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Praetor Imperator DiKro[ACCO] DiKro
VS BR 87

KDR: 5.29

Score: 93.4m

Last Seen: Jan 17th, 2019 12:18 PM
- OFFLINE - 2194 hour(s)

Prestige 1, Battle Rank 87 - Vanu Sovereignty on Miller
Level Progress (to 88): 19%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS Dual Photon Pods CAS30 Tank Buster M40 Fury-F Light PPA Supernova FPC Blueshift VM5 Maelstrom Turbo Laser Supernova VPC
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,528,722 MLG Score: 1222
Fun Score: N/A
Cheeseburgers Flipped: 1723TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.092%19.824%5774898740,6943.303891.983

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.162%1.561A+-0.136C-0.945D--HEAD + (~5.28)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
330.559B+9.60.329C**23.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.412%1.921%18766102919,68015561035212.6397190%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.461%0.527B+0.293C*0.145

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
76.40.526B+32.40.389C**44

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.398%1.787%14078102713,490162446068.30665293%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.859%0.729B++-0.527D0.583

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.20.735B++50.605B+5.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.593%1.908%202922101316,5121070463315.4174356%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.145%0.132C++-0.624D0.543

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.90.773B++10.10.744B++16.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.618%60.356%2029810276,4121344114.76729

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.865%1.141B**-0.444C--0.762

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.50.34C**2.80.126C++3.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
71.473%12.254%2029510306,3081083445.81919

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.861%2.5A**-0.455D0.618

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.545B+4.30.115C+1.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
93.4m209.5%426 (25.6k)406 (24.4k)5.28688165,71231,3446.0963587 (87)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1035667825.29%10.9%27607:2173

50% Engineer11% Heavy Assault19% Infiltrator15% Light Assault6% MAX Suit4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 9th, 2012 9:46 AMDec 21st, 2018 11:22 PMFeb 15th, 2019 10:02 PM (62d) (PST)Jan 17th, 2019 10:50 AM (91d) (PST)Jan 17th, 2019 8:18 AM (91d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9981428560.7200.1360.0791.7960.1371222

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
59,8608,51251,3484385108824,372

