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Field Marshal Destroyer DerRosaBaron[1TR] DerRosaBaron
TR BR 232

KDR: 4.52

Score: 158.1m

Last Seen: May 19th, 2019 9:23 PM
- OFFLINE - 6.3 hour(s)

Prestige 1, Battle Rank 100 (232 total) - Terran Republic on Emerald - Outfit Leader of 1st Terran Rangers[1TR] 1st Terran Rangers
TR outfit on Emerald

Members: 125
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTHEAVY
PRIMARY WEAPONS MSW-R LC3 Jaguar NS-15M1 T9A "Butcher" NS-11C T9 CARV T32 Bull M14 Banshee
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,405,222 MLG Score: 2722
Fun Score: N/A
Cheeseburgers Flipped: 1418TIME WITH MEDKIT: 2.8%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.494%23.046%634591137214,7764.96994-0.451

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.818%1.243B**0.351C**-1.414D**HEAD ++ (~9.3)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.10.531B+9.60.326C**25.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.717%1.058%23314119222,781142693715.96432429%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.058%0.455B+-0.496D0.671

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.10.819B++12.20.771B++17

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.249%1.813%7068118816,330317833865.13684482%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.582%-0.164C-0.5D0.451

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
21.10.455B+8.30.341C**12.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.403%7.628%4331811789,544234310334.07341923%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.106%-0.535D0.806B++0.127

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.70.641B+130.673B+29.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.289%69.879%4338118822,7583526996.45251

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.711%0.941B*0.18C++0.644

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.20.369C**2.60.191C++3.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.563%12.379%433611906,0993812291.59953

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.379%1.256A-0.431C--0.46

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.40.59B+3.10.37C**2.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
1st Terran Rangers[1TR] 1st Terran Rangers
TR outfit on Emerald

Members: 125
158.1m199.7%501 (30.1k)416 (25k)4.51869363,55180,4554.79586232 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR11962670226.695%19.895%53104:43101

10% Combat Medic8% Engineer41% Heavy Assault16% Infiltrator22% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 10:29 PMJan 22nd, 2015 4:32 AMMay 19th, 2019 5:40 PM (1d) (PST)May 19th, 2019 6:03 PM (1d) (PST)May 19th, 2019 5:23 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7681895790.9570.2120.1901.9940.0422722

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
46,07111,32434,747571311120324,974

