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First Lt. Field Marshal DoktorPsyscho[MEDC] DoktorPsyscho
TR BR 45

KDR: 1.89

Score: 95.4m

Last Seen: Apr 20th, 2019 6:04 PM
- OFFLINE - 14.4 hour(s)

Prestige 1, Battle Rank 45 - Terran Republic on Cobalt - Outfit Officer of Medical Services Inc[MEDC] Medical Services Inc
TR outfit on Cobalt

Members: 6
Level Progress (to 46): 70%
PRIMARY CLASSESMEDICENGINEERHEAVY
PRIMARY WEAPONS MSW-R TAR NS-11P NS-15M1 TSAR-42 Hellfire Rocket Pods M14 Banshee LC3 Jaguar
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,685,097 MLG Score: 1347
Fun Score: N/A
Cheeseburgers Flipped: 1157TIME WITH MEDKIT: 2.4%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.044%25.872%72658977107,5211.796150.091

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.602%1.353A0.787B++-1.264D**HEAD ++ (~11.85)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.70.536B+9.70.32C*24.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.587%1.08%312510308,614314729392.73721293%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.903%-0.507D-0.478D0.291

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
119.30.26C*38.90.266C*80.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.434%2.833%393710289,284408435862.27326259%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.01%0.829B++0.149C++-0.299

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.10.74B++50.604B+5.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.418%1.946%52017101811,458365640613.13317282%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.955%1.043B**-0.615D0.465

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.20.628B+210.471B+23.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.45%72.901%5209102613,4954619512.921

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.638%0.815B++0.376C**0.589

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.80.408B2.40.257C*3.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.813%11.424%520610296,4344283351.50187

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.093%0.447B-0.621D0.367

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.40.517B+30.385C**3.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Medical Services Inc[MEDC] Medical Services Inc
TR outfit on Cobalt

Members: 6
95.4m188.2%428 (25.7k)352 (21.1k)1.88724202,357107,2242.0328145 (45)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR10351032224.085%20.531%49402:3293

20% Combat Medic35% Engineer19% Heavy Assault14% Infiltrator9% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 2nd, 2013 12:35 PMDec 31st, 2015 12:06 PMApr 20th, 2019 7:50 PM (8h) (PST)Apr 20th, 2019 3:03 PM (12h) (PST)Apr 20th, 2019 2:04 PM (13h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7362644720.7480.3960.1541.5420.0711347

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
44,13515,82428,3114524993421,142

