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Paragon Dreadnaught Dirdra[HFGL] Dirdra
VS BR 260

KDR: 3.06

Score: 213m

Last Seen: Dec 13th, 2018 7:07 AM
- OFFLINE - 13.4 hour(s)

Prestige 1, Battle Rank 100 (260 total) - Vanu Sovereignty on Cobalt - Outfit Leader of RamSquad[HFGL] RamSquad
VS outfit on Cobalt

Members: 1
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A SVA-88 VX29 Polaris NS-15M1 Orion VS54 Pulsar LSW Supernova FPC C75 Viper
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,084,166 MLG Score: 1666
Fun Score: N/A
Cheeseburgers Flipped: 890TIME WITH MEDKIT: 0.6%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.914%20.761%58055967157,8423.25541-0.199

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.347%1.347A0.024C+-1.098D*HEAD ++ (~6.8)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
380.493B+10.60.257C*27.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.703%1.55%6916101617,356366375444.7369230%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.333%0.447B-0.057C+-0.556

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
126.90.21C++52.9-0.002C+74

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.75%1.793%8538101427,9385130124525.446224%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.628%0.381C**-0.544D0.957

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.20.504B+8.60.315C*10.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.907%5.308%3191910038,723363032092.40237272%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.233%0.165C++0.249C++0.992

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
53.40.547B+20.20.483B+33.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.921%70.558%319510171,165505060.230693

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.717%1.481A+0.223C++-0.113

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.10.377C**2.70.132C++3.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.915%12.665%3196101611,3383977552.85018

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.922%0.795B++-0.364C--0.011

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.20.532B+3.10.351C**3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
RamSquad[HFGL] RamSquad
VS outfit on Cobalt

Members: 1
213m414.7%731 (43.9k)644 (38.6k)3.0568290,05194,8873.48842260 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS10222226026.236%13.686%35903:2980

27% Engineer60% Heavy Assault6% Infiltrator7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 23rd, 2012 5:45 PMSep 17th, 2017 7:41 AMDec 13th, 2018 10:32 AM (4h) (PST)Dec 13th, 2018 3:08 AM (11h) (PST)Dec 13th, 2018 3:07 AM (11h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,2141861,0280.8770.2870.1204.1880.1331666

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
72,81011,18061,63053177251838,631

