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Paragon Imperator DiKro[ACCO] DiKro
VS BR 195

KDR: 5.44

Score: 102.1m

Last Seen: Oct 13th, 2019 4:03 PM
- ONLINE NOW

Prestige 1, Battle Rank 100 (195 total) - Vanu Sovereignty on Miller - Outfit Leader of Air cleaning company[ACCO] Air cleaning company
VS outfit on Miller

Members: 7
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Dual Photon Pods CAS30 Tank Buster L-24R Spur Light PPA M40 Fury-F Supernova FPC Maelstrom Turbo Laser Blueshift VM5
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,533,726 MLG Score: 1226
Fun Score: N/A
Cheeseburgers Flipped: 1934TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.097%19.96%58149116742,4853.244862.191

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.134%1.548A+-0.153C-0.91D--HEAD + (~5.41)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.90.557B+9.60.328C**23.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.088%1.92%19416121021,19516471098612.8688193%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.446%0.597B+0.292C*0.134

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
770.524B+33.20.377C**43.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.614%1.686%13958120814,294174349168.2008291%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.794%0.734B++-0.531D0.565

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
100.739B++4.90.609B+5.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.004%1.883%197822119417,1041150497714.873344%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.287%0.132C++-0.633D0.512

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.70.777B++10.20.749B++16.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.868%63.028%1978812087,1001456134.87303

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.073%1.149B**-0.421C--0.767

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.50.343C**2.70.129C++3.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
70.516%12.262%1978512116,8261145535.96157

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.447%2.458A**-0.468D0.546

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.547B+4.20.126C++1.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Air cleaning company[ACCO] Air cleaning company
VS outfit on Miller

Members: 7
102.1m243.8%437 (26.2k)400 (24k)5.43633180,38333,1816.2876195 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1216824625.161%11.124%28007:4274

49% Engineer11% Heavy Assault17% Infiltrator14% Light Assault6% MAX Suit4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 9th, 2012 9:46 AMDec 21st, 2018 11:22 PMOct 14th, 2019 3:46 AM (2d) (PST)Oct 13th, 2019 1:55 PM (3d) (PST)Oct 13th, 2019 12:03 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9801418390.7060.1300.0792.0470.1331226

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
58,7708,47750,2934285123823,974

