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Paragon DiKro[ACCO] DiKro
VS BR 202

KDR: 5.58

Score: 110.7m

Last Seen: Jan 24th, 2020 12:39 PM
- OFFLINE - 7.8 hour(s)

Prestige 1, Battle Rank 100 (202 total) - Vanu Sovereignty on Miller - Outfit Leader of Air cleaning company[ACCO] Air cleaning company
VS outfit on Miller

Members: 8
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Dual Photon Pods CAS30 Tank Buster L-24R Spur Supernova FPC Light PPA M40 Fury-F C150 Dalton Maelstrom Turbo Laser
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,680,093 MLG Score: 1343
Fun Score: N/A
Cheeseburgers Flipped: 2009TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.962%20.572%59650118246,0433.224982.355

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.003%1.528A+-0.137C-0.901D--HEAD ++ (~6.09)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.90.557B+9.50.329C**23.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.473%1.9%20246122621,94217251130112.72194%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.18%0.614B+0.314C*0.146

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
800.525B+36.40.375C**43.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.902%1.592%14438122415,450183253568.42881288%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.671%0.735B++-0.547D0.542

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.60.74B++4.70.611B+4.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.071%1.891%196322121018,4021248550014.7334335%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.22%0.169C++-0.635D0.55

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.80.778B++9.80.747B++15.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.031%68.069%1963812248,7221634165.33782

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.205%1.01B**-0.226C0.976

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.34C**2.70.145C++4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
68.06%12.334%1963612267,5401282615.88143

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.257%2.384A*-0.488D0.46

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.10.545B+4.20.133C++2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Air cleaning company[ACCO] Air cleaning company
VS outfit on Miller

Members: 8
110.7m243.8%443 (26.6k)402 (24.1k)5.57986199,10635,6836.42295202 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS12321001325.254%11.762%29707:4281

49% Engineer11% Heavy Assault18% Infiltrator13% Light Assault9% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 9th, 2012 9:46 AMDec 21st, 2018 11:22 PMJan 26th, 2020 6:36 AM (14h) (PST)Jan 24th, 2020 9:14 AM (2d) (PST)Jan 24th, 2020 8:39 AM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0111418700.7230.1300.0852.1100.1421343

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
60,6498,44452,2054385127924,114