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6331h/263.8d 22,300 72,329 86,750 757.5k 8,163 27,836 15,876 291.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
B**
Kills:29,188
Deaths:5,367
KDR:5.438
Accuracy:28.118% B**
HSR:24.507% C++
NS-15M1
A
Kills:17,851
Deaths:3,198
KDR:5.582
Accuracy:28.822% A
HSR:26.234% B+
T9A "Butcher"
B+
Kills:16,825
Deaths:2,972
KDR:5.661
Accuracy:26.788% B+
HSR:26.443% C+
T9 CARV
B*
Kills:13,950
Deaths:3,674
KDR:3.797
Accuracy:23.339% B*
HSR:23.233% C++
T32 Bull
B+
Kills:12,109
Deaths:2,548
KDR:4.752
Accuracy:26.427% B+
HSR:23.602% C+
TMG-50
B++
Kills:6,266
Deaths:1,799
KDR:3.483
Accuracy:24.826% B++
HSR:25.567% B
T9 CARV-S
C+
Kills:4,235
Deaths:2,179
KDR:1.944
Accuracy:21.001% C+
HSR:18.205% D-
T7 Mini-Chaingun
B++
Kills:3,262
Deaths:1,532
KDR:2.129
Accuracy:20.273% B++
HSR:13.243% C++
T16 Rhino
C++
Kills:1,753
Deaths:1,068
KDR:1.641
Accuracy:21.190% C++
HSR:21.107% C+
NS-15M2
C*
Kills:1,544
Deaths:288
KDR:5.361
Accuracy:25.127% C*
HSR:21.308% C--
NSX Naginata
A++
Kills:1,505
Deaths:219
KDR:6.872
Accuracy:30.937% A++
HSR:30.166% C**
MG-H1 Watchman
A++
Kills:1,418
Deaths:203
KDR:6.985
Accuracy:31.423% A++
HSR:28.420% C**
NSX-P Naginata
A++
Kills:1,173
Deaths:173
KDR:6.780
Accuracy:30.706% A++
HSR:29.412% C+
Kills:111,079
Deaths (as Heavy Assault):25,220
Deaths (to Heavy Assaults):24,522
KDR:4.4044
Kill Difference:85,859
Playtime:2,567.484 hours
Usage:41%
Score:63.483m
Score/min:412
Accuracy (listed only):26.075%
HSR (listed only):23.957%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
A+
Kills:17,915
Deaths:2,506
KDR:7.149
Accuracy:30.344% A+
HSR:22.088% B+
NS-11C
B*
Kills:14,016
Deaths:4,105
KDR:3.414
Accuracy:28.457% B*
HSR:19.942% C*
TRAC-Shot
B++
Kills:3,329
Deaths:768
KDR:4.335
Accuracy:28.133% B++
HSR:16.672% C
HC1 Cougar
B++
Kills:2,526
Deaths:569
KDR:4.439
Accuracy:27.723% B++
HSR:21.774% C+
LC2 Lynx
B+
Kills:2,431
Deaths:1,092
KDR:2.226
Accuracy:25.222% B+
HSR:19.827% C
MKV Suppressed
C+
Kills:1,992
Deaths:547
KDR:3.642
Accuracy:25.686% C+
HSR:14.759% D
SMG-46G Armistice
C++
Kills:1,908
Deaths:377
KDR:5.061
Accuracy:28.173% C++
HSR:14.151% C-
PDW-16 Hailstorm
C++
Kills:1,905
Deaths:1,277
KDR:1.492
Accuracy:24.853% C++
HSR:12.756% D
T5 AMC
B+
Kills:1,796
Deaths:708
KDR:2.537
Accuracy:25.393% B+
HSR:20.434% C++
NSX-P Tanto
A+
Kills:1,754
Deaths:171
KDR:10.257
Accuracy:33.807% A+
HSR:28.848% B+
Shuriken
C**
Kills:1,702
Deaths:400
KDR:4.255
Accuracy:28.903% C**
HSR:15.276% C--
NS-7 PDW
C+
Kills:1,693
Deaths:1,214
KDR:1.395
Accuracy:24.498% C+
HSR:17.543% C+
SMG-46 Armistice
C+
Kills:1,598
Deaths:1,127
KDR:1.418
Accuracy:25.294% C+
HSR:11.202% D-
NSX Tanto
A++
Kills:1,483
Deaths:170
KDR:8.724
Accuracy:35.343% A++
HSR:24.747% C+
TRAC-5 S
C+
Kills:1,444
Deaths:1,264
KDR:1.142
Accuracy:22.275% C+
HSR:11.565% D-
MG-S1 Jackal
A
Kills:1,421
Deaths:222
KDR:6.401
Accuracy:32.979% A
HSR:22.660% B+
TRAC-5 Burst
A+
Kills:1,363
Deaths:227
KDR:6.004
Accuracy:32.442% A+
HSR:19.369% D
TRAC-5
B
Kills:1,310
Deaths:567
KDR:2.310
Accuracy:23.260% B
HSR:15.038% D
NS Baron G5
B*
Kills:1,302
Deaths:352
KDR:3.699
Accuracy:51.936% B*
HSR:12.596% C
NSX Tengu
A+
Kills:1,191
Deaths:197
KDR:6.046
Accuracy:46.244% A+
HSR:19.647% C+
FA1 Barrage
A+
Kills:1,177
Deaths:349
KDR:3.372
Accuracy:55.191% A+
HSR:10.195% D--
TAS-16 Blackjack
A++
Kills:1,176
Deaths:258
KDR:4.558
Accuracy:81.014% A++
HSR:12.500% C--
AS16 NightHawk
B+
Kills:1,172
Deaths:482
KDR:2.432
Accuracy:44.003% B+
HSR:13.652% C+
TS4 Haymaker
A+
Kills:1,159
Deaths:224
KDR:5.174
Accuracy:58.657% A+
HSR:13.287% C+
TRS-12 Uppercut
B**
Kills:901
Deaths:308
KDR:2.925
Accuracy:70.390% B**
HSR:12.320% C--
PS1-AV Suppressor
B+
Kills:598
Deaths:121
KDR:4.942
Accuracy:31.295% B+
HSR:24.582% C*
Havoc
A
Kills:514
Deaths:117
KDR:4.393
Accuracy:62.740% A
HSR:12.257% C--
MG-C1 Kindred
B**
Kills:384
Deaths:71
KDR:5.408
Accuracy:31.503% B**
HSR:20.833% C
Kills:71,160
Deaths (as Light Assault):19,790
Deaths (to Light Assaults):15,715
KDR:3.59576
Kill Difference:51,370
Playtime:1,418.001 hours
Usage:22%
Score:35.963m
Score/min:423
Accuracy (listed only):36.991%
HSR (listed only):17.161%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
B+
Kills:4,419
Deaths:967
KDR:4.570
Accuracy:26.230% B+
HSR:23.014% C**
NS-11P
A+
Kills:3,850
Deaths:648
KDR:5.941
Accuracy:30.166% A+
HSR:26.727% A
TORQ-9
B+
Kills:3,548
Deaths:722
KDR:4.914
Accuracy:26.829% B+
HSR:25.226% C**
Cycler TRV
B**
Kills:2,546
Deaths:727
KDR:3.502
Accuracy:28.279% B**
HSR:21.367% C**
SABR-13
C+
Kills:2,232
Deaths:832
KDR:2.683
Accuracy:26.059% C+
HSR:23.790% C
T1B Cycler
B**
Kills:2,157
Deaths:330
KDR:6.536
Accuracy:31.282% B**
HSR:25.452% C+
MKV Suppressed
C+
Kills:1,992
Deaths:547
KDR:3.642
Accuracy:25.686% C+
HSR:14.759% D
SMG-46G Armistice
C++
Kills:1,908
Deaths:377
KDR:5.061