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4510.1h/187.9d 15,609 41,545 55,733 417.3k 5,022 15,448 19,341 199.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
A+
Kills:12,001
Deaths:3,801
KDR:3.157
Accuracy:30.917% A+
HSR:35.780% A+
NS-15M1
B*
Kills:5,528
Deaths:2,628
KDR:2.104
Accuracy:27.569% B*
HSR:26.682% B+
T9A "Butcher"
C++
Kills:2,822
Deaths:1,108
KDR:2.547
Accuracy:25.159% C++
HSR:23.671% C--
T9 CARV
B*
Kills:2,382
Deaths:1,398
KDR:1.704
Accuracy:23.746% B*
HSR:22.964% C+
T7 Mini-Chaingun
C*
Kills:1,713
Deaths:1,538
KDR:1.114
Accuracy:18.397% C*
HSR:10.741% D
TMG-50
B**
Kills:1,628
Deaths:864
KDR:1.884
Accuracy:26.592% B**
HSR:21.683% C
T9 CARV-S
C**
Kills:1,207
Deaths:699
KDR:1.727
Accuracy:23.715% C**
HSR:23.281% C+
T16 Rhino
B++
Kills:1,201
Deaths:722
KDR:1.663
Accuracy:24.325% B++
HSR:19.567% C-
T32 Bull
B*
Kills:1,200
Deaths:655
KDR:1.832
Accuracy:27.991% B*
HSR:23.833% C+
NS-15M2
B+
Kills:1,178
Deaths:466
KDR:2.528
Accuracy:26.415% B+
HSR:22.326% C-
NSX Naginata
A
Kills:1,173
Deaths:441
KDR:2.660
Accuracy:29.028% A
HSR:33.419% B++
MG-H1 Watchman
A++
Kills:831
Deaths:212
KDR:3.920
Accuracy:31.266% A+
HSR:39.591% A++
NS-15M AE
C
Kills:224
Deaths:124
KDR:1.806
Accuracy:24.169% C
HSR:20.536% D
Kills:33,088
Deaths (as Heavy Assault):14,656
Deaths (to Heavy Assaults):31,006
KDR:2.25764
Kill Difference:18,432
Playtime:858.747 hours
Usage:19%
Score:18.768m
Score/min:364
Accuracy (listed only):26.099%
HSR (listed only):24.929%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
B++
Kills:2,935
Deaths:2,679
KDR:1.096
Accuracy:26.926% B++
HSR:21.670% C**
NS-11C
B+
Kills:2,185
Deaths:1,963
KDR:1.113
Accuracy:26.811% B+
HSR:16.064% D
LC2 Lynx
B*
Kills:1,919
Deaths:1,648
KDR:1.164
Accuracy:27.893% B*
HSR:19.125% C-
SMG-46G Armistice
C
Kills:1,776
Deaths:2,308
KDR:0.769
Accuracy:25.726% C
HSR:12.387% D
NS-7 PDW
B+
Kills:1,677
Deaths:1,094
KDR:1.533
Accuracy:27.133% B+
HSR:14.967% C-
TAS-16 Blackjack
B*
Kills:1,340
Deaths:902
KDR:1.486
Accuracy:69.280% B*
HSR:8.731% D*
T5 AMC
B++
Kills:1,295
Deaths:1,394
KDR:0.929
Accuracy:27.355% B++
HSR:17.143% C--
PDW-16 Hailstorm
B+
Kills:1,280
Deaths:999
KDR:1.281
Accuracy:27.059% B+
HSR:12.969% D
MG-S1 Jackal
A
Kills:1,257
Deaths:473
KDR:2.658
Accuracy:30.870% B*
HSR:28.799% A
SMG-46 Armistice
C--
Kills:1,228
Deaths:2,507
KDR:0.490
Accuracy:18.178% D**
HSR:13.437% C--
NS Baron G5
B**
Kills:1,213
Deaths:467
KDR:2.597
Accuracy:55.501% B**
HSR:15.581% C*
NSX-P Tanto
A*
Kills:1,207
Deaths:197
KDR:6.127
Accuracy:37.110% A*
HSR:34.217% A
SMG-46AE Armistice
B**
Kills:1,204
Deaths:388
KDR:3.103
Accuracy:34.256% B**
HSR:25.581% B+
TRS-12 Uppercut
C*
Kills:1,202
Deaths:917
KDR:1.311
Accuracy:59.888% C*
HSR:10.649% D-
MKV Suppressed
B+
Kills:1,201
Deaths:755
KDR:1.591
Accuracy:28.785% B+
HSR:13.905% D-
NSX Tengu
A
Kills:1,200
Deaths:366
KDR:3.279
Accuracy:44.158% B**
HSR:28.667% A
TRAC-Shot
C+
Kills:1,193
Deaths:848
KDR:1.407
Accuracy:24.869% C+
HSR:13.076% D--
TRAC-5 S
B+
Kills:1,181
Deaths:1,555
KDR:0.759
Accuracy:25.492% B+
HSR:15.241% C
FA1 Barrage
B*
Kills:1,171
Deaths:879
KDR:1.332
Accuracy:48.675% B*
HSR:12.468% D
TRAC-5 Burst
B**
Kills:1,170
Deaths:478
KDR:2.448
Accuracy:31.222% B**
HSR:29.744% B**
AS16 NightHawk
C+
Kills:1,168
Deaths:1,088
KDR:1.074
Accuracy:38.139% C+
HSR:12.500% C-
HC1 Cougar
B
Kills:1,168
Deaths:666
KDR:1.754
Accuracy:26.020% B
HSR:22.175% C+
TS4 Haymaker
C
Kills:1,168
Deaths:1,146
KDR:1.019
Accuracy:39.738% C
HSR:12.243% C
TRAC-5
B**
Kills:1,162
Deaths:1,335
KDR:0.870
Accuracy:26.570% B**
HSR:17.126% C
Shuriken
B
Kills:1,160
Deaths:622
KDR:1.865
Accuracy:29.141% B
HSR:17.500% C+
NSX Tanto
A
Kills:1,160
Deaths:359
KDR:3.231
Accuracy:33.373% A
HSR:32.069% B**
Havoc
B+
Kills:385
Deaths:163
KDR:2.362
Accuracy:57.316% B+
HSR:14.286% C+
MG-C1 Kindred
A++
Kills:156
Deaths:36
KDR:4.333
Accuracy:36.914% A++
HSR:29.487% B++
NS Baron G5AE
C++
Kills:90
Deaths:74
KDR:1.216
Accuracy:47.021% C++
HSR:8.889% D*
Kills:36,451
Deaths (as Light Assault):28,306
Deaths (to Light Assaults):19,797
KDR:1.28775
Kill Difference:8,145
Playtime:421.791 hours
Usage:9%
Score:8.137m
Score/min:322
Accuracy (listed only):35.566%
HSR (listed only):18.300%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
B++
Kills:2,935
Deaths:2,679
KDR:1.096
Accuracy:26.926% B++
HSR:21.670% C**
NS-11C
B+
Kills:2,185
Deaths:1,963
KDR:1.113
Accuracy:26.811% B+
HSR:16.064% D
DMR-99
B*
Kills:2,138
Deaths:963
KDR:2.220
Accuracy:34.880% C+
HSR:36.202% B*
LC2 Lynx
B*
Kills:1,919
Deaths:1,648
KDR:1.164
Accuracy:27.893% B*
HSR:19.125% C-
TAS-16 Blackjack
B*
