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Paragon Destroyer DiKro[ACCO] DiKro
VS BR 199

KDR: 5.49

Score: 107.3m

Last Seen: Dec 6th, 2019 3:59 PM
- OFFLINE - 2.9 hour(s)

Prestige 1, Battle Rank 100 (199 total) - Vanu Sovereignty on Miller - Outfit Leader of Air cleaning company[ACCO] Air cleaning company
VS outfit on Miller

Members: 8
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Dual Photon Pods CAS30 Tank Buster L-24R Spur Supernova FPC Light PPA M40 Fury-F C150 Dalton Maelstrom Turbo Laser
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,611,288 MLG Score: 1288
Fun Score: N/A
Cheeseburgers Flipped: 1990TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.041%20.463%59449117844,4083.227562.267

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.107%1.528A+-0.137C-0.901D--HEAD + (~5.94)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.80.557B+9.50.329C**23.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.191%1.905%19286122121,57916921114412.7535194%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.481%0.614B+0.314C*0.146

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
77.30.525B+33.40.375C**43.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.792%1.649%14248121914,857178251488.33726289%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.768%0.735B++-0.547D0.542

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.80.74B++4.80.611B+5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.08%1.877%202322120518,2731204546115.1769335%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.189%0.169C++-0.635D0.55

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.70.778B++9.80.747B++15.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.587%66.271%2023812198,0881556155.19794

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.216%1.01B**-0.226C0.976

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.34C**2.70.145C++4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
68.835%12.352%2023512227,2621225605.92333

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.981%2.384A*-0.488D0.46

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.10.545B+4.20.133C++1.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Air cleaning company[ACCO] Air cleaning company
VS outfit on Miller

Members: 8
107.3m247.3%442 (26.5k)403 (24.2k)5.49442190,12934,6046.34106199 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1227933224.87%11.68%29007:4278

49% Engineer11% Heavy Assault18% Infiltrator13% Light Assault6% MAX Suit4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 9th, 2012 9:46 AMDec 21st, 2018 11:22 PMDec 7th, 2019 7:54 AM (1d) (PST)Dec 6th, 2019 1:57 PM (2d) (PST)Dec 6th, 2019 11:59 AM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9811428390.7130.1300.0832.0950.1341288

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
58,8368,50850,3284385126824,167

