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Warrant Officer Dreadnaught Devastator[RMAR] Devastator
TR BR 35

KDR: 1.46

Score: 100.3m

Last Seen: Mar 23rd, 2019 1:59 AM
- OFFLINE - 704.3 hour(s)

Prestige 1, Battle Rank 35 - Terran Republic on Emerald - Outfit Leader of Republic Marines[RMAR] Republic Marines
TR outfit on Emerald

Members: 16
Level Progress (to 36): 85%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS MSW-R LC2 Lynx P2-120 AP FA1 Barrage T9 CARV TMG-50 TAR C-4
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $367,794 MLG Score: 294
Fun Score: N/A
Cheeseburgers Flipped: 904TIME WITH MEDKIT: 0.8%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.989%18.098%4165398262,1521.49096-0.033

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.68%0.369C**-0.403C---1.32D**HEAD ++ (~6.6)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
47.10.37C**10.80.242C++36.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.039%1.176%422510306,380190638373.34732166%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.651%-0.143C-0.39C---0.775

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
137.60.147C++49.60.064C+88

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.84%1.893%301810277,871392637992.00433207%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.754%0.187C++-0.455D0.532

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
16.50.573B+7.10.436B9.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.473%2.777%2591810177,561352023712.14801319%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.107%-0.158C-0.406C--0.132

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
62.10.478B+21.40.46B+40.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
25.329%54.362%259710281,7313176170.545025

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.88%-1.456F-0.835D-1.534

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17-0.724D-4.3-0.356C-12.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.412%11.759%259510307,5432991412.52106

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.302%0.414B-0.555D-0.536

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.90.398B3.70.24C++4.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Republic Marines[RMAR] Republic Marines
TR outfit on Emerald

Members: 16
100.3m337.1%374 (22.4k)301 (18.1k)1.45783125,12385,8281.6727635 (35)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1035435020.72%12.222%25303:5348

13% Combat Medic35% Engineer25% Heavy Assault7% Infiltrator17% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 9:16 PMApr 27th, 2013 3:18 AMApr 20th, 2019 10:45 AM (19h) (PST)Mar 22nd, 2019 10:06 PM (29d) (PST)Mar 22nd, 2019 9:59 PM (29d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4361642720.3750.2570.0461.4320.050294

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
26,1749,81716,3572315386318,046

