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Paragon Dominator Destroyn[PINK] Destroyn
VS BR 177

KDR: 2.98

Score: 79.4m

Last Seen: Feb 23rd, 2019 5:42 AM
- OFFLINE - 7.3 hour(s)

Prestige 1, Battle Rank 100 (177 total) - Vanu Sovereignty on Connery - Outfit Member of Pink Fairies[PINK] Pink Fairies
VS outfit on Connery

Members: 29
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS C-4 Tank Mine H-V45 Nebula VM20 Blueshift VM5 NSX-P Tanto Nebula VM20 Solstice SF
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $868,194 MLG Score: 694
Fun Score: N/A
Cheeseburgers Flipped: 1924TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.066%18.906%5314497837,5802.100620.88

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.956%1.365A-0.274C-1.529FHEAD + (~4.87)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.20.449B11.60.19C++29.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.459%1.92%380610164,062125127853.24441146%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.839%-0.416C--0.292C*-0.387

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
171.9-0.067C+57.5-0.086C+114.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.66%1.904%424810146,828200927353.39702250%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.195%-0.51D-0.456D1.222

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.50.004C+13.7-0.095C+24.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.012%3.08%5902210007,597162228474.68372267%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.384%-0.014C+-0.327C-0.247

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
76.80.352C**27.60.299C*49.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.795%61.962%590510173,2311459392.21453

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.761%1.016B**-0.339C-0.682

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.321C*2.80.119C+3.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.404%14.463%590510174,7501597952.97247

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.81%0.497B+-0.014C+0.6

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
70.467B+3.30.313C*3.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Pink Fairies[PINK] Pink Fairies
VS outfit on Connery

Members: 29
79.4m395.5%400 (24k)358 (21.5k)2.98101115,04338,5923.5299177 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1022775120.052%12.242%24505:4549

9% Combat Medic52% Engineer11% Heavy Assault10% Infiltrator11% Light Assault7% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 2nd, 2012 4:45 PMAug 17th, 2016 9:30 AMFeb 23rd, 2019 7:00 AM (2m) (PST)Feb 23rd, 2019 3:18 AM (4h) (PST)Feb 23rd, 2019 1:42 AM (5h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7521386140.5180.1740.0632.4070.091694

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
45,0978,30136,79631104144521,467

