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Executor DmWGUS[418] DmWGUS
NC BR 234

KDR: 3.53

Score: 162.8m

Last Seen: Apr 2nd, 2020 1:05 PM
- OFFLINE - 2224.8 hour(s)

Prestige 1, Battle Rank 100 (234 total) - New Conglomerate on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS M30 Mustang AH Vortek Rotary Titan-150 AP C75 Viper GD-7F AF-4 Cyclone C85 Canister-H LA1 Anchor
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $733,086 MLG Score: 586
Fun Score: N/A
Cheeseburgers Flipped: 1000TIME WITH MEDKIT: 0.6%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.325%21.268%51751129363,8562.356921.173

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.962%0.595B+0.025C+-1.473FHEAD ++ (~9.11)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
43.60.411B10.60.256C*33

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.608%0.684%12606133829,5453087105329.57078280%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6%0.04C+-0.82D--0

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
76.80.527B+28.90.458B+47.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.825%1.598%6398133618,464331788225.5648209%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.944%-0.796D--0.585D1.079

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.80.018C+12.40.006C+25.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.076%4.845%80926131822,910308093947.4359244%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.434%-0.475D0.079C+0.607

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
61.10.492B+190.529B+42.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.061%78.28%809813369,4522559573.69363

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.413%1.372A0.723B++0.43

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.526B+2.10.35C**2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.86%13.225%809613386,9792403562.90308

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.906%0.585B+-0.309C0.294

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.80.403B3.80.212C++4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
162.8m300.5%372 (22.3k)328 (19.7k)3.52975210,57159,6564.33043234 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC13442026317.478%12.784%22308:2087

7% Combat Medic53% Engineer14% Heavy Assault10% Infiltrator14% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 15th, 2013 9:18 PMJun 14th, 2014 1:13 PMMay 2nd, 2020 12:42 PM (63d) (PST)Apr 2nd, 2020 11:43 AM (93d) (PST)Apr 2nd, 2020 9:05 AM (93d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
662705920.4250.1200.0541.5570.093586

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
39,7134,21535,498257393619,695