Kills:1,340
Deaths:902
KDR:1.486
Accuracy:69.280% B*
HSR:8.731% D*
T5 AMC
B++
Kills:1,295
Deaths:1,394
KDR:0.929
Accuracy:27.355% B++
HSR:17.143% C--
NS Baron G5
B**
Kills:1,213
Deaths:467
KDR:2.597
Accuracy:55.501% B**
HSR:15.581% C*
NSX-P Tanto
A*
Kills:1,207
Deaths:197
KDR:6.127
Accuracy:37.110% A*
HSR:34.217% A
AMR-66
B**
Kills:1,207
Deaths:907
KDR:1.331
Accuracy:33.023% B**
HSR:23.115% C
TRS-12 Uppercut
C*
Kills:1,202
Deaths:917
KDR:1.311
Accuracy:59.888% C*
HSR:10.649% D-
TRAC-Shot
C+
Kills:1,193
Deaths:848
KDR:1.407
Accuracy:24.869% C+
HSR:13.076% D--
TRAC-5 S
B+
Kills:1,181
Deaths:1,555
KDR:0.759
Accuracy:25.492% B+
HSR:15.241% C
FA1 Barrage
B*
Kills:1,171
Deaths:879
KDR:1.332
Accuracy:48.675% B*
HSR:12.468% D
TRAC-5 Burst
B**
Kills:1,170
Deaths:478
KDR:2.448
Accuracy:31.222% B**
HSR:29.744% B**
AS16 NightHawk
C+
Kills:1,168
Deaths:1,088
KDR:1.074
Accuracy:38.139% C+
HSR:12.500% C-
HC1 Cougar
B
Kills:1,168
Deaths:666
KDR:1.754
Accuracy:26.020% B
HSR:22.175% C+
TS4 Haymaker
C
Kills:1,168
Deaths:1,146
KDR:1.019
Accuracy:39.738% C
HSR:12.243% C
TRAC-5
B**
Kills:1,162
Deaths:1,335
KDR:0.870
Accuracy:26.570% B**
HSR:17.126% C
NSX Tanto
A
Kills:1,160
Deaths:359
KDR:3.231
Accuracy:33.373% A
HSR:32.069% B**
Havoc
B+
Kills:385
Deaths:163
KDR:2.362
Accuracy:57.316% B+
HSR:14.286% C+
MG-C1 Kindred
A++
Kills:156
Deaths:36
KDR:4.333
Accuracy:36.914% A++
HSR:29.487% B++
NS Baron G5AE
C++
Kills:90
Deaths:74
KDR:1.216
Accuracy:47.021% C++
HSR:8.889% D*
MG-HBR1 Dragoon
A++
Kills:79
Deaths:12
KDR:6.583
Accuracy:45% A++
HSR:29.114% C+
Kills:27,892
Deaths (as Engineer):20,676
Deaths (to Engineers):20,181
KDR:1.349
Kill Difference:7,216
Playtime:1,565.269 hours
Usage:35%
Score:31.648m
Score/min:337
Accuracy (listed only):38.218%
HSR (listed only):19.605%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
B**
Kills:9,255
Deaths:5,218
KDR:1.774
Accuracy:28.043% B*
HSR:28.763% B**
NS-11P
B*
Kills:7,646
Deaths:4,839
KDR:1.580
Accuracy:26.653% B++
HSR:24.915% B*
TAR-AE
A
Kills:2,387
Deaths:943
KDR:2.531
Accuracy:33.841% A
HSR:36.489% B**
TORQ-9
B*
Kills:2,178
Deaths:1,243
KDR:1.752
Accuracy:28.517% B*
HSR:24.472% C++
SMG-46G Armistice
C
Kills:1,776
Deaths:2,308
KDR:0.769
Accuracy:25.726% C
HSR:12.387% D
NS-7 PDW
B+
Kills:1,677
Deaths:1,094
KDR:1.533
Accuracy:27.133% B+
HSR:14.967% C-
T1A Unity
C--
Kills:1,466
Deaths:1,343
KDR:1.092
Accuracy:23.198% D
HSR:21.078% C--
T1B Cycler
B*
Kills:1,416
Deaths:655
KDR:2.162
Accuracy:29.337% B++
HSR:34.040% B*
Cycler TRV
B+
Kills:1,341
Deaths:995
KDR:1.348
Accuracy:25.660% B+
HSR:19.911% C+
TAS-16 Blackjack
B*
Kills:1,340
Deaths:902
KDR:1.486
Accuracy:69.280% B*
HSR:8.731% D*
PDW-16 Hailstorm
B+
Kills:1,280
Deaths:999
KDR:1.281
Accuracy:27.059% B+
HSR:12.969% D
MG-S1 Jackal
A
Kills:1,257
Deaths:473
KDR:2.658
Accuracy:30.870% B*
HSR:28.799% A
T1S Cycler
C**
Kills:1,246
Deaths:1,012
KDR:1.231
Accuracy:25.667% C**
HSR:17.175% D
SABR-13
C*
Kills:1,230
Deaths:1,298
KDR:0.948
Accuracy:27.249% C*
HSR:20.081% D
SMG-46 Armistice
C--
Kills:1,228
Deaths:2,507
KDR:0.490
Accuracy:18.178% D**
HSR:13.437% C--
NS Baron G5
B**
Kills:1,213
Deaths:467
KDR:2.597
Accuracy:55.501% B**
HSR:15.581% C*
NS-11A
C+
Kills:1,206
Deaths:1,201
KDR:1.004
Accuracy:24.607% C+
HSR:16.584% D
SMG-46AE Armistice
B**
Kills:1,204
Deaths:388
KDR:3.103
Accuracy:34.256% B**
HSR:25.581% B+
TRS-12 Uppercut
C*
Kills:1,202
Deaths:917
KDR:1.311
Accuracy:59.888% C*
HSR:10.649% D-
MKV Suppressed
B+
Kills:1,201
Deaths:755
KDR:1.591
Accuracy:28.785% B+
HSR:13.905% D-
NSX Tengu
A
Kills:1,200
Deaths:366
KDR:3.279
Accuracy:44.158% B**
HSR:28.667% A
FA1 Barrage
B*
Kills:1,171
Deaths:879
KDR:1.332
Accuracy:48.675% B*
HSR:12.468% D
AS16 NightHawk
C+
Kills:1,168
Deaths:1,088
KDR:1.074
Accuracy:38.139% C+
HSR:12.500% C-
TS4 Haymaker
C
Kills:1,168
Deaths:1,146
KDR:1.019
Accuracy:39.738% C
HSR:12.243% C
T1 Cycler
B**
Kills:1,165
Deaths:689
KDR:1.691
Accuracy:27.821% B**
HSR:28.326% B**
Shuriken
B
Kills:1,160
Deaths:622
KDR:1.865
Accuracy:29.141% B
HSR:17.500% C+
NSX Yumi
B**
Kills:508
Deaths:219
KDR:2.320
Accuracy:32.081% B**
HSR:27.165% C++
Havoc
B+
Kills:385
Deaths:163
KDR:2.362
Accuracy:57.316% B+
HSR:14.286% C+
NS Baron G5AE
C++
Kills:90
Deaths:74
KDR:1.216
Accuracy:47.021% C++
HSR:8.889% D*
Kills:50,764
Deaths (as Combat Medic):34,803
Deaths (to Combat Medics):12,886
KDR:1.45861
Kill Difference:15,961
Playtime:894.506 hours
Usage:20%
Score:21.746m
Score/min:405
Accuracy (listed only):34.950%
HSR (listed only):19.399%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B*
Kills:4,771
Deaths:1,169
KDR:4.081
