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Comm. Sgt. Major Dreadnaught Devastator[RMAR] Devastator
TR BR 32

KDR: 1.46

Score: 100.1m

Last Seen: Dec 16th, 2018 5:13 AM
- OFFLINE - 21.3 hour(s)

Prestige 1, Battle Rank 32 - Terran Republic on Emerald - Outfit Leader of Republic Marines[RMAR] Republic Marines
TR outfit on Emerald

Members: 28
Level Progress (to 33): 94%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS MSW-R LC2 Lynx P2-120 AP FA1 Barrage T9 CARV TMG-50 TAR C-4
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $365,292 MLG Score: 292
Fun Score: N/A
Cheeseburgers Flipped: 902TIME WITH MEDKIT: 0.8%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.972%18.084%4155396961,9901.48954-0.034

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.681%0.379C**-0.391C---1.342D**HEAD ++ (~6.6)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
47.10.371C**10.80.241C++36.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.979%1.184%420510176,332189838103.33439166%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.673%-0.154C-0.392C---0.772

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
137.80.142C++49.60.062C+88.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.805%1.899%300810147,845392337841.99924207%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.728%0.19C++-0.475D0.526

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
16.50.572B+7.10.435B9.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.448%2.761%2591810047,533351223522.14493320%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.116%-0.156C-0.404C--0.152

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
620.474B+21.40.454B+40.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
25.326%54.43%259710151,7273174170.544108

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.888%-1.459F-0.839D-1.535

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17-0.733D-4.3-0.362C-12.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.412%11.759%259510177,5432988412.52443

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.302%0.42B-0.546D-0.534

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.90.398B3.70.24C++4.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Republic Marines[RMAR] Republic Marines
TR outfit on Emerald

Members: 28
100.1m337.4%374 (22.4k)301 (18.1k)1.45548124,73285,6981.6732 (32)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1022433120.693%12.211%25303:5348

13% Combat Medic35% Engineer25% Heavy Assault7% Infiltrator17% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 9:16 PMApr 27th, 2013 3:18 AMDec 16th, 2018 11:59 AM (9h) (PST)Dec 16th, 2018 1:48 AM (19h) (PST)Dec 16th, 2018 1:13 AM (19h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4361642720.3750.2580.0461.4310.049292

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
26,1399,82216,3172215386318,050

