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Field Marshal DieRobbe[] DieRobbe
TR BR 148

KDR: 7.05

Score: 50.7m

Last Seen: Sep 3rd, 2018 5:00 PM
- OFFLINE - 1.7 hour(s)

Prestige 1, Battle Rank 100 (148 total) - Terran Republic on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Hellfire Rocket Pods C-4 ARX C-4 Claymore Shuriken Frag Grenade P2-120 AP Hornet Missiles
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,974,078 MLG Score: 1578
Fun Score: N/A
Cheeseburgers Flipped: 481TIME WITH MEDKIT: 4.9%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.749%18.588%4605396955,4665.401831.647

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.524%0.729B++-0.311C-1.97F-HEAD ++ (~6.21)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
43.30.422B10.70.249C++32.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
52.666%1.069%7422510179,261230172340.2652537%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.738%1.597A+-0.499D0.557

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.90.733B++22.60.572B+20.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
53.805%1.763%2319810147,375598245912.3122300%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.876%1.266A-0.567D0.598

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.70.595B+8.40.328C**7.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
51.117%5.706%982510172,5414637775.48812327%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.434%1.393A0.354C**-0.115

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
74.80.365C**38.20.022C+36.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
34.952%61.466%982810147,3131117466.547

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.286%-0.015C+-0.376C-1.837

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.70.015C+3.4-0.069C+6.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
32.156%15.087%982210201,319812161.62239

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.086%-0.767D-0.123C+0.042

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.30.144C++3.60.251C*7.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
50.7m350.3%357 (21.4k)331 (19.9k)7.0486115,59016,3997.63248148 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR10221111322.633%14.962%33909:2167

11% Combat Medic22% Engineer7% Heavy Assault34% Infiltrator24% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 26th, 2016 6:35 PMMar 13th, 2016 12:19 PMSep 4th, 2018 4:39 AM (97d) (PST)Sep 3rd, 2018 2:54 PM (98d) (PST)Sep 3rd, 2018 1:00 PM (98d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6941105840.7560.1070.1132.8970.0711578

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
41,6326,57835,0544567174419,870

