Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 15 (19,040)players online:
wintergaming (502)  Project_Incursus (52)  druzinko (6)  WOLF1617 (6)  CryosisOS (5)  jboLtz (4) 575
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (16 days). The data shown below may not be accurate.

Paragon DevistatorVIII[DPSO] DevistatorVIII
VS BR 160

KDR: 1.11

Score: 61.2m

Last Seen: Aug 3rd, 2019 12:09 AM
- OFFLINE - 389.3 hour(s)

Prestige 1, Battle Rank 100 (160 total) - Vanu Sovereignty on Connery - Outfit Officer of Dropping Purple Smoke[DPSO] Dropping Purple Smoke
VS outfit on Connery

Members: 132
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Eidolon VE33 VX6-7 Solstice SF Eclipse VE3A Orion VS54 Pulsar C Flare VE6 MANA Anti-Personnel Turret
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:DevistatorVIII



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $336,519 MLG Score: 269
Fun Score: N/A
Cheeseburgers Flipped: 1075TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.088%27.854%72744117027,8201.054390.057

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.604%0.96B*1.067B**-1.259D**HEAD ++ (~14.81)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.50.376C**12.10.15C++34.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.873%1.141%193412103,857215925891.78647149%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.924%-0.682D-0.413C--0.3

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
230.4-0.429C--71.1-0.344C-159.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.004%2.426%79712072,391309019630.773786122%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.361%-1.158D*-0.082C+1.29

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
104.4-1.694F-30.3-1.413D**74.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.913%6.126%1081312011,959234315000.835751131%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.87%0.066C+0.415B0.805

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
119.20.002C+44-0.103C+75.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
33.371%55.779%10821212199215980.0921723

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.264%-0.243C-0.734D--0.455

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.4-0.353C-4.5-0.403C--8.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.845%15.819%108312111,0812247170.480872

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.454%0.522B+0.229C++0.805

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.90.402B3.80.224C++4.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Dropping Purple Smoke[DPSO] Dropping Purple Smoke
VS outfit on Connery

Members: 132
61.2m615.4%389 (23.3k)320 (19.2k)1.1109960,14054,1321.37894160 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1214274720.11%17.666%35503:3220

13% Combat Medic55% Engineer14% Heavy Assault8% Infiltrator7% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 14th, 2013 3:24 AMNov 22nd, 2018 3:02 AMAug 17th, 2019 1:37 AM (2d) (PST)Aug 2nd, 2019 9:30 PM (16d) (PST)Aug 2nd, 2019 8:09 PM (16d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5901504400.3140.2830.0562.3660.070269

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
35,3729,00626,36619173142419,179

