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Field Marshal Myriad DieRobbe[] DieRobbe
TR BR 147

KDR: 7.08

Score: 49.3m

Last Seen: Aug 7th, 2018 6:08 PM
- OFFLINE - 14.4 hour(s)

Prestige 1, Battle Rank 100 (147 total) - Terran Republic on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Hellfire Rocket Pods C-4 ARX C-4 Claymore Shuriken Frag Grenade P2-120 AP Hornet Missiles
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,969,074 MLG Score: 1574
Fun Score: N/A
Cheeseburgers Flipped: 469TIME WITH MEDKIT: 4.9%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.627%18.52%4565095553,5265.370861.706

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.558%0.72B++-0.301C-2.054F--HEAD ++ (~6.21)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
43.50.42B10.70.248C++32.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
52.364%1.076%7495510009,202224167940.8978548%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.951%1.553A+-0.507D0.625

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.50.733B++22.30.575B+20.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
53.964%1.786%233289977,223585239812.347301%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.812%1.294A-0.586D0.583

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.60.597B+8.40.328C**7.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
50.966%5.739%953510002,3874477505.34004318%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.608%1.393A0.391B-0.022

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
76.20.346C**38.8-0.009C+37.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
34.913%61.412%95379987,2511085466.6768

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.421%-0.03C+-0.385C-1.929

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.70.003C+3.4-0.078C+6.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
32.111%15.057%953210031,315779161.68806

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.121%-0.763D-0.141C++0.061

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.30.145C++3.60.251C*7.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
49.3m346.7%357 (21.4k)331 (19.9k)7.07684112,55015,9047.66411147 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR10051086722.591%14.937%33709:2165

10% Combat Medic22% Engineer7% Heavy Assault34% Infiltrator24% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 26th, 2016 6:35 PMMar 13th, 2016 12:19 PMAug 7th, 2018 2:28 PM (11d) (PST)Aug 7th, 2018 2:15 PM (11d) (PST)Aug 7th, 2018 2:08 PM (11d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6931075860.7560.1070.1132.8670.0711574

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
41,5946,44735,1474567172419,883