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5557.2h/231.5d 18,447 15,293 48,119 477.4k 6,665 15,673 16,511 145.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
C*
Kills:8,306
Deaths:4,333
KDR:1.917
Accuracy:23.704% C*
HSR:19.853% D
T9 CARV
B+
Kills:3,493
Deaths:2,190
KDR:1.595
Accuracy:21.726% B+
HSR:19.439% C--
TMG-50
C**
Kills:3,378
Deaths:2,243
KDR:1.506
Accuracy:22.924% C**
HSR:19.390% D
T7 Mini-Chaingun
C++
Kills:1,383
Deaths:1,083
KDR:1.277
Accuracy:17.535% C++
HSR:12.509% C+
T32 Bull
C++
Kills:1,285
Deaths:722
KDR:1.780
Accuracy:24.008% C++
HSR:19.767% D
T16 Rhino
D--
Kills:1,213
Deaths:1,445
KDR:0.839
Accuracy:15.827% D--
HSR:15.251% D--
NS-15MP
C**
Kills:1,179
Deaths:606
KDR:1.946
Accuracy:29.177% C**
HSR:22.731% D-
NS-15M1
D-
Kills:1,171
Deaths:1,417
KDR:0.826
Accuracy:15.816% D*
HSR:15.969% D-
T9A "Butcher"
C
Kills:1,160
Deaths:572
KDR:2.028
Accuracy:22.852% C
HSR:18.879% D*
NSX Naginata
B**
Kills:879
Deaths:409
KDR:2.149
Accuracy:27.987% B**
HSR:24.460% C--
T9 CARV-S
C+
Kills:668
Deaths:509
KDR:1.312
Accuracy:21.441% C+
HSR:16.317% D*
MG-H1 Watchman
A
Kills:275
Deaths:105
KDR:2.619
Accuracy:28.156% B**
HSR:36% A
Kills:24,390
Deaths (as Heavy Assault):15,634
Deaths (to Heavy Assaults):25,402
KDR:1.56006
Kill Difference:8,756
Playtime:1,384.825 hours
Usage:25%
Score:22.111m
Score/min:266
Accuracy (listed only):22.596%
HSR (listed only):20.047%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC2 Lynx
B++
Kills:4,590
Deaths:3,031
KDR:1.514
Accuracy:27.152% B++
HSR:17.800% D
FA1 Barrage
B+
Kills:3,527
Deaths:3,891
KDR:0.906
Accuracy:43.983% B+
HSR:12.504% D
LC3 Jaguar
C++
Kills:1,907
Deaths:1,410
KDR:1.352
Accuracy:24.484% C++
HSR:14.997% D--
TAS-16 Blackjack
C+
Kills:1,329
Deaths:1,545
KDR:0.860
Accuracy:58.019% C+
HSR:11.211% D
TRS-12 Uppercut
C+
Kills:1,299
Deaths:785
KDR:1.655
Accuracy:57.294% C+
HSR:12.009% D
NS Baron G5
C
Kills:1,282
Deaths:1,276
KDR:1.005
Accuracy:41.202% C
HSR:10.608% D-
NS-11C
D-
Kills:1,223
Deaths:1,593
KDR:0.768
Accuracy:17.542% D*
HSR:14.064% D-
AS16 NightHawk
B+
Kills:1,208
Deaths:748
KDR:1.615
Accuracy:44.978% B+
HSR:9.934% D*
NS-11CP
C**
Kills:1,203
Deaths:628
KDR:1.916
Accuracy:30.396% C**
HSR:20.698% C
T5 AMC
C
Kills:1,177
Deaths:1,270
KDR:0.927
Accuracy:21.679% C
HSR:17.587% C-
AMR-66
C+
Kills:1,161
Deaths:684
KDR:1.697
Accuracy:24.138% C-
HSR:24.117% C+
TRAC-5 S
C++
Kills:1,132
Deaths:834
KDR:1.357
Accuracy:23.126% C++
HSR:13.251% D
HC1 Cougar
B+
Kills:553
Deaths:332
KDR:1.666
Accuracy:27.162% B+
HSR:20.615% C
NSX Tanto
B+
Kills:409
Deaths:204
KDR:2.005
Accuracy:28.861% B+
HSR:20.538% D
TRAC-5
C++
Kills:302
Deaths:142
KDR:2.127
Accuracy:22.218% C++
HSR:13.907% D-
DMR-99
C++
Kills:203
Deaths:67
KDR:3.030
Accuracy:35.111% C++
HSR:23.153% D
Havoc
C
Kills:180
Deaths:87
KDR:2.069
Accuracy:50.762% C
HSR:11.667% D
TRAC-5 Burst
A+
Kills:55
Deaths:25
KDR:2.200
Accuracy:17.887% D**
HSR:32.727% A+
MG-HBR1 Dragoon
N/A
Kills:50
Deaths:27
KDR:1.852
Accuracy:32.879% N/A
HSR:36% N/A
Kills:22,790
Deaths (as Engineer):18,579
Deaths (to Engineers):19,064
KDR:1.22665
Kill Difference:4,211
Playtime:1,969.153 hours
Usage:35%
Score:40.846m
Score/min:346
Accuracy (listed only):33.099%
HSR (listed only):17.757%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC2 Lynx
B++
Kills:4,590
Deaths:3,031
KDR:1.514
Accuracy:27.152% B++
HSR:17.800% D
FA1 Barrage
B+
Kills:3,527
Deaths:3,891
KDR:0.906
Accuracy:43.983% B+
HSR:12.504% D
LC3 Jaguar
C++
Kills:1,907
Deaths:1,410
KDR:1.352
Accuracy:24.484% C++
HSR:14.997% D--
SMG-46 Armistice
D
Kills:1,579
Deaths:1,710
KDR:0.923
Accuracy:19.472% D*
HSR:11.780% D
TAS-16 Blackjack
C+
Kills:1,329
Deaths:1,545
KDR:0.860
Accuracy:58.019% C+
HSR:11.211% D
TRS-12 Uppercut
C+
Kills:1,299
Deaths:785
KDR:1.655
Accuracy:57.294% C+
HSR:12.009% D
NS Baron G5
C
Kills:1,282
Deaths:1,276
KDR:1.005
Accuracy:41.202% C
HSR:10.608% D-
NS-11C
D-
Kills:1,223
Deaths:1,593
KDR:0.768
Accuracy:17.542% D*
HSR:14.064% D-
AS16 NightHawk
B+
Kills:1,208
Deaths:748
KDR:1.615
Accuracy:44.978% B+
HSR:9.934% D*
NS-11CP
C**
Kills:1,203
Deaths:628
KDR:1.916
Accuracy:30.396% C**
HSR:20.698% C
MKV Suppressed
B+
Kills:1,192
Deaths:712
KDR:1.674
Accuracy:28.151% B+
HSR:18.540% C+
T5 AMC
C
Kills:1,177
Deaths:1,270