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3700.8h/154.2d 21,183 14,084 43,910 534.5k 6,735 7,914 20,115 166.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
Pulsar LSW
C
Kills:1,181
Deaths:573
KDR:2.061
Accuracy:21.318% C
HSR:13.040% D**
NSX Naginata
B++
Kills:1,167
Deaths:360
KDR:3.242
Accuracy:25.409% B++
HSR:20.223% D--
VX29 Polaris
B+
Kills:1,163
Deaths:510
KDR:2.280
Accuracy:26.927% B+
HSR:14.961% D--
Orion VS54
B+
Kills:1,161
Deaths:418
KDR:2.778
Accuracy:23.722% B+
HSR:19.294% D
Lasher X2
C++
Kills:1,156
Deaths:594
KDR:1.946
Accuracy:26.192% C++
HSR:3.114% C-
NS-15M2
B*
Kills:1,154
Deaths:374
KDR:3.086
Accuracy:28.093% B*
HSR:19.064% D-
Flare VE6
C**
Kills:1,151
Deaths:430
KDR:2.677
Accuracy:24.004% C**
HSR:16.073% D*
VE-H Maw
B++
Kills:526
Deaths:192
KDR:2.740
Accuracy:29.367% B++
HSR:16.920% D--
Betelgeuse 54-A
C**
Kills:305
Deaths:92
KDR:3.315
Accuracy:27.479% C**
HSR:24.918% D
Kills:8,964
Deaths (as Heavy Assault):3,543
Deaths (to Heavy Assaults):10,843
KDR:2.53006
Kill Difference:5,421
Playtime:392.798 hours
Usage:11%
Score:8.625m
Score/min:366
Accuracy (listed only):25.835%
HSR (listed only):16.401%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NSX-P Tanto
A++
Kills:1,279
Deaths:512
KDR:2.498
Accuracy:35.076% A++
HSR:22.205% C
Solstice SF
C+
Kills:1,257
Deaths:1,078
KDR:1.166
Accuracy:23.900% C+
HSR:8.035% D**
Eclipse VE3A
A
Kills:1,254
Deaths:659
KDR:1.903
Accuracy:32.137% A
HSR:15.152% D-
NSX Tanto
A+
Kills:1,196
Deaths:350
KDR:3.417
Accuracy:33.756% A+
HSR:17.893% D--
NS Baron G5
C+
Kills:1,179
Deaths:505
KDR:2.335
Accuracy:42.184% C+
HSR:11.959% D
Thanatos VE70
B**
Kills:1,178
Deaths:540
KDR:2.181
Accuracy:50.149% B**
HSR:13.073% D
Phobos VX86
B*
Kills:1,173
Deaths:356
KDR:3.295
Accuracy:69.746% B*
HSR:21.142% B*
Deimos VA29
B
Kills:1,170
Deaths:495
KDR:2.364
Accuracy:64.650% B
HSR:13.333% C--
Zenith VX-5
A
Kills:1,168
Deaths:674
KDR:1.733
Accuracy:31.815% A
HSR:17.209% D
Pandora VX25
C-
Kills:1,163
Deaths:582
KDR:1.998
Accuracy:34.870% C-
HSR:9.630% D**
Serpent VE92
B+
Kills:1,155
Deaths:606
KDR:1.906
Accuracy:25.627% B+
HSR:14.805% D-
Solstice VE3
C**
Kills:1,151
Deaths:640
KDR:1.798
Accuracy:24.391% C**
HSR:15.030% D-
Pulsar C
B++
Kills:1,150
Deaths:714
KDR:1.611
Accuracy:27.724% B++
HSR:18.174% D-
Zenith VX-5AE
B++
Kills:470
Deaths:213
KDR:2.207
Accuracy:31.400% B++
HSR:21.277% C--
Eidolon VE33
B**
Kills:435
Deaths:228
KDR:1.908
Accuracy:34.758% B**
HSR:19.081% D-
The Little Helper
B+
Kills:185
Deaths:92
KDR:2.011
Accuracy:52% B
HSR:18.378% B+
NS-11C
B*
Kills:91
Deaths:30
KDR:3.033
Accuracy:28.416% B*
HSR:14.286% D-
Chaos
A*
Kills:66
Deaths:28
KDR:2.357
Accuracy:56.745% B+
HSR:25.758% A*
VE-LR Obelisk
B+
Kills:54
Deaths:13
KDR:4.154
Accuracy:36.061% B+
HSR:14.815% F-
Kills:16,774
Deaths (as Engineer):8,315
Deaths (to Engineers):9,188
KDR:2.01732
Kill Difference:8,459
Playtime:1,921.699 hours
Usage:52%
Score:37.868m
Score/min:328
Accuracy (listed only):38.706%
HSR (listed only):16.381%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NSX-P Tanto
A++
Kills:1,279
Deaths:512
KDR:2.498
Accuracy:35.076% A++
HSR:22.205% C
Solstice SF
C+
Kills:1,257
Deaths:1,078
KDR:1.166
Accuracy:23.900% C+
HSR:8.035% D**
Eclipse VE3A
A
Kills:1,254
Deaths:659
KDR:1.903
Accuracy:32.137% A
HSR:15.152% D-
NSX Tanto
A+
Kills:1,196
Deaths:350
KDR:3.417
Accuracy:33.756% A+
HSR:17.893% D--
NS Baron G5
C+
Kills:1,179
Deaths:505
KDR:2.335
Accuracy:42.184% C+
HSR:11.959% D
Thanatos VE70
B**
Kills:1,178
Deaths:540
KDR:2.181
Accuracy:50.149% B**
HSR:13.073% D
NS-7 PDW
A++
Kills:1,176
Deaths:324
KDR:3.630
Accuracy:34.022% A++
HSR:20.408% B+
Phobos VX86
B*
Kills:1,173
Deaths:356
KDR:3.295
Accuracy:69.746% B*
HSR:21.142% B*
Eridani SX5
A
Kills:1,173
Deaths:304
KDR:3.859
Accuracy:33.692% A
HSR:17.136% C
VE-S Canis
A
Kills:1,172
Deaths:389
KDR:3.013
Accuracy:30.010% B+
HSR:30.717% A
NSX Tengu
B++
Kills:1,172
Deaths:467
KDR:2.510
Accuracy:41.013% B++
HSR:20.393% C+
Deimos VA29
B
Kills:1,170
Deaths:495
KDR:2.364
Accuracy:64.650% B
HSR:13.333% C--
Zenith VX-5
A
Kills:1,168
Deaths:674
KDR:1.733
Accuracy:31.815% A
HSR:17.209% D
Pandora VX25
C-
Kills:1,163
Deaths:582
KDR:1.998
Accuracy:34.870% C-
HSR:9.630% D**
Sirius SX12
C
Kills:1,158
Deaths:753
KDR:1.538
Accuracy:23.211% C
HSR:11.226% D--
Serpent VE92
B+
Kills:1,155
Deaths:606
KDR:1.906
Accuracy:25.627% B+
HSR:14.805% D-
Solstice VE3
C**
Kills:1,151
Deaths:640
KDR:1.798
Accuracy:24.391% C**
HSR:15.030% D-
Pulsar C
B++
Kills:1,150
Deaths:714
KDR:1.611
Accuracy:27.724% B++
HSR:18.174% D-
Zenith VX-5AE
B++
Kills:470
Deaths:213
KDR:2.207
Accuracy:31.400% B++
HSR:21.277% C--
The Little Helper
B+
Kills:185
Deaths:92
KDR:2.011
Accuracy:52% B
HSR:18.378% B+
MKV Suppressed
B**
Kills:136
Deaths:44
KDR:3.091
Accuracy:31.871% B**
HSR:13.235% D--
NS-11C
B*
Kills:91
Deaths:30
KDR:3.033
Accuracy:28.416% B*
HSR:14.286% D-
Chaos
A*
Kills:66
Deaths:28
KDR:2.357
Accuracy:56.745% B+
HSR:25.758% A*
Skorpios
A+
Kills:54
Deaths:19
KDR:2.842
Accuracy:33.775% A+
HSR:14.815% D-
Kills:22,326
Deaths (as Light Assault):10,374
Deaths (to Light Assaults):6,212
KDR:2.15211
Kill Difference:11,952
Playtime:411.885 hours
Usage:11%
Score:9.525m
Score/min:385
Accuracy (listed only):37.174%
HSR (listed only):16.886%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45
C
Kills:1,380
Deaths:954
KDR:1.447
Accuracy:22.912% C
HSR:11.957% D*
NSX Yumi
B+
Kills:1,185
Deaths:364
KDR:3.256
Accuracy:29.269% B+
HSR:24.135% C+
NS Baron G5
C+
Kills:1,179