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2549.4h/106.2d 9,575 17,295 39,475 443.1k 2,515 12,780 10,878 106.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M AE
C
Kills:1,170
Deaths:165
KDR:7.091
Accuracy:23.318% C
HSR:21.624% D
T32 Bull
C**
Kills:1,170
Deaths:249
KDR:4.699
Accuracy:22.893% C+
HSR:25.727% C**
T16 Rhino
C**
Kills:1,160
Deaths:188
KDR:6.170
Accuracy:21.858% C**
HSR:21.983% C+
T9 CARV
B
Kills:1,160
Deaths:179
KDR:6.480
Accuracy:20.617% B
HSR:22.759% C+
MSW-R
C+
Kills:1,160
Deaths:148
KDR:7.838
Accuracy:20.074% C
HSR:23.017% C+
T7 Mini-Chaingun
B++
Kills:1,160
Deaths:193
KDR:6.010
Accuracy:19.760% B+
HSR:15.690% B++
T7 Mini-Chaingun AE
A
Kills:446
Deaths:74
KDR:6.027
Accuracy:20.216% C++
HSR:19.955% A
NS-15M2
B+
Kills:167
Deaths:30
KDR:5.567
Accuracy:25.585% B+
HSR:25.749% C++
Kills:7,593
Deaths (as Heavy Assault):1,226
Deaths (to Heavy Assaults):4,053
KDR:6.19331
Kill Difference:6,367
Playtime:186.381 hours
Usage:7%
Score:3.674m
Score/min:329
Accuracy (listed only):21.790%
HSR (listed only):22.063%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Shuriken
D
Kills:2,160
Deaths:328
KDR:6.585
Accuracy:23.071% D*
HSR:14.722% D
NSX-P Tanto
C++
Kills:1,180
Deaths:268
KDR:4.403
Accuracy:25.866% C++
HSR:19.746% D
NS-11CB
C+
Kills:1,180
Deaths:293
KDR:4.027
Accuracy:24.509% C+
HSR:17.712% C--
MKV-B Suppressed
C+
Kills:1,171
Deaths:271
KDR:4.321
Accuracy:25.893% C+
HSR:18.702% C+
NS Baron G5AE
D
Kills:1,170
Deaths:461
KDR:2.538
Accuracy:33.289% D*
HSR:12.308% D
NS-11C
C+
Kills:1,160
Deaths:276
KDR:4.203
Accuracy:23.879% C+
HSR:15.603% D
LC2 Lynx AE
D
Kills:1,160
Deaths:290
KDR:4
Accuracy:23.625% D
HSR:21.121% D
NS-7 PDW
B+
Kills:1,160
Deaths:184
KDR:6.304
Accuracy:26.939% B+
HSR:13.362% D
MKV Suppressed
B
Kills:1,160
Deaths:208
KDR:5.577
Accuracy:27.514% B
HSR:11.293% D*
NSX Tanto
C
Kills:1,160
Deaths:329
KDR:3.526
Accuracy:24.919% C
HSR:18.879% D-
SMG-46AE Armistice
D-
Kills:1,160
Deaths:255
KDR:4.549
Accuracy:22.438% D*
HSR:14.397% D-
FA1 Barrage
C
Kills:1,160
Deaths:432
KDR:2.685
Accuracy:31.178% D-
HSR:13.879% C
LC2 Lynx
C++
Kills:1,160
Deaths:296
KDR:3.919
Accuracy:21.879% C
HSR:21.552% C++
TRAC-Shot
C
Kills:1,160
Deaths:193
KDR:6.010
Accuracy:21.797% D
HSR:16.724% C
NSX Tengu
C+
Kills:1,160
Deaths:224
KDR:5.179
Accuracy:35.482% C+
HSR:15.259% D-
PDW-16 Hailstorm
C+
Kills:1,160
Deaths:227
KDR:5.110
Accuracy:23.650% C+
HSR:15.431% C+
SMG-46 Armistice
C**
Kills:1,160
Deaths:212
KDR:5.472
Accuracy:27.104% C**
HSR:12.586% D
LC3 Jaguar
C++
Kills:1,160
Deaths:260
KDR:4.462
Accuracy:23.661% C++
HSR:17.672% C-
HC1 Cougar
C+
Kills:1,160
Deaths:256
KDR:4.531
Accuracy:23.392% C+
HSR:20.172% C
MG-S1 Jackal
C++
Kills:1,160
Deaths:285
KDR:4.070
Accuracy:26.348% C++
HSR:15.431% D
TRAC-5 S
B++
Kills:1,160
Deaths:266
KDR:4.361
Accuracy:22.517% C+
HSR:20.172% B++
TRAC-5 Burst
C-
Kills:1,160
Deaths:215
KDR:5.395
Accuracy:23.230% C-
HSR:20.086% C-
TRAC-5
C*
Kills:1,160
Deaths:300
KDR:3.867
Accuracy:22.318% C*
HSR:14.828% D
T5 AMC
B+
Kills:1,160
Deaths:261
KDR:4.444
Accuracy:25.322% B+
HSR:15.517% D-
PS1-AV Suppressor
C+
Kills:1,159
Deaths:242
KDR:4.789
Accuracy:28.183% C+
HSR:16.480% D-
NS-11CG
C*
Kills:710
Deaths:211
KDR:3.365
Accuracy:26.072% C*
HSR:17.747% C--
MKV-G Suppressed
B+
Kills:621
Deaths:136
KDR:4.566
Accuracy:28.919% B+
HSR:19.002% C++
TRS-12 Uppercut
A+
Kills:159
Deaths:95
KDR:1.674
Accuracy:45.562% D--
HSR:23.899% A+
Kills:31,550
Deaths (as Light Assault):7,274
Deaths (to Light Assaults):3,764
KDR:4.33737
Kill Difference:24,276
Playtime:613.398 hours
Usage:24%
Score:12.083m
Score/min:328
Accuracy (listed only):26.377%
HSR (listed only):16.939%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Shuriken
D
Kills:2,160
Deaths:328
KDR:6.585
Accuracy:23.071% D*
HSR:14.722% D
MKV-B Suppressed
C+
Kills:1,171
Deaths:271
KDR:4.321
Accuracy:25.893% C+
HSR:18.702% C+
