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Maj. General Dexinjo[SuZz] Dexinjo
NC BR 83

KDR: 3.38

Score: 105m

Last Seen: Jul 26th, 2020 12:54 PM
- OFFLINE - 323.5 hour(s)

Prestige 1, Battle Rank 83 - New Conglomerate on Cobalt
Level Progress (to 84): 30%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS M30 Mustang AH Gauss Compact S Breaker Rocket Pods M12 Kobalt M40 Fury-H M20 Mustang C85 Canister-H C75 Viper
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $504,153 MLG Score: 403
Fun Score: N/A
Cheeseburgers Flipped: 535TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
18.392%19.086%35129132018,6731.61281.762

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.062%-0.555D-0.304C-0.123C+HEAD ++ (~9.89)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
69.70.058C+12.80.101C+56.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.396%1.434%8835134430,2043519101158.58312299%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.429%-0.829D--0.122C+0.139

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
90.10.445B26.50.502B+63.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.397%2.896%3498134112,949395138203.27657339%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.571%-1.032D*0.256C*-0.041

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.40.419B6.80.455B+15.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
22.17%7.909%81729132034,8193306846510.5289411%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.788%-1.298D**0.818B++0.355

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
79.20.342C**17.60.564B+61.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
33.603%76.636%817413452,033180721.12445

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.573%-0.205C0.617B+0.554

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.321C*2.30.29C*4.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.217%10.047%817313461,05583751.25895

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.607%0.201C++-0.929D--0.196

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.80.403B3.50.287C*4.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
105m319.6%471 (28.3k)416 (25k)3.37521129,44638,3524.2036983 (83)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1349507617.628%7.529%13306:3532

66% Engineer19% Light Assault15% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 19th, 2013 8:47 PMJan 7th, 2020 8:46 PMJul 29th, 2020 8:04 AM (14d) (PST)Jul 26th, 2020 8:54 AM (17d) (PST)Jul 26th, 2020 8:54 AM (17d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
893738200.5120.1520.0392.0130.117403

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
53,5604,36249,1983192121724,945