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5545h/231d 18,384 15,231 48,007 476.3k 6,663 15,646 16,429 144.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
B
Kills:8,294
Deaths:4,330
KDR:1.915
Accuracy:23.698% B
HSR:19.834% C--
T9 CARV
B+
Kills:3,493
Deaths:2,190
KDR:1.595
Accuracy:21.726% B+
HSR:19.439% C--
TMG-50
B
Kills:3,378
Deaths:2,243
KDR:1.506
Accuracy:22.924% B
HSR:19.390% D
T7 Mini-Chaingun
C++
Kills:1,383
Deaths:1,083
KDR:1.277
Accuracy:17.535% C++
HSR:12.509% C+
T32 Bull
C++
Kills:1,285
Deaths:722
KDR:1.780
Accuracy:24.008% C++
HSR:19.767% D
T16 Rhino
D--
Kills:1,213
Deaths:1,445
KDR:0.839
Accuracy:15.827% D--
HSR:15.251% D--
NS-15MP
B+
Kills:1,179
Deaths:606
KDR:1.946
Accuracy:29.177% B+
HSR:22.731% D
NS-15M1
D-
Kills:1,171
Deaths:1,417
KDR:0.826
Accuracy:15.816% D*
HSR:15.969% D-
T9A "Butcher"
C
Kills:1,160
Deaths:572
KDR:2.028
Accuracy:22.852% C
HSR:18.879% D*
NSX Naginata
B**
Kills:872
Deaths:405
KDR:2.153
Accuracy:27.957% B**
HSR:24.427% C--
T9 CARV-S
C+
Kills:668
Deaths:509
KDR:1.312
Accuracy:21.441% C+
HSR:16.317% D*
MG-H1 Watchman
A
Kills:275
Deaths:105
KDR:2.619
Accuracy:28.164% B**
HSR:36% A
Kills:24,371
Deaths (as Heavy Assault):15,627
Deaths (to Heavy Assaults):25,367
KDR:1.55954
Kill Difference:8,744
Playtime:1,383.938 hours
Usage:25%
Score:22.103m
Score/min:266
Accuracy (listed only):22.594%
HSR (listed only):20.043%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC2 Lynx
B*
Kills:4,567
Deaths:3,020
KDR:1.512
Accuracy:27.117% B*
HSR:17.802% D
FA1 Barrage
B+
Kills:3,527
Deaths:3,891
KDR:0.906
Accuracy:43.983% B+
HSR:12.504% D
LC3 Jaguar
C*
Kills:1,907
Deaths:1,410
KDR:1.352
Accuracy:24.490% C*
HSR:14.997% D-
TAS-16 Blackjack
C+
Kills:1,329
Deaths:1,545
KDR:0.860
Accuracy:58.019% C+
HSR:11.211% D
TRS-12 Uppercut
C+
Kills:1,299
Deaths:785
KDR:1.655
Accuracy:57.294% C+
HSR:12.009% D
NS Baron G5
C+
Kills:1,282
Deaths:1,276
KDR:1.005
Accuracy:41.210% C+
HSR:10.608% D-
NS-11C
D-
Kills:1,223
Deaths:1,593
KDR:0.768
Accuracy:17.542% D*
HSR:14.064% D-
AS16 NightHawk
B+
Kills:1,208
Deaths:748
KDR:1.615
Accuracy:44.978% B+
HSR:9.934% D*
NS-11CP
B+
Kills:1,203
Deaths:628
KDR:1.916
Accuracy:30.396% B+
HSR:20.698% C
T5 AMC
C
Kills:1,177
Deaths:1,270
KDR:0.927
Accuracy:21.679% C
HSR:17.587% C-
AMR-66
C+
Kills:1,161
Deaths:684
KDR:1.697
Accuracy:24.138% C-
HSR:24.117% C+
TRAC-5 S
C++
Kills:1,132
Deaths:834
KDR:1.357
Accuracy:23.126% C++
HSR:13.251% D
HC1 Cougar
B++
Kills:553
Deaths:332
KDR:1.666
Accuracy:27.187% B++
HSR:20.615% C
NSX Tanto
B+
Kills:397
Deaths:200
KDR:1.985
Accuracy:28.712% B+
HSR:20.907% D
TRAC-5
C++
Kills:298
Deaths:141
KDR:2.113
Accuracy:22.138% C++
HSR:13.758% D--
DMR-99
C*
Kills:203
Deaths:67
KDR:3.030
Accuracy:34.990% C*
HSR:23.153% D-
Havoc
C
Kills:180
Deaths:87
KDR:2.069
Accuracy:50.762% C
HSR:11.667% D
TRAC-5 Burst
A+
Kills:55
Deaths:25
KDR:2.200
Accuracy:17.887% D**
HSR:32.727% A+
MG-HBR1 Dragoon
N/A
Kills:50
Deaths:27
KDR:1.852
Accuracy:32.879% N/A
HSR:36% N/A
Kills:22,751
Deaths (as Engineer):18,563
Deaths (to Engineers):19,034
KDR:1.22561
Kill Difference:4,188
Playtime:1,962.990 hours
Usage:35%
Score:40.737m
Score/min:346
Accuracy (listed only):33.080%
HSR (listed only):17.769%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC2 Lynx
B*
Kills:4,567
Deaths:3,020
KDR:1.512
Accuracy:27.117% B*
HSR:17.802% D
FA1 Barrage
B+
Kills:3,527
Deaths:3,891
KDR:0.906
Accuracy:43.983% B+
HSR:12.504% D
LC3 Jaguar
C*
Kills:1,907
Deaths:1,410
KDR:1.352
Accuracy:24.490% C*
HSR:14.997% D-
SMG-46 Armistice
D
Kills:1,579
Deaths:1,710
KDR:0.923
Accuracy:19.472% D*
HSR:11.780% D
TAS-16 Blackjack
C+
Kills:1,329
Deaths:1,545
KDR:0.860
Accuracy:58.019% C+
HSR:11.211% D
TRS-12 Uppercut
C+
Kills:1,299
Deaths:785
KDR:1.655
Accuracy:57.294% C+
HSR:12.009% D
NS Baron G5
C+
Kills:1,282
Deaths:1,276
KDR:1.005
Accuracy:41.210% C+
HSR:10.608% D-
NS-11C
D-
Kills:1,223
Deaths:1,593
KDR:0.768
Accuracy:17.542% D*
HSR:14.064% D-
AS16 NightHawk
B+
Kills:1,208
Deaths:748
KDR:1.615
Accuracy:44.978% B+
HSR:9.934% D*
NS-11CP
B+
Kills:1,203
Deaths:628
KDR:1.916
Accuracy:30.396% B+
HSR:20.698% C
MKV Suppressed
B+
Kills:1,192
Deaths:712
KDR:1.674
Accuracy:28.151% B+
HSR:18.540% C+
T5 AMC
C
Kills:1,177
Deaths:1,270
KDR:0.927
Accuracy:21.679% C
