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Maj. General DmWGUS[418] DmWGUS
NC BR 85

KDR: 3.42

Score: 137.6m

Last Seen: Dec 10th, 2018 11:02 PM
- OFFLINE - 15.6 hour(s)

Prestige 1, Battle Rank 85 - New Conglomerate on Cobalt - Outfit Member of Outfit 418[418] Outfit 418
NC outfit on Cobalt

Members: 54
Level Progress (to 86): 57%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS M30 Mustang AH Titan-150 AP Vortek Rotary C75 Viper L100 Python HESH E540 Halberd Tank Mine Breaker Rocket Pods
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $671,787 MLG Score: 537
Fun Score: N/A
Cheeseburgers Flipped: 959TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.654%20.31%4804897453,2292.315811.1

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.735%0.513B+-0.045C+-1.384D**HEAD ++ (~8.48)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
460.386C**10.90.238C++35.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.934%0.804%9596101621,641283880857.62276268%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.791%-0.159C-0.741D--0.079

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
84.10.476B+30.20.428B53.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.467%1.759%6388101416,546294980495.61071206%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.92%-0.818D--0.566D1.097

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.3-0.068C+13.4-0.069C+27.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.527%4.708%7842599720,073273385857.34199234%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.472%-0.52D0.095C+0.691

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
63.10.465B+19.20.508B+43.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.571%83.321%784710158,3462190553.80922

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.254%1.579A+1.063B**0.295

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.59B+1.80.419B2.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.855%13.204%784610166,9751978563.52451

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.916%0.623B+-0.256C0.31

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.80.407B3.80.212C++4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Outfit 418[418] Outfit 418
NC outfit on Cobalt

Members: 54
137.6m288.3%351 (21.1k)309 (18.5k)3.41589175,09551,2594.2061785 (85)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC10221716517.165%12.847%22108:4272

6% Combat Medic52% Engineer15% Heavy Assault10% Infiltrator15% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 15th, 2013 9:18 PMJun 14th, 2014 1:13 PMDec 11th, 2018 1:45 AM (1d) (PST)Dec 10th, 2018 8:56 PM (1d) (PST)Dec 10th, 2018 7:02 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
639675720.3930.1150.0511.3960.091537

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
38,3514,00334,348247384518,537

