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Paragon Imperator DiKro[ACCO] DiKro
VS BR 193

KDR: 5.38

Score: 98.9m

Last Seen: Jun 20th, 2019 5:24 PM
- OFFLINE - 101.9 hour(s)

Prestige 1, Battle Rank 100 (193 total) - Vanu Sovereignty on Miller - Outfit Leader of Air cleaning company[ACCO] Air cleaning company
VS outfit on Miller

Members: 9
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Dual Photon Pods CAS30 Tank Buster L-24R Spur M40 Fury-F Light PPA Blueshift VM5 Maelstrom Turbo Laser Supernova FPC
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,477,431 MLG Score: 1181
Fun Score: N/A
Cheeseburgers Flipped: 1819TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.105%19.853%57848116241,6063.279942.1

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.134%1.555A+-0.146C-0.915D--HEAD + (~5.3)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
330.558B+9.60.328C**23.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.008%1.903%19446120420,91716201087612.9117192%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.416%0.594B+0.285C*0.13

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
76.80.524B+330.377C**43.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.539%1.74%13878120213,852169647458.16264292%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.836%0.738B++-0.538D0.569

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.10.738B++4.90.609B+5.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.616%1.883%200722118816,8871107487115.241347%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.119%0.132C++-0.632D0.519

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.60.777B++100.748B++16.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.611%60.524%2007812026,4901387134.67916

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.865%1.144B**-0.428C--0.764

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.50.342C**2.80.129C++3.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
71.152%12.283%2007512056,5541112475.88859

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.679%2.464A**-0.458D0.555

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.547B+4.20.126C++1.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Air cleaning company[ACCO] Air cleaning company
VS outfit on Miller

Members: 9
98.9m243.7%434 (26k)398 (23.9k)5.3798173,60632,2706.22755193 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1210746525.245%10.813%27307:4274

49% Engineer11% Heavy Assault17% Infiltrator14% Light Assault9% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 9th, 2012 9:46 AMDec 21st, 2018 11:22 PMJun 24th, 2019 2:06 PM (4h) (PST)Jun 20th, 2019 2:50 PM (4d) (PST)Jun 20th, 2019 1:24 PM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9721378350.6980.1300.0752.0260.1331181

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
58,3378,24250,0954285122823,861