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4589.1h/191.2d 30,084 23,418 51,923 580.9k 5,290 12,183 39,213 278.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B+
Kills:2,008
Deaths:417
KDR:4.815
Accuracy:29.362% B+
HSR:28.038% C
Orion VS54
B+
Kills:1,725
Deaths:350
KDR:4.929
Accuracy:23.721% B+
HSR:18.725% D-
VX29 Polaris
B
Kills:1,251
Deaths:262
KDR:4.775
Accuracy:25.607% B
HSR:21.343% C
NS-15M AE
B*
Kills:1,183
Deaths:223
KDR:5.305
Accuracy:30.522% B*
HSR:27.304% C+
NS-15M1
B**
Kills:1,168
Deaths:272
KDR:4.294
Accuracy:29.053% B**
HSR:17.380% D
Flare VE6
C*
Kills:1,162
Deaths:268
KDR:4.336
Accuracy:23.983% C*
HSR:19.794% D
SVA-88
B+
Kills:1,157
Deaths:286
KDR:4.045
Accuracy:25.852% B+
HSR:20.830% D
VE-H Maw
C+
Kills:546
Deaths:148
KDR:3.689
Accuracy:25.508% C+
HSR:19.048% D-
NSX-P Naginata
B*
Kills:330
Deaths:90
KDR:3.667
Accuracy:23.472% C++
HSR:35.152% B*
Ursa
C++
Kills:79
Deaths:21
KDR:3.762
Accuracy:23.010% C+
HSR:25.317% C++
Kills:10,609
Deaths (as Heavy Assault):2,337
Deaths (to Heavy Assaults):9,482
KDR:4.53958
Kill Difference:8,272
Playtime:503.856 hours
Usage:11%
Score:11.407m
Score/min:377
Accuracy (listed only):26.009%
HSR (listed only):23.293%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pandora VX25
M++
Kills:3,433
Deaths:662
KDR:5.186
Accuracy:72.182% M++
HSR:12.496% D
Solstice SF
B+
Kills:2,589
Deaths:755
KDR:3.429
Accuracy:26.811% B+
HSR:9.270% D*
Eidolon VE33
B++
Kills:2,398
Deaths:509
KDR:4.711
Accuracy:32.415% B++
HSR:17.098% D*
Serpent VE92
B+
Kills:1,888
Deaths:624
KDR:3.026
Accuracy:26.140% B+
HSR:19.439% C+
Deimos VA29
B**
Kills:1,625
Deaths:522
KDR:3.113
Accuracy:74.645% B**
HSR:12.123% D-
NS Baron G5
B**
Kills:1,216
Deaths:657
KDR:1.851
Accuracy:55.610% B**
HSR:13.816% C+
Solstice VE3
B*
Kills:1,198
Deaths:4
KDR:299.500
Accuracy:27.014% B*
HSR:17.195% C-
NS Baron G5AE
B*
Kills:1,180
Deaths:423
KDR:2.790
Accuracy:56.123% B*
HSR:15.085% C+
Pulsar C
B*
Kills:1,169
Deaths:393
KDR:2.975
Accuracy:29.369% B*
HSR:20.188% C--
Zenith VX-5
C+
Kills:1,166
Deaths:474
KDR:2.460
Accuracy:25.499% C+
HSR:18.868% C-
Nova
B++
Kills:1,159
Deaths:362
KDR:3.202
Accuracy:52.777% B++
HSR:14.323% C
Phobos VX86
B
Kills:1,157
Deaths:282
KDR:4.103
Accuracy:63.031% B
HSR:9.680% D--
Eclipse VE3A
A++
Kills:856
Deaths:292
KDR:2.932
Accuracy:35.661% A++
HSR:17.874% C-
VE-C Horizon
B+
Kills:605
Deaths:128
KDR:4.727
Accuracy:37.338% B+
HSR:18.347% D
VE-LR Obelisk
B
Kills:523
Deaths:100
KDR:5.230
Accuracy:29.627% C
HSR:35.182% B
The Little Helper
B+
Kills:482
Deaths:157
KDR:3.070
Accuracy:53.633% B+
HSR:12.241% D
NS-11C
A+
Kills:415
Deaths:115
KDR:3.609
Accuracy:31.418% A+
HSR:19.759% C++
Solstice Burst
A*
Kills:255
Deaths:69
KDR:3.696
Accuracy:25.985% C+
HSR:38.039% A*
VX6-7
B*
Kills:231
Deaths:70
KDR:3.300
Accuracy:29.502% B*
HSR:18.182% C--
NSX-P Tanto
B**
Kills:162
Deaths:55
KDR:2.945
Accuracy:31.965% B**
HSR:29.630% B+
Chaos
B+
Kills:83
Deaths:29
KDR:2.862
Accuracy:58.206% B+
HSR:13.253% C-
Thanatos VE70
B**
Kills:83
Deaths:44
KDR:1.886
Accuracy:48.217% B**
HSR:18.072% B+
Revenant
A+
Kills:53
Deaths:6
KDR:8.833
Accuracy:29.741% D
HSR:41.509% A+
Kills:23,926
Deaths (as Engineer):6,732
Deaths (to Engineers):9,034
KDR:3.55407
Kill Difference:17,194
Playtime:2,237.610 hours
Usage:49%
Score:58.175m
Score/min:433
Accuracy (listed only):41.431%
HSR (listed only):19.203%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pandora VX25
M++
Kills:3,433
Deaths:662
KDR:5.186
Accuracy:72.182% M++
HSR:12.496% D
Solstice SF
B+
Kills:2,589
Deaths:755
KDR:3.429
Accuracy:26.811% B+
HSR:9.270% D*
Serpent VE92
B+
Kills:1,888
Deaths:624
KDR:3.026
Accuracy:26.140% B+
HSR:19.439% C+
Deimos VA29
B**
Kills:1,625
Deaths:522
KDR:3.113
Accuracy:74.645% B**
HSR:12.123% D-
Sirius SX12
C**
Kills:1,250
Deaths:420
KDR:2.976
Accuracy:26.045% C**
HSR:17.200% C+
NS-7 PDW
A
Kills:1,225
Deaths:300
KDR:4.083
Accuracy:32.047% A
HSR:14.776% C--
NS Baron G5
B**
Kills:1,216
Deaths:657
KDR:1.851
Accuracy:55.610% B**
HSR:13.816% C+
Solstice VE3
B*
Kills:1,198
Deaths:4
KDR:299.500
Accuracy:27.014% B*
HSR:17.195% C-
NS Baron G5AE
B*
Kills:1,180
Deaths:423
KDR:2.790
Accuracy:56.123% B*
HSR:15.085% C+
Pulsar C
B*
Kills:1,169
Deaths:393
KDR:2.975
Accuracy:29.369% B*
HSR:20.188% C--
Eridani SX5
C++
Kills:1,169
Deaths:410
KDR:2.851
Accuracy:26.954% C++
HSR:20.616% C++
Zenith VX-5
C+
Kills:1,166
Deaths:474
KDR:2.460
Accuracy:25.499% C+
HSR:18.868% C-
Nova
B++
Kills:1,159
Deaths:362
KDR:3.202
Accuracy:52.777% B++
HSR:14.323% C
Phobos VX86
B
Kills:1,157
Deaths:282
KDR:4.103
Accuracy:63.031% B
HSR:9.680% D--
Eridani SX5G
B+
Kills:1,156
Deaths:299
KDR:3.866
Accuracy:31.185% B+
HSR:18.772% C
MKV Suppressed
C++
Kills:1,156
Deaths:417
KDR:2.772
Accuracy:26.428% C++
HSR:12.111% D*
Eclipse VE3A
A++
Kills:856
Deaths:292
KDR:2.932
Accuracy:35.661% A++
HSR:17.874% C-
VE-S Canis
B+
Kills:789
Deaths:224
KDR:3.522
Accuracy:30.518% B+
HSR:19.265% C+
VE-C Horizon
B+
Kills:605
Deaths:128