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7424.1h/309.3d 40,509 22,495 91,419 622k 9,708 21,124 40,645 284.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
D-
Kills:1,926
Deaths:817
KDR:2.357
Accuracy:19.857% D-
HSR:17.653% D--
GD-22S
C
Kills:1,274
Deaths:615
KDR:2.072
Accuracy:20.760% C
HSR:14.914% D*
MGR-L1 Promise
B++
Kills:1,172
Deaths:282
KDR:4.156
Accuracy:27.002% B++
HSR:26.621% C*
NS-15M1
D
Kills:1,165
Deaths:699
KDR:1.667
Accuracy:19.037% D
HSR:11.760% D**
NC6 Gauss SAW
D
Kills:1,161
Deaths:1,005
KDR:1.155
Accuracy:16.207% D
HSR:17.399% D--
NS-15M2
C
Kills:1,159
Deaths:336
KDR:3.449
Accuracy:22.069% C
HSR:18.809% D-
NC6A GODSAW
D--
Kills:1,158
Deaths:369
KDR:3.138
Accuracy:22.177% D--
HSR:17.617% D*
EM6
D
Kills:1,157
Deaths:591
KDR:1.958
Accuracy:18.414% D
HSR:16.335% D*
NC05 Jackhammer
C
Kills:1,157
Deaths:768
KDR:1.507
Accuracy:41.067% C
HSR:10.285% D--
NSX Naginata
C*
Kills:1,154
Deaths:379
KDR:3.045
Accuracy:23.103% C*
HSR:26.170% C
EM1
C++
Kills:1,151
Deaths:335
KDR:3.436
Accuracy:21.843% C++
HSR:21.460% C+
NC6S Gauss SAW S
C
Kills:1,150
Deaths:395
KDR:2.911
Accuracy:21.122% C
HSR:18.783% D
NSX-P Naginata
B+
Kills:788
Deaths:216
KDR:3.648
Accuracy:25.569% B+
HSR:25.508% C--
Kills:15,572
Deaths (as Heavy Assault):6,807
Deaths (to Heavy Assaults):13,031
KDR:2.28765
Kill Difference:8,765
Playtime:1,100.679 hours
Usage:15%
Score:17.457m
Score/min:264
Accuracy (listed only):22.941%
HSR (listed only):18.716%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
C**
Kills:1,308
Deaths:456
KDR:2.868
Accuracy:25.593% C**
HSR:17.278% C-
The Brawler
C+
Kills:1,177
Deaths:408
KDR:2.885
Accuracy:54.138% C+
HSR:12.150% C
19A Fortuna
C++
Kills:1,175
Deaths:395
KDR:2.975
Accuracy:26.930% C++
HSR:20% C+
Warden
C
Kills:1,174
Deaths:1,341
KDR:0.875
Accuracy:23.419% D
HSR:21.550% C
LA39 Bruiser
B*
Kills:1,171
Deaths:446
KDR:2.626
Accuracy:69.689% B*
HSR:15.030% C++
GD-66 Claw
B+
Kills:1,164
Deaths:528
KDR:2.205
Accuracy:63.636% B+
HSR:14.089% C+
NC12 Sweeper
C**
Kills:1,160
Deaths:436
KDR:2.661
Accuracy:45.364% C**
HSR:13.879% C++
AF-57 Piston
B+
Kills:1,158
Deaths:582
KDR:1.990
Accuracy:44.953% B+
HSR:12.781% C
NS-11C
D-
Kills:1,157
Deaths:1,380
KDR:0.838
Accuracy:16.992% D**
HSR:14.261% D-
Gauss Compact Burst
C
Kills:1,155
Deaths:445
KDR:2.596
Accuracy:24.691% C
HSR:19.827% D
AC-X11
C
Kills:1,150
Deaths:519
KDR:2.216
Accuracy:22.720% C
HSR:16.174% D--
NSX Tanto
B+
Kills:1,149
Deaths:360
KDR:3.192
Accuracy:28.128% B+
HSR:26.023% C++
Gauss Compact S
C++
Kills:1,149
Deaths:569
KDR:2.019
Accuracy:24.293% C++
HSR:18.799% C++
AF-4A Bandit
C++
Kills:1,149
Deaths:755
KDR:1.522
Accuracy:25.131% C+
HSR:22.715% C++
Razor GD-23
C**
Kills:1,148
Deaths:585
KDR:1.962
Accuracy:25.760% C**
HSR:17.944% C-
Mauler S6
C+
Kills:1,145
Deaths:804
KDR:1.424
Accuracy:39.430% C+
HSR:11.266% D-
NS Baron G5
B*
Kills:1,142
Deaths:444
KDR:2.572
Accuracy:52.066% B*
HSR:10.595% D-
AF-19 Mercenary
C
Kills:1,132
Deaths:1,364
KDR:0.830
Accuracy:20.636% C
HSR:14.753% D*
GD Guardian
D
Kills:983
Deaths:236
KDR:4.165
Accuracy:30.181% D-
HSR:24.008% D
Kills:21,946
Deaths (as Engineer):12,053
Deaths (to Engineers):12,380
KDR:1.82079
Kill Difference:9,893
Playtime:3,893.103 hours
Usage:52%
Score:79.173m
Score/min:339
Accuracy (listed only):34.934%
HSR (listed only):17.006%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
C**
Kills:1,308
Deaths:456
KDR:2.868
Accuracy:25.593% C**
HSR:17.278% C-
MGR-S1 Gladius
B+
Kills:1,190
Deaths:300
KDR:3.967
Accuracy:29.608% B+
HSR:25.210% B+
NS-7 PDW
B
Kills:1,188
Deaths:405
KDR:2.933
Accuracy:26.530% B
HSR:14.394% D
The Brawler
C+
Kills:1,177
Deaths:408
KDR:2.885
Accuracy:54.138% C+
HSR:12.150% C
19A Fortuna
C++
Kills:1,175
Deaths:395
KDR:2.975
Accuracy:26.930% C++
HSR:20% C+
LA39 Bruiser
B*
Kills:1,171
Deaths:446
KDR:2.626
Accuracy:69.689% B*
HSR:15.030% C++
NSX Tengu
B++
Kills:1,170
Deaths:365
KDR:3.205
Accuracy:40.820% B++
HSR:23.932% B+
GD-66 Claw
B+
Kills:1,164
Deaths:528
KDR:2.205
Accuracy:63.636% B+
HSR:14.089% C+
NC12 Sweeper
C**
Kills:1,160
Deaths:436
KDR:2.661
Accuracy:45.364% C**
HSR:13.879% C++
Tempest
C
Kills:1,159
Deaths:534
KDR:2.170
Accuracy:25.848% C
HSR:15.358% D-
AF-57 Piston
B+
Kills:1,158
Deaths:582
KDR:1.990
Accuracy:44.953% B+
HSR:12.781% C
NS-11C
D-
Kills:1,157
Deaths:1,380
KDR:0.838
Accuracy:16.992% D**
HSR:14.261% D-
Gauss Compact Burst
C
Kills:1,155
Deaths:445
KDR:2.596
Accuracy:24.691% C
HSR:19.827% D
Blitz GD-10
B+
Kills:1,154
Deaths:423
KDR:2.728
Accuracy:26.260% B+
HSR:13.085% D
MKV Suppressed
C
Kills:1,152
Deaths:810
KDR:1.422
Accuracy:23.693% C
HSR:12.326% D*
AC-X11
C
Kills:1,150
Deaths:519
KDR:2.216
Accuracy:22.720% C