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2481.9h/103.4d 9,340 16,811 38,119 426.9k 2,465 12,390 10,599 103.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
T32 Bull
C**
Kills:1,170
Deaths:249
KDR:4.699
Accuracy:22.893% C+
HSR:25.727% C**
NS-15M AE
C
Kills:1,170
Deaths:165
KDR:7.091
Accuracy:23.318% C
HSR:21.624% D
T7 Mini-Chaingun
B++
Kills:1,160
Deaths:193
KDR:6.010
Accuracy:19.760% B+
HSR:15.690% B++
T9 CARV
B
Kills:1,160
Deaths:179
KDR:6.480
Accuracy:20.617% B
HSR:22.759% C+
MSW-R
C+
Kills:1,160
Deaths:148
KDR:7.838
Accuracy:20.074% C
HSR:23.017% C+
T16 Rhino
C**
Kills:1,160
Deaths:188
KDR:6.170
Accuracy:21.858% C**
HSR:21.983% C+
T7 Mini-Chaingun AE
B**
Kills:392
Deaths:64
KDR:6.125
Accuracy:20.087% C++
HSR:19.388% B**
NS-15M2
C*
Kills:76
Deaths:17
KDR:4.471
Accuracy:24.619% C*
HSR:23.684% C+
Kills:7,448
Deaths (as Heavy Assault):1,203
Deaths (to Heavy Assaults):3,918
KDR:6.19119
Kill Difference:6,245
Playtime:182.744 hours
Usage:7%
Score:3.610m
Score/min:329
Accuracy (listed only):21.653%
HSR (listed only):21.734%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Shuriken
D
Kills:2,160
Deaths:328
KDR:6.585
Accuracy:23.071% D*
HSR:14.722% D
NSX-P Tanto
C++
Kills:1,180
Deaths:268
KDR:4.403
Accuracy:25.866% C++
HSR:19.746% D
NS-11CB
C+
Kills:1,180
Deaths:293
KDR:4.027
Accuracy:24.509% C+
HSR:17.712% C-
MKV-B Suppressed
C+
Kills:1,171
Deaths:271
KDR:4.321
Accuracy:25.893% C+
HSR:18.702% C+
NS Baron G5AE
C--
Kills:1,170
Deaths:461
KDR:2.538
Accuracy:33.289% D*
HSR:12.308% C--
NS-11C
C++
Kills:1,160
Deaths:276
KDR:4.203
Accuracy:23.879% C++
HSR:15.603% D
NS-7 PDW
B+
Kills:1,160
Deaths:184
KDR:6.304
Accuracy:26.939% B+
HSR:13.362% D
MKV Suppressed
B+
Kills:1,160
Deaths:208
KDR:5.577
Accuracy:27.514% B+
HSR:11.293% D*
SMG-46AE Armistice
D-
Kills:1,160
Deaths:255
KDR:4.549
Accuracy:22.438% D**
HSR:14.397% D-
NSX Tengu
C+
Kills:1,160
Deaths:224
KDR:5.179
Accuracy:35.482% C+
HSR:15.259% D-
NSX Tanto
C+
Kills:1,160
Deaths:329
KDR:3.526
Accuracy:24.919% C+
HSR:18.879% D-
LC2 Lynx
C++
Kills:1,160
Deaths:296
KDR:3.919
Accuracy:21.879% C
HSR:21.552% C++
FA1 Barrage
C
Kills:1,160
Deaths:432
KDR:2.685
Accuracy:31.178% D-
HSR:13.879% C
TRAC-Shot
C
Kills:1,160
Deaths:193
KDR:6.010
Accuracy:21.797% D
HSR:16.724% C
T5 AMC
B+
Kills:1,160
Deaths:261
KDR:4.444
Accuracy:25.322% B+
HSR:15.517% D-
HC1 Cougar
C+
Kills:1,160
Deaths:256
KDR:4.531
Accuracy:23.392% C+
HSR:20.172% C
TRAC-5 S
B++
Kills:1,160
Deaths:266
KDR:4.361
Accuracy:22.517% C+
HSR:20.172% B++
LC3 Jaguar
C++
Kills:1,160
Deaths:260
KDR:4.462
Accuracy:23.661% C++
HSR:17.672% C
TRAC-5 Burst
C-
Kills:1,160
Deaths:215
KDR:5.395
Accuracy:23.230% C-
HSR:20.086% C-
SMG-46 Armistice
B
Kills:1,160
Deaths:212
KDR:5.472
Accuracy:27.104% B
HSR:12.586% D
PDW-16 Hailstorm
C+
Kills:1,160
Deaths:227
KDR:5.110
Accuracy:23.650% C+
HSR:15.431% C+
MG-S1 Jackal
C++
Kills:1,160
Deaths:285
KDR:4.070
Accuracy:26.348% C++
HSR:15.431% D
TRAC-5
C*
Kills:1,160
Deaths:300
KDR:3.867
Accuracy:22.318% C*
HSR:14.828% D
LC2 Lynx AE
C-
Kills:1,160
Deaths:290
KDR:4
Accuracy:23.625% C-
HSR:21.121% D
PS1-AV Suppressor
C
Kills:1,035
Deaths:225
KDR:4.600
Accuracy:27.714% C
HSR:16.618% D-
NS-11CG
C*
Kills:469
Deaths:146
KDR:3.212
Accuracy:25.375% C*
HSR:17.911% C--
TRS-12 Uppercut
A++
Kills:155
Deaths:87
KDR:1.782
Accuracy:45.664% D--
HSR:23.871% A++
Kills:30,560
Deaths (as Light Assault):7,048
Deaths (to Light Assaults):3,673
KDR:4.33598
Kill Difference:23,512
Playtime:604.514 hours
Usage:24%
Score:11.922m
Score/min:329
Accuracy (listed only):26.243%
HSR (listed only):16.872%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Shuriken
D
Kills:2,160
Deaths:328
KDR:6.585
Accuracy:23.071% D*
HSR:14.722% D
MKV-B Suppressed