NS-30 Vandal
C
Kills:1,170
Deaths:144
KDR:8.125
Accuracy:31.125% C
HSR:15.983% D*
SOAS-20
C++
Kills:1,170
Deaths:198
KDR:5.909
Accuracy:28.183% C++
HSR:16.667% D
NS-44L Blackhand
A+
Kills:1,170
Deaths:107
KDR:10.935
Accuracy:55.491% A+
HSR:45.983% C**
HSR-1
C
Kills:1,170
Deaths:139
KDR:8.417
Accuracy:32.366% C
HSR:21.709% D
SOAS-20 AE
C
Kills:1,170
Deaths:202
KDR:5.792
Accuracy:30.059% C
HSR:17.094% D*
99SV
A*
Kills:1,160
Deaths:98
KDR:11.837
Accuracy:44.653% A*
HSR:34.052% C+
NS-7 PDW
B+
Kills:1,160
Deaths:184
KDR:6.304
Accuracy:26.939% B+
HSR:13.362% D
MKV Suppressed
B
Kills:1,160
Deaths:208
KDR:5.577
Accuracy:27.514% B
HSR:11.293% D*
M77-B
A*
Kills:1,160
Deaths:59
KDR:19.661
Accuracy:50.329% A*
HSR:72.931% C
T4 AMP
B
Kills:1,160
Deaths:194
KDR:5.979
Accuracy:29.182% B
HSR:19.914% C++
SMG-46AE Armistice
D-
Kills:1,160
Deaths:255
KDR:4.549
Accuracy:22.438% D*
HSR:14.397% D-
NSX Tomoe
C--
Kills:1,160
Deaths:249
KDR:4.659
Accuracy:26.349% C--
HSR:23.707% D*
NSX Tengu
C+
Kills:1,160
Deaths:224
KDR:5.179
Accuracy:35.482% C+
HSR:15.259% D-
TX1 Repeater
A++
Kills:1,160
Deaths:295
KDR:3.932
Accuracy:33.780% A++
HSR:11.207% D**
PDW-16 Hailstorm
C+
Kills:1,160
Deaths:227
KDR:5.110
Accuracy:23.650% C+
HSR:15.431% C+
SMG-46 Armistice
C**
Kills:1,160
Deaths:212
KDR:5.472
Accuracy:27.104% C**
HSR:12.586% D
MG-S1 Jackal
C++
Kills:1,160
Deaths:285
KDR:4.070
Accuracy:26.348% C++
HSR:15.431% D
SR-7
B*
Kills:1,160
Deaths:51
KDR:22.745
Accuracy:46.465% B*
HSR:77.845% C+
KSR-35
C-
Kills:1,160
Deaths:162
KDR:7.160
Accuracy:32.111% C-
HSR:15.517% F
TX2 Emperor
B**
Kills:1,160
Deaths:249
KDR:4.659
Accuracy:35.127% B**
HSR:12.759% D--
TRAP-M1
D
Kills:1,160
Deaths:178
KDR:6.517
Accuracy:25.349% D
HSR:17.845% D--
PS1-AV Suppressor
C+
Kills:1,159
Deaths:242
KDR:4.789
Accuracy:28.183% C+
HSR:16.480% D-
Bighorn .50M
B**
Kills:1,150
Deaths:70
KDR:16.429
Accuracy:50.163% B**
HSR:80.783% C++
RAMS-AE .50M
A
Kills:1,150
Deaths:68
KDR:16.912
Accuracy:50.185% A
HSR:77.044% D
NS-44 Commissioner AE
B+
Kills:717
Deaths:145
KDR:4.945
Accuracy:45.274% B+
HSR:16.876% D-
MKV-G Suppressed
B+
Kills:621
Deaths:136
KDR:4.566
Accuracy:28.919% B+
HSR:19.002% C++
TS2 Inquisitor
A++
Kills:366
Deaths:53
KDR:6.906
Accuracy:41.004% A++
HSR:14.208% D-
NSX Daimyo
B+
Kills:313
Deaths:26
KDR:12.039
Accuracy:44.187% B+
HSR:92.332% C-
Soldier Soaker
A+
Kills:116
Deaths:19
KDR:6.105
Accuracy:47.020% A+
HSR:6.034% D**
NS-AM7 AE/TR Archer
B*
Kills:101
Deaths:14
KDR:7.214
Accuracy:72.191% B*
HSR:19.802% B
RAMS .50M
A*
Kills:60
Deaths:2
KDR:30
Accuracy:51.667% A*
HSR:66.667% F
Kills:33,494
Deaths (as Infiltrator):5,294
Deaths (to Infiltrators):3,549
KDR:6.32679
Kill Difference:28,200
Playtime:873.494 hours
Usage:34%
Score:16.722m
Score/min:319
Accuracy (listed only):36.297%
HSR (listed only):28.595%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NSX-P Tanto
C++
Kills:1,180
Deaths:268
KDR:4.403
Accuracy:25.866% C++
HSR:19.746% D
NS-11CB
C+
Kills:1,180
Deaths:293
KDR:4.027
Accuracy:24.509% C+
HSR:17.712% C--
DMR-99
D
Kills:1,170
Deaths:160
KDR:7.313
Accuracy:30.212% D
HSR:23.162% D-
NS Baron G5AE
D
Kills:1,170
Deaths:461
KDR:2.538
Accuracy:33.289% D*
HSR:12.308% D
AMR-66
B+
Kills:1,170
Deaths:166
KDR:7.048
Accuracy:29.810% B+
HSR:20.342% D
NS-11C
C+
Kills:1,160
Deaths:276
KDR:4.203
Accuracy:23.879% C+
HSR:15.603% D
LC2 Lynx AE
D
Kills:1,160
Deaths:290
KDR:4
Accuracy:23.625% D
HSR:21.121% D
NSX Tanto
C
Kills:1,160
Deaths:329
KDR:3.526
Accuracy:24.919% C
HSR:18.879% D-
FA1 Barrage
C
Kills:1,160
Deaths:432
KDR:2.685
Accuracy:31.178% D-
HSR:13.879% C
LC2 Lynx
C++
Kills:1,160
Deaths:296
KDR:3.919
Accuracy:21.879% C
HSR:21.552% C++
TRAC-Shot
C
Kills:1,160
Deaths:193
KDR:6.010
Accuracy:21.797% D
HSR:16.724% C
LC3 Jaguar
C++
Kills:1,160
Deaths:260
KDR:4.462
Accuracy:23.661% C++
HSR:17.672% C-
HC1 Cougar
C+
Kills:1,160
Deaths:256
KDR:4.531