HSR:16.174% D--
NSX Tanto
B+
Kills:1,149
Deaths:360
KDR:3.192
Accuracy:28.128% B+
HSR:26.023% C++
AF-4 Cyclone
C+
Kills:1,149
Deaths:463
KDR:2.482
Accuracy:25.525% C+
HSR:12.446% D-
Gauss Compact S
C++
Kills:1,149
Deaths:569
KDR:2.019
Accuracy:24.293% C++
HSR:18.799% C++
AF-4A Bandit
C++
Kills:1,149
Deaths:755
KDR:1.522
Accuracy:25.131% C+
HSR:22.715% C++
Razor GD-23
C**
Kills:1,148
Deaths:585
KDR:1.962
Accuracy:25.760% C**
HSR:17.944% C-
Mauler S6
C+
Kills:1,145
Deaths:804
KDR:1.424
Accuracy:39.430% C+
HSR:11.266% D-
NS Baron G5
B*
Kills:1,142
Deaths:444
KDR:2.572
Accuracy:52.066% B*
HSR:10.595% D-
AF-19 Mercenary
C
Kills:1,132
Deaths:1,364
KDR:0.830
Accuracy:20.636% C
HSR:14.753% D*
Kills:27,951
Deaths (as Light Assault):13,776
Deaths (to Light Assaults):10,787
KDR:2.02896
Kill Difference:14,175
Playtime:1,086.061 hours
Usage:15%
Score:19.732m
Score/min:303
Accuracy (listed only):33.685%
HSR (listed only):16.430%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
EM4 Longshot
A++
Kills:1,351
Deaths:112
KDR:12.063
Accuracy:50.686% A++
HSR:83.938% B++
MGR-S1 Gladius
B+
Kills:1,190
Deaths:300
KDR:3.967
Accuracy:29.608% B+
HSR:25.210% B+
NS-7 PDW
B
Kills:1,188
Deaths:405
KDR:2.933
Accuracy:26.530% B
HSR:14.394% D
The Moonshot
B**
Kills:1,182
Deaths:70
KDR:16.886
Accuracy:49.096% B**
HSR:82.403% B+
Impetus
A++
Kills:1,177
Deaths:157
KDR:7.497
Accuracy:36.595% B+
HSR:42.736% A++
SAS-R
B+
Kills:1,174
Deaths:115
KDR:10.209
Accuracy:41.051% B
HSR:73.680% B+
NSX Tengu
B++
Kills:1,170
Deaths:365
KDR:3.205
Accuracy:40.820% B++
HSR:23.932% B+
NSX Tomoe
C**
Kills:1,165
Deaths:278
KDR:4.191
Accuracy:28.000% C+
HSR:39.485% C**
NS-44L Blackhand
A
Kills:1,165
Deaths:229
KDR:5.087
Accuracy:53.580% A
HSR:59.571% A
NS-357 Underboss
C**
Kills:1,161
Deaths:871
KDR:1.333
Accuracy:38.049% C**
HSR:21.016% C+
NSX Daimyo
B*
Kills:1,161
Deaths:127
KDR:9.142
Accuracy:46.603% B*
HSR:95.435% B+
AF-18 Stalker
C+
Kills:1,161
Deaths:350
KDR:3.317
Accuracy:26.606% C+
HSR:17.916% C
AF-8 RailJack
A
Kills:1,160
Deaths:105
KDR:11.048
Accuracy:45.815% A
HSR:79.741% B+
LA80
A+
Kills:1,159
Deaths:80
KDR:14.488
Accuracy:50.834% A+
HSR:88.956% A
NC14 Bolt Driver
B+
Kills:1,159
Deaths:265
KDR:4.374
Accuracy:39.484% B+
HSR:79.120% B+
Tempest
C
Kills:1,159
Deaths:534
KDR:2.170
Accuracy:25.848% C
HSR:15.358% D-
Blitz GD-10
B+
Kills:1,154
Deaths:423
KDR:2.728
Accuracy:26.260% B+
HSR:13.085% D
NS-30 Vandal
C
Kills:1,152
Deaths:448
KDR:2.571
Accuracy:31.189% C
HSR:19.531% D-
MKV Suppressed
C
Kills:1,152
Deaths:810
KDR:1.422
Accuracy:23.693% C
HSR:12.326% D*
AF-6 Shadow
D
Kills:1,152
Deaths:395
KDR:2.916
Accuracy:30.773% D
HSR:22.222% D
AF-4 Cyclone
C+
Kills:1,149
Deaths:463
KDR:2.482
Accuracy:25.525% C+
HSR:12.446% D-
NS-44 Commissioner
C+
Kills:1,144
Deaths:1,051
KDR:1.088
Accuracy:34.755% C+
HSR:15.385% D-
NS-61 Emissary
A+
Kills:558
Deaths:239
KDR:2.335
Accuracy:37.823% A+
HSR:19.893% B+
NS-45 Pilot
B+
Kills:460
Deaths:263
KDR:1.749
Accuracy:31.159% C+
HSR:28.913% B+
NS-AM7 Archer
D--
Kills:149
Deaths:289
KDR:0.516
Accuracy:51.264% D--
HSR:5.369% D**
LA3 Desperado
B**
Kills:140
Deaths:126
KDR:1.111
Accuracy:35.101% B**
HSR:19.286% C+
Kills:27,092
Deaths (as Infiltrator):8,870
Deaths (to Infiltrators):7,006
KDR:3.05434
Kill Difference:18,222
Playtime:747.234 hours
Usage:10%
Score:9.971m
Score/min:222
Accuracy (listed only):36.798%
HSR (listed only):38.898%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
GR-22
B+
Kills:1,216
Deaths:564
KDR:2.156
Accuracy:26.818% B+
HSR:16.118% C-
Carnage AR
D
Kills:1,203
Deaths:814
KDR:1.478
Accuracy:21.402% D
HSR:14.630% D-
MGR-S1 Gladius
B+
Kills:1,190
Deaths:300
KDR:3.967
Accuracy:29.608% B+
HSR:25.210% B+
NS-7 PDW
B
Kills:1,188
Deaths:405
KDR:2.933
Accuracy:26.530% B
HSR:14.394% D
The Brawler
C+
Kills:1,177
Deaths:408
KDR:2.885
Accuracy:54.138% C+
HSR:12.150% C
LA39 Bruiser
B*
Kills:1,171
Deaths:446
KDR:2.626
Accuracy:69.689% B*
HSR:15.030% C++
NSX Tengu
B++
Kills:1,170
Deaths:365
KDR:3.205
Accuracy:40.820% B++
HSR:23.932% B+
GD-66 Claw
B+
Kills:1,164
Deaths:528
KDR:2.205
Accuracy:63.636% B+
HSR:14.089% C+
Gauss Rifle Burst
C-
Kills:1,164
Deaths:412
KDR:2.825
Accuracy:25.134% C-
HSR:23.625% C-
Gauss Rifle S
C*
Kills:1,163
Deaths:441
KDR:2.637
Accuracy:25.687% C*
HSR:20.636% C+
NC12 Sweeper
C**
Kills:1,160
Deaths:436
KDR:2.661
Accuracy:45.364% C**
HSR:13.879% C++
Tempest
C
Kills:1,159
Deaths:534
KDR:2.170
Accuracy:25.848% C
HSR:15.358% D-
AF-57 Piston
B+
Kills:1,158
Deaths:582
KDR:1.990
Accuracy:44.953% B+
HSR:12.781% C
Gauss Prime
D
Kills:1,158
Deaths:558
KDR:2.075
Accuracy:23.899% D
HSR:15.026% D*
Reaper DMR
C
Kills:1,154
Deaths:480
KDR:2.404