Accuracy:28.173% C++
HSR:14.151% C-
PDW-16 Hailstorm
C++
Kills:1,905
Deaths:1,277
KDR:1.492
Accuracy:24.853% C++
HSR:12.756% D
T1 Cycler
C+
Kills:1,702
Deaths:419
KDR:4.062
Accuracy:22.049% C+
HSR:20.270% C+
Shuriken
C**
Kills:1,702
Deaths:400
KDR:4.255
Accuracy:28.903% C**
HSR:15.276% C--
NS-7 PDW
C+
Kills:1,693
Deaths:1,214
KDR:1.395
Accuracy:24.498% C+
HSR:17.543% C+
SMG-46 Armistice
C+
Kills:1,598
Deaths:1,127
KDR:1.418
Accuracy:25.294% C+
HSR:11.202% D-
T1S Cycler
C++
Kills:1,445
Deaths:499
KDR:2.896
Accuracy:24.327% C++
HSR:18.824% C
MG-S1 Jackal
A
Kills:1,421
Deaths:222
KDR:6.401
Accuracy:32.979% A
HSR:22.660% B+
NS Baron G5
B*
Kills:1,302
Deaths:352
KDR:3.699
Accuracy:51.936% B*
HSR:12.596% C
NSX Yumi
A*
Kills:1,193
Deaths:234
KDR:5.098
Accuracy:37.159% A*
HSR:20.788% C--
NSX Tengu
A+
Kills:1,191
Deaths:197
KDR:6.046
Accuracy:46.244% A+
HSR:19.647% C+
FA1 Barrage
A+
Kills:1,177
Deaths:349
KDR:3.372
Accuracy:55.191% A+
HSR:10.195% D--
TAS-16 Blackjack
A++
Kills:1,176
Deaths:258
KDR:4.558
Accuracy:81.014% A++
HSR:12.500% C--
AS16 NightHawk
B+
Kills:1,172
Deaths:482
KDR:2.432
Accuracy:44.003% B+
HSR:13.652% C+
NS-11A
C*
Kills:1,168
Deaths:270
KDR:4.326
Accuracy:25.075% C*
HSR:19.007% C
T1A Unity
B++
Kills:1,165
Deaths:243
KDR:4.794
Accuracy:28.459% B++
HSR:24.292% C+
TS4 Haymaker
A+
Kills:1,159
Deaths:224
KDR:5.174
Accuracy:58.657% A+
HSR:13.287% C+
TRS-12 Uppercut
B**
Kills:901
Deaths:308
KDR:2.925
Accuracy:70.390% B**
HSR:12.320% C--
PS1-AV Suppressor
B+
Kills:598
Deaths:121
KDR:4.942
Accuracy:31.295% B+
HSR:24.582% C*
Havoc
A
Kills:514
Deaths:117
KDR:4.393
Accuracy:62.740% A
HSR:12.257% C--
Kills:46,834
Deaths (as Combat Medic):13,463
Deaths (to Combat Medics):8,589
KDR:3.47872
Kill Difference:33,371
Playtime:601.760 hours
Usage:10%
Score:15.895m
Score/min:440
Accuracy (listed only):36.954%
HSR (listed only):18.079%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
A+
Kills:17,915
Deaths:2,506
KDR:7.149
Accuracy:30.344% A+
HSR:22.088% B+
NS-11C
B*
Kills:14,016
Deaths:4,105
KDR:3.414
Accuracy:28.457% B*
HSR:19.942% C*
TRAC-Shot
B++
Kills:3,329
Deaths:768
KDR:4.335
Accuracy:28.133% B++
HSR:16.672% C
HC1 Cougar
B++
Kills:2,526
Deaths:569
KDR:4.439
Accuracy:27.723% B++
HSR:21.774% C+
LC2 Lynx
B+
Kills:2,431
Deaths:1,092
KDR:2.226
Accuracy:25.222% B+
HSR:19.827% C
T5 AMC
B+
Kills:1,796
Deaths:708
KDR:2.537
Accuracy:25.393% B+
HSR:20.434% C++
NSX-P Tanto
A+
Kills:1,754
Deaths:171
KDR:10.257
Accuracy:33.807% A+
HSR:28.848% B+
AMR-66
C**
Kills:1,694
Deaths:411
KDR:4.122
Accuracy:28.393% C**
HSR:22.019% C
NSX Tanto
A++
Kills:1,483
Deaths:170
KDR:8.724
Accuracy:35.343% A++
HSR:24.747% C+
TRAC-5 S
C+
Kills:1,444
Deaths:1,264
KDR:1.142
Accuracy:22.275% C+
HSR:11.565% D-
DMR-99
B*
Kills:1,383
Deaths:239
KDR:5.787
Accuracy:38.381% B*
HSR:24.295% D
TRAC-5 Burst
A+
Kills:1,363
Deaths:227
KDR:6.004
Accuracy:32.442% A+
HSR:19.369% D
TRAC-5
B
Kills:1,310
Deaths:567
KDR:2.310
Accuracy:23.260% B
HSR:15.038% D
NS Baron G5
B*
Kills:1,302
Deaths:352
KDR:3.699
Accuracy:51.936% B*
HSR:12.596% C
FA1 Barrage
A+
Kills:1,177
Deaths:349
KDR:3.372
Accuracy:55.191% A+
HSR:10.195% D--
TAS-16 Blackjack
A++
Kills:1,176
Deaths:258
KDR:4.558
Accuracy:81.014% A++
HSR:12.500% C--
AS16 NightHawk
B+
Kills:1,172
Deaths:482
KDR:2.432
Accuracy:44.003% B+
HSR:13.652% C+
TS4 Haymaker
A+
Kills:1,159
Deaths:224
KDR:5.174
Accuracy:58.657% A+
HSR:13.287% C+
TRS-12 Uppercut
B**
Kills:901
Deaths:308
KDR:2.925
Accuracy:70.390% B**
HSR:12.320% C--
Havoc
A
Kills:514
Deaths:117
KDR:4.393
Accuracy:62.740% A
HSR:12.257% C--
MG-HBR1 Dragoon
A*
Kills:404
Deaths:81
KDR:4.988
Accuracy:48.327% A*
HSR:33.911% B+
MG-C1 Kindred
B**
Kills:384
Deaths:71
KDR:5.408
Accuracy:31.503% B**
HSR:20.833% C
Kills:60,633
Deaths (as Engineer):15,039
Deaths (to Engineers):14,325
KDR:4.03172
Kill Difference:45,594
Playtime:529.728 hours
Usage:8%
Score:14.271m
Score/min:449
Accuracy (listed only):40.133%
HSR (listed only):18.553%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A
Kills:9,300
Deaths:846
KDR:10.993
Accuracy:47.109% A
HSR:71% C**
Bighorn .50M
A
Kills:3,731
Deaths:164
KDR:22.750
Accuracy:50.755% A
HSR:76.843% C
SR-7
C*
Kills:3,233
Deaths:203
KDR:15.926
Accuracy:42.519% C*
HSR:80.297% C*
TRAP-M1
B++
Kills:2,376
Deaths:299
KDR:7.946
Accuracy:33.358% B++
HSR:23.106% C
NS-44 Commissioner
B*
Kills:2,198
Deaths:1,009
KDR:2.178
Accuracy:43.445% B*
HSR:18.426% C--
MKV Suppressed
C+
Kills:1,992
Deaths:547
KDR:3.642
Accuracy:25.686% C+
HSR:14.759% D
SMG-46G Armistice
C++
Kills:1,908
Deaths:377
KDR:5.061
Accuracy:28.173% C++
HSR:14.151% C-
PDW-16 Hailstorm
C++
Kills:1,905
Deaths:1,277
KDR:1.492
Accuracy:24.853% C++
HSR:12.756% D
Shuriken
C**
Kills:1,702
Deaths:400
KDR:4.255
Accuracy:28.903% C**
HSR:15.276% C--
NS-7 PDW
C+
Kills:1,693
Deaths:1,214
KDR:1.395
Accuracy:24.498% C+
