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Paragon DevistatorVIII[DPSO] DevistatorVIII
VS BR 158

KDR: 1.11

Score: 59.9m

Last Seen: Feb 3rd, 2019 4:19 AM
- OFFLINE - 406.6 hour(s)

Prestige 1, Battle Rank 100 (158 total) - Vanu Sovereignty on Connery - Outfit Officer of Dropping Purple Smoke[DPSO] Dropping Purple Smoke
VS outfit on Connery

Members: 132
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Eidolon VE33 VX6-7 Solstice SF Eclipse VE3A Pulsar C Orion VS54 Pulsar LSW Flare VE6
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $330,264 MLG Score: 264
Fun Score: N/A
Cheeseburgers Flipped: 1063TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.056%27.827%7254497826,9521.054250.051

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.627%0.974B*1.1B**-1.291D**HEAD ++ (~14.8)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.20.382C**120.157C++34.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.101%1.108%190410183,700211825101.74611147%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.87%-0.665D-0.456D0.278

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
231.4-0.437C--72-0.359C-159.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.038%2.447%79710152,370305619490.775523122%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.356%-1.155D*-0.11C+1.301

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
104.4-1.703F-30.3-1.421D**74.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.915%6.148%1091310091,952231214940.843926131%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.86%0.071C+0.451B+0.831

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
119.3-0.008C+44-0.118C+75.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
33.396%55.779%10921020199208580.0954436

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.25%-0.246C-0.745D--0.468

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.4-0.358C-4.5-0.408C--8.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.183%15.333%109310199002176110.413413

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.69%0.479B+0.161C++0.885

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.39B3.80.218C++4.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Dropping Purple Smoke[DPSO] Dropping Purple Smoke
VS outfit on Connery

Members: 132
59.9m612.2%390 (23.4k)320 (19.2k)1.105758,23552,6681.37569158 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1022265820.056%17.61%35303:3319

13% Combat Medic55% Engineer14% Heavy Assault8% Infiltrator7% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 14th, 2013 3:24 AMNov 22nd, 2018 3:02 AMFeb 18th, 2019 8:33 PM (1d) (PST)Feb 3rd, 2019 12:55 AM (17d) (PST)Feb 3rd, 2019 12:19 AM (17d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5891514380.3110.2820.0552.3350.070264

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
35,3499,03226,31719173140419,224