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
8264.9h/344.4d 47,765 26,920 110,683 771.9k 10,781 23,393 46,293 328.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
D--
Kills:2,445
Deaths:992
KDR:2.465
Accuracy:21.064% D--
HSR:19.427% D--
NC6A GODSAW
D-
Kills:2,119
Deaths:653
KDR:3.245
Accuracy:24.378% D-
HSR:20.717% D*
GD-22S
D
Kills:1,274
Deaths:615
KDR:2.072
Accuracy:20.760% D
HSR:14.914% D**
NSX-P Naginata
C**
Kills:1,177
Deaths:329
KDR:3.578
Accuracy:25.076% C**
HSR:26.933% C
MGR-L1 Promise
B+
Kills:1,172
Deaths:282
KDR:4.156
Accuracy:27.002% B+
HSR:26.621% C+
NS-15M1
D-
Kills:1,165
Deaths:699
KDR:1.667
Accuracy:19.037% D-
HSR:11.760% D**
NC6 Gauss SAW
D-
Kills:1,163
Deaths:1,007
KDR:1.155
Accuracy:16.226% D-
HSR:17.369% D--
EM6
D-
Kills:1,161
Deaths:594
KDR:1.955
Accuracy:18.427% D-
HSR:16.365% D*
NS-15M2
D
Kills:1,160
Deaths:337
KDR:3.442
Accuracy:22.056% D
HSR:18.793% D--
NSX Naginata
C+
Kills:1,154
Deaths:379
KDR:3.045
Accuracy:23.103% C+
HSR:26.170% C
EM1
C+
Kills:1,151
Deaths:335
KDR:3.436
Accuracy:21.843% C+
HSR:21.460% C+
NC6S Gauss SAW S
D
Kills:1,150
Deaths:395
KDR:2.911
Accuracy:21.122% D
HSR:18.783% D-
Kills:16,291
Deaths (as Heavy Assault):6,617
Deaths (to Heavy Assaults):15,180
KDR:2.46199
Kill Difference:9,674
Playtime:1,169.724 hours
Usage:14%
Score:19.065m
Score/min:272
Accuracy (listed only):21.675%
HSR (listed only):19.943%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
C**
Kills:3,139
Deaths:1,113
KDR:2.820
Accuracy:26.792% C**
HSR:20.835% C+
AC-X11
D
Kills:1,279
Deaths:603
KDR:2.121
Accuracy:23.069% D
HSR:16.575% D--
MGR-C1 Charger
B+
Kills:1,261
Deaths:470
KDR:2.683
Accuracy:30.736% B+
HSR:23.632% C+
NS-11C
D-
Kills:1,239
Deaths:1,422
KDR:0.871
Accuracy:17.346% D**
HSR:14.851% D-
AF-4A Bandit
C
Kills:1,213
Deaths:795
KDR:1.526
Accuracy:24.970% C
HSR:22.671% C
The Little Helper
B+
Kills:1,186
Deaths:523
KDR:2.268
Accuracy:54.438% B+
HSR:15.767% C+
The Brawler
C
Kills:1,177
Deaths:408
KDR:2.885
Accuracy:54.138% C
HSR:12.150% D
19A Fortuna
C+
Kills:1,175
Deaths:395
KDR:2.975
Accuracy:26.930% C+
HSR:20% C
LA39 Bruiser
B++
Kills:1,175
Deaths:451
KDR:2.605
Accuracy:69.617% B++
HSR:15.149% C+
Warden
C-
Kills:1,174
Deaths:1,341
KDR:0.875
Accuracy:23.419% D
HSR:21.550% C-
Gauss Compact S
C++
Kills:1,171
Deaths:624
KDR:1.877
Accuracy:24.463% C+
HSR:18.702% C++
GD Guardian
D
Kills:1,168
Deaths:280
KDR:4.171
Accuracy:30.203% D--
HSR:25.343% D
MGR-M1 Bishop
B+
Kills:1,167
Deaths:191
KDR:6.110
Accuracy:36.324% B+
HSR:29.563% C
GD-66 Claw
C**
Kills:1,164
Deaths:528
KDR:2.205
Accuracy:63.636% C**
HSR:14.089% C+
NC12 Sweeper
C++
Kills:1,160
Deaths:436
KDR:2.661
Accuracy:45.364% C++
HSR:13.879% C++
AF-57 Piston
C**
Kills:1,158
Deaths:582
KDR:1.990
Accuracy:44.953% C**
HSR:12.781% C
Gauss Compact Burst
D
Kills:1,155
Deaths:445
KDR:2.596
Accuracy:24.691% D
HSR:19.827% D--
NSX Tanto
C++
Kills:1,149
Deaths:360
KDR:3.192
Accuracy:28.128% C++
HSR:26.023% C+
Razor GD-23
C++
Kills:1,148
Deaths:585
KDR:1.962
Accuracy:25.760% C++
HSR:17.944% D
Mauler S6
C
Kills:1,145
Deaths:804
KDR:1.424
Accuracy:39.430% C
HSR:11.266% D-
NS Baron G5
B++
Kills:1,142
Deaths:444
KDR:2.572
Accuracy:52.066% B++
HSR:10.595% D-
AF-19 Mercenary
C-
Kills:1,132
Deaths:1,364
KDR:0.830
Accuracy:20.636% C-
HSR:14.753% D*
Kills:27,877
Deaths (as Engineer):14,164
Deaths (to Engineers):13,867
KDR:1.96816
Kill Difference:13,713
Playtime:4,408.928 hours
Usage:53%
Score:96.434m
Score/min:365
Accuracy (listed only):35.778%
HSR (listed only):18.088%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
C**
Kills:3,139
Deaths:1,113
KDR:2.820
Accuracy:26.792% C**
HSR:20.835% C+
AF-4 Cyclone
C**
Kills:3,074
Deaths:1,176
KDR:2.614
Accuracy:27.635% C**
HSR:20.527% C++
MGR-S1 Gladius
B
Kills:1,294
Deaths:351
KDR:3.687
Accuracy:29.654% B
HSR:24.730% C*
AC-X11
D
Kills:1,279
Deaths:603
KDR:2.121
Accuracy:23.069% D
HSR:16.575% D--
MGR-C1 Charger
B+
Kills:1,261
Deaths:470
KDR:2.683
Accuracy:30.736% B+
HSR:23.632% C+
NS-11C
D-
Kills:1,239
Deaths:1,422
KDR:0.871
Accuracy:17.346% D**
HSR:14.851% D-
AF-4A Bandit
C
Kills:1,213
Deaths:795
KDR:1.526
Accuracy:24.970% C
HSR:22.671% C
NS-7 PDW
C++
Kills:1,188
Deaths:405
KDR:2.933
Accuracy:26.530% C++
HSR:14.394% D
The Little Helper
B+
Kills:1,186
Deaths:523
KDR:2.268
Accuracy:54.438% B+
HSR:15.767% C+
The Brawler
C
Kills:1,177
Deaths:408
KDR:2.885
Accuracy:54.138% C
HSR:12.150% D
19A Fortuna
C+
Kills:1,175
Deaths:395
KDR:2.975
Accuracy:26.930% C+
HSR:20% C
LA39 Bruiser
B++
Kills:1,175
Deaths:451
KDR:2.605
Accuracy:69.617% B++
HSR:15.149% C+
Gauss Compact S
C++
Kills:1,171
Deaths:624
KDR:1.877
Accuracy:24.463% C+
HSR:18.702% C++
NSX Tengu
B+
Kills:1,170
Deaths:365
KDR:3.205
Accuracy:40.820% B+
HSR:23.932% C**
GD-66 Claw
C**
Kills:1,164
Deaths:528
KDR:2.205
Accuracy:63.636% C**
HSR:14.089% C+
NC12 Sweeper
C++
Kills:1,160
Deaths:436
KDR:2.661
Accuracy:45.364% C++
HSR:13.879% C++
Tempest
C-
Kills:1,159
Deaths:534
KDR:2.170
Accuracy:25.848% C-
HSR:15.358% D--
AF-57 Piston
C**
Kills:1,158
Deaths:582
KDR:1.990
Accuracy:44.953% C**
