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Paragon DiKro[ACCO] DiKro
VS BR 203

KDR: 5.61

Score: 113.3m

Last Seen: Mar 2nd, 2020 8:31 PM
- OFFLINE - 11.1 hour(s)

Prestige 1, Battle Rank 100 (203 total) - Vanu Sovereignty on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Dual Photon Pods L-24R Spur CAS30 Tank Buster Supernova FPC Light PPA C150 Dalton M40 Fury-F Blueshift VM5
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,677,591 MLG Score: 1341
Fun Score: N/A
Cheeseburgers Flipped: 2026TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.858%20.794%60051118147,1493.226952.387

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.967%1.481A+-0.035C+-0.77D-HEAD ++ (~6.36)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.10.554B+9.60.331C**23.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.544%1.877%20196122622,27017581136912.6678196%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.186%0.875B*0.281C*0.384

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
79.50.51B+36.20.32C*43.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.072%1.557%14618122415,924187254858.50641290%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.672%0.778B++-0.62D0.482

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.50.753B++4.70.627B+4.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.293%1.859%186923120918,8321280562614.7125335%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.427%0.007C+-0.643D0.61

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.90.76B++10.50.74B++18.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.009%68.485%1869812248,8531721165.1441

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.187%0.76B++0.094C+1.023

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.326C**2.70.161C++4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
67.717%12.31%1869612267,8801309646.01986

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.175%2.153A*-0.479D0.06

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.10.536B+4.10.15C++2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
113.3m244.1%444 (26.6k)402 (24.1k)5.61411204,91536,5006.45866203 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS12321066624.987%11.8%29507:4282

49% Engineer11% Heavy Assault17% Infiltrator13% Light Assault9% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 9th, 2012 9:46 AMDec 21st, 2018 11:22 PMMar 4th, 2020 9:34 PM (26d) (PST)Mar 2nd, 2020 5:55 PM (28d) (PST)Mar 2nd, 2020 4:31 PM (28d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0131418720.7270.1300.0862.1210.1421341

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
60,7658,45652,3094485127924,111