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3118.2h/129.9d 14,220 10,255 24,897 436.9k 3,904 6,858 13,135 110.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
B
Kills:1,207
Deaths:1,369
KDR:0.882
Accuracy:22.528% B
HSR:25.601% C++
Pulsar LSW
B+
Kills:1,193
Deaths:989
KDR:1.206
Accuracy:23.434% C++
HSR:27.075% B+
Flare VE6
B
Kills:1,190
Deaths:936
KDR:1.271
Accuracy:23.387% C++
HSR:26.807% B
NS-15M AE
B+
Kills:1,187
Deaths:1,097
KDR:1.082
Accuracy:27.013% C**
HSR:31.508% B+
Ursa
A
Kills:1,169
Deaths:806
KDR:1.450
Accuracy:25.372% B+
HSR:32.678% A
SVA-88
C*
Kills:1,163
Deaths:1,243
KDR:0.936
Accuracy:22.174% C
HSR:27.171% C*
Lasher X2
C+
Kills:517
Deaths:691
KDR:0.748
Accuracy:18.833% D-
HSR:4.062% C+
VX29 Polaris
C*
Kills:302
Deaths:284
KDR:1.063
Accuracy:20.960% C-
HSR:24.503% C*
Lasher X2 AE
C-
Kills:276
Deaths:215
KDR:1.284
Accuracy:26.079% C-
HSR:1.812% D
Betelgeuse 54-A
C**
Kills:268
Deaths:183
KDR:1.464
Accuracy:27.203% C*
HSR:32.836% C**
SVA-GG
C
Kills:202
Deaths:202
KDR:1
Accuracy:22.867% D
HSR:26.238% C
NSX Naginata
B++
Kills:176
Deaths:189
KDR:0.931
Accuracy:16.667% D--
HSR:33.523% B++
VE-H Maw
C*
Kills:144
Deaths:144
KDR:1
Accuracy:24.229% C
HSR:28.472% C*
NS-15M2
C-
Kills:75
Deaths:60
KDR:1.250
Accuracy:21.382% C-
HSR:21.333% C--
Kills:9,069
Deaths (as Heavy Assault):8,408
Deaths (to Heavy Assaults):14,930
KDR:1.07862
Kill Difference:661
Playtime:436.739 hours
Usage:14%
Score:7.562m
Score/min:289
Accuracy (listed only):23.009%
HSR (listed only):24.544%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Eidolon VE33
B*
Kills:1,646
Deaths:1,931
KDR:0.852
Accuracy:27.195% C+
HSR:31.653% B*
VX6-7
B+
Kills:1,427
Deaths:1,682
KDR:0.848
Accuracy:23.991% C+
HSR:23.476% B+
Solstice SF
B++
Kills:1,329
Deaths:1,814
KDR:0.733
Accuracy:26.992% B+
HSR:21.144% B++
Eclipse VE3A
B++
Kills:1,306
Deaths:1,465
KDR:0.891
Accuracy:28.919% B+
HSR:23.354% B++
Pulsar C
B*
Kills:1,239
Deaths:1,435
KDR:0.863
Accuracy:23.931% C+
HSR:28.329% B*
Zenith VX-5
B**
Kills:1,153
Deaths:1,438
KDR:0.802
Accuracy:25.430% C+
HSR:27.840% B**
Serpent VE92
B++
Kills:1,153
Deaths:1,419
KDR:0.813
Accuracy:25.274% B
HSR:23.764% B++
NS Baron G5AE
B*
Kills:647
Deaths:782
KDR:0.827
Accuracy:54.858% B*
HSR:14.838% C+
Thanatos VE70
B+
Kills:632
Deaths:723
KDR:0.874
Accuracy:45.255% B+
HSR:13.133% D
VE-LR Obelisk
B+
Kills:492
Deaths:302
KDR:1.629
Accuracy:35.043% B+
HSR:35.772% B+
Solstice VE3
B+
Kills:178
Deaths:233
KDR:0.764
Accuracy:25.573% B+
HSR:22.472% B+
Phobos VX86
A
Kills:154
Deaths:160
KDR:0.963
Accuracy:73.153% A
HSR:16.234% C+
NS-11C
C+
Kills:142
Deaths:202
KDR:0.703
Accuracy:21.711% C-
HSR:19.014% C+
Pandora VX25
M+
Kills:114
Deaths:76
KDR:1.500
Accuracy:47.983% B*
HSR:26.316% M+
Kills:11,612
Deaths (as Engineer):13,662
Deaths (to Engineers):12,865
KDR:0.84995
Kill Difference:2,050
Playtime:1,700.385 hours
Usage:55%
Score:32.096m
Score/min:315
Accuracy (listed only):34.665%
HSR (listed only):23.381%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VX6-7
B+
Kills:1,427
Deaths:1,682
KDR:0.848
Accuracy:23.991% C+
HSR:23.476% B+
Solstice SF
B++
Kills:1,329
Deaths:1,814
KDR:0.733
Accuracy:26.992% B+
HSR:21.144% B++
Eclipse VE3A
B++
Kills:1,306
Deaths:1,465
KDR:0.891
Accuracy:28.919% B+
HSR:23.354% B++
Pulsar C
B*
Kills:1,239
Deaths:1,435
KDR:0.863
Accuracy:23.931% C+
HSR:28.329% B*
Zenith VX-5
B**
Kills:1,153
Deaths:1,438
KDR:0.802
Accuracy:25.430% C+
HSR:27.840% B**
Serpent VE92
B++
Kills:1,153
Deaths:1,419
KDR:0.813
Accuracy:25.274% B
HSR:23.764% B++
Eridani SX5-AE
C+
Kills:768
Deaths:759
KDR:1.012
Accuracy:28.920% C+
HSR:24.089% C+
VE-S Canis
A**
Kills:727
Deaths:567
KDR:1.282
Accuracy:31.059% B+
HSR:42.503% A**
NS Baron G5AE
B*
Kills:647
Deaths:782
KDR:0.827
Accuracy:54.858% B*
HSR:14.838% C+
Thanatos VE70
B+
Kills:632
Deaths:723
KDR:0.874