C+
Kills:1,171
Deaths:271
KDR:4.321
Accuracy:25.893% C+
HSR:18.702% C+
SOAS-20 AE
C
Kills:1,170
Deaths:202
KDR:5.792
Accuracy:30.059% C
HSR:17.094% D*
HSR-1
C
Kills:1,170
Deaths:139
KDR:8.417
Accuracy:32.366% C
HSR:21.709% D
SOAS-20
C++
Kills:1,170
Deaths:198
KDR:5.909
Accuracy:28.183% C++
HSR:16.667% D
NS-30 Vandal
C
Kills:1,170
Deaths:144
KDR:8.125
Accuracy:31.125% C
HSR:15.983% D*
NS-44L Blackhand
A+
Kills:1,170
Deaths:107
KDR:10.935
Accuracy:55.491% A+
HSR:45.983% C**
NS-7 PDW
B+
Kills:1,160
Deaths:184
KDR:6.304
Accuracy:26.939% B+
HSR:13.362% D
MKV Suppressed
B+
Kills:1,160
Deaths:208
KDR:5.577
Accuracy:27.514% B+
HSR:11.293% D*
TX1 Repeater
A++
Kills:1,160
Deaths:295
KDR:3.932
Accuracy:33.780% A++
HSR:11.207% D**
SMG-46AE Armistice
D-
Kills:1,160
Deaths:255
KDR:4.549
Accuracy:22.438% D**
HSR:14.397% D-
T4 AMP
B
Kills:1,160
Deaths:194
KDR:5.979
Accuracy:29.182% B
HSR:19.914% C++
NSX Tengu
C+
Kills:1,160
Deaths:224
KDR:5.179
Accuracy:35.482% C+
HSR:15.259% D-
NSX Tomoe
C--
Kills:1,160
Deaths:249
KDR:4.659
Accuracy:26.349% C--
HSR:23.707% D*
TRAP-M1
D
Kills:1,160
Deaths:178
KDR:6.517
Accuracy:25.349% D
HSR:17.845% D--
SR-7
B*
Kills:1,160
Deaths:51
KDR:22.745
Accuracy:46.465% B*
HSR:77.845% C+
99SV
A*
Kills:1,160
Deaths:98
KDR:11.837
Accuracy:44.653% A*
HSR:34.052% C
KSR-35
C-
Kills:1,160
Deaths:162
KDR:7.160
Accuracy:32.111% C-
HSR:15.517% F
M77-B
A*
Kills:1,160
Deaths:59
KDR:19.661
Accuracy:50.329% A*
HSR:72.931% C
SMG-46 Armistice
B
Kills:1,160
Deaths:212
KDR:5.472
Accuracy:27.104% B
HSR:12.586% D
PDW-16 Hailstorm
C+
Kills:1,160
Deaths:227
KDR:5.110
Accuracy:23.650% C+
HSR:15.431% C+
TX2 Emperor
B*
Kills:1,160
Deaths:249
KDR:4.659
Accuracy:35.127% B*
HSR:12.759% D--
MG-S1 Jackal
C++
Kills:1,160
Deaths:285
KDR:4.070
Accuracy:26.348% C++
HSR:15.431% D
RAMS-AE .50M
A
Kills:1,150
Deaths:68
KDR:16.912
Accuracy:50.185% A
HSR:77.044% D
Bighorn .50M
A
Kills:1,150
Deaths:70
KDR:16.429
Accuracy:50.163% A
HSR:80.783% C*
PS1-AV Suppressor
C
Kills:1,035
Deaths:225
KDR:4.600
Accuracy:27.714% C
HSR:16.618% D-
NS-44 Commissioner AE
B+
Kills:610
Deaths:114
KDR:5.351
Accuracy:45.779% B+
HSR:17.213% D-
NSX Daimyo
B+
Kills:311
Deaths:25
KDR:12.440
Accuracy:44.465% B+
HSR:92.283% C-
TS2 Inquisitor
A++
Kills:266
Deaths:41
KDR:6.488
Accuracy:40.004% A++
HSR:13.158% D--
Soldier Soaker
A+
Kills:116
Deaths:19
KDR:6.105
Accuracy:47.020% A+
HSR:6.034% D**
NS-AM7 AE/TR Archer
B++
Kills:99
Deaths:14
KDR:7.071
Accuracy:72.209% B++
HSR:19.192% C*
Kills:32,478
Deaths (as Infiltrator):5,095
Deaths (to Infiltrators):3,447
KDR:6.37448
Kill Difference:27,383
Playtime:845.715 hours
Usage:34%
Score:16.227m
Score/min:320
Accuracy (listed only):36.018%
HSR (listed only):27.636%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NSX-P Tanto
C++
Kills:1,180
Deaths:268
KDR:4.403
Accuracy:25.866% C++
HSR:19.746% D
NS-11CB
C+
Kills:1,180
Deaths:293
KDR:4.027
Accuracy:24.509% C+
HSR:17.712% C-
AMR-66
B+
Kills:1,170
Deaths:166
KDR:7.048
Accuracy:29.810% B+
HSR:20.342% D
DMR-99
D
Kills:1,170
Deaths:160
KDR:7.313
Accuracy:30.212% D
HSR:23.162% D-
NS Baron G5AE
C--
Kills:1,170
Deaths:461
KDR:2.538
Accuracy:33.289% D*
HSR:12.308% C--
NS-11C
C++
Kills:1,160
Deaths:276
KDR:4.203
Accuracy:23.879% C++
HSR:15.603% D
NSX Tanto
C+
Kills:1,160
Deaths:329
KDR:3.526
Accuracy:24.919% C+
HSR:18.879% D-
LC2 Lynx
C++
Kills:1,160
Deaths:296
KDR:3.919
Accuracy:21.879% C
HSR:21.552% C++
FA1 Barrage
C
Kills:1,160
Deaths:432
KDR:2.685
Accuracy:31.178% D-
HSR:13.879% C
TRAC-Shot
C
Kills:1,160
Deaths:193
KDR:6.010
Accuracy:21.797% D
HSR:16.724% C
T5 AMC
B+
Kills:1,160
Deaths:261
KDR:4.444
Accuracy:25.322% B+
HSR:15.517% D-
HC1 Cougar
C+
Kills:1,160
Deaths:256
KDR:4.531
Accuracy:23.392% C+
