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Executor Doom721[CASL] Doom721
NC BR 215

KDR: 2.36

Score: 130.7m

Last Seen: Aug 6th, 2020 9:10 PM
- OFFLINE - 3.4 hour(s)

Prestige 1, Battle Rank 100 (215 total) - New Conglomerate on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS C-4 ARX Gauss Compact S Titan-150 AP NC6A GODSAW M30 Mustang AH GD-66 Claw AC-X11 LA39 Bruiser
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $985,788 MLG Score: 788
Fun Score: N/A
Cheeseburgers Flipped: 1186TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.797%20.792%66142130750,6011.397970.96

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.629%2.04A*-0.049C+-1.953F-HEAD + (~4.89)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.10.539B+10.90.239C++23.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.844%1.307%8326134310,329194845805.30236225%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.364%0.802B++-0.237C0.134

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
43.20.735B++19.40.637B+23.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.303%1.526%4937134214,615418070863.49641206%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.138%-0.072C+-0.628D1.171

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.50.413B9.10.271C*13.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.931%6.683%68521132817,148358852604.77926326%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.371%0.436B0.522B+0.581

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.70.646B+17.50.566B+25.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.288%55.375%685713422,1492968310.723813

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.399%0.954B*-0.757D-0.427

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.10.285C*2.90.082C+4.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
62.924%12.655%6855134411,26826541234.24407

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.253%1.743A++-0.422C---0.236

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.70.717B++2.30.52B+1.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
130.7m473.6%471 (28.3k)446 (26.8k)2.35776178,33675,6382.82287215 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1349796624.338%10.86%26403:5357

6% Combat Medic58% Engineer13% Heavy Assault9% Infiltrator11% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 9:53 PMNov 26th, 2012 2:35 AMAug 7th, 2020 2:24 AM (1d) (PST)Aug 6th, 2020 10:54 PM (2d) (PST)Aug 6th, 2020 5:10 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8691507190.6090.2580.0663.4380.117788

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
52,1629,01943,14337154206726,753