KDR:0.927
Accuracy:21.679% C
HSR:17.587% C-
PDW-16 Hailstorm
B
Kills:1,172
Deaths:797
KDR:1.471
Accuracy:25.748% B
HSR:16.638% C++
NS-7 PDW
D
Kills:1,169
Deaths:1,170
KDR:0.999
Accuracy:19.306% D--
HSR:14.542% D
TRAC-5 S
C++
Kills:1,132
Deaths:834
KDR:1.357
Accuracy:23.126% C++
HSR:13.251% D
HC1 Cougar
B+
Kills:553
Deaths:332
KDR:1.666
Accuracy:27.162% B+
HSR:20.615% C
MG-S1 Jackal
B*
Kills:537
Deaths:204
KDR:2.632
Accuracy:31.520% B*
HSR:25.885% B*
NSX Tengu
B*
Kills:525
Deaths:250
KDR:2.100
Accuracy:41.980% B*
HSR:14.667% D--
NSX Tanto
B+
Kills:409
Deaths:204
KDR:2.005
Accuracy:28.861% B+
HSR:20.538% D
TRAC-5
C++
Kills:302
Deaths:142
KDR:2.127
Accuracy:22.218% C++
HSR:13.907% D-
Shuriken
D
Kills:214
Deaths:110
KDR:1.945
Accuracy:25.401% D
HSR:14.486% D
Havoc
C
Kills:180
Deaths:87
KDR:2.069
Accuracy:50.762% C
HSR:11.667% D
TRAC-5 Burst
A+
Kills:55
Deaths:25
KDR:2.200
Accuracy:17.887% D**
HSR:32.727% A+
Kills:27,764
Deaths (as Light Assault):22,754
Deaths (to Light Assaults):14,263
KDR:1.22018
Kill Difference:5,010
Playtime:920.880 hours
Usage:17%
Score:12.713m
Score/min:230
Accuracy (listed only):31.666%
HSR (listed only):16.115%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
FA1 Barrage
B+
Kills:3,527
Deaths:3,891
KDR:0.906
Accuracy:43.983% B+
HSR:12.504% D
TAR
C++
Kills:3,142
Deaths:2,527
KDR:1.243
Accuracy:24.317% C++
HSR:15.086% D-
Cycler TRV
C+
Kills:2,385
Deaths:2,254
KDR:1.058
Accuracy:22.322% C+
HSR:15.388% D
TORQ-9
C+
Kills:1,954
Deaths:1,759
KDR:1.111
Accuracy:23.673% C+
HSR:13.818% D**
SMG-46 Armistice
D
Kills:1,579
Deaths:1,710
KDR:0.923
Accuracy:19.472% D*
HSR:11.780% D
T1 Cycler
C**
Kills:1,386
Deaths:1,302
KDR:1.065
Accuracy:23.468% C**
HSR:15.945% D-
TAS-16 Blackjack
C+
Kills:1,329
Deaths:1,545
KDR:0.860
Accuracy:58.019% C+
HSR:11.211% D
TRS-12 Uppercut
C+
Kills:1,299
Deaths:785
KDR:1.655
Accuracy:57.294% C+
HSR:12.009% D
NS Baron G5
C
Kills:1,282
Deaths:1,276
KDR:1.005
Accuracy:41.202% C
HSR:10.608% D-
AS16 NightHawk
B+
Kills:1,208
Deaths:748
KDR:1.615
Accuracy:44.978% B+
HSR:9.934% D*
MKV Suppressed
B+
Kills:1,192
Deaths:712
KDR:1.674
Accuracy:28.151% B+
HSR:18.540% C+
PDW-16 Hailstorm
B
Kills:1,172
Deaths:797
KDR:1.471
Accuracy:25.748% B
HSR:16.638% C++
NS-7 PDW
D
Kills:1,169
Deaths:1,170
KDR:0.999
Accuracy:19.306% D--
HSR:14.542% D
NS-11A
D**
Kills:1,158
Deaths:1,248
KDR:0.928
Accuracy:17.290% D**
HSR:8.981% F
NS-11P
A
Kills:1,158
Deaths:777
KDR:1.490
Accuracy:28.871% A
HSR:21.071% C**
MG-S1 Jackal
B*
Kills:537
Deaths:204
KDR:2.632
Accuracy:31.520% B*
HSR:25.885% B*
NSX Tengu
B*
Kills:525
Deaths:250
KDR:2.100
Accuracy:41.980% B*
HSR:14.667% D--
SABR-13
D-
Kills:374
Deaths:315
KDR:1.187
Accuracy:15.839% F--
HSR:18.984% D-
T1A Unity
D*
Kills:348
Deaths:399
KDR:0.872
Accuracy:21.312% D*
HSR:16.379% D*
NSX Yumi
B+
Kills:216
Deaths:115
KDR:1.878
Accuracy:29.371% B+
HSR:19.444% D
Shuriken
D
Kills:214
Deaths:110
KDR:1.945
Accuracy:25.401% D
HSR:14.486% D
Havoc
C
Kills:180
Deaths:87
KDR:2.069
Accuracy:50.762% C
HSR:11.667% D
T1B Cycler
D*
Kills:53
Deaths:52
KDR:1.019
Accuracy:15.381% F--
HSR:16.981% D*
Kills:27,387
Deaths (as Combat Medic):24,033
Deaths (to Combat Medics):9,370
KDR:1.13956
Kill Difference:3,354
Playtime:728.271 hours
Usage:13%
Score:17.056m
Score/min:390
Accuracy (listed only):30.855%
HSR (listed only):15.067%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
D
Kills:1,579
Deaths:1,710
KDR:0.923
Accuracy:19.472% D*
HSR:11.780% D
NS-30 Vandal
C+
Kills:1,264
Deaths:580
KDR:2.179
Accuracy:31.949% C+
HSR:18.038% D--
MKV Suppressed
B+
Kills:1,192
Deaths:712
KDR:1.674
Accuracy:28.151% B+
HSR:18.540% C+
SOAS-20
B
Kills:1,179
Deaths:734
KDR:1.606
Accuracy:29.836% B
HSR:19.847% C+
PDW-16 Hailstorm
B
Kills:1,172
Deaths:797
KDR:1.471
Accuracy:25.748% B
HSR:16.638% C++
NS-7 PDW
D
Kills:1,169
Deaths:1,170
KDR:0.999
Accuracy:19.306% D--
HSR:14.542% D
NS-44 Commissioner
C--
Kills:1,159
Deaths:1,284
KDR:0.903
Accuracy:30.960% D
HSR:18.378% C--
NS-357P Underboss
B+
Kills:1,157
Deaths:1,081
KDR:1.070
Accuracy:45.639% B+
HSR:18.410% D
HSR-1
B
Kills:1,156
Deaths:510
KDR:2.267
Accuracy:37.081% B
HSR:19.810% D--
TX2 Emperor
C+
Kills:950
Deaths:959
KDR:0.991
Accuracy:15.938% F-
HSR:19.895% C+
RAMS .50M
D
Kills:603
Deaths:459
KDR:1.314