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3833.8h/159.7d 25,372 18,063 39,237 413.1k 4,837 10,576 31,479 229.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
B+
Kills:1,724
Deaths:347
KDR:4.968
Accuracy:23.732% B+
HSR:18.678% D-
Lasher X2
A
Kills:1,531
Deaths:444
KDR:3.448
Accuracy:35.003% A
HSR:3.396% C
Betelgeuse 54-A
B**
Kills:1,478
Deaths:264
KDR:5.598
Accuracy:30.904% B**
HSR:26.116% D
VX29 Polaris
B+
Kills:1,195
Deaths:244
KDR:4.898
Accuracy:25.682% B+
HSR:21.088% C
NS-15M AE
B*
Kills:1,183
Deaths:223
KDR:5.305
Accuracy:30.522% B*
HSR:27.304% C+
NS-15M1
A
Kills:1,168
Deaths:272
KDR:4.294
Accuracy:29.053% A
HSR:17.380% D
Flare VE6
C**
Kills:1,162
Deaths:268
KDR:4.336
Accuracy:23.983% C**
HSR:19.794% D
SVA-88
B+
Kills:1,157
Deaths:286
KDR:4.045
Accuracy:25.852% B+
HSR:20.830% D
Lasher X2 AE
C
Kills:247
Deaths:60
KDR:4.117
Accuracy:27.728% C
HSR:3.239% C
VE-H Maw
C++
Kills:172
Deaths:63
KDR:2.730
Accuracy:26.111% C++
HSR:19.767% D
NSX-P Naginata
B**
Kills:162
Deaths:56
KDR:2.893
Accuracy:26.360% B++
HSR:37.037% B**
Ursa
C*
Kills:74
Deaths:20
KDR:3.700
Accuracy:23.268% C++
HSR:25.676% C*
Kills:11,253
Deaths (as Heavy Assault):2,547
Deaths (to Heavy Assaults):8,375
KDR:4.41814
Kill Difference:8,706
Playtime:429.764 hours
Usage:11%
Score:9.964m
Score/min:386
Accuracy (listed only):27.350%
HSR (listed only):20.025%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pandora VX25
M**
Kills:2,658
Deaths:446
KDR:5.960
Accuracy:78.926% M**
HSR:12.491% D
Solstice SF
B+
Kills:2,512
Deaths:740
KDR:3.395
Accuracy:26.676% B+
HSR:9.236% D*
Serpent VE92
B+
Kills:1,838
Deaths:610
KDR:3.013
Accuracy:26.160% B+
HSR:19.532% C+
Eidolon VE33
B+
Kills:1,396
Deaths:331
KDR:4.218
Accuracy:31.516% B+
HSR:20.917% D
Deimos VA29
A
Kills:1,251
Deaths:385
KDR:3.249
Accuracy:76.425% A
HSR:11.831% D-
NS Baron G5
A
Kills:1,216
Deaths:657
KDR:1.851
Accuracy:55.610% A
HSR:13.816% C+
Solstice VE3
B*
Kills:1,198
Deaths:2
KDR:599
Accuracy:27.025% B*
HSR:17.195% C-
NS Baron G5AE
B*
Kills:1,180
Deaths:423
KDR:2.790
Accuracy:56.123% B*
HSR:15.085% C+
Pulsar C
B**
Kills:1,169
Deaths:393
KDR:2.975
Accuracy:29.369% B**
HSR:20.188% C--
Zenith VX-5
C++
Kills:1,166
Deaths:474
KDR:2.460
Accuracy:25.499% C++
HSR:18.868% C-
Nova
B++
Kills:1,159
Deaths:362
KDR:3.202
Accuracy:52.777% B++
HSR:14.323% C+
Phobos VX86
B
Kills:1,157
Deaths:282
KDR:4.103
Accuracy:63.031% B
HSR:9.680% D*
Eclipse VE3A
M
Kills:623
Deaths:247
KDR:2.522
Accuracy:38.727% M
HSR:17.014% D
NS-11C
A+
Kills:415
Deaths:115
KDR:3.609
Accuracy:31.418% A+
HSR:19.759% C++
VE-LR Obelisk
C*
Kills:250
Deaths:67
KDR:3.731
Accuracy:30.666% C+
HSR:33.600% C*
VX6-7
B**
Kills:210
Deaths:63
KDR:3.333
Accuracy:29.839% B**
HSR:18.095% C--
The Little Helper
B++
Kills:185
Deaths:62
KDR:2.984
Accuracy:55.495% B++
HSR:12.432% D
NSX-P Tanto
A
Kills:160
Deaths:55
KDR:2.909
Accuracy:31.966% A
HSR:29.375% B+
Solstice Burst
M
Kills:120
Deaths:29
KDR:4.138
Accuracy:27.447% C++
HSR:40.833% M
Thanatos VE70
B*
Kills:83
Deaths:44
KDR:1.886
Accuracy:48.217% B*
HSR:18.072% B+
Kills:19,946
Deaths (as Engineer):5,787
Deaths (to Engineers):8,161
KDR:3.44669
Kill Difference:14,159
Playtime:1,906.091 hours
Usage:50%
Score:47.903m
Score/min:419
Accuracy (listed only):42.145%
HSR (listed only):18.617%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pandora VX25
M**
Kills:2,658
Deaths:446
KDR:5.960
Accuracy:78.926% M**
HSR:12.491% D
Solstice SF
B+
Kills:2,512
Deaths:740
KDR:3.395
Accuracy:26.676% B+
HSR:9.236% D*
Serpent VE92
B+
Kills:1,838
Deaths:610
KDR:3.013
Accuracy:26.160% B+
HSR:19.532% C+
Deimos VA29
A
Kills:1,251
Deaths:385
KDR:3.249
Accuracy:76.425% A
HSR:11.831% D-
Sirius SX12
B
Kills:1,250
Deaths:420
KDR:2.976
Accuracy:26.045% B
HSR:17.200% C+
NS-7 PDW
A
Kills:1,224
Deaths:300
KDR:4.080
Accuracy:32.060% A
HSR:14.706% C--
NS Baron G5
A
Kills:1,216
Deaths:657
KDR:1.851
Accuracy:55.610% A
HSR:13.816% C+
Solstice VE3
B*
Kills:1,198
Deaths:2
KDR:599
Accuracy:27.025% B*
HSR:17.195% C-
NS Baron G5AE
B*
Kills:1,180
Deaths:423
KDR:2.790
Accuracy:56.123% B*
HSR:15.085% C+
Pulsar C
B**
Kills:1,169
Deaths:393
KDR:2.975
Accuracy:29.369% B**
HSR:20.188% C--
Eridani SX5
C++
Kills:1,169
Deaths:410
KDR:2.851
Accuracy:26.954% C++
HSR:20.616% C++
Zenith VX-5
C++
Kills:1,166
Deaths:474
KDR:2.460
Accuracy:25.499% C++
HSR:18.868% C-
Nova
B++
Kills:1,159
Deaths:362
KDR:3.202
Accuracy:52.777% B++
HSR:14.323% C+
Phobos VX86
B
Kills:1,157
Deaths:282
KDR:4.103
Accuracy:63.031% B
HSR:9.680% D*
MKV Suppressed
C++
Kills:1,156
Deaths:417
KDR:2.772
Accuracy:26.428% C++
HSR:12.111% D*
Eridani SX5G
B++
Kills:1,154
Deaths:298
KDR:3.872
Accuracy:31.219% B++
HSR:18.718% C
Eclipse VE3A
M
Kills:623
Deaths:247
KDR:2.522
Accuracy:38.727% M
HSR:17.014% D
VE-S Canis
B**
