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Paragon Veteran Dimistros[PSET] Dimistros
VS BR 175

KDR: 2.16

Score: 76.8m

Last Seen: Jul 7th, 2020 6:52 PM
- OFFLINE - 1287.3 hour(s)

Prestige 1, Battle Rank 100 (175 total) - Vanu Sovereignty on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Supernova FPC C-4 Supernova VPC Betelgeuse 54-A Solstice SF Dual Photon Pods H-V45 Proton II PPA-H
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $890,712 MLG Score: 712
Fun Score: N/A
Cheeseburgers Flipped: 494TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.167%27.945%84336131334,9261.549580.61

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.306%1.726A++1.028B**-1.006D*HEAD ++ (~12.86)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.50.561B+9.80.313C*22.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.178%0.972%492613437,409206336533.59137203%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.571%0.206C++-0.551D0.185

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
116.60.282C*45.70.141C++70.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.521%0.813%5407134211,688314341253.71874283%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.963%0.046C+-1.091D*1.088

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
16.80.562B+70.439B9.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.333%5.038%5511713329,250231227524.00086336%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.341%0.287C*0.124C+0.569

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.30.657B+16.20.597B+25

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.047%80.241%551513444,6563442161.35231

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.763%1.067B**0.849B*-0.837

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.553B+1.90.415B2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.983%16.41%551413454,0831703802.39613

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.481%1.335A0.31C*0.481

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.616B+2.90.399B2.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
76.8m487.1%407 (24.4k)350 (21k)2.16004108,33750,1552.62167175 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1349623019.573%15.37%30104:2245

9% Combat Medic61% Engineer10% Heavy Assault12% Infiltrator6% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 22nd, 2012 11:27 PMFeb 11th, 2020 7:09 PMJul 8th, 2020 12:12 AM (142d) (PST)Jul 7th, 2020 6:01 PM (143d) (PST)Jul 7th, 2020 2:52 PM (143d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6841255590.4940.2290.0762.8510.091712

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
41,0367,52733,50930145171521,020