Accuracy:29.739% D*
HSR:73.964% D
MG-S1 Jackal
B*
Kills:537
Deaths:204
KDR:2.632
Accuracy:31.520% B*
HSR:25.885% B*
NSX Tengu
B*
Kills:525
Deaths:250
KDR:2.100
Accuracy:41.980% B*
HSR:14.667% D--
TRAP-M1
D
Kills:494
Deaths:425
KDR:1.162
Accuracy:22.465% D*
HSR:19.433% D
NSX Tomoe
B
Kills:270
Deaths:110
KDR:2.455
Accuracy:30.794% B
HSR:32.963% C
T4 AMP
C+
Kills:249
Deaths:270
KDR:0.922
Accuracy:15.783% F-
HSR:18.474% C+
Shuriken
D
Kills:214
Deaths:110
KDR:1.945
Accuracy:25.401% D
HSR:14.486% D
KSR-35
C
Kills:201
Deaths:117
KDR:1.718
Accuracy:32.779% C
HSR:23.383% D
M77-B
B
Kills:196
Deaths:93
KDR:2.108
Accuracy:39.279% B
HSR:61.735% F
TS2 Inquisitor
C
Kills:187
Deaths:329
KDR:0.568
Accuracy:10.058% F**
HSR:18.182% C
NS-AM7 Archer
D--
Kills:184
Deaths:308
KDR:0.597
Accuracy:44.275% F-
HSR:8.696% D--
SR-7
D-
Kills:163
Deaths:23
KDR:7.087
Accuracy:32.324% D*
HSR:72.393% D-
TSAR-42
D**
Kills:127
Deaths:102
KDR:1.245
Accuracy:26.035% F-
HSR:54.331% D**
TX1 Repeater
C
Kills:115
Deaths:88
KDR:1.307
Accuracy:14.553% F-
HSR:19.130% C
NS-61 Emissary
B
Kills:109
Deaths:89
KDR:1.225
Accuracy:17.891% F
HSR:18.349% B
99SV
C
Kills:78
Deaths:41
KDR:1.902
Accuracy:29.500% C
HSR:33.333% C
NS-357 Underboss
C+
Kills:73
Deaths:129
KDR:0.566
Accuracy:10.919% T-
HSR:20.548% C+
NS-45 Pilot
C
Kills:72
Deaths:52
KDR:1.385
Accuracy:21.425% F
HSR:23.611% C
NSX Daimyo
B+
Kills:70
Deaths:39
KDR:1.795
Accuracy:45.053% B+
HSR:92.857% C
Kills:16,444
Deaths (as Infiltrator):12,775
Deaths (to Infiltrators):9,757
KDR:1.2872
Kill Difference:3,669
Playtime:393.611 hours
Usage:7%
Score:4.881m
Score/min:207
Accuracy (listed only):27.788%
HSR (listed only):28.355%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M6 Onslaught
B+
Kills:962
Deaths:530
KDR:1.815
Accuracy:20.325% B+
HSR:18.295% C
M6 Onslaught
B++
Kills:941
Deaths:513
KDR:1.834
Accuracy:20.194% B++
HSR:19.873% C+
M2 Mutilator
C
Kills:417
Deaths:266
KDR:1.568
Accuracy:13.221% C
HSR:14.389% D--
M3 Pounder HEG
C*
Kills:416
Deaths:303
KDR:1.373
Accuracy:42.493% C*
HSR:3.365% C++
M2 Mutilator
C
Kills:390
Deaths:260
KDR:1.500
Accuracy:13.303% C
HSR:14.872% D-
M3 Pounder HEG
C**
Kills:387
Deaths:306
KDR:1.265
Accuracy:40.720% C**
HSR:3.101% C+
MRC3 Mercy
A++
Kills:175
Deaths:70
KDR:2.500
Accuracy:23.912% A++
HSR:20% C+
MRC3 Mercy
A+
Kills:161
Deaths:62
KDR:2.597
Accuracy:24.195% A+
HSR:19.876% C+
MR1 Fracture
C**
Kills:88
Deaths:134
KDR:0.657
Accuracy:38.787% C**
HSR:3.409% C+
NS-10 Burster
C*
Kills:88
Deaths:79
KDR:1.114
Accuracy:29.989% C*
HSR:5.682% C++
MR1 Fracture
B*
Kills:87
Deaths:130
KDR:0.669
Accuracy:39.809% B
HSR:5.747% B*
NS-10 Burster
B
Kills:72
Deaths:79
KDR:0.911
Accuracy:30.329% B
HSR:2.778% D-
NS-20 Gorgon
B+
Kills:52
Deaths:32
KDR:1.625
Accuracy:29.506% B+
HSR:9.615% F
Kills:4,236
Deaths (as MAX Suit):1,382
Deaths (to MAX Suits):6,731
KDR:3.06512
Kill Difference:2,854
Playtime:113.225 hours
Usage:2%
Score:2.677m
Score/min:394
Accuracy (listed only):28.214%
HSR (listed only):10.846%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A*
Kills:1,527
V. Kills:212 N/A
Deaths:382
KDR:3.997
Accuracy:33.784% B++
KPH:58.600 B+
VKPH:8.100 A*
Hellfire Rocket Pods
B**
Kills:1,180
V. Kills:208 N/A
Deaths:134
KDR:8.806
Accuracy:48.118% C+
KPH:134.600 B**
VKPH:23.700 B**
M18 Rotary
B**
Kills:1,133
V. Kills:986 115%
Deaths:561
KDR:2.020
Accuracy:33.520% C**
KPH:21.300 B+
VKPH:18.600 B**
M18 Needler
B+
Kills:975
V. Kills:1,014 96%
Deaths:1,036
KDR:0.941
Accuracy:33.717% C**
KPH:11.700 C+
VKPH:12.100 B+
M18 Locust
B**
Kills:221
V. Kills:208 106%
Deaths:69
KDR:3.203
Accuracy:37.620% B*
KPH:25.600 B+
VKPH:24.100 B**
Kills:5,036 (3,856 + 0)
Deaths:2,182
KDR:2.308
VKDR:1.204
Vehicle Kills:2,628
Kill Difference:2,854
Playtime:180.073 hours
Usage:3%
Score:2.748m
Score/min:254
Piloting Accuracy:37.620%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B++
Kills:1,565
V. Kills:1,383 113%
Deaths:1,220
KDR:1.283
Accuracy:45.710% C+
KPH:12.300 B++
VKPH:10.900 B++
L105 Zephyr
A*
Kills:1,167
V. Kills:145 N/A
Deaths:97
KDR:12.031
Accuracy:44.138% C*
KPH:109.300 A*
VKPH:13.600 B*
C150 Dalton
B++
Kills:601
V. Kills:559 107%
Deaths:110
KDR:5.464
Accuracy:34.750% D
KPH:36.200 C++
VKPH:33.700 B++
AP30 Shredder
A+
Kills:377
V. Kills:456 82%
