500 B
VKPH:26.900 A++
Titan-150 HEAT
S
Kills:486
V. Kills:491 99%
Deaths:66
KDR:7.364
Accuracy:90.346% S
KPH:30.400 B*
VKPH:30.700 S
Titan-150 HESH
S
Kills:198
V. Kills:195 101%
Deaths:3
KDR:66
Accuracy:98.504% S
KPH:42.200 C++
VKPH:41.500 S
M20 Basilisk
C++
Kills:125
V. Kills:52 236%
Deaths:52
KDR:2.404
Accuracy:35.404% B++
KPH:19.100 C+
VKPH:7.900 C++
M12 Kobalt
D
Kills:103
V. Kills:3 N/A
Deaths:22
KDR:4.682
Accuracy:11.452% D-
KPH:33.900 D
VKPH:1 D
G30 Walker
C-
Kills:54
V. Kills:17 300%
Deaths:25
KDR:2.160
Accuracy:24.876% C-
KPH:15.300 D
VKPH:4.800 D--
Halberd SE
D--
Kills:51
V. Kills:17 283%
Deaths:4
KDR:12.750
Accuracy:41.788% D--
KPH:30.100 D--
VKPH:10 D*
Kills:4,983 (1,453 + 3,530)
Deaths:789
KDR:6.316
VKDR:5.176
Vehicle Kills:4,084
Kill Difference:4,194
Playtime:166.009 hours
Usage:3%
Score:2.672m
Score/min:268
Driving Accuracy:98.504%
Gunner Accuracy:41.788%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M96 Mjolnir-H
D
Kills:1,122
V. Kills:725 155%
Deaths:362
KDR:3.099
Accuracy:46.009% C
KPH:35.700 D
VKPH:23 D
C85 Canister-H
A++
Kills:459
V. Kills:155 294%
Deaths:125
KDR:3.672
Accuracy:61.150% B**
KPH:45 D--
VKPH:15.200 A++
E540 Halberd-H
C+
Kills:402
V. Kills:249 161%
Deaths:84
KDR:4.786
Accuracy:62.394% B*
KPH:32.300 C--
VKPH:20 C+
G40-F Ranger
D
Kills:237
V. Kills:128 184%
Deaths:97
KDR:2.443
Accuracy:29.823% D
KPH:16.800 D*
VKPH:9.100 D*
Enforcer ML65-H
A
Kills:190
V. Kills:171 110%
Deaths:19
KDR:10
Accuracy:84.391% M++
KPH:48.700 B*
VKPH:43.800 A
Kills:2,410 (0 + 2,410)
Deaths:687
KDR:3.508
VKDR:2.079
Vehicle Kills:1,428
Kill Difference:1,723
Playtime:72.114 hours
Usage:1%
Score:0.967m
Score/min:224
Driving Accuracy:N/A%
Gunner Accuracy:84.391%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
B++
Kills:922
V. Kills:446 206%
Deaths:345
KDR:2.672
Accuracy:38.412% C++
KPH:20.100 C+
VKPH:9.700 B++
M12 Kobalt
C
Kills:586
V. Kills:40 N/A
Deaths:124
KDR:4.726
Accuracy:12.133% D*
KPH:32.500 D-
VKPH:2.200 C
M20 Basilisk
C**
Kills:508
V. Kills:252 201%
Deaths:221
KDR:2.299
Accuracy:38.020% C+
KPH:19.700 C+
VKPH:9.800 C**
M40 Fury
C--
Kills:153
V. Kills:72 210%
Deaths:68
KDR:2.250
Accuracy:35.595% C+
KPH:13.900 D*
VKPH:6.500 C--
G40-F Ranger
C
Kills:121
V. Kills:80 149%
Deaths:35
KDR:3.457
Accuracy:29.375% C-
KPH:13.800 C--
VKPH:9.100 C
M40 Fury
B
Kills:91
V. Kills:53 169%
Deaths:49
KDR:1.857
Accuracy:40.314% B+
KPH:22.400 D*
VKPH:13 B
M12 Kobalt
C++
Kills:88
V. Kills:9 N/A