Deaths:505
KDR:2.335
Accuracy:42.184% C+
HSR:11.959% D
Thanatos VE70
B**
Kills:1,178
Deaths:540
KDR:2.181
Accuracy:50.149% B**
HSR:13.073% D
NS-7 PDW
A++
Kills:1,176
Deaths:324
KDR:3.630
Accuracy:34.022% A++
HSR:20.408% B+
Phobos VX86
B*
Kills:1,173
Deaths:356
KDR:3.295
Accuracy:69.746% B*
HSR:21.142% B*
Eridani SX5
A
Kills:1,173
Deaths:304
KDR:3.859
Accuracy:33.692% A
HSR:17.136% C
VE-S Canis
A
Kills:1,172
Deaths:389
KDR:3.013
Accuracy:30.010% B+
HSR:30.717% A
NSX Tengu
B++
Kills:1,172
Deaths:467
KDR:2.510
Accuracy:41.013% B++
HSR:20.393% C+
Deimos VA29
B
Kills:1,170
Deaths:495
KDR:2.364
Accuracy:64.650% B
HSR:13.333% C--
Pandora VX25
C-
Kills:1,163
Deaths:582
KDR:1.998
Accuracy:34.870% C-
HSR:9.630% D**
Pulsar VS1
C
Kills:1,161
Deaths:434
KDR:2.675
Accuracy:22.422% C
HSR:14.040% D--
Corvus VA55
C++
Kills:1,159
Deaths:585
KDR:1.981
Accuracy:24.527% C++
HSR:14.064% D*
Sirius SX12
C
Kills:1,158
Deaths:753
KDR:1.538
Accuracy:23.211% C
HSR:11.226% D--
Equinox VE2
C**
Kills:1,158
Deaths:595
KDR:1.946
Accuracy:27.186% C**
HSR:11.572% D*
Darkstar
C
Kills:1,153
Deaths:660
KDR:1.747
Accuracy:25.428% C
HSR:15.004% D*
Equinox VE2 Burst
C++
Kills:1,152
Deaths:501
KDR:2.299
Accuracy:27.953% C++
HSR:22.656% C--
NS-11P
A++
Kills:697
Deaths:288
KDR:2.420
Accuracy:30.727% A++
HSR:19.369% C+
Terminus VX-9
B+
Kills:229
Deaths:132
KDR:1.735
Accuracy:28.531% B+
HSR:23.144% C
The Little Helper
B+
Kills:185
Deaths:92
KDR:2.011
Accuracy:52% B
HSR:18.378% B+
MKV Suppressed
B**
Kills:136
Deaths:44
KDR:3.091
Accuracy:31.871% B**
HSR:13.235% D--
Chaos
A*
Kills:66
Deaths:28
KDR:2.357
Accuracy:56.745% B+
HSR:25.758% A*
Skorpios
A+
Kills:54
Deaths:19
KDR:2.842
Accuracy:33.775% A+
HSR:14.815% D-
Kills:21,429
Deaths (as Combat Medic):9,411
Deaths (to Combat Medics):3,566
KDR:2.27702
Kill Difference:12,018
Playtime:351.560 hours
Usage:9%
Score:9.253m
Score/min:439
Accuracy (listed only):36.387%
HSR (listed only):17.267%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-7 PDW
A++
Kills:1,176
Deaths:324
KDR:3.630
Accuracy:34.022% A++
HSR:20.408% B+
Spiker
B**
Kills:1,175
Deaths:694
KDR:1.693
Accuracy:37.139% B**
HSR:15.149% D
Eridani SX5
A
Kills:1,173
Deaths:304
KDR:3.859
Accuracy:33.692% A
HSR:17.136% C
VE-S Canis
A
Kills:1,172
Deaths:389
KDR:3.013
Accuracy:30.010% B+
HSR:30.717% A
NSX Tengu
B++
Kills:1,172
Deaths:467
KDR:2.510
Accuracy:41.013% B++
HSR:20.393% C+
NS-357 Underboss
B+
Kills:1,168
Deaths:806
KDR:1.449
Accuracy:41.122% B+
HSR:16.010% D
NSX Tomoe
B*
Kills:1,166
Deaths:376
KDR:3.101
Accuracy:29.464% C++
HSR:44.768% B*
NS-45 Pilot
B++
Kills:1,162
Deaths:450
KDR:2.582
Accuracy:35.764% B++
HSR:20.998% C--
Sirius SX12
C
Kills:1,158
Deaths:753
KDR:1.538
Accuracy:23.211% C
HSR:11.226% D--
Beamer VS3
C+
Kills:1,156
Deaths:784
KDR:1.474
Accuracy:27.228% C+
HSR:18.858% C-
Ghost
B**
Kills:1,147
Deaths:331
KDR:3.465
Accuracy:46.402% B**
HSR:56.147% D*
XM98
B
Kills:990
Deaths:251
KDR:3.944
Accuracy:39.702% B
HSR:65.051% D--
Phaseshift VX-S
A
Kills:634
Deaths:111
KDR:5.712
Accuracy:45.636% A
HSR:72.398% C+
Phantom VA23
B++
Kills:588
Deaths:182
KDR:3.231
Accuracy:39.485% B++
HSR:20.748% D--
NS-44L Blackhand
A
Kills:385
Deaths:170
KDR:2.265
Accuracy:53.001% A
HSR:43.896% C++
NS-AM7 Archer
B+
Kills:339
Deaths:463
KDR:0.732
Accuracy:61.792% B+
HSR:12.979% C-
VA39 Spectre
C*
Kills:230
Deaths:96
KDR:2.396
Accuracy:33.441% C*
HSR:35.652% C
Parallax VX3
B*
Kills:230
Deaths:42
KDR:5.476
Accuracy:45.295% B*
HSR:75.217% C
MKV Suppressed
B**
Kills:136
Deaths:44
KDR:3.091
Accuracy:31.871% B**
HSR:13.235% D--
Manticore SX40
A*
Kills:120
Deaths:64
KDR:1.875
Accuracy:43.692% A*
HSR:20.833% C+
Soldier Soaker
B+
Kills:99
Deaths:32
KDR:3.094
Accuracy:39.498% B+
HSR:17.172% C**
NS-44 Commissioner AE
C**
Kills:68
Deaths:39
KDR:1.744
Accuracy:41.254% C+
HSR:29.412% C**
Nyx VX31
C*
Kills:57
Deaths:12
KDR:4.750
Accuracy:35.412% C*
HSR:28.070% C+
Skorpios
A+
Kills:54
Deaths:19
KDR:2.842
Accuracy:33.775% A+
HSR:14.815% D-
Kills:16,755
Deaths (as Infiltrator):7,203
Deaths (to Infiltrators):4,686
KDR:2.32611
Kill Difference:9,552
Playtime:376.586 hours
Usage:10%
Score:7.280m
Score/min:322
Accuracy (listed only):38.455%
HSR (listed only):30.054%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
B+
Kills:1,337
Deaths:298
KDR:4.487
Accuracy:20.339% B+
HSR:17.427% D
Blueshift VM5
C++
Kills:1,302
Deaths:299
KDR:4.355
Accuracy:19.518% C++
HSR:17.896% D
Nebula VM20
B+
Kills:1,264
Deaths:287
KDR:4.404
Accuracy:20.645% B+
HSR:18.354% C
Cosmos VM3
A++
Kills:1,225
Deaths:272
KDR:4.504
Accuracy:24.284% A++
HSR:19.755% C++
Quasar VM1
A
Kills:1,184
Deaths:252
KDR:4.698
Accuracy:23.958% A
HSR:20.355% C+
Blueshift VM5
C**
Kills:1,168
Deaths:283
KDR:4.127
Accuracy:20.958% C**
HSR:16.267% D-
Quasar VM1
B
Kills:1,164
Deaths:383
KDR:3.039
Accuracy:17.269% B
HSR:17.526% C
Cosmos VM3
B+
Kills:1,162
Deaths:340
KDR:3.418
Accuracy:18.225% B+
HSR:15.405% D-
Comet VM2
B++
Kills:1,021
Deaths:375
KDR:2.723
Accuracy:48.873% B++
HSR:3.526% C
Comet VM2
B+
Kills:951
Deaths:351
KDR:2.709
Accuracy:49.426% B+
HSR:3.470% C
Vortex VM21
B+
Kills:675
Deaths:204
KDR:3.309
Accuracy:46.021% B+
HSR:3.556% C+
Vortex VM21
B++
Kills:644
Deaths:211
KDR:3.052
Accuracy:46.093% B++
HSR:4.503% C*
NS-20 Gorgon
B**
Kills:225
Deaths:66
KDR:3.409
Accuracy:33.943% B**
HSR:24% B++
NS-10 Burster
C++
Kills:221
Deaths:84
KDR:2.631
Accuracy:30.054% C++
HSR:4.977% C--
NS-20 Gorgon
B**
Kills:212
Deaths:66
KDR:3.212
Accuracy:33.751% B*
HSR:24.528% B**
NS-10 Burster
C++
Kills:198