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4210.9h/175.5d 31,774 9,746 39,888 508.5k 2,852 11,462 29,656 225.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M1
C
Kills:1,160
Deaths:510
KDR:2.275
Accuracy:15.805% F-
HSR:24.914% C
NC6 Gauss SAW
D
Kills:1,154
Deaths:757
KDR:1.524
Accuracy:12.845% F-
HSR:21.837% D
LA1 Anchor
D**
Kills:796
Deaths:482
KDR:1.651
Accuracy:17.700% F-
HSR:18.593% D**
EM6
C+
Kills:401
Deaths:234
KDR:1.714
Accuracy:13.201% F--
HSR:26.933% C+
Kills:3,511
Deaths (as Heavy Assault):1,983
Deaths (to Heavy Assaults):7,956
KDR:1.77055
Kill Difference:1,528
Playtime:187.323 hours
Usage:4%
Score:3.492m
Score/min:311
Accuracy (listed only):14.887%
HSR (listed only):23.069%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Gauss Compact S
D--
Kills:7,704
Deaths:3,579
KDR:2.153
Accuracy:20.396% D--
HSR:5.348% F-
GD-7F
D**
Kills:1,344
Deaths:1,063
KDR:1.264
Accuracy:20.063% D**
HSR:12.872% D**
AC-X11
C
Kills:1,169
Deaths:800
KDR:1.461
Accuracy:17.891% F-
HSR:21.899% C
AF-19 Mercenary
C+
Kills:1,160
Deaths:1,103
KDR:1.052
Accuracy:16.697% D**
HSR:22.931% C+
AF-4A Bandit
D--
Kills:1,135
Deaths:823
KDR:1.379
Accuracy:18.575% F-
HSR:18.678% D--
19A Fortuna
C--
Kills:1,118
Deaths:1,227
KDR:0.911
Accuracy:18.922% F--
HSR:19.141% C--
NS-11C
D-
Kills:495
Deaths:351
KDR:1.410
Accuracy:18.989% D**
HSR:15.960% D-
LA39 Bruiser
D
Kills:493
Deaths:348
KDR:1.417
Accuracy:58.193% D
HSR:10.345% D-
NC12 Sweeper
D
Kills:375
Deaths:235
KDR:1.596
Accuracy:40.643% D
HSR:10.133% D--
Razor GD-23
D--
Kills:345
Deaths:363
KDR:0.950
Accuracy:18.322% F
HSR:16.812% D--
NSX Tanto
D*
Kills:309
Deaths:444
KDR:0.696
Accuracy:21.799% D**
HSR:20.065% D*
NS Baron G5
D--
Kills:211
Deaths:209
KDR:1.010
Accuracy:30.668% F
HSR:10.427% D--
Mauler S6
D
Kills:187
Deaths:107
KDR:1.748
Accuracy:37.323% D
HSR:9.091% D*
MGR-C1 Charger
D--
Kills:181
Deaths:109
KDR:1.661
Accuracy:23.845% D*
HSR:19.890% D--
Kills:16,226
Deaths (as Engineer):10,761
Deaths (to Engineers):13,501
KDR:1.50785
Kill Difference:5,465
Playtime:2,759.736 hours
Usage:66%
Score:70.999m
Score/min:429
Accuracy (listed only):25.880%
HSR (listed only):15.256%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Gauss Compact S
D--
Kills:7,704
Deaths:3,579
KDR:2.153
Accuracy:20.396% D--
HSR:5.348% F-
GD-7F
D**
Kills:1,344
Deaths:1,063
KDR:1.264
Accuracy:20.063% D**
HSR:12.872% D**
AF-4 Cyclone
C
Kills:1,257
Deaths:758
KDR:1.658
Accuracy:26.564% C
HSR:11.138% D**
AC-X11
C
Kills:1,169
Deaths:800
KDR:1.461
Accuracy:17.891% F-
HSR:21.899% C
AF-19 Mercenary
C+
Kills:1,160
Deaths:1,103
KDR:1.052
Accuracy:16.697% D**
HSR:22.931% C+
AF-4A Bandit
D--
Kills:1,135
Deaths:823
KDR:1.379
Accuracy:18.575% F-
HSR:18.678% D--
19A Fortuna
C--
Kills:1,118
Deaths:1,227
KDR:0.911
Accuracy:18.922% F--
HSR:19.141% C--
NS-7 PDW
C+
Kills:680
Deaths:479
KDR:1.420
Accuracy:24.263% D
HSR:19.559% C+
NS-11C
D-
Kills:495
Deaths:351
KDR:1.410
Accuracy:18.989% D**
HSR:15.960% D-
LA39 Bruiser
D
Kills:493
Deaths:348
KDR:1.417
Accuracy:58.193% D
HSR:10.345% D-
Blitz GD-10
C
Kills:433
Deaths:435
KDR:0.995
Accuracy:19.831% D*
HSR:17.090% C
NC12 Sweeper
D
Kills:375
Deaths:235
KDR:1.596
Accuracy:40.643% D
HSR:10.133% D--
Razor GD-23
D--
Kills:345
Deaths:363
KDR:0.950
Accuracy:18.322% F
HSR:16.812% D--
MKV Suppressed
C
Kills:334
Deaths:231
KDR:1.446
Accuracy:21.801% D**
HSR:18.862% C
NSX Tanto
D*
Kills:309
Deaths:444
KDR:0.696
Accuracy:21.799% D**
HSR:20.065% D*
NS Baron G5
D--
Kills:211
Deaths:209