Deaths:21
KDR:4.190
Accuracy:11.447% D**
KPH:27.400 D*
VKPH:2.800 C++
G30 Walker
C+
Kills:64
V. Kills:32 194%
Deaths:31
KDR:2.065
Accuracy:28.375% C+
KPH:13.200 C
VKPH:6.600 C-
Kills:2,533 (0 + 2,533)
Deaths:894
KDR:2.833
VKDR:1.101
Vehicle Kills:984
Kill Difference:1,639
Playtime:121.575 hours
Usage:2%
Score:1.063m
Score/min:146
Driving Accuracy:N/A%
Gunner Accuracy:28.375%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
S
Kills:60
V. Kills:60 98%
Deaths:9
KDR:6.667
Accuracy:95.225% M**
KPH:30.600 B+
VKPH:30.600 S
Kills:60 (60 + 0)
Deaths:9
KDR:6.667
VKDR:6.667
Vehicle Kills:60
Kill Difference:51
Playtime:1.958 hours
Usage:0%
Score:0.025m
Score/min:216
Driving Accuracy:95.225%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C*
Kills:261
V. Kills:50 N/A
Deaths:62
KDR:4.210
Accuracy:29.793% D
KPH:33.800 D-
VKPH:6.500 C*
M20 Wyvern
C+
Kills:252
V. Kills:157 159%
Deaths:87
KDR:2.897
Accuracy:37.230% C++
KPH:21.400 C
VKPH:13.300 C+
Pelter Rocket Pod
D--
Kills:55
V. Kills:27 196%
Deaths:20
KDR:2.750
Accuracy:35.837% D*
KPH:17.300 D*
VKPH:8.500 D--
Kills:568 (0 + 568)
Deaths:169
KDR:3.361
VKDR:1.385
Vehicle Kills:234
Kill Difference:399
Playtime:22.678 hours
Usage:0%
Score:0.223m
Score/min:164
Piloting Accuracy:N/A%
Gunner Accuracy:35.837%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Bouncing Betty 17,07717,0009,6741.757D1.0439.835%C-N/A163.6B*N/A549103.9h1.7B++4.4C*
C-4 ARX 7,0575,3905,2011.036C--0.3231.031%B**N/A108.9C+33.7C+50749.5h1.5D4.9C+
Tank Mine 3,9992,7892,1821.278D0.5721.748%D-N/A107.7C+46.7D85525.9h1.5B++7.1C
Spear Anti-Vehicle Phalanx Turret 2,7231,7141789.629B8.9245.997%C**3.442%C44.2B26B+26538.8h9.2C+19.9C*
Sticky Grenade 1,6261,59211592N/A1,591.2947.623%DN/A530.7D-11.3C+17793h3D6.3C-
E540 Halberd 2,5521,5743804.142C3.4350.126%B++N/A20.8D-12.9C15975.7h7.5D*14.9C
AF-4A Bandit AE 1,3311,2273,2400.379D-0.3327.946%C++10.677%F--15.7D-1.3B**4578.4h18F--64.4D*
NSX-P Tengu 1,2771,2143,0490.398D0.3139.012%B+10.956%F22.1D1.1B6054.9h20.7D**53C-
NS-11A "Heatwave" 1,2911,2132,5890.469D0.2430.664%B++10.717%F-16.5D-1.1C**5273.5h19.6F64C
NSX-P Naginata 1,2851,2122,2470.539D0.1728.096%B**11.139%F--24.8D1.5B+7048.8h19F67.5C+
NS-15M2 1,3011,2083,1230.387D0.3327.929%B++10.513%F-15.2D--1.2A5979.5h21.7F--77.7C--
NC12 Sweeper 1,2541,2042,5690.469D0.2432.009%D--7.558%D**27C1.1A*8744.6h4.5C++14C
NC1 Gauss Rifle 1,2791,2032,8470.423C-0.2927.84%B**11.471%D**15.2D1A+6778.9h17.3D*62.1C+