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5513.4h/229.7d 40,955 39,697 80,132 1385.4k 8,390 20,053 43,997 401.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B++
Kills:31,874
Deaths:10,272
KDR:3.103
Accuracy:29.062% B++
HSR:23.646% D-
SVA-88
B+
Kills:18,630
Deaths:6,890
KDR:2.704
Accuracy:25.827% B+
HSR:20.537% D
VX29 Polaris
B*
Kills:15,426
Deaths:5,021
KDR:3.072
Accuracy:27.822% B*
HSR:20.952% C
NS-15M1
B+
Kills:10,645
Deaths:4,307
KDR:2.472
Accuracy:25.571% B+
HSR:19.108% C-
Orion VS54
B*
Kills:9,915
Deaths:3,595
KDR:2.758
Accuracy:24.940% B*
HSR:20.807% C--
Pulsar LSW
B++
Kills:7,484
Deaths:2,549
KDR:2.936
Accuracy:26.774% B++
HSR:22.181% C
Ursa
B+
Kills:4,865
Deaths:1,663
KDR:2.925
Accuracy:25.626% B+
HSR:21.603% C
Flare VE6
B
Kills:3,984
Deaths:1,507
KDR:2.644
Accuracy:24.066% B
HSR:20.231% D
VE-H Maw
A
Kills:1,951
Deaths:551
KDR:3.541
Accuracy:32.517% A
HSR:16.351% D*
Lasher X2
B**
Kills:1,780
Deaths:941
KDR:1.892
Accuracy:32.956% B**
HSR:4.775% B+
NSX Naginata
B*
Kills:1,759
Deaths:574
KDR:3.064
Accuracy:25.957% B*
HSR:25.753% C
NS-15M2
B++
Kills:1,453
Deaths:522
KDR:2.784
Accuracy:27.117% B++
HSR:18.720% D-
NS-15M AE
C+
Kills:1,235
Deaths:429
KDR:2.879
Accuracy:24.966% C+
HSR:19.514% D-
Lasher X2-P
B*
Kills:1,188
Deaths:381
KDR:3.118
Accuracy:41.400% B*
HSR:2.441% D
NS-15MP
C*
Kills:1,159
Deaths:337
KDR:3.439
Accuracy:28.050% C*
HSR:19.931% D--
Lasher X2 AE
B++
Kills:545
Deaths:231
KDR:2.359
Accuracy:34.429% B++
HSR:2.752% C-
VE-H Maw AE
B+
Kills:261
Deaths:80
KDR:3.263
Accuracy:31.089% B+
HSR:20.307% D--
NSX-P Naginata
B*
Kills:91
Deaths:45
KDR:2.022
Accuracy:27.711% B*
HSR:29.670% C+
Kills:114,245
Deaths (as Heavy Assault):39,895
Deaths (to Heavy Assaults):26,436
KDR:2.86364
Kill Difference:74,350
Playtime:3,318.597 hours
Usage:60%
Score:117.074m
Score/min:588
Accuracy (listed only):28.660%
HSR (listed only):18.293%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pandora VX25
B*
Kills:4,203
Deaths:1,558
KDR:2.698
Accuracy:47.791% B*
HSR:13.419% C-
Eidolon VE33
B++
Kills:2,845
Deaths:868
KDR:3.278
Accuracy:31.713% B++
HSR:23.972% C
Nova
B+
Kills:2,387
Deaths:832
KDR:2.869
Accuracy:50.816% B+
HSR:14.076% C+
Deimos VA29
B++
Kills:2,284
Deaths:975
KDR:2.343
Accuracy:68.591% B++
HSR:10.858% D-
NS Baron G5
B++
Kills:1,728
Deaths:643
KDR:2.687
Accuracy:50.607% B++
HSR:10.301% D-
Thanatos VE70
B++
Kills:1,591
Deaths:658
KDR:2.418
Accuracy:46.752% B++
HSR:10.937% D--
NS Baron G5AE
B+
Kills:1,329
Deaths:503
KDR:2.642
Accuracy:51.885% B+
HSR:12.566% C--
Pulsar C
A
Kills:1,186
Deaths:563
KDR:2.107
Accuracy:30.419% A
HSR:24.621% C**
Solstice SF
B*
Kills:1,183
Deaths:968
KDR:1.222
Accuracy:28.217% B*
HSR:13.779% C--
NS-11C
B*
Kills:1,168
Deaths:867
KDR:1.347
Accuracy:28.042% B*
HSR:14.983% D
Revenant
C+
Kills:1,162
Deaths:240
KDR:4.842
Accuracy:33.722% C+
HSR:23.666% D
Solstice VE3
A
Kills:1,162
Deaths:697
KDR:1.667
Accuracy:29.847% A
HSR:18.331% C
Serpent VE92
B+
Kills:1,161
Deaths:963
KDR:1.206
Accuracy:26.223% B+
HSR:14.556% D-
VE-LR Obelisk
B*
Kills:1,083
Deaths:199
KDR:5.442
Accuracy:37.324% B*
HSR:29.271% C
NSX Tanto
B**
Kills:712
Deaths:404
KDR:1.762
Accuracy:31.518% B**
HSR:26.124% C++
Chaos
C+
Kills:515
Deaths:186
KDR:2.769
Accuracy:52.614% C+
HSR:15.146% C+
Phobos VX86
B++
Kills:358
Deaths:125
KDR:2.864
Accuracy:67.632% B++
HSR:10.056% D--
Eclipse VE3A
B**
Kills:332
Deaths:165
KDR:2.012
Accuracy:31.707% B**
HSR:15.060% D-
NSX-P Tanto
A
Kills:180
Deaths:68
KDR:2.647
Accuracy:32.180% A
HSR:24.444% C+
VX6-7
A++
Kills:74
Deaths:31
KDR:2.387
Accuracy:33.082% A++
HSR:24.324% B+
Kills:26,643
Deaths (as Engineer):11,513
Deaths (to Engineers):19,979
KDR:2.31417
Kill Difference:15,130
Playtime:1,466.040 hours
Usage:27%
Score:66.715m
Score/min:758
Accuracy (listed only):40.534%
HSR (listed only):17.524%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eridani SX5
B+
Kills:5,448
Deaths:2,279
KDR:2.391
Accuracy:29.008% B+
HSR:16.722% C
Pandora VX25
B*
Kills:4,203
Deaths:1,558
KDR:2.698
Accuracy:47.791% B*
HSR:13.419% C-
Nova
B+
Kills:2,387
Deaths:832
KDR:2.869
Accuracy:50.816% B+
HSR:14.076% C+
Sirius SX12
A
Kills:2,340
Deaths:861
KDR:2.718
Accuracy:31.399% A
HSR:14.145% D
Deimos VA29
B++
Kills:2,284
Deaths:975
KDR:2.343
Accuracy:68.591% B++
HSR:10.858% D-
NS Baron G5
B++
Kills:1,728
Deaths:643
KDR:2.687
Accuracy:50.607% B++
HSR:10.301% D-
Thanatos VE70
B++
Kills:1,591
Deaths:658
KDR:2.418
Accuracy:46.752% B++
HSR:10.937% D--
NS-7 PDW
B*
Kills:1,342
Deaths:518
KDR:2.591
Accuracy:28.950% B*
HSR:15.872% C
NS Baron G5AE
B+
Kills:1,329
Deaths:503
KDR:2.642
Accuracy:51.885% B+
HSR:12.566% C--
Eridani SX5G
C++
Kills:1,264
Deaths:552
KDR:2.290
Accuracy:28.614% C++
HSR:16.456% D
MKV Suppressed
C++
Kills:1,188
Deaths:554
KDR:2.144
Accuracy:26.497% C++
HSR:11.448% D*
Pulsar C
A
Kills:1,186
Deaths:563
KDR:2.107
Accuracy:30.419% A
HSR:24.621% C**
Solstice SF
B*
Kills:1,183
Deaths:968
KDR:1.222
Accuracy:28.217% B*
HSR:13.779% C--
Skorpios
C+
Kills:1,175