HSR:20.172% C
TRAC-5 S
B++
Kills:1,160
Deaths:266
KDR:4.361
Accuracy:22.517% C+
HSR:20.172% B++
LC3 Jaguar
C++
Kills:1,160
Deaths:260
KDR:4.462
Accuracy:23.661% C++
HSR:17.672% C
TRAC-5 Burst
C-
Kills:1,160
Deaths:215
KDR:5.395
Accuracy:23.230% C-
HSR:20.086% C-
TRAC-5
C*
Kills:1,160
Deaths:300
KDR:3.867
Accuracy:22.318% C*
HSR:14.828% D
LC2 Lynx AE
C-
Kills:1,160
Deaths:290
KDR:4
Accuracy:23.625% C-
HSR:21.121% D
NS-11CG
C*
Kills:469
Deaths:146
KDR:3.212
Accuracy:25.375% C*
HSR:17.911% C--
TRS-12 Uppercut
A++
Kills:155
Deaths:87
KDR:1.782
Accuracy:45.664% D--
HSR:23.871% A++
Kills:20,414
Deaths (as Engineer):4,955
Deaths (to Engineers):2,282
KDR:4.11988
Kill Difference:15,459
Playtime:544.381 hours
Usage:22%
Score:10.666m
Score/min:327
Accuracy (listed only):26.444%
HSR (listed only):18.487%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Shuriken
D
Kills:2,160
Deaths:328
KDR:6.585
Accuracy:23.071% D*
HSR:14.722% D
NS-11A
C
Kills:1,180
Deaths:238
KDR:4.958
Accuracy:22.165% C
HSR:17.034% D
MKV-B Suppressed
C+
Kills:1,171
Deaths:271
KDR:4.321
Accuracy:25.893% C+
HSR:18.702% C+
NS Baron G5AE
C--
Kills:1,170
Deaths:461
KDR:2.538
Accuracy:33.289% D*
HSR:12.308% C--
Cycler TRV
C+
Kills:1,160
Deaths:244
KDR:4.754
Accuracy:22.549% C+
HSR:18.276% C+
NS-7 PDW
B+
Kills:1,160
Deaths:184
KDR:6.304
Accuracy:26.939% B+
HSR:13.362% D
MKV Suppressed
B+
Kills:1,160
Deaths:208
KDR:5.577
Accuracy:27.514% B+
HSR:11.293% D*
T1 Cycler
C++
Kills:1,160
Deaths:288
KDR:4.028
Accuracy:21.836% C++
HSR:15.690% D-
SMG-46AE Armistice
D-
Kills:1,160
Deaths:255
KDR:4.549
Accuracy:22.438% D**
HSR:14.397% D-
TAR-AE
D--
Kills:1,160
Deaths:233
KDR:4.979
Accuracy:21.899% D--
HSR:18.362% D--
NSX Tengu
C+
Kills:1,160
Deaths:224
KDR:5.179
Accuracy:35.482% C+
HSR:15.259% D-
FA1 Barrage
C
Kills:1,160
Deaths:432
KDR:2.685
Accuracy:31.178% D-
HSR:13.879% C
T1S Cycler
C+
Kills:1,160
Deaths:217
KDR:5.346
Accuracy:23.064% C+
HSR:18.362% C
SMG-46 Armistice
B
Kills:1,160
Deaths:212
KDR:5.472
Accuracy:27.104% B
HSR:12.586% D
PDW-16 Hailstorm
C+
Kills:1,160
Deaths:227
KDR:5.110
Accuracy:23.650% C+
HSR:15.431% C+
MG-S1 Jackal
C++
Kills:1,160
Deaths:285
KDR:4.070
Accuracy:26.348% C++
HSR:15.431% D
TAR
C+
Kills:1,160
Deaths:278
KDR:4.173
Accuracy:21.040% C
HSR:20% C+
PS1-AV Suppressor
C
Kills:1,035
Deaths:225
KDR:4.600
Accuracy:27.714% C
HSR:16.618% D-
NS-11A "Heatwave"
D
Kills:916
Deaths:214
KDR:4.280
Accuracy:23.198% D
HSR:19.432% D
NSX Yumi
C+
Kills:174
Deaths:63
KDR:2.762
Accuracy:25.812% C+
HSR:14.943% D--
TRS-12 Uppercut
A++
Kills:155
Deaths:87
KDR:1.782
Accuracy:45.664% D--
HSR:23.871% A++
Kills:23,041
Deaths (as Combat Medic):5,174
Deaths (to Combat Medics):1,439
KDR:4.45323
Kill Difference:17,867
Playtime:260.426 hours
Usage:10%
Score:5.354m
Score/min:343
Accuracy (listed only):26.564%
HSR (listed only):16.188%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
B**
Kills:813
Deaths:65
KDR:12.508
Accuracy:48.767% B**
HSR:2.214% D
M3 Pounder HEG
B**
Kills:778
Deaths:65
KDR:11.969
Accuracy:47.810% B**
HSR:3.599% C**
M1 Heavy Cycler
B**
Kills:678
Deaths:58
KDR:11.690
Accuracy:16.646% B
HSR:24.631% B**
M1 Heavy Cycler
B*
Kills:639
Deaths:58
KDR:11.017
Accuracy:16.756% B++
HSR:21.909% B*
NS-20 "Heatwave" Gorgon
B+
Kills:161
Deaths:12
KDR:13.417
Accuracy:20.763% D
HSR:22.981% B+
NS-20 "Heatwave" Gorgon
B+
Kills:148
Deaths:12
KDR:12.333
Accuracy:20.873% D
HSR:22.973% B+
NS-10 Burster
M+
Kills:76
Deaths:5
KDR:15.200
Accuracy:47.281% M+
HSR:2.632% D-
NS-10 Burster
M+
Kills:74
Deaths:5
KDR:14.800
Accuracy:46.593% M+
HSR:1.351% D*
Kills:3,367
Deaths (as MAX Suit):140
Deaths (to MAX Suits):387
KDR:24.05
Kill Difference:3,227
Playtime:58.687 hours
Usage:2%
Score:1.570m
Score/min:446