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4144.3h/172.7d 27,357 18,772 42,060 503.7k 4,911 10,947 33,106 241.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
B+
Kills:1,724
Deaths:347
KDR:4.968
Accuracy:23.732% B+
HSR:18.678% D-
Betelgeuse 54-A
B**
Kills:1,511
Deaths:275
KDR:5.495
Accuracy:30.712% B**
HSR:25.811% D
VX29 Polaris
B+
Kills:1,195
Deaths:244
KDR:4.898
Accuracy:25.682% B+
HSR:21.088% C
NS-15M AE
B**
Kills:1,183
Deaths:223
KDR:5.305
Accuracy:30.522% B**
HSR:27.304% C+
NS-15M1
A
Kills:1,168
Deaths:272
KDR:4.294
Accuracy:29.053% A
HSR:17.380% D
Flare VE6
C**
Kills:1,162
Deaths:268
KDR:4.336
Accuracy:23.983% C**
HSR:19.794% D
SVA-88
B+
Kills:1,157
Deaths:286
KDR:4.045
Accuracy:25.852% B+
HSR:20.830% D
VE-H Maw
C++
Kills:231
Deaths:73
KDR:3.164
Accuracy:26.300% C++
HSR:20.779% D
NSX-P Naginata
B**
Kills:162
Deaths:56
KDR:2.893
Accuracy:26.360% B++
HSR:37.037% B**
Ursa
C*
Kills:74
Deaths:20
KDR:3.700
Accuracy:23.268% C++
HSR:25.676% C*
Kills:9,567
Deaths (as Heavy Assault):2,064
Deaths (to Heavy Assaults):8,600
KDR:4.63517
Kill Difference:7,503
Playtime:436.064 hours
Usage:11%
Score:10.105m
Score/min:386
Accuracy (listed only):26.546%
HSR (listed only):23.437%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pandora VX25
M**
Kills:2,724
Deaths:468
KDR:5.821
Accuracy:78.191% M**
HSR:12.518% D
Solstice SF
B+
Kills:2,512
Deaths:740
KDR:3.395
Accuracy:26.676% B+
HSR:9.236% D*
Serpent VE92
B+
Kills:1,845
Deaths:611
KDR:3.020
Accuracy:26.138% B+
HSR:19.512% C+
Eidolon VE33
B+
Kills:1,700
Deaths:393
KDR:4.326
Accuracy:31.527% B+
HSR:19.118% D-
Deimos VA29
A
Kills:1,431
Deaths:450
KDR:3.180
Accuracy:75.716% A
HSR:11.950% D-
NS Baron G5
B**
Kills:1,216
Deaths:657
KDR:1.851
Accuracy:55.610% B**
HSR:13.816% C+
Solstice VE3
B*
Kills:1,198
Deaths:2
KDR:599
Accuracy:27.024% B*
HSR:17.195% C-
NS Baron G5AE
B*
Kills:1,180
Deaths:423
KDR:2.790
Accuracy:56.123% B*
HSR:15.085% C+
Pulsar C
B**
Kills:1,169
Deaths:393
KDR:2.975
Accuracy:29.369% B**
HSR:20.188% C--
Zenith VX-5
C+
Kills:1,166
Deaths:474
KDR:2.460
Accuracy:25.499% C+
HSR:18.868% C-
Nova
B+
Kills:1,159
Deaths:362
KDR:3.202
Accuracy:52.777% B+
HSR:14.323% C+
Phobos VX86
B
Kills:1,157
Deaths:282
KDR:4.103
Accuracy:63.031% B
HSR:9.680% D--
Eclipse VE3A
M
Kills:631
Deaths:253
KDR:2.494
Accuracy:38.577% M
HSR:16.799% D
NS-11C
A+
Kills:415
Deaths:115
KDR:3.609
Accuracy:31.418% A+
HSR:19.759% C++
VE-LR Obelisk
C*
Kills:261
Deaths:71
KDR:3.676
Accuracy:30.456% C
HSR:33.717% C*
The Little Helper
B+
Kills:245
Deaths:93
KDR:2.634
Accuracy:53.750% B+
HSR:10.612% D--
VX6-7
B**
Kills:210
Deaths:63
KDR:3.333
Accuracy:29.839% B**
HSR:18.095% C--
VE-C Horizon
C++
Kills:164
Deaths:34
KDR:4.824
Accuracy:35.309% C++
HSR:18.293% D
NSX-P Tanto
A
Kills:162
Deaths:55
KDR:2.945
Accuracy:31.965% A
HSR:29.630% B+
Solstice Burst
A**
Kills:123
Deaths:30
KDR:4.100
Accuracy:27.197% C++
HSR:40.650% A**
Thanatos VE70
B*
Kills:83
Deaths:44
KDR:1.886
Accuracy:48.217% B*
HSR:18.072% B+
Kills:20,751
Deaths (as Engineer):6,013
Deaths (to Engineers):8,415
KDR:3.45102
Kill Difference:14,738
Playtime:2,021.851 hours
Usage:49%
Score:52.027m
Score/min:429
Accuracy (listed only):41.638%
HSR (listed only):18.434%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pandora VX25
M**
Kills:2,724
Deaths:468
KDR:5.821
Accuracy:78.191% M**
HSR:12.518% D
Solstice SF
B+
Kills:2,512
Deaths:740
KDR:3.395
Accuracy:26.676% B+
HSR:9.236% D*
Serpent VE92
B+
Kills:1,845
Deaths:611
KDR:3.020
Accuracy:26.138% B+
HSR:19.512% C+
Deimos VA29
A
Kills:1,431
Deaths:450
KDR:3.180
Accuracy:75.716% A
HSR:11.950% D-
Sirius SX12
C**
Kills:1,250
Deaths:420
KDR:2.976
Accuracy:26.045% C**
HSR:17.200% C+
NS-7 PDW
A
Kills:1,224
Deaths:300
KDR:4.080
Accuracy:32.060% A
HSR:14.706% C--
NS Baron G5
B**
Kills:1,216
Deaths:657
KDR:1.851
Accuracy:55.610% B**
HSR:13.816% C+
Solstice VE3
B*
Kills:1,198
Deaths:2
KDR:599
Accuracy:27.024% B*
HSR:17.195% C-
NS Baron G5AE
B*
Kills:1,180
Deaths:423
KDR:2.790
Accuracy:56.123% B*
HSR:15.085% C+
Eridani SX5
C++
Kills:1,169
Deaths:410
KDR:2.851
Accuracy:26.954% C++
HSR:20.616% C++
Pulsar C
B**
Kills:1,169
Deaths:393
KDR:2.975
Accuracy:29.369% B**
HSR:20.188% C--
Zenith VX-5
C+
Kills:1,166
Deaths:474
KDR:2.460
Accuracy:25.499% C+
HSR:18.868% C-
Nova
B+
Kills:1,159
Deaths:362
KDR:3.202
Accuracy:52.777% B+
HSR:14.323% C+
Phobos VX86
B
Kills:1,157
Deaths:282
KDR:4.103
Accuracy:63.031% B
HSR:9.680% D--
MKV Suppressed
C++
Kills:1,156
Deaths:417
KDR:2.772
Accuracy:26.428% C++
HSR:12.111% D*
Eridani SX5G
B+
Kills:1,154
Deaths:298
KDR:3.872
Accuracy:31.219% B+
HSR:18.718% C
Eclipse VE3A
M
Kills:631
Deaths:253
KDR:2.494
Accuracy:38.577% M
HSR:16.799% D
VE-S Canis
B*
Kills:577
Deaths:170
KDR:3.394
Accuracy:32.713% B*
HSR:15.945% C--
NS-11C
A+
Kills:415
Deaths:115
KDR:3.609
Accuracy:31.418% A+