Accuracy:23.926% C
HSR:17.418% D--
Blitz GD-10
B+
Kills:1,154
Deaths:423
KDR:2.728
Accuracy:26.260% B+
HSR:13.085% D
NS-11A
C++
Kills:1,153
Deaths:513
KDR:2.248
Accuracy:24.302% C++
HSR:16.826% D
MKV Suppressed
C
Kills:1,152
Deaths:810
KDR:1.422
Accuracy:23.693% C
HSR:12.326% D*
NC1 Gauss Rifle
C+
Kills:1,150
Deaths:606
KDR:1.898
Accuracy:22.764% C+
HSR:17.304% C--
AF-4 Cyclone
C+
Kills:1,149
Deaths:463
KDR:2.482
Accuracy:25.525% C+
HSR:12.446% D-
NC9 A-Tross
C
Kills:1,148
Deaths:701
KDR:1.638
Accuracy:19.224% D*
HSR:21.429% C
Mauler S6
C+
Kills:1,145
Deaths:804
KDR:1.424
Accuracy:39.430% C+
HSR:11.266% D-
NS Baron G5
B*
Kills:1,142
Deaths:444
KDR:2.572
Accuracy:52.066% B*
HSR:10.595% D-
Kills:26,788
Deaths (as Combat Medic):12,037
Deaths (to Combat Medics):4,676
KDR:2.22547
Kill Difference:14,751
Playtime:456.575 hours
Usage:6%
Score:8.546m
Score/min:312
Accuracy (listed only):33.944%
HSR (listed only):16.068%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
C
Kills:1,160
Deaths:320
KDR:3.625
Accuracy:32.189% C-
HSR:16.121% C
AF-34 Mattock
C+
Kills:1,157
Deaths:308
KDR:3.756
Accuracy:29.911% C-
HSR:16.163% C+
NCM3 Raven
C+
Kills:374
Deaths:121
KDR:3.091
Accuracy:38.267% C+
HSR:1.337% D--
NCM3 Raven
C+
Kills:352
Deaths:121
KDR:2.909
Accuracy:38.942% C+
HSR:0.284% F
NS-10 Burster
D
Kills:193
Deaths:64
KDR:3.016
Accuracy:25.275% D
HSR:2.073% D--
NS-10 Burster
D
Kills:183
Deaths:64
KDR:2.859
Accuracy:25.051% D
HSR:2.186% D--
NCM1 Scattercannon
B*
Kills:136
Deaths:29
KDR:4.690
Accuracy:44.047% B*
HSR:17.647% B+
NCM1 Scattercannon
C+
Kills:126
Deaths:83
KDR:1.518
Accuracy:35.763% C+
HSR:13.492% C-
NCM2 Falcon
B+
Kills:86
Deaths:105
KDR:0.819
Accuracy:43.376% B+
HSR:2.326% D*
NCM2 Falcon
B+
Kills:55
Deaths:39
KDR:1.410
Accuracy:46.179% B+
HSR:3.636% C--
Kills:3,822
Deaths (as MAX Suit):627
Deaths (to MAX Suits):2,079
KDR:6.09569
Kill Difference:3,195
Playtime:120.058 hours
Usage:2%
Score:2.741m
Score/min:381
Accuracy (listed only):35.900%
HSR (listed only):7.526%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B**
Kills:13,049
V. Kills:1,231 N/A
Deaths:497
KDR:26.256
Accuracy:57.351% C*
KPH:85.300 B**
VKPH:8.100 B*
Vortek Rotary
B**
Kills:4,050
V. Kills:3,131 129%
Deaths:686
KDR:5.904
Accuracy:35.468% B*
KPH:25 B*
VKPH:19.300 B**
Breaker Rocket Pods
C+
Kills:2,008
V. Kills:299 N/A
Deaths:178
KDR:11.281
Accuracy:48.599% C+
KPH:51.800 C-
VKPH:7.700 D
M20 Mustang
C+
Kills:1,211
V. Kills:1,392 87%
Deaths:587
KDR:2.063
Accuracy:28.420% C
KPH:8 C--
VKPH:9.200 C+
Hornet Missiles
B*
Kills:874
V. Kills:698 125%
Deaths:37
KDR:23.622
Accuracy:68.938% B**
KPH:78.700 B
VKPH:62.800 B*
M20 Kestrel
C
Kills:561
V. Kills:618 91%
Deaths:190
KDR:2.953
Accuracy:24.841% D
KPH:10.100 D
VKPH:11.200 C
Coyote Missiles
B+
Kills:234
V. Kills:127 183%
Deaths:28
KDR:8.357
Accuracy:56.543% B+
KPH:28.100 D
VKPH:15.300 D
Tomcat A2AM Pods
C+
Kills:190
V. Kills:249 76%
Deaths:23
KDR:8.261
Accuracy:84.064% B++
KPH:30.800 D
VKPH:40.400 C+
Kills:22,177 (18,871 + 0)
Deaths:2,226
KDR:9.963
VKDR:3.479
Vehicle Kills:7,745
Kill Difference:19,951
Playtime:586.029 hours
Usage:8%
Score:8.355m
Score/min:238
Piloting Accuracy:24.841%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B+
Kills:1,333
V. Kills:134 N/A
Deaths:86
KDR:15.500
Accuracy:45.045% B
KPH:68.900 B+
VKPH:6.900 C
C150 Dalton
C*
Kills:1,114
V. Kills:1,352 82%
Deaths:202
KDR:5.515
Accuracy:25.943% D*
KPH:21 D
VKPH:25.500 C*
Dual-75 Duster
C*
Kills:1,070
V. Kills:99 N/A
Deaths:55
KDR:19.455
Accuracy:36.550% C
KPH:64.900 C+
VKPH:6 C*
CAS30 Tank Buster
C+
Kills:902
V. Kills:1,004 90%
Deaths:434
KDR:2.078
Accuracy:49.656% B+
KPH:5.900 C
VKPH:6.600 C+
L-24R Spur
A++
Kills:862
V. Kills:40 N/A
Deaths:11
KDR:78.364
Accuracy:42.786% B+
KPH:61.400 A++
VKPH:2.900 C+
AP30 Shredder
B++
Kills:682
V. Kills:809 84%
Deaths:163
KDR:4.184
Accuracy:26.249% C--
KPH:21.200 C--
VKPH:25.100 B++
L-30R Vektor
C
Kills:421
V. Kills:779 54%
Deaths:332
KDR:1.268
Accuracy:31.708% D
KPH:2.600 D
VKPH:4.800 C
Kills:6,384 (2,185 + 4,199)
Deaths:1,283
KDR:4.976
VKDR:3.287
Vehicle Kills:4,217
Kill Difference:5,101
Playtime:450.765 hours
Usage:6%
Score:4.715m
Score/min:174
Piloting Accuracy:31.708%
Gunner Accuracy:26.249%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
A
Kills:3,650
V. Kills:592 N/A
Deaths:175
KDR:20.857
Accuracy:41.361% B
KPH:53 A
VKPH:8.600 C**
L100 Python HESH
A
Kills:2,182
V. Kills:269 N/A
Deaths:54
KDR:40.407
Accuracy:59.401% A
KPH:80.600 B**
VKPH:9.900 B+
L100 Python AP
B+
Kills:1,511
V. Kills:1,222 124%
Deaths:128
KDR:11.805
Accuracy:60.802% B++
KPH:25.100 C
VKPH:20.300 B+
L100 Python HEAT
B**
Kills:1,051
V. Kills:357 294%
Deaths:76
KDR:13.829