KDR:1.010
Accuracy:30.668% F
HSR:10.427% D--
Mauler S6
D
Kills:187
Deaths:107
KDR:1.748
Accuracy:37.323% D
HSR:9.091% D*
MGR-C1 Charger
D--
Kills:181
Deaths:109
KDR:1.661
Accuracy:23.845% D*
HSR:19.890% D--
MGR-S1 Gladius
C
Kills:154
Deaths:148
KDR:1.041
Accuracy:20.593% F-
HSR:24.026% C
Kills:19,084
Deaths (as Light Assault):12,812
Deaths (to Light Assaults):6,722
KDR:1.48954
Kill Difference:6,272
Playtime:800.971 hours
Usage:19%
Score:21.044m
Score/min:438
Accuracy (listed only):25.020%
HSR (listed only):16.014%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
C
Kills:1,257
Deaths:758
KDR:1.658
Accuracy:26.564% C
HSR:11.138% D**
NS-44 Commissioner
D--
Kills:1,164
Deaths:1,014
KDR:1.148
Accuracy:29.183% D*
HSR:17.268% D--
LA80
C
Kills:1,159
Deaths:327
KDR:3.544
Accuracy:35.250% D**
HSR:77.308% C
LA3 Desperado
D-
Kills:744
Deaths:703
KDR:1.058
Accuracy:24.444% D--
HSR:16.398% D-
NS-7 PDW
C+
Kills:680
Deaths:479
KDR:1.420
Accuracy:24.263% D
HSR:19.559% C+
EM4 Longshot
D
Kills:623
Deaths:116
KDR:5.371
Accuracy:32.475% D**
HSR:76.405% D
Blitz GD-10
C
Kills:433
Deaths:435
KDR:0.995
Accuracy:19.831% D*
HSR:17.090% C
MKV Suppressed
C
Kills:334
Deaths:231
KDR:1.446
Accuracy:21.801% D**
HSR:18.862% C
SAS-R
C+
Kills:169
Deaths:56
KDR:3.018
Accuracy:26.514% F*
HSR:71.598% C+
MGR-S1 Gladius
C
Kills:154
Deaths:148
KDR:1.041
Accuracy:20.593% F-
HSR:24.026% C
AF-6 Shadow
C
Kills:137
Deaths:65
KDR:2.108
Accuracy:30.843% D--
HSR:27.007% C
NS-61 Emissary
C-
Kills:118
Deaths:117
KDR:1.009
Accuracy:19.574% D**
HSR:16.102% C-
NC4 Mag-Shot
D--
Kills:108
Deaths:151
KDR:0.715
Accuracy:22.002% D--
HSR:12.963% D*
NC14 Bolt Driver
C**
Kills:82
Deaths:32
KDR:2.563
Accuracy:38.681% C+
HSR:79.268% C**
AF-18 Stalker
D--
Kills:60
Deaths:39
KDR:1.538
Accuracy:21.068% F-
HSR:15% D--
NS-357 Underboss
C-
Kills:55
Deaths:64
KDR:0.859
Accuracy:20.591% F--
HSR:21.818% C-
Kills:7,277
Deaths (as Infiltrator):4,735
Deaths (to Infiltrators):4,547
KDR:1.53685
Kill Difference:2,542
Playtime:224.984 hours
Usage:5%
Score:3.366m
Score/min:249
Accuracy (listed only):25.855%
HSR (listed only):32.613%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
C
Kills:1,257
Deaths:758
KDR:1.658
Accuracy:26.564% C
HSR:11.138% D**
NS-11A
C
Kills:1,160
Deaths:656
KDR:1.768
Accuracy:18.842% F
HSR:23.017% C
Carnage AR
D
Kills:755
Deaths:556
KDR:1.358
Accuracy:17.381% F-
HSR:19.735% D
NS-7 PDW
C+
Kills:680
Deaths:479
KDR:1.420
Accuracy:24.263% D
HSR:19.559% C+
GR-22
D--
Kills:498
Deaths:392
KDR:1.270
Accuracy:18.006% F-
HSR:15.060% D--
LA39 Bruiser
D
Kills:493
Deaths:348
KDR:1.417
Accuracy:58.193% D
HSR:10.345% D-
Blitz GD-10
C
Kills:433
Deaths:435
KDR:0.995
Accuracy:19.831% D*
HSR:17.090% C
NC12 Sweeper
D
Kills:375
Deaths:235
KDR:1.596
Accuracy:40.643% D
HSR:10.133% D--
MKV Suppressed
C
Kills:334
Deaths:231
KDR:1.446
Accuracy:21.801% D**
HSR:18.862% C
Reaper DMR
C--
Kills:267
Deaths:263
KDR:1.015
Accuracy:18.328% F-
HSR:24.345% C--
NS Baron G5
D--
Kills:211
Deaths:209
KDR:1.010
Accuracy:30.668% F
HSR:10.427% D--
Mauler S6
D
Kills:187
Deaths:107
KDR:1.748
Accuracy:37.323% D
HSR:9.091% D*
NC1 Gauss Rifle
D
Kills:163
Deaths:129
KDR:1.264
Accuracy:15.184% F-
HSR:18.405% D
MGR-S1 Gladius
C
Kills:154
Deaths:148
KDR:1.041
Accuracy:20.593% F-
HSR:24.026% C
Kills:6,967
Deaths (as Combat Medic):4,946
Deaths (to Combat Medics):2,338
KDR:1.40861
Kill Difference:2,021
Playtime:163.418 hours
Usage:4%
Score:4.199m
Score/min:428
Accuracy (listed only):26.259%