HSR:19.759% C++
Skorpios
C-
Kills:367
Deaths:147
KDR:2.497
Accuracy:25.617% C-
HSR:15.804% D
The Little Helper
B+
Kills:245
Deaths:93
KDR:2.634
Accuracy:53.750% B+
HSR:10.612% D--
VX6-7
B**
Kills:210
Deaths:63
KDR:3.333
Accuracy:29.839% B**
HSR:18.095% C--
VE-C Horizon
C++
Kills:164
Deaths:34
KDR:4.824
Accuracy:35.309% C++
HSR:18.293% D
NSX-P Tanto
A
Kills:162
Deaths:55
KDR:2.945
Accuracy:31.965% A
HSR:29.630% B+
Solstice Burst
A**
Kills:123
Deaths:30
KDR:4.100
Accuracy:27.197% C++
HSR:40.650% A**
Thanatos VE70
B*
Kills:83
Deaths:44
KDR:1.886
Accuracy:48.217% B*
HSR:18.072% B+
NSX Tengu
A
Kills:55
Deaths:18
KDR:3.056
Accuracy:43.079% B**
HSR:29.091% A
Kills:25,742
Deaths (as Light Assault):7,729
Deaths (to Light Assaults):5,590
KDR:3.33057
Kill Difference:18,013
Playtime:575.317 hours
Usage:14%
Score:13.378m
Score/min:388
Accuracy (listed only):39.131%
HSR (listed only):17.721%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Spiker
B++
Kills:1,636
Deaths:735
KDR:2.226
Accuracy:34.822% B++
HSR:20.844% C+
Ghost
A
Kills:1,633
Deaths:298
KDR:5.480
Accuracy:47.061% A
HSR:71.096% C**
Sirius SX12
C**
Kills:1,250
Deaths:420
KDR:2.976
Accuracy:26.045% C**
HSR:17.200% C+
NS-44 Commissioner
B+
Kills:1,226
Deaths:393
KDR:3.120
Accuracy:39.665% B+
HSR:18.679% C--
NS-7 PDW
A
Kills:1,224
Deaths:300
KDR:4.080
Accuracy:32.060% A
HSR:14.706% C--
Phaseshift VX-S
B+
Kills:1,213
Deaths:179
KDR:6.777
Accuracy:39.847% B+
HSR:47.815% F-
NS-357 Underboss
C**
Kills:1,185
Deaths:472
KDR:2.511
Accuracy:38.652% C**
HSR:15.949% D
VA39 Spectre
A
Kills:1,183
Deaths:145
KDR:8.159
Accuracy:39.422% A
HSR:21.978% D**
NS-30 Vandal
B**
Kills:1,173
Deaths:180
KDR:6.517
Accuracy:39.073% B**
HSR:24.893% C+
Eridani SX5
C++
Kills:1,169
Deaths:410
KDR:2.851
Accuracy:26.954% C++
HSR:20.616% C++
Phantom VA23
C++
Kills:1,169
Deaths:301
KDR:3.884
Accuracy:35.273% C++
HSR:22.070% D-
Nyx VX31
B+
Kills:1,163
Deaths:278
KDR:4.183
Accuracy:36.458% B+
HSR:18.745% D*
Artemis VX26
B**
Kills:1,163
Deaths:291
KDR:3.997
Accuracy:32.632% B**
HSR:17.455% D
Manticore SX40
B+
Kills:1,161
Deaths:443
KDR:2.621
Accuracy:32.590% B+
HSR:17.399% D
V10
A
Kills:1,160
Deaths:172
KDR:6.744
Accuracy:49.516% A
HSR:73.104% C--
Beamer VS3-FB
C
Kills:1,158
Deaths:337
KDR:3.436
Accuracy:29.932% C
HSR:20.294% C--
MKV Suppressed
C++
Kills:1,156
Deaths:417
KDR:2.772
Accuracy:26.428% C++
HSR:12.111% D*
Eridani SX5G
B+
Kills:1,154
Deaths:298
KDR:3.872
Accuracy:31.219% B+
HSR:18.718% C
Beamer VS3
C+
Kills:1,119
Deaths:274
KDR:4.084
Accuracy:26.589% C+
HSR:16.265% D-
VE-S Canis
B*
Kills:577
Deaths:170
KDR:3.394
Accuracy:32.713% B*
HSR:15.945% C--
Parsec VX3-A
B++
Kills:558
Deaths:48
KDR:11.625
Accuracy:46.103% B++
HSR:80.108% C*
NSX Daimyo
C**
Kills:394
Deaths:97
KDR:4.062
Accuracy:37.904% D
HSR:94.924% C**
Skorpios
C-
Kills:367
Deaths:147
KDR:2.497
Accuracy:25.617% C-
HSR:15.804% D
NS-AM7 Archer
C+
Kills:340
Deaths:234
KDR:1.453
Accuracy:59.063% C+
HSR:4.706% D**
NS-44 Commissioner AE
C++
Kills:267
Deaths:116
KDR:2.302
Accuracy:42.962% C++
HSR:27.341% C++
XM98
B*
Kills:236
Deaths:29
KDR:8.138
Accuracy:42.811% B*
HSR:70.339% C--
NS-61 Emissary
A*
Kills:150
Deaths:102
KDR:1.471
Accuracy:32.061% B+
HSR:28% A*
Parallax VX3
A**
Kills:113
Deaths:13
KDR:8.692
Accuracy:54.596% A**
HSR:81.416% B+
NS CandyCannon 3000
B+
Kills:85
Deaths:93
KDR:0.914
Accuracy:41.071% B+
HSR:24.706% D
NSX Tengu
A
Kills:55
Deaths:18
KDR:3.056
Accuracy:43.079% B**
HSR:29.091% A
Kills:26,437
Deaths (as Infiltrator):7,410
Deaths (to Infiltrators):3,840
KDR:3.56775
Kill Difference:19,027
Playtime:718.948 hours
Usage:17%
Score:11.915m
Score/min:276
Accuracy (listed only):37.407%
HSR (listed only):32.077%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
M**
Kills:2,724
Deaths:468
KDR:5.821
Accuracy:78.191% M**
HSR:12.518% D
Deimos VA29
A
Kills:1,431
Deaths:450
KDR:3.180
Accuracy:75.716% A
HSR:11.950% D-
Sirius SX12
C**
Kills:1,250
Deaths:420
KDR:2.976
Accuracy:26.045% C**
HSR:17.200% C+
NS-7 PDW
A
Kills:1,224
Deaths:300
KDR:4.080
Accuracy:32.060% A
HSR:14.706% C--
NS Baron G5
B**
Kills:1,216
Deaths:657
KDR:1.851
Accuracy:55.610% B**
HSR:13.816% C+
NS Baron G5AE
B*
Kills:1,180
Deaths:423
KDR:2.790
Accuracy:56.123% B*
HSR:15.085% C+
Eridani SX5
C++
Kills:1,169
Deaths:410
KDR:2.851
Accuracy:26.954% C++
HSR:20.616% C++
Nova
B+
Kills:1,159
Deaths:362
KDR:3.202
Accuracy:52.777% B+
HSR:14.323% C+
Phobos VX86
B
Kills:1,157
Deaths:282
KDR:4.103
Accuracy:63.031% B
HSR:9.680% D--
NS-11P
A+
Kills:1,157
Deaths:224
KDR:5.165
Accuracy:30.134% A+
HSR:23.163% B+
MKV Suppressed
C++
Kills:1,156
Deaths:417
KDR:2.772
Accuracy:26.428% C++
HSR:12.111% D*
Eridani SX5G
B+
Kills:1,154
Deaths:298
KDR:3.872
Accuracy:31.219% B+
HSR:18.718% C
H-V45
B*
Kills:1,099
Deaths:381
KDR:2.885
Accuracy:28.052% B*
HSR:18.107% C-
VE-S Canis