Deaths:418
KDR:2.811
Accuracy:27.362% C+
HSR:18.723% C
NS-7B PDW
B+
Kills:1,173
Deaths:607
KDR:1.932
Accuracy:28.644% B+
HSR:10.742% D*
NS-11C
B*
Kills:1,168
Deaths:867
KDR:1.347
Accuracy:28.042% B*
HSR:14.983% D
Solstice VE3
A
Kills:1,162
Deaths:697
KDR:1.667
Accuracy:29.847% A
HSR:18.331% C
Serpent VE92
B+
Kills:1,161
Deaths:963
KDR:1.206
Accuracy:26.223% B+
HSR:14.556% D-
Eridani SX5-AE
B**
Kills:1,138
Deaths:427
KDR:2.665
Accuracy:34.208% B**
HSR:20.475% C--
NSX Tengu
B**
Kills:761
Deaths:266
KDR:2.861
Accuracy:44.212% B**
HSR:20.368% C+
NSX Tanto
B**
Kills:712
Deaths:404
KDR:1.762
Accuracy:31.518% B**
HSR:26.124% C++
VE-S Canis
A+
Kills:645
Deaths:194
KDR:3.325
Accuracy:36.650% A+
HSR:24.341% B+
Chaos
C+
Kills:515
Deaths:186
KDR:2.769
Accuracy:52.614% C+
HSR:15.146% C+
Phobos VX86
B++
Kills:358
Deaths:125
KDR:2.864
Accuracy:67.632% B++
HSR:10.056% D--
Eclipse VE3A
B**
Kills:332
Deaths:165
KDR:2.012
Accuracy:31.707% B**
HSR:15.060% D-
NSX-P Tanto
A
Kills:180
Deaths:68
KDR:2.647
Accuracy:32.180% A
HSR:24.444% C+
PS1-AV Suppressor
B++
Kills:141
Deaths:65
KDR:2.169
Accuracy:33.055% B++
HSR:17.021% D
VX6-7
A++
Kills:74
Deaths:31
KDR:2.387
Accuracy:33.082% A++
HSR:24.324% B+
Kills:38,168
Deaths (as Light Assault):16,947
Deaths (to Light Assaults):16,874
KDR:2.2522
Kill Difference:21,221
Playtime:72.714 hours
Usage:1%
Score:2.398m
Score/min:550
Accuracy (listed only):37.733%
HSR (listed only):16.425%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Eridani SX5
B+
Kills:5,448
Deaths:2,279
KDR:2.391
Accuracy:29.008% B+
HSR:16.722% C
Sirius SX12
A
Kills:2,340
Deaths:861
KDR:2.718
Accuracy:31.399% A
HSR:14.145% D
NS-7 PDW
B*
Kills:1,342
Deaths:518
KDR:2.591
Accuracy:28.950% B*
HSR:15.872% C
Spiker
B++
Kills:1,318
Deaths:744
KDR:1.772
Accuracy:34.339% B++
HSR:12.974% D--
Artemis VX26
B*
Kills:1,318
Deaths:679
KDR:1.941
Accuracy:31.070% B*
HSR:17.451% D
Cerberus
B++
Kills:1,314
Deaths:957
KDR:1.373
Accuracy:36.822% B++
HSR:15.069% D-
Manticore SX40
B**
Kills:1,301
Deaths:689
KDR:1.888
Accuracy:37.318% B**
HSR:16.372% D
Beamer VS3
A++
Kills:1,278
Deaths:653
KDR:1.957
Accuracy:39.048% A++
HSR:19.562% C
Eridani SX5G
C++
Kills:1,264
Deaths:552
KDR:2.290
Accuracy:28.614% C++
HSR:16.456% D
NS-44 Commissioner
B+
Kills:1,255
Deaths:1,110
KDR:1.131
Accuracy:40.199% B+
HSR:16.892% D
MKV Suppressed
C++
Kills:1,188
Deaths:554
KDR:2.144
Accuracy:26.497% C++
HSR:11.448% D*
Phantom VA23
B++
Kills:1,180
Deaths:412
KDR:2.864
Accuracy:39.033% B++
HSR:27.542% C
Skorpios
C+
Kills:1,175
Deaths:418
KDR:2.811
Accuracy:27.362% C+
HSR:18.723% C
NS-7B PDW
B+
Kills:1,173
Deaths:607
KDR:1.932
Accuracy:28.644% B+
HSR:10.742% D*
Nyx VX31
B**
Kills:1,168
Deaths:297
KDR:3.933
Accuracy:39.214% B**
HSR:23.630% D
NS-30 Vandal
B+
Kills:1,165
Deaths:373
KDR:3.123
Accuracy:35.075% B+
HSR:24.292% C
NSX Tomoe
A+
Kills:1,163
Deaths:381
KDR:3.052
Accuracy:35.836% A+
HSR:29.665% D
Eridani SX5-AE
B**
Kills:1,138
Deaths:427
KDR:2.665
Accuracy:34.208% B**
HSR:20.475% C--
NS-45 Pilot
A+
Kills:964
Deaths:422
KDR:2.284
Accuracy:40.089% A+
HSR:18.465% D-
NSX Tengu
B**
Kills:761
Deaths:266
KDR:2.861
Accuracy:44.212% B**
HSR:20.368% C+
VE-S Canis
A+
Kills:645
Deaths:194
KDR:3.325
Accuracy:36.650% A+
HSR:24.341% B+
Parallax VX3
A
Kills:579
Deaths:137
KDR:4.226
Accuracy:47.614% A
HSR:72.884% D
Phaseshift VX-S
B**
Kills:320
Deaths:62
KDR:5.161
Accuracy:43.669% B**
HSR:60% D--
NS-AM7 Archer
B++
Kills:254
Deaths:326
KDR:0.779
Accuracy:63.848% B++
HSR:16.142% C+
NS-357 Underboss
B+
Kills:237
Deaths:191
KDR:1.241
Accuracy:39.984% B+
HSR:12.236% D*
PS1-AV Suppressor
B++
Kills:141
Deaths:65
KDR:2.169
Accuracy:33.055% B++
HSR:17.021% D
Soldier Soaker
A++
Kills:124
Deaths:50
KDR:2.480
Accuracy:51.030% A++
HSR:13.710% C
Ghost
B+
Kills:98
Deaths:31
KDR:3.161
Accuracy:42.752% B+
HSR:69.388% C++
NSX Daimyo
B++
Kills:98
Deaths:16
KDR:6.125
Accuracy:45.718% B++
HSR:92.857% C
XM98
C++
Kills:70
Deaths:45
KDR:1.556
Accuracy:38.514% C++
HSR:70% C--
Kills:31,819
Deaths (as Infiltrator):14,316
Deaths (to Infiltrators):14,143
KDR:2.22262
Kill Difference:17,503
Playtime:345.496 hours
Usage:6%
Score:12.884m
Score/min:622
Accuracy (listed only):37.659%
HSR (listed only):27.181%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Eridani SX5
B+
Kills:5,448
Deaths:2,279
KDR:2.391
Accuracy:29.008% B+
HSR:16.722% C
Pandora VX25
B*
Kills:4,203
Deaths:1,558
KDR:2.698
Accuracy:47.791% B*
HSR:13.419% C-
Nova
B+
Kills:2,387
Deaths:832
KDR:2.869
Accuracy:50.816% B+
HSR:14.076% C+
Sirius SX12
A
Kills:2,340
Deaths:861
KDR:2.718
Accuracy:31.399% A
HSR:14.145% D
Deimos VA29
B++
Kills:2,284
Deaths:975
KDR:2.343
Accuracy:68.591% B++
HSR:10.858% D-
NS Baron G5
B++
Kills:1,728
Deaths:643
KDR:2.687
Accuracy:50.607% B++
HSR:10.301% D-
Thanatos VE70
B++
Kills:1,591
Deaths:658
KDR:2.418
Accuracy:46.752% B++
HSR:10.937% D--
NS-7 PDW
B*
Kills:1,342
Deaths:518
KDR:2.591
Accuracy:28.950% B*
HSR:15.872% C
NS Baron G5AE
B+
Kills:1,329
Deaths:503
KDR:2.642
Accuracy:51.885% B+