HSR (listed only):16.517%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
D
Kills:967
Deaths:256
KDR:3.777
Accuracy:25.527% D--
HSR:13.030% D
AF-41 Hacksaw
D
Kills:909
Deaths:256
KDR:3.551
Accuracy:19.697% F
HSR:13.311% D
NCM3 Raven
C--
Kills:287
Deaths:141
KDR:2.035
Accuracy:34.010% D*
HSR:2.091% C--
NCM3 Raven
C*
Kills:267
Deaths:141
KDR:1.894
Accuracy:34.193% D*
HSR:2.996% C*
NS-10 Burster
D
Kills:100
Deaths:49
KDR:2.041
Accuracy:25.413% D*
HSR:3% D
NS-10 Burster
D-
Kills:92
Deaths:54
KDR:1.704
Accuracy:25.014% D*
HSR:2.174% D-
Kills:2,622
Deaths (as MAX Suit):448.500
Deaths (to MAX Suits):2,036
KDR:5.84615
Kill Difference:2,173.500
Playtime:67.004 hours
Usage:2%
Score:1.941m
Score/min:483
Accuracy (listed only):27.309%
HSR (listed only):6.100%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B**
Kills:15,533
V. Kills:2,031 N/A
Deaths:1,753
KDR:8.861
Accuracy:52.613% D
KPH:79.700 C++
VKPH:10.400 B**
Breaker Rocket Pods
C++
Kills:7,652
V. Kills:1,689 453%
Deaths:922
KDR:8.299
Accuracy:47.650% D
KPH:87.900 C-
VKPH:19.400 C++
M20 Mustang
B++
Kills:3,680
V. Kills:3,423 107%
Deaths:1,292
KDR:2.848
Accuracy:25.897% D-
KPH:20.900 C+
VKPH:19.400 B++
Vortek Rotary
C--
Kills:2,686
V. Kills:2,288 117%
Deaths:2,007
KDR:1.338
Accuracy:23.671% F
KPH:12.700 D
VKPH:10.900 C--
M20 Kestrel
C++
Kills:251
V. Kills:241 104%
Deaths:70
KDR:3.586
Accuracy:25.525% D*
KPH:21.400 C-
VKPH:20.500 C++
Hornet Missiles
C
Kills:205
V. Kills:168 121%
Deaths:32
KDR:6.406
Accuracy:57.288% D
KPH:50.300 D
VKPH:41.200 C
Coyote Missiles
D
Kills:199
V. Kills:106 186%
Deaths:33
KDR:6.030
Accuracy:40.236% F--
KPH:32 D
VKPH:17.100 D
Kills:30,206 (22,150 + 0)
Deaths:6,109
KDR:4.945
VKDR:1.628
Vehicle Kills:9,946
Kill Difference:24,097
Playtime:691.221 hours
Usage:16%
Score:15.846m
Score/min:382
Piloting Accuracy:25.525%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B+
Kills:1,320
V. Kills:604 218%
Deaths:203
KDR:6.502
Accuracy:42.226% B+
KPH:33.800 C-
VKPH:15.500 D-
AP30 Shredder
C+
Kills:728
V. Kills:311 233%
Deaths:111
KDR:6.559
Accuracy:19.658% D**
KPH:32.300 C+
VKPH:13.800 D
CAS30 Tank Buster
D
Kills:653
V. Kills:663 98%
Deaths:718
KDR:0.909
Accuracy:35.193% D*
KPH:4.900 D-
VKPH:5 D
L105 Zephyr
C+
Kills:422
V. Kills:52 N/A
Deaths:34
KDR:12.412
Accuracy:36.063% D--
KPH:58.100 C+
VKPH:7.200 C-
L105 Zephyr PX
C**
Kills:73
V. Kills:6 N/A
Deaths:2
KDR:36.500
Accuracy:40.698% D
KPH:80.300 C**
VKPH:6.600 C+
Kills:3,196 (653 + 2,543)
Deaths:1,068
KDR:2.993
VKDR:1.532
Vehicle Kills:1,636
Kill Difference:2,128
Playtime:203.247 hours
Usage:5%
Score:2.937m
Score/min:241
Piloting Accuracy:35.193%
Gunner Accuracy:40.698%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
A++
Kills:3,200
V. Kills:277 N/A
Deaths:180
KDR:17.778
Accuracy:32.539% D-
KPH:88.500 A++
VKPH:7.700 C
L100 Python HESH
B
Kills:2,373
V. Kills:226 N/A
Deaths:102
KDR:23.265
Accuracy:45.585% D
KPH:75.100 B
VKPH:7.200 D
L100 Python HEAT
C*
Kills:1,493
V. Kills:331 450%
Deaths:143
KDR:10.441
Accuracy:46.360% D
KPH:47.600 C*
VKPH:10.600 D
L100 Python AP
C-
Kills:1,113
V. Kills:692 161%
Deaths:154
KDR:7.227
Accuracy:42.975% D**
KPH:30.100 D
VKPH:18.700 C-
Skyguard
C++
Kills:321
V. Kills:281 114%
Deaths:102
KDR:3.147
Accuracy:24.800% D--
KPH:13.400 D
VKPH:11.700 C++
Kills:8,500 (8,500 + 0)
Deaths:681
KDR:12.482
VKDR:2.653
Vehicle Kills:1,807
Kill Difference:7,819
Playtime:160.061 hours
Usage:4%
Score:3.504m
Score/min:365
Driving Accuracy:24.800%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