HSR:17.543% C+
SOAS-20
C
Kills:1,649
Deaths:548
KDR:3.009
Accuracy:26.724% C
HSR:18.375% C
NS-357 Underboss
B*
Kills:1,599
Deaths:778
KDR:2.055
Accuracy:42.599% B*
HSR:16.823% D
SMG-46 Armistice
C+
Kills:1,598
Deaths:1,127
KDR:1.418
Accuracy:25.294% C+
HSR:11.202% D-
NS-30 Vandal
A+
Kills:1,573
Deaths:233
KDR:6.751
Accuracy:41.716% A+
HSR:23.967% C
MG-S1 Jackal
A
Kills:1,421
Deaths:222
KDR:6.401
Accuracy:32.979% A
HSR:22.660% B+
TS2 Inquisitor
B+
Kills:1,401
Deaths:492
KDR:2.848
Accuracy:31.787% B+
HSR:16.131% C--
RAMS .50M
B+
Kills:1,385
Deaths:151
KDR:9.172
Accuracy:41.486% B+
HSR:81.011% B
NS-45 Pilot
B**
Kills:1,311
Deaths:278
KDR:4.716
Accuracy:38.109% B**
HSR:24.333% C+
NSX Tomoe
B*
Kills:1,309
Deaths:170
KDR:7.700
Accuracy:33.081% B*
HSR:43.850% B++
HSR-1
C**
Kills:1,307
Deaths:291
KDR:4.491
Accuracy:36.469% C**
HSR:20.275% D--
TX2 Emperor
B++
Kills:1,290
Deaths:580
KDR:2.224
Accuracy:33.224% B++
HSR:21.783% C*
TX1 Repeater
B++
Kills:1,192
Deaths:326
KDR:3.656
Accuracy:28.601% B++
HSR:20.050% C+
NSX Tengu
A+
Kills:1,191
Deaths:197
KDR:6.046
Accuracy:46.244% A+
HSR:19.647% C+
T4 AMP
B**
Kills:1,188
Deaths:286
KDR:4.154
Accuracy:33.220% B**
HSR:18.687% C+
KSR-35
B*
Kills:1,172
Deaths:170
KDR:6.894
Accuracy:38.029% B+
HSR:34.471% B*
NSX Daimyo
B**
Kills:1,170
Deaths:87
KDR:13.448
Accuracy:48.235% B**
HSR:93.590% C+
M77-B
B++
Kills:1,158
Deaths:104
KDR:11.135
Accuracy:41.962% B++
HSR:81.002% B+
TX1-FB Repeater
B+
Kills:1,129
Deaths:373
KDR:3.027
Accuracy:31.884% B+
HSR:23.472% C++
NS-44L Blackhand
B**
Kills:1,034
Deaths:185
KDR:5.589
Accuracy:52.167% B**
HSR:34.720% D
PS1-AV Suppressor
B+
Kills:598
Deaths:121
KDR:4.942
Accuracy:31.295% B+
HSR:24.582% C*
99SV
A+
Kills:405
Deaths:30
KDR:13.500
Accuracy:40.698% A+
HSR:32.840% C
NS-61 Emissary
A
Kills:308
Deaths:81
KDR:3.802
Accuracy:36.365% A
HSR:17.208% C++
NS-AM7 Archer
B++
Kills:178
Deaths:52
KDR:3.423
Accuracy:62.245% B+
HSR:23.596% B++
The President
B**
Kills:93
Deaths:25
KDR:3.720
Accuracy:37.968% B**
HSR:21.505% C
Kills:56,697
Deaths (as Infiltrator):13,243
Deaths (to Infiltrators):10,126
KDR:4.28128
Kill Difference:43,454
Playtime:990.282 hours
Usage:16%
Score:21.758m
Score/min:366
Accuracy (listed only):37.108%
HSR (listed only):32.057%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B++
Kills:2,209
Deaths:415
KDR:5.323
Accuracy:20.336% B++
HSR:19.375% C+
MRC3 Mercy
B*
Kills:2,189
Deaths:517
KDR:4.234
Accuracy:20.128% B*
HSR:20.101% C+
M2 Mutilator
B**
Kills:1,582
Deaths:453
KDR:3.492
Accuracy:19.074% B**
HSR:19.469% C*
M2 Mutilator
B**
Kills:1,527
Deaths:566
KDR:2.698
Accuracy:19.271% B**
HSR:17.485% C
M6 Onslaught
C*
Kills:1,441
Deaths:416
KDR:3.464
Accuracy:17.764% C*
HSR:18.390% C
M6 Onslaught
C*
Kills:1,391
Deaths:385
KDR:3.613
Accuracy:18.321% C*
HSR:18.620% C
M1 Heavy Cycler
B++
Kills:1,185
Deaths:192
KDR:6.172
Accuracy:19.156% B++
HSR:17.890% C
M1 Heavy Cycler
A
Kills:1,163
Deaths:232
KDR:5.013
Accuracy:19.458% A
HSR:19.433% B
M3 Pounder HEG
A+
Kills:902
Deaths:172
KDR:5.244
Accuracy:50.391% A+
HSR:3.548% C**
M3 Pounder HEG
A
Kills:733
Deaths:156
KDR:4.699
Accuracy:53.098% A
HSR:3.820% B+
NS-20 Gorgon
B*
Kills:116
Deaths:22
KDR:5.273
Accuracy:28.077% B+
HSR:23.276% B*
NS-20 Gorgon
B+
Kills:110
Deaths:22
KDR:5
Accuracy:29.058% B+
HSR:17.273% C
MR1 Fracture
B++
Kills:71
Deaths:60
KDR:1.183
Accuracy:34.711% C+
HSR:5.634% B++
NS-10 Burster
B*
Kills:66
Deaths:31
KDR:2.129
Accuracy:33.945% B++
HSR:7.576% B*
NS-10 Burster
B*
Kills:63
Deaths:35
KDR:1.800
Accuracy:34.290% B*
HSR:4.762% C
MR1 Fracture
C+
Kills:57
Deaths:60
KDR:0.950
Accuracy:35.282% C+
HSR:1.754% D--
Kills:14,805
Deaths (as MAX Suit):1,867
Deaths (to MAX Suits):5,266
KDR:7.92983
Kill Difference:12,938
Playtime:177.526 hours
Usage:3%
Score:6.741m
Score/min:633
Accuracy (listed only):28.273%
HSR (listed only):13.650%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A+
Kills:11,520
V. Kills:306 N/A
Deaths:944
KDR:12.203
Accuracy:34.996% B**
KPH:86.300 A+
VKPH:2.300 D
Hellfire Rocket Pods
U
Kills:11,121
V. Kills:497 N/A
Deaths:162
KDR:68.648
Accuracy:64.662% A++
KPH:655 U
VKPH:29.300 A++
Hornet Missiles
S
Kills:271
V. Kills:158 170%
Deaths:5
KDR:54.200
Accuracy:73.373% A++
KPH:304 S
VKPH:177.300 S
Coyote Missiles
A+
Kills:116
V. Kills:14 N/A
Deaths:7
KDR:16.571
Accuracy:52.767% C+
KPH:87.700 A+
VKPH:10.600 D-
M18 Rotary
C
Kills:84
V. Kills:52 158%
Deaths:196
KDR:0.429
Accuracy:29.632% C
KPH:3.100 D-
VKPH:1.900 D*
M18 Needler
C*
Kills:56
V. Kills:55 100%
Deaths:143
KDR:0.392
Accuracy:33.636% C*
KPH:2.500 D--
VKPH:2.500 D--
Kills:23,168 (11,660 + 0)
Deaths:1,457
KDR:15.901
VKDR:0.743
Vehicle Kills:1,082
Kill Difference:21,711
Playtime:201.546 hours
Usage:3%
Score:6.026m
Score/min:498
Piloting Accuracy:33.636%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A
Kills:405
V. Kills:33 N/A