Accuracy (listed only):33.186%
HSR (listed only):12.786%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
S
Kills:7,191
V. Kills:419 N/A
Deaths:50
KDR:143.820
Accuracy:60.993% A+
KPH:335.600 S
VKPH:19.600 B+
Hornet Missiles
M*
Kills:1,513
V. Kills:315 479%
Deaths:19
KDR:79.632
Accuracy:73.094% A+
KPH:201.500 M*
VKPH:41.900 C**
M14 Banshee
A++
Kills:1,181
V. Kills:39 N/A
Deaths:51
KDR:23.157
Accuracy:38.057% A+
KPH:94.600 A++
VKPH:3.100 C
M18 Needler
C+
Kills:496
V. Kills:688 72%
Deaths:193
KDR:2.570
Accuracy:47.118% A**
KPH:6.500 D
VKPH:9.100 C+
M18 Locust
A+
Kills:310
V. Kills:242 128%
Deaths:72
KDR:4.306
Accuracy:41.367% A+
KPH:13 C
VKPH:10.100 C-
Kills:10,691 (1,987 + 0)
Deaths:385
KDR:27.769
VKDR:4.423
Vehicle Kills:1,703
Kill Difference:10,306
Playtime:141.231 hours
Usage:6%
Score:2.281m
Score/min:269
Piloting Accuracy:41.367%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-24R Spur
B+
Kills:811
V. Kills:35 N/A
Deaths:15
KDR:54.067
Accuracy:48.697% B+
KPH:63.700 B+
VKPH:2.800 C
CAS30 Tank Buster
A*
Kills:178
V. Kills:287 62%
Deaths:21
KDR:8.476
Accuracy:57.708% B**
KPH:12.400 B++
VKPH:20 A*
L-30R Vektor
M
Kills:156
V. Kills:228 68%
Deaths:5
KDR:31.200
Accuracy:80.211% M++
KPH:35.300 B+
VKPH:51.600 M
Kills:1,145 (1,145 + 0)
Deaths:41
KDR:27.927
VKDR:13.415
Vehicle Kills:550
Kill Difference:1,104
Playtime:31.506 hours
Usage:1%
Score:0.291m
Score/min:154
Piloting Accuracy:80.211%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
M++
Kills:1,201
V. Kills:187 N/A
Deaths:17
KDR:70.647
Accuracy:69.070% A**
KPH:123 M+
VKPH:19.200 M++
C75 Viper
A**
Kills:969
V. Kills:216 447%
Deaths:14
KDR:69.214
Accuracy:52.138% A+
KPH:71.200 A**
VKPH:15.900 A*
L100 Python HEAT
M
Kills:484
V. Kills:157 306%
Deaths:8
KDR:60.500
Accuracy:72.954% A*
KPH:71 M
VKPH:23 M
L100 Python AP
M+
Kills:405
V. Kills:189 213%
Deaths:5
KDR:81
Accuracy:71.073% A++
KPH:60.100 M+
VKPH:28.100 A++
Skyguard
M**
Kills:250
V. Kills:132 188%
Deaths:6
KDR:41.667
Accuracy:45.213% A**
KPH:38.700 M**
VKPH:20.400 M
Kills:3,309 (3,309 + 0)
Deaths:50
KDR:66.180
VKDR:17.620
Vehicle Kills:881
Kill Difference:3,259
Playtime:43.393 hours
Usage:2%
Score:0.932m
Score/min:358
Driving Accuracy:45.213%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A*
Kills:1,539
V. Kills:810 190%
Deaths:39
KDR:39.462
Accuracy:58.073% A+
KPH:52.400 A*
VKPH:27.600 A++
P2-120 HEAT
A**
Kills:1,219
V. Kills:449 271%
Deaths:27
KDR:45.148
Accuracy:61.275% A*
KPH:53.400 A**
VKPH:19.700 A**
P2-120 HESH
A++
Kills:1,156
V. Kills:258 446%
Deaths:12
KDR:96.333
Accuracy:59.366% A*
KPH:82.400 A+
VKPH:18.400 A++
MR11 Gatekeeper
S
Kills:141
V. Kills:173 81%
Deaths:11
KDR:12.818
Accuracy:51.126% A+
KPH:37 A**
VKPH:45.400 S
E540 Halberd
M+
Kills:94
V. Kills:40 229%
Deaths:3
KDR:31.333
Accuracy:51.121% A
KPH:51.400 M+
VKPH:21.900 A*
Kills:4,149 (3,914 + 235)
Deaths:92
KDR:45.098
VKDR:18.804
Vehicle Kills:1,730
Kill Difference:4,057
Playtime:71.907 hours
Usage:3%
Score:1.595m
Score/min:370
Driving Accuracy:59.366%
Gunner Accuracy:51.121%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
S
Kills:691
V. Kills:100 N/A
Deaths:7
KDR:98.714
Accuracy:59.148% M*
KPH:202.900 A*
VKPH:29.400 S
G20 Vulcan-H
S
Kills:253
V. Kills:206 122%
Deaths:6
KDR:42.167
Accuracy:64.613% A*
KPH:91.600 M
VKPH:74.600 S
Kills:944 (0 + 944)
Deaths:13
KDR:72.615
VKDR:23.538
Vehicle Kills:306
Kill Difference:931
Playtime:6.169 hours
Usage:0%
Score:0.301m
Score/min:813
Driving Accuracy:N/A%
Gunner Accuracy:64.613%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
M**
Kills:764
V. Kills:207 367%
Deaths:6
KDR:127.333
Accuracy:44.906% B*
KPH:60.600 M**
VKPH:16.400 A*
M20 Basilisk
M*
Kills:585
V. Kills:155 375%
Deaths:2
KDR:292.500
Accuracy:43.048% B+