Accuracy:61.376% B**
KPH:42.200 B*
VKPH:14.300 B++
Skyguard
C
Kills:858
V. Kills:843 102%
Deaths:219
KDR:3.918
Accuracy:26.820% C
KPH:8.800 D
VKPH:8.600 C
Kills:9,252 (9,252 + 0)
Deaths:652
KDR:14.190
VKDR:5.035
Vehicle Kills:3,283
Kill Difference:8,600
Playtime:278.810 hours
Usage:4%
Score:3.797m
Score/min:227
Driving Accuracy:26.820%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B**
Kills:4,454
V. Kills:3,971 112%
Deaths:394
KDR:11.305
Accuracy:54.707% B+
KPH:22.200 C+
VKPH:19.800 B**
E540 Halberd
B**
Kills:2,098
V. Kills:1,588 132%
Deaths:178
KDR:11.787
Accuracy:52.030% B**
KPH:27.600 C+
VKPH:20.900 B**
Titan-150 HESH
B++
Kills:1,703
V. Kills:257 N/A
Deaths:64
KDR:26.609
Accuracy:53.321% B++
KPH:50.500 B+
VKPH:7.600 C+
Titan-150 HEAT
C**
Kills:1,137
V. Kills:538 211%
Deaths:117
KDR:9.718
Accuracy:54.573% B*
KPH:21.200 C+
VKPH:10 C**
Enforcer ML85
C*
Kills:852
V. Kills:751 113%
Deaths:107
KDR:7.963
Accuracy:44.018% B
KPH:20.200 C
VKPH:17.800 C*
C85 Canister
C*
Kills:589
V. Kills:35 N/A
Deaths:29
KDR:20.310
Accuracy:40.304% C*
KPH:62.300 C
VKPH:3.700 C
M96 Mjolnir
B+
Kills:142
V. Kills:136 104%
Deaths:12
KDR:11.833
Accuracy:41.843% B+
KPH:26.500 C
VKPH:25.400 B+
M20 Basilisk
C
Kills:111
V. Kills:60 182%
Deaths:41
KDR:2.707
Accuracy:23.995% D-
KPH:11 D
VKPH:6 C
Kills:11,086 (7,294 + 3,792)
Deaths:942
KDR:11.769
VKDR:7.788
Vehicle Kills:7,336
Kill Difference:10,144
Playtime:430.881 hours
Usage:6%
Score:8.146m
Score/min:315
Driving Accuracy:54.573%
Gunner Accuracy:23.995%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C*
Kills:1,894
V. Kills:108 N/A
Deaths:75
KDR:25.253
Accuracy:51.012% C++
KPH:118.500 C*
VKPH:6.800 C
M96 Mjolnir-H
C*
Kills:1,420
V. Kills:1,201 118%
Deaths:149
KDR:9.530
Accuracy:52.434% C**
KPH:40.600 C
VKPH:34.400 C*
M12 Kobalt-H
C
Kills:1,286
V. Kills:39 N/A
Deaths:58
KDR:22.172
Accuracy:20.754% C
KPH:99.800 C
VKPH:3 C--
M40 Fury-H
C++
Kills:1,094
V. Kills:128 N/A
Deaths:38
KDR:28.790
Accuracy:35.600% D
KPH:90.900 C++
VKPH:10.600 C+
E540 Halberd-H
B
Kills:1,092
V. Kills:738 148%
Deaths:132
KDR:8.273
Accuracy:61.844% B++
KPH:35.400 C
VKPH:23.900 B
Enforcer ML65-H
C**
Kills:635
V. Kills:674 94%
Deaths:60
KDR:10.583
Accuracy:57.163% C+
KPH:30.600 C
VKPH:32.400 C**
G40-F Ranger
B*
Kills:577
V. Kills:315 183%
Deaths:11
KDR:52.455
Accuracy:32.836% C+
KPH:48.900 B*
VKPH:26.700 B+
M60-G Bulldog-H
B
Kills:214
V. Kills:29 N/A
Deaths:19
KDR:11.263
Accuracy:55.959% B**
KPH:76.600 C++
VKPH:10.400 B
Kills:8,212 (0 + 8,212)
Deaths:542
KDR:15.151
VKDR:5.963
Vehicle Kills:3,232
Kill Difference:7,670
Playtime:142.038 hours
Usage:2%
Score:2.831m
Score/min:332
Driving Accuracy:N/A%
Gunner Accuracy:55.959%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A
Kills:1,802
V. Kills:315 N/A
Deaths:61
KDR:29.541
Accuracy:43.731% B*
KPH:86.700 A
VKPH:15.200 B++
M40 Fury
B**
Kills:1,707
V. Kills:313 N/A
Deaths:75
KDR:22.760
Accuracy:41.104% B++
KPH:71.500 B**
VKPH:13.100 B*
M12 Kobalt
B**
Kills:770
V. Kills:22 N/A
Deaths:9
KDR:85.556
Accuracy:21.783% B*
KPH:98 B**
VKPH:2.800 C*
M20 Basilisk
B+
Kills:408
V. Kills:219 185%
Deaths:76
KDR:5.368
Accuracy:40.324% B
KPH:16.700 C
VKPH:9 B+
M20 Basilisk
B+
Kills:391
V. Kills:186 209%
Deaths:59
KDR:6.627
Accuracy:40.362% C**
KPH:24.700 C**
VKPH:11.700 B+
M12 Kobalt
A+
Kills:345
V. Kills:18 N/A
Deaths:7
KDR:49.286
Accuracy:19.640% B+
KPH:93.300 B++
VKPH:4.900 A+
M60-G Bulldog
B*
Kills:252
V. Kills:70 355%
Deaths:14
KDR:18
Accuracy:51.383% A+
KPH:46.200 B
VKPH:12.800 B*
M60-G Bulldog
C
Kills:97
V. Kills:26 359%
Deaths:23
KDR:4.217
Accuracy:32.364% C+
KPH:18.300 D
VKPH:4.900 C
G30 Walker
C+
Kills:91
V. Kills:78 115%
Deaths:15
KDR:6.067
Accuracy:28.162% C+
KPH:10.900 D
VKPH:9.300 C+
G30 Walker
C+
Kills:83
V. Kills:78 105%
Deaths:5
KDR:16.600
Accuracy:28.439% C+
KPH:9.300 D
VKPH:8.800 C+
G40-F Ranger
B+
Kills:62
V. Kills:36 168%
Deaths:3
KDR:20.667
Accuracy:28.582% D
KPH:25.500 B+
VKPH:14.800 C++
Kills:6,008 (0 + 6,008)
Deaths:347
KDR:17.314
VKDR:3.922
Vehicle Kills:1,361
Kill Difference:5,661
Playtime:126.908 hours
Usage:2%
Score:2.826m
Score/min:371
Driving Accuracy:N/A%
Gunner Accuracy:28.582%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B+
Kills:937
V. Kills:306 305%
Deaths:357
KDR:2.625
Accuracy:60.501% B**
KPH:26 C++
VKPH:8.500 B+
S12 Renegade
B
Kills:465
V. Kills:16 N/A
Deaths:83
KDR:5.602
Accuracy:45.279% B+
KPH:65.500 B
VKPH:2.300 B
Kills:1,402 (1,402 + 0)
Deaths:440
KDR:3.186
VKDR:0.732
Vehicle Kills:322
Kill Difference:962
Playtime:43.186 hours
Usage:1%
Score:0.388m
Score/min:150
Driving Accuracy:45.279%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B**
Kills:1,191
V. Kills:51 N/A
Deaths:40
KDR:29.775