HSR:12.566% C--
Eridani SX5G
C++
Kills:1,264
Deaths:552
KDR:2.290
Accuracy:28.614% C++
HSR:16.456% D
MKV Suppressed
C++
Kills:1,188
Deaths:554
KDR:2.144
Accuracy:26.497% C++
HSR:11.448% D*
Terminus VX-9
C*
Kills:1,187
Deaths:506
KDR:2.346
Accuracy:26.471% C*
HSR:18.871% D-
Skorpios
C+
Kills:1,175
Deaths:418
KDR:2.811
Accuracy:27.362% C+
HSR:18.723% C
NS-7B PDW
B+
Kills:1,173
Deaths:607
KDR:1.932
Accuracy:28.644% B+
HSR:10.742% D*
NS-11P
B+
Kills:1,161
Deaths:618
KDR:1.879
Accuracy:25.059% B+
HSR:17.485% C
Corvus VA55
B**
Kills:1,160
Deaths:513
KDR:2.261
Accuracy:29.098% B**
HSR:25% B
NS-11A
B
Kills:1,151
Deaths:472
KDR:2.439
Accuracy:25.853% B
HSR:18.071% C-
Eridani SX5-AE
B**
Kills:1,138
Deaths:427
KDR:2.665
Accuracy:34.208% B**
HSR:20.475% C--
H-V45
B**
Kills:1,136
Deaths:507
KDR:2.241
Accuracy:29.053% B**
HSR:17.694% C
NSX Tengu
B**
Kills:761
Deaths:266
KDR:2.861
Accuracy:44.212% B**
HSR:20.368% C+
VE-S Canis
A+
Kills:645
Deaths:194
KDR:3.325
Accuracy:36.650% A+
HSR:24.341% B+
Equinox VE2 Burst
B*
Kills:645
Deaths:267
KDR:2.416
Accuracy:31.260% B*
HSR:24.186% C
Chaos
C+
Kills:515
Deaths:186
KDR:2.769
Accuracy:52.614% C+
HSR:15.146% C+
Phobos VX86
B++
Kills:358
Deaths:125
KDR:2.864
Accuracy:67.632% B++
HSR:10.056% D--
PS1-AV Suppressor
B++
Kills:141
Deaths:65
KDR:2.169
Accuracy:33.055% B++
HSR:17.021% D
NSX Yumi
C++
Kills:117
Deaths:47
KDR:2.489
Accuracy:27.232% C++
HSR:17.949% D
Pulsar VS1
D
Kills:71
Deaths:42
KDR:1.690
Accuracy:17.026% D*
HSR:15.493% D
Kills:37,638
Deaths (as Combat Medic):15,193
Deaths (to Combat Medics):9,921
KDR:2.47733
Kill Difference:22,445
Playtime:193.888 hours
Usage:4%
Score:8.437m
Score/min:725
Accuracy (listed only):36.902%
HSR (listed only):16.238%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B+
Kills:1,579
Deaths:510
KDR:3.096
Accuracy:22.058% B+
HSR:22.039% C*
Blueshift VM5
B+
Kills:1,577
Deaths:498
KDR:3.167
Accuracy:21.394% B+
HSR:23.145% B+
Cosmos VM3
B**
Kills:1,535
Deaths:459
KDR:3.344
Accuracy:20.942% B**
HSR:21.498% B+
Cosmos VM3
B**
Kills:1,517
Deaths:456
KDR:3.327
Accuracy:21.687% B**
HSR:23.006% B*
Nebula VM20
A
Kills:739
Deaths:208
KDR:3.553
Accuracy:24.927% A
HSR:21.651% C*
Nebula VM20
A
Kills:707
Deaths:208
KDR:3.399
Accuracy:24.115% A
HSR:22.772% B+
Comet VM2
A+
Kills:272
Deaths:223
KDR:1.220
Accuracy:55.425% A+
HSR:4.044% C+
Comet VM2
A
Kills:264
Deaths:206
KDR:1.282
Accuracy:56.764% A
HSR:4.167% C+
Vortex VM21
A
Kills:252
Deaths:147
KDR:1.714
Accuracy:51.401% A
HSR:2.381% D
Vortex VM21
A
Kills:209
Deaths:146
KDR:1.432
Accuracy:51.233% A
HSR:3.349% C
NS-10 Burster
B**
Kills:89
Deaths:87
KDR:1.023
Accuracy:36.526% B**
HSR:4.494% D
NS-10 Burster
A+
Kills:62
Deaths:86
KDR:0.721
Accuracy:36.551% B**
HSR:11.290% A+
Kills:8,802
Deaths (as MAX Suit):1,617
Deaths (to MAX Suits):4,745
KDR:5.44341
Kill Difference:7,185
Playtime:111.416 hours
Usage:2%
Score:5.481m
Score/min:820
Accuracy (listed only):35.252%
HSR (listed only):13.653%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
A+
Kills:5,583
V. Kills:370 N/A
Deaths:837
KDR:6.670
Accuracy:46.221% B++
KPH:93.300 A+
VKPH:6.200 A
Maelstrom Turbo Laser
A*
Kills:5,258
V. Kills:3,563 148%
Deaths:1,327
KDR:3.962
Accuracy:37.638% B**
KPH:37.300 A*
VKPH:25.300 A*
Dual Photon Pods
B**
Kills:2,693
V. Kills:700 384%
Deaths:275
KDR:9.793
Accuracy:60.145% B**
KPH:119.700 B*
VKPH:31.100 B**
Saron Laser Cannon
A
Kills:2,569
V. Kills:1,892 136%
Deaths:1,174
KDR:2.188
Accuracy:43.131% A++
KPH:23.700 B**
VKPH:17.400 A
Hornet Missiles
A
Kills:2,434
V. Kills:1,655 147%
Deaths:237
KDR:10.270
Accuracy:70.926% B**
KPH:108.600 B++
VKPH:73.800 A
Coyote Missiles
B+
Kills:1,658
V. Kills:1,141 145%
Deaths:352
KDR:4.710
Accuracy:55.681% C**
KPH:45.200 C*
VKPH:31.100 B+
Antares LC
B**
Kills:1,095
V. Kills:684 160%
Deaths:365
KDR:3
Accuracy:37.864% B**
KPH:29.500 B*
VKPH:18.400 B+
Photon A2A Missile Pods
B**
Kills:280
V. Kills:193 144%
Deaths:55
KDR:5.091
Accuracy:87.223% B**
KPH:59.700 C*
VKPH:41.200 C+
Kills:21,570 (14,505 + 0)
Deaths:4,622
KDR:4.667
VKDR:2.206
Vehicle Kills:10,198
Kill Difference:16,948
Playtime:432.943 hours
Usage:8%
Score:12.908m
Score/min:497
Piloting Accuracy:37.864%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-24R Spur
B**
Kills:1,829
V. Kills:86 N/A
Deaths:147
KDR:12.442
Accuracy:42.629% B+
KPH:53.800 B**
VKPH:2.500 C+
CAS30 Tank Buster
A++
Kills:914
V. Kills:678 135%
Deaths:353
KDR:2.589
Accuracy:53.884% B*
KPH:18.500 A++
VKPH:13.700 A
C150 Dalton
U
Kills:587
V. Kills:454 129%
Deaths:30
KDR:19.567
Accuracy:54.771% A++
KPH:2,113,200 U
VKPH:1,634,400 U
L105 Zephyr
U
Kills:401
V. Kills:97 409%
Deaths:12
KDR:33.417
Accuracy:51.489% B**
KPH:1,443,600 U
VKPH:349,200 U
L-30R Vektor
B**
Kills:339
V. Kills:148 228%
Deaths:63
KDR:5.381
Accuracy:39.766% C+
KPH:20.300 B**
VKPH:8.900 C++
Kills:4,070 (3,082 + 988)
Deaths:605
KDR:6.727
VKDR:2.418
Vehicle Kills:1,463
Kill Difference:3,465
Playtime:100.078 hours
Usage:2%
Score:1.817m
Score/min:303
Piloting Accuracy:39.766%