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3652.1h/152.2d 23,153 16,651 44,232 624.8k 3,700 10,448 19,940 149.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C**
Kills:2,482
Deaths:1,442
KDR:1.721
Accuracy:29.862% C**
HSR:30.862% C
NS-15M AE
C
Kills:1,864
Deaths:1,091
KDR:1.709
Accuracy:27.463% C
HSR:28.112% C
VE-H Maw
C*
Kills:1,227
Deaths:650
KDR:1.888
Accuracy:29.888% C*
HSR:30.481% C+
Orion VS54
C+
Kills:1,185
Deaths:574
KDR:2.064
Accuracy:23.067% C
HSR:27.679% C+
Ursa
B+
Kills:1,178
Deaths:821
KDR:1.435
Accuracy:29.098% B+
HSR:27.929% C+
VX29 Polaris
B++
Kills:1,171
Deaths:772
KDR:1.517
Accuracy:30.163% B++
HSR:27.156% C++
Flare VE6
B+
Kills:1,160
Deaths:778
KDR:1.491
Accuracy:28.214% B+
HSR:26.035% C
NSX-P Naginata
C
Kills:424
Deaths:234
KDR:1.812
Accuracy:25.110% C
HSR:27.359% D
NSX Naginata
B++
Kills:164
Deaths:109
KDR:1.505
Accuracy:28.185% B+
HSR:37.805% B++
Kills:10,855
Deaths (as Heavy Assault):6,471
Deaths (to Heavy Assaults):11,509
KDR:1.67748
Kill Difference:4,384
Playtime:364.582 hours
Usage:10%
Score:6.451m
Score/min:295
Accuracy (listed only):27.894%
HSR (listed only):29.269%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
B+
Kills:2,181
Deaths:1,837
KDR:1.187
Accuracy:28.729% B+
HSR:18.157% C*
Solstice VE3
C+
Kills:1,217
Deaths:116
KDR:10.491
Accuracy:25.714% C+
HSR:16.927% D
Pandora VX25
B++
Kills:1,209
Deaths:846
KDR:1.429
Accuracy:52.421% B++
HSR:14.888% C
Eidolon VE33
B++
Kills:1,196
Deaths:606
KDR:1.974
Accuracy:35.760% B++
HSR:23.328% D
Serpent VE92
B
Kills:1,196
Deaths:735
KDR:1.627
Accuracy:27.567% C++
HSR:25.167% B
Eclipse VE3A
B+
Kills:1,189
Deaths:906
KDR:1.312
Accuracy:31.093% B+
HSR:22.792% C*
Deimos VA29
B*
Kills:1,178
Deaths:842
KDR:1.399
Accuracy:75.323% B*
HSR:18.506% C+
Pulsar C
C*
Kills:1,174
Deaths:1,061
KDR:1.107
Accuracy:28.886% C*
HSR:27.257% C*
NS-11C
B+
Kills:1,162
Deaths:898
KDR:1.294
Accuracy:29.937% B+
HSR:24.355% B+
VE-LR Obelisk
C*
Kills:962
Deaths:368
KDR:2.614
Accuracy:36.319% C++
HSR:37.318% C*
Phobos VX86
B**
Kills:945
Deaths:690
KDR:1.370
Accuracy:73.555% B**
HSR:16.508% C
Thanatos VE70
B*
Kills:751
Deaths:783
KDR:0.959
Accuracy:51.639% B*
HSR:15.446% C+
NSX-P Tanto
B+
Kills:172
Deaths:157
KDR:1.096
Accuracy:32.224% B+
HSR:31.395% C**
The Little Helper
B*
Kills:168
Deaths:114
KDR:1.474
Accuracy:58.315% B*
HSR:20.238% B++
Solstice Burst
C*
Kills:116
Deaths:96
KDR:1.208
Accuracy:30.080% C*
HSR:20.690% D-
NS Baron G5AE
B++
Kills:116
Deaths:101
KDR:1.149
Accuracy:56.981% B++
HSR:18.966% C*
Kills:14,932
Deaths (as Engineer):10,156
Deaths (to Engineers):11,218
KDR:1.47026
Kill Difference:4,776
Playtime:2,239.851 hours
Usage:61%
Score:49.261m
Score/min:367
Accuracy (listed only):42.159%
HSR (listed only):21.996%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice SF
B+
Kills:2,181
Deaths:1,837
KDR:1.187
Accuracy:28.729% B+
HSR:18.157% C*
Solstice VE3
C+
Kills:1,217
Deaths:116
KDR:10.491
Accuracy:25.714% C+
HSR:16.927% D
Pandora VX25
B++
Kills:1,209
Deaths:846
KDR:1.429
Accuracy:52.421% B++
HSR:14.888% C
Serpent VE92
B
Kills:1,196
Deaths:735
KDR:1.627
Accuracy:27.567% C++
HSR:25.167% B
Eclipse VE3A
B+
Kills:1,189
Deaths:906
KDR:1.312
Accuracy:31.093% B+
HSR:22.792% C*
MKV Suppressed
A
Kills:1,183
Deaths:702
KDR:1.685
Accuracy:34.534% A
HSR:26.712% B+
Deimos VA29
B*
Kills:1,178
Deaths:842
KDR:1.399
Accuracy:75.323% B*
HSR:18.506% C+
Pulsar C
C*
Kills:1,174
Deaths:1,061
KDR:1.107
Accuracy:28.886% C*
HSR:27.257% C*
NS-11C
B+
Kills:1,162
Deaths:898
KDR:1.294
Accuracy:29.937% B+
HSR:24.355% B+
VE-S Canis
C++
Kills:1,069
Deaths:565
KDR:1.892
Accuracy:28.438% C
HSR:25.819% C++
Phobos VX86
B**
Kills:945
Deaths:690
KDR:1.370
Accuracy:73.555% B**
HSR:16.508% C
Eridani SX5
B**
Kills:835
Deaths:556
KDR:1.502
Accuracy:33.638% B**
HSR:20% C-
Thanatos VE70
B*
Kills:751
Deaths:783
KDR:0.959
Accuracy:51.639% B*
HSR:15.446% C+
NS-7 PDW
A
Kills:577
Deaths:383
KDR:1.507
Accuracy:34.664% A
HSR:23.224% C**
NSX-P Tanto
B+
Kills:172
Deaths:157
KDR:1.096
Accuracy:32.224% B+
HSR:31.395% C**
The Little Helper
B*
Kills:168
Deaths:114
KDR:1.474
Accuracy:58.315% B*
HSR:20.238% B++