Accuracy:45.255% B+
HSR:13.133% D
Eridani SX5
B+
Kills:438
Deaths:557
KDR:0.786
Accuracy:28.578% B+
HSR:17.352% C
Sirius SX12
B*
Kills:216
Deaths:246
KDR:0.878
Accuracy:29.094% B*
HSR:20.370% B+
Solstice VE3
B+
Kills:178
Deaths:233
KDR:0.764
Accuracy:25.573% B+
HSR:22.472% B+
Phobos VX86
A
Kills:154
Deaths:160
KDR:0.963
Accuracy:73.153% A
HSR:16.234% C+
NS-11C
C+
Kills:142
Deaths:202
KDR:0.703
Accuracy:21.711% C-
HSR:19.014% C+
Pandora VX25
M+
Kills:114
Deaths:76
KDR:1.500
Accuracy:47.983% B*
HSR:26.316% M+
NS-7 PDW
A++
Kills:80
Deaths:113
KDR:0.708
Accuracy:26.627% B+
HSR:28.750% A++
Kills:11,703
Deaths (as Light Assault):13,671
Deaths (to Light Assaults):8,293
KDR:0.85605
Kill Difference:1,968
Playtime:206.515 hours
Usage:7%
Score:4.141m
Score/min:334
Accuracy (listed only):33.373%
HSR (listed only):23.116%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-30 Vandal
B+
Kills:808
Deaths:754
KDR:1.072
Accuracy:35.933% B+
HSR:30.074% B+
Eridani SX5-AE
C+
Kills:768
Deaths:759
KDR:1.012
Accuracy:28.920% C+
HSR:24.089% C+
VE-S Canis
A**
Kills:727
Deaths:567
KDR:1.282
Accuracy:31.059% B+
HSR:42.503% A**
Eridani SX5
B+
Kills:438
Deaths:557
KDR:0.786
Accuracy:28.578% B+
HSR:17.352% C
NS-61 Emissary
B+
Kills:335
Deaths:477
KDR:0.702
Accuracy:28.983% C++
HSR:19.403% B+
NS-AM7 Archer
B+
Kills:316
Deaths:874
KDR:0.362
Accuracy:62.271% B+
HSR:18.354% C++
Beamer VS3
B**
Kills:277
Deaths:312
KDR:0.888
Accuracy:29.871% B
HSR:31.408% B**
NS-44 Commissioner
B++
Kills:224
Deaths:297
KDR:0.754
Accuracy:42.235% B++
HSR:24.107% C**
Sirius SX12
B*
Kills:216
Deaths:246
KDR:0.878
Accuracy:29.094% B*
HSR:20.370% B+
Nyx VX31
B
Kills:190
Deaths:148
KDR:1.284
Accuracy:31.908% C
HSR:33.158% B
V10
D
Kills:122
Deaths:109
KDR:1.119
Accuracy:35.435% D
HSR:72.131% D
Manticore SX40
A+
Kills:119
Deaths:143
KDR:0.832
Accuracy:29.781% C+
HSR:33.613% A+
NS-7 PDW
A++
Kills:80
Deaths:113
KDR:0.708
Accuracy:26.627% B+
HSR:28.750% A++
VA39 Spectre
C+
Kills:77
Deaths:95
KDR:0.811
Accuracy:31.901% C+
HSR:29.870% D
Artemis VX26
B*
Kills:74
Deaths:89
KDR:0.831
Accuracy:23.603% D
HSR:28.378% B*
Spiker
B+
Kills:63
Deaths:102
KDR:0.618
Accuracy:33.659% B+
HSR:25.397% B+
NS-45 Pilot
A+
Kills:61
Deaths:105
KDR:0.581
Accuracy:40.330% A+
HSR:31.148% B++
Phantom VA23
B*
Kills:60
Deaths:53
KDR:1.132
Accuracy:30.373% D
HSR:36.667% B*
Soldier Soaker
C+
Kills:58
Deaths:37
KDR:1.568
Accuracy:34.437% C+
HSR:13.793% C
Kills:5,013
Deaths (as Infiltrator):5,837
Deaths (to Infiltrators):6,571
KDR:0.85883
Kill Difference:824
Playtime:241.816 hours
Usage:8%
Score:3.667m
Score/min:253
Accuracy (listed only):33.421%
HSR (listed only):29.503%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Corvus VA55
B*
Kills:1,177
Deaths:983
KDR:1.197
Accuracy:28.728% B*
HSR:26.678% B+
Terminus VX-9
B++
Kills:1,161
Deaths:1,091
KDR:1.064
Accuracy:28.320% B+
HSR:31.697% B++
Equinox VE2
B*
Kills:1,159
Deaths:1,194
KDR:0.971
Accuracy:30.365% B*
HSR:24.504% B+
H-V45
B*
Kills:1,158
Deaths:1,220
KDR:0.949
Accuracy:26.556% B+
HSR:27.893% B*
NS-11A
B*
Kills:1,153
Deaths:1,080
KDR:1.068
Accuracy:27.359% B+
HSR:28.274% B*
Eridani SX5-AE
C+
Kills:768
Deaths:759
KDR:1.012
Accuracy:28.920% C+
HSR:24.089% C+
VE-S Canis
A**
Kills:727
Deaths:567
KDR:1.282
Accuracy:31.059% B+
HSR:42.503% A**
NS Baron G5AE
B*
Kills:647
Deaths:782
KDR:0.827
Accuracy:54.858% B*
HSR:14.838% C+
Thanatos VE70
B+
Kills:632
Deaths:723
KDR:0.874
Accuracy:45.255% B+
HSR:13.133% D
Eridani SX5
B+
Kills:438
Deaths:557
KDR:0.786
Accuracy:28.578% B+
HSR:17.352% C
Sirius SX12
B*
Kills:216
Deaths:246
KDR:0.878
Accuracy:29.094% B*
HSR:20.370% B+
Pulsar VS1
C+
Kills:215
Deaths:266
KDR:0.808
Accuracy:22.473% C
HSR:19.535% C+
NS-11P
A++
Kills:206
Deaths:276
KDR:0.746
Accuracy:23.373% C++
HSR:30.583% A++
Phobos VX86
A
Kills:154
Deaths:160
KDR:0.963