B*
Kills:577
Deaths:170
KDR:3.394
Accuracy:32.713% B*
HSR:15.945% C--
Equinox VE2 Burst
B**
Kills:503
Deaths:167
KDR:3.012
Accuracy:29.518% B+
HSR:37.376% B**
Skorpios
C-
Kills:367
Deaths:147
KDR:2.497
Accuracy:25.617% C-
HSR:15.804% D
CME
B*
Kills:293
Deaths:106
KDR:2.764
Accuracy:28.514% B
HSR:28.669% B*
Pulsar VS1
C++
Kills:281
Deaths:60
KDR:4.683
Accuracy:24.338% C++
HSR:19.217% C
Equinox VE2
A++
Kills:262
Deaths:80
KDR:3.275
Accuracy:34.371% A++
HSR:7.634% F-
The Little Helper
B+
Kills:245
Deaths:93
KDR:2.634
Accuracy:53.750% B+
HSR:10.612% D--
Thanatos VE70
B*
Kills:83
Deaths:44
KDR:1.886
Accuracy:48.217% B*
HSR:18.072% B+
Terminus VX-9
A++
Kills:66
Deaths:21
KDR:3.143
Accuracy:34.372% A++
HSR:30.303% B+
Corvus VA55
B**
Kills:59
Deaths:20
KDR:2.950
Accuracy:28.693% B*
HSR:30.509% B**
NS-11A
A*
Kills:56
Deaths:20
KDR:2.800
Accuracy:22.792% C
HSR:35.714% A*
NSX Tengu
A
Kills:55
Deaths:18
KDR:3.056
Accuracy:43.079% B**
HSR:29.091% A
Kills:19,923
Deaths (as Combat Medic):6,038
Deaths (to Combat Medics):3,037
KDR:3.2996
Kill Difference:13,885
Playtime:158.343 hours
Usage:4%
Score:4.165m
Score/min:438
Accuracy (listed only):39.532%
HSR (listed only):19.237%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
A
Kills:3,687
Deaths:475
KDR:7.762
Accuracy:25.289% A
HSR:19.854% C
Blueshift VM5
A
Kills:3,155
Deaths:433
KDR:7.286
Accuracy:26.121% A
HSR:20.285% C+
Nebula VM20
A
Kills:2,257
Deaths:343
KDR:6.580
Accuracy:24.651% A
HSR:18.697% C
Cosmos VM3
B*
Kills:1,941
Deaths:240
KDR:8.088
Accuracy:20.682% B*
HSR:17.517% C
Quasar VM1
B**
Kills:1,499
Deaths:151
KDR:9.927
Accuracy:21.181% B**
HSR:19.280% C++
Vortex VM21
B*
Kills:1,218
Deaths:256
KDR:4.758
Accuracy:49.059% B*
HSR:2.956% C
Nebula VM20
A++
Kills:1,178
Deaths:188
KDR:6.266
Accuracy:26.806% A++
HSR:21.986% C**
Vortex VM21
B**
Kills:785
Deaths:255
KDR:3.078
Accuracy:50.816% B**
HSR:3.694% C+
Comet VM2
B**
Kills:653
Deaths:178
KDR:3.669
Accuracy:53.008% B**
HSR:4.594% C*
Comet VM2
B*
Kills:651
Deaths:164
KDR:3.970
Accuracy:52.603% B*
HSR:3.226% C--
Quasar VM1
A++
Kills:391
Deaths:43
KDR:9.093
Accuracy:26.275% A++
HSR:25.064% B*
NS-10 Burster
A++
Kills:348
Deaths:104
KDR:3.346
Accuracy:42.019% A++
HSR:4.023% D
NS-10 Burster
A++
Kills:321
Deaths:97
KDR:3.309
Accuracy:42.332% A++
HSR:7.477% C++
Cosmos VM3
A++
Kills:196
Deaths:27
KDR:7.259
Accuracy:25.457% A++
HSR:20.408% C**
Kills:18,280
Deaths (as MAX Suit):1,477
Deaths (to MAX Suits):1,848
KDR:12.37644
Kill Difference:16,803
Playtime:227.789 hours
Usage:5%
Score:7.298m
Score/min:534
Accuracy (listed only):34.736%
HSR (listed only):13.504%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
A
Kills:6,338
V. Kills:1,627 389%
Deaths:266
KDR:23.827
Accuracy:65.509% A+
KPH:126.400 B**
VKPH:32.400 A
Light PPA
M+
Kills:3,983
V. Kills:323 N/A
Deaths:212
KDR:18.788
Accuracy:48.918% B**
KPH:118.100 A*
VKPH:9.600 M+
Maelstrom Turbo Laser
A
Kills:3,685
V. Kills:2,520 146%
Deaths:565
KDR:6.522
Accuracy:37.342% B**
KPH:29.900 B**
VKPH:20.400 A
Hornet Missiles
B**
Kills:1,871
V. Kills:771 242%
Deaths:60
KDR:31.183
Accuracy:67.240% B+
KPH:136.500 B**
VKPH:56.200 B++
Saron Laser Cannon
A++
Kills:1,710
V. Kills:1,467 116%
Deaths:269
KDR:6.357
Accuracy:35.057% B+
KPH:23.500 B**
VKPH:20.100 A++
Photon A2A Missile Pods
A**
Kills:609
V. Kills:429 142%
Deaths:23
KDR:26.478
Accuracy:81.454% B+
KPH:141.500 A**
VKPH:99.700 A++
Antares LC
A**
Kills:598
V. Kills:311 192%
Deaths:49
KDR:12.204
Accuracy:34.804% B+
KPH:52.500 A**
VKPH:27.300 A++
Coyote Missiles
A*
Kills:593
V. Kills:299 198%
Deaths:22
KDR:26.955
Accuracy:58.203% B++
KPH:96 A++
VKPH:48.400 A*
Kills:19,387 (9,976 + 0)
Deaths:1,466
KDR:13.224
VKDR:5.284
Vehicle Kills:7,747
Kill Difference:17,921
Playtime:315.688 hours
Usage:8%
Score:8.318m
Score/min:439
Piloting Accuracy:34.804%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A**
Kills:4,750
V. Kills:4,341 109%
Deaths:847
KDR:5.608
Accuracy:55.753% B**
KPH:20.300 A*
VKPH:18.600 A**
L-24R Spur
A++
Kills:4,082
V. Kills:149 N/A
Deaths:87
KDR:46.920
Accuracy:42.802% B+
KPH:82.700 A++
VKPH:3 C++
C150 Dalton
U
Kills:2,898
V. Kills:1,692 171%
Deaths:114
KDR:25.421
Accuracy:50.162% B**
KPH:10,432,800 U
VKPH:6,091,200 U
L105 Zephyr
U
Kills:2,770
V. Kills:539 N/A
Deaths:72
KDR:38.472
Accuracy:55.333% A+
KPH:9,972,000 U
VKPH:1,940,400 U
AP30 Shredder
U
Kills:1,591
V. Kills:794 200%
Deaths:74
KDR:21.500
Accuracy:33.559% C+
KPH:5,727,600 U
VKPH:2,858,400 U
L105 Zephyr PX
A**
Kills:482
V. Kills:33 N/A
Deaths:9
KDR:53.556
Accuracy:56.479% B++
KPH:158.500 A**
VKPH:10.900 C++
L-30R Vektor
A
Kills:451
V. Kills:169 265%
Deaths:33
KDR:13.667
Accuracy:33.986% C-
KPH:23.500 A
VKPH:8.800 C++
Kills:17,024 (9,283 + 7,741)
Deaths:1,236
KDR:13.773
VKDR:6.244
Vehicle Kills:7,717
Kill Difference:15,788
Playtime:305.505 hours
Usage:7%