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4441.9h/185.1d 29,297 22,207 49,026 558.3k 5,202 11,754 35,669 261.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B++
Kills:1,847
Deaths:365
KDR:5.060
Accuracy:29.868% B++
HSR:27.991% C
Orion VS54
B+
Kills:1,725
Deaths:349
KDR:4.943
Accuracy:23.729% B+
HSR:18.725% D-
VX29 Polaris
B
Kills:1,235
Deaths:260
KDR:4.750
Accuracy:25.518% B
HSR:21.458% C
NS-15M AE
B*
Kills:1,183
Deaths:223
KDR:5.305
Accuracy:30.522% B*
HSR:27.304% C+
NS-15M1
B**
Kills:1,168
Deaths:272
KDR:4.294
Accuracy:29.053% B**
HSR:17.380% D
Flare VE6
C*
Kills:1,162
Deaths:268
KDR:4.336
Accuracy:23.983% C*
HSR:19.794% D
SVA-88
B+
Kills:1,157
Deaths:286
KDR:4.045
Accuracy:25.852% B+
HSR:20.830% D
VE-H Maw
C+
Kills:411
Deaths:115
KDR:3.574
Accuracy:24.982% C+
HSR:21.898% C--
NSX-P Naginata
B**
Kills:189
Deaths:62
KDR:3.048
Accuracy:26.723% B++
HSR:37.037% B**
Ursa
C++
Kills:75
Deaths:20
KDR:3.750
Accuracy:23.219% C++
HSR:25.333% C++
Kills:10,152
Deaths (as Heavy Assault):2,220
Deaths (to Heavy Assaults):9,192
KDR:4.57297
Kill Difference:7,932
Playtime:466.543 hours
Usage:11%
Score:10.691m
Score/min:382
Accuracy (listed only):26.345%
HSR (listed only):23.775%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pandora VX25
M++
Kills:3,283
Deaths:622
KDR:5.278
Accuracy:73.379% M++
HSR:12.550% D
Solstice SF
B+
Kills:2,575
Deaths:749
KDR:3.438
Accuracy:26.805% B+
HSR:9.320% D*
Eidolon VE33
B++
Kills:2,273
Deaths:494
KDR:4.601
Accuracy:32.244% B++
HSR:17.466% D*
Serpent VE92
B+
Kills:1,862
Deaths:616
KDR:3.023
Accuracy:26.103% B+
HSR:19.549% C+
Deimos VA29
A
Kills:1,580
Deaths:508
KDR:3.110
Accuracy:74.956% A
HSR:12.152% D
NS Baron G5
B**
Kills:1,216
Deaths:657
KDR:1.851
Accuracy:55.610% B**
HSR:13.816% C+
Solstice VE3
B*
Kills:1,198
Deaths:3
KDR:399.333
Accuracy:27.022% B*
HSR:17.195% C-
NS Baron G5AE
B*
Kills:1,180
Deaths:423
KDR:2.790
Accuracy:56.123% B*
HSR:15.085% C+
Pulsar C
B*
Kills:1,169
Deaths:393
KDR:2.975
Accuracy:29.369% B*
HSR:20.188% C--
Zenith VX-5
C+
Kills:1,166
Deaths:474
KDR:2.460
Accuracy:25.499% C+
HSR:18.868% C-
Nova
B++
Kills:1,159
Deaths:362
KDR:3.202
Accuracy:52.777% B++
HSR:14.323% C
Phobos VX86
B
Kills:1,157
Deaths:282
KDR:4.103
Accuracy:63.031% B
HSR:9.680% D--
Eclipse VE3A
A**
Kills:658
Deaths:255
KDR:2.580
Accuracy:38.111% A**
HSR:17.173% D
VE-LR Obelisk
B+
Kills:492
Deaths:96
KDR:5.125
Accuracy:29.411% C-
HSR:35.569% B+
The Little Helper
B+
Kills:482
Deaths:157
KDR:3.070
Accuracy:53.633% B+
HSR:12.241% D
NS-11C
A+
Kills:415
Deaths:115
KDR:3.609
Accuracy:31.418% A+
HSR:19.759% C++
VE-C Horizon
C++
Kills:377
Deaths:84
KDR:4.488
Accuracy:35.117% C++
HSR:21.485% C
Solstice Burst
A*
Kills:250
Deaths:63
KDR:3.968
Accuracy:25.995% C+
HSR:38.400% A*
VX6-7
B**
Kills:212
Deaths:65
KDR:3.262
Accuracy:29.766% B**
HSR:17.925% C--
NSX-P Tanto
B**
Kills:162
Deaths:55
KDR:2.945
Accuracy:31.965% B**
HSR:29.630% B+
Thanatos VE70
B**
Kills:83
Deaths:44
KDR:1.886
Accuracy:48.217% B**
HSR:18.072% B+
Kills:22,949
Deaths (as Engineer):6,517
Deaths (to Engineers):8,834
KDR:3.52141
Kill Difference:16,432
Playtime:2,174.723 hours
Usage:49%
Score:56.567m
Score/min:434
Accuracy (listed only):41.264%
HSR (listed only):18.593%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pandora VX25
M++
Kills:3,283
Deaths:622
KDR:5.278
Accuracy:73.379% M++
HSR:12.550% D
Solstice SF
B+
Kills:2,575
Deaths:749
KDR:3.438
Accuracy:26.805% B+
HSR:9.320% D*
Serpent VE92
B+
Kills:1,862
Deaths:616
KDR:3.023
Accuracy:26.103% B+
HSR:19.549% C+
Deimos VA29
A
Kills:1,580
Deaths:508
KDR:3.110
Accuracy:74.956% A
HSR:12.152% D
Sirius SX12
C**
Kills:1,250
Deaths:420
KDR:2.976
Accuracy:26.045% C**
HSR:17.200% C+
NS-7 PDW
A
Kills:1,225
Deaths:300
KDR:4.083
Accuracy:32.049% A
HSR:14.776% C--
NS Baron G5
B**
Kills:1,216
Deaths:657
KDR:1.851
Accuracy:55.610% B**
HSR:13.816% C+
Solstice VE3
B*
Kills:1,198
Deaths:3
KDR:399.333
Accuracy:27.022% B*
HSR:17.195% C-
NS Baron G5AE
B*
Kills:1,180
Deaths:423
KDR:2.790
Accuracy:56.123% B*
HSR:15.085% C+
Pulsar C
B*
Kills:1,169
Deaths:393
KDR:2.975
Accuracy:29.369% B*
HSR:20.188% C--
Eridani SX5
C++
Kills:1,169
Deaths:410
KDR:2.851
Accuracy:26.954% C++
HSR:20.616% C++
Zenith VX-5
C+
Kills:1,166
Deaths:474
KDR:2.460
Accuracy:25.499% C+
HSR:18.868% C-
Nova
B++
Kills:1,159
Deaths:362
KDR:3.202
Accuracy:52.777% B++
HSR:14.323% C
Phobos VX86
B
Kills:1,157
Deaths:282
KDR:4.103
Accuracy:63.031% B
HSR:9.680% D--
MKV Suppressed
C++
Kills:1,156
Deaths:417
KDR:2.772
Accuracy:26.428% C++
HSR:12.111% D*
Eridani SX5G
B++
Kills:1,156
Deaths:299
KDR:3.866
Accuracy:31.185% B++
HSR:18.772% C
VE-S Canis
B+
Kills:720
Deaths:204
KDR:3.529
Accuracy:30.844% B+
HSR:18.889% C+
Eclipse VE3A
A**
Kills:658
Deaths:255
KDR:2.580
Accuracy:38.111% A**
HSR:17.173% D
The Little Helper
B+
Kills:482
Deaths:157
KDR:3.070
Accuracy:53.633% B+
HSR:12.241% D
NS-11C
A+