Deaths:65
KDR:3.046
Accuracy:30.048% C+
HSR:6.566% C++
Kills:13,953
Deaths (as MAX Suit):1,918
Deaths (to MAX Suits):2,074
KDR:7.27477
Kill Difference:12,035
Playtime:240.929 hours
Usage:7%
Score:6.893m
Score/min:477
Accuracy (listed only):30.213%
HSR (listed only):13.632%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
C+
Kills:1,194
V. Kills:402 296%
Deaths:184
KDR:6.489
Accuracy:49.746% C
KPH:46.200 D
VKPH:15.500 C+
Maelstrom Turbo Laser
C+
Kills:929
V. Kills:768 121%
Deaths:539
KDR:1.724
Accuracy:25.894% D-
KPH:11.300 C
VKPH:9.300 C+
Light PPA
B+
Kills:782
V. Kills:54 N/A
Deaths:101
KDR:7.743
Accuracy:36.224% D
KPH:60.400 B+
VKPH:4.200 C**
Saron Laser Cannon
C**
Kills:487
V. Kills:406 120%
Deaths:246
KDR:1.980
Accuracy:32.820% C++
KPH:13.700 C+
VKPH:11.400 C**
Hornet Missiles
C
Kills:313
V. Kills:216 144%
Deaths:63
KDR:4.968
Accuracy:58.791% C
KPH:40.600 C
VKPH:28 C-
Antares LC
B+
Kills:276
V. Kills:217 127%
Deaths:82
KDR:3.366
Accuracy:30.481% C
KPH:21.600 C*
VKPH:17 B+
Photon A2A Missile Pods
C+
Kills:76
V. Kills:86 87%
Deaths:13
KDR:5.846
Accuracy:78.147% C
KPH:34.800 C-
VKPH:39.400 C+
Kills:4,057 (2,474 + 0)
Deaths:1,228
KDR:3.304
VKDR:1.750
Vehicle Kills:2,149
Kill Difference:2,829
Playtime:179.343 hours
Usage:5%
Score:2.423m
Score/min:225
Piloting Accuracy:30.481%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
U
Kills:690
V. Kills:129 N/A
Deaths:59
KDR:11.695
Accuracy:41.709% C+
KPH:2,484,000 U
VKPH:464,400 U
C150 Dalton
U
Kills:492
V. Kills:418 117%
Deaths:83
KDR:5.928
Accuracy:41.831% B
KPH:1,771,200 U
VKPH:1,504,800 U
CAS30 Tank Buster
C++
Kills:483
V. Kills:825 58%
Deaths:382
KDR:1.264
Accuracy:50.267% B+
KPH:4.500 D
VKPH:7.800 C++
AP30 Shredder
U
Kills:461
V. Kills:290 158%
Deaths:45
KDR:10.244
Accuracy:27.800% D--
KPH:1,659,600 U
VKPH:1,044,000 U
Dual-75 Duster
C*
Kills:284
V. Kills:28 N/A
Deaths:34
KDR:8.353
Accuracy:35.265% C-
KPH:62 C
VKPH:6.100 C*
L-24R Spur
C--
Kills:217
V. Kills:7 N/A
Deaths:19
KDR:11.421
Accuracy:35.648% D
KPH:23.100 C--
VKPH:0.700 D
L-30R Vektor
B+
Kills:187
V. Kills:244 76%
Deaths:81
KDR:2.309
Accuracy:42.149% B
KPH:7.700 C
VKPH:10 B+
Kills:2,814 (887 + 1,927)
Deaths:703
KDR:4.003
VKDR:2.761
Vehicle Kills:1,941
Kill Difference:2,111
Playtime:144.530 hours
Usage:4%
Score:1.722m
Score/min:199
Piloting Accuracy:42.149%
Gunner Accuracy:35.265%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A*
Kills:1,109
V. Kills:236 468%
Deaths:43
KDR:25.791
Accuracy:57.842% B**
KPH:76.100 B**
VKPH:16.200 A*
L100 Python AP
A+
Kills:879
V. Kills:442 198%
Deaths:77
KDR:11.416
Accuracy:58.183% C*
KPH:46.100 A+
VKPH:23.200 B**
L100 Python HEAT
M+
Kills:584
V. Kills:221 263%
Deaths:39
KDR:14.974
Accuracy:69.454% A++
KPH:64.900 A**
VKPH:24.600 M+
Skyguard
B++
Kills:490
V. Kills:375 130%
Deaths:78
KDR:6.282
Accuracy:30.705% C*
KPH:16.200 B
VKPH:12.400 B++
C75 Viper
A
Kills:423
V. Kills:83 N/A
Deaths:27
KDR:15.667
Accuracy:38.717% C+
KPH:53 A
VKPH:10.400 B++
Kills:3,485 (3,485 + 0)
Deaths:264
KDR:13.201
VKDR:5.140
Vehicle Kills:1,357
Kill Difference:3,221
Playtime:80.905 hours
Usage:2%
Score:1.577m
Score/min:325
Driving Accuracy:38.717%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
B**
Kills:1,231
V. Kills:211 N/A
Deaths:65
KDR:18.939
Accuracy:59.202% B**
KPH:63.600 B**
VKPH:10.900 B*
Supernova FPC
C+
Kills:1,140
V. Kills:811 140%
Deaths:158
KDR:7.215
Accuracy:51.311% C
KPH:21.300 C
VKPH:15.100 C+
Supernova PC
B++
Kills:972
V. Kills:356 272%
Deaths:102
KDR:9.529
Accuracy:56.441% B*
KPH:28.700 B++
VKPH:10.500 B++
Saron HRB
B+
Kills:665
V. Kills:376 176%
Deaths:68
KDR:9.779
Accuracy:41.732% C
KPH:28.600 B+
VKPH:16.200 C++
E540 Halberd
C++
Kills:224
V. Kills:135 165%
Deaths:22
KDR:10.182
Accuracy:49.206% C++
KPH:28.700 C
VKPH:17.300 C++
Proton II PPA
C
Kills:184
V. Kills:13 N/A
Deaths:15
KDR:12.267
Accuracy:27.232% B+
KPH:42.900 C-
VKPH:3 C
Aphelion VEX-4
B+
Kills:149
V. Kills:91 162%
Deaths:16
KDR:9.313
Accuracy:27.077% D--
KPH:31.700 B+
VKPH:19.400 C**
G30 Walker
A+
Kills:118
V. Kills:44 262%
Deaths:8
KDR:14.750
Accuracy:36.860% A
KPH:33.200 A+
VKPH:12.400 C*
M20 Basilisk
B**
Kills:71
V. Kills:26 263%
Deaths:13
KDR:5.462
Accuracy:37.545% B**
KPH:17.100 C+
VKPH:6.300 C+
Kills:4,754 (3,343 + 1,411)
Deaths:467
KDR:10.180
VKDR:4.418
Vehicle Kills:2,063
Kill Difference:4,287
Playtime:154.566 hours
Usage:4%
Score:2.701m
Score/min:291
Driving Accuracy:56.441%
Gunner Accuracy:37.545%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Aphelion VEX-4H
A++
Kills:917
V. Kills:461 198%
Deaths:80
KDR:11.463
Accuracy:42.200% C
KPH:72.400 A++
VKPH:36.400 B*
Proton II PPA-H
B**
Kills:709
V. Kills:68 N/A
Deaths:58
KDR:12.224
Accuracy:47.736% A
KPH:107.200 B+
VKPH:10.300 B**
E540 Halberd-H
B
Kills:569
V. Kills:226 251%
Deaths:51
KDR:11.157
Accuracy:60.620% B
KPH:49.400 C**
VKPH:19.600 C
M40 Fury-H
C++
Kills:488
V. Kills:60 N/A
Deaths:22
KDR:22.182
Accuracy:34.806% D
KPH:97.400 C++
VKPH:12 C
Saron HRB-H
B+
Kills:448
V. Kills:241 185%
Deaths:58
KDR:7.724
Accuracy:55.069% C+
KPH:46 B+
VKPH:24.800 C++
M12 Kobalt-H
C-
Kills:78
V. Kills:1 N/A
Deaths:5
KDR:15.600
Accuracy:16.834% D*
KPH:98.900 C-
VKPH:1.300 D*
G40-F Ranger
C+
Kills:65
V. Kills:54 118%
Deaths:4
KDR:16.250
Accuracy:32.807% C+
KPH:25.900 D
VKPH:21.500 C+
M20 Basilisk-H
D
Kills:61
V. Kills:18 321%
Deaths:12
KDR:5.083
Accuracy:52.992% B+
KPH:29.400 D
VKPH:8.700 D
Kills:3,335 (0 + 3,335)
Deaths:290
KDR:11.500
VKDR:3.893
Vehicle Kills:1,129
Kill Difference:3,045
Playtime:50.923 hours
Usage:1%