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4697.5h/195.7d 30,826 24,180 54,275 597.9k 5,389 12,480 40,018 285.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B+
Kills:2,047
Deaths:424
KDR:4.828
Accuracy:29.170% B+
HSR:27.846% D
Orion VS54
B
Kills:1,725
Deaths:350
KDR:4.929
Accuracy:23.721% B
HSR:18.725% D-
VX29 Polaris
C++
Kills:1,251
Deaths:262
KDR:4.775
Accuracy:25.607% C++
HSR:21.343% C
NS-15M AE
B*
Kills:1,183
Deaths:223
KDR:5.305
Accuracy:30.522% B*
HSR:27.304% C+
NS-15M1
B**
Kills:1,168
Deaths:272
KDR:4.294
Accuracy:29.053% B**
HSR:17.380% D
Flare VE6
C+
Kills:1,162
Deaths:268
KDR:4.336
Accuracy:23.983% C+
HSR:19.794% D
SVA-88
C*
Kills:1,157
Deaths:286
KDR:4.045
Accuracy:25.852% C*
HSR:20.830% D
VE-H Maw
C
Kills:549
Deaths:149
KDR:3.685
Accuracy:25.300% C
HSR:19.126% D--
NSX-P Naginata
B+
Kills:526
Deaths:137
KDR:3.839
Accuracy:22.673% C+
HSR:33.650% B+
Ursa
C+
Kills:79
Deaths:21
KDR:3.762
Accuracy:23.010% C
HSR:25.317% C+
Kills:10,847
Deaths (as Heavy Assault):2,392
Deaths (to Heavy Assaults):9,702
KDR:4.5347
Kill Difference:8,455
Playtime:513.517 hours
Usage:11%
Score:11.585m
Score/min:376
Accuracy (listed only):25.889%
HSR (listed only):23.131%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pandora VX25
M
Kills:3,605
Deaths:701
KDR:5.143
Accuracy:71.380% M
HSR:12.483% D
Solstice SF
B
Kills:2,589
Deaths:755
KDR:3.429
Accuracy:26.811% B
HSR:9.270% D*
Eidolon VE33
B+
Kills:2,398
Deaths:509
KDR:4.711
Accuracy:32.415% B+
HSR:17.098% D*
Serpent VE92
C**
Kills:2,132
Deaths:667
KDR:3.196
Accuracy:26.458% C**
HSR:19.981% C+
Deimos VA29
B**
Kills:1,790
Deaths:568
KDR:3.151
Accuracy:74.639% B**
HSR:11.955% D-
NS Baron G5
B**
Kills:1,216
Deaths:657
KDR:1.851
Accuracy:55.610% B**
HSR:13.816% C
Solstice VE3
B+
Kills:1,198
Deaths:4
KDR:299.500
Accuracy:27.014% B+
HSR:17.195% C-
NS Baron G5AE
B*
Kills:1,180
Deaths:423
KDR:2.790
Accuracy:56.123% B*
HSR:15.085% C+
Pulsar C
B++
Kills:1,169
Deaths:393
KDR:2.975
Accuracy:29.369% B++
HSR:20.188% D
Zenith VX-5
C+
Kills:1,166
Deaths:474
KDR:2.460
Accuracy:25.499% C+
HSR:18.868% D
Phobos VX86
C*
Kills:1,160
Deaths:282
KDR:4.113
Accuracy:62.956% C*
HSR:9.828% D--
Nova
B+
Kills:1,159
Deaths:362
KDR:3.202
Accuracy:52.777% B+
HSR:14.323% C+
Eclipse VE3A
A++
Kills:880
Deaths:302
KDR:2.914
Accuracy:35.394% A++
HSR:17.955% C-
VE-C Horizon
C++
Kills:638
Deaths:133
KDR:4.797
Accuracy:37.148% C++
HSR:18.652% D-
VE-LR Obelisk
C++
Kills:584
Deaths:105
KDR:5.562
Accuracy:28.969% D
HSR:34.760% C++
The Little Helper
B+
Kills:499
Deaths:165
KDR:3.024
Accuracy:53.040% B+
HSR:12.024% D-
NS-11C
A
Kills:415
Deaths:115
KDR:3.609
Accuracy:31.418% A
HSR:19.759% C+
Solstice Burst
A++
Kills:255
Deaths:69
KDR:3.696
Accuracy:25.985% C
HSR:38.039% A++
VX6-7
B++
Kills:232
Deaths:71
KDR:3.268
Accuracy:29.395% B++
HSR:18.104% D
NSX-P Tanto
B**
Kills:162
Deaths:55
KDR:2.945
Accuracy:31.965% B**
HSR:29.630% B+
Thanatos VE70
B++
Kills:83
Deaths:44
KDR:1.886
Accuracy:48.217% B++
HSR:18.072% B+
Chaos
B+
Kills:83
Deaths:29
KDR:2.862
Accuracy:58.206% B+
HSR:13.253% C-
Revenant
A
Kills:53
Deaths:6
KDR:8.833
Accuracy:29.741% D-
HSR:41.509% A
Kills:24,646
Deaths (as Engineer):6,889
Deaths (to Engineers):9,184
KDR:3.57759
Kill Difference:17,757
Playtime:2,319.109 hours
Usage:49%
Score:60.158m
Score/min:432
Accuracy (listed only):41.327%
HSR (listed only):19.211%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pandora VX25
M
Kills:3,605
Deaths:701
KDR:5.143
Accuracy:71.380% M
HSR:12.483% D
Solstice SF
B
Kills:2,589
Deaths:755
KDR:3.429
Accuracy:26.811% B
HSR:9.270% D*
Serpent VE92
C**
Kills:2,132
Deaths:667
KDR:3.196
Accuracy:26.458% C**
HSR:19.981% C+
Deimos VA29
B**
Kills:1,790
Deaths:568
KDR:3.151
Accuracy:74.639% B**
HSR:11.955% D-
Sirius SX12
C++
Kills:1,250
Deaths:420
KDR:2.976
Accuracy:26.045% C++
HSR:17.200% C+
NS-7 PDW
A
Kills:1,225
Deaths:300
KDR:4.083
Accuracy:32.047% A
HSR:14.776% D
NS Baron G5
B**
Kills:1,216
Deaths:657
KDR:1.851
Accuracy:55.610% B**
HSR:13.816% C
Solstice VE3
B+
Kills:1,198
Deaths:4
KDR:299.500
Accuracy:27.014% B+
HSR:17.195% C-
NS Baron G5AE
B*
Kills:1,180
Deaths:423
KDR:2.790
Accuracy:56.123% B*
HSR:15.085% C+
Pulsar C
B++
Kills:1,169
Deaths:393
KDR:2.975
Accuracy:29.369% B++
HSR:20.188% D
Eridani SX5
C+
Kills:1,169
Deaths:410
KDR:2.851
Accuracy:26.954% C+
HSR:20.616% C+
Zenith VX-5
C+
Kills:1,166
Deaths:474
KDR:2.460
Accuracy:25.499% C+
HSR:18.868% D
Phobos VX86
C*
Kills:1,160
Deaths:282
KDR:4.113
Accuracy:62.956% C*
HSR:9.828% D--
Nova
B+
Kills:1,159
Deaths:362
KDR:3.202
Accuracy:52.777% B+
HSR:14.323% C+
Eridani SX5G
B+
Kills:1,156
Deaths:299
KDR:3.866
Accuracy:31.185% B+
HSR:18.772% C--
MKV Suppressed
C+
Kills:1,156
Deaths:417
KDR:2.772
Accuracy:26.428% C+
HSR:12.111% D*
Eclipse VE3A
A++
Kills:880
Deaths:302
KDR:2.914
Accuracy:35.394% A++
HSR:17.955% C-
VE-S Canis
C*
Kills:789
Deaths:224
KDR:3.522
Accuracy:30.518% C*
HSR:19.265% C
VE-C Horizon
C++