KDR:4.727
Accuracy:37.338% B+
HSR:18.347% D
The Little Helper
B+
Kills:482
Deaths:157
KDR:3.070
Accuracy:53.633% B+
HSR:12.241% D
NS-11C
A+
Kills:415
Deaths:115
KDR:3.609
Accuracy:31.418% A+
HSR:19.759% C++
Skorpios
C--
Kills:372
Deaths:147
KDR:2.531
Accuracy:25.723% C--
HSR:15.860% D-
Solstice Burst
A*
Kills:255
Deaths:69
KDR:3.696
Accuracy:25.985% C+
HSR:38.039% A*
VX6-7
B*
Kills:231
Deaths:70
KDR:3.300
Accuracy:29.502% B*
HSR:18.182% C--
NSX Tengu
B*
Kills:168
Deaths:51
KDR:3.294
Accuracy:40.795% B+
HSR:26.191% B*
NSX-P Tanto
B**
Kills:162
Deaths:55
KDR:2.945
Accuracy:31.965% B**
HSR:29.630% B+
Chaos
B+
Kills:83
Deaths:29
KDR:2.862
Accuracy:58.206% B+
HSR:13.253% C-
Thanatos VE70
B**
Kills:83
Deaths:44
KDR:1.886
Accuracy:48.217% B**
HSR:18.072% B+
Kills:28,237
Deaths (as Light Assault):8,385
Deaths (to Light Assaults):6,162
KDR:3.36756
Kill Difference:19,852
Playtime:595.433 hours
Usage:13%
Score:13.843m
Score/min:387
Accuracy (listed only):39.315%
HSR (listed only):17.595%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NSX Daimyo
C++
Kills:2,327
Deaths:332
KDR:7.009
Accuracy:33.957% D*
HSR:94.456% C++
Spiker
B++
Kills:1,783
Deaths:783
KDR:2.277
Accuracy:34.538% B++
HSR:20.920% C+
Ghost
B**
Kills:1,761
Deaths:319
KDR:5.520
Accuracy:46.307% B**
HSR:71.210% C*
NS-357 Underboss
C++
Kills:1,334
Deaths:519
KDR:2.570
Accuracy:38.551% C++
HSR:17.166% D
VA39 Spectre
B**
Kills:1,258
Deaths:156
KDR:8.064
Accuracy:38.949% B**
HSR:22.655% D**
Sirius SX12
C**
Kills:1,250
Deaths:420
KDR:2.976
Accuracy:26.045% C**
HSR:17.200% C+
NS-44 Commissioner
B
Kills:1,226
Deaths:393
KDR:3.120
Accuracy:39.665% B
HSR:18.679% D
NS-7 PDW
A
Kills:1,225
Deaths:300
KDR:4.083
Accuracy:32.047% A
HSR:14.776% C--
Phaseshift VX-S
B+
Kills:1,214
Deaths:182
KDR:6.670
Accuracy:39.758% B+
HSR:47.776% F-
V10
B**
Kills:1,199
Deaths:175
KDR:6.851
Accuracy:48.902% B**
HSR:72.727% D
Nyx VX31
B
Kills:1,175
Deaths:284
KDR:4.137
Accuracy:36.419% B
HSR:18.894% D*
NS-30 Vandal
B*
Kills:1,173
Deaths:180
KDR:6.517
Accuracy:39.073% B*
HSR:24.893% C
Phantom VA23
C+
Kills:1,169
Deaths:301
KDR:3.884
Accuracy:35.273% C+
HSR:22.070% D-
Eridani SX5
C++
Kills:1,169
Deaths:410
KDR:2.851
Accuracy:26.954% C++
HSR:20.616% C++
Artemis VX26
B**
Kills:1,167
Deaths:291
KDR:4.010
Accuracy:32.599% B**
HSR:17.481% D-
Manticore SX40
B+
Kills:1,161
Deaths:443
KDR:2.621
Accuracy:32.590% B+
HSR:17.399% D
Beamer VS3-FB
C
Kills:1,161
Deaths:338
KDR:3.435
Accuracy:29.901% C
HSR:20.241% D
Eridani SX5G
B+
Kills:1,156
Deaths:299
KDR:3.866
Accuracy:31.185% B+
HSR:18.772% C
MKV Suppressed
C++
Kills:1,156
Deaths:417
KDR:2.772
Accuracy:26.428% C++
HSR:12.111% D*
Beamer VS3
C+
Kills:1,119
Deaths:275
KDR:4.069
Accuracy:26.165% C+
HSR:16.265% D-
VE-S Canis
B+
Kills:789
Deaths:224
KDR:3.522
Accuracy:30.518% B+
HSR:19.265% C+
NS-44 Commissioner AE
C++
Kills:644
Deaths:197
KDR:3.269
Accuracy:42.170% C++
HSR:24.534% C+
Parsec VX3-A
B+
Kills:614
Deaths:54
KDR:11.370
Accuracy:44.843% B+
HSR:79.805% C++
NSX Tomoe
B**
Kills:500
Deaths:126
KDR:3.968
Accuracy:27.836% C
HSR:48% B**
NS-AM7 Archer
C+
Kills:428
Deaths:310
KDR:1.381
Accuracy:58.374% C+
HSR:4.907% D*
Skorpios
C--
Kills:372
Deaths:147
KDR:2.531
Accuracy:25.723% C--
HSR:15.860% D-
XM98
B++
Kills:236
Deaths:29
KDR:8.138
Accuracy:42.811% B++
HSR:70.339% C--
NSX Tengu
B*
Kills:168
Deaths:51
KDR:3.294
Accuracy:40.795% B+
HSR:26.191% B*
NS-61 Emissary
A++
Kills:159
Deaths:106
KDR:1.500
Accuracy:32.111% B+
HSR:27.044% A++
Parallax VX3
A*
Kills:113
Deaths:13
KDR:8.692
Accuracy:54.596% A*
HSR:81.416% B+
NS CandyCannon 3000
B+
Kills:89
Deaths:95
KDR:0.937
Accuracy:39.885% B+
HSR:25.843% D
Kills:30,295
Deaths (as Infiltrator):8,169
Deaths (to Infiltrators):4,425
KDR:3.70853
Kill Difference:22,126
Playtime:809.354 hours
Usage:18%
Score:13.862m
Score/min:285
Accuracy (listed only):36.612%
HSR (listed only):32.565%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
M++
Kills:3,433
Deaths:662
KDR:5.186
Accuracy:72.182% M++
HSR:12.496% D
Deimos VA29
B**
Kills:1,625
Deaths:522
KDR:3.113
Accuracy:74.645% B**
HSR:12.123% D-
Sirius SX12
C**
Kills:1,250
Deaths:420
KDR:2.976
Accuracy:26.045% C**
HSR:17.200% C+
NS-7 PDW
A
Kills:1,225
Deaths:300
KDR:4.083
Accuracy:32.047% A
HSR:14.776% C--
NS Baron G5
B**
Kills:1,216
Deaths:657
KDR:1.851
Accuracy:55.610% B**
HSR:13.816% C+
NS Baron G5AE
B*
Kills:1,180
Deaths:423
KDR:2.790
Accuracy:56.123% B*
HSR:15.085% C+
Eridani SX5
C++
Kills:1,169
Deaths:410
KDR:2.851
Accuracy:26.954% C++
HSR:20.616% C++
H-V45
B++
Kills:1,163
Deaths:397
KDR:2.929
Accuracy:27.770% B++
HSR:19.175% C
Nova
B++
Kills:1,159
Deaths:362
KDR:3.202
Accuracy:52.777% B++
HSR:14.323% C
NS-11P
A+
Kills:1,157
Deaths:224
KDR:5.165
Accuracy:30.134% A+
HSR:23.163% B+
Phobos VX86
B
Kills:1,157
Deaths:282
KDR:4.103
Accuracy:63.031% B
HSR:9.680% D--
Eridani SX5G
B+
Kills:1,156
Deaths:299
KDR:3.866
Accuracy:31.185% B+
HSR:18.772% C
MKV Suppressed
C++
Kills:1,156
Deaths:417
KDR:2.772