Score:1.149m
Score/min:376
Driving Accuracy:N/A%
Gunner Accuracy:52.992%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
A+
Kills:516
V. Kills:184 279%
Deaths:35
KDR:14.743
Accuracy:42.855% B+
KPH:38.400 A+
VKPH:13.700 A+
M20 Basilisk
A++
Kills:407
V. Kills:139 291%
Deaths:33
KDR:12.333
Accuracy:43.926% B+
KPH:44.400 A++
VKPH:15.200 B**
M12 Kobalt
A++
Kills:368
V. Kills:25 N/A
Deaths:15
KDR:24.533
Accuracy:24.446% B**
KPH:108.600 A
VKPH:7.400 A++
M40 Fury
B+
Kills:361
V. Kills:40 N/A
Deaths:27
KDR:13.370
Accuracy:35.826% C+
KPH:59.200 B+
VKPH:6.600 D
M40 Fury
B*
Kills:323
V. Kills:63 N/A
Deaths:21
KDR:15.381
Accuracy:41.372% B+
KPH:78.100 B*
VKPH:15.200 B++
M60-G Bulldog
C*
Kills:158
V. Kills:21 N/A
Deaths:11
KDR:14.364
Accuracy:34.803% C+
KPH:32.600 C*
VKPH:4.300 C-
G30 Walker
A*
Kills:113
V. Kills:63 177%
Deaths:7
KDR:16.143
Accuracy:37.555% B*
KPH:35 A*
VKPH:19.500 A*
G40-F Ranger
B+
Kills:73
V. Kills:50 143%
Deaths:5
KDR:14.600
Accuracy:35.087% B+
KPH:21.500 B+
VKPH:14.700 B+
Kills:2,319 (0 + 2,319)
Deaths:154
KDR:15.058
VKDR:3.799
Vehicle Kills:585
Kill Difference:2,165
Playtime:47.701 hours
Usage:1%
Score:0.838m
Score/min:293
Driving Accuracy:N/A%
Gunner Accuracy:35.087%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C+
Kills:1,084
V. Kills:191 N/A
Deaths:496
KDR:2.185
Accuracy:37.751% D--
KPH:22.800 C+
VKPH:4 C--
S12 Renegade
M**
Kills:719
V. Kills:65 N/A
Deaths:149
KDR:4.826
Accuracy:50.735% B**
KPH:69.900 B++
VKPH:6.300 M**
M20 Basilisk-F
C+
Kills:281
V. Kills:99 281%
Deaths:252
KDR:1.115
Accuracy:43.710% C
KPH:16 C+
VKPH:5.600 C+
M12 Kobalt-F
C++
Kills:190
V. Kills:4 N/A
Deaths:66
KDR:2.879
Accuracy:20.324% C
KPH:31.600 C++
VKPH:0.700 D
V30-F Starfall
B*
Kills:188
V. Kills:102 183%
Deaths:63
KDR:2.984
Accuracy:58.587% D
KPH:38.100 B*
VKPH:20.600 B+
Kills:2,462 (2,462 + 0)
Deaths:1,026
KDR:2.400
VKDR:0.449
Vehicle Kills:461
Kill Difference:1,436
Playtime:86.407 hours
Usage:2%
Score:0.596m
Score/min:115
Driving Accuracy:58.587%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A**
Kills:680
V. Kills:72 N/A
Deaths:20
KDR:34
Accuracy:44.876% A++
KPH:136.600 A++
VKPH:14.500 A**
Pelter Rocket Pod
B*
Kills:199
V. Kills:46 423%
Deaths:6
KDR:33.167
Accuracy:53.193% B++
KPH:88.100 B*
VKPH:20.400 C++
M20 Wyvern
C+
Kills:93
V. Kills:56 163%
Deaths:17
KDR:5.471
Accuracy:36.427% C+
KPH:20.200 C
VKPH:12.200 C+
Kills:972 (0 + 972)
Deaths:43
KDR:22.605
VKDR:4.047
Vehicle Kills:174
Kill Difference:929
Playtime:11.837 hours
Usage:0%
Score:0.255m
Score/min:359
Piloting Accuracy:N/A%
Gunner Accuracy:36.427%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C-4 3,9432,7631,1432.417B++0.5625.044%C+N/A115.6B*49.4A+101923.9h1.3B+5.1B+
Tank Mine 2,8241,7223245.315A+2.3336.395%C*N/A148.4B*95B**147511.6h1.8C*5B*
H-V45 1,3921,3809541.447C++1.5322.912%C11.957%D*27.3C+N/A7550.5h14.2C62.1C+
Nebula VM20 1,3541,3372984.487A1.5120.339%B+17.427%D49.9B**N/A15026.8h12.8B**62.8B++
Blueshift VM5 1,3301,3022994.355B**1.3719.518%C++17.896%D52.9A1.1B**17924.6h12.5B**64B+
NSX-P Tanto 1,3221,2795122.498A++0.4835.076%A++22.205%C36.2B+1.2B++12535.3h14.8C*42.2B++
Nebula VM20 1,2861,2642874.404A1.4220.645%B+18.354%C47.3B*N/A14526.7h13.9B*67.1B+
Solstice SF 1,2791,2571,0781.166C*1.8223.9%C+8.035%D**13.1C-N/A4195.9h11.5C++48.2C**
Eclipse VE3A 1,2941,2546591.903C*1.0832.137%A15.152%D-27.1C-N/A7946.3h14.2D44.3C*
Supernova VPC 1,4421,2316518.938B++15.9659.202%B**N/A63.5B**10.9B*34519.4h3.3C++5.6B+
Cosmos VM3 1,2571,2252724.504A++1.5224.284%A++19.755%C++66.6M++1.7M++23318.4h10.4A42.9B+
NSX Tanto 1,2121,1963503.417A*0.4433.756%A+17.893%D--68A+N/A19717.6h11.5B+34B+
Hunter QCX 1,3121,1946291.898A++1.0851.989%B+18.342%C--35.6A++3.5C++11833.5h4.9C*9.4B
Dual Photon Pods 1,5961,1941846.489C++3.5149.746%C1.508%B46.1D15.5C+31025.9h21.3C**42.8C*
NSX Yumi 1,2151,1853643.255A0.2729.269%B+24.135%C+62.7B**1.6A13918.9h8.7B**29.8B**
Quasar VM1 1,2051,1842524.698A1.7223.958%A20.355%C+69.6A**1.2A25117h10A41.7B**
Pulsar LSW 1,1961,1815732.061B+0.9221.318%C13.04%D**39.5C+N/A13429.9h12.7C+59.6C++
NS Baron G5 1,2061,1795052.335A+0.6542.184%C+11.959%D53.3B**1.2A*15622.1h4.1B+9.7C++
Thanatos VE70 1,2021,1785402.181A+0.8050.149%B**13.073%D46.9B**1A++20425.1h4.4B+8.8B++
NS-7 PDW 1,1881,1763243.63M**0.6534.022%A++20.408%B+67.6A*N/A18917.4h11.7B*34.4B*
Spiker 1,2121,1756941.693B++1.2937.139%B**15.149%D36.9C+1.2B++11431.8h9.7C+26.1B+
Phobos VX86 1,1841,1733563.295A++0.3169.746%B*21.142%B*102.9A*1B+44011.4h2.1B++3.1B+
Eridani SX5 1,1871,1733043.859A**0.8833.692%A17.136%C102M1.2A*28311.5h10.1B++29.9B++
VE-S Canis 1,1821,1723893.013A++0.0330.01%B+30.717%A90.9A+N/A24612.9h9.5B++31.5B+
NSX Tengu 1,1871,1724672.51A0.4741.013%B++20.393%C+45.4BN/A12525.8h12.2B+29.7B+
Deimos VA29 1,1891,1704952.364B**0.6264.65%B13.333%C--52BN/A14022.5h2.3C**3.6B
Zenith VX-5 1,1941,1686741.733B+1.2531.815%A17.209%D21C--N/A6155.5h14.5C45.5B+
NS-357 Underboss 1,1821,1688061.449B+1.5341.122%B+16.01%D34.6C+N/A9933.8h4.3C+10.4B+
Blueshift VM5 1,1861,1682834.127B*1.1520.958%C**16.267%D-50.3B**N/A15523.2h13.9B++66.4B+
NSX Naginata 1,1911,1673603.242A++0.2625.409%B++20.223%D--59.5B++1.2A17419.6h11.7C*46B+
NSX Tomoe 1,1721,1663763.101B**0.1229.464%C++44.768%B*55.5B++N/A16521h12B++40.7B+
Quasar VM1 1,1731,1643833.039B**0.0617.269%B17.526%C35.6B**N/A11632.7h13B++75B+
VX29 Polaris 1,1911,1635102.28B++0.7026.927%B+14.961%D--40.5C+1B**12528.7h14.1C52.5C*
Pandora VX25 1,2021,1635821.998B++0.9834.87%C-9.63%D**40.1C++1.3A14629h4.4C++12.7C+