HSR:17.587% C-
PDW-16 Hailstorm
B
Kills:1,172
Deaths:797
KDR:1.471
Accuracy:25.748% B
HSR:16.638% C++
NS-7 PDW
C--
Kills:1,169
Deaths:1,170
KDR:0.999
Accuracy:19.306% D--
HSR:14.542% C--
TRAC-5 S
C++
Kills:1,132
Deaths:834
KDR:1.357
Accuracy:23.126% C++
HSR:13.251% D
HC1 Cougar
B++
Kills:553
Deaths:332
KDR:1.666
Accuracy:27.187% B++
HSR:20.615% C
MG-S1 Jackal
B**
Kills:537
Deaths:204
KDR:2.632
Accuracy:31.520% B**
HSR:25.885% B*
NSX Tengu
B*
Kills:525
Deaths:250
KDR:2.100
Accuracy:41.980% B*
HSR:14.667% D--
NSX Tanto
B+
Kills:397
Deaths:200
KDR:1.985
Accuracy:28.712% B+
HSR:20.907% D
TRAC-5
C++
Kills:298
Deaths:141
KDR:2.113
Accuracy:22.138% C++
HSR:13.758% D--
Shuriken
C--
Kills:214
Deaths:110
KDR:1.945
Accuracy:25.401% C--
HSR:14.486% D
Havoc
C
Kills:180
Deaths:87
KDR:2.069
Accuracy:50.762% C
HSR:11.667% D
TRAC-5 Burst
A+
Kills:55
Deaths:25
KDR:2.200
Accuracy:17.887% D**
HSR:32.727% A+
Kills:27,725
Deaths (as Light Assault):22,738
Deaths (to Light Assaults):14,242
KDR:1.21932
Kill Difference:4,987
Playtime:919.675 hours
Usage:17%
Score:12.700m
Score/min:230
Accuracy (listed only):31.656%
HSR (listed only):16.125%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
FA1 Barrage
B+
Kills:3,527
Deaths:3,891
KDR:0.906
Accuracy:43.983% B+
HSR:12.504% D
TAR
C**
Kills:3,142
Deaths:2,526
KDR:1.244
Accuracy:24.315% C**
HSR:15.086% D-
Cycler TRV
C+
Kills:2,383
Deaths:2,252
KDR:1.058
Accuracy:22.320% C+
HSR:15.359% D
TORQ-9
C+
Kills:1,874
Deaths:1,732
KDR:1.082
Accuracy:23.407% C+
HSR:13.287% D**
SMG-46 Armistice
D
Kills:1,579
Deaths:1,710
KDR:0.923
Accuracy:19.472% D*
HSR:11.780% D
T1 Cycler
B
Kills:1,386
Deaths:1,302
KDR:1.065
Accuracy:23.472% B
HSR:15.945% D-
TAS-16 Blackjack
C+
Kills:1,329
Deaths:1,545
KDR:0.860
Accuracy:58.019% C+
HSR:11.211% D
TRS-12 Uppercut
C+
Kills:1,299
Deaths:785
KDR:1.655
Accuracy:57.294% C+
HSR:12.009% D
NS Baron G5
C+
Kills:1,282
Deaths:1,276
KDR:1.005
Accuracy:41.210% C+
HSR:10.608% D-
AS16 NightHawk
B+
Kills:1,208
Deaths:748
KDR:1.615
Accuracy:44.978% B+
HSR:9.934% D*
MKV Suppressed
B+
Kills:1,192
Deaths:712
KDR:1.674
Accuracy:28.151% B+
HSR:18.540% C+
PDW-16 Hailstorm
B
Kills:1,172
Deaths:797
KDR:1.471
Accuracy:25.748% B
HSR:16.638% C++
NS-7 PDW
C--
Kills:1,169
Deaths:1,170
KDR:0.999
Accuracy:19.306% D--
HSR:14.542% C--
NS-11P
A
Kills:1,158
Deaths:777
KDR:1.490
Accuracy:28.871% A
HSR:21.071% B
NS-11A
D**
Kills:1,158
Deaths:1,248
KDR:0.928
Accuracy:17.290% D**
HSR:8.981% F
MG-S1 Jackal
B**
Kills:537
Deaths:204
KDR:2.632
Accuracy:31.520% B**
HSR:25.885% B*
NSX Tengu
B*
Kills:525
Deaths:250
KDR:2.100
Accuracy:41.980% B*
HSR:14.667% D--
SABR-13
D-
Kills:372
Deaths:310
KDR:1.200
Accuracy:15.812% F-
HSR:19.086% D-
T1A Unity
D--
Kills:336
Deaths:396
KDR:0.848
Accuracy:21.135% D--
HSR:16.071% D*
NSX Yumi
B+
Kills:216
Deaths:114
KDR:1.895
Accuracy:29.408% B+
HSR:19.444% D
Shuriken
C--
Kills:214
Deaths:110
KDR:1.945
Accuracy:25.401% C--
HSR:14.486% D
Havoc
C
Kills:180
Deaths:87
KDR:2.069
Accuracy:50.762% C
HSR:11.667% D
T1B Cycler
D*
Kills:53
Deaths:52
KDR:1.019
Accuracy:15.381% F-
HSR:16.981% D*
Kills:27,291
Deaths (as Combat Medic):23,994
Deaths (to Combat Medics):9,355
KDR:1.13741
Kill Difference:3,297
Playtime:725.557 hours
Usage:13%
Score:17.007m
Score/min:391
Accuracy (listed only):30.836%
HSR (listed only):15.034%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
D
Kills:1,579
Deaths:1,710
KDR:0.923
Accuracy:19.472% D*
HSR:11.780% D
NS-30 Vandal
C+
Kills:1,264
Deaths:580
KDR:2.179
Accuracy:31.949% C+
HSR:18.038% D--
MKV Suppressed
B+
Kills:1,192
Deaths:712
KDR:1.674
Accuracy:28.151% B+
HSR:18.540% C+
SOAS-20
B+
Kills:1,179
Deaths:734
KDR:1.606
Accuracy:29.836% B+
HSR:19.847% C+
PDW-16 Hailstorm
B
Kills:1,172
Deaths:797
KDR:1.471
Accuracy:25.748% B
HSR:16.638% C++
NS-7 PDW
C--
Kills:1,169
Deaths:1,170
KDR:0.999
Accuracy:19.306% D--
HSR:14.542% C--
NS-44 Commissioner
C--
Kills:1,159
Deaths:1,284
KDR:0.903
Accuracy:30.960% D
HSR:18.378% C--
NS-357P Underboss
B+
Kills:1,157
Deaths:1,081
KDR:1.070
Accuracy:45.639% B+
HSR:18.410% D
HSR-1
B+
Kills:1,156
Deaths:510
KDR:2.267
Accuracy:37.081% B+
HSR:19.810% D-
TX2 Emperor
C+
Kills:946
Deaths:952
KDR:0.994
Accuracy:15.959% F
HSR:19.873% C+
RAMS .50M
D
Kills:603
Deaths:459
