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Field Marshal DieRobbe[] DieRobbe
TR BR 156

KDR: 7.12

Score: 57.3m

Last Seen: Dec 22nd, 2018 9:23 PM
- OFFLINE - 80.9 hour(s)

Prestige 1, Battle Rank 100 (156 total) - Terran Republic on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Hellfire Rocket Pods C-4 ARX C-4 Claymore Shuriken P2-120 AP Frag Grenade Sticky Grenade
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,962,819 MLG Score: 1569
Fun Score: N/A
Cheeseburgers Flipped: 545TIME WITH MEDKIT: 4.9%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.966%18.724%46759115562,0385.497391.62

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.933%0.742B++-0.325C--2.208F--HEAD ++ (~6.24)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
43.10.422B10.80.247C++32.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
52.324%1.107%78346120810,566247218842.7773483%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.257%1.581A+-0.445C--0.081

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.30.713B++24.20.543B+22.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
54.589%1.638%2257812067,996677268211.8109298%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.638%1.321A-0.594D0.473

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
16.50.571B+90.279C*7.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
50.963%4.662%1217612083,5615219846.82184362%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.89%1.366A0.052C+0.423

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.20.497B+30.70.232C++29.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.179%62.176%1217812067,5721232476.1461

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.29%0.028C+-0.319C1.854

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.50.04C+3.3-0.05C+6.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
33.027%15.544%1217212121,544920161.67644

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.262%-0.707D-0.179C++-0.231

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.60.193C++3.50.277C*7.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
57.3m368.5%360 (21.6k)334 (20k)7.11728129,56318,2047.71385156 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR12141227922.737%14.787%33609:2674

10% Combat Medic23% Engineer7% Heavy Assault35% Infiltrator23% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 26th, 2016 6:35 PMMar 13th, 2016 12:19 PMDec 22nd, 2018 4:04 PM (246d) (PST)Dec 22nd, 2018 5:52 PM (246d) (PST)Dec 22nd, 2018 5:23 PM (246d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7011135880.7560.1060.1123.0500.0721569

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
42,0706,76235,3084567183420,058