Kills:527
Deaths:156
KDR:3.378
Accuracy:32.885% B**
HSR:14.801% D
NS-11C
A+
Kills:415
Deaths:115
KDR:3.609
Accuracy:31.418% A+
HSR:19.759% C++
Skorpios
C-
Kills:367
Deaths:147
KDR:2.497
Accuracy:25.617% C-
HSR:15.804% D-
VX6-7
B**
Kills:210
Deaths:63
KDR:3.333
Accuracy:29.839% B**
HSR:18.095% C--
The Little Helper
B++
Kills:185
Deaths:62
KDR:2.984
Accuracy:55.495% B++
HSR:12.432% D
NSX-P Tanto
A
Kills:160
Deaths:55
KDR:2.909
Accuracy:31.966% A
HSR:29.375% B+
Solstice Burst
M
Kills:120
Deaths:29
KDR:4.138
Accuracy:27.447% C++
HSR:40.833% M
Thanatos VE70
B*
Kills:83
Deaths:44
KDR:1.886
Accuracy:48.217% B*
HSR:18.072% B+
NSX Tengu
A
Kills:55
Deaths:18
KDR:3.056
Accuracy:43.828% B**
HSR:29.091% A
Kills:25,202
Deaths (as Light Assault):7,555
Deaths (to Light Assaults):5,433
KDR:3.3358
Kill Difference:17,647
Playtime:569.823 hours
Usage:15%
Score:13.247m
Score/min:387
Accuracy (listed only):39.452%
HSR (listed only):17.726%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Spiker
B++
Kills:1,632
Deaths:732
KDR:2.230
Accuracy:34.817% B++
HSR:20.895% C++
Ghost
A
Kills:1,566
Deaths:282
KDR:5.553
Accuracy:47.312% A
HSR:71.137% C**
Sirius SX12
B
Kills:1,250
Deaths:420
KDR:2.976
Accuracy:26.045% B
HSR:17.200% C+
NS-44 Commissioner
B+
Kills:1,226
Deaths:393
KDR:3.120
Accuracy:39.665% B+
HSR:18.679% C--
NS-7 PDW
A
Kills:1,224
Deaths:300
KDR:4.080
Accuracy:32.060% A
HSR:14.706% C--
Phaseshift VX-S
B+
Kills:1,212
Deaths:178
KDR:6.809
Accuracy:39.787% B+
HSR:47.772% F-
VA39 Spectre
A
Kills:1,183
Deaths:145
KDR:8.159
Accuracy:39.422% A
HSR:21.978% D**
NS-30 Vandal
B**
Kills:1,173
Deaths:180
KDR:6.517
Accuracy:39.073% B**
HSR:24.893% C+
NS-357 Underboss
C*
Kills:1,173
Deaths:466
KDR:2.517
Accuracy:38.626% C*
HSR:16.027% D
Eridani SX5
C++
Kills:1,169
Deaths:410
KDR:2.851
Accuracy:26.954% C++
HSR:20.616% C++
Phantom VA23
C+
Kills:1,169
Deaths:301
KDR:3.884
Accuracy:35.273% C+
HSR:22.070% D-
Artemis VX26
B**
Kills:1,163
Deaths:291
KDR:3.997
Accuracy:32.632% B**
HSR:17.455% D-
Nyx VX31
B+
Kills:1,163
Deaths:278
KDR:4.183
Accuracy:36.458% B+
HSR:18.745% D*
Manticore SX40
B+
Kills:1,161
Deaths:443
KDR:2.621
Accuracy:32.590% B+
HSR:17.399% D
V10
A
Kills:1,160
Deaths:172
KDR:6.744
Accuracy:49.516% A
HSR:73.104% C-
Beamer VS3-FB
C
Kills:1,158
Deaths:337
KDR:3.436
Accuracy:29.932% C
HSR:20.294% D
MKV Suppressed
C++
Kills:1,156
Deaths:417
KDR:2.772
Accuracy:26.428% C++
HSR:12.111% D*
Eridani SX5G
B++
Kills:1,154
Deaths:298
KDR:3.872
Accuracy:31.219% B++
HSR:18.718% C
Beamer VS3
C+
Kills:1,119
Deaths:274
KDR:4.084
Accuracy:26.596% C+
HSR:16.265% D-
Parsec VX3-A
B++
Kills:558
Deaths:48
KDR:11.625
Accuracy:46.103% B++
HSR:80.108% C++
VE-S Canis
B**
Kills:527
Deaths:156
KDR:3.378
Accuracy:32.885% B**
HSR:14.801% D
NSX Daimyo
C*
Kills:384
Deaths:96
KDR:4
Accuracy:38.041% D
HSR:94.792% C*
Skorpios
C-
Kills:367
Deaths:147
KDR:2.497
Accuracy:25.617% C-
HSR:15.804% D-
NS-44 Commissioner AE
C++
Kills:267
Deaths:116
KDR:2.302
Accuracy:42.962% C++
HSR:27.341% C++
NS-AM7 Archer
C++
Kills:267
Deaths:201
KDR:1.328
Accuracy:59.610% C++
HSR:5.618% D*
XM98
B*
Kills:236
Deaths:29
KDR:8.138
Accuracy:42.811% B*
HSR:70.339% C-
NS-61 Emissary
A++
Kills:148
Deaths:100
KDR:1.480
Accuracy:32.169% B+
HSR:27.027% A++
Parallax VX3
A**
Kills:113
Deaths:13
KDR:8.692
Accuracy:54.596% A**
HSR:81.416% B+
NS CandyCannon 3000
B+
Kills:85
Deaths:93
KDR:0.914
Accuracy:41.071% B+
HSR:24.706% D
NSX Tengu
A
Kills:55
Deaths:18
KDR:3.056
Accuracy:43.828% B**
HSR:29.091% A
Kills:26,218
Deaths (as Infiltrator):7,334
Deaths (to Infiltrators):3,752
KDR:3.57486
Kill Difference:18,884
Playtime:712.423 hours
Usage:19%
Score:11.785m
Score/min:276
Accuracy (listed only):37.470%
HSR (listed only):32.037%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
M**
Kills:2,658
Deaths:446
KDR:5.960
Accuracy:78.926% M**
HSR:12.491% D
Deimos VA29
A
Kills:1,251
Deaths:385
KDR:3.249
Accuracy:76.425% A
HSR:11.831% D-
Sirius SX12
B
Kills:1,250
Deaths:420
KDR:2.976
Accuracy:26.045% B
HSR:17.200% C+
NS-7 PDW
A
Kills:1,224
Deaths:300
KDR:4.080
Accuracy:32.060% A
HSR:14.706% C--
NS Baron G5
A
Kills:1,216
Deaths:657
KDR:1.851
Accuracy:55.610% A
HSR:13.816% C+
NS Baron G5AE
B*
Kills:1,180
Deaths:423
KDR:2.790
Accuracy:56.123% B*
HSR:15.085% C+
Eridani SX5
C++
Kills:1,169
Deaths:410
KDR:2.851
Accuracy:26.954% C++
HSR:20.616% C++
Nova
B++
Kills:1,159
Deaths:362
KDR:3.202
Accuracy:52.777% B++
HSR:14.323% C+
NS-11P
A+
Kills:1,157
Deaths:224
KDR:5.165
Accuracy:30.134% A+
HSR:23.163% B+
Phobos VX86
B
Kills:1,157
Deaths:282
KDR:4.103
Accuracy:63.031% B
HSR:9.680% D*
MKV Suppressed
C++
Kills:1,156
Deaths:417
KDR:2.772
Accuracy:26.428% C++
HSR:12.111% D*
Eridani SX5G
B++
Kills:1,154
Deaths:298
KDR:3.872
Accuracy:31.219% B++
HSR:18.718% C
H-V45