Accuracy:44.256% B*
HSR:75.519% B++
NS-44B Commissioner
B+
Kills:2,507
Deaths:1,529
KDR:1.640
Accuracy:43.574% B+
HSR:26.406% C*
NS-357P Underboss
B+
Kills:2,377
Deaths:1,332
KDR:1.785
Accuracy:46.465% B+
HSR:30.459% B+
SMG-46G Armistice
C
Kills:1,776
Deaths:2,308
KDR:0.769
Accuracy:25.726% C
HSR:12.387% D
NS-44 Commissioner
C++
Kills:1,694
Deaths:1,906
KDR:0.889
Accuracy:36.485% C+
HSR:23.082% C++
NS-7 PDW
B+
Kills:1,677
Deaths:1,094
KDR:1.533
Accuracy:27.133% B+
HSR:14.967% C-
NS-357 Underboss
C
Kills:1,359
Deaths:1,551
KDR:0.876
Accuracy:33.731% C
HSR:18.175% C-
PDW-16 Hailstorm
B+
Kills:1,280
Deaths:999
KDR:1.281
Accuracy:27.059% B+
HSR:12.969% D
MG-S1 Jackal
A
Kills:1,257
Deaths:473
KDR:2.658
Accuracy:30.870% B*
HSR:28.799% A
NS-30 Vandal
B+
Kills:1,246
Deaths:822
KDR:1.516
Accuracy:35.683% B+
HSR:25.441% C+
SMG-46 Armistice
C--
Kills:1,228
Deaths:2,507
KDR:0.490
Accuracy:18.178% D**
HSR:13.437% C--
HSR-1
B*
Kills:1,226
Deaths:568
KDR:2.158
Accuracy:40.615% B*
HSR:27.896% C+
SR-7
B+
Kills:1,204
Deaths:336
KDR:3.583
Accuracy:45.022% B+
HSR:75% C--
SMG-46AE Armistice
B**
Kills:1,204
Deaths:388
KDR:3.103
Accuracy:34.256% B**
HSR:25.581% B+
NSX Daimyo
B
Kills:1,203
Deaths:235
KDR:5.119
Accuracy:41.216% C+
HSR:95.179% B
MKV Suppressed
B+
Kills:1,201
Deaths:755
KDR:1.591
Accuracy:28.785% B+
HSR:13.905% D-
M77-B
B
Kills:1,200
Deaths:471
KDR:2.548
Accuracy:39.501% B
HSR:77.833% C*
NSX Tengu
A
Kills:1,200
Deaths:366
KDR:3.279
Accuracy:44.158% B**
HSR:28.667% A
RAMS .50M
A++
Kills:1,199
Deaths:315
KDR:3.806
Accuracy:49.506% A++
HSR:88.073% A
RAMS-AE .50M
B**
Kills:1,198
Deaths:321
KDR:3.732
Accuracy:48.480% B**
HSR:73.122% D*
NSX Tomoe
A
Kills:1,197
Deaths:410
KDR:2.920
Accuracy:34.502% B**
HSR:50.794% A
TS2 Inquisitor
B+
Kills:1,197
Deaths:985
KDR:1.215
Accuracy:31.216% B+
HSR:23.475% B+
KSR-35
B++
Kills:1,192
Deaths:766
KDR:1.556
Accuracy:39.265% B++
HSR:28.020% C+
TX1 Repeater
B*
Kills:1,188
Deaths:1,014
KDR:1.172
Accuracy:29.404% B*
HSR:22.643% C*
Bighorn .50M
C++
Kills:1,170
Deaths:303
KDR:3.861
Accuracy:42.955% C++
HSR:73.590% D--
SOAS-20
C*
Kills:1,164
Deaths:719
KDR:1.619
Accuracy:29.237% C*
HSR:18.729% C
TRAP-M1
B**
Kills:1,163
Deaths:473
KDR:2.459
Accuracy:34.588% B**
HSR:31.126% B++
Shuriken
B
Kills:1,160
Deaths:622
KDR:1.865
Accuracy:29.141% B
HSR:17.500% C+
99SV
B+
Kills:387
Deaths:298
KDR:1.299
Accuracy:35.062% B+
HSR:25.323% D*
TX2 Emperor
B*
Kills:189
Deaths:120
KDR:1.575
Accuracy:35.146% B*
HSR:17.989% C
T4 AMP
C+
Kills:146
Deaths:126
KDR:1.159
Accuracy:25.252% C
HSR:18.493% C+
NS-AM7 AE/TR Archer
C++
Kills:65
Deaths:135
KDR:0.481
Accuracy:64.852% C++
HSR:15.385% C
Kills:42,225
Deaths (as Infiltrator):25,416
Deaths (to Infiltrators):14,503
KDR:1.66136
Kill Difference:16,809
Playtime:616.820 hours
Usage:14%
Score:12.128m
Score/min:328
Accuracy (listed only):36.604%
HSR (listed only):35.311%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
B++
Kills:1,569
Deaths:682
KDR:2.301
Accuracy:43.948% B++
HSR:2.996% C+
M3 Pounder HEG
B*
Kills:1,450
Deaths:592
KDR:2.449
Accuracy:48.830% B*
HSR:3.034% C+
MRC3 Mercy
B*
Kills:733
Deaths:280
KDR:2.618
Accuracy:20.795% B*
HSR:22.510% B
MRC3 Mercy
B**
Kills:610
Deaths:266
KDR:2.293
Accuracy:21.619% B**
HSR:19.836% C+
M2 Mutilator
B*
Kills:407
Deaths:205
KDR:1.985
Accuracy:18.099% B*
HSR:21.867% B++
MR1 Fracture
A+
Kills:392
Deaths:295
KDR:1.329
Accuracy:39.086% C*
HSR:6.888% A+
MR1 Fracture
B**
Kills:389
Deaths:258
KDR:1.508
Accuracy:38.357% C*
HSR:6.170% B**
M2 Mutilator
B*
Kills:343
Deaths:143
KDR:2.399
Accuracy:18.385% B*
HSR:17.784% C+
NS-10 Burster
A+
Kills:125
Deaths:122
KDR:1.025
Accuracy:34.151% B*
HSR:9.600% A+
M1 Heavy Cycler
B
Kills:113
Deaths:169
KDR:0.669
Accuracy:11.544% D
HSR:19.469% B
NS-10 Burster
B*
Kills:97
Deaths:158
KDR:0.614
Accuracy:33.640% B*
HSR:6.186% C+
Kills:6,228
Deaths (as MAX Suit):1,585
Deaths (to MAX Suits):7,034
KDR:3.92934
Kill Difference:4,643
Playtime:144.853 hours
Usage:3%
Score:2.925m
Score/min:337
Accuracy (listed only):29.859%
HSR (listed only):12.395%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
A++
Kills:3,315
V. Kills:450 N/A
Deaths:199
KDR:16.658
Accuracy:57.145% B**
KPH:178.600 A++
VKPH:24.200 B**
M14 Banshee
A
Kills:3,090
V. Kills:142 N/A
Deaths:539
KDR:5.733
Accuracy:32.911% B+
KPH:86.600 A
VKPH:4 C*
M18 Needler
C++
Kills:1,023
V. Kills:1,110 92%
Deaths:1,123
KDR:0.911
Accuracy:26.603% D--
KPH:9.200 C
VKPH:10 C++
Hornet Missiles
A
Kills:919
V. Kills:386 237%
Deaths:100
KDR:9.190
Accuracy:70.461% A
KPH:98.200 B+
VKPH:41.300 C++
M18 Rotary
C--
Kills:317
V. Kills:339 93%
Deaths:578