NC6 Gauss SAW 1,2651,2022,5690.468D0.2423.415%B+13.478%F20.4C-1.1A15958.9h13D55.5C++
Carnage AR 1,2791,2022,9210.412D0.3028.905%B*13.394%D--15.6D1A+4977h20.2F--69.8C-
NC05 Jackhammer 1,2661,2022,3680.508D0.2040.302%C--8.236%F24.9D1.3A*7148.3h6.4D-15.8C--
NSX Naginata 1,2481,1982,2590.53D0.1825.639%B++13.022%F-26.9D1.1B*10944.6h17.3D--67.5C+
AF-4 Cyclone 1,2641,1983,4530.347D0.3726.049%C++10.184%D*15DN/A6180.1h17.1F-65.7D
MGR-L1 Promise 1,2541,1962,7300.438D0.2723.495%C+10.786%F-19.1D-N/A7262.5h18.5D78.6C+
GR-22 1,2761,1962,8700.417D0.3028.211%B++12.458%D--17.5D1.2A++7268.5h19.6F-69.5C
GD-22S 1,2761,1953,1530.379D0.3326.373%B+14.561%D**14.3D-1A4983.8h19.1F**72.5D
NSX Tanto 1,2591,1942,8810.414D0.3029.37%B+13.149%F-16.8DN/A4671.2h18.3D62.3C+
AF-57 Piston 1,2511,1932,4380.489D0.2228.566%D*9.556%D*23.4C--1.1A9051h4.7C+16.5C
NSX-P Tanto 1,2351,1932,7580.433D0.2828.015%B+11.316%F-19.9CN/A6659.9h17.9C-64C++
MKV Suppressed 1,2681,1934,2710.279D--0.4324.955%C+12.238%D*12.4D-N/A5396h24.4F-97.9D-
LA1 Anchor 1,2541,1912,7430.434D0.2825.301%C++12.762%F18.7D--1B**8763.6h16.7F**65.9D-
NSX Tengu 1,2451,1912,7550.432D0.2841.205%B++10.579%F18.9DN/A6762.9h16.6D40.4C++
Tempest 1,2501,1882,8320.419D--0.2927.67%C*9.512%F-18.1D*N/A4265.5h16.5T*59.8F
MGR-S1 Gladius 1,2581,1873,6640.324D0.3928.42%C**9.688%F14.3DN/A5282.9h16.4D**57.8C-
AF-18 Stalker AE 1,2431,1862,6080.455D--0.2634.674%B++9.612%F--19.9D--1B+5659.5h17F-49.1D
NSX Tomoe 1,2351,1863,1100.381D0.3334.017%B**10.793%F*16.5D--N/A5171.7h21.5F63.2C
NS-11C 1,2481,1863,5500.334D0.3827.846%B++8.094%F-13DN/A4691.1h23.2F83.4C
Reaper DMR 1,2401,1852,5710.461C0.2532.051%A11.477%F-19.5DN/A6960.8h13.9F-43.3C+
AF-4AE Cyclone 1,2621,1843,2040.37D*0.3424.573%D--11.064%F-15D--1B++4778.7h18.3T*74.4F*
The Slasher 1,2131,18394,7060.012D0.7040.846%B+3.212%D-0.5C-N/A22215h2.5C6.2C++
GR-22AE 1,2391,1823,1960.37D0.3425.559%D9.306%F-15.3D--N/A4177.1h20.7T81F-
NS-11A 1,2521,1783,1180.378D0.3330.895%A11.375%D**15.6D1B**6175.4h22.5F*73C
Blitz GD-10 1,2391,1783,4770.339D0.3724.908%C++9.932%D*12.9DN/A4791.3h24.8F99.7D
Mauler S6 1,2071,1742,7210.431C0.2832.294%D-9.029%D*20.2C-N/A8258.1h4.8C**14.8C+
NC05 Jackhammer AE 1,2171,1692,2930.51D-0.2041.202%D-6.587%F-25.3D--1B+8846.2h6.4D**15.5D--
NS-61 "Ravenous" Emissary 1,2221,1682,6390.443D0.2729.945%C+7.534%F29.7C+1.4B*8939.3h13.5C*45.1C**
NS-61 Emissary 1,2111,1652,3480.496C0.2232.026%B+9.185%D*24.7C+1B++8947.2h13.2C*41.1B+