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4259.1h/177.5d 28,246 20,065 44,862 523k 5,032 11,280 34,102 250.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
B+
Kills:1,725
Deaths:349
KDR:4.943
Accuracy:23.729% B+
HSR:18.725% D-
Betelgeuse 54-A
B**
Kills:1,604
Deaths:308
KDR:5.208
Accuracy:30.588% B**
HSR:25.998% D
VX29 Polaris
B
Kills:1,203
Deaths:249
KDR:4.831
Accuracy:25.531% B
HSR:21.031% C
NS-15M AE
B*
Kills:1,183
Deaths:223
KDR:5.305
Accuracy:30.522% B*
HSR:27.304% C+
NS-15M1
A
Kills:1,168
Deaths:272
KDR:4.294
Accuracy:29.053% A
HSR:17.380% D
Flare VE6
C*
Kills:1,162
Deaths:268
KDR:4.336
Accuracy:23.983% C*
HSR:19.794% D
SVA-88
B+
Kills:1,157
Deaths:286
KDR:4.045
Accuracy:25.852% B+
HSR:20.830% D
VE-H Maw
C+
Kills:330
Deaths:101
KDR:3.267
Accuracy:25.058% C+
HSR:23.030% C
NSX-P Naginata
B**
Kills:174
Deaths:59
KDR:2.949
Accuracy:26.500% B++
HSR:37.356% B**
Ursa
C++
Kills:75
Deaths:20
KDR:3.750
Accuracy:23.219% C++
HSR:25.333% C++
Kills:9,781
Deaths (as Heavy Assault):2,135
Deaths (to Heavy Assaults):8,832
KDR:4.58126
Kill Difference:7,646
Playtime:450.351 hours
Usage:11%
Score:10.327m
Score/min:382
Accuracy (listed only):26.403%
HSR (listed only):23.678%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pandora VX25
M**
Kills:2,883
Deaths:504
KDR:5.720
Accuracy:76.759% M**
HSR:12.348% D
Solstice SF
B+
Kills:2,512
Deaths:740
KDR:3.395
Accuracy:26.676% B+
HSR:9.236% D*
Eidolon VE33
B++
Kills:1,876
Deaths:439
KDR:4.273
Accuracy:31.792% B++
HSR:18.657% D--
Serpent VE92
B+
Kills:1,847
Deaths:612
KDR:3.018
Accuracy:26.131% B+
HSR:19.491% C+
Deimos VA29
A
Kills:1,544
Deaths:488
KDR:3.164
Accuracy:75.365% A
HSR:12.176% D-
NS Baron G5
B**
Kills:1,216
Deaths:657
KDR:1.851
Accuracy:55.610% B**
HSR:13.816% C+
Solstice VE3
B*
Kills:1,198
Deaths:3
KDR:399.333
Accuracy:27.024% B*
HSR:17.195% C--
NS Baron G5AE
B*
Kills:1,180
Deaths:423
KDR:2.790
Accuracy:56.123% B*
HSR:15.085% C+
Pulsar C
B**
Kills:1,169
Deaths:393
KDR:2.975
Accuracy:29.369% B**
HSR:20.188% C--
Zenith VX-5
C+
Kills:1,166
Deaths:474
KDR:2.460
Accuracy:25.499% C+
HSR:18.868% C--
Nova
B++
Kills:1,159
Deaths:362
KDR:3.202
Accuracy:52.777% B++
HSR:14.323% C+
Phobos VX86
B
Kills:1,157
Deaths:282
KDR:4.103
Accuracy:63.031% B
HSR:9.680% D--
Eclipse VE3A
M
Kills:631
Deaths:253
KDR:2.494
Accuracy:38.577% M
HSR:16.799% D
NS-11C
A+
Kills:415
Deaths:115
KDR:3.609
Accuracy:31.418% A+
HSR:19.759% C++
VE-LR Obelisk
C**
Kills:401
Deaths:81
KDR:4.951
Accuracy:29.247% C
HSR:34.165% C**
VE-C Horizon
C++
Kills:306
Deaths:66
KDR:4.636
Accuracy:35.501% C++
HSR:19.935% C--
The Little Helper
B+
Kills:299
Deaths:110
KDR:2.718
Accuracy:53.079% B+
HSR:10.368% D--
VX6-7
B**
Kills:210
Deaths:63
KDR:3.333
Accuracy:29.839% B**
HSR:18.095% C--
NSX-P Tanto
A
Kills:162
Deaths:55
KDR:2.945
Accuracy:31.965% A
HSR:29.630% B+
Solstice Burst
A*
Kills:136
Deaths:32
KDR:4.250
Accuracy:27.192% C++
HSR:39.706% A*
Thanatos VE70
B*
Kills:83
Deaths:44
KDR:1.886
Accuracy:48.217% B*
HSR:18.072% B
Kills:21,550
Deaths (as Engineer):6,196
Deaths (to Engineers):8,572
KDR:3.47805
Kill Difference:15,354
Playtime:2,075.219 hours
Usage:49%
Score:53.715m
Score/min:431
Accuracy (listed only):41.485%
HSR (listed only):18.457%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pandora VX25
M**
Kills:2,883
Deaths:504
KDR:5.720
Accuracy:76.759% M**
HSR:12.348% D
Solstice SF
B+
Kills:2,512
Deaths:740
KDR:3.395
Accuracy:26.676% B+
HSR:9.236% D*
Serpent VE92
B+
Kills:1,847
Deaths:612
KDR:3.018
Accuracy:26.131% B+
HSR:19.491% C+
Deimos VA29
A
Kills:1,544
Deaths:488
KDR:3.164
Accuracy:75.365% A
HSR:12.176% D-
Sirius SX12
C**
Kills:1,250
Deaths:420
KDR:2.976
Accuracy:26.045% C**
HSR:17.200% C+
NS-7 PDW
A
Kills:1,225
Deaths:300
KDR:4.083
Accuracy:32.049% A
HSR:14.776% C--
NS Baron G5
B**
Kills:1,216
Deaths:657
KDR:1.851
Accuracy:55.610% B**
HSR:13.816% C+
Solstice VE3
B*
Kills:1,198
Deaths:3
KDR:399.333
Accuracy:27.024% B*
HSR:17.195% C--
NS Baron G5AE
B*
Kills:1,180
Deaths:423
KDR:2.790
Accuracy:56.123% B*
HSR:15.085% C+
Eridani SX5
C++
Kills:1,169
Deaths:410
KDR:2.851
Accuracy:26.954% C++
HSR:20.616% C++
Pulsar C
B**
Kills:1,169
Deaths:393
KDR:2.975
Accuracy:29.369% B**
HSR:20.188% C--
Zenith VX-5
C+
Kills:1,166
Deaths:474
KDR:2.460
Accuracy:25.499% C+
HSR:18.868% C--
Nova
B++
Kills:1,159
Deaths:362
KDR:3.202
Accuracy:52.777% B++
HSR:14.323% C+
Phobos VX86
B
Kills:1,157
Deaths:282
KDR:4.103
Accuracy:63.031% B
HSR:9.680% D--
Eridani SX5G
B++
Kills:1,156
Deaths:299
KDR:3.866
Accuracy:31.185% B++
HSR:18.772% C
MKV Suppressed
C++
Kills:1,156
Deaths:417
KDR:2.772
Accuracy:26.428% C++
HSR:12.111% D*
Eclipse VE3A
M
Kills:631
Deaths:253
KDR:2.494
Accuracy:38.577% M
HSR:16.799% D
VE-S Canis
B++
Kills:604
Deaths:176
KDR:3.432
Accuracy:31.727% B++
HSR:15.729% D
NS-11C
A+
Kills:415
Deaths:115
KDR:3.609
Accuracy:31.418% A+
HSR:19.759% C++