Gunner Accuracy:51.489%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
M**
Kills:6,261
V. Kills:806 N/A
Deaths:399
KDR:15.692
Accuracy:45.555% B++
KPH:97.900 M**
VKPH:12.600 A
L100 Python AP
M++
Kills:4,906
V. Kills:4,060 121%
Deaths:724
KDR:6.776
Accuracy:63.328% B*
KPH:42.400 A
VKPH:35.100 M++
L100 Python HESH
M++
Kills:2,957
V. Kills:350 N/A
Deaths:191
KDR:15.482
Accuracy:60.530% A
KPH:125.800 M++
VKPH:14.900 A++
L100 Python HEAT
A*
Kills:1,597
V. Kills:484 329%
Deaths:184
KDR:8.679
Accuracy:60.952% B**
KPH:58.200 A*
VKPH:17.600 A
Skyguard
A*
Kills:694
V. Kills:515 134%
Deaths:188
KDR:3.691
Accuracy:32.439% B+
KPH:23.500 A+
VKPH:17.500 A*
Kills:16,415 (16,415 + 0)
Deaths:1,686
KDR:9.736
VKDR:3.686
Vehicle Kills:6,215
Kill Difference:14,729
Playtime:260.006 hours
Usage:5%
Score:9.968m
Score/min:639
Driving Accuracy:32.439%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
M**
Kills:6,590
V. Kills:5,102 129%
Deaths:908
KDR:7.258
Accuracy:66.572% A+
KPH:41.600 A++
VKPH:32.200 M**
Supernova PC
M**
Kills:3,489
V. Kills:945 369%
Deaths:352
KDR:9.912
Accuracy:58.822% B**
KPH:62.500 M**
VKPH:16.900 M
Supernova VPC
A**
Kills:1,444
V. Kills:190 N/A
Deaths:87
KDR:16.598
Accuracy:58.108% B*
KPH:91.900 A**
VKPH:12.100 A
Saron HRB
A**
Kills:1,391
V. Kills:1,017 137%
Deaths:143
KDR:9.727
Accuracy:51.231% B*
KPH:48.600 A**
VKPH:35.500 A**
E540 Halberd
A++
Kills:498
V. Kills:313 159%
Deaths:54
KDR:9.222
Accuracy:53.451% B++
KPH:46.400 A
VKPH:29.100 A++
Proton II PPA
M+
Kills:370
V. Kills:27 N/A
Deaths:13
KDR:28.462
Accuracy:28.312% B++
KPH:122.700 A*
VKPH:9 M+
M20 Basilisk
A*
Kills:142
V. Kills:32 430%
Deaths:25
KDR:5.680
Accuracy:36.077% B*
KPH:36.200 A*
VKPH:8.200 B
Kills:13,924 (11,523 + 2,401)
Deaths:1,582
KDR:8.802
VKDR:4.820
Vehicle Kills:7,626
Kill Difference:12,342
Playtime:276.217 hours
Usage:5%
Score:14.003m
Score/min:845
Driving Accuracy:58.108%
Gunner Accuracy:36.077%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
A++
Kills:469
V. Kills:21 N/A
Deaths:21
KDR:22.333
Accuracy:38.902% C*
KPH:171.300 A++
VKPH:7.700 B
E540 Halberd-H
A+
Kills:213
V. Kills:163 130%
Deaths:17
KDR:12.529
Accuracy:69.207% A+
KPH:46 C++
VKPH:35.200 A+
Saron HRB-H
A++
Kills:170
V. Kills:167 101%
Deaths:16
KDR:10.625
Accuracy:62.893% B*
KPH:43.700 B
VKPH:43 A++
Aphelion VEX-4H
A++
Kills:101
V. Kills:96 104%
Deaths:24
KDR:4.208
Accuracy:55.914% A
KPH:50.200 B+
VKPH:47.700 A++
M12 Kobalt-H
C+
Kills:91
V. Kills:2 N/A
Deaths:5
KDR:18.200
Accuracy:22.941% C+
KPH:117.300 C+
VKPH:2.600 D-
M40 Fury-H
A*
Kills:67
V. Kills:7 N/A
Deaths:8
KDR:8.375
Accuracy:61.874% A*
KPH:108.700 B+
VKPH:11.400 C
M60-G Bulldog-H
A+
Kills:57
V. Kills:5 N/A
Deaths:5
KDR:11.400
Accuracy:47.023% C*
KPH:126.800 A+
VKPH:11.100 C*
Kills:1,168 (0 + 1,168)
Deaths:96
KDR:12.167
VKDR:4.802
Vehicle Kills:461
Kill Difference:1,072
Playtime:15.109 hours
Usage:0%
Score:0.869m
Score/min:959
Driving Accuracy:N/A%
Gunner Accuracy:47.023%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A*
Kills:1,125
V. Kills:32 N/A
Deaths:39
KDR:28.846
Accuracy:20.733% B+
KPH:138.200 A*
VKPH:3.900 C**
M40 Fury
M++
Kills:967
V. Kills:187 N/A
Deaths:47
KDR:20.575
Accuracy:45.347% B**
KPH:136.200 M++
VKPH:26.300 A**
M40 Fury
A*
Kills:678
V. Kills:117 N/A
Deaths:40
KDR:16.950
Accuracy:43.171% B++
KPH:103 A*
VKPH:17.800 A++
M12 Kobalt
A
Kills:447
V. Kills:17 N/A
Deaths:24
KDR:18.625
Accuracy:19.094% C**
KPH:119.800 A
VKPH:4.600 B+
M20 Basilisk
A*
Kills:372
V. Kills:135 274%
Deaths:41
KDR:9.073
Accuracy:44.408% B+
KPH:42.300 A++
VKPH:15.400 A*
M60-G Bulldog
M+
Kills:279
V. Kills:31 N/A
Deaths:19
KDR:14.684
Accuracy:41.068% B
KPH:98.500 M+
VKPH:10.900 B+
M60-G Bulldog
A*
Kills:244
V. Kills:29 N/A
Deaths:15
KDR:16.267
Accuracy:24.553% D--
KPH:61.900 A*
VKPH:7.400 B
M20 Basilisk
A++
Kills:225
V. Kills:113 197%
Deaths:37
KDR:6.081
Accuracy:49.822% B**
KPH:37.900 A
VKPH:19 A++
G30 Walker
A
Kills:54
V. Kills:49 108%
Deaths:8
KDR:6.750
Accuracy:28.959% C+
KPH:17.700 B+
VKPH:16.100 A
Kills:4,391 (0 + 4,391)
Deaths:270
KDR:16.263
VKDR:2.630
Vehicle Kills:710
Kill Difference:4,121
Playtime:50.111 hours
Usage:1%
Score:2.218m
Score/min:738
Driving Accuracy:N/A%
Gunner Accuracy:28.959%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C**
Kills:1,243
V. Kills:28 N/A
Deaths:308
KDR:4.036
Accuracy:43.694% C++
KPH:60.300 C**
VKPH:1.400 C--
M12 Kobalt-F
A
Kills:1,137
V. Kills:31 N/A
Deaths:304
KDR:3.740
Accuracy:28.251% B*
KPH:64.400 A
VKPH:1.800 B
M40 Fury-F
B*
Kills:1,078
V. Kills:295 364%
Deaths:464
KDR:2.323
Accuracy:58.856% B*
KPH:38 B*
VKPH:10.400 B*
Kills:3,458 (3,458 + 0)
Deaths:1,076
KDR:3.214
VKDR:0.329
Vehicle Kills:354
Kill Difference:2,382
Playtime:66.621 hours
Usage:1%
Score:1.332m
Score/min:333
Driving Accuracy:58.856%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
M**
Kills:758
V. Kills:30 N/A
Deaths:19
KDR:39.895
Accuracy:40.843% A
KPH:223.600 M**
VKPH:8.900 B*
M20 Wyvern
B+
Kills:53
V. Kills:29 177%
Deaths:7
KDR:7.571
