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Lt. General Field Marshal DoktorPsyscho[P] DoktorPsyscho
TR BR 90

KDR: 2.01

Score: 104.8m

Last Seen: Jun 10th, 2020 4:15 PM
- OFFLINE - 20.5 hour(s)

Prestige 1, Battle Rank 90 - Terran Republic on Cobalt
Level Progress (to 91): 75%
PRIMARY CLASSESMEDICENGINEERHEAVY
PRIMARY WEAPONS MSW-R TAR NS-11P TSAR-42 NS-15M1 NS-357P Underboss T9A "Butcher" M14 Banshee
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,185,497 MLG Score: 1747
Fun Score: N/A
Cheeseburgers Flipped: 1158TIME WITH MEDKIT: 2.6%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.746%28.188%810581286125,9351.980170.033

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.624%1.445A1.051B**-1.233D*HEAD ++ (~13.81)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
330.553B+9.50.334C**23.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.881%1.048%328513399,255324230742.85384301%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.816%-0.461D-0.48D0.264

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
116.80.281C*38.40.278C*78.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.626%2.727%393713379,645425937092.26409260%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.961%0.832B++0.146C++-0.328

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.90.742B++4.90.605B+5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.939%1.904%54117132712,290381043513.22572282%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.987%1.083B**-0.632D0.43

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
43.30.641B+20.70.485B+22.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.439%73.822%5419133516,0175041613.17672

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.704%0.977B*0.436B0.655

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.40.453B+2.30.294C*3.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.007%11.673%541613386,5884609361.42907

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.18%0.432B-0.612D0.384

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.30.52B+30.39C**3.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
104.8m187.3%451 (27.1k)372 (22.3k)2.01321229,385113,9402.1593190 (90)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR13441280624.712%22.782%56302:29101

20% Combat Medic34% Engineer20% Heavy Assault14% Infiltrator9% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 2nd, 2013 12:35 PMJan 27th, 2020 6:54 PMJun 10th, 2020 2:40 PM (24d) (PST)Jun 10th, 2020 12:39 PM (24d) (PST)Jun 10th, 2020 12:15 PM (24d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7722715010.8140.4040.1861.6600.0721747

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
46,32616,26230,064492411100422,332