Accuracy:73.153% A
HSR:16.234% C+
Pandora VX25
M+
Kills:114
Deaths:76
KDR:1.500
Accuracy:47.983% B*
HSR:26.316% M+
Darkstar
B*
Kills:114
Deaths:133
KDR:0.857
Accuracy:26.710% C+
HSR:30.702% B*
NS-7 PDW
A++
Kills:80
Deaths:113
KDR:0.708
Accuracy:26.627% B+
HSR:28.750% A++
Kills:10,119
Deaths (as Combat Medic):10,226
Deaths (to Combat Medics):4,842
KDR:0.98954
Kill Difference:107
Playtime:390.380 hours
Usage:13%
Score:9.054m
Score/min:387
Accuracy (listed only):34.083%
HSR (listed only):24.909%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
B**
Kills:700
Deaths:320
KDR:2.188
Accuracy:16.822% C
HSR:25.714% B**
Quasar VM1
B++
Kills:691
Deaths:351
KDR:1.969
Accuracy:16.975% C**
HSR:22.287% B++
Blueshift VM5
C**
Kills:577
Deaths:337
KDR:1.712
Accuracy:15.749% D-
HSR:22.530% C**
Blueshift VM5
C*
Kills:514
Deaths:277
KDR:1.856
Accuracy:15.707% D
HSR:22.179% C*
Nebula VM20
B+
Kills:345
Deaths:165
KDR:2.091
Accuracy:20.045% B+
HSR:23.478% B+
Nebula VM20
B*
Kills:330
Deaths:159
KDR:2.075
Accuracy:20.271% B
HSR:25.758% B*
Comet VM2
B**
Kills:223
Deaths:308
KDR:0.724
Accuracy:52.695% B**
HSR:1.794% D*
Comet VM2
B**
Kills:180
Deaths:229
KDR:0.786
Accuracy:55.248% B**
HSR:5% B
NS-20 Gorgon
A
Kills:161
Deaths:88
KDR:1.830
Accuracy:28.890% C**
HSR:27.950% A
NS-20 Gorgon
B**
Kills:141
Deaths:88
KDR:1.602
Accuracy:29.101% C**
HSR:26.241% B**
Vortex VM21
C+
Kills:99
Deaths:89
KDR:1.112
Accuracy:41.274% C+
HSR:1.010% D*
Vortex VM21
C++
Kills:95
Deaths:85
KDR:1.118
Accuracy:41.196% C++
HSR:3.158% C
NS-10 Burster
C+
Kills:51
Deaths:47
KDR:1.085
Accuracy:28.154% C+
HSR:1.961% D*
Kills:4,107
Deaths (as MAX Suit):1,271.500
Deaths (to MAX Suits):2,988
KDR:3.23004
Kill Difference:2,835.500
Playtime:133.086 hours
Usage:4%
Score:3.423m
Score/min:429
Accuracy (listed only):29.394%
HSR (listed only):16.082%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
C
Kills:1,076
V. Kills:417 257%
Deaths:353
KDR:3.048
Accuracy:57.570% B++
KPH:36.100 D
VKPH:14 C
Maelstrom Turbo Laser
C+
Kills:955
V. Kills:905 105%
Deaths:1,344
KDR:0.711
Accuracy:29.536% C
KPH:9.500 C-
VKPH:9 C+
Light PPA
B*
Kills:853
V. Kills:175 485%
Deaths:347
KDR:2.458
Accuracy:34.185% D-
KPH:26.800 D
VKPH:5.500 B*
Hornet Missiles
C--
Kills:837
V. Kills:725 115%
Deaths:404
KDR:2.072
Accuracy:71.851% B**
KPH:29.500 D
VKPH:25.600 C--
Saron Laser Cannon
C+
Kills:816
V. Kills:757 108%
Deaths:966
KDR:0.845
Accuracy:28.049% D
KPH:10.200 C
VKPH:9.500 C+
Antares LC
D
Kills:159
V. Kills:109 145%
Deaths:216
KDR:0.736
Accuracy:22.330% D**
KPH:8.800 D
VKPH:6 D-
Photon A2A Missile Pods
D
Kills:138
V. Kills:115 119%
Deaths:48
KDR:2.875
Accuracy:83.440% B+
KPH:26.600 D
VKPH:22.100 D
Coyote Missiles
C+
Kills:103
V. Kills:83 123%
Deaths:62
KDR:1.661
Accuracy:52.097% C
KPH:27.800 C
VKPH:22.400 C+
Kills:4,937 (2,783 + 0)
Deaths:3,740
KDR:1.320
VKDR:0.879
Vehicle Kills:3,286
Kill Difference:1,197
Playtime:296.725 hours
Usage:10%
Score:3.289m
Score/min:185
Piloting Accuracy:22.330%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
C
Kills:165
V. Kills:188 87%
Deaths:67
KDR:2.463
Accuracy:31.866% C
KPH:16.200 D-
VKPH:18.400 C
L105 Zephyr
C
Kills:132
V. Kills:33 388%
Deaths:51
KDR:2.588
Accuracy:39.959% C
KPH:25.800 D-
VKPH:6.400 C
C150 Dalton
U
Kills:123
V. Kills:147 83%
Deaths:122
KDR:1.008
Accuracy:29.353% D-
KPH:442,800 U
VKPH:529,200 U
CAS30 Tank Buster
C++
Kills:115
V. Kills:117 97%
Deaths:377
KDR:0.305
Accuracy:46.005% C++
KPH:3.100 D-
VKPH:3.100 D-
Dual-75 Duster
B+
Kills:61
V. Kills:16 359%
Deaths:11
KDR:5.545
Accuracy:44.622% B++
KPH:30.500 D*
VKPH:8 B+
Kills:596 (115 + 481)
Deaths:628
KDR:0.949
VKDR:0.798
Vehicle Kills:501
Kill Difference:32
Playtime:54.764 hours
Usage:2%
Score:0.699m
Score/min:213
Piloting Accuracy:46.005%
Gunner Accuracy:44.622%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B*