NSX Tengu
B**
Kills:160
Deaths:137
KDR:1.168
Accuracy:46.581% B**
HSR:20% C--
Solstice Burst
C*
Kills:116
Deaths:96
KDR:1.208
Accuracy:30.080% C*
HSR:20.690% D-
NS Baron G5AE
B++
Kills:116
Deaths:101
KDR:1.149
Accuracy:56.981% B++
HSR:18.966% C*
Kills:16,598
Deaths (as Light Assault):11,525
Deaths (to Light Assaults):9,278
KDR:1.44017
Kill Difference:5,073
Playtime:212.488 hours
Usage:6%
Score:3.276m
Score/min:257
Accuracy (listed only):41.069%
HSR (listed only):21.423%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45
B*
Kills:1,928
Deaths:1,415
KDR:1.363
Accuracy:31.444% B*
HSR:29.564% B+
NS-11A
C*
Kills:1,453
Deaths:1,119
KDR:1.298
Accuracy:28.398% C*
HSR:25.120% C+
Terminus VX-9
B+
Kills:1,257
Deaths:1,099
KDR:1.144
Accuracy:30.106% B+
HSR:28.640% C+
Pandora VX25
B++
Kills:1,209
Deaths:846
KDR:1.429
Accuracy:52.421% B++
HSR:14.888% C
MKV Suppressed
A
Kills:1,183
Deaths:702
KDR:1.685
Accuracy:34.534% A
HSR:26.712% B+
Deimos VA29
B*
Kills:1,178
Deaths:842
KDR:1.399
Accuracy:75.323% B*
HSR:18.506% C+
Pulsar VS1
B++
Kills:1,177
Deaths:856
KDR:1.375
Accuracy:29.857% B++
HSR:23.619% C+
Corvus VA55
B+
Kills:1,168
Deaths:879
KDR:1.329
Accuracy:29.657% B+
HSR:26.456% C+
VE-S Canis
C++
Kills:1,069
Deaths:565
KDR:1.892
Accuracy:28.438% C
HSR:25.819% C++
Phobos VX86
B**
Kills:945
Deaths:690
KDR:1.370
Accuracy:73.555% B**
HSR:16.508% C
Eridani SX5
B**
Kills:835
Deaths:556
KDR:1.502
Accuracy:33.638% B**
HSR:20% C-
Thanatos VE70
B*
Kills:751
Deaths:783
KDR:0.959
Accuracy:51.639% B*
HSR:15.446% C+
NS-7 PDW
A
Kills:577
Deaths:383
KDR:1.507
Accuracy:34.664% A
HSR:23.224% C**
Darkstar
B++
Kills:210
Deaths:113
KDR:1.858
Accuracy:31.635% B++
HSR:21.905% D
The Little Helper
B*
Kills:168
Deaths:114
KDR:1.474
Accuracy:58.315% B*
HSR:20.238% B++
NSX Tengu
B**
Kills:160
Deaths:137
KDR:1.168
Accuracy:46.581% B**
HSR:20% C--
NS Baron G5AE
B++
Kills:116
Deaths:101
KDR:1.149
Accuracy:56.981% B++
HSR:18.966% C*
Kills:15,384
Deaths (as Combat Medic):11,200
Deaths (to Combat Medics):4,873
KDR:1.37357
Kill Difference:4,184
Playtime:338.198 hours
Usage:9%
Score:9.418m
Score/min:464
Accuracy (listed only):42.775%
HSR (listed only):22.095%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A
Kills:1,251
Deaths:1,462
KDR:0.856
Accuracy:43.955% B+
HSR:36.771% A
MKV Suppressed
A
Kills:1,183
Deaths:702
KDR:1.685
Accuracy:34.534% A
HSR:26.712% B+
Phaseshift VX-S
B++
Kills:1,165
Deaths:249
KDR:4.679
Accuracy:42.484% B
HSR:86.524% B++
NS-30 Vandal
A+
Kills:1,165
Deaths:593
KDR:1.965
Accuracy:42.127% B*
HSR:41.974% A+
Parallax VX3
C+
Kills:1,163
Deaths:410
KDR:2.837
Accuracy:40.239% C+
HSR:79.020% C+
Ghost
C+
Kills:1,161
Deaths:695
KDR:1.671
Accuracy:42.102% C+
HSR:70.715% C
VE-S Canis
C++
Kills:1,069
Deaths:565
KDR:1.892
Accuracy:28.438% C
HSR:25.819% C++
XM98
B*
Kills:1,002
Deaths:233
KDR:4.300
Accuracy:43.407% B+
HSR:83.034% B*
Eridani SX5
B**
Kills:835
Deaths:556
KDR:1.502
Accuracy:33.638% B**
HSR:20% C-
Artemis VX26
B**
Kills:829
Deaths:409
KDR:2.027
Accuracy:34.134% B**
HSR:27.624% C*
NS-357 Underboss
B*
Kills:810
Deaths:796
KDR:1.018
Accuracy:43.476% B
HSR:33.951% B*
NS-7 PDW
A
Kills:577
Deaths:383
KDR:1.507
Accuracy:34.664% A
HSR:23.224% C**
NS-AM7 Archer
B++
Kills:507
Deaths:952
KDR:0.533
Accuracy:56.820% C
HSR:28.008% B++
Phantom VA23
B**
Kills:376
Deaths:152
KDR:2.474
Accuracy:35.761% C
HSR:40.958% B**
NSX Daimyo
C++
Kills:165
Deaths:92
KDR:1.793
Accuracy:44.297% C+
HSR:94.545% C++
NSX Tengu
B**
Kills:160
Deaths:137
KDR:1.168
Accuracy:46.581% B**
HSR:20% C--
NSX Tomoe
C+
Kills:159
Deaths:155
KDR:1.026
Accuracy:31.277% C+
HSR:32.076% D-
Beamer VS3
B++
Kills:81
Deaths:35
KDR:2.314
Accuracy:19.348% D*
HSR:29.630% B++
Manticore SX40
C-
Kills:76
Deaths:78
KDR:0.974
Accuracy:25.568% D--
HSR:19.737% C-
Kills:13,734
Deaths (as Infiltrator):8,654
Deaths (to Infiltrators):8,002
KDR:1.58701
Kill Difference:5,080
Playtime:423.681 hours
Usage:12%
Score:6.841m
Score/min:269
Accuracy (listed only):38.045%
HSR (listed only):43.175%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C+
Kills:496
Deaths:158
KDR:3.139
Accuracy:21.292% C+
HSR:20.161% D