Score:7.675m
Score/min:419
Piloting Accuracy:33.986%
Gunner Accuracy:56.479%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A++
Kills:1,557
V. Kills:123 N/A
Deaths:67
KDR:23.239
Accuracy:58.714% B**
KPH:94.400 A++
VKPH:7.500 C+
L100 Python AP
A**
Kills:1,332
V. Kills:879 151%
Deaths:63
KDR:21.143
Accuracy:60.518% B+
KPH:49.700 A+
VKPH:32.800 A**
L100 Python HEAT
M
Kills:1,216
V. Kills:300 404%
Deaths:59
KDR:20.610
Accuracy:60.502% B**
KPH:67.900 M
VKPH:16.800 B**
C75 Viper
M+
Kills:1,141
V. Kills:150 N/A
Deaths:35
KDR:32.600
Accuracy:46.115% B++
KPH:82.400 M+
VKPH:10.800 B+
Skyguard
A**
Kills:206
V. Kills:183 112%
Deaths:24
KDR:8.583
Accuracy:36.690% A
KPH:20.900 B**
VKPH:18.600 A**
LB00 Python AP
M+
Kills:167
V. Kills:70 235%
Deaths:10
KDR:16.700
Accuracy:65.057% B++
KPH:100.100 A*
VKPH:42 M+
Kills:5,619 (5,619 + 0)
Deaths:258
KDR:21.779
VKDR:6.609
Vehicle Kills:1,705
Kill Difference:5,361
Playtime:86.561 hours
Usage:2%
Score:2.284m
Score/min:440
Driving Accuracy:65.057%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A**
Kills:3,604
V. Kills:2,325 155%
Deaths:255
KDR:14.133
Accuracy:58.931% B++
KPH:40.800 A+
VKPH:26.300 A**
Supernova VPC
M+
Kills:3,181
V. Kills:289 N/A
Deaths:73
KDR:43.575
Accuracy:66.231% A++
KPH:99 M+
VKPH:9 B
Supernova PC
A*
Kills:1,615
V. Kills:496 325%
Deaths:147
KDR:10.986
Accuracy:60.797% A
KPH:45.800 A*
VKPH:14.100 A++
Proton II PPA
A*
Kills:1,362
V. Kills:63 N/A
Deaths:40
KDR:34.050
Accuracy:30.367% B**
KPH:123.200 A*
VKPH:5.700 B**
Saron HRB
A++
Kills:1,256
V. Kills:556 225%
Deaths:75
KDR:16.747
Accuracy:51.459% B*
KPH:44.700 A++
VKPH:19.800 B+
E540 Halberd
B*
Kills:375
V. Kills:189 197%
Deaths:24
KDR:15.625
Accuracy:54.595% B*
KPH:41.300 B*
VKPH:20.800 B++
M20 Basilisk
C**
Kills:57
V. Kills:21 259%
Deaths:5
KDR:11.400
Accuracy:30.784% C++
KPH:20.700 C**
VKPH:7.600 C++
Kills:11,450 (8,400 + 3,050)
Deaths:619
KDR:18.498
VKDR:6.363
Vehicle Kills:3,939
Kill Difference:10,831
Playtime:206.806 hours
Usage:5%
Score:5.037m
Score/min:406
Driving Accuracy:60.797%
Gunner Accuracy:30.784%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Saron HRB-H
S
Kills:1,310
V. Kills:195 N/A
Deaths:25
KDR:52.400
Accuracy:54.417% C+
KPH:180.500 S
VKPH:26.900 C**
M40 Fury-H
B**
Kills:1,251
V. Kills:88 N/A
Deaths:42
KDR:29.786
Accuracy:44.583% C*
KPH:141.600 B**
VKPH:10 C
Proton II PPA-H
B**
Kills:1,147
V. Kills:65 N/A
Deaths:47
KDR:24.404
Accuracy:40.945% B+
KPH:133.900 B**
VKPH:7.600 B
E540 Halberd-H
A*
Kills:309
V. Kills:121 253%
Deaths:8
KDR:38.625
Accuracy:65.118% B**
KPH:82.900 A*
VKPH:32.500 A
M12 Kobalt-H
C
Kills:238
V. Kills:11 N/A
Deaths:9
KDR:26.444
Accuracy:20.914% C
KPH:90.900 D
VKPH:4.200 C
Kills:4,255 (0 + 4,255)
Deaths:131
KDR:32.481
VKDR:3.664
Vehicle Kills:480
Kill Difference:4,124
Playtime:31.005 hours
Usage:1%
Score:1.096m
Score/min:589
Driving Accuracy:N/A%
Gunner Accuracy:20.914%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A
Kills:364
V. Kills:54 N/A
Deaths:19
KDR:19.158
Accuracy:42.711% B++
KPH:76.600 A
VKPH:11.400 B+
M40 Fury
A++
Kills:363
V. Kills:46 N/A
Deaths:11
KDR:33
Accuracy:43.922% B*
KPH:101.400 A++
VKPH:12.800 C**
M12 Kobalt
A
Kills:173
V. Kills:6 N/A
Deaths:2
KDR:86.500
Accuracy:18.757% C++
KPH:113.900 A
VKPH:4 C**
M20 Basilisk
B
Kills:112
V. Kills:35 311%
Deaths:5
KDR:22.400
Accuracy:42.306% B
KPH:22.400 C++
VKPH:7 C
M60-G Bulldog
B*
Kills:103
V. Kills:17 N/A
Deaths:3
KDR:34.333
Accuracy:39.601% C*
KPH:57.500 B*
VKPH:9.500 C**
M12 Kobalt
A**
Kills:93
V. Kills:6 N/A
Deaths:1
KDR:93
Accuracy:22.251% B*
KPH:140.300 A++
VKPH:9.100 A**
M20 Basilisk
B**
Kills:80
V. Kills:27 286%
Deaths:6
KDR:13.333
Accuracy:43.505% B+
KPH:34.900 B**
VKPH:11.800 B+
M60-G Bulldog
B++
Kills:80
V. Kills:12 N/A
Deaths:2
KDR:40
Accuracy:36.780% C*
KPH:41.800 B++
VKPH:6.300 C++
Kills:1,368 (0 + 1,368)
Deaths:49
KDR:27.918
VKDR:4.143
Vehicle Kills:203
Kill Difference:1,319
Playtime:21.520 hours
Usage:1%
Score:0.767m
Score/min:594
Driving Accuracy:N/A%
Gunner Accuracy:36.780%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A+
Kills:3,989
V. Kills:551 N/A
Deaths:835
KDR:4.777
Accuracy:44.253% C-
KPH:46.900 A+
VKPH:6.500 C++
S12 Renegade
A+
Kills:1,912
V. Kills:66 N/A
Deaths:320
KDR:5.975
Accuracy:51.236% B**
KPH:99.900 A+
VKPH:3.400 B**
M12 Kobalt-F
A
Kills:1,158
V. Kills:37 N/A
Deaths:288
KDR:4.021
Accuracy:20.375% C
KPH:62.400 A
VKPH:2 B++
V30-F Starfall
C++
Kills:96
V. Kills:58 163%
Deaths:35
KDR:2.743
Accuracy:62.848% C+
KPH:28.900 C++
VKPH:17.500 C++
Kills:7,155 (7,155 + 0)
Deaths:1,478
KDR:4.841
VKDR:0.482
Vehicle Kills:712
Kill Difference:5,677
Playtime:126.107 hours
Usage:3%
Score:1.477m
Score/min:195
Driving Accuracy:62.848%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
M+
Kills:501
V. Kills:53 N/A
Deaths:14
KDR:35.786
Accuracy:41.765% A