Skorpios
C-
Kills:372
Deaths:147
KDR:2.531
Accuracy:25.723% C-
HSR:15.860% D
VE-C Horizon
C++
Kills:306
Deaths:66
KDR:4.636
Accuracy:35.501% C++
HSR:19.935% C--
The Little Helper
B+
Kills:299
Deaths:110
KDR:2.718
Accuracy:53.079% B+
HSR:10.368% D--
VX6-7
B**
Kills:210
Deaths:63
KDR:3.333
Accuracy:29.839% B**
HSR:18.095% C--
NSX-P Tanto
A
Kills:162
Deaths:55
KDR:2.945
Accuracy:31.965% A
HSR:29.630% B+
Solstice Burst
A*
Kills:136
Deaths:32
KDR:4.250
Accuracy:27.192% C++
HSR:39.706% A*
Thanatos VE70
B*
Kills:83
Deaths:44
KDR:1.886
Accuracy:48.217% B*
HSR:18.072% B
NSX Tengu
A
Kills:55
Deaths:18
KDR:3.056
Accuracy:43.079% B**
HSR:29.091% A
Kills:26,260
Deaths (as Light Assault):7,863
Deaths (to Light Assaults):5,741
KDR:3.33969
Kill Difference:18,397
Playtime:580.809 hours
Usage:14%
Score:13.484m
Score/min:387
Accuracy (listed only):39.013%
HSR (listed only):17.738%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Spiker
B++
Kills:1,749
Deaths:774
KDR:2.260
Accuracy:34.695% B++
HSR:20.755% C+
Ghost
B**
Kills:1,737
Deaths:316
KDR:5.497
Accuracy:46.538% B**
HSR:71.157% C*
Sirius SX12
C**
Kills:1,250
Deaths:420
KDR:2.976
Accuracy:26.045% C**
HSR:17.200% C+
NS-44 Commissioner
B+
Kills:1,226
Deaths:393
KDR:3.120
Accuracy:39.665% B+
HSR:18.679% C--
NS-7 PDW
A
Kills:1,225
Deaths:300
KDR:4.083
Accuracy:32.049% A
HSR:14.776% C--
Phaseshift VX-S
B+
Kills:1,214
Deaths:180
KDR:6.744
Accuracy:39.832% B+
HSR:47.776% F-
NS-357 Underboss
C*
Kills:1,187
Deaths:474
KDR:2.504
Accuracy:38.667% C*
HSR:16.007% D
VA39 Spectre
A
Kills:1,183
Deaths:145
KDR:8.159
Accuracy:39.422% A
HSR:21.978% D**
Nyx VX31
B+
Kills:1,175
Deaths:284
KDR:4.137
Accuracy:36.419% B+
HSR:18.894% D*
NS-30 Vandal
B**
Kills:1,173
Deaths:180
KDR:6.517
Accuracy:39.073% B**
HSR:24.893% C
Phantom VA23
C++
Kills:1,169
Deaths:301
KDR:3.884
Accuracy:35.273% C++
HSR:22.070% D-
Eridani SX5
C++
Kills:1,169
Deaths:410
KDR:2.851
Accuracy:26.954% C++
HSR:20.616% C++
Artemis VX26
B**
Kills:1,167
Deaths:291
KDR:4.010
Accuracy:32.599% B**
HSR:17.481% D-
Manticore SX40
B+
Kills:1,161
Deaths:443
KDR:2.621
Accuracy:32.590% B+
HSR:17.399% D
V10
A
Kills:1,160
Deaths:172
KDR:6.744
Accuracy:49.516% A
HSR:73.104% C--
Beamer VS3-FB
C
Kills:1,158
Deaths:337
KDR:3.436
Accuracy:29.932% C
HSR:20.294% D
Eridani SX5G
B++
Kills:1,156
Deaths:299
KDR:3.866
Accuracy:31.185% B++
HSR:18.772% C
MKV Suppressed
C++
Kills:1,156
Deaths:417
KDR:2.772
Accuracy:26.428% C++
HSR:12.111% D*
Beamer VS3
C+
Kills:1,119
Deaths:274
KDR:4.084
Accuracy:26.589% C+
HSR:16.265% D-
NSX Daimyo
C+
Kills:897
Deaths:168
KDR:5.339
Accuracy:35.530% D-
HSR:94.091% C+
VE-S Canis
B++
Kills:604
Deaths:176
KDR:3.432
Accuracy:31.727% B++
HSR:15.729% D
Parsec VX3-A
B+
Kills:560
Deaths:49
KDR:11.429
Accuracy:46.113% B+
HSR:80.179% C*
NS-AM7 Archer
C+
Kills:374
Deaths:260
KDR:1.438
Accuracy:59.182% C+
HSR:4.813% D**
Skorpios
C-
Kills:372
Deaths:147
KDR:2.531
Accuracy:25.723% C-
HSR:15.860% D
NS-44 Commissioner AE
C++
Kills:274
Deaths:120
KDR:2.283
Accuracy:42.896% C++
HSR:27.372% C++
XM98
B*
Kills:236
Deaths:29
KDR:8.138
Accuracy:42.811% B*
HSR:70.339% C--
NS-61 Emissary
A++
Kills:154
Deaths:104
KDR:1.481
Accuracy:31.884% B+
HSR:27.273% A++
Parallax VX3
A**
Kills:113
Deaths:13
KDR:8.692
Accuracy:54.596% A**
HSR:81.416% B+
NS CandyCannon 3000
B+
Kills:85
Deaths:93
KDR:0.914
Accuracy:41.071% B+
HSR:24.706% D
NSX Tengu
A
Kills:55
Deaths:18
KDR:3.056
Accuracy:43.079% B**
HSR:29.091% A
NSX Tomoe
A
Kills:52
Deaths:14
KDR:3.714
Accuracy:35.297% A
HSR:44.231% B++
Kills:27,310
Deaths (as Infiltrator):7,601
Deaths (to Infiltrators):3,989
KDR:3.59295
Kill Difference:19,709
Playtime:742.967 hours
Usage:17%
Score:12.395m
Score/min:278
Accuracy (listed only):37.206%
HSR (listed only):32.430%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
M**
Kills:2,883
Deaths:504
KDR:5.720
Accuracy:76.759% M**
HSR:12.348% D
Deimos VA29
A
Kills:1,544
Deaths:488
KDR:3.164
Accuracy:75.365% A
HSR:12.176% D-
Sirius SX12
C**
Kills:1,250
Deaths:420
KDR:2.976
Accuracy:26.045% C**
HSR:17.200% C+
NS-7 PDW
A
Kills:1,225
Deaths:300
KDR:4.083
Accuracy:32.049% A
HSR:14.776% C--
NS Baron G5
B**
Kills:1,216
Deaths:657
KDR:1.851
Accuracy:55.610% B**
HSR:13.816% C+
NS Baron G5AE
B*
Kills:1,180
Deaths:423
KDR:2.790
Accuracy:56.123% B*
HSR:15.085% C+
Eridani SX5
C++
Kills:1,169
Deaths:410
KDR:2.851
Accuracy:26.954% C++
HSR:20.616% C++
Nova
B++
Kills:1,159
Deaths:362
KDR:3.202
Accuracy:52.777% B++
HSR:14.323% C+
NS-11P
A+
Kills:1,157
Deaths:224
KDR:5.165
Accuracy:30.134% A+
HSR:23.163% B+
Phobos VX86
B
Kills:1,157
Deaths:282
KDR:4.103
Accuracy:63.031% B
HSR:9.680% D--
Eridani SX5G
B++
Kills:1,156
Deaths:299
KDR:3.866
Accuracy:31.185% B++
HSR:18.772% C
MKV Suppressed
C++
Kills:1,156
Deaths:417
KDR:2.772
Accuracy:26.428% C++
HSR:12.111% D*
H-V45
B*
Kills:1,110
Deaths:387
KDR:2.868