Accuracy:26.428% C++
HSR:12.111% D*
Equinox VE2 Burst
B++
Kills:925
Deaths:268
KDR:3.451
Accuracy:27.882% C+
HSR:34.378% B++
VE-S Canis
B+
Kills:789
Deaths:224
KDR:3.522
Accuracy:30.518% B+
HSR:19.265% C+
The Little Helper
B+
Kills:482
Deaths:157
KDR:3.070
Accuracy:53.633% B+
HSR:12.241% D
Skorpios
C--
Kills:372
Deaths:147
KDR:2.531
Accuracy:25.723% C--
HSR:15.860% D-
CME
B*
Kills:300
Deaths:107
KDR:2.804
Accuracy:28.628% B+
HSR:28.333% B*
Pulsar VS1
C++
Kills:281
Deaths:60
KDR:4.683
Accuracy:24.338% C++
HSR:19.217% C
Equinox VE2
A++
Kills:273
Deaths:83
KDR:3.289
Accuracy:33.991% A++
HSR:7.692% F
VE-A Lacerta
C**
Kills:186
Deaths:53
KDR:3.509
Accuracy:26.635% D
HSR:27.419% C**
NSX Tengu
B*
Kills:168
Deaths:51
KDR:3.294
Accuracy:40.795% B+
HSR:26.191% B*
Terminus VX-9
B*
Kills:120
Deaths:46
KDR:2.609
Accuracy:29.714% B*
HSR:25% C
Corvus VA55
B**
Kills:114
Deaths:30
KDR:3.800
Accuracy:25.654% C*
HSR:30.702% B**
Chaos
B+
Kills:83
Deaths:29
KDR:2.862
Accuracy:58.206% B+
HSR:13.253% C-
Thanatos VE70
B**
Kills:83
Deaths:44
KDR:1.886
Accuracy:48.217% B**
HSR:18.072% B+
NS-11A
A+
Kills:74
Deaths:25
KDR:2.960
Accuracy:24.447% C+
HSR:33.784% A+
Kills:22,296
Deaths (as Combat Medic):6,699
Deaths (to Combat Medics):3,344
KDR:3.32826
Kill Difference:15,597
Playtime:184.541 hours
Usage:4%
Score:4.898m
Score/min:442
Accuracy (listed only):39.012%
HSR (listed only):19.065%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B**
Kills:3,784
Deaths:490
KDR:7.722
Accuracy:25.169% B**
HSR:19.820% C
Blueshift VM5
A
Kills:3,263
Deaths:448
KDR:7.283
Accuracy:25.993% A
HSR:20.472% C+
Quasar VM1
A
Kills:2,552
Deaths:272
KDR:9.382
Accuracy:22.237% A
HSR:22.806% B++
Nebula VM20
B**
Kills:2,257
Deaths:343
KDR:6.580
Accuracy:24.651% B**
HSR:18.697% C
Cosmos VM3
B+
Kills:1,941
Deaths:240
KDR:8.088
Accuracy:20.682% B+
HSR:17.517% C
Vortex VM21
B*
Kills:1,616
Deaths:302
KDR:5.351
Accuracy:49.428% B*
HSR:2.723% C
Quasar VM1
B**
Kills:1,550
Deaths:164
KDR:9.451
Accuracy:24.245% B**
HSR:27.355% B**
Nebula VM20
A++
Kills:1,178
Deaths:188
KDR:6.266
Accuracy:26.806% A++
HSR:21.986% C*
Vortex VM21
B**
Kills:1,051
Deaths:301
KDR:3.492
Accuracy:51.405% B**
HSR:3.996% C+
Comet VM2
B*
Kills:658
Deaths:178
KDR:3.697
Accuracy:50.455% B*
HSR:4.863% C**
Comet VM2
B+
Kills:654
Deaths:164
KDR:3.988
Accuracy:49.795% B+
HSR:3.211% C--
NS-10 Burster
A++
Kills:351
Deaths:104
KDR:3.375
Accuracy:42.041% A++
HSR:3.989% D
NS-10 Burster
A++
Kills:323
Deaths:97
KDR:3.330
Accuracy:42.348% A++
HSR:7.430% C++
Cosmos VM3
A+
Kills:196
Deaths:27
KDR:7.259
Accuracy:25.457% A+
HSR:20.408% B
Kills:21,374
Deaths (as MAX Suit):1,659
Deaths (to MAX Suits):1,961
KDR:12.88366
Kill Difference:19,715
Playtime:251.634 hours
Usage:5%
Score:8.479m
Score/min:562
Accuracy (listed only):34.337%
HSR (listed only):13.948%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
B**
Kills:6,370
V. Kills:1,627 391%
Deaths:266
KDR:23.947
Accuracy:65.523% A+
KPH:126.600 B*
VKPH:32.300 B**
Light PPA
A*
Kills:4,235
V. Kills:337 N/A
Deaths:212
KDR:19.976
Accuracy:48.353% B**
KPH:118.100 A*
VKPH:9.400 A*
Maelstrom Turbo Laser
B**
Kills:3,807
V. Kills:2,583 147%
Deaths:565
KDR:6.738
Accuracy:37.220% B*
KPH:29.800 B*
VKPH:20.200 B**
Hornet Missiles
A++
Kills:2,009
V. Kills:862 233%
Deaths:62
KDR:32.403
Accuracy:67.732% B++
KPH:138.800 A++
VKPH:59.600 B*
Saron Laser Cannon
A+
Kills:1,794
V. Kills:1,504 119%
Deaths:270
KDR:6.644
Accuracy:34.935% B+
KPH:23.400 B*
VKPH:19.600 A+
Photon A2A Missile Pods
A**
Kills:671
V. Kills:456 147%
Deaths:23
KDR:29.174
Accuracy:79.913% C*
KPH:147 A**
VKPH:99.900 A*
Antares LC
A++
Kills:669
V. Kills:342 195%
Deaths:49
KDR:13.653
Accuracy:34.298% C**
KPH:47.600 A++
VKPH:24.300 B**
Coyote Missiles
A++
Kills:598
V. Kills:300 199%
Deaths:22
KDR:27.182
Accuracy:58.144% B+
KPH:95.900 A++
VKPH:48.100 A++
Kills:20,153 (10,505 + 0)
Deaths:1,469
KDR:13.719
VKDR:5.453
Vehicle Kills:8,011
Kill Difference:18,684
Playtime:330.267 hours
Usage:7%
Score:8.682m
Score/min:438
Piloting Accuracy:34.298%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A++
Kills:5,285
V. Kills:4,625 114%
Deaths:847
KDR:6.240
Accuracy:63.590% A++
KPH:19.400 A++
VKPH:17 A++
L-24R Spur
A*
Kills:5,167
V. Kills:183 N/A
Deaths:88
KDR:58.716
Accuracy:43.033% B+
KPH:83.100 A*
VKPH:2.900 C+
C150 Dalton
U
Kills:3,939
V. Kills:2,215 178%
Deaths:114
KDR:34.553
Accuracy:48.586% A
KPH:14,180,400 U
VKPH:7,974,000 U
L105 Zephyr
U
Kills:2,770
V. Kills:539 N/A
Deaths:72
KDR:38.472
Accuracy:55.337% A+
KPH:9,972,000 U
VKPH:1,940,400 U
AP30 Shredder
U
Kills:1,618
V. Kills:803 201%
Deaths:74
KDR:21.865
Accuracy:33.665% C+
KPH:5,824,800 U
VKPH:2,890,800 U
L105 Zephyr PX
A*
Kills:482
V. Kills:33 N/A
Deaths:9
KDR:53.556
Accuracy:56.479% B+
KPH:158.500 A*
VKPH:10.900 C++
L-30R Vektor
A
Kills:451
V. Kills:169 265%
Deaths:33
KDR:13.667
Accuracy:33.956% C-
KPH:23.400 A
VKPH:8.800 C+
Kills:19,712 (10,903 + 8,809)
Deaths:1,237
KDR:15.935
VKDR:6.926
Vehicle Kills:8,567