Kills:415
Deaths:115
KDR:3.609
Accuracy:31.418% A+
HSR:19.759% C++
VE-C Horizon
C++
Kills:377
Deaths:84
KDR:4.488
Accuracy:35.117% C++
HSR:21.485% C
Skorpios
C--
Kills:372
Deaths:147
KDR:2.531
Accuracy:25.723% C--
HSR:15.860% D-
Solstice Burst
A*
Kills:250
Deaths:63
KDR:3.968
Accuracy:25.995% C+
HSR:38.400% A*
VX6-7
B**
Kills:212
Deaths:65
KDR:3.262
Accuracy:29.766% B**
HSR:17.925% C--
NSX-P Tanto
B**
Kills:162
Deaths:55
KDR:2.945
Accuracy:31.965% B**
HSR:29.630% B+
NSX Tengu
B**
Kills:159
Deaths:48
KDR:3.313
Accuracy:40.508% B+
HSR:27.673% B**
Thanatos VE70
B**
Kills:83
Deaths:44
KDR:1.886
Accuracy:48.217% B**
HSR:18.072% B+
Kills:27,391
Deaths (as Light Assault):8,172
Deaths (to Light Assaults):5,977
KDR:3.35181
Kill Difference:19,219
Playtime:585.072 hours
Usage:13%
Score:13.598m
Score/min:387
Accuracy (listed only):38.690%
HSR (listed only):17.900%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Spiker
B++
Kills:1,783
Deaths:783
KDR:2.277
Accuracy:34.538% B++
HSR:20.920% C+
NSX Daimyo
C++
Kills:1,782
Deaths:266
KDR:6.699
Accuracy:34.263% D--
HSR:94.501% C++
Ghost
B**
Kills:1,748
Deaths:317
KDR:5.514
Accuracy:46.396% B**
HSR:71.110% C*
NS-357 Underboss
C++
Kills:1,325
Deaths:515
KDR:2.573
Accuracy:38.613% C++
HSR:17.208% D
VA39 Spectre
B**
Kills:1,258
Deaths:156
KDR:8.064
Accuracy:38.949% B**
HSR:22.655% D**
Sirius SX12
C**
Kills:1,250
Deaths:420
KDR:2.976
Accuracy:26.045% C**
HSR:17.200% C+
NS-44 Commissioner
B
Kills:1,226
Deaths:393
KDR:3.120
Accuracy:39.665% B
HSR:18.679% D
NS-7 PDW
A
Kills:1,225
Deaths:300
KDR:4.083
Accuracy:32.049% A
HSR:14.776% C--
Phaseshift VX-S
B+
Kills:1,214
Deaths:180
KDR:6.744
Accuracy:39.832% B+
HSR:47.776% F-
Nyx VX31
B+
Kills:1,175
Deaths:284
KDR:4.137
Accuracy:36.419% B+
HSR:18.894% D*
NS-30 Vandal
B*
Kills:1,173
Deaths:180
KDR:6.517
Accuracy:39.073% B*
HSR:24.893% C
Phantom VA23
C++
Kills:1,169
Deaths:301
KDR:3.884
Accuracy:35.273% C++
HSR:22.070% D--
Eridani SX5
C++
Kills:1,169
Deaths:410
KDR:2.851
Accuracy:26.954% C++
HSR:20.616% C++
Artemis VX26
B**
Kills:1,167
Deaths:291
KDR:4.010
Accuracy:32.599% B**
HSR:17.481% D-
Beamer VS3-FB
C
Kills:1,161
Deaths:338
KDR:3.435
Accuracy:29.901% C
HSR:20.241% D
Manticore SX40
B+
Kills:1,161
Deaths:443
KDR:2.621
Accuracy:32.590% B+
HSR:17.399% D
V10
A
Kills:1,160
Deaths:172
KDR:6.744
Accuracy:49.516% A
HSR:73.104% D
MKV Suppressed
C++
Kills:1,156
Deaths:417
KDR:2.772
Accuracy:26.428% C++
HSR:12.111% D*
Eridani SX5G
B++
Kills:1,156
Deaths:299
KDR:3.866
Accuracy:31.185% B++
HSR:18.772% C
Beamer VS3
C+
Kills:1,119
Deaths:275
KDR:4.069
Accuracy:26.165% C+
HSR:16.265% D-
VE-S Canis
B+
Kills:720
Deaths:204
KDR:3.529
Accuracy:30.844% B+
HSR:18.889% C+
Parsec VX3-A
B+
Kills:577
Deaths:49
KDR:11.776
Accuracy:45.430% B+
HSR:80.069% C++
NS-44 Commissioner AE
C*
Kills:437
Deaths:145
KDR:3.014
Accuracy:42.367% C++
HSR:27.918% C*
NSX Tomoe
B**
Kills:422
Deaths:113
KDR:3.735
Accuracy:28.265% C+
HSR:47.393% B**
NS-AM7 Archer
C+
Kills:397
Deaths:284
KDR:1.398
Accuracy:59.013% C+
HSR:4.786% D**
Skorpios
C--
Kills:372
Deaths:147
KDR:2.531
Accuracy:25.723% C--
HSR:15.860% D-
XM98
B*
Kills:236
Deaths:29
KDR:8.138
Accuracy:42.811% B*
HSR:70.339% C--
NS-61 Emissary
A++
Kills:159
Deaths:106
KDR:1.500
Accuracy:32.111% B+
HSR:27.044% A++
NSX Tengu
B**
Kills:159
Deaths:48
KDR:3.313
Accuracy:40.508% B+
HSR:27.673% B**
Parallax VX3
A*
Kills:113
Deaths:13
KDR:8.692
Accuracy:54.596% A*
HSR:81.416% B+
NS CandyCannon 3000
B+
Kills:89
Deaths:95
KDR:0.937
Accuracy:39.885% B+
HSR:25.843% D
Kills:29,258
Deaths (as Infiltrator):7,973
Deaths (to Infiltrators):4,226
KDR:3.66964
Kill Difference:21,285
Playtime:787.679 hours
Usage:18%
Score:13.476m
Score/min:285
Accuracy (listed only):36.710%
HSR (listed only):32.706%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
M++
Kills:3,283
Deaths:622
KDR:5.278
Accuracy:73.379% M++
HSR:12.550% D
Deimos VA29
A
Kills:1,580
Deaths:508
KDR:3.110
Accuracy:74.956% A
HSR:12.152% D
Sirius SX12
C**
Kills:1,250
Deaths:420
KDR:2.976
Accuracy:26.045% C**
HSR:17.200% C+
NS-7 PDW
A
Kills:1,225
Deaths:300
KDR:4.083
Accuracy:32.049% A
HSR:14.776% C--
NS Baron G5
B**
Kills:1,216
Deaths:657
KDR:1.851
Accuracy:55.610% B**
HSR:13.816% C+
NS Baron G5AE
B*
Kills:1,180
Deaths:423
KDR:2.790
Accuracy:56.123% B*
HSR:15.085% C+
Eridani SX5
C++
Kills:1,169
Deaths:410
KDR:2.851
Accuracy:26.954% C++
HSR:20.616% C++
H-V45
B++
Kills:1,163
Deaths:397
KDR:2.929
Accuracy:27.770% B++
HSR:19.175% C
Nova
B++
Kills:1,159
Deaths:362
KDR:3.202
Accuracy:52.777% B++
HSR:14.323% C
Phobos VX86
B
Kills:1,157
Deaths:282
KDR:4.103
Accuracy:63.031% B
HSR:9.680% D--
NS-11P
A+
Kills:1,157
Deaths:224
KDR:5.165
Accuracy:30.134% A+
HSR:23.163% B+
MKV Suppressed
C++
Kills:1,156
Deaths:417
KDR:2.772
Accuracy:26.428% C++
HSR:12.111% D*
Eridani SX5G
B++
Kills:1,156
Deaths:299
KDR:3.866
Accuracy:31.185% B++
HSR:18.772% C
VE-S Canis