B*
Kills:1,048
Deaths:360
KDR:2.911
Accuracy:28.042% B*
HSR:17.557% C--
VE-S Canis
B**
Kills:527
Deaths:156
KDR:3.378
Accuracy:32.885% B**
HSR:14.801% D
Skorpios
C-
Kills:367
Deaths:147
KDR:2.497
Accuracy:25.617% C-
HSR:15.804% D-
CME
B*
Kills:293
Deaths:106
KDR:2.764
Accuracy:28.514% B+
HSR:28.669% B*
Pulsar VS1
C++
Kills:281
Deaths:60
KDR:4.683
Accuracy:24.338% C++
HSR:19.217% C+
Equinox VE2
A++
Kills:250
Deaths:72
KDR:3.472
Accuracy:34.608% A++
HSR:8% F-
Equinox VE2 Burst
A+
Kills:210
Deaths:71
KDR:2.958
Accuracy:31.574% B*
HSR:40.952% A+
The Little Helper
B++
Kills:185
Deaths:62
KDR:2.984
Accuracy:55.495% B++
HSR:12.432% D
Thanatos VE70
B*
Kills:83
Deaths:44
KDR:1.886
Accuracy:48.217% B*
HSR:18.072% B+
Terminus VX-9
A++
Kills:66
Deaths:21
KDR:3.143
Accuracy:34.372% A++
HSR:30.303% B+
Corvus VA55
B**
Kills:59
Deaths:20
KDR:2.950
Accuracy:28.693% B*
HSR:30.509% B**
NS-11A
A++
Kills:56
Deaths:20
KDR:2.800
Accuracy:22.792% C
HSR:35.714% A++
NSX Tengu
A
Kills:55
Deaths:18
KDR:3.056
Accuracy:43.828% B**
HSR:29.091% A
Kills:19,211
Deaths (as Combat Medic):5,781
Deaths (to Combat Medics):2,979
KDR:3.32313
Kill Difference:13,430
Playtime:140.230 hours
Usage:4%
Score:3.776m
Score/min:449
Accuracy (listed only):39.788%
HSR (listed only):19.394%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
A
Kills:3,501
Deaths:460
KDR:7.611
Accuracy:25.271% A
HSR:19.994% C+
Blueshift VM5
A
Kills:3,001
Deaths:418
KDR:7.179
Accuracy:26.141% A
HSR:19.727% C
Nebula VM20
A
Kills:2,257
Deaths:343
KDR:6.580
Accuracy:24.651% A
HSR:18.697% C
Cosmos VM3
B**
Kills:1,941
Deaths:240
KDR:8.088
Accuracy:20.687% B**
HSR:17.517% C-
Quasar VM1
B*
Kills:1,183
Deaths:112
KDR:10.563
Accuracy:19.742% B*
HSR:16.061% C--
Nebula VM20
A++
Kills:1,178
Deaths:188
KDR:6.266
Accuracy:26.806% A++
HSR:21.986% C**
Vortex VM21
B*
Kills:1,053
Deaths:238
KDR:4.424
Accuracy:48.998% B*
HSR:2.754% C
Vortex VM21
B**
Kills:667
Deaths:237
KDR:2.814
Accuracy:50.753% B**
HSR:3.148% C
Comet VM2
B**
Kills:653
Deaths:178
KDR:3.669
Accuracy:53.013% B**
HSR:4.594% C*
Comet VM2
B*
Kills:651
Deaths:164
KDR:3.970
Accuracy:52.632% B*
HSR:3.226% C-
NS-10 Burster
A++
Kills:348
Deaths:103
KDR:3.379
Accuracy:42.015% A++
HSR:4.023% D
NS-10 Burster
A*
Kills:321
Deaths:96
KDR:3.344
Accuracy:42.327% A*
HSR:7.477% C++
Cosmos VM3
A*
Kills:196
Deaths:27
KDR:7.259
Accuracy:25.540% A*
HSR:20.408% C*
Kills:16,950
Deaths (as MAX Suit):1,402
Deaths (to MAX Suits):1,820
KDR:12.08987
Kill Difference:15,548
Playtime:215.843 hours
Usage:6%
Score:6.762m
Score/min:522
Accuracy (listed only):35.275%
HSR (listed only):12.278%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
B**
Kills:6,217
V. Kills:1,619 384%
Deaths:263
KDR:23.639
Accuracy:65.541% A+
KPH:125.700 B*
VKPH:32.700 B**
Light PPA
M+
Kills:3,802
V. Kills:314 N/A
Deaths:201
KDR:18.915
Accuracy:49.561% B**
KPH:120.600 A**
VKPH:10 M+
Maelstrom Turbo Laser
A
Kills:3,353
V. Kills:2,333 144%
Deaths:538
KDR:6.232
Accuracy:36.898% B**
KPH:28.600 B**
VKPH:19.900 A
Hornet Missiles
B**
Kills:1,735
V. Kills:691 251%
Deaths:58
KDR:29.914
Accuracy:66.898% B+
KPH:134.700 B**
VKPH:53.700 B++
Saron Laser Cannon
A++
Kills:1,630
V. Kills:1,423 114%
Deaths:263
KDR:6.198
Accuracy:34.874% B+
KPH:22.800 B*
VKPH:19.900 A++
Coyote Missiles
A*
Kills:591
V. Kills:298 198%
Deaths:22
KDR:26.864
Accuracy:58.333% B++
KPH:97.300 A*
VKPH:49.100 A*
Photon A2A Missile Pods
A++
Kills:454
V. Kills:353 128%
Deaths:19
KDR:23.895
Accuracy:82.846% B+
KPH:116.700 A++
VKPH:90.700 A++
Antares LC
A**
Kills:363
V. Kills:190 190%
Deaths:33
KDR:11
Accuracy:35.543% B+
KPH:53.300 A**
VKPH:27.900 A+
Kills:18,145 (9,148 + 0)
Deaths:1,397
KDR:12.989
VKDR:5.169
Vehicle Kills:7,221
Kill Difference:16,748
Playtime:299.348 hours
Usage:8%
Score:7.881m
Score/min:439
Piloting Accuracy:35.543%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
M
Kills:4,294
V. Kills:4,160 103%
Deaths:795
KDR:5.401
Accuracy:54.360% B*
KPH:20.600 A*
VKPH:19.900 M
L-24R Spur
A*
Kills:2,919
V. Kills:110 N/A
Deaths:65
KDR:44.908
Accuracy:42.348% B
KPH:86.300 A*
VKPH:3.300 C++
L105 Zephyr
U
Kills:2,770
V. Kills:539 N/A
Deaths:72
KDR:38.472
Accuracy:55.345% A+
KPH:9,972,000 U
VKPH:1,940,400 U
C150 Dalton
U
Kills:2,593
V. Kills:1,516 171%
Deaths:106
KDR:24.462
Accuracy:51.897% A+
KPH:9,334,800 U
VKPH:5,457,600 U
AP30 Shredder
U
Kills:1,584
V. Kills:789 201%
Deaths:74
KDR:21.405
Accuracy:33.561% C+
KPH:5,702,400 U
VKPH:2,840,400 U
L105 Zephyr PX
M**
Kills:482
V. Kills:33 N/A
Deaths:9
KDR:53.556
Accuracy:56.479% B+
KPH:158.500 M**
VKPH:10.900 C*
L-30R Vektor
B**
Kills:384
V. Kills:150 254%
Deaths:23
KDR:16.696
Accuracy:33.186% D
KPH:23.600 B**
VKPH:9.200 C++
Kills:15,026 (7,597 + 7,429)
Deaths:1,144
KDR:13.135
VKDR:6.378
Vehicle Kills:7,297
Kill Difference:13,882