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4884.5h/203.5d 35,180 19,367 52,943 1007.6k 6,016 10,510 34,424 254.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
A+
Kills:5,372
Deaths:2,704
KDR:1.987
Accuracy:41.359% A+
HSR:24.107% D-
NC6 Gauss SAW
C*
Kills:3,433
Deaths:1,812
KDR:1.895
Accuracy:25.812% C*
HSR:19.837% D--
EM6
D
Kills:1,221
Deaths:738
KDR:1.654
Accuracy:21.417% D-
HSR:22.031% D
NS-15M AE
D
Kills:1,181
Deaths:635
KDR:1.860
Accuracy:25.188% D
HSR:22.608% D--
LA1 Anchor
D
Kills:1,179
Deaths:782
KDR:1.508
Accuracy:25.131% D
HSR:19.423% D*
NC6S Gauss SAW S
C*
Kills:1,159
Deaths:670
KDR:1.730
Accuracy:28.303% C*
HSR:18.378% D*
GD-22S
C**
Kills:1,156
Deaths:520
KDR:2.223
Accuracy:28.430% C**
HSR:19.291% D--
MGR-L1 Promise AE
C++
Kills:941
Deaths:1,193
KDR:0.789
Accuracy:30.144% C++
HSR:23.698% D-
MGR-L1 Promise
C+
Kills:210
Deaths:137
KDR:1.533
Accuracy:27.393% C+
HSR:19.524% D*
NSX Naginata
C--
Kills:164
Deaths:74
KDR:2.216
Accuracy:23.127% C--
HSR:23.171% D--
Kills:16,016
Deaths (as Heavy Assault):9,265
Deaths (to Heavy Assaults):20,938
KDR:1.72866
Kill Difference:6,751
Playtime:638.480 hours
Usage:13%
Score:15.066m
Score/min:393
Accuracy (listed only):27.630%
HSR (listed only):21.207%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Gauss Compact S
C*
Kills:5,572
Deaths:3,990
KDR:1.396
Accuracy:27.486% C*
HSR:12.904% D-
GD-66 Claw
C++
Kills:4,580
Deaths:2,932
KDR:1.562
Accuracy:63.565% C++
HSR:10.502% D
AC-X11
B+
Kills:4,378
Deaths:3,321
KDR:1.318
Accuracy:30.580% B+
HSR:18.821% D-
LA39 Bruiser
B++
Kills:4,326
Deaths:2,604
KDR:1.661
Accuracy:73.598% B++
HSR:14.078% C+
19A Fortuna
B++
Kills:2,887
Deaths:3,607
KDR:0.800
Accuracy:31.198% B++
HSR:15.241% D*
AF-4A Bandit
B*
Kills:2,454
Deaths:1,542
KDR:1.591
Accuracy:31.832% B*
HSR:14.303% F
GD-7F
D
Kills:1,234
Deaths:200
KDR:6.170
Accuracy:24.100% D
HSR:12.885% D**
NS Baron G5
B**
Kills:1,170
Deaths:844
KDR:1.386
Accuracy:58.241% B**
HSR:14.957% C+
AF-57 Piston
B**
Kills:1,170
Deaths:677
KDR:1.728
Accuracy:54.556% B**
HSR:14.188% C+
AF-4A Bandit AE
B+
Kills:1,156
Deaths:731
KDR:1.581
Accuracy:31.839% B+
HSR:20.415% D--
AF-19 Mercenary
C*
Kills:1,155
Deaths:978
KDR:1.181
Accuracy:26.821% C*
HSR:17.922% D-
Mauler S6
B*
Kills:1,141
Deaths:843
KDR:1.354
Accuracy:53.510% B*
HSR:13.935% C
Razor GD-23
C+
Kills:1,136
Deaths:1,061
KDR:1.071
Accuracy:26.880% C+
HSR:20.247% C-
MGR-M1 Bishop
C**
Kills:437
Deaths:157
KDR:2.783
Accuracy:38.435% C**
HSR:31.579% C
NSX Tanto
C+
Kills:159
Deaths:81
KDR:1.963
Accuracy:28.636% C+
HSR:25.786% C
NS-30 Tranquility
C+
Kills:138
Deaths:75
KDR:1.840
Accuracy:37.651% C+
HSR:31.159% D
The Brawler
A++
Kills:51
Deaths:49
KDR:1.041
Accuracy:55.516% C
HSR:21.569% A++
Kills:33,144
Deaths (as Engineer):23,692
Deaths (to Engineers):18,768
KDR:1.39895
Kill Difference:9,452
Playtime:2,815.550 hours
Usage:58%
Score:79.733m
Score/min:472
Accuracy (listed only):40.850%
HSR (listed only):18.264%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Gauss Compact S
C*
Kills:5,572
Deaths:3,990
KDR:1.396
Accuracy:27.486% C*
HSR:12.904% D-
GD-66 Claw
C++
Kills:4,580
Deaths:2,932
KDR:1.562
Accuracy:63.565% C++
HSR:10.502% D
AC-X11
B+
Kills:4,378
Deaths:3,321
KDR:1.318
Accuracy:30.580% B+
HSR:18.821% D-
LA39 Bruiser
B++
Kills:4,326
Deaths:2,604
KDR:1.661
Accuracy:73.598% B++
HSR:14.078% C+
19A Fortuna
B++
Kills:2,887
Deaths:3,607
KDR:0.800
Accuracy:31.198% B++
HSR:15.241% D*
AF-4 Cyclone
B**
Kills:2,755
Deaths:1,596
KDR:1.726
Accuracy:34.205% B**
HSR:19.056% C-
AF-4A Bandit
B*
Kills:2,454
Deaths:1,542
KDR:1.591
Accuracy:31.832% B*
HSR:14.303% F
GD-7F
D
Kills:1,234
Deaths:200
KDR:6.170
Accuracy:24.100% D
HSR:12.885% D**
AF-4AE Cyclone
B+
Kills:1,184
Deaths:474
KDR:2.498
Accuracy:34.169% B+
HSR:23.311% D
NS Baron G5
B**
Kills:1,170
Deaths:844
KDR:1.386
Accuracy:58.241% B**
HSR:14.957% C+
AF-57 Piston
B**
Kills:1,170
Deaths:677
KDR:1.728
Accuracy:54.556% B**
HSR:14.188% C+
MKV-P Suppressed
B*
Kills:1,169
Deaths:465
KDR:2.514
Accuracy:35.145% B*
HSR:26.775% C++
NS-7 PDW
B*
Kills:1,163
Deaths:652
KDR:1.784
Accuracy:31.871% B*
HSR:20.464% C+
AF-4A Bandit AE
B+
Kills:1,156
Deaths:731
KDR:1.581
Accuracy:31.839% B+
HSR:20.415% D--
AF-19 Mercenary
C*
Kills:1,155
Deaths:978
KDR:1.181
Accuracy:26.821% C*
HSR:17.922% D-
Mauler S6
B*
Kills:1,141
Deaths:843
KDR:1.354
Accuracy:53.510% B*
HSR:13.935% C
Razor GD-23
C+
Kills:1,136
Deaths:1,061
KDR:1.071
Accuracy:26.880% C+
HSR:20.247% C-
Blitz GD-10
C++
Kills:447
Deaths:230
KDR:1.943
Accuracy:27.821% C++
HSR:19.687% C+
NSX Tanto
C+
Kills:159
Deaths:81
KDR:1.963
Accuracy:28.636% C+
HSR:25.786% C
MGR-S1 Gladius
B*
Kills:114
Deaths:69
KDR:1.652
Accuracy:35.303% B*
HSR:19.298% D
The Brawler
A++
Kills:51
Deaths:49
KDR:1.041
Accuracy:55.516% C
HSR:21.569% A++
Kills:39,401
Deaths (as Light Assault):26,946
Deaths (to Light Assaults):10,941
KDR:1.46222
Kill Difference:12,455
Playtime:550.078 hours
Usage:11%
Score:14.274m
Score/min:432
Accuracy (listed only):38.899%
HSR (listed only):17.921%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
GD-66 Claw
C++
Kills:4,580
Deaths:2,932
KDR:1.562
Accuracy:63.565% C++
HSR:10.502% D
LA39 Bruiser
B++
Kills:4,326
Deaths:2,604
KDR:1.661
Accuracy:73.598% B++
HSR:14.078% C+