Kill Difference:18,475
Playtime:356.309 hours
Usage:8%
Score:8.596m
Score/min:402
Piloting Accuracy:33.956%
Gunner Accuracy:56.479%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
M
Kills:1,595
V. Kills:995 160%
Deaths:64
KDR:24.922
Accuracy:59.926% B+
KPH:54.200 A++
VKPH:33.800 M
L100 Python HESH
A++
Kills:1,572
V. Kills:125 N/A
Deaths:67
KDR:23.463
Accuracy:58.739% B**
KPH:94.500 A++
VKPH:7.500 C
L100 Python HEAT
M
Kills:1,237
V. Kills:306 403%
Deaths:59
KDR:20.966
Accuracy:60.289% B*
KPH:68.200 M
VKPH:16.900 B**
C75 Viper
M+
Kills:1,141
V. Kills:150 N/A
Deaths:35
KDR:32.600
Accuracy:46.115% B+
KPH:82.400 M+
VKPH:10.800 B+
Skyguard
A*
Kills:211
V. Kills:185 113%
Deaths:24
KDR:8.792
Accuracy:36.703% B**
KPH:21.200 B**
VKPH:18.600 A*
LB00 Python AP
M++
Kills:193
V. Kills:80 238%
Deaths:10
KDR:19.300
Accuracy:62.242% B
KPH:102.300 M
VKPH:42.400 M++
Kills:5,949 (5,949 + 0)
Deaths:259
KDR:22.969
VKDR:7.108
Vehicle Kills:1,841
Kill Difference:5,690
Playtime:89.921 hours
Usage:2%
Score:2.405m
Score/min:446
Driving Accuracy:62.242%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A**
Kills:4,525
V. Kills:2,740 165%
Deaths:255
KDR:17.745
Accuracy:58.838% B++
KPH:45.100 A++
VKPH:27.300 A**
Supernova VPC
M
Kills:3,451
V. Kills:341 N/A
Deaths:73
KDR:47.274
Accuracy:64.764% A+
KPH:98 M
VKPH:9.700 B+
Supernova PC
A*
Kills:1,718
V. Kills:514 334%
Deaths:147
KDR:11.687
Accuracy:59.934% B**
KPH:46.700 A*
VKPH:14 A
Proton II PPA
A*
Kills:1,372
V. Kills:63 N/A
Deaths:40
KDR:34.300
Accuracy:30.386% B**
KPH:123.500 A*
VKPH:5.700 B**
Saron HRB
A*
Kills:1,335
V. Kills:593 225%
Deaths:75
KDR:17.800
Accuracy:52.369% B**
KPH:45.500 A*
VKPH:20.200 B+
E540 Halberd
B**
Kills:379
V. Kills:190 198%
Deaths:24
KDR:15.792
Accuracy:54.540% B**
KPH:40.800 B*
VKPH:20.400 B*
M20 Basilisk
B+
Kills:57
V. Kills:21 259%
Deaths:5
KDR:11.400
Accuracy:30.776% C++
KPH:20.700 B+
VKPH:7.600 C++
Kills:12,837 (9,694 + 3,143)
Deaths:619
KDR:20.738
VKDR:7.208
Vehicle Kills:4,462
Kill Difference:12,218
Playtime:224.820 hours
Usage:5%
Score:5.538m
Score/min:411
Driving Accuracy:59.934%
Gunner Accuracy:30.776%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Saron HRB-H
S
Kills:1,328
V. Kills:202 N/A
Deaths:25
KDR:53.120
Accuracy:54.943% C+
KPH:176.900 S
VKPH:26.900 B
M40 Fury-H
A
Kills:1,251
V. Kills:88 N/A
Deaths:42
KDR:29.786
Accuracy:44.583% C*
KPH:141.600 A
VKPH:10 C-
Proton II PPA-H
B**
Kills:1,188
V. Kills:68 N/A
Deaths:47
KDR:25.277
Accuracy:41.249% B+
KPH:135.100 B**
VKPH:7.700 B+
E540 Halberd-H
A++
Kills:318
V. Kills:124 254%
Deaths:8
KDR:39.750
Accuracy:64.681% B*
KPH:80.800 A++
VKPH:31.500 A
M12 Kobalt-H
C+
Kills:289
V. Kills:15 N/A
Deaths:9
KDR:32.111
Accuracy:22.073% C+
KPH:98.400 C-
VKPH:5.100 C+
Kills:4,374 (0 + 4,374)
Deaths:131
KDR:33.389
VKDR:3.794
Vehicle Kills:497
Kill Difference:4,243
Playtime:32.008 hours
Usage:1%
Score:1.130m
Score/min:589
Driving Accuracy:N/A%
Gunner Accuracy:22.073%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A+
Kills:366
V. Kills:55 N/A
Deaths:19
KDR:19.263
Accuracy:49.960% A+
KPH:73.600 B**
VKPH:11.100 B
M40 Fury
A++
Kills:363
V. Kills:46 N/A
Deaths:11
KDR:33
Accuracy:51.314% A++
KPH:95.800 A++
VKPH:12.100 C++
M12 Kobalt
B**
Kills:207
V. Kills:9 N/A
Deaths:2
KDR:103.500
Accuracy:19.276% C++
KPH:109.100 B**
VKPH:4.700 B++
M20 Basilisk
B+
Kills:137
V. Kills:37 361%
Deaths:5
KDR:27.400
Accuracy:41.958% C**
KPH:26 B+
VKPH:7 C+
M60-G Bulldog
B**
Kills:112
V. Kills:18 N/A
Deaths:3
KDR:37.333
Accuracy:41.001% C**
KPH:60 B**
VKPH:9.600 C++
M12 Kobalt
A*
Kills:109
V. Kills:7 N/A
Deaths:1
KDR:109
Accuracy:21.023% B+
KPH:134.200 A++
VKPH:8.600 A*
M20 Basilisk
A
Kills:90
V. Kills:29 300%
Deaths:6
KDR:15
Accuracy:44.059% B+
KPH:36.900 A
VKPH:11.900 B+
M60-G Bulldog
B*
Kills:80
V. Kills:12 N/A
Deaths:2
KDR:40
Accuracy:36.645% C*
KPH:41.400 B*
VKPH:6.200 C+
Kills:1,464 (0 + 1,464)
Deaths:49
KDR:29.878
VKDR:4.347
Vehicle Kills:213
Kill Difference:1,415
Playtime:22.974 hours
Usage:1%
Score:0.804m
Score/min:583
Driving Accuracy:N/A%
Gunner Accuracy:36.645%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A
Kills:4,012
V. Kills:561 N/A
Deaths:835
KDR:4.805
Accuracy:44.351% C-
KPH:46.900 A
VKPH:6.600 C+
S12 Renegade
A
Kills:3,093
V. Kills:101 N/A
Deaths:455
KDR:6.798
Accuracy:49.635% B*
KPH:101.200 A
VKPH:3.300 B**
M12 Kobalt-F
B**
Kills:1,158
V. Kills:37 N/A
Deaths:288
KDR:4.021
Accuracy:20.375% C
KPH:62.400 B**
VKPH:2 B+
V30-F Starfall
C**
Kills:115
V. Kills:71 160%
Deaths:38
KDR:3.026
Accuracy:63.524% C++
KPH:28.800 C*
VKPH:17.800 C**
Kills:8,378 (8,378 + 0)
Deaths:1,616
KDR:5.184
VKDR:0.476
Vehicle Kills:770
Kill Difference:6,762
Playtime:138.587 hours
Usage:3%
Score:1.672m
Score/min:201
Driving Accuracy:63.524%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
M
Kills:549
V. Kills:61 N/A
Deaths:14
KDR:39.214
Accuracy:42.026% A
KPH:139.100 A++
VKPH:15.500 M
Kills:549 (0 + 549)
Deaths:14
KDR:39.214
VKDR:4.357
Vehicle Kills:61
Kill Difference:535