AC-X11 1,2191,1612,9700.391D0.3226.46%C**9.13%F--13.3DN/A4287.2h14.8D**56C
AF-4A Bandit 1,2131,1503,1170.369D-0.3425.531%C+11.652%F-13.4D-N/A4385.9h16.7F-65.3D-
AF-19 Mercenary 1,1831,1222,6260.427C--0.2922.096%C+10.25%F-10.6DN/A68106h17.8D-80.7C
M96 Mjolnir-H 1,8471,1223623.099C2.3946.009%CN/A35.6D23D25231.5h45.1C98C
GD-7F 1,1991,1193,0030.373D0.3424.697%C+12.958%D*9.8D-N/A55114h26.3T-106.6D*
C-4 1,9121,0855102.127B+1.4133.789%A+N/A113B++86.1M**8519.6h1.4C*4.2B++
Skyguard 1,8239862993.298C*2.5944.727%A**N/A26.1A++22.1M**19437.8h132C295.1B++
M20 Basilisk 1,3689223452.672C+1.9638.412%C++5.315%C20.1C+9.7B++14545.8h129.9D--338.2C--
Frag Grenade 9448981898N/A897.2947.503%C**N/A359.2C--18.4A++14942.5h4.6C--9.8C+
M96 Mjolnir 1,8008973724.243S23.5380.554%SN/A93.4M**94.1S2869.6h60.2D**74.7B++
Titan-150 AP 1,4617696511.831B*11.1289.976%SN/A43A++38.7S81617.9h9.4F*10.5C+
Phoenix AE 1,5067566411.813S11.1095.113%SN/A80.4S79.8S4969.4h4.6A++4.9A*
C75 Viper 1,1507392073.57C+2.8651.849%A+1.083%C-30.5C++17A++20924.2h29.1F**56.2D--
Enforcer ML85 1,4627261355.378C++4.6762.04%A**N/A26.5B26.9A++19827.4h21.4F--34.4C+
NS Baron G5 7497171,4140.507D0.2143.852%C+5.858%F-28.6C1.3A*8625.1h5.9D-13.4C+
M12 Kobalt 6265861244.726D4.0112.133%D*13.823%D--32.6D-2.2C13018h28D*230.8D--
M20 Basilisk 7605082212.299C1.5938.02%C+3.74%D19.7C+9.8C**14525.8h123.9D326C
Rocklet Rifle 9294969100.545C0.1753.287%C++N/A37B*32.3B++42813.4h28.4B*53.4B++
Titan-150 HEAT 977486667.364B+6.6590.346%SN/A30.4B*30.7S40316h17.7T*19.5F
C85 Canister-H 6144591253.672D2.9661.15%B**4.357%F-45D--15.2A++18410.2h17.8F**29.1F-
C150 Dalton 758423984.316C3.6048.098%B*N/A22.1D17.5C-29019.1h5C+10.4B+
LB00 Python AP 740418795.291D4.5889.902%M**N/A27.3D**21C+20515.3h18.3T*20.3T*
E540 Halberd-H 651402844.786C4.0762.394%B*N/A32.4C--20.1C+19612.4h6.8C+10.9C++
L100 Python AP 7173981662.398C-1.6987.216%M**N/A24.6D19.7C*41916.2h18.9T*21.6F--
NS Annihilator 6673896770.575C+0.1482.484%B+N/A14.3B*10.2B+16727.2h10.2B+12.3B++
Nightshade 57037021,5230.017C--0.7093.278%A+N/A0.9C-N/A5430.3h78.5D--84.1D
M20 Basilisk 9563611023.539D2.8362.336%B**3.601%C--18.8D--31B**74219.2h310.9T-498.7F--
NSX Masamune 6083101482.095A++1.3867.966%B**N/A70.5M67.7S2684.4h4.9B**7.2B**
Hyena Missile Launcher 4192712341.158C0.4533.493%C+N/A10.7D5.8D7825.4h55D*164.3D
CAS 14-E 311261624.21C-3.5029.793%DN/A33.9D-6.5C*1457.7h51.9F174.2F
M20 Wyvern 409252872.897C2.1837.23%C++2.381%D21.4C13.3C+19211.8h98.9D265.5C