KDR:0.548
Accuracy:30.913% C+
KPH:6.300 D
VKPH:6.800 C--
Coyote Missiles
B**
Kills:84
V. Kills:52 158%
Deaths:18
KDR:4.667
Accuracy:55.697% C*
KPH:66.600 C++
VKPH:41.200 B**
Kills:8,748 (4,430 + 0)
Deaths:2,557
KDR:3.421
VKDR:0.969
Vehicle Kills:2,479
Kill Difference:6,191
Playtime:226.479 hours
Usage:5%
Score:3.266m
Score/min:240
Piloting Accuracy:30.913%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C+
Kills:2,236
V. Kills:1,724 130%
Deaths:427
KDR:5.237
Accuracy:37.950% C
KPH:30.700 C+
VKPH:23.700 C+
CAS30 Tank Buster
C+
Kills:869
V. Kills:879 99%
Deaths:815
KDR:1.066
Accuracy:52.497% B+
KPH:7.300 C+
VKPH:7.400 C+
L105 Zephyr
A
Kills:700
V. Kills:66 N/A
Deaths:42
KDR:16.667
Accuracy:45.791% B+
KPH:81.300 A
VKPH:7.700 C+
AP30 Shredder
B**
Kills:354
V. Kills:126 279%
Deaths:38
KDR:9.316
Accuracy:25.090% D-
KPH:41.100 B**
VKPH:14.600 C--
Kills:4,159 (869 + 3,290)
Deaths:1,322
KDR:3.146
VKDR:2.114
Vehicle Kills:2,795
Kill Difference:2,837
Playtime:209.399 hours
Usage:5%
Score:2.830m
Score/min:225
Piloting Accuracy:52.497%
Gunner Accuracy:25.090%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A++
Kills:1,269
V. Kills:658 193%
Deaths:146
KDR:8.692
Accuracy:60.057% B+
KPH:52.700 A++
VKPH:27.300 A++
L100 Python HESH
A**
Kills:1,221
V. Kills:101 N/A
Deaths:52
KDR:23.481
Accuracy:54.441% B++
KPH:112.300 A**
VKPH:9.300 C**
L100 Python HEAT
B*
Kills:1,141
V. Kills:311 366%
Deaths:146
KDR:7.815
Accuracy:58.377% B++
KPH:43.500 B*
VKPH:11.900 C+
C75 Viper
A*
Kills:1,110
V. Kills:150 N/A
Deaths:110
KDR:10.091
Accuracy:46.059% B++
KPH:66.900 A*
VKPH:9 C*
Kills:4,741 (4,741 + 0)
Deaths:454
KDR:10.443
VKDR:2.687
Vehicle Kills:1,220
Kill Difference:4,287
Playtime:77.776 hours
Usage:2%
Score:1.388m
Score/min:297
Driving Accuracy:46.059%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B+
Kills:2,647
V. Kills:1,899 139%
Deaths:409
KDR:6.472
Accuracy:47.603% C++
KPH:29.200 C+
VKPH:20.900 B+
P2-120 HEAT
C**
Kills:1,273
V. Kills:358 355%
Deaths:240
KDR:5.304
Accuracy:45.035% C**
KPH:28.600 C**
VKPH:8 C-
E540 Halberd
C*
Kills:835
V. Kills:423 197%
Deaths:94
KDR:8.883
Accuracy:42.710% C*
KPH:26.600 C++
VKPH:13.500 C*
P2-120 HESH
A+
Kills:623
V. Kills:81 N/A
Deaths:38
KDR:16.395
Accuracy:50.119% B*
KPH:84 A+
VKPH:10.900 B
P525 Marauder
B*
Kills:618
V. Kills:25 N/A
Deaths:24
KDR:25.750
Accuracy:26.158% B*
KPH:96.400 B*
VKPH:3.900 C++
MR11 Gatekeeper
B**
Kills:233
V. Kills:187 124%
Deaths:24
KDR:9.708
Accuracy:49.822% A
KPH:28.700 B**
VKPH:23 B**
G30 Vulcan
C**
Kills:207
V. Kills:119 173%
Deaths:37
KDR:5.595
Accuracy:29.801% C++
KPH:25.200 C**
VKPH:14.500 C++
Kills:6,436 (4,543 + 1,893)
Deaths:866
KDR:7.432
VKDR:3.570
Vehicle Kills:3,092
Kill Difference:5,570
Playtime:196.818 hours
Usage:4%
Score:3.646m
Score/min:309
Driving Accuracy:50.119%
Gunner Accuracy:29.801%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B+
Kills:1,532
V. Kills:83 N/A
Deaths:81
KDR:18.914
Accuracy:40.080% B+
KPH:99.100 C+
VKPH:5.400 C
G20 Vulcan-H
B**
Kills:1,010
V. Kills:638 158%
Deaths:132
KDR:7.652
Accuracy:55.818% B**
KPH:59.700 B*
VKPH:37.700 B**
E540 Halberd-H
D-
Kills:233
V. Kills:122 189%
Deaths:42
KDR:5.548
Accuracy:47.082% D*
KPH:25.700 D-
VKPH:13.500 D--
M40 Fury-H
B*
Kills:108
V. Kills:14 N/A
Deaths:4
KDR:27
Accuracy:48.067% B+
KPH:125.800 B*
VKPH:16.300 C+
Kills:2,883 (0 + 2,883)
Deaths:259
KDR:11.131
VKDR:3.309
Vehicle Kills:857
Kill Difference:2,624
Playtime:42.313 hours
Usage:1%
Score:0.907m
Score/min:357
Driving Accuracy:N/A%
Gunner Accuracy:48.067%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A++
Kills:1,298
V. Kills:207 N/A
Deaths:63
KDR:20.603
Accuracy:45.794% B**
KPH:99.900 A++
VKPH:15.900 B*
M40 Fury
A++
Kills:1,270
V. Kills:204 N/A
Deaths:67
KDR:18.955
Accuracy:44.402% B**
KPH:82.600 A++
VKPH:13.300 B*
M20 Basilisk
C-
Kills:250
V. Kills:102 243%
Deaths:56
KDR:4.464
Accuracy:63.089% M
KPH:15 C--
VKPH:6.100 C-
M20 Basilisk
C
Kills:165
V. Kills:92 177%
Deaths:31
KDR:5.323
Accuracy:61.115% A**
KPH:14.300 D
VKPH:8 C
M12 Kobalt
B+
Kills:83
V. Kills:5 N/A
Deaths:1
KDR:83
Accuracy:29.874% A**
KPH:73.800 B
VKPH:4.400 B+
M12 Kobalt
A+
Kills:80
V. Kills:3 N/A
Deaths:3
KDR:26.667
Accuracy:24.160% A+
KPH:109 B**
VKPH:4.100 C*
M60-G Bulldog
C-
Kills:64
V. Kills:9 N/A
Deaths:12
KDR:5.333
Accuracy:29.090% C--
KPH:21.100 C-
VKPH:3 D-
Kills:3,210 (0 + 3,210)
Deaths:233
KDR:13.777
VKDR:2.670
Vehicle Kills:622
Kill Difference:2,977
Playtime:61.498 hours
Usage:1%
Score:1.484m
Score/min:402
Driving Accuracy:N/A%
Gunner Accuracy:29.090%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A
Kills:1,407