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2857h/119d 10,860 19,158 44,025 522.9k 2,837 14,221 12,334 120.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M AE
C-
Kills:1,170
Deaths:165
KDR:7.091
Accuracy:23.318% C-
HSR:21.624% D
T32 Bull
C++
Kills:1,170
Deaths:249
KDR:4.699
Accuracy:22.893% C+
HSR:25.727% C++
MSW-R
C+
Kills:1,160
Deaths:148
KDR:7.838
Accuracy:20.074% C--
HSR:23.017% C+
T16 Rhino
C++
Kills:1,160
Deaths:188
KDR:6.170
Accuracy:21.858% C++
HSR:21.983% C+
T9 CARV
C**
Kills:1,160
Deaths:179
KDR:6.480
Accuracy:20.617% C**
HSR:22.759% C+
NS-15M2
C*
Kills:906
Deaths:145
KDR:6.248
Accuracy:25.187% C*
HSR:22.848% C
NSX Naginata
D-
Kills:51
Deaths:12
KDR:4.250
Accuracy:17.846% D-
HSR:19.608% D*
Kills:6,777
Deaths (as Heavy Assault):1,086
Deaths (to Heavy Assaults):4,450
KDR:6.24033
Kill Difference:5,691
Playtime:196.811 hours
Usage:7%
Score:3.895m
Score/min:330
Accuracy (listed only):21.685%
HSR (listed only):22.509%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Shuriken
D
Kills:2,160
Deaths:328
KDR:6.585
Accuracy:23.071% D*
HSR:14.722% D
TRAC-Shot
C
Kills:1,368
Deaths:247
KDR:5.538
Accuracy:22.058% D-
HSR:16.447% C
NSX-P Tanto
C+
Kills:1,180
Deaths:268
KDR:4.403
Accuracy:25.866% C+
HSR:19.746% D-
NS-11CB
C+
Kills:1,180
Deaths:293
KDR:4.027
Accuracy:24.509% C+
HSR:17.712% C--
MKV-B Suppressed
C++
Kills:1,171
Deaths:271
KDR:4.321
Accuracy:25.893% C++
HSR:18.702% C+
MKV-G Suppressed
B+
Kills:1,170
Deaths:232
KDR:5.043
Accuracy:28.088% B+
HSR:18.462% C+
NS Baron G5AE
D
Kills:1,170
Deaths:461
KDR:2.538
Accuracy:33.289% D**
HSR:12.308% D
NS-7B PDW
B+
Kills:1,170
Deaths:249
KDR:4.699
Accuracy:27.741% B+
HSR:18.205% C+
NS-11CG
C++
Kills:1,170
Deaths:332
KDR:3.524
Accuracy:25.419% C++
HSR:18.547% C
NS-11C
C+
Kills:1,160
Deaths:276
KDR:4.203
Accuracy:23.879% C+
HSR:15.603% D
NS-7 PDW
B+
Kills:1,160
Deaths:184
KDR:6.304
Accuracy:26.939% B+
HSR:13.362% D
NSX Tengu
C+
Kills:1,160
Deaths:224
KDR:5.179
Accuracy:35.482% C+
HSR:15.259% D-
NSX Tanto
C
Kills:1,160
Deaths:329
KDR:3.526
Accuracy:24.919% C
HSR:18.879% D--
LC2 Lynx AE
D
Kills:1,160
Deaths:290
KDR:4
Accuracy:23.625% D
HSR:21.121% D
MKV Suppressed
B
Kills:1,160
Deaths:208
KDR:5.577
Accuracy:27.514% B
HSR:11.293% D*
TRAC-5 Burst
C--
Kills:1,160
Deaths:215
KDR:5.395
Accuracy:23.230% C--
HSR:20.086% C--
FA1 Barrage
C
Kills:1,160
Deaths:432
KDR:2.685
Accuracy:31.178% D--
HSR:13.879% C
LC2 Lynx
C+
Kills:1,160
Deaths:296
KDR:3.919
Accuracy:21.879% C
HSR:21.552% C+
TRAC-5
C++
Kills:1,160
Deaths:300
KDR:3.867
Accuracy:22.318% C++
HSR:14.828% D
T5 AMC
B
Kills:1,160
Deaths:261
KDR:4.444
Accuracy:25.322% B
HSR:15.517% D-
SMG-46 Armistice
C**
Kills:1,160
Deaths:212
KDR:5.472
Accuracy:27.104% C**
HSR:12.586% D
HC1 Cougar
C+
Kills:1,160
Deaths:256
KDR:4.531
Accuracy:23.392% C+
HSR:20.172% C
SMG-46AE Armistice
D--
Kills:1,160
Deaths:255
KDR:4.549
Accuracy:22.438% D**
HSR:14.397% D--
TRAC-5 S
B++
Kills:1,160
Deaths:266
KDR:4.361
Accuracy:22.517% C+
HSR:20.172% B++
LC3 Jaguar
C+
Kills:1,160
Deaths:260
KDR:4.462
Accuracy:23.661% C+
HSR:17.672% C-
MG-S1 Jackal
C+
Kills:1,160
Deaths:285
KDR:4.070
Accuracy:26.348% C+
HSR:15.431% D
PDW-16 Hailstorm
C+
Kills:1,160
Deaths:227
KDR:5.110
Accuracy:23.650% C+
HSR:15.431% C+
PS1-AV Suppressor
C
Kills:1,159
Deaths:242
KDR:4.789
Accuracy:28.183% C
HSR:16.480% D-
NS-7G PDW
B*
Kills:694
Deaths:127
KDR:5.465
Accuracy:28.490% B*
HSR:15.274% C-
TRS-12 Uppercut
B*
Kills:384
Deaths:177
KDR:2.169
Accuracy:43.231% D*
HSR:20.573% B*
NS-11CP
D
Kills:314
Deaths:70
KDR:4.486
Accuracy:25.433% D
HSR:19.745% D
Kills:35,170
Deaths (as Light Assault):8,073
Deaths (to Light Assaults):4,148
KDR:4.3565
Kill Difference:27,097
Playtime:655.332 hours
Usage:23%
Score:13.042m
Score/min:332
Accuracy (listed only):26.344%
HSR (listed only):16.908%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Shuriken
D
Kills:2,160
Deaths:328
KDR:6.585
Accuracy:23.071% D*
HSR:14.722% D
MKV-B Suppressed
C++
Kills:1,171
Deaths:271
KDR:4.321
Accuracy:25.893% C++
HSR:18.702% C+
HSR-1
C
Kills:1,170
Deaths:139
KDR:8.417
Accuracy:32.366% C
HSR:21.709% D-
NS-30 Vandal
C
Kills:1,170
Deaths:144
KDR:8.125
Accuracy:31.125% C
HSR:15.983% D*
MKV-G Suppressed
B+
Kills:1,170