AP30 Shredder 435250703.571C2.8634.893%B+N/A18.9D14C--22913.2h102.2C292.8C+
L105 Zephyr 357239455.311C4.6039.557%CN/A21D--10.4B14311.4h12.3F**31.2F-
G40-F Ranger 365237972.443D1.7329.823%DN/A16.8D*9.1D*20214.1h96.8D-324.7D-
NS-61B Emissary 2042003150.635C0.0830.793%C*6.5%F42.6B**N/A1354.7h10.3B**33.5B++
Titan-150 HESH 393198366S65.2998.504%SN/A42.1C++41.5S2994.7h9T*9.1D
Mag-Cutter 20019615,1410.013C0.7049.042%A++N/A0.4CN/A2482.2h2.6C++5.3C*
AF-41 Hacksaw 2011961881.043C-0.3334.305%C*9.184%D**37B+N/A1635.3h6.6C*19.3B+
Hawk GD-68 3691901621.173B*0.4674.274%A++N/A21.6B++20.3A*2088.8h6.9B++9.2B**
Enforcer ML65-H 3611901910A++9.2984.391%M++N/A48.7B*43.8A2623.9h18.8C22.3B++
Xiphos Anti-Personnel Phalanx Tower 2121901190A++189.2926.911%C+N/A95C--11B+4762h35.9C-133.5C
AF-41 Hacksaw 2001891881.005C--0.2937.084%B11.111%D*35.7B2.1S1585.3h7.6C+20.5B+
NS Decimator 3471811181U180.2997.117%SN/A150.8S138.3U17321.2h3B**3.1A++
L100 Python HEAT 316170266.538C*5.8396.674%SN/A15.2D--13C**24911.2h64.1T*66.3T*
LA3 Desperado 1891683690.455C--0.2629.01%C++8.333%F-21.8C--2.7S937.7h9.7C+33.4C++
NS-7 PDW 1711664420.376D0.3434.157%A++14.458%D11.9DN/A10614h30.6T-89.5C--
The Little Helper 1721664000.415D0.3042.668%D7.831%F21D-N/A597.9h6.4D**15D-
MAX Punch 3061604920.325A**0.3995.47%M*N/A5.7M5.2A*1228.2h7.2D7.6C+
Shrike 314160552.909M**2.2092.482%SN/A100S96.3U17171.6h4.1A4.4A++
M40 Fury 225153682.25D-1.5435.595%C+N/A13.9D*6.5C--13111h34.4T*96.6F--
AF-22 Crow 299153532.887S2.1784.316%A*N/A52.8M++50.3S2652.9h4.4A+5.2A++
NC4 Mag-Shot 1621493870.385C-0.3330.595%B+8.054%F-14.9C--1.3B**13010h8.4C++27.5B
Auraxium Mag-Cutter 14013911,3800.012C-0.7057.876%A*N/A0.5CN/A2262h2.3C+3.9B++
Anti-Vehicle Grenade 2131361136N/A135.2947.395%C-N/A194.3D-110C++12930.7h8.2D*17.2D-
M20 Basilisk 177125522.404C+1.6935.404%B++4%D19.2C+8C++1266.5h96.8C--273.5C++
G40-F Ranger 201121353.457C2.7429.375%C-N/A13.8C--9.1C1478.8h158.7D540.3C-
Aspis Anti-Aircraft Phalanx Turret 196110313.548C+2.8429.81%B+1.818%C+12C++9.3C1799.2h182.9D613.6C++
M12 Kobalt 106103224.682D3.9711.452%D-11.651%D34.3D1D1383h20.9C182.3D
Fatestealer 1011011,1380.089T*0.6232.213%C-N/A4.4D--N/A1023.1h2.3C++7.1C+
Soldier Soaker 98933220.289D0.4238.625%B+4.301%F24.5D-1.3B+2993.8h11.1F--28.8D-
M40 Fury 14491491.857D-1.1440.314%B+1.099%D22.2D*12.9B2404.1h35.3T-87.6F-
M12 Kobalt 9788214.19D*3.4811.447%D**11.364%F27.5D*2.8C++1733.2h33F--288.6F-
Spear Anti-Vehicle Phalanx Tower 17685242.5A+41.7950.729%C++2.353%D34C36.4B+4032.5h10.2C+20.2C+