E540 Halberd
C++
Kills:2,808
V. Kills:1,352 208%
Deaths:271
KDR:10.362
Accuracy:45.802% C+
KPH:37.700 C++
VKPH:18.100 C++
Titan-150 AP
C++
Kills:2,662
V. Kills:1,700 156%
Deaths:393
KDR:6.774
Accuracy:38.879% D**
KPH:28.200 C
VKPH:18 C++
Titan-150 HESH
C++
Kills:1,195
V. Kills:158 N/A
Deaths:70
KDR:17.071
Accuracy:39.144% D*
KPH:52.900 C++
VKPH:7 D
Enforcer ML85
C**
Kills:860
V. Kills:516 166%
Deaths:108
KDR:7.963
Accuracy:36.037% D--
KPH:30.800 C**
VKPH:18.500 C+
Titan-150 HEAT
B+
Kills:592
V. Kills:155 379%
Deaths:85
KDR:6.965
Accuracy:37.361% D*
KPH:33.800 B+
VKPH:8.800 C-
M12 Kobalt
C
Kills:255
V. Kills:8 N/A
Deaths:13
KDR:19.615
Accuracy:12.869% D--
KPH:59.900 C
VKPH:1.900 C
C85 Canister
C+
Kills:250
V. Kills:14 N/A
Deaths:15
KDR:16.667
Accuracy:37.902% D
KPH:80.400 C+
VKPH:4.500 C
M20 Basilisk
C+
Kills:109
V. Kills:22 474%
Deaths:19
KDR:5.737
Accuracy:21.749% F
KPH:27.700 C+
VKPH:5.600 D
Kills:8,731 (4,449 + 4,282)
Deaths:974
KDR:8.964
VKDR:4.030
Vehicle Kills:3,925
Kill Difference:7,757
Playtime:248.493 hours
Usage:6%
Score:6.627m
Score/min:444
Driving Accuracy:37.361%
Gunner Accuracy:21.749%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M40 Fury-H
C
Kills:3,717
V. Kills:359 N/A
Deaths:200
KDR:18.585
Accuracy:29.327% D**
KPH:82.800 C
VKPH:8 D
C85 Canister-H
B
Kills:3,372
V. Kills:284 N/A
Deaths:190
KDR:17.747
Accuracy:43.844% D*
KPH:114.100 C+
VKPH:9.600 B
Enforcer ML65-H
C+
Kills:2,784
V. Kills:1,988 140%
Deaths:365
KDR:7.627
Accuracy:50.751% D--
KPH:38.500 C+
VKPH:27.500 C
E540 Halberd-H
C+
Kills:1,642
V. Kills:902 182%
Deaths:171
KDR:9.602
Accuracy:53.671% D
KPH:42.600 C-
VKPH:23.400 C+
M12 Kobalt-H
D
Kills:915
V. Kills:31 N/A
Deaths:36
KDR:25.417
Accuracy:15.750% F
KPH:91.900 D
VKPH:3.100 D
M96 Mjolnir-H
C+
Kills:741
V. Kills:531 139%
Deaths:136
KDR:5.449
Accuracy:40.079% D**
KPH:46.800 C-
VKPH:33.500 C+
M60-G Bulldog-H
C+
Kills:262
V. Kills:38 N/A
Deaths:14
KDR:18.714
Accuracy:47.286% C-
KPH:86.100 C
VKPH:12.500 C+
G30 Walker
D
Kills:174
V. Kills:117 147%
Deaths:37
KDR:4.703
Accuracy:27.463% D**
KPH:18.100 D
VKPH:12.100 D
G40-F Ranger
D
Kills:62
V. Kills:44 138%
Deaths:6
KDR:10.333
Accuracy:28.750% D*
KPH:22.100 D--
VKPH:15.700 D
Kills:13,669 (0 + 13,669)
Deaths:1,155
KDR:11.835
VKDR:3.718
Vehicle Kills:4,294
Kill Difference:12,514
Playtime:226.661 hours
Usage:5%
Score:5.876m
Score/min:432
Driving Accuracy:N/A%
Gunner Accuracy:28.750%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C**
Kills:6,620
V. Kills:188 N/A
Deaths:178
KDR:37.191
Accuracy:14.022% D*
KPH:91.100 C**
VKPH:2.600 C+
M40 Fury
B+
Kills:2,411
V. Kills:274 N/A
Deaths:129
KDR:18.690
Accuracy:26.315% D*
KPH:69.100 B+
VKPH:7.900 C-
M40 Fury
B++
Kills:2,146
V. Kills:262 N/A
Deaths:100
KDR:21.460
Accuracy:26.953% D*
KPH:85.400 B++
VKPH:10.400 C
M12 Kobalt
C*
Kills:1,914
V. Kills:31 N/A
Deaths:45
KDR:42.533
Accuracy:13.247% D*
KPH:94.600 C*
VKPH:1.500 D-
G30 Walker
B
Kills:410
V. Kills:304 134%
Deaths:53
KDR:7.736
Accuracy:26.250% D
KPH:18.200 C
VKPH:13.500 B
M20 Basilisk
B+
Kills:333
V. Kills:102 323%
Deaths:45
KDR:7.400
Accuracy:29.244% D*
KPH:32.800 B+
VKPH:10.100 C++
M20 Basilisk
C+
Kills:324
V. Kills:88 364%
Deaths:56
KDR:5.786
Accuracy:27.983% D**
KPH:26.300 C+
VKPH:7.100 C
G40-F Ranger
C+
Kills:274
V. Kills:182 150%
Deaths:20
KDR:13.700
Accuracy:28.268% D*
KPH:21.600 C
VKPH:14.300 C+
M60-G Bulldog
C+
Kills:265
V. Kills:46 N/A
Deaths:22
KDR:12.046
Accuracy:32.553% D--
KPH:52.300 C+