B+
Kills:720
Deaths:204
KDR:3.529
Accuracy:30.844% B+
HSR:18.889% C+
Equinox VE2 Burst
B**
Kills:591
Deaths:198
KDR:2.985
Accuracy:29.136% C**
HSR:36.548% B**
The Little Helper
B+
Kills:482
Deaths:157
KDR:3.070
Accuracy:53.633% B+
HSR:12.241% D
Skorpios
C--
Kills:372
Deaths:147
KDR:2.531
Accuracy:25.723% C--
HSR:15.860% D-
CME
B*
Kills:293
Deaths:106
KDR:2.764
Accuracy:28.514% B
HSR:28.669% B*
Pulsar VS1
C++
Kills:281
Deaths:60
KDR:4.683
Accuracy:24.338% C++
HSR:19.217% C
Equinox VE2
A++
Kills:273
Deaths:83
KDR:3.289
Accuracy:33.991% A++
HSR:7.692% F
NSX Tengu
B**
Kills:159
Deaths:48
KDR:3.313
Accuracy:40.508% B+
HSR:27.673% B**
VE-A Lacerta
C+
Kills:94
Deaths:30
KDR:3.133
Accuracy:25.947% D
HSR:24.468% C+
Thanatos VE70
B**
Kills:83
Deaths:44
KDR:1.886
Accuracy:48.217% B**
HSR:18.072% B+
Terminus VX-9
A++
Kills:66
Deaths:22
KDR:3
Accuracy:34.204% A++
HSR:30.303% B+
Corvus VA55
B**
Kills:59
Deaths:20
KDR:2.950
Accuracy:28.693% B*
HSR:30.509% B**
NS-11A
A++
Kills:56
Deaths:20
KDR:2.800
Accuracy:22.792% C
HSR:35.714% A++
Kills:21,380
Deaths (as Combat Medic):6,460
Deaths (to Combat Medics):3,251
KDR:3.3096
Kill Difference:14,920
Playtime:172.181 hours
Usage:4%
Score:4.643m
Score/min:449
Accuracy (listed only):38.576%
HSR (listed only):19.587%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B**
Kills:3,784
Deaths:490
KDR:7.722
Accuracy:25.169% B**
HSR:19.820% C
Blueshift VM5
A
Kills:3,263
Deaths:448
KDR:7.283
Accuracy:25.993% A
HSR:20.472% C+
Quasar VM1
A
Kills:2,443
Deaths:259
KDR:9.432
Accuracy:22.239% A
HSR:22.841% B*
Nebula VM20
B**
Kills:2,257
Deaths:343
KDR:6.580
Accuracy:24.651% B**
HSR:18.697% C
Cosmos VM3
B++
Kills:1,941
Deaths:240
KDR:8.088
Accuracy:20.682% B++
HSR:17.517% C
Vortex VM21
B*
Kills:1,589
Deaths:298
KDR:5.332
Accuracy:49.317% B*
HSR:2.769% C
Quasar VM1
A
Kills:1,414
Deaths:151
KDR:9.364
Accuracy:24.489% A
HSR:27.652% A
Nebula VM20
A++
Kills:1,178
Deaths:188
KDR:6.266
Accuracy:26.806% A++
HSR:21.986% C**
Vortex VM21
B**
Kills:1,039
Deaths:297
KDR:3.498
Accuracy:51.296% B**
HSR:3.946% C+
Comet VM2
B*
Kills:658
Deaths:178
KDR:3.697
Accuracy:50.455% B*
HSR:4.863% B
Comet VM2
B+
Kills:654
Deaths:164
KDR:3.988
Accuracy:49.795% B+
HSR:3.211% C--
NS-10 Burster
A++
Kills:348
Deaths:104
KDR:3.346
Accuracy:42.019% A++
HSR:4.023% D
NS-10 Burster
A++
Kills:321
Deaths:97
KDR:3.309
Accuracy:42.332% A++
HSR:7.477% C++
Cosmos VM3
A+
Kills:196
Deaths:27
KDR:7.259
Accuracy:25.457% A+
HSR:20.408% B
Kills:21,085
Deaths (as MAX Suit):1,642
Deaths (to MAX Suits):1,937
KDR:12.84105
Kill Difference:19,443
Playtime:249.271 hours
Usage:6%
Score:8.373m
Score/min:560
Accuracy (listed only):34.336%
HSR (listed only):13.977%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
B**
Kills:6,369
V. Kills:1,627 391%
Deaths:266
KDR:23.944
Accuracy:65.523% A+
KPH:126.600 B*
VKPH:32.300 B**
Light PPA
A**
Kills:4,100
V. Kills:330 N/A
Deaths:212
KDR:19.340
Accuracy:48.600% B**
KPH:118 A*
VKPH:9.500 A**
Maelstrom Turbo Laser
B**
Kills:3,800
V. Kills:2,578 147%
Deaths:565
KDR:6.726
Accuracy:37.213% B*
KPH:29.800 B*
VKPH:20.200 B**
Hornet Missiles
A++
Kills:1,970
V. Kills:836 235%
Deaths:62
KDR:31.774
Accuracy:67.572% B+
KPH:138.100 A++
VKPH:58.600 B*
Saron Laser Cannon
A+
Kills:1,773
V. Kills:1,494 119%
Deaths:270
KDR:6.567
Accuracy:34.971% B+
KPH:23.300 B*
VKPH:19.600 A+
Antares LC
A++
Kills:662
V. Kills:339 195%
Deaths:49
KDR:13.510
Accuracy:34.358% C**
KPH:47.300 A++
VKPH:24.200 B**
Photon A2A Missile Pods
A**
Kills:660
V. Kills:452 146%
Deaths:23
KDR:28.696
Accuracy:79.997% C*
KPH:144.600 A**
VKPH:99 A*
Coyote Missiles
A++
Kills:598
V. Kills:300 199%
Deaths:22
KDR:27.182
Accuracy:58.144% B+
KPH:95.900 A++
VKPH:48.100 A++
Kills:19,932 (10,335 + 0)
Deaths:1,469
KDR:13.568
VKDR:5.416
Vehicle Kills:7,956
Kill Difference:18,463
Playtime:327.798 hours
Usage:7%
Score:8.624m
Score/min:438
Piloting Accuracy:34.358%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A++
Kills:5,086
V. Kills:4,494 113%
Deaths:847
KDR:6.005
Accuracy:56.413% B**
KPH:20 A++
VKPH:17.700 A++
L-24R Spur
A*
Kills:4,990
V. Kills:176 N/A
Deaths:88
KDR:56.705
Accuracy:42.915% B+
KPH:82.800 A*
VKPH:2.900 C+
C150 Dalton
U
Kills:3,905
V. Kills:2,200 177%
Deaths:114
KDR:34.254
Accuracy:48.558% A
KPH:14,058,000 U
VKPH:7,920,000 U
L105 Zephyr
U
Kills:2,770
V. Kills:539 N/A
Deaths:72
KDR:38.472
Accuracy:55.345% A+
KPH:9,972,000 U
VKPH:1,940,400 U
AP30 Shredder
U
Kills:1,618
V. Kills:803 201%
Deaths:74
KDR:21.865
Accuracy:33.665% C+
KPH:5,824,800 U
VKPH:2,890,800 U
L105 Zephyr PX
A*
Kills:482
V. Kills:33 N/A
Deaths:9
KDR:53.556
Accuracy:56.479% B+
KPH:158.500 A*
VKPH:10.900 C++
L-30R Vektor
A
Kills:451
V. Kills:169 265%
Deaths:33
KDR:13.667
Accuracy:33.956% C-
KPH:23.400 A
VKPH:8.800 C+
Kills:19,302 (10,527 + 8,775)
Deaths:1,237
KDR:15.604
VKDR:6.802
Vehicle Kills:8,414
Kill Difference:18,065
Playtime:336.653 hours