Kills:638
Deaths:133
KDR:4.797
Accuracy:37.148% C++
HSR:18.652% D-
The Little Helper
B+
Kills:499
Deaths:165
KDR:3.024
Accuracy:53.040% B+
HSR:12.024% D-
NS-11C
A
Kills:415
Deaths:115
KDR:3.609
Accuracy:31.418% A
HSR:19.759% C+
Skorpios
D
Kills:372
Deaths:147
KDR:2.531
Accuracy:25.723% D
HSR:15.860% D-
Solstice Burst
A++
Kills:255
Deaths:69
KDR:3.696
Accuracy:25.985% C
HSR:38.039% A++
VX6-7
B++
Kills:232
Deaths:71
KDR:3.268
Accuracy:29.395% B++
HSR:18.104% D
NSX Tengu
B+
Kills:179
Deaths:51
KDR:3.510
Accuracy:41.219% B+
HSR:24.581% B+
NSX-P Tanto
B**
Kills:162
Deaths:55
KDR:2.945
Accuracy:31.965% B**
HSR:29.630% B+
Thanatos VE70
B++
Kills:83
Deaths:44
KDR:1.886
Accuracy:48.217% B++
HSR:18.072% B+
Chaos
B+
Kills:83
Deaths:29
KDR:2.862
Accuracy:58.206% B+
HSR:13.253% C-
Kills:28,907
Deaths (as Light Assault):8,537
Deaths (to Light Assaults):6,295
KDR:3.38608
Kill Difference:20,370
Playtime:599.473 hours
Usage:13%
Score:13.943m
Score/min:388
Accuracy (listed only):39.269%
HSR (listed only):17.559%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NSX Daimyo
C++
Kills:2,457
Deaths:349
KDR:7.040
Accuracy:34.126% D*
HSR:94.546% C++
Spiker
B++
Kills:1,783
Deaths:783
KDR:2.277
Accuracy:34.538% B++
HSR:20.920% C+
Ghost
B*
Kills:1,761
Deaths:319
KDR:5.520
Accuracy:46.307% B*
HSR:71.210% C++
NS-357 Underboss
C++
Kills:1,346
Deaths:528
KDR:2.549
Accuracy:38.490% C++
HSR:17.013% D
VA39 Spectre
B**
Kills:1,258
Deaths:156
KDR:8.064
Accuracy:38.949% B**
HSR:22.655% D**
Sirius SX12
C++
Kills:1,250
Deaths:420
KDR:2.976
Accuracy:26.045% C++
HSR:17.200% C+
NS-44 Commissioner
C**
Kills:1,226
Deaths:393
KDR:3.120
Accuracy:39.665% C**
HSR:18.679% D
NS-7 PDW
A
Kills:1,225
Deaths:300
KDR:4.083
Accuracy:32.047% A
HSR:14.776% D
Phaseshift VX-S
B
Kills:1,214
Deaths:182
KDR:6.670
Accuracy:39.758% B
HSR:47.776% F-
V10
B**
Kills:1,199
Deaths:175
KDR:6.851
Accuracy:48.902% B**
HSR:72.727% D
Nyx VX31
C*
Kills:1,175
Deaths:284
KDR:4.137
Accuracy:36.419% C*
HSR:18.894% D*
NS-30 Vandal
B*
Kills:1,173
Deaths:180
KDR:6.517
Accuracy:39.073% B*
HSR:24.893% C
Phantom VA23
C+
Kills:1,169
Deaths:301
KDR:3.884
Accuracy:35.273% C+
HSR:22.070% D--
Eridani SX5
C+
Kills:1,169
Deaths:410
KDR:2.851
Accuracy:26.954% C+
HSR:20.616% C+
Artemis VX26
B*
Kills:1,167
Deaths:291
KDR:4.010
Accuracy:32.599% B*
HSR:17.481% D-
Beamer VS3-FB
C
Kills:1,161
Deaths:338
KDR:3.435
Accuracy:29.901% C
HSR:20.241% D
Manticore SX40
B+
Kills:1,161
Deaths:443
KDR:2.621
Accuracy:32.590% B+
HSR:17.399% D
Eridani SX5G
B+
Kills:1,156
Deaths:299
KDR:3.866
Accuracy:31.185% B+
HSR:18.772% C--
MKV Suppressed
C+
Kills:1,156
Deaths:417
KDR:2.772
Accuracy:26.428% C+
HSR:12.111% D*
Beamer VS3
C
Kills:1,120
Deaths:275
KDR:4.073
Accuracy:26.167% C
HSR:16.339% D-
VE-S Canis
C*
Kills:789
Deaths:224
KDR:3.522
Accuracy:30.518% C*
HSR:19.265% C
NSX Tomoe
B**
Kills:728
Deaths:166
KDR:4.386
Accuracy:26.902% D
HSR:49.176% B**
NS-44 Commissioner AE
C
Kills:699
Deaths:216
KDR:3.236
Accuracy:41.873% C
HSR:24.177% C
Parsec VX3-A
C*
Kills:615
Deaths:54
KDR:11.389
Accuracy:44.863% C*
HSR:79.837% C+
NS-AM7 Archer
C+
Kills:463
Deaths:341
KDR:1.358
Accuracy:57.886% C+
HSR:4.536% D**
Skorpios
D
Kills:372
Deaths:147
KDR:2.531
Accuracy:25.723% D
HSR:15.860% D-
XM98
B+
Kills:236
Deaths:29
KDR:8.138
Accuracy:42.811% B+
HSR:70.339% D
NSX Tengu
B+
Kills:179
Deaths:51
KDR:3.510
Accuracy:41.219% B+
HSR:24.581% B+
NS-61 Emissary
A+
Kills:173
Deaths:107
KDR:1.617
Accuracy:31.877% B+
HSR:26.012% A+
Parallax VX3
A*
Kills:113
Deaths:13
KDR:8.692
Accuracy:54.596% A*
HSR:81.416% B+
NS CandyCannon 3000
B+
Kills:89
Deaths:95
KDR:0.937
Accuracy:39.885% B+
HSR:25.843% D
NS-45 Pilot
C++
Kills:62
Deaths:29
KDR:2.138
Accuracy:33.132% C++
HSR:25.807% C
Kills:30,844
Deaths (as Infiltrator):8,315
Deaths (to Infiltrators):4,575
KDR:3.70944
Kill Difference:22,529
Playtime:819.230 hours
Usage:17%
Score:14.057m
Score/min:286
Accuracy (listed only):36.459%
HSR (listed only):32.286%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
M
Kills:3,605
Deaths:701
KDR:5.143
Accuracy:71.380% M
HSR:12.483% D
Deimos VA29
B**
Kills:1,790
Deaths:568
KDR:3.151
Accuracy:74.639% B**
HSR:11.955% D-
Sirius SX12
C++
Kills:1,250
Deaths:420
KDR:2.976
Accuracy:26.045% C++
HSR:17.200% C+
NS-7 PDW
A
Kills:1,225
Deaths:300
KDR:4.083
Accuracy:32.047% A
HSR:14.776% D
NS Baron G5
B**
Kills:1,216
Deaths:657
KDR:1.851
Accuracy:55.610% B**
HSR:13.816% C
NS Baron G5AE
B*
Kills:1,180
Deaths:423
KDR:2.790
Accuracy:56.123% B*
HSR:15.085% C+
Equinox VE2 Burst
B+
Kills:1,180
Deaths:317
KDR:3.722
Accuracy:26.657% C
HSR:33.305% B+
Eridani SX5
C+
Kills:1,169
Deaths:410
KDR:2.851
Accuracy:26.954% C+
HSR:20.616% C+
H-V45
B+
Kills:1,163
Deaths:397
KDR:2.929
Accuracy:27.770% B+
HSR:19.175% C
Phobos VX86
C*
Kills:1,160
Deaths:282
KDR:4.113
Accuracy:62.956% C*
HSR:9.828% D--
Nova
B+
Kills:1,159
Deaths:362
KDR:3.202
Accuracy:52.777% B+
HSR:14.323% C+
NS-11P
A
Kills:1,157
Deaths:224