HSR:12.781% C
Blitz GD-10
C*
Kills:1,156
Deaths:423
KDR:2.733
Accuracy:26.261% C*
HSR:13.149% D
Gauss Compact Burst
D
Kills:1,155
Deaths:445
KDR:2.596
Accuracy:24.691% D
HSR:19.827% D--
MKV Suppressed
D
Kills:1,152
Deaths:810
KDR:1.422
Accuracy:23.693% D
HSR:12.326% D*
NSX Tanto
C++
Kills:1,149
Deaths:360
KDR:3.192
Accuracy:28.128% C++
HSR:26.023% C+
Razor GD-23
C++
Kills:1,148
Deaths:585
KDR:1.962
Accuracy:25.760% C++
HSR:17.944% D
Mauler S6
C
Kills:1,145
Deaths:804
KDR:1.424
Accuracy:39.430% C
HSR:11.266% D-
NS Baron G5
B++
Kills:1,142
Deaths:444
KDR:2.572
Accuracy:52.066% B++
HSR:10.595% D-
AF-19 Mercenary
C-
Kills:1,132
Deaths:1,364
KDR:0.830
Accuracy:20.636% C-
HSR:14.753% D*
Kills:34,561
Deaths (as Light Assault):16,416
Deaths (to Light Assaults):12,524
KDR:2.10532
Kill Difference:18,145
Playtime:1,142.582 hours
Usage:14%
Score:21.053m
Score/min:307
Accuracy (listed only):34.523%
HSR (listed only):17.150%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
C**
Kills:3,074
Deaths:1,176
KDR:2.614
Accuracy:27.635% C**
HSR:20.527% C++
EM4 Longshot
A++
Kills:1,351
Deaths:112
KDR:12.063
Accuracy:50.686% A++
HSR:83.938% B++
MGR-S1 Gladius
B
Kills:1,294
Deaths:351
KDR:3.687
Accuracy:29.654% B
HSR:24.730% C*
The Moonshot
B*
Kills:1,235
Deaths:74
KDR:16.689
Accuracy:48.837% B*
HSR:82.429% C**
AF-18 Stalker
C
Kills:1,190
Deaths:366
KDR:3.251
Accuracy:26.601% C
HSR:18.235% C-
NS-7 PDW
C++
Kills:1,188
Deaths:405
KDR:2.933
Accuracy:26.530% C++
HSR:14.394% D
SAS-R
B
Kills:1,181
Deaths:117
KDR:10.094
Accuracy:41.017% C++
HSR:73.412% B
Impetus
A++
Kills:1,177
Deaths:157
KDR:7.497
Accuracy:36.595% C*
HSR:42.736% A++
NSX Tengu
B+
Kills:1,170
Deaths:365
KDR:3.205
Accuracy:40.820% B+
HSR:23.932% C**
NS-44L Blackhand
A
Kills:1,165
Deaths:229
KDR:5.087
Accuracy:53.580% A
HSR:59.571% A
NSX Tomoe
C++
Kills:1,165
Deaths:278
KDR:4.191
Accuracy:28.000% C
HSR:39.485% C++
NS-45 Pilot
C++
Kills:1,164
Deaths:738
KDR:1.577
Accuracy:31.027% C+
HSR:30.498% C++
NS-61 Emissary
B**
Kills:1,164
Deaths:588
KDR:1.980
Accuracy:34.941% B**
HSR:21.821% B++
NS-357 Underboss
C+
Kills:1,161
Deaths:871
KDR:1.333
Accuracy:38.049% C+
HSR:21.016% C
NSX Daimyo
B+
Kills:1,161
Deaths:127
KDR:9.142
Accuracy:46.603% B+
HSR:95.435% C**
AF-8 RailJack
B**
Kills:1,160
Deaths:105
KDR:11.048
Accuracy:45.815% B**
HSR:79.741% B+
NC14 Bolt Driver
B+
Kills:1,159
Deaths:265
KDR:4.374
Accuracy:39.484% B+
HSR:79.120% B+
Tempest
C-
Kills:1,159
Deaths:534
KDR:2.170
Accuracy:25.848% C-
HSR:15.358% D--
LA80
A+
Kills:1,159
Deaths:80
KDR:14.488
Accuracy:50.834% A+
HSR:88.956% A
Blitz GD-10
C*
Kills:1,156
Deaths:423
KDR:2.733
Accuracy:26.261% C*
HSR:13.149% D
MKV Suppressed
D
Kills:1,152
Deaths:810
KDR:1.422
Accuracy:23.693% D
HSR:12.326% D*
NS-30 Vandal
C--
Kills:1,152
Deaths:448
KDR:2.571
Accuracy:31.189% C--
HSR:19.531% D--
AF-6 Shadow
D
Kills:1,152
Deaths:395
KDR:2.916
Accuracy:30.773% D
HSR:22.222% D
NS-44 Commissioner
C
Kills:1,144
Deaths:1,051
KDR:1.088
Accuracy:34.755% C
HSR:15.385% D--
Gauss SPR
B*
Kills:1,046
Deaths:175
KDR:5.977
Accuracy:39.238% B*
HSR:38.145% B+
LA3 Desperado
A
Kills:553
Deaths:433
KDR:1.277
Accuracy:31.931% B+
HSR:29.476% A
NS-AM7 Archer
D*
Kills:180
Deaths:404
KDR:0.446
Accuracy:50.312% D*
HSR:5.556% D**
Soldier Soaker
A
Kills:82
Deaths:50
KDR:1.640
Accuracy:47.012% A
HSR:18.293% B++
NS-44L Showdown
A++
Kills:54
Deaths:15
KDR:3.600
Accuracy:52.395% A
HSR:53.704% A++
Kills:32,148
Deaths (as Infiltrator):11,142
Deaths (to Infiltrators):8,095
KDR:2.8853
Kill Difference:21,006
Playtime:845.986 hours
Usage:10%
Score:12.312m
Score/min:243
Accuracy (listed only):37.590%
HSR (listed only):39.418%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
C**
Kills:3,074
Deaths:1,176
KDR:2.614
Accuracy:27.635% C**
HSR:20.527% C++
Carnage AR
C
Kills:2,367
Deaths:1,248
KDR:1.897
Accuracy:24.024% C
HSR:19.772% C
MGR-S1 Gladius
B
Kills:1,294
Deaths:351
KDR:3.687
Accuracy:29.654% B
HSR:24.730% C*
GR-22
C**
Kills:1,216
Deaths:564
KDR:2.156
Accuracy:26.818% C**
HSR:16.118% D
NS-7 PDW
C++
Kills:1,188
Deaths:405
KDR:2.933
Accuracy:26.530% C++
HSR:14.394% D
The Little Helper
B+
Kills:1,186
Deaths:523
KDR:2.268
Accuracy:54.438% B+
HSR:15.767% C+
The Brawler
C
Kills:1,177
Deaths:408
KDR:2.885
Accuracy:54.138% C
HSR:12.150% D
LA39 Bruiser
B++
Kills:1,175
Deaths:451
KDR:2.605
Accuracy:69.617% B++
HSR:15.149% C+
NSX Tengu
B+
Kills:1,170
Deaths:365
KDR:3.205
Accuracy:40.820% B+
HSR:23.932% C**
GD-66 Claw
C**
Kills:1,164
Deaths:528
KDR:2.205
Accuracy:63.636% C**
HSR:14.089% C+
Gauss Rifle Burst
D
Kills:1,164
Deaths:412
KDR:2.825
Accuracy:25.134% D
HSR:23.625% D
Gauss Rifle S
C+
Kills:1,163
Deaths:441
KDR:2.637
Accuracy:25.687% C+
HSR:20.636% C+
NC12 Sweeper
C++
Kills:1,160
Deaths:436
KDR:2.661
Accuracy:45.364% C++
HSR:13.879% C++
Tempest
C-
Kills:1,159
Deaths:534
KDR:2.170
Accuracy:25.848% C-
HSR:15.358% D--
AF-57 Piston
C**
Kills:1,158
Deaths:582
KDR:1.990
Accuracy:44.953% C**
HSR:12.781% C
Gauss Prime
D-
Kills:1,158
Deaths:558
KDR:2.075
Accuracy:23.899% D-
HSR:15.026% D*
Blitz GD-10
C*