AF-18 Stalker 90842590.324D-0.3930.748%B++5.952%F--12.4D--N/A496.8h18.4F59.7C-
NS-10 Burster 124801430.559C-0.1526.598%C-N/A7B++3.8C++8311.5h136.7B+514.1C*
NS-AM7 Archer 235741100.673B+0.0480.051%M+2.703%F5.6C12.3S7913.1h42.2F52.7D
G30 Walker 9664312.065C--1.3528.375%C+1.563%D*13.1C6.5C--1514.9h217.3C+765.8C++
NC6A GODSAW 98631090.578D0.1373.792%S4.762%T-14.3D**8U2684.4h278.1T*376.8T*
M40 Fury-F 1206096.667M**5.9595.225%M**N/A30B+30S2152h72.1T*75.7F**
AF-6 Shadow 61601520.395D-0.3228.259%D--10%F--13.3D*N/A564.5h5.8C+20.6C
NCM3 Raven 105581310.443D0.2756.815%A*3.448%B+5.8D--4.7D8510h82.3T*144.8F-
NS-10 Burster 86551550.355D0.3626.44%D1.818%D*4.3C-2.4D-5412.8h213.2D*806.2D-
Pelter Rocket Pod 8255202.75D2.0435.837%D*N/A17.2D*8.4D--1083.2h34.5D**96.3D**
G30 Walker 7154252.16D1.4524.876%C-1.852%D-15.4D4.9D--1063.5h181.4C729.4C
Halberd SE 6851412.75C12.0441.788%D--1.961%A*30D--10D*1481.7h4.5C-10.7D-

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon432,1881.6h
Anti-Vehicle MANA Turret05000.3h
Nano-Armor Kit1,7361,673,049108.4h
Motion Spotter1207,8124.6h
Skywall Shield Emitter16601.2h
Structure Shield Module01,0301.9h
Repair Module11,5322.6h
Turret AI Module41,1852.3h
AE Nano-Armor Kit1,6671,386,82287.7h
AE Medical Applicator712104,22410.6h
Cortium Silo01,3491.8h
Faction Banner02140.2h
Reinforcements Module14710.6h
Nanite Revive Grenade02,4640.7h
Blast Wall18532.6h
Bunker04001.6h
Spitfire Auto-Turret82128,85620.3h
Hoplon Anti-Aircraft Phalanx Tower05960.8h
Rampart Wall12511.2h
Sunderer Garage03221.2h
Xiphos Anti-Personnel Tower04861h
Welding Device02,6390.2h
Deconstruction Tool316,6003.3h
Spear Anti-Vehicle Tower14791h
Shield Recharging Field312,4060.8h
Ammunition Package26127,50114.2h
Medical Applicator27143,7063.8h
Recon Detection Device55460.7h
Snowman Soldier161560.2h
Routing Spire0910.1h
Pain Spire01250.2h
Nano-Repair Grenade01,9530.5h
Router03720.3h
Solid Wall11940.6h
M20 Drake0930h
L-30R Vektor1740.1h
Elysium Spawn Tube14090.6h
Light Vehicle Terminal21991h
Pillbox02730.9h
IPC Targeting Dart42590.6h
Vehicle Ammo Dispenser02060.4h
Vehicle Gate01960.9h
Light Air Terminal01910.8h
WLT-Howler Mining Laser07740.2h
Alarm Module01680.2h
Glaive IPC01140.4h
Lumifiber Rampart Wall08783h
Infantry Tower03451.3h
Vehicle Ramp01420.8h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.04s
Server spent 2.73s on queries, 2.69s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.