Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 13 (18,710)players online:
CAMIKAZE78 (14)  jackd23 (3)  VTGone (2)  bezerkerzer0 (2)  DeVoich (2)  Spzatak (2) 25
stats.dasanfall.com
Paragon DevistatorVIII[DPSO] DevistatorVIII
VS BR 159

KDR: 1.11

Score: 60.3m

Last Seen: Apr 7th, 2019 1:57 AM
- OFFLINE - 6.7 hour(s)

Prestige 1, Battle Rank 100 (159 total) - Vanu Sovereignty on Connery - Outfit Officer of Dropping Purple Smoke[DPSO] Dropping Purple Smoke
VS outfit on Connery

Members: 110
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Eidolon VE33 VX6-7 Solstice SF Eclipse VE3A Orion VS54 Pulsar C Flare VE6 Pulsar LSW
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:DevistatorVIII



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $332,766 MLG Score: 266
Fun Score: N/A
Cheeseburgers Flipped: 1063TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.09%27.832%7264499127,1271.053760.055

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.611%0.969B*1.089B**-1.283D**HEAD ++ (~14.79)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.40.38C**12.10.155C++34.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.996%1.165%192410313,776213125411.77111149%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.881%-0.671D-0.398C--0.281

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
230.1-0.427C--71.3-0.347C-158.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.047%2.442%79710282,375306119520.77589122%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.356%-1.156D*-0.105C+1.296

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
104.3-1.697F-30.3-1.415D**74

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.88%6.141%1091310221,954231814950.842605131%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.867%0.066C+0.442B0.827

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
119.3-0.006C+44-0.113C+75.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
33.396%55.779%10921033199210080.0947619

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.25%-0.245C-0.743D--0.468

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.4-0.356C-4.5-0.407C--8.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.538%15.72%109310329862193120.449612

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.515%0.494B+0.202C++0.853

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.90.398B3.80.225C++4.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Dropping Purple Smoke[DPSO] Dropping Purple Smoke
VS outfit on Connery

Members: 110
60.3m612.6%389 (23.3k)320 (19.2k)1.1085158,74952,9981.37817159 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1035269120.073%17.621%35403:3419

13% Combat Medic55% Engineer14% Heavy Assault8% Infiltrator7% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 14th, 2013 3:24 AMNov 22nd, 2018 3:02 AMApr 18th, 2019 4:15 PM (13h) (PST)Apr 7th, 2019 12:09 AM (12d) (PST)Apr 6th, 2019 9:57 PM (12d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5891504390.3120.2810.0552.3420.070266

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
35,3239,00626,31719173141419,218