AF-4 Cyclone
B**
Kills:2,755
Deaths:1,596
KDR:1.726
Accuracy:34.205% B**
HSR:19.056% C-
Reaper DMR
B*
Kills:2,682
Deaths:1,618
KDR:1.658
Accuracy:32.829% B*
HSR:17.524% D*
Gauss Rifle S
B+
Kills:1,191
Deaths:600
KDR:1.985
Accuracy:31.015% B+
HSR:23.510% C+
MGR-A1 Vanquisher
C
Kills:1,186
Deaths:408
KDR:2.907
Accuracy:28.935% C
HSR:19.309% D--
AF-4AE Cyclone
B+
Kills:1,184
Deaths:474
KDR:2.498
Accuracy:34.169% B+
HSR:23.311% D
NC1 Gauss Rifle
B*
Kills:1,181
Deaths:772
KDR:1.530
Accuracy:30.961% B*
HSR:28.959% B+
NS-11P
B++
Kills:1,181
Deaths:761
KDR:1.552
Accuracy:31.274% B++
HSR:23.539% C
NC9 A-Tross
B
Kills:1,171
Deaths:773
KDR:1.515
Accuracy:29.682% B
HSR:24.851% C
NS Baron G5
B**
Kills:1,170
Deaths:844
KDR:1.386
Accuracy:58.241% B**
HSR:14.957% C+
AF-57 Piston
B**
Kills:1,170
Deaths:677
KDR:1.728
Accuracy:54.556% B**
HSR:14.188% C+
MKV-P Suppressed
B*
Kills:1,169
Deaths:465
KDR:2.514
Accuracy:35.145% B*
HSR:26.775% C++
NS-7 PDW
B*
Kills:1,163
Deaths:652
KDR:1.784
Accuracy:31.871% B*
HSR:20.464% C+
Mauler S6
B*
Kills:1,141
Deaths:843
KDR:1.354
Accuracy:53.510% B*
HSR:13.935% C
Blitz GD-10
C++
Kills:447
Deaths:230
KDR:1.943
Accuracy:27.821% C++
HSR:19.687% C+
NS-11A
B++
Kills:419
Deaths:261
KDR:1.605
Accuracy:30.750% B++
HSR:30.072% B+
Carnage AR
C--
Kills:174
Deaths:140
KDR:1.243
Accuracy:25.241% C--
HSR:15.517% D--
MGR-S1 Gladius
B*
Kills:114
Deaths:69
KDR:1.652
Accuracy:35.303% B*
HSR:19.298% D
GR-22AE
C--
Kills:99
Deaths:71
KDR:1.394
Accuracy:28.028% C--
HSR:19.192% D*
The Brawler
A++
Kills:51
Deaths:49
KDR:1.041
Accuracy:55.516% C
HSR:21.569% A++
Kills:28,554
Deaths (as Combat Medic):16,839
Deaths (to Combat Medics):7,597
KDR:1.69571
Kill Difference:11,715
Playtime:294.307 hours
Usage:6%
Score:8.107m
Score/min:459
Accuracy (listed only):39.344%
HSR (listed only):20.014%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
LA8 Rebel
B+
Kills:3,664
Deaths:3,284
KDR:1.116
Accuracy:36.912% B+
HSR:25.901% B+
AF-4 Cyclone
B**
Kills:2,755
Deaths:1,596
KDR:1.726
Accuracy:34.205% B**
HSR:19.056% C-
AF-4AE Cyclone
B+
Kills:1,184
Deaths:474
KDR:2.498
Accuracy:34.169% B+
HSR:23.311% D
MKV-P Suppressed
B*
Kills:1,169
Deaths:465
KDR:2.514
Accuracy:35.145% B*
HSR:26.775% C++
AF-18 Stalker
B**
Kills:1,163
Deaths:611
KDR:1.903
Accuracy:34.563% B**
HSR:23.474% C+
NS-7 PDW
B*
Kills:1,163
Deaths:652
KDR:1.784
Accuracy:31.871% B*
HSR:20.464% C+
AF-8 RailJack
C
Kills:715
Deaths:188
KDR:3.803
Accuracy:37.955% C
HSR:63.497% D**
Gauss SPR
B**
Kills:633
Deaths:156
KDR:4.058
Accuracy:43.796% B**
HSR:26.698% D--
Blitz GD-10
C++
Kills:447
Deaths:230
KDR:1.943
Accuracy:27.821% C++
HSR:19.687% C+
NS-44 Commissioner AE
B+
Kills:364
Deaths:261
KDR:1.395
Accuracy:47.952% B+
HSR:26.648% C+
LA80
C++
Kills:333
Deaths:87
KDR:3.828
Accuracy:43.957% C++
HSR:70.571% D*
NS-44 Commissioner
C--
Kills:314
Deaths:334
KDR:0.940
Accuracy:35.811% C--
HSR:17.834% D-
AF-6 Shadow
B+
Kills:254
Deaths:129
KDR:1.969
Accuracy:40.466% B+
HSR:18.898% D*
NS-61 Emissary
S
Kills:244
Deaths:256
KDR:0.953
Accuracy:68.185% S
HSR:15.984% C-
SAS-R
C*
Kills:181
Deaths:70
KDR:2.586
Accuracy:42.968% C*
HSR:62.431% D*
Soldier Soaker
B
Kills:166
Deaths:105
KDR:1.581
Accuracy:40.428% B
HSR:13.253% C+
NS-30 Vandal
C
Kills:164
Deaths:115
KDR:1.426
Accuracy:34.487% C
HSR:19.512% D--
EM4 Longshot
C++
Kills:163
Deaths:32
KDR:5.094
Accuracy:42.047% C++
HSR:80.368% C++
NC4 Mag-Shot
B++
Kills:161
Deaths:107
KDR:1.505
Accuracy:29.918% C++
HSR:24.845% B++
LA3 Desperado
B
Kills:160
Deaths:160
KDR:1
Accuracy:33.025% B
HSR:13.750% D*
NSX Tomoe
B++
Kills:159
Deaths:79
KDR:2.013
Accuracy:34.409% B++
HSR:23.899% F
NS-AM7 AE/NC Archer
B+
Kills:144
Deaths:124
KDR:1.161
Accuracy:65.295% B+
HSR:20.833% C+
MGR-S1 Gladius
B*
Kills:114
Deaths:69
KDR:1.652
Accuracy:35.303% B*
HSR:19.298% D
NC14 Bolt Driver
C+
Kills:63
Deaths:19
KDR:3.316
Accuracy:37.879% C+
HSR:73.016% C--
EM4-AE Longshot
D**
Kills:61
Deaths:15
KDR:4.067
Accuracy:30.705% D**
HSR:68.853% F--
Kills:15,938
Deaths (as Infiltrator):9,618
Deaths (to Infiltrators):8,414
KDR:1.6571
Kill Difference:6,320
Playtime:425.992 hours
Usage:9%
Score:8.135m
Score/min:318
Accuracy (listed only):39.171%
HSR (listed only):32.754%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM1 Scattercannon
C++
Kills:3,706
Deaths:1,187
KDR:3.122
Accuracy:44.455% C++
HSR:14.895% C-
NCM1 Scattercannon
B+
Kills:3,667
Deaths:1,199
KDR:3.058
Accuracy:47.921% B+
HSR:16.799% C++
AF-34 Mattock
A+
Kills:832
Deaths:243
KDR:3.424
Accuracy:53.842% A+
HSR:13.462% D*
AF-34 Mattock
A++
Kills:819
Deaths:243
KDR:3.370
Accuracy:50.511% A++
HSR:14.896% D
NCM2 Falcon
A**
Kills:229
Deaths:282
KDR:0.812
Accuracy:65.019% A**
HSR:4.367% C
NCM2 Falcon
A*
Kills:175
Deaths:269
KDR:0.651
Accuracy:67.145% A*
HSR:4% C
NS-10 Burster
A**
Kills:152
Deaths:108
KDR:1.407
Accuracy:34.401% C+
HSR:11.842% A**
NS-10 Burster
B++
Kills:145
Deaths:107
KDR:1.355
Accuracy:34.238% C++
HSR:6.897% B++
AF-23 Grinder
M+
Kills:101
Deaths:50
KDR:2.020
Accuracy:67.046% M+
HSR:14.852% C+
AF-23 Grinder
A**
Kills:100
Deaths:50
KDR:2
Accuracy:70.418% A**
HSR:25% A++
NS-20 Gorgon
A**
Kills:55
Deaths:38
KDR:1.447
Accuracy:35.040% A+
HSR:38.182% A**
Kills:9,981
Deaths (as MAX Suit):1,888
Deaths (to MAX Suits):3,978