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4694.9h/195.6d 16,647 52,258 62,692 467.7k 5,192 16,198 20,342 217.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
A++
Kills:22,602
Deaths:5,911
KDR:3.824
Accuracy:32.428% A++
HSR:39.912% A++
NS-15M1
B++
Kills:5,528
Deaths:2,628
KDR:2.104
Accuracy:27.569% B++
HSR:26.682% B
T9A "Butcher"
C**
Kills:3,685
Deaths:1,279
KDR:2.881
Accuracy:26.692% C**
HSR:27.029% C
T9 CARV
B++
Kills:2,415
Deaths:1,407
KDR:1.716
Accuracy:23.834% B++
HSR:23.188% C+
TMG-50
B*
Kills:1,748
Deaths:891
KDR:1.962
Accuracy:27.068% B*
HSR:23.627% C+
T9 CARV-S
C++
Kills:1,207
Deaths:699
KDR:1.727
Accuracy:23.715% C++
HSR:23.281% C
T16 Rhino
B+
Kills:1,201
Deaths:722
KDR:1.663
Accuracy:24.325% B+
HSR:19.567% C--
T32 Bull
B+
Kills:1,200
Deaths:655
KDR:1.832
Accuracy:27.991% B+
HSR:23.833% C+
NSX-P Naginata
A++
Kills:1,197
Deaths:225
KDR:5.320
Accuracy:32.839% A++
HSR:39.014% A
MG-H1 Watchman
A
Kills:1,179
Deaths:277
KDR:4.256
Accuracy:31.511% A
HSR:38.847% A
NS-15M2
C*
Kills:1,178
Deaths:466
KDR:2.528
Accuracy:26.415% C*
HSR:22.326% D
NSX Naginata
B**
Kills:1,173
Deaths:441
KDR:2.660
Accuracy:29.028% B**
HSR:33.419% B+
NS-15M AE
C--
Kills:224
Deaths:124
KDR:1.806
Accuracy:24.169% C--
HSR:20.536% D--
Kills:44,537
Deaths (as Heavy Assault):15,725
Deaths (to Heavy Assaults):32,762
KDR:2.83224
Kill Difference:28,812
Playtime:931.705 hours
Usage:20%
Score:22.806m
Score/min:408
Accuracy (listed only):27.506%
HSR (listed only):27.789%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
B+
Kills:3,079
Deaths:2,709
KDR:1.137
Accuracy:27.133% B+
HSR:22.020% C++
LC2 Lynx
B**
Kills:2,821
Deaths:1,878
KDR:1.502
Accuracy:29.459% B**
HSR:23.254% C++
NS-11C
B
Kills:2,201
Deaths:1,969
KDR:1.118
Accuracy:26.851% B
HSR:16.265% D
SMG-46G Armistice
C--
Kills:1,848
Deaths:2,320
KDR:0.797
Accuracy:25.886% C--
HSR:12.554% D
NS-7 PDW
C**
Kills:1,677
Deaths:1,094
KDR:1.533
Accuracy:27.133% C**
HSR:14.967% D
TAS-16 Blackjack
B++
Kills:1,449
Deaths:931
KDR:1.556
Accuracy:70.021% B++
HSR:9.662% D--
MG-C1 Kindred
A++
Kills:1,356
Deaths:307
KDR:4.417
Accuracy:36.011% A++
HSR:34.808% A++
T5 AMC
B++
Kills:1,295
Deaths:1,394
KDR:0.929
Accuracy:27.355% B++
HSR:17.143% D
MG-S1 Jackal
B**
Kills:1,287
Deaths:511
KDR:2.519
Accuracy:30.981% B++
HSR:28.827% B**
PDW-16 Hailstorm
B+
Kills:1,280
Deaths:999
KDR:1.281
Accuracy:27.059% B+
HSR:12.969% D
SMG-46 Armistice
D
Kills:1,228
Deaths:2,507
KDR:0.490
Accuracy:18.178% F
HSR:13.437% D
NS Baron G5
B**
Kills:1,221
Deaths:468
KDR:2.609
Accuracy:55.576% B**
HSR:15.561% C++
NSX-P Tanto
A*
Kills:1,212
Deaths:198
KDR:6.121
Accuracy:37.133% A*
HSR:34.076% B**
MKV Suppressed
B+
Kills:1,206
Deaths:758
KDR:1.591
Accuracy:28.805% B+
HSR:14.013% D-
SMG-46AE Armistice
B++
Kills:1,204
Deaths:388
KDR:3.103
Accuracy:34.256% B++
HSR:25.581% C++
TRS-12 Uppercut
C++
Kills:1,202
Deaths:917
KDR:1.311
Accuracy:59.888% C++
HSR:10.649% D-
AS16 NightHawk
C
Kills:1,200
Deaths:1,096
KDR:1.095
Accuracy:38.298% C
HSR:12.500% D
NSX Tengu
B**
Kills:1,200
Deaths:366
KDR:3.279
Accuracy:44.158% B*
HSR:28.667% B**
TRAC-Shot
C
Kills:1,193
Deaths:848
KDR:1.407
Accuracy:24.869% C
HSR:13.076% D--
TRAC-5 S
B
Kills:1,181
Deaths:1,555
KDR:0.759
Accuracy:25.492% B
HSR:15.241% C
FA1 Barrage
B++
Kills:1,171
Deaths:879
KDR:1.332
Accuracy:48.675% B++
HSR:12.468% D
TRAC-5 Burst
B*
Kills:1,170
Deaths:478
KDR:2.448
Accuracy:31.222% B*
HSR:29.744% B++
HC1 Cougar
C++
Kills:1,168
Deaths:666
KDR:1.754
Accuracy:26.020% C++
HSR:22.175% C+
TS4 Haymaker
C
Kills:1,168
Deaths:1,146
KDR:1.019
Accuracy:39.738% C
HSR:12.243% C
TRAC-5
B*
Kills:1,162
Deaths:1,335
KDR:0.870
Accuracy:26.570% B*
HSR:17.126% C-
NSX Tanto
B**
Kills:1,160
Deaths:359
KDR:3.231
Accuracy:33.373% B**
HSR:32.069% B++
Shuriken
C++
Kills:1,160
Deaths:622
KDR:1.865
Accuracy:29.141% C++
HSR:17.500% C
Havoc
B+
Kills:398
Deaths:168
KDR:2.369
Accuracy:57.324% B+
HSR:15.578% C++
NS Baron G5AE
C+
Kills:90
Deaths:74
KDR:1.216
Accuracy:47.021% C+
HSR:8.889% D*
NSX-P Tengu
M+
Kills:88
Deaths:26
KDR:3.385
Accuracy:45.701% A
HSR:42.046% M+
Kills:39,075
Deaths (as Light Assault):28,966
Deaths (to Light Assaults):20,981
KDR:1.349
Kill Difference:10,109
Playtime:433.432 hours
Usage:9%
Score:8.923m
Score/min:343
Accuracy (listed only):35.978%
HSR (listed only):19.504%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
B+
Kills:3,079
Deaths:2,709
KDR:1.137
Accuracy:27.133% B+
HSR:22.020% C++
LC2 Lynx
B**
Kills:2,821
Deaths:1,878
KDR:1.502
Accuracy:29.459% B**
HSR:23.254% C++
NS-11C
B
Kills:2,201
Deaths:1,969
KDR:1.118
Accuracy:26.851% B
HSR:16.265% D
DMR-99
B+
Kills:2,158
Deaths:967
KDR:2.232
Accuracy:34.951% C+
HSR:36.191% B+
TAS-16 Blackjack
B++