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3189h/132.9d 14,505 10,624 25,731 452.7k 4,039 7,030 13,429 112.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
B+
Kills:1,301
Deaths:1,432
KDR:0.909
Accuracy:23.335% B+
HSR:25.903% C++
Flare VE6
B
Kills:1,201
Deaths:945
KDR:1.271
Accuracy:23.303% C++
HSR:26.811% B
Pulsar LSW
B
Kills:1,194
Deaths:994
KDR:1.201
Accuracy:23.429% C++
HSR:27.136% B
Ursa
B**
Kills:1,193
Deaths:843
KDR:1.415
Accuracy:25.096% B+
HSR:32.607% B**
NS-15M AE
B+
Kills:1,187
Deaths:1,097
KDR:1.082
Accuracy:27.013% C**
HSR:31.508% B+
SVA-88
C*
Kills:1,163
Deaths:1,243
KDR:0.936
Accuracy:22.174% C
HSR:27.171% C*
SVA-GG
C
Kills:352
Deaths:378
KDR:0.931
Accuracy:23.605% C-
HSR:27.273% C
Betelgeuse 54-A
C*
Kills:319
Deaths:220
KDR:1.450
Accuracy:27.415% C*
HSR:30.408% C+
VX29 Polaris
C**
Kills:312
Deaths:295
KDR:1.058
Accuracy:21.421% C
HSR:25.321% C**
NSX Naginata
B+
Kills:184
Deaths:191
KDR:0.963
Accuracy:16.480% D*
HSR:32.609% B+
VE-H Maw
B
Kills:167
Deaths:157
KDR:1.064
Accuracy:25.232% C+
HSR:29.341% B
NS-15M2
C*
Kills:88
Deaths:72
KDR:1.222
Accuracy:21.729% C-
HSR:27.273% C*
Kills:8,661
Deaths (as Heavy Assault):7,867
Deaths (to Heavy Assaults):15,381
KDR:1.10093
Kill Difference:794
Playtime:439.755 hours
Usage:14%
Score:7.624m
Score/min:289
Accuracy (listed only):23.353%
HSR (listed only):28.613%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Eidolon VE33
B++
Kills:1,768
Deaths:2,004
KDR:0.882
Accuracy:27.470% C+
HSR:30.996% B++
VX6-7
B
Kills:1,514
Deaths:1,778
KDR:0.852
Accuracy:24.192% C+
HSR:23.184% B
Solstice SF
B++
Kills:1,340
Deaths:1,830
KDR:0.732
Accuracy:27.176% B+
HSR:21.269% B++
Eclipse VE3A
B++
Kills:1,330
Deaths:1,494
KDR:0.890
Accuracy:28.816% B+
HSR:23.534% B++
Pulsar C
B*
Kills:1,239
Deaths:1,435
KDR:0.863
Accuracy:23.915% C+
HSR:28.329% B*
Zenith VX-5
B**
Kills:1,153
Deaths:1,438
KDR:0.802
Accuracy:25.421% C+
HSR:27.840% B**
Serpent VE92
B++
Kills:1,153
Deaths:1,419
KDR:0.813
Accuracy:25.274% C**
HSR:23.764% B++
NS Baron G5AE
B*
Kills:693
Deaths:846
KDR:0.819
Accuracy:54.705% B*
HSR:15.152% C+
Thanatos VE70
B+
Kills:641
Deaths:749
KDR:0.856
Accuracy:45.347% B+
HSR:13.105% D
VE-LR Obelisk
B+
Kills:498
Deaths:306
KDR:1.627
Accuracy:34.892% B+
HSR:36.345% B+
Pandora VX25
A+
Kills:286
Deaths:233
KDR:1.227
Accuracy:49.931% B**
HSR:21.678% A+
Solstice VE3
B+
Kills:215
Deaths:270
KDR:0.796
Accuracy:25.119% B+
HSR:22.791% B+
Phobos VX86
A
Kills:154
Deaths:160
KDR:0.963
Accuracy:73.153% A
HSR:16.234% C+
NS-11C
C+
Kills:144
Deaths:203
KDR:0.709
Accuracy:21.804% C-
HSR:19.444% C+
Kills:12,128
Deaths (as Engineer):14,165
Deaths (to Engineers):13,096
KDR:0.85619
Kill Difference:2,037
Playtime:1,744.181 hours
Usage:55%
Score:32.875m
Score/min:314
Accuracy (listed only):34.801%
HSR (listed only):23.119%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VX6-7
B
Kills:1,514
Deaths:1,778
KDR:0.852
Accuracy:24.192% C+
HSR:23.184% B
Solstice SF
B++
Kills:1,340
Deaths:1,830
KDR:0.732
Accuracy:27.176% B+
HSR:21.269% B++
Eclipse VE3A
B++
Kills:1,330
Deaths:1,494
KDR:0.890
Accuracy:28.816% B+
HSR:23.534% B++
Pulsar C
B*
Kills:1,239
Deaths:1,435
KDR:0.863
Accuracy:23.915% C+
HSR:28.329% B*
Zenith VX-5
B**
Kills:1,153
Deaths:1,438
KDR:0.802
Accuracy:25.421% C+
HSR:27.840% B**
Serpent VE92
B++
Kills:1,153
Deaths:1,419
KDR:0.813
Accuracy:25.274% C**
HSR:23.764% B++
Eridani SX5-AE
C+
Kills:769
Deaths:759
KDR:1.013
Accuracy:28.917% C+
HSR:24.057% C+
VE-S Canis
M
Kills:727
Deaths:567
KDR:1.282
Accuracy:31.059% B++
HSR:42.503% M
NS Baron G5AE
B*
Kills:693
Deaths:846
KDR:0.819
Accuracy:54.705% B*
HSR:15.152% C+
Thanatos VE70
B+
Kills:641
Deaths:749
KDR:0.856
Accuracy:45.347% B+
HSR:13.105% D
Eridani SX5
B+
Kills:438
Deaths:557
KDR:0.786
Accuracy:28.578% B+
HSR:17.352% C
Pandora VX25
A+
Kills:286
Deaths:233