Deaths:81
KDR:4.654
Accuracy:36.634% B+
KPH:25.900 C+
VKPH:31.400 A+
Kills:3,710 (1,565 + 2,145)
Deaths:1,508
KDR:2.460
VKDR:1.686
Vehicle Kills:2,543
Kill Difference:2,202
Playtime:169.184 hours
Usage:3%
Score:2.846m
Score/min:280
Piloting Accuracy:45.710%
Gunner Accuracy:36.634%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A
Kills:521
V. Kills:395 132%
Deaths:113
KDR:4.611
Accuracy:61.034% B+
KPH:32.500 C*
VKPH:24.700 A
L100 Python HESH
C
Kills:413
V. Kills:67 N/A
Deaths:101
KDR:4.089
Accuracy:49.313% C++
KPH:45.500 C
VKPH:7.400 C
C75 Viper
A**
Kills:280
V. Kills:48 N/A
Deaths:33
KDR:8.485
Accuracy:46.450% B*
KPH:69.900 A**
VKPH:12 B*
L100 Python HEAT
B++
Kills:142
V. Kills:50 278%
Deaths:29
KDR:4.897
Accuracy:52.351% C++
KPH:41.100 B++
VKPH:14.500 B+
Skyguard
C+
Kills:89
V. Kills:67 131%
Deaths:38
KDR:2.342
Accuracy:30.095% C++
KPH:11.500 C
VKPH:8.700 C+
Kills:1,445 (1,445 + 0)
Deaths:314
KDR:4.602
VKDR:1.997
Vehicle Kills:627
Kill Difference:1,131
Playtime:40.273 hours
Usage:1%
Score:0.969m
Score/min:401
Driving Accuracy:30.095%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A
Kills:3,758
V. Kills:2,556 147%
Deaths:630
KDR:5.965
Accuracy:49.559% B+
KPH:36.400 B+
VKPH:24.800 A
P2-120 HESH
B+
Kills:1,580
V. Kills:257 N/A
Deaths:190
KDR:8.316
Accuracy:42.610% C++
KPH:63.300 B+
VKPH:10.300 C*
P2-120 HEAT
C++
Kills:1,088
V. Kills:359 302%
Deaths:237
KDR:4.591
Accuracy:37.157% C--
KPH:25.800 C++
VKPH:8.500 C
P525 Marauder
B
Kills:266
V. Kills:19 N/A
Deaths:27
KDR:9.852
Accuracy:20.378% C+
KPH:64.900 C+
VKPH:4.600 B
E540 Halberd
B**
Kills:126
V. Kills:78 159%
Deaths:23
KDR:5.478
Accuracy:40.622% C+
KPH:27.400 C*
VKPH:16.900 B**
G30 Vulcan
C+
Kills:105
V. Kills:58 178%
Deaths:30
KDR:3.500
Accuracy:23.260% D
KPH:21.400 C+
VKPH:11.800 C
MR11 Gatekeeper
A
Kills:96
V. Kills:98 97%
Deaths:10
KDR:9.600
Accuracy:47.676% B**
KPH:24 B+
VKPH:24.500 A
Kills:7,019 (6,426 + 593)
Deaths:1,147
KDR:6.119
VKDR:2.986
Vehicle Kills:3,425
Kill Difference:5,872
Playtime:187.905 hours
Usage:3%
Score:5.203m
Score/min:461
Driving Accuracy:37.157%
Gunner Accuracy:47.676%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B*
Kills:1,485
V. Kills:91 N/A
Deaths:133
KDR:11.165
Accuracy:34.607% C+
KPH:138.900 B*
VKPH:8.500 B+
MR11 Gatekeeper-H
B**
Kills:614
V. Kills:716 86%
Deaths:139
KDR:4.417
Accuracy:66.403% A+
KPH:34.800 C**
VKPH:40.600 B**
G20 Vulcan-H
B**
Kills:442
V. Kills:317 139%
Deaths:112
KDR:3.946
Accuracy:49.880% C**
KPH:54.100 B+
VKPH:38.800 B**
E540 Halberd-H
D
Kills:93
V. Kills:63 145%
Deaths:48
KDR:1.938
Accuracy:44.523% F
KPH:24.700 D--
VKPH:16.700 D
Kills:2,634 (0 + 2,634)
Deaths:432
KDR:6.097
VKDR:2.748
Vehicle Kills:1,187
Kill Difference:2,202
Playtime:40.275 hours
Usage:1%
Score:1.300m
Score/min:538
Driving Accuracy:N/A%
Gunner Accuracy:44.523%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
M
Kills:854
V. Kills:122 N/A
Deaths:82
KDR:10.415
Accuracy:36.388% C+
KPH:122.600 M
VKPH:17.500 B**
M40 Fury
M
Kills:813
V. Kills:91 N/A
Deaths:101
KDR:8.050
Accuracy:36.223% C++
KPH:106.600 M
VKPH:11.900 B+
M12 Kobalt
A
Kills:450
V. Kills:19 N/A
Deaths:24
KDR:18.750
Accuracy:17.806% C++
KPH:104.700 A
VKPH:4.400 B+
M12 Kobalt
A
Kills:272
V. Kills:12 N/A
Deaths:8
KDR:34
Accuracy:16.499% C+
KPH:114.400 A
VKPH:5 B+
M20 Basilisk
B**
Kills:162
V. Kills:79 203%
Deaths:28
KDR:5.786
Accuracy:42.500% B+
KPH:24.800 B
VKPH:12.100 B**
M20 Basilisk
B*
Kills:116
V. Kills:45 252%
Deaths:12
KDR:9.667
Accuracy:43.753% B+
KPH:31 B*
VKPH:12 B+
M60-G Bulldog
C*
Kills:93
V. Kills:21 423%
Deaths:28
KDR:3.321
Accuracy:28.578% D
KPH:29.700 C+
VKPH:6.700 C*
M60-G Bulldog
B+
Kills:82
V. Kills:25 315%
Deaths:14
KDR:5.857
Accuracy:33.935% C
KPH:37 C+
VKPH:11.300 B+
Kills:2,842 (0 + 2,842)
Deaths:297
KDR:9.569
VKDR:1.394
Vehicle Kills:414
Kill Difference:2,545
Playtime:36.897 hours
Usage:1%
Score:1.352m
Score/min:611
Driving Accuracy:N/A%
Gunner Accuracy:33.935%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C
Kills:104
V. Kills:34 297%
Deaths:175
KDR:0.594
Accuracy:33.443% D**
KPH:13 D
VKPH:4.300 C
Kills:104 (104 + 0)
Deaths:175
KDR:0.594
VKDR:0.194
Vehicle Kills:34
Kill Difference:71
Playtime:7.974 hours
Usage:0%
Score:0.052m
Score/min:109