KDR:1.314
Accuracy:29.739% D*
HSR:73.964% D
MG-S1 Jackal
B**
Kills:537
Deaths:204
KDR:2.632
Accuracy:31.520% B**
HSR:25.885% B*
NSX Tengu
B*
Kills:525
Deaths:250
KDR:2.100
Accuracy:41.980% B*
HSR:14.667% D--
TRAP-M1
D
Kills:494
Deaths:425
KDR:1.162
Accuracy:22.465% D*
HSR:19.433% D
NSX Tomoe
B+
Kills:270
Deaths:110
KDR:2.455
Accuracy:30.800% B+
HSR:32.963% C
T4 AMP
C+
Kills:249
Deaths:270
KDR:0.922
Accuracy:15.783% F
HSR:18.474% C+
Shuriken
C--
Kills:214
Deaths:110
KDR:1.945
Accuracy:25.401% C--
HSR:14.486% D
KSR-35
C
Kills:201
Deaths:117
KDR:1.718
Accuracy:32.779% C
HSR:23.383% D
M77-B
B
Kills:196
Deaths:93
KDR:2.108
Accuracy:39.279% B
HSR:61.735% F
TS2 Inquisitor
C+
Kills:187
Deaths:329
KDR:0.568
Accuracy:10.058% F*
HSR:18.182% C+
NS-AM7 Archer
D--
Kills:180
Deaths:301
KDR:0.598
Accuracy:44.326% F-
HSR:8.889% D--
SR-7
D
Kills:163
Deaths:23
KDR:7.087
Accuracy:32.324% D*
HSR:72.393% D
TSAR-42
D*
Kills:126
Deaths:100
KDR:1.260
Accuracy:25.781% F-
HSR:54.762% D*
TX1 Repeater
C
Kills:115
Deaths:88
KDR:1.307
Accuracy:14.538% F
HSR:19.130% C
NS-61 Emissary
C**
Kills:109
Deaths:89
KDR:1.225
Accuracy:17.891% F
HSR:18.349% C**
99SV
C
Kills:75
Deaths:41
KDR:1.829
Accuracy:29.828% C
HSR:33.333% C
NS-357 Underboss
C+
Kills:73
Deaths:129
KDR:0.566
Accuracy:10.919% T
HSR:20.548% C+
NS-45 Pilot
C
Kills:72
Deaths:52
KDR:1.385
Accuracy:21.425% D**
HSR:23.611% C
NSX Daimyo
B+
Kills:70
Deaths:39
KDR:1.795
Accuracy:45.053% B+
HSR:92.857% C
Kills:16,432
Deaths (as Infiltrator):12,759
Deaths (to Infiltrators):9,745
KDR:1.28788
Kill Difference:3,673
Playtime:392.749 hours
Usage:7%
Score:4.869m
Score/min:207
Accuracy (listed only):27.793%
HSR (listed only):28.376%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M6 Onslaught
B++
Kills:947
Deaths:526
KDR:1.800
Accuracy:20.302% B++
HSR:18.163% C
M6 Onslaught
B++
Kills:929
Deaths:509
KDR:1.825
Accuracy:20.187% B++
HSR:19.806% C++
M2 Mutilator
C
Kills:417
Deaths:266
KDR:1.568
Accuracy:13.221% C
HSR:14.389% D--
M3 Pounder HEG
C**
Kills:416
Deaths:303
KDR:1.373
Accuracy:42.514% C**
HSR:3.365% C++
M2 Mutilator
C
Kills:390
Deaths:260
KDR:1.500
Accuracy:13.303% C
HSR:14.872% D-
M3 Pounder HEG
B
Kills:387
Deaths:306
KDR:1.265
Accuracy:40.731% B
HSR:3.101% C+
MRC3 Mercy
A++
Kills:175
Deaths:70
KDR:2.500
Accuracy:23.912% A++
HSR:20% C+
MRC3 Mercy
A++
Kills:161
Deaths:62
KDR:2.597
Accuracy:24.195% A++
HSR:19.876% C+
MR1 Fracture
C**
Kills:88
Deaths:133
KDR:0.662
Accuracy:38.797% C**
HSR:3.409% C
NS-10 Burster
C*
Kills:88
Deaths:79
KDR:1.114
Accuracy:29.989% C*
HSR:5.682% C*
MR1 Fracture
B*
Kills:87
Deaths:129
KDR:0.674
Accuracy:39.727% B
HSR:5.747% B*
NS-10 Burster
B
Kills:72
Deaths:79
KDR:0.911
Accuracy:30.329% B
HSR:2.778% D-
NS-20 Gorgon
B++
Kills:52
Deaths:32
KDR:1.625
Accuracy:29.506% B++
HSR:9.615% F
Kills:4,209
Deaths (as MAX Suit):1,377
Deaths (to MAX Suits):6,726
KDR:3.05664
Kill Difference:2,832
Playtime:113.004 hours
Usage:2%
Score:2.668m
Score/min:394
Accuracy (listed only):28.209%
HSR (listed only):10.831%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A*
Kills:1,527
V. Kills:212 N/A
Deaths:382
KDR:3.997
Accuracy:33.784% B*
KPH:58.600 B+
VKPH:8.100 A*
Hellfire Rocket Pods
B**
Kills:1,180
V. Kills:208 N/A
Deaths:134
KDR:8.806
Accuracy:48.118% C+
KPH:134.600 B**
VKPH:23.700 B**
M18 Rotary
A
Kills:1,116
V. Kills:977 114%
Deaths:559
KDR:1.996
Accuracy:33.468% B+
KPH:21.100 B++
VKPH:18.500 A
M18 Needler
B+
Kills:944
V. Kills:997 95%
Deaths:1,033
KDR:0.914
Accuracy:33.551% C**
KPH:11.400 C+
VKPH:12 B+
M18 Locust
B**
Kills:201
V. Kills:197 102%
Deaths:69
KDR:2.913
Accuracy:37.376% B*
KPH:23.500 B
VKPH:23 B**
Kills:4,968 (3,788 + 0)
Deaths:2,177
KDR:2.282
VKDR:1.190
Vehicle Kills:2,591
Kill Difference:2,791
Playtime:179.053 hours
Usage:3%
Score:2.722m
Score/min:253
Piloting Accuracy:37.376%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B*
Kills:1,565
V. Kills:1,383 113%
Deaths:1,220
KDR:1.283
Accuracy:45.727% C+
KPH:12.300 B++
VKPH:10.900 B*
L105 Zephyr
A**
Kills:1,167
V. Kills:145 N/A
Deaths:97
KDR:12.031
Accuracy:44.138% C*
KPH:109.300 A**
VKPH:13.600 B**
C150 Dalton
B*
Kills:589
V. Kills:549 107%
Deaths:110
KDR:5.355
Accuracy:34.478% D
KPH:36 C*
VKPH:33.600 B*
AP30 Shredder
A+
Kills:362
V. Kills:448 81%
Deaths:81