NS-45 Pilot 1,1701,1624502.582B**0.4035.764%B++20.998%C--56.1C**N/A17220.7h7.2C*20B+
Cosmos VM3 1,1691,1623403.418B*0.4418.225%B+15.405%D-40.8B**N/A11528.5h12.5B+68.8B+
Pulsar VS1 1,1661,1614342.675A++0.3122.422%C14.04%D--31.2B+N/A14637.2h11.9B*52.9B+
Orion VS54 1,1741,1614182.778B**0.2023.722%B+19.294%D55.3B**N/A34121h11.3B+47.5C*
Corvus VA55 1,1661,1595851.981B**1.0024.527%C++14.064%D*47.1B*N/A15724.6h10.4B++42.4B+
Sirius SX12 1,1691,1587531.538B+1.4423.211%C11.226%D--19.7CN/A6958.9h14.8C++63.6C++
Equinox VE2 1,1641,1585951.946B*1.0427.186%C**11.572%D*50.1B+N/A14123.1h10.6B++38.9B+
Lasher X2 1,1751,1565941.946A++1.0426.192%C++3.114%C-43.1B+N/A15626.8h18.2B+69.6B+
Beamer VS3 1,1791,1567841.474B**1.5127.228%C+18.858%C-26.9C++N/A9443h8.9C**32.7C++
Serpent VE92 1,1681,1556061.906B*1.0825.627%B+14.805%D-24.5C+N/A10547.1h12.9C*50.2B
NS-15M2 1,1751,1543743.086B*0.1028.093%B*19.064%D-48.7C*N/A15223.7h13.3C+47.2B+
Darkstar 1,1721,1536601.747C*1.2325.428%C15.004%D*40.3C+N/A12328.6h15.1D-59.3C--
Equinox VE2 Burst 1,1641,1525012.299B0.6827.953%C++22.656%C--51.4C**N/A19022.4h11.4B+40.8B+
Solstice VE3 1,1711,1516401.798A+1.1824.391%C**15.03%D-16.4C+N/A9570.1h13.9B+56.8C**
Flare VE6 1,1751,1514302.677A0.3024.004%C**16.073%D*53.3B+1.1A+19221.6h9.6B+40.2B+
Pulsar C 1,1681,1507141.611C**1.3727.724%B++18.174%D-17.6C-N/A6465.4h11.9C++42.9B
Ghost 1,1581,1473313.465C**0.4846.402%B**56.147%D*45.3C**N/A16025.3h2.5C+5.3B+
Supernova FPC 1,9511,1401587.215C**4.2351.311%C3.246%B+21.3C15.1C+28353.6h5B+9.7B
L100 Python HESH 1,3451,1094325.791A22.8157.842%B**1.262%C76B**16.2A*34214.6h3.2B5.5B++
M60-A Bulldog 1,2391,0942054.7A++51.7251.112%B+1.828%C-57.9B**7.7B**24418.9h5.5B10.8B+
Proximity Mine 1,0971,0941806.078B++3.1041.98%C+N/A107.3CN/A33810.2h2.1C--4.9C+
M40 Fury-F 1,2751,0844962.185B0.8037.751%D--N/A22.8C+4C--9847.6h6.7B++17.7B+
Comet VM2 1,4011,0213752.723A*0.2648.873%B++3.526%C18.3A6.8A12455.7h16.6B++33.9B++
XM98 9999902513.944B*0.9639.702%B65.051%D--38.5B+N/A12925.7h2.6C+6.5C**
Supernova PC 1,3289721029.529B++6.5556.441%B*1.749%C-28.8B++10.5B++23933.8h4.7B+8.3B++
Comet VM2 1,3119513512.709A*0.2749.426%B+3.47%C18B**6.8B**11652.7h17.1B*34.6B*
MANA Anti-Personnel Turret 9689413522.673N/A0.3120.461%UN/A9410U270U18477800.1h20.3T*99.2T*
Maelstrom Turbo Laser 1,6979295391.724C+1.2625.894%D-3.337%B+11.3C9.3C+15282.3h91.4B+352.8C*
Aphelion VEX-4H 1,3789178011.463B++8.4842.2%C6.325%A++72.2A++36.3B++50312.7h52.1B123.6C**
L100 Python AP 1,3218797711.416A++8.4358.183%C*3.299%C*46A+23.1B**36919.1h5.1B++8.8B++
Light PPA 8367821017.743B++4.7636.224%DN/A60.6B+4.2C**28512.9h12.6C**34.8C++
M20 Basilisk 9977582037.9S34.9255.015%C**5.409%B+98.4M31B**5357.7h63B**114.6B**
S12 Renegade 7847191494.826B+1.8450.735%B**5.981%C*69.8B++6.3M**18110.3h3.6C+7.1B+
Proton II PPA-H 7777095812.224C++9.2447.736%A1.128%D107.4B+10.3B**3506.6h13D27.3C*
M12 Kobalt 7397061547.067B**44.0925.709%B++19.122%B+227.7A*10.6A+6213.1h14.7B+57.2B++
NS-11P 7126972882.42B**0.5630.727%A++19.369%C+53.2A1.1A*30813.1h14.4C+46.7B++
L105 Zephyr 8196905911.695B+8.7141.709%C+N/A6900U1290U26805000.1h6.6C++15.9C++
CAS 14-E 7526802034A+31.0244.876%A++1.029%D136A++14.4A**5345h30.3C*67.4B++
Vortex VM21 1,1356752043.309A*0.3346.021%B+3.556%C+14.1B*9.6A12547.9h24.2B++52.7B+
Saron HRB 1,041665689.779B**6.8041.732%C1.053%C--28.5B+16.1C++38923.3h20.3B+48.6B
Vortex VM21 1,0426442113.052A**0.0746.093%B++4.503%C*13.1A+8.1A+10949h26.7B*57.9B++
Phaseshift VX-S 6436341115.712B**2.7345.636%A72.398%C+46.3B++N/A13413.7h2.8C**6.2B+
Phantom VA23 5955881823.231C*0.2539.485%B++20.748%D--52.5C**N/A15311.2h4.7C+12B
L100 Python HEAT 8055843914.974M11.9969.454%A++N/A64.9A**24.6M+4839h6.2C++8.9B*
E540 Halberd-H 7955695111.157C*8.1860.62%B1.933%C+49.5C**19.7C29011.5h5.2B+8.6B++
VE-H Maw 5365261922.74B**0.2429.367%B++16.92%D--50.6C+1B20610.4h11.7C+39.7C**
M20 Basilisk 7005163514.743S11.7642.855%B+5.814%C+38.2A+13.6A+27313.5h60.9B**142B**
C150 Dalton 910492835.928C+2.9541.831%B1.423%B+4920U4180U41068400.1h4.8C+11.4C*
Skyguard 865490786.282A++3.3030.705%C*2.449%B16.2B12.4B++22630.3h129.6C+422.1C*
M40 Fury-H 5484882222.182B++19.2034.806%D1.23%C+97.6C++12C3165h6.7B+19.1C*
Saron Laser Cannon 8934872461.98C++1.0032.82%C++2.259%C+13.7C+11.4C**22135.6h113.4B+345.5B+
CAS30 Tank Buster 1,3084833821.264C+1.7250.267%B+2.277%B**4.5D7.8C++82106.2h77.6C--154.3C+
Zenith VX-5AE 4804702132.207B+0.7731.4%B++21.277%C--32.6C+N/A17014.4h14.6C46.6C*
MAX Punch 4714681,9180.244B**2.7455.112%B+N/A2.1C+N/A6226.6h1.5C++2.7C**
AP30 Shredder 7514614510.244B*7.2627.8%D--1.735%C4610U2900U29161100.1h71B++255.4B
Frag Grenade 4514501450N/A447.0249.736%B+N/A642.9B++1.4D*28580.7h2.9B*5.9B*
Saron HRB-H 689448587.724B+4.7455.069%C+N/A46.2B+24.8C++4329.7h19.1B++34.7B++
Eidolon VE33 4474352281.908B++1.0734.758%B**19.081%D-32.2B+N/A15713.5h8.4B+24.1B++
Rocklet Rifle 7684331822.379M*0.6056.525%B+N/A44.2A34.2B*5339.8h33.1B+58.5B+
Lumine Edge 4374321,8100.239B+2.7438.079%B**13.657%C3CN/A9146.4h1.3B3.3B+
C75 Viper 5064232715.667A**12.6938.717%C+1.655%C*52.9A10.4B++3828h9.9B++25.5B++
Sticky Grenade 4114101410N/A407.0255.339%B+N/A1025C*2.5D--36720.4h1.7B++3.1B+
M20 Basilisk 5464073312.333S9.3543.926%B+7.371%B++44.2A++15.1B**3179.2h66.8B**152B**
Auraxium Force-Blade 3923918,8080.044C*2.9419.812%D13.811%B**0.7CN/A2539.5h2.2C+10.9C+
NS-44L Blackhand 3963851702.265B**0.7253.001%A43.896%C++36.7B++1A*15310.5h3.7B+6.9B++
Force-Blade 38237613,4540.028C++2.9516.459%D*3.723%C-0.4CN/A2838.8h2.1B+12.8C+
Orbital Strike Uplink 5163701370U367.02611.215%UN/A528.6U208.6U36990.7h1.8T*0.3T*