Kills:519
V. Kills:612 85%
Deaths:384
KDR:1.352
Accuracy:62.039% B++
KPH:19.200 D-
VKPH:22.600 B*
L100 Python HEAT
B**
Kills:516
V. Kills:306 168%
Deaths:191
KDR:2.702
Accuracy:59.088% B++
KPH:27.700 C+
VKPH:16.400 B**
Skyguard
C*
Kills:306
V. Kills:297 103%
Deaths:196
KDR:1.561
Accuracy:24.789% D
KPH:10.700 C-
VKPH:10.400 C*
C75 Viper
C-
Kills:115
V. Kills:37 303%
Deaths:56
KDR:2.054
Accuracy:41.433% C*
KPH:18.300 D
VKPH:5.900 C-
L100 Python HESH
C++
Kills:112
V. Kills:27 400%
Deaths:28
KDR:4
Accuracy:55.387% B++
KPH:35.800 D
VKPH:8.600 C++
Kills:1,568 (1,568 + 0)
Deaths:855
KDR:1.834
VKDR:1.496
Vehicle Kills:1,279
Kill Difference:713
Playtime:83.739 hours
Usage:3%
Score:1.736m
Score/min:345
Driving Accuracy:55.387%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
C+
Kills:575
V. Kills:567 101%
Deaths:357
KDR:1.611
Accuracy:50.909% C
KPH:14.300 D--
VKPH:14.100 C+
Aphelion VEX-4
C++
Kills:366
V. Kills:227 161%
Deaths:59
KDR:6.203
Accuracy:28.456% D-
KPH:27.600 C++
VKPH:17.100 C+
Saron HRB
C
Kills:270
V. Kills:191 141%
Deaths:116
KDR:2.328
Accuracy:49.131% B+
KPH:19.800 C--
VKPH:14 C
Supernova PC
D
Kills:227
V. Kills:97 232%
Deaths:119
KDR:1.908
Accuracy:45.513% C
KPH:15.200 D
VKPH:6.500 D
E540 Halberd
C*
Kills:124
V. Kills:77 159%
Deaths:34
KDR:3.647
Accuracy:50.700% B
KPH:29.500 C+
VKPH:18.300 C*
Proton II PPA
C-
Kills:91
V. Kills:5 N/A
Deaths:19
KDR:4.789
Accuracy:21.088% C-
KPH:35.100 D
VKPH:1.900 D-
M20 Basilisk
B**
Kills:88
V. Kills:24 352%
Deaths:30
KDR:2.933
Accuracy:33.760% B+
KPH:27.100 B**
VKPH:7.400 C++
Kills:1,741 (802 + 939)
Deaths:734
KDR:2.372
VKDR:1.619
Vehicle Kills:1,188
Kill Difference:1,007
Playtime:92.045 hours
Usage:3%
Score:1.958m
Score/min:355
Driving Accuracy:45.513%
Gunner Accuracy:33.760%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Aphelion VEX-4H
B+
Kills:337
V. Kills:274 123%
Deaths:143
KDR:2.357
Accuracy:48.180% C**
KPH:39.800 C+
VKPH:32.300 B+
Saron HRB-H
C++
Kills:319
V. Kills:331 96%
Deaths:148
KDR:2.155
Accuracy:59.462% B+
KPH:24.600 D
VKPH:25.500 C++
E540 Halberd-H
B**
Kills:145
V. Kills:134 107%
Deaths:48
KDR:3.021
Accuracy:78.211% A**
KPH:32.700 D
VKPH:30.200 B**
Proton II PPA-H
D
Kills:73
V. Kills:6 N/A
Deaths:19
KDR:3.842
Accuracy:34.787% C
KPH:47 D-
VKPH:3.900 D
Kills:874 (0 + 874)
Deaths:358
KDR:2.441
VKDR:2.081
Vehicle Kills:745
Kill Difference:516
Playtime:27.446 hours
Usage:1%
Score:0.638m
Score/min:388
Driving Accuracy:N/A%
Gunner Accuracy:34.787%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C**
Kills:206
V. Kills:20 N/A
Deaths:37
KDR:5.568
Accuracy:17.103% C
KPH:41.700 D
VKPH:4 C**
M40 Fury
B**
Kills:167
V. Kills:54 304%
Deaths:89
KDR:1.876
Accuracy:51.536% A++
KPH:44.700 C+
VKPH:14.400 B**
M20 Basilisk
B+
Kills:150
V. Kills:61 242%
Deaths:82
KDR:1.829
Accuracy:51.674% A
KPH:24.300 B
VKPH:9.900 B+
M12 Kobalt
C
Kills:130
V. Kills:2 N/A
Deaths:19
KDR:6.842
Accuracy:16.376% C
KPH:61.200 C
VKPH:0.900 D--
M20 Basilisk
B
Kills:86
V. Kills:37 226%
Deaths:66
KDR:1.303
Accuracy:42.090% B
KPH:24.700 C**
VKPH:10.600 C*
M40 Fury
D
Kills:68
V. Kills:15 425%
Deaths:35
KDR:1.943
Accuracy:37.250% C++
KPH:31.300 D-
VKPH:6.900 D
G40-F Ranger
A++
Kills:63
V. Kills:47 131%
Deaths:40
KDR:1.575
Accuracy:37.524% B++
KPH:30.500 A
VKPH:22.800 A++
M60-G Bulldog
C*
Kills:56
V. Kills:18 295%
Deaths:33
KDR:1.697
Accuracy:36.762% C*
KPH:21.600 C-
VKPH:7 C*
Kills:926 (0 + 926)
Deaths:401
KDR:2.309
VKDR:0.633
Vehicle Kills:254
Kill Difference:525
Playtime:27.300 hours
Usage:1%
Score:0.435m
Score/min:266
Driving Accuracy:N/A%
Gunner Accuracy:36.762%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B++
Kills:132
V. Kills:5 N/A
Deaths:63
KDR:2.095
Accuracy:45.490% B+
KPH:72.600 B++
VKPH:2.700 B++
M40 Fury-F
D
Kills:102
V. Kills:37 268%
Deaths:198
KDR:0.515
Accuracy:61.568% B**
KPH:9.100 D-