Playtime:3.948 hours
Usage:0%
Score:0.131m
Score/min:555
Piloting Accuracy:N/A%
Gunner Accuracy:42.026%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Dual Photon Pods 7,9976,37026623.947A**18.3765.523%A+1.24%C+126.6B*32.3B**63550.3h13B**19.9B**
CAS30 Tank Buster 9,9105,2858476.24A**0.6663.59%A++2.138%B**19.4A++17A++186271.8h50.4C**79.3B+
L-24R Spur 5,3505,1678858.716S53.1443.033%B+1.742%C+83.1A*2.9C+22862.2h14.4B+33.4B+
Supernova FPC 7,2654,52525517.745A+12.1758.838%B++1.702%C45.1A++27.3A**421100.4h3.5B**6B**
Light PPA 4,5724,23521219.976M14.4048.353%B**1.228%C+118A*9.4A*42035.9h10.4C**21.6B+
M40 Fury-F 4,5734,0128354.805A++0.7744.351%C-N/A46.9A6.6C+16085.5h5.1B**11.4B*
C150 Dalton 6,1543,93911434.553M+28.9748.586%AN/A39390U22150U239997700.1h2.9B++6B**
Maelstrom Turbo Laser 6,3903,8075656.738A++1.1637.22%B*2.994%C**29.8B*20.2B**285127.9h62.2B++167.1B++
Blueshift VM5 3,8123,7844907.722A*2.1425.169%B**19.82%C63.3A++N/A18659.8h12.1A48.2B*
Supernova VPC 3,7923,4517347.274M+41.6964.764%A+N/A98M9.7B+37535.2h2.1A3.2A
Pandora VX25 3,4563,4336625.186S0.3972.182%M++12.496%D49.6BN/A19069.2h6.1D*8.5B+
Blueshift VM5 3,2953,2634487.283A*1.7025.993%A20.472%C+63A++N/A18151.8h13B**49.9B**
S12 Renegade 3,1943,0934556.798B*1.2249.635%B*4.268%C101.1A3.3B**29330.6h3.3C++6.6B+
L105 Zephyr 3,3092,7707238.472M**32.8955.337%A+N/A27700U5390U103811600.1h4.5B**8.1B**
Solstice SF 2,6902,5897553.429M2.1526.811%B+9.27%D*16.4CN/A54158.3h6.6B++24.6B**
Quasar VM1 2,5902,5522729.382S3.8022.237%A22.806%B++58MN/A24444h11.6B**52.3B+
Eidolon VE33 2,5262,3985094.711M**0.8732.415%B++17.098%D*41.8B*2.2M+14957.3h5.6B**17.4B*
NSX Daimyo 2,3292,3273327.009A1.4333.957%D*94.456%C++60.3C**N/A16738.6h2.5C++7.3C+
Nebula VM20 2,2712,2573436.58A**1.0024.651%B**18.697%C61.7A++N/A20636.6h14.8B+60B++
Proximity Mine 2,0482,0472348.748A+3.1757.512%A++N/A167.8B*N/A45312.2h1.5A2.6A+
Hornet Missiles 2,8712,0096232.403S26.8267.732%B++1.444%C+138.6A++59.4B*101914.5h6.2B+9.2B*
Lancer VS22 3,7452,0096173.256A**2.3259.64%C1.195%C+21.5B+18.6B+28093.3h9.5B++15.9B++
Betelgeuse 54-A 2,0322,0084174.815B+0.7629.362%B+28.038%C64.8C+N/A24531h10.9C+37.2C**
Cosmos VM3 1,9481,9412408.088M**2.5120.682%B+17.517%C55.6A+N/A23134.9h10.9B**52.8B++
Serpent VE92 1,9081,8886243.026A++2.5526.14%B+19.439%C+24.1CN/A9178.2h10.8B++41.2B+
Saron Laser Cannon 3,2981,7942706.644A1.0634.935%B+2.397%C++23.4B*19.6A+37876.8h84B++240.4B++
Spiker 1,7971,7837832.277A3.3034.538%B++20.92%C+33C+N/A9454h8.5C*24.6B+
Ghost 1,7651,7613195.52B*0.0646.307%B**71.21%C*44.9C++N/A14039.2h2.1B4.6B+
Orion VS54 1,7451,7253504.929A*0.6523.721%B+18.725%D-56.7B**N/A32330.4h9.9B*41.5C*
Supernova PC 2,2321,71814711.687B**6.1159.934%B**2.445%C++46.7A*14A27336.8h3A5A+
C-4 2,2631,7064563.741A++1.8426.849%C++N/A52D17D-45332.8h1.1B*4.1B++
Deimos VA29 1,6451,6255223.113A+2.4774.645%B**12.123%D-60B+N/A19827.1h2.1B+2.9B+
AP30 Shredder 2,4211,6187421.865A*16.2933.665%C+3.399%B+16180U8030U101960400.1h43.4A+128.8A
Vortex VM21 2,4961,6163025.351B++0.2349.428%B*2.723%C27.4M++14.9M*23459h14.1B**28.5B++
L100 Python AP 2,5901,5956424.922M**19.3459.926%B+2.006%C54.3A++33.8M59529.4h4.5B*7.4B++
L100 Python HESH 1,6971,5726723.463B**17.8858.739%B**1.018%C--94.7A++7.5C28116.6h2.3B**3.9B**
Quasar VM1 1,5941,5501649.451M*3.8724.245%B**27.355%B**88.1M+2.5M++26017.6h11.2B*46.3B*
Lasher X2 1,5451,5314443.448M*2.1335.003%B**3.396%C38.5C**N/A11939.8h20.5C+58.7B+
MANA Anti-Vehicle Turret 2,6711,5242047.471A**1.8956.388%C1.837%C15240U11470U77821300.1h4.4A+7.9B**
Proton II PPA 1,4351,3724034.3B**28.7230.386%B**1.895%C+123.6A*5.7B**41111.1h6.5B**21.4B**
Saron HRB 1,9281,3357517.8M12.2252.369%B**1.723%C++45.4A*20.2B+54329.4h11A++20.9A++
NS-357 Underboss 1,3421,3345192.57A+3.0138.551%C++17.166%D43.6C+N/A14930.6h3.9B10.1B+
Saron HRB-H 1,5301,3282553.12S47.5454.943%C+N/A177.1S26.9B9167.5h5.1A*9.3A++
Sticky Grenade 1,3291,32411324N/A1,318.4264.663%A+N/A2206.7M+8.3D86660.6h1.1A1.8B**
VA39 Spectre 1,2581,2581568.064M**2.4838.949%B**22.655%D**46.9A+N/A16026.8h4.1B**10.6B**
M40 Fury-H 1,3391,2514229.786A+24.2144.583%C*N/A142.2A10C-5528.8h5.1B*11.5B**
VX29 Polaris 1,2571,2512624.775M+0.8025.607%B21.343%C75.4B**N/A26016.6h10.7B++41.6B+
Sirius SX12 1,2601,2504202.976A++2.6026.045%C**17.2%C+23.9CN/A9052.4h13.3B+51.2B+
L100 Python HEAT 1,5431,2375920.966M**15.3960.289%B*2.829%C**68.3M16.9B**35118.1h3.1A+5.2A
NS-44 Commissioner 1,2301,2263933.12A++2.4639.665%B18.679%D54.7B++N/A16622.4h3.1B*7.8B+
NS-7 PDW 1,2331,2253004.083S1.5032.047%A14.776%C--39.1B+N/A11131.3h12.6B+39.4B++
NS Baron G5 1,2241,2166571.851B**3.7355.61%B**13.816%C+28.8CN/A15742.2h4.6C++8.3C+
NS Decimator 2,1061,2151478.265S2.6970.527%B**N/A98M**71.9S41012.4h1.7A++2.4A++
Phaseshift VX-S 1,2171,2141826.67A+1.0939.758%B+47.776%F-54.4A+N/A13622.3h3.4C+8.6C++
V10 1,2031,1991756.851A*1.2748.902%B**72.727%D42.2C*N/A12228.4h2.2C++4.5B+
Solstice VE3 1,2021,1984299.5U293.9227.014%B*17.195%C-24.6C**N/A16148.7h11.8B*43.8B