KPH:144.500 A++
VKPH:15.300 M+
Kills:501 (0 + 501)
Deaths:14
KDR:35.786
VKDR:3.786
Vehicle Kills:53
Kill Difference:487
Playtime:3.468 hours
Usage:0%
Score:0.119m
Score/min:571
Piloting Accuracy:N/A%
Gunner Accuracy:41.765%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Dual Photon Pods 7,9656,33826623.827A**18.4565.509%A+1.246%C+126.3B**32.4A63350.2h13B**19.9B**
CAS30 Tank Buster 9,0914,7508475.608M++0.2355.753%B**2.126%B**20.3A*18.6A**203233.9h36.4B*65.2B*
L-24R Spur 4,2314,0828746.92S41.5442.802%B+1.837%C+82.6A++3C++21849.4h14.8B+34.6B+
M40 Fury-F 4,5403,9898354.777A++0.6044.253%C-N/A46.9A+6.5C++16085.1h5.1B**11.4B**
Light PPA 4,3063,98321218.788A++13.4148.918%B**1.23%C+118.2A*9.6M+42733.7h10.4B+21.2B+
Blueshift VM5 3,7143,6874757.762A*2.3825.289%A19.854%C63.9A++N/A18757.7h12B**47.5B*
Maelstrom Turbo Laser 6,2053,6855656.522A++1.1437.342%B**2.985%C*29.9B**20.4A285123.4h62.5B++167.4B*
Supernova FPC 5,9293,60425514.133A8.7558.931%B++2.026%C40.8A+26.3A**41888.4h3.7B**6.3B**
Supernova VPC 3,4703,1817343.575M++38.2066.231%A++N/A99.1M+9B38132.1h2A3.1A
Blueshift VM5 3,1833,1554337.286A*1.9126.121%A20.285%C+63.4A++N/A18149.8h12.9B**49.3B*
C150 Dalton 4,5902,89811425.421A**20.0450.162%B**N/A28980U16920U190775000.1h3.3B++6.5B**
L105 Zephyr 3,3092,7707238.472M**33.0955.333%A+N/A27700U5390U103358400.1h4.5B**8.1B**
Pandora VX25 2,7392,7244685.821S0.4478.191%M**12.518%D47.4B+N/A19157.5h6.7D**8.5B+
Solstice SF 2,6072,5127403.395M1.9826.676%B+9.236%D*16.1CN/A53156h6.6B*24.6B**
Nebula VM20 2,2712,2573436.58A*1.2024.651%A18.697%C61.7A++N/A20636.6h14.8B+60B++
Proximity Mine 2,0392,0382308.861A++3.4857.443%A++N/A168.4B*N/A45212.1h1.5B**2.5A+
Cosmos VM3 1,9481,9412408.088M**2.7120.682%B*17.517%C55.8A++N/A23034.8h10.9B**52.8B*
S12 Renegade 1,9781,9123205.975B++0.6051.236%B**3.87%C-100.1A+3.5A31219.1h3.2C**6.2B+
Hornet Missiles 2,6421,8716031.183S25.8067.24%B+1.55%C+136.6B**56.3B++101213.7h6.1B++9B*
Serpent VE92 1,8631,8456113.02A++2.3626.138%B+19.512%C+23.8CN/A8877.5h10.8B++41.4B+
Lancer VS22 3,3271,7375982.905A**2.4759.581%C1.382%C+20B*18.3B*27886.8h10.3B++17.3B++
Orion VS54 1,7441,7243474.968A*0.4123.732%B+18.678%D-57.5B**N/A31430h9.8B**41.5C**
Saron Laser Cannon 3,1771,7102696.357A+0.9835.057%B+2.515%C*23.5B**20.1A++37672.9h85.6B++244.2B*
Eidolon VE33 1,7731,7003934.326M+1.0531.527%B+19.118%D-39.7B*1.7A*15442.8h6B**18.9B*
C-4 2,2301,6804553.692A++1.6926.419%C++N/A51.4D16.8D-44132.7h1.1B*4.2B++
Spiker 1,6421,6367352.226A3.1534.822%B++20.844%C+32.3C+N/A9250.6h8.5C*24.4B+
Ghost 1,6371,6332985.48B*0.1047.061%A71.096%C**44C*N/A13237.1h2.1B+4.5B++
Supernova PC 2,1111,61514710.986B*5.6160.797%A2.601%C*45.8A*14.1A++26835.3h2.9A4.8A+
AP30 Shredder 2,3851,5917421.5A*16.1233.559%C+3.331%B++15910U7940U98491700.1h43.3A+129.1A
L100 Python HESH 1,6801,5576723.239B**17.8658.714%B**1.028%C--94.4A++7.5C+27416.5h2.3B**3.9B**
Lasher X2 1,5451,5314443.448M*1.9335.003%A3.396%C38.5BN/A11739.8h20.5C+58.7B+
Betelgeuse 54-A 1,5301,5112755.495B++0.1230.712%B**25.811%D64.3C+N/A25423.5h11C+35.7B+
Quasar VM1 1,5091,4991519.927S4.5521.181%B**19.28%C++46.8A*N/A24032h11.4B**53.6B+
Deimos VA29 1,4461,4314503.18A++2.2075.716%A11.95%D-58.9B+N/A19624.3h2.1B+2.8B+
Proton II PPA 1,4251,3624034.05A28.6730.367%B**1.909%C+122.7A*5.7B**40511.1h6.5B**21.4B**
L100 Python AP 2,2111,3326321.143M*15.7660.518%B+2.402%C+49.7A+32.8A**60226.8h4.8B++7.9B++
MANA Anti-Vehicle Turret 2,3501,3141986.636B**1.2657.434%C2.131%C-13140S10360U34901600.1h4.8B+8.4B*
Saron HRB-H 1,5051,3102552.4S47.0254.417%C+N/A179.5S26.7C**9247.3h4.9A*9A*
Sticky Grenade 1,2831,27911279N/A1,273.6265.125%A+N/A2131.7A**6.7D90680.6h1.1B**1.7B**
Saron HRB 1,8121,2567516.747A*11.3751.459%B*1.831%C*44.7A++19.8B+54128.1h10.4A++20.3A++
M40 Fury-H 1,3391,2514229.786A++24.4144.583%C*N/A142.2B**10C5508.8h5.1B*11.5B**
Sirius SX12 1,2601,2504202.976A++2.4026.045%C**17.2%C+23.9CN/A8952.4h13.3B+51.2B+
NS-44 Commissioner 1,2301,2263933.12A*2.2639.665%B+18.679%C--54.7B*N/A16322.4h3.1B*7.8B++
NS-7 PDW 1,2321,2243004.08M**1.3032.06%A14.706%C--39.1B+N/A11031.3h12.6B+39.4B++
Vortex VM21 2,0061,2182564.758M+0.6249.059%B*2.956%C24.3M+15.7M**23850.2h15.1B*30.7B++
L100 Python HEAT 1,5161,2165920.61M**15.2360.502%B**2.878%C*67.9M16.8B**34917.9h3.1A+5.1A+
NS Baron G5 1,2241,2166571.851B**3.5355.61%B**13.816%C+28.8CN/A15642.2h4.6C++8.3C+
Phaseshift VX-S 1,2161,2131796.777A1.4039.847%B+47.815%F-54.9A+N/A13622.1h3.4C+8.6C++
Solstice VE3 1,2021,1982599U593.6227.024%B*17.195%C-24.9C**N/A15748.1h11.8B*43.7B+
VX29 Polaris 1,2011,1952444.898M+0.4825.682%B+21.088%C74.7AN/A25916h10.7B++41.5B+
NS-357 Underboss 1,1931,1854722.511A+2.8738.652%C**15.949%D42C++N/A14228.2h3.9B+10.2B+
VA39 Spectre 1,1831,1831458.159S2.7839.422%A21.978%D**45.7A+N/A15125.9h4.1B**10.5B**
NS-15M AE 1,1861,1832235.305A+0.0730.522%B**27.304%C+114.9A++N/A69410.3h10B++32.6B++