VKPH:3.300 D
Kills:234 (234 + 0)
Deaths:261
KDR:0.897
VKDR:0.161
Vehicle Kills:42
Kill Difference:27
Playtime:13.004 hours
Usage:0%
Score:0.090m
Score/min:116
Driving Accuracy:61.568%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
D
Kills:76
V. Kills:10 N/A
Deaths:15
KDR:5.067
Accuracy:25.731% D*
KPH:32.800 D-
VKPH:4.300 D
Kills:76 (0 + 76)
Deaths:15
KDR:5.067
VKDR:0.667
Vehicle Kills:10
Kill Difference:61
Playtime:2.320 hours
Usage:0%
Score:0.018m
Score/min:131
Piloting Accuracy:N/A%
Gunner Accuracy:25.731%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Eidolon VE33 1,7091,6461,9310.852C+0.2527.195%C+31.653%B*9.8DN/A41168.2h10.3C+37.8C+
VX6-7 1,4561,4271,6820.848C0.2623.991%C+23.476%B+18.2C--N/A10278.6h12.6C++52.4C*
Solstice SF 1,3921,3291,8140.733C0.3726.992%B+21.144%B++14.2CN/A6793.7h12.1C++45B+
Eclipse VE3A 1,3551,3061,4650.891C0.2128.919%B+23.354%B++20.2DN/A7664.5h11.4B39.4B+
Pulsar C 1,2761,2391,4350.863C+0.2423.931%C+28.329%B*18.8CN/A7965.9h12.2C++50.8C++
Orion VS54 1,2321,2071,3690.882C0.2222.528%B25.601%C++19.9C--N/A11060.8h13C++57.6C++
Pulsar LSW 1,2201,1939891.206C0.1023.434%C++27.075%B+34.9CN/A12034.2h12.4C++52.8C**
Flare VE6 1,2221,1909361.271C+0.1723.387%C++26.807%B36.3C+1A12032.8h10.9C++46.6C**
NS-15M AE 1,2311,1871,0971.082C-0.0227.013%C**31.508%B+25.2D-N/A10047.1h16.7F61.7C
Corvus VA55 1,2101,1779831.197C++0.0928.728%B*26.678%B+31.3C++N/A9037.6h10.9B+37.9B++
Ursa 1,2031,1698061.45C**0.3425.372%B+32.678%A38.1C+1.1A++11330.7h11C*43.5B+
SVA-88 1,1911,1631,2430.936C-0.1722.174%C27.171%C*26.1DN/A11944.6h12.7C57.3C+
C-4 1,8071,1621,0451.112C+0.0123.852%CN/A66C36.6B+100817.6h1.8C-7.3C
Terminus VX-9 1,1811,1611,0911.064C0.0428.32%B+31.697%B++32.3CN/A10536h12.2C++42.9B+
Equinox VE2 1,1791,1591,1940.971C+0.1330.365%B*24.504%B+27.8C+N/A8141.7h9A29.5B*
H-V45 1,1781,1581,2200.949C+0.1626.556%B+27.893%B*25.3CN/A9645.8h13.1C++49.5B+
Zenith VX-5 1,1921,1531,4380.802C0.3025.43%C+27.84%B**18.6DN/A7061.9h13.8C+54.4C++
Serpent VE92 1,1801,1531,4190.813C0.2925.274%B23.764%B++21.6CN/A7753.3h12.8C*50.8B
NS-11A 1,1851,1531,0801.068C+0.0427.359%B+28.274%B*28.1C+N/A8041h12.6B+46B+
MANA Anti-Personnel Turret 1,1281,1085492.018N/A0.9115.985%UN/A11080U200U24831800.1h17.5T*109.6T*
Dual Photon Pods 1,4931,0763533.048C-1.9457.57%B++1.115%C36.1D14C29429.8h32.7D-56.8C
Damascus Edge 1,1801,02836,7460.028C+1.0847.196%A+6.031%C+0.6CN/A21605.2h3D-6.4B+
Maelstrom Turbo Laser 1,8609551,3440.711C0.3929.536%C1.047%D--9.5C-9C+147100.1h107.6C++364.3C++
Tank Mine 1,6549066741.344D0.2435.682%C++N/A78.1D64.5C++129511.6h2.4D6.6C+
Light PPA 1,0288533472.458C1.3534.185%D-N/A26.8D5.5B*13431.8h19.1C55.9C
Hornet Missiles 1,5628374042.072D0.9771.851%B**N/A29.5D25.5C--30728.4h14C+19.5C++
Saron Laser Cannon 1,5738169660.845C0.2628.049%D1.348%D10.2C9.5C+14979.7h137.4C++489.7C+
NS-30 Vandal 8288087541.072C0.0335.933%B+30.074%B+23.2DN/A9134.8h6C+16.7C**
Eridani SX5-AE 7937687591.012D0.0928.92%C+24.089%C+25DN/A10930.7h12C+41.4C+
VE-S Canis 7417275671.282C++0.1831.059%B+42.503%A**35.3C+N/A10020.6h11.2B36B+
Quasar VM1 7167003202.188C+1.0816.822%C25.714%B**25.2C-N/A9227.8h13.5C++80C++
Quasar VM1 7016913511.969B0.8616.975%C**22.287%B++23.3C++N/A11029.7h14.4C**85.1C**
NS Baron G5AE 6546477820.827C--0.2854.858%B*14.838%C+33.5CN/A14519.3h4.9C8.9C+
Thanatos VE70 6406327230.874C+0.2345.255%B+13.133%D20.9CN/A11930.3h4.2B+9.3B++
Proximity Mine 6086071264.817B3.7141.21%C+N/A116.7C+N/A5635.2h2.1C--5.2C
S1 1,0755991,3520.443C-0.6673.805%A++N/A19.6C15.6B+32430.5h10.2D**13.9C
Blueshift VM5 5935773371.712C0.6115.749%D-22.53%C**21.9DN/A13326.3h16.1C++102.1C+
Supernova FPC 1,1425753571.611D0.5150.909%C3.13%B+14.3D--14.1C+38740.2h8.4F16.5D**
L100 Python AP 1,1315193841.352D0.2562.039%B++2.89%C+19.2D-22.6B*41027.1h11.3F-18.2D--
Lasher X2 5285176910.748C0.3618.833%D-4.062%C+18.8C--N/A9827.5h18.8C**100C+