Usage:8%
Score:8.466m
Score/min:419
Piloting Accuracy:33.956%
Gunner Accuracy:56.479%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A++
Kills:1,572
V. Kills:125 N/A
Deaths:67
KDR:23.463
Accuracy:58.739% B**
KPH:94.500 A++
VKPH:7.500 C
L100 Python AP
M
Kills:1,565
V. Kills:984 159%
Deaths:64
KDR:24.453
Accuracy:60.142% B+
KPH:53.900 A++
VKPH:33.900 M
L100 Python HEAT
M
Kills:1,237
V. Kills:306 403%
Deaths:59
KDR:20.966
Accuracy:60.289% B*
KPH:68.200 M
VKPH:16.900 B**
C75 Viper
M+
Kills:1,141
V. Kills:150 N/A
Deaths:35
KDR:32.600
Accuracy:46.115% B+
KPH:82.400 M+
VKPH:10.800 B+
Skyguard
A*
Kills:211
V. Kills:185 113%
Deaths:24
KDR:8.792
Accuracy:36.703% B**
KPH:21.200 B**
VKPH:18.600 A*
LB00 Python AP
M++
Kills:193
V. Kills:80 238%
Deaths:10
KDR:19.300
Accuracy:62.242% B
KPH:102.300 M
VKPH:42.400 M++
Kills:5,919 (5,919 + 0)
Deaths:259
KDR:22.853
VKDR:7.066
Vehicle Kills:1,830
Kill Difference:5,660
Playtime:89.479 hours
Usage:2%
Score:2.388m
Score/min:445
Driving Accuracy:62.242%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A*
Kills:4,197
V. Kills:2,584 162%
Deaths:255
KDR:16.459
Accuracy:58.979% B++
KPH:43.700 A+
VKPH:26.900 A*
Supernova VPC
M
Kills:3,309
V. Kills:314 N/A
Deaths:73
KDR:45.329
Accuracy:65.532% A++
KPH:98.200 M
VKPH:9.300 B
Supernova PC
A*
Kills:1,625
V. Kills:500 324%
Deaths:147
KDR:11.054
Accuracy:60.877% A
KPH:46 A*
VKPH:14.200 A+
Proton II PPA
A*
Kills:1,372
V. Kills:63 N/A
Deaths:40
KDR:34.300
Accuracy:30.399% B**
KPH:123.500 A*
VKPH:5.700 B**
Saron HRB
A++
Kills:1,288
V. Kills:575 224%
Deaths:75
KDR:17.173
Accuracy:52.090% B**
KPH:44.700 A++
VKPH:20 B+
E540 Halberd
B**
Kills:379
V. Kills:190 198%
Deaths:24
KDR:15.792
Accuracy:54.543% B**
KPH:40.900 B*
VKPH:20.500 B*
M20 Basilisk
B+
Kills:57
V. Kills:21 259%
Deaths:5
KDR:11.400
Accuracy:30.784% C++
KPH:20.700 B+
VKPH:7.600 C++
Kills:12,227 (9,131 + 3,096)
Deaths:619
KDR:19.753
VKDR:6.861
Vehicle Kills:4,247
Kill Difference:11,608
Playtime:216.897 hours
Usage:5%
Score:5.342m
Score/min:410
Driving Accuracy:60.877%
Gunner Accuracy:30.784%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Saron HRB-H
S
Kills:1,326
V. Kills:201 N/A
Deaths:25
KDR:53.040
Accuracy:54.825% C+
KPH:177.600 S
VKPH:26.900 B
M40 Fury-H
A
Kills:1,251
V. Kills:88 N/A
Deaths:42
KDR:29.786
Accuracy:44.583% C*
KPH:141.600 A
VKPH:10 C-
Proton II PPA-H
B**
Kills:1,188
V. Kills:68 N/A
Deaths:47
KDR:25.277
Accuracy:41.249% B+
KPH:135.100 B**
VKPH:7.700 B+
E540 Halberd-H
A++
Kills:313
V. Kills:123 252%
Deaths:8
KDR:39.125
Accuracy:64.793% B*
KPH:80.500 A++
VKPH:31.700 A
M12 Kobalt-H
C+
Kills:283
V. Kills:15 N/A
Deaths:9
KDR:31.444
Accuracy:22.095% C+
KPH:96.900 C-
VKPH:5.100 C+
Kills:4,361 (0 + 4,361)
Deaths:131
KDR:33.290
VKDR:3.779
Vehicle Kills:495
Kill Difference:4,230
Playtime:31.902 hours
Usage:1%
Score:1.123m
Score/min:587
Driving Accuracy:N/A%
Gunner Accuracy:22.095%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A+
Kills:364
V. Kills:54 N/A
Deaths:19
KDR:19.158
Accuracy:49.929% A+
KPH:73.400 A
VKPH:10.900 B
M40 Fury
A++
Kills:363
V. Kills:46 N/A
Deaths:11
KDR:33
Accuracy:51.314% A++
KPH:95.800 A++
VKPH:12.100 C++
M12 Kobalt
A
Kills:199
V. Kills:8 N/A
Deaths:2
KDR:99.500
Accuracy:19.379% C*
KPH:112.500 A
VKPH:4.500 B+
M20 Basilisk
B+
Kills:132
V. Kills:37 347%
Deaths:5
KDR:26.400
Accuracy:42.219% B
KPH:25.600 B+
VKPH:7.200 C+
M60-G Bulldog
B**
Kills:109
V. Kills:18 N/A
Deaths:3
KDR:36.333
Accuracy:40.683% C**
KPH:59.100 B**
VKPH:9.800 C*
M12 Kobalt
A**
Kills:100
V. Kills:7 N/A
Deaths:1
KDR:100
Accuracy:21.560% B++
KPH:136.900 A++
VKPH:9.600 A**
M20 Basilisk
A
Kills:84
V. Kills:28 290%
Deaths:6
KDR:14
Accuracy:44.352% B+
KPH:35.400 A
VKPH:11.800 B+
M60-G Bulldog
B*
Kills:80
V. Kills:12 N/A
Deaths:2
KDR:40
Accuracy:36.679% C*
KPH:41.500 B*
VKPH:6.200 C++
Kills:1,431 (0 + 1,431)
Deaths:49
KDR:29.204
VKDR:4.286
Vehicle Kills:210
Kill Difference:1,382
Playtime:22.546 hours
Usage:1%
Score:0.791m
Score/min:585
Driving Accuracy:N/A%
Gunner Accuracy:36.679%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A
Kills:3,991
V. Kills:552 N/A
Deaths:835
KDR:4.780
Accuracy:44.282% C-
KPH:46.900 A
VKPH:6.500 C++
S12 Renegade
A
Kills:2,678
V. Kills:81 N/A
Deaths:408
KDR:6.564
Accuracy:49.943% B*
KPH:99.400 A
VKPH:3 B*
M12 Kobalt-F
B**
Kills:1,158
V. Kills:37 N/A
Deaths:288
KDR:4.021
Accuracy:20.375% C
KPH:62.400 B**
VKPH:2 B+
V30-F Starfall
C**
Kills:114
V. Kills:70 161%
Deaths:38
KDR:3
Accuracy:63.508% C++
KPH:28.700 C*
VKPH:17.600 C**
Kills:7,941 (7,941 + 0)
Deaths:1,569
KDR:5.061
VKDR:0.472
Vehicle Kills:740
Kill Difference:6,372
Playtime:134.619 hours
Usage:3%
Score:1.605m
Score/min:199
Driving Accuracy:63.508%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
M
Kills:523
V. Kills:56 N/A
Deaths:14
KDR:37.357
Accuracy:41.634% A
KPH:143.700 A++
VKPH:15.400 M
Kills:523 (0 + 523)
Deaths:14
KDR:37.357