NS Baron G5AE 1,1961,1804232.79A2.5956.123%B*15.085%C+40.3C+N/A15229.3h4.7C8.4C+
Nebula VM20 1,1891,1781886.266A++0.8926.806%A++21.986%C**63.7A++N/A24418.5h15.6C*58.3B*
NS-30 Vandal 1,1871,1731806.517M1.1439.073%B**24.893%C+65.2AN/A15218h4.8B++12.2B*
Eridani SX5 1,1741,1694102.851A++2.5326.954%C++20.616%C++28CN/A7541.7h10B++37.1B+
Pulsar C 1,1951,1693932.975A2.4029.369%B**20.188%C--12.1DN/A4596.6h11.5C*39.2B+
Phantom VA23 1,1711,1693013.884A1.5035.273%C++22.07%D-40.9C++N/A13828.6h4.1B+11.7B+
NS-15M1 1,1831,1682724.294A*1.0929.053%A17.38%D52.9B+N/A21822.1h10.8B++37.3B++
Zenith VX-5 1,1731,1664742.46A2.9225.499%C+18.868%C-34.6C++N/A17533.7h12.3B48.3C**
Nyx VX31 1,1651,1632784.183B**1.2036.458%B+18.745%D*54.3B+N/A16021.4h4.9B+13.4B+
Artemis VX26 1,1671,1632913.997A*1.3832.632%B**17.455%D43.9B+N/A11826.5h11B+33.7B++
Flare VE6 1,1741,1622684.336M+1.0423.983%C**19.794%D54B+N/A20221.5h9.2B++38.4B+
Manticore SX40 1,1651,1614432.621A++2.7632.59%B+17.399%D41.2B+N/A11228.2h6.6B+20.4B++
V10 1,1641,1601726.744A+1.3649.516%A73.104%C--41.4BN/A12028h2.2C*4.5B+
Nova 1,1631,1593623.202A+2.1852.777%B+14.323%C+51.1B++N/A18622.7h3.3B*6.3B*
Beamer VS3-FB 1,1611,1583373.436A*1.9429.932%C20.294%C--36.1CN/A11232.1h7.4B24.8C*
M12 Kobalt-F 1,1951,1582884.021B**1.3620.375%C7.427%C--62.6A2B++23818.5h11.9B+58.5B+
Phobos VX86 1,1661,1572824.103A*1.2863.031%B9.68%D--57B+N/A14420.3h2.1B++3.4B+
NS-11P 1,1681,1572245.165M**0.2130.134%A+23.163%B+61.9A++N/A25518.7h11.4B*38B**
SVA-88 1,1661,1572864.045B**1.3325.852%B+20.83%D64.3B++N/A26018h10.7B+41.4B+
MKV Suppressed 1,1621,1564172.772A*2.6126.428%C++12.111%D*44B+N/A12526.3h12.7B+48.1B
Eridani SX5G 1,1631,1542983.872A*1.5131.219%B+18.718%C45.8C+N/A14225.2h11C++35.4B
Proton II PPA-H 1,2121,1474724.404B**19.0240.945%B+1.831%C++133.4B**7.6B4548.6h7B*17B*
C75 Viper 1,2911,1413532.6S27.2246.115%B++1.227%C82.7M+10.9B++44713.8h6.1A13.2A
Force-Blade 1,2031,12913,3810.084A++5.3048.732%A+N/A0.9C*N/A21293.9h2.1B+4.4B+
Beamer VS3 1,1271,1192744.084S1.3026.589%C+16.265%D-41.4B++N/A14927h7.4B++27.7C*
H-V45 1,1061,0993812.885B*2.4928.052%B*18.107%C-39.3BN/A14428h11.8B+42.1B++
S1 1,1138793062.873M**2.5164.517%B*3.754%B+31.7B+8.4D34527.7h3.6A+5.6A
Tank Mine 1,4328591197.218A**1.8442.861%B++N/A138.5B++92.4B**16466.2h1.7B+4.1A
Vortex VM21 1,3127852553.078A++2.3050.816%B**3.694%C+15.5A++10.4A**15150.6h24.3B*47.8B*
MANA Anti-Personnel Turret 686670976.907N/A1.5326.553%UN/A6700U160U15532800.1h21.7T*81.8T*
Comet VM2 8376531783.669M*1.7153.008%B**4.594%C*25.8M7.3A+21725.3h10.9B**20.6B**
Comet VM2 8246511643.97M**1.4152.603%B*3.226%C--29.5M+7.8A+19722.1h10A18.9A
Eclipse VE3A 7466312532.494B+2.8938.577%M16.799%D37.8C+6.9U20616.7h18.9F--48.9C+
Photon A2A Missile Pods 1,0386092326.478S21.1081.454%B+N/A141.6A**99.8A++14354.3h7.1B++8.8B*
Frag Grenade 6126051605N/A599.6240.115%DN/A1210M*14B**51900.5h1.7A++4.3B**
Antares LC 9095984912.204S6.8234.804%B+1.505%C52.5A**27.3A++42711.4h54.1B*155.3B*
Coyote Missiles 8925932226.955S21.5858.203%B++N/A95.6A++48.2A*8126.2h20A34.4B**
MAX Punch 6205841,4770.395A*4.9833.524%D-N/A3B+N/A9197.2h2C++6C+
VE-S Canis 5835771703.394A*1.9932.713%B*15.945%C--55.5B+N/A15110.4h10.1B+30.9B++
Parsec VX3-A 5595584811.625A*6.2546.103%B++80.108%C*57.5B+N/A1729.7h2C4.3C*
Hunter QCX 5895232861.829A++3.5544.007%C++22.371%C21.6B++2.7C+9924.2h3.7B8.4B
Equinox VE2 Burst 5135031673.012B++2.3729.518%B+37.376%B**40.6C+N/A10212.4h13.4C+45.5C*
CAS 14-E 5545011435.786A++30.4141.765%A1.996%C*143.1A++15.1M+5713.5h26.3B+62.9B++
L105 Zephyr PX 515482953.556A*48.1856.479%B++1.037%C+160.7A**11C++5383h3.5B**6.2B**
M60-A Bulldog 5604734011.825B**6.4541.425%B+N/A4730U870U22225500.1h4.7B*11.4B++
Lumine Edge 4744721,2310.383B**5.0041.736%A23.729%B**3.9C+N/A10120.4h1.2B+2.8B+
L-30R Vektor 6204513313.667S8.2933.986%C-3.548%B**23.5A8.8C++13619.2h38.7B*113.9B++
Anti-Vehicle Grenade 4634411441N/A435.6262.272%AN/A1470S73.3C73840.3h2.2A++3.5A+
NS-11C 4164151153.609M+1.7731.418%A+19.759%C++52.5AN/A2287.9h11.8B++37.7B*
NSX Daimyo 394394974.062C**1.3237.904%D94.924%C**57.9C**N/A1426.8h2.7C+7.1C+
Quasar VM1 398391439.093M**3.7126.275%A++25.064%B*69.8A**1.3A2405.6h12.7B48.2B*
E540 Halberd 5643752415.625B++10.2554.595%B*5.067%A+41.2B*20.8B++5619.1h4.8B*8.7B**
Skorpios 3693671472.497B++2.8825.617%C-15.804%D21.5D--N/A7717.1h10.6B41.3C++
M40 Fury 4183641919.158A*13.7842.711%B++1.648%C+77.4A11.5B+8194.7h10.1B++23.7B*
M40 Fury 4093631133M**27.6243.922%B*N/A100.8A++12.8C**10803.6h9.4B++21.4B*
NS-10 Burster 5843481043.346M++2.0342.019%A++4.023%D13.4M*9.1M**16825.9h97.8A232.7A
NS-AM7 Archer 5143402341.453A*3.9359.063%C+4.706%D**7.6C++3.9B*6044.8h12.2B++20.7B*
NS Decimator 4033271182.771A*2.6163.106%C**2.141%C+40.9B+9.5D3788h2.9A4.7B**
NS-10 Burster 543321973.309M**2.0742.332%A++7.477%C++11.6A*8M+17727.6h111B+262.2B**