Kills:1,156
Deaths:423
KDR:2.733
Accuracy:26.261% C*
HSR:13.149% D
Reaper DMR
D
Kills:1,154
Deaths:480
KDR:2.404
Accuracy:23.926% D
HSR:17.418% D*
NS-11A
C
Kills:1,153
Deaths:513
KDR:2.248
Accuracy:24.302% C
HSR:16.826% D-
MKV Suppressed
D
Kills:1,152
Deaths:810
KDR:1.422
Accuracy:23.693% D
HSR:12.326% D*
NC1 Gauss Rifle
C+
Kills:1,150
Deaths:606
KDR:1.898
Accuracy:22.764% C+
HSR:17.304% D
NC9 A-Tross
D
Kills:1,148
Deaths:701
KDR:1.638
Accuracy:19.224% D**
HSR:21.429% D
Mauler S6
C
Kills:1,145
Deaths:804
KDR:1.424
Accuracy:39.430% C
HSR:11.266% D-
NS Baron G5
B++
Kills:1,142
Deaths:444
KDR:2.572
Accuracy:52.066% B++
HSR:10.595% D-
MGR-A1 Vanquisher
C-
Kills:925
Deaths:345
KDR:2.681
Accuracy:26.025% C-
HSR:21.297% C--
NS-11P
B+
Kills:650
Deaths:208
KDR:3.125
Accuracy:27.018% B+
HSR:25.385% C**
Kills:32,748
Deaths (as Combat Medic):14,316
Deaths (to Combat Medics):5,513
KDR:2.28751
Kill Difference:18,432
Playtime:549.828 hours
Usage:7%
Score:10.954m
Score/min:332
Accuracy (listed only):34.342%
HSR (listed only):17.113%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
C-
Kills:1,160
Deaths:320
KDR:3.625
Accuracy:32.189% D
HSR:16.121% C-
AF-34 Mattock
C+
Kills:1,157
Deaths:308
KDR:3.756
Accuracy:29.911% D
HSR:16.163% C+
NCM1 Scattercannon
B+
Kills:382
Deaths:61
KDR:6.262
Accuracy:45.938% B+
HSR:18.586% B+
NCM3 Raven
C
Kills:374
Deaths:121
KDR:3.091
Accuracy:38.264% C
HSR:1.337% D-
NCM3 Raven
C+
Kills:353
Deaths:121
KDR:2.917
Accuracy:38.940% C+
HSR:0.283% F
NCM1 Scattercannon
C++
Kills:340
Deaths:115
KDR:2.957
Accuracy:42.377% C++
HSR:15.294% C+
NS-10 Burster
D-
Kills:208
Deaths:68
KDR:3.059
Accuracy:26.069% D-
HSR:1.923% D*
NS-10 Burster
D
Kills:203
Deaths:68
KDR:2.985
Accuracy:25.855% D
HSR:2.956% D-
NCM2 Falcon
C**
Kills:90
Deaths:105
KDR:0.857
Accuracy:43.623% C**
HSR:2.222% D*
NCM2 Falcon
B
Kills:58
Deaths:39
KDR:1.487
Accuracy:46.442% B
HSR:3.448% C--
Kills:4,325
Deaths (as MAX Suit):663
Deaths (to MAX Suits):2,245
KDR:6.52338
Kill Difference:3,662
Playtime:125.297 hours
Usage:2%
Score:2.960m
Score/min:394
Accuracy (listed only):36.961%
HSR (listed only):7.833%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B*
Kills:16,976
V. Kills:1,486 N/A
Deaths:557
KDR:30.478
Accuracy:57.551% C++
KPH:94.900 B*
VKPH:8.300 B*
Vortek Rotary
B**
Kills:6,697
V. Kills:4,564 147%
Deaths:796
KDR:8.413
Accuracy:36.855% B**
KPH:33 B*
VKPH:22.500 B**
M20 Mustang
C+
Kills:2,102
V. Kills:1,900 111%
Deaths:645
KDR:3.259
Accuracy:29.732% C+
KPH:12.500 C
VKPH:11.300 C+
Breaker Rocket Pods
C+
Kills:2,010
V. Kills:300 N/A
Deaths:178
KDR:11.292
Accuracy:48.590% C+
KPH:51.800 D
VKPH:7.700 D
Hornet Missiles
B++
Kills:898
V. Kills:712 126%
Deaths:38
KDR:23.632
Accuracy:68.853% B**
KPH:79.500 C++
VKPH:63 B++
M20 Kestrel
C--
Kills:574
V. Kills:626 92%
Deaths:190
KDR:3.021
Accuracy:25.046% D--
KPH:10.300 D-
VKPH:11.300 C--
Coyote Missiles
B+
Kills:239
V. Kills:130 182%
Deaths:28
KDR:8.536
Accuracy:56.730% B+
KPH:28.500 D
VKPH:15.500 D
Tomcat A2AM Pods
C+
Kills:214
V. Kills:259 82%
Deaths:23
KDR:9.304
Accuracy:83.260% B**
KPH:34.700 C--
VKPH:42 C+
M202 Wyrm
B
Kills:85
V. Kills:41 202%
Deaths:3
KDR:28.333
Accuracy:56.909% B
KPH:90.500 C+
VKPH:43.600 C
Kills:29,795 (26,349 + 0)
Deaths:2,458
KDR:12.122
VKDR:4.076
Vehicle Kills:10,018
Kill Difference:27,337
Playtime:671.020 hours
Usage:8%
Score:10.818m
Score/min:269
Piloting Accuracy:25.046%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B+
Kills:1,442
V. Kills:164 N/A
Deaths:87
KDR:16.575
Accuracy:45.791% C**
KPH:70 B+
VKPH:8 C+
CAS30 Tank Buster
C
Kills:1,309
V. Kills:1,227 107%
Deaths:462
KDR:2.833
Accuracy:54.867% B**
KPH:6.200 C-
VKPH:5.800 C
C150 Dalton
C+
Kills:1,306
V. Kills:1,458 90%
Deaths:202
KDR:6.465
Accuracy:26.858% D*
KPH:23.300 D
VKPH:26 C+
Dual-75 Duster
B
Kills:1,089
V. Kills:102 N/A
Deaths:56
KDR:19.446
Accuracy:36.696% C-
KPH:65 C
VKPH:6.100 B
L-24R Spur
B*
Kills:1,002
V. Kills:43 N/A
Deaths:13
KDR:77.077
Accuracy:42.877% B+
KPH:62.600 B*
VKPH:2.700 C+
AP30 Shredder
B++
Kills:752
V. Kills:851 88%
Deaths:165
KDR:4.558
Accuracy:26.983% C-
KPH:22.300 C--
VKPH:25.200 B++
L-30R Vektor
C
Kills:451
V. Kills:796 57%
Deaths:334
KDR:1.350
Accuracy:31.920% D-
KPH:2.700 D-
VKPH:4.800 C
Kills:7,351 (2,762 + 4,589)
Deaths:1,319
KDR:5.573
VKDR:3.519
Vehicle Kills:4,641
Kill Difference:6,032
Playtime:519.772 hours
Usage:6%
Score:5.532m
Score/min:177
Piloting Accuracy:31.920%
Gunner Accuracy:26.983%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
B*
Kills:3,650
V. Kills:592 N/A
Deaths:175
KDR:20.857
Accuracy:41.361% C**
KPH:53 B*
VKPH:8.600 C++
L100 Python HESH
A
Kills:2,420
V. Kills:305 N/A
Deaths:56
KDR:43.214
Accuracy:59.962% A
KPH:82.700 B**
VKPH:10.400 B+
L100 Python AP
C*
Kills:1,756
V. Kills:1,339 131%
Deaths:130
KDR:13.508
Accuracy:60.534% B+
KPH:27.300 D
VKPH:20.800 C*
L100 Python HEAT
B**
Kills:1,063
V. Kills:361 294%
Deaths:76
KDR:13.987
Accuracy:61.407% B**
KPH:42.400 B+
VKPH:14.400 B+
Skyguard
C
Kills:889
V. Kills:857 104%
Deaths:219
KDR:4.059
Accuracy:26.888% C-
KPH:9 D-
VKPH:8.700 C