M12 Kobalt 3933681524.533B**21.5524.446%B**16.304%C108.2A7.4A++3733.4h19.4C++79.2B+
NS Decimator 5343661742.103A0.8861.287%C++1.913%C40.2B18.5C**4159.1h4.9C+7.9C++
Nemesis VSH9 6293652561.426A1.5665.91%B+2.466%C+18.7C++13.5B*35519.5h8C++12.2B
NSX Masamune 5063611802.006A++0.9859.309%C++N/A35.7B14.4C++23610.1h11.3C*19C**
M40 Fury 4013612713.37A10.3935.826%C+N/A59.2B+6.6D2426.1h10.4B+29.1B++
NS-AM7 Archer 4693394630.732B++2.2561.792%B+12.979%C-5.1C2C4366.4h15.3B+24.8B+
M40 Fury 3863232115.381A12.4041.372%B+N/A78.8B*15.4B++3884.1h14.3C+34.5C**
Icikill 3153146,2620.05C+2.9331.083%C+16.879%B*0.9C+N/A3334.3h2B6.3B
Hornet Missiles 529313634.968C+1.9958.791%CN/A40.6C28.1C-4707.7h11.3C++19.3C++
Betelgeuse 54-A 309305923.315C++0.3327.479%C**24.918%D61C+N/A3865h13.5D**49C
Lancer VS22 5872931322.22A*0.7661.9%C+N/A18.5B+18.6B**41915.8h18.3B+29.6B+
MANA Anti-Vehicle Turret 5432841671.701C-1.2860.543%C+3.873%B+2840C+2590C++12632600.1h10.1B16.7B+
Dual-75 Duster 312284348.353C+5.3735.265%C-1.408%B++61.7C6.1C*2644.6h5.5C**15.7C++
M20 Basilisk-F 3802812521.115B1.8743.71%C2.491%C16C+5.6C+8317.6h35B80B+
Antares LC 493276823.366B**0.3830.481%C2.899%B*21.6C*17B+24512.8h97.3B+319.1B+
Xiphos Anti-Personnel Phalanx Tower 2582471247M**244.0223.969%DN/A274.4C++12.2B+8420.9h10.3B+42.8B
VA39 Spectre 238230962.396B+0.5933.441%C*35.652%C25.6C*N/A1369h5.9C*17.5B
Parallax VX3 232230425.476B++2.4945.295%B*75.217%C52.3A+N/A2294.4h2.1B4.7B+
Terminus VX-9 2352291321.735B1.2528.531%B+23.144%C40.9C++1.1A1805.6h14.9D52.2C+
NS-20 Gorgon 240225663.409A*0.4333.943%B**24%B++45M3A*2215h25.2B++74.2B*
E540 Halberd 3592242210.182C++7.2049.206%C++2.679%C++28.7C17.3C++3157.8h6.9D14.1C
S1 3202231691.32B**1.6660.704%B+2.242%C25.6C++11.1C5298.7h5.8B+9.6B+
NS-10 Burster 366221842.631M0.3530.054%C++4.977%C--9A+5.9A+12724.5h103.3B*343.7B++
A30 Walker 414219268.423M5.4428.458%B+N/A12.1B**10.8B*21418.1h183.4B+644.3B++
L-24R Spur 2242171911.421B++8.4435.648%D1.382%D23.1C--N/A869.4h24.2C**67.8C*
NS-20 Gorgon 227212663.212A*0.2333.751%B*24.528%B**42.4M3A*2065h26.6B++78.8B*
M20 Drake 3732111911.105B**8.1246.538%B++9.005%A*22.4B**17.2B+2589.4h103.8B+223.1B*
Hades VSH4 3632041651.236A+1.7569.125%C*1.961%C18.1C+14.1C++23011.3h9.1C+13.2C++
Pelter Rocket Pod 245199633.167B*30.1953.193%B++N/A86.5B*20C++3302.3h15.2B++28.6B++
NS-10 Burster 329198653.046M0.0630.048%C+6.566%C++8.9A+5.9A+12222.2h109.6B**364.7B++
M12 Kobalt-F 194190662.879B+0.1020.324%C10%C+31.7C++N/A786h11.7B+57.4B+
V30-F Starfall 290188632.984B*0.0058.587%D1.596%A38.4B*20.8B+3014.9h13.3B+22.7B+
L-30R Vektor 431187812.309B+0.6742.149%B1.07%D-7.7C10B+7524.4h110.9C--263C+
The Little Helper 186185922.011B+0.9752%B18.378%B+37CN/A1295h5.2C10C++
Proton II PPA 1971841512.267C+9.2927.232%B+3.804%A+42.8C-3C1904.3h13.5D-49.6C+
Spear Anti-Vehicle Phalanx Turret 261158207.9C++4.9252.767%B*5.696%B*54.5B**35.5A8002.9h8.3B15.8B++
M60-G Bulldog 1791581114.364M**11.3834.803%C+3.165%C++32.9C**4.4C-1904.8h6.6B+18.9B+
Aphelion VEX-4 240149169.313B**6.3327.077%D--2.685%D31.7B+19.4C**2714.7h50B+184.6C++
M60-A Bulldog 175141423.357C0.3832.324%C-N/A1410U340U7328500.1h7.3D-22.5C--
MKV Suppressed 141136443.091A**0.1131.871%B**13.235%D--38.9B1.4M*2453.5h15.1C+47.4B+
Manticore SX40 120120641.875B*1.1143.692%A*20.833%C+31.6C+N/A1183.8h8.2C+18.8B*
G30 Walker 162118814.75M+11.7736.86%A4.237%B+32.8A+12.2C*2423.6h130.7B++354.5B++
Spear Anti-Vehicle Phalanx Tower 218116338.667A35.6958.481%B*2.586%D46.4C*40.8B++4362.5h12.8C-21.9C+
G30 Walker 176113716.143M**13.1637.555%B*3.54%C35.3A*19.7A*3723.2h115.6A307.8A
Anti-Vehicle Grenade 1411031103N/A100.0256.482%B+N/A343.3C+126.7B+42350.3h5.5C*9.7B+
M60-A Bulldog 1191021010.2C+7.2240.779%C--N/A23.7C4C+1794.3h6.6C+16.1C+
Spear Anti-Vehicle Phalanx Turret 1451011101M**98.0249.761%C-8.911%A+53.2A23.2C*2541.9h8.2B++16.6B*
Soldier Soaker 10099323.094A++0.1139.498%B+17.172%C**66B+N/A3911.5h5.1B++12.9B*
M20 Wyvern 14993175.471C++2.4936.427%C+3.226%C20.2C12.2C+1834.6h73.9C**203B
A30 Walker 17193531.755C**1.2323.366%C++1.075%D930U780U9151500.1h152.4C++652.2C*
NS-11C 9191303.033A**0.0528.416%B*14.286%D-41.4B++N/A4542.2h11.5B++40.3B++
M40 Fury 10186127.167C4.1932.606%F-2.326%B*50.6D8.8D-3041.7h12.2B37.3C+
A30 Walker 11979203.95B++0.9725.953%C8.861%A+11C++5.6C-1767.2h115.3B**444.4B++
M12 Kobalt-H 7978515.6C+12.6216.834%D*17.949%B97.5C-1.3D*2180.8h12.1B++71.6C++
Photon A2A Missile Pods 16276135.846B2.8678.147%CN/A34.5C-39.1C+7082.2h10.2D13.1D-
NS-R3 Swarm 15473491.49M1.4964.141%C++N/A9.1B10.1B*1248h27.8C*43.4C**
G40-F Ranger 12373514.6M+11.6235.087%B+N/A21.5B+14.7B+2703.4h121.1C**345.1B+
M20 Basilisk 9771135.462B**2.4837.545%B**7.042%B*17.3C+6.3C+1444.1h77.5C*206.4B++
Aspis Anti-Aircraft Phalanx Turret 13370125.833B**2.8528.855%B+2.857%B+19.4A++17.5A4593.6h111.9B**387.7B*
NS-44 Commissioner AE 6868391.744B+1.2441.254%C+29.412%C**85B**N/A2250.8h3.7C+8.9C+
Chaos 6866282.357B++0.6256.745%B+25.758%A*66B++2M*2261h4C*7.1B+
G40-F Ranger 11965416.25B++13.2732.807%C+N/A26D21.6C+2642.5h87.3D266.2C-
M20 Basilisk-H 7961125.083C+2.1052.992%B+13.115%M29D8.6D2452.1h75.8C+143C*
G40-F Ranger 9158229A26.0237.166%B+N/A44.6C*25.4C++4141.3h78.6C+211.6B
Nyx VX31 5757124.75B**1.7735.412%C*28.07%C+40.7C++N/A1491.4h5.9C+16.6C++
Hoplon Anti-Aircraft Phalanx Tower 10854154B+51.0244.239%A++N/A54C54C-5631h97.9D--221.3C
VE-LR Obelisk 5654134.154A+1.1736.061%B+14.815%F-54B*2A*2501h4.8B**13.4B*
Skorpios 5654192.842B*0.1433.775%A+14.815%D-36C1.3A*1291.5h11.8C+35B+