VKDR:4
Vehicle Kills:56
Kill Difference:509
Playtime:3.641 hours
Usage:0%
Score:0.125m
Score/min:571
Piloting Accuracy:N/A%
Gunner Accuracy:41.634%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Dual Photon Pods 7,9966,36926623.944A**18.4565.523%A+1.24%C+126.6B*32.3B**63450.3h13B**19.8B**
CAS30 Tank Buster 9,5805,0868476.005A*0.5156.413%B**2.143%B**20A++17.7A++196254.1h37.7B++66.8B++
L-24R Spur 5,1664,9908856.705S51.2142.915%B+1.784%C+82.9A*2.9C+22860.2h14.4B+33.6B+
Supernova FPC 6,7814,19725516.459A10.9658.979%B++1.835%C43.8A+26.9A*42195.9h3.6B**6.1B**
Light PPA 4,4304,10021219.34A**13.8548.6%B**1.22%C+117.8A*9.5A**42434.8h10.4C**21.4B+
M40 Fury-F 4,5433,9918354.78A++0.7144.282%C-N/A46.8A6.5C++16085.2h5.1B**11.4B*
C150 Dalton 6,1053,90511434.254M+28.7648.558%AN/A39050U22000U235168900.1h2.9B++6B**
Maelstrom Turbo Laser 6,3783,8005656.726A++1.2337.213%B*3%C**29.8B*20.2B**286127.5h62.2B++167.2B++
Blueshift VM5 3,8123,7844907.722A*2.2325.169%B**19.82%C63.3A++N/A18659.8h12.1A48.2B*
Supernova VPC 3,6233,3097345.329M+39.8365.532%A++N/A98.2M9.3B37733.7h2.1A3.1A
Pandora VX25 3,3063,2836225.278S0.2273.379%M++12.55%D50.1BN/A19465.5h6.2D*8.5B+
Blueshift VM5 3,2953,2634487.283A*1.7925.993%A20.472%C+63A++N/A18151.8h13B**49.9B**
L105 Zephyr 3,3092,7707238.472M**32.9855.345%A+N/A27700U5390U103787600.1h4.5B**8.1B**
S12 Renegade 2,7592,6784086.564B++1.0749.943%B*4.294%C99.6A3B*29526.9h3.3C++6.6B+
Solstice SF 2,6742,5757493.438M2.0626.805%B+9.32%D*16.4CN/A54157.1h6.6B++24.5B**
Quasar VM1 2,4812,4432599.432S3.9422.239%A22.841%B*57.5MN/A24542.5h11.6B**52.3B+
Eidolon VE33 2,3912,2734944.601M**0.8932.244%B++17.466%D*41.5B*2.2M++15054.8h5.7B**17.6B*
Nebula VM20 2,2712,2573436.58A**1.0924.651%B**18.697%C61.7A++N/A20636.6h14.8B+60B++
Proximity Mine 2,0482,0472348.748A+3.2557.498%A++N/A167.8B**N/A45312.2h1.5A2.6A+
Hornet Missiles 2,8061,9706231.774S26.2867.572%B+1.472%C+137.8A++58.5B*101614.3h6.2B+9.2B*
Cosmos VM3 1,9481,9412408.088M**2.5920.682%B++17.517%C55.8A+N/A23134.8h10.9B**52.8B*
Lancer VS22 3,5351,8746093.077A*2.4259.569%C1.281%C+20.7B+18.4B+27890.4h9.9B++16.6B++
Serpent VE92 1,8811,8626163.023A++2.4726.103%B+19.549%C+24CN/A8977.7h10.8B++41.4B+
Betelgeuse 54-A 1,8681,8473655.06B++0.4329.868%B++27.991%C65.5C+N/A25328.2h11C+36.8B+
Spiker 1,7971,7837832.277A3.2234.538%B++20.92%C+33C+N/A9454h8.5C*24.6B+
NSX Daimyo 1,7831,7822666.699B**1.2034.263%D--94.501%C++59.8C**N/A17329.8h2.5C++7.3C+
Saron Laser Cannon 3,2671,7732706.567A1.0734.971%B+2.425%C*23.3B*19.6A+37976.2h84.4B++241.5B++
Ghost 1,7521,7483175.514B**0.0246.396%B**71.11%C*44.8C*N/A13939h2.1B4.6B+
Orion VS54 1,7451,7253494.943A*0.5523.729%B+18.725%D-57.3B**N/A32330.1h9.9B*41.5C*
C-4 2,2571,7024563.732A++1.7626.764%C++N/A51.9D16.9D-45032.8h1.1B*4.1B++
Supernova PC 2,1251,62514711.054B*5.5660.877%A2.585%C*46A*14.2A+27335.3h2.9A+4.8A+
AP30 Shredder 2,4211,6187421.865A*16.3733.665%C+3.399%B+16180U8030U101484000.1h43.4A+128.8A
Vortex VM21 2,4591,5892985.332M++0.1649.317%B*2.769%C27.3M++14.9M*23458.3h14.1B**28.6B*
Deimos VA29 1,5991,5805083.11A+2.3874.956%A12.152%D59.2B+N/A19626.7h2.1B+2.8B+
L100 Python HESH 1,6971,5726723.463B**17.9758.739%B**1.018%C--94.7A++7.5C27816.6h2.3B**3.9B**
L100 Python AP 2,5491,5656424.453M**18.9660.142%B+2.045%C54A++33.9M59829h4.5B*7.5B++
Lasher X2 1,5451,5314443.448M*2.0535.003%B**3.396%C38.5C**N/A11939.8h20.5C+58.7B+
MANA Anti-Vehicle Turret 2,5621,4522037.153A*1.6656.821%C1.928%C14520S11100U25109400.1h4.6A8.1B**
Quasar VM1 1,4491,4141519.364M**3.8724.489%A27.652%A87.8M++2.2M26416.1h11.5B*46.8B*
Proton II PPA 1,4351,3724034.3B**28.8130.399%B**1.895%C+123.6A*5.7B**40711.1h6.5B**21.4B**
Saron HRB-H 1,5271,3262553.04S47.5554.825%C+N/A176.8S26.8C**9157.5h5A*9.2A++
NS-357 Underboss 1,3331,3255152.573A+2.9238.613%C++17.208%D43.6C+N/A14830.4h3.9B10.1B+
Sticky Grenade 1,3251,32011320N/A1,314.5164.893%A+N/A2200M+8.3D87680.6h1.1A1.7B**
Saron HRB 1,8631,2887517.173M11.6852.09%B**1.786%C*44.7A++20B+54328.8h10.8A++20.7A++
VA39 Spectre 1,2581,2581568.064M**2.5738.949%B**22.655%D**46.9A+N/A15926.8h4.1B**10.6B**
M40 Fury-H 1,3391,2514229.786A+24.2944.583%C*N/A142.2A10C-5508.8h5.1B*11.5B**
Sirius SX12 1,2601,2504202.976A++2.5226.045%C**17.2%C+23.9CN/A8952.4h13.3B+51.2B+
L100 Python HEAT 1,5431,2375920.966M**15.4760.289%B*2.829%C**68.3M16.9B**35018.1h3.1A+5.2A
VX29 Polaris 1,2411,2352604.75M+0.7425.518%B21.458%C74.8B**N/A25916.5h10.7B++41.7B+
NS-44 Commissioner 1,2301,2263933.12A++2.3739.665%B18.679%D54.7B++N/A16522.4h3.1B*7.8B+
NS-7 PDW 1,2331,2253004.083S1.4132.049%A14.776%C--39.1B+N/A11131.3h12.6B+39.4B++
NS Baron G5 1,2241,2166571.851B**3.6455.61%B**13.816%C+28.8CN/A15642.2h4.6C++8.3C+
Phaseshift VX-S 1,2171,2141806.744A+1.2539.832%B+47.776%F-54.9A+N/A13622.1h3.4C+8.6C++
Solstice VE3 1,2021,1983399.333U393.8427.022%B*17.195%C-24.7C**N/A16048.5h11.8B*43.8B
Proton II PPA-H 1,2561,1884725.277A19.7841.249%B+1.768%C++135B**7.7B+4568.8h7B*17B*