Accuracy:28.056% B*
HSR:18.288% C-
VE-S Canis
B++
Kills:604
Deaths:176
KDR:3.432
Accuracy:31.727% B++
HSR:15.729% D
Equinox VE2 Burst
B**
Kills:575
Deaths:195
KDR:2.949
Accuracy:29.227% B
HSR:36.174% B**
Skorpios
C-
Kills:372
Deaths:147
KDR:2.531
Accuracy:25.723% C-
HSR:15.860% D
The Little Helper
B+
Kills:299
Deaths:110
KDR:2.718
Accuracy:53.079% B+
HSR:10.368% D--
CME
B*
Kills:293
Deaths:106
KDR:2.764
Accuracy:28.514% B+
HSR:28.669% B*
Pulsar VS1
C++
Kills:281
Deaths:60
KDR:4.683
Accuracy:24.338% C++
HSR:19.217% C
Equinox VE2
A+
Kills:270
Deaths:82
KDR:3.293
Accuracy:33.933% A+
HSR:7.778% F
Thanatos VE70
B*
Kills:83
Deaths:44
KDR:1.886
Accuracy:48.217% B*
HSR:18.072% B
Terminus VX-9
A++
Kills:66
Deaths:21
KDR:3.143
Accuracy:34.372% A++
HSR:30.303% B+
Corvus VA55
B**
Kills:59
Deaths:20
KDR:2.950
Accuracy:28.693% B*
HSR:30.509% B**
NS-11A
A++
Kills:56
Deaths:20
KDR:2.800
Accuracy:22.792% C
HSR:35.714% A++
NSX Tengu
A
Kills:55
Deaths:18
KDR:3.056
Accuracy:43.079% B**
HSR:29.091% A
Kills:20,375
Deaths (as Combat Medic):6,172
Deaths (to Combat Medics):3,102
KDR:3.3012
Kill Difference:14,203
Playtime:161.381 hours
Usage:4%
Score:4.224m
Score/min:436
Accuracy (listed only):39.368%
HSR (listed only):19.193%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
A
Kills:3,728
Deaths:478
KDR:7.799
Accuracy:25.270% A
HSR:19.823% C
Blueshift VM5
A
Kills:3,183
Deaths:436
KDR:7.300
Accuracy:26.086% A
HSR:20.327% C+
Nebula VM20
B**
Kills:2,257
Deaths:343
KDR:6.580
Accuracy:24.651% B**
HSR:18.697% C
Quasar VM1
A
Kills:2,056
Deaths:210
KDR:9.790
Accuracy:21.913% A
HSR:22.374% B++
Cosmos VM3
B++
Kills:1,941
Deaths:240
KDR:8.088
Accuracy:20.682% B++
HSR:17.517% C
Vortex VM21
B*
Kills:1,550
Deaths:295
KDR:5.254
Accuracy:49.336% B*
HSR:2.710% C
Nebula VM20
A++
Kills:1,178
Deaths:188
KDR:6.266
Accuracy:26.806% A++
HSR:21.986% C*
Vortex VM21
B**
Kills:1,008
Deaths:294
KDR:3.429
Accuracy:51.283% B**
HSR:3.968% C++
Quasar VM1
A
Kills:976
Deaths:102
KDR:9.569
Accuracy:24.881% A
HSR:26.434% B**
Comet VM2
B**
Kills:658
Deaths:178
KDR:3.697
Accuracy:53.012% B**
HSR:4.863% C**
Comet VM2
B*
Kills:654
Deaths:164
KDR:3.988
Accuracy:52.580% B*
HSR:3.211% C-
NS-10 Burster
A++
Kills:348
Deaths:104
KDR:3.346
Accuracy:42.019% A++
HSR:4.023% D
NS-10 Burster
A++
Kills:321
Deaths:97
KDR:3.309
Accuracy:42.332% A++
HSR:7.477% C+
Cosmos VM3
A+
Kills:196
Deaths:27
KDR:7.259
Accuracy:25.457% A+
HSR:20.408% B
Kills:20,054
Deaths (as MAX Suit):1,578
Deaths (to MAX Suits):1,892
KDR:12.70849
Kill Difference:18,476
Playtime:242.197 hours
Usage:6%
Score:7.960m
Score/min:548
Accuracy (listed only):34.736%
HSR (listed only):13.844%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
A
Kills:6,342
V. Kills:1,627 390%
Deaths:266
KDR:23.842
Accuracy:65.502% A+
KPH:126.400 B*
VKPH:32.400 A
Light PPA
M
Kills:4,061
V. Kills:328 N/A
Deaths:212
KDR:19.156
Accuracy:48.603% B**
KPH:117.400 A*
VKPH:9.500 M
Maelstrom Turbo Laser
B**
Kills:3,739
V. Kills:2,550 147%
Deaths:565
KDR:6.618
Accuracy:37.256% B**
KPH:30 B**
VKPH:20.500 B**
Hornet Missiles
B**
Kills:1,915
V. Kills:801 239%
Deaths:62
KDR:30.887
Accuracy:67.545% B++
KPH:136.300 B**
VKPH:57 B++
Saron Laser Cannon
A++
Kills:1,720
V. Kills:1,472 117%
Deaths:270
KDR:6.370
Accuracy:34.997% B+
KPH:23.500 B*
VKPH:20.100 A++
Photon A2A Missile Pods
A*
Kills:629
V. Kills:438 143%
Deaths:23
KDR:27.348
Accuracy:80.709% C**
KPH:146.100 A*
VKPH:101.700 A*
Antares LC
A*
Kills:619
V. Kills:323 191%
Deaths:49
KDR:12.633
Accuracy:34.639% B+
KPH:51.400 A*
VKPH:26.800 A+
Coyote Missiles
A*
Kills:593
V. Kills:299 198%
Deaths:22
KDR:26.955
Accuracy:58.203% B++
KPH:96 A*
VKPH:48.400 A*
Kills:19,618 (10,139 + 0)
Deaths:1,469
KDR:13.355
VKDR:5.336
Vehicle Kills:7,838
Kill Difference:18,149
Playtime:319.005 hours
Usage:7%
Score:8.400m
Score/min:439
Piloting Accuracy:34.639%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A*
Kills:4,882
V. Kills:4,402 111%
Deaths:847
KDR:5.764
Accuracy:56.106% B**
KPH:20.200 A++
VKPH:18.200 A*
L-24R Spur
A*
Kills:4,611
V. Kills:168 N/A
Deaths:88
KDR:52.398
Accuracy:43.019% B+
KPH:83.400 A*
VKPH:3 C++
C150 Dalton
U
Kills:3,044
V. Kills:1,769 172%
Deaths:114
KDR:26.702
Accuracy:49.911% A
KPH:10,958,400 U
VKPH:6,368,400 U
L105 Zephyr
U
Kills:2,770
V. Kills:539 N/A
Deaths:72
KDR:38.472
Accuracy:55.345% A+
KPH:9,972,000 U
VKPH:1,940,400 U
AP30 Shredder
U
Kills:1,608
V. Kills:802 200%
Deaths:74
KDR:21.730
Accuracy:33.641% C
KPH:5,788,800 U
VKPH:2,887,200 U
L105 Zephyr PX
A*
Kills:482
V. Kills:33 N/A
Deaths:9
KDR:53.556
Accuracy:56.479% B+
KPH:158.500 A*
VKPH:10.900 C+
L-30R Vektor
B*
Kills:451
V. Kills:169 265%
Deaths:33
KDR:13.667
Accuracy:33.986% C--
KPH:23.500 B*
VKPH:8.800 C+
Kills:17,848 (9,944 + 7,904)
Deaths:1,237
KDR:14.428
VKDR:6.372
Vehicle Kills:7,882
Kill Difference:16,611
Playtime:319.071 hours
Usage:7%
Score:7.928m