KDR:1.227
Accuracy:49.931% B**
HSR:21.678% A+
Sirius SX12
B*
Kills:216
Deaths:246
KDR:0.878
Accuracy:29.094% B*
HSR:20.370% B
Solstice VE3
B+
Kills:215
Deaths:270
KDR:0.796
Accuracy:25.119% B+
HSR:22.791% B+
Phobos VX86
A
Kills:154
Deaths:160
KDR:0.963
Accuracy:73.153% A
HSR:16.234% C+
NS-11C
C+
Kills:144
Deaths:203
KDR:0.709
Accuracy:21.804% C-
HSR:19.444% C+
NS-7 PDW
A++
Kills:80
Deaths:113
KDR:0.708
Accuracy:26.627% B
HSR:28.750% A++
Kills:12,092
Deaths (as Light Assault):14,097
Deaths (to Light Assaults):8,580
KDR:0.85777
Kill Difference:2,005
Playtime:210.746 hours
Usage:7%
Score:4.184m
Score/min:331
Accuracy (listed only):33.478%
HSR (listed only):22.903%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-30 Vandal
B+
Kills:988
Deaths:918
KDR:1.076
Accuracy:35.721% B+
HSR:30.870% B+
Eridani SX5-AE
C+
Kills:769
Deaths:759
KDR:1.013
Accuracy:28.917% C+
HSR:24.057% C+
VE-S Canis
M
Kills:727
Deaths:567
KDR:1.282
Accuracy:31.059% B++
HSR:42.503% M
Eridani SX5
B+
Kills:438
Deaths:557
KDR:0.786
Accuracy:28.578% B+
HSR:17.352% C
NS-61 Emissary
B+
Kills:336
Deaths:478
KDR:0.703
Accuracy:28.997% C++
HSR:19.643% B+
NS-AM7 Archer
B+
Kills:318
Deaths:884
KDR:0.360
Accuracy:62.279% B+
HSR:18.239% C++
Beamer VS3
B**
Kills:277
Deaths:314
KDR:0.882
Accuracy:29.923% B+
HSR:31.408% B**
NS-44 Commissioner
B*
Kills:239
Deaths:317
KDR:0.754
Accuracy:42.799% B*
HSR:25.523% B+
Sirius SX12
B*
Kills:216
Deaths:246
KDR:0.878
Accuracy:29.094% B*
HSR:20.370% B
Nyx VX31
B
Kills:190
Deaths:148
KDR:1.284
Accuracy:31.908% C
HSR:33.158% B
V10
D
Kills:122
Deaths:109
KDR:1.119
Accuracy:35.435% D
HSR:72.131% D
Manticore SX40
A+
Kills:119
Deaths:143
KDR:0.832
Accuracy:29.731% C++
HSR:33.613% A+
Soldier Soaker
C+
Kills:86
Deaths:72
KDR:1.194
Accuracy:33.040% C+
HSR:13.954% C+
NS-7 PDW
A++
Kills:80
Deaths:113
KDR:0.708
Accuracy:26.627% B
HSR:28.750% A++
VA39 Spectre
C+
Kills:77
Deaths:95
KDR:0.811
Accuracy:31.860% C+
HSR:29.870% D
Artemis VX26
B*
Kills:74
Deaths:89
KDR:0.831
Accuracy:23.603% D
HSR:28.378% B*
NS-45 Pilot
A
Kills:65
Deaths:108
KDR:0.602
Accuracy:39.803% A
HSR:29.231% B
Spiker
B+
Kills:63
Deaths:102
KDR:0.618
Accuracy:33.659% B+
HSR:25.397% B+
Phantom VA23
B++
Kills:60
Deaths:53
KDR:1.132
Accuracy:30.373% D
HSR:36.667% B++
Kills:5,244
Deaths (as Infiltrator):6,072
Deaths (to Infiltrators):6,730
KDR:0.86364
Kill Difference:828
Playtime:250.203 hours
Usage:8%
Score:3.798m
Score/min:253
Accuracy (listed only):33.337%
HSR (listed only):29.532%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Corvus VA55
B*
Kills:1,177
Deaths:983
KDR:1.197
Accuracy:28.728% B*
HSR:26.678% B+
Terminus VX-9
B++
Kills:1,161
Deaths:1,091
KDR:1.064
Accuracy:28.320% B+
HSR:31.697% B++
Equinox VE2
B*
Kills:1,159
Deaths:1,194
KDR:0.971
Accuracy:30.365% B*
HSR:24.504% B+
H-V45
B*
Kills:1,158
Deaths:1,220
KDR:0.949
Accuracy:26.556% B+
HSR:27.893% B*
NS-11A
B*
Kills:1,153
Deaths:1,080
KDR:1.068
Accuracy:27.359% B+
HSR:28.274% B*
Eridani SX5-AE
C+
Kills:769
Deaths:759
KDR:1.013
Accuracy:28.917% C+
HSR:24.057% C+
VE-S Canis
M
Kills:727
Deaths:567
KDR:1.282
Accuracy:31.059% B++
HSR:42.503% M
NS Baron G5AE
B*
Kills:693
Deaths:846
KDR:0.819
Accuracy:54.705% B*
HSR:15.152% C+
Thanatos VE70
B+
Kills:641
Deaths:749
KDR:0.856
Accuracy:45.347% B+
HSR:13.105% D
Eridani SX5
B+
Kills:438
Deaths:557
KDR:0.786
Accuracy:28.578% B+
HSR:17.352% C
Pandora VX25
A+
Kills:286
Deaths:233
KDR:1.227
Accuracy:49.931% B**
HSR:21.678% A+
Sirius SX12
B*
Kills:216
Deaths:246
KDR:0.878
Accuracy:29.094% B*
HSR:20.370% B
Pulsar VS1
C+
Kills:215
Deaths:266
KDR:0.808
Accuracy:22.473% C
HSR:19.535% C+
NS-11P
A++
Kills:206
Deaths:276
KDR:0.746
Accuracy:23.373% C++
HSR:30.583% A++
Phobos VX86
A
Kills:154
Deaths:160
KDR:0.963
Accuracy:73.153% A
HSR:16.234% C+
Darkstar
B*
Kills:116
Deaths:134
KDR:0.866
Accuracy:26.749% C+