Kills:1,449
Deaths:931
KDR:1.556
Accuracy:70.021% B++
HSR:9.662% D--
MG-C1 Kindred
A++
Kills:1,356
Deaths:307
KDR:4.417
Accuracy:36.011% A++
HSR:34.808% A++
T5 AMC
B++
Kills:1,295
Deaths:1,394
KDR:0.929
Accuracy:27.355% B++
HSR:17.143% D
NS Baron G5
B**
Kills:1,221
Deaths:468
KDR:2.609
Accuracy:55.576% B**
HSR:15.561% C++
NSX-P Tanto
A*
Kills:1,212
Deaths:198
KDR:6.121
Accuracy:37.133% A*
HSR:34.076% B**
AMR-66
B*
Kills:1,207
Deaths:907
KDR:1.331
Accuracy:33.023% B*
HSR:23.115% C
TRS-12 Uppercut
C++
Kills:1,202
Deaths:917
KDR:1.311
Accuracy:59.888% C++
HSR:10.649% D-
AS16 NightHawk
C
Kills:1,200
Deaths:1,096
KDR:1.095
Accuracy:38.298% C
HSR:12.500% D
TRAC-Shot
C
Kills:1,193
Deaths:848
KDR:1.407
Accuracy:24.869% C
HSR:13.076% D--
TRAC-5 S
B
Kills:1,181
Deaths:1,555
KDR:0.759
Accuracy:25.492% B
HSR:15.241% C
FA1 Barrage
B++
Kills:1,171
Deaths:879
KDR:1.332
Accuracy:48.675% B++
HSR:12.468% D
TRAC-5 Burst
B*
Kills:1,170
Deaths:478
KDR:2.448
Accuracy:31.222% B*
HSR:29.744% B++
HC1 Cougar
C++
Kills:1,168
Deaths:666
KDR:1.754
Accuracy:26.020% C++
HSR:22.175% C+
TS4 Haymaker
C
Kills:1,168
Deaths:1,146
KDR:1.019
Accuracy:39.738% C
HSR:12.243% C
TRAC-5
B*
Kills:1,162
Deaths:1,335
KDR:0.870
Accuracy:26.570% B*
HSR:17.126% C-
NSX Tanto
B**
Kills:1,160
Deaths:359
KDR:3.231
Accuracy:33.373% B**
HSR:32.069% B++
Havoc
B+
Kills:398
Deaths:168
KDR:2.369
Accuracy:57.324% B+
HSR:15.578% C++
NS Baron G5AE
C+
Kills:90
Deaths:74
KDR:1.216
Accuracy:47.021% C+
HSR:8.889% D*
MG-HBR1 Dragoon
A++
Kills:79
Deaths:12
KDR:6.583
Accuracy:45% A++
HSR:29.114% C+
Kills:30,341
Deaths (as Engineer):21,261
Deaths (to Engineers):21,044
KDR:1.42707
Kill Difference:9,080
Playtime:1,602.919 hours
Usage:34%
Score:33.081m
Score/min:344
Accuracy (listed only):38.304%
HSR (listed only):20.129%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
B**
Kills:11,403
Deaths:5,732
KDR:1.989
Accuracy:28.953% B**
HSR:31.097% B**
NS-11P
B
Kills:7,701
Deaths:4,855
KDR:1.586
Accuracy:26.694% B
HSR:24.945% C*
TAR-AE
A
Kills:2,387
Deaths:943
KDR:2.531
Accuracy:33.841% A
HSR:36.489% B*
TORQ-9
B++
Kills:2,261
Deaths:1,273
KDR:1.776
Accuracy:28.668% B++
HSR:25.166% C+
SMG-46G Armistice
C--
Kills:1,848
Deaths:2,320
KDR:0.797
Accuracy:25.886% C--
HSR:12.554% D
Cycler TRV
B++
Kills:1,825
Deaths:1,115
KDR:1.637
Accuracy:27.460% B++
HSR:25.315% B+
NS-7 PDW
C**
Kills:1,677
Deaths:1,094
KDR:1.533
Accuracy:27.133% C**
HSR:14.967% D
T1A Unity
D
Kills:1,466
Deaths:1,343
KDR:1.092
Accuracy:23.198% D
HSR:21.078% D
TAS-16 Blackjack
B++
Kills:1,449
Deaths:931
KDR:1.556
Accuracy:70.021% B++
HSR:9.662% D--
T1B Cycler
B+
Kills:1,416
Deaths:655
KDR:2.162
Accuracy:29.337% B+
HSR:34.040% B+
MG-S1 Jackal
B**
Kills:1,287
Deaths:511
KDR:2.519
Accuracy:30.981% B++
HSR:28.827% B**
SABR-13
C*
Kills:1,281
Deaths:1,319
KDR:0.971
Accuracy:27.566% C*
HSR:20.843% D
PDW-16 Hailstorm
B+
Kills:1,280
Deaths:999
KDR:1.281
Accuracy:27.059% B+
HSR:12.969% D
T1S Cycler
C++
Kills:1,246
Deaths:1,012
KDR:1.231
Accuracy:25.667% C++
HSR:17.175% D
SMG-46 Armistice
D
Kills:1,228
Deaths:2,507
KDR:0.490
Accuracy:18.178% F
HSR:13.437% D
NS Baron G5
B**
Kills:1,221
Deaths:468
KDR:2.609
Accuracy:55.576% B**
HSR:15.561% C++
NS-11A
C+
Kills:1,206
Deaths:1,201
KDR:1.004
Accuracy:24.607% C+
HSR:16.584% D-
MKV Suppressed
B+
Kills:1,206
Deaths:758
KDR:1.591
Accuracy:28.805% B+
HSR:14.013% D-
SMG-46AE Armistice
B++
Kills:1,204
Deaths:388
KDR:3.103
Accuracy:34.256% B++
HSR:25.581% C++
TRS-12 Uppercut
C++
Kills:1,202
Deaths:917
KDR:1.311
Accuracy:59.888% C++
HSR:10.649% D-
AS16 NightHawk
C
Kills:1,200
Deaths:1,096
KDR:1.095
Accuracy:38.298% C
HSR:12.500% D
NSX Tengu
B**
Kills:1,200
Deaths:366
KDR:3.279
Accuracy:44.158% B*
HSR:28.667% B**
FA1 Barrage
B++
Kills:1,171
Deaths:879
KDR:1.332
Accuracy:48.675% B++
HSR:12.468% D
NSX Yumi
B*
Kills:1,171
Deaths:397
KDR:2.950
Accuracy:31.866% B*
HSR:33.647% B+
TS4 Haymaker
C
Kills:1,168
Deaths:1,146
KDR:1.019
Accuracy:39.738% C
HSR:12.243% C
T1 Cycler
B**
Kills:1,165
Deaths:689
KDR:1.691
Accuracy:27.821% B**
HSR:28.326% B++
Shuriken
C++
Kills:1,160
Deaths:622
KDR:1.865
Accuracy:29.141% C++
HSR:17.500% C
Havoc
B+
Kills:398
Deaths:168
KDR:2.369
Accuracy:57.324% B+
HSR:15.578% C++
NS Baron G5AE
C+
Kills:90
Deaths:74
KDR:1.216
Accuracy:47.021% C+
HSR:8.889% D*
NSX-P Tengu
M+
Kills:88
Deaths:26
KDR:3.385
Accuracy:45.701% A
HSR:42.046% M+
Kills:54,605
Deaths (as Combat Medic):35,804
Deaths (to Combat Medics):13,621
KDR:1.52511
Kill Difference:18,801
Playtime:921.637 hours
Usage:20%
Score:23.168m
Score/min:419
Accuracy (listed only):35.451%
HSR (listed only):20.760%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B**
Kills:7,276
Deaths:1,626
KDR:4.475