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3137.9h/130.7d 14,291 10,352 25,092 440.9k 3,949 6,905 13,223 110.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
B+
Kills:1,284
Deaths:1,421
KDR:0.904
Accuracy:23.303% B+
HSR:25.545% C++
Flare VE6
B
Kills:1,200
Deaths:942
KDR:1.274
Accuracy:23.344% C++
HSR:26.750% B
Pulsar LSW
B+
Kills:1,193
Deaths:989
KDR:1.206
Accuracy:23.434% C++
HSR:27.075% B+
NS-15M AE
B+
Kills:1,187
Deaths:1,097
KDR:1.082
Accuracy:27.013% C**
HSR:31.508% B+
Ursa
A
Kills:1,175
Deaths:819
KDR:1.435
Accuracy:25.365% B+
HSR:32.596% A
SVA-88
C*
Kills:1,163
Deaths:1,243
KDR:0.936
Accuracy:22.174% C
HSR:27.171% C*
Lasher X2
C++
Kills:517
Deaths:691
KDR:0.748
Accuracy:18.833% D-
HSR:4.062% C++
VX29 Polaris
C**
Kills:308
Deaths:288
KDR:1.069
Accuracy:21.101% C-
HSR:25% C**
Betelgeuse 54-A
C**
Kills:287
Deaths:200
KDR:1.435
Accuracy:27.220% C*
HSR:32.404% C**
Lasher X2 AE
C-
Kills:276
Deaths:215
KDR:1.284
Accuracy:26.079% C-
HSR:1.812% D-
SVA-GG
C
Kills:207
Deaths:211
KDR:0.981
Accuracy:22.865% D
HSR:26.570% C
NSX Naginata
B*
Kills:176
Deaths:189
KDR:0.931
Accuracy:16.667% D--
HSR:33.523% B*
VE-H Maw
B
Kills:167
Deaths:157
KDR:1.064
Accuracy:25.232% C+
HSR:29.341% B
NS-15M2
C--
Kills:75
Deaths:60
KDR:1.250
Accuracy:21.382% C--
HSR:21.333% C--
Kills:9,215
Deaths (as Heavy Assault):8,522
Deaths (to Heavy Assaults):15,027
KDR:1.08132
Kill Difference:693
Playtime:437.605 hours
Usage:14%
Score:7.588m
Score/min:289
Accuracy (listed only):23.144%
HSR (listed only):24.621%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Eidolon VE33
B*
Kills:1,661
Deaths:1,942
KDR:0.855
Accuracy:27.216% C+
HSR:31.788% B*
VX6-7
B+
Kills:1,437
Deaths:1,696
KDR:0.847
Accuracy:24.023% C+
HSR:23.452% B+
Solstice SF
B++
Kills:1,329
Deaths:1,814
KDR:0.733
Accuracy:26.992% B+
HSR:21.144% B++
Eclipse VE3A
B++
Kills:1,306
Deaths:1,465
KDR:0.891
Accuracy:28.919% B+
HSR:23.354% B++
Pulsar C
B*
Kills:1,239
Deaths:1,435
KDR:0.863
Accuracy:23.931% C+
HSR:28.329% B*
Serpent VE92
B++
Kills:1,153
Deaths:1,419
KDR:0.813
Accuracy:25.274% B
HSR:23.764% B++
Zenith VX-5
B**
Kills:1,153
Deaths:1,438
KDR:0.802
Accuracy:25.430% C+
HSR:27.840% B**
NS Baron G5AE
B*
Kills:647
Deaths:782
KDR:0.827
Accuracy:54.858% B*
HSR:14.838% C+
Thanatos VE70
B+
Kills:632
Deaths:723
KDR:0.874
Accuracy:45.255% B+
HSR:13.133% D
VE-LR Obelisk
B+
Kills:492
Deaths:302
KDR:1.629
Accuracy:35.034% B+
HSR:35.772% B+
Pandora VX25
A*
Kills:200
Deaths:146
KDR:1.370
Accuracy:49.508% B**
HSR:23.500% A*
Solstice VE3
B+
Kills:180
Deaths:240
KDR:0.750
Accuracy:25.540% B+
HSR:22.222% B+
Phobos VX86
A
Kills:154
Deaths:160
KDR:0.963
Accuracy:73.153% A
HSR:16.234% C+
NS-11C
C+
Kills:142
Deaths:202
KDR:0.703
Accuracy:21.711% C
HSR:19.014% C+
Kills:11,725
Deaths (as Engineer):13,764
Deaths (to Engineers):12,926
KDR:0.85186
Kill Difference:2,039
Playtime:1,715.353 hours
Usage:55%
Score:32.386m
Score/min:315
Accuracy (listed only):34.775%
HSR (listed only):23.170%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VX6-7
B+
Kills:1,437
Deaths:1,696
KDR:0.847
Accuracy:24.023% C+
HSR:23.452% B+
Solstice SF
B++
Kills:1,329
Deaths:1,814
KDR:0.733
Accuracy:26.992% B+
HSR:21.144% B++
Eclipse VE3A
B++
Kills:1,306
Deaths:1,465
KDR:0.891
Accuracy:28.919% B+
HSR:23.354% B++
Pulsar C
B*
Kills:1,239
Deaths:1,435
KDR:0.863
Accuracy:23.931% C+
HSR:28.329% B*
Serpent VE92
B++
Kills:1,153
Deaths:1,419
KDR:0.813
Accuracy:25.274% B
HSR:23.764% B++
Zenith VX-5
B**
Kills:1,153
Deaths:1,438
KDR:0.802
Accuracy:25.430% C+
HSR:27.840% B**
Eridani SX5-AE
C+
Kills:768
Deaths:759
KDR:1.012
Accuracy:28.920% C+
HSR:24.089% C+
VE-S Canis
M
Kills:727
Deaths:567
KDR:1.282
Accuracy:31.059% B++
HSR:42.503% M
NS Baron G5AE
B*
Kills:647
Deaths:782
KDR:0.827
Accuracy:54.858% B*
HSR:14.838% C+
Thanatos VE70
B+
Kills:632
Deaths:723
KDR:0.874