Kills:9,778 (9,778 + 0)
Deaths:656
KDR:14.905
VKDR:5.265
Vehicle Kills:3,454
Kill Difference:9,122
Playtime:286.194 hours
Usage:3%
Score:4.073m
Score/min:237
Driving Accuracy:26.888%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B**
Kills:5,611
V. Kills:4,535 124%
Deaths:415
KDR:13.521
Accuracy:55.243% B++
KPH:25.600 C+
VKPH:20.700 B**
E540 Halberd
B**
Kills:2,337
V. Kills:1,697 138%
Deaths:182
KDR:12.841
Accuracy:52.470% B**
KPH:29.200 C+
VKPH:21.200 B**
Titan-150 HESH
B++
Kills:1,903
V. Kills:278 N/A
Deaths:64
KDR:29.734
Accuracy:53.782% B++
KPH:52.900 B+
VKPH:7.700 C+
Titan-150 HEAT
C++
Kills:1,172
V. Kills:555 211%
Deaths:118
KDR:9.932
Accuracy:54.731% B*
KPH:21.500 C+
VKPH:10.200 C++
Enforcer ML85
C++
Kills:855
V. Kills:753 113%
Deaths:107
KDR:7.991
Accuracy:44.015% C**
KPH:20.200 C-
VKPH:17.800 C++
C85 Canister
C+
Kills:621
V. Kills:37 N/A
Deaths:29
KDR:21.414
Accuracy:41.601% C+
KPH:63.700 C
VKPH:3.800 C
Halberd SE
A+
Kills:204
V. Kills:111 182%
Deaths:5
KDR:40.800
Accuracy:59.367% A
KPH:50.100 C++
VKPH:27.200 A+
M96 Mjolnir
B
Kills:142
V. Kills:136 104%
Deaths:12
KDR:11.833
Accuracy:41.694% B+
KPH:26.300 C-
VKPH:25.200 B
M20 Basilisk
C
Kills:115
V. Kills:62 183%
Deaths:41
KDR:2.805
Accuracy:24.195% D-
KPH:11.400 D
VKPH:6.100 C
Kills:12,960 (8,686 + 4,274)
Deaths:973
KDR:13.320
VKDR:8.391
Vehicle Kills:8,164
Kill Difference:11,987
Playtime:460.967 hours
Usage:6%
Score:9.059m
Score/min:328
Driving Accuracy:54.731%
Gunner Accuracy:24.195%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B
Kills:2,594
V. Kills:135 N/A
Deaths:84
KDR:30.881
Accuracy:54.058% C*
KPH:131 B
VKPH:6.800 C
M96 Mjolnir-H
C*
Kills:1,532
V. Kills:1,259 122%
Deaths:156
KDR:9.821
Accuracy:52.902% B+
KPH:42.100 C
VKPH:34.600 C*
E540 Halberd-H
B+
Kills:1,405
V. Kills:873 161%
Deaths:135
KDR:10.407
Accuracy:62.356% B*
KPH:40.600 C+
VKPH:25.200 B+
M12 Kobalt-H
C
Kills:1,346
V. Kills:40 N/A
Deaths:58
KDR:23.207
Accuracy:20.760% C
KPH:101.800 C
VKPH:3 D
M40 Fury-H
C+
Kills:1,121
V. Kills:142 N/A
Deaths:38
KDR:29.500
Accuracy:35.995% D
KPH:91.400 C+
VKPH:11.600 C+
G40-F Ranger
B*
Kills:715
V. Kills:390 183%
Deaths:12
KDR:59.583
Accuracy:33.118% C
KPH:49.500 B*
VKPH:27 B++
Enforcer ML65-H
B
Kills:637
V. Kills:675 94%
Deaths:60
KDR:10.617
Accuracy:57.185% C+
KPH:30.600 C
VKPH:32.500 B
M60-G Bulldog-H
B**
Kills:431
V. Kills:52 N/A
Deaths:21
KDR:20.524
Accuracy:59.609% B**
KPH:104.400 B
VKPH:12.600 C+
Kills:9,781 (0 + 9,781)
Deaths:564
KDR:17.342
VKDR:6.323
Vehicle Kills:3,566
Kill Difference:9,217
Playtime:155.645 hours
Usage:2%
Score:3.290m
Score/min:352
Driving Accuracy:N/A%
Gunner Accuracy:59.609%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B*
Kills:1,802
V. Kills:315 N/A
Deaths:62
KDR:29.065
Accuracy:43.727% B*
KPH:86.600 B*
VKPH:15.100 B++
M40 Fury
B++
Kills:1,713
V. Kills:313 N/A
Deaths:75
KDR:22.840
Accuracy:41.084% B+
KPH:71.500 B++
VKPH:13.100 B++
M12 Kobalt
B++
Kills:1,041
V. Kills:30 N/A
Deaths:13
KDR:80.077
Accuracy:22.457% B++
KPH:96.500 B++
VKPH:2.800 C+
M12 Kobalt
B**
Kills:456
V. Kills:24 N/A
Deaths:8
KDR:57
Accuracy:19.604% C**
KPH:92.400 B+
VKPH:4.900 B**
M20 Basilisk
B+
Kills:430
V. Kills:221 194%
Deaths:77
KDR:5.584
Accuracy:40.435% C*
KPH:17.200 C
VKPH:8.800 B+
M20 Basilisk
B*
Kills:402
V. Kills:189 212%
Deaths:59
KDR:6.814
Accuracy:40.516% C*
KPH:25.200 C*
VKPH:11.800 B*
M60-G Bulldog
B*
Kills:274
V. Kills:75 361%
Deaths:14
KDR:19.571
Accuracy:52.062% A+
KPH:48.500 C++
VKPH:13.300 B*
G40-F Ranger
B++
Kills:115
V. Kills:68 167%
Deaths:5
KDR:23
Accuracy:30.817% C-
KPH:26.800 B++
VKPH:15.800 B+
M60-G Bulldog
C
Kills:100
V. Kills:26 370%
Deaths:23
KDR:4.348
Accuracy:32.712% C
KPH:18.600 D
VKPH:4.800 C
G30 Walker
C+
Kills:98
V. Kills:85 114%
Deaths:5
KDR:19.600
Accuracy:28.553% C+
KPH:10.400 D
VKPH:9 C+
G30 Walker
C+
Kills:91
V. Kills:78 115%
Deaths:15
KDR:6.067
Accuracy:28.162% C
KPH:10.900 D
VKPH:9.300 C+
Kills:6,522 (0 + 6,522)
Deaths:356
KDR:18.320
VKDR:4
Vehicle Kills:1,424
Kill Difference:6,166
Playtime:134.658 hours
Usage:2%
Score:3.046m
Score/min:377
Driving Accuracy:N/A%
Gunner Accuracy:28.162%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B+
Kills:966
V. Kills:320 301%
Deaths:358
KDR:2.698
Accuracy:60.691% B**
KPH:26.200 C+
VKPH:8.700 B+
S12 Renegade
B+
Kills:522
V. Kills:19 N/A
Deaths:86
KDR:6.070
Accuracy:45.336% C**
KPH:65 C**
VKPH:2.400 B+
Kills:1,488 (1,488 + 0)
Deaths:444
KDR:3.351
VKDR:0.764
Vehicle Kills:339
Kill Difference:1,044
Playtime:44.843 hours
Usage:1%
Score:0.406m
Score/min:151
Driving Accuracy:45.336%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B*
Kills:1,409
V. Kills:67 N/A
Deaths:43
KDR:32.767
Accuracy:35.671% B+
KPH:111.400 B*
VKPH:5.300 C+
VLG Missile Launcher
C**
Kills:598
V. Kills:246 242%
Deaths:31
KDR:19.290
Accuracy:52.362% C
KPH:55.100 C
VKPH:22.700 C**
M20 Wyvern
C+
Kills:450
V. Kills:327 137%
Deaths:59
KDR:7.627
Accuracy:33.858% C-
KPH:20.900 C
VKPH:15.200 C+
Pelter Rocket Pod
B**
Kills:403
V. Kills:115 347%
Deaths:4
KDR:100.750
Accuracy:51.645% B*
KPH:93.800 B**
VKPH:26.800 B++