Driving Accuracy:33.443%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B**
Kills:82
V. Kills:7 N/A
Deaths:3
KDR:27.333
Accuracy:29.133% D-
KPH:113 B**
VKPH:9.600 B*
Kills:82 (0 + 82)
Deaths:3
KDR:27.333
VKDR:2.333
Vehicle Kills:7
Kill Difference:79
Playtime:0.726 hours
Usage:0%
Score:0.013m
Score/min:293
Piloting Accuracy:N/A%
Gunner Accuracy:29.133%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 8,3748,3064,3331.917C+0.4623.704%C*19.853%D31.4CN/A141264.9h10.7B++45B+
LC2 Lynx 4,6424,5903,0311.514B+0.0627.152%B++17.8%D18.6CN/A64247.3h12.4B++45.7B++
P2-120 AP 6,3143,7586305.965C+4.5149.559%B+2.342%C36.4B+24.8A521103.2h7C*14.1B+
FA1 Barrage 3,5453,5273,8910.906C+0.5543.983%B+12.504%D13D-N/A57271.8h5C++11.3B
T9 CARV 3,5173,4932,1901.595C**0.1421.726%B+19.439%C--26.9C+N/A121129.9h10.9B*50.3B++
TMG-50 3,4103,3782,2431.506B0.0522.924%C**19.39%D31.4C+N/A109107.7h9.6B++41.8B+
TAR 3,1773,1422,5271.243C+0.2124.317%C++15.086%D-24.5CN/A91128.2h12B+49.2B+
C-4 3,5482,8532,3391.22C+0.2422.581%DN/A54D13.2D--59352.8h1.2B+5.4B
Cycler TRV 2,4032,3852,2541.058C+0.4022.322%C+15.388%D21.1C-N/A104112.9h12.1B+54.2C**
TORQ-9 1,9641,9541,7591.111C+0.3523.673%C+13.818%D**25.5CN/A13176.7h12.8B++54.1B+
LC3 Jaguar 1,9331,9071,4101.352C++0.1124.484%C++14.997%D--14.2DN/A63134.7h11.5B+46.8B+
Sticky Grenade 1,6871,68111681N/A1,679.5455.162%BN/A1200.7B+4.3D-61141.4h1.6B++2.8B++
P2-120 HESH 1,8371,5801908.316C6.8642.61%C++N/A63.5B+10.3C*34124.9h4.2B+10B+
SMG-46 Armistice 1,5881,5791,7100.923C+0.5319.472%D*11.78%D13.6DN/A61116.2h13.8B71C+
CAS30 Tank Buster 2,9481,5651,2201.283C+0.1745.71%C+N/A12.3B++10.9B++210127.4h37.4B*81.7B+
M14 Banshee 1,7391,5273823.997C+2.5433.784%B++N/A58.7B+8.2A*24026h21.7C**64.3B+
P525 Marauder-H 1,5761,48513311.165C+9.7134.607%C+N/A138.8B*8.5B+42710.7h4.9B*14.2B++
Frag Grenade 1,4391,42211422N/A1,420.5443.874%C+N/A836.5A+10C**40561.7h2.4A5.5B*
T1 Cycler 1,4011,3861,3021.065C++0.3923.468%C**15.945%D-30.9B+N/A17244.9h11B**47.1B*
T7 Mini-Chaingun 1,3991,3831,0831.277B0.1817.535%C++12.509%C+33C+N/A16841.9h12B++68.5B+
TAS-16 Blackjack 1,3381,3291,5450.86C0.6058.019%C+11.211%D24.8DN/A11053.6h2.1B++3.6B+
TRS-12 Uppercut 1,3041,2997851.655B+0.2057.294%C+12.009%D28.4C-N/A7945.8h2B**3.5B+
T32 Bull 1,3031,2857221.78B0.3224.008%C++19.767%D33.7CN/A12638.1h11B+45.9B+
NS Baron G5 1,2891,2821,2761.005C+0.4541.202%C10.608%D-24.1C-N/A12853.2h3.6B*8.7C++
NS-30 Vandal 1,2731,2645802.179B0.7231.949%C+18.038%D--50.8B+N/A15824.9h4.6B*14.5B+
NS-11C 1,2361,2231,5930.768C0.6917.542%D*14.064%D-9.4D-N/A48129.5h13.7B78.3C+
T16 Rhino 1,2271,2131,4450.839C0.6215.827%D--15.251%D--15.5D-N/A7678.2h14.2C+89.8C
AS16 NightHawk 1,2171,2087481.615B+0.1644.978%B+9.934%D*30C+N/A11340.2h3.6B*8B++
NS-11CP 1,2211,2036281.916C*0.4630.396%C**20.698%C34.8C-N/A11334.6h11.4C**37.4B
The Slasher 1,2101,1954,3130.277S1.1833.632%C+1.339%D*7.3B++N/A23164.4h1.5B**4.6B+
MKV Suppressed 1,2021,1927121.674B*0.2228.151%B+18.54%C+37.7C**N/A10931.6h12.4B+44B+
Hellfire Rocket Pods 1,3881,1801348.806C*7.3548.118%C+N/A134.1B**23.6B**8648.8h15.8B32.8B+
NS-15MP 1,1891,1796061.946C+0.4929.177%C**22.731%D-47.3C--N/A18224.9h10.7C++36.5C**
SOAS-20 1,1881,1797341.606C++0.1529.836%B19.847%C+45.5B+N/A11625.9h10.8B+36.1B+
T5 AMC 1,1891,1771,2700.927C+0.5321.679%C17.587%C-15.6C-N/A6775.3h12.8B+59C**
PDW-16 Hailstorm 1,1801,1727971.471B+0.0125.748%B16.638%C++34.5B+N/A10334h12B*46.4B+
NS-15M1 1,1761,1711,4170.826C-0.6315.816%D*15.969%D-11.2D--N/A55104.7h13.2C+83.7C-
NS-7 PDW 1,1741,1691,1700.999C++0.4619.306%D--14.542%D14.8DN/A6678.8h13.6B+70.3C+
L105 Zephyr 1,3121,1679712.031C++10.5744.138%C*N/A109.1A*13.6B*57810.7h4.4B**9.9B*
AMR-66 1,1661,1616841.697B*0.2424.138%C-24.117%C+25.4BN/A8845.7h6.7B**27.6B+
T9A "Butcher" 1,1731,1605722.028C++0.5722.852%C18.879%D*42.8C-N/A17427.1h10.2B++44.7C**
NS-44 Commissioner 1,1651,1591,2840.903C+0.5530.96%D18.378%C--28C+N/A12141.4h3.2B++10.2C**
NS-11A 1,1661,1581,2480.928C0.5317.29%D**8.981%F13.5D-N/A6185.9h13.4C*77.4C--
NS-11P 1,1691,1587771.49B0.0328.871%A21.071%C**38B+N/A20730.5h12.1B++42B*
NS-357P Underboss 1,1601,1571,0811.07C0.3945.639%B+18.41%D42.1DN/A9927.5h3.8C+8.3C**
HSR-1 1,1651,1565102.267C++0.8137.081%B19.81%D--52.3B+N/A12122.1h4.2B**11.4B*
Chainblade 1,2111,15545,6520.025C++1.4315.177%D*1.558%D-0.5C+N/A22419.2h2.3B+15.3C