HSR:30.172% B*
NS-7 PDW
A++
Kills:80
Deaths:113
KDR:0.708
Accuracy:26.627% B
HSR:28.750% A++
Kills:10,349
Deaths (as Combat Medic):10,474
Deaths (to Combat Medics):5,024
KDR:0.98807
Kill Difference:125
Playtime:400.067 hours
Usage:13%
Score:9.226m
Score/min:384
Accuracy (listed only):34.196%
HSR (listed only):24.620%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
B*
Kills:721
Deaths:332
KDR:2.172
Accuracy:16.755% C
HSR:25.381% B*
Quasar VM1
B++
Kills:717
Deaths:363
KDR:1.975
Accuracy:16.924% C*
HSR:22.176% B++
Blueshift VM5
C*
Kills:577
Deaths:337
KDR:1.712
Accuracy:15.749% D-
HSR:22.530% C*
Blueshift VM5
C*
Kills:514
Deaths:277
KDR:1.856
Accuracy:15.707% D
HSR:22.179% C*
Nebula VM20
B+
Kills:345
Deaths:165
KDR:2.091
Accuracy:20.045% B+
HSR:23.478% B+
Nebula VM20
B**
Kills:330
Deaths:159
KDR:2.075
Accuracy:20.271% B
HSR:25.758% B**
Comet VM2
B**
Kills:227
Deaths:313
KDR:0.725
Accuracy:52.653% B**
HSR:1.762% D*
Comet VM2
B**
Kills:189
Deaths:234
KDR:0.808
Accuracy:55.137% B**
HSR:4.762% C*
NS-20 Gorgon
A
Kills:161
Deaths:89
KDR:1.809
Accuracy:28.812% C**
HSR:27.950% A
NS-20 Gorgon
A
Kills:141
Deaths:89
KDR:1.584
Accuracy:29.010% C**
HSR:26.241% A
Vortex VM21
C+
Kills:99
Deaths:89
KDR:1.112
Accuracy:41.274% C+
HSR:1.010% D*
Vortex VM21
C+
Kills:95
Deaths:85
KDR:1.118
Accuracy:41.196% C+
HSR:3.158% C
NS-10 Burster
C+
Kills:53
Deaths:49
KDR:1.082
Accuracy:28.786% C+
HSR:1.887% D*
Kills:4,169
Deaths (as MAX Suit):1,290.500
Deaths (to MAX Suits):3,045
KDR:3.23053
Kill Difference:2,878.500
Playtime:134.664 hours
Usage:4%
Score:3.457m
Score/min:428
Accuracy (listed only):29.409%
HSR (listed only):16.021%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
C
Kills:1,094
V. Kills:421 259%
Deaths:355
KDR:3.082
Accuracy:57.629% B++
KPH:36.500 D
VKPH:14.100 C
Maelstrom Turbo Laser
C
Kills:983
V. Kills:922 107%
Deaths:1,367
KDR:0.719
Accuracy:29.413% C
KPH:9.600 C-
VKPH:9 C
Light PPA
B**
Kills:898
V. Kills:182 491%
Deaths:363
KDR:2.474
Accuracy:34.220% D-
KPH:27.400 D
VKPH:5.500 B**
Saron Laser Cannon
C+
Kills:882
V. Kills:793 111%
Deaths:997
KDR:0.885
Accuracy:27.792% D
KPH:10.600 C
VKPH:9.500 C+
Hornet Missiles
C-
Kills:866
V. Kills:745 116%
Deaths:415
KDR:2.087
Accuracy:71.652% B**
KPH:30.100 D
VKPH:25.900 C-
Photon A2A Missile Pods
B+
Kills:160
V. Kills:130 122%
Deaths:55
KDR:2.909
Accuracy:82.441% B+
KPH:28.900 D
VKPH:23.500 D
Antares LC
D
Kills:159
V. Kills:109 145%
Deaths:216
KDR:0.736
Accuracy:22.330% D**
KPH:8.800 D
VKPH:6 D-
Coyote Missiles
C+
Kills:106
V. Kills:84 125%
Deaths:62
KDR:1.710
Accuracy:52.085% C
KPH:28.600 C
VKPH:22.600 C+
Kills:5,148 (2,922 + 0)
Deaths:3,830
KDR:1.344
VKDR:0.884
Vehicle Kills:3,386
Kill Difference:1,318
Playtime:304.145 hours
Usage:10%
Score:3.367m
Score/min:185
Piloting Accuracy:22.330%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
C
Kills:165
V. Kills:188 87%
Deaths:67
KDR:2.463
Accuracy:31.866% C
KPH:16.200 D-
VKPH:18.400 C
L105 Zephyr
C-
Kills:132
V. Kills:33 388%
Deaths:51
KDR:2.588
Accuracy:39.959% C
KPH:25.800 D-
VKPH:6.400 C-
C150 Dalton
U
Kills:123
V. Kills:147 83%
Deaths:122
KDR:1.008
Accuracy:29.353% D--
KPH:442,800 U
VKPH:529,200 U
CAS30 Tank Buster
D-
Kills:115
V. Kills:117 97%
Deaths:377
KDR:0.305
Accuracy:46.005% C++
KPH:3.100 D-
VKPH:3.100 D-
Dual-75 Duster
B++
Kills:61
V. Kills:16 359%
Deaths:11
KDR:5.545
Accuracy:44.622% B++
KPH:30.500 D*
VKPH:8 B++
Kills:596 (115 + 481)
Deaths:628
KDR:0.949
VKDR:0.798
Vehicle Kills:501
Kill Difference:32
Playtime:54.764 hours
Usage:2%
Score:0.700m
Score/min:213
Piloting Accuracy:46.005%
Gunner Accuracy:44.622%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
B*
Kills:521
V. Kills:309 168%
Deaths:191
KDR:2.728
Accuracy:59.079% B++
KPH:27.800 C+
VKPH:16.500 B*
L100 Python AP
B++
Kills:519
V. Kills:612 85%
Deaths:384
KDR:1.352
Accuracy:62.039% B++