Kills:2,860 (0 + 2,860)
Deaths:137
KDR:20.876
VKDR:5.511
Vehicle Kills:755
Kill Difference:2,723
Playtime:49.360 hours
Usage:1%
Score:0.741m
Score/min:250
Piloting Accuracy:N/A%
Gunner Accuracy:51.645%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M30 Mustang AH 18,46216,97655730.478A*26.9557.551%C++N/A94.9B*8.3B*298178.9h7B12.2B
Vortek Rotary 11,2616,6977968.413A++4.8836.855%B**N/A33B*22.5B**286202.9h49.6B+134.6B++
Titan-150 AP 10,1465,61141513.52B++9.9955.243%B++1.568%D25.6C+20.7B**366218.9h4.7C+8.4C**
C75 Viper 4,2423,65017520.857M++17.3341.361%C**1.288%C+53B*8.6C++23868.9h8.5B++20.6B++
GD-7F 3,1833,1391,1132.82B**0.7126.792%C**20.835%C+50.8B+N/A16061.8h12B44.8B+
AF-4 Cyclone 3,1053,0741,1762.614B*0.9227.635%C**20.527%C++45.2C*N/A16268h10.2C**37B
C85 Canister-H 2,7292,5948430.881B++27.3554.058%C*11.45%C++131B6.8C34919.8h5.6B+10.4B+
LA1 Anchor 2,4632,4459922.465C+1.0621.064%D--19.427%D--30.1DN/A12181.3h10.8C51.3C-
L100 Python HESH 2,7252,4205643.214M+39.6859.962%AN/A82.6B**10.4B+29729.3h2.6B++4.3B*
Carnage AR 2,4142,3671,2481.897B+1.6324.024%C19.772%C31CN/A10376.3h13C++54.2C++
E540 Halberd 4,0342,33718212.841B+9.3152.47%B**1.455%D-29.2C+21.2B**35980h5.8C11.1B+
NC6A GODSAW 2,1452,1196533.245C**0.2824.378%D-20.717%D*45.8DN/A16946.3h9.1C+37.5C+
M20 Mustang 4,0022,1026453.259C*0.2729.732%C+N/A12.5C11.3C+201167.9h101.8C++342.5C++
Tank Mine 3,6092,08816112.969S9.4437.752%C*N/A126.5C**92.2B*144516.5h1.7C**4.6B*
Breaker Rocket Pods 2,3102,01017811.292C**7.7648.59%C+N/A51.8D7.7D27438.8h14.6C*30C*
C-4 ARX 3,2001,9083904.892A+1.3621.478%D**N/A69.9D-47.3B++58627.3h1.1B5.3C--
Titan-150 HESH 2,1811,9036429.734B**26.2053.782%B++1.839%C++53B+7.7C+23435.9h2.7B+4.9B*
Bouncing Betty 1,8821,8827824.128S20.6047.319%C**N/A137.4C++N/A43813.7h1.8C**3.9B+
M40 Fury 2,1171,8026229.065M+25.5443.727%B*1.665%C+86.6B*15.1B++62020.8h10.3B+23.5B++
L100 Python AP 3,0951,75613013.508B*9.9860.534%B+2.05%C+27.3D20.8C*30664.4h6.1C10.1C+
M40 Fury 2,0261,7137522.84A*19.3141.084%B+1.226%C--71.4B++13B++54924h10.8B+26.3B+
M12 Kobalt 1,7001,6532371.87C++68.3425.83%B++20.932%B+129.1C*3.7C28112.8h16.2C**62.7B+
NC05 Jackhammer 1,5741,5629031.73C*1.8042.886%C11.012%D--27.6DN/A9656.6h5.3C12.3C+
M96 Mjolnir-H 2,7911,5321569.821B**6.2952.902%B+N/A42.1C34.6C*37336.4h33.1C+62.6C*
L105 Zephyr 1,6061,4428716.575B13.0545.791%C**N/A70B+8C+52320.6h5.9C*12.9B
CAS 14-E 1,4761,4094332.767B+29.2435.671%B+1.278%D111.8B*5.3C+28512.6h18.1B**50.9B*
E540 Halberd-H 2,2781,40513510.407C++6.8862.356%B*N/A40.6C+25.2B+36934.6h5.7C+9.2B
EM4 Longshot 1,3631,35111212.063M8.5350.686%A++83.938%B++40.1BN/A10633.7h1.7B*3.3B**
M12 Kobalt-H 1,3861,3465823.207C+19.6820.76%C16.493%C102C3D25513.2h15.6C+75.3C+
CAS30 Tank Buster 2,5361,3094622.833B+0.7054.867%B**N/A6.2C-5.8C115210.6h68.2C--124.3C++
C150 Dalton 2,7641,3062026.465C+2.9426.858%D*N/A23.3D26C+43956h3.7C*13.7C--
MGR-S1 Gladius 1,3051,2943513.687A0.1629.654%B24.73%C*63.1B+N/A18220.5h7.7B++26.1B+
AC-X11 1,3011,2796032.121B*1.4123.069%D16.575%D--21.2C-N/A8660.3h10C+43.5C+
GD-22S 1,2771,2746152.072C**1.4620.76%D14.914%D**31.8CN/A21140.1h10B48.3C++
MGR-C1 Charger 1,2921,2614702.683A++0.8530.736%B+23.632%C+52.3B+1.3C**12924.1h11.9B38.6B+
NS-11C 1,2541,2391,4220.871C2.6617.346%D**14.851%D-9.2D-N/A41135h16.3C--94.1D-
The Moonshot 1,2371,2357416.689M++13.1648.837%B*82.429%C**52.6C+N/A14523.5h1.8C++3.6B+
GR-22 1,2401,2165642.156B+1.3726.818%C**16.118%D27.8CN/A11643.8h14.5C-54.2C++
AF-4A Bandit 1,2381,2137951.526C++2.0024.97%C22.671%C14.9D-N/A4681.5h11.3C45.1C+
AF-18 Stalker 1,1981,1903663.251A0.2826.601%C18.235%C-33.9C+N/A9235.1h11.9C*44.6C++
NS-7 PDW 1,1991,1884052.933A++0.6026.53%C++14.394%D34.9C++N/A12134h12.9B+48.6B+
The Little Helper 1,2141,1865232.268B*1.2654.438%B+15.767%C+50.9C++1.2B+14123.3h4.9C8.9C*
SAS-R 1,2001,18111710.094A*6.5641.017%C++73.412%B41.3C+N/A14428.6h1.9B+4.7B+
Impetus 1,1811,1771577.497M+3.9736.595%C*42.736%A++52.3C*N/A12422.5h4B+11B+
NSX-P Naginata 1,1971,1773293.578A++0.0525.076%C**26.933%C66.5B+1.1C18417.7h10.6B+42.2B+
The Brawler 1,1891,1774082.885A0.6454.138%C12.15%D61BN/A19119.3h4.6D--8.5D
19A Fortuna 1,1921,1753952.975A+0.5526.93%C+20%C45C++N/A11726.1h10.6C39.3C+
LA39 Bruiser 1,1841,1754512.605A+0.9269.617%B++15.149%C+44.2C+N/A12526.6h2.6C3.8C++
Warden 1,1991,1741,3410.875C+2.6523.419%D21.55%C-7.6D-N/A25154.4h9.8C+41.9C+
MGR-L1 Promise 1,1851,1722824.156A++0.6327.002%B+26.621%C+64.8B+N/A22818.1h11.7B+43.2B+
Titan-150 HEAT 1,7271,1721189.932B++6.4054.731%B*1.536%D-21.5C+10.2C++21654.5h4.3B7.9B++
Gauss Compact S 1,1901,1716241.877B++1.6524.463%C+18.702%C++15.8CN/A4974.1h12C48.9C+
NSX Tengu 1,1891,1703653.205A++0.3240.82%B+23.932%C**57.6B+N/A13820.3h11.4B27.9B+
GD Guardian 1,1791,1682804.171B+0.6430.203%D--25.343%D43.1DN/A9227.1h7.7D25.5D-
MGR-M1 Bishop 1,1761,1671916.11A++2.5836.324%B+29.563%C58.6B**N/A16319.9h5.3B++14.5B+
NS-44L Blackhand 1,1731,1652295.087M++1.5653.58%A59.571%A33.2C++N/A7735.1h3.3B++6.2B*
NS-15M1 1,1711,1656991.667C+1.8619.037%D-11.76%D**21.4D-N/A6954.5h13.1C69C-
NSX Tomoe 1,1711,1652784.191A0.6628%C39.485%C++56.6BN/A12520.6h13C*46.6C++