Deaths:232
KDR:5.043
Accuracy:28.088% B+
HSR:18.462% C+
SOAS-20 AE
C--
Kills:1,170
Deaths:202
KDR:5.792
Accuracy:30.059% C--
HSR:17.094% D*
NS-44L Blackhand
A+
Kills:1,170
Deaths:107
KDR:10.935
Accuracy:55.491% A+
HSR:45.983% B
NS-7B PDW
B+
Kills:1,170
Deaths:249
KDR:4.699
Accuracy:27.741% B+
HSR:18.205% C+
SOAS-20
C+
Kills:1,170
Deaths:198
KDR:5.909
Accuracy:28.183% C+
HSR:16.667% D
M77-B
A*
Kills:1,160
Deaths:59
KDR:19.661
Accuracy:50.329% A*
HSR:72.931% C
TRAP-M1
D
Kills:1,160
Deaths:178
KDR:6.517
Accuracy:25.349% D
HSR:17.845% D--
SR-7
B*
Kills:1,160
Deaths:51
KDR:22.745
Accuracy:46.465% B*
HSR:77.845% C+
KSR-35
C-
Kills:1,160
Deaths:162
KDR:7.160
Accuracy:32.111% C-
HSR:15.517% F
NS-7 PDW
B+
Kills:1,160
Deaths:184
KDR:6.304
Accuracy:26.939% B+
HSR:13.362% D
NSX Tengu
C+
Kills:1,160
Deaths:224
KDR:5.179
Accuracy:35.482% C+
HSR:15.259% D-
TX2 Emperor
B**
Kills:1,160
Deaths:249
KDR:4.659
Accuracy:35.127% B**
HSR:12.759% D--
NSX Tomoe
D
Kills:1,160
Deaths:249
KDR:4.659
Accuracy:26.349% D
HSR:23.707% D*
NS-44 Commissioner AE
B+
Kills:1,160
Deaths:208
KDR:5.577
Accuracy:46.018% B+
HSR:15% D*
MKV Suppressed
B
Kills:1,160
Deaths:208
KDR:5.577
Accuracy:27.514% B
HSR:11.293% D*
T4 AMP
C**
Kills:1,160
Deaths:194
KDR:5.979
Accuracy:29.182% C**
HSR:19.914% C++
SMG-46 Armistice
C**
Kills:1,160
Deaths:212
KDR:5.472
Accuracy:27.104% C**
HSR:12.586% D
SMG-46AE Armistice
D--
Kills:1,160
Deaths:255
KDR:4.549
Accuracy:22.438% D**
HSR:14.397% D--
MG-S1 Jackal
C+
Kills:1,160
Deaths:285
KDR:4.070
Accuracy:26.348% C+
HSR:15.431% D
PDW-16 Hailstorm
C+
Kills:1,160
Deaths:227
KDR:5.110
Accuracy:23.650% C+
HSR:15.431% C+
TX1 Repeater
A+
Kills:1,160
Deaths:295
KDR:3.932
Accuracy:33.780% A+
HSR:11.207% D**
99SV
A*
Kills:1,160
Deaths:98
KDR:11.837
Accuracy:44.653% A*
HSR:34.052% C+
PS1-AV Suppressor
C
Kills:1,159
Deaths:242
KDR:4.789
Accuracy:28.183% C
HSR:16.480% D-
Bighorn .50M
A
Kills:1,150
Deaths:70
KDR:16.429
Accuracy:50.163% A
HSR:80.783% C*
RAMS-AE .50M
A
Kills:1,150
Deaths:68
KDR:16.912
Accuracy:50.185% A
HSR:77.044% D
TS2 Inquisitor
A++
Kills:771
Deaths:105
KDR:7.343
Accuracy:39.540% A++
HSR:17.639% C
NS-7G PDW
B*
Kills:694
Deaths:127
KDR:5.465
Accuracy:28.490% B*
HSR:15.274% C-
NSX Daimyo
B
Kills:365
Deaths:28
KDR:13.036
Accuracy:43.786% B
HSR:92.603% C
RAMS .50M
A*
Kills:267
Deaths:12
KDR:22.250
Accuracy:51.651% A*
HSR:76.405% C
NS-61 "Ravenous" Emissary
A
Kills:187
Deaths:29
KDR:6.448
Accuracy:38.329% A
HSR:13.904% D
NS-44L "Ravenous" Blackhand
A++
Kills:125
Deaths:11
KDR:11.364
Accuracy:60.656% A++
HSR:50.400% B+
Soldier Soaker
A+
Kills:116
Deaths:19
KDR:6.105
Accuracy:47.020% A+
HSR:6.034% D**
NS-AM7 AE/TR Archer
B**
Kills:114
Deaths:15
KDR:7.600
Accuracy:73.816% B**
HSR:17.544% C++
Ectoblaster
A*
Kills:82
Deaths:15
KDR:5.467
Accuracy:59.151% A*
HSR:1.220% F-
Kills:37,421
Deaths (as Infiltrator):5,949
Deaths (to Infiltrators):3,867
KDR:6.2903
Kill Difference:31,472
Playtime:990.723 hours
Usage:35%
Score:19.029m
Score/min:320
Accuracy (listed only):37.153%
HSR (listed only):27.668%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-Shot
C
Kills:1,368
Deaths:247
KDR:5.538
Accuracy:22.058% D-
HSR:16.447% C
NSX-P Tanto
C+
Kills:1,180
Deaths:268
KDR:4.403
Accuracy:25.866% C+
HSR:19.746% D-
NS-11CB
C+
Kills:1,180
Deaths:293
KDR:4.027
Accuracy:24.509% C+
HSR:17.712% C--
DMR-99
D
Kills:1,170
Deaths:160
KDR:7.313
Accuracy:30.212% D-
HSR:23.162% D
AMR-66
B+
Kills:1,170
Deaths:166
KDR:7.048
Accuracy:29.810% B+
HSR:20.342% D
NS Baron G5AE
D
Kills:1,170
Deaths:461
KDR:2.538
Accuracy:33.289% D**
HSR:12.308% D
NS-11CG
C++
Kills:1,170
Deaths:332
KDR:3.524
Accuracy:25.419% C++
HSR:18.547% C
NS-11C
C+
Kills:1,160
Deaths:276
KDR:4.203
Accuracy:23.879% C+
HSR:15.603% D
NSX Tanto
C
Kills:1,160
Deaths:329
KDR:3.526
Accuracy:24.919% C
HSR:18.879% D--
LC2 Lynx AE
D
Kills:1,160
Deaths:290
KDR:4
Accuracy:23.625% D
HSR:21.121% D
TRAC-5 Burst
C--
Kills:1,160
Deaths:215
KDR:5.395
Accuracy:23.230% C--
HSR:20.086% C--
FA1 Barrage
C
Kills:1,160
Deaths:432
KDR:2.685
Accuracy:31.178% D--
HSR:13.879% C
LC2 Lynx
C+
Kills:1,160
Deaths:296
KDR:3.919
Accuracy:21.879% C
HSR:21.552% C+
TRAC-5
C++
Kills:1,160
Deaths:300
KDR:3.867
Accuracy:22.318% C++