Accuracy:23.392% C+
HSR:20.172% C
TRAC-5 S
B++
Kills:1,160
Deaths:266
KDR:4.361
Accuracy:22.517% C+
HSR:20.172% B++
TRAC-5 Burst
C-
Kills:1,160
Deaths:215
KDR:5.395
Accuracy:23.230% C-
HSR:20.086% C-
TRAC-5
C*
Kills:1,160
Deaths:300
KDR:3.867
Accuracy:22.318% C*
HSR:14.828% D
T5 AMC
B+
Kills:1,160
Deaths:261
KDR:4.444
Accuracy:25.322% B+
HSR:15.517% D-
NS-11CG
C*
Kills:710
Deaths:211
KDR:3.365
Accuracy:26.072% C*
HSR:17.747% C--
MG-HBR1 Dragoon
A
Kills:239
Deaths:20
KDR:11.950
Accuracy:41.164% A
HSR:33.054% B+
TRS-12 Uppercut
A+
Kills:159
Deaths:95
KDR:1.674
Accuracy:45.562% D--
HSR:23.899% A+
Kills:20,898
Deaths (as Engineer):5,048
Deaths (to Engineers):2,343
KDR:4.13986
Kill Difference:15,850
Playtime:557.704 hours
Usage:22%
Score:10.968m
Score/min:328
Accuracy (listed only):27.210%
HSR (listed only):19.209%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Shuriken
D
Kills:2,160
Deaths:328
KDR:6.585
Accuracy:23.071% D*
HSR:14.722% D
NS-11A "Heatwave"
D
Kills:1,180
Deaths:256
KDR:4.609
Accuracy:23.656% D
HSR:19.237% D
NS-11A
C
Kills:1,180
Deaths:238
KDR:4.958
Accuracy:22.165% C
HSR:17.034% D
MKV-B Suppressed
C+
Kills:1,171
Deaths:271
KDR:4.321
Accuracy:25.893% C+
HSR:18.702% C+
NS Baron G5AE
D
Kills:1,170
Deaths:461
KDR:2.538
Accuracy:33.289% D*
HSR:12.308% D
NS-7 PDW
B+
Kills:1,160
Deaths:184
KDR:6.304
Accuracy:26.939% B+
HSR:13.362% D
MKV Suppressed
B
Kills:1,160
Deaths:208
KDR:5.577
Accuracy:27.514% B
HSR:11.293% D*
Cycler TRV
C+
Kills:1,160
Deaths:244
KDR:4.754
Accuracy:22.549% C+
HSR:18.276% C+
SMG-46AE Armistice
D-
Kills:1,160
Deaths:255
KDR:4.549
Accuracy:22.438% D*
HSR:14.397% D-
TAR-AE
D--
Kills:1,160
Deaths:233
KDR:4.979
Accuracy:21.899% D--
HSR:18.362% D--
FA1 Barrage
C
Kills:1,160
Deaths:432
KDR:2.685
Accuracy:31.178% D-
HSR:13.879% C
NSX Tengu
C+
Kills:1,160
Deaths:224
KDR:5.179
Accuracy:35.482% C+
HSR:15.259% D-
T1S Cycler
C+
Kills:1,160
Deaths:217
KDR:5.346
Accuracy:23.064% C+
HSR:18.362% C
PDW-16 Hailstorm
C+
Kills:1,160
Deaths:227
KDR:5.110
Accuracy:23.650% C+
HSR:15.431% C+
SMG-46 Armistice
C**
Kills:1,160
Deaths:212
KDR:5.472
Accuracy:27.104% C**
HSR:12.586% D
MG-S1 Jackal
C++
Kills:1,160
Deaths:285
KDR:4.070
Accuracy:26.348% C++
HSR:15.431% D
T1 Cycler
C+
Kills:1,160
Deaths:288
KDR:4.028
Accuracy:21.836% C+
HSR:15.690% D-
TAR
C+
Kills:1,160
Deaths:278
KDR:4.173
Accuracy:21.040% C-
HSR:20% C+
PS1-AV Suppressor
C+
Kills:1,159
Deaths:242
KDR:4.789
Accuracy:28.183% C+
HSR:16.480% D-
MKV-G Suppressed
B+
Kills:621
Deaths:136
KDR:4.566
Accuracy:28.919% B+
HSR:19.002% C++
NSX Yumi
C+
Kills:185
Deaths:64
KDR:2.891
Accuracy:25.907% C+
HSR:16.216% D--
TRS-12 Uppercut
A+
Kills:159
Deaths:95
KDR:1.674
Accuracy:45.562% D--
HSR:23.899% A+
T1A Unity
C
Kills:140
Deaths:38
KDR:3.684
Accuracy:24.341% C
HSR:19.286% D
Kills:24,205
Deaths (as Combat Medic):5,416
Deaths (to Combat Medics):1,491
KDR:4.46917
Kill Difference:18,789
Playtime:272.528 hours
Usage:11%
Score:5.607m
Score/min:343
Accuracy (listed only):26.610%
HSR (listed only):16.488%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
B**
Kills:814
Deaths:65
KDR:12.523
Accuracy:48.788% B**
HSR:2.211% D
M3 Pounder HEG
B**
Kills:780
Deaths:65
KDR:12
Accuracy:47.831% B**
HSR:3.590% C**
M1 Heavy Cycler
B**
Kills:698
Deaths:59
KDR:11.831
Accuracy:16.538% C**
HSR:24.928% B**
M1 Heavy Cycler
B*
Kills:664
Deaths:59
KDR:11.254
Accuracy:16.641% B++
HSR:22.139% B*
NS-20 "Heatwave" Gorgon
C**
Kills:169
Deaths:12
KDR:14.083
Accuracy:21.182% D
HSR:21.894% C**
NS-20 "Heatwave" Gorgon
B++
Kills:157
Deaths:12
KDR:13.083
Accuracy:21.202% D
HSR:22.930% B++
NS-10 Burster
M++
Kills:85
Deaths:6
KDR:14.167
Accuracy:47.629% M++
HSR:2.353% D--
NS-10 Burster
M+
Kills:80
Deaths:6
KDR:13.333
Accuracy:46.876% M+
HSR:1.250% D*
Kills:3,447
Deaths (as MAX Suit):142
Deaths (to MAX Suits):401
KDR:24.27465
Kill Difference:3,305
Playtime:60.178 hours