Accuracy:40.681% B+
KPH:29.900 B+
VKPH:16.400 B
Kills:811 (0 + 811)
Deaths:26
KDR:31.192
VKDR:2.269
Vehicle Kills:59
Kill Difference:785
Playtime:5.162 hours
Usage:0%
Score:0.180m
Score/min:582
Piloting Accuracy:N/A%
Gunner Accuracy:40.681%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 32,25231,87410,2723.103C++0.0529.062%B++23.646%D-69.4C*N/A247459.5h11.2C+38.4B+
SVA-88 18,71718,6306,8902.704B+0.3525.827%B+20.537%D62.1B++N/A304300.1h10.6B+41.2B+
VX29 Polaris 15,57815,4265,0213.072A+0.0227.822%B*20.952%C67.7B**N/A222227.8h11.4B+41.1B+
NS-15M1 10,69810,6454,3072.472B*0.5825.571%B+19.108%C-51.1B+N/A189208.5h11B+43.2B+
Orion VS54 9,9499,9153,5952.758B**0.3024.94%B*20.807%C--53.5B**N/A294185.5h10.3B*41.4C**
Pulsar LSW 7,5437,4842,5492.936A0.1226.774%B++22.181%C64.3B*N/A214116.4h11.3B+42.3B+
Supernova FPC 11,6926,5909087.258C**4.2066.572%A+1.609%D41.6A++32.2M**750158.3h5.9C+8.8B+
C75 Viper 7,0676,26139915.692A**12.6445.555%B++N/A97.8M**12.6A57164h7.4B**16.3B**
Light PPA 5,9535,5838376.67C**3.6146.221%B++N/A93.4A+6.2A45859.8h11.1B+24B+
Eridani SX5 5,4855,4482,2792.391A0.6729.008%B+16.722%C48B++N/A175113.4h10.3B+35.6B+
Maelstrom Turbo Laser 8,8215,2581,3273.962B++0.9137.638%B**1.94%C-37.3A*25.3A*430141.1h78.1B+207.5B++
L100 Python AP 8,9664,9067246.776B+3.7263.328%B*3.139%C++42.4A35.1M++728115.6h7.4C+11.7C*
Ursa 4,9024,8651,6632.925A++0.1325.626%B+21.603%C65.9AN/A24773.8h9.9B+38.5B+
Pandora VX25 4,2214,2031,5582.698A++0.3647.791%B*13.419%C-70.2A+N/A32159.9h3.5B*7.3B*
Flare VE6 4,0053,9841,5072.644A0.4124.066%B20.231%D60.2B++N/A26266.2h10.1B41.9B+
Supernova PC 4,4343,4893529.912B+6.8658.822%B**1.777%C-62.4M**16.9M71355.9h3.5B**6A
L100 Python HESH 3,3072,95719115.482B+12.4360.53%A1.285%C125.8M++14.9A++60123.5h2.7B+4.5B*
Hades VSH4 4,2802,8751,8881.523A*1.5373.025%B++2.643%C++35.5B*17.4B+36180.9h6.1B**8.4B**
Nemesis VSH9 5,2882,8481,5071.89A*1.1775.175%A++2.001%C26.9B*23.1A++473105.7h8.8C+11.7B+
Eidolon VE33 2,8762,8458683.278A*0.2231.713%B++23.972%C46.9AN/A20060.7h7.4B++23.4B++
Dual Photon Pods 3,3932,6932759.793B+6.7460.145%B**1.263%C+119.7B*31.1B**101822.5h22.2C++36.8B+
Saron Laser Cannon 4,4612,5691,1742.188C++0.8743.131%A++2.452%C++23.7B**17.4A341108.6h123C**285.1B++
Hornet Missiles 4,0892,43423710.27B**7.2170.926%B**1.233%C-108.7B++73.9A134522.4h10.2C*14.4B+
Nova 2,4042,3878322.869A0.1950.816%B+14.076%C+68.4A+N/A32334.9h3.5B++6.8B++
Sirius SX12 2,3552,3408612.718A+0.3431.399%A14.145%D47.7B**N/A25549.1h11.8B++37.7B++
Deimos VA29 2,2902,2849752.343B**0.7168.591%B++10.858%D-72.3AN/A38931.6h2.1B+3B+
VE-H Maw 1,9751,9515513.541A0.4832.517%A16.351%D*82.3B**1B+29223.7h9.9B+30.6B+
L-24R Spur 1,9151,82914712.442A++9.3942.629%B+1.859%C53.8B**2.5C+14634h19.6B+46B+
Lasher X2 1,7911,7809411.892A+1.1632.956%B**4.775%B+64A++N/A33027.8h18.7C**56.7B++
NSX Naginata 1,7931,7595743.064A+0.0125.957%B*25.753%C66.6B**1.3B**24826.4h10.9B+41.8B+
NS Baron G5 1,7351,7286432.687A*0.3750.607%B++10.301%D-67.8A++N/A37325.5h3.5B**7C+
C-4 2,4241,7127862.178B+0.8828%B+N/A103.8B+43.2B**221416.5h1.4C*5B+
Coyote Missiles 2,7991,6583524.71B++1.6555.681%C**N/A45.2C*31.1B+55136.7h52C93.3C+
S1 2,5261,6128701.853A*1.2069.04%A2.047%C--42.4A24.1A++83438h6.5C++9.4B+
L100 Python HEAT 2,0811,5971848.679B**5.6260.952%B**3.006%C*58.3A*17.7A56927.4h5.4B+8.9B++
Thanatos VE70 1,5991,5916582.418A++0.6446.752%B++10.937%D--64.2A*N/A43024.8h3.5B**7.5B*
Blueshift VM5 1,5941,5795103.096B0.0422.058%B+22.039%C*54.6A+N/A31628.9h13.3B*60.4B++
Blueshift VM5 1,5871,5774983.167B+0.1121.394%B+23.145%B+55.9A+N/A31228.2h12.6B**59.1B++
Cosmos VM3 1,5391,5354593.344B++0.2920.942%B**21.498%B+56.2A*N/A28027.3h10.9B*51.8B*
Cosmos VM3 1,5211,5174563.327B**0.2721.687%B**23.006%B*56A*N/A26827.1h11.3B**52.3B+
Proximity Mine 1,5181,5162246.768B**3.7148.226%B++N/A219.7A*N/A11496.9h1.7B+3.6B*
NS-15M2 1,4651,4535222.784B++0.2727.117%B++18.72%D-68.2B**N/A45321.3h11.2B+41.2B+
Supernova VPC 1,6341,4448716.598B+13.5458.108%B*1.316%C92M12.1A74415.7h2.8B+4.8B++
Tank Mine 2,4721,4332216.484A*3.4349.746%AN/A191.1A++138.5M40037.5h2.3C--4.7B**
Frag Grenade 1,4081,40211402N/A1,398.9448.237%B+N/A737.9B**3.2D-42261.9h2.5B**5.3B*
Saron HRB 2,4081,3911439.727B**6.6751.231%B*1.294%C48.6A**35.6A**153528.6h21.5C*42B+
NS-7 PDW 1,3551,3425182.591A++0.4728.95%B*15.872%C52.6AN/A36725.5h11.7B*40.5B++
NS Baron G5AE 1,3361,3295032.642A0.4151.885%B+12.566%C--67.1B*N/A45019.8h3.4B**6.6C++
Force-Blade 1,3781,32137,7950.035B3.0238.041%B++3.709%C-0.8C++N/A41713.8h1.8B++4.7B+
Spiker 1,3301,3187441.772B*1.2834.339%B++12.974%D--58.3B*N/A21322.6h8.4C**24.5B+
Artemis VX26 1,3211,3186791.941B+1.1231.07%B*17.451%D49B*N/A34326.9h10.3B++33.3B++
Cerberus 1,3211,3149571.373B1.6836.822%B++15.069%D-41.3C*N/A18331.8h6C++16.4B+
Anti-Vehicle Grenade 1,4701,30211302N/A1,298.9462.311%AN/A813.8A*105C++58381.6h3.1A5A
Manticore SX40 1,3251,3016891.888B*1.1737.318%B**16.372%D40.9B+N/A14131.8h7.2B19.3B++
Lancer VS22 2,2221,2804802.667M0.3967.705%B*N/A30.2A*22.2A++39742.4h10.3B++15.2B++