HSR:14.828% D
T5 AMC
B
Kills:1,160
Deaths:261
KDR:4.444
Accuracy:25.322% B
HSR:15.517% D-
HC1 Cougar
C+
Kills:1,160
Deaths:256
KDR:4.531
Accuracy:23.392% C+
HSR:20.172% C
TRAC-5 S
B++
Kills:1,160
Deaths:266
KDR:4.361
Accuracy:22.517% C+
HSR:20.172% B++
LC3 Jaguar
C+
Kills:1,160
Deaths:260
KDR:4.462
Accuracy:23.661% C+
HSR:17.672% C-
MG-HBR1 Dragoon
B**
Kills:845
Deaths:78
KDR:10.833
Accuracy:39.194% B**
HSR:29.112% C+
TRS-12 Uppercut
B*
Kills:384
Deaths:177
KDR:2.169
Accuracy:43.231% D*
HSR:20.573% B*
NS-11CP
D
Kills:314
Deaths:70
KDR:4.486
Accuracy:25.433% D
HSR:19.745% D
Kills:22,711
Deaths (as Engineer):5,433
Deaths (to Engineers):2,608
KDR:4.1802
Kill Difference:17,278
Playtime:664.964 hours
Usage:23%
Score:13.303m
Score/min:333
Accuracy (listed only):26.902%
HSR (listed only):18.913%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Shuriken
D
Kills:2,160
Deaths:328
KDR:6.585
Accuracy:23.071% D*
HSR:14.722% D
NS-11A
C-
Kills:1,180
Deaths:238
KDR:4.958
Accuracy:22.165% C-
HSR:17.034% D
NS-11A "Heatwave"
D
Kills:1,180
Deaths:256
KDR:4.609
Accuracy:23.656% D
HSR:19.237% D
MKV-B Suppressed
C++
Kills:1,171
Deaths:271
KDR:4.321
Accuracy:25.893% C++
HSR:18.702% C+
MKV-G Suppressed
B+
Kills:1,170
Deaths:232
KDR:5.043
Accuracy:28.088% B+
HSR:18.462% C+
NS Baron G5AE
D
Kills:1,170
Deaths:461
KDR:2.538
Accuracy:33.289% D**
HSR:12.308% D
NS-7B PDW
B+
Kills:1,170
Deaths:249
KDR:4.699
Accuracy:27.741% B+
HSR:18.205% C+
NS-7 PDW
B+
Kills:1,160
Deaths:184
KDR:6.304
Accuracy:26.939% B+
HSR:13.362% D
NSX Tengu
C+
Kills:1,160
Deaths:224
KDR:5.179
Accuracy:35.482% C+
HSR:15.259% D-
MKV Suppressed
B
Kills:1,160
Deaths:208
KDR:5.577
Accuracy:27.514% B
HSR:11.293% D*
TAR
C
Kills:1,160
Deaths:278
KDR:4.173
Accuracy:21.040% C--
HSR:20% C
T1S Cycler
C
Kills:1,160
Deaths:217
KDR:5.346
Accuracy:23.064% C
HSR:18.362% C-
FA1 Barrage
C
Kills:1,160
Deaths:432
KDR:2.685
Accuracy:31.178% D--
HSR:13.879% C
Cycler TRV
C+
Kills:1,160
Deaths:244
KDR:4.754
Accuracy:22.549% C+
HSR:18.276% C
SMG-46 Armistice
C**
Kills:1,160
Deaths:212
KDR:5.472
Accuracy:27.104% C**
HSR:12.586% D
TAR-AE
D--
Kills:1,160
Deaths:233
KDR:4.979
Accuracy:21.899% D*
HSR:18.362% D--
SMG-46AE Armistice
D--
Kills:1,160
Deaths:255
KDR:4.549
Accuracy:22.438% D**
HSR:14.397% D--
MG-S1 Jackal
C+
Kills:1,160
Deaths:285
KDR:4.070
Accuracy:26.348% C+
HSR:15.431% D
PDW-16 Hailstorm
C+
Kills:1,160
Deaths:227
KDR:5.110
Accuracy:23.650% C+
HSR:15.431% C+
T1 Cycler
C+
Kills:1,160
Deaths:288
KDR:4.028
Accuracy:21.836% C+
HSR:15.690% D-
PS1-AV Suppressor
C
Kills:1,159
Deaths:242
KDR:4.789
Accuracy:28.183% C
HSR:16.480% D-
T1A Unity
C
Kills:719
Deaths:178
KDR:4.039
Accuracy:21.845% D--
HSR:22.531% C
NS-7G PDW
B*
Kills:694
Deaths:127
KDR:5.465
Accuracy:28.490% B*
HSR:15.274% C-
TRS-12 Uppercut
B*
Kills:384
Deaths:177
KDR:2.169
Accuracy:43.231% D*
HSR:20.573% B*
NSX Yumi
C+
Kills:214
Deaths:69
KDR:3.101
Accuracy:26.082% C+
HSR:15.421% D--
Kills:27,451
Deaths (as Combat Medic):6,115
Deaths (to Combat Medics):1,696
KDR:4.48913
Kill Difference:21,336
Playtime:296.731 hours
Usage:10%
Score:6.188m
Score/min:348
Accuracy (listed only):26.511%
HSR (listed only):16.451%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
B*
Kills:851
Deaths:69
KDR:12.333
Accuracy:48.924% B*
HSR:2.115% D
M3 Pounder HEG
B**
Kills:823
Deaths:69
KDR:11.928
Accuracy:47.970% B**
HSR:3.402% C*
M1 Heavy Cycler
B**
Kills:808
Deaths:66
KDR:12.242
Accuracy:16.217% C++
HSR:25.124% B**
M1 Heavy Cycler
B++
Kills:784
Deaths:66
KDR:11.879
Accuracy:16.284% B+
HSR:21.301% B++
NS-20 "Heatwave" Gorgon
C**
Kills:192
Deaths:15
KDR:12.800
Accuracy:20.807% D
HSR:22.396% C**
NS-20 "Heatwave" Gorgon
C*
Kills:179
Deaths:15
KDR:11.933
Accuracy:21.023% D
HSR:20.670% C*
NS-10 Burster
M+
Kills:106
Deaths:8
KDR:13.250
Accuracy:47.553% M+
HSR:1.887% D*
NS-10 Burster
M+
Kills:106
Deaths:8
KDR:13.250
Accuracy:47.004% M+
HSR:1.887% D*
MR1 Fracture
M+
Kills:67
Deaths:3
KDR:22.333
Accuracy:61.589% M+
HSR:1.493% D*
Kills:3,916
Deaths (as MAX Suit):159.500
Deaths (to MAX Suits):453
KDR:24.55172
Kill Difference:3,756.500
Playtime:68.228 hours
Usage:2%
Score:1.848m
Score/min:451
Accuracy (listed only):36.374%