Blueshift VM5
C+
Kills:404
Deaths:115
KDR:3.513
Accuracy:22.405% C+
HSR:19.059% D
Vortex VM21
B*
Kills:232
Deaths:96
KDR:2.417
Accuracy:50.660% B*
HSR:1.293% D--
Vortex VM21
B++
Kills:179
Deaths:96
KDR:1.865
Accuracy:50.535% B++
HSR:2.793% C
Quasar VM1
C
Kills:164
Deaths:47
KDR:3.489
Accuracy:16.695% C
HSR:12.195% D**
NS-10 Burster
C+
Kills:81
Deaths:49
KDR:1.653
Accuracy:32.425% C+
HSR:4.938% C
Comet VM2
A
Kills:79
Deaths:59
KDR:1.339
Accuracy:59.723% A
HSR:0% F--
NS-10 Burster
B*
Kills:77
Deaths:48
KDR:1.604
Accuracy:32.904% C+
HSR:7.792% B*
Cosmos VM3
C
Kills:76
Deaths:11
KDR:6.909
Accuracy:18.205% C
HSR:11.842% F
NS-20 Gorgon
B**
Kills:67
Deaths:31
KDR:2.161
Accuracy:32.883% C*
HSR:29.851% B**
NS-20 Gorgon
C++
Kills:62
Deaths:31
KDR:2
Accuracy:33.292% C++
HSR:19.355% C-
Comet VM2
B**
Kills:56
Deaths:58
KDR:0.966
Accuracy:60.528% B**
HSR:0% F-
Kills:1,973
Deaths (as MAX Suit):399.500
Deaths (to MAX Suits):1,817
KDR:4.93867
Kill Difference:1,573.500
Playtime:61.907 hours
Usage:2%
Score:1.521m
Score/min:409
Accuracy (listed only):35.962%
HSR (listed only):10.773%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
B+
Kills:2,160
V. Kills:749 288%
Deaths:130
KDR:16.615
Accuracy:64.657% B**
KPH:78 C
VKPH:27 B+
Saron Laser Cannon
C+
Kills:1,583
V. Kills:1,019 155%
Deaths:877
KDR:1.805
Accuracy:31.208% C+
KPH:17.700 C+
VKPH:11.400 C+
Light PPA
B+
Kills:1,353
V. Kills:69 N/A
Deaths:251
KDR:5.390
Accuracy:46.077% B+
KPH:76.200 C*
VKPH:3.900 C+
V26 Maelstrom Turbo Laser
C+
Kills:1,069
V. Kills:834 128%
Deaths:269
KDR:3.974
Accuracy:35.721% B+
KPH:16.600 C
VKPH:12.900 C+
Hornet Missiles
B
Kills:753
V. Kills:497 151%
Deaths:91
KDR:8.275
Accuracy:67.083% B+
KPH:83.300 C+
VKPH:55 B
Antares LC
B
Kills:390
V. Kills:217 179%
Deaths:52
KDR:7.500
Accuracy:34.836% C**
KPH:33.900 B
VKPH:18.900 C++
Coyote Missiles
B+
Kills:56
V. Kills:34 160%
Deaths:14
KDR:4
Accuracy:64.903% A+
KPH:53.600 C++
VKPH:32.500 B+
Kills:7,364 (4,395 + 0)
Deaths:1,684
KDR:4.373
VKDR:2.030
Vehicle Kills:3,419
Kill Difference:5,680
Playtime:221.045 hours
Usage:6%
Score:3.177m
Score/min:240
Piloting Accuracy:34.836%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
A++
Kills:1,108
V. Kills:666 166%
Deaths:45
KDR:24.622
Accuracy:55.022% A++
KPH:61.300 B+
VKPH:36.800 B+
CAS30 Tank Buster
B**
Kills:1,084
V. Kills:877 123%
Deaths:912
KDR:1.189
Accuracy:58.796% B**
KPH:4.900 D
VKPH:3.900 D-
AP30 Shredder
B+
Kills:675
V. Kills:377 179%
Deaths:69
KDR:9.783
Accuracy:39.530% B+
KPH:48.900 B+
VKPH:27.300 C*
L105 Zephyr
A
Kills:631
V. Kills:169 371%
Deaths:17
KDR:37.118
Accuracy:59.554% A++
KPH:65.700 B+
VKPH:17.600 A
Dual-75 Duster
A++
Kills:182
V. Kills:7 N/A
Deaths:7
KDR:26
Accuracy:55.859% A++
KPH:91.700 C++
VKPH:3.500 D
L-30R Vektor
C+
Kills:160
V. Kills:87 182%
Deaths:65
KDR:2.462
Accuracy:40.751% C+
KPH:11.400 C+
VKPH:6.200 C
L-24R Spur
A+
Kills:73
V. Kills:2 N/A
Deaths:7
KDR:10.429
Accuracy:50.474% A+
KPH:25.700 D-
VKPH:0.700 D-
Kills:3,913 (1,317 + 2,596)
Deaths:1,122
KDR:3.488
VKDR:1.947
Vehicle Kills:2,185
Kill Difference:2,791
Playtime:282.454 hours
Usage:8%
Score:2.358m
Score/min:139
Piloting Accuracy:50.474%
Gunner Accuracy:55.859%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C**
Kills:1,767
V. Kills:221 N/A
Deaths:123
KDR:14.366
Accuracy:53.985% C**
KPH:74.100 C**
VKPH:9.300 C+
L100 Python HEAT
A*
Kills:1,295
V. Kills:516 250%
Deaths:146
KDR:8.870
Accuracy:62.302% B*
KPH:67.600 A+
VKPH:26.900 A*
L100 Python AP
A+
Kills:1,169
V. Kills:514 227%
Deaths:90
KDR:12.989
Accuracy:67.508% B**
KPH:69 A+
VKPH:30.300 A
Skyguard
A
Kills:557
V. Kills:360 154%
Deaths:81
KDR:6.877
Accuracy:31.725% C++
KPH:24 B*
VKPH:15.500 A
LB00 Python AP
B++
Kills:381
V. Kills:144 263%
Deaths:23
KDR:16.565
Accuracy:61.391% B++
KPH:67 B+
VKPH:25.300 B
C75 Viper
B++
Kills:110
V. Kills:46 234%
Deaths:9
KDR:12.222
Accuracy:57.303% A
KPH:41.400 C+
VKPH:17.300 B++
Kills:5,279 (5,279 + 0)
Deaths:472
KDR:11.184
VKDR:3.816
Vehicle Kills:1,801
Kill Difference:4,807
Playtime:91.524 hours
Usage:3%
Score:2.152m
Score/min:392
Driving Accuracy:57.303%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B**