Accuracy:46.220% B**
HSR:76.608% B++
NS-357P Underboss
B++
Kills:3,946
Deaths:2,244
KDR:1.758
Accuracy:47.735% B++
HSR:33.300% B++
NS-44B Commissioner
C**
Kills:2,616
Deaths:1,568
KDR:1.668
Accuracy:43.691% C**
HSR:26.606% C+
SMG-46G Armistice
C--
Kills:1,848
Deaths:2,320
KDR:0.797
Accuracy:25.886% C--
HSR:12.554% D
NS-44 Commissioner
C+
Kills:1,694
Deaths:1,906
KDR:0.889
Accuracy:36.485% C+
HSR:23.082% C+
NS-7 PDW
C**
Kills:1,677
Deaths:1,094
KDR:1.533
Accuracy:27.133% C**
HSR:14.967% D
NS-357 Underboss
C--
Kills:1,364
Deaths:1,557
KDR:0.876
Accuracy:33.775% C--
HSR:18.182% D
NS-30 Vandal
C**
Kills:1,326
Deaths:828
KDR:1.601
Accuracy:36.170% C**
HSR:25.415% C
MG-S1 Jackal
B**
Kills:1,287
Deaths:511
KDR:2.519
Accuracy:30.981% B++
HSR:28.827% B**
PDW-16 Hailstorm
B+
Kills:1,280
Deaths:999
KDR:1.281
Accuracy:27.059% B+
HSR:12.969% D
SMG-46 Armistice
D
Kills:1,228
Deaths:2,507
KDR:0.490
Accuracy:18.178% F
HSR:13.437% D
HSR-1
B*
Kills:1,226
Deaths:568
KDR:2.158
Accuracy:40.615% B*
HSR:27.896% C+
SR-7
B+
Kills:1,220
Deaths:339
KDR:3.599
Accuracy:45.048% B+
HSR:75.164% C--
MKV Suppressed
B+
Kills:1,206
Deaths:758
KDR:1.591
Accuracy:28.805% B+
HSR:14.013% D-
SMG-46AE Armistice
B++
Kills:1,204
Deaths:388
KDR:3.103
Accuracy:34.256% B++
HSR:25.581% C++
NSX Daimyo
C*
Kills:1,203
Deaths:235
KDR:5.119
Accuracy:41.216% C+
HSR:95.179% C*
M77-B
C*
Kills:1,200
Deaths:471
KDR:2.548
Accuracy:39.501% C*
HSR:77.833% C*
NSX Tengu
B**
Kills:1,200
Deaths:366
KDR:3.279
Accuracy:44.158% B*
HSR:28.667% B**
RAMS .50M
A+
Kills:1,199
Deaths:315
KDR:3.806
Accuracy:49.506% A+
HSR:88.073% A
RAMS-AE .50M
B**
Kills:1,198
Deaths:321
KDR:3.732
Accuracy:48.480% B**
HSR:73.122% D*
NSX Tomoe
B**
Kills:1,197
Deaths:410
KDR:2.920
Accuracy:34.502% B**
HSR:50.794% B**
TS2 Inquisitor
B+
Kills:1,197
Deaths:985
KDR:1.215
Accuracy:31.216% B
HSR:23.475% B+
KSR-35
B+
Kills:1,195
Deaths:767
KDR:1.558
Accuracy:39.229% B+
HSR:28.034% C
TX1 Repeater
B*
Kills:1,190
Deaths:1,016
KDR:1.171
Accuracy:29.411% B*
HSR:22.689% C++
Bighorn .50M
C+
Kills:1,171
Deaths:305
KDR:3.839
Accuracy:42.966% C+
HSR:73.612% D-
SOAS-20
C++
Kills:1,164
Deaths:719
KDR:1.619
Accuracy:29.237% C++
HSR:18.729% C-
TRAP-M1
B++
Kills:1,163
Deaths:473
KDR:2.459
Accuracy:34.588% B++
HSR:31.126% B++
Shuriken
C++
Kills:1,160
Deaths:622
KDR:1.865
Accuracy:29.141% C++
HSR:17.500% C
99SV
B+
Kills:387
Deaths:298
KDR:1.299
Accuracy:35.062% B+
HSR:25.323% D*
TX2 Emperor
B*
Kills:189
Deaths:120
KDR:1.575
Accuracy:35.146% B*
HSR:17.989% C-
T4 AMP
C
Kills:146
Deaths:126
KDR:1.159
Accuracy:25.252% C-
HSR:18.493% C
NSX-P Tengu
M+
Kills:88
Deaths:26
KDR:3.385
Accuracy:45.701% A
HSR:42.046% M+
NS-AM7 AE/TR Archer
C++
Kills:68
Deaths:146
KDR:0.466
Accuracy:65.358% C++
HSR:16.177% C+
NS-AM7 Archer
N/A
Kills:50
Deaths:96
KDR:0.521
Accuracy:49.443% N/A
HSR:16% N/A
Kills:46,763
Deaths (as Infiltrator):27,030
Deaths (to Infiltrators):15,512
KDR:1.73004
Kill Difference:19,733
Playtime:638.180 hours
Usage:14%
Score:13.137m
Score/min:343
Accuracy (listed only):37.387%
HSR (listed only):35.102%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
B+
Kills:1,577
Deaths:683
KDR:2.309
Accuracy:44.005% B+
HSR:2.980% C+
M3 Pounder HEG
B++
Kills:1,458
Deaths:593
KDR:2.459
Accuracy:48.898% B++
HSR:3.018% C+
MRC3 Mercy
B++
Kills:735
Deaths:281
KDR:2.616
Accuracy:20.794% B++
HSR:22.585% C**
MRC3 Mercy
B*
Kills:612
Deaths:267
KDR:2.292
Accuracy:21.628% B*
HSR:19.935% C
M2 Mutilator
B++
Kills:407
Deaths:205
KDR:1.985
Accuracy:18.099% B++
HSR:21.867% B++
MR1 Fracture
A
Kills:392
Deaths:295
KDR:1.329
Accuracy:39.086% C++
HSR:6.888% A
MR1 Fracture
B*
Kills:389
Deaths:258
KDR:1.508
Accuracy:38.357% C++
HSR:6.170% B*
M2 Mutilator
B++
Kills:343
Deaths:143
KDR:2.399
Accuracy:18.385% B++
HSR:17.784% C
NS-10 Burster
A++
Kills:125
Deaths:122
KDR:1.025
Accuracy:34.151% B+
HSR:9.600% A++
M1 Heavy Cycler
C**
Kills:113
Deaths:169
KDR:0.669
Accuracy:11.544% D
HSR:19.469% C**
NS-10 Burster
B+
Kills:97
Deaths:158
KDR:0.614
Accuracy:33.640% B+
HSR:6.186% C++
Kills:6,248
Deaths (as MAX Suit):1,587
Deaths (to MAX Suits):7,252
KDR:3.93699
Kill Difference:4,661
Playtime:144.975 hours
Usage:3%
Score:2.935m
Score/min:337
Accuracy (listed only):29.872%
HSR (listed only):12.407%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B**
Kills:3,410
V. Kills:152 N/A
Deaths:542
KDR:6.292
Accuracy:33.233% B+
KPH:90.900 B**
VKPH:4 C++
Hellfire Rocket Pods
A
Kills:3,409
V. Kills:454 N/A
Deaths:199
KDR:17.131
Accuracy:57.279% B*
KPH:180.700 A
VKPH:24.100 B*
M18 Needler
C+
Kills:1,201
V. Kills:1,206 100%
Deaths:1,123
KDR:1.069
Accuracy:27.127% D-
KPH:10.500 C
VKPH:10.500 C+
Hornet Missiles
B**
Kills:919
V. Kills:386 237%
Deaths:100