KDR:4.469
Accuracy:36.531% B+
KPH:25.200 C+
VKPH:31.200 A+
Kills:3,683 (1,565 + 2,118)
Deaths:1,508
KDR:2.442
VKDR:1.674
Vehicle Kills:2,525
Kill Difference:2,175
Playtime:168.675 hours
Usage:3%
Score:2.835m
Score/min:280
Piloting Accuracy:45.727%
Gunner Accuracy:36.531%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A
Kills:510
V. Kills:387 131%
Deaths:113
KDR:4.513
Accuracy:60.797% B+
KPH:32.500 B
VKPH:24.700 A
L100 Python HESH
C+
Kills:413
V. Kills:67 N/A
Deaths:101
KDR:4.089
Accuracy:49.313% C*
KPH:45.500 C
VKPH:7.400 C+
C75 Viper
A**
Kills:280
V. Kills:48 N/A
Deaths:33
KDR:8.485
Accuracy:46.450% B*
KPH:69.900 A**
VKPH:12 B**
L100 Python HEAT
B++
Kills:142
V. Kills:50 278%
Deaths:29
KDR:4.897
Accuracy:52.351% C++
KPH:41.100 B++
VKPH:14.500 B++
Skyguard
C+
Kills:89
V. Kills:67 131%
Deaths:38
KDR:2.342
Accuracy:30.095% C*
KPH:11.500 C
VKPH:8.700 C+
Kills:1,434 (1,434 + 0)
Deaths:314
KDR:4.567
VKDR:1.971
Vehicle Kills:619
Kill Difference:1,120
Playtime:39.954 hours
Usage:1%
Score:0.964m
Score/min:402
Driving Accuracy:30.095%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A
Kills:3,743
V. Kills:2,549 147%
Deaths:626
KDR:5.979
Accuracy:49.560% B+
KPH:36.400 B++
VKPH:24.800 A
P2-120 HESH
B++
Kills:1,580
V. Kills:257 N/A
Deaths:190
KDR:8.316
Accuracy:42.610% C*
KPH:63.300 B++
VKPH:10.300 C**
P2-120 HEAT
C++
Kills:1,088
V. Kills:359 302%
Deaths:237
KDR:4.591
Accuracy:37.157% C-
KPH:25.800 C++
VKPH:8.500 C
P525 Marauder
B+
Kills:266
V. Kills:19 N/A
Deaths:27
KDR:9.852
Accuracy:20.378% C+
KPH:64.900 C++
VKPH:4.600 B+
E540 Halberd
B**
Kills:126
V. Kills:78 159%
Deaths:23
KDR:5.478
Accuracy:40.622% C+
KPH:27.400 C*
VKPH:16.900 B**
G30 Vulcan
C+
Kills:105
V. Kills:58 178%
Deaths:30
KDR:3.500
Accuracy:23.260% D
KPH:21.400 C+
VKPH:11.800 C
MR11 Gatekeeper
A
Kills:96
V. Kills:98 97%
Deaths:10
KDR:9.600
Accuracy:47.676% B**
KPH:24 B+
VKPH:24.500 A
Kills:7,004 (6,411 + 593)
Deaths:1,143
KDR:6.128
VKDR:2.990
Vehicle Kills:3,418
Kill Difference:5,861
Playtime:187.490 hours
Usage:3%
Score:5.196m
Score/min:462
Driving Accuracy:37.157%
Gunner Accuracy:47.676%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B*
Kills:1,485
V. Kills:91 N/A
Deaths:133
KDR:11.165
Accuracy:34.607% C+
KPH:138.900 B*
VKPH:8.500 B+
MR11 Gatekeeper-H
B**
Kills:614
V. Kills:716 86%
Deaths:139
KDR:4.417
Accuracy:66.403% A++
KPH:34.800 B
VKPH:40.600 B**
G20 Vulcan-H
B**
Kills:442
V. Kills:317 139%
Deaths:112
KDR:3.946
Accuracy:49.880% B
KPH:54.100 B+
VKPH:38.800 B**
E540 Halberd-H
D
Kills:93
V. Kills:63 145%
Deaths:48
KDR:1.938
Accuracy:44.523% F
KPH:24.700 D-
VKPH:16.700 D
Kills:2,634 (0 + 2,634)
Deaths:432
KDR:6.097
VKDR:2.748
Vehicle Kills:1,187
Kill Difference:2,202
Playtime:40.275 hours
Usage:1%
Score:1.299m
Score/min:538
Driving Accuracy:N/A%
Gunner Accuracy:44.523%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
M+
Kills:854
V. Kills:122 N/A
Deaths:82
KDR:10.415
Accuracy:36.388% C++
KPH:122.600 M+
VKPH:17.500 B**
M40 Fury
M
Kills:813
V. Kills:91 N/A
Deaths:101
KDR:8.050
Accuracy:36.223% C*
KPH:106.600 M
VKPH:11.900 B+
M12 Kobalt
A
Kills:450
V. Kills:19 N/A
Deaths:24
KDR:18.750
Accuracy:17.776% C*
KPH:104.700 A
VKPH:4.400 B+
M12 Kobalt
A
Kills:271
V. Kills:12 N/A
Deaths:8
KDR:33.875
Accuracy:16.500% C+
KPH:114.200 A
VKPH:5.100 B+
M20 Basilisk
B**
Kills:162
V. Kills:79 203%
Deaths:28
KDR:5.786
Accuracy:42.464% B+
KPH:24.800 B+
VKPH:12.100 B**
M20 Basilisk
B*
Kills:116
V. Kills:45 252%
Deaths:12
KDR:9.667
Accuracy:44.074% B+
KPH:31.100 B*
VKPH:12.100 B+
M60-G Bulldog
C++
Kills:93
V. Kills:21 423%
Deaths:28
KDR:3.321
Accuracy:28.578% D
KPH:29.700 C+
VKPH:6.700 C++
M60-G Bulldog
B+
Kills:82
V. Kills:25 315%
Deaths:14
KDR:5.857
Accuracy:33.935% C
KPH:37 C+
VKPH:11.300 B+
Kills:2,841 (0 + 2,841)
Deaths:297
KDR:9.566
VKDR:1.394
Vehicle Kills:414
Kill Difference:2,544
Playtime:36.867 hours
Usage:1%
Score:1.351m
Score/min:611
Driving Accuracy:N/A%
Gunner Accuracy:33.935%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C-
Kills:104
V. Kills:34 297%
Deaths:175
KDR:0.594
Accuracy:33.463% D**
KPH:13 D
VKPH:4.300 C-
Kills:104 (104 + 0)
Deaths:175
KDR:0.594
VKDR:0.194
Vehicle Kills:34
Kill Difference:71
Playtime:7.973 hours
Usage:0%
Score:0.052m
Score/min:109