Beamer VS3 1,3051,2786531.957A+1.1039.048%A++19.562%C42.3B*N/A18930.2h8.3B+21.2C**
Eridani SX5G 1,2741,2645522.29B+0.7728.614%C++16.456%D54.2C*N/A38223.3h11.4C+40C++
NS-44 Commissioner 1,2681,2551,1101.131C*1.9340.199%B+16.892%D32.8C+N/A21338.3h3.7C**9.2B+
S12 Renegade 1,2711,2433084.036C++0.9843.694%C++3.218%D60.3C**1.4C--32520.6h3.1B7B+
NS-15M AE 1,2361,2354292.879B+0.1824.966%C+19.514%D-62.1BN/A34919.9h11B44.2C**
Damascus Edge 1,2661,19933,7580.036C+3.0235.271%B+4.337%C-0.8CN/A31584.2h1.9B+5.4B+
Lasher X2-P 1,2471,1883813.118B**0.0641.4%B*2.441%D114.2M5.7M++40010.4h18.3C+44.1B
MKV Suppressed 1,1891,1885542.144A0.9126.497%C++11.448%D*56.6AN/A31521h12.2B+46B+
Terminus VX-9 1,1951,1875062.346B+0.7126.471%C*18.871%D-56B*N/A28521.2h11.2B+42.2B+
Pulsar C 1,2001,1865632.107B+0.9530.419%A24.621%C**52.7B**N/A30422.5h11.5C*37.9B+
Solstice SF 1,2101,1839681.222C**1.8328.217%B*13.779%C--20.1C+N/A12358.9h12.3C++43.7B+
Phantom VA23 1,1881,1804122.864C++0.1939.033%B++27.542%C42.3C++N/A19727.9h4.2B+10.7B+
Skorpios 1,1781,1754182.811B*0.2527.362%C+18.723%C55.7B+N/A30421.1h10.4B+37.9B
NS-7B PDW 1,1741,1736071.932B++1.1228.644%B+10.742%D*45.8B+N/A18625.6h11.6B++40.4B+
Nyx VX31 1,1761,1682973.933B*0.8839.214%B**23.63%D68.7A+N/A38117h5B+12.8B++
NS-11C 1,1971,1688671.347B+1.7128.042%B*14.983%D22C+N/A14053h14C*49.8B+
NS-30 Vandal 1,1711,1653733.123B*0.0735.075%B+24.292%C55.2B*N/A19921.1h5.3B+15.1B+
NSX Tomoe 1,1671,1633813.052B++0.0035.836%A+29.665%D65B**N/A20217.9h12.4B+34.5B*
Revenant 1,1721,1622404.842B++1.7933.722%C+23.666%D54.3B+N/A15221.4h6.8C**20.3B
Solstice VE3 1,1871,1626971.667A1.3929.847%A18.331%C26.9B+N/A28143.2h15.7C++52.7B
NS-11P 1,1731,1616181.879B++1.1825.059%B+17.485%C49.2AN/A30523.6h13.4B53.5B+
Serpent VE92 1,1781,1619631.206C++1.8526.223%B+14.556%D-18.2C-N/A13763.8h14C+53.3C**
Corvus VA55 1,1721,1605132.261A0.8029.098%B**25%B51.8AN/A23522.4h10.9B+37.3B++
NS-15MP 1,1651,1593373.439B++0.3828.05%C*19.931%D--71.1C*N/A36516.3h10.4C**37C**
NS-11A 1,1671,1514722.439B**0.6225.853%B18.071%C-56.7AN/A21920.3h11.6B*44.8B++
Eridani SX5-AE 1,1461,1384272.665B**0.3934.208%B**20.475%C--62.9C**N/A20918.1h10.7C*31.3B+
M12 Kobalt-F 1,1681,1373043.74B*0.6828.251%B*2.639%D*64.6A1.8B29317.6h11.2B+39.8B++
H-V45 1,1451,1365072.241B+0.8229.053%B**17.694%C53.1B**N/A28821.4h10.9B*37.5B*
M12 Kobalt 1,1571,1253928.846A++25.7920.733%B+19.644%B138.9A*4B5528.1h15B*72.4B+
Antares LC 1,7791,0953653B++0.0637.864%B**1.187%D29.5B*18.4B+34437.1h76.5B+201.9B++
VE-LR Obelisk 1,1061,0831995.442A*2.3937.324%B*29.271%C70.8A++1.5B**17115.3h5.5B+14.7B++
M40 Fury-F 1,3731,0784642.323B+0.7358.856%B*N/A38B*10.4B*36428.4h12.3C+20.9B
C-4 ARX 1,5741,0574112.572B0.4825.527%C+N/A146.8B++71.8A*12457.2h1.5D5.7C-
NS Decimator 1,7211,0555232.017A1.0465.97%B++1.422%D41.2B+26B**92325.6h5.6C8.5C+
M40 Fury 1,1549674720.574A++17.5245.347%B**N/A136.2M++26.3A**12487.1h13C++28.8B+
NS-45 Pilot 9759644222.284B*0.7740.089%A+18.465%D-83.1B**N/A24611.6h6.9C**17.1B++
CAS30 Tank Buster 1,5929143532.589B**0.4753.884%B*1.313%C+18.5A++13.7A24149.4h51.6C**95.7B+
NS Annihilator 1,8578757021.246A++1.8180.846%C++N/A12.9B+14.5A*32967.6h12.8C15.8C
NSX Tengu 7687612662.861A+0.2044.212%B**20.368%C+74.6A++N/A27710.2h10.3B++23.3B++
CAS 14-E 7887581939.895A++36.8440.843%A1.319%C--222.9M**8.8B*7083.4h20.2B*49.3B*
Nebula VM20 7497392083.553B*0.5024.927%A21.651%C*66A*N/A26511.2h13.7B*55B*
NSX Tanto 7267124041.762B+1.2931.518%B**26.124%C++36.3C*N/A12919.6h15.1C+47.8C*
Nebula VM20 7177072083.399B++0.3424.115%A22.772%B+63.1A++N/A27011.2h13.8B++57.4B*
Skyguard 1,2096941883.691B+0.6332.439%B+1.729%C23.5A+17.5A*53229.5h122.9C*378.7B+
M40 Fury 7956784016.95A++13.8943.171%B++N/A102.7A*17.7A++10636.6h13.3C**30.9B+
VE-S Canis 6506451943.325A++0.2736.65%A+24.341%B+81.6AN/A2767.9h9.4B++25.8B++
Equinox VE2 Burst 6556452672.416B+0.6431.26%B*24.186%C71.7B**1.1A2399h12.5C*39.9B+
C150 Dalton 1,0415873019.567A*16.5154.771%A++N/A5870U4540U53285600.1h4.9C+9B++
Parallax VX3 5805791374.226B1.1747.614%A72.884%D53.1A+N/A36710.9h2.3C+4.8B+
The Kraken 1,2065482442.246B+0.8170.231%B**N/A38.9C+46.7B**54114.1h8.3T*11.9F-
Lasher X2 AE 5545452312.359B**0.7034.429%B++2.752%C-86.5A*1.4B+2706.3h17.8C**51.8B+
Chaos 5185151862.769B*0.2952.614%C+15.146%C+75.7AN/A2976.8h3.4B**6.5B++
E540 Halberd 811498549.222C++6.1753.451%B++2.61%C+46.5A29.3A++139010.7h6C+11.1B+
The Slasher 5044974,4280.112A2.9444.142%B++9.859%C2.6C+N/A8191.8h1.8B+4.1B+
NSX Masamune 6724862052.371A++0.6970.518%A+2.469%B56.5A+21.6B++3488.6h7.8B+11B++
Proton II PPA-H 4904692122.333B*19.2838.902%C*1.279%C--173.7A++7.8B+7242.7h8.3B+21.4B+
Spear Anti-Vehicle Phalanx Turret 809451499.204B6.1559.151%A+3.548%C62.6A+49.7M15747.2h10.4C17.6B+
Sticky Grenade 4544481448N/A444.9455.527%B+N/A1120B15B+51440.4h1.9B+3.5B+
M12 Kobalt 4644472418.625C++15.5719.094%C**16.779%C120.8A+4.6B+5093.7h14.1B*74.1B+
MANA Anti-Personnel Turret 437416974.289N/A1.2323.498%UN/A4160U210U20440100.1h27.3T*116T*
L105 Zephyr 4984011233.417M+30.3651.489%B**N/A4010U970U14912900.1h7.7D15C*