KPH:19.200 D-
VKPH:22.600 B++
Skyguard
C**
Kills:314
V. Kills:301 104%
Deaths:196
KDR:1.602
Accuracy:24.765% D
KPH:10.900 C--
VKPH:10.500 C**
C75 Viper
C--
Kills:115
V. Kills:37 303%
Deaths:56
KDR:2.054
Accuracy:41.433% C++
KPH:18.300 D
VKPH:5.900 C--
L100 Python HESH
C++
Kills:112
V. Kills:27 400%
Deaths:28
KDR:4
Accuracy:55.387% B++
KPH:35.800 D
VKPH:8.600 C++
Kills:1,581 (1,581 + 0)
Deaths:855
KDR:1.849
VKDR:1.504
Vehicle Kills:1,286
Kill Difference:726
Playtime:84.034 hours
Usage:3%
Score:1.744m
Score/min:346
Driving Accuracy:55.387%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
C
Kills:583
V. Kills:574 101%
Deaths:358
KDR:1.628
Accuracy:51.023% C
KPH:14.400 D--
VKPH:14.200 C
Aphelion VEX-4
C++
Kills:366
V. Kills:227 161%
Deaths:59
KDR:6.203
Accuracy:28.456% D-
KPH:27.600 C++
VKPH:17.100 C+
Saron HRB
C+
Kills:270
V. Kills:191 141%
Deaths:116
KDR:2.328
Accuracy:49.131% B++
KPH:19.800 C--
VKPH:14 C+
Supernova PC
D
Kills:227
V. Kills:97 232%
Deaths:119
KDR:1.908
Accuracy:45.513% C
KPH:15.200 D
VKPH:6.500 D
E540 Halberd
B
Kills:124
V. Kills:77 159%
Deaths:34
KDR:3.647
Accuracy:50.700% B+
KPH:29.500 C+
VKPH:18.300 B
Proton II PPA
C-
Kills:91
V. Kills:5 N/A
Deaths:19
KDR:4.789
Accuracy:21.088% C-
KPH:35.100 D
VKPH:1.900 D-
M20 Basilisk
B*
Kills:88
V. Kills:24 352%
Deaths:30
KDR:2.933
Accuracy:33.760% B+
KPH:27.100 B*
VKPH:7.400 C++
Kills:1,749 (810 + 939)
Deaths:735
KDR:2.380
VKDR:1.626
Vehicle Kills:1,195
Kill Difference:1,014
Playtime:92.320 hours
Usage:3%
Score:1.965m
Score/min:355
Driving Accuracy:45.513%
Gunner Accuracy:33.760%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Aphelion VEX-4H
B+
Kills:338
V. Kills:275 122%
Deaths:146
KDR:2.315
Accuracy:48.277% C**
KPH:39.400 C+
VKPH:32 B+
Saron HRB-H
C++
Kills:319
V. Kills:331 96%
Deaths:149
KDR:2.141
Accuracy:59.521% B+
KPH:24.500 D-
VKPH:25.400 C++
E540 Halberd-H
B**
Kills:146
V. Kills:135 107%
Deaths:48
KDR:3.042
Accuracy:78.270% A**
KPH:32.600 D
VKPH:30.100 B**
Proton II PPA-H
D
Kills:73
V. Kills:6 N/A
Deaths:19
KDR:3.842
Accuracy:34.787% C
KPH:47 D-
VKPH:3.900 D
Kills:876 (0 + 876)
Deaths:362
KDR:2.420
VKDR:2.064
Vehicle Kills:747
Kill Difference:514
Playtime:27.646 hours
Usage:1%
Score:0.640m
Score/min:386
Driving Accuracy:N/A%
Gunner Accuracy:34.787%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C**
Kills:208
V. Kills:20 N/A
Deaths:37
KDR:5.622
Accuracy:16.993% C
KPH:41.800 D
VKPH:4 C**
M40 Fury
B**
Kills:167
V. Kills:54 304%
Deaths:89
KDR:1.876
Accuracy:51.536% A++
KPH:44.700 C+
VKPH:14.400 B**
M20 Basilisk
B++
Kills:155
V. Kills:63 242%
Deaths:82
KDR:1.890
Accuracy:51.640% A
KPH:24.700 B+
VKPH:10.100 B++
M12 Kobalt
C
Kills:130
V. Kills:2 N/A
Deaths:19
KDR:6.842
Accuracy:16.376% C
KPH:61.200 C
VKPH:0.900 D--
M20 Basilisk
B
Kills:86
V. Kills:37 226%
Deaths:66
KDR:1.303
Accuracy:42.090% B
KPH:24.600 C**
VKPH:10.600 C**
M40 Fury
D
Kills:68
V. Kills:15 425%
Deaths:35
KDR:1.943
Accuracy:37.250% C+
KPH:31.300 D-
VKPH:6.900 D
G40-F Ranger
A*
Kills:67
V. Kills:49 134%
Deaths:42
KDR:1.595
Accuracy:37.970% B*
KPH:31.200 A+
VKPH:22.800 A*
M60-G Bulldog
C*
Kills:56
V. Kills:18 295%
Deaths:33
KDR:1.697
Accuracy:36.733% C*
KPH:21.600 C-
VKPH:6.900 C*
Kills:937 (0 + 937)
Deaths:403
KDR:2.325
VKDR:0.640
Vehicle Kills:258
Kill Difference:534
Playtime:27.506 hours
Usage:1%
Score:0.441m
Score/min:267
Driving Accuracy:N/A%
Gunner Accuracy:36.733%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B++
Kills:132
V. Kills:5 N/A
Deaths:63
KDR:2.095
Accuracy:45.490% B+
KPH:72.600 B++
VKPH:2.700 B+
M40 Fury-F
D
Kills:102
V. Kills:37 268%
Deaths:198
KDR:0.515
Accuracy:61.568% B**
KPH:9.100 D-
VKPH:3.300 D
Kills:234 (234 + 0)
Deaths:261
KDR:0.897
VKDR:0.161
Vehicle Kills:42
Kill Difference:27
Playtime:13.004 hours
Usage:0%
Score:0.090m
Score/min:116