Playtime:261.855 hours
Usage:7%
Score:6.899m
Score/min:439
Piloting Accuracy:33.186%
Gunner Accuracy:56.479%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A++
Kills:1,557
V. Kills:123 N/A
Deaths:67
KDR:23.239
Accuracy:58.714% B**
KPH:94.400 A++
VKPH:7.500 C+
L100 Python HEAT
M
Kills:1,216
V. Kills:300 404%
Deaths:59
KDR:20.610
Accuracy:60.502% B*
KPH:67.900 M
VKPH:16.800 B**
L100 Python AP
A**
Kills:1,153
V. Kills:799 144%
Deaths:58
KDR:19.879
Accuracy:60.787% B+
KPH:46.200 A+
VKPH:32 A**
C75 Viper
M+
Kills:1,141
V. Kills:150 N/A
Deaths:35
KDR:32.600
Accuracy:46.115% B++
KPH:82.400 M+
VKPH:10.800 B++
Skyguard
A*
Kills:206
V. Kills:183 112%
Deaths:24
KDR:8.583
Accuracy:36.690% A
KPH:20.900 B**
VKPH:18.600 A*
LB00 Python AP
M*
Kills:167
V. Kills:70 235%
Deaths:10
KDR:16.700
Accuracy:65.057% B++
KPH:100.100 M
VKPH:42 M*
Kills:5,440 (5,440 + 0)
Deaths:253
KDR:21.502
VKDR:6.423
Vehicle Kills:1,625
Kill Difference:5,187
Playtime:84.734 hours
Usage:2%
Score:2.216m
Score/min:436
Driving Accuracy:65.057%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A**
Kills:3,520
V. Kills:2,289 154%
Deaths:252
KDR:13.968
Accuracy:58.908% B++
KPH:40.400 A+
VKPH:26.300 A**
Supernova VPC
M++
Kills:3,082
V. Kills:266 N/A
Deaths:71
KDR:43.409
Accuracy:66.424% A++
KPH:99.700 M++
VKPH:8.600 C*
Supernova PC
A*
Kills:1,615
V. Kills:496 325%
Deaths:147
KDR:10.986
Accuracy:60.797% A
KPH:45.800 A*
VKPH:14.100 A++
Proton II PPA
A**
Kills:1,362
V. Kills:63 N/A
Deaths:40
KDR:34.050
Accuracy:30.367% B**
KPH:123.200 A**
VKPH:5.700 B**
Saron HRB
A++
Kills:1,256
V. Kills:556 225%
Deaths:75
KDR:16.747
Accuracy:51.459% B*
KPH:44.700 A++
VKPH:19.800 B+
E540 Halberd
B*
Kills:349
V. Kills:177 196%
Deaths:23
KDR:15.174
Accuracy:54.279% B*
KPH:41.100 B*
VKPH:20.800 B++
M20 Basilisk
C*
Kills:57
V. Kills:21 259%
Deaths:5
KDR:11.400
Accuracy:30.784% C++
KPH:20.700 C*
VKPH:7.600 C++
Kills:11,241 (8,217 + 3,024)
Deaths:613
KDR:18.338
VKDR:6.310
Vehicle Kills:3,868
Kill Difference:10,628
Playtime:203.777 hours
Usage:5%
Score:4.940m
Score/min:404
Driving Accuracy:60.797%
Gunner Accuracy:30.784%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Saron HRB-H
S
Kills:1,310
V. Kills:195 N/A
Deaths:25
KDR:52.400
Accuracy:54.497% C+
KPH:181.700 S
VKPH:27 C**
M40 Fury-H
A
Kills:1,251
V. Kills:88 N/A
Deaths:42
KDR:29.786
Accuracy:44.583% C*
KPH:141.600 A
VKPH:10 C
Proton II PPA-H
B*
Kills:1,147
V. Kills:65 N/A
Deaths:47
KDR:24.404
Accuracy:40.944% B+
KPH:134 B*
VKPH:7.600 C**
E540 Halberd-H
A++
Kills:309
V. Kills:121 253%
Deaths:8
KDR:38.625
Accuracy:65.118% B*
KPH:82.900 A++
VKPH:32.500 A
M12 Kobalt-H
C
Kills:238
V. Kills:11 N/A
Deaths:9
KDR:26.444
Accuracy:20.914% C-
KPH:90.900 D
VKPH:4.200 C
Kills:4,255 (0 + 4,255)
Deaths:131
KDR:32.481
VKDR:3.664
Vehicle Kills:480
Kill Difference:4,124
Playtime:30.951 hours
Usage:1%
Score:1.092m
Score/min:588
Driving Accuracy:N/A%
Gunner Accuracy:20.914%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A
Kills:364
V. Kills:54 N/A
Deaths:19
KDR:19.158
Accuracy:42.711% B++
KPH:76.700 A
VKPH:11.400 B+
M40 Fury
A++
Kills:363
V. Kills:46 N/A
Deaths:11
KDR:33
Accuracy:43.956% B*
KPH:101.400 A++
VKPH:12.900 C*
M12 Kobalt
A
Kills:167
V. Kills:6 N/A
Deaths:1
KDR:167
Accuracy:18.703% C++
KPH:110.700 A
VKPH:4 C**
M20 Basilisk
C**
Kills:105
V. Kills:34 300%
Deaths:5
KDR:21
Accuracy:41.871% C**
KPH:21.200 C++
VKPH:6.900 C
M60-G Bulldog
B*
Kills:103
V. Kills:17 N/A
Deaths:3
KDR:34.333
Accuracy:39.601% C*
KPH:57.500 B*
VKPH:9.500 C**
M12 Kobalt
A++
Kills:91
V. Kills:6 N/A
Deaths:1
KDR:91
Accuracy:22.310% B*
KPH:139 A++
VKPH:9.200 A
M60-G Bulldog
B*
Kills:79
V. Kills:12 N/A
Deaths:1
KDR:79
Accuracy:36.664% C*
KPH:41.400 B*
VKPH:6.300 C++
M20 Basilisk
B**
Kills:76
V. Kills:25 292%
Deaths:6
KDR:12.667
Accuracy:43.296% B+
KPH:33.300 B**
VKPH:11 C**
Kills:1,348 (0 + 1,348)
Deaths:47
KDR:28.681
VKDR:4.255
Vehicle Kills:200
Kill Difference:1,301
Playtime:21.427 hours
Usage:1%
Score:0.761m
Score/min:592
Driving Accuracy:N/A%
Gunner Accuracy:43.296%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A++
Kills:3,985
V. Kills:549 N/A
Deaths:834
KDR:4.778
Accuracy:44.217% C-
KPH:46.900 A++
VKPH:6.500 C+
S12 Renegade
A++
Kills:1,817
V. Kills:65 N/A
Deaths:308
KDR:5.899
Accuracy:51.358% B**
KPH:100.100 A++
VKPH:3.600 A+
M12 Kobalt-F
A
Kills:1,155
V. Kills:37 N/A
Deaths:288
KDR:4.010
Accuracy:20.399% C
KPH:62.400 A
VKPH:2 B++
V30-F Starfall
C*
Kills:94
V. Kills:57 162%
Deaths:33
KDR:2.848
Accuracy:62.573% C+
KPH:30.300 C*
VKPH:18.400 C++
Kills:7,051 (7,051 + 0)
Deaths:1,463
KDR:4.820
VKDR:0.484
Vehicle Kills:708
Kill Difference:5,588
Playtime:124.766 hours
Usage:3%
Score:1.460m
Score/min:195
Driving Accuracy:62.573%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