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit1414,0453h
Motion Spotter155,6803.9h
Nano-Armor Kit9332,186,893138.7h
Spawn Beacon94,0034.2h
Anti-Vehicle MANA Turret262,1003h
Turret AI Module24571.3h
Structure Shield Module14271.1h
Repair Module47491.9h
Cortium Silo33941.2h
Skywall Shield Emitter03321.1h
AE Nano-Armor Kit74379,45519.1h
Blast Wall11921h
Medical Applicator648311,24328.9h
Nanite Revive Grenade01,7230.5h
Nanite Healing Grenade01790.1h
AE Medical Applicator15470,5794.9h
Welding Device07270.1h
Deconstruction Tool14,4160.4h
Spear Anti-Vehicle Tower22290.7h
Spitfire Auto-Turret132,6432.1h
Sunderer Garage1910.7h
Bunker3980.7h
Rampart Wall115033.2h
Hoplon Anti-Aircraft Phalanx Tower12280.7h
Xiphos Anti-Personnel Tower42691h
Ammunition Package339,9745.5h
Medical Kit1981,3293.6h
Anti-Infantry MANA Turret432,0144.4h
Orbital Strike Target Designator342432.3h
IPC Targeting Dart82190.6h
Vehicle Gate12671.8h
Hardlight Barrier4660.1h
Spear Anti-Vehicle Turret0740.4h
Glaive IPC0520.3h
Alarm Module01080.2h
Pillbox11620.8h
Light Vehicle Terminal0930.7h
Elysium Spawn Tube12911h
Snowman Soldier52470.2h
Pain Spire0590.1h
Flail Targeting Dart53721.6h
Router24570.6h
Nano-Repair Grenade03500.1h
Lumifiber Rampart Wall32601.4h
Recon Detection Device757,25514.1h
Shield Recharging Field8212,6453.9h
Infantry Tower3950.7h
WLT-Howler Mining Laser91225,74471.6h

Check the help document for the dictionary if you want to learn more about words used here.


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