Accuracy:34.530% C*
KPH:112.100 B**
VKPH:4.800 C
M20 Wyvern
C+
Kills:414
V. Kills:305 135%
Deaths:57
KDR:7.263
Accuracy:32.876% D
KPH:20.100 C
VKPH:14.800 C+
VLG Missile Launcher
C**
Kills:362
V. Kills:145 248%
Deaths:25
KDR:14.480
Accuracy:49.514% C
KPH:43.300 C+
VKPH:17.300 C**
Kills:1,967 (0 + 1,967)
Deaths:122
KDR:16.123
VKDR:4.107
Vehicle Kills:501
Kill Difference:1,845
Playtime:39.591 hours
Usage:1%
Score:0.509m
Score/min:214
Piloting Accuracy:N/A%
Gunner Accuracy:49.514%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M30 Mustang AH 14,28013,04949726.256M22.8457.351%C*N/A85.3B**8.1B*269152.9h7.1B+12.4B+
Titan-150 AP 8,4254,45439411.305B**7.8954.707%B+1.953%C--22.2C+19.8B**353200.4h5.1C+9.4C*
Vortek Rotary 7,1814,0506865.904A+2.4935.468%B*N/A25B*19.3B**239161.9h58.9B+166.1B++
C75 Viper 4,2423,65017520.857M++17.4441.361%B1.288%C+53A8.6C**23368.9h8.5B*20.6B*
L100 Python HESH 2,4512,1825440.407M36.9959.401%AN/A80.5B**9.9B+28527.1h2.6B*4.3B**
E540 Halberd 3,6862,09817811.787B++8.3752.03%B**1.621%D-27.6C+20.9B**34776.1h6C+11.5B+
Tank Mine 3,5022,01415113.338S9.9236.644%C*N/A128.3B+94.8B**148115.7h1.7B+4.7B**
Breaker Rocket Pods 2,3072,00817811.281B+7.8748.599%C+N/A51.8C-7.7D26538.8h14.5B29.9C**
LA1 Anchor 1,9381,9268172.357C++1.0619.857%D-17.653%D--26.8DN/A10971.9h11C55.3C
C85 Canister-H 2,0021,8947525.253B+21.8451.012%C++12.936%B+118.4C*6.8C31316h5.5B+10.8B+
Bouncing Betty 1,8331,8337823.5S20.0847.069%B+N/A137.8BN/A43413.3h1.8B3.9B+
M40 Fury 2,1171,8026129.541M**26.1343.731%B*1.665%C+86.6A15.1B++61920.8h10.3B+23.5B++
M40 Fury 2,0201,7077522.76M++19.3441.104%B++1.23%D71.4B**13.1B*54923.9h10.8B+26.3B++
Titan-150 HESH 1,9601,7036426.609A++23.1953.321%B++2.055%C++50.5B+7.6C+22633.7h2.7B+5.1B*
M12 Kobalt 1,6961,6492371.696B+68.2825.835%B*20.922%B+128.8B+3.7C27812.8h16.2B62.7B+
C-4 ARX 2,7741,5852805.661A*2.2520.908%D*N/A68.9D-51.7B**023h1.1B+5.4C
L100 Python AP 2,7331,51112811.805A++8.3960.802%B++2.383%C25.1C20.3B+29160.2h6.6C+10.8C**
M96 Mjolnir-H 2,6211,4201499.53A++6.1152.434%C**N/A40.7C34.4C*35734.9h33.6B64.1B+
EM4 Longshot 1,3631,35111212.063M+8.6550.686%A++83.938%B++40.1B+N/A10433.7h1.7B*3.3B**
L105 Zephyr 1,4671,3338615.5B+12.0845.045%BN/A68.7B+6.9C47819.4h5.8B12.9B+
GD-7F 1,3211,3084562.868A++0.5525.593%C**17.278%C-36.1B+N/A13536.2h12.9C**50.2C**
M12 Kobalt-H 1,3251,2865822.172C*18.7620.754%C15.941%C+99.7C3C--24012.9h16C+76.9C++
GD-22S 1,2771,2746152.072B+1.3420.76%C14.914%D*31.8C+N/A20440.1h10B+48.3C*
GR-22 1,2401,2165642.156B++1.2626.818%B+16.118%C-27.8C+N/A11043.8h14.5C54.2C**
M20 Mustang 2,6031,2115872.063C++1.3528.42%CN/A8C--9.2C+172151.5h141.4C497.4C
Carnage AR 1,2211,2038141.478C*1.9421.402%D14.63%D-22C-N/A9354.8h14.6C68C
CAS 14-E 1,2421,1914029.775B++26.3634.53%C*1.343%C--112.4B**4.8C27410.6h16.9B**48.9B**
MGR-S1 Gladius 1,2001,1903003.967A++0.5529.608%B+25.21%B+64.3B**N/A16718.5h7.6B**25.8B++
NS-7 PDW 1,1991,1884052.933A*0.4826.53%B14.394%D34.9B+N/A11934h12.9B+48.6B+
The Moonshot 1,1841,1827016.886M13.4749.096%B**82.403%B+53C+N/A14522.3h1.7B+3.5B*
Impetus 1,1811,1771577.497M**4.0836.595%B+42.736%A++52.3B+N/A12322.5h4B++11B+
The Brawler 1,1891,1774082.885B*0.5354.138%C+12.15%C61B++N/A19119.3h4.6D-8.5C-
19A Fortuna 1,1921,1753952.975A+0.4426.93%C++20%C+45B+N/A11526.1h10.6C+39.3C++
SAS-R 1,1931,17411510.209M6.7941.051%B73.68%B+41.2C*N/A13528.5h1.9B++4.7B+
Warden 1,1991,1741,3410.875C+2.5423.419%D21.55%C7.6D-N/A24154.4h9.8C++41.9C+
MGR-L1 Promise 1,1851,1722824.156A*0.7427.002%B++26.621%C*64.8B*N/A20118.1h11.7B++43.2B++
LA39 Bruiser 1,1801,1714462.626A0.7969.689%B*15.03%C++44.4C*N/A11926.4h2.6C+3.7B
NSX Tengu 1,1891,1703653.205A++0.2140.82%B++23.932%B+57.6B*N/A13620.3h11.4B+27.9B+
NS-15M1 1,1711,1656991.667C*1.7519.037%D11.76%D**21.4DN/A6954.5h13.1C+69C+
NSX Tomoe 1,1711,1652784.191A0.7828%C+39.485%C**56.6B*N/A12220.6h13B+46.6C**
NS-44L Blackhand 1,1731,1652295.087M**1.6753.58%A59.571%A33.2B+N/A7635.1h3.3B*6.2B*
GD-66 Claw 1,1711,1645282.205B++1.2163.636%B+14.089%C+36.7C+N/A11831.7h2.6C+4.1C**
Gauss Rifle Burst 1,1841,1644122.825B+0.5925.134%C-23.625%C-39.1C+N/A8829.8h10.5B41.7C++
Gauss Rifle S 1,1751,1634412.637A+0.7825.687%C*20.636%C+40.2B++N/A10128.9h10.1B+39.4B+
NS-357 Underboss 1,1691,1618711.333B+2.0838.049%C**21.016%C+46.6C**N/A12624.9h3.7B+9.6B+
NSX Daimyo 1,1611,1611279.142A++5.7346.603%B*95.435%B+60.5B+N/A14219.2h2.1B++4.5B++
AF-18 Stalker 1,1691,1613503.317A*0.1026.606%C+17.916%C33.8C++N/A9034.4h11.8B+44.4C*
NC6 Gauss SAW 1,1811,1611,0051.155C++2.2616.207%D17.399%D--17.7DN/A12765.5h11.2C+69.1C+
NC12 Sweeper 1,1651,1604362.661A+0.7545.364%C**13.879%C++39.7C**N/A9929.2h3.6B*7.8B++
AF-8 RailJack 1,1671,16010511.048M**7.6345.815%A79.741%B+33.7B*N/A10334.4h1.7B**3.7B**