Accuracy:45.255% B+
HSR:13.133% D
Eridani SX5
B+
Kills:438
Deaths:557
KDR:0.786
Accuracy:28.578% B+
HSR:17.352% C
Sirius SX12
B*
Kills:216
Deaths:246
KDR:0.878
Accuracy:29.094% B*
HSR:20.370% B
Pandora VX25
A*
Kills:200
Deaths:146
KDR:1.370
Accuracy:49.508% B**
HSR:23.500% A*
Solstice VE3
B+
Kills:180
Deaths:240
KDR:0.750
Accuracy:25.540% B+
HSR:22.222% B+
Phobos VX86
A
Kills:154
Deaths:160
KDR:0.963
Accuracy:73.153% A
HSR:16.234% C+
NS-11C
C+
Kills:142
Deaths:202
KDR:0.703
Accuracy:21.711% C
HSR:19.014% C+
NS-7 PDW
A++
Kills:80
Deaths:113
KDR:0.708
Accuracy:26.627% B
HSR:28.750% A++
Kills:11,801
Deaths (as Light Assault):13,762
Deaths (to Light Assaults):8,358
KDR:0.85751
Kill Difference:1,961
Playtime:206.751 hours
Usage:7%
Score:4.142m
Score/min:334
Accuracy (listed only):33.463%
HSR (listed only):22.935%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-30 Vandal
B+
Kills:808
Deaths:754
KDR:1.072
Accuracy:35.933% B+
HSR:30.074% B+
Eridani SX5-AE
C+
Kills:768
Deaths:759
KDR:1.012
Accuracy:28.920% C+
HSR:24.089% C+
VE-S Canis
M
Kills:727
Deaths:567
KDR:1.282
Accuracy:31.059% B++
HSR:42.503% M
Eridani SX5
B+
Kills:438
Deaths:557
KDR:0.786
Accuracy:28.578% B+
HSR:17.352% C
NS-61 Emissary
B+
Kills:335
Deaths:477
KDR:0.702
Accuracy:28.983% C++
HSR:19.403% B+
NS-AM7 Archer
B+
Kills:316
Deaths:876
KDR:0.361
Accuracy:62.297% B+
HSR:18.354% C++
Beamer VS3
A
Kills:277
Deaths:312
KDR:0.888
Accuracy:29.871% B
HSR:31.408% A
NS-44 Commissioner
B++
Kills:226
Deaths:298
KDR:0.758
Accuracy:42.062% B++
HSR:24.336% C**
Sirius SX12
B*
Kills:216
Deaths:246
KDR:0.878
Accuracy:29.094% B*
HSR:20.370% B
Nyx VX31
B
Kills:190
Deaths:148
KDR:1.284
Accuracy:31.908% C
HSR:33.158% B
V10
D
Kills:122
Deaths:109
KDR:1.119
Accuracy:35.435% D
HSR:72.131% D
Manticore SX40
A++
Kills:119
Deaths:143
KDR:0.832
Accuracy:29.781% C+
HSR:33.613% A++
NS-7 PDW
A++
Kills:80
Deaths:113
KDR:0.708
Accuracy:26.627% B
HSR:28.750% A++
VA39 Spectre
C+
Kills:77
Deaths:95
KDR:0.811
Accuracy:31.901% C+
HSR:29.870% D
Artemis VX26
B*
Kills:74
Deaths:89
KDR:0.831
Accuracy:23.603% D
HSR:28.378% B*
Spiker
B++
Kills:63
Deaths:102
KDR:0.618
Accuracy:33.659% B+
HSR:25.397% B++
NS-45 Pilot
A+
Kills:61
Deaths:105
KDR:0.581
Accuracy:40.330% A+
HSR:31.148% B++
Phantom VA23
B*
Kills:60
Deaths:53
KDR:1.132
Accuracy:30.373% D
HSR:36.667% B*
Soldier Soaker
C+
Kills:58
Deaths:37
KDR:1.568
Accuracy:34.437% C+
HSR:13.793% C
Kills:5,015
Deaths (as Infiltrator):5,840
Deaths (to Infiltrators):6,601
KDR:0.85873
Kill Difference:825
Playtime:242.808 hours
Usage:8%
Score:3.679m
Score/min:253
Accuracy (listed only):33.413%
HSR (listed only):29.516%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Corvus VA55
B*
Kills:1,177
Deaths:983
KDR:1.197
Accuracy:28.728% B*
HSR:26.678% B+
Terminus VX-9
B++
Kills:1,161
Deaths:1,091
KDR:1.064
Accuracy:28.320% B+
HSR:31.697% B++
Equinox VE2
B*
Kills:1,159
Deaths:1,194
KDR:0.971
Accuracy:30.365% B*
HSR:24.504% B+
H-V45
B*
Kills:1,158
Deaths:1,220
KDR:0.949
Accuracy:26.556% B+
HSR:27.893% B*
NS-11A
B*
Kills:1,153
Deaths:1,080
KDR:1.068
Accuracy:27.359% B+
HSR:28.274% B*
Eridani SX5-AE
C+
Kills:768
Deaths:759
KDR:1.012
Accuracy:28.920% C+
HSR:24.089% C+
VE-S Canis
M
Kills:727
Deaths:567
KDR:1.282
Accuracy:31.059% B++
HSR:42.503% M
NS Baron G5AE
B*
Kills:647
Deaths:782
KDR:0.827
Accuracy:54.858% B*
HSR:14.838% C+
Thanatos VE70
B+
Kills:632
Deaths:723
KDR:0.874
Accuracy:45.255% B+
HSR:13.133% D
Eridani SX5
B+
Kills:438
Deaths:557
KDR:0.786
Accuracy:28.578% B+
HSR:17.352% C
Sirius SX12
B*
Kills:216
Deaths:246
KDR:0.878
Accuracy:29.094% B*
HSR:20.370% B
Pulsar VS1
C+
Kills:215
Deaths:266
KDR:0.808
Accuracy:22.473% C+
HSR:19.535% C+
NS-11P
A++
Kills:206
Deaths:276
KDR:0.746
Accuracy:23.373% C++
HSR:30.583% A++
Pandora VX25
A*
Kills:200
Deaths:146
KDR:1.370
Accuracy:49.508% B**
HSR:23.500% A*