HSR (listed only):11.142%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
S
Kills:7,335
V. Kills:445 N/A
Deaths:52
KDR:141.058
Accuracy:61.046% A+
KPH:331.600 S
VKPH:20.100 B+
M14 Banshee
A++
Kills:1,559
V. Kills:64 N/A
Deaths:63
KDR:24.746
Accuracy:38.055% A+
KPH:97.500 A++
VKPH:4 C**
Hornet Missiles
M++
Kills:1,513
V. Kills:315 479%
Deaths:19
KDR:79.632
Accuracy:73.094% A+
KPH:201.500 M++
VKPH:41.900 C*
M18 Needler
C+
Kills:496
V. Kills:688 72%
Deaths:193
KDR:2.570
Accuracy:47.118% A**
KPH:6.500 D
VKPH:9.100 C+
M18 Locust
C
Kills:313
V. Kills:243 128%
Deaths:74
KDR:4.230
Accuracy:41.630% A+
KPH:13 C-
VKPH:10.100 C
M18 Rotary
A
Kills:121
V. Kills:70 170%
Deaths:15
KDR:8.067
Accuracy:38.969% A
KPH:18.700 B+
VKPH:10.800 C++
Kills:11,337 (2,489 + 0)
Deaths:416
KDR:27.252
VKDR:4.387
Vehicle Kills:1,825
Kill Difference:10,921
Playtime:152.187 hours
Usage:5%
Score:2.578m
Score/min:282
Piloting Accuracy:38.969%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-24R Spur
A++
Kills:1,458
V. Kills:78 N/A
Deaths:21
KDR:69.429
Accuracy:50.785% B**
KPH:74.400 A++
VKPH:4 C+
L-30R Vektor
M++
Kills:596
V. Kills:454 131%
Deaths:15
KDR:39.733
Accuracy:67.767% M
KPH:38.900 M++
VKPH:29.600 A*
CAS30 Tank Buster
M+
Kills:459
V. Kills:467 98%
Deaths:27
KDR:17
Accuracy:60.045% A
KPH:21 A**
VKPH:21.300 M+
Kills:2,513 (2,513 + 0)
Deaths:63
KDR:39.889
VKDR:15.857
Vehicle Kills:999
Kill Difference:2,450
Playtime:56.803 hours
Usage:2%
Score:0.633m
Score/min:186
Piloting Accuracy:60.045%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
M+
Kills:1,247
V. Kills:193 N/A
Deaths:18
KDR:69.278
Accuracy:69.317% A**
KPH:123.900 M+
VKPH:19.200 M+
C75 Viper
A**
Kills:969
V. Kills:216 447%
Deaths:14
KDR:69.214
Accuracy:52.138% A+
KPH:71.200 A**
VKPH:15.900 A++
L100 Python AP
A*
Kills:632
V. Kills:290 217%
Deaths:5
KDR:126.400
Accuracy:73.099% A*
KPH:61.400 A*
VKPH:28.200 A++
L100 Python HEAT
M+
Kills:612
V. Kills:192 317%
Deaths:8
KDR:76.500
Accuracy:72.008% A*
KPH:73.900 M+
VKPH:23.200 A*
Skyguard
M*
Kills:336
V. Kills:181 185%
Deaths:7
KDR:48
Accuracy:47.281% M+
KPH:37.100 M*
VKPH:20 M
Kills:3,796 (3,796 + 0)
Deaths:52
KDR:73
VKDR:20.615
Vehicle Kills:1,072
Kill Difference:3,744
Playtime:51.314 hours
Usage:2%
Score:1.120m
Score/min:364
Driving Accuracy:47.281%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A++
Kills:1,812
V. Kills:902 201%
Deaths:41
KDR:44.195
Accuracy:59.912% A+
KPH:55.200 A++
VKPH:27.500 A++
P2-120 HEAT
A**
Kills:1,220
V. Kills:449 271%
Deaths:27
KDR:45.185
Accuracy:61.257% A*
KPH:53.400 A**
VKPH:19.600 A*
P2-120 HESH
A++
Kills:1,168
V. Kills:259 449%
Deaths:12
KDR:97.333
Accuracy:59.370% A*
KPH:82.700 A+
VKPH:18.300 A++
MR11 Gatekeeper
M*
Kills:142
V. Kills:174 81%
Deaths:11
KDR:12.909
Accuracy:51.105% A+
KPH:37 A
VKPH:45.300 M*
E540 Halberd
A**
Kills:104
V. Kills:49 208%
Deaths:3
KDR:34.667
Accuracy:53.018% A+
KPH:54.200 A**
VKPH:25.600 A*
Kills:4,446 (4,200 + 246)
Deaths:94
KDR:47.298
VKDR:19.500
Vehicle Kills:1,833
Kill Difference:4,352
Playtime:75.589 hours
Usage:3%
Score:1.735m
Score/min:382
Driving Accuracy:59.370%
Gunner Accuracy:53.018%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
S
Kills:1,183
V. Kills:146 N/A
Deaths:9
KDR:131.444
Accuracy:58.903% M+
KPH:217.100 A**
VKPH:26.800 S
E540 Halberd-H
S
Kills:377
V. Kills:119 314%
Deaths:2
KDR:188.500
Accuracy:74.260% A*
KPH:139.300 S
VKPH:44 A**
G20 Vulcan-H
S
Kills:264
V. Kills:211 125%
Deaths:8
KDR:33
Accuracy:64.280% A*
KPH:91.900 A*
VKPH:73.500 S
Kills:1,824 (0 + 1,824)
Deaths:19
KDR:96
VKDR:25.053
Vehicle Kills:476
Kill Difference:1,805
Playtime:11.030 hours
Usage:0%
Score:0.516m
Score/min:780
Driving Accuracy:N/A%
Gunner Accuracy:64.280%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
M**
Kills:910
V. Kills:228 397%
Deaths:7
KDR:130
Accuracy:45.032% B++
KPH:64.700 M**
VKPH:16.200 A*
M20 Basilisk
M**
Kills:723
V. Kills:184 391%
Deaths:2
KDR:361.500
Accuracy:43.521% B+
KPH:62.500 M**
VKPH:15.900 A+
M12 Kobalt
B+
Kills:58
V. Kills: N/A
Deaths:
KDR:
Accuracy:20.090% B+
KPH:48 C-
VKPH:0 D**
Kills:1,691 (0 + 1,691)
Deaths:9
KDR:187.889
VKDR:45.778
Vehicle Kills:412
Kill Difference:1,682
Playtime:26.833 hours
Usage:1%
Score:0.431m
Score/min:268
Driving Accuracy:N/A%