KPH:58.700 M*
VKPH:15.500 B**
M12 Kobalt
B
Kills:55
V. Kills: N/A
Deaths:
KDR:
Accuracy:18.456% B
KPH:48.200 C-
VKPH:0 D*
Kills:1,404 (0 + 1,404)
Deaths:8
KDR:175.500
VKDR:45.250
Vehicle Kills:362
Kill Difference:1,396
Playtime:23.714 hours
Usage:1%
Score:0.356m
Score/min:250
Driving Accuracy:N/A%
Gunner Accuracy:18.456%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C
Kills:163
V. Kills:6 N/A
Deaths:33
KDR:4.939
Accuracy:44.926% C**
KPH:40.800 C
VKPH:1.500 C
M40 Fury-F
B+
Kills:163
V. Kills:38 418%
Deaths:45
KDR:3.622
Accuracy:52.805% C**
KPH:35.300 B+
VKPH:8.200 B
M12 Kobalt-F
N/A
Kills:50
V. Kills:2 N/A
Deaths:12
KDR:4.167
Accuracy:31.793% N/A
KPH:33.900 N/A
VKPH:1.400 N/A
Kills:376 (376 + 0)
Deaths:90
KDR:4.178
VKDR:0.511
Vehicle Kills:46
Kill Difference:286
Playtime:10.091 hours
Usage:0%
Score:0.076m
Score/min:125
Driving Accuracy:31.793%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Hellfire Rocket Pods 7,6107,19150143.82U136.7460.993%A+N/A336S19.6B+95721.4h11.1A18.2B**
C-4 ARX 3,9203,34331110.749S3.6732.453%A++N/A309.5M**53.4B**127810.8h1.1B+3.3B**
C-4 3,5232,6662809.521S2.4430.014%B*N/A189.1M60.8A*99714.1h1.4C**4.6B+
Claymore 2,2722,27211206.545U199.4730.058%CN/A280.5A*N/A6738.1h1.1B*3.6C**
Shuriken 2,1882,1603286.585S0.4923.071%D*14.722%D67.7B**N/A14731.9h11.4B++49.3C+
Frag Grenade 1,5751,55911559N/A1,551.9255.317%AN/A599.6B+6.2C18672.6h3.3B+5.9B++
P2-120 AP 2,3491,5393939.462S32.3958.073%A+3.639%C++52.3A*27.6A++37729.4h6.6B+11.4B**
Hornet Missiles 1,8281,5131979.632U72.5673.094%A+2.049%B+201.7M*42C**7837.5h6.2B**8.4B**
Sticky Grenade 1,5161,48311483N/A1,475.9252.9%C++N/A1348.2B*30A*38501.1h2C**3.7B
P2-120 HEAT 1,6681,2192745.148S38.0761.275%A*2.953%C+53.5A**19.7A**30022.8h6.9B11.3B**
L100 Python HESH 1,3881,2011770.647S63.5769.07%A**N/A122.6M+19.1M++4629.8h2.6B*3.8B**
M14 Banshee 1,2201,1815123.157A*16.0838.057%A+N/A94.5A++3.1C31912.5h15.6B+41B++
NS-11A 1,1931,1802384.958A**2.1222.165%C17.034%D37.9BN/A10231.1h11.7B++52.7B+
NSX-P Tanto 1,1961,1802684.403M**2.6725.866%C++19.746%D33.7B+N/A9435h12.5B+48.2B+
NS-11CB 1,2031,1802934.027S3.0524.509%C+17.712%C-45.4B++N/A12226h11.7B++47.8B+
MKV-B Suppressed 1,1821,1712714.321M*2.7625.893%C+18.702%C+50B++N/A23023.4h12.8B+49.4B
AMR-66 1,1761,1701667.048S0.0329.81%B+20.342%D34.4B**N/A11634h6.8B*22.9B*
T32 Bull 1,1931,1702494.699M+2.3822.893%C+25.727%C**32.6CN/A11135.9h13.3C+58.1C++
SOAS-20 AE 1,1851,1702025.792A++1.2830.059%C17.094%D*62.9C*N/A13218.6h11.4C++37.9C+
HSR-1 1,1791,1701398.417M+1.3432.366%C21.709%D69.2B**N/A20816.9h4.9B+15C**
NS-15M AE 1,1941,1701657.091M0.0123.318%C21.624%D51.3C+1.1A14722.8h12.9C55.1C+
SOAS-20 1,1821,1701985.909M++1.1728.183%C++16.667%D67.6A++N/A16817.3h10.5B+37.3B+
NS-30 Vandal 1,1781,1701448.125M**1.0531.125%C15.983%D*70.1A+N/A19816.7h4.9B++15.7B+
DMR-99 1,1791,1701607.313M++0.2430.212%D23.162%D-53.7BN/A16621.8h6.3B+20.7C*
NS Baron G5AE 1,1851,1704612.538B**4.5433.289%D*12.308%C--37.5C+N/A10831.2h3.6B++10.8C+
NS-44L Blackhand 1,1731,17010710.935S3.8655.491%A+45.983%C**35.7B++N/A10332.8h3.1B**5.6B*
NS-11C 1,1701,1602764.203M**2.8723.879%C++15.603%D36.8B+N/A13131.5h11.7B++49B+
Cycler TRV 1,1691,1602444.754M++2.3222.549%C+18.276%C+39.7B+N/A10129.2h10.8B**47.8B+
NS-7 PDW 1,1671,1601846.304S0.7726.939%B+13.362%D69A*N/A20516.8h10.6B**39.2B++
MKV Suppressed 1,1811,1602085.577S1.5027.514%B+11.293%D*54.2B**1A*12921.4h11.6B++42.2B+
T1 Cycler 1,1721,1602884.028M3.0521.836%C++15.69%D-35.9B*N/A11932.3h10.9B**49.7B++
TX1 Repeater 1,2031,1602953.932S3.1433.78%A++11.207%D**39.1B++1.4A+11629.7h10.2B*30.1B+
SMG-46AE Armistice 1,1711,1602554.549M2.5322.438%D**14.397%D-39.9CN/A10229.1h13.4C+59.5C
TAR-AE 1,1701,1602334.979A**2.1021.899%D--18.362%D--42.3CN/A10627.4h12.4C+56.6C--