KDR:5.28655
Kill Difference:8,093
Playtime:148.540 hours
Usage:3%
Score:5.363m
Score/min:602
Accuracy (listed only):51.822%
HSR (listed only):15.017%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B**
Kills:4,762
V. Kills:1,114 427%
Deaths:1,090
KDR:4.369
Accuracy:60.118% C**
KPH:41 D
VKPH:9.600 B**
Breaker Rocket Pods
B**
Kills:2,140
V. Kills:631 339%
Deaths:142
KDR:15.070
Accuracy:57.477% B+
KPH:99.300 C
VKPH:29.300 B**
Vortek Rotary
B++
Kills:1,077
V. Kills:651 165%
Deaths:195
KDR:5.523
Accuracy:37.091% B++
KPH:26.700 C++
VKPH:16.100 C+
Tomcat A2AM Pods
C++
Kills:329
V. Kills:287 114%
Deaths:60
KDR:5.483
Accuracy:78.158% C++
KPH:52.600 C
VKPH:45.900 C++
M20 Mustang
C
Kills:285
V. Kills:205 138%
Deaths:163
KDR:1.748
Accuracy:33.190% B+
KPH:14.400 C-
VKPH:10.300 C
Coyote Missiles
A++
Kills:103
V. Kills:57 178%
Deaths:26
KDR:3.962
Accuracy:52.801% C
KPH:95.300 A++
VKPH:52.800 A++
Kills:8,696 (6,124 + 0)
Deaths:1,676
KDR:5.189
VKDR:1.757
Vehicle Kills:2,945
Kill Difference:7,020
Playtime:205.283 hours
Usage:4%
Score:4.796m
Score/min:389
Piloting Accuracy:33.190%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C++
Kills:1,976
V. Kills:1,652 120%
Deaths:923
KDR:2.141
Accuracy:47.326% C+
KPH:9.900 C+
VKPH:8.300 C++
C150 Dalton
A**
Kills:1,492
V. Kills:530 281%
Deaths:51
KDR:29.255
Accuracy:63.083% A**
KPH:68.300 B*
VKPH:24.300 C
L105 Zephyr
B++
Kills:796
V. Kills:157 N/A
Deaths:31
KDR:25.677
Accuracy:45.611% C++
KPH:79.900 B+
VKPH:15.800 B++
Dual-75 Duster
C+
Kills:252
V. Kills:9 N/A
Deaths:11
KDR:22.909
Accuracy:38.744% C-
KPH:79.300 C+
VKPH:2.800 D-
AP30 Shredder
C+
Kills:207
V. Kills:97 211%
Deaths:25
KDR:8.280
Accuracy:25.420% D-
KPH:34 C+
VKPH:15.900 D
L-24R Spur
M+
Kills:93
V. Kills:23 388%
Deaths:8
KDR:11.625
Accuracy:36.451% C--
KPH:24.400 D-
VKPH:6 M+
L-30R Vektor
D
Kills:89
V. Kills:40 217%
Deaths:37
KDR:2.405
Accuracy:30.099% D*
KPH:7.300 D
VKPH:3.300 D-
Kills:4,905 (2,158 + 2,747)
Deaths:1,086
KDR:4.517
VKDR:2.309
Vehicle Kills:2,508
Kill Difference:3,819
Playtime:256.741 hours
Usage:5%
Score:4.320m
Score/min:280
Piloting Accuracy:30.099%
Gunner Accuracy:25.420%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C+
Kills:2,162
V. Kills:318 N/A
Deaths:115
KDR:18.800
Accuracy:59.524% B**
KPH:66.100 C+
VKPH:9.700 C+
C75 Viper
B++
Kills:1,384
V. Kills:207 N/A
Deaths:69
KDR:20.058
Accuracy:40.642% C+
KPH:64.300 B++
VKPH:9.600 C+
L100 Python AP
B**
Kills:1,249
V. Kills:1,017 123%
Deaths:258
KDR:4.841
Accuracy:69.012% A+
KPH:35.500 C
VKPH:28.900 B**
Skyguard
C++
Kills:522
V. Kills:405 129%
Deaths:99
KDR:5.273
Accuracy:33.063% C**
KPH:15.200 C
VKPH:11.800 C++
LB00 Python AP
A+
Kills:88
V. Kills:49 176%
Deaths:
KDR:
Accuracy:76.224% A*
KPH:58.600 C+
VKPH:32.600 A+
Kills:5,405 (5,405 + 0)
Deaths:541
KDR:9.991
VKDR:3.689
Vehicle Kills:1,996
Kill Difference:4,864
Playtime:125.321 hours
Usage:3%
Score:3.244m
Score/min:431
Driving Accuracy:76.224%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B+
Kills:5,459
V. Kills:4,031 135%
Deaths:882
KDR:6.189
Accuracy:57.760% B*
KPH:27 C
VKPH:19.900 B+
Enforcer ML85
B*
Kills:3,688
V. Kills:2,753 134%
Deaths:410
KDR:8.995
Accuracy:55.905% A+
KPH:34.400 B+
VKPH:25.700 B*
C85 Canister
B+
Kills:3,067
V. Kills:173 N/A
Deaths:97
KDR:31.619
Accuracy:49.551% B++
KPH:116 B+
VKPH:6.500 B+
Titan-150 HESH
B*
Kills:2,078
V. Kills:415 N/A
Deaths:151
KDR:13.762
Accuracy:58.538% B*
KPH:56.900 B
VKPH:11.400 C**
Titan-150 HEAT
B+
Kills:1,761
V. Kills:688 256%
Deaths:203
KDR:8.675
Accuracy:54.531% B+
KPH:28.900 C+
VKPH:11.300 C+
M96 Mjolnir
B++
Kills:263
V. Kills:126 207%
Deaths:31
KDR:8.484
Accuracy:47.185% B++
KPH:42.900 B+
VKPH:20.500 C+
M20 Basilisk
B*
Kills:241
V. Kills:69 344%
Deaths:21
KDR:11.476
Accuracy:48.583% A++
KPH:40.500 B*
VKPH:11.600 B*
G30 Walker
B*
Kills:153
V. Kills:43 348%
Deaths:5
KDR:30.600
Accuracy:36.955% B*
KPH:38 C**
VKPH:10.700 C
E540 Halberd
B**
Kills:130
V. Kills:53 241%
Deaths:16
KDR:8.125
Accuracy:54.474% B**
KPH:43.600 B+
VKPH:17.800 C++
Kills:16,840 (9,298 + 7,542)
Deaths:1,816
KDR:9.273
VKDR:4.599
Vehicle Kills:8,351
Kill Difference:15,024
Playtime:452.259 hours
Usage:9%
Score:14.125m
Score/min:521
Driving Accuracy:54.531%
Gunner Accuracy:54.474%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C+
Kills:1,781
V. Kills:148 N/A
Deaths:168
KDR:10.601
Accuracy:61.188% B++
KPH:93.900 C--
VKPH:7.800 C+
M96 Mjolnir-H
B
Kills:941
V. Kills:747 126%
Deaths:181
KDR:5.199
Accuracy:56.532% B++
KPH:49.800 C
VKPH:39.500 B
Enforcer ML65-H
C
Kills:191
V. Kills:109 174%
Deaths:27
KDR:7.074
Accuracy:57.030% C
KPH:35.600 C
VKPH:20.300 D--
E540 Halberd-H
D
Kills:87
V. Kills:40 212%
Deaths:9
KDR:9.667
Accuracy:52.062% D
KPH:34.200 D
VKPH:15.700 D-
M12 Kobalt-H
C++
Kills:52
V. Kills:5 N/A
Deaths:1
KDR:52
Accuracy:29.682% A
KPH:53.800 D*
VKPH:5.200 C++
Kills:3,052 (0 + 3,052)
Deaths:386
KDR:7.907
VKDR:2.718
Vehicle Kills:1,049
Kill Difference:2,666
Playtime:46.754 hours
Usage:1%
Score:1.422m
Score/min:507
Driving Accuracy:N/A%
Gunner Accuracy:29.682%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
B++
Kills:1,157
V. Kills:138 N/A
Deaths:65
KDR:17.800
Accuracy:40.395% C*
KPH:55.800 B++
VKPH:6.700 C+
M12 Kobalt
C++
Kills:1,010
V. Kills:37 N/A
Deaths:48
KDR:21.042