Gunner Accuracy:20.090%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C
Kills:179
V. Kills:7 N/A
Deaths:37
KDR:4.838
Accuracy:44.702% B
KPH:38.200 C
VKPH:1.500 C
M40 Fury-F
B++
Kills:174
V. Kills:45 378%
Deaths:49
KDR:3.551
Accuracy:53.333% B
KPH:33.600 B+
VKPH:8.700 B++
M12 Kobalt-F
N/A
Kills:50
V. Kills:2 N/A
Deaths:12
KDR:4.167
Accuracy:31.793% N/A
KPH:33.900 N/A
VKPH:1.400 N/A
Kills:403 (403 + 0)
Deaths:98
KDR:4.112
VKDR:0.551
Vehicle Kills:54
Kill Difference:305
Playtime:11.349 hours
Usage:0%
Score:0.086m
Score/min:126
Driving Accuracy:31.793%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
M**
Kills:118
V. Kills:9 N/A
Deaths:2
KDR:59
Accuracy:37.218% B+
KPH:204.400 M**
VKPH:15.600 M
Kills:118 (0 + 118)
Deaths:2
KDR:59
VKDR:4.500
Vehicle Kills:9
Kill Difference:116
Playtime:0.578 hours
Usage:0%
Score:0.021m
Score/min:619
Piloting Accuracy:N/A%
Gunner Accuracy:37.218%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Hellfire Rocket Pods 7,7807,33552141.058U133.9461.046%A+N/A331.9S20.1B+96922.1h11.2B+18.3B*
C-4 ARX 4,6803,96737410.607S3.4932.501%A+N/A307.5M**55.3A127012.9h1.1B+3.3B**
C-4 3,5552,6952809.625S2.5130.314%B*N/A191.1A**61A*102614.1h1.4C*4.6B+
Claymore 2,3662,36612197.167U190.0529.182%CN/A272A*N/A6588.7h1.1B**3.7C**
Shuriken 2,1882,1603286.585S0.5323.071%D*14.722%D67.7B**N/A14731.9h11.4B++49.3C++
P2-120 AP 2,7141,8124144.195S37.0859.912%A+3.146%C+55.1A++27.4A++39332.9h6.5B10.9B*
Frag Grenade 1,7081,68911689N/A1,681.8855.372%A+N/A603.2B+6.8C18652.8h3.3B+6B*
Sticky Grenade 1,6191,58211582N/A1,574.8852.812%C+N/A1438.2B**33.6A*37921.1h2C**3.8C**
M14 Banshee 1,6231,5596324.746A++17.6338.055%A+N/A97.4A++4C**33016h15.2B+40B++
Hornet Missiles 1,8281,5131979.632U72.5173.094%A+2.049%B++201.7M++42C*7927.5h6.2B*8.4B**
L-24R Spur 1,5361,4582169.429S62.3150.785%B**1.235%D74.4A++4C+19319.6h17.8C++35B
TRAC-Shot 1,3801,3682475.538M*1.5822.058%D-16.447%C34.6C+N/A8539.5h11.8C+53.3C
L100 Python HESH 1,4401,2471869.278S62.1669.317%A**N/A123.5M+19.1M47110.1h2.6B*3.8A
P2-120 HEAT 1,6691,2202745.185S38.0761.257%A*2.951%C+53.3A*19.6A*30422.9h6.9C**11.3B**
P525 Marauder-H 1,3291,1839131.444U124.3358.903%M+N/A215.1A**26.5S7255.5h10.3D--17.5B+
NS-11A 1,1931,1802384.958A**2.1622.165%C-17.034%D37.9C**N/A10431.1h11.7B++52.7B
NSX-P Tanto 1,1961,1802684.403M**2.7125.866%C+19.746%D-33.7C**N/A9635h12.5B+48.2B+
NS-11A "Heatwave" 1,2001,1802564.609A*2.5123.656%D19.237%D40.8C+N/A11528.9h12.5B+53C++
NS-11CB 1,2031,1802934.027A*3.0924.509%C+17.712%C--45.4B+N/A12226h11.7B++47.8B+
MKV-B Suppressed 1,1821,1712714.321S2.8025.893%C++18.702%C+50B+N/A23023.4h12.8B+49.4B+
NS-15M AE 1,1941,1701657.091A++0.0323.318%C-21.624%D51.3C+1.1B*14722.8h12.9C55.1C+
HSR-1 1,1791,1701398.417M**1.3032.366%C21.709%D-69.2B**N/A20916.9h4.9B+15C**
NS-30 Vandal 1,1781,1701448.125M**1.0131.125%C15.983%D*70.1AN/A20116.7h4.9B++15.7B+
DMR-99 1,1791,1701607.313M++0.2030.212%D-23.162%D53.7C*N/A16721.8h6.3B+20.7C++
MKV-G Suppressed 1,1841,1702325.043A+2.0728.088%B+18.462%C+62.2A++N/A13218.8h11.9B42.2B++
SOAS-20 AE 1,1851,1702025.792A++1.3330.059%C--17.094%D*62.9C*N/A13218.6h11.4C++37.9C+
AMR-66 1,1761,1701667.048S0.0729.81%B+20.342%D34.4B*N/A12034h6.8B**22.9B++
NS-44L Blackhand 1,1731,17010710.935S3.8255.491%A+45.983%B35.7B+N/A10432.8h3.1B*5.6B*
NS Baron G5AE 1,1851,1704612.538B**4.5833.289%D**12.308%D37.5C+N/A10831.2h3.6B*10.8C+
NS-7B PDW 1,1881,1702494.699M+2.4227.741%B+18.205%C+60.3AN/A16119.4h12.4B+44.7B+
SOAS-20 1,1821,1701985.909M**1.2128.183%C+16.667%D67.6A++N/A16917.3h10.5B+37.3B+
NS-11CG 1,1801,1703323.524M**3.5925.419%C++18.547%C39.5C++N/A11229.6h12.4B+48.9B+
T32 Bull 1,1931,1702494.699M2.4222.893%C+25.727%C++32.6CN/A11435.9h13.3C+58.1C+
P2-120 HESH 1,4271,1681297.333S90.2259.37%A*N/A82.8A+18.4A++34314.1h4.8C++8.1B*
M77-B 1,1631,1605919.661U12.5450.329%A*72.931%C58A*N/A17120h1.8B**3.5B**
TRAP-M1 1,1741,1601786.517S0.6025.349%D17.845%D--50.2B+N/A11323.1h8.7B34.1C++
SR-7 1,1641,1605122.745S15.6346.465%B*77.845%C+46B+N/A11325.2h2B+4.2B++
MSW-R 1,1731,1601487.838A**0.7220.074%C--23.017%C+51.8B+N/A22722.4h11.5B57.4C++
T16 Rhino 1,1721,1601886.17S0.9521.858%C++21.983%C+47.9B++N/A12924.2h12.5B57.1B+
KSR-35 1,1731,1601627.16A*0.0432.111%C-15.517%F53B+N/A12421.9h4.6C++14.4C+