T4 AMP 1,1931,1601945.979S1.1029.182%B19.914%C++62.4A1.8M++18618.6h10.3B**35.2B++
NSX Tengu 1,1681,1602245.179M**1.9035.482%C+15.259%D-52.5B++N/A12922.1h11.9B+33.7C**
T7 Mini-Chaingun 1,1761,1601936.01S1.0719.76%B+15.69%B++64.1A++N/A17018.1h11.3B*57.4B++
NSX Tomoe 1,1681,1602494.659A+2.4226.349%C--23.707%D*48.7B+N/A13823.8h12.7B+48.2C*
NSX Tanto 1,1791,1603293.526A*3.5524.919%C+18.879%D-29.3C+N/A7239.6h13.3C*53.5C*
LC2 Lynx 1,1741,1602963.919M3.1621.879%C21.552%C++25.2C+N/A7846h14.5C*66.2C*
FA1 Barrage 1,1701,1604322.685A*4.3931.178%D-13.879%C33BN/A9335.1h3.7B**12C**
TRAC-Shot 1,1701,1601936.01S1.0721.797%D16.724%C34.4C+N/A7933.7h11.6C+53.4C
T1S Cycler 1,1771,1602175.346S1.7323.064%C+18.362%C45.1B*N/A10325.7h11.3B+49.1B+
T5 AMC 1,1681,1602614.444S2.6325.322%B+15.517%D-34.8B*N/A8733.3h11.1B**43.8B++
TRAP-M1 1,1741,1601786.517S0.5625.349%D17.845%D--50.2B+N/A11223.1h8.7C**34.1C+
T9 CARV 1,1681,1601796.48S0.6020.617%B22.759%C+54.7A+N/A24421.2h12.3B+59.7B+
SR-7 1,1641,1605122.745S15.6746.465%B*77.845%C+46B+N/A11225.2h2B+4.2B+
99SV 1,1751,1609811.837S4.7644.653%A*34.052%C48.9A++N/A14723.7h4.4B*9.9B**
HC1 Cougar 1,1821,1602564.531M**2.5523.392%C+20.172%C26.4C+N/A8143.9h11.8C**50.5C*
TRAC-5 S 1,1751,1602664.361M**2.7222.517%C+20.172%B++28B++N/A6841.5h12.1C*53.6C**
LC3 Jaguar 1,1791,1602604.462A*2.6123.661%C++17.672%C31.8C*N/A9136.5h11.1B+46.9B+
TRAC-5 Burst 1,1791,1602155.395A**1.6823.23%C-20.086%C-41.3C++N/A9828.1h12.5C*54C++
KSR-35 1,1731,1601627.16A**0.0832.111%C-15.517%F53B+N/A12321.9h4.6C+14.4C+
M77-B 1,1631,1605919.661S12.5850.329%A*72.931%C58A*N/A16820h1.8B**3.5B**
SMG-46 Armistice 1,1701,1602125.472S1.6027.104%B12.586%D89.9M++N/A43912.9h10.6B**39B++
PDW-16 Hailstorm 1,1651,1602275.11S1.9723.65%C+15.431%C+74.8A**N/A21015.5h10.7B**45.3B+
MSW-R 1,1731,1601487.838A**0.7620.074%C23.017%C+52B+N/A21322.3h11.5B57.4C++
TX2 Emperor 1,2081,1602494.659M**2.4235.127%B*12.759%D--39.5B+1.6A++11129.4h6.5B**18.4B+
MG-S1 Jackal 1,1771,1602854.07A**3.0126.348%C++15.431%D42.6B+N/A13127.2h10.1B38.4B+
TRAC-5 1,1721,1603003.867S3.2122.318%C*14.828%D32.1B**N/A14536.1h11.9B*53.4B+
LC2 Lynx AE 1,1731,1602904A++3.0823.625%C-21.121%D35.8C+N/A10532.4h13.4C**56.9C++
T16 Rhino 1,1721,1601886.17S0.9121.858%C**21.983%C+47.9B++N/A12724.2h12.5B57.1B+
TAR 1,1781,1602784.173A++2.9021.04%C20%C+37.1C**N/A9731.3h12.4B59.1C++
P2-120 HESH 1,4141,1561296.333S89.2659.366%A*N/A82.6A+18.4A++33614h4.8C*8.1B**
RAMS-AE .50M 1,1551,1506816.912M**9.8450.185%A77.044%D53.7C**N/A14221.4h1.9C++3.8B+
Bighorn .50M 1,1531,1507016.429M*9.3550.163%A80.783%C*57.2BN/A18020.1h1.7B+3.5B*
PS1-AV Suppressor 1,0401,0352254.6A++2.4827.714%C16.618%D-61.6B+N/A15916.8h11.4B+41.3B
Tank Mine 1,5211,01810101.8U94.7235.434%C++N/A377S186.3S25972.7h1.5B*4.2A
C75 Viper 1,1859691469.214U62.1452.138%A+1.445%C+71.3A**15.9A*30213.6h10.9B+20.9B*
Chainblade 9269249,2510.1A**6.9864.733%M+11.255%B+0.7C++N/A21253.4h2.3B+3.5B*
NS-11A "Heatwave" 9319162144.28A++2.8023.198%D19.432%D40.9C+N/A12122.4h12.5B53.7C++
M3 Pounder HEG 9598136512.508S5.4348.767%B**2.214%D30.3A5.4B**12426.8h14.7B+30.1B+
L-24R Spur 8468111554.067U46.9948.697%B+N/A63.9B+2.8C16712.7h17.8C++36.5B
M3 Pounder HEG 9177786511.969S4.8947.81%B**3.599%C**29A5.2B**12626.8h17.1C+35.7B+
M20 Basilisk 9717646127.333U120.2644.906%B*8.508%B**60.6M**16.4A*26412.6h38.5B**85.7A
P525 Marauder-H 791691798.714S91.6459.148%M*N/A203.2A*29.4S7353.4h10.9F18.4C**
M1 Heavy Cycler 6946785811.69S4.6116.646%B24.631%B**41.3B**1B**10816.4h15.4B+92.3B+
M1 Heavy Cycler 6516395811.017S3.9416.756%B++21.909%B*39A++N/A12216.4h16.2B+96.8B+
NS-44 Commissioner AE 6186101145.351M*1.7345.779%B+17.213%D-49.2C+N/A17012.4h2.9B++6.3B++
M20 Basilisk 7405852292.5U285.4243.048%B+8.547%B**58.5M++15.5B**23410h37.8A87.8A+