Phobos VX86
A
Kills:154
Deaths:160
KDR:0.963
Accuracy:73.153% A
HSR:16.234% C+
Darkstar
B*
Kills:114
Deaths:133
KDR:0.857
Accuracy:26.710% C+
HSR:30.702% B*
NS-7 PDW
A++
Kills:80
Deaths:113
KDR:0.708
Accuracy:26.627% B
HSR:28.750% A++
Kills:10,205
Deaths (as Combat Medic):10,296
Deaths (to Combat Medics):4,882
KDR:0.99116
Kill Difference:91
Playtime:392.915 hours
Usage:13%
Score:9.085m
Score/min:385
Accuracy (listed only):34.173%
HSR (listed only):24.743%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
B**
Kills:705
Deaths:323
KDR:2.183
Accuracy:16.848% C
HSR:25.816% B**
Quasar VM1
B*
Kills:695
Deaths:354
KDR:1.963
Accuracy:16.985% C**
HSR:22.446% B*
Blueshift VM5
C*
Kills:577
Deaths:337
KDR:1.712
Accuracy:15.749% D-
HSR:22.530% C*
Blueshift VM5
C*
Kills:514
Deaths:277
KDR:1.856
Accuracy:15.707% D
HSR:22.179% C*
Nebula VM20
B+
Kills:345
Deaths:165
KDR:2.091
Accuracy:20.045% B+
HSR:23.478% B+
Nebula VM20
B**
Kills:330
Deaths:159
KDR:2.075
Accuracy:20.271% B
HSR:25.758% B**
Comet VM2
B**
Kills:223
Deaths:308
KDR:0.724
Accuracy:52.695% B**
HSR:1.794% D*
Comet VM2
B**
Kills:180
Deaths:229
KDR:0.786
Accuracy:55.248% B**
HSR:5% B+
NS-20 Gorgon
A+
Kills:161
Deaths:88
KDR:1.830
Accuracy:28.890% C**
HSR:27.950% A+
NS-20 Gorgon
A
Kills:141
Deaths:88
KDR:1.602
Accuracy:29.101% C*
HSR:26.241% A
Vortex VM21
C+
Kills:99
Deaths:89
KDR:1.112
Accuracy:41.274% C+
HSR:1.010% D*
Vortex VM21
C++
Kills:95
Deaths:85
KDR:1.118
Accuracy:41.196% C++
HSR:3.158% C
NS-10 Burster
C+
Kills:51
Deaths:47
KDR:1.085
Accuracy:28.154% C+
HSR:1.961% D*
Kills:4,116
Deaths (as MAX Suit):1,274.500
Deaths (to MAX Suits):3,005
KDR:3.2295
Kill Difference:2,841.500
Playtime:133.175 hours
Usage:4%
Score:3.425m
Score/min:429
Accuracy (listed only):29.397%
HSR (listed only):16.102%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
C
Kills:1,076
V. Kills:417 257%
Deaths:353
KDR:3.048
Accuracy:57.552% B+
KPH:36.100 D
VKPH:14 C
Maelstrom Turbo Laser
C+
Kills:966
V. Kills:911 106%
Deaths:1,349
KDR:0.716
Accuracy:29.452% C
KPH:9.600 C-
VKPH:9 C+
Light PPA
B*
Kills:894
V. Kills:181 491%
Deaths:356
KDR:2.511
Accuracy:34.340% D-
KPH:27.600 D
VKPH:5.600 B*
Hornet Missiles
C--
Kills:850
V. Kills:734 116%
Deaths:407
KDR:2.088
Accuracy:71.864% B**
KPH:29.900 C--
VKPH:25.800 C--
Saron Laser Cannon
C+
Kills:840
V. Kills:770 109%
Deaths:983
KDR:0.855
Accuracy:27.935% D
KPH:10.400 C
VKPH:9.500 C+
Antares LC
D
Kills:159
V. Kills:109 145%
Deaths:216
KDR:0.736
Accuracy:22.330% D**
KPH:8.800 D
VKPH:6 D-
Photon A2A Missile Pods
B+
Kills:149
V. Kills:121 122%
Deaths:51
KDR:2.922
Accuracy:83.890% B+
KPH:27.600 D
VKPH:22.400 D
Coyote Missiles
C++
Kills:106
V. Kills:84 125%
Deaths:62
KDR:1.710
Accuracy:52.105% C+
KPH:28.600 C-
VKPH:22.600 C++
Kills:5,040 (2,859 + 0)
Deaths:3,777
KDR:1.334
VKDR:0.881
Vehicle Kills:3,327
Kill Difference:1,263
Playtime:299.661 hours
Usage:10%
Score:3.326m
Score/min:185
Piloting Accuracy:22.330%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
C
Kills:165
V. Kills:188 87%
Deaths:67
KDR:2.463
Accuracy:31.866% C
KPH:16.200 D-
VKPH:18.400 C
L105 Zephyr
C
Kills:132
V. Kills:33 388%
Deaths:51
KDR:2.588
Accuracy:39.959% C
KPH:25.800 D-
VKPH:6.400 C
C150 Dalton
U
Kills:123
V. Kills:147 83%
Deaths:122
KDR:1.008
Accuracy:29.353% D-
KPH:442,800 U
VKPH:529,200 U
CAS30 Tank Buster
C+
Kills:115
V. Kills:117 97%
Deaths:377
KDR:0.305
Accuracy:46.005% C+
KPH:3.100 D-
VKPH:3.100 D--
Dual-75 Duster
B*
Kills:61
V. Kills:16 359%
Deaths:11
KDR:5.545
Accuracy:44.622% B++
KPH:30.500 D*
VKPH:8 B*
Kills:596 (115 + 481)
Deaths:628
KDR:0.949
VKDR:0.798
Vehicle Kills:501
Kill Difference:32
Playtime:54.764 hours
Usage:2%
Score:0.700m
Score/min:213
Piloting Accuracy:46.005%
Gunner Accuracy:44.622%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
B**
Kills:521
V. Kills:309 168%
Deaths:191