Kills:3,211
V. Kills:1,540 208%
Deaths:336
KDR:9.557
Accuracy:61.805% B*
KPH:49.100 B**
VKPH:23.600 B**
Supernova VPC
A++
Kills:2,753
V. Kills:684 402%
Deaths:211
KDR:13.047
Accuracy:63.539% B**
KPH:70.200 B++
VKPH:17.400 A++
Supernova PC
B+
Kills:936
V. Kills:240 388%
Deaths:46
KDR:20.348
Accuracy:55.623% B+
KPH:37.600 B+
VKPH:9.600 C+
Saron HRB
C+
Kills:665
V. Kills:436 152%
Deaths:125
KDR:5.320
Accuracy:57.010% B**
KPH:28.700 C+
VKPH:18.800 C+
E540 Halberd
B*
Kills:472
V. Kills:204 230%
Deaths:53
KDR:8.906
Accuracy:57.090% B*
KPH:43.900 B+
VKPH:19 C++
Proton II PPA
C+
Kills:84
V. Kills:6 N/A
Deaths:4
KDR:21
Accuracy:37.631% A++
KPH:58.800 C
VKPH:4.200 C+
Aphelion VEX-4
B++
Kills:59
V. Kills:34 169%
Deaths:8
KDR:7.375
Accuracy:38.851% B+
KPH:38.500 B++
VKPH:22.200 B++
Kills:8,180 (6,900 + 1,280)
Deaths:783
KDR:10.447
VKDR:4.015
Vehicle Kills:3,144
Kill Difference:7,397
Playtime:166.340 hours
Usage:5%
Score:4.573m
Score/min:458
Driving Accuracy:55.623%
Gunner Accuracy:38.851%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
A++
Kills:1,894
V. Kills:116 N/A
Deaths:43
KDR:44.047
Accuracy:54.736% A++
KPH:153.300 B*
VKPH:9.400 B++
Aphelion VEX-4H
B++
Kills:1,008
V. Kills:620 162%
Deaths:110
KDR:9.164
Accuracy:55.690% B**
KPH:59.800 B+
VKPH:36.800 B++
E540 Halberd-H
B**
Kills:240
V. Kills:107 222%
Deaths:6
KDR:40
Accuracy:69.365% A
KPH:77.600 B**
VKPH:34.600 B**
M60-G Bulldog-H
C*
Kills:155
V. Kills:20 N/A
Deaths:1
KDR:155
Accuracy:60% C++
KPH:121.700 C*
VKPH:15.700 C-
G40-F Ranger
C*
Kills:110
V. Kills:64 169%
Deaths:4
KDR:27.500
Accuracy:42.001% B**
KPH:42.500 C++
VKPH:24.700 C*
M12 Kobalt-H
B*
Kills:71
V. Kills:1 N/A
Deaths:5
KDR:14.200
Accuracy:28.453% B*
KPH:105.100 D
VKPH:1.500 D**
Kills:3,478 (0 + 3,478)
Deaths:169
KDR:20.580
VKDR:5.491
Vehicle Kills:928
Kill Difference:3,309
Playtime:36.847 hours
Usage:1%
Score:1.052m
Score/min:476
Driving Accuracy:N/A%
Gunner Accuracy:28.453%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B
Kills:1,484
V. Kills:71 N/A
Deaths:55
KDR:26.982
Accuracy:25.623% B*
KPH:98.400 C**
VKPH:4.700 B
M12 Kobalt
B**
Kills:675
V. Kills:27 N/A
Deaths:24
KDR:28.125
Accuracy:25.512% B**
KPH:93.500 C**
VKPH:3.700 C+
M40 Fury
B*
Kills:330
V. Kills:63 N/A
Deaths:29
KDR:11.379
Accuracy:43.044% B+
KPH:78.500 B*
VKPH:15 B*
M40 Fury
B+
Kills:316
V. Kills:62 N/A
Deaths:26
KDR:12.154
Accuracy:42.710% B+
KPH:72.900 B
VKPH:14.300 C**
M20 Basilisk
B*
Kills:203
V. Kills:72 278%
Deaths:38
KDR:5.342
Accuracy:50.639% B*
KPH:31.700 B
VKPH:11.300 B*
M60-G Bulldog
C+
Kills:199
V. Kills:29 N/A
Deaths:20
KDR:9.950
Accuracy:41.678% C+
KPH:45.600 C
VKPH:6.700 C--
M20 Basilisk
B*
Kills:151
V. Kills:56 265%
Deaths:25
KDR:6.040
Accuracy:51.679% B**
KPH:36.700 B*
VKPH:13.600 B*
M60-G Bulldog
B+
Kills:81
V. Kills:9 N/A
Deaths:8
KDR:10.125
Accuracy:40.459% C++
KPH:47.500 B+
VKPH:5.300 C-
G40-F Ranger
C+
Kills:55
V. Kills:28 190%
Deaths:4
KDR:13.750
Accuracy:34.339% C+
KPH:21.700 C-
VKPH:11 D-
Kills:3,494 (0 + 3,494)
Deaths:229
KDR:15.258
VKDR:1.821
Vehicle Kills:417
Kill Difference:3,265
Playtime:49.941 hours
Usage:1%
Score:1.052m
Score/min:351
Driving Accuracy:N/A%
Gunner Accuracy:34.339%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A++
Kills:1,272
V. Kills:54 N/A
Deaths:281
KDR:4.527
Accuracy:54.243% B**
KPH:97.600 B*
VKPH:4.100 A++
M40 Fury-F
A
Kills:1,182
V. Kills:439 269%
Deaths:428
KDR:2.762
Accuracy:64.183% B**
KPH:46.900 B**
VKPH:17.400 A
V30-F Starfall
A++
Kills:1,178
V. Kills:715 165%
Deaths:416
KDR:2.832
Accuracy:70.031% B*
KPH:46.600 A+
VKPH:28.300 A++
M12 Kobalt-F
B**
Kills:176
V. Kills:7 N/A
Deaths:52
KDR:3.385
Accuracy:31.043% B**
KPH:66.300 B*
VKPH:2.600 B++
Kills:3,808 (3,808 + 0)
Deaths:1,177
KDR:3.235
VKDR:1.032
Vehicle Kills:1,215
Kill Difference:2,631
Playtime:66.153 hours
Usage:2%
Score:0.868m
Score/min:219
Driving Accuracy:31.043%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A++
Kills:1,339
V. Kills:102 N/A
Deaths:31
KDR:43.194
Accuracy:45.150% A++
KPH:156.400 A++
VKPH:11.900 A++
VLG Missile Launcher
M
Kills:450
V. Kills:159 281%
Deaths:9
KDR:50
Accuracy:66.646% A++
KPH:124.800 A**