V. Kills:22 N/A
Deaths:369
KDR:3.813
Accuracy:50.726% B*
KPH:88.400 A
VKPH:1.400 C
M12 Kobalt-F
A*
Kills:1,160
V. Kills:41 N/A
Deaths:336
KDR:3.452
Accuracy:34.158% A++
KPH:85.600 A*
VKPH:3 A++
M40 Fury-F
A
Kills:1,098
V. Kills:195 N/A
Deaths:466
KDR:2.356
Accuracy:51.236% C*
KPH:45.100 A
VKPH:8 B+
Kills:3,665 (3,665 + 0)
Deaths:1,171
KDR:3.130
VKDR:0.220
Vehicle Kills:258
Kill Difference:2,494
Playtime:53.840 hours
Usage:1%
Score:0.550m
Score/min:170
Driving Accuracy:51.236%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 12,11612,0013,8013.157B+1.2730.917%A+35.78%A+97.3A*N/A267123.3h9.4B**30.3B*
TAR 9,3209,2555,2181.774C**0.1128.043%B*28.763%B**55.1B**N/A143168.1h10.4B**37.1B*
NS-11P 7,7127,6464,8391.58B+0.3126.653%B++24.915%B*52.7AN/A139145.2h10.4A39.1B*
NS-15M1 5,5695,5282,6282.104B+0.2227.569%B*26.682%B+59.3B++N/A17293.2h10.3B*37.3B++
TSAR-42 4,7964,7711,1694.081B+2.1944.256%B*75.519%B++79.8A++N/A21759.8h1.8B**4B*
Hellfire Rocket Pods 3,7653,31519916.658A14.7757.145%B**1.207%B178.2A++24.2B**78118.6h13.3B+23.3B++
M14 Banshee 3,2323,0905395.733C+3.8532.911%B+N/A86.6A4C*26635.7h13.8B++42B++
LC3 Jaguar 2,9502,9352,6791.096C+0.7926.926%B++21.67%C**25.7C+N/A91114.4h11.7B43.6B+
T9A "Butcher" 2,8312,8221,1082.547B+0.6625.159%C++23.671%C--86B**N/A23932.8h9.5B**37.8B++
P2-120 AP 4,5462,6474096.472C+4.5847.603%C++4.269%B+29.2C+20.9B+36290.8h6.9C**14.5B+
C-4 3,6482,6412,1841.209C+0.6821.273%D-N/A72C+27.4C+69236.7h1.3B+6.1C++
NS-44B Commissioner 2,5232,5071,5291.64B**0.2543.574%B+26.406%C*106.2A+N/A29223.6h2.9B*6.7B+
TAR-AE 2,4062,3879432.531B+0.6433.841%A36.489%B**97A++N/A37424.6h9.2B**27B**
T9 CARV 2,3932,3821,3981.704B0.1823.746%B*22.964%C+51.1AN/A27246.6h10.4B**43.9B++
NS-357P Underboss 2,3862,3771,3321.785C**0.1046.465%B+30.459%B+152.4A*N/A36915.6h3.2B++6.9B++
C150 Dalton 3,9602,2364275.237C+3.3537.95%CN/A30.7C+23.7C+38172.8h4.1C**10.8C**
NS-11C 2,2022,1851,9631.113C*0.7726.811%B+16.064%D24.2C+N/A7890.3h12.6B+47B+
TORQ-9 2,1942,1781,2431.752B+0.1428.517%B*24.472%C++55.8B**N/A17439h11.8B**41.4B*
DMR-99 2,1482,1389632.22C+0.3334.88%C+36.202%B*71.7B**N/A16429.8h5.5B*15.7B++
Chainblade 2,1551,93942,8140.045B++1.8447.095%A+N/A1.3B*N/A41537h2.1B+4.4B++
Sticky Grenade 1,9431,93711937N/A1,935.1166.507%A++N/A2152.2M6.7D72800.9h1A1.5B**
LC2 Lynx 1,9361,9191,6481.164C++0.7227.893%B*19.125%C-28.2C++N/A10668h13.2B+47.2B++
SMG-46G Armistice 1,7821,7762,3080.769D1.1225.726%C12.387%D23.1DN/A7177h14.6C56.7C+
T7 Mini-Chaingun 1,7211,7131,5381.114C++0.7718.397%C*10.741%D40.1B+N/A14742.7h13B+70.9B+
NS-44 Commissioner 1,7071,6941,9060.889C+1.0036.485%C+23.082%C++38.2C*N/A13844.4h3.3B+9B+
NS-7 PDW 1,6881,6771,0941.533B*0.3527.133%B+14.967%C-47.1B**N/A22535.6h11.9B++43.9B+
TMG-50 1,6351,6288641.884B++0.0026.592%B**21.683%C57.3B**N/A23128.4h9.1B*34.4B++
M3 Pounder HEG 1,7781,5696822.301B+0.4143.948%B++2.996%C+30.9A+4.1B+13350.7h10.8B**24.5B*
P525 Marauder-H 1,6151,5328118.914B+17.0340.08%B+N/A98.8C+5.4C30815.5h5.5B++13.7B++
NS Decimator 2,0531,5241,6650.915C+0.9759.714%C+2.822%B+40.3B+14C31337.8h3.3B**5.6B*
Frag Grenade 1,5001,49111491N/A1,489.1155.081%A+N/A877.1A++5.3C--33531.7h2.3A4.3B**
T1A Unity 1,4761,4661,3431.092C0.8023.198%D21.078%C--30.7C--N/A11147.8h11.1B++47.9C++
M3 Pounder HEG 1,6211,4505922.449B+0.5648.83%B*3.034%C+32.2A+3.8C+12845h11.8B**24.2B++
T1B Cycler 1,4311,4166552.162C**0.2729.337%B++34.04%B*76.5AN/A24418.5h9.8B**33.3B*
S12 Renegade 1,4291,4073693.813B+1.9350.726%B*2.559%D88.5A1.4C18215.9h2.8B+5.4B*
NS-357 Underboss 1,3801,3591,5510.876C+1.0133.731%C18.175%C-47.2C*N/A14428.8h3.7B+11.1C**
Cycler TRV 1,3471,3419951.348C++0.5425.66%B+19.911%C+47.4B*N/A17928.3h10.7B**41.7B++
TAS-16 Blackjack 1,3441,3409021.486C**0.4069.28%B*8.731%D*62.9B**N/A22321.3h1.9B**2.7B++
Auraxium Chainblade 1,3641,32729,6940.045C**1.8439.231%B++1.281%D-1.4C++N/A4922.6h1.7B*4.4B+
M40 Fury 1,5051,2986320.603A++18.7245.794%B**1.541%C99.8A++15.9B*69013h9.5B++20.8B**
T5 AMC 1,3051,2951,3940.929C+0.9627.355%B++17.143%C--20.6C+N/A8562.8h13B+47.6B+
PDW-16 Hailstorm 1,2851,2809991.281B0.6127.059%B+12.969%D42.4B*N/A15330.2h12.9B+47.8B+
P2-120 HEAT 1,6311,2732405.304C+3.4245.035%C**3.771%B+28.6C**8C-21144.5h5B**11B**
M40 Fury 1,4741,2706718.955A+17.0744.402%B**1.26%C--82.5A++13.2B*61315.4h9.7B*21.8B*
L100 Python AP 1,9271,2691468.692B**6.8060.057%B+2.522%C+52.7A++27.3A++35424.1h4.1B++6.9B**
MG-S1 Jackal 1,2711,2574732.658A+0.7730.87%B*28.799%A82.7A*N/A33515.2h9.3B+30.1B++
NS-30 Vandal 1,2631,2468221.516C+0.3735.683%B+25.441%C+46.8B+N/A13726.6h4.9B++13.7B+
T1S Cycler 1,2561,2461,0121.231C++0.6625.667%C**17.175%D35.8BN/A10934.8h10.8B++42B+