Score/min:414
Piloting Accuracy:33.986%
Gunner Accuracy:56.479%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A++
Kills:1,562
V. Kills:125 N/A
Deaths:67
KDR:23.313
Accuracy:58.656% B**
KPH:94.200 A++
VKPH:7.500 C
L100 Python AP
M
Kills:1,478
V. Kills:941 157%
Deaths:64
KDR:23.094
Accuracy:60.421% B+
KPH:52.600 A++
VKPH:33.500 M
L100 Python HEAT
M
Kills:1,235
V. Kills:306 402%
Deaths:59
KDR:20.932
Accuracy:60.371% B*
KPH:68.200 M
VKPH:16.900 B**
C75 Viper
M++
Kills:1,141
V. Kills:150 N/A
Deaths:35
KDR:32.600
Accuracy:46.115% B+
KPH:82.400 M++
VKPH:10.800 B+
Skyguard
A**
Kills:210
V. Kills:185 113%
Deaths:24
KDR:8.750
Accuracy:36.689% B**
KPH:21.100 B**
VKPH:18.600 A**
LB00 Python AP
M+
Kills:167
V. Kills:70 235%
Deaths:10
KDR:16.700
Accuracy:65.057% B++
KPH:100.100 A*
VKPH:42 M+
Kills:5,793 (5,793 + 0)
Deaths:259
KDR:22.367
VKDR:6.861
Vehicle Kills:1,777
Kill Difference:5,534
Playtime:88.251 hours
Usage:2%
Score:2.338m
Score/min:442
Driving Accuracy:65.057%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A*
Kills:3,797
V. Kills:2,413 157%
Deaths:255
KDR:14.890
Accuracy:58.949% B++
KPH:41.700 A+
VKPH:26.500 A*
Supernova VPC
M+
Kills:3,256
V. Kills:300 N/A
Deaths:73
KDR:44.603
Accuracy:65.777% A++
KPH:98.600 M+
VKPH:9.100 C**
Supernova PC
A*
Kills:1,615
V. Kills:496 325%
Deaths:147
KDR:10.986
Accuracy:60.797% A
KPH:45.800 A*
VKPH:14.100 A+
Proton II PPA
A**
Kills:1,362
V. Kills:63 N/A
Deaths:40
KDR:34.050
Accuracy:30.367% B**
KPH:123.200 A**
VKPH:5.700 B**
Saron HRB
A*
Kills:1,282
V. Kills:571 224%
Deaths:75
KDR:17.093
Accuracy:52.074% B**
KPH:44.800 A*
VKPH:19.900 B+
E540 Halberd
B*
Kills:379
V. Kills:190 198%
Deaths:24
KDR:15.792
Accuracy:54.543% B*
KPH:40.900 B*
VKPH:20.500 B*
M20 Basilisk
C**
Kills:57
V. Kills:21 259%
Deaths:5
KDR:11.400
Accuracy:30.784% C++
KPH:20.700 C**
VKPH:7.600 C++
Kills:11,748 (8,668 + 3,080)
Deaths:619
KDR:18.979
VKDR:6.549
Vehicle Kills:4,054
Kill Difference:11,129
Playtime:211.030 hours
Usage:5%
Score:5.154m
Score/min:407
Driving Accuracy:60.797%
Gunner Accuracy:30.784%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Saron HRB-H
S
Kills:1,310
V. Kills:195 N/A
Deaths:25
KDR:52.400
Accuracy:54.417% C+
KPH:180.500 S
VKPH:26.900 C**
M40 Fury-H
A
Kills:1,251
V. Kills:88 N/A
Deaths:42
KDR:29.786
Accuracy:44.583% C++
KPH:141.600 A
VKPH:10 C-
Proton II PPA-H
B**
Kills:1,149
V. Kills:65 N/A
Deaths:47
KDR:24.447
Accuracy:40.959% B+
KPH:134 B**
VKPH:7.600 B
E540 Halberd-H
A++
Kills:313
V. Kills:123 252%
Deaths:8
KDR:39.125
Accuracy:64.793% B*
KPH:80.600 A++
VKPH:31.700 B**
M12 Kobalt-H
C
Kills:238
V. Kills:11 N/A
Deaths:9
KDR:26.444
Accuracy:20.914% C
KPH:90.900 C--
VKPH:4.200 C
Kills:4,261 (0 + 4,261)
Deaths:131
KDR:32.527
VKDR:3.679
Vehicle Kills:482
Kill Difference:4,130
Playtime:31.172 hours
Usage:1%
Score:1.101m
Score/min:589
Driving Accuracy:N/A%
Gunner Accuracy:20.914%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A+
Kills:364
V. Kills:54 N/A
Deaths:19
KDR:19.158
Accuracy:49.929% A+
KPH:73.400 A
VKPH:10.900 B
M40 Fury
A++
Kills:363
V. Kills:46 N/A
Deaths:11
KDR:33
Accuracy:51.319% A+
KPH:95.900 A++
VKPH:12.200 C++
M12 Kobalt
A+
Kills:176
V. Kills:6 N/A
Deaths:2
KDR:88
Accuracy:18.722% C++
KPH:113.100 A+
VKPH:3.900 C**
M20 Basilisk
C**
Kills:121
V. Kills:36 327%
Deaths:5
KDR:24.200
Accuracy:41.771% C**
KPH:23.800 C**
VKPH:7.100 C+
M60-G Bulldog
B**
Kills:103
V. Kills:17 N/A
Deaths:3
KDR:34.333
Accuracy:39.644% C*
KPH:57.400 B**
VKPH:9.500 C*
M12 Kobalt
A*
Kills:99
V. Kills:6 N/A
Deaths:1
KDR:99
Accuracy:21.269% B++
KPH:140.900 A*
VKPH:8.500 A*
M60-G Bulldog
B*
Kills:80
V. Kills:12 N/A
Deaths:2
KDR:40
Accuracy:36.780% C*
KPH:41.700 B*
VKPH:6.300 C++
M20 Basilisk
B**
Kills:80
V. Kills:27 286%
Deaths:6
KDR:13.333
Accuracy:43.984% B+
KPH:34.500 B**
VKPH:11.600 B+
Kills:1,386 (0 + 1,386)
Deaths:49
KDR:28.286
VKDR:4.163
Vehicle Kills:204
Kill Difference:1,337
Playtime:22.120 hours
Usage:1%
Score:0.774m
Score/min:584
Driving Accuracy:N/A%
Gunner Accuracy:43.984%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A+
Kills:3,991
V. Kills:552 N/A
Deaths:835
KDR:4.780
Accuracy:44.282% C-
KPH:46.900 A+
VKPH:6.500 C+
S12 Renegade
A+
Kills:2,250
V. Kills:78 N/A
Deaths:356
KDR:6.320
Accuracy:50.768% B**
KPH:98.100 A+
VKPH:3.400 B**
M12 Kobalt-F
B**
Kills:1,158
V. Kills:37 N/A
Deaths:288
KDR:4.021
Accuracy:20.375% C
KPH:62.400 B**
VKPH:2 B++
V30-F Starfall
B
Kills:110
V. Kills:68 159%
Deaths:38
KDR:2.895
Accuracy:63.488% C++
KPH:29.600 C**
VKPH:18.300 B
Kills:7,509 (7,509 + 0)
Deaths:1,517
KDR:4.950
VKDR:0.485
Vehicle Kills:735
Kill Difference:5,992
Playtime:130.354 hours
Usage:3%
Score:1.532m
Score/min:196
Driving Accuracy:63.488%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
M+
Kills:503
V. Kills:53 N/A
Deaths:14
KDR:35.929
Accuracy:41.826% A
KPH:144 A*
VKPH:15.200 M+
Kills:503 (0 + 503)
Deaths:14