ML-7 1,5361,1441,2170.94B+0.5250.71%D3.059%C*19.3C6.6D-22759.3h4.4B**8.7B*
M18 Rotary 2,1191,1335612.02C*0.5633.52%C**1.677%C-21.3B+18.6B**27853.1h87.7B+261.5B++
TRAC-5 S 1,1651,1328341.357B++0.1023.126%C++13.251%D23.1C**N/A8049h10.6B+46B+
P2-120 HEAT 1,4471,0882374.591C+3.1337.157%C--2.482%C25.8C++8.5C25542.2h5.4B*14.4B++
NS Decimator 1,3381,0601,1340.935C+0.5253.655%D-3.868%A25.6D6.7D--29241.4h3.4B*6.3B++
M18 Needler 1,9899751,0360.941C0.5233.717%C**1.949%C+11.7C+12.1B+17583.5h109.6B+325.1B+
M6 Onslaught 9759625301.815C+0.3620.325%B+18.295%C28.5CN/A12233.7h18C**88.3B+
TX2 Emperor 9669509590.991C++0.4715.938%F-19.895%C+16.5DN/A5457.5h7.6B++47.9C-
M6 Onslaught 9489415131.834C+0.3820.194%B++19.873%C+28.1CN/A12433.5h17B+84.4B+
ASP-30 Grounder 1,2099337271.283B**0.1764.985%C**6.109%A++28.8A8.5C21432.4h4A++6.2A++
NSX Naginata 8938794092.149B*0.6927.987%B**24.46%C--48C**N/A11218.3h10.8B+38.6B+
M40 Fury 9768548210.415B8.9636.388%C+2.576%B++122M17.4B**8987h7.7B**21.2B**
M40 Fury 9048131018.05C++6.5936.223%C++N/A107M12B+8407.6h7.7B**21.1B**
T9 CARV-S 6716685091.312C+0.1521.441%C+16.317%D*27.2DN/A11124.6h11.1B+51.9C**
Ripper 6826652,9340.227B**1.2328.661%C*26.165%A3.6C+N/A8186.9h1.2B+4.1C+
MR11 Gatekeeper-H 1,3306141394.417C+2.9666.403%A+N/A34.9C**40.7B**55917.6h52.8B+79.5B*
RAMS .50M 6086034591.314C--0.1429.739%D*73.964%D16.3DN/A7136.9h2.2C*7.2C
C150 Dalton 1,1606011105.464C+4.0134.75%DN/A36.2C++33.7B++51616.6h4.1C**11.8C++
Tank Mine 8595713511.627C--0.1773.313%M+N/A41.7D*21D**52513.7h2.9D**4A
Anti-Vehicle Grenade 6145651565N/A563.5455.523%B+N/A627.8A54.4C--38660.9h3.7B**6.6B**
HC1 Cougar 5575533321.666B+0.2127.162%B+20.615%C22.1CN/A9625h10.2B++37.5B+
Claymore 5525512901.9D0.4440.202%B*N/A71.6D*N/A2987.7h1.4F3.4B+
MANA Anti-Personnel Turret 5575453191.708N/A0.2519.268%UN/A5450U120U15496300.1h20.4T*106.1T*
MG-S1 Jackal 5435372042.632A+1.1731.52%B*25.885%B*41.6BN/A9212.9h9B+28.5B*
NSX Tengu 5275252502.1B*0.6441.98%B*14.667%D--47.7B+N/A9911h10.2B*24.2B++
L100 Python AP 9165211134.611C+3.1561.034%B+1.536%D32.6C*24.7A46616h6.7C+11C*
TRAP-M1 5014944251.162C0.3022.465%D*19.433%D21.7DN/A5222.8h9.1C*40.6C
M12 Kobalt 4694502418.75B17.2917.806%C++13.333%D--104.7A4.4B+4374.3h15.6B+87.4B+
G20 Vulcan-H 7594421123.946C++2.4949.88%C**3.394%B53.9B+38.7B**6728.2h91.5B+183.4B+
M2 Mutilator 4214172661.568C+0.1113.221%C14.389%D--22.3CN/A14718.7h16.1B+122C*
M3 Pounder HEG 4854163031.373C+0.0842.493%C*3.365%C++22.4B+3.7C+17318.6h13.3B*31.3B+
L100 Python HESH 4804131014.089D2.6349.313%C++1.695%C++45.4C7.4C2829.1h2.8B+5.6B+
NSX Tanto 4164092042.005B**0.5528.861%B+20.538%D20.5C-N/A4720h11.7B+40.6B+
M2 Mutilator 3933902601.5C+0.0413.303%C14.872%D-21.2CN/A13818.4h17.1C**128.5C++
M3 Pounder HEG 4653873061.265C+0.1940.72%C**3.101%C+19.2C**3.9B19220.2h14B+34.3B+
AP30 Shredder 833377814.654C+3.2036.634%B+N/A26C+31.4A+40914.5h107.1C292.3C++
SABR-13 3803743151.187C+0.2715.839%F--18.984%D-17.5DN/A8221.4h12.1C+76.7D**
T1A Unity 3513483990.872D0.5921.312%D*16.379%D*19.8D--N/A10417.6h12.6C+59.3D
Hunter QCX 3233221,1040.292D1.1754.469%B++17.391%D10.4CN/A3630.9h4B7.4B+
NS Decimator-B 4443152161.458C+0.0063.494%C+2.222%C+29.7D12.2C--18310.6h4.1C+6.5C+
TRAC-5 3053021422.127A++0.6722.218%C++13.907%D-15.6C+N/A21519.4h12B++53.9B+
Auraxium Chainblade 3042998,3590.036C++1.4213.918%D*1.003%D--0.7CN/A2412.4h1.9B+13.8C
C75 Viper 328280338.485B*7.0346.45%B*1.071%C--70A**12B*6174h7.4B*15.8A
MG-H1 Watchman 2792751052.619B++1.1628.156%B**36%A38.7C+N/A947.1h10.4B**37.1B*
M12 Kobalt 284272834B**32.5416.499%C+18.75%C+113.3A5B+5252.4h14.8B++89.7B+
NSX Tomoe 2722701102.455B+1.0030.794%B32.963%C38.6C+N/A1287h10.8B**35.2B++
P525 Marauder 285266279.852C8.3920.378%C+1.128%D64.9C+4.6B3654.1h5.6B+27.7B+
T2 Striker 5742586790.38C1.0846.848%C--1.55%B6.3D-7.7D23540.9h58.2D124.1D
T4 AMP 2542492700.922C+0.5415.783%F-18.474%C+16DN/A5515.6h13.8B87.4D
M18 Locust 429221693.203B++1.7537.62%B*N/A25.7B+24.2B**2968.6h86.7C**230.3B++
NSX Yumi 2172161151.878B0.4229.371%B+19.444%D43.2C**N/A935h9.4B**32.1B*
Shuriken 2172141101.945B+0.4925.401%D14.486%D35.7CN/A936h12.1B+47.4C++
DMR-99 204203673.03B+1.5735.111%C++23.153%D39CN/A915.2h6.3B+17.9B+
KSR-35 2012011171.718C+0.2632.779%C23.383%D42.8C++N/A1314.7h4.3B13.2C++