KDR:9.190
Accuracy:70.461% B**
KPH:98.200 B+
VKPH:41.300 C+
M18 Rotary
C--
Kills:353
V. Kills:357 99%
Deaths:578
KDR:0.611
Accuracy:31.308% C+
KPH:6.900 D
VKPH:7 C--
Coyote Missiles
B++
Kills:84
V. Kills:52 158%
Deaths:18
KDR:4.667
Accuracy:55.880% C*
KPH:66.600 C+
VKPH:41.200 B++
Kills:9,376 (4,964 + 0)
Deaths:2,560
KDR:3.663
VKDR:1.018
Vehicle Kills:2,607
Kill Difference:6,816
Playtime:232.746 hours
Usage:5%
Score:3.442m
Score/min:247
Piloting Accuracy:31.308%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C+
Kills:2,363
V. Kills:1,793 132%
Deaths:427
KDR:5.534
Accuracy:37.778% C
KPH:31.700 C
VKPH:24 C+
CAS30 Tank Buster
C+
Kills:882
V. Kills:886 99%
Deaths:815
KDR:1.082
Accuracy:52.577% B+
KPH:7.300 C
VKPH:7.300 C+
L105 Zephyr
B**
Kills:700
V. Kills:66 N/A
Deaths:42
KDR:16.667
Accuracy:45.791% C**
KPH:81.300 B**
VKPH:7.700 C
AP30 Shredder
B+
Kills:354
V. Kills:126 279%
Deaths:38
KDR:9.316
Accuracy:25.090% D-
KPH:41.100 B+
VKPH:14.600 D
Kills:4,299 (882 + 3,417)
Deaths:1,322
KDR:3.252
VKDR:2.172
Vehicle Kills:2,871
Kill Difference:2,977
Playtime:213.322 hours
Usage:5%
Score:2.919m
Score/min:228
Piloting Accuracy:52.577%
Gunner Accuracy:25.090%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B**
Kills:1,269
V. Kills:658 193%
Deaths:146
KDR:8.692
Accuracy:60.057% B+
KPH:52.700 B**
VKPH:27.300 B**
L100 Python HESH
A++
Kills:1,221
V. Kills:101 N/A
Deaths:52
KDR:23.481
Accuracy:54.441% B+
KPH:112.300 A++
VKPH:9.300 C++
L100 Python HEAT
B++
Kills:1,161
V. Kills:318 364%
Deaths:147
KDR:7.898
Accuracy:58.177% B++
KPH:43.700 B+
VKPH:12 C+
C75 Viper
A++
Kills:1,125
V. Kills:151 N/A
Deaths:110
KDR:10.227
Accuracy:46.031% B++
KPH:66.900 A++
VKPH:9 C++
Kills:4,776 (4,776 + 0)
Deaths:455
KDR:10.497
VKDR:2.699
Vehicle Kills:1,228
Kill Difference:4,321
Playtime:78.334 hours
Usage:2%
Score:1.404m
Score/min:299
Driving Accuracy:46.031%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B+
Kills:2,947
V. Kills:2,010 147%
Deaths:411
KDR:7.170
Accuracy:48.135% C*
KPH:31.200 C+
VKPH:21.300 B+
P2-120 HEAT
C**
Kills:1,273
V. Kills:358 355%
Deaths:240
KDR:5.304
Accuracy:45.035% C**
KPH:28.600 C++
VKPH:8 D
E540 Halberd
B+
Kills:1,147
V. Kills:523 219%
Deaths:94
KDR:12.202
Accuracy:43.497% C*
KPH:31.800 B+
VKPH:14.500 C**
P2-120 HESH
A
Kills:649
V. Kills:85 N/A
Deaths:38
KDR:17.079
Accuracy:50.355% B*
KPH:84.500 A
VKPH:11.100 C**
P525 Marauder
B++
Kills:618
V. Kills:25 N/A
Deaths:24
KDR:25.750
Accuracy:26.207% B+
KPH:96 B++
VKPH:3.900 C+
MR11 Gatekeeper
B*
Kills:252
V. Kills:196 128%
Deaths:24
KDR:10.500
Accuracy:49.585% B**
KPH:29.100 B++
VKPH:22.700 B*
G30 Vulcan
B
Kills:210
V. Kills:120 174%
Deaths:37
KDR:5.676
Accuracy:29.810% C+
KPH:25.500 B
VKPH:14.600 C++
Kills:7,096 (4,869 + 2,227)
Deaths:868
KDR:8.175
VKDR:3.821
Vehicle Kills:3,317
Kill Difference:6,228
Playtime:206.084 hours
Usage:4%
Score:3.951m
Score/min:320
Driving Accuracy:50.355%
Gunner Accuracy:29.810%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B+
Kills:1,648
V. Kills:89 N/A
Deaths:81
KDR:20.346
Accuracy:40.938% B+
KPH:103 C+
VKPH:5.600 C
G20 Vulcan-H
B**
Kills:1,241
V. Kills:729 170%
Deaths:132
KDR:9.402
Accuracy:56.604% B**
KPH:66.900 B**
VKPH:39.300 B**
E540 Halberd-H
D--
Kills:233
V. Kills:122 189%
Deaths:42
KDR:5.548
Accuracy:47.082% D**
KPH:25.700 D--
VKPH:13.500 D*
M40 Fury-H
B*
Kills:108
V. Kills:14 N/A
Deaths:4
KDR:27
Accuracy:48.067% B+
KPH:125.800 B*
VKPH:16.300 C+
Kills:3,230 (0 + 3,230)
Deaths:259
KDR:12.471
VKDR:3.683
Vehicle Kills:954
Kill Difference:2,971
Playtime:44.475 hours
Usage:1%
Score:1.076m
Score/min:403
Driving Accuracy:N/A%
Gunner Accuracy:48.067%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A++
Kills:1,298
V. Kills:207 N/A
Deaths:63
KDR:20.603
Accuracy:45.794% B**
KPH:99.900 A++
VKPH:15.900 B++
M40 Fury
A+
Kills:1,270
V. Kills:204 N/A
Deaths:67
KDR:18.955
Accuracy:44.418% B**
KPH:82.600 A+
VKPH:13.300 B**
M20 Basilisk
C--
Kills:251
V. Kills:102 244%
Deaths:56
KDR:4.482
Accuracy:63.070% M
KPH:15 D
VKPH:6.100 C--
M20 Basilisk
C
Kills:166
V. Kills:92 178%
Deaths:32
KDR:5.188
Accuracy:61.118% A**
KPH:14.300 D
VKPH:7.900 C
M12 Kobalt
A**
Kills:91
V. Kills:5 N/A
Deaths:1
KDR:91
Accuracy:29.788% A**
KPH:76.500 C*
VKPH:4.200 C++
M12 Kobalt
A
Kills:82
V. Kills:3 N/A
Deaths:3
KDR:27.333
Accuracy:24.192% A
KPH:109.900 B**
VKPH:4 C*
M60-G Bulldog
D
Kills:64
V. Kills:9 N/A
Deaths:12
KDR:5.333
Accuracy:29.220% D-
KPH:21.100 D
VKPH:3 D-
Kills:3,222 (0 + 3,222)
Deaths:234
KDR:13.769
VKDR:2.658
Vehicle Kills:622
Kill Difference:2,988
Playtime:61.645 hours
Usage:1%
Score:1.489m
Score/min:403
Driving Accuracy:N/A%
Gunner Accuracy:29.220%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:1,427