AF-34 Mattock 1,1631,1603203.625C*0.2132.189%C-16.121%C32.2CN/A10236h8.5D*26.3D-
NS-15M2 1,1681,1593363.449B**0.0322.069%C18.809%D-31.3CN/A9437h12.4C*56C++
LA80 1,1721,1598014.488M**11.0750.834%A+88.956%A43.4C*N/A9626.7h1.6B**3.2B**
NC14 Bolt Driver 1,1611,1592654.374A+0.9639.484%B+79.12%B+21.9C+N/A9353h2.2B++5.5B++
Tempest 1,1761,1595342.17B*1.2525.848%C15.358%D-19.9D--N/A5358.1h10.3C+39.7C+
AF-57 Piston 1,1681,1585821.99B*1.4344.953%B+12.781%C27.2CN/A7742.6h4.6C++10.2B
Gauss Prime 1,1731,1585582.075B+1.3423.899%D15.026%D*30.7DN/A10237.7h11.3C+47.3C
NC6A GODSAW 1,1701,1583693.138B+0.2822.177%D--17.617%D*39.8DN/A15629.1h9.3C+41.8C
EM6 1,1621,1575911.958B1.4618.414%D16.335%D*24.6DN/A11447.1h11.6C+63.2C+
AF-34 Mattock 1,1681,1573083.756C*0.3429.911%C-16.163%C+33.4CN/A10534.6h7.6D*25.4D-
NC05 Jackhammer 1,1661,1577681.507C*1.9141.067%C10.285%D--22.8DN/A8250.7h5.6C13.6C+
NS-11C 1,1711,1571,3800.838C+2.5816.992%D**14.261%D-8.8D-N/A39131.8h16.6C97.8D
Gauss Compact Burst 1,1671,1554452.596B+0.8224.691%C19.827%D21.3DN/A5554.3h11C*44.4C++
NSX Naginata 1,1661,1543793.045A+0.3723.103%C*26.17%C49.3BN/A12323.4h10.7B+46.4B+
Reaper DMR 1,1671,1544802.404B1.0123.926%C17.418%D--31.4C+N/A10536.7h10.1C+42.1C+
Blitz GD-10 1,1691,1544232.728A+0.6926.26%B+13.085%D37.1B+N/A13531.1h13.7B+52.1B+
Frag Grenade 1,1651,15411154N/A1,150.5845.787%C+N/A549.5C**5.2C-20952.1h3.1B++6.8B+
NS-11A 1,1671,1535132.248B*1.1724.302%C++16.826%D34.4C*N/A9733.5h13.3C**54.7C**
NS-30 Vandal 1,1651,1524482.571B+0.8431.189%C19.531%D-21.5DN/A5753.5h5.7C++18.4C++
MKV Suppressed 1,1611,1528101.422B+1.9923.693%C12.326%D*16.5DN/A5669.7h12.9B54.6C*
AF-6 Shadow 1,1681,1523952.916B++0.5030.773%D22.222%D27DN/A6142.6h5.7C+18.6C+
EM1 1,1721,1513353.436A**0.0221.843%C++21.46%C+36.5C+N/A12431.5h13.8C+63.1C*
AC-X11 1,1681,1505192.216A1.2022.72%C16.174%D--21.8CN/A8552.8h10.1C*44.5C++
NC6S Gauss SAW S 1,1651,1503952.911A0.5021.122%C18.783%D26.8C--N/A7442.9h12.3C58.4C+
NC1 Gauss Rifle 1,1671,1506061.898B*1.5222.764%C+17.304%C--23.8C+N/A13148.4h12.1B53.3B
NSX Tanto 1,1581,1493603.192A*0.2228.128%B+26.023%C++55.5B**N/A14820.7h12.4B43.9C**
AF-4 Cyclone 1,1641,1494632.482B**0.9325.525%C+12.446%D-29.2C+N/A13139.4h12.5C49.1C+
Gauss Compact S 1,1671,1495692.019A1.4024.293%C++18.799%C++16.4CN/A5069.9h11.8C+48.6C++
AF-4A Bandit 1,1711,1497551.522C*1.8925.131%C+22.715%C++14.5D-N/A4479.5h11.4C+45.5C++
Razor GD-23 1,1671,1485851.962B**1.4525.76%C**17.944%C-16.1CN/A6471.1h12.7C++49.2C**
NC9 A-Tross 1,1631,1487011.638B1.7819.224%D*21.429%C22.8DN/A8150.3h10.7C55.6D
Mauler S6 1,1581,1458041.424B++1.9939.43%C+11.266%D-12.7D-N/A4889.9h5C++12.7C*
NS-44 Commissioner 1,1641,1441,0511.088C*2.3334.755%C+15.385%D-20.2C--N/A7456.7h3.8C*10.8C**
NS Baron G5 1,1551,1424442.572A++0.8452.066%B*10.595%D-34.7C++N/A10532.9h5.4C-10.4C+
Titan-150 HEAT 1,6751,1371179.718B**6.3054.573%B*1.583%D-21.2C+10C**20553.7h4.3B+7.8B*
AF-19 Mercenary 1,1691,1321,3640.83C+2.5920.636%C14.753%D*6.4D-N/A44177.6h17.3D83.8C
C150 Dalton 2,4661,1142025.515C+2.1025.943%D*N/A21D25.5C*40053.1h3.9B+15.1C
Shrike 1,5171,1079241.198B*2.2259.253%B1.897%D23.1C+8.6D23447.9h5.6B+9.5B+
M60-A Bulldog 1,2001,1052642.5B*39.0857.445%A2.353%C++73.2A6.3B++22615.1h5.1B+8.9B++
M40 Fury-H 1,2221,0943828.789B**25.3735.6%D1.28%C++91.2C++10.7C+26712h7.1C**19.9C++
E540 Halberd-H 1,8301,0921328.273C*4.8661.844%B++N/A35.5C24B33930.8h6.3C++10.2B
Dual-75 Duster 1,1691,0705519.455B**16.0436.55%CN/A64.8C+6C*23516.5h5.3B14.4C**
L100 Python HEAT 1,4081,0517613.829A++10.4161.376%B**3.996%B*42.2B*14.3B++29724.9h4.3B*7B**
GD Guardian 9939832364.165A0.7530.181%D-24.008%D44.1C+N/A9422.3h7.7C25.4C--
M60-A Bulldog 1,1569667912.228A8.8135.833%C++1.139%C--29.5C5.8C+23532.8h5.8C+16.3C*
Spear Anti-Vehicle Phalanx Turret 1,5249649110.593B+7.1847.017%B+3.838%C+37.8C+22C++36825.5h7.9C*16.8B+
M40 Fury-F 1,2439373572.625B+0.7960.501%B**N/A26C++8.5B+14936.1h10.6C*17.6B+
NC15 Phoenix 1,6389092513.622A**0.2162.03%AN/A20.7B++16.6B+20843.9h6.1A9.9A+
CAS30 Tank Buster 1,9069024342.078B*1.3449.656%B+N/A5.9C6.6C+138152.3h60.8C+122.4C*
M60-A Bulldog 9758811088.1A**84.6854.426%B*2.043%C62B**6.6B**21514.2h5.8C++10.6B+
C-4 1,9668793892.26B++1.1622.491%C--N/A52.6D65.1A**121016.7h2D-8.9D
Hornet Missiles 1,5728743723.622M*20.2168.938%B**1.602%C+78.7B62.9B*75911.1h11.3C+16.3B+
L-24R Spur 9028621178.364U74.9542.786%B+1.508%C-61.6A++2.9C+14414h18.8B44B
Skyguard 1,7018582193.918B+0.5026.82%C1.049%D-8.8D8.6C14997.7h160.9D600D
Enforcer ML85 1,6038521077.963B++4.5544.018%B1.291%D20.2C17.8C*36942.2h12.3C*27.9B+
Hawk GD-68 1,3808413762.237M*1.1870.631%B**2.378%C28.2B**18.1B**31529.8h5.9B**8.3A