KDR:2.728
Accuracy:59.079% B++
KPH:27.800 C+
VKPH:16.500 B**
L100 Python AP
B*
Kills:519
V. Kills:612 85%
Deaths:384
KDR:1.352
Accuracy:62.039% B++
KPH:19.200 D-
VKPH:22.600 B*
Skyguard
C*
Kills:306
V. Kills:297 103%
Deaths:196
KDR:1.561
Accuracy:24.789% D
KPH:10.700 C--
VKPH:10.400 C*
C75 Viper
C-
Kills:115
V. Kills:37 303%
Deaths:56
KDR:2.054
Accuracy:41.433% C++
KPH:18.300 D
VKPH:5.900 C-
L100 Python HESH
C++
Kills:112
V. Kills:27 400%
Deaths:28
KDR:4
Accuracy:55.387% B++
KPH:35.800 D
VKPH:8.600 C++
Kills:1,573 (1,573 + 0)
Deaths:855
KDR:1.840
VKDR:1.499
Vehicle Kills:1,282
Kill Difference:718
Playtime:83.833 hours
Usage:3%
Score:1.738m
Score/min:345
Driving Accuracy:55.387%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
C
Kills:575
V. Kills:567 101%
Deaths:357
KDR:1.611
Accuracy:50.909% C
KPH:14.300 D--
VKPH:14.100 C
Aphelion VEX-4
C++
Kills:366
V. Kills:227 161%
Deaths:59
KDR:6.203
Accuracy:28.456% D-
KPH:27.600 C++
VKPH:17.100 C+
Saron HRB
C
Kills:270
V. Kills:191 141%
Deaths:116
KDR:2.328
Accuracy:49.131% B+
KPH:19.800 C--
VKPH:14 C
Supernova PC
D
Kills:227
V. Kills:97 232%
Deaths:119
KDR:1.908
Accuracy:45.513% C-
KPH:15.200 D
VKPH:6.500 D
E540 Halberd
C**
Kills:124
V. Kills:77 159%
Deaths:34
KDR:3.647
Accuracy:50.700% B
KPH:29.500 C+
VKPH:18.300 C**
Proton II PPA
C-
Kills:91
V. Kills:5 N/A
Deaths:19
KDR:4.789
Accuracy:21.088% C-
KPH:35.100 D
VKPH:1.900 D-
M20 Basilisk
B*
Kills:88
V. Kills:24 352%
Deaths:30
KDR:2.933
Accuracy:33.760% B+
KPH:27.100 B*
VKPH:7.400 C++
Kills:1,741 (802 + 939)
Deaths:734
KDR:2.372
VKDR:1.619
Vehicle Kills:1,188
Kill Difference:1,007
Playtime:92.045 hours
Usage:3%
Score:1.958m
Score/min:355
Driving Accuracy:45.513%
Gunner Accuracy:33.760%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Aphelion VEX-4H
B+
Kills:338
V. Kills:275 122%
Deaths:144
KDR:2.347
Accuracy:48.262% C**
KPH:39.400 C+
VKPH:32 B+
Saron HRB-H
C++
Kills:319
V. Kills:331 96%
Deaths:148
KDR:2.155
Accuracy:59.462% B+
KPH:24.600 D
VKPH:25.500 C++
E540 Halberd-H
B**
Kills:145
V. Kills:134 107%
Deaths:48
KDR:3.021
Accuracy:78.211% A**
KPH:32.700 D
VKPH:30.200 B**
Proton II PPA-H
D
Kills:73
V. Kills:6 N/A
Deaths:19
KDR:3.842
Accuracy:34.787% C
KPH:47 D-
VKPH:3.900 D
Kills:875 (0 + 875)
Deaths:359
KDR:2.437
VKDR:2.078
Vehicle Kills:746
Kill Difference:516
Playtime:27.556 hours
Usage:1%
Score:0.639m
Score/min:386
Driving Accuracy:N/A%
Gunner Accuracy:34.787%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C**
Kills:208
V. Kills:20 N/A
Deaths:37
KDR:5.622
Accuracy:16.994% C
KPH:41.900 D
VKPH:4 C**
M40 Fury
B**
Kills:167
V. Kills:54 304%
Deaths:89
KDR:1.876
Accuracy:51.536% A++
KPH:44.700 C+
VKPH:14.400 B**
M20 Basilisk
B+
Kills:150
V. Kills:61 242%
Deaths:82
KDR:1.829
Accuracy:51.674% A
KPH:24.200 B
VKPH:9.900 B+
M12 Kobalt
C
Kills:130
V. Kills:2 N/A
Deaths:19
KDR:6.842
Accuracy:16.376% C
KPH:61.200 C
VKPH:0.900 D
M20 Basilisk
B
Kills:86
V. Kills:37 226%
Deaths:66
KDR:1.303
Accuracy:42.090% B
KPH:24.600 C**
VKPH:10.600 C*
M40 Fury
D
Kills:68
V. Kills:15 425%
Deaths:35
KDR:1.943
Accuracy:37.250% C+
KPH:31.300 D-
VKPH:6.900 D
G40-F Ranger
A+
Kills:65
V. Kills:48 133%
Deaths:40
KDR:1.625
Accuracy:37.557% B*
KPH:30.900 A
VKPH:22.800 A+
M60-G Bulldog
C*
Kills:56
V. Kills:18 295%
Deaths:33
KDR:1.697
Accuracy:36.762% C*
KPH:21.600 C-
VKPH:7 C*
Kills:930 (0 + 930)
Deaths:401
KDR:2.319
VKDR:0.636
Vehicle Kills:255
Kill Difference:529
Playtime:27.375 hours
Usage:1%
Score:0.436m
Score/min:266
Driving Accuracy:N/A%
Gunner Accuracy:36.762%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B++
Kills:132
V. Kills:5 N/A
Deaths:63
KDR:2.095
Accuracy:45.490% B+
KPH:72.600 B++
VKPH:2.700 B++
M40 Fury-F
D
Kills:102
V. Kills:37 268%
Deaths:198
KDR:0.515
Accuracy:61.568% B**
KPH:9.100 D-
VKPH:3.300 D
Kills:234 (234 + 0)
Deaths:261
KDR:0.897
VKDR:0.161