Usage:2%
Score:1.603m
Score/min:444
Accuracy (listed only):33.336%
HSR (listed only):12.662%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
S
Kills:7,207
V. Kills:421 N/A
Deaths:50
KDR:144.140
Accuracy:61.003% A+
KPH:336.400 S
VKPH:19.700 B++
Hornet Missiles
M+
Kills:1,513
V. Kills:315 479%
Deaths:19
KDR:79.632
Accuracy:73.094% A+
KPH:201.500 M+
VKPH:41.900 C**
M14 Banshee
A++
Kills:1,181
V. Kills:39 N/A
Deaths:51
KDR:23.157
Accuracy:38.057% A+
KPH:94.600 A++
VKPH:3.100 C+
M18 Needler
C+
Kills:496
V. Kills:688 72%
Deaths:193
KDR:2.570
Accuracy:47.118% A**
KPH:6.500 D
VKPH:9.100 C+
M18 Locust
C
Kills:310
V. Kills:242 128%
Deaths:72
KDR:4.306
Accuracy:41.367% A
KPH:13 C
VKPH:10.100 C
M18 Rotary
N/A
Kills:50
V. Kills:27 179%
Deaths:7
KDR:7.143
Accuracy:43.408% N/A
KPH:25.100 N/A
VKPH:13.600 N/A
Kills:10,757 (2,037 + 0)
Deaths:392
KDR:27.441
VKDR:4.418
Vehicle Kills:1,732
Kill Difference:10,365
Playtime:143.220 hours
Usage:6%
Score:2.314m
Score/min:269
Piloting Accuracy:43.408%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-24R Spur
B+
Kills:840
V. Kills:37 N/A
Deaths:15
KDR:56
Accuracy:48.724% B+
KPH:63.700 B+
VKPH:2.800 C
CAS30 Tank Buster
M+
Kills:189
V. Kills:295 64%
Deaths:21
KDR:9
Accuracy:58.243% A
KPH:12.700 B++
VKPH:19.900 M+
L-30R Vektor
M
Kills:188
V. Kills:253 74%
Deaths:5
KDR:37.600
Accuracy:79.008% M++
KPH:34.600 B+
VKPH:46.600 M
Kills:1,217 (1,217 + 0)
Deaths:41
KDR:29.683
VKDR:14.268
Vehicle Kills:585
Kill Difference:1,176
Playtime:33.435 hours
Usage:1%
Score:0.310m
Score/min:155
Piloting Accuracy:79.008%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
M++
Kills:1,210
V. Kills:191 N/A
Deaths:17
KDR:71.177
Accuracy:69.176% A**
KPH:122.800 M+
VKPH:19.400 M++
C75 Viper
A**
Kills:969
V. Kills:216 447%
Deaths:14
KDR:69.214
Accuracy:52.138% A+
KPH:71.200 A**
VKPH:15.900 A*
L100 Python HEAT
M+
Kills:497
V. Kills:160 309%
Deaths:8
KDR:62.125
Accuracy:72.605% A*
KPH:71.500 M+
VKPH:23 A**
L100 Python AP
M+
Kills:474
V. Kills:217 217%
Deaths:5
KDR:94.800
Accuracy:71.682% A++
KPH:61.800 M+
VKPH:28.300 A++
Skyguard
M**
Kills:266
V. Kills:140 189%
Deaths:6
KDR:44.333
Accuracy:44.811% A**
KPH:38.800 M**
VKPH:20.400 M+
Kills:3,416 (3,416 + 0)
Deaths:50
KDR:68.320
VKDR:18.480
Vehicle Kills:924
Kill Difference:3,366
Playtime:44.947 hours
Usage:2%
Score:0.960m
Score/min:356
Driving Accuracy:44.811%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A*
Kills:1,577
V. Kills:827 190%
Deaths:39
KDR:40.436
Accuracy:58.374% A+
KPH:52.700 A*
VKPH:27.600 A++
P2-120 HEAT
A**
Kills:1,219
V. Kills:449 271%
Deaths:27
KDR:45.148
Accuracy:61.275% A*
KPH:53.400 A**
VKPH:19.700 A**
P2-120 HESH
A++
Kills:1,163
V. Kills:259 447%
Deaths:12
KDR:96.917
Accuracy:59.346% A*
KPH:82.500 A+
VKPH:18.400 A++
MR11 Gatekeeper
S
Kills:141
V. Kills:173 81%
Deaths:11
KDR:12.818
Accuracy:51.126% A+
KPH:37 A*
VKPH:45.400 S
E540 Halberd
M+
Kills:96
V. Kills:41 229%
Deaths:3
KDR:32
Accuracy:51.222% A
KPH:52.300 M+
VKPH:22.400 A*
Kills:4,196 (3,959 + 237)
Deaths:92
KDR:45.609
VKDR:19.011
Vehicle Kills:1,749
Kill Difference:4,104
Playtime:72.487 hours
Usage:3%
Score:1.618m
Score/min:372
Driving Accuracy:59.346%
Gunner Accuracy:51.222%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
S
Kills:768
V. Kills:111 N/A
Deaths:7
KDR:109.714
Accuracy:58.883% M++
KPH:205.700 A*
VKPH:29.700 S
G20 Vulcan-H
S
Kills:257
V. Kills:208 123%
Deaths:6
KDR:42.833
Accuracy:64.482% A*
KPH:91.400 A**
VKPH:73.900 S
Kills:1,025 (0 + 1,025)
Deaths:13
KDR:78.846
VKDR:24.538
Vehicle Kills:319
Kill Difference:1,012
Playtime:6.548 hours
Usage:0%
Score:0.314m
Score/min:799
Driving Accuracy:N/A%
Gunner Accuracy:64.482%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
M**
Kills:800
V. Kills:212 376%
Deaths:7
KDR:114.286
Accuracy:45.542% B*
KPH:61.500 M**
VKPH:16.300 A*
M20 Basilisk
M*
Kills:620
V. Kills:163 378%
Deaths:2