VKPH:44.100 M
M20 Wyvern
M**
Kills:228
V. Kills:120 188%
Deaths:19
KDR:12
Accuracy:54.324% A*
KPH:71.800 M**
VKPH:37.800 M*
Pelter Rocket Pod
A
Kills:160
V. Kills:53 296%
Deaths:2
KDR:80
Accuracy:61.110% A
KPH:116.300 B*
VKPH:38.500 A
Kills:2,177 (0 + 2,177)
Deaths:61
KDR:35.689
VKDR:7.115
Vehicle Kills:434
Kill Difference:2,116
Playtime:16.713 hours
Usage:0%
Score:0.546m
Score/min:544
Piloting Accuracy:N/A%
Gunner Accuracy:61.110%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Supernova FPC 4,7513,2113369.557C+7.4061.805%B*N/A49.2B**23.6B**47065.3h3.9B+6.3B*
C-4 3,6552,8131,3642.062C++0.1024.216%C--N/A125.6C**37.6B+95522.4h0.9B**3.9B
Supernova VPC 3,4372,75321113.047C10.8963.539%B**N/A70.2B++17.4A++51739.2h3.2C5B+
Betelgeuse 54-A 2,5312,4821,4421.721C-0.4429.862%C**30.862%C47.4D-N/A20052.4h10.6C35.6C++
Solstice SF 2,2182,1811,8371.187C+0.9728.729%B+18.157%C*15.9C--N/A62136.8h11.5C+39.9C*
Dual Photon Pods 2,9092,16013016.615A14.4564.657%B**N/A78C27B+42227.7h18.1C*27.9B+
H-V45 1,9641,9281,4151.363C0.8031.444%B*29.564%B+24.6DN/A7478.3h11.8C++37.7B+
Proton II PPA-H 2,0101,8944344.047A++41.8954.736%A++N/A152.7B*9.4B++53012.4h8.2B+14.9B**
NS-15M AE 1,8931,8641,0911.709C0.4527.463%C28.112%C44.3DN/A11142.1h10.5C++38.2C++
L100 Python HESH 1,9881,76712314.366C+12.2153.985%C**1.019%C74.2C**9.3C+36823.8h2.7B+4.9B+
Saron Laser Cannon 2,6021,5838771.805C0.3631.208%C+N/A17.7C+11.4C+20789.5h79.7B+255.5B+
M12 Kobalt 1,5361,4994136.561C34.4028.419%B**17.812%C142.8C++3.5D40010.5h12.4B*43.7B*
M12 Kobalt 1,5551,4845526.982C++24.8225.623%B*17.318%C98.3C**4.7B36215.1h14.9B+58.1B
NS-11A 1,4751,4531,1191.298C0.8628.398%C*25.12%C+28.9DN/A8450.2h11.4B40.1B+
Light PPA 1,4221,3532515.39C+3.2346.077%B+1.33%C**76C*3.9C+24217.8h10.2C**22.2B
CAS 14-E 1,4411,3393143.194B+41.0345.15%A++1.494%C155.7A++11.9A++4678.6h21.8B++48.2B*
L100 Python HEAT 1,8111,2951468.87C+6.7162.302%B*N/A67.8A+27A*43519.1h4.8B+7.6C*
S12 Renegade 1,3261,2722814.527C+2.3754.243%B**1.651%D--97.8B*4.2A++20413h2.5B*4.6B**
Terminus VX-9 1,2741,2571,0991.144C1.0230.106%B+28.64%C+31.7DN/A14639.6h12.1C40.3C*
NS-44 Commissioner 1,2561,2511,4620.856C1.3043.955%B+36.771%A25.8DN/A8948.5h3.2B7.2B+
Lasher X2 1,2951,2475952.096B+0.0636.976%B++2.005%D*63.9B+2.5B**19119.5h18.3C++49.4B+
VE-H Maw 1,2461,2276501.888C+0.2729.888%C*30.481%C+44.9DN/A12627.3h9.4C++31.5C*
Solstice VE3 1,2311,21711610.491U8.3325.714%C+16.927%D17.8C-N/A10768.5h11.4B+44.4C+
Pandora VX25 1,2331,2098461.429C+0.7352.421%B++14.888%C42.4CN/A12228.5h3.9C*7.4B+
Eidolon VE33 1,2601,1966061.974C*0.1935.76%B++23.328%D25.9C-1.4B++9046.1h6.5B+18.1B+
Serpent VE92 1,2121,1967351.627C++0.5327.567%C++25.167%B28.8C--N/A9441.6h10.9B39.6B
Eclipse VE3A 1,2101,1899061.312C+0.8531.093%B+22.792%C*33.1C--N/A8235.9h10.8C**34.8B+
Orion VS54 1,1921,1855742.064C+0.1023.067%C27.679%C+32.3DN/A16236.7h10.6C++46.2C+
MKV Suppressed 1,2091,1837021.685C++0.4834.534%A26.712%B+43.8C+1B++11427h11.5C**33.4B+
M40 Fury-F 1,6211,1824282.762B0.6064.183%B**N/A46.9B**17.4A19925.2h9.2C**14.3B+
V30-F Starfall 1,8931,1784162.832C**0.6770.031%B*N/A46.6A+28.3A++25425.3h11.4B*16.3B**
Deimos VA29 1,1971,1788421.399C+0.7675.323%B*18.506%C+50.1CN/A13323.5h1.9B+2.5B+
Ursa 1,2061,1788211.435C0.7329.098%B+27.929%C+44.3C1.1C**11926.6h10.2C+35.2B
Pulsar VS1 1,1911,1778561.375C+0.7929.857%B++23.619%C+28C-N/A10542h11.6B+39B+
Pulsar C 1,1891,1741,0611.107C1.0528.886%C*27.257%C*21.4DN/A8454.9h10.2C*35.4C**
VX29 Polaris 1,1951,1717721.517C0.6430.163%B++27.156%C++44.4C-N/A11426.4h11.6C+38.3C**
L100 Python AP 1,6831,1699012.989B10.8367.508%B**N/A68.8A+30.2A47117h4B++5.9B+
Corvus VA55 1,1851,1688791.329C+0.8329.657%B+26.456%C+30.8C-N/A14937.9h10.2B+34.6B+
Phaseshift VX-S 1,1671,1652494.679C**2.5242.484%B86.524%B++52.2B+N/A18622.3h1.8B++4.1B*
NS-30 Vandal 1,1721,1655931.965C+0.2042.127%B*41.974%A+42.8C-N/A11627.2h4.6B+10.8B++
Parallax VX3 1,1661,1634102.837C0.6840.239%C+79.02%C+39.2C+N/A13929.7h1.9B4.6C**
NS-11C 1,1791,1628981.294C+0.8729.937%B+24.355%B+31.8CN/A9636.5h11.8B39.4B+
Ghost 1,1691,1616951.671D0.4942.102%C+70.715%C35.4DN/A13632.8h2C+4.9C+