Vehicle Kills:42
Kill Difference:27
Playtime:13.004 hours
Usage:0%
Score:0.090m
Score/min:116
Driving Accuracy:61.568%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
D
Kills:76
V. Kills:10 N/A
Deaths:15
KDR:5.067
Accuracy:25.665% D*
KPH:32.500 D-
VKPH:4.300 D
Kills:76 (0 + 76)
Deaths:15
KDR:5.067
VKDR:0.667
Vehicle Kills:10
Kill Difference:61
Playtime:2.342 hours
Usage:0%
Score:0.018m
Score/min:130
Piloting Accuracy:N/A%
Gunner Accuracy:25.665%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Eidolon VE33 1,7281,6611,9420.855C+0.2527.216%C+31.788%B*9.8DN/A42169.6h10.3C+37.9C+
VX6-7 1,4671,4371,6960.847C0.2624.023%C+23.452%B+18.2C--N/A10279.1h12.6C*52.4C*
Solstice SF 1,3921,3291,8140.733C0.3826.992%B+21.144%B++14.2CN/A6793.7h12.1C++45B+
Eclipse VE3A 1,3551,3061,4650.891C0.2228.919%B+23.354%B++20.2DN/A7664.5h11.4B+39.4B+
Orion VS54 1,3181,2841,4210.904C0.2023.303%B+25.545%C++19.6C--N/A10765.5h13.7C+58.7C**
Pulsar C 1,2761,2391,4350.863C+0.2523.931%C+28.329%B*18.8CN/A7965.9h12.2C++50.8C*
Flare VE6 1,2321,2009421.274C+0.1723.344%C++26.75%B36.1C+1A12033.2h10.9C++46.9C**
Pulsar LSW 1,2201,1939891.206C+0.1023.434%C++27.075%B+34.9CN/A12134.2h12.4C++52.8C*
NS-15M AE 1,2311,1871,0971.082C-0.0327.013%C**31.508%B+25.2D-N/A10047.1h16.7D**61.7C
Corvus VA55 1,2101,1779831.197C*0.0928.728%B*26.678%B+31.3C*N/A9037.6h10.9B++37.9B++
Ursa 1,2101,1758191.435C**0.3325.365%B+32.596%A37.7C++1.1A+11131.2h11.1C*43.6B+
C-4 1,8131,1661,0481.113C+0.0023.869%CN/A66.3C36.8B+100817.6h1.8C-7.3C
SVA-88 1,1911,1631,2430.936C0.1722.174%C27.171%C*26.1DN/A11944.6h12.7C+57.3C+
Terminus VX-9 1,1811,1611,0911.064C0.0428.32%B+31.697%B++32.3CN/A10536h12.2C*42.9B+
Equinox VE2 1,1791,1591,1940.971C0.1430.365%B*24.504%B+27.8C+N/A8141.7h9A29.5B*
H-V45 1,1781,1581,2200.949C+0.1626.556%B+27.893%B*25.3CN/A9645.8h13.1C*49.5B+
NS-11A 1,1851,1531,0801.068C+0.0427.359%B+28.274%B*28.1C+N/A8041h12.6B+46B+
Serpent VE92 1,1801,1531,4190.813C+0.3025.274%B23.764%B++21.6CN/A7753.3h12.8C*50.8B
Zenith VX-5 1,1921,1531,4380.802C0.3125.43%C+27.84%B**18.6DN/A7061.9h13.8C+54.4C++
MANA Anti-Personnel Turret 1,1491,1295522.045N/A0.9416.055%UN/A11290U200U25086000.1h17.5T*109.1T*
Dual Photon Pods 1,4931,0763533.048C-1.9457.552%B+1.115%C+36.1D14C29429.8h32.7D-56.8C
Damascus Edge 1,1941,03937,0210.028C+1.0847.221%A+5.967%C0.6CN/A21618.2h3D-6.3B+
Maelstrom Turbo Laser 1,8779661,3490.716C0.3929.452%C1.139%D-9.6C-9C+147100.7h107.1C++363.5C++
Tank Mine 1,6599106761.346D0.2435.684%C++N/A78.4D64.6C++129511.6h2.4D6.6C+
Light PPA 1,0758943562.511C1.4034.34%D-N/A27.6D5.6B*13632.4h19C55.4C
Hornet Missiles 1,5848504072.088C--0.9871.864%B**N/A29.9C--25.8C--31028.4h13.9C19.4C++
Saron Laser Cannon 1,6108409830.855C0.2527.935%D1.548%C-10.3C9.5C+14881.2h135.4C++484.7C+
NS-30 Vandal 8288087541.072C0.0435.933%B+30.074%B+23.2DN/A9134.8h6C+16.7C**
Eridani SX5-AE 7937687591.012C--0.1028.92%C+24.089%C+25DN/A10930.7h12C+41.4C+
VE-S Canis 7417275671.282C++0.1731.059%B++42.503%M35.3C+N/A10120.6h11.2B36B+
Quasar VM1 7217053232.183C+1.0716.848%C25.816%B**25.3C-N/A9327.9h13.4C*79.8C++
Quasar VM1 7056953541.963B0.8516.985%C**22.446%B*23.3C++N/A11029.8h14.4B84.9B
NS Baron G5AE 6546477820.827C--0.2854.858%B*14.838%C+33.5CN/A14519.3h4.9C-8.9C*
Thanatos VE70 6406327230.874C+0.2345.255%B+13.133%D20.9CN/A11930.3h4.2B+9.3B++
Proximity Mine 6166151264.881B3.7741.18%C+N/A116C+N/A5745.3h2.1C--5.2C
S1 1,0776001,3560.442C-0.6773.772%A++N/A19.5C15.5B32330.7h10.2D**13.9C+
Blueshift VM5 5935773371.712C0.6015.749%D-22.53%C*21.9DN/A13326.3h16.1C*102.1C+
Supernova FPC 1,1425753571.611D0.5050.909%C3.13%B+14.3D--14.1C38740.2h8.4F16.5D**
L100 Python HEAT 8305211912.728C-1.6259.079%B++3.071%B27.9C+16.5B**32118.7h9.2D*15.6C-
L100 Python AP 1,1315193841.352D0.2462.039%B++2.89%C++19.2D-22.6B*41027.1h11.3F-18.2D*
Lasher X2 5285176910.748C0.3618.833%D-4.062%C++18.8DN/A9827.5h18.8B100C+