VKPH:9.100 C+
M60-G Bulldog
C*
Kills:225
V. Kills:27 N/A
Deaths:22
KDR:10.227
Accuracy:31.050% D
KPH:44.600 C*
VKPH:5.400 C
G30 Walker
B+
Kills:178
V. Kills:139 127%
Deaths:21
KDR:8.476
Accuracy:23.030% D*
KPH:14.400 C--
VKPH:11.200 B+
Kills:15,100 (0 + 15,100)
Deaths:691
KDR:21.852
VKDR:2.378
Vehicle Kills:1,643
Kill Difference:14,409
Playtime:233.026 hours
Usage:6%
Score:5.124m
Score/min:366
Driving Accuracy:N/A%
Gunner Accuracy:23.030%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C+
Kills:299
V. Kills:28 N/A
Deaths:147
KDR:2.034
Accuracy:30.496% F-
KPH:31.800 C+
VKPH:3 D-
Kills:299 (299 + 0)
Deaths:147
KDR:2.034
VKDR:0.190
Vehicle Kills:28
Kill Difference:152
Playtime:9.391 hours
Usage:0%
Score:0.103m
Score/min:183
Driving Accuracy:30.496%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M30 Mustang AH 17,56415,5331,7538.861C+5.4952.613%D1.391%B+79.7C++10.4B**429194.9h7.3C++13.8C+
Gauss Compact S 7,8857,7043,5792.153B**1.2220.396%D--5.348%F-27.6C+N/A83279.4h5.3A+26B+
Breaker Rocket Pods 9,3417,6529228.299C4.9247.65%DN/A87.9C-19.4C++58987.1h12.8C++26.8C+
M12 Kobalt 6,8086,62017837.191B++33.8214.022%D*20.468%C*91.1C**2.6C+30472.7h17.3C*123.2C-
M40 Fury-H 4,0763,71720018.585C++15.2129.327%D**N/A82.8C8D39544.9h7B+23.9C--
M20 Mustang 7,1033,6801,2922.848C0.5325.897%D-2.283%B++20.9C+19.4B++387176.4h95.8C+369.9C-
C85 Canister-H 3,6563,37219017.747C++14.3743.844%D*12.337%B113.9C+9.6B44429.6h7.7C17.5D
C75 Viper 3,4773,20018017.778A++14.4032.539%D-1.063%C88.6A++7.7C46236.1h4.3A13.3B**
E540 Halberd 4,1602,80827110.362C+6.9945.802%C+3.989%B*37.6C++18.1C++39374.6h5.4C+11.8C+
Enforcer ML65-H 4,7722,7843657.627C++4.2550.751%D--1.58%C+38.5C+27.5C49872.3h13.9C++27.3C
Vortek Rotary 4,9742,6862,0071.338C-2.0423.671%F2.271%B+12.7D10.9C--240210.8h72C304.1D
Titan-150 AP 4,3622,6623936.774C3.4038.879%D**3.005%B+28.2C18C++53494.5h3.9C++10C--
Tank Mine 4,3012,6137223.619C++0.2424.874%D--N/A91.7D59.2C119128.5h1.7B6.8D-
M40 Fury 2,6852,41112918.69A+15.3126.315%D*1.12%D69.1B+7.9C-46334.9h9.1B++34.6C++
L100 Python HESH 2,5992,37310223.265B+19.8945.585%D3.161%A*75.1B7.2D36531.6h2.6B+5.6C**
M40 Fury 2,4082,14610021.46B**18.0826.953%D*1.584%C+85.5B++10.4C55825.1h9.1B+33.9C+
M12 Kobalt 1,9451,9144542.533B*39.1613.247%D*17.973%C94.8C*1.5D-48420.2h15.6B+118.1C
E540 Halberd-H 2,5441,6421719.602C+6.2353.671%D1.888%C*42.5C-23.4C+43038.6h6.6C+12.3C
L100 Python HEAT 1,8241,49314310.441C*7.0746.36%D5.157%A++47.5C*10.5D23931.4h3.1B+6.6B++
GD-7F 1,3541,3441,0631.264C2.1120.063%D**12.872%D**23.5DN/A8557.1h13.3C-66.5D-
C150 Dalton 1,9241,3202036.502C--3.1342.226%B+N/A33.8C-15.5D-50139h4.9D11.7C
Bouncing Betty 1,2821,2822495.149B1.7754.787%B++N/A168.7B+N/A6337.6h1.5B**2.7B**
AF-4 Cyclone 1,2601,2577581.658C+1.7226.564%C11.138%D**27DN/A10946.5h9.8C++36.8C+
C-4 1,7411,2267601.613C+1.7620.162%D--N/A48.8D-20.5D64325.1h1.3C+6.6D
Titan-150 HESH 1,3531,1957017.071C+13.7039.144%D*2.929%A52.9C++7D25922.6h2.7B+6.8C
AC-X11 1,1771,1698001.461C+1.9117.891%F-21.899%C14D-N/A6883.6h11.6D**64.6F-
NS-44 Commissioner 1,1691,1641,0141.148C+2.2329.183%D*17.268%D--37.1CN/A15331.4h3.2B11C
AF-19 Mercenary 1,1711,1601,1031.052C2.3216.697%D**22.931%C+10.8DN/A77107.8h14.3C--85.9D
NS-15M1 1,1621,1605102.275C++1.1015.805%F-24.914%C36.4DN/A16131.9h13.4D-84.9F
NS-11A 1,1681,1606561.768C+1.6118.842%F23.017%C27.2DN/A11842.7h16.3D**86.7F-
LA80 1,1601,1593273.544C0.1735.25%D**77.308%C27.9D--N/A10841.5h2.3D-6.5D--