Nemesis VSH9 2,2221,19310910.945U5.3779.905%A**N/A73.2M**63.1S37016.3h2.1M2.7A**
Proton II PPA-H 1,2561,1884725.277A19.7041.249%B+1.768%C++135B**7.7B+4578.8h7B*17B*
NS-15M AE 1,1861,1832235.305A+0.2730.522%B*27.304%C+113.8A++N/A69410.4h10B++32.6B++
NS Baron G5AE 1,1961,1804232.79A+2.7956.123%B*15.085%C+40.3C+N/A15229.3h4.7C8.4C+
Nebula VM20 1,1891,1781886.266A++0.6926.806%A++21.986%C*63.7A++N/A24518.5h15.6B58.3B*
Nyx VX31 1,1771,1752844.137A+1.4436.419%B18.894%D*54.4B+N/A16121.6h4.9B+13.4B+
NS-30 Vandal 1,1871,1731806.517A**0.9439.073%B*24.893%C65.2B**N/A15418h4.8B++12.2B*
Phantom VA23 1,1711,1693013.884B1.7035.273%C+22.07%D-40.9C+N/A13928.6h4.1B+11.7B+
Pulsar C 1,1951,1693932.975B*2.6029.369%B*20.188%C--12.1DN/A4696.6h11.5C*39.2B+
Eridani SX5 1,1741,1694102.851A++2.7326.954%C++20.616%C++28CN/A7741.7h10B++37.1B+
NS-15M1 1,1831,1682724.294A*1.2929.053%B**17.38%D52.9B+N/A21922.1h10.8B++37.3B++
Artemis VX26 1,1711,1672914.01A*1.5732.599%B**17.481%D-43.9B+N/A11926.6h11B+33.7B++
Zenith VX-5 1,1731,1664742.46A+3.1225.499%C+18.868%C-34.6C++N/A17733.7h12.3B+48.3B
H-V45 1,1711,1633972.929B*2.6527.77%B++19.175%C39.8BN/A14529.2h11.7B++42.2B++
Hades VSH4 2,3241,1626193.667U188.0997.147%SN/A415U415U8982.8h1.1M1.1M
Flare VE6 1,1741,1622684.336M**1.2423.983%C*19.794%D54B+N/A20421.5h9.2B++38.4B+
Manticore SX40 1,1651,1614432.621A++2.9632.59%B+17.399%D41.2B+N/A11228.2h6.6B+20.4B++
Beamer VS3-FB 1,1641,1613383.435A++2.1429.901%C20.241%D36.1C-N/A11232.2h7.4B24.9C*
Nova 1,1631,1593623.202B*2.3852.777%B++14.323%C51.1B+N/A18622.7h3.3B*6.3B*
M12 Kobalt-F 1,1951,1582884.021B*1.5620.375%C7.427%C--62.3B**2B+23818.6h11.9B+58.5B
SVA-88 1,1661,1572864.045A+1.5325.852%B+20.83%D64.3B++N/A26618h10.7B+41.4B+
NS-11P 1,1681,1572245.165M**0.4130.134%A+23.163%B+61.9A++N/A25618.7h11.4B*38B**
Phobos VX86 1,1661,1572824.103A*1.4863.031%B9.68%D--57BN/A14620.3h2.1B+3.4B+
Eridani SX5G 1,1651,1562993.866A*1.7131.185%B+18.772%C45.9C+N/A14225.2h11.1C++35.5B
MKV Suppressed 1,1621,1564172.772A*2.8126.428%C++12.111%D*44B+N/A12726.3h12.7B+48.1B
C75 Viper 1,2911,1413532.6S27.0246.115%B+1.227%C+82.7M+10.9B+45213.8h6.1A+13.2B**
Force-Blade 1,2031,12913,3810.084A++5.5048.732%A+N/A0.9C++N/A21294.5h2.1B4.4B++
Beamer VS3 1,1271,1192754.069S1.5126.165%C+16.265%D-40.8B++N/A14927.4h7.4B++28.1C*
Vortex VM21 1,6261,0513013.492B+2.0951.405%B**3.996%C+17.7A++9.7A*15159.4h22.6B*44B++
S1 1,3941,0223083.318S2.2665.269%B**3.229%C**33.6B++12.2C+32830.4h3.3A++5A
MANA Anti-Personnel Turret 9759531247.685N/A2.1125.225%UN/A9530U220U19999800.1h19T*75.3T*
Equinox VE2 Burst 9459252683.451A2.1327.882%C+34.378%B++48.7C++1.1B++11719h13.1C+47C++
Tank Mine 1,5209221267.317A**1.7444.013%B++N/A141.8B++92B**16446.5h1.8C*4A
Eclipse VE3A 9738562922.932B+2.6535.661%A++17.874%C-44.4C++6.1S20619.3h16.3D*45.7C++
VE-S Canis 7967892243.522A*2.0630.518%B+19.265%C+57.6B+N/A16013.7h9.8B++32.1B+
Photon A2A Missile Pods 1,1276712329.174S23.5979.913%C*N/A145.9A**99.1A*14624.6h6.8B*8.6B**
Antares LC 1,0116694913.653S8.0734.298%C**1.345%C47.4A++24.3B**40614.1h53B*154.5B*
Comet VM2 8426581783.697M++1.8850.455%B*4.863%C**25.3A*7.1A+21426h11B**21.7B*
Comet VM2 8286541643.988M++1.5949.795%B+3.211%C--28.7M7.6A+19222.8h10A20.1B**
MAX Punch 6866501,6590.392A++5.1934.248%D-N/A2.9B*N/A9220.8h1.9C+5.7C+
Plasma Grenade 6596501650N/A644.4241.058%DN/A1300M**18B*53740.5h1.7A++4.2B**
NS-44 Commissioner AE 6476441973.269A++2.3142.17%C++24.534%C+44.4C+N/A13814.5h3.7C+8.7C++
Parsec VX3-A 6166145411.37A+5.7944.843%B+79.805%C++57.9BN/A17010.6h2C4.5C++
M60-A Bulldog 7066124015.3A9.7244.835%B++N/A6120U940U27757700.1h4.5B*10.1B*
VE-C Horizon 6176051284.727A**0.8537.338%B+18.347%D61.7B+1.2C++1769.8h14.7C**39.3B+
Coyote Missiles 8985982227.182U21.6058.144%B+N/A96.5A++48.4A++8106.2h20A34.4B**
Lasher X2 AE 5885711204.758M**0.8228.488%C+2.627%D58.9B*1.8B+1439.7h18.9C*66.5C**
Lumine Edge 5695671,6970.334B+5.2540.367%B**22.399%B**3.5CN/A9161.1h1.2B+2.9B++
CAS 14-E 6105491439.214A++33.6342.026%A1.821%C+140.8A++15.6M5553.9h27B64.2B++
VE-H Maw 5525461483.689A*1.8925.508%C+19.048%D-47.9C+N/A14611.4h11.6C+45.5C++
Hunter QCX 5925252991.756A+3.8236.612%C22.286%C+20.4B++2.6C+9525.7h3.7B+10.2B
VE-LR Obelisk 5325231005.23A**0.3529.627%C35.182%B55.6B*1C*1559.4h4.9B*16.7B+
NSX Tomoe 5025001263.968A++1.6127.836%C48%B**59.5B*N/A1518.4h12.6B+45.2B
L105 Zephyr PX 515482953.556A+47.9856.479%B+1.037%C160.7A**11C++5383h3.5B*6.2B++
The Little Helper 4944821573.07A+2.5153.633%B+12.241%D54.2B1.3B*1608.9h4.9C+9.1C*
L-30R Vektor 6204513313.667S8.0933.956%C-3.548%B**23.4A8.8C+13619.3h38.7B*114.1B++
Anti-Vehicle Grenade 4634411441N/A435.4262.272%AN/A1470S73.3C74200.3h2.2A++3.5A+
NS-AM7 Archer 6364283101.381A*4.2058.374%C+4.907%D*7.1C+3.5B+5660.1h12.2B++20.9B++
NS-11C 4164151153.609M++1.9731.418%A+19.759%C++52.5B**N/A2387.9h11.8B++37.7B*
Orbital Strike Uplink 5264051405U399.421028.12%UN/A2025U605U95880.2h0.8T*0.1T*
E540 Halberd 5693792415.792B++10.2154.54%B**5.013%A++40.8B*20.4B*6249.3h4.8B*8.8B**