Deaths:25
KDR:16.200
Accuracy:49.352% B*
KPH:81.600 A
VKPH:6.600 C
Dual-75 Duster
C-
Kills:94
V. Kills:4 N/A
Deaths:9
KDR:10.444
Accuracy:28.715% D*
KPH:56.600 C-
VKPH:2.400 D
AP30 Shredder
B**
Kills:69
V. Kills:77 88%
Deaths:10
KDR:6.900
Accuracy:35.422% B+
KPH:24.300 C
VKPH:27.200 B**
Kills:568 (0 + 568)
Deaths:44
KDR:12.909
VKDR:2.591
Vehicle Kills:114
Kill Difference:524
Playtime:9.458 hours
Usage:0%
Score:0.227m
Score/min:400
Piloting Accuracy:N/A%
Gunner Accuracy:35.422%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
M
Kills:3,054
V. Kills:215 N/A
Deaths:114
KDR:26.790
Accuracy:61.711% A+
KPH:116.900 M
VKPH:8.200 C++
C75 Viper
M*
Kills:1,742
V. Kills:206 N/A
Deaths:93
KDR:18.731
Accuracy:42.978% B+
KPH:84.100 M*
VKPH:9.900 B+
L100 Python HEAT
A**
Kills:1,557
V. Kills:308 N/A
Deaths:61
KDR:25.525
Accuracy:55.916% B+
KPH:68 A**
VKPH:13.400 B
L100 Python AP
A*
Kills:1,109
V. Kills:447 248%
Deaths:48
KDR:23.104
Accuracy:55.720% C+
KPH:58.100 A*
VKPH:23.400 B**
Skyguard
B++
Kills:589
V. Kills:392 150%
Deaths:76
KDR:7.750
Accuracy:32.355% B+
KPH:18.100 B++
VKPH:12 B++
Kills:8,051 (8,051 + 0)
Deaths:392
KDR:20.538
VKDR:4
Vehicle Kills:1,568
Kill Difference:7,659
Playtime:121.402 hours
Usage:2%
Score:3.283m
Score/min:451
Driving Accuracy:32.355%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HEAT
M**
Kills:4,507
V. Kills:946 476%
Deaths:219
KDR:20.580
Accuracy:48.080% B++
KPH:70 M**
VKPH:14.700 A
P2-120 HESH
A++
Kills:2,415
V. Kills:196 N/A
Deaths:105
KDR:23
Accuracy:54.147% A+
KPH:86.500 A++
VKPH:7 C
P2-120 AP
A++
Kills:1,357
V. Kills:676 200%
Deaths:98
KDR:13.847
Accuracy:48.758% B
KPH:49.500 A++
VKPH:24.700 A
E540 Halberd
A
Kills:520
V. Kills:177 292%
Deaths:41
KDR:12.683
Accuracy:47.016% B*
KPH:37.600 A
VKPH:12.800 C+
P525 Marauder
A++
Kills:404
V. Kills:17 N/A
Deaths:12
KDR:33.667
Accuracy:28.507% A
KPH:122.600 A++
VKPH:5.200 B+
M20 Basilisk
A+
Kills:161
V. Kills:29 N/A
Deaths:11
KDR:14.636
Accuracy:30.977% B
KPH:29.700 A+
VKPH:5.300 C-
MR11 Gatekeeper
M*
Kills:144
V. Kills:92 155%
Deaths:8
KDR:18
Accuracy:52.468% A++
KPH:45.600 M*
VKPH:29.200 A*
G30 Vulcan
C++
Kills:118
V. Kills:62 187%
Deaths:19
KDR:6.211
Accuracy:27.146% C
KPH:22 C++
VKPH:11.500 C
Kills:9,626 (8,279 + 1,347)
Deaths:513
KDR:18.764
VKDR:4.279
Vehicle Kills:2,195
Kill Difference:9,113
Playtime:150.752 hours
Usage:2%
Score:5.005m
Score/min:553
Driving Accuracy:48.758%
Gunner Accuracy:27.146%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
M**
Kills:1,745
V. Kills:50 N/A
Deaths:29
KDR:60.172
Accuracy:38.390% B+
KPH:273.600 M**
VKPH:7.800 B
E540 Halberd-H
C
Kills:243
V. Kills:103 234%
Deaths:28
KDR:8.679
Accuracy:54.564% C
KPH:35 C-
VKPH:14.800 D-
M40 Fury-H
M++
Kills:137
V. Kills:11 N/A
Deaths:4
KDR:34.250
Accuracy:32.077% D--
KPH:224.800 M++
VKPH:18 C++
MR11 Gatekeeper-H
B++
Kills:118
V. Kills:116 101%
Deaths:20
KDR:5.900
Accuracy:66.118% A+
KPH:37.500 B+
VKPH:36.900 B++
M12 Kobalt-H
B+
Kills:69
V. Kills: N/A
Deaths:4
KDR:17.250
Accuracy:21.978% C++
KPH:141.400 B+
VKPH:0 F
Kills:2,312 (0 + 2,312)
Deaths:85
KDR:27.200
VKDR:3.294
Vehicle Kills:280
Kill Difference:2,227
Playtime:17.569 hours
Usage:0%
Score:0.686m
Score/min:650
Driving Accuracy:N/A%
Gunner Accuracy:21.978%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B**
Kills:1,618
V. Kills:39 N/A
Deaths:32
KDR:50.563
Accuracy:21.078% B++
KPH:98.700 B**
VKPH:2.400 C-
M12 Kobalt
A*
Kills:957
V. Kills:28 N/A
Deaths:10
KDR:95.700
Accuracy:23.386% A
KPH:141.900 A*
VKPH:4.200 C*
M20 Basilisk
A++
Kills:801
V. Kills:115 N/A
Deaths:43
KDR:18.628
Accuracy:40.040% C++
KPH:41.600 A++
VKPH:6 C--
M40 Fury
A*
Kills:626
V. Kills:40 N/A
Deaths:21
KDR:29.810
Accuracy:38.851% B+
KPH:91.300 A*
VKPH:5.800 D
M60-G Bulldog
M+
Kills:583
V. Kills:37 N/A
Deaths:21
KDR:27.762
Accuracy:50.105% A
KPH:101.600 M+
VKPH:6.400 C
M60-G Bulldog
A++
Kills:492
V. Kills:37 N/A
Deaths:25
KDR:19.680
Accuracy:47.125% A
KPH:58.600 A++
VKPH:4.400 C-
M40 Fury
A
Kills:345
V. Kills:21 N/A
Deaths:21
KDR:16.429
Accuracy:34.020% C
KPH:88.100 A
VKPH:5.400 D--
M20 Basilisk
B*
Kills:256
V. Kills:33 N/A
Deaths:19
KDR:13.474
Accuracy:36.547% C
KPH:32.600 B*
VKPH:4.200 D-
G30 Walker
C**
Kills:64
V. Kills:35 178%
Deaths:4
KDR:16
Accuracy:31.646% C**
KPH:16.900 C++
VKPH:9.300 C+
Kills:5,742 (0 + 5,742)
Deaths:196
KDR:29.296
VKDR:1.964
Vehicle Kills:385
Kill Difference:5,546
Playtime:78.919 hours
Usage:1%
Score:1.374m
Score/min:290
Driving Accuracy:N/A%
Gunner Accuracy:31.646%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B+
Kills:1,203
V. Kills:6 N/A
Deaths:186
KDR:6.468
Accuracy:38.896% C
KPH:67.400 B+
VKPH:0.300 D*
M40 Fury-F
A**
Kills:1,106
V. Kills:61 N/A
Deaths:198
KDR:5.586
Accuracy:48.854% C+
KPH:67.600 A**
VKPH:3.700 C--
M12 Kobalt-F
A
Kills:82
V. Kills: N/A
Deaths:10
KDR:8.200
Accuracy:24.598% B+
KPH:62 A