Blueshift VM5 5205142771.856C+0.7515.707%D22.179%C*23.7DN/A13121.7h15.1B96.3C+
VE-LR Obelisk 5264923021.629C+0.5235.034%B+35.772%B+28.1C1.9A++9117.5h7.6C+21.8C*
Eridani SX5 4394385570.786C0.3228.578%B+17.352%C16.1DN/A8027.2h11.2B+39B+
Aphelion VEX-4 593366596.203B++5.0928.456%D-5.191%B+27.5C++17.1C+24013.3h52B182.7C++
Nebula VM20 3533451652.091C+0.9820.045%B+23.478%B+29.7C+N/A14911.6h14.6B+72.8B+
Aphelion VEX-4H 6133381442.347C1.2448.262%C**3.846%B+39.3C+32B+4268.6h63.8C+132.3C*
NS-61 Emissary 3423354770.702C+0.4128.983%C++19.403%B+18.4CN/A6118.2h12.8C**44.2B+
Nebula VM20 3413301592.075C+0.9720.271%B25.758%B**28.4CN/A14211.6h15.6B77B+
Saron HRB-H 6503191482.155C--1.0559.462%B+N/A24.5D25.5C++37213h36D--60.5D
NS-AM7 Archer 4673168760.361C0.7562.297%B+18.354%C++5.4C2.6C+4558.3h19.1C*30.7B
VX29 Polaris 3183082881.069C0.0421.101%C-25%C**24.3DN/A10712.7h14C66.2C+
Skyguard 6033061961.561D0.4524.789%D1.634%C10.7C--10.4C*30728.6h171.5D--692D*
Betelgeuse 54-A 3012872001.435C0.3327.22%C*32.404%C**27.9D--1.4A19510.3h12.4D45.5C+
Beamer VS3 2792773120.888C*0.2229.871%B31.408%A28.3C++N/A1209.8h7.3B+24.4C*
Lasher X2 AE 2882762151.284C+0.1826.079%C-1.812%D-34.9C1.5B+777.9h16.4B+62.9C**
Saron HRB 4612701162.328C--1.2249.131%B+1.481%C+19.9C-14C48213.6h29.9D--61C
MANA Anti-Vehicle Turret 6182472351.051D0.0662.229%B3.644%C++2470C3710C*18367250.1h14.5F-23.3D-
Supernova PC 3242271191.908C--0.8045.513%C-N/A15.2D6.5D26914.9h6.9D15.1D
NS-44 Commissioner 2292262980.758C+0.3542.062%B++24.336%C**13.2DN/A9017.1h4.3C10.2C**
Comet VM2 3662233080.724C+0.3852.695%B**1.794%D*8.3C-5.3B+15927h36.4D*69.1C+
Sirius SX12 2172162460.878C+0.2329.094%B*20.37%B18.9C-N/A15511.4h12.2B++41.9B+
Sticky Grenade 2182151215N/A213.8937.417%FN/A430D--6D18450.5h2.6C7D
Pulsar VS1 2202152660.808C+0.3022.473%C+19.535%C+15.2C--N/A13614.1h15.1C+67.1C++
Frag Grenade 2132111211N/A209.8952.303%B*N/A527.5C*5C32100.4h3.5B6.7B+
M12 Kobalt 228208375.622D4.5116.994%C26.442%A++41.6D4C**1505h19.1C++112.1C++
SVA-GG 2202072110.981D0.1322.865%D26.57%C16.2D--1B+6312.8h17.8F-77.8D
NS-11P 2102062760.746C0.3623.373%C++30.583%A++16.9DN/A9412.2h15.5C66.2C++
Pandora VX25 2022001461.37C**0.2649.508%B**23.5%A*60.6B**N/A2783.3h3.8B+7.6B*
Nyx VX31 1951901481.284C0.1831.908%C33.158%B27.5CN/A836.9h6.2C19.4C+
Comet VM2 2901802290.786C0.3255.248%B**5%B+8.1D5C+12722.1h41.9D--75.9C+
Solstice VE3 1841802400.75C+0.3625.54%B+22.222%B+7.3DN/A10624.7h15.4C*60.2B+
Lancer VS22 4251773470.51C0.6065.992%B+N/A9.2C--12.9C+28219.2h21.6C**32.7B
NSX Naginata 1791761890.931C0.1816.667%D--33.523%B*20.7DN/A778.5h13.3C+79.9C
M40 Fury 221167891.876D0.7751.536%A++N/A45.1C++14.6B**3233.7h18.7C-36.3B+
VE-H Maw 1741671571.064C0.0425.232%C+29.341%B25.7D1.1B+806.5h13.7D54.2C+
AP30 Shredder 353165672.463C-1.3531.866%C2.424%C*16.2D-18.4C30510.2h136.2D--427.3D-
Rocklet Rifle 3011632280.715C++0.3969.177%A++N/A29.1C++24.6C+5065.6h36C*52B++
NS-20 Gorgon 186161881.83B+0.7228.89%C**27.95%A+12.8D2B++4712.6h47C++162.6C**
Antares LC 2681592160.736C--0.3722.33%D**1.258%C--8.8D6.1D-15418h129.1C++578.3C
Phobos VX86 1561541600.963C0.1573.153%A16.234%C+32.1CN/A1504.8h1.9B*2.6B++
M20 Basilisk 211150821.829C-0.7251.674%A5.333%C+24.2B9.8B+3016.2h117.9C228.2B+
Photon A2A Missile Pods 270149512.922C1.8183.89%B+N/A27.6D22.4D4215.4h8.4C++10B+
Lumine Edge 1501469970.146C*0.9636.41%B*22.603%B**2CN/A4071.6h1.5C+4B+
E540 Halberd-H 279145483.021C-1.9178.211%A**N/A33C--30.5B**4214.4h17.3T*22.1F*
Spear Anti-Vehicle Phalanx Turret 237145304.833C3.7241.577%C6.897%A+36.3C+23C++6744h8.5C**20.4C**
NS-11C 1441422020.703C0.4121.711%C19.014%C+15.3C--N/A1039.3h15.4C+71C+
NS-20 Gorgon 163141881.602B+0.4929.101%C*26.241%A11.1D1.7C**4412.7h54.4C+187C*
L105 Zephyr 165132512.588D1.4839.959%CN/A25.9D-6.5C2095.1h8.9D*22.2D
S12 Renegade 137132632.095C+0.9945.49%B+2.273%D--73.3B++2.8B++1771.8h2.7B++5.9B++