M77-B 197196932.108C++0.6539.279%B61.735%F31.6B+N/A1546.2h2.2B+5.5B+
TS2 Inquisitor 1911873290.568C--0.8910.058%F**18.182%C8.7D*N/A4121.4h7.5B*74.2D*
NS-AM7 Archer 2471843080.597C**0.8644.275%F-8.696%D--2.1D--N/A1886.9h11.2B*25.3B+
Havoc 180180872.069B*0.6150.762%C11.667%D34DN/A985.3h3.7B++7.3C**
MRC3 Mercy 178175702.5C*1.0423.912%A++20%C+37.2B++N/A2574.7h19.8C+82.7B++
SR-7 164163237.087B**5.6332.324%D*72.393%D-19.4DN/A768.4h2.2C++6.9C
M20 Basilisk 241162285.786A4.3342.5%B+6.79%B24.9B12.2B**4096.5h76.1B+179B++
MRC3 Mercy 164161622.597C**1.1424.195%A+19.876%C+35.8B+N/A2454.5h20.6C+85.3B++
MAX Punch 1841561,4010.111C++1.3529.778%D--N/A1.7C+N/A790.8h2.2C++7.5C+
L100 Python HEAT 192142294.897C+3.4452.351%C++1.408%D40.6B+14.3B+4363.5h4.2B+7.9B*
NS-TMC-01 "His Regards" 15413311,8490.011C--1.457.74%D**2.256%D-0.2CN/A0740.3h2.7C34.3D--
TSAR-42 1291271021.245C-0.2126.035%F-54.331%D**16.3D-N/A1657.8h2.4C+9.1D-
E540 Halberd 204126235.478C+4.0240.622%C+3.175%C+27.4C*17B**13194.6h6C+14.8C++
M20 Basilisk 161116129.667M+8.2143.753%B+3.448%D-31.4B*12.2B+4573.7h80.9B+184.8B++
TX1 Repeater 116115881.307B++0.1514.553%F-19.13%C18.3C-N/A1516.3h12.2B+83.6D
NS-61 Emissary 110109891.225B+0.2317.891%F18.349%B19.8CN/A625.5h11.1B+62.3C+
M60-A Bulldog 123106128.833C+7.3832.53%D**N/A29.4C4.7C++2143.6h5.9C++18D
G30 Vulcan 163105303.5C+2.0423.26%D7.619%A*21.4C+11.8C7574.9h90.7C**389.9C+
M40 Fury-F 1381041750.594C--0.8633.443%D**N/A13D4.3C1098h10.8C*32.2C
Spear Anti-Vehicle Phalanx Turret 163104128.667B7.2139.684%C-3.846%C+47.3B+26.8B+10592.2h7B17.7B+
M60-A Bulldog 11396118.727C7.2734.921%D*2.083%C29.1C+5.2B2213.3h6C++17.1C-
MR11 Gatekeeper 19496109.6A+8.1447.676%B**N/A24B+24.5A5934h45.5B+95.5B*
M60-G Bulldog 11493283.321C1.8628.578%D2.151%C--30C++6.8C*4523.1h6.9B24C++
Spear Anti-Vehicle Phalanx Tower 13193518.6C17.1450.499%C++2.151%D62B++25.3C+3721.5h6B++11.9B*
E540 Halberd-H 15693481.938D-0.4844.523%F4.301%A++24.5D--16.6D4663.8h8.8D19.8F
Skyguard 15689382.342C+0.8830.095%C++2.247%C++11.6C8.7C+2787.7h108.4B+360.1B+
MR1 Fracture 141881340.657C+0.8038.787%C**3.409%C+8.7C+5.2C++13810.1h34.8B*89.7B++
NS-10 Burster 15788791.114C++0.3429.989%C*5.682%C++4.8C+3.8C*11718.2h155.3C**517.8B+
MR1 Fracture 144871300.669C+0.7939.809%B5.747%B*8.4C++5.5B+14410.4h35.4B*88.9B++
MANA Anti-Vehicle Turret 163821000.82C-0.6447.475%D7.317%A+31.5C+31.2C*9902.6h8.6C**18.1C*
CAS 14-E 8982327.333B+25.8829.133%D-1.22%D117.1A10B**2920.7h19.5B*67B+
M60-G Bulldog 10782145.857C*4.4033.935%C2.439%C37.3C+11.4B+4222.2h7.6C+22.3C+
99SV 7978411.902C*0.4429.5%C33.333%C28.9B+N/A2952.7h4.5B*15.4B+
NS-357 Underboss 73731290.566C-0.8910.919%T-20.548%C+9D--N/A638.1h3.5B++32.5T-
NS-45 Pilot 7372521.385C*0.0721.425%F23.611%C18.9DN/A533.8h6.1B++28.7C
NS-10 Burster 13672790.911C+0.5530.329%B2.778%D-3.9C--3.5C++11818.3h189.9D626.1C+
NSX Daimyo 7070391.795C0.3445.053%B+92.857%C31.8DN/A652.2h3.1D6.8C+
M9 SKEP Launcher 10767116.091U4.6345.796%F**2.985%B+12.9C7.7C-2445.2h6B**13.1C++
A30 Walker 11857640.891C-0.5720.507%C1.754%C+16.8C+17.9B+3963.4h118.1B+575.8B
TRAC-5 Burst 5655252.2C**0.7417.887%D**32.727%A+11D--N/A545h10.9B++61.1C+
NSX Masamune 6855341.618B**0.1651.364%D1.818%C+23.9C5.7D1472.3h6.2B*12B++
T1B Cycler 5453521.019C0.4415.381%F--16.981%D*14.7D--N/A1173.6h12.5C++81.5D*
NS-20 Gorgon 5352321.625B+0.1729.506%B+9.615%F16.3C+N/A723.2h24.9B++84.4B*
MG-HBR1 Dragoon 5150271.852B+0.3932.879%C+36%B++29.4C++N/A781.7h4.3B**13.2B*
Xiphos Anti-Personnel Phalanx Tower 6950150C+48.5424.713%C6%A**29.4D-11.2B1401.7h62.4D252.6D

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter335,2353h
Nanite Revive Grenade05,4671.5h
Restoration Kit355711.1h
Nano-Armor Kit1,5861,546,582222.2h
Soldier Soaker0970h
Medical Applicator1,427317,23859.2h
Anti-Vehicle MANA Turret432863.9h
Spawn Beacon1336,45510h
Spitfire Auto-Turret31960.4h
Nanite Healing Grenade02470.1h
Rampart Wall11130.5h
M12 Kobalt0580h
Welding Device01,7210.3h
Ammunition Package696,7414.1h
Shield Recharging Field20112,2995.8h
Medical Kit2,90820,52544h
Anti-Infantry MANA Turret671,1773.5h
IPC Targeting Dart0740.2h
Nano-Repair Grenade01570h
Recon Detection Device431,3313.7h
Smoke Grenade08850.3h
WLT-Howler Mining Laser113,5961.6h

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