KDR:5.165
Accuracy:30.134% A
HSR:23.163% C**
Eridani SX5G
B+
Kills:1,156
Deaths:299
KDR:3.866
Accuracy:31.185% B+
HSR:18.772% C--
MKV Suppressed
C+
Kills:1,156
Deaths:417
KDR:2.772
Accuracy:26.428% C+
HSR:12.111% D*
VE-S Canis
C*
Kills:789
Deaths:224
KDR:3.522
Accuracy:30.518% C*
HSR:19.265% C
VE-A Lacerta
D-
Kills:589
Deaths:127
KDR:4.638
Accuracy:23.951% D--
HSR:15.959% D-
The Little Helper
B+
Kills:499
Deaths:165
KDR:3.024
Accuracy:53.040% B+
HSR:12.024% D-
Skorpios
D
Kills:372
Deaths:147
KDR:2.531
Accuracy:25.723% D
HSR:15.860% D-
Equinox VE2
B**
Kills:326
Deaths:89
KDR:3.663
Accuracy:31.698% B**
HSR:8.589% F
CME
B++
Kills:300
Deaths:107
KDR:2.804
Accuracy:28.593% C*
HSR:28.333% B++
Pulsar VS1
C+
Kills:281
Deaths:60
KDR:4.683
Accuracy:24.338% C+
HSR:19.217% C
Terminus VX-9
C++
Kills:192
Deaths:59
KDR:3.254
Accuracy:27.160% C++
HSR:25% C
NSX Tengu
B+
Kills:179
Deaths:51
KDR:3.510
Accuracy:41.219% B+
HSR:24.581% B+
Corvus VA55
B**
Kills:114
Deaths:30
KDR:3.800
Accuracy:25.654% C++
HSR:30.702% B**
Thanatos VE70
B++
Kills:83
Deaths:44
KDR:1.886
Accuracy:48.217% B++
HSR:18.072% B+
Chaos
B+
Kills:83
Deaths:29
KDR:2.862
Accuracy:58.206% B+
HSR:13.253% C-
NS-11A
A+
Kills:74
Deaths:25
KDR:2.960
Accuracy:24.447% C+
HSR:33.784% A+
Kills:23,447
Deaths (as Combat Medic):6,934
Deaths (to Combat Medics):3,407
KDR:3.38145
Kill Difference:16,513
Playtime:185.615 hours
Usage:4%
Score:4.926m
Score/min:442
Accuracy (listed only):38.647%
HSR (listed only):18.565%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B*
Kills:3,882
Deaths:507
KDR:7.657
Accuracy:25.100% B*
HSR:19.938% C
Blueshift VM5
B**
Kills:3,341
Deaths:465
KDR:7.185
Accuracy:25.908% B**
HSR:20.473% C
Quasar VM1
B**
Kills:2,616
Deaths:281
KDR:9.310
Accuracy:22.233% B**
HSR:23.089% B*
Nebula VM20
B*
Kills:2,257
Deaths:343
KDR:6.580
Accuracy:24.651% B*
HSR:18.697% C--
Cosmos VM3
B+
Kills:1,954
Deaths:241
KDR:8.108
Accuracy:20.713% B+
HSR:17.503% C
Quasar VM1
B**
Kills:1,640
Deaths:173
KDR:9.480
Accuracy:24.152% B**
HSR:27.317% B**
Vortex VM21
B++
Kills:1,628
Deaths:306
KDR:5.320
Accuracy:49.425% B++
HSR:2.703% C
Nebula VM20
A+
Kills:1,178
Deaths:188
KDR:6.266
Accuracy:26.806% A+
HSR:21.986% C*
Vortex VM21
B*
Kills:1,064
Deaths:305
KDR:3.489
Accuracy:51.409% B*
HSR:4.041% C++
Comet VM2
B++
Kills:658
Deaths:178
KDR:3.697
Accuracy:50.455% B++
HSR:4.863% C**
Comet VM2
C**
Kills:654
Deaths:164
KDR:3.988
Accuracy:49.795% C**
HSR:3.211% C--
NS-10 Burster
A+
Kills:351
Deaths:104
KDR:3.375
Accuracy:42.041% A+
HSR:3.989% D
NS-10 Burster
A++
Kills:323
Deaths:97
KDR:3.330
Accuracy:42.348% A++
HSR:7.430% C*
Cosmos VM3
A
Kills:206
Deaths:28
KDR:7.357
Accuracy:25.678% A
HSR:20.388% C**
Kills:21,752
Deaths (as MAX Suit):1,690
Deaths (to MAX Suits):1,979
KDR:12.87101
Kill Difference:20,062
Playtime:253.695 hours
Usage:5%
Score:8.595m
Score/min:565
Accuracy (listed only):34.337%
HSR (listed only):13.973%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
B*
Kills:6,520
V. Kills:1,639 398%
Deaths:266
KDR:24.511
Accuracy:65.553% A+
KPH:126.900 B+
VKPH:31.900 B*
Light PPA
M
Kills:4,293
V. Kills:339 N/A
Deaths:212
KDR:20.250
Accuracy:48.258% B*
KPH:118.500 A++
VKPH:9.400 M
Maelstrom Turbo Laser
B**
Kills:3,810
V. Kills:2,585 147%
Deaths:565
KDR:6.743
Accuracy:37.222% B**
KPH:29.800 B*
VKPH:20.200 B**
Hornet Missiles
A+
Kills:2,027
V. Kills:876 231%
Deaths:62
KDR:32.694
Accuracy:67.838% B+
KPH:138.500 A+
VKPH:59.900 B++
Saron Laser Cannon
A
Kills:1,834
V. Kills:1,519 121%
Deaths:270
KDR:6.793
Accuracy:34.973% B+
KPH:23.700 B++
VKPH:19.600 A
Antares LC
A+
Kills:703
V. Kills:362 194%
Deaths:49
KDR:14.347
Accuracy:34.291% B
KPH:47.900 A+
VKPH:24.700 B*
Photon A2A Missile Pods
M
Kills:681
V. Kills:461 147%
Deaths:23
KDR:29.609
Accuracy:79.795% B
KPH:146.800 M
VKPH:99.400 A*
Coyote Missiles
A+
Kills:598
V. Kills:300 199%
Deaths:22
KDR:27.182
Accuracy:58.169% B+
KPH:94.700 A+
VKPH:47.500 A
Kills:20,466 (10,640 + 0)
Deaths:1,469
KDR:13.932
VKDR:5.501
Vehicle Kills:8,081
Kill Difference:18,997
Playtime:333.344 hours
Usage:7%
Score:8.758m
Score/min:438
Piloting Accuracy:34.291%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-24R Spur
A+
Kills:5,433
V. Kills:189 N/A
Deaths:88
KDR:61.739
Accuracy:43.042% B+
KPH:84.500 A+
VKPH:2.900 C+
CAS30 Tank Buster
A*
Kills:5,362
V. Kills:4,657 115%
Deaths:847
KDR:6.331
Accuracy:63.646% A++
KPH:19.500 A++
VKPH:16.900 A*
C150 Dalton
U
Kills:4,194
V. Kills:2,334 180%
Deaths:114
KDR:36.790
Accuracy:48.408% B**
KPH:15,098,400 U
VKPH:8,402,400 U
L105 Zephyr
U
Kills:2,770
V. Kills:539 N/A
Deaths:72
KDR:38.472
Accuracy:55.337% A+
KPH:9,972,000 U
VKPH:1,940,400 U
AP30 Shredder
U
Kills:1,624
V. Kills:806 201%
Deaths:74
KDR:21.946
Accuracy:33.676% C+
KPH:5,846,400 U
VKPH:2,901,600 U
L105 Zephyr PX
A++
Kills:482
V. Kills:33 N/A
Deaths:9
KDR:53.556
Accuracy:56.479% B+
KPH:158.500 A++
VKPH:10.900 C+
L-30R Vektor
A++
Kills:451
V. Kills:169 265%
Deaths:33
KDR:13.667