M12 Kobalt 6025831583U575.9221.571%C++19.554%B+157.6B*5.1C+3513.7h11.7B**54.2B++
M18 Needler 1,1844961932.57B4.5147.118%A**5.847%A*6.5D9.1C+7375.9h167.5C+355.4B+
L100 Python HEAT 641484860.5U53.4272.954%A*N/A71.2M23.1M3286.8h4.7B+6.5B**
NS-11CG 4744691463.212A+3.8625.375%C*17.911%C--39.4C++N/A10211.9h12.4B+48.9B+
ML-7 699462686.794U0.2868.893%A+1.732%D52.5A*26.9A*4648.8h5.6B+8.1B*
L100 Python AP 594405581U73.9271.073%A++N/A60.4M+28.2A++3786.7h4.7B++6.6A
T7 Mini-Chaingun AE 398392646.125S0.9520.087%C++19.388%B**65.3B*1B+1786h12.6B62.7B
Rocklet Rifle 734314506.28S0.8056.904%B+N/A73M**97.7S9574.3h20.3A35.7B**
NSX Daimyo 3133112512.44M++5.3644.465%B+92.283%C-48.6C+N/A1386.4h3.2D7.1C+
M18 Locust 552310724.306A+2.7741.367%A+3.548%A13C10.1C-8723.9h94.1C*227.6B+
Spear Anti-Vehicle Phalanx Turret 486268467U59.9268.259%M4.478%C++70.5A*57.4M**6163.8h8.4C++12.3B*
TS2 Inquisitor 268266416.488S0.5940.004%A++13.158%D--38.6C+N/A1376.9h8.1B++20.2B*
G20 Vulcan-H 459253642.167U35.0964.613%A*5.534%A++90.4M73.6S9072.8h131D202.7B
Skyguard 382250641.667U34.5945.213%A**N/A38.5M**20.3M3296.5h74.5B**164.8A+
T2 Striker 3782282210.364U3.2953.335%C++N/A26.2B**17.2B++2938.7h28.8B**54.1B*
NS "Heatwave" Decimator 258199287.107M++0.0377.39%A++3.015%A79.6A++23.6B+4082.5h3.5B+4.5B**
ASP-30 Grounder 335179325.594S1.4875.385%A++1.676%D19.5C++17B++2109.2h8.2C+10.9B+
CAS30 Tank Buster 465178218.476M**1.4057.708%B**N/A12.4B++19.9A*14514.4h72.8C-126.2C*
NSX Yumi 177174632.762B**4.3125.812%C+14.943%D--32.2C+N/A1245.4h14.1C--54.5C+
S12 Renegade 169163334.939B++2.1444.926%C**9.202%B++40.8C1.5C1134h3.9C--8.6C+
M40 Fury-F 201163453.622B**3.4552.805%C**1.84%B**35.4B+8.3B1454.6h9.4B17.7B+
NS-20 "Heatwave" Gorgon 1671611213.417S6.3420.763%D22.981%B+31B+1.2C885.2h24.9B+119.8C**
L-30R Vektor 384156531.2U24.1280.211%M++1.282%D35.5B+51.8M1454.4h67.8C*84.6B*
TRS-12 Uppercut 161155871.782B+5.2945.664%D--23.871%A++23.5DN/A956.6h2.8C+6.2C
NS-20 "Heatwave" Gorgon 1581481212.333S5.2620.873%D22.973%B+28.5B1.9C+835.2h26.8B+128.6C*
MR11 Gatekeeper 3141411112.818A**5.7451.126%A+N/A37.1A**45.5S7593.8h54.6C+106.8B++
The Slasher 1361365,8680.023D7.0563.851%A*5.882%D0.2CN/A1737.7h2.4C+3.7B+
Soldier Soaker 119116196.105S0.9747.02%A+6.034%D**46.4C+1.2C**1682.5h5B*10.6B**
NS-AM7 AE/TR Archer 14099147.071S0.0172.209%B++19.192%C*17.4B++7.2C++905.7h12.5C*17.4B+
E540 Halberd 13494331.333M++24.2651.121%A3.191%C52.2M+22.2A*5741.8h5.1B++10B**
MANA Anti-Personnel Turret 8786712.286N/A5.2124.897%UN/A860U10U2935900.1h16.9T*68T*
NS-10 Burster 13776515.2U8.1247.281%M+2.632%D-9.3A*7.4M+1168.2h146.8B+310.4B**
NS-15M2 7776174.471A+2.6124.619%C*23.684%C+38C+N/A4652h13C+52.6C*
NS-10 Burster 13074514.8U7.7246.593%M+1.351%D*9A*6.8A**1168.2h150.7C*323.4B**
Orbital Strike Uplink 8469169N/A61.921050%UN/A690U150U36610.1h0.6T*0.1T*
M12 Kobalt 5555155M*47.9218.456%B29.091%A**50CN/A2331.1h15.1B++82B+
Aspis Anti-Aircraft Phalanx Turret 13154154U46.9236.626%A++N/A16.9A24.1M3593.2h164.7C+449.7B+
Anti-Vehicle Grenade 8053153N/A45.9257.647%B++N/A530B++270A**35970.1h4.6B+8B++
M12 Kobalt-F 5250124.167B*2.9131.793%B**8%C33.3C++1.3C+961.5h9.2B+29B*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter1013,7134.2h
Nano-Armor Kit78705,34144.8h
Spawn Beacon11510.1h
Cortium Silo0580.1h
AE Nano-Armor Kit20309,77116.9h
Medical Applicator99376,74520.5h
Welding Device05130h
Spitfire Auto-Turret38440.6h
AE Medical Applicator3079,8734.6h
Ammunition Package813,6116.3h
Medical Kit7379,047122.8h
Anti-Infantry MANA Turret43480.8h
WLT-Howler Mining Laser09920.9h
Hardlight Barrier67630.8h
Shield Recharging Field32,6490.9h
Recon Detection Device13679,69999.7h

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