NC6 Gauss SAW 1,1891,1547571.524C+1.8512.845%F-21.837%D27.5DN/A17741.9h13.4F104.5F--
AF-4A Bandit 1,1461,1358231.379C2.0018.575%F-18.678%D--16.3D--N/A7269.5h13.3F71.8F--
19A Fortuna 1,1591,1181,2270.911D2.4618.922%F--19.141%C--8.7D*N/A32128.7h15.5T*81.7T*
L100 Python AP 1,8051,1131547.227C3.8542.975%D**2.965%B+30.1D18.7C-36737h5.3C12.2D--
MANA Anti-Vehicle Turret 1,7701,0252544.035U0.6648.783%UN/A10250U7450U9925490.1h6.2T*12.6T*
AF-41 Hacksaw 9709672563.777C++0.4025.527%D--13.03%D45.2B+N/A19021.4h6.8C++26.6C
M12 Kobalt-H 9469153625.417C+22.0415.75%F18.47%C+91.5D3.1D31310h17.1C108.5D--
AF-41 Hacksaw 9169092563.551C++0.1819.697%F13.311%D42.5C*N/A18521.4h5.7B++28.8C
Enforcer ML85 1,3768601087.963C++4.5936.037%D--1.977%C++30.7C**18.4C+45528h11.4C++31.7C
LA1 Anchor 8047964821.651C-1.7217.7%F-18.593%D**36.7D-N/A17221.7h10.5D59.4F-
Carnage AR 7717555561.358C+2.0217.381%F-19.735%D25DN/A9430.2h16.1F92.5F--
LA3 Desperado 7557447031.058C+2.3224.444%D--16.398%D-32.3C-N/A12223h8.4C+34.4C
M96 Mjolnir-H 1,2727411365.449C+2.0740.079%D**N/A46.9C-33.6C+44315.8h38.2C95.3D-
AP30 Shredder 1,0397281116.559C3.1819.658%D**1.374%D32.2C+13.8D53022.6h46.9B*238.4C++
NS-7 PDW 6856804791.42C+1.9624.263%D19.559%C+17.3D-N/A9739.3h14.3C59C
Spear Anti-Vehicle Phalanx Turret 959656828C4.6240.701%D3.659%C+42.9C19.8C--48415.3h6.4B+15.8C++
CAS30 Tank Buster 1,3166537180.909C2.4735.193%D*N/A4.9D-5D99133.5h67.2D190.9D--
EM4 Longshot 6236231165.371C*2.0032.475%D**76.405%D38.5C+N/A19516.2h2.2C--6.7D--
Frag Grenade 6045951595N/A591.6247.815%CN/A595C+9C-30281h2.9B+6.1C**
Titan-150 HEAT 747592856.965C+3.5937.361%D*5.912%A*33.8B+8.9C-49317.5h3B**8.1B+
NS Decimator 7395635031.119C2.2641.161%F**3.02%B**22.9D*7.2D*21824.6h4.3C+10.5D*
GR-22 4984983921.27C2.1118.006%F-15.06%D--23.9D-N/A10920.8h15.4D**85.7F-
NS-11C 4994953511.41C+1.9718.989%D**15.96%D-20.5DN/A11224.2h15.4D81D*
LA39 Bruiser 4944933481.417C++1.9658.193%D10.345%D-30.2D-N/A11216.3h2.5D4.2C-
Anti-Vehicle Grenade 4954701470N/A466.6255.668%B+N/A587.5B++31.3D32830.8h3.5B*6.3B*
Blitz GD-10 4404334350.995C2.3819.831%D*17.09%C11.2D--N/A6338.8h18.7D--94.1D
L105 Zephyr 4744223412.412C+9.0436.063%D--N/A57.8C+7.1C-4957.3h5.2B+14.4C+
G30 Walker 714410537.736A4.3626.25%D3.902%C+18.2C13.5B27722.5h228.6D-870.8D-
EM6 4064012341.714C+1.6613.201%F--26.933%C+29.7D-N/A16513.5h13.5D**102.2F*
NC12 Sweeper 3763752351.596C**1.7840.643%D10.133%D--28.8DN/A10813h4.4C10.8C
Razor GD-23 3563453630.95C2.4318.322%F16.812%D--8.2D--N/A5741.9h13.6D74.1D--
MKV Suppressed 3373342311.446C+1.9321.801%D**18.862%C18D--N/A8918.6h13.5C+62.1D
M20 Basilisk 435333457.4B**4.0229.244%D*6.006%C+33B+10.1C++33410.1h62.9B*215.1C++
M20 Basilisk 412324565.786B+2.4127.983%D**5.247%C26.3C+7.2C33812.3h64.3B++229.8C+
Skyguard 6023211023.147C-0.2324.8%D--1.869%C+13.4D11.7C++37924h131.7D530.9D--
NSX Tanto 3153094440.696D--2.6821.799%D**20.065%D*6.8D*N/A2145.2h20.6F--94.3F-
M40 Fury-F 3272991472.034C+1.3430.496%F-1.003%C*31.8C+3D-1839.4h6.6B+21.6C+
NCM3 Raven 4472871412.035A1.3434.01%D*2.091%C--12.8C++7.1C+17622.5h22.8B+66.9C+
G40-F Ranger 4562742013.7A+10.3228.268%D*N/A21.6C14.3C+24212.7h121.8C431D
Reaper DMR 2712672631.015C--2.3618.328%F-24.345%C--21.9D--N/A8512.2h12.2F-66.4F**
NCM3 Raven 4172671411.894B**1.4834.193%D*2.996%C*11.9C++6.7C+18222.5h25B73.2C+
M60-A Bulldog 2992661124.182C+20.8137.367%D*N/A43.6C+5.4C+4396.1h4.9B+13.1C+
M60-G Bulldog 3112652212.045B+8.6732.553%D--N/A52C+9C+4065.1h6.3C++19.3C