NS-15M AE 1,1861,1832235.305A+0.1930.522%B*27.304%C+113.8A++N/A69410.4h10B++32.6B++
NS Baron G5AE 1,1961,1804232.79A+2.7056.123%B*15.085%C+40.3C+N/A15229.3h4.7C8.4C+
Nebula VM20 1,1891,1781886.266A*0.7726.806%A++21.986%C**63.7A++N/A24518.5h15.6B58.3B*
Nyx VX31 1,1771,1752844.137B*1.3636.419%B+18.894%D*54.4B++N/A16021.6h4.9B+13.4B+
NS-30 Vandal 1,1871,1731806.517M1.0239.073%B*24.893%C65.2B**N/A15318h4.8B++12.2B++
Pulsar C 1,1951,1693932.975B*2.5229.369%B*20.188%C--12.1DN/A4696.6h11.5C*39.2B+
Phantom VA23 1,1711,1693013.884B**1.6135.273%C++22.07%D--40.9C+N/A13828.6h4.1B+11.7B+
Eridani SX5 1,1741,1694102.851A+2.6426.954%C++20.616%C++28CN/A7641.7h10B++37.1B+
NS-15M1 1,1831,1682724.294A*1.2029.053%B**17.38%D52.9B+N/A21922.1h10.8B++37.3B++
Artemis VX26 1,1711,1672914.01A*1.4832.599%B**17.481%D-43.9B+N/A11826.6h11B+33.7B++
Zenith VX-5 1,1731,1664742.46A+3.0325.499%C+18.868%C-34.6C++N/A17633.7h12.3B+48.3B
H-V45 1,1711,1633972.929B*2.5727.77%B++19.175%C39.8BN/A14429.2h11.7B++42.2B++
Flare VE6 1,1741,1622684.336M**1.1623.983%C*19.794%D54B+N/A20321.5h9.2B++38.4B+
Beamer VS3-FB 1,1641,1613383.435A++2.0629.901%C20.241%D36.1C-N/A11232.2h7.4B24.9C*
Manticore SX40 1,1651,1614432.621A++2.8732.59%B+17.399%D41.2B+N/A11228.2h6.6B+20.4B++
V10 1,1641,1601726.744A++1.2549.516%A73.104%D41.4C**N/A12028h2.2C++4.5B+
Nova 1,1631,1593623.202B*2.2952.777%B++14.323%C51.1B+N/A18622.7h3.3B*6.3B*
M12 Kobalt-F 1,1951,1582884.021B**1.4720.375%C7.427%D62.6B**2B+23818.5h11.9B+58.5B
Phobos VX86 1,1661,1572824.103A*1.3963.031%B9.68%D--57BN/A14520.3h2.1B+3.4B+
SVA-88 1,1661,1572864.045A+1.4525.852%B+20.83%D64.3B++N/A26418h10.7B+41.4B+
NS-11P 1,1681,1572245.165M**0.3330.134%A+23.163%B+61.9A++N/A25518.7h11.4B*38B**
MKV Suppressed 1,1621,1564172.772A*2.7226.428%C++12.111%D*44B+N/A12626.3h12.7B+48.1B
Eridani SX5G 1,1651,1562993.866M1.6331.185%B++18.772%C45.9C+N/A14225.2h11.1C*35.5B+
C75 Viper 1,2911,1413532.6S27.1146.115%B+1.227%C+82.7M+10.9B+45113.8h6.1A+13.2B**
Force-Blade 1,2031,12913,3810.084A++5.4148.732%A+N/A0.9C++N/A21294.2h2.1B+4.4B++
Beamer VS3 1,1271,1192754.069S1.4326.165%C+16.265%D-41B++N/A14827.3h7.4B++28.1C*
Vortex VM21 1,6091,0392973.498A*2.0051.296%B**3.946%C+17.7A++9.7A*15158.7h22.5B**43.9B*
S1 1,3941,0223083.318S2.1865.269%B**3.229%C**33.7B++12.3C+32630.3h3.3A++5A
Tank Mine 1,5139171267.278A**1.7843.148%B++N/A141.1B++91.7B**16356.5h1.7B4A
MANA Anti-Personnel Turret 9048831167.612N/A2.1225.735%UN/A8830U210U18888300.1h19.6T*76T*
VE-S Canis 7267202043.529A*1.9730.844%B+18.889%C+56.3B+N/A15612.8h10B+32.3B+
Antares LC 1,0016624913.51S8.0234.358%C**1.36%C47.3A++24.2B**40514h53.2B*154.8B*
Photon A2A Missile Pods 1,1126602328.696S23.2079.997%C*N/A143.5A**98.3A*14414.6h6.9B*8.6B**
Eclipse VE3A 7746582552.58B+2.9138.111%A**17.173%D38.7C+6.8U20617h18.5F-48.6C+
Comet VM2 8426581783.697M*1.8050.455%B*4.863%B25.3A**7.1A+21326h11A21.7B**
Comet VM2 8286541643.988M*1.5149.795%B+3.211%C--28.7M+7.6A+19222.8h10A20.1B**
MAX Punch 6826461,6420.393A*5.1034.251%D-N/A3B**N/A9218.6h1.9C+5.7C+
Plasma Grenade 6446361636N/A630.5140.693%DN/A1272M**16B++54030.5h1.7A++4.2B**
M60-A Bulldog 7046104015.25A9.7644.782%B++N/A6100U940U27115200.1h4.5B*10.1B*
Coyote Missiles 8985982227.182U21.6958.144%B+N/A96.5A++48.4A++8096.2h20A34.4B**
Equinox VE2 Burst 6045911982.985B**2.5129.136%C**36.548%B**41.3C+N/A10514.3h13.4C+46C*
Parsec VX3-A 5795774911.776A+6.2845.43%B+80.069%C++58.3BN/A1739.9h2C4.4C*
Lumine Edge 5455431,6140.336B++5.1641.009%A22.836%B**3.6CN/A9151.9h1.2B+2.8B++
Hunter QCX 5915242901.807A++3.6943.968%C+22.328%C+21.5B*2.7C+10024.4h3.7B+8.4B
CAS 14-E 5795231437.357A++31.8641.634%A1.912%C++145.3A++15.6M5713.6h26.5B+63.7B++
Nemesis VSH9 8485061094.642S0.8574.391%A++1.976%C37.2A25.1A++35813.6h3.6A*4.8A*
VE-LR Obelisk 501492965.125A*0.3729.411%C-35.569%B+57.2B**1C*1588.6h4.9B*16.7B+
The Little Helper 4944821573.07A+2.4253.633%B+12.241%D54.2B1.3B*1598.9h4.9C+9.1C*
L105 Zephyr PX 515482953.556A+48.0656.479%B+1.037%C160.7A**11C++5383h3.5B*6.2B++
L-30R Vektor 6204513313.667S8.1733.956%C-3.548%B**23.4A8.8C+13619.3h38.7B*114.1B++
Anti-Vehicle Grenade 4634411441N/A435.5162.272%AN/A1470S73.3C74110.3h2.2A++3.5A+
NS-44 Commissioner AE 4404371453.014A+2.4842.367%C++27.918%C*38.3CN/A13111.4h3.8C8.9C++
Lasher X2 AE 445433964.51M*0.9827.801%C+3.002%C-52.2B+1.4C++1328.3h19.5C++70.2C*
NSX Tomoe 4244221133.735A+1.7628.265%C+47.393%B**58.6B++N/A1537.2h12.6B+44.6B
NS-11C 4164151153.609M++1.8931.418%A+19.759%C++52.5B**N/A2357.9h11.8B++37.7B*
VE-H Maw 4154111153.574A*1.9224.982%C+21.898%C--46.7C+N/A1448.8h11.1C++44.5C++
Orbital Strike Uplink 5264051405U399.511028.12%UN/A2025U605U95740.2h0.8T*0.1T*
NS-AM7 Archer 5943972841.398A*4.1059.013%C+4.786%D**7.3C+3.6B++5954.3h12.2B++20.6B++
NS Decimator 4783891362.86A*2.6360.547%C+2.314%C++40.5C**9.3D-3739.6h3B**5B**