V. Kills:23 N/A
Deaths:372
KDR:3.836
Accuracy:50.534% B*
KPH:87.900 B**
VKPH:1.400 C
M12 Kobalt-F
A++
Kills:1,160
V. Kills:41 N/A
Deaths:336
KDR:3.452
Accuracy:34.158% A++
KPH:85.600 A++
VKPH:3 A++
M40 Fury-F
A
Kills:1,098
V. Kills:195 N/A
Deaths:466
KDR:2.356
Accuracy:51.236% C*
KPH:45.100 A
VKPH:8 B
Kills:3,685 (3,685 + 0)
Deaths:1,174
KDR:3.139
VKDR:0.221
Vehicle Kills:259
Kill Difference:2,511
Playtime:54.161 hours
Usage:1%
Score:0.553m
Score/min:170
Driving Accuracy:51.236%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 22,85922,6025,9113.824B+1.8132.428%A++39.912%A++125M1.4B**355180.8h8.9A27.5B**
TAR 11,50711,4035,7321.989B0.0228.953%B**31.097%B**63.1B**N/A174180.6h10.1B**34.8B**
NS-11P 7,7677,7014,8551.586C*0.4326.694%B24.945%C*52.9B+N/A140145.5h10.4B**39B++
TSAR-42 7,3117,2761,6264.475B2.4646.22%B**76.608%B++96.1A++N/A26975.7h1.8B*3.8B*
NS-15M1 5,5695,5282,6282.104B0.0927.569%B++26.682%B59.3B+N/A17393.2h10.3B++37.3B++
NS-357P Underboss 3,9653,9462,2441.758C++0.2647.735%B++33.3%B++178.6A*N/A47122.1h3.1B*6.6B++
T9A "Butcher" 3,7013,6851,2792.881B+0.8726.692%C**27.029%C100.7B**N/A27936.6h9.3B**35B++
M14 Banshee 3,5623,4105426.292C+4.2833.233%B+N/A90.9B**4.1C*27837.5h13.7B+41.1B+
Hellfire Rocket Pods 3,8633,40919917.131B**15.1257.279%B*1.173%C**180.4A24B*78318.9h13.2B23.1B+
LC3 Jaguar 3,0943,0792,7091.137C+0.8827.133%B+22.02%C++26.7CN/A94115.5h11.6C*42.9B+
P2-120 AP 4,9572,9474117.17C+5.1648.135%C*3.834%B+31.2C+21.3B+37894.5h6.6C++13.6C**
LC2 Lynx 2,8612,8211,8781.502C*0.5129.459%B**23.254%C++38.9C*N/A13872.6h12.2B+41.4B++
C-4 3,6552,6472,1841.212C0.8021.347%DN/A72.1C27.5C+70036.7h1.3C**6.1C+
NS-44B Commissioner 2,6322,6161,5681.668B0.3543.691%C**26.606%C+107.2B**N/A29924.4h2.9B++6.7B+
T9 CARV 2,4262,4151,4071.716C++0.3023.834%B++23.188%C+51.5B++N/A28446.9h10.4B*43.6B++
TAR-AE 2,4062,3879432.531B0.5233.841%A36.489%B*97B**N/A37624.6h9.2B**27B**
C150 Dalton 4,1562,3634275.534C3.5237.778%CN/A31.7C24C+38874.6h4C++10.5C+
TORQ-9 2,2792,2611,2731.776C*0.2428.668%B++25.166%C+57.1B++N/A18139.6h11.8B*41B*
NS-11C 2,2192,2011,9691.118C+0.9026.851%B16.265%D24.3CN/A7990.4h12.6B47B+
DMR-99 2,1692,1589672.232C+0.2234.951%C+36.191%B+72.2B++N/A16529.9h5.5B*15.7B++
Sticky Grenade 1,9501,94411944N/A1,941.9966.452%A++N/A2160A**6.7D72910.9h1A+1.5B**
Chainblade 2,1551,93942,8140.045B++1.9747.095%AN/A1.3B**N/A41538.3h2.1B+4.4B++
SMG-46G Armistice 1,8551,8482,3200.797D1.2225.886%C--12.554%D23.9DN/A7377.4h14.4C-55.5C
Cycler TRV 1,8371,8251,1151.637B0.3827.46%B++25.315%B+58.1B**N/A20731.4h10.4B**37.7B*
TMG-50 1,7551,7488911.962B+0.0527.068%B*23.627%C+60.3B++N/A24129h9B++33.4B++
T7 Mini-Chaingun 1,7211,7131,5391.113C+0.9018.401%C++10.741%D40.1C++N/A15042.7h13B+70.9B+
NS-44 Commissioner 1,7071,6941,9060.889C+1.1236.485%C+23.082%C+38.2C+N/A14044.4h3.3B+9B+
NS-7 PDW 1,6881,6771,0941.533B+0.4827.133%C**14.967%D47.1B++N/A22635.6h11.9B++43.9B+
P525 Marauder-H 1,7371,6488120.346C*18.3340.938%B+N/A103C+5.6C33816h5.6B+13.6B++
Frag Grenade 1,6221,61311613N/A1,610.9955.362%AN/A848.9A4.7D-34551.9h2.4B**4.3B**
M3 Pounder HEG 1,7861,5776832.309B+0.3044.005%B+2.98%C+31B**4.1B13450.8h10.8B**24.5B++
NS Decimator 2,0551,5261,6650.917C1.1059.714%C2.818%B+40.4C+14C31837.8h3.3B*5.6B++
Auraxium Chainblade 1,5271,48931,0140.048C**1.9741.026%B*1.545%D-1.6C++N/A4952.2h1.7B++4.2B+
T1A Unity 1,4761,4661,3431.092C0.9223.198%D21.078%D30.7DN/A11147.8h11.1B+47.9C++
The Slasher 1,4911,46126,2990.056C++1.9648.489%B**2.259%D--2C+N/A6741.7h1.8B+3.6C+
M3 Pounder HEG 1,6291,4585932.459B0.4548.898%B++3.018%C+32.3B**3.8C+12945.1h11.8B*24.2B++
TAS-16 Blackjack 1,4541,4499311.556C*0.4670.021%B++9.662%D--66.8B++N/A23621.7h1.8B**2.6B+
S12 Renegade 1,4501,4273723.836C*1.8250.534%B*2.523%D88.1B**1.4C18216.2h2.8B+5.4B++
T1B Cycler 1,4311,4166552.162C++0.1529.337%B+34.04%B+76.5B*N/A24818.5h9.8B**33.3B*
NS-357 Underboss 1,3851,3641,5570.876C+1.1433.775%C--18.182%D47.2C+N/A14628.9h3.7B+11.1C++
MG-C1 Kindred 1,3651,3563074.417M2.4036.011%A++34.808%A++199.4S1.3C++8436.8h7.5A20.7A
NS-30 Vandal 1,3431,3268281.601C+0.4136.17%C**25.415%C49.1C++N/A14527h4.9B+13.5B+
M40 Fury 1,5051,2986320.603A+18.5945.794%B**1.541%C+99.8A++15.9B++69013h9.5B++20.8B**
T5 AMC 1,3051,2951,3940.929C+1.0827.355%B++17.143%D20.6CN/A8662.8h13B+47.6B+
MG-S1 Jackal 1,3011,2875112.519B*0.5130.981%B++28.827%B**79.4AN/A33216.2h9.3B++30B++
SABR-13 1,2901,2811,3190.971C1.0427.566%C*20.843%D33.4C+N/A13138.4h10.9B39.5B+
PDW-16 Hailstorm 1,2851,2809991.281C**0.7327.059%B+12.969%D42.4B+N/A15530.2h12.9B+47.8B+
C-4 ARX 1,6791,2756741.892C+0.1224.644%DN/A62.2D--19.7D-40520.5h1.2C+4.7C+
P2-120 HEAT 1,6311,2732405.304C+3.2945.035%C**3.771%B+28.6C++8D21244.5h5B*11B**