KDR:35.929
VKDR:3.786
Vehicle Kills:53
Kill Difference:489
Playtime:3.493 hours
Usage:0%
Score:0.119m
Score/min:568
Piloting Accuracy:N/A%
Gunner Accuracy:41.826%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Dual Photon Pods 7,9696,34226623.842M18.4165.502%A+1.246%C+126.3B*32.4A63450.2h13B**19.9B**
CAS30 Tank Buster 9,2844,8828475.764M+0.3356.106%B**2.192%B**20.2A++18.2A*199241.5h37.1B++66.2B*
L-24R Spur 4,7794,6118852.398S46.9643.019%B+1.757%C+83.4A*3C++22855.3h14.6B+33.9B+
Light PPA 4,3894,06121219.156A**13.7248.603%B**1.231%C+117.4A*9.5M42334.6h10.4B+21.4B+
M40 Fury-F 4,5433,9918354.78A++0.6644.282%C-N/A46.8A+6.5C+16085.2h5.1B**11.4B**
Supernova FPC 6,2103,79725514.89B**9.4558.949%B++1.923%C41.7A+26.5A*41891h3.7B**6.3B**
Maelstrom Turbo Laser 6,2893,7395656.618A++1.1837.256%B**2.995%B+30B**20.5B**285124.6h62.3B++167.2B*
Blueshift VM5 3,7553,7284787.799A**2.3625.27%A19.823%C63.7A++N/A18758.5h12A47.6B**
Supernova VPC 3,5563,2567344.603M+39.1765.777%A++N/A98.7M+9.1C**37833h2.1A3.1A
Blueshift VM5 3,2113,1834367.3A**1.8626.086%A20.327%C+62.9A++N/A18050.6h12.9B**49.6B**
C150 Dalton 4,8133,04411426.702M21.2749.911%AN/A30440U17690U199010700.1h3.2B++6.5B**
Pandora VX25 2,9012,8835045.72S0.2876.759%M**12.348%D48.3C**N/A19359.7h6.5D**8.5B+
L105 Zephyr 3,3092,7707238.472S33.0455.345%A+N/A27700U5390U103647900.1h4.5A8.1A
Solstice SF 2,6072,5127403.395M2.0426.676%B+9.236%D*16.1CN/A53156h6.6B++24.6B**
Nebula VM20 2,2712,2573436.58A*1.1424.651%B**18.697%C61.7A++N/A20636.6h14.8B+60B++
S12 Renegade 2,3282,2503566.32B++0.8850.768%B**3.956%C-98.3A+3.4B**29622.9h3.3C*6.5B+
Quasar VM1 2,0762,0562109.79S4.3521.913%A22.374%B++54A**N/A24038.1h11.5B**52.4B+
Proximity Mine 2,0432,0422338.764A+3.3357.417%A++N/A167.4B**N/A45212.2h1.5A2.6A+
Cosmos VM3 1,9481,9412408.088M*2.6520.682%B++17.517%C55.8A++N/A23134.8h10.9B**52.8B*
Hornet Missiles 2,7161,9156230.887S25.4567.545%B++1.514%C+135.8B**56.8B++100714.1h6.1B++9.1B*
Eidolon VE33 1,9671,8764394.273M1.1631.792%B++18.657%D--39.9B*1.9A**15247h5.9B**18.6B*
Serpent VE92 1,8651,8476123.018A++2.4226.131%B+19.491%C+23.8CN/A8977.6h10.8B++41.4B+
Lancer VS22 3,4191,7966062.964M2.4759.59%C1.336%C+20.2B+18.3B27788.9h10.2B++17.1B++
Spiker 1,7621,7497742.26A3.1834.695%B++20.755%C+32.9C+N/A9453.1h8.5C*24.5B+
Ghost 1,7411,7373165.497B**0.0646.538%B**71.157%C*44.7C*N/A13838.9h2.1B+4.6B+
Orion VS54 1,7451,7253494.943M0.4923.729%B+18.725%D-57.3B**N/A31830.1h9.9B**41.5C**
Saron Laser Cannon 3,1921,7202706.37A+0.9334.997%B+2.5%C**23.5B*20.1A++37773.1h85.4B++243.9B++
C-4 2,2401,6884563.702A++1.7326.536%C++N/A51.6D16.9D-44432.7h1.1B*4.2B++
Supernova PC 2,1111,61514710.986B*5.5560.797%A2.601%C**45.8A*14.1A+27135.3h2.9A+4.8A+
AP30 Shredder 2,4101,6087421.73A++16.2933.641%C3.358%B*16080U8020U100275700.1h43.3A128.8A
Betelgeuse 54-A 1,6251,6043085.208B*0.2330.588%B**25.998%D64.2C+N/A25525h11C+36B+
L100 Python HESH 1,6871,5626723.313B**17.8858.656%B**1.024%C-94.1A++7.5C27416.6h2.3B**3.9B**
Vortex VM21 2,4091,5502955.254M**0.1849.336%B*2.71%C27M+14.9M*23257.5h14.2B**28.9B++
Deimos VA29 1,5621,5444883.164A++2.2775.365%A12.176%D-60.1B+N/A19825.7h2.1B+2.8B+
Lasher X2 1,5451,5314443.448M**1.9935.003%A3.396%C38.5BN/A11839.8h20.5C+58.7B+
L100 Python AP 2,4191,4786423.094M**17.6660.421%B+2.165%C+52.6A++33.5M59928.1h4.6B*7.5B*
Proton II PPA 1,4251,3624034.05A28.6130.367%B**1.909%C+122.7A**5.7B**40511.1h6.5B**21.4B**
MANA Anti-Vehicle Turret 2,4151,3572006.785A*1.3557.187%C+2.063%C-13570S10580U17819480.1h4.8B+8.4B++
Saron HRB-H 1,5051,3102552.4S46.9654.417%C+N/A179.5S26.7C**9277.3h4.9A*9A*
Sticky Grenade 1,2971,29311293N/A1,287.5665.289%A+N/A2155A**6.7D89930.6h1.1B**1.7B**
Saron HRB 1,8531,2827517.093A*11.6652.074%B**1.794%C*44.8A*20B+53928.6h10.7A++20.6A++
M40 Fury-H 1,3391,2514229.786A+24.3544.583%C++N/A142.2A10C-5508.8h5.1B*11.5B**
Sirius SX12 1,2601,2504202.976A+2.4626.045%C**17.2%C+23.9CN/A8952.4h13.3B+51.2B+
L100 Python HEAT 1,5411,2355920.932S15.5060.371%B*2.834%C**68.2M16.9B**34818.1h3.1A+5.2A
NS-44 Commissioner 1,2301,2263933.12A*2.3239.665%B+18.679%C--54.7B*N/A16422.4h3.1B*7.8B+
NS-7 PDW 1,2331,2253004.083S1.3532.049%A14.776%C--39.1B+N/A11031.3h12.6B+39.4B++
NS Baron G5 1,2241,2166571.851B**3.5955.61%B**13.816%C+28.8CN/A15642.2h4.6C*8.3C+
Phaseshift VX-S 1,2171,2141806.744A+1.3139.832%B+47.776%F-54.9AN/A13622.1h3.4C+8.6C++
VX29 Polaris 1,2091,2032494.831M+0.6125.531%B21.031%C74.3B**N/A25716.2h10.7B++41.7B+
Solstice VE3 1,2021,1983399.333U393.9027.024%B*17.195%C--24.8BN/A15848.3h11.8B*43.7B+
NS-357 Underboss 1,1951,1874742.504A+2.9338.667%C*16.007%D42.1C+N/A14328.2h3.9B+10.1B
VA39 Spectre 1,1831,1831458.159S2.7239.422%A21.978%D**45.7A+N/A15325.9h4.1B**10.5B**
NS-15M AE 1,1861,1832235.305A0.1330.522%B*27.304%C+113.8A++N/A69310.4h10B++32.6B++
NS Baron G5AE 1,1961,1804232.79A2.6556.123%B*15.085%C+40.3C+N/A15229.3h4.7C8.4C+