NSX-P Naginata 7997882163.648A+0.2325.569%B+25.508%C--66.8B*N/A15011.8h10.4B++40.5B++
M12 Kobalt 792770985.556S82.1421.783%B*20%B97.5B**2.8C*3727.9h16.6B+76.4B+
NS Decimator 1,1867194351.653B*1.7663.199%B2.503%C++27.1C17.6C*32726.5h5.5C8.8C+
NS Annihilator 1,5697146731.061A2.3580.01%C+N/A7.2D8.7C+13798.5h11.6C++14.5C++
AP30 Shredder 1,4916821634.184C+0.7726.249%C--1.173%D21.2C--25.1B++45332.2h88.5C+337.1C
MANA Anti-Personnel Turret 6936822972.296N/A1.1217.792%UN/A6820U110U15756900.1h21.6T*121.4T*
Enforcer ML65-H 1,3096356010.583A++7.1757.163%C+1.102%D30.5C32.4C**40620.8h16.3C++28.6C++
C85 Canister 6245892920.31C**16.8940.304%C*11.715%C-62C3.7C1849.5h7.3C*18.1B
G40-F Ranger 8925771152.455S49.0432.836%C+N/A48.9B*26.7B+32211.8h44.7B**136B*
M20 Kestrel 1,1795611902.953B+0.4624.841%D1.604%C+10.1D11.2C16255.3h126.1C+507.4C
NS-61 Emissary 5665582392.335A*1.0837.823%A+19.893%B+37B+N/A12215.1h13.2C*34.9B++
Aspis Anti-Aircraft Phalanx Turret 978467716.577A3.1624.501%C+1.071%D10.6C+11.6C+23444.2h145.6C++594.3C*
S12 Renegade 481465835.602B+2.1945.279%B+3.226%C--65.5B2.3B1537.1h2.6B*5.8B*
NS-45 Pilot 4624602631.749B+1.6731.159%C+28.913%B+80.7B**N/A2055.7h6.2B+19.9B+
L-30R Vektor 1,2004213321.268C2.1531.708%D1.188%D2.6D4.8C40163.4h160.2D--505.4D**
M20 Wyvern 719414577.263C**3.8532.876%D3.623%C+20.1C14.8C+17020.6h72.5C*220.4C++
M20 Basilisk 627408765.368A1.9540.324%B5.637%C+16.7C9B+23124.4h109.2C270.8C+
M20 Basilisk 577391596.627A*3.2140.362%C**5.115%C24.6C**11.7B+29015.9h89.4C++221.4B
NCM3 Raven 6633741213.091M+0.3238.267%C+1.337%D--11.4C**8.8B**15032.7h29.2C+76.2C+
Sticky Grenade 3703671367N/A363.5844.568%D--N/A734C--6D24660.5h2.2C++4.9C+
VLG Missile Launcher 5073622514.48B+11.0649.514%C2.21%D43.1C+17.3C**2488.4h6.6C*13.4C*
NCM3 Raven 6573521212.909M+0.5138.942%C+N/A10.8B+9.3A+15432.7h31.4C+80.6C+
M12 Kobalt 363345749.286S45.8719.64%B+17.681%C93.2B++4.9A+4593.7h16.7B85B+
M60-G Bulldog 3222521418A**14.5851.383%A+2.381%C45.8B12.7B*2425.5h7.6C+14.8B+
Coyote Missiles 361234288.357A++4.9456.543%B+N/A28.2D15.3D2358.3h30.8B++54.5B++
Anti-Vehicle Grenade 3022291229N/A225.5856.399%B+N/A286.3C-91.3C+23430.8h7.2D12.8C+
M60-G Bulldog-H 2432141911.263C+7.8555.959%B**N/A76.4C++10.4B2592.8h4.8B8.6B++
NS-10 Burster 378193643.016M0.4025.275%D2.073%D--5.3C+5.1B**10336.3h173.7C687.1C
Tomcat A2AM Pods 439190238.261B**4.8584.064%B++N/A30.6D40.2C+6156.2h10D11.9C--
NS-10 Burster 362183642.859M+0.5625.051%D2.186%D--5C+4.9B*10536.3h181.8C--725.6C--
A30 Walker 3401671321.265C**2.1516.316%D--N/A6C6.2D12227.8h151.6C++929.2C
The Slasher 1611611561.032U2.3836.503%C++6.832%C--27.3SN/A625.9h2.1C**5.7C**
NS-AM7 Archer 2511492890.516C++2.9051.264%D--5.369%D**2.3D--1.6D2363.8h17.8C**34.8C++
MANA Anti-Vehicle Turret 402142911.56B*1.8660.363%U2.113%F-1420D-2600A*2769870.1h15.9F-26.4C
M96 Mjolnir 2781421211.833A+8.4241.843%B+2.113%B++26.3C25.2B+2735.4h39.6C+94.6B
LA3 Desperado 1431401261.111C*2.3035.101%B**19.286%C+15.6DN/A639h9.8C+28C++
NCM1 Scattercannon 137136294.69B*1.2744.047%B*17.647%B+45.3B++N/A1623h9.1D**20.8C
NCM1 Scattercannon 129126831.518C+1.9035.763%C+13.492%C-17.7C-N/A1497.1h12.1F33.8D
M40 Fury 1321171117S113.5842.808%D1.709%C*90C*11.5D3211.3h8.4B+19.7B+
M20 Basilisk 171111412.707C+0.7123.995%D-N/A11D5.9C12110.1h89C371.1C--
The Kraken 159106392.718B++0.7053.806%D-N/A42.4C+21.2C+3642.5h3.9C**7.2C+
M60-G Bulldog 12397234.217C+0.8032.364%C+3.093%C++18.3D4.9C1705.3h8.1C25.2C+
G30 Walker 16991156.067A++2.6528.162%C+5.495%B+10.8D9.3C+2348.4h271.5D964.1C
NCM2 Falcon 115861050.819C+2.6043.376%B+2.326%D*8D2.7D-14410.8h11.8C+27.2C*
A30 Walker 18383233.609C++0.1924.615%C+1.205%C-6.2D7.5C15913.3h299.9F1218.2D--
G30 Walker 16183516.6S13.1828.439%C+4.819%C**9.3D8.8C+1628.9h316.8D**1114D
NS-TMC-01 "His Regards" 806812,6170.005D3.417.848%D**5.882%C0.1DN/A01148.3h2.6C+32.8D--
Rocklet Rifle 11166272.444M*0.9746.035%DN/A47.1A+32.1B+7841.4h20.8A45.1B*
M20 Basilisk 7966233M*29.5845.154%D-4.545%C+110M+21.7C++4180.6h25.4A+56.3A+
G40-F Ranger 9862320.667S17.2528.582%DN/A25.8B+15C++2752.4h82B*286.7B+
NCM2 Falcon 9055391.41B+2.0146.179%B+3.636%C--10.2C6.5B+2075.4h15.6C+33.8C**

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter6423,12013.7h
Nano-Armor Kit2,9166,153,366454.6h
Anti-Vehicle MANA Turret231,5092.8h
Spawn Beacon1486,7028.3h
Turret AI Module0630.2h
Repair Module0530.1h
Cortium Silo0960.2h
Medical Applicator670287,88926.5h
Medical Kit60014,72737.7h
Nanite Revive Grenade07060.2h
Spitfire Auto-Turret51090.2h
Recon Detection Device412,5457.4h
Shield Recharging Field192,2800.7h
Ammunition Package14810,80010.4h
Anti-Infantry MANA Turret351,8503h
Nano-Repair Grenade01720h

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