M20 Basilisk 507372419.073M++6.0244.408%B+7.258%B+42.3A++15.3A*5808.8h70.4B*158.5B*
Proton II PPA 3973701328.462B*25.4128.312%B++1.622%C-123.3A*9M+9963h7.2B*25.6B*
Phobos VX86 3613581252.864A0.1967.632%B++10.056%D--79.6A+N/A3204.5h2.2B+3.3B+
M60-A Bulldog 393356571.2M+68.1454.322%B*2.247%C+79.1A*8.2B**4224.5h7.2C13.2C*
L-30R Vektor 487339635.381M+2.3239.766%C+1.475%D20.3B**8.9C++12416.7h68.4C*171.9B+
Eclipse VE3A 3373321652.012C*1.0431.707%B**15.06%D-50.3B+N/A2376.6h12.5C+39.6B+
Phaseshift VX-S 324320625.161B++2.1043.669%B**60%D--56.1A++N/A2405.7h3.4C+7.8C**
MANA Anti-Vehicle Turret 5592881501.92C--1.1466.131%C2.778%C-2880B**2710A++36672400.1h11.2C++16.9C+
Photon A2A Missile Pods 473280555.091C++2.0387.223%B**N/A59.6C*41.1C+8304.7h10.9D--12.6D
M60-G Bulldog 3102791914.684A**11.6341.068%B3.943%B+99.6M+11.1B+6102.8h6.9C++16.8B+
Comet VM2 4372722231.22B+1.8455.425%A+4.044%C+16.6B**10.1M54316.4h29.3D52.9C++
Comet VM2 4172642061.282C**1.7756.764%A4.167%C+16.8B*9.7A**36315.7h30.5C+53.7B
VE-H Maw AE 263261803.263B+0.2131.089%B+20.307%D--74.6B+N/A3133.5h10.9C35C**
NS-AM7 Archer 3172543260.779B++2.2863.848%B++16.142%C+10.3B++2.6C+10324.6h16.6B+26B+
Vortex VM21 4242521471.714C++1.3451.401%A2.381%D15.6A10.6A+28916.2h23.4B++45.6B++
M60-G Bulldog 2732441516.267M++13.2124.553%D--1.23%D--62.6A*7.4B5563.9h5.6B++22.9C++
NS Decimator-G 5142421441.681B1.3867.06%B+1.653%C-33.6D37.8A+3687.2h8.2F--12.2D**
NS-357 Underboss 2372371911.241C**1.8239.984%B+12.236%D*40.9C++N/A2595.8h4.2C++10.5B
M20 Basilisk 338225376.081A++3.0249.822%B**6.222%C*38.1A19.2A++6585.9h107.7C+216.2B+
M60-A Bulldog 250222455.5A+52.4455.113%B*3.153%B+74A++9.3A+4893h7.2C-13.1C*
E540 Halberd-H 3762131712.529B+9.4769.207%A+N/A46.3C++35.4A+9924.6h11.3F-16.4D--
Vortex VM21 3602091461.432C++1.6251.233%A3.349%C13.1A+9.5A*26615.9h28.5B*55.7B++
NS "Heatwave" Decimator 328199603.317B**0.2670.629%B**N/A62.2B**40.3A*4693.2h4.6C--6.6C++
NSX-P Tanto 183180682.647A++0.4132.18%A24.444%C+64.3A++1.1B+3162.8h12.1B++37.7B*
Saron HRB-H 3371701610.625B**7.5762.893%B*1.765%C*43.6B42.8A++11683.9h40D*63.6D
Aspis Anti-Aircraft Phalanx Turret 342163266.269B**3.2133.894%AN/A20.4A++22.4A*8558h166.8C492.1B+
Hyena Missile Launcher 247157188.722S5.6746.33%A*N/A56.1A**32.1A*4762.8h37.1C+80.1B*
M20 Basilisk 174142255.68B**2.6236.077%B*12.676%M*36.4A*8.2B3173.9h65.6B+181.9B*
PS1-AV Suppressor 141141652.169C*0.8933.055%B++17.021%D58.8B+N/A2282.4h12.6C*38.2B+
Soldier Soaker 126124502.48B**0.5851.03%A++13.71%C88.6A1.4B+3491.4h5.4B+10.6B**
NSX Yumi 120117472.489B*0.5727.232%C++17.949%D45B+1.2C+1732.6h12.6C+46.1C*
Lumine Edge 1161132,6060.043C3.0129.493%C**7.965%D*0.9C--N/A6122.9h1.7C--5.8C*
Rocklet Rifle 194110811.358A1.7052.82%C+N/A28.9C++22.1C9513.8h39.1C+74C++
NSX Amaterasu 1111053,0750.034C3.0230.545%C++4.762%D--0.7DN/A2145.5h3C++9.8B+
Aphelion VEX-4H 197101244.208C+1.1555.914%A3.96%B+50.5B+48A++11432h86.1D154C+
Ghost 9898313.161C*0.1042.752%B+69.388%C++40.8C*N/A9552.4h2.4C+5.6C**
NSX Daimyo 9898166.125B**3.0745.718%B++92.857%C65.3B+N/A2001.5h3.4D--7.4C
NS "Jackpot" Decimator 15896214.571A+1.5174.56%A1.042%D68.6B++44.3B**6201.4h4.9D--6.5C+
NSX-P Naginata 9191452.022B1.0327.711%B*29.67%C+60.7B++N/A2881.5h12.2C*44.2B+
M12 Kobalt-H 9391518.2C+15.1422.941%C+25.275%A++113.8C+2.5D-3680.8h16.6C+72.2C++
NS-10 Burster 15489871.023C++2.0336.526%B**4.494%D9.5A++6.9A*4009.4h163C-446.1C**
VX6-7 7674312.387B*0.6733.082%A++24.324%B+61.7A1.7M++13641.2h15.4D46.6B+
Pulsar VS1 7171421.69B*1.3717.026%D*15.493%D29.6BN/A16692.4h10.1A+59.4B
XM98 7070451.556C1.5038.514%C++70%C--33.3B+N/A7552.1h3.3D--8.5C
M40 Fury-H 746788.375C5.3261.874%A*N/A111.7B+11.7C8060.6h14.4D*23.3C+
NS-R3 Swarm 11763391.615M++1.4467.477%B**N/A14.7A++12.6A++3264.3h25.1B+37.2B++
NS-10 Burster 11162860.721C--2.3436.551%B**11.29%A+6.7B+5.3B**3259.3h231.3F-632.8C
M60-G Bulldog-H 6257511.4C*8.3447.023%C*N/A142.5A++12.5B+6080.4h5.4C*11.5B+
G30 Walker 1035486.75A3.6928.959%C+7.407%A+17.4B15.8B**5823.1h232.1C+801.5C++
M20 Wyvern 825377.571B+4.5140.681%B+7.547%A29.4B16.1C**3411.8h106.3D261.4C

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit171910.3h
Motion Spotter5114,7617.1h
NS Patriot Flare Gun0620.1h
Nano-Armor Kit1,0211,866,936102.4h
Spawn Beacon293,6893.7h
Anti-Vehicle MANA Turret151,3802h
AE Nano-Armor Kit4501,131,49552.9h
Medical Applicator516220,00017.6h
Nanite Revive Grenade01,7500.5h
Nanite Healing Grenade0500h
AE Medical Applicator20992,8576.8h
VS Triumph Flare Gun0520h
Deconstruction Tool01430h
Spitfire Auto-Turret54250.4h
Ammunition Package1075,7913.7h
Medical Kit2,80625,17132.5h
Anti-Infantry MANA Turret203601h
Hardlight Barrier34480.4h
Snowman Soldier81320.2h
Nano-Repair Grenade05630.2h
Recon Detection Device251,8193.2h
Shield Recharging Field402,4780.9h
Smoke Grenade01390h
WLT-Howler Mining Laser13310h

Check the help document for the dictionary if you want to learn more about words used here.


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