Accuracy:33.956% C
KPH:23.400 A++
VKPH:8.800 C*
Kills:20,316 (11,246 + 9,070)
Deaths:1,237
KDR:16.424
VKDR:7.055
Vehicle Kills:8,727
Kill Difference:19,079
Playtime:361.907 hours
Usage:8%
Score:8.763m
Score/min:404
Piloting Accuracy:33.956%
Gunner Accuracy:56.479%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A*
Kills:1,687
V. Kills:1,026 164%
Deaths:64
KDR:26.359
Accuracy:59.941% B+
KPH:55.800 A+
VKPH:33.900 A*
L100 Python HESH
A+
Kills:1,587
V. Kills:127 N/A
Deaths:67
KDR:23.687
Accuracy:58.796% B**
KPH:94.800 A+
VKPH:7.600 C+
L100 Python HEAT
A*
Kills:1,240
V. Kills:308 401%
Deaths:59
KDR:21.017
Accuracy:60.272% B*
KPH:68.200 A*
VKPH:16.900 B*
C75 Viper
A*
Kills:1,147
V. Kills:151 N/A
Deaths:35
KDR:32.771
Accuracy:46.015% B+
KPH:82.500 A*
VKPH:10.900 B+
Skyguard
A**
Kills:213
V. Kills:186 114%
Deaths:24
KDR:8.875
Accuracy:36.714% B**
KPH:21.400 B**
VKPH:18.700 A**
LB00 Python AP
M+
Kills:193
V. Kills:80 238%
Deaths:10
KDR:19.300
Accuracy:62.242% C**
KPH:102.300 M+
VKPH:42.400 M+
Kills:6,067 (6,067 + 0)
Deaths:259
KDR:23.425
VKDR:7.251
Vehicle Kills:1,878
Kill Difference:5,808
Playtime:90.928 hours
Usage:2%
Score:2.443m
Score/min:448
Driving Accuracy:62.242%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A*
Kills:4,661
V. Kills:2,798 167%
Deaths:255
KDR:18.278
Accuracy:58.951% B++
KPH:45.900 A++
VKPH:27.500 A*
Supernova VPC
A**
Kills:3,671
V. Kills:375 N/A
Deaths:73
KDR:50.288
Accuracy:64.644% A+
KPH:98.600 A**
VKPH:10.100 B+
Supernova PC
A++
Kills:1,718
V. Kills:514 334%
Deaths:147
KDR:11.687
Accuracy:59.934% B**
KPH:46.700 A++
VKPH:14 A
Proton II PPA
A*
Kills:1,372
V. Kills:63 N/A
Deaths:40
KDR:34.300
Accuracy:30.386% B**
KPH:123.500 A*
VKPH:5.700 B*
Saron HRB
A++
Kills:1,336
V. Kills:593 225%
Deaths:75
KDR:17.813
Accuracy:53.129% B**
KPH:45.200 A++
VKPH:20.100 B+
E540 Halberd
B*
Kills:380
V. Kills:190 199%
Deaths:24
KDR:15.833
Accuracy:54.684% B*
KPH:40.800 B++
VKPH:20.400 B+
M20 Basilisk
C*
Kills:57
V. Kills:21 259%
Deaths:5
KDR:11.400
Accuracy:30.776% C+
KPH:20.700 C*
VKPH:7.600 C++
Kills:13,195 (10,050 + 3,145)
Deaths:619
KDR:21.317
VKDR:7.357
Vehicle Kills:4,554
Kill Difference:12,576
Playtime:228.400 hours
Usage:5%
Score:5.633m
Score/min:411
Driving Accuracy:59.934%
Gunner Accuracy:30.776%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Saron HRB-H
S
Kills:1,330
V. Kills:203 N/A
Deaths:25
KDR:53.200
Accuracy:55.073% C+
KPH:176.900 S
VKPH:27 C**
M40 Fury-H
B**
Kills:1,251
V. Kills:88 N/A
Deaths:42
KDR:29.786
Accuracy:44.583% C**
KPH:141.600 B**
VKPH:10 C
Proton II PPA-H
B++
Kills:1,188
V. Kills:68 N/A
Deaths:47
KDR:25.277
Accuracy:41.249% B+
KPH:135.100 B++
VKPH:7.700 B
E540 Halberd-H
A++
Kills:318
V. Kills:124 254%
Deaths:8
KDR:39.750
Accuracy:64.681% B*
KPH:80.800 A++
VKPH:31.500 B**
M12 Kobalt-H
C+
Kills:289
V. Kills:15 N/A
Deaths:9
KDR:32.111
Accuracy:22.073% C
KPH:98.400 C--
VKPH:5.100 C+
Kills:4,376 (0 + 4,376)
Deaths:131
KDR:33.405
VKDR:3.802
Vehicle Kills:498
Kill Difference:4,245
Playtime:32.019 hours
Usage:1%
Score:1.133m
Score/min:590
Driving Accuracy:N/A%
Gunner Accuracy:22.073%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A
Kills:366
V. Kills:55 N/A
Deaths:19
KDR:19.263
Accuracy:49.960% A
KPH:73.600 B*
VKPH:11.100 B
M40 Fury
A+
Kills:363
V. Kills:46 N/A
Deaths:11
KDR:33
Accuracy:51.314% A+
KPH:95.800 A
VKPH:12.100 C++
M12 Kobalt
B**
Kills:210
V. Kills:9 N/A
Deaths:2
KDR:105
Accuracy:19.270% C+
KPH:109.900 B**
VKPH:4.700 B+
M20 Basilisk
B+
Kills:139
V. Kills:37 366%
Deaths:5
KDR:27.800
Accuracy:41.987% C*
KPH:26.300 B+
VKPH:7 C
M60-G Bulldog
B++
Kills:113
V. Kills:18 N/A
Deaths:3
KDR:37.667
Accuracy:41.331% C*
KPH:60.300 B++
VKPH:9.600 C*
M12 Kobalt
A++
Kills:109
V. Kills:7 N/A
Deaths:1
KDR:109
Accuracy:21.023% B+
KPH:134.200 A+
VKPH:8.600 A++
M20 Basilisk
B**
Kills:90
V. Kills:29 300%
Deaths:6
KDR:15
Accuracy:43.986% B+
KPH:36.600 B**
VKPH:11.800 B+
M60-G Bulldog
B++
Kills:80
V. Kills:12 N/A
Deaths:2
KDR:40
Accuracy:36.645% C+
KPH:41.400 B++
VKPH:6.200 C++
Kills:1,470 (0 + 1,470)
Deaths:49
KDR:30
VKDR:4.347
Vehicle Kills:213
Kill Difference:1,421
Playtime:23.033 hours
Usage:0%
Score:0.809m
Score/min:586
Driving Accuracy:N/A%
Gunner Accuracy:36.645%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B**
Kills:4,024
V. Kills:567 N/A
Deaths:836
KDR:4.813
Accuracy:44.396% C
KPH:47 B**
VKPH:6.600 C++
S12 Renegade
A
Kills:3,131
V. Kills:103 N/A
Deaths:462
KDR:6.777
Accuracy:49.662% B++
KPH:101.200 A
VKPH:3.300 B**
M12 Kobalt-F
B*
Kills:1,158
V. Kills:37 N/A
Deaths:288
KDR:4.021
Accuracy:20.375% C
KPH:62.400 B*
VKPH:2 B+
V30-F Starfall
C*
Kills:115
V. Kills:71 160%
Deaths:38
KDR:3.026
Accuracy:63.524% C++
KPH:28.800 C*
VKPH:17.800 C*
Kills:8,428 (8,428 + 0)
Deaths:1,624
KDR:5.190
VKDR:0.479
Vehicle Kills:778
Kill Difference:6,804
Playtime:139.174 hours
Usage:3%
Score:1.683m
Score/min:202
Driving Accuracy:63.524%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