L100 Python HEAT 8225161912.702C1.6059.088%B++3.101%B27.7C+16.5B**32118.6h9.2D*15.6C-
Blueshift VM5 5205142771.856C+0.7515.707%D22.179%C*23.7DN/A13021.7h15.1C**96.3C+
VE-LR Obelisk 5264923021.629C+0.5235.043%B+35.772%B+28.3C2A*9117.4h7.6C21.8C++
Eridani SX5 4394385570.786C0.3228.578%B+17.352%C16.1DN/A8027.2h11.2B+39B+
Aphelion VEX-4 593366596.203B+5.1028.456%D-5.191%B+27.5C++17.1C+24013.3h52B182.7C++
Nebula VM20 3533451652.091C+0.9920.045%B+23.478%B+29.7C+N/A14911.6h14.6B+72.8B+
Aphelion VEX-4H 6113371432.357C1.2548.18%C**3.858%B+39.6C+32.2B+4318.5h63.5C+131.8C*
NS-61 Emissary 3423354770.702C+0.4028.983%C++19.403%B+18.4CN/A6018.2h12.8C**44.2B+
Nebula VM20 3413301592.075C+0.9720.271%B25.758%B*28.4CN/A14211.6h15.6B77B+
Saron HRB-H 6503191482.155C--1.0559.462%B+N/A24.5D25.5C++37213h36D--60.5D
NS-AM7 Archer 4673168740.362C0.7462.271%B+18.354%C++5.4C2.6C+4558.2h19.1C*30.7B
Skyguard 6033061961.561C--0.4624.789%D1.634%C10.7C-10.4C*30728.6h171.5D-692D--
VX29 Polaris 3123022841.063C0.0420.96%C-24.503%C*24DN/A10612.6h14C66.6C+
Beamer VS3 2792773120.888C*0.2229.871%B31.408%B**28.3C++N/A1209.8h7.3B++24.4C**
Lasher X2 AE 2882762151.284C+0.1826.079%C-1.812%D34.9C1.5B+777.9h16.4B+62.9C*
Saron HRB 4612701162.328D1.2249.131%B+1.481%C+19.9C-14C48213.6h29.9D--61C
Betelgeuse 54-A 2792681831.464C0.3627.203%C*32.836%C**27.9D--1.1B*2019.6h12.4D-45.4C+
MANA Anti-Vehicle Turret 6182472351.051D-0.0562.222%C+3.644%B+2470C3710B+1933390.1h14.5C+23.3C+
Supernova PC 3242271191.908C-0.8045.513%CN/A15.2D6.5D26914.9h6.9D15.1D
NS-44 Commissioner 2272242970.754C+0.3542.235%B++24.107%C**13.2DN/A9017h4.3C10.1B
Comet VM2 3662233080.724C+0.3852.695%B**1.794%D*8.3C--5.3B+15927h36.4D*69.1C
Sirius SX12 2172162460.878C+0.2329.094%B*20.37%B+18.9C-N/A15511.4h12.2B++41.9B++
Sticky Grenade 2182151215N/A213.8937.417%FN/A430D--6D18450.5h2.6C7D
Pulsar VS1 2202152660.808C+0.3022.473%C19.535%C+15.2DN/A13514.1h15.1C+67.1C++
Frag Grenade 2132111211N/A209.8952.236%B**N/A527.5C++5C32010.4h3.5B6.7B+
M12 Kobalt 226206375.568D4.4617.103%C26.699%A++42D4.1C**1494.9h19.1C++111.9C++
NS-11P 2102062760.746C0.3623.373%C++30.583%A++16.9DN/A9412.2h15.5C66.2C++
SVA-GG 2152022021D0.1122.867%D26.238%C16D*1B+6212.6h17.5F76.7D
Nyx VX31 1951901481.284C0.1831.908%C33.158%B27.5C-N/A836.9h6.2C19.4C+
Comet VM2 2901802290.786C0.3255.248%B**5%B8.1D5C+12722.1h41.9D--75.9C+
Solstice VE3 1821782330.764C+0.3425.573%B+22.472%B+7.2DN/A10624.6h15.4C*60.3C*
Lancer VS22 4251773470.51C0.6065.992%B+N/A9.2C--12.9C+28219.2h21.6C**32.7B
NSX Naginata 1791761890.931C0.1716.667%D--33.523%B++20.7DN/A778.5h13.3C+79.9C
M40 Fury 221167891.876D0.7751.536%A++N/A45.1C+14.6B**3233.7h18.7C36.3B
AP30 Shredder 353165672.463C--1.3631.866%C2.424%C**16.2D-18.4C30510.2h136.2D-427.3D-
Rocklet Rifle 3011632280.715C++0.3969.191%A++N/A29.1C++24.6C+5055.6h35.9C*51.9B+
NS-20 Gorgon 186161881.83B+0.7228.89%C**27.95%A12.8D2B+4712.6h47C+162.6C**
Antares LC 2681592160.736C-0.3722.33%D**1.258%C--8.8D6.1D-15318h129.1C++578.3C
Phobos VX86 1561541600.963C0.1473.153%A16.234%C+32.1CN/A1504.8h1.9B*2.6B++
M20 Basilisk 211150821.829C-0.7251.674%A5.333%C+24.2B9.8B+3026.2h117.9C228.2B+
Lumine Edge 1501469970.146C++0.9636.41%B*22.603%B**2CN/A4071.6h1.5C+4B+
E540 Halberd-H 279145483.021C-1.9278.211%A**N/A33C--30.5B**4214.4h17.3T*22.1F--
Spear Anti-Vehicle Phalanx Turret 237145304.833C3.7341.46%C6.897%A+36.3C+23C++6774h8.4C**20.3C**
VE-H Maw 1491441441C-0.1124.229%C28.472%C*24.8DN/A825.8h11.9C49.1C+
NS-11C 1441422020.703C0.4021.711%C-19.014%C+15.3C--N/A1039.3h15.4C+71C+
NS-20 Gorgon 163141881.602B+0.5029.101%C**26.241%B**11.1D1.7C**4412.7h54.4C+187C++
Photon A2A Missile Pods 253138482.875C1.7783.44%B+N/A26.5D22.1D4275.2h8.5C++10.2C**
L105 Zephyr 165132512.588D1.4839.959%CN/A25.9D-6.5C2085.1h8.9D*22.2D