KDR:310
Accuracy:43.527% B+
KPH:59.700 M*
VKPH:15.700 B**
M12 Kobalt
B+
Kills:56
V. Kills: N/A
Deaths:
KDR:
Accuracy:18.539% B+
KPH:48.400 C
VKPH:0 D*
Kills:1,476 (0 + 1,476)
Deaths:9
KDR:164
VKDR:41.667
Vehicle Kills:375
Kill Difference:1,467
Playtime:24.562 hours
Usage:1%
Score:0.373m
Score/min:253
Driving Accuracy:N/A%
Gunner Accuracy:18.539%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B++
Kills:164
V. Kills:39 410%
Deaths:45
KDR:3.644
Accuracy:52.840% C**
KPH:35.200 B++
VKPH:8.400 B+
S12 Renegade
B
Kills:163
V. Kills:6 N/A
Deaths:33
KDR:4.939
Accuracy:44.926% B
KPH:40.800 C
VKPH:1.500 C
M12 Kobalt-F
N/A
Kills:50
V. Kills:2 N/A
Deaths:12
KDR:4.167
Accuracy:31.793% N/A
KPH:33.900 N/A
VKPH:1.400 N/A
Kills:377 (377 + 0)
Deaths:90
KDR:4.189
VKDR:0.522
Vehicle Kills:47
Kill Difference:287
Playtime:10.126 hours
Usage:0%
Score:0.076m
Score/min:125
Driving Accuracy:31.793%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Hellfire Rocket Pods 7,6287,20750144.14U137.0961.003%A+N/A336.8S19.7B++96021.4h11.1A18.2B**
C-4 ARX 4,0693,45232010.788S3.7432.44%A++N/A311M**55.6A127011.1h1.1B+3.3B**
C-4 3,5292,6722809.543S2.4930.079%B*N/A189.5M60.8A*100214.1h1.4C**4.6B+
Claymore 2,2882,28811208U200.9529.927%CN/A279A**N/A6708.2h1.1B*3.6C**
Shuriken 2,1882,1603286.585S0.4623.071%D*14.722%D67.7B**N/A14731.9h11.4B++49.3C+
Frag Grenade 1,6041,58811588N/A1,580.9555.381%AN/A610.8B+6.2C18712.6h3.3B+5.9B++
P2-120 AP 2,4041,5773940.436S33.3958.374%A+3.614%C++52.7A*27.7A++38129.9h6.6B+11.3B*
Hornet Missiles 1,8281,5131979.632U72.5873.094%A+2.049%B+201.7M+42C**7847.5h6.2B*8.4B**
Sticky Grenade 1,5331,49911499N/A1,491.9552.937%C+N/A1362.7B*30.9A++38471.1h2C**3.7B
P2-120 HEAT 1,6681,2192745.148S38.1061.275%A*2.953%C+53.5A**19.7A**30022.8h6.9B11.3B**
L100 Python HESH 1,4011,2101771.176S64.1369.176%A**N/A122.2M+19.3M++4599.9h2.6B*3.8B**
M14 Banshee 1,2201,1815123.157A*16.1138.057%A+N/A94.5A++3.1C+31912.5h15.6B+41B++
NSX-P Tanto 1,1961,1802684.403M**2.6525.866%C++19.746%D33.7B+N/A9435h12.5B+48.2B+
NS-11CB 1,2031,1802934.027M3.0224.509%C+17.712%C--45.4B+N/A12226h11.7B+47.8B+
NS-11A "Heatwave" 1,2001,1802564.609A++2.4423.656%D19.237%D40.8C++N/A11528.9h12.5B+53C++
NS-11A 1,1931,1802384.958M++2.0922.165%C17.034%D37.9B+N/A10231.1h11.7B++52.7B
MKV-B Suppressed 1,1821,1712714.321M*2.7325.893%C+18.702%C+50B+N/A23023.4h12.8B+49.4B
DMR-99 1,1791,1701607.313M++0.2630.212%D23.162%D-53.7BN/A16621.8h6.3B+20.7C++
NS-30 Vandal 1,1781,1701448.125M**1.0831.125%C15.983%D*70.1A+N/A19816.7h4.9B++15.7B+
SOAS-20 1,1821,1701985.909M*1.1428.183%C++16.667%D67.6A++N/A16917.3h10.5B+37.3B+
NS-44L Blackhand 1,1731,17010710.935S3.8955.491%A+45.983%C**35.7B++N/A10332.8h3.1B*5.6B*
NS-15M AE 1,1941,1701657.091M0.0423.318%C21.624%D51.3C+1.1B**14722.8h12.9C55.1C+
NS Baron G5AE 1,1851,1704612.538B**4.5133.289%D*12.308%D37.5C+N/A10831.2h3.6B*10.8C+
T32 Bull 1,1931,1702494.699M+2.3522.893%C+25.727%C**32.6CN/A11235.9h13.3C+58.1C++
AMR-66 1,1761,1701667.048S0.0029.81%B+20.342%D34.4B**N/A11734h6.8B*22.9B++
HSR-1 1,1791,1701398.417M*1.3732.366%C21.709%D69.2B**N/A20816.9h4.9B+15B
SOAS-20 AE 1,1851,1702025.792A*1.2630.059%C17.094%D*62.9B+N/A13218.6h11.4C++37.9C+
P2-120 HESH 1,4221,1631296.917S89.8759.346%A*N/A82.5A+18.4A++33714.1h4.8C*8.1B**
NS-11C 1,1701,1602764.203M**2.8523.879%C+15.603%D36.8B+N/A13231.5h11.7B++49B+
99SV 1,1751,1609811.837S4.7944.653%A*34.052%C+48.9A++N/A14823.7h4.4B*9.9B**
LC2 Lynx AE 1,1731,1602904A*3.0523.625%D21.121%D35.8C+N/A10532.4h13.4C**56.9C++
NS-7 PDW 1,1671,1601846.304S0.7426.939%B+13.362%D69A*N/A20616.8h10.6B**39.2B++
MKV Suppressed 1,1811,1602085.577S1.4727.514%B11.293%D*54.2B**1A++12921.4h11.6B+42.2B+
Cycler TRV 1,1691,1602444.754M++2.2922.549%C+18.276%C+39.7B+N/A10229.2h10.8B**47.8B+
M77-B 1,1631,1605919.661U12.6150.329%A*72.931%C58A*N/A16920h1.8B**3.5B**
T4 AMP 1,1931,1601945.979S1.0729.182%B19.914%C++62.4A1.8M++18718.6h10.3B**35.2B*