M
Kills:493
V. Kills:52 N/A
Deaths:14
KDR:35.214
Accuracy:41.772% A
KPH:143.400 A++
VKPH:15.100 M
Kills:493 (0 + 493)
Deaths:14
KDR:35.214
VKDR:3.714
Vehicle Kills:52
Kill Difference:479
Playtime:3.437 hours
Usage:0%
Score:0.116m
Score/min:562
Piloting Accuracy:N/A%
Gunner Accuracy:41.772%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Dual Photon Pods 7,8366,21726323.639A**18.3565.541%A+1.271%C+125.6B*32.7B**63449.5h13.1B**19.9B**
CAS30 Tank Buster 8,4544,2947955.401M++0.1154.36%B*2.073%B*20.6A*19.9M216208.7h34.3B*63B*
M40 Fury-F 4,5343,9858344.778A++0.5144.217%C-N/A46.9A++6.5C+16085h5.1B**11.4B**
Light PPA 4,1163,80220118.915A**13.6349.561%B**1.236%C+120.7A**10M+44031.5h10.3B+20.8B+
Supernova FPC 5,8093,52025213.968A8.6858.908%B++2.074%C40.4A+26.3A**41787.2h3.7B**6.3B**
Blueshift VM5 3,5253,5014607.611A**2.3225.271%A19.994%C+63.5A++N/A18655.1h11.9A47.1B*
Maelstrom Turbo Laser 5,6863,3535386.232A+0.9536.898%B**3.221%B+28.6B**19.9A280117.3h64B++173.5B*
Supernova VPC 3,3483,0827143.408M++38.1266.424%A++N/A99.7M++8.6C*37630.9h2A+3A
Blueshift VM5 3,0273,0014187.179A*1.8926.141%A19.727%C63.7A++N/A18147.1h12.7B**48.5B*
L-24R Spur 3,0292,9196544.908S39.6242.348%B1.85%C+86.4A*3.3C++20733.8h15.4B+36.3B+
L105 Zephyr 3,3092,7707238.472M*33.1955.345%A+N/A27700U5390U102031700.1h4.5B**8.1B**
Pandora VX25 2,6712,6584465.96S0.6778.926%M**12.491%D46.9B+N/A19056.7h6.7D**8.5B++
C150 Dalton 4,1092,59310624.462A**19.1851.897%A+N/A25930U15160U158892600.1h3.3B++6.4B**
Solstice SF 2,6072,5127403.395A**1.8926.676%B+9.236%D*16.1CN/A53156h6.6B++24.6B**
Nebula VM20 2,2712,2573436.58A*1.2924.651%A18.697%C61.7A++N/A20636.6h14.8B+60B++
Proximity Mine 2,0322,0312278.947A++3.6657.711%A++N/A169.3B**N/A45412h1.5A2.5A+
Cosmos VM3 1,9481,9412408.088M*2.8020.687%B**17.517%C-55.9A*N/A23134.7h10.9B**52.7B*
Serpent VE92 1,8551,8386103.013A++2.2726.16%B+19.532%C+23.9C+N/A8877h10.8B++41.4B+
S12 Renegade 1,8821,8173085.899B++0.6151.358%B**3.687%D99.8A++3.6A+31618.2h3.2C**6.2B+
Hornet Missiles 2,4261,7355829.914S24.6366.898%B+1.671%C++134.5B**53.6B++101312.9h5.9B++8.9B*
Orion VS54 1,7441,7243474.968A*0.3223.732%B+18.678%D-57.5B**N/A31030h9.8B**41.5B++
C-4 2,2141,6674553.664A++1.6226.147%C++N/A51D16.7D-43432.7h1.1B*4.2B++
Lancer VS22 3,2091,6605862.833M+2.4559.558%C1.386%C+19.7B++18.4B*27984.2h10.5B++17.7B++
Spiker 1,6381,6327322.23A3.0634.817%B++20.895%C++32.5C+N/A9250.2h8.5C*24.4B+
Saron Laser Cannon 3,0531,6302636.198A0.9134.874%B+2.577%C*22.8B*19.9A++37371.4h86.4B++247.8B*
Supernova PC 2,1111,61514710.986B**5.7060.797%A2.601%C*45.8A*14.1A++26435.3h2.9A+4.8A+
AP30 Shredder 2,3731,5847421.405A*16.1233.561%C+3.346%B*15840U7890U93758200.1h43.3A+129.1A
Ghost 1,5681,5662825.553B*0.2747.312%A71.137%C**44.4C**N/A13235.3h2.1B+4.5B++
L100 Python HESH 1,6801,5576723.239B**17.9558.714%B**1.028%C--94.4A++7.5C+27316.5h2.3B**3.9B**
Lasher X2 1,5451,5314443.448M**1.8435.003%A3.396%C38.5B+N/A11739.8h20.5C+58.7B+
Betelgeuse 54-A 1,4971,4782645.598B*0.3130.904%B**26.116%D64.8C+N/A25322.8h10.9C+35.3B+
Eidolon VE33 1,4421,3963314.218A**1.0731.516%B+20.917%D39B*1.3A++15535.8h6.1B**19.5B*
Proton II PPA 1,4251,3624034.05A28.7630.367%B**1.909%C+122.7A**5.7B**40511.1h6.5B**21.4B**
Saron HRB-H 1,5051,3102552.4S47.1154.497%C+N/A181.9S27.1C**9287.2h4.9A*9A*
MANA Anti-Vehicle Turret 2,3331,3031966.648A*1.3657.446%C++2.149%D--13030M++10300A**34574300.1h4.9B*8.5B*
Sticky Grenade 1,2701,26711267N/A1,261.7165.03%A+N/A2111.7M5D-91010.6h1.1A1.7B**
Saron HRB 1,8121,2567516.747A*11.4651.459%B*1.831%C**44.7A++19.8B+53828.1h10.4A++20.3A++
M40 Fury-H 1,3391,2514229.786A++24.5044.583%C*N/A142.2A10C5478.8h5.1B*11.5B**
Deimos VA29 1,2651,2513853.249A++2.0476.425%A11.831%D-57.1B+N/A19421.9h2B++2.7B++
Sirius SX12 1,2601,2504202.976A++2.3126.045%B17.2%C+23.9C+N/A8852.4h13.3B+51.2B+
NS-44 Commissioner 1,2301,2263933.12A*2.1739.665%B+18.679%C--54.7B*N/A16222.4h3.1B*7.8B++
NS-7 PDW 1,2321,2243004.08S1.2132.06%A14.706%C--39.1B+N/A10931.3h12.6B+39.4B++
NS Baron G5 1,2241,2166571.851B**3.4455.61%A13.816%C+28.8C+N/A15642.2h4.6C*8.3C++
L100 Python HEAT 1,5161,2165920.61M**15.3260.502%B*2.878%C*67.9M16.8B**34717.9h3.1A+5.1A+
Phaseshift VX-S 1,2151,2121786.809A+1.5239.787%B+47.772%F-55.1A+N/A13522h3.4C+8.6C*
Solstice VE3 1,2021,1982599U593.7127.025%B*17.195%C-25.1B+N/A15547.7h11.8B*43.7B++
VX29 Polaris 1,2011,1952444.898M++0.3925.682%B+21.088%C74.7AN/A25816h10.7B++41.5B+
Quasar VM1 1,1871,18311210.563S5.2819.742%B*16.061%C--44A++N/A25126.9h10.6A53.6B++
NS-15M AE 1,1861,1832235.305A++0.0230.522%B*27.304%C+114.9A++N/A69110.3h10B++32.6B++
VA39 Spectre 1,1831,1831458.159S2.8739.422%A21.978%D**45.7A++N/A14925.9h4.1B**10.5B**
NS Baron G5AE 1,1961,1804232.79A2.5056.123%B*15.085%C+40.3C+N/A15229.3h4.7C8.4C**