VLG Missile Launcher
A
Kills:961
V. Kills:209 458%
Deaths:
KDR:
Accuracy:60.855% B**
KPH:102.400 A
VKPH:22.300 C++
CAS 14-E
M+
Kills:578
V. Kills:66 N/A
Deaths:14
KDR:41.286
Accuracy:42.203% A
KPH:138 A
VKPH:15.800 M+
Kills:1,539 (0 + 1,539)
Deaths:14
KDR:109.929
VKDR:19.643
Vehicle Kills:275
Kill Difference:1,525
Playtime:13.574 hours
Usage:0%
Score:0.355m
Score/min:436
Piloting Accuracy:N/A%
Gunner Accuracy:42.203%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Dual Photon Pods 8,1596,52026624.511A++18.9065.553%A+1.212%C+126.8B+31.9B*63051.4h12.9B**19.7B**
L-24R Spur 5,6225,4338861.739M++56.1243.042%B+1.73%C+84.5A+2.9C+23164.3h14.3B*33.2B++
CAS30 Tank Buster 10,0195,3628476.331A**0.7263.646%A++2.107%B**19.5A++16.9A*185275.3h50.4C**79.1B++
Supernova FPC 7,4594,66125518.278B**12.6658.951%B++1.673%C-45.8A++27.5A*422101.7h3.5B**6B**
Light PPA 4,6324,29321220.25A++14.6448.258%B*1.211%C+118.6A++9.4M42036.2h10.4B21.6B+
C150 Dalton 6,5284,19411436.789M++31.1748.408%B**N/A41940U23340U250155500.1h2.9B++6B**
M40 Fury-F 4,5914,0248364.813A+0.8044.396%CN/A47B**6.6C++16185.7h5.1B**11.4B**
Blueshift VM5 3,9113,8825077.657A*2.0425.1%B*19.938%C64AN/A18860.7h12.2B**48.5B*
Maelstrom Turbo Laser 6,3953,8105656.743A+1.1337.222%B**2.992%C**29.8B*20.2B**285128h62.2B++167.2B*
Supernova VPC 4,0463,6717350.288M44.6764.644%A+N/A98.7A**10.1B+37437.2h2.1A3.3A
Pandora VX25 3,6293,6057015.143M**0.4771.38%M12.483%D50.3C++N/A19071.6h6D*8.4B+
Blueshift VM5 3,3733,3414657.185A*1.5725.908%B**20.473%C63.4AN/A18252.7h13.1B*50.5B*
S12 Renegade 3,2343,1314626.777B1.1649.662%B++4.248%C101.3A3.3B**29330.9h3.3C++6.6B+
L105 Zephyr 3,3092,7707238.472M+32.8655.337%A+N/A27700U5390U103818600.1h4.5B**8.1B**
Quasar VM1 2,6552,6162819.31S3.7022.233%B**23.089%B*58.3A*N/A24344.9h11.6B*52.4B+
Solstice SF 2,6902,5897553.429A*2.1926.811%B9.27%D*16.4CN/A54158.3h6.6B+24.6B**
NSX Daimyo 2,4592,4573497.04B**1.4334.126%D*94.546%C++60.5C+N/A16740.6h2.5C++7.2C
Eidolon VE33 2,5262,3985094.711A*0.9032.415%B+17.098%D*41.8B+2.2M15057.3h5.6B**17.4B*
Nebula VM20 2,2712,2573436.58A*0.9724.651%B*18.697%C--61.7AN/A20636.6h14.8B+60B+
Serpent VE92 2,1552,1326673.196A+2.4226.458%C**19.981%C+26.4CN/A9580.7h10.7B+40.5B+
Lancer VS22 3,8762,0946303.324A*2.2959.563%C1.146%C21.9B18.7C*28195.4h9.3B++15.5B++
Betelgeuse 54-A 2,0712,0474244.828B+0.7929.17%B+27.846%D64.6CN/A24531.7h11C37.6C*
Proximity Mine 2,0482,0472348.748A3.1357.531%A+N/A167.8B++N/A45412.2h1.5B*2.6A
Hornet Missiles 2,9032,0276232.694S27.0867.838%B+1.431%C+138.8A+60B++101614.6h6.3B**9.2B**
Cosmos VM3 1,9611,9542418.108M++2.4920.713%B+17.503%C56AN/A23134.9h10.9B**52.6B++
Saron Laser Cannon 3,3531,8342706.793B**1.1834.973%B+2.399%C++23.7B++19.6A37877.5h83.1B++237.6B++
Deimos VA29 1,8121,7905683.151A+2.4674.639%B**11.955%D-57.4C*N/A18531.2h2.1B+2.9B+
Spiker 1,7971,7837832.277B**3.3434.538%B++20.92%C+33CN/A9554h8.5C++24.6B+
Ghost 1,7651,7613195.52B++0.0946.307%B*71.21%C++44.9C+N/A14139.2h2.1C++4.6B+
Orion VS54 1,7451,7253504.929A++0.6923.721%B18.725%D-56.6B++N/A32730.5h9.9B++41.5C++
Supernova PC 2,2321,71814711.687B++6.0759.934%B**2.445%C++46.7A++14A27536.8h3B**5A
C-4 2,2701,7124563.754A+1.8627.02%C++N/A52.2D17D-45532.8h1.1B++4.1B+
L100 Python AP 2,7131,6876426.359A**20.7459.941%B+1.956%C-55.9A+34A*59330.2h4.4B*7.3B++
Quasar VM1 1,6841,6401739.48M**3.8724.152%B**27.317%B**88.6M2.4M26218.5h11.1B++45.9B*
Vortex VM21 2,5111,6283065.32M+0.2949.425%B++2.703%C27.5M+14.9M+23459.2h14.1B**28.4B*
AP30 Shredder 2,4301,6247421.946M16.3333.676%C+3.387%B**16240U8060U102188100.1h43.3A128.7B**
MANA Anti-Vehicle Turret 2,7711,5902057.756C*2.1456.036%C1.761%D-15900S11810U39957800.1h4.3B*7.7B*
L100 Python HESH 1,7141,5876723.687B*18.0758.796%B**1.008%D95A+7.6C+28416.7h2.3B**3.9B**
Lasher X2 1,5451,5314443.448A*2.1735.003%B**3.396%C38.5C++N/A11939.8h20.5C58.7B+
Proton II PPA 1,4351,3724034.3B**28.6930.386%B**1.895%C+123.6A*5.7B*41211.1h6.5B*21.4B**
Sticky Grenade 1,3521,34711347N/A1,341.3963.782%B**N/A1924.3A++7.1D83910.7h1.1B**1.8B*
NS-357 Underboss 1,3541,3465282.549A3.0738.49%C++17.013%D43.6C+N/A14830.9h3.9C**10.1B
Saron HRB 1,9291,3367517.813A*12.2053.129%B**1.722%C++45.1A++20B+54029.6h11.3A+21.3A+
Saron HRB-H 1,5331,3302553.2S47.5955.073%C+N/A177.3S27.1C**9177.5h5.1A*9.3A*
VA39 Spectre 1,2581,2581568.064M**2.4538.949%B**22.655%D**46.9B**N/A16126.8h4.1B**10.6B**
M40 Fury-H 1,3391,2514229.786B**24.1744.583%C**N/A142.2B**10C5528.8h5.1B++11.5B**
VX29 Polaris 1,2571,2512624.775A*0.8425.607%C++21.343%C75.4B+N/A26116.6h10.7B+41.6B+
Sirius SX12 1,2601,2504202.976A2.6426.045%C++17.2%C+23.9C-N/A9052.4h13.3C**51.2C**
L100 Python HEAT 1,5481,2405921.017A**15.4060.272%B*2.823%C*68.1A*16.9B*35218.2h3.1A5.2B*
NS-44 Commissioner 1,2301,2263933.12A++2.4939.665%C**18.679%D54.7B+N/A16722.4h3.1B++7.8B+
NS-7 PDW 1,2331,2253004.083M*1.5332.047%A14.776%D39.1B+N/A11231.3h12.6B+39.4B++
NS Baron G5 1,2241,2166571.851B**3.7655.61%B**13.816%C28.8CN/A15742.2h4.6C+8.3B
NS Decimator 2,1061,2151478.265S2.6570.527%AN/A98M**71.9S41412.4h1.7A++2.4A++
Phaseshift VX-S 1,2171,2141826.67B**1.0639.758%B47.776%F-54.4B**N/A13622.3h3.4C8.6C+