Driving Accuracy:61.568%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
D
Kills:76
V. Kills:10 N/A
Deaths:15
KDR:5.067
Accuracy:25.574% D*
KPH:31.900 D-
VKPH:4.200 D
Kills:76 (0 + 76)
Deaths:15
KDR:5.067
VKDR:0.667
Vehicle Kills:10
Kill Difference:61
Playtime:2.381 hours
Usage:0%
Score:0.018m
Score/min:129
Piloting Accuracy:N/A%
Gunner Accuracy:25.574%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Eidolon VE33 1,8421,7682,0040.882C+0.2327.47%C+30.996%B++10.2DN/A42173.6h10.3C+37.4C+
VX6-7 1,5471,5141,7780.852C0.2624.192%C+23.184%B18.6C--N/A10181.6h12.6C++52.2C*
Solstice SF 1,4031,3401,8300.732C0.3827.176%B+21.269%B++14.1C-N/A6795.1h12.3C++45.3B+
Eclipse VE3A 1,3801,3301,4940.89C0.2228.816%B+23.534%B++20.2DN/A7665.8h11.4B39.6B+
Orion VS54 1,3361,3011,4320.909C0.2023.335%B+25.903%C++19.7C--N/A10766h13.7C+58.7C++
Pulsar C 1,2761,2391,4350.863C+0.2523.915%C+28.329%B*18.8C-N/A7965.9h12.2C++50.9C++
Flare VE6 1,2331,2019451.271C+0.1623.303%C++26.811%B36.1C+1A12033.3h11C+47.1C*
MANA Anti-Personnel Turret 1,2161,1965782.069N/A0.9615.897%UN/A11960U200U26796500.1h17.6T*110.9T*
Pulsar LSW 1,2211,1949941.201C0.0923.429%C++27.136%B34.8CN/A12134.3h12.4C++52.8C*
Ursa 1,2301,1938431.415C++0.3025.096%B+32.607%B**37.2C+1.2A++10932.1h11.2C++44.7B+
C-4 1,8461,1901,0581.125C+0.0123.927%CN/A67.2C37.1B+101217.7h1.7C7.3C
NS-15M AE 1,2311,1871,0971.082C0.0327.013%C**31.508%B+25.1D-N/A10047.2h16.7F61.7C
Corvus VA55 1,2101,1779831.197C++0.0928.728%B*26.678%B+31.3C++N/A9037.6h10.9B+37.9B++
SVA-88 1,1911,1631,2430.936C0.1722.174%C27.171%C*26.1DN/A12044.6h12.7C57.3C+
Terminus VX-9 1,1811,1611,0911.064C+0.0528.32%B+31.697%B++32.3CN/A10536h12.2C++42.9B+
Equinox VE2 1,1791,1591,1940.971C+0.1430.365%B*24.504%B+27.8C+N/A8141.7h9A29.5B*
H-V45 1,1781,1581,2200.949C+0.1626.556%B+27.893%B*25.2CN/A9645.9h13.1C*49.5B+
Zenith VX-5 1,1921,1531,4380.802C0.3125.421%C+27.84%B**18.6DN/A7061.9h13.8C+54.4C++
NS-11A 1,1851,1531,0801.068C+0.0427.359%B+28.274%B*28.1C+N/A8041h12.6B+46B+
Serpent VE92 1,1801,1531,4190.813C0.3025.274%C**23.764%B++21.6CN/A7753.3h12.8C*50.8B
Dual Photon Pods 1,5151,0943553.082C-1.9757.629%B++1.097%C36.5D14C29530h32.5D-56.3C
Damascus Edge 1,2221,06137,8170.028C+1.0847.189%A+5.938%C0.6CN/A21648.4h3D--6.3B+
NS-30 Vandal 1,0149889181.076C0.0335.721%B+30.87%B+24.5DN/A8840.4h5.9C+16.5C**
Maelstrom Turbo Laser 1,9059831,3670.719C0.3929.413%C1.119%D-9.6C-9C146102h106.7C++362.8C++
Tank Mine 1,6919336811.37D0.2635.824%C++N/A80.4C--65.3C++130411.6h2.3D6.5C+
Light PPA 1,0808983632.474C1.3634.22%D-N/A27.4D5.5B**13532.8h19.1C55.7C
Saron Laser Cannon 1,6758829970.885C0.2327.792%D1.474%C-10.6C9.5C+14783.4h132.5C++476.7C+
Hornet Missiles 1,6118664152.087D0.9871.652%B**N/A30.2D26C-31228.7h13.9C19.5C+
Eridani SX5-AE 7947697591.013D0.1028.917%C+24.057%C+25DN/A10930.8h12C+41.4C+
VE-S Canis 7417275671.282C++0.1731.059%B++42.503%M35.3C+N/A10120.6h11.2B36B+
Quasar VM1 7377213322.172C+1.0616.755%C25.381%B*25.2C--N/A9228.6h13.5C++80.4C++
Quasar VM1 7287173631.975B0.8616.924%C*22.176%B++23.5C+N/A11030.5h14.3B84.8C**
NS Baron G5AE 7016938460.819C--0.2954.705%B*15.152%C+33.8CN/A14420.5h4.9C-8.9C+
Proximity Mine 6486471324.902B3.7941.551%C+N/A119.8C+N/A5775.4h2.1C--5.1C+
Thanatos VE70 6496417490.856C+0.2545.347%B+13.105%D20.9CN/A11930.6h4.2B+9.3B++
S1 1,0776001,3570.442C-0.6773.773%A++N/A19.5C15.5B32430.7h10.2D**13.9C
Supernova FPC 1,1575833581.628D0.5251.023%C3.087%B+14.4D--14.2C38640.5h8.4F16.4D**
Blueshift VM5 5935773371.712C0.6015.749%D-22.53%C*21.9DN/A13326.3h16.1C++102.1C
L100 Python HEAT 8305211912.728C-1.6259.079%B++3.071%B+27.9C+16.5B*32218.7h9.2D*15.6C-
L100 Python AP 1,1315193841.352D0.2462.039%B++2.89%C*19.2D-22.6B++41127.1h11.3F-18.2D*
Lasher X2 5285176910.748C0.3618.833%D--4.062%C++18.8DN/A9927.5h18.8C**100C
Blueshift VM5 5205142771.856C+0.7515.707%D22.179%C*23.7DN/A13121.7h15.1C**96.3C+