M12 Kobalt 132130196.842C-5.7316.376%C24.615%A+61.9C+1D2042.1h18.7C++113.9C++
E540 Halberd 201124343.647C-2.5450.7%BN/A29.5C+18.3C**5364.2h6.7D13.3C+
C150 Dalton 2701231221.008D0.1029.353%D-N/A1230U1470U21837600.1h6.2D--21.1F
V10 1241221091.119D-0.0135.435%D72.131%D9D*N/A3313.5h3.3D**9.2D--
Manticore SX40 1221191430.832C+0.2829.781%C+33.613%A++29C+N/A1134.1h5.9B*19.9B++
C75 Viper 152115562.054C0.9541.433%C++N/A18.3D5.9C-3326.3h15.3C+36.9C++
CAS30 Tank Buster 2321153770.305D0.8046.005%C+N/A3.1D-3.1D--9537.4h71.6C155.7C+
Darkstar 1201141330.857D0.2526.71%C+30.702%B*22.4D--1.2B*835.1h14.7D54.9C
L100 Python HESH 139112284D2.8955.387%B++N/A36.1D8.7C++3063.1h5.6F10D
Coyote Missiles 190106621.71C0.6052.105%C+N/A28.6C-22.7C++4263.7h49C+94.1C+
M40 Fury-F 1391021980.515C--0.5961.568%B**N/A9.1D-3.3D10611.2h17.6D28.5C+
Vortex VM21 17299891.112C+0.0041.274%C+1.01%D*6.1D4.5C--9916.1h28.2B+68.4B+
Vortex VM21 16395851.118C**0.0141.196%C++3.158%C6.2C4.4C10015.3h30.9B++75B+
Proton II PPA 9691194.789D3.6821.088%C-5.495%M*35D1.9D-2452.6h13.5D-64.3D
M20 Basilisk 11288302.933C*1.8233.76%B+3.409%D27.5B**7.5C++1283.2h67.2B+199.1B++
M20 Basilisk 12386661.303D-0.1942.09%B2.326%D*24.6C**10.6C*2733.5h104.3C++247.9B
NS-7 PDW 82801130.708C0.4026.627%B28.75%A++16.7C-N/A1644.8h14.5C*54.4B
VA39 Spectre 8077950.811C0.3031.901%C+29.87%D8.9D-N/A658.7h6.4C+19.9C++
CAS 14-E 8676155.067C--3.9625.665%D*1.316%C--33D-4.3D1302.3h32.1C++125.1C
NS-15M2 7675601.25C+0.1421.382%C--21.333%C--30C-N/A3462.5h13.2C+61.5C+
Hunter QCX 104742890.256D0.8575.373%A++9.459%D--2.3D*N/A4131.9h43T57.1D--
Artemis VX26 7674890.831C0.2823.603%D28.378%B*16.4D-N/A864.5h12.3C++52C+
Aspis Anti-Aircraft Phalanx Turret 13673135.615B*4.5123.564%CN/A14.3B++12.4C**4115.1h117.6B**499B+
Proton II PPA-H 7973193.842D2.7334.787%CN/A45.6D--3.8D1861.6h13.4D38.6C
NS Annihilator 11571720.986B**0.1277.866%DN/A15.4B**9.6C**3424.6h8.3A10.7B**
M40 Fury 8368351.943D0.8337.25%C+2.941%B**30.9D-6.8D2772.2h14.5C+38.9C++
Anti-Vehicle Grenade 10867167N/A65.8955.609%B+N/A335C+205B**73450.2h5.2B9.3B+
G40-F Ranger 11365401.625D-0.5237.557%B*N/A31A22.9A+3992.1h107.4B+286.1B++
Nemesis VSH9 139641310.489C0.6264.82%C**1.563%D7D8.2C2979.2h12.1D**18.6D*
Spiker 67631020.618C0.4933.659%B+25.397%B++11.9D-N/A515.3h10.4C+30.8C*
NS-45 Pilot 61611050.581C--0.5340.33%A+31.148%B++12.7D--N/A444.8h10.8D*26.9C+
Dual-75 Duster 7761115.545C--4.4444.622%B++N/A30.5D*8B*1292h9.6F--21.5D
Phantom VA23 6260531.132C-0.0230.373%D36.667%B*16.2D--N/A623.7h5.3C-17.5C
Soldier Soaker 5958371.568B+0.4634.437%C+13.793%C64.4B+1.1C*2810.9h5.4B+15.6B+
M60-G Bulldog 7456331.697D0.5936.762%C*N/A21.5C-6.9C*2392.6h8.2C+22.4C*
M20 Basilisk 895678C++6.8951.431%C+7.143%B**37.3C+22C*3331.5h96.6B+187.8B+
NS Decimator 131541380.391D0.7270.681%AN/A13.2D**18.8B5144.1h10T14.1F-
NS-10 Burster 8751471.085C*0.0228.154%C+1.961%D*5.6C+4B1729.1h150.6C534.9C+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit492606,38787.1h
Restoration Kit741,0211.6h
NS Patriot Flare Gun45851.3h
Motion Spotter151,3181.5h
Anti-Vehicle MANA Turret371,9793.3h
Spawn Beacon189761.3h
Turret AI Module0670.5h
Repair Module01030.5h
Cortium Silo0810.3h
AE Nano-Armor Kit733804,127117.3h
Nanite Revive Grenade07130.2h
Medical Applicator482108,30913.1h
AE Medical Applicator804197,52117.9h
Deconstruction Tool03,1240.8h
Icikill51211.5h
Spitfire Auto-Turret722,2713.3h
Ammunition Package1286,4184.1h
Shield Recharging Field391,3570.7h
Medical Kit456810.7h
Anti-Infantry MANA Turret1323,1104.6h
Snowman Soldier21330.1h
Nano-Repair Grenade04760.1h
Hardlight Barrier3670.2h
Router0800.1h
Recon Detection Device291,5243.3h
WLT-Howler Mining Laser61,4630.7h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.05s
Server spent 1.48s on queries, 1.43s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.