M40 Fury 1,4741,2706718.955A16.9444.418%B**1.26%C-82.5A+13.2B*61315.4h9.7B++21.8B*
L100 Python AP 1,9271,2691468.692C*6.6860.057%B+2.522%C++52.7B**27.3B**35824.1h4.1B*6.9B**
T1S Cycler 1,2561,2461,0121.231C+0.7825.667%C++17.175%D35.8C++N/A11034.8h10.8B+42B+
G20 Vulcan-H 1,9701,2411329.402A7.3956.604%B**3.465%B+67.1B**39.4B**53718.5h68.1B**120.3A
SMG-46 Armistice 1,2471,2282,5070.49D1.5218.178%F13.437%D13.4D-N/A5191.7h17.5D-96.3D*
HSR-1 1,2451,2265682.158C++0.1440.615%B*27.896%C+61.9B+1B**17719.8h4.3B*10.7B*
MANA Anti-Personnel Turret 1,2441,2257001.75N/A0.2624.207%UN/A12250U190U26491600.1h18.1T*74.8T*
NS Baron G5 1,2331,2214682.609A*0.6055.576%B**15.561%C++98.5A*1B++25812.4h3.4B**6.1C*
L100 Python HESH 1,3221,2215223.481B++21.4754.441%B+2.048%B+112A++9.3C++33310.9h2.3B**4.1B**
SR-7 1,2261,2203393.599C+1.5945.048%B+75.164%C--65.2B**N/A17218.7h1.8B+4B+
NSX-P Tanto 1,2311,2121986.121S4.1137.133%A*34.076%B**166S2.6A*6887.3h9.7B*26.1B**
AMR-66 1,2161,2079071.331C**0.6833.023%B*23.115%C35.3B+N/A13434.2h6.1B**18.6B*
T9 CARV-S 1,2141,2076991.727C++0.2923.715%C++23.281%C56.9BN/A23221.2h10.9B+45.8B+
NS-11A 1,2111,2061,2011.004C1.0124.607%C+16.584%D-24.8C-N/A9948.7h12.8C*52C*
MKV Suppressed 1,2081,2067581.591B+0.4228.805%B+14.013%D-47.9BN/A15325.2h12.3B+42.6B
SMG-46AE Armistice 1,2121,2043883.103A+1.0934.256%B++25.581%C++115.8B**N/A41310.4h10.9B+31.8B+
NSX Daimyo 1,2031,2032355.119B3.1141.216%C+95.179%C*97.8B**N/A22312.3h2B++4.9B+
TRS-12 Uppercut 1,2091,2029171.311C+0.7059.888%C++10.649%D-48.1C++N/A17125h2.1B++3.4B+
T16 Rhino 1,2051,2017221.663B0.3524.325%B+19.567%C--49.6B+N/A21024.2h11B++45.4B+
M18 Needler 2,4071,2011,1231.069C0.9427.127%D-1.832%C+10.5C10.5C+165114.9h137.2C++505.9C+
T32 Bull 1,2021,2006551.832C**0.1827.991%B+23.833%C+66.7B++N/A25818h9.4B**33.5B*
AS16 NightHawk 1,2021,2001,0961.095C+0.9238.298%C12.5%D40.4C+N/A12429.7h3.8B+10B
M77-B 1,2021,2004712.548C++0.5339.501%C*77.833%C*42.4B++N/A14028.3h2B++4.9B++
NSX Tengu 1,2051,2003663.279A++1.2744.158%B*28.667%B**112.1A*N/A39610.7h9.2B*20.8B++
RAMS .50M 1,2011,1993153.806C++1.7949.506%A+88.073%A50.8B**N/A16823.6h1.5A3.1B**
RAMS-AE .50M 1,1991,1983213.732C+1.7248.48%B**73.122%D*96.6A++N/A25412.4h1.7B+3.4B*
NSX-P Naginata 1,2181,1972255.32M++3.3132.839%A++39.014%A193.1M**3.4A*7906.2h8.2B**24.9B**
NSX Tomoe 1,1991,1974102.92B++0.9134.502%B**50.794%B**98.9A++N/A50212.1h10.2B**29.6B*
TS2 Inquisitor 1,2131,1979851.215C+0.8031.216%B23.475%B+63.3B++N/A16218.9h9.2B+29.5B+
KSR-35 1,2101,1957671.558C0.4639.229%B+28.034%C54.6C*N/A13621.9h4.1B+10.4B+
TRAC-Shot 1,1991,1938481.407C+0.6124.869%C13.076%D--38.5C+N/A10431h9.7B+38.8B+
Claymore 1,1911,1913313.598C-1.5847.049%A+N/A183.2B++N/A6306.5h1.1B*2.4B**
TX1 Repeater 1,2071,1901,0161.171B+0.8429.411%B*22.689%C++55.1B**N/A21421.6h10.9B++37.1B++
TRAC-5 S 1,1901,1811,5550.759C1.2525.492%B15.241%C20.2C+N/A8258.6h10.6B+41.5B+
MG-H1 Watchman 1,1971,1792774.256A++2.2431.511%A38.847%A137.1M2.1B**5618.6h10.4B**33.1B*
NS-15M2 1,1831,1784662.528B0.5126.415%C*22.326%D70.1B+N/A27116.8h9.6B*36.5B+
NSX Naginata 1,1831,1734412.66B**0.6529.028%B**33.419%B+93.1AN/A22912.6h9B*31B*
FA1 Barrage 1,1831,1718791.332B0.6848.675%B++12.468%D43.4B+N/A17527h3.7B*7.5B*
NSX Yumi 1,1841,1713972.95B*0.9431.866%B*33.647%B+96A**1.1C++22412.2h8.8B*27.6B*
Bighorn .50M 1,1801,1713053.839C1.8342.966%C+73.612%D-70.1B++N/A15416.7h1.8C*4.2C++
TRAC-5 Burst 1,1801,1704782.448C*0.4331.222%B*29.744%B++81.3B**N/A19214.4h10B*32B++
HC1 Cougar 1,1751,1686661.754B+0.2626.02%C++22.175%C+40.1C*N/A15029.1h9.1B**35.1B++
TS4 Haymaker 1,1731,1681,1461.019C+0.9939.738%C12.243%C39.3C++N/A13029.7h3.5B*8.9B+
T1 Cycler 1,1731,1656891.691B+0.3227.821%B**28.326%B++62.3A++N/A34918.7h9.6A+34.5B**
SOAS-20 1,1801,1647191.619C+0.3929.237%C++18.729%C-39.7C+N/A11029.3h11.1C*38.1B
TRAP-M1 1,1681,1634732.459B*0.4534.588%B++31.126%B++63.2B*N/A14718.4h7.4B++21.5B++
TRAC-5 1,1681,1621,3350.87C+1.1426.57%B*17.126%C-32.2B+N/A25636.1h11.5B++43.3B++
L100 Python HEAT 1,4791,1611477.898C**5.8858.177%B++2.67%C++43.6B+12C+23326.6h3.6B**6.2B**
NSX Tanto 1,1661,1603593.231A++1.2233.373%B**32.069%B++99.1A++N/A23011.7h10.1B*30.1B*
Shuriken 1,1691,1606221.865B0.1529.141%C++17.5%C55.8C**N/A14220.8h11.3B+38.8B+
M12 Kobalt-F 1,2011,1603363.452B+1.4434.158%A++6.293%D85.3A++3A++17813.6h9.6B++28B**
E540 Halberd 1,6701,1479412.202B+10.1943.497%C*3.226%C+31.8B+14.5C**29636.1h4.5B**10.2B*
C75 Viper 1,2761,12511010.227B**8.2146.031%B++1.067%C-67A++9C++29716.8h6.4B++14B**
M9 SKEP Launcher 1,2771,1236991.607A++0.4169.779%C*3.473%B+51A+7C19322h3A*4.3A*
ML-7 1,4661,1071,1360.974C**1.0459.649%C**4.517%B**37.8B**12.3C+37529.3h3.9A6.5B**
M40 Fury-F 1,2931,0984662.356B+0.3451.236%C*N/A45A8B15824.4h6B++11.6B**