SABR-13 1,2381,2301,2980.948C0.9427.249%C*20.081%D32.5C+N/A12837.9h10.8B+39.8B+
SMG-46 Armistice 1,2471,2282,5070.49C--1.4018.178%D**13.437%C--13.4DN/A5091.7h17.5C--96.3D-
HSR-1 1,2451,2265682.158C++0.2740.615%B*27.896%C+61.9B*1A++17619.8h4.3B**10.7B*
L100 Python HESH 1,3221,2215223.481B**21.5954.441%B++2.048%B+112A**9.3C**32910.9h2.3B**4.1B**
NS Baron G5 1,2251,2134672.597A++0.7155.501%B**15.581%C*98.6M*1A+25512.3h3.4B**6.2C*
NSX-P Tanto 1,2251,2071976.127S4.2437.11%A*34.217%A165.3S2.5A*6757.3h9.7B**26.1B**
AMR-66 1,2161,2079071.331B+0.5633.023%B**23.115%C35.3B**N/A13134.2h6.1B**18.6B*
T9 CARV-S 1,2141,2076991.727C++0.1623.715%C**23.281%C+56.9B++N/A22921.2h10.9B+45.8B+
NS-11A 1,2111,2061,2011.004C+0.8824.607%C+16.584%D24.8CN/A9648.7h12.8B+52B+
SR-7 1,2101,2043363.583C+1.7045.022%B+75%C--64.7AN/A17018.6h1.8B++4B++
SMG-46AE Armistice 1,2121,2043883.103A+1.2234.256%B**25.581%B+115.8A++N/A41010.4h10.9B+31.8B+
NSX Daimyo 1,2031,2032355.119B+3.2341.216%C+95.179%B97.8A++N/A21912.3h2B*4.9B+
TRS-12 Uppercut 1,2091,2029171.311C++0.5859.888%C*10.649%D-48.1BN/A16925h2.1B*3.4B+
T16 Rhino 1,2051,2017221.663B+0.2224.325%B++19.567%C-49.6B++N/A20724.2h11B*45.4B++
MKV Suppressed 1,2031,2017551.591B++0.3028.785%B+13.905%D-47.7B++N/A14925.2h12.3B+42.7B+
M77-B 1,2021,2004712.548B0.6639.501%B77.833%C*42.4B**N/A13828.3h2B*4.9B++
NSX Tengu 1,2051,2003663.279A*1.3944.158%B**28.667%A112.1M++N/A39310.7h9.2B**20.8B*
T32 Bull 1,2021,2006551.832B+0.0627.991%B*23.833%C+66.7B**N/A25318h9.4B**33.5B++
RAMS .50M 1,2011,1993153.806C*1.9249.506%A++88.073%A50.8A+N/A16623.6h1.5A3.1B**
RAMS-AE .50M 1,1991,1983213.732C+1.8448.48%B**73.122%D*96.6A*N/A25412.4h1.7B++3.4B**
NSX Tomoe 1,1991,1974102.92B*1.0334.502%B**50.794%A98.9MN/A50012.1h10.2B**29.6B**
TS2 Inquisitor 1,2131,1979851.215C++0.6731.216%B+23.475%B+63.3B**N/A16018.9h9.2B+29.5B+
TRAC-Shot 1,1991,1938481.407C*0.4824.869%C+13.076%D--38.5C*N/A10431h9.7B++38.8B+
KSR-35 1,2071,1927661.556C0.3339.265%B++28.02%C+54.4B++N/A13521.9h4.1B+10.4B+
Claymore 1,1911,1913313.598C-1.7147.049%A++N/A183.2B*N/A6296.5h1.1B**2.4B**
MANA Anti-Personnel Turret 1,2081,1906951.712N/A0.1824.135%UN/A11900U180U25672400.1h18.3T*76T*
TX1 Repeater 1,2051,1881,0141.172B+0.7229.404%B*22.643%C*55.3A+N/A21221.5h10.9B++37.1B++
TRAC-5 S 1,1901,1811,5550.759C+1.1325.492%B+15.241%C20.2C++N/A8258.6h10.6B+41.5B+
NS-15M2 1,1831,1784662.528B+0.6426.415%B+22.326%C-70.1B**N/A26016.8h9.6B**36.5B++
NSX Naginata 1,1831,1734412.66A0.7729.028%A33.419%B++93.1A*N/A22312.6h9B*31B++
FA1 Barrage 1,1831,1718791.332B+0.5648.675%B*12.468%D43.4B**N/A17027h3.7B**7.5B*
Bighorn .50M 1,1791,1703033.861C+1.9742.955%C++73.59%D--70.1B**N/A15416.7h1.8C**4.2B
TRAC-5 Burst 1,1801,1704782.448B+0.5631.222%B**29.744%B**81.3A+N/A19214.4h10B*32B*
AS16 NightHawk 1,1701,1681,0881.074C+0.8138.139%C+12.5%C-39.6C**N/A11929.5h3.8B++10.1B+
HC1 Cougar 1,1751,1686661.754B++0.1326.02%B22.175%C+40.1B++N/A14729.1h9.1B**35.1B++
TS4 Haymaker 1,1731,1681,1461.019C+0.8739.738%C12.243%C39.3B+N/A12929.7h3.5B*8.9B+
T1 Cycler 1,1731,1656891.691B++0.2027.821%B**28.326%B**62.3A**N/A32918.7h9.6A+34.5B**
SOAS-20 1,1801,1647191.619C++0.2729.237%C*18.729%C39.7C**N/A10829.3h11.1B+38.1B+
TRAP-M1 1,1681,1634732.459B++0.5734.588%B**31.126%B++63.2AN/A14618.4h7.4B++21.5B++
TRAC-5 1,1681,1621,3350.87C++1.0226.57%B**17.126%C32.3B**N/A24336h11.5B*43.3B*
C-4 ARX 1,5541,1616341.831C+0.0624.191%C--N/A58.6D--19.8D-38719.8h1.2C++5C+
Shuriken 1,1691,1606221.865B+0.0229.141%B17.5%C+55.8B+N/A14120.8h11.3B++38.8B++
M12 Kobalt-F 1,2011,1603363.452B++1.5634.158%A++6.293%D85.3A*3A++17813.6h9.6B*28B**
NSX Tanto 1,1661,1603593.231A*1.3433.373%A32.069%B**99.1MN/A22711.7h10.1B++30.1B*
L100 Python HEAT 1,4521,1411467.815B+5.9358.377%B++2.717%C++43.5B*11.9C+23326.2h3.6B++6.2B**
M9 SKEP Launcher 1,2771,1236991.607A*0.2869.779%C**3.473%B*51M++7C--19322h3A*4.3A*
C75 Viper 1,2601,11011010.091B**8.2046.059%B++1.081%C--66.9A*9C*29716.6h6.5B**14A
ML-7 1,4661,1071,1360.974B+0.9159.649%B4.517%B**37.8A12.3C+37129.3h3.9A6.5A
M40 Fury-F 1,2931,0984662.356B++0.4751.236%C*N/A45A8B+15824.4h6B++11.6B*
The Slasher 1,1121,08422,6520.048C+1.8445.845%B*1.384%D*1.7CN/A5655.9h1.8B+3.9B+
Anti-Vehicle Grenade 1,2311,07011070N/A1,068.1159.641%B**N/A713.3A++107.3C++39111.5h3.1A5.2A
M18 Needler 2,1331,0231,1230.911C0.9826.603%D--1.857%C+9.2C10C++157111.5h149.4C*561.5C+
ASP-30 Grounder 1,2511,0144982.036A**0.1567.01%B+4.536%B*51.7M**12.1C*24819.6h3A*4.4A*
G20 Vulcan-H 1,6481,0101327.652B**5.7655.818%B**3.861%B++59.8B*37.8B**46416.9h71.7B**128.5B**