Accuracy:19.021% C
KPH:82.200 C++
VKPH:3 C++
M20 Basilisk
B**
Kills:953
V. Kills:264 360%
Deaths:104
KDR:9.163
Accuracy:49.867% B**
KPH:34.200 B+
VKPH:9.500 C**
M60-G Bulldog
B
Kills:712
V. Kills:82 N/A
Deaths:33
KDR:21.576
Accuracy:41.400% C+
KPH:62.200 B
VKPH:7.200 C-
M20 Basilisk
B+
Kills:514
V. Kills:197 260%
Deaths:48
KDR:10.708
Accuracy:48.461% B*
KPH:33.400 B+
VKPH:12.800 B+
M12 Kobalt
C+
Kills:440
V. Kills:21 N/A
Deaths:28
KDR:15.714
Accuracy:17.907% C
KPH:63.200 D
VKPH:3 C+
M40 Fury
B**
Kills:285
V. Kills:49 N/A
Deaths:31
KDR:9.194
Accuracy:46.149% B**
KPH:55.700 C+
VKPH:9.600 C+
M40 Fury
C**
Kills:139
V. Kills:30 448%
Deaths:14
KDR:9.929
Accuracy:43.559% B++
KPH:62 C+
VKPH:13.400 C**
G40-F Ranger
C+
Kills:75
V. Kills:54 136%
Deaths:14
KDR:5.357
Accuracy:36.087% C+
KPH:17 C
VKPH:12.200 C+
G30 Walker
C+
Kills:53
V. Kills:31 166%
Deaths:10
KDR:5.300
Accuracy:36.048% B++
KPH:18.500 C
VKPH:10.800 C+
G40-F Ranger
C-
Kills:51
V. Kills:33 150%
Deaths:1
KDR:51
Accuracy:32.684% D
KPH:18.900 C--
VKPH:12.200 C-
Kills:5,389 (0 + 5,389)
Deaths:396
KDR:13.609
VKDR:2.364
Vehicle Kills:936
Kill Difference:4,993
Playtime:112.047 hours
Usage:2%
Score:2.540m
Score/min:378
Driving Accuracy:N/A%
Gunner Accuracy:32.684%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A*
Kills:1,364
V. Kills:61 N/A
Deaths:344
KDR:3.965
Accuracy:60.353% A++
KPH:107.800 A
VKPH:4.800 A*
M12 Kobalt-F
B+
Kills:1,155
V. Kills:72 N/A
Deaths:535
KDR:2.159
Accuracy:26.561% B+
KPH:30.200 C
VKPH:1.900 B+
M40 Fury-F
C++
Kills:1,142
V. Kills:484 235%
Deaths:944
KDR:1.210
Accuracy:60.732% B*
KPH:20.800 C--
VKPH:8.800 C++
M20 Basilisk-F
C-
Kills:240
V. Kills:92 258%
Deaths:208
KDR:1.154
Accuracy:46.573% C
KPH:13.100 D
VKPH:5 C-
LA7 Buzzard
C+
Kills:146
V. Kills:63 228%
Deaths:85
KDR:1.718
Accuracy:59.010% C*
KPH:22.800 C-
VKPH:9.800 C+
Kills:4,047 (4,047 + 0)
Deaths:2,116
KDR:1.913
VKDR:0.365
Vehicle Kills:772
Kill Difference:1,931
Playtime:130.689 hours
Usage:3%
Score:0.963m
Score/min:123
Driving Accuracy:59.010%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B
Kills:1,041
V. Kills:59 N/A
Deaths:62
KDR:16.790
Accuracy:36.052% B
KPH:91.800 C++
VKPH:5.200 C
VLG Missile Launcher
A++
Kills:159
V. Kills:36 430%
Deaths:2
KDR:79.500
Accuracy:66.921% A++
KPH:79.900 B++
VKPH:18.100 C
M20 Wyvern
C++
Kills:76
V. Kills:44 169%
Deaths:17
KDR:4.471
Accuracy:38.670% C++
KPH:14.300 D--
VKPH:8.300 D--
Kills:1,276 (0 + 1,276)
Deaths:81
KDR:15.753
VKDR:1.716
Vehicle Kills:139
Kill Difference:1,195
Playtime:18.640 hours
Usage:0%
Score:0.283m
Score/min:253
Piloting Accuracy:N/A%
Gunner Accuracy:38.670%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C-4 ARX 11,6638,7843,7842.321C+0.0423.823%DN/A186.5B*61.1B**111147.1h1.2C+5.1C
Gauss Compact S 5,7045,5723,9901.396C*0.9627.486%C*12.904%D-18.3C--N/A84304.7h9C*32.9C**
Titan-150 AP 9,4905,4598826.189C3.8357.76%B*2.143%C+27C19.9B+591202.2h4.4C7.6C**
NC6A GODSAW 5,5925,3722,7041.987C0.3741.359%A+24.107%D-43.7D-1.8C**142122.8h18.7D--45.3D-
M30 Mustang AH 5,8764,7621,0904.369C-2.0160.118%C**1.176%C++41D9.6B**294116.2h7.3C++12.2C*
GD-66 Claw 4,6174,5802,9321.562C+0.8063.565%C++10.502%D44CN/A186104h2.1B+3.3B+
AC-X11 4,4294,3783,3211.318C+1.0430.58%B+18.821%D-20.4DN/A111214.1h9C+29.6C**
LA39 Bruiser 4,3854,3262,6041.661C**0.7073.598%B++14.078%C+79.4B+1.1B*25354.5h2B+2.7B+
NCM1 Scattercannon 3,7383,7061,1873.122C++0.7644.455%C++14.895%C-47.3C+N/A22178.3h4.7B++10.6B++
Enforcer ML85 6,4413,6884108.995C**6.6455.905%A+N/A34.4B+25.7B*590107.1h11.2C*20B*
NCM1 Scattercannon 3,7073,6671,1993.058B+0.7047.921%B+16.799%C++45.8B+N/A22180.1h5.1B**10.6B*
LA8 Rebel 3,7193,6643,2841.116C+1.2436.912%B+25.901%B+27.3C-N/A95134.3h5.9C+16C**
NC6 Gauss SAW 3,4883,4331,8121.895C+0.4625.812%C*19.837%D--35.7C--N/A21396.2h9.9C38.4C++
C85 Canister 3,2403,0679731.619B+29.2649.551%B++13.466%C++116.2B+6.6B+41826.4h5.9B+11.9B+
19A Fortuna 2,9472,8873,6070.8D1.5631.198%B++15.241%D*17.2D--N/A48167.8h11.3D--36.1C+
AF-4 Cyclone 2,7912,7551,5961.726C+0.6334.205%B**19.056%C-59.6C++N/A19546.2h8.9B+26.1B++
Reaper DMR 2,7382,6821,6181.658C+0.7032.829%B*17.524%D*48.7C+1C**15055.1h9C+27.5B+
Tank Mine 4,8102,6759142.927C+0.5725.419%D-N/A142.3C**113.6A+238518.8h1.6B+6.4D
AF-4A Bandit 2,5252,4541,5421.591C+0.7731.832%B*14.303%F44.6C1.3B+12855h9.7C++30.5B+
M12 Kobalt 2,4902,4105444.63C+42.2723.929%C++15.187%D103C-3.4C34523.4h16C++66.7C*
C-4 2,8532,2171,0942.027C++0.3323.693%DN/A139.4B+40B+187415.9h1.3C+5.4C+
L100 Python HESH 2,4802,16211518.8C++16.4459.524%B**N/A66.1C+9.7C+40832.7h2.7B+4.6B++
Breaker Rocket Pods 2,7712,14014215.07B+12.7157.477%B+1.028%C**99.1C29.2B**79921.6h13C++22.6C**
Titan-150 HESH 2,4932,07815113.762C+11.4058.538%B*N/A56.9B11.4C**36336.5h2.7B+4.6B++
Bouncing Betty 2,0292,0265133.949C1.5936.955%D--N/A173.2B++N/A63011.7h1.6B++4.3C+
MANA Anti-Vehicle Turret 4,1392,0025443.68U1.3264.235%UN/A20020U21370U117198850.1h7T*10.9T*
CAS30 Tank Buster 3,6281,9769232.141C+0.2247.326%C+1.721%B**9.9C+8.3C++206199.6h34.5B*72.8B++
NC05 Jackhammer AE 1,9301,8931,1721.615C0.7453.051%C**12.731%D-60.5C--1.2C++16031.3h3.9B+7.4B+
C85 Canister-H 1,9291,78116810.601C8.2461.188%B++11.735%C*93.7C--7.8C+45319h6.8C+11.2C**
Titan-150 HEAT 2,4491,7612038.675C++6.3254.531%B+1.647%D28.9C+11.3C+31960.9h3.5B++6.3B*