Nebula VM20 1,1891,1781886.266A*0.8326.806%A++21.986%C*63.7A++N/A24418.5h15.6B58.3B*
Nyx VX31 1,1771,1752844.137A+1.3036.419%B+18.894%D*54.4B+N/A16021.6h4.9B+13.4B+
NS-30 Vandal 1,1871,1731806.517M+1.0839.073%B**24.893%C65.2B**N/A15218h4.8B++12.2B*
Phantom VA23 1,1711,1693013.884A1.5535.273%C++22.07%D-40.9C+N/A13828.6h4.1B+11.7B+
Eridani SX5 1,1741,1694102.851A+2.5926.954%C++20.616%C++28CN/A7641.7h10B++37.1B+
Pulsar C 1,1951,1693932.975A2.4629.369%B**20.188%C--12.1DN/A4696.6h11.5C*39.2B+
NS-15M1 1,1831,1682724.294A*1.1429.053%A17.38%D52.9B+N/A21922.1h10.8B++37.3B++
Artemis VX26 1,1711,1672914.01A*1.4332.599%B**17.481%D-43.9B+N/A11826.6h11B+33.7B++
Zenith VX-5 1,1731,1664742.46A+2.9825.499%C+18.868%C--34.6C++N/A17533.7h12.3B48.3C**
Flare VE6 1,1741,1622684.336M*1.1023.983%C*19.794%D54B+N/A20221.5h9.2B++38.4B+
Manticore SX40 1,1651,1614432.621A++2.8232.59%B+17.399%D41.2B+N/A11228.2h6.6B+20.4B++
V10 1,1641,1601726.744A+1.3149.516%A73.104%C--41.4C**N/A12028h2.2C++4.5B+
Nova 1,1631,1593623.202A+2.2352.777%B++14.323%C+51.1B++N/A18622.7h3.3B*6.3B*
Beamer VS3-FB 1,1611,1583373.436A++2.0029.932%C20.294%D36.1CN/A11232.1h7.4B+24.8B
M12 Kobalt-F 1,1951,1582884.021B**1.4220.375%C7.427%C--62.6B**2B++23818.5h11.9B+58.5B+
SVA-88 1,1661,1572864.045A1.3925.852%B+20.83%D64.3B++N/A26218h10.7B+41.4B+
NS-11P 1,1681,1572245.165M**0.2730.134%A+23.163%B+61.9A++N/A25518.7h11.4B**38B**
Phobos VX86 1,1661,1572824.103A*1.3363.031%B9.68%D--57B+N/A14520.3h2.1B+3.4B+
Eridani SX5G 1,1651,1562993.866A*1.5731.185%B++18.772%C45.9C+N/A14225.2h11.1C*35.5B+
MKV Suppressed 1,1621,1564172.772A*2.6626.428%C++12.111%D*44B+N/A12526.3h12.7B+48.1B+
Proton II PPA-H 1,2141,1494724.447B**19.0140.959%B+1.828%C*133.6B**7.6B4558.6h7B**17B*
C75 Viper 1,2911,1413532.6S27.1646.115%B+1.227%C82.7M++10.9B+44913.8h6.1A+13.2A
Force-Blade 1,2031,12913,3810.084A*5.3548.732%A++N/A0.9C**N/A21294h2.1B+4.4B++
Beamer VS3 1,1271,1192744.084S1.3526.589%C+16.265%D-41.4B++N/A14927h7.4B+27.7C*
H-V45 1,1171,1103872.868B*2.5728.056%B*18.288%C-39.4C**N/A14528.2h11.8B++42.1B++
S1 1,3941,0223083.318S2.1265.269%B*3.229%C**33.7B++12.3C+32530.3h3.3A++5A
Vortex VM21 1,5711,0082943.429A**2.0151.283%B**3.968%C++17.4A*9.7A*15057.9h22.8B**44.5B++
Quasar VM1 9939761029.569M**4.1324.881%A26.434%B**83.4M++1.5A24811.7h11.8B++47.3B*
NSX Daimyo 8978971685.339B++0.1035.53%D-94.091%C+61.4BN/A15614.6h2.5C++7.2C
Tank Mine 1,4558751217.231A**1.7942.897%B++N/A136.7B+90.6B**16306.4h1.7B4.1A
MANA Anti-Personnel Turret 7817641047.346N/A1.9126.125%UN/A7640U170U16860500.1h20.5T*78.7T*
Comet VM2 8426581783.697M**1.7453.012%B**4.863%C**25.9M7.2A++21825.4h11A20.7B**
Comet VM2 8286541643.988M**1.4552.58%B*3.211%C-29.5M++7.8A++19622.2h10A+19A
MAX Punch 6796431,5780.407A++5.0334.368%DN/A3C*N/A9211.5h1.9C++5.7C+
Eclipse VE3A 7466312532.494B**2.9438.577%M16.799%D37.8C+6.9S20616.7h18.9F-48.9C+
Photon A2A Missile Pods 1,0676292327.348S21.9180.709%C**N/A146.3A*101.9A*14634.3h7.1B++8.8B*
Frag Grenade 6286201620N/A614.5640.219%DN/A1240M*16B++52330.5h1.7A++4.3B**
Antares LC 9426194912.633S7.2034.639%B+1.454%C51.6A*26.9A+41512h54.3B*156.7B*
VE-S Canis 6106041763.432A*2.0031.727%B++15.729%D54.9B+N/A15111h10.2B+32.1B+
Coyote Missiles 8925932226.955S21.5258.203%B++N/A95.6A*48.2A*8136.2h20A34.4B**
Equinox VE2 Burst 5865751952.949B*2.4929.227%B36.174%B**41.7C+N/A10613.8h13.4C+45.9C*
Parsec VX3-A 5615604911.429A*5.9946.113%B+80.179%C*57.7B+N/A1739.7h2C4.3C**
Hunter QCX 5915242891.813A++3.6244.006%C++22.328%C21.6B*2.8C+9924.3h3.7B+8.4B
Lumine Edge 5115091,4320.355B**5.0841.521%A23.183%B**3.7C+N/A10138h1.2B+2.8B++
CAS 14-E 5565031435.929A++30.4941.826%A1.988%C*143.7A*15.1M+5683.5h26.5B+63.4B++
L105 Zephyr PX 515482953.556A**48.1256.479%B+1.037%C+160.7A**11C++5383h3.5B**6.2B*
M60-A Bulldog 5604734011.825B**6.3941.425%B+N/A4730U870U22489300.1h4.7B*11.4B++
L-30R Vektor 6204513313.667S8.2333.986%C--3.548%B**23.5B*8.8C+13719.2h38.7B*113.9B++
Anti-Vehicle Grenade 4634411441N/A435.5662.272%AN/A1470S73.3C74050.3h2.2A++3.5A+
NS-11C 4164151153.609M+1.8331.418%A+19.759%C++52.5B**N/A2317.9h11.8B++37.7B++
VE-LR Obelisk 409401814.951A++0.4929.247%C34.165%C**53.5B*1.1B+1497.5h5B*17.2B+
E540 Halberd 5693792415.792B+10.3654.543%B*5.013%A++40.8B*20.4B*5809.3h4.8B*8.8B**
NS-AM7 Archer 5603742601.438A*4.0059.182%C+4.813%D**7.9C*3.9B*6247.6h11.9B++20.1B*
Skorpios 3743721472.531B++2.9125.723%C-15.86%D21.6D-N/A7817.2h10.6B+41.2C++
M40 Fury 4183641919.158M13.7249.929%A+1.648%C+72.8A10.8B7855h13.5C**27.1B++
M40 Fury 4093631133M**27.5651.319%A+N/A95.5A++12.1C++10223.8h12.6C**24.6B++
NS-10 Burster 5843481043.346M+2.0942.019%A++4.023%D13.4M++9.1M**16825.9h97.8A232.8A
NS Decimator 4243431252.744A*2.6962.711%C*2.041%C+40.4C**9.5D3888.5h3B**4.8B**
Orbital Strike Uplink 4443371337U331.561156%UN/A1685U535U98680.2h0.9T*0.1T*
Lasher X2 AE 341334824.073A++1.3626.829%C3.293%C49.9B1C+1286.7h19.7C+73.3C+