Flare VE6 1,1691,1607781.491C0.6728.214%B+26.035%C45.7C-N/A20825.4h9.2C*32.6B+
MANA Anti-Personnel Turret 1,1731,1563613.202N/A1.0428.249%UN/A11560U170U20470600.1h17.4T*61.6T*
C150 Dalton 1,7741,1084524.622A++22.4655.022%A++N/A61.2B+36.8B+54218.1h3.1C*5.5B*
CAS30 Tank Buster 1,9611,0849121.189C0.9758.796%B**N/A4.9D3.9D-51222.1h62.9C107C**
V26 Maelstrom Turbo Laser 1,9031,0692693.974B1.8135.721%B+1.216%D16.6C12.9C+14264.5h79.5C*222.6B+
VE-S Canis 1,0941,0695651.892C**0.2728.438%C25.819%C++43.8C-1C+16624.4h10.5C+37C+
Aphelion VEX-4H 1,6281,0081109.164C+7.0055.69%B**2.183%D59.6B+36.7B++41416.9h41C++73.6B+
XM98 1,0041,0022334.3B+2.1443.407%B+83.034%B*35C+N/A11328.6h1.8B*4.1B+
VE-LR Obelisk 9919623682.614C+0.4536.319%C++37.318%C*46.7C+1.4B+13320.6h5.2B+14.4B+
Tank Mine 1,5999523222.957C+0.8042.802%C*N/A126.9C+86.3B+12357.5h1.7B4B*
Phobos VX86 9629456901.37C+0.7973.555%B**16.508%C54.9C+1B++17417.2h1.9B++2.6B+
Supernova PC 1,1769364620.348A18.1955.623%B+2.885%B++37.6B+9.6C+24324.9h3.4B*6.2B**
MANA Anti-Vehicle Turret 1,4008653692.344C0.1857.697%D*2.89%A*8650S5350S1454610.1h6.1B10.6C++
Eridani SX5 8428355561.502C+0.6633.638%B**20%C-37.1C-N/A12122.5h10.2C**30.3B+
Artemis VX26 8418294092.027C++0.1334.134%B**27.624%C*48.5C+N/A14017.1h9.9B+29.1B++
NS-357 Underboss 8128107961.018C+1.1443.476%B33.951%B*28.5DN/A9728.4h3.4B+7.8B+
Proximity Mine 8058031774.537C+2.3851.534%B++N/A195.9B**N/A5544.1h1.3A+2.6B**
NS Decimator 1,0747595781.313C+0.8568.197%B++1.713%C36.8C-15.3C-29520.6h3.9C++5.7B+
Hornet Missiles 1,250753918.275C+6.1167.083%B+N/A83.7C+55.2B6729h8.2B+12.2B+
Thanatos VE70 7717517830.959C1.2051.639%B*15.446%C+28.9CN/A11526h4.2C++8.2B+
Lumine Edge 75274620,6840.036C2.1243.758%B**11.126%D0.8C--N/A2934.7h1.4C+3.2B+
AP30 Shredder 1,052675699.783C+7.6239.53%B+1.63%C48.9B+27.3C*75713.8h55.4B*140B*
M12 Kobalt 7026752428.125C++25.9625.512%B**17.333%C-93.8C**3.8C+3727.2h16B62.7B++
Saron HRB 1,1016651255.32C3.1657.01%B**1.805%B28.7C+18.8C+43923.2h21.5C+37.7B+
L105 Zephyr 8006311737.118M*34.9659.554%A++N/A65.7B+17.6A4729.6h5.6B+9.4B*
NS-7 PDW 5865773831.507C+0.6534.664%A23.224%C**21.9DN/A6826.3h10B**28.7B*
Skyguard 917557816.877C*4.7231.725%C++N/A23.9B*15.5A30423.3h74.9B**236.2B**
Spear Anti-Vehicle Phalanx Turret 7695481830.444A**28.2848.785%C+3.102%C55.4C++22.3C3429.9h5.8B*11.9C**
NS-AM7 Archer 6665079520.533C+1.6356.82%C28.008%B++4.5D1.4D32111.8h10.2B++18B++
Blueshift VM5 5064961583.139C++0.9821.292%C+20.161%D30.8DN/A13716.1h17.1D80.5C
E540 Halberd 676472538.906C6.7557.09%B*N/A43.7B+18.9C++72610.8h4.6B+8B*
VLG Missile Launcher 609450950C*47.8466.646%A++N/A125A**44.2M6593.6h4.8B*7.2B**
NSX-P Naginata 4324242341.812C+0.3525.11%C27.359%D49.9DN/A1738.5h10.6C++42.3C++
Blueshift VM5 4114041153.513C*1.3522.405%C+19.059%D34.8C-N/A14511.6h16.2C72.5C+
Antares LC 607390527.5A*5.3434.836%C**N/A33.9B18.9C++23311.5h77.2B+221.7B+
LB00 Python AP 5253812316.565C14.4061.391%B++N/A66.8B+25.3B3135.7h3.9C+6.4B
Phantom VA23 3793761522.474C+0.3135.761%C40.958%B**41.8C-N/A1139h3.9B11C++
M40 Fury 3933302911.379B9.2243.044%B+N/A78.6B*15B*4764.2h10B+23.2B++
M40 Fury 3783162612.154C++9.9942.71%B+1.266%C-73.5B14.4C**3924.3h11B25.9B+
Plasma Grenade 3133111311N/A308.8433.286%F--N/A1555S10C56060.2h1.5A*4.5B*
Nemesis VSH9 5052952081.418B+0.7468.491%B+N/A18.3C+13C+25416.1h6.4B+9.4B++
E540 Halberd-H 347240640B**37.8469.365%AN/A77.4B**34.5B**6523.1h4.1B++6B**
Vortex VM21 380232962.417C+0.2650.66%B*1.293%D--13C++8.3B14417.8h20B++39.5B+
M20 Wyvern 3482281912B9.8454.324%A*1.316%D*71.3M**37.5M*5043.2h47B*86.6A
S1 3352112380.887C+1.2760.011%C+1.896%C--27.8C16.3C+5757.6h5.3B+8.8C++
Darkstar 2152101131.858C+0.3031.635%B++21.905%D37.5DN/A1205.6h11.6C*36.5B+
Rocklet Rifle 3532082051.015C++1.1561.461%B**N/A28.1C19.6D5017.4h32.1C*52.2C**
M20 Basilisk 275203385.342B+3.1850.639%B*3.941%D-31.7B11.3B*2806.4h76.7C**151.4B+
M60-G Bulldog 228199209.95C+7.7941.678%C+2.513%C++45.2C6.6C--2414.4h6.1C*14.6C**
Dual-75 Duster 189182726B*23.8455.859%A++N/A91C++3.5D5822h5.1C**9B*
Vortex VM21 283179961.865C+0.3050.535%B++2.793%C10C+5.8C+11617.9h25.9B+51.2B++
M12 Kobalt-F 183176523.385B+1.2231.043%B**1.705%D*65.2B*2.6B++1352.7h9.5B++30.5B*