E540 Halberd-H 430309838.625M+33.2565.118%B**3.884%A83.5A*32.7A5603.7h3.7A5.6A+
CME 2942931062.764A+2.6228.514%B28.669%B*53.3B*N/A1375.5h12.4B+43.5B+
Orbital Strike Uplink 3732921292U286.621126.09%UN/A2920U810U177050.1h0.9T*0.1T*
Lasher X2 AE 288281694.072A*1.3127.319%C3.559%C+48.4C**1.2C++1215.8h19.7C+72.1C++
Pulsar VS1 281281604.683M**0.7024.338%C++19.217%C38B++N/A2657.4h10.6A43.4B*
Nemesis VSH9 3802721092.495M*2.8867.139%B+3.676%B+23.2C**9.2C+35511.7h4.5A++6.7A++
NS-44 Commissioner AE 2702671162.302B*3.0842.962%C++27.341%C++29.3DN/A999.1h4D9.2C+
Equinox VE2 270262803.275A++2.1034.371%A++7.634%F-53.5B**1.6A*1544.9h4.3M+12.5A+
VE-LR Obelisk 266261713.676B**1.7030.456%C33.717%C*44.2B+N/A1265.9h5.2B*17.1B+
Spear Anti-Vehicle Phalanx Turret 3932561319.692A++14.3151.513%B++4.297%C++67.4A++36.1A7773.8h6.1B++11.9B*
The Little Helper 253245932.634B**2.7553.75%B+10.612%D--50C**1.6A1404.9h5.1C9.4C*
M12 Kobalt-H 249238926.444B+21.0620.914%C18.067%C**91.5C--4.2C2762.6h14.9C*71C++
XM98 237236298.138M*2.7642.811%B*70.339%C--36.3B+N/A1906.5h2.3B5.3B+
VE-H Maw 232231733.164A2.2226.3%C++20.779%D46.2C+N/A1495h11.7C+44.5C++
VX6-7 210210633.333A++2.0529.839%B**18.095%C--38.2C*N/A1815.5h11.4B+38.3B++
Skyguard 389206248.583A**3.2036.69%A1.456%C-20.8B**18.5A**4309.9h109.9B+299.5B*
Cosmos VM3 196196277.259M**1.8825.457%A++20.408%C**56A++N/A2023.5h9.9A+39.1B+
M12 Kobalt 179173286.5S81.1218.757%C++15.029%D115.3A4C**5091.5h15.9B++85B+
LB00 Python AP 2371671016.7B+11.3265.057%B++N/A98.2A*41.2M+4601.7h3.1B**4.7A+
VE-C Horizon 167164344.824A*0.5635.309%C++18.293%D56.6B+1C+1782.9h13.5B+38.2B+
NSX-P Naginata 163162562.893B**2.4926.36%B++37.037%B**85.3A+N/A2831.9h10.7B++40.6B++
NSX-P Tanto 163162552.945A*2.4331.965%A29.63%B+34.5BN/A1104.7h12.7B+39.7B++
Auraxium Slasher 1731576,0200.026C+5.3528.744%C+7.006%C0.3C--N/A1542.7h2.4C+8.4C*
NS-61 Emissary 1541501021.471B*3.9132.061%B+28%A*21.7CN/A786.9h12B37.4B++
A30 Walker 259141463.065B*2.3122.931%C+N/A1410U1180U20739700.1h100.8B++439.4B+
M12 Kobalt 1441401140S134.6229.471%A+30%M200A++5.7C++5880.7h12.7B*43.2B**
C-4 ARX 179139344.088B**1.2930.568%B**N/A198.6A++57.1A12770.7h1B++3.3B**
M60-A Bulldog 136125525B+19.6250.729%B+N/A62.5A5.5B3682h4.5B*8.8B*
Solstice Burst 124123304.1A++1.2827.197%C++40.65%A**61.5B*N/A1982h12.7C**46.7C**
Parallax VX3 113113138.692A+3.3154.596%A**81.416%B+86.9M**N/A5811.3h1.7B*3.2B**
M20 Basilisk 147112522.4S17.0242.306%B9.821%A++22.4C++7C3135h54.4B*128.6B**
M60-A Bulldog 1221101110S104.6250.204%B+5.455%M52.4B**5.7B+3562.1h4.5B*8.9B*
M60-G Bulldog 120103334.333S28.9539.601%C*1.942%D57.2B*9.4C**3111.8h5.4B++13.6B++
The Slasher 1011005930.169M5.2162.236%A*N/A2.5C+N/A839.9h2.1C**3.3C++
V30-F Starfall 15496352.743B++2.6462.848%C+2.083%A+29.1C++17.6C++1903.3h15C**23.9B
M12 Kobalt 9993193M**87.6222.251%B*22.581%B**132.9A++8.6A*8060.7h14.6B++65.4B+
NS CandyCannon 3000 8585930.914B+4.4741.071%B+24.706%D19.3CN/A634.4h4.6C++11.2B+
G40-F Ranger 13185517C*11.6232.986%C+N/A94.4A**51.1A**7610.9h36.5A++110.7A
Thanatos VE70 8783441.886B**3.4948.217%B*18.072%B+36.1B+1.7M*3842.3h4.1B++8.4B++
M20 Basilisk 10780613.333S7.9543.505%B+1.25%F34.8B**11.7B+3912.3h55.5A127.6A
M60-G Bulldog 9280240U34.6236.78%C*3.75%B+42.1B*6.3C++3641.9h5B**13.7B*
Aspis Anti-Aircraft Phalanx Turret 15577238.5U33.1236.263%A++1.299%D24.1A**24.4M6943.2h95.9A+264.5B**
Ursa 7474203.7A**1.6823.268%C++25.676%C*61.7B**N/A5071.2h11.3C++48.6C**
Rocklet Rifle 11870371.892A*3.4945.684%D-N/A10.8D**7.4D**1676.5h23.7B**52B+
Terminus VX-9 6666213.143B**2.2434.372%A++30.303%B+50.8B+N/A3681.3h14.5D42.3B+
Hyena Missile Launcher 976178.714S3.3342.361%A+N/A29B+17.1B+6182.1h34.8C**82.2B++
Corvus VA55 5959202.95A*2.4328.693%B*30.509%B**65.6A*N/A6510.9h8.6A+29.9B**
M20 Basilisk 7857511.4S6.0230.784%C++5.263%C+20.4C**7.5C++1882.8h41.9A+136A
NS-11A 5656202.8B**2.5822.792%C35.714%A*62.2A+N/A4910.9h12B++52.6B
NSX Tengu 5555183.056A++2.3243.079%B**29.091%A50B+N/A2411.1h11.1B+25.7B+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon323,6336.9h
Anti-Vehicle MANA Turret338375.7h
Nano-Armor Kit8511,344,033190.1h
AE Nano-Armor Kit310901,548104.2h
Repair Module0620.2h
Turret AI Module0700.3h
AE Medical Applicator11653,4427.4h
Cortium Silo0500.1h
Nanite Revive Grenade01,0090.3h
Medical Applicator212136,28119.7h
NSX Amaterasu1550.6h
Spitfire Auto-Turret112,2472.8h
Motion Spotter389,15311h
Restoration Kit151160.2h
Deconstruction Tool02300.1h
Welding Device07250.1h
Shield Recharging Field191,7010.8h
Recon Detection Device9514,69931.4h
Ammunition Package144,9912.2h
Medical Kit5513,92413.6h
Anti-Infantry MANA Turret301,3042.8h
Flail Targeting Dart83162.3h
Nano-Repair Grenade05160.1h
WLT-Howler Mining Laser1016,6636.5h
Orbital Strike Target Designator8750.8h
Hardlight Barrier21350.2h

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