VKPH:0 D*
Kills:2,391 (2,391 + 0)
Deaths:394
KDR:6.069
VKDR:0.170
Vehicle Kills:67
Kill Difference:1,997
Playtime:35.511 hours
Usage:1%
Score:0.436m
Score/min:205
Driving Accuracy:24.598%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 29,38329,1885,3675.438A+0.9228.118%B**24.507%C++71.1AN/A219410.6h9.4B**33.6B*
LC3 Jaguar 18,04317,9152,5067.149M**2.6330.344%A+22.088%B+72.3A*N/A195247.9h9.3B**30.6B**
NS-15M1 17,98717,8513,1985.582M++1.0628.822%A26.234%B+70.5AN/A213253.2h9.7B**33.6B*
T9A "Butcher" 16,97516,8252,9725.661A*1.1426.788%B+26.443%C+75.2B+N/A222223.8h9.9B*37B++
NS-11C 14,11414,0164,1053.414M+1.1028.457%B*19.942%C*53.3A+N/A167263.1h10.6B**37.4B*
T9 CARV 14,02813,9503,6743.797A+0.7223.339%B*23.233%C++53.5AN/A220260.9h10B**42.9B++
T32 Bull 12,19212,1092,5484.752M+0.2326.427%B+23.602%C+58.8B*N/A187205.8h9.8B**37.2B++
M14 Banshee 11,82611,52094412.203B++7.6834.996%B**1.155%C+86.3A+2.3D326133.5h11.8B*33.8B*
Hellfire Rocket Pods 11,61811,12116268.648S64.1364.662%A++N/A654.2U29.2A++284217h9.5B++14.7B*
TSAR-42 9,3609,30084610.993A+6.4747.109%A71%C**51.6B++N/A167180.2h2B++4.2B++
TMG-50 6,3126,2661,7993.483A*1.0424.826%B++25.567%B49.6B++N/A183126.3h9.1B*36.6B++
Frag Grenade 5,6445,57715577N/A5,572.4861.607%A*N/A1032.8A**12.4B++39245.4h2.3A3.7A
NS Decimator 6,3525,0131,5873.159A**1.3668.929%B**2.214%C+60A++16C+41183.6h3.7B++5.3B**
P2-120 HEAT 5,4534,50721920.58A**16.0648.08%B++2.396%C-70.1M**14.7A57264.3h4.6B**9.7A
Claymore 4,4704,46921221.08A*16.5645.039%AN/A282.8A**N/A108615.8h1.1B*2.5B**
TAR 4,4674,4199674.57A*0.0526.23%B+23.014%C**54B**N/A18981.8h10.2B**39B*
T9 CARV-S 4,2614,2352,1791.944B2.5721.001%C+18.205%D-37.4C+N/A159113.3h11.8C**56.2C*
C-4 5,2464,0461,0943.698A++0.8229.725%B*N/A175.9A*52.2A++199123h1B**3.2B**
NS-11P 3,8963,8506485.941S1.4230.166%A+26.727%A67.1A*N/A17457.4h10.3A34.1B**
Bighorn .50M 3,7493,73116422.75S18.2350.755%A76.843%C86.4A++N/A21343.2h1.8C**3.6B++
TORQ-9 3,5633,5487224.914M0.4026.829%B+25.226%C**56.1B**N/A21463.2h12.2B**45.6B*
TRAC-Shot 3,3533,3297684.335A*0.1828.133%B++16.672%C59.9AN/A18555.6h8.8B**31.1B**
T7 Mini-Chaingun 3,2943,2621,5322.129A2.3920.273%B++13.243%C++49.9B**N/A21865.4h12.4B++61.1B+
SR-7 3,2363,23320315.926M**11.4142.519%C*80.297%C*61.6AN/A24752.5h1.9B+4.6B+
L100 Python HESH 3,2693,05411426.789A+22.2761.711%A+1.113%C-117M8.2C++47726.1h2.3B**3.8B**
Cycler TRV 2,5702,5467273.502A*1.0228.279%B**21.367%C**57.1A+N/A21744.6h10.2B**36.1B**
HC1 Cougar 2,5452,5265694.439M*0.0827.723%B++21.774%C+39.3B+N/A17264.3h9B**32.5B++
C-4 ARX 3,0042,4772778.942M**4.4227.457%C*N/A206.4A++43.9B+109812h0.7A2.7B**
LC2 Lynx 2,4442,4311,0922.226B**2.2925.222%B+19.827%C34.3B+N/A17570.9h11.5B*45.4B++
P2-120 HESH 2,6112,41510523B++18.4854.147%A+N/A86.6A++7C36227.9h3.7B*6.9B**
TRAP-M1 2,3942,3762997.946S3.4333.358%B++23.106%C82.2A*N/A20328.9h7.3B*21.9B++
SABR-13 2,2452,2328322.683B+1.8426.059%C+23.79%C35.4C++N/A12163h9.7B*37.3B++
MRC3 Mercy 2,2242,2094155.323A+0.8020.336%B++19.375%C+52.6A++N/A23442h14.7A72.2B*
NS-44 Commissioner 2,2062,1981,0092.178B**2.3443.445%B*18.426%C--54B*N/A20540.7h2.9B**6.7B*
MRC3 Mercy 2,2082,1895174.234B**0.2820.128%B*20.101%C+47.6A+N/A20846h15B**74.8B*
T1B Cycler 2,1762,1573306.536M2.0231.282%B**25.452%C+76.8AN/A20828.1h10.3B**32.9B*
Anti-Vehicle Grenade 2,2452,13312133N/A2,128.4875.696%MN/A1333.1S70C74431.6h2.1A++2.8A+
MKV Suppressed 2,0011,9925473.642M++0.8825.686%C+14.759%D40.9B+N/A16348.7h11.1B*43.2B+
SMG-46G Armistice 1,9181,9083775.061M*0.5428.173%C++14.151%C-58.9B+N/A18732.4h10.8B*38.4B+
PDW-16 Hailstorm 1,9171,9051,2771.492B+3.0324.853%C++12.756%D39.4B++N/A14848.4h12.5B++50.2B+
T5 AMC 1,8041,7967082.537A++1.9825.393%B+20.434%C++30B+N/A18159.9h11.1B**43.6B++
NSX-P Tanto 1,7751,75417110.257U5.7433.807%A+28.848%B+86.8M+1B+21820.2h9.9B**29.3B**
T16 Rhino 1,7581,7531,0681.641B+2.8821.19%C++21.107%C+33.5C+N/A18852.4h11.9B+56.3B+
P525 Marauder-H 1,7951,7452960.172M**55.6538.39%B+N/A272.7M**7.8B10086.4h5.2B++13.4B++
C75 Viper 1,9481,7429318.731M+14.2142.978%B+1.033%D84.2M*10B+53420.7h6.3B**14.6A
T1 Cycler 1,7121,7024194.062M0.4622.049%C+20.27%C+40.6B**N/A29741.9h11.1B**50.2B++
Shuriken 1,7101,7024004.255A**0.2628.903%C**15.276%C--44.9C+N/A12737.9h11.4B++39.4B+
AMR-66 1,7081,6944114.122M**0.4028.393%C**22.019%C35.3B**N/A15848h6A21.3B*
NS-7 PDW 1,6951,6931,2141.395B+3.1224.498%C+17.543%C+30.2C*N/A13856.1h12.9B+52.7B+
SOAS-20 1,6521,6495483.009A1.5126.724%C18.375%C39.8C**N/A16941.4h10.4B++38.8B+
M12 Kobalt 1,6571,6183250.563M46.0421.078%B++20.272%B+98.7B**2.4C-31316.4h13.9B*65.8B++
NS-357 Underboss 1,6021,5997782.055B**2.4642.599%B*16.823%D49BN/A17332.6h3.7B+8.6B++
SMG-46 Armistice 1,5981,5981,1271.418B3.1025.294%C+11.202%D-32.3C*N/A17249.4h12.6B++49.9B+
M2 Mutilator 1,5921,5824533.492A1.0319.074%B**19.469%C*47.5A*N/A22533.3h13.7B**71.9B*