NSX Tanto 1,1791,1603293.526A**3.5224.919%C18.879%D-29.3C+N/A7239.6h13.3C*53.5C++
SMG-46AE Armistice 1,1711,1602554.549M+2.5022.438%D*14.397%D-39.9CN/A10229.1h13.4C+59.5C
TAR-AE 1,1701,1602334.979A*2.0721.899%D--18.362%D--42.3CN/A10627.4h12.4C+56.6C-
FA1 Barrage 1,1701,1604322.685A+4.3631.178%D-13.879%C33BN/A9435.1h3.7B**12C**
LC2 Lynx 1,1741,1602963.919A**3.1321.879%C21.552%C++25.2C+N/A7846h14.5C**66.2C*
TRAC-Shot 1,1701,1601936.01M**1.0421.797%D16.724%C34.2C+N/A7833.9h11.6C++53.4C
NSX Tomoe 1,1681,1602494.659A+2.3926.349%C--23.707%D*48.7B+N/A13923.8h12.7B+48.2C*
NSX Tengu 1,1681,1602245.179M**1.8735.482%C+15.259%D-52.5B++N/A12922.1h11.9B+33.7C**
T1S Cycler 1,1771,1602175.346S1.7023.064%C+18.362%C45.1B*N/A10425.7h11.3B+49.1B+
TX1 Repeater 1,2031,1602953.932S3.1233.78%A++11.207%D**39.1B++1.4A+11629.7h10.2B*30.1B+
PDW-16 Hailstorm 1,1651,1602275.11S1.9423.65%C+15.431%C+74.8A**N/A21015.5h10.7B**45.3B+
SMG-46 Armistice 1,1701,1602125.472S1.5827.104%C**12.586%D89.9M++N/A44012.9h10.6B**39B++
LC3 Jaguar 1,1791,1602604.462A*2.5923.661%C++17.672%C-31.5C*N/A9036.8h11.1B+46.9B+
HC1 Cougar 1,1821,1602564.531M**2.5223.392%C+20.172%C26.4C+N/A8143.9h11.8C**50.5C*
T16 Rhino 1,1721,1601886.17S0.8821.858%C**21.983%C+47.9B*N/A12724.2h12.5B+57.1B+
T9 CARV 1,1681,1601796.48S0.5720.617%B22.759%C+54.5A+N/A24721.3h12.3B+59.7B+
MSW-R 1,1731,1601487.838A**0.7920.074%C23.017%C+51.8B++N/A21422.4h11.5B+57.4C++
MG-S1 Jackal 1,1771,1602854.07M2.9826.348%C++15.431%D42.6B+N/A13227.2h10.1B38.4B+
TRAC-5 S 1,1751,1602664.361S2.6922.517%C+20.172%B++28B+N/A6841.5h12.1C*53.6C**
TRAC-5 Burst 1,1791,1602155.395A*1.6523.23%C-20.086%C-41.3C++N/A9828.1h12.5C*54C++
SR-7 1,1641,1605122.745S15.7046.465%B*77.845%C+46B+N/A11225.2h2B+4.2B+
KSR-35 1,1731,1601627.16A*0.1132.111%C-15.517%F53B+N/A12421.9h4.6C+14.4C+
T1 Cycler 1,1721,1602884.028M3.0221.836%C+15.69%D-35.9B*N/A12132.3h10.9B**49.7B++
TX2 Emperor 1,2081,1602494.659M**2.3935.127%B**12.759%D--39.5B+1.6A+11129.4h6.5B**18.4C++
TRAC-5 1,1721,1603003.867S3.1822.318%C*14.828%D32.1B**N/A14636.1h11.9B*53.4B+
T5 AMC 1,1681,1602614.444M**2.6025.322%B+15.517%D-34.8B*N/A8833.3h11.1B**43.8B++
TRAP-M1 1,1741,1601786.517M**0.5325.349%D17.845%D--50.2B+N/A11323.1h8.7B34.1C++
TAR 1,1781,1602784.173A++2.8821.04%C-20%C+37.1BN/A9831.3h12.4B+59.1C++
T7 Mini-Chaingun 1,1761,1601936.01S1.0419.76%B+15.69%B++64.1A++N/A17118.1h11.3B*57.4B++
PS1-AV Suppressor 1,1641,1592424.789A++2.2628.183%C+16.48%D-62B+N/A15618.7h11.4B+40.5B
Bighorn .50M 1,1531,1507016.429M++9.3850.163%B**80.783%C++57.2BN/A18020.1h1.7B+3.5B*
RAMS-AE .50M 1,1551,1506816.912M**9.8650.185%A77.044%D53.7BN/A14221.4h1.9C++3.8B++
Tank Mine 1,5381,03110103.1U96.0535.431%C++N/A368.2S181.1S25142.8h1.5B++4.2A
Chainblade 1,0211,0199,4940.107M6.9464.576%M+11.874%B++0.8C*N/A21278.1h2.3B+3.6C+
C75 Viper 1,1859691469.214U62.1752.138%A+1.445%C+71.3A**15.9A*30313.6h10.9B+20.9B**
L-24R Spur 8778401556S48.9548.724%B+N/A63.6B+2.8C16613.2h18.1B+37.1B+
M3 Pounder HEG 9608146512.523S5.4748.788%B**2.211%D30.3A5.4B**12426.9h14.7B+30.2B+
M20 Basilisk 1,0128007114.286U107.2445.542%B*8.5%B**61.5M**16.3A*26713h39.4A+86.6A+
M3 Pounder HEG 9197806512S4.9547.831%B**3.59%C**29A5.2B**12526.9h17.1C+35.7B+
P525 Marauder-H 8797687109.714S102.6758.883%M++N/A207.6A*30S7213.7h10.7D**18.1B
NS-44 Commissioner AE 7297171454.945M+2.1045.274%B+16.876%D-51.2C+N/A16914h2.9B++6.3B++
NS-11CG 7157102113.365M*3.6826.072%C*17.747%C--39.2C++N/A9718.1h12.8B49B+
M1 Heavy Cycler 7156985911.831S4.7816.538%C**24.928%B**41.8B**1B*10916.7h15.3B+92.3B+
M1 Heavy Cycler 6766645911.254S4.2116.641%B++22.139%B*39.8A++N/A12416.7h16B+95.9B+
MKV-G Suppressed 6296211364.566A++2.4828.919%B+19.002%C++71.4A++N/A1558.7h11.4B39.5B++
M20 Basilisk 7836202310U302.9543.527%B+8.871%B**59.6M++15.7B**23710.4h38.1A+87.5A+
M12 Kobalt 6366131613U605.9521.698%C++19.25%C**161.3A6.1C++3533.8h11.6B*53.5B++