C150 Dalton 2,0221,4925129.255A*26.9063.083%A**N/A68.4B*24.3C66421.8h3.6C+5.8B**
NC05 Jackhammer 1,4861,4741,0271.435C+0.9250.424%C**13.094%D46.6C-N/A22131.6h3.9B+7.8B+
C75 Viper 1,5911,3846920.058A*17.7040.642%C+1.012%C64.4B++9.6C+41221.5h7.4B++18.2B++
S12 Renegade 1,4251,3643443.965C+1.6160.353%A++2.713%D107.4A4.8A*23812.7h3.2C+5.4B++
Sticky Grenade 1,3811,36411364N/A1,361.6451.836%CN/A802.4C--10C--27441.7h2.2C+4.2C+
L100 Python AP 2,2661,2492584.841C--2.4869.012%A+2.322%C++35.5C28.9B**50335.2h6.6D--9.5C+
GD-7F 1,2401,2342006.17A*3.8124.1%D12.885%D**26.7DN/A18046.3h11.7C++48.6C+
EM6 1,2411,2217381.654C0.7021.417%D-22.031%D42.7DN/A23828.6h10.3C+48.2C
Gauss Rifle S 1,2281,1916001.985C*0.3731.015%B+23.51%C+53.6C**1.7B**16922.2h10.3C+33.2C*
MGR-A1 Vanquisher 1,2161,1864082.907B+0.5528.935%C19.309%D--49.2C1.2C14824.1h11.8D40.8C
AF-4AE Cyclone 1,1921,1844742.498B*0.1434.169%B+23.311%D64C-N/A15118.5h8.3B24.1B+
NC1 Gauss Rifle 1,2031,1817721.53C**0.8330.961%B*28.959%B+59.1B++1.1B++25520h10.1B+32.5B++
NS-11P 1,2081,1817611.552C+0.8131.274%B++23.539%C55.4C++1.3C++28921.3h11.3B36B+
NS-15M AE 1,2121,1816351.86C0.5025.188%D22.608%D--55.2C--1.4B+12621.4h15.3F--60.7D*
LA1 Anchor 1,1931,1797821.508C-0.8525.131%D19.423%D*41.2DN/A21528.6h9.6C+38.4C
NC9 A-Tross 1,1881,1717731.515C+0.8429.682%B24.851%C43.1C+N/A14727.2h8.6B29B+
NS Baron G5 1,1841,1708441.386C++0.9758.241%B**14.957%C+49.8C++N/A18223.5h3.9B+6.7C++
AF-57 Piston 1,1811,1706771.728C*0.6354.556%B**14.188%C+75.5B+N/A31115.5h3.3B*6.1B*
MKV-P Suppressed 1,1811,1694652.514B+0.1635.145%B*26.775%C++84.7B++N/A24813.8h10.1A+28.8B*
AF-18 Stalker 1,1721,1636111.903C+0.4534.563%B**23.474%C+53.1C**N/A18021.9h11.2C*32.4B+
NS-7 PDW 1,1721,1636521.784C*0.5731.871%B*20.464%C+46.7C++N/A23124.9h11.3B+35.4B+
NC6S Gauss SAW S 1,1821,1596701.73C+0.6328.303%C*18.378%D*54.7C1.1C*13721.2h10.1C+35.7C*
M60-G Bulldog 1,2951,1576517.8M15.4440.395%C*2.42%C++55.6B++6.6C+43620.8h5B**12.3B++
AF-4A Bandit AE 1,1981,1567311.581C0.7831.839%B+20.415%D--39.5D1.4B+12229.3h9.5C++29.8B+
GD-22S 1,1681,1565202.223C++0.1328.43%C**19.291%D--41C--N/A20528.2h11C-38.9C++
AF-19 Mercenary 1,1751,1559781.181C+1.1826.821%C*17.922%D-19.6C-N/A20258.8h10.4C**38.7C**
M12 Kobalt-F 1,2271,1555352.159C+0.2026.561%B+6.234%D30.2C1.9B+8238.3h14.7C+55.3C**
NS Annihilator 2,2061,1467521.524A++0.8381.868%BN/A16.1B*14.9A++29271.2h9.3B+11.4B+
M40 Fury-F 1,6261,1429441.21C1.1560.732%B*N/A20.8C--8.8C++14255h13C21.4C+
Mauler S6 1,1571,1418431.353C++1.0053.51%B*13.935%C45.3C++N/A21825.2h3.5B*6.6B*
Razor GD-23 1,1611,1361,0611.071C1.2926.88%C+20.247%C-19.7DN/A8257.8h11.4C+42.4C++
Vortek Rotary 1,7281,0771955.523B+3.1737.091%B++N/A26.7C++16.2C+31940.3h42.7B+115.2B+
CAS 14-E 1,1001,0416216.79C+14.4336.052%B1.153%D92.1C*5.2C28911.3h20.6B++57.2B++
M12 Kobalt 1,0471,0104821.042C+18.6819.021%C18.218%C82.1C+3C++32212.3h16.5B86.6C*
M20 Basilisk 1,2179531049.163A++6.8149.867%B**7.345%B+34.2B+9.5C**29727.9h74.4C**149.3B++
MGR-L1 Promise AE 9859411,1930.789D-1.5730.144%C++23.698%D-23.2D*1.1C7740.6h20F*66.5D*
M96 Mjolnir-H 1,6889411815.199C+2.8456.532%B++N/A49.8C39.5B50218.9h38.6C68.4C++
AF-34 Mattock 8448322433.424C+1.0753.842%A+13.462%D*56.2BN/A19014.8h5.9B+11B*
AF-34 Mattock 8368192433.37C+1.0150.511%A++14.896%D55.3C*1.1B*17714.8h5.7C**11.2B*
Carver 81180736,9410.022C2.3410.243%F8.798%D--0.6DN/A11341.3h1.4C+13.3D-
L105 Zephyr 9537963125.677B++23.3245.611%C++N/A79.6B+15.7B++78910h5B+10.9B+
AF-8 RailJack 7297151883.803C++1.4537.955%C63.497%D**28.1CN/A11825.4h2.5D6.5C
M60-G Bulldog 7947123321.576A*19.2241.4%C+2.949%B62.5B7.2C-57911.4h5.1B++12.2B+
Frag Grenade 7097011701N/A698.6438.852%D**N/A1402M*16C**74170.5h2A+5.1B+
Rocklet Rifle 1,3896906301.095B1.2665.009%A+N/A61.1A*61.9M++91711.3h27B++41.6B**
Gauss SPR 6436331564.058B+1.7043.796%B**26.698%D--54.6C*N/A12711.6h4.2B9.7B++
Skyguard 927522995.273C+2.9233.063%C**N/A15.2C11.8C++39334.3h139.5D--421.8C
M20 Basilisk 7115144810.708A**8.3548.461%B*8.171%B++33.4B+12.8B+37415.4h79.8C**164.7B++
MANA Anti-Personnel Turret 5074961662.988N/A0.6319.876%UN/A4960U110U14043800.1h17.8T*89.6T*
Blitz GD-10 4594472301.943B0.4127.821%C++19.687%C+49.7C+1.3A3049h12.1C**43.3C*
M12 Kobalt 4614402815.714C-13.3617.907%C21.364%B62.9D3C+3407h21.3D118.8C
MGR-M1 Bishop 4504371572.783C*0.4338.435%C**31.579%C67.2B+2A++2786.5h4.8B++12.4B+
Mag-Cutter 46642616,3500.026C+2.3346.075%B**N/A0.5CN/A2908h2.6C+5.7B+
NS-11A 4304192611.605C+0.7530.75%B++30.072%B+51.7C+1.4B*1718.1h13.4C43.5C*
NS Decimator 6113945870.671D1.6969.011%B*1.777%C+38.3C21.1C++76210.3h5.2D7.5C+
NC05-P Jackhammer 3953922491.574C0.7852.971%C+14.541%D64.3D-N/A2496.1h4.3D8.2C
NS-44 Commissioner AE 3753642611.395C+0.9647.952%B+26.648%C+57.8C+1.7A*1676.3h3.4C+7.1C**
Spear Anti-Vehicle Phalanx Tower 5803521132B**29.6463.896%A+4.261%C++52.5C34C+4346.7h10.4D-16.3C+
LA80 336333873.828C1.4743.957%C++70.571%D*29.2D--N/A12311.4h2.3D-5.3C
Tomcat A2AM Pods 616329605.483C+3.1378.158%C++N/A52.2C45.6C++12246.3h7.3B+9.3B++
NS-44 Commissioner 3193143340.94C1.4235.811%C--17.834%D-27.5DN/A18111.4h4.3D12C
M40 Fury 334285319.194C+6.8446.149%B**2.105%B++55.9C+9.6C+3415.1h13C+28.1B+
M20 Mustang 4902851631.748D0.6133.19%B+3.509%A++14.3C-10.3C34619.9h62B+186.7B+