V10 1,2031,1991756.851B**1.2448.902%B**72.727%D42.2C++N/A12228.4h2.2C+4.5B+
Solstice VE3 1,2021,1984299.5U293.8927.014%B+17.195%C-24.6C+N/A16348.7h11.8B++43.8C*
Nemesis VSH9 2,2221,19310910.945U5.3379.905%A*N/A73.2M++63.1S37216.3h2.1M2.7A**
Proton II PPA-H 1,2561,1884725.277B*19.6641.249%B+1.768%C++135B++7.7B4588.8h7B*17B*
NS-15M AE 1,1861,1832235.305A+0.3130.522%B*27.304%C+113.8A+N/A69510.4h10B+32.6B++
NS Baron G5AE 1,1961,1804232.79A2.8256.123%B*15.085%C+40.3CN/A15229.3h4.7C8.4C++
Equinox VE2 Burst 1,2031,1803173.722B++1.8926.657%C33.305%B+50.9C+1B+11923.2h13.2C49.5C
Nebula VM20 1,1891,1781886.266A*0.6526.806%A+21.986%C*63.7AN/A24518.5h15.6C++58.3B++
Nyx VX31 1,1771,1752844.137B+1.4836.419%C*18.894%D*54.1BN/A16021.7h4.9B+13.4B+
NS-30 Vandal 1,1871,1731806.517A++0.9039.073%B*24.893%C65.2B++N/A15418h4.8B+12.2B++
Pulsar C 1,1951,1693932.975B+2.6429.369%B++20.188%D12.1DN/A4696.6h11.5C+39.2B+
Phantom VA23 1,1711,1693013.884C*1.7335.273%C+22.07%D--40.9CN/A13928.6h4.1B11.7C*
Eridani SX5 1,1741,1694102.851A2.7626.954%C+20.616%C+28C-N/A7741.7h10B+37.1B+
NS-15M1 1,1831,1682724.294A++1.3229.053%B**17.38%D52.9C**N/A21922.1h10.8B+37.3B++
Artemis VX26 1,1711,1672914.01A++1.6032.599%B*17.481%D-43.9C++N/A11926.6h11B33.7B+
Zenith VX-5 1,1731,1664742.46B*3.1525.499%C+18.868%D34.6CN/A17733.7h12.3C++48.3C++
H-V45 1,1711,1633972.929B+2.6927.77%B+19.175%C39.7C++N/A14629.3h11.7B+42.2B+
Flare VE6 1,1741,1622684.336A*1.2823.983%C+19.794%D54C++N/A20521.5h9.2B+38.4B
Hades VSH4 2,3241,1626193.667U188.0597.147%M**N/A415S415U9012.8h1.1A**1.1A**
Beamer VS3-FB 1,1641,1613383.435A++2.1829.901%C20.241%D36.1CN/A11232.2h7.4B24.9C*
Manticore SX40 1,1651,1614432.621A+2.9932.59%B+17.399%D41.2C*N/A11328.2h6.6B+20.4B+
Phobos VX86 1,1691,1602824.113A++1.5062.956%C*9.828%D--56.9C*N/A14620.4h2.1B+3.4B+
Nova 1,1631,1593623.202B**2.4152.777%B+14.323%C+51.1B+N/A18622.7h3.3B++6.3B++
M12 Kobalt-F 1,1951,1582884.021B++1.5920.375%C7.427%C-62.3B*2B+23818.6h11.9B+58.5C**
SVA-88 1,1661,1572864.045B**1.5725.852%C*20.83%D64.3BN/A26718h10.7B41.4B
NS-11P 1,1681,1572245.165M**0.4530.134%A23.163%C**61.9B**N/A25618.7h11.4B*38B*
Eridani SX5G 1,1651,1562993.866A+1.7531.185%B+18.772%C--45.9CN/A14225.2h11.1C+35.5C*
MKV Suppressed 1,1621,1564172.772A++2.8426.428%C+12.111%D*44C**N/A12726.3h12.7B48.1C**
C75 Viper 1,2981,1473532.771S27.1646.015%B+1.221%C82.5A*10.9B+45413.9h6.1A13.2B**
Force-Blade 1,2031,12913,3810.084A+5.5348.732%AN/A0.9C*N/A21294.5h2.1B+4.4B++
Beamer VS3 1,1281,1202754.073M**1.5426.167%C16.339%D-40.9B+N/A14927.4h7.4B+28.1B+
Vortex VM21 1,6431,0643053.489A+2.1351.409%B*4.041%C++17.9A++9.7A++15259.6h22.4B*43.7B++
S1 1,3941,0223083.318S2.3065.269%B*3.229%C**33.6B+12.2C+33130.4h3.3A+5B**
MANA Anti-Personnel Turret 9969741277.669N/A2.0524.929%UN/A9740U220U20402100.1h18.8T*75.6T*
VLG Missile Launcher 1,1709611961U955.3960.855%B**1.561%C102.2A22.2C+3859.4h3.9B**6.3A
Tank Mine 1,5319301267.381A*1.7744.475%B++N/A143.1B++92.5B*16546.5h1.8C*4B**
Eclipse VE3A 9978803022.914B+2.7035.394%A++17.955%C-44C+5.9S20220h16.2F45.6C+
VE-S Canis 7967892243.522A+2.0930.518%C*19.265%C57.6C++N/A16413.7h9.8B+32.1B
NSX Tomoe 7317281664.386A+1.2326.902%D49.176%B**62.8B++N/A15311.6h12.7B47.3C++
Antares LC 1,0657034914.347S8.7334.291%B1.28%C47.8A+24.6B*40314.7h52.2B*152.3B*
NS-44 Commissioner AE 7026992163.236A2.3841.873%C24.177%C45.7CN/A14115.3h3.6C8.7C
Photon A2A Missile Pods 1,1426812329.609A++23.9979.795%BN/A148M+100.2A*14504.6h6.8B*8.6B**
Comet VM2 8426581783.697M+1.9250.455%B++4.863%C**25.3A++7.1B**21426h11B**21.7B*
Plasma Grenade 6656561656N/A650.3941.136%DN/A1312M+18B+53530.5h1.7A++4.2B**
Comet VM2 8286541643.988M1.6349.795%C**3.211%C--28.7A*7.6A19222.8h10A20.1B**
MAX Punch 6876511,6900.385A++5.2334.217%D-N/A2.9B*N/A9222.9h1.9C++5.7C+
VE-C Horizon 6516381334.797A*0.8237.148%C++18.652%D-63.2C+1.3C++18010.1h14.6C+39.4C*
Parsec VX3-A 6176155411.389A5.7744.863%C*79.837%C+58C++N/A17010.6h2D4.4C+
M60-A Bulldog 7076134015.325A9.7144.849%B+N/A6130U940U28344400.1h4.5B*10.1B*
Lasher X2 AE 6206031324.568A+1.0528.63%C2.488%D59.7B+1.7B+14810.1h19.6C68.4C+
Coyote Missiles 8985982227.182U21.5758.169%B+N/A94.9A+47.6A8026.3h20.1A34.5B**
VE-A Lacerta 6005891274.638A*0.9823.951%D--15.959%D-47.9CN/A11712.3h14.8D-61.7D-
VE-LR Obelisk 5955841055.562A++0.0528.969%D34.76%C++55.6B+1C++15610.5h5B++17.1B
CAS 14-E 6445781441.286B*35.6742.203%A1.903%C++137.6A15.7M+5504.2h27.4C*65B+
Lumine Edge 5695671,7080.332A++5.2840.342%B**22.399%B**3.5CN/A9162h1.2B+2.9B+
VE-H Maw 5555491493.685A1.9325.3%C19.126%D--46.9CN/A14811.7h11.6C46C+
Hunter QCX 6005323011.767A+3.8536.413%C22.368%C20.4B+2.6C+9526.1h3.8B10.4C**
NSX-P Naginata 5345261373.839A++1.7822.673%C+33.65%B+82.2B*1.3C*2296.4h12C*53.1C*
The Little Helper 5114991653.024A2.5953.04%B+12.024%D-50.4C+1.2B+1469.9h4.8C+9.1C++
L105 Zephyr PX 515482953.556A+47.9456.479%B+1.037%C160.7A++11C+5383h3.5B**6.2A
NS-AM7 Archer 6864633411.358A++4.2657.886%C+4.536%D**7.1C+3.4B+5565.3h11.7B++20.3B++
L-30R Vektor 6204513313.667S8.0533.956%C3.548%B*23.4A++8.8C*13619.3h38.7B*114.1B+
Anti-Vehicle Grenade 4634411441N/A435.3962.272%B**N/A1470S73.3C74370.3h2.2A++3.5A