L100 Python HEAT 657497862.125U55.0872.605%A*N/A71M+22.9A**3277h4.7B++6.4A
M18 Needler 1,1844961932.57C**4.4847.118%A**5.847%A*6.5D9.1C+7375.9h167.5C+355.4B+
L100 Python AP 691474594.8U87.7571.682%A++N/A61.6M+28.2A++3757.7h4.7B**6.5A+
ML-7 708468706.686S0.3668.831%A+1.709%D52M26.7A*4659h5.6B+8.1B**
T7 Mini-Chaingun AE 453446746.027S1.0220.216%C++19.955%A66.6B**1C**1816.7h12.5B+61.6B+
TS2 Inquisitor 371366536.906S0.1441.004%A++14.208%D-40.7C++N/A1389h8.3B++20.3B**
Rocklet Rifle 775336526.462U0.5957.169%B+N/A74.7M**97.6S9534.5h20.2A35.3B**
NSX Daimyo 3153132612.038M+4.9944.187%B+92.332%C-48.2C+N/A1376.5h3.2D7.2C+
M18 Locust 552310724.306A2.7441.367%A3.548%A13C10.1C8723.9h94.1C*227.6B+
Spear Anti-Vehicle Phalanx Turret 486268553.6S46.5568.361%M4.478%C++70.5A*57.4M**6203.8h8.5C++12.4B*
Skyguard 406266644.333U37.2844.811%A**N/A38.6M**20.3M+3216.9h72.9B**162.7A+
G20 Vulcan-H 465257642.833U35.7864.482%A*5.447%A++91.8A**74.3S9002.8h129.5D200.9B
T2 Striker 3992402210.909U3.8653.466%C*N/A25.8B**17.1B++2889.3h29.7B*55.6B*
MG-HBR1 Dragoon 2402392011.95S4.9041.164%A33.054%B+58.3A++N/A1344.1h4.9B**11.8B**
NS "Heatwave" Decimator 258199287.107M*0.0677.39%A++3.015%B**79.6A++23.6B+4082.5h3.5B+4.5B**
CAS30 Tank Buster 484189219S1.9558.243%AN/A12.8B++19.9M+14514.8h72.8C124.9C++
L-30R Vektor 441188537.6U30.5579.008%M++1.064%D34.8B+46.9M1545.4h73.2C++92.7B*
NSX Yumi 188185642.891B**4.1625.907%C+16.216%D--33C+N/A1255.6h13.9C-53.6C+
ASP-30 Grounder 337180335.455S1.5975.435%A++1.667%D19.6C++17.1B+2139.2h8.2C+10.9B+
NS-20 "Heatwave" Gorgon 1761691214.083S7.0321.182%D21.894%C**30.7B+1.3C875.5h25.7B+121.2C**
NS-15M2 171167305.567A*1.4825.585%B+25.749%C++28.3C--N/A1995.9h14.5C-56.5C++
M40 Fury-F 203164453.644A+3.4052.84%C**1.829%B**34.9B++8.3B+1444.7h9.4B17.7B+
S12 Renegade 169163334.939B++2.1144.926%B9.202%B++40.8C1.5C1134h3.9C--8.6C+
TRS-12 Uppercut 165159951.674B+5.3745.562%D--23.899%A+21.8DN/A907.3h2.9C6.4C-
NS-20 "Heatwave" Gorgon 1681571213.083S6.0321.202%D22.93%B++28.5B2C+845.5h27.3B+128.8C**
MR11 Gatekeeper 3141411112.818A**5.7751.126%A+N/A37.1A*45.5S7613.8h54.6C+106.8B++
T1A Unity 145140383.684M+3.3624.341%C19.286%D51.9B+1.9M++1722.7h13.1C53.7C+
The Slasher 1371376,1200.022D7.0363.672%A*5.839%D0.2C-N/A1766.7h2.4C+3.7B+
Soldier Soaker 119116196.105S0.9447.02%A+6.034%D**46.4C+1.2C**1702.5h5B++10.6B**
Orbital Strike Uplink 1251021102N/A94.951357.14%UN/A1020U230U52870.1h0.9T*0.1T*
NS-AM7 AE/TR Archer 142101147.214S0.1772.191%B*19.802%B17.4B**7.1C*905.8h12.6C**17.4B+
E540 Halberd 13796332M**24.9551.222%A3.125%C+53.3M++22.8A**5831.8h5B++9.8B**
MANA Anti-Personnel Turret 8786712.286N/A5.2424.897%UN/A860U10U2962500.1h16.9T*68T*
NS-10 Burster 15185614.167U7.1247.629%M++2.353%D--9.7A**7.5M++1168.8h144B+302.4A
NS-10 Burster 13980613.333U6.2846.876%M+1.25%D*9.1A*6.7A**1158.8h152.7C++325.8B**
RAMS .50M 6060230S22.9551.667%A*66.667%F46.2AN/A4791.3h1.6B**3B**
Aspis Anti-Aircraft Phalanx Turret 13456156U48.9536.538%A++N/A17.5A24.4M+3583.2h159.9C+437.7B++
M12 Kobalt 5656156M+48.9518.539%B+30.357%M46.7C-N/A2391.2h15.3B++82.6B+
Anti-Vehicle Grenade 8355155N/A47.9556.659%B++N/A550B*280M35180.1h4.6B+8.1B++
M12 Kobalt-F 5250124.167B**2.8831.793%B**8%C33.3C++1.3C+961.5h9.2B*29B**
M18 Rotary 775077.143M0.0943.408%A*2%C25B**13.5B+2412h97B+223.5B*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter1013,9114.3h
Nano-Armor Kit78705,34144.9h
Spawn Beacon11670.1h
Cortium Silo0630.1h
AE Nano-Armor Kit21337,90918.1h
Medical Applicator99376,74520.5h
Welding Device05130h
Spitfire Auto-Turret39070.7h
AE Medical Applicator3499,5695.7h
Ammunition Package913,8266.3h
Medical Kit7889,700125.8h
Anti-Infantry MANA Turret43480.8h
WLT-Howler Mining Laser09920.9h
Hardlight Barrier67740.8h
Shield Recharging Field32,6790.9h
Recon Detection Device14582,230102.9h

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