GD-66 Claw 1,1711,1645282.205B+1.3263.636%C**14.089%C+36.7CN/A12031.7h2.6C+4.1C++
NS-45 Pilot 1,1691,1647381.577C*1.9531.027%C+30.498%C++81.4BN/A23614.3h6.1B+19.7C**
NS-61 Emissary 1,1771,1645881.98A+1.5534.941%B**21.821%B++44.8B+N/A13426h12C**34.4B+
Gauss Rifle Burst 1,1841,1644122.825B+0.7025.134%D23.625%D39.1C-N/A9029.8h10.5C++41.7C+
Gauss Rifle S 1,1751,1634412.637A0.8925.687%C+20.636%C+40.2BN/A10528.9h10.1B39.4C**
NC6 Gauss SAW 1,1831,1631,0071.155C+2.3716.226%D-17.369%D--17.7DN/A13965.7h11.2C69.1C
NS-357 Underboss 1,1691,1618711.333C*2.2038.049%C+21.016%C46.6C+N/A12924.9h3.7B+9.6B+
NSX Daimyo 1,1611,1611279.142A5.6146.603%B+95.435%C**60.5C+N/A14419.2h2.1B+4.5B+
EM6 1,1661,1615941.955C++1.5718.427%D-16.365%D*24.6DN/A11747.2h11.6C63.2C
AF-34 Mattock 1,1631,1603203.625C++0.1032.189%D16.121%C-32.2C--N/A10336h8.5C26.3C-
NS-15M2 1,1691,1603373.442B++0.0922.056%D18.793%D--31.4DN/A9937h12.4C+56.1C+
AF-8 RailJack 1,1671,16010511.048M*7.5245.815%B**79.741%B+33.7B+N/A10534.4h1.7B**3.7B*
NC12 Sweeper 1,1651,1604362.661A0.8745.364%C++13.879%C++39.7C++N/A10029.2h3.6B++7.8B+
NC14 Bolt Driver 1,1611,1592654.374B**0.8439.484%B+79.12%B+21.8CN/A9753.1h2.2B+5.5B+
Tempest 1,1761,1595342.17B+1.3625.848%C-15.358%D--19.9D*N/A5358.1h10.3C39.7C
LA80 1,1721,1598014.488M**10.9650.834%A+88.956%A43.4C++N/A9826.7h1.6B**3.2B**
AF-57 Piston 1,1681,1585821.99B+1.5444.953%C**12.781%C27.2C--N/A8042.6h4.6C+10.2C**
Gauss Prime 1,1731,1585582.075B+1.4523.899%D-15.026%D*30.7DN/A10437.7h11.3C47.3C--
AF-34 Mattock 1,1681,1573083.756C++0.2329.911%D16.163%C+33.4C--N/A10634.6h7.6C25.4C--
Blitz GD-10 1,1711,1564232.733A++0.8026.261%C*13.149%D37.2C++N/A14131.1h13.7C**52.1B
Frag Grenade 1,1661,15511155N/A1,151.4745.815%C+N/A550C+5.2D22112.1h3.1B+6.8B
Gauss Compact Burst 1,1671,1554452.596C**0.9324.691%D19.827%D--21.3DN/A5654.3h11C++44.4C+
Reaper DMR 1,1671,1544802.404B+1.1323.926%D17.418%D*31.4CN/A11036.7h10.1C42.1C
NSX Naginata 1,1661,1543793.045A0.4823.103%C+26.17%C49.3C+N/A12723.4h10.7B+46.4B
NS-11A 1,1671,1535132.248B+1.2824.302%C16.826%D-34.4C+N/A10433.5h13.3C++54.7C++
MKV Suppressed 1,1611,1528101.422C*2.1123.693%D12.326%D*16.5D-N/A5769.7h12.9C**54.6C++
NS-30 Vandal 1,1651,1524482.571C*0.9631.189%C--19.531%D--21.5D-N/A5853.5h5.7C+18.4C+
AF-6 Shadow 1,1681,1523952.916B+0.6130.773%D22.222%D27DN/A6142.6h5.7C+18.6C
EM1 1,1721,1513353.436A*0.0921.843%C+21.46%C+36.5C+N/A12731.5h13.8C+63.1C++
NC1 Gauss Rifle 1,1671,1506061.898B+1.6322.764%C+17.304%D23.8CN/A14048.4h12.1C*53.3C++
NC6S Gauss SAW S 1,1651,1503952.911B**0.6221.122%D18.783%D-26.8DN/A7542.9h12.3D58.4C
NSX Tanto 1,1581,1493603.192A++0.3428.128%C++26.023%C+55.5B+N/A15120.7h12.4B43.9B
Razor GD-23 1,1671,1485851.962A1.5725.76%C++17.944%D16.1C--N/A6771.1h12.7C+49.2C++
NC9 A-Tross 1,1631,1487011.638C*1.8919.224%D**21.429%D22.8DN/A8250.3h10.7C--55.6D--
Mauler S6 1,1581,1458041.424B2.1139.43%C11.266%D-12.7D-N/A4989.9h5C+12.7C++
NS-44 Commissioner 1,1641,1441,0511.088C+2.4434.755%C15.385%D--20.2DN/A7756.7h3.8C+10.8C++
NS Baron G5 1,1551,1424442.572A++0.9652.066%B++10.595%D-34.7CN/A10632.9h5.4D10.4C+
AF-19 Mercenary 1,1691,1321,3640.83C+2.7020.636%C-14.753%D*6.3D-N/A48178.3h17.3D-83.8C--
M40 Fury-H 1,2631,1213829.5B**25.9735.995%D1.249%C++91.1C+11.5C27712.3h7.1C**19.7C++
M60-A Bulldog 1,2051,1102642.692B+39.1657.383%B**2.342%C++72.5A6.2B++22415.3h5.1B+8.9B++
Shrike 1,5171,1079241.198B*2.3359.253%C**1.897%C-23.1C8.6D23947.9h5.6B+9.5B+
M60-A Bulldog 1,3161,0908512.824B+9.2936.436%C+1.101%C31.2C6.5C+27234.9h5.8C15.8C++
Dual-75 Duster 1,1911,0895619.446B15.9236.696%C-N/A65.2C6.1B25216.7h5.3C**14.4C++
L100 Python HEAT 1,4241,0637613.987A++10.4661.407%B**3.951%B**42.4B+14.4B+30625.1h4.3B+7.1B*
Gauss SPR 1,0481,0461755.977A**2.4539.238%B*38.145%B+71.2A++N/A18714.7h3.9B**10.1B*
M12 Kobalt 1,0711,0411380.077S76.5522.457%B++19.981%C**96.4B++2.8C+38510.8h16.4B+73B+
L-24R Spur 1,0451,0021377.077S73.5542.877%B+1.397%C--62.6B*2.7C+15316h18.5B+43.2B+
Spear Anti-Vehicle Phalanx Turret 1,5559879110.846B+7.3247.306%B3.749%C+38.4C+22.1C+37525.7h7.9C++16.6B
M40 Fury-F 1,2869663582.698B+0.8360.691%B**N/A26.3C+8.7B+15136.8h10.6C++17.5B+
M60-A Bulldog 1,0319341093.4A++89.8755.145%B*1.927%C63.1B*6.6B*21614.8h5.7C++10.4B+
MGR-A1 Vanquisher 9529253452.681B*0.8526.025%C-21.297%C--47.2C++1.4C++11719.6h9.7B37.4C++
C-4 2,0109153892.352B+1.1822.965%C--N/A54.8D65.6A**125616.7h2D*8.5D-
NC15 Phoenix 1,6389092513.622A+0.0962.03%AN/A20.7B*16.6B+21143.9h6.1B**9.9A+
Hornet Missiles 1,6108983823.632A**20.1068.853%B**1.559%C+79.5C++63B++77111.3h11.2C+16.3C**
Skyguard 1,7468892194.059C**0.5326.888%C-1.012%D-9D-8.7C15798.6h157.5D--585.6D-
Enforcer ML85 1,6088551077.991B+4.4644.015%C**1.287%D20.2C-17.8C++37942.3h12.2C++27.8B
Hawk GD-68 1,3808413762.237M**1.2970.631%B**2.378%C+28.2B+18.1B+32229.8h5.9B**8.3A
MANA Anti-Personnel Turret 7647533062.461N/A1.0718.278%UN/A7530U110U19133600.1h21.1T*115.6T*
AP30 Shredder 1,6037521654.558C1.0326.983%C-1.064%D-22.2C--25.2B++56133.8h87.4C+323.9C
NS Decimator 1,1887214351.657B+1.8763.199%C*2.497%B27.2D17.6C+34526.5h5.5D8.7C