VE-H Maw 3313301013.267A+2.1725.058%C+23.03%C45.8C+N/A1447.2h11.4C+45.6C++
NS-10 Burster 543321973.309M**2.1342.332%A++7.477%C+11.6A*8M+17727.7h111B+262.2B**
E540 Halberd-H 436313839.125A*33.6964.793%B*3.834%A+80.3A++31.5B**5503.9h3.8B**5.9A
VE-C Horizon 312306664.636A*0.8035.501%C++19.935%C--54.6C**1.1C++1735.6h13.3B+37.6B+
The Little Helper 3072991102.718B**2.7253.079%B+10.368%D--50.7C**1.4B**1505.9h5C+9.5C*
CME 2942931062.764A++2.6728.514%B+28.669%B*53.3B++N/A1385.5h12.4B+43.5B+
Pulsar VS1 281281604.683S0.7524.338%C++19.217%C38B*N/A2697.4h10.6A43.4B++
NS-44 Commissioner AE 2772741202.283B*3.1542.896%C++27.372%C++29.1DN/A999.4h4C--9.4C+
Nemesis VSH9 3802721092.495M*2.9467.139%B++3.676%B++23.2B+9.2C+35811.7h4.5A++6.7A++
Equinox VE2 278270823.293A*2.1433.933%A+7.778%F52.9B+1.6A+1565.1h4.3A**12.6A+
Spear Anti-Vehicle Phalanx Turret 3972591319.923A*14.4951.788%B++4.247%C*66.4A++35.4A7783.9h6.2B*11.9B*
M12 Kobalt-H 249238926.444B++21.0120.914%C18.067%C*91.5C--4.2C2782.6h14.9C++71C++
XM98 237236298.138M*2.7042.811%B*70.339%C--36.3B+N/A1916.5h2.3B+5.3B+
Skyguard 395210248.75A*3.3136.689%B**1.429%C-21B**18.5A*43110h109.3B298B++
VX6-7 210210633.333A+2.1029.839%B**18.095%C--38.2C*N/A1865.5h11.4B+38.3B++
Cosmos VM3 196196277.259M**1.8225.457%A+20.408%B56A++N/A2053.5h9.9A+39.1B+
M12 Kobalt 1941851185S179.5632.871%A*27.568%A*185A9A5761h16.7C**50.7B*
C-4 ARX 226177483.688B*1.7530.556%B**N/A177B**49B*10631h1B++3.3B**
M12 Kobalt 182176288S82.5618.722%C++14.773%D110A3.8C*5151.6h16B++85.3B+
NSX-P Naginata 175174592.949A2.4926.5%B++37.356%B**82.9AN/A2892.1h11.1B+42B+
LB00 Python AP 2371671016.7B+11.2665.057%B++N/A98.2A*41.2M4641.7h3.1B**4.7A+
Auraxium Slasher 1831666,5670.025C+5.4128.264%C+6.627%C0.3C-N/A1582.3h2.5C8.7C++
NSX-P Tanto 163162552.945A*2.4931.965%A29.63%B+34.5BN/A1134.7h12.7B+39.7B++
NS-61 Emissary 1591541041.481B**3.9631.884%B+27.273%A++21.7CN/A797.1h12B37.8B+
A30 Walker 259141463.065B+2.3722.931%CN/A1410U1180U21130000.1h100.8B++439.4B+
Solstice Burst 137136324.25A*1.1927.192%C++39.706%A*59.1B++N/A1882.3h12.4B+45.7B
M60-A Bulldog 136125525B+19.5650.729%B+N/A62.5B**5.5B+3682h4.5B*8.8B*
M20 Basilisk 157121524.2U18.7641.771%C**9.917%A++23.7C**7.1C+3135.1h51.6A123.4B**
Parallax VX3 113113138.692A+3.2654.596%A**81.416%B+86.9M**N/A5911.3h1.7B**3.2B**
V30-F Starfall 178110382.895B*2.5463.488%C++1.818%A29.7C**18.4B1923.7h15.9C*25.1C**
M60-A Bulldog 1221101110S104.5650.204%B+5.455%M52.4B*5.7B+3572.1h4.5B**8.9B*
M60-G Bulldog 120103334.333S28.9039.644%C*1.942%D57.2B*9.4C*3101.8h5.4B++13.6B++
The Slasher 1011005930.169M+5.2762.236%A*N/A2.5C+N/A839.9h2.1C**3.3C**
M12 Kobalt 10599199M**93.5621.269%B++21.212%B+141.4A*8.6A*8060.7h14.7B*68.9B++
G40-F Ranger 14796519.2B+13.7633.204%C+N/A96M51A**7701h34.8A+104.8A
NS CandyCannon 3000 8585930.914B+4.5241.071%B+24.706%D19.3C+N/A634.4h4.6C++11.2B+
Thanatos VE70 8783441.886A3.5548.217%B*18.072%B36.1B+1.7M++3962.3h4.1B++8.4B++
M60-G Bulldog 9280240U34.5636.78%C*3.75%B+42.1B*6.3C++3651.9h5B**13.7B*
M20 Basilisk 10780613.333S7.9043.984%B+1.25%F34.8B**11.7B+3952.3h57.2A130.1A
Aspis Anti-Aircraft Phalanx Turret 15577238.5U33.0636.241%A++1.299%D24.1M24.4M6943.2h97A+267.7B**
Rocklet Rifle 12976411.854A*3.5846.542%DN/A10.9D**7.6D**1707h25.2B**54.2B+
Ursa 7575203.75M++1.6923.219%C++25.333%C++57.7B++N/A5131.3h11.2C*48.3C**
Hyena Missile Launcher 1076879.714S4.2841.689%AN/A29.6B+17B+6132.3h34.3C*82.2B++
Terminus VX-9 6666213.143B*2.2934.372%A++30.303%B+50.8B+N/A3791.3h14.5D42.3B+
Corvus VA55 5959202.95A*2.4928.693%B*30.509%B**65.6A++N/A6640.9h8.6A+29.9B**
M20 Basilisk 7857511.4M++5.9630.784%C++5.263%C++20.4C**7.5C++1902.8h41.9A++136A
NS-11A 5656202.8A2.6422.792%C35.714%A++62.2A+N/A5110.9h12B++52.6B
NSX Tengu 5555183.056A++2.3843.079%B**29.091%A50B+N/A2421.1h11.1B+25.7B+
NSX Tomoe 5352143.714A+1.7235.297%A44.231%B++32.5CN/A1071.6h16.5C-46.7C**

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon333,7806.9h
Nano-Armor Kit8511,344,033190.1h
Anti-Vehicle MANA Turret331,0145.9h
Medical Applicator212136,28119.7h
Nanite Revive Grenade01,0220.3h
Welding Device08990.1h
Deconstruction Tool02300.1h
Repair Module0640.2h
AE Medical Applicator12155,9657.7h
AE Nano-Armor Kit4121,010,147113.2h
Motion Spotter389,15311h
NSX Amaterasu1550.6h
Spitfire Auto-Turret112,5182.9h
Cortium Silo0540.2h
Turret AI Module0700.3h
Restoration Kit151160.2h
Shield Recharging Field191,7030.8h
Recon Detection Device10216,61335h
Ammunition Package145,4372.3h
Medical Kit6364,37414.7h
Anti-Infantry MANA Turret331,4062.9h
Flail Targeting Dart83162.3h
Nano-Repair Grenade05720.2h
WLT-Howler Mining Laser1016,6637.5h
Orbital Strike Target Designator8750.8h
Router0600.2h
Hardlight Barrier21500.2h

Check the help document for the dictionary if you want to learn more about words used here.


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