Nebula VM20 1,1891,1781886.266A**0.9826.806%A++21.986%C**63.7A*N/A24418.5h15.6C**58.3B*
NS-30 Vandal 1,1871,1731806.517M++1.2339.073%B**24.893%C+65.2AN/A15118h4.8B++12.2B*
NS-357 Underboss 1,1811,1734662.517A+2.7738.626%C*16.027%D42C++N/A14227.9h3.9B10.1B+
Pulsar C 1,1951,1693932.975A2.3129.369%B**20.188%C--12.1DN/A4596.6h11.5C**39.2B+
Eridani SX5 1,1741,1694102.851A+2.4426.954%C++20.616%C++28CN/A7541.7h10B++37.1B+
Phantom VA23 1,1711,1693013.884A+1.4035.273%C+22.07%D-40.9C++N/A13828.6h4.1B+11.7B
NS-15M1 1,1831,1682724.294A*0.9929.053%A17.38%D52.9B+N/A21822.1h10.8B++37.3B++
Zenith VX-5 1,1731,1664742.46A2.8325.499%C++18.868%C-34.6C++N/A17533.7h12.3B+48.3B
Artemis VX26 1,1671,1632913.997A*1.2932.632%B**17.455%D-43.9B+N/A11826.5h11B+33.7B++
Nyx VX31 1,1651,1632784.183A1.1036.458%B+18.745%D*54.3B++N/A16021.4h4.9B+13.4B+
Flare VE6 1,1741,1622684.336M++0.9523.983%C**19.794%D54B+N/A20121.5h9.2B++38.4B+
Manticore SX40 1,1651,1614432.621A++2.6732.59%B+17.399%D41.2B+N/A11228.2h6.6B+20.4B++
V10 1,1641,1601726.744A++1.4649.516%A73.104%C-41.4BN/A12028h2.2C*4.5B+
Nova 1,1631,1593623.202A+2.0852.777%B++14.323%C+51.1B++N/A18622.7h3.3B*6.3B++
Beamer VS3-FB 1,1611,1583373.436A*1.8529.932%C20.294%D36.1CN/A11232.1h7.4B+24.8B
SVA-88 1,1661,1572864.045B**1.2425.852%B+20.83%D64.3B++N/A26018h10.7B+41.4B+
NS-11P 1,1681,1572245.165M**0.1230.134%A+23.163%B+61.9A++N/A25518.7h11.4B**38B**
Phobos VX86 1,1661,1572824.103A*1.1863.031%B9.68%D*57B+N/A14420.3h2.1B++3.4B+
MKV Suppressed 1,1621,1564172.772A*2.5126.428%C++12.111%D*44B+N/A12426.3h12.7B+48.1B
M12 Kobalt-F 1,1921,1552884.01B**1.2820.399%C7.446%C-62.4A2B++23818.5h11.9B+58.5B+
Eridani SX5G 1,1631,1542983.872A*1.4131.219%B++18.718%C45.8C+N/A14225.2h11C*35.4B+
L100 Python AP 1,9521,1535819.879M++14.5960.787%B+2.775%C+46.1A+32A**61025h5B*8.3B*
Proton II PPA-H 1,2121,1474724.404B**19.1240.944%B+1.831%C++133.4B*7.6C**4538.6h6.9B*17B*
C75 Viper 1,2911,1413532.6S27.3146.115%B++1.227%C82.7M++10.9B++44113.8h6.1A13.2A
Force-Blade 1,2031,12913,3810.084A*5.2048.741%A+N/A0.9C**N/A21293.4h2.1B+4.4B++
Beamer VS3 1,1271,1192744.084S1.2026.596%C+16.265%D-41.4B*N/A14827h7.4B+27.7C*
Vortex VM21 1,8041,0532384.424M*0.8648.998%B*2.754%C22.8M16.3M**23246.1h15.7B*32B++
H-V45 1,0541,0483602.911B*2.3828.042%B*17.557%C--39B+N/A14126.9h11.7B++41.7B++
S1 1,1098773062.866M**2.4264.474%B*3.763%B+31.8B+8.4D34027.6h3.6A+5.6A+
Tank Mine 1,4118431167.267A**1.9842.433%B++N/A136B++91.6B**16406.2h1.7B+4.1A
Vortex VM21 1,1736672372.814A*2.4750.753%B**3.148%C14.3A++10.9M+14746.5h25.7B*50.7B++
Comet VM2 8376531783.669M*1.6253.013%B**4.594%C*25.8M+7.3A+21625.3h10.9A20.6B**
Comet VM2 8246511643.97M**1.3252.632%B*3.226%C-29.5M++7.8A+19622.1h9.9A+18.9A
Eclipse VE3A 7386232472.522B+2.7638.727%M17.014%D37.5C+6.9U20516.6h18.9F-48.7C+
Frag Grenade 6126051605N/A599.7140.093%DN/A1210M++14B+51430.5h1.7A++4.3B**
Coyote Missiles 8895912226.864U21.5858.333%B++N/A96.9A*48.9A*8176.1h19.8A34B**
MANA Anti-Personnel Turret 601587856.906N/A1.6226.611%UN/A5870U140U14327700.1h22.9T*86T*
MAX Punch 5975621,4040.4A++4.8933.47%D-N/A3B+N/A9185.4h2C++6.1C+
Parsec VX3-A 5595584811.625A++6.3446.103%B++80.108%C++57.5B+N/A1729.7h2C4.3C**
VE-S Canis 5325271563.378A++1.9132.885%B**14.801%D57.9B+N/A1489.1h10.1B+30.8B++
Hunter QCX 5865212821.848A++3.4443.991%C+22.457%C21.6B*2.7C+9924.1h3.7B8.4B
CAS 14-E 5454931435.214A+29.9341.772%A2.028%C**145A++15.3M5623.4h26.2B+62.8B++
L105 Zephyr PX 515482953.556A*48.2756.479%B+1.037%C160.7M**11C*5383h3.5B**6.2B**
Lumine Edge 4644621,1870.389A4.9041.763%A24.026%A4C+N/A10115.6h1.2B+2.8B+
M60-A Bulldog 5374563911.692B**6.4141.137%B+N/A4560U810U21509800.1h4.6B*11.2B*
Photon A2A Missile Pods 8074541923.895S18.6182.846%B+N/A116.4A++90.5A++13293.9h7.1B++8.6B*
Anti-Vehicle Grenade 4634411441N/A435.7162.272%AN/A1470S73.3C73740.3h2.2A++3.5A+
NS-11C 4164151153.609M++1.6831.418%A+19.759%C++52.5AN/A2247.9h11.8B++37.7B*
NSX Daimyo 384384964C**1.2938.041%D94.792%C*58.2C**N/A1376.6h2.7C+7C+
L-30R Vektor 5343842316.696U11.4133.186%D3.385%B**23.6B**9.2C++13816.3h38.4B*115.7B*
Skorpios 3693671472.497B+2.7925.617%C-15.804%D-21.5D-N/A7717.1h10.6B+41.3C++
M40 Fury 4183641919.158A*13.8742.711%B++1.648%C+77.4A11.5B+8194.7h10.1B++23.7B*
M40 Fury 4093631133M**27.7143.956%B*N/A100.8A++12.8C*10803.6h9.4B++21.4B**
Antares LC 5533633311S5.7135.543%B+1.377%C-53.4M27.9A+5116.8h52.9B*148.8B*
E540 Halberd 5263492315.174B+9.8954.279%B*5.158%A++41.1B*20.8B++5748.5h4.6B**8.5B**
NS-10 Burster 5843481033.379M+1.9142.015%A++4.023%D13.4M**9.1M**16825.9h97.7A232.6A
NS Decimator 3943211182.72A*2.5763.382%B2.181%C+40.6B+9.2D3717.9h3B**4.7B**
NS-10 Burster 543321963.344M**1.9442.327%A*7.477%C++11.6A**8M++17727.6h110.9B++262B**
E540 Halberd-H 430309838.625M+33.3465.118%B*3.884%A83.5A++32.7A5553.7h3.7A5.6A+