ML-7 1,9451,5744233.721S0.8066.754%A2.097%C-57.2M*13.5C*73227.5h3.5A+5.3A+
NS-30 Vandal 1,5811,5732336.751M2.2341.716%A+23.967%C63.2B**N/A19524.9h4.5B**10.8B**
L100 Python HEAT 1,8651,5576125.525S21.0155.916%B+2.248%C68A**13.4B50722.9h3.3B*5.9B**
NS-15M2 1,5491,5442885.361A*0.8425.127%C*21.308%C--55.7B+N/A22627.7h10.2B*40.6B+
M2 Mutilator 1,5321,5275662.698B++1.8219.271%B**17.485%C39.7AN/A19038.5h14.9B*77.5B++
Tank Mine 2,2481,5086722.507U17.9938.202%BN/A274.2M**134.5A**34325.5h1.6B+4.1A
NSX Naginata 1,5141,5052196.872S2.3530.937%A++30.166%C**91.8A++N/A23116.4h8.9B*28.7B*
NSX Tanto 1,4971,4831708.724S4.2135.343%A++24.747%C+98.9A**N/A24215h9.6B++27.1B*
T1S Cycler 1,4581,4454992.896A++1.6224.327%C++18.824%C31.8C++N/A13045.4h11.2B+45.9B+
TRAC-5 S 1,4581,4441,2641.142C**3.3822.275%C+11.565%D-21.3C++N/A10267.9h10.1B+45.4B+
M6 Onslaught 1,4551,4414163.464B++1.0517.764%C*18.39%C47.1B**N/A18130.6h16.8B+94.4B+
MG-S1 Jackal 1,4331,4212226.401S1.8832.979%A22.66%B+78.5A++N/A20718.1h9B+27.3B*
MG-H1 Watchman 1,4281,4182036.985M**2.4731.423%A++28.42%C**90.3A++N/A28715.7h11.1B**35.4B*
TS2 Inquisitor 1,4081,4014922.848A+1.6731.787%B+16.131%C--68AN/A19920.6h7.8B*24.4B*
M6 Onslaught 1,4091,3913853.613B++0.9118.321%C*18.62%C47.6B**N/A18129.2h17.2B+93.8B+
RAMS .50M 1,3851,3851519.172A++4.6541.486%B+81.011%B44.2B**N/A25331.3h2.1B5B+
DMR-99 1,3921,3832395.787A++1.2738.381%B*24.295%D64.9B*N/A15021.3h5.5B*14.4B**
TRAC-5 Burst 1,3781,3632276.004A*1.4932.442%A+19.369%D72.5AN/A22318.8h10.2B++31.6B*
P2-120 AP 2,0331,3579813.847B**9.3348.758%B3.39%C+49.5A++24.7A83927.4h6.4B+13B+
ASP-30 Grounder 1,7321,3562764.913S0.3973.218%A+2.655%C+48.8M**13.5B+42827.8h4.7A+6.4A++
NS-45 Pilot 1,3141,3112784.716M0.2038.109%B**24.333%C+93AN/A23414.1h5.6B*14.8B*
TRAC-5 1,3191,3105672.31A*2.2123.26%B15.038%D23.5B+N/A28855.8h10.7B**46B++
NSX Tomoe 1,3131,3091707.7M++3.1833.081%B*43.85%B++82.8A++N/A41615.8h10.3B**31B*
HSR-1 1,3161,3072914.491A0.0336.469%C**20.275%D--51.5B+N/A16125.4h4.6B*12.6B++
NS Baron G5 1,3071,3023523.699M*0.8251.936%B*12.596%C38.8C**N/A11933.6h3.5B**6.8C++
NS Decimator-B 1,7441,3011598.182S3.6671.125%B*1.23%D--64.4B21.9C+32720.2h4.1C+5.7B
TX2 Emperor 1,2951,2905802.224A2.2933.224%B++21.783%C*54AN/A17623.9h7B**20.9B++
Sticky Grenade 1,2721,26511265N/A1,260.4867.576%A++N/A2530M*14C++97960.5h1A1.5B**
S12 Renegade 1,2091,2031866.468A1.9538.896%C4.489%C67.6B+N/A22217.8h2.3B**5.9B++
M9 SKEP Launcher 1,5251,2013853.119S1.4075.667%B**2.498%C++49A**13.2B+42924.5h4.6A+6.1A++
NSX Yumi 1,2481,1932345.098M0.5837.159%A*20.788%C--54.2B*2.5M+13422h7A++19A
TX1 Repeater 1,1981,1923263.656M**0.8628.601%B++20.05%C+41B++N/A20129.1h10.2B*35.6B*
NSX Tengu 1,2011,1911976.046S1.5346.244%A+19.647%C+101.8A*N/A24511.7h9.1B**19.7B*
T4 AMP 1,1901,1882864.154M*0.3633.22%B**18.687%C+51B*N/A14123.3h10.8B**32.7B*
M1 Heavy Cycler 1,1951,1851926.172M++1.6519.156%B++17.89%C59.5A*N/A24419.9h12.3A64.4B*
FA1 Barrage 1,1831,1773493.372A*1.1555.191%A+10.195%D--44.8B**N/A21126.3h3.5B**6.3B**
TAS-16 Blackjack 1,1831,1762584.558M+0.0481.014%A++12.5%C--71.3AN/A21516.5h2B*2.4B*
NSX-P Naginata 1,1851,1731736.78S2.2630.706%A++29.412%C+90.9A++N/A21112.9h9.4B**30.6B*
KSR-35 1,1791,1721706.894A*2.3838.029%B+34.471%B*51.6B+N/A17822.7h3.8B*10B++
AS16 NightHawk 1,1801,1724822.432B**2.0944.003%B+13.652%C+34.6C++N/A14233.9h3.9B+8.8B+
NSX Daimyo 1,1701,1708713.448M++8.9348.235%B**93.59%C+90.7A+N/A24612.9h2.1B++4.3B*
NS-11A 1,1781,1682704.326A**0.1925.075%C*19.007%C44.1B++N/A17626.5h11B**43.8B++
T1A Unity 1,1741,1652434.794S0.2828.459%B++24.292%C+64.4B**N/A17518.1h10.5B*36.8B*
M1 Heavy Cycler 1,1741,1632325.013M+0.4919.458%A19.433%B53.6M*N/A29721.7h13.9B**71.4B*
TS4 Haymaker 1,1631,1592245.174M**0.6658.657%A+13.287%C+67A++N/A19417.3h3.3B**5.7B**
M77-B 1,1581,15810411.135S6.6241.962%B++81.002%B+25.6C+N/A15345.3h2.1B++4.9B++
TX1-FB Repeater 1,1301,1293733.027A++1.4931.884%B+23.472%C++81.8B*N/A22713.8h9B++28.1B++
L100 Python AP 1,5561,1094823.104S18.5955.72%C+2.344%C58.1A*23.4B**40419.1h4.5B++8B*
M40 Fury-F 1,1671,1061985.586A**1.0748.854%C+N/A67.4A**3.7C--18516.4h4.2B**8.6B**
MANA Anti-Personnel Turret 1,0961,0882214.923N/A0.4020.101%UN/A10880U80U33989600.1h15.4T*76.5T*
NS-44L Blackhand 1,0421,0341855.589M**1.0752.167%B**34.72%D78.9M++N/A24213.1h3.2B*6.2B*
M12 Kobalt 9859571095.7S91.1823.386%A17.555%C142.8A*4.2C*4046.7h12.3B**52.6B*
M3 Pounder HEG 1,0179021725.244A**0.7350.391%A+3.548%C**39M5B**32923.1h11.2B**22.3B*
TRS-12 Uppercut 9039013082.925A+1.5970.39%B**12.32%C--56B*N/A21416.1h2.1B*3B*
NSX Masamune 1,2508771525.77S1.2565.527%B*2.965%B++58.1A++24.7B**38415.1h9.4B+14.4B+
Spear Anti-Vehicle Phalanx Turret 1,1528434021.075A**16.5651.37%B*3.677%C73.3A*26.9B+62011.5h5.6B+11B*
M20 Basilisk 9168014318.628S14.1140.04%C++8.864%B**41.7A++6C--18519.2h31.3A++78.3A+
M3 Pounder HEG 8447331564.699A++0.1853.098%A3.82%B+33.8A++5.1B++26121.7h14.2B+26.7B++