NSX-P Tanto 1781721571.096C1.0632.224%B+31.395%C**18.7D-N/A839.2h13.7C+42.5C*
The Little Helper 1761681141.474C+0.6958.315%B*20.238%B++62.2C++3A*2252.7h4.8C-8.3C**
NSX Daimyo 166165921.793D0.3744.297%C+94.545%C++36.7D-N/A1094.5h2B+4.6B+
Quasar VM1 166164473.489B*1.3316.695%C12.195%D**26.5CN/A1576.2h13.8C++82.4C+
NSX Naginata 1661641091.505C0.6628.185%B+37.805%B++46.9C--N/A1833.5h12.1C42.8C++
Orbital Strike Uplink 1981611161U158.84853.846%UN/A1610U370U73330.1h0.7T*0.1T*
L-30R Vektor 247160652.462C0.3040.751%C+N/A11.4C+6.2C11114h39B**95.8B**
Pelter Rocket Pod 213160280B**77.8461.11%AN/A114.3B*37.9A8181.4h15.6B++25.6B++
NSX Tengu 1601601371.168C--0.9946.581%B**20%C--39C--N/A1154.1h9.9B+21.3B+
NSX Tomoe 1621591551.026C-1.1331.277%C+32.076%D-26.5D--N/A846h12.7C+40.6C++
M60-G Bulldog-H 1751551155S152.8460%C++N/A119.2C++15.4C-5161.3h3.9B*6.4B+
M20 Basilisk 207151256.04B*3.8851.679%B**8.609%B**36.8B*13.7B*3934.1h67.3B*130.2B**
Sticky Grenade 1391391139N/A136.8447.088%D-N/A695D-N/A28670.2h2C++4.3C+
Solstice Burst 116116961.208C-0.9530.08%C*20.69%D-31.4DN/A1043.7h13.3D44.3C+
NS Baron G5AE 1181161011.149C--1.0156.981%B++18.966%C*40DN/A1812.9h4.3C7.6C+
C75 Viper 156110912.222B*10.0657.303%AN/A40.7C+17B+7342.7h12.1C+21C*
G40-F Ranger 174110427.5B*25.3442.001%B**N/A42.3C++24.6C*3932.6h49.9B*118.9B**
Fatestealer 1021011190.849U1.3150.29%B**22.772%C*43.9B+N/A972.3h2.6D--5.1B+
Hunter QCX 1611001420.704C+1.4638.872%C3%D*9.1D5.5C*8211h7.7C++19.7C++
Proton II PPA 9084421C+18.8437.631%A++N/A60C4.3C++4221.4h12.4D33B
NS-10 Burster 14881491.653B+0.5132.425%C+4.938%C6.4C5.3B++11012.6h133.6C+412.2C++
M60-G Bulldog 9081810.125B*7.9640.459%C++3.704%B*47.6B+5.3C-2911.7h5.4B*13.5B+
Beamer VS3 8281352.314A++0.1519.348%D*29.63%B++14.7DN/A1205.5h7B+36.4C+
Comet VM2 13579591.339C++0.8259.723%AN/A10.5D7.5B**2447.5h41F-68.6C
NS-10 Burster 12077481.604C+0.5632.904%C+7.792%B*6.4C3.6D10412h139.8C+424.9C++
Cosmos VM3 7876116.909A*4.7518.205%C11.842%F44.7C++1.2B*2691.7h11.4B++62.6C**
Pelter Rocket Pod 8276176U73.8460.046%D--N/A84.4D--6.7D--2260.9h13.8D*22.9D--
Manticore SX40 7676780.974C1.1925.568%D--19.737%C-29.2CN/A1132.6h5.2B*20.3B+
L-24R Spur 7573710.429C8.2750.474%A+2.74%A26.1DN/A1922.8h23.4C+46.3C*
M60-G Bulldog 7572172C++69.8453.834%C--N/A120B**5D**3730.6h4.9B+9.1B+
M12 Kobalt-H 7271514.2D-12.0428.453%B*18.31%C+101.4D1.4D**4440.7h14.5C+51B+
Force-Blade 68675,3170.013C-2.1554.962%A++N/A0.2C--N/A1303.8h3.2D5.9B+
NS-20 Gorgon 7067312.161C**0.0032.883%C*29.851%B**23.9C+1.1D-752.8h23.2B+70.6B++
NS-20 Gorgon 6362312C**0.1633.292%C++19.355%C-22.1C+N/A712.8h26C*78B+
Aspis Anti-Aircraft Phalanx Turret 11562610.333A*8.1728.295%C+N/A12.9C+11C2364.8h118.4B*418.3C**
M20 Drake 9159124.917D2.7639.345%C+N/A14C--7.6D2134.2h103.2C--262.4C--
Aphelion VEX-4 935987.375C*5.2138.851%B+3.39%C+39.3B++22.7B++4161.5h38.3B++98.5B*
Auraxium Force-Blade 62575,9000.01D2.1531.482%C++N/A0.2DN/A1283.2h2.1C+6.6C**
Coyote Missiles 9056144C+1.8464.903%A+N/A56C*34B++4261h33.9B+52.3B++
Comet VM2 9256580.966C-1.1960.528%B**N/A7.9D--5.1C1677.1h58.2F--96.1F
G40-F Ranger 8355413.75C11.5934.339%C+1.818%A22C-11.2D2842.5h90.2C*262.7B
A30 Walker 8552173.059C++0.9026.53%D*1.923%C12.7C8C+1824.1h123.1B++463.8B

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit2,4012,832,301279.3h
Anti-Vehicle MANA Turret271,6372.4h
Spawn Beacon121,3861h
Repair Module1630.4h
Turret AI Module0990.6h
Rampart Wall0500.7h
Nanite Revive Grenade01,9890.6h
Medical Applicator1,054350,09032.9h
Cortium Silo11180.6h
Motion Spotter236,7213.1h
Restoration Kit223380.3h
Deconstruction Tool13,1961h
Welding Device02100h
Xiphos Anti-Personnel Phalanx Tower02100h
Hoplon Anti-Aircraft Phalanx Tower1590.5h
Spitfire Auto-Turret382,1123h
Ammunition Package438,0674.8h
Recon Detection Device472,4485.3h
Shield Recharging Field14516,3905.8h
Medical Kit5760.2h
Anti-Infantry MANA Turret361,8352.5h
Elysium Spawn Tube0510.2h
WLT-Howler Mining Laser873,21326.7h
Nano-Repair Grenade03790.1h
Flail Targeting Dart113973.3h
Snowman Soldier82390.2h
Router02200.4h
Hardlight Barrier9860.2h

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