Driving Accuracy:33.463%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A
Kills:82
V. Kills:7 N/A
Deaths:3
KDR:27.333
Accuracy:29.133% D-
KPH:113 A
VKPH:9.600 B*
Kills:82 (0 + 82)
Deaths:3
KDR:27.333
VKDR:2.333
Vehicle Kills:7
Kill Difference:79
Playtime:0.726 hours
Usage:0%
Score:0.013m
Score/min:293
Piloting Accuracy:N/A%
Gunner Accuracy:29.133%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 8,3618,2944,3301.915C++0.4623.698%B19.834%C--31.3CN/A141264.6h10.7B++45B+
LC2 Lynx 4,6194,5673,0201.512B+0.0627.117%B*17.802%D18.5CN/A64246.6h12.4B++45.8B++
P2-120 AP 6,2923,7436265.979C+4.5249.56%B+2.351%C--36.4B++24.8A523102.7h7C**14.1B+
FA1 Barrage 3,5453,5273,8910.906C+0.5543.983%B+12.504%D13D-N/A57271.8h5C++11.3B
T9 CARV 3,5173,4932,1901.595B+0.1421.726%B+19.439%C--26.9C+N/A121129.8h10.9B*50.3B++
TMG-50 3,4103,3782,2431.506B0.0522.924%B19.39%D31.4C+N/A109107.7h9.6B++41.8B+
TAR 3,1773,1422,5261.244C+0.2124.315%C**15.086%D-24.5CN/A91128.2h12B+49.2B+
C-4 3,5482,8532,3391.22C+0.2422.581%C--N/A54D13.2D--59352.8h1.2B+5.4C**
Cycler TRV 2,4012,3832,2521.058C+0.4022.32%C+15.359%D21.1C-N/A104112.7h12.1B+54.2B
LC3 Jaguar 1,9331,9071,4101.352C++0.1024.49%C*14.997%D-14.2DN/A63134.7h11.5B+46.8B+
TORQ-9 1,8841,8741,7321.082C+0.3723.407%C+13.287%D**25CN/A13174.9h12.8B++54.9B+
Sticky Grenade 1,6871,68111681N/A1,679.5455.153%C**N/A1200.7B+4.3D-61141.4h1.6B++2.8B+
P2-120 HESH 1,8371,5801908.316C6.8642.61%C*N/A63.5B++10.3C**34124.9h4.2B+10B+
SMG-46 Armistice 1,5881,5791,7100.923C+0.5319.472%D*11.78%D13.6DN/A61116.1h13.8B71C+
CAS30 Tank Buster 2,9481,5651,2201.283C+0.1745.727%C+N/A12.3B++10.9B*210127.3h37.4B81.7B+
M14 Banshee 1,7391,5273823.997C+2.5433.784%B*N/A58.7B+8.2A*24026h21.7B64.3B+
P525 Marauder-H 1,5761,48513311.165C+9.7134.607%C+N/A138.8B*8.5B+42610.7h4.9B*14.2B++
Frag Grenade 1,4391,42211422N/A1,420.5443.874%C+N/A836.5A+10C**40551.7h2.4A5.5B*
T1 Cycler 1,4011,3861,3021.065C++0.3923.472%B15.945%D-30.9B+N/A17244.9h11B**47B*
T7 Mini-Chaingun 1,3991,3831,0831.277C**0.1817.535%C++12.509%C+33C++N/A16941.9h12B++68.5B+
TAS-16 Blackjack 1,3381,3291,5450.86C0.6058.019%C+11.211%D24.8DN/A11053.6h2.1B++3.6B+
TRS-12 Uppercut 1,3041,2997851.655B+0.2057.294%C+12.009%D28.4CN/A7945.8h2B**3.5B+
T32 Bull 1,3031,2857221.78B0.3224.008%C++19.767%D33.7C+N/A12638.1h11B+45.9B+
NS Baron G5 1,2891,2821,2761.005C+0.4541.21%C+10.608%D-24.1C-N/A12853.2h3.6B*8.7C+
NS-30 Vandal 1,2731,2645802.179C**0.7231.949%C+18.038%D--50.8B+N/A15824.9h4.6B*14.5B+
NS-11C 1,2361,2231,5930.768C0.6917.542%D*14.064%D-9.4D-N/A48129.5h13.7C**78.3C
T16 Rhino 1,2271,2131,4450.839C0.6215.827%D--15.251%D--15.5D-N/A7678.2h14.2C+89.8C
AS16 NightHawk 1,2171,2087481.615B+0.1644.978%B+9.934%D*30C+N/A11340.2h3.6B+8B++
NS-11CP 1,2211,2036281.916C*0.4630.396%B+20.698%C34.8C-N/A11334.6h11.4C*37.4B+
The Slasher 1,2101,1954,3130.277S1.1833.632%C+1.339%D--7.3B++N/A23164.4h1.5B*4.6B
MKV Suppressed 1,2021,1927121.674B++0.2228.151%B+18.54%C+37.7C**N/A10931.6h12.4B+44B+
Hellfire Rocket Pods 1,3881,1801348.806C**7.3548.118%C+N/A134.1B**23.6B**8648.8h15.8B*32.8B+
SOAS-20 1,1881,1797341.606C++0.1529.836%B+19.847%C+45.5B+N/A11625.9h10.8B+36.1B+
NS-15MP 1,1891,1796061.946C+0.4929.177%B+22.731%D47.3C-N/A18224.9h10.7C++36.5B
T5 AMC 1,1891,1771,2700.927C+0.5321.679%C17.587%C-15.6C-N/A6775.3h12.8B+59B
PDW-16 Hailstorm 1,1801,1727971.471B+0.0225.748%B16.638%C++34.5B+N/A10334h12B++46.4B+
NS-15M1 1,1761,1711,4170.826C-0.6315.816%D*15.969%D-11.2D--N/A55104.7h13.2C+83.7C-
NS-7 PDW 1,1741,1691,1700.999C++0.4619.306%D--14.542%C--14.8DN/A6678.8h13.6B+70.3C+
L105 Zephyr 1,3121,1679712.031C++10.5844.138%C*N/A109.1A**13.6B**57810.7h4.4B**9.9B*
AMR-66 1,1661,1616841.697B**0.2424.138%C-24.117%C+25.4BN/A8845.7h6.7B**27.6B+
T9A "Butcher" 1,1731,1605722.028C++0.5722.852%C18.879%D*42.8CN/A17427.1h10.2B++44.7B
NS-44 Commissioner 1,1651,1591,2840.903C+0.5530.96%D18.378%C--28C+N/A12141.4h3.2B++10.2B
NS-11P 1,1691,1587771.49B0.0328.871%A21.071%B38B+N/A20730.5h12.1B++42B*
NS-11A 1,1661,1581,2480.928C0.5317.29%D**8.981%F13.5D-N/A6185.8h13.4C*77.4C--
NS-357P Underboss 1,1601,1571,0811.07C0.3945.639%B+18.41%D42.1C--N/A9927.5h3.8C+8.3B+
HSR-1 1,1651,1565102.267C++0.8137.081%B+19.81%D-52.3B+N/A12122.1h4.2B**11.4B*
Chainblade 1,2111,15545,6520.025C++1.4315.177%D*1.558%D-0.5C+N/A22419h2.3B+15.3C+