CME 2942931062.764A+2.5228.514%B+28.669%B*53.3B**N/A1365.5h12.4B+43.5B+
Pulsar VS1 281281604.683M**0.6024.338%C++19.217%C+38B*N/A2587.4h10.6A43.4B*
Nemesis VSH9 3802721092.495M*2.7967.139%B+3.676%B++23.2B+9.2C+35011.7h4.5A++6.7A++
NS-44 Commissioner AE 2702671162.302B*2.9842.962%C++27.341%C++29.3DN/A999.1h4C--9.2C+
NS-AM7 Archer 4012672011.328A*3.9659.61%C++5.618%D*7.4C++3.7B++5836.2h13B++21.9B++
Spear Anti-Vehicle Phalanx Turret 3912551319.615A++14.3351.406%B++4.314%C++67.1A++35.8A7713.8h6.1B*11.9B**
VE-LR Obelisk 255250673.731A1.5630.666%C+33.6%C*43.9B+N/A1165.7h5.3B++17.2B+
Equinox VE2 257250723.472A*1.8134.608%A++8%F-54.3B**1.5A++1534.6h4.2M+12.2A+
Lasher X2 AE 253247604.117A*1.1727.728%C3.239%C47.5B1.2C*1085.2h20.6C74.3C+
M12 Kobalt-H 249238926.444B+21.1620.914%C-18.067%C**91.5D4.2C2762.6h14.9C*71C++
XM98 237236298.138M+2.8542.811%B*70.339%C-36.3B++N/A1876.5h2.3B+5.3B+
Equinox VE2 Burst 216210712.958B++2.3331.574%B*40.952%A+50C*1.4A+1154.2h13.3C+42.1B+
VX6-7 210210633.333A++1.9529.839%B**18.095%C--38.2C**N/A1785.5h11.4B+38.3B+
Skyguard 389206248.583A**3.3036.69%A1.456%C-20.8B**18.5A*4249.9h109.9B+299.5B*
Cosmos VM3 196196277.259M++1.9725.54%A*20.408%C*57.6A*N/A2063.4h9.9A+39B**
The Little Helper 191185622.984A2.3055.495%B++12.432%D71.2A2.3A**1852.6h4.9C+8.9B+
Orbital Strike Uplink 2441841184U178.711052.38%UN/A1840U600U166530.1h1.2T*0.1T*
VE-H Maw 173172632.73B**2.5626.111%C++19.767%D44.1C+N/A1453.9h12C+45.8C++
M12 Kobalt 1731671167U161.7118.703%C++14.97%D111.3A4C**4991.5h16.4B+87.5B+
LB00 Python AP 2371671016.7B+11.4165.057%B++N/A98.2M41.2M*4231.7h3.1A4.7A+
NSX-P Naginata 163162562.893B**2.3926.36%B++37.037%B**85.3A++N/A2661.9h10.7B+40.6B+
NSX-P Tanto 161160552.909A*2.3831.966%A29.375%B+34B+N/A1024.7h12.8B+39.9B++
NS-61 Emissary 1521481001.48B**3.8132.169%B+27.027%A++23.5C+N/A816.3h12B37.3B+
Auraxium Slasher 1481355,4470.025C5.2632.879%C*5.926%C-0.3C--N/A1481.9h2.5C7.6C*
M60-A Bulldog 136125525B19.7150.729%B+N/A62.5A5.5B3682h4.5B*8.8B*
Solstice Burst 121120294.138A*1.1527.447%C++40.833%M60B*N/A1842h12.8B46.6B
M12 Kobalt 1211171117S111.7128.729%A30.769%M195A+6.7B+5430.6h12.5B*43.4B**
Parallax VX3 113113138.692A++3.4154.596%A**81.416%B+86.9M**N/A5761.3h1.7B**3.2B**
M60-A Bulldog 1221101110S104.7150.204%B+5.455%M+52.4B*5.7B+3562.1h4.5B*8.9B*
M20 Basilisk 139105521S15.7141.871%C**10.476%A++21C++6.8C3065h55.8A133.2B**
M60-G Bulldog 120103334.333S29.0539.601%C*1.942%D57.2B*9.4C**3101.8h5.4B++13.6B+
The Slasher 1011005930.169A**5.1262.236%A*N/A2.5C+N/A839.9h2.1C**3.3B+
V30-F Starfall 15194332.848B*2.4462.573%C+2.128%A**30.3C*18.4C++1963.1h14.7B23.6B
A30 Walker 19094432.186B3.1019.45%D-N/A940U960U15680000.1h105.1B++540.3B+
M12 Kobalt 9791191S85.7122.31%B*21.978%B*130A++8.6B**8060.7h14.6B*65.3B++
NS CandyCannon 3000 8585930.914B+4.3741.071%B+24.706%D19.3C+N/A634.4h4.6C++11.2B+
G40-F Ranger 13185517C**11.7133.709%C+N/A94.4A**51.1A*7820.9h34.9A++103.5A
Thanatos VE70 8783441.886A3.4048.217%B*18.072%B+36.1B+1.7M*3732.3h4.1B++8.4B*
M60-G Bulldog 9179179U73.7136.664%C*3.797%B+41.6B*6.3C++3631.9h5.1B**13.8B*
M20 Basilisk 10176612.667S7.3843.296%B+1.316%F33B**10.9C**3842.3h57.3A132.4A
Ursa 7474203.7M+1.5923.268%C++25.676%C*61.7B**N/A4931.2h11.3C++48.6C**
Aspis Anti-Aircraft Phalanx Turret 14973236.5U31.2136.224%A++1.37%D22.8A*23.8M6733.2h100.8A278.2B**
Terminus VX-9 6666213.143A++2.1434.372%A++30.303%B+50.8B+N/A3651.3h14.5D42.3B+
Corvus VA55 5959202.95A**2.3428.693%B*30.509%B**65.6A*N/A6360.9h8.6A+29.9B**
Rocklet Rifle 9457341.676A*3.6144.212%D--N/A9.8D**6.4D**1405.8h23.7B**53.6B+
M20 Basilisk 7857511.4S6.1130.784%C++5.263%C++20.4C*7.5C++1882.8h41.9A+136A
NS-11A 5656202.8A+2.4922.792%C35.714%A++62.2A+N/A4770.9h12B++52.6B
NSX Tengu 5555183.056A++2.2343.828%B**29.091%A50B+N/A2351.1h10.9B++24.9B++
C-4 ARX 7350114.545A+0.7428.333%B+N/A250M115S17180.2h1B+3.6B+

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit151160.2h
Motion Spotter389,15311h
Nano-Armor Kit8511,344,033190h
Anti-Vehicle MANA Turret337785.7h
Spawn Beacon323,5336.8h
Turret AI Module0660.2h
Repair Module0610.2h
AE Nano-Armor Kit269710,46383.5h
Nanite Revive Grenade09050.2h
Medical Applicator212136,28119.7h
NSX Amaterasu1550.6h
AE Medical Applicator10039,9945.1h
Welding Device07250.1h
Deconstruction Tool02300.1h
Spitfire Auto-Turret101,9822.6h
Ammunition Package124,5072h
Medical Kit4923,68712.6h
Anti-Infantry MANA Turret301,2352.8h
Orbital Strike Target Designator8750.8h
Hardlight Barrier21350.2h
Flail Targeting Dart82992.2h
Nano-Repair Grenade04100.1h
Recon Detection Device9314,39830.1h
Shield Recharging Field191,6690.8h
WLT-Howler Mining Laser1016,6636.5h

Check the help document for the dictionary if you want to learn more about words used here.


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