The Slasher 71771514,2520.05C+4.4711.026%FN/A0.7CN/A21019.2h1.3A11.7C
Auraxium Chainblade 67966918,0180.037C++4.4819.393%D-N/A0.5CN/A11353.8h1.5B**7.7C*
M40 Fury 6666262129.81M+25.2938.851%B+2.077%B90.7A*5.8D3696.9h6.5A16.6B**
PS1-AV Suppressor 6075981214.942A*0.4231.295%B+24.582%C*67.2B++1B+2838.9h10.2B**32.5B*
Skyguard 981589767.75A*3.2332.355%B+2.207%C++18.1B++12B++36532.6h115.9C**358.3B+
M60-G Bulldog 6205832127.762S23.2450.105%A3.259%C*102.3M++6.5C3825.7h4.5B**9B*
E540 Halberd 6975204112.683B*8.1647.016%B*5.192%B*37.7A12.8C+45613.8h4.9B++10.3B*
Havoc 5165141174.393M0.1362.74%A12.257%C--43.6CN/A10811.8h3.8B+6B++
M60-G Bulldog 5294922519.68M*15.1647.125%A2.642%C58.6A++4.4C-2698.4h4.3A9.2A
T2 Striker 1,0294913501.403A*3.1259.304%B++N/A14.5B+15.9B**33733.8h45.7C+77.1B
Chainblade 51445437,1570.012C4.5132.501%C**N/A0.2DN/A12390.9h2.6C*7.8B+
L105 Zephyr 4384052516.2B+11.6849.352%B*N/A81A6.6C3625h5.1B++10.3B++
99SV 4054053013.5S8.9840.698%A+32.84%C22.8C+N/A16917.8h4.5B*11.1B*
P525 Marauder 4214041233.667B++29.1528.507%A1.98%C++122.4A++5.2B+5273.3h5B*17.5B**
MG-HBR1 Dragoon 408404814.988M*0.4748.327%A*33.911%B+58.6A++N/A1996.9h5.4B*11.2B**
MG-C1 Kindred 387384715.408M0.8931.503%B**20.833%C83.5A+N/A1934.6h9B*28.4B*
M40 Fury 3663452116.429B**11.9134.02%CN/A88.5A+5.4D--4893.9h6.5A19B**
MANA Anti-Vehicle Turret 442309437.186M**2.6768.735%A+1.295%D*83.5M35.9B+13383.7h5.5B*8A
NS-61 Emissary 310308813.802S0.7236.365%A17.208%C++60.4A++N/A1945.1h9.5B++26.1B**
Hornet Missiles 429271554.2S49.6873.373%A++1.476%C+301.1S175.6S32200.9h10.9C++14.9B+
M20 Basilisk 2892561913.474S8.9636.547%C8.594%B**32.4B*4.2D-2127.9h35.9A++98.2A+
E540 Halberd-H 346243288.679C++4.1654.564%C2.058%C+35.2C-14.9D-3966.9h5.4B+9.9B+
Rocklet Rifle 393214434.977S0.4656.112%BN/A35.1B+29.3B+5056.1h41.8C74.4C++
NS-AM7 Archer 213178523.423S1.1062.245%B+23.596%B++13.7A+2.7C++8713h9.8B*15.7B**
NS Annihilator 291167315.387U0.8778.728%C--N/A18.6A++13.8A+3469h8.2A10.4B**
M20 Basilisk 1901611114.636S10.1230.977%B6.211%B29.8A+5.4C1955.4h33.1A++106.9A+
MR11 Gatekeeper 236144818M**13.4852.468%A++2.778%B+45M++28.8A*4733.2h40.8B++77.7B**
M40 Fury-H 148137434.25A*29.7332.077%D--N/A228.3M++18.3C++8130.6h5.3B**16.7B++
M60-A Bulldog 1411341013.4C+8.8849.694%C*1.493%D21.6D1.1D-1276.2h4.2B**8.5B*
G30 Vulcan 180118196.211B+1.6927.146%C6.78%A+21.9C+11.5C5395.4h89C**328C**
MR11 Gatekeeper-H 234118205.9B+1.3866.118%A+1.695%C+38.1B+37.4B*4843.1h43.5B*65.9B**
NS-20 Gorgon 119116225.273S0.7528.077%B+23.276%B*41.4A*1.1D1212.8h20.5B+73B*
Coyote Missiles 130116716.571S12.0552.767%C+N/A89.2A+10.8D-5951.3h14.3A++27.1A
NS-20 Gorgon 111110225M+0.4829.058%B+17.273%C39.3A*N/A1272.8h22.4B++77.1B*
Ripper 1091097100.154B+4.3627.146%C++14.679%C1.6CN/A669.7h1.2B+4.6C+
Icikill 99992,6870.037C4.4814.93%D*3.03%D-0.5C+N/A1212.9h1.4B**9.4C+
Dual-75 Duster 9894910.444C5.9328.715%D*N/A55.3C-2.4D2791.7h4.3B**14.8C*
MAX Punch 95941,8670.05C-4.4735.891%DN/A0.5C--N/A2171.8h1.5C++4.3C*
The President 9493253.72A++0.8037.968%B**21.505%C77.5B+N/A2041.2h8.8B++23.3B**
Aspis Anti-Aircraft Phalanx Turret 1678799.667A*5.1534.787%A+N/A17.8A16.3B**4324.9h115B**330.7B**
M18 Rotary 136841960.429C--4.0929.632%C4.762%A+3.1D-1.9D*8626.8h208.5D703.5D
Spear Anti-Vehicle Phalanx Tower 11784184M++79.4855.691%B++5.952%B*64.6B*25.4C+3911.3h7B++12.7B*
M12 Kobalt-F 8282108.2M+3.6824.598%B+9.756%C+63.1AN/A2221.3h10.3B++41.7B*
MR1 Fracture 11471601.183B+3.3434.711%C+5.634%B++9.6C++5.8B+2647.4h39B+112.4B+
Hunter QCX 7170352A++2.5248.67%B25.714%C+25.9AN/A1502.7h2.6B+5.4B+
M60-A Bulldog 7870611.667C+7.1543.745%C1.429%D10.4D--1.2D-906.7h7.2D16.6C-
AP30 Shredder 14669106.9C+2.3835.422%B+N/A24.6C27.5B**5352.8h93.1C+263C*
M12 Kobalt-H 6969417.25C+12.7321.978%C++21.739%B**138B+N/A4620.5h11.1B*50.7B++
NS-10 Burster 12166312.129A2.3933.945%B++7.576%B*6.7B*5.6A+1949.8h152.4B448.9B+
G30 Walker 9964416M*11.4831.646%C**6.25%B*16.8C++9.2C+2413.8h157.6B*498B*
NS-10 Burster 11363351.8A2.7234.29%B*4.762%C6.4B++5.1A1889.8h163.7C+477.3B+
MR1 Fracture 9957600.95B3.5735.282%C+1.754%D--7.7C+5.7B+2507.4h49C**138.9C**
M18 Needler 111561430.392C-4.1333.636%C*3.571%B**2.5D--2.5D--12422h314.6D**935.2D*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon686,8816.4h
Anti-Vehicle MANA Turret87751.3h
Nano-Armor Kit269557,60132.9h
Nanite Revive Grenade03,3880.9h
Medical Applicator577370,76928.6h
Spitfire Auto-Turret06570.5h
Motion Spotter4516,3236.5h
TR Patriot Flare Gun01160.2h
Restoration Kit4224,3438.8h
Recon Detection Device11918,32426.6h
Shield Recharging Field282,2020.9h
Medical Kit6,75050,278166.2h
Ammunition Package222,5222.5h
Anti-Infantry MANA Turret281,6833.2h
Hardlight Barrier3610.1h

Check the help document for the dictionary if you want to learn more about words used here.


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