Skorpios 3743721472.531B+3.0525.723%C--15.86%D-21.6D--N/A7817.2h10.6C**41.2C++
M40 Fury 4213661919.263A*13.6849.96%A+1.639%C+73.2B**11C**7845h13.5C**27.1B++
M40 Fury 4093631133M++27.4251.314%A++N/A95.5A++12.1C++10213.8h12.6C**24.6B*
NS-10 Burster 5893511043.375M++2.2042.041%A++3.989%D13.5M++9.2M**16926h97.2A231.1A
NSX-P Naginata 334330903.667A*1.9123.472%C++35.152%B*82.5B**1C+2504h11.5B48.8B+
NS-10 Burster 546323973.33M**2.2542.348%A++7.43%C++11.7A*8.1M++17827.7h110.5B++260.9B**
E540 Halberd-H 442318839.75A**34.1764.681%B*3.774%A+81.5A++31.8A5573.9h3.8B**5.9A
C-4 ARX 396302983.082B+2.5028.098%BN/A131.3C**40.9B+7472.3h1B*3.5B*
CME 3013001072.804A*2.7828.628%B+28.333%B*52.6B*N/A1405.7h12.6B+43.9B+
M12 Kobalt-H 304289932.111B*26.5322.073%C+17.301%C++99.7C5.2C+2962.9h15.1C++68.4C++
Pulsar VS1 281281604.683M**0.9024.338%C++19.217%C38B++N/A2857.4h10.6A43.4B++
Equinox VE2 281273833.289A*2.2933.991%A++7.692%F53.5A1.6A++1605.1h4.2M12.4A++
Auraxium Slasher 2882708,3310.032C+5.5525.904%C12.593%B+0.4C--N/A1725.3h2.3C++8.9C++
Spear Anti-Vehicle Phalanx Turret 4042641320.308A*14.7352.302%B++4.167%C++67.7A++35.9A7923.9h6.2B++11.8B*
Solstice Burst 256255693.696A++1.8825.985%C+38.039%A*62.2B++N/A1754.1h11.8B+45.4B
XM98 237236298.138M**2.5642.811%B++70.339%C--36.3B+N/A1946.5h2.3B5.3B+
VX6-7 231231703.3A++2.2829.502%B*18.182%C--38.5C++N/A1836h12C**40.7B+
M12 Kobalt 2232131213U207.4230.924%A+27.7%A*193.6A+9.1B**5551.1h16.4B53.1B*
Skyguard 396211248.792A*3.2136.703%B**1.422%C-21.1B**18.5A*43710h109B+297B*
M12 Kobalt 2162072103.5S97.9219.276%C++14.01%D-108.9B**4.7B++5101.9h16.1B++83.4B+
Cosmos VM3 196196277.259M**1.6825.457%A+20.408%B54.4AN/A2063.6h9.9A39.1B+
LB00 Python AP 2731931019.3B+13.7262.242%BN/A101.6M42.1M++4831.9h3B**4.8A+
VE-A Lacerta 189186533.509B**2.0726.635%D27.419%C**48.9CN/A1423.8h11.4C*42.9C+
NSX Tengu 168168513.294A*2.2940.795%B+26.191%B*62.2B*N/A2152.7h10B*24.6B++
NSX-P Tanto 163162552.945A**2.6331.965%B**29.63%B+34.5C**N/A1244.7h12.7B+39.7B++
NS-61 Emissary 1641591061.5B**4.0832.111%B+27.044%A++21.8C+N/A827.3h12.1C*37.6B+
A30 Walker 275151463.283B+2.3023.366%C+N/A1510U1240U22951200.1h101.8B+435.5B+
M20 Basilisk 174137527.4U21.8241.958%C**10.949%A*25.8B+7C+3185.3h48.3B**115.1B**
M60-A Bulldog 136125525B19.4250.772%B+N/A62.5B**5.5C**3982h4.5B**8.8B*
The Slasher 1251246310.197M*5.3856.304%A++8.065%C3C+N/A1041.7h2.1C**3.7C*
Terminus VX-9 120120462.609B+2.9729.714%B*25%C54.5B+N/A3102.2h14C-47.1C*
V30-F Starfall 186115383.026B*2.5563.524%C++1.739%B**28.8C*17.8C**1994h16.5C*25.9C**
Corvus VA55 114114303.8M**1.7825.654%C*30.702%B**76A**N/A4641.5h10.4B*40.6B+
Parallax VX3 113113138.692A+3.1154.596%A*81.416%B+86.9M*N/A6041.3h1.7B*3.2B**
M60-G Bulldog 130112337.333S31.7541.001%C**1.786%D58.9B**9.5C++3331.9h5.4B*13.2B*
M60-A Bulldog 1231111111S105.4252.043%B+5.405%M+52.9B++5.7B+3672.1h4.8B*9.3B*
M12 Kobalt 1161091109S103.4221.023%B+20.184%B136.3A++8.8A*8020.8h14.6B*69.4B+
G40-F Ranger 155101520.2B*14.6233.145%C+N/A101M54A**7751h34.8A++105A
M20 Basilisk 11990615S9.4244.059%B+1.111%F-37.5A12.1B+4012.4h54.3B**123.1A
NS CandyCannon 3000 8989950.937B+4.6439.885%B+25.843%D19.3C+N/A624.6h4.7C++11.7B+
Rocklet Rifle 15288491.796A*3.7848.639%CN/A11.3D*8.2D**1797.8h28.6B*58.9B+
Chaos 8483292.862B**2.7258.206%B+13.253%C-39.5C-N/A1582.1h4.1C++7.1B+
Thanatos VE70 8783441.886A3.6948.217%B**18.072%B+36.1B+1.7M++4142.3h4.1B++8.4B*
M60-G Bulldog 9280240U34.4236.645%C*3.75%B+42.1B*6.3C++3781.9h5B**13.7B*
Ursa 7979213.762M1.8223.01%C+25.317%C++56.4B+N/A4771.4h11.3C++49.1C**
Aspis Anti-Aircraft Phalanx Turret 15778239U33.4236.298%A++1.282%D23.6A**23.9M6923.3h98.7A+271.9B**
NS-11A 7874252.96A+2.6224.447%C+33.784%A+67.3A+3.6S4891.1h13.3C*54.4C*
Hyena Missile Launcher 11070710S4.4240.98%AN/A29.2B+16.7B+5982.4h34.2B83.4B++
M20 Basilisk 7857511.4S5.8230.776%C++5.263%C++20.4B7.5C++1922.8h41.9A++136.1A
Revenant 555368.833M*3.2529.741%D41.509%A+58.9B+2.2S1440.9h6.9C**23.3C+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit8511,344,033190.2h
Anti-Vehicle MANA Turret351,9166.6h
Spawn Beacon354,0287h
Medical Applicator212136,28119.7h
Nanite Revive Grenade01,1370.3h
Welding Device01,4070.1h
Deconstruction Tool02300.1h
Turret AI Module0730.3h
Repair Module0710.2h
AE Medical Applicator157106,02910.8h
AE Nano-Armor Kit7081,263,568141.9h
Motion Spotter389,15311h
NSX Amaterasu1550.6h
VS Patriot Flare Gun0510.1h
Cortium Silo0620.2h
Spitfire Auto-Turret123,1903.3h
Restoration Kit151160.2h
Ammunition Package166,8603.1h
Recon Detection Device11021,44143.5h
Shield Recharging Field211,7250.9h
Medical Kit8845,98418.7h
Anti-Infantry MANA Turret331,5263h
Nano-Repair Grenade06950.2h
Flail Targeting Dart83162.3h
Snowman Soldier3790.1h
WLT-Howler Mining Laser1016,6639.2h
Hardlight Barrier31770.2h
Router0760.2h
Orbital Strike Target Designator9830.9h

Check the help document for the dictionary if you want to learn more about words used here.


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