VE-LR Obelisk 5324983061.627C+0.5234.892%B+36.345%B+28.1C1.9A*9117.7h7.6C21.9C++
Eridani SX5 4394385570.786C0.3228.578%B+17.352%C16.1DN/A8027.2h11.2B39B+
Aphelion VEX-4 593366596.203B+5.0928.456%D-5.191%B++27.5C++17.1C+24013.3h52B182.7C++
SVA-GG 3803523780.931D0.1823.605%C-27.273%C16D*1.3B*5422h20.4F**86.4D--
Nebula VM20 3533451652.091C+0.9820.045%B+23.478%B+29.7CN/A14911.6h14.6B+72.8B+
Aphelion VEX-4H 6133381462.315C1.2048.277%C**3.846%B+39.3C+32B+4268.6h63.9C+132.5C++
NS-61 Emissary 3433364780.703C+0.4128.997%C++19.643%B+18.3CN/A6118.4h12.8C**44.1B+
Nebula VM20 3413301592.075C+0.9620.271%B25.758%B**28.4CN/A14311.6h15.6C**77B+
Saron HRB-H 6503191492.141D1.0359.521%B+N/A24.5D-25.5C*37213h36.2D*60.8D
Betelgeuse 54-A 3343192201.45C0.3427.415%C*30.408%C+28.7D--1.4B**20111.1h12.2D44.6C+
NS-AM7 Archer 4693188840.36C0.7562.279%B+18.239%C++5.4C2.6C+4558.5h19.1C*30.6B
Skyguard 6153141961.602D0.4924.765%D1.592%C10.9C--10.5C**30728.8h168.5D--680.5D*
VX29 Polaris 3223122951.058C0.0521.421%C25.321%C**24DN/A10513h14.3C--66.7C+
Pandora VX25 2932862331.227C+0.1249.931%B**21.678%A+63.6B*1.6A++2574.5h3.8B+7.6B++
Lasher X2 AE 2922802161.296C+0.1926.311%C1.786%D-34.6C1.5B798.1h16.5B+62.6C**
Beamer VS3 2792773140.882C*0.2329.923%B+31.408%B**28.3C++N/A1209.8h7.3B++24.5C**
MANA Anti-Vehicle Turret 6612732451.114D0.0062.867%B+3.297%C2730M3880M*7522880.1h13.8F-21.9C-
Saron HRB 4612701162.328D1.2249.131%B++1.481%C+19.9C--14C+48213.6h29.9D--61C
NS-44 Commissioner 2422393170.754C+0.3642.799%B*25.523%B+13.7DN/A9217.5h4.4C10.3C**
Supernova PC 3242271191.908C--0.8045.513%CN/A15.2D6.5D27014.9h6.9D15.1D
Comet VM2 3732273130.725C+0.3952.653%B**1.762%D*8.3C--5.3B+15927.4h36.4D*69.2C
Sirius SX12 2172162460.878C+0.2329.094%B*20.37%B18.9C-N/A15511.4h12.2B++41.9B+
Solstice VE3 2202152700.796C++0.3125.119%B+22.791%B+8.1DN/A10526.4h14.7C**58.6C*
Sticky Grenade 2182151215N/A213.8937.417%F-N/A430D*6D18450.5h2.6C7D
Pulsar VS1 2202152660.808C+0.3022.473%C19.535%C+15.2DN/A13714.1h15.1C+67.1C++
Frag Grenade 2172141214N/A212.8952.3%B*N/A535C*7.5C+32630.4h3.5B6.6B+
M12 Kobalt 228208375.622D4.5116.993%C26.442%A++41.6D4C**1505h19.1C*112.1C*
NS-11P 2102062760.746C0.3623.373%C++30.583%A++16.9DN/A9512.2h15.5C66.2C++
Nyx VX31 1951901481.284C0.1731.908%C33.158%B27.5C-N/A836.9h6.2C19.4C+
Comet VM2 3031892340.808C0.3055.137%B**4.762%C*8.4D5.1C++12822.4h40.7D-73.7C+
NSX Naginata 1891841910.963C0.1516.48%D*32.609%B+20.9DN/A778.8h13.6C+82.7C-
Lancer VS22 4251773470.51C0.6066.042%B+N/A9.2C--12.8C+28119.3h21.7C*32.8C**
Rocklet Rifle 3151712400.713C+0.4069.253%A++N/A28.5C+24C+4936h37.2C++53.7B+
VE-H Maw 1741671571.064C0.0525.232%C+29.341%B25.7D1.1B+846.5h13.7D-54.2C+
M40 Fury 221167891.876D0.7751.536%A++N/A45.1C+14.6B**3233.7h18.7C-36.3B+
AP30 Shredder 353165672.463C-1.3531.866%C2.424%B16.2D-18.4C30510.2h136.2D--427.3D--
NS-20 Gorgon 186161891.809B+0.7028.812%C**27.95%A12.7D2B+4612.7h47.1C+163.6C*
Photon A2A Missile Pods 290160552.909C1.8082.441%B+N/A29.1D23.6D4265.5h8.6C++10.4B
Antares LC 2681592160.736C-0.3722.33%D**1.258%C-8.8D6.1D-15418h129.1C++578.3C
M20 Basilisk 218155821.89C-0.7851.64%A5.161%C24.6B10B+3016.3h115.3C223.3B+
Phobos VX86 1561541600.963C0.1573.153%A16.234%C+32.1C-N/A1504.8h1.9B**2.6B*
Lumine Edge 1501469970.146C++0.9636.41%B*22.603%B**2CN/A4071.6h1.5C+4B+
E540 Halberd-H 281146483.042C-1.9378.27%A**N/A32.4D30B**4194.5h17.4T*22.3F**
Spear Anti-Vehicle Phalanx Turret 237145304.833C3.7241.562%C6.897%A+36.3C+23C++6764h8.5C*20.4C*
NS-11C 1471442030.709C0.4021.804%C-19.444%C+15.5C--N/A1049.3h15.3C+70.4C+
NS-20 Gorgon 163141891.584B+0.4729.01%C**26.241%A11D1.7C**4412.8h54.6C+188.2C++
L105 Zephyr 165132512.588D1.4839.959%CN/A25.9D-6.5C-2095.1h8.9D--22.2D
S12 Renegade 137132632.095C+0.9845.49%B+2.273%D--73.3B++2.8B++1771.8h2.7B*5.9B++
M12 Kobalt 132130196.842C5.7316.376%C24.615%A61.9C1D--2052.1h18.7C++113.9C++