G40-F Ranger 1,1057151259.583S56.0533.118%CN/A49.7B*27.1B++33114.4h45.9B**138.5B**
NS Annihilator 1,5697146731.061B**2.4780.01%C+N/A7.2D-8.7C+14098.5h11.6C++14.5C++
NS-11P 6586502083.125A0.4027.018%B+25.385%C**57.5B++N/A24611.3h11.2B++41.4B++
Enforcer ML65-H 1,3126376010.617A+7.0957.185%C+1.099%D30.6C32.5B41020.8h16.3C+28.5C+
C85 Canister 6586212921.414C++17.8841.601%C+11.433%C-63.4C3.8C1899.8h7.6C++18.3C*
VLG Missile Launcher 8445983119.29C+15.7652.362%C1.505%C+54.9C22.6C*29410.9h6C+11.5C+
M20 Kestrel 1,2005741903.021C+0.5125.046%D--1.568%C+10.3D-11.3C--16555.6h125.2C500D
LA3 Desperado 5595534331.277C**2.2531.931%B+29.476%A32.9C+N/A11116.8h8.2B25.5B+
S12 Renegade 541522866.07B+2.5445.336%C**3.065%D65.3C**2.4B+1518h2.7B++5.9B++
Aspis Anti-Aircraft Phalanx Turret 986471716.634B**3.1024.628%C1.062%D10.6C11.6C+23744.4h145.8C+592C++
M12 Kobalt 480456857S53.4719.604%C**19.079%C+93.1B+4.9B**4754.9h16.2B+82.7B+
L-30R Vektor 1,2474513341.35D2.1831.92%D-1.109%D2.7D-4.8C42166h153.8F481.9D**
M20 Wyvern 777450597.627C++4.1033.858%C-3.556%C20.8C-15.1C+17521.6h72C*212.6C++
Sticky Grenade 4414361436N/A432.4744.901%D--N/A726.7D8.3D24890.6h2.2C+4.9C+
M60-G Bulldog-H 4834312120.524B16.9959.609%B**N/A105.1B12.7C+3674.1h4.3B+7.2B++
M20 Basilisk 651430775.584B*2.0540.435%C*6.279%C++17.2C8.8B+23725h107.3C-265.4C+
Pelter Rocket Pod 5184034100.75S97.2251.645%B*N/A93.7B**26.7B++4144.3h15.4B*29.9B*
M20 Basilisk 591402596.814A++3.2840.516%C*5.224%C25.1C*11.8B*30016h88.6C*218.6B+
NCM1 Scattercannon 387382616.262A+2.7345.938%B+18.586%B+62.6B**N/A1976.1h7.4D16.1C++
The Kraken 5773771243.04A+0.4956.399%DN/A51.6C*27.4B*4037.3h3.4B6.1C++
NCM3 Raven 6633741213.091M0.4438.264%C1.337%D-11.4C++8.8B**15132.8h29.3C+76.4C+
NCM3 Raven 6583531212.917M0.6138.94%C+N/A10.8C*9.3A15432.8h31.4C+80.6C+
NCM1 Scattercannon 3443401152.957B+0.5742.377%C++15.294%C+33.7B+N/A17310.1h9.5D22.3C+
A30 Walker 5212841332.135C1.3919.631%D-1.056%C--9.1D-7.6D15631.2h128.6C+655C
M60-G Bulldog 3492741419.571A*16.0452.062%A+2.19%C48.1C++13.2B*2795.7h7.5C14.3B+
Coyote Missiles 369239288.536A++5.0156.73%B+N/A28.5D15.5D2458.4h30.9B+54.4B+
Anti-Vehicle Grenade 3042301230N/A226.4756.373%B+N/A287.5D92.5C+23720.8h7.2D-12.8C
Tomcat A2AM Pods 473214239.304B**5.7783.26%B**N/A34.5C--41.8C+6536.2h9.8D11.7C
NS-10 Burster 401208683.059A*0.4726.069%D-1.923%D*5.5C+5.1B*10437.8h173.6C665.8D
Halberd SE 315204540.8C+37.2759.367%AN/A49.8C++27.1A+2754.1h4.5D7.6B
NS-10 Burster 392203682.985M**0.5425.855%D2.956%D-5.4C+5B*10737.8h176.6D683.1D
NS-AM7 Archer 3011804040.446C+3.0850.312%D*5.556%D**2.4D--1.6D2575.2h17C*33.9C+
M20 Drake 264167217.952B**4.4234.564%B+1.796%C22.6C+13.1C2497.4h65.7C++190.1B+
The Slasher 1611611561.032U2.5036.503%C++6.832%C-27.3SN/A655.9h2.1C++5.7C+
Hunter QCX 2481551211.281B++2.2562.444%A1.935%F23.5B++14.1A*2036.6h9.8C15.7C++
MANA Anti-Vehicle Turret 408145911.593U1.9460.447%D**N/A1450C**2630M++7834550.1h15.7T*25.9T*
M96 Mjolnir 2781421211.833B**8.3041.694%B+2.113%B*26.3C-25.2B2975.4h40C95.9C*
NS-TMC-01 "His Regards" 14913518,2150.007D3.5210.74%D*10.37%B+0.1C-N/A01448.2h2.9D26.6D--
A30 Walker 249125235.435B+1.9126.472%C++N/A8.6C8.6C+17214.5h240.3D*907.7D
Rocklet Rifle 206119582.052A**1.4847.365%DN/A45.8A33.5B*7752.6h23.4B**49.4B++
M40 Fury 1321171117S113.4742.405%D--1.709%C++90C+11.5D3211.3h8.5B++20B+
G40-F Ranger 183115523S19.4730.817%C-N/A26.7B++15.8B+2974.3h85.5B*277.3B+
M20 Basilisk 177115412.805C0.7224.195%D-N/A11.4D6.1C12610.1h87.4C361.2D
M60-G Bulldog 126100234.348C0.8232.712%C3%C*18.5D4.8C1965.4h8.3D25.2C
G30 Walker 18398519.6S16.0728.553%C+4.082%C+10.3D8.9C+1669.5h290.4D**1017.2D-
G30 Walker 16991156.067B+2.5428.162%C5.495%B++10.8D9.3C+2398.4h271.5D--964.1D
NCM2 Falcon 120901050.857C2.6743.623%C**2.222%D*8.1D2.7D-14611.1h11.7C+26.7C++
M202 Wyrm 12685328.333B*24.8056.909%B1.176%D94.4C+45.6C+5100.9h43.8C++77C*
Soldier Soaker 8282501.64B1.8947.012%A18.293%B++74.5B+N/A1961.1h4.3A9.2A
Hyena Missile Launcher 11968302.267C**1.2632.975%CN/A11.1D8.4C--1786.1h43.3C131.3C
M20 Basilisk 7966233M+29.4745.154%D-4.545%C+110A*21.7C++4300.6h25.4A+56.3A
NCM2 Falcon 9558391.487B+2.0446.442%B3.448%C--10.2C-6.5B++2045.7h15.4C+33.2C++
NS-03 Thumper 6158481.208B++2.3237.859%B++1.724%C+20D1C802.9h9.1D24C++
NS-44L Showdown 5454153.6A*0.0752.395%A53.704%A++54B++N/A1191h3.2B+6.2B++

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit3,8867,252,368526.9h
Spawn Beacon2408,72411.7h
Anti-Vehicle MANA Turret261,5773h
Turret AI Module0690.2h
Repair Module0570.1h
Nanite Revive Grenade01,1780.3h
Medical Kit76918,51346.8h
Medical Applicator769329,74329.9h
Cortium Silo01010.2h
Restoration Kit2510h
Motion Spotter9029,74317.6h
Spitfire Auto-Turret62700.3h
Recon Detection Device412,5457.4h
Shield Recharging Field272,2940.8h
Ammunition Package16111,72911.1h
Anti-Infantry MANA Turret371,9253.1h
Nano-Repair Grenade03400.1h
Snowman Soldier0660.1h

Check the help document for the dictionary if you want to learn more about words used here.


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