E540 Halberd 5693792415.792B++10.3054.543%B**5.013%A++40.8B*20.4B*6049.3h4.8B*8.8B**
VE-C Horizon 384377844.488A**1.0135.117%C++21.485%C57.1C**1.1C+1796.6h13.5B+38.3B+
Skorpios 3743721472.531B+2.9625.723%C--15.86%D-21.6D--N/A7817.2h10.6B41.2C++
M40 Fury 4183641919.158A*13.6649.929%A+1.648%C+72.8A10.8C**7855h13.5C**27.1B*
M40 Fury 4093631133M+27.5151.314%A++N/A95.5A++12.1C++10213.8h12.6C**24.6B*
NS-10 Burster 5843481043.346M+2.1542.019%A++4.023%D13.4M++9.1M**16825.9h97.8A232.8A
NS-10 Burster 543321973.309M**2.1942.332%A++7.477%C++11.6A*8M+17827.7h111B++262.2B**
E540 Halberd-H 436313839.125A*33.6364.793%B*3.834%A+80.3A++31.5A5543.9h3.8B**5.9A
CME 2942931062.764A*2.7328.514%B28.669%B*53.3B*N/A1395.5h12.4B+43.5B+
M12 Kobalt-H 298283931.444B*25.9522.095%C+17.315%C++97.6C-5.2C+2922.9h15.3C++69C++
Pulsar VS1 281281604.683S0.8124.338%C++19.217%C38B++N/A2787.4h10.6A43.4B++
Equinox VE2 281273833.289A*2.2133.991%A++7.692%F53.5A1.6A++1605.1h4.2M12.4A++
Spear Anti-Vehicle Phalanx Turret 4022631320.231A++14.7452.164%B++4.183%C++67.4A++35.6A7833.9h6.2B++11.9B*
Auraxium Slasher 2772607,6420.034C+5.4627.044%C12.692%B+0.4C--N/A1670.8h2.3C++8.6C++
Solstice Burst 251250633.968A++1.5325.995%C+38.4%A*65.8B*N/A1833.8h11.8B+45.4B
XM98 237236298.138M**2.6442.811%B*70.339%C--36.3B+N/A1936.5h2.3B5.3B+
C-4 ARX 300234653.6B*1.8930.065%B*N/A146.3B+41.3B+8261.6h1B*3.3B**
VX6-7 212212653.262A++2.2329.766%B**17.925%C--37.2C++N/A1865.7h11.7B39.1B+
Skyguard 396211248.792A*3.3036.703%B**1.422%C-21.1B**18.5A*43510h109B+297B*
M12 Kobalt 2092001200S194.5132.36%A++28%A*200A++9B**5751h16.3B50.5B*
M12 Kobalt 207199299.5S94.0119.379%C*14.07%D-110.6A4.4B+5151.8h16.2B++83.5B+
Cosmos VM3 196196277.259M**1.7625.457%A+20.408%B56A+N/A2073.5h9.9A39.1B+
LB00 Python AP 2731931019.3B+13.8162.242%BN/A101.6M42.1M++4821.9h3B**4.8A+
NSX-P Naginata 192189623.048A++2.4526.723%B++37.037%B**85.9A1.4B3182.2h10.9B+40.8B++
NSX-P Tanto 163162552.945A**2.5531.965%B**29.63%B+34.5C**N/A1204.7h12.7B+39.7B++
NS-61 Emissary 1641591061.5B**3.9932.111%B+27.044%A++21.8C+N/A817.3h12.1C*37.6B+
NSX Tengu 159159483.313A*2.1840.508%B+27.673%B**61.2B*N/A2102.6h9.9B*24.5B++
A30 Walker 275151463.283B+2.2123.366%C+N/A1510U1240U22833600.1h101.8B+435.5B+
M20 Basilisk 169132526.4U20.9142.219%B11.364%A*25.4B+7.1C+3185.2h49.7A117.6B**
M60-A Bulldog 136125525B19.5150.729%B+N/A62.5B**5.5C**3732h4.5B**8.8B*
The Slasher 1251246310.197M*5.3056.304%A++8.065%C3C+N/A1041.7h2.1C**3.7C*
V30-F Starfall 184114383B*2.4963.508%C++1.754%B**28.5C*17.5C*1964h16.5C*26C**
Parallax VX3 113113138.692A3.2054.596%A*81.416%B+86.9M*N/A5961.3h1.7B**3.2B**
M60-A Bulldog 1221101110S104.5150.204%B5.455%M++52.4B++5.7B+3532.1h4.5B**8.9B*
M60-G Bulldog 127109336.333S30.8440.683%C**1.835%D60.6B**10C**3221.8h5.5B++13.4B++
G40-F Ranger 155101520.2B*14.7133.321%C+N/A101M54A**7861h34.2A++102.7A
M12 Kobalt 1071001100M++94.5121.56%B++21%B+142.9A*10M8220.7h14.9B++69.1B++
VE-A Lacerta 9494303.133B*2.3625.947%D24.468%C+44.8CN/A1402.1h11.7C++44.9C+
NS CandyCannon 3000 8989950.937B+4.5639.885%B+25.843%D19.3C+N/A624.6h4.7C++11.7B+
M20 Basilisk 11284614S8.5144.352%B+1.19%F35B**11.7B+4022.4h57.2B**129B**
Thanatos VE70 8783441.886A3.6148.217%B**18.072%B+36.1B+1.7M++4082.3h4.1B++8.4B*
M60-G Bulldog 9280240U34.5136.679%C*3.75%B++42.1B*6.3C++3741.9h5B**13.7B*
Rocklet Rifle 13680431.86A**3.6346.406%DN/A11.3D*7.9D**1807.1h24.6B**53B+
Aspis Anti-Aircraft Phalanx Turret 15778239U33.5136.366%A++1.282%D23.6A**23.9M6923.3h98.5A+270.8B**
Ursa 7575203.75M1.7423.219%C++25.333%C++57.7B+N/A5261.3h11.2C++48.3C**
Hyena Missile Launcher 1076879.714S4.2241.081%AN/A28.3B+16.3B+5912.4h35.1C*85.4B++
Terminus VX-9 6666223B++2.4934.204%A++30.303%B+47.1C**N/A3691.4h14.7D42.9B+
Corvus VA55 5959202.95A**2.5428.693%B*30.509%B**65.6A++N/A6830.9h8.6A+29.9B**
M20 Basilisk 7857511.4S5.9130.784%C++5.263%C++20.4B7.5C++1912.8h41.9A++136A
NS-11A 5656202.8A2.6922.792%C35.714%A++62.2AN/A5270.9h12B+52.6C**

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon353,9247h
Anti-Vehicle MANA Turret331,5896.4h
Nano-Armor Kit8511,344,033190.1h
AE Nano-Armor Kit5851,151,710128.7h
Repair Module0700.2h
Turret AI Module0720.3h
AE Medical Applicator14296,7799.8h
Cortium Silo0590.2h
Nanite Revive Grenade01,0840.3h
Medical Applicator212136,28119.7h
NSX Amaterasu1550.6h
Spitfire Auto-Turret122,9393.2h
Restoration Kit151160.2h
Motion Spotter389,15311h
Welding Device01,4070.1h
Deconstruction Tool02300.1h
Recon Detection Device10419,92140.7h
Ammunition Package156,4573h
Shield Recharging Field211,7250.9h
Medical Kit7635,29217.1h
Anti-Infantry MANA Turret331,4783h
Nano-Repair Grenade06360.2h
Flail Targeting Dart83162.3h
WLT-Howler Mining Laser1016,6639.2h
Hardlight Barrier21500.2h
Router0640.2h
Orbital Strike Target Designator9830.9h

Check the help document for the dictionary if you want to learn more about words used here.


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