NS-11C 1,1701,1602764.203M**2.9123.879%C+15.603%D36.8B+N/A13431.5h11.7B++49B+
NS-7 PDW 1,1671,1601846.304S0.8126.939%B+13.362%D69A*N/A20816.8h10.6B**39.2B++
NSX Tengu 1,1681,1602245.179S1.9435.482%C+15.259%D-52.5B++N/A13122.1h11.9B+33.7C**
TX2 Emperor 1,2081,1602494.659M**2.4635.127%B**12.759%D--39.5B+1.6A++11129.4h6.5B**18.4B++
NSX Tomoe 1,1681,1602494.659A*2.4626.349%D23.707%D*48.7B+N/A13923.8h12.7B+48.2C*
NSX Tanto 1,1791,1603293.526A**3.5924.919%C18.879%D--29.3C+N/A7339.6h13.3C*53.5C++
LC2 Lynx AE 1,1731,1602904A*3.1223.625%D21.121%D35.8C+N/A10532.4h13.4C**56.9C+
NS-44 Commissioner AE 1,1841,1602085.577M**1.5446.018%B+15%D*52.5C+1.1A18022.1h2.9B*6.2B++
MKV Suppressed 1,1811,1602085.577S1.5427.514%B11.293%D*54.2B**1A++13021.4h11.6B++42.2B+
T7 Mini-Chaingun 1,1761,1601936.01S1.1119.76%B+15.69%B++64.1A++N/A17418.1h11.3B*57.4B++
TAR 1,1781,1602784.173A++2.9421.04%C--20%C37.1C*N/A10131.3h12.4B59.1C++
T1S Cycler 1,1771,1602175.346S1.7723.064%C18.362%C-45.1B*N/A10425.7h11.3B+49.1B
TRAC-5 Burst 1,1791,1602155.395A1.7223.23%C--20.086%C--41.3C++N/A9928.1h12.5C*54C+
FA1 Barrage 1,1701,1604322.685A+4.4331.178%D--13.879%C33C**N/A9635.1h3.7B**12C**
LC2 Lynx 1,1741,1602963.919A**3.2021.879%C21.552%C+25.2C+N/A8046h14.5C*66.2C++
TRAC-5 1,1721,1603003.867M**3.2522.318%C++14.828%D32B*N/A15636.2h11.9B++53.4B+
T5 AMC 1,1681,1602614.444M**2.6725.322%B15.517%D-34.8B++N/A8933.3h11.1B**43.8B++
Cycler TRV 1,1691,1602444.754M*2.3622.549%C+18.276%C39.7B+N/A10429.2h10.8B**47.8B+
T9 CARV 1,1681,1601796.48M**0.6420.617%C**22.759%C+54.5AN/A26221.3h12.3B+59.7B+
T4 AMP 1,1931,1601945.979S1.1429.182%C**19.914%C++62.4A1.8M+18718.6h10.3A35.2B*
SMG-46 Armistice 1,1701,1602125.472S1.6527.104%C**12.586%D89.9M++N/A44512.9h10.6B**39B++
HC1 Cougar 1,1821,1602564.531M*2.5923.392%C+20.172%C26.4C+N/A8343.9h11.8C**50.5C*
TAR-AE 1,1701,1602334.979M+2.1421.899%D*18.362%D--42.3CN/A10627.4h12.4C+56.6C--
SMG-46AE Armistice 1,1711,1602554.549M+2.5722.438%D**14.397%D--39.9CN/A10229.1h13.4C+59.5C--
TRAC-5 S 1,1751,1602664.361S2.7622.517%C+20.172%B++28B+N/A7041.5h12.1C++53.6C*
LC3 Jaguar 1,1791,1602604.462A*2.6623.661%C+17.672%C-31.5C++N/A9336.8h11.1B+46.9B+
MG-S1 Jackal 1,1771,1602854.07M3.0526.348%C+15.431%D42.6BN/A13727.2h10.1C**38.4B+
PDW-16 Hailstorm 1,1651,1602275.11S2.0123.65%C+15.431%C+74.8A**N/A21215.5h10.7B**45.3B++
TX1 Repeater 1,2031,1602953.932S3.1933.78%A+11.207%D**39.1B+1.4A11829.7h10.2B*30.1B*
Chainblade 1,1621,1609,6960.12M++7.0063.496%M+12.328%B*0.9B+N/A31302.7h2.3B+3.6B++
99SV 1,1751,1609811.837S4.7244.653%A*34.052%C+48.5A++N/A15223.9h4.4B*9.9B**
T1 Cycler 1,1721,1602884.028M3.0921.836%C+15.69%D-35.9B++N/A12632.3h10.9B**49.7B++
PS1-AV Suppressor 1,1641,1592424.789A++2.3328.183%C16.48%D-62B+N/A15618.7h11.4B+40.5B+
Bighorn .50M 1,1531,1507016.429M++9.3150.163%A80.783%C*57.2BN/A18120.1h1.7B+3.5B*
RAMS-AE .50M 1,1551,1506816.912S9.7950.185%A77.044%D53.7B+N/A14221.4h1.9C++3.8B++
M12 Kobalt 1,1171,0832541.5U534.3822.212%C++19.021%C**186.7A++5.9C+4385.8h11.4B**51.5B++
Tank Mine 1,6071,08210108.2U101.0835.923%C*N/A360.7S175M**24793h1.5B++4.2B**
C75 Viper 1,1859691469.214U62.1052.138%A+1.445%C+71.3A**15.9A++30913.6h10.9B+20.9B*
M20 Basilisk 1,1389107130U122.8845.032%B++8.352%B**64.5M**16.2A*28514.1h37.9A+84.1A+
NS-15M2 9379061456.248A**0.8725.187%C*22.848%C24.8DN/A8936.5h16D63.4C+
M3 Pounder HEG 1,0028516912.333S5.2248.924%B*2.115%D30A5.3B*12328.4h15B+30.6B++
MG-HBR1 Dragoon 8578457810.833S3.7239.194%B**29.112%C+57.5A++N/A15514.7h4.7B**12.1B**
M3 Pounder HEG 9708236911.928S4.8147.97%B**3.402%C*29A+5.2B**12728.4h17.2C++35.8B+
M1 Heavy Cycler 8288086612.242S5.1216.217%C++25.124%B**41.9B**1B++11819.3h15.1B+93.4B+
M1 Heavy Cycler 7997846611.879S4.7616.284%B+21.301%B++40.6A++N/A13219.3h15.5B++95.3B+
TS2 Inquisitor 7837711057.343S0.2339.54%A++17.639%C45.1C**N/A13817.1h8.4B+21.2B*
M20 Basilisk 9077232361.5U354.3843.521%B+8.99%A62.3M**15.9A+24811.6h37.1A+85.3A+
T1A Unity 7407191784.039M*3.0821.845%D--22.531%C37.3C1.1B++11219.3h13.4C--61.5D
NS-7G PDW 7046941275.465S1.6528.49%B*15.274%C-65.5A++N/A21610.6h11.9B*41.6B++
L100 Python AP 9226325126.4U119.2873.099%A*N/A61.4A*28.2A++38910.3h4.8B+6.6B**
L100 Python HEAT 804612876.5U69.3872.008%A*N/A73.7M+23.1A*3318.3h4.7B+6.6B**