NS-11C 4164151153.609A*2.0131.418%A19.759%C+52.5B*N/A2427.9h11.8B+37.7B++
Orbital Strike Uplink 5264051405U399.391028.12%UN/A2025U605U95880.2h0.8T*0.1T*
E540 Halberd 5703802415.833B+10.2254.684%B*5%A++40.9B++20.4B+6329.3h4.8B++8.8B*
Skorpios 3743721472.531B++3.0825.723%D15.86%D-21.6D--N/A7817.2h10.6C*41.2C+
M40 Fury 4213661919.263A+13.6549.96%A1.639%C+73.2B*11C**7855h13.5C++27.1B+
M40 Fury 4093631133A*27.3951.314%A+N/A95.5A12.1C++10213.8h12.6C+24.6B+
NS-10 Burster 5893511043.375A2.2442.041%A+3.989%D13.5M+9.2M*17026h97.2A231.1A
Equinox VE2 336326893.663A*1.9531.698%B**8.589%F53.4B++1.6B+1516.1h4.9M15.6A++
NS-10 Burster 546323973.33A*2.2842.348%A++7.43%C*11.7A*8.1M17927.7h110.5B++260.9B**
E540 Halberd-H 442318839.75A*34.1464.681%B*3.774%A81.5A++31.8A5613.9h3.8B*5.9A
C-4 ARX 4133141092.881B+2.7327.922%C**N/A125.6C++39.6B7142.5h1B++3.6B*
CME 3013001072.804B**2.8128.593%C*28.333%B++52.6B+N/A1435.7h12.6C*44B
M12 Kobalt-H 304289932.111B+26.5022.073%C17.301%C+99.7C--5.2C+2972.9h15.1C++68.4C++
M12 Kobalt 2972851285U279.3928.852%A24.912%A+190A8B*5271.5h16.2C**56.3B++
Auraxium Slasher 3012829,0060.031C5.5824.712%C--12.411%B+0.4C-N/A1780.1h2.3C+9.2C++
Pulsar VS1 281281604.683M**0.9324.338%C+19.217%C38B+N/A2897.4h10.6B**43.4B++
Spear Anti-Vehicle Phalanx Turret 4072671320.538A++14.9252.101%B+4.12%C++66.8A35B**7984h6.2B++11.9B++
Solstice Burst 256255693.696A+1.9225.985%C38.039%A++62.2B+N/A1764.1h11.8B45.4C*
XM98 237236298.138M*2.5242.811%B+70.339%D36.3C**N/A1966.5h2.3C*5.3B+
VX6-7 232232713.268A+2.3529.395%B++18.104%D38.7C+N/A1856h12.1C++41.2B+
Skyguard 399213248.875A++3.2636.714%B**1.408%C-21.3B*18.6A**44110h108.1B+294.5B*
M12 Kobalt 2192102105S99.3919.27%C+13.81%D-110.5B**4.7B+5231.9h15.9B+82.6B
Cosmos VM3 206206287.357M**1.7425.678%A20.388%C**57.2AN/A2093.6h10.1A39.4C**
LB00 Python AP 2731931019.3C**13.6962.242%C**N/A101.6M+42.1M+4861.9h3B**4.8A
Terminus VX-9 193192593.254B+2.3627.16%C++25%C54.9C**N/A2443.5h13.8D51C+
NSX Tengu 179179513.51A*2.1041.219%B+24.581%B+63.9B++N/A2142.8h9.9B++24.1B+
NS-61 Emissary 1781731071.617B**4.0031.877%B+26.012%A+23.1CN/A857.5h11.6B36.5B+
NSX-P Tanto 163162552.945A++2.6731.965%B**29.63%B+34.5C++N/A1284.7h12.7B+39.7B++
A30 Walker 284158463.435B*2.1823.187%CN/A1580U1260U24609500.1h99.5B+429.1B+
M20 Basilisk 176139527.8U22.1941.987%C*10.791%A*26.2B+7C3215.3h48B**114.4B**
M60-A Bulldog 148134526.8B+21.1951.226%B+N/A67B**7B++4012h4.4B*8.5B++
The Slasher 1251246310.197M*5.4256.304%A+8.065%C3C++N/A1041.7h2.1C*3.7B+
M60-A Bulldog 1311161116S110.3951.876%B+5.172%A**52.7B+6.8B*3702.2h4.9B+9.4B++
V30-F Starfall 186115383.026B++2.5963.524%C++1.739%A+28.8C*17.8C*2024h16.5C++25.9C*
Corvus VA55 114114303.8M+1.8125.654%C++30.702%B**76A++N/A4711.5h10.4B+40.6B+
Parallax VX3 113113138.692A3.0854.596%A*81.416%B+86.9MN/A6141.3h1.7B*3.2B**
M60-G Bulldog 131113337.667S32.0541.331%C*1.77%D59.5B++9.5C++3371.9h5.4B+13.2B+
M12 Kobalt 1161091109A*103.3921.023%B+20.184%B+136.3A+8.8A++8100.8h14.6B++69.4B+
G40-F Ranger 155101520.2C*14.5933.077%CN/A101M54A**7701h35A++105.7A+
Rocklet Rifle 16596511.882A++3.7348.738%C-N/A12.2D*8.7D**1887.9h28.8B++59B
M20 Basilisk 11990615S9.3943.986%B+1.111%F-36B**11.6B+3992.5h54.9B**124.7B**
NS CandyCannon 3000 8989950.937B+4.6839.885%B+25.843%D19.3C+N/A624.6h4.7C++11.7B+
Thanatos VE70 8783441.886B*3.7348.217%B++18.072%B+36.1C++1.7M4182.3h4.1B+8.4B+
Chaos 8483292.862B*2.7558.206%B+13.253%C-39.5DN/A1562.1h4.1C+7.1C**
Aspis Anti-Aircraft Phalanx Turret 16180240U34.3936.417%A1.25%D24.2A*24.5A**6933.3h97.2A266.9B*
M60-G Bulldog 9280240S34.3936.645%C+3.75%B++42.1B++6.3C++3841.9h5B**13.7B++
Ursa 7979213.762A++1.8523.01%C25.317%C+56.4C*N/A4851.4h11.3C+49.1C+
NS-11A 7874252.96A2.6524.447%C+33.784%A+67.3A3.6S4981.1h13.3C++54.4C++
Hyena Missile Launcher 11372710.286S4.6740.97%AN/A30B++17.1B+6082.4h33.8C**82.5B++
NS-45 Pilot 6262292.138B+3.4833.132%C++25.807%C20.7D-N/A823h8.9D--26.7C
NSX Amaterasu 63624160.149A5.4711.354%D*12.903%C1.7C-N/A535.5h3.1C+27.3C+
M20 Basilisk 7857511.4S5.7930.776%C+5.263%C+20.4C*7.5C++1932.8h41.9A136.1B**
Revenant 555368.833A+3.2229.741%D-41.509%A58.9C++2.2M+1470.9h6.9C++23.3C

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon354,0927.1h
Anti-Vehicle MANA Turret372,1346.8h
Nano-Armor Kit8511,344,033190.2h
AE Nano-Armor Kit8551,398,646156.5h
Repair Module0710.2h
Turret AI Module0730.3h
AE Medical Applicator162111,41011.1h
Cortium Silo0640.2h
Nanite Revive Grenade01,1420.3h
Medical Applicator212136,28119.7h
Spitfire Auto-Turret143,8783.7h
Restoration Kit151160.2h
VS Patriot Flare Gun0510.1h
Motion Spotter389,15311h
Deconstruction Tool02300.1h
Welding Device01,4220.1h
Ammunition Package177,7693.4h
Recon Detection Device11222,27044.7h
Shield Recharging Field211,7250.9h
Medical Kit9756,54119.9h
Anti-Infantry MANA Turret351,5393h
Nano-Repair Grenade07620.2h
Flail Targeting Dart83162.3h
Snowman Soldier3790.1h
WLT-Howler Mining Laser1016,6639.2h
Hardlight Barrier31770.2h
Router0860.3h
Orbital Strike Target Designator9830.9h

Check the help document for the dictionary if you want to learn more about words used here.


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