Anti-Vehicle Grenade 1,2311,07011070N/A1,067.9959.645%B*N/A713.3B**107.3C++39201.5h3.1B**5.2B**
ASP-30 Grounder 1,2511,0144982.036A++0.0267.01%B+4.536%B*51.7M++12.1C++24819.6h3A*4.4A*
Hornet Missiles 1,3059191009.19B+7.1870.461%B**1.959%B+97.8B+41.1C+6799.4h6.4B**9.1B**
CAS30 Tank Buster 1,7688828151.082C0.9352.577%B+N/A7.3C7.3C+112121.5h54C++102.7B
MRC3 Mercy 7397352812.616C++0.6020.794%B++22.585%C**38.7B+N/A14719h16.6B+79.6B++
L105 Zephyr 7667004216.667B14.6545.791%C**N/A81.4B**7.7C3578.6h3.6A7.8B**
P2-120 HESH 7346493817.079C++15.0750.355%B*N/A84.3A11C**3657.7h3.7B++7.4B*
P525 Marauder 6436182425.75C**23.7426.207%B+1.942%C++96.6B++3.9C+2526.4h4.8B*18.5B*
MRC3 Mercy 6196122672.292C+0.2821.628%B*19.935%C34.4C++N/A12517.8h19.7C+90.9B+
The Kraken 8525972192.726B**0.7170.89%B**1.508%C+97.9M41.8A*5916.1h3.5C**4.9B+
Tank Mine 8585171762.938C+0.9272.688%MN/A136.1B+89.7B*17353.8h2.9F4B**
M60-A Bulldog 562510776.623C4.6143.575%B+N/A60.7B++6.2C5068.4h4B**9.1B*
M40 Fury 4814171041.7A+39.6949.402%CN/A130.3B*20C+4823.2h8.4B++17B++
M2 Mutilator 4114072051.985C++0.0318.099%B++21.867%B++25.8CN/A12515.8h17.1C+94.3B+
Havoc 4033981682.369B**0.3657.324%B+15.578%C++88.4B**1.1B+2864.5h3.4B**6B*
MR1 Fracture 5403922951.329B*0.6839.086%C++6.888%A13.3B**5C+7929.5h28.9B**74B*
MR1 Fracture 5433892581.508B*0.5138.357%C++6.17%B*15.2B**6B10725.6h24B**62.6B*
99SV 3883872981.299C0.7135.062%B+25.323%D*32C**N/A14712.1h4.6B+13B+
AP30 Shredder 480354389.316C+7.3025.09%D-3.39%B**41.2B+14.7D3588.6h36.5B**145.5B*
M18 Rotary 7103535780.611C--1.4031.308%C+1.416%D6.9D7C--11550.9h145.1C+463.4C+
M2 Mutilator 3443431432.399B0.3918.385%B++17.784%C31.5C*N/A16410.9h16.9C++91.9B+
Ripper 3133093,2330.096C++1.9226.706%C+12.298%D3.5CN/A987.5h1.3B+5B
Spear Anti-Vehicle Phalanx Turret 474290358.286C++6.2745.305%C++5.172%B+56.9B*36.1A6315.1h6.3B++13.8B++
MR11 Gatekeeper 4482522410.5B++8.4949.585%B**1.19%D29B++22.5B++3388.7h39.8B++80.3B*
M20 Basilisk 353251564.482C**2.4763.07%M5.578%C+15D6.1C--18616.7h190.2T301.5C
T2 Striker 1,3202435500.442C-1.5771.695%A*2.469%A*10.5C-46.4S25723.2h47.4C66B+
E540 Halberd-H 355233425.548C--3.5347.082%D**1.717%C+25.6D--13.4D*2369.1h5.6C++11.9C
NS-15M AE 2242241241.806C+0.2124.169%C--20.536%D--48.7CN/A2854.6h10.1B+41.6C*
G30 Vulcan 330210375.676C++3.6629.81%C+2.857%C25.6B14.6C++3298.2h67.8B++227.5B++
TX2 Emperor 1891891201.575B++0.4435.146%B*17.989%C-135SN/A4191.4h6A17C++
M20 Basilisk 258166325.188B+3.1761.118%A**4.217%D14.3D7.9C18811.6h207.4T*339.3D
T4 AMP 1461461261.159C*0.8525.252%C-18.493%C58.4B*N/A1892.5h13.1B+51.7C++
Icikill 1471451,4140.103B*1.9159.383%A++1.379%D*5C*N/A1529.1h1.6B*2.7B+
MANA Anti-Vehicle Turret 2751441381.043C0.9747.983%D4.167%C++32.7C+29.8C++6144.4h8.6C*17.9C++
M60-A Bulldog 1421321013.2C+11.1945.161%C3.788%B**27.5C2.1D1434.8h5.3B11.7C*
MAX Punch 1521281,5850.081C1.9321.877%D**N/A0.9CN/A3136.1h2.2C+10.1C--
NS-10 Burster 2141251221.025C+0.9934.151%B+9.6%A++5.4C+3.9C+9823.1h134.7B+394.3B++
M1 Heavy Cycler 1201131690.669D1.3411.544%D19.469%C**10.7D--N/A12810.6h23.3D*202D
M40 Fury-H 122108427A24.9948.067%B+N/A120B++15.6C+4990.9h6.1B*12.7B**
NS-10 Burster 161971580.614C-1.4033.64%B+6.186%C++3.8D2.5D8325.2h181.3D538.9C+
M12 Kobalt 9691191M**88.9929.788%A**21.978%B++75.8C++4.2C++2861.2h22.2D-74.5B+
NS Baron G5AE 9090741.216C0.8047.021%C+8.889%D*31DN/A1862.9h4C**8.6C+
NSX-P Tengu 8988263.385A*1.3745.701%A42.046%M+110A*1.3C**4680.8h9B*19.7B*
Hunter QCX 89861510.57C1.4416.582%F23.256%C+10.5C-N/A458.2h3.4B+20.6C+
Coyote Missiles 13684184.667C+2.6555.88%C*N/A64.6C+40B++8141.3h35.3C**63.2B
M12 Kobalt 8582327.333C*25.3224.192%A23.171%B*117.1B**4.3C**4240.7h14.4B+59.6B*
MG-HBR1 Dragoon 8079126.583M*4.5745%A++29.114%C+158S2A++6260.5h3.6A8.1B**
M60-A Bulldog 7772612C9.9944.201%C--1.389%D26.7C--1.9D1772.7h4.8B+10.8C**
NS-AM7 AE/TR Archer 97681460.466C1.5565.358%C++16.177%C+6.8C2.9C5210h11.3B+17.2B++
M60-G Bulldog 7364125.333C+3.3229.22%D-N/A21.3D3D-1583h6.4B22C+
NS-AM7 Archer 7050960.521C+1.4949.443%D*16%C5.7C2.3C+578.7h10.7B++21.6B+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,7541,469,647157.9h
Spawn Beacon1866,3997.4h
Anti-Vehicle MANA Turret426682.5h
Nanite Revive Grenade03,0570.9h
Nanite Healing Grenade0590h
Medical Applicator2,029581,71450.1h
Restoration Kit111640.3h
Motion Spotter3710,0334.9h
Spitfire Auto-Turret91330.2h
Recon Detection Device1046,76010.3h
Shield Recharging Field421,4130.8h
Smoke Grenade01290h
Medical Kit5,51230,771120.9h
Ammunition Package463,0522.3h
Anti-Infantry MANA Turret1272,3765.5h
Nano-Repair Grenade01230h

Check the help document for the dictionary if you want to learn more about words used here.


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