E540 Halberd 201124343.647C-2.5450.7%B+N/A29.5C+18.3B5394.2h6.7D13.3C+
C150 Dalton 2701231221.008D0.1029.353%D--N/A1230U1470U21891600.1h6.2D--21.1F
V10 1241221091.119D-0.0135.435%D72.131%D9D*N/A3313.5h3.3D**9.2D*
Manticore SX40 1221191430.832C+0.2829.731%C++33.613%A+29C+N/A1134.1h5.9B*20B++
Darkstar 1221161340.866C--0.2426.749%C+30.172%B*22.3D--1.2B*855.2h14.6D54.5C+
C75 Viper 152115562.054C-0.9441.433%C++N/A18.3D5.9C--3346.3h15.3C+36.9C++
CAS30 Tank Buster 2321153770.305D0.8146.005%C++N/A3.1D-3.1D-9537.4h71.6C155.7C+
L100 Python HESH 139112284D2.8955.387%B++N/A36.1D8.7C++3063.1h5.6D--10D
Coyote Missiles 190106621.71C0.6052.085%CN/A28.6C22.7C+4273.7h49.5C95C+
M40 Fury-F 1391021980.515C--0.6061.568%B**N/A9.1D-3.3D10611.2h17.6D28.5C+
Vortex VM21 17299891.112C+0.0041.274%C+1.01%D*6.1D4.5D9916.1h28.2B+68.4B+
Vortex VM21 16395851.118C++0.0141.196%C+3.158%C6.2C4.4C10015.3h30.9B++75B+
Proton II PPA 9691194.789C--3.6821.088%C-5.495%M*35D1.9D-2452.6h13.5D-64.3D
M20 Basilisk 11288302.933C++1.8233.76%B+3.409%D27.5B**7.5C++1293.2h67.2B+199.1B*
NS-15M2 8988721.222C+0.1121.729%C-27.273%C*27.5DN/A2883.2h13.1C+60.4C+
M20 Basilisk 12386661.303D0.1942.09%B2.326%D*24.6C**10.6C**2803.5h104.3C++247.9B
Soldier Soaker 8786721.194C++0.0833.04%C+13.954%C+45.3C+N/A1721.9h5.7C**17.2B
NS-7 PDW 82801130.708C0.4026.627%B28.75%A++16.7C--N/A1674.8h14.5C*54.4B
VA39 Spectre 8077950.811C0.3031.86%C+29.87%D8.9D-N/A668.7h6.4C+20C++
CAS 14-E 8676155.067D3.9625.574%D*1.316%C--31.7D-4.2D1292.4h32.1C++125.5C
Hunter QCX 104742890.256D0.8575.373%A*9.459%D--2.3D*N/A4131.9h43T-57.1D--
Artemis VX26 7674890.831C0.2823.603%D28.378%B*16.4D-N/A884.5h12.3C+52C+
Proton II PPA-H 7973193.842D2.7334.787%CN/A45.6D--3.8D1871.6h13.4D38.6C-
Aspis Anti-Aircraft Phalanx Turret 13673135.615B*4.5023.564%CN/A14.3B++12.4C**4115.1h117.6B*499B+
NS Annihilator 11571720.986B*0.1277.866%DN/A15.4B**9.6B3444.6h8.3A10.7B**
M40 Fury 8368351.943D0.8337.25%C+2.941%B**30.9D-6.8D2772.2h14.5C+38.9C++
G40-F Ranger 11667421.595D*0.4837.97%B*N/A31.9A++23.3A*4012.1h108B+284.4B*
Anti-Vehicle Grenade 10867167N/A65.8955.609%B+N/A335C+205A73450.2h5.2B9.3B+
NS-45 Pilot 65651080.602C-0.5139.803%A29.231%B13.5D--N/A454.8h10.6D*26.6C+
Nemesis VSH9 139641310.489C0.6264.82%C**1.563%D7C-8.2C+2999.2h12.1F18.6D*
Spiker 67631020.618C0.4933.659%B+25.397%B+11.9D-N/A515.3h10.4C+30.8C*
Dual-75 Duster 7761115.545C--4.4344.622%B++N/A30.5D*8B++1292h9.6F--21.5D
Phantom VA23 6260531.132C-0.0230.373%D36.667%B++16.2D--N/A643.7h5.3C--17.5C-
NS Decimator 136571400.407D0.7070.791%AN/A13.6D**18.8C**5224.2h9.7T13.8F-
M20 Basilisk 895678C*6.8951.431%C+7.143%B**37.3C+22C*3331.5h96.6B+187.8B+
M60-G Bulldog 7456331.697D0.5936.733%C*N/A21.5C-6.9C*2422.6h8.2C+22.4C*
NS-10 Burster 9053491.082C*0.0328.786%C+1.887%D*5.8C+4C**1739.2h151.2C525.1C+
M60-A Bulldog 5550163.125C--2.0134.579%D*2%C13.9D-1.4D-1233.6h8.1D--23.5D*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon189961.3h
Anti-Vehicle MANA Turret412,0943.4h
Nano-Armor Kit492606,38787.1h
AE Nano-Armor Kit748818,079118.3h
Turret AI Module0670.5h
Repair Module01030.5h
AE Medical Applicator839203,19218.5h
Cortium Silo0830.3h
Nanite Revive Grenade07390.2h
Medical Applicator482108,30913.1h
Icikill51211.5h
Spitfire Auto-Turret742,3813.4h
Restoration Kit741,0261.6h
NS Patriot Flare Gun45851.3h
Motion Spotter151,3181.5h
Deconstruction Tool03,1240.8h
Shield Recharging Field401,3590.7h
Recon Detection Device341,7933.7h
Ammunition Package1316,6264.2h
Medical Kit466930.7h
Anti-Infantry MANA Turret1353,1854.7h
Snowman Soldier21330.1h
Router0820.1h
Nano-Repair Grenade04860.1h
WLT-Howler Mining Laser61,4630.7h
Hardlight Barrier3680.2h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.66s
Server spent 1.36s on queries, 0.70s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.