M60-G Bulldog-H 3002621418.714C++15.3447.286%C-N/A87.3C12.7C+3663h4.7C+10C+
Aspis Anti-Aircraft Phalanx Turret 548256584.414C+1.0421.986%D*1.172%D11.7C--13.4C+37221.8h123.6B562C
M12 Kobalt 2632551319.615C+16.2412.869%D--10.98%D59.3C1.9C2104.3h20C+155.4C+
M20 Kestrel 492251703.586C+0.2125.525%D*4.382%A*21.5C20.6C++36611.7h107D419.1D--
C85 Canister 2642501516.667C13.2937.902%D12.4%C80.6C+4.5C3473.1h8.8C23.1C
M60-G Bulldog 2522252210.227B*6.8531.05%D2.667%C**45C*5.4C2605h6.3C++20.4C+
NS Baron G5 2192112091.01C--2.3730.668%F10.427%D--10.3D*N/A3520.5h6.6F-21.5C-
Hornet Missiles 373205326.406C3.0357.288%DN/A50D41C7294.1h10.7C18.7C-
Coyote Missiles 305199336.03B+2.6540.236%F--N/A32.1D17.1D4986.2h23.8B*59.2C**
Mauler S6 1891871071.748B+1.6337.323%D9.091%D*31.7CN/A2495.9h4.2C*11.3C+
M60-A Bulldog 222184464D0.6222.38%F1.087%C23D-4.8D4908h5.9C--26.5F
MGR-C1 Charger 1841811091.661C++1.7123.845%D*19.89%D--34.8DN/A995.2h13.5D56.6D--
M12 Kobalt 189181822.625C19.2518.096%D*17.68%C90.5D4C2322h18.1C100.3D-
G30 Walker 317178218.476B++5.1023.03%D*4.494%C+14.4C--11.2B+24912.4h219.6D-953.7D**
G30 Walker 291174374.703C--1.3327.463%D**4.598%B++18.1D12.2D2499.6h197.6D-719.4D*
SAS-R 170169563.018C0.3626.514%F*71.598%C+33.8DN/A2305h2.3D8.8F--
NC1 Gauss Rifle 1641631291.264C+2.1115.184%F-18.405%D28.1C-N/A4395.8h13.9D--91.2F--
MGR-S1 Gladius 1581541481.041C2.3320.593%F-24.026%C14.4D--N/A4810.7h13.9D*67.7D**
AF-6 Shadow 137137652.108C1.2730.843%D--27.007%C28D-N/A1144.9h6.6D**21.3D*
NS-61 Emissary 1201181171.009C+2.3719.574%D**16.102%C-12.8D-N/A409.2h14.2C+72.4D
NS Annihilator 2481131720.657C-2.7273.753%F-N/A5.6D*6.7D-25620.2h14D--19D**
M20 Basilisk 131109195.737C*2.3621.749%F8.257%A+27.9C+5.6D3543.9h49B*225.3C+
NC4 Mag-Shot 1121081510.715C2.6622.002%D--12.963%D*25.7C1B3064.2h7.3C++33.1C
Mag-Cutter 10710718,1410.006D3.3729.567%C+2.804%C--0.1DN/A01338.6h1.8B++6B+
Sticky Grenade 1051031103N/A99.6245.622%D--N/A515D*10C--22980.2h3.8F-8.4F
C-4 ARX 133102691.478C-1.9020.811%D*N/A48.6D*14.8D*2772.1h1.2C+5.6C--
NS-10 Burster 193100492.041B+1.3325.413%D*3%D6.8C+6.3B**21014.7h127.5B+501.8C
NS-10 Burster 17892541.704B+1.6725.014%D*2.174%D-6.2C+5.8B*23114.9h137.4C++549.3C-
NC14 Bolt Driver 8282322.563C+0.8138.681%C+79.268%C**27.3CN/A8703h2.6C-6.8C+
L105 Zephyr PX 7973236.5B**33.1240.698%D1.37%B81.1B6.7C+7170.9h3.8B*9.4B+
Carver 63634,0750.015C3.3611.297%D**17.46%C++0.2DN/A1315.7h1.3C*11.4D
G40-F Ranger 10662610.333C6.9628.75%D*1.613%A++22.1D--15.7D2632.8h86.2D-300D*
A30 Walker 11261125.083C+1.7120.008%D**N/A8.1D6.8D3257.5h181.6C--907.7D*
Shrike 109611080.565C--2.8133.867%T1.639%D10.9D**8.6D10155.6h6.6C19.5F--
AF-18 Stalker 6060391.538C+1.8421.068%F-15%D--28.6DN/A2932.1h14.9D*70.6D**
A30 Walker 11356970.577D-2.8014.153%F-1.786%B9.2D-9.3D3216.1h141.1C997D**
NS-357 Underboss 5555640.859C2.5220.591%F--21.818%C-16.2D--N/A883.4h3.9C+19.1F-
NC15 Phoenix 10854541C2.3847.638%DN/A9.2D9.2C-4665.9h10.8C-22.7D

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit2,1163,148,425290.9h
Spawn Beacon85230.4h
Anti-Vehicle MANA Turret6497210.1h
Ordnance Dampener0520.1h
Rocklet Rifle0730.1h
Nanite Revive Grenade02,7070.7h
Medical Kit561,4362.3h
Medical Applicator481249,21722.5h
Restoration Kit428110.9h
NS Patriot Flare Gun41940.6h
Spitfire Auto-Turret72080.4h
Recon Detection Device634,0208.9h
Shield Recharging Field211,5850.9h
Ammunition Package577,3075.7h
Nano-Repair Grenade07790.2h

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