S12 Renegade 137132632.095C+0.9945.49%B+2.273%D--73.3B++2.8B++1771.8h2.7B++5.9B++
M12 Kobalt 132130196.842C5.7416.376%C24.615%A61.9C1D--2042.1h18.7C++113.9C++
E540 Halberd 201124343.647C-2.5450.7%BN/A29.5C+18.3C*5364.2h6.7D13.3C+
C150 Dalton 2701231221.008D0.1029.353%D-N/A1230U1470U21837600.1h6.2D--21.1F
V10 1241221091.119D-0.0135.435%D72.131%D9D*N/A3313.5h3.3D**9.2D*
Manticore SX40 1221191430.832C+0.2729.781%C+33.613%A+29C+N/A1134.1h5.9B*19.9B++
C75 Viper 152115562.054C0.9541.433%C*N/A18.3D5.9C-3326.3h15.3C+36.9C++
CAS30 Tank Buster 2321153770.305D0.8046.005%C++N/A3.1D-3.1D-9537.4h71.6C155.7C+
Pandora VX25 115114761.5B+0.3947.983%B*26.316%M+54.3B++N/A2912.1h4.1B8.5B+
Darkstar 1201141330.857D0.2526.71%C+30.702%B*22.4D--1.2B*835.1h14.7D54.9C
L100 Python HESH 139112284D2.8955.387%B++N/A36.1D8.7C*3063.1h5.6F10D
Coyote Missiles 186103621.661C0.5652.097%CN/A27.8C22.4C+4193.7h50.4C96.8C+
M40 Fury-F 1391021980.515C--0.5961.568%B**N/A9.1D-3.3D10611.2h17.6D28.5C+
Vortex VM21 17299891.112C+0.0141.274%C+1.01%D*6.1D4.5C--9916.1h28.2B+68.4B+
Vortex VM21 16395851.118C*0.0141.196%C++3.158%C6.2C4.4C10015.3h30.9B++75B+
Proton II PPA 9691194.789D3.6821.088%C-5.495%M++35D1.9D-2452.6h13.5D-64.3D
M20 Basilisk 11288302.933C+1.8333.76%B+3.409%D27.5B**7.5C++1273.2h67.2B+199.1B*
M20 Basilisk 12386661.303D-0.2042.09%B2.326%D*24.6C**10.6C*2733.5h104.3C+247.9B
NS-7 PDW 82801130.708C0.4026.627%B+28.75%A++16.7C--N/A1644.8h14.5C*54.4B
VA39 Spectre 8077950.811C0.2931.901%C+29.87%D8.9DN/A658.7h6.4C+19.9C++
CAS 14-E 8676155.067D3.9625.731%D*1.316%C-33D-4.3D1312.3h32.1C+124.7C
NS-15M2 7675601.25C+0.1421.382%C-21.333%C--30C-N/A3412.5h13.2C+61.5C+
Artemis VX26 7674890.831C-0.2723.603%D28.378%B*16.4D-N/A854.5h12.3C++52C+
Aspis Anti-Aircraft Phalanx Turret 13673135.615B*4.5123.564%CN/A14.3B++12.4C**4105.1h117.6B*499B+
Proton II PPA-H 7973193.842D2.7434.787%CN/A45.6D--3.8D1861.6h13.4D38.6C-
Hunter QCX 102722890.249D0.8675.421%A*8.333%D*2.3D--N/A4131.9h44.2T-58.5D*
NS Annihilator 11571720.986B**0.1277.866%DN/A15.4A9.6B+3424.6h8.3A10.7B**
M40 Fury 8368351.943D0.8437.25%C++2.941%B**30.9D-6.8D2772.2h14.5C+38.9C++
Anti-Vehicle Grenade 10867167N/A65.8955.609%B+N/A335C+205A73450.2h5.2B9.3B+
Nemesis VSH9 139641310.489C0.6264.82%B1.563%D7D8.2C2979.2h12.1F18.6D*
G40-F Ranger 11063401.575D*0.4737.524%B++N/A30A22.4A++4022.1h109.8B+292.6B++
Spiker 67631020.618C0.4933.659%B+25.397%B+11.9DN/A515.3h10.4C+30.8C*
NS-45 Pilot 61611050.581C-0.5240.33%A+31.148%B++12.7D--N/A444.8h10.8D*26.9C+
Dual-75 Duster 7761115.545C-4.4444.622%B++N/A30.5D*8B+1292h9.6F--21.5D
Phantom VA23 6260531.132C0.0330.373%D36.667%B*16.2DN/A623.7h5.3C--17.5C-
Soldier Soaker 5958371.568B+0.4634.437%C+13.793%C64.4B+1.1C*2810.9h5.4B+15.6B+
M60-G Bulldog 7456331.697D-0.5936.762%C*N/A21.5C-6.9C*2392.6h8.2C+22.4C*
M20 Basilisk 895678C++6.8951.431%C+7.143%B**37.3C+22C++3331.5h96.6B+187.8B+
NS Decimator 131541380.391D0.7170.681%AN/A13.2D*18.8B5124.1h10T-14.1F-
NS-10 Burster 8751471.085C**0.0228.154%C+1.961%D*5.6C+4C**1729.1h150.6C+534.9C+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter151,3181.5h
NS Patriot Flare Gun45851.3h
Restoration Kit741,0211.6h
Nano-Armor Kit492606,38787.1h
Anti-Vehicle MANA Turret371,9773.3h
Spawn Beacon189641.3h
Turret AI Module0670.5h
Repair Module01030.5h
Cortium Silo0780.3h
AE Nano-Armor Kit726796,360116.7h
Medical Applicator482108,30913.1h
Nanite Revive Grenade07090.2h
Deconstruction Tool03,1240.8h
Icikill51211.5h
Spitfire Auto-Turret712,1653.2h
AE Medical Applicator795195,98717.7h
Ammunition Package1276,3294.1h
Shield Recharging Field391,3570.7h
Medical Kit456770.7h
Anti-Infantry MANA Turret1293,0804.5h
WLT-Howler Mining Laser61,4630.7h
Nano-Repair Grenade04670.1h
Snowman Soldier21330.1h
Hardlight Barrier3670.2h
Router0540.1h
Recon Detection Device291,5153.3h

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