L-30R Vektor 1,0505961539.733U32.6267.767%M2.349%C*39M++29.7A*17415.3h54.9B+81B*
T7 Mini-Chaingun AE 5695571005.57M**1.5520.675%C++19.39%B**63.3B+1.4B++1748.8h13.7C++66.1C**
The Slasher 5565557,6000.073B+7.0460.908%A*11.532%C++0.6CN/A2955.4h2.2C++3.7C++
M18 Needler 1,1844961932.57C**4.5547.118%A**5.847%A**6.5D9.1C+7576h167.5C+355.4B+
ML-7 751495766.513S0.6068.651%A+1.616%D51.6M26.7A*4699.6h5.7B+8.2B**
CAS30 Tank Buster 9264592717S9.8860.045%AN/A21A**21.3M+18721.9h50.3B83.7B+
Rocklet Rifle 872387626.242S0.8857.392%B+N/A77.4M**97S9995h20.1A+35.1A
TRS-12 Uppercut 3903841772.169B*4.9543.231%D*20.573%B*28.7C-N/A11913.4h2.8C+6.6D
E540 Halberd-H 4963772188.5U181.3874.26%A*N/A139.6S44.1A**7112.7h4.4B++5.9A
NSX Daimyo 3673652813.036M++5.9243.786%B92.603%C50C+N/A1447.3h3.1D7.1C+
Skyguard 517336748U40.8847.281%M+N/A36.9M*19.9M3289.1h78.9B**166.9A+
NS-11CP 319314704.486A**2.6325.433%D19.745%D49.1C+N/A1156.4h11.9C++46.9C+
M18 Locust 556313744.23B*2.8941.63%A+3.514%A12.9C-10C-9024.2h95.6C**229.7B+
Spear Anti-Vehicle Phalanx Turret 521293558.6S51.4868.961%M4.096%C+73.3A*57M**6294h8.2C*12B**
T2 Striker 4652802411.667U4.5553.399%C++N/A26.7A+17.6B++28910.5h28.9B*54.1B*
RAMS .50M 2682671222.25S15.1351.651%A*76.405%C47.7AN/A2305.6h2B+3.9B*
G20 Vulcan-H 475264833S25.8864.28%A*5.303%A++91A*72.8S9492.9h127D197.6B
NSX Yumi 218214693.101A4.0226.082%C+15.421%D--32.4C+N/A1196.6h14.2C--54.3C+
NS "Heatwave" Decimator 258199287.107S0.0177.39%A++3.015%A+79.6A23.6C*4132.5h3.5B+4.5B*
NS-20 "Heatwave" Gorgon 1991921512.8S5.6820.807%D22.396%C**31B*1.1C856.2h25.3B+121.6B+
NS-61 "Ravenous" Emissary 187187296.448S0.6738.329%A13.904%D55B+N/A1793.4h10.3B++26.9B**
ASP-30 Grounder 337180335.455S1.6675.358%A++1.667%D19.6C*17.1B+2179.2h8.2C+10.9B+
NS-20 "Heatwave" Gorgon 1931791511.933S4.8221.023%D20.67%C*28.9B++2.3C+836.2h27.1B++128.7B+
S12 Renegade 186179374.838B*2.2844.702%B9.497%B**38.1C1.5C1104.7h3.8C8.4C++
M40 Fury-F 219174493.551A+3.5753.333%B1.724%B**33.5B+8.7B++1505.2h9.4B17.7B+
MR11 Gatekeeper 3161421112.909A*5.7951.105%A+N/A37.4A45.8M*7653.8h54.6C+106.8B+
NS-44L "Ravenous" Blackhand 1251251111.364S4.2560.656%A++50.4%B+40.3C**N/A1183.1h2.7A4.4B**
M18 Rotary 191121158.067M+0.9538.969%A1.653%C18.6B+10.8C++3786.5h97.2B+249.6B++
CAS 14-E 127118259A++51.8837.218%B+2.542%B++196.7M*15A**6180.6h17.2B**46.2B**
Soldier Soaker 119116196.105S1.0147.02%A+6.034%D**46.4C+1.2B1702.5h5B+10.6B**
Orbital Strike Uplink 1441151115N/A107.88871.429%UN/A1150U290U42580.1h1.1T*0.1T*
NS-AM7 AE/TR Archer 166114157.6S0.4873.816%B**17.544%C++14.8B6.8C*907.7h13.9B+18.9B++
NS-10 Burster 187106813.25U6.1347.553%M+1.887%D*9.8A*7.5M+11410.8h146.3B+307.6B**
NS-10 Burster 180106813.25U6.1347.004%M+1.887%D*9.8A*6.9A**11610.8h146.5C*311.6B**
E540 Halberd 153104334.667M**27.5553.018%A+2.885%C54.7A**25.8A*6561.9h5.1B+9.6B**
MANA Anti-Personnel Turret 10098714N/A6.8822.442%UN/A980U20U3396200.1h16.8T*75T*
Ectoblaster 8382155.467S1.6559.151%A*1.22%F-31.5C++N/A2202.6h13.6B23B*
MR1 Fracture 10567322.333U15.2261.589%M+1.493%D*19.7A**11.2M++2193.4h41.8B+67.8B*
T7-P Mini-Chaingun 626196.778M**0.3420.089%D19.672%B+67.8C+1.1C-2370.9h14C+69.8C
Anti-Vehicle Grenade 8859159N/A51.8856.187%B+N/A590B**290A*34380.1h4.7B+8.4B++
M12 Kobalt 5858158M+50.8820.09%B+29.31%A**48.3C-N/A2641.2h17B84.8B+
Aspis Anti-Aircraft Phalanx Turret 13758158U50.8836.777%A++N/A17.6A23.9M+3613.3h158.2C+430.1B++
Hexedge 5656282U5.1270.166%M++7.143%C+11SN/A365.1h2.3C+3.2B++
NSX Naginata 5151124.25M+2.8717.846%D-19.608%D*28.3C--N/A2321.8h11.9C*66.8C+
M12 Kobalt-F 5250124.167B**2.9531.793%A+8%C33.3C*1.3C+961.5h9.2B*29B**

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon32570.2h
Nano-Armor Kit78705,34145h
AE Nano-Armor Kit43522,94727.2h
AE Medical Applicator58157,8428.9h
Medical Applicator99376,74520.5h
Cortium Silo0700.1h
Spitfire Auto-Turret41,2460.9h
Motion Spotter1114,6884.5h
Welding Device05130h
Recon Detection Device17890,916113.8h
Shield Recharging Field32,9031h
Ammunition Package1116,2187.1h
Medical Kit92911,666139.3h
Anti-Infantry MANA Turret53700.9h
Snowman Soldier0550.1h
Hardlight Barrier69601h
WLT-Howler Mining Laser09920.9h

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