Hunter QCX 3102722780.978C*1.3862.863%B**5.882%D*43.9A*6.1B1816.2h5.8C*9.2B
Xiphos Anti-Personnel Phalanx Tower 292271390.333C++87.9848.208%A++N/A225.8C17.5A++8231.2h27.7D57.4C++
M96 Mjolnir 389263318.484C+6.1347.185%B++N/A43.1B+20.7C+3666.1h33.7C**71.5B+
AF-6 Shadow 2632541291.969C0.3940.466%B+18.898%D*34.3D1.2A1877.4h5.5C13.5C*
Dual-75 Duster 2612521122.909C++20.5538.744%C-N/A78.8C+2.8D-4823.2h5.9C+15.4C
NSX Masamune 3732492620.95C+1.4162.13%C*2.41%C**32.3C16.1C+2777.7h14.4C-23.2C
NS-61 Emissary 2512442560.953C+1.4068.185%S15.984%C-11.9D-N/A5620.5h48.7T71.4D
M20 Basilisk 3102412111.476A+9.1248.583%A++2.075%D**40.8B*11.7B*4685.9h74.3C+152.9B+
M20 Basilisk-F 3322402081.154C1.2046.573%C3.75%C+13.1D5C-6818.3h64.3C+138C
The Slasher 2372374,8970.048C+2.3121.661%D--23.207%A++1.7CN/A4136.5h2.7D-12.4C--
M60-A Bulldog 255230366.389C4.0336.338%CN/A31.9C--3.5D-3037.2h5C**13.7C*
NCM2 Falcon 3902292820.812C--1.5565.019%A**4.367%C14C-9.9A++28816.3h17.5D**27C+
Spear Anti-Vehicle Phalanx Turret 411221239.609C+7.2558.24%B**2.262%D-43.3C37.3B**10105.1h9.6D16.6C++
MGR-L1 Promise 2162101371.533C0.8227.393%C+19.524%D*29.2D-N/A1997.2h17.7D--64.8C
AP30 Shredder 304207258.28C+5.9225.42%D-N/A33.9C+15.9D9146.1h68.6C*269.8C+
M20 Basilisk 2992022010.1C+7.7453.491%C**4.455%C43.9C21.1C++3544.6h110.3C206.2C+
Enforcer ML65-H 300191277.074C++4.7257.03%C2.094%B+35.4C20.2D--5825.4h11.3B+19.9B+
SAS-R 185181702.586C0.2342.968%C*62.431%D*44.1C-1M2764.1h2.1C+5C+
NCM2 Falcon 3211752690.651D-1.7167.145%A*4%C11.6C--9.7B**25615.1h23D**34.2C+
MAX Punch 1971741,9310.09C+2.2770.183%A++N/A1.3C*N/A5134.8h4.9C-6.9C+
Carnage AR 1741741401.243C1.1125.241%C--15.517%D--26DN/A2466.7h12.9C51.3C
Anti-Vehicle Grenade 2961731173N/A170.6454.402%C*N/A288.3D205B**35930.6h6.4D11.7C+
G40-F Ranger 284166198.737D*6.3834.103%DN/A24.4D**17.4D*2466.8h74.1D217.4D-
Soldier Soaker 1681661051.581C++0.7840.428%B13.253%C+40.5DN/A1724.1h7.2D-17.7C+
NS-30 Vandal 1671641151.426C0.9334.487%C19.512%D--49.7CN/A2733.3h5C++14.6C++
Hawk GD-68 3181641081.519B+0.8457.407%D--N/A10.1D--9.5C38216.2h10D*17.5D**
NSX Naginata 169164742.216C*0.1423.127%C--23.171%D--56.6C1.7B++2302.9h11.2C+48.6C+
EM4 Longshot 163163325.094C++2.7442.047%C++80.368%C++28.6DN/A1825.7h2.1C5C+
NC4 Mag-Shot 1661611071.505B+0.8529.918%C++24.845%B++40.3C++1.3B++4244h7.3C++24.3C**
LA3 Desperado 1611601601C+1.3633.025%B13.75%D*26.7DN/A1286h8.7C26.3C*
VLG Missile Launcher 195159279.5B+77.1466.921%A++1.258%C79.5B++18C3242h4.4B*6.6B**
NSX Tomoe 162159792.013C+0.3434.409%B++23.899%F58.9C+1.1B**1562.7h12.8C+37.2B
NSX Tanto 163159811.963B0.3928.636%C+25.786%C66.3C**1.7A2512.4h10.7B+37.5B
G30 Walker 196153530.6B**28.2436.955%B*3.922%B38.3C**10.8C2734h116.5B315.4B+
NS-10 Burster 2281521081.407C+0.9534.401%C+11.842%A**6.5C+3.3D14123.3h136C**395.2B
NC15 Phoenix 240147821.793C++0.5646.889%DN/A18.1B11.5C+5438.1h5.8B**12.5B**
LA7 Buzzard 209146851.718C0.6459.01%C*N/A22.8C-9.8C+1326.4h10.7C18.1C++
NS-10 Burster 2431451071.355C+1.0034.238%C++6.897%B++6C4.1C15424h144.4C+421.8C*
NS-AM7 AE/NC Archer 1781441241.161C**1.2065.295%B+20.833%C+14.5C*3.4C1079.9h13.7C+20.9C*
M40 Fury 169139149.929C+7.5743.559%B++2.158%B*63.2C+13.6C**5052.2h13.2C+30.3C*
NS-30 Tranquility 143138751.84C0.5237.651%C+31.159%D37.3D1.4C++843.7h7D18.6C+
E540 Halberd 183130168.125C5.7754.474%B**1.538%D43.3B+17.7C++9713h5.9D10.7C*
NS-03 Thumper 117115871.322C++1.0439.052%C**N/A44.2C+N/A1262.6h6.6C++16.9B
MGR-S1 Gladius 114114691.652C+0.7135.303%B*19.298%D40.7C--N/A2782.8h10.9C--30.9C+
Coyote Missiles 160103263.962C+1.6052.801%CN/A93.6A+51.8A++10431.1h30.4B+57.5C**
M60-A Bulldog 1111021102A++99.6460.723%B**1.961%C63.8B+5.6C++2851.6h5.1B+8.4B*
AF-23 Grinder 103101502.02C0.3467.046%M+14.852%C+59.4A1.2A++2601.7h8.7D--13B++
AF-23 Grinder 101100502C0.3670.418%A**25%A++58.8B**N/A2641.7h9.3D*13.2B++
Aspis Anti-Aircraft Phalanx Turret 1821001010A7.6436.366%B*1%D20B+16.4C**5505h109.4B*300.7B*
GR-22AE 10299711.394C0.9628.028%C--19.192%D*45D1.4C**2222.2h11.5C+41.1C+
L-24R Spur 11693811.625C9.2736.451%C--1.075%D24.5D-6.1M+1163.8h50.4F-138.2D**
L-30R Vektor 12989372.405C--0.0530.099%D*5.618%M+7.3D3.3D-7512.2h62.8C++208.8C-
LB00 Python AP 13788188A*85.6476.224%A*1.136%B*58.7C+32.7A+4121.5h3.7C+4.9B**
E540 Halberd-H 1278799.667C+7.3152.062%D1.149%C34.8D16D-8762.5h4.6C++8.9C++
M20 Wyvern 12076174.471C2.1138.67%C++3.947%C++14.3D--8.3D--1505.3h88.1C--227.7C
G40-F Ranger 12975145.357C+3.0036.087%C+N/A17C12.3C+2864.4h124.7C345.7C+
Hoplon Anti-Aircraft Phalanx Tower 13368168M++65.6427.283%B+2.941%A+52.3D50C--4701.3h39.1C+143.2C*
Hardlight Dagger 75644,4290.014D2.3411.022%D*9.375%C**0.3CN/A2190.1h3F-27.2D*
NC14 Bolt Driver 6363193.316C++0.9637.879%C+73.016%C--16.6DN/A4823.8h2.8D7.3C
EM4-AE Longshot 6161154.067C+1.7130.705%D**68.853%F--43.6DN/A1131.4h2.4F7.9F-
NS-20 Gorgon 6055381.447C+0.9135.04%A+38.182%A**20.4C-1.9B+1042.7h47D134.2C+
G30 Walker 8453105.3C**2.9436.048%B++1.887%D*18.3C10.7C+4042.9h202C560.4C**
M12 Kobalt-H 5752152A+49.6429.682%A13.462%D--52D*5C++2701h31.3T105.3D--
G40-F Ranger 8451151U48.6432.684%DN/A18.9C--12.2C-3622.7h108.8C++333C+
NS Annihilator-G 7851143.643A++1.2981.064%CN/A21.3A*11.3A+1922.4h7.5B**9.2B**
The Brawler 5151491.041C-1.3255.516%C21.569%A++170M++N/A6780.3h3.1B*5.5B++