Hornet Missiles 1,3059191009.19B+7.3070.461%A1.959%B+97.8B+41.1C++6789.4h6.4B*9.1B**
CAS30 Tank Buster 1,7488698151.066C+0.8252.497%B+N/A7.3C+7.4C+112119.4h53.5C*102B+
E540 Halberd 1,258835948.883B7.0042.71%C*4.192%B+26.6C++13.5C*29231.4h4.9B*11.4B++
MG-H1 Watchman 8468312123.92A+2.0331.266%A+39.591%A++127.8M++2.3M++4796.5h10.8B**34.5B*
MRC3 Mercy 7377332802.618C**0.7320.795%B*22.51%B38.8B*N/A14418.9h16.6B*79.7B++
L105 Zephyr 7667004216.667B+14.7845.791%B+N/A81.4A7.7C+3568.6h3.6A+7.8B**
P2-120 HESH 7046233816.395C++14.5150.119%B*N/A84.2A+10.9B3327.4h3.7B**7.4B**
P525 Marauder 6436182425.75B23.8626.158%B*1.942%C+96.6B*3.9C++2536.4h4.8B**18.4B*
MRC3 Mercy 6176102662.293C++0.4121.619%B**19.836%C+34.5B+N/A12317.7h19.7C++91B+
NSX Yumi 5165082192.32B++0.4332.081%B**27.165%C++73.6A+1.2B++1866.9h9.7B*30.3B*
Tank Mine 8375001742.874C++0.9972.468%M+N/A131.6B+88.7B*17363.8h2.9D**4.1A
M60-A Bulldog 525479776.221C+4.3342.775%B++N/A60.6A5.8C+5267.9h3.9A9B**
M40 Fury 4814171041.7A++39.8149.402%C+N/A130.3B*20C++4823.2h8.4B+17B++
M2 Mutilator 4114072051.985C**0.1018.099%B*21.867%B++25.8C+N/A12315.8h17.1C*94.3B+
MR1 Fracture 5403922951.329B**0.5639.086%C*6.888%A+13.3A+5C++7929.5h28.9A74B*
MR1 Fracture 5433892581.508B**0.3838.357%C*6.17%B**15.2A+6B+10625.6h24A62.6B**
99SV 3883872981.299C+0.5935.062%B+25.323%D*32B+N/A13912.1h4.6B++13B++
Havoc 3903851632.362B**0.4757.316%B+14.286%C+85.6A+1.1B**2804.5h3.4B**6B++
AP30 Shredder 480354389.316C+7.4325.09%D-3.39%B*41.2B**14.7C--3538.6h36.5B**145.5B**
M2 Mutilator 3443431432.399B+0.5118.385%B*17.784%C+31.5B+N/A16310.9h16.9B91.9B+
The Kraken 4753341302.569B++0.6870.475%B**N/A87.9A*37.1B**5343.8h3.6B+5.1B*
M18 Rotary 6563175780.548C-1.3430.913%C+1.577%C--6.3D6.8C--11150.2h153.7C+497.1C+
Ripper 2922892,8980.1C++1.7925.259%C+13.149%C-3.6C+N/A980.7h1.3B+5C+
Spear Anti-Vehicle Phalanx Turret 470287358.2C*6.3145.072%C++5.226%B+57.4A36.6A+6175h6.3B+13.9B++
M20 Basilisk 352250564.464B++2.5863.089%M5.6%C+15C--6.1C-18516.7h190.2F--301.5C+
T2 Striker 1,3202435490.443C1.4471.729%A*2.469%B**10.5C46.4S25523.2h47.3C+65.9B+
MR11 Gatekeeper 420233249.708A+7.8249.822%A1.288%D28.8B**23.1B**3328.1h40.7B++81.8B**
E540 Halberd-H 355233425.548C3.6647.082%D*1.717%C+25.6D-13.4D--2299.1h5.6B11.9C+
NS-15M AE 2242241241.806C+0.0824.169%C20.536%D48.7C+N/A2754.6h10.1B++41.6B
G30 Vulcan 326207375.595B3.7129.801%C++2.899%C25.2C**14.5C++3168.2h68.8B*230.7B*
TX2 Emperor 1891891201.575B++0.3135.146%B*17.989%C135SN/A4051.4h6A17B*
M20 Basilisk 257165315.323B**3.4461.115%A**4.242%D14.2D7.9C18811.6h208F--340.4C
MG-C1 Kindred 158156364.333A*2.4536.914%A++29.487%B++156M*2B++3551h8.4B*22.7B**
T4 AMP 1461461261.159B0.7325.252%C18.493%C+58.4B**N/A1862.5h13.1B+51.7C**
MANA Anti-Vehicle Turret 2751441381.043C0.8448.002%D4.167%C++32.7C+29.8C++6134.4h8.6C**17.9C**
M60-A Bulldog 1421321013.2C+11.3145.161%C+3.788%B**27.5C2.1D1434.8h5.3B+11.7B+
MAX Punch 1511271,5830.08C+1.8122.03%D**N/A0.9CN/A3135.8h2.2C++10C--
NS-10 Burster 2141251221.025C+0.8634.151%B*9.6%A+5.4C*3.9C**9823.1h134.7B++394.3B*
M1 Heavy Cycler 1201131690.669C--1.2211.544%D19.469%B10.7D--N/A12010.6h23.3D--202C-
M40 Fury-H 122108427A+25.1148.067%B+N/A120B++15.6C+4910.9h6.1B*12.7B**
NS-10 Burster 161971580.614C-1.2733.64%B*6.186%C+3.8D2.5D8325.2h181.3C-538.9C**
NS Baron G5AE 9090741.216C+0.6747.021%C++8.889%D*31CN/A1822.9h4B+8.6C+
Coyote Missiles 13684184.667B+2.7855.697%C*N/A64.6C++40B*8091.3h34.9B+62.7B+
Hunter QCX 84831460.568C+1.3215.574%F24.096%C+11.1CN/A467.5h3.1B+20C+
M12 Kobalt 8883183S81.1129.874%A**18.072%C+75.5B+4.5B+2671.1h23.4D78.2B+
M12 Kobalt 8380326.667B++24.7824.16%A+23.75%B**114.3A4.3C**4080.7h14.4B++59.6B*
MG-HBR1 Dragoon 8079126.583S4.7045%A++29.114%C+158S2M+4590.5h3.6A8.1A
M60-A Bulldog 7772612C+10.1144.546%C1.389%D-26.7C1.9D1782.7h4.8B*10.7B+
NS-AM7 AE/TR Archer 93651350.481C1.4164.852%C++15.385%C6.8C2.9C529.6h10.8C**16.7B+
M60-G Bulldog 7364125.333C*3.4529.09%C--N/A21.3C-3D-1573h6.4B+22C**

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter339,4384.7h
Restoration Kit111640.3h
Nano-Armor Kit1,5621,416,335152.5h
Anti-Vehicle MANA Turret426672.5h
Spawn Beacon1856,1027.3h
Nanite Revive Grenade02,9340.8h
Medical Applicator2,008570,19649.5h
Nanite Healing Grenade0590h
Spitfire Auto-Turret91210.2h
Ammunition Package453,0092.3h
Medical Kit4,80126,097109.9h
Anti-Infantry MANA Turret1272,3405.5h
Nano-Repair Grenade0930h
Recon Detection Device1046,76010.3h
Smoke Grenade01290h
Shield Recharging Field421,4130.8h

Check the help document for the dictionary if you want to learn more about words used here.


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