ML-7 1,5361,1441,2170.94B+0.5250.71%D3.059%C++19.3C6.6D22759.3h4.4B**8.7B*
TRAC-5 S 1,1651,1328341.357B+0.1023.126%C++13.251%D23.1C**N/A8049h10.6B+46B+
M18 Rotary 2,0931,1165591.996C*0.5433.468%B+1.703%C-21.1B++18.5A27852.8h88.3B+263.8B++
P2-120 HEAT 1,4471,0882374.591C+3.1437.157%C-2.482%C25.8C++8.5C25542.2h5.4B*14.4B++
NS Decimator 1,3381,0601,1340.935C+0.5253.655%D-3.868%A25.6C--6.7D-29241.4h3.4B**6.3B++
M6 Onslaught 9599475261.8C+0.3420.302%B++18.163%C28.2CN/A12033.6h18C**88.8B+
TX2 Emperor 9629469520.994C++0.4615.959%F19.873%C+16.5DN/A5457.3h7.6B++47.9C+
M18 Needler 1,9419441,0330.914C0.5433.551%C**2.013%C+11.4C+12B+17482.9h111.4B+331.9B+
ASP-30 Grounder 1,2099337271.283B**0.1764.985%B6.109%A++28.8B++8.5C21432.4h4A++6.2A++
M6 Onslaught 9369295091.825C+0.3720.187%B++19.806%C++27.8CN/A12433.4h17.1B+84.5B+
NSX Naginata 8868724052.153B++0.7027.957%B**24.427%C--47.9BN/A11118.2h10.8B+38.6B+
M40 Fury 9768548210.415B8.9636.388%C++2.576%B*122M+17.4B**8987h7.7B**21.2B**
M40 Fury 9048131018.05C++6.5936.223%C*N/A107M12B+8407.6h7.7B**21.1B**
T9 CARV-S 6716685091.312C+0.1421.441%C+16.317%D*27.2C--N/A11124.6h11.1B+51.9B
Ripper 6416252,8190.222A1.2328.13%C*25.92%A3.5C+N/A8178.7h1.2B+4.2B
MR11 Gatekeeper-H 1,3306141394.417C+2.9666.403%A++N/A34.9B40.7B**55817.6h52.8B+79.5B*
RAMS .50M 6086034591.314C--0.1429.739%D*73.964%D16.3DN/A7136.9h2.2C++7.2C
C150 Dalton 1,1385891105.355C+3.9034.478%DN/A35.9C*33.5B*51816.4h4.1B11.9C++
Tank Mine 8585703501.629C-0.1772.791%M+N/A42.5D*21.5D**53713.4h2.9D**4A
Anti-Vehicle Grenade 6145651565N/A563.5455.523%B+N/A627.8A54.4D38660.9h3.7B**6.6B**
HC1 Cougar 5575533321.666B+0.2127.187%B++20.615%C22.1CN/A9625h10.2B++37.5B+
Claymore 5525512901.9D0.4440.202%B*N/A71.6D*N/A2987.7h1.4D**3.4B+
MANA Anti-Personnel Turret 5575453191.708N/A0.2519.268%UN/A5450U120U15483300.1h20.4T*106.1T*
MG-S1 Jackal 5435372042.632A1.1831.52%B**25.885%B*41.6B+N/A9212.9h9B+28.5B*
NSX Tengu 5275252502.1B*0.6441.98%B*14.667%D--47.7B+N/A9911h10.2B*24.2B++
L100 Python AP 8975101134.513C++3.0660.797%B+1.569%D32.5B24.6A47115.7h6.7C+11B
TRAP-M1 5014944251.162C0.2922.465%D*19.433%D21.7DN/A5222.8h9.1C*40.6C
M12 Kobalt 4694502418.75B17.2917.776%C*13.333%D--104.7A4.4B+4354.3h15.5B+87.4B+
G20 Vulcan-H 7594421123.946C++2.4949.88%B3.394%B53.9B+38.7B**6708.2h91.5B+183.4B+
M2 Mutilator 4214172661.568C+0.1113.221%C14.389%D--22.3CN/A14718.7h16.1B+122C*
M3 Pounder HEG 4854163031.373C+0.0842.514%C**3.365%C++22.4B+3.7C+17318.6h13.3B*31.2B+
L100 Python HESH 4804131014.089D2.6349.313%C*1.695%C++45.4C7.4C+2829.1h2.8B++5.6B++
NSX Tanto 4043972001.985B*0.5328.712%B+20.907%D19.9C--N/A4619.9h11.8B+41.1B
M2 Mutilator 3933902601.5C+0.0413.303%C14.872%D-21.2CN/A13718.4h17.1C*128.5C++
M3 Pounder HEG 4653873061.265C+0.1940.731%B3.101%C+19.2C*3.9B19320.2h14B+34.3B+
SABR-13 3783723101.2C+0.2615.812%F-19.086%D-17.5DN/A8221.3h12.1C++76.8D*
AP30 Shredder 810362814.469C+3.0136.531%B+N/A25.1C+31.1A+40814.4h109.7C300.3C++
T1A Unity 3393363960.848D0.6121.135%D--16.071%D*19.2D--N/A10317.5h12.7C+60.3D
Hunter QCX 3233221,1040.292D1.1654.469%B++17.391%D10.4CN/A3630.9h4C**7.4B+
NS Decimator-B 4423142161.454C+0.0063.503%C+2.229%C29.9D12.2C--18310.5h4.1C+6.5C++
Auraxium Chainblade 3042998,3590.036C++1.4213.918%D*1.003%D--0.7CN/A2412.2h1.9B+13.8C
TRAC-5 3012981412.113A++0.6622.138%C++13.758%D--15.7C+N/A21819h12B++54.4B+
C75 Viper 328280338.485B*7.0346.45%B*1.071%C--70A**12B**6154h7.4B**15.8A
MG-H1 Watchman 2792751052.619B*1.1628.164%B**36%A38.7C+N/A947.1h10.4B**37.1B*
M12 Kobalt 283271833.875B**32.4216.5%C+18.45%C+112.9A5B+5242.4h14.8B+89.8B+
NSX Tomoe 2722701102.455B+1.0030.8%B+32.963%C38.6C+N/A1287h10.8B**35.2B++
P525 Marauder 285266279.852C8.4020.378%C+1.128%D64.9C++4.6B+3654.1h5.6B+27.7B+
T2 Striker 5742586790.38C1.0846.848%C-1.55%C++6.3C--7.7C--23540.9h58.2D124.1D
T4 AMP 2542492700.922C+0.5315.783%F18.474%C+16DN/A5515.6h13.8B87.4D
NSX Yumi 2172161141.895B+0.4429.408%B+19.444%D45B+N/A954.8h9.4B*32B*
Shuriken 2172141101.945B+0.4925.401%C--14.486%D35.7CN/A936h12.1B+47.4C++
DMR-99 204203673.03B+1.5734.99%C*23.153%D-39.8CN/A915.1h6.2B+17.8B+
M18 Locust 398201692.913B+1.4637.376%B*N/A23.6B23.2B**2878.5h92.9C*248.7B+
KSR-35 2012011171.718C+0.2632.779%C23.383%D42.8C++N/A1314.7h4.3C**13.2C++