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,1071,215,387102.3h
Anti-Vehicle MANA Turret1073,1209.4h
Spawn Beacon7912,8959.4h
Ancient Psykinetic Blade13651.3h
Fatestealer0530h
Caltrop21660.2h
AE Nano-Armor Kit4781,018,44956h
Turret AI Module33210.9h
Repair Module23710.8h
Skywall Shield Emitter01560.5h
Structure Shield Module01940.6h
Rampart Wall02641.4h
AE Medical Applicator507236,21013.7h
Nanite Revive Grenade04,3151.1h
Medical Kit627401.2h
Medical Applicator14750,2824h
Blast Wall01120.7h
Cortium Silo01060.2h
Motion Spotter83,3191.4h
NC Patriot Flare Gun0700.1h
Deconstruction Tool12,4850.2h
Welding Device01,4710.1h
Spear Anti-Vehicle Tower12240.8h
Hoplon Anti-Aircraft Phalanx Tower01670.6h
Xiphos Anti-Personnel Tower31720.6h
WLT-Mandible Mining Laser14813,03769.7h
Spitfire Auto-Turret1109,7247.2h
Recon Detection Device459,97213.6h
Smoke Grenade09670.3h
Shield Recharging Field312,2920.8h
Ammunition Package647,8272.8h
Anti-Infantry MANA Turret211,6452.1h
Alarm Module0510.1h
Vehicle Gate0750.7h
Elysium Spawn Tube1760.6h
WLT-Howler Mining Laser12,1360.7h
Nano-Repair Grenade01,0840.3h
Flail Targeting Dart61912h
IPC Targeting Dart52080.7h
Orbital Strike Target Designator111210.8h
Router1800.2h

Check the help document for the dictionary if you want to learn more about words used here.


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