M77-B 197196932.108C+0.6539.279%B61.735%F31.6B+N/A1546.2h2.2B+5.5B+
TS2 Inquisitor 1911873290.568C-0.8910.058%F*18.182%C+8.7D--N/A4121.4h7.5B*74.2D*
Havoc 180180872.069B+0.6150.762%C11.667%D34DN/A985.3h3.7B+7.3B
NS-AM7 Archer 2411803010.598C**0.8644.326%F-8.889%D--2.1D--N/A1885.5h11.3B++25.6B+
MRC3 Mercy 178175702.5C**1.0423.912%A++20%C+37.2B++N/A2564.7h19.8C+82.7B++
SR-7 164163237.087B**5.6332.324%D*72.393%D19.4DN/A768.4h2.2C++6.9C
M20 Basilisk 241162285.786B**4.3342.464%B+6.79%B24.9B+12.2B**4096.5h75.8B+178.6B++
MRC3 Mercy 164161622.597C**1.1424.195%A++19.876%C+35.8B+N/A2454.5h20.6C+85.3B++
MAX Punch 1841561,3960.112C++1.3429.778%D--N/A1.7C+N/A790.6h2.2C+7.5C+
L100 Python HEAT 192142294.897C+3.4452.351%C++1.408%D-40.6B++14.3B++4343.5h4.2B**7.9B*
NS-TMC-01 "His Regards" 15413311,8490.011C--1.447.74%D**2.256%D-0.2C--N/A0740.2h2.7C34.3D*
TSAR-42 1281261001.26C0.2025.781%F-54.762%D*16.4D-N/A1667.7h2.4C+9.1D
E540 Halberd 204126235.478C+4.0240.622%C+3.175%C+27.4C*17B**13184.6h6C+14.8C++
M20 Basilisk 161116129.667M+8.2144.074%B+3.448%D-31.4B*12.2B+4583.7h80.8B+183.4B++
TX1 Repeater 116115881.307B++0.1514.538%F19.13%C18.5CN/A1546.2h12.1B+83.4C
NS-61 Emissary 110109891.225B+0.2317.891%F18.349%C**19.8CN/A625.5h11.1B+62.3C+
M60-A Bulldog 123106128.833C7.3832.53%D**N/A29.4C4.7C++2143.6h5.9C++18D
G30 Vulcan 163105303.5C+2.0423.26%D7.619%A*21.4C+11.8C7544.9h90.7C**389.9C+
M40 Fury-F 1381041750.594C-0.8633.463%D**N/A13D4.3C-1098h10.8C*32.2C-
Spear Anti-Vehicle Phalanx Turret 163104128.667C**7.2139.684%C3.846%C+47.3B+26.8B+10592.2h7B+17.7B+
MR11 Gatekeeper 19496109.6A+8.1447.676%B**N/A24B+24.5A5914h45.5B+95.5B*
M60-A Bulldog 11396118.727C7.2734.921%D*2.083%C29.1C+5.2B2213.3h6C++17.1C-
E540 Halberd-H 15693481.938D-0.4844.523%F4.301%B**24.5D--16.6D4663.8h8.8D-19.8F-
M60-G Bulldog 11493283.321C1.8728.578%D2.151%C--30C+6.8C*4523.1h6.9C**24C++
Spear Anti-Vehicle Phalanx Tower 13193518.6C17.1450.499%C++2.151%D-62B++25.3C+3721.5h6B*11.9B**
Skyguard 15689382.342C+0.8930.095%C*2.247%C++11.6C8.7C+2777.7h108.4B+360.1B+
MR1 Fracture 141881330.662C+0.7938.797%C**3.409%C8.7C+5.2C++13910.1h34.6B*89.2B++
NS-10 Burster 15788791.114C++0.3429.989%C*5.682%C*4.8C+3.8C++11718.2h155.3C**517.8B+
MR1 Fracture 144871290.674C+0.7839.727%B5.747%B*8.4C++5.5B+14510.3h35.1B**88.3B*
MANA Anti-Vehicle Turret 163821000.82C0.6447.475%D7.317%A+31.5C+31.2C**9902.6h8.6C**18.1C*
CAS 14-E 8982327.333B25.8829.133%D-1.22%D117.1A10B**2920.7h19.5B*67B+
M60-G Bulldog 10782145.857C++4.4033.935%C2.439%C37.3C+11.4B+4222.2h7.6C+22.3C+
99SV 7675411.829C++0.3729.828%C33.333%C28.8B+N/A3032.6h4.6B++15.5B+
NS-357 Underboss 73731290.566C0.8910.919%T20.548%C+9D--N/A638.1h3.5B*32.5F*
NS-45 Pilot 7372521.385C++0.0721.425%D**23.611%C18.9DN/A533.8h6.1B++28.7C
NS-10 Burster 13672790.911C+0.5430.329%B2.778%D-3.9C--3.5C++11818.3h189.9D626.1C+
NSX Daimyo 7070391.795C0.3445.053%B+92.857%C31.8DN/A652.2h3.1D6.8C+
M9 SKEP Launcher 10767116.091U4.6445.796%F**2.985%B+12.9C7.7C2445.2h6B**13.1C++
A30 Walker 11857640.891C-0.5620.487%C1.754%C17.3C++18.5B+3913.3h117.6B+574B+
NSX Masamune 6855341.618B**0.1651.364%D1.818%C+23.9C5.7D1472.3h6.2B*12B++
TRAC-5 Burst 5655252.2B0.7417.887%D**32.727%A+11D--N/A545h10.9B+61.1C+
T1B Cycler 5453521.019C0.4415.381%F-16.981%D*14.7D--N/A1173.6h12.5C++81.5D*
NS-20 Gorgon 5352321.625C**0.1729.506%B++9.615%F16.3C+N/A723.2h24.9B++84.4B*
Xiphos Anti-Personnel Phalanx Tower 6950150C+48.5424.713%C-6%A**29.4D-11.2B1401.7h62.4D252.6D
MG-HBR1 Dragoon 5150271.852B0.4032.879%C+36%B++29.4C++N/A791.7h4.3A13.2B*

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,5801,542,304220.9h
Soldier Soaker0970h
Spawn Beacon1336,45310h
Nanite Revive Grenade05,4601.5h
Anti-Vehicle MANA Turret432863.9h
Motion Spotter335,2253h
Nanite Healing Grenade02470.1h
Medical Applicator1,424316,58559.2h
Rampart Wall11130.5h
Spitfire Auto-Turret31960.4h
Restoration Kit345671.1h
Welding Device01,7210.3h
M12 Kobalt0580h
Ammunition Package696,7194.1h
Shield Recharging Field20012,2575.8h
Medical Kit2,90120,49043.9h
Anti-Infantry MANA Turret671,1773.5h
IPC Targeting Dart0740.2h
Nano-Repair Grenade01480h
Recon Detection Device431,3313.7h
Smoke Grenade08850.3h
WLT-Howler Mining Laser113,5961.6h

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