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Private Dopubalimatu[BAWC] Dopubalimatu
TR BR 205

KDR: 2.65

Score: 115.4m

Last Seen: Dec 8th, 2018 6:53 PM
- OFFLINE - 200.5 hour(s)

Battle Rank 120 (205 total) - Terran Republic on Cobalt - Outfit Officer of Broken Arrow Company[BAWC] Broken Arrow Company
TR outfit on Cobalt

Members: 30
PRIMARY CLASSESMEDICENGINEERHEAVY
PRIMARY WEAPONS P2-120 AP T9 CARV-S T1 Cycler T9 CARV NS-11A T1B Cycler SABR-13 TMG-50
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,139,559 MLG Score: 3309
Fun Score: N/A
Cheeseburgers Flipped: 362TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.117%42.816%128947975142,6143.01931-0.37

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.314%1.778A++3.44M*-1.072D*HEAD ++ (~27.76)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.60.605B+8.90.376C**20.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.929%1.579%5416101613,236333376773.97001172%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.636%0.156C++-0.03C+0.524

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
120.20.252C*46.80.114C+73.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
60.465%1.818%9977101521,6714597135934.71314159%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.401%1.914A++-0.527D0.848

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.70.697B+7.10.435B4.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.332%6.525%49219100313,930419046913.32379297%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.145%0.576B+0.56B+0.956

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
51.30.565B+21.70.445B29.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.687%79.229%492710154,5404005221.13358

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.798%1.146B**0.794B++-0.052

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.433B2.40.248C++3.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
69.005%15.959%492510174,3553117351.39673

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.945%2.301A*0.295C*-0.65

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.30.746B++2.30.524B+1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Broken Arrow Company[BAWC] Broken Arrow Company
TR outfit on Cobalt

Members: 30
115.4m184.6%500 (30k)412 (24.7k)2.64912238,94890,1992.96766205 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR10221133927.167%29.349%79703:0660

19% Combat Medic43% Engineer25% Heavy Assault7% Infiltrator6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 3rd, 2013 4:05 PMSep 4th, 2015 3:31 PMDec 15th, 2018 3:58 AM (2d) (PST)Dec 8th, 2018 4:28 PM (8d) (PST)Dec 8th, 2018 2:53 PM (8d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,1611929690.8540.3220.2511.8510.1493309

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
69,65511,53158,124511915111924,737

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4664.6h/194.4d 28,732 70,129 66,213 518.1k 5,093 10,814 41,698 324.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV-S
M*
Kills:11,103
Deaths:4,095
KDR:2.711
Accuracy:29.295% A+
HSR:47.546% M*
T9 CARV
M
Kills:9,558
Deaths:3,481
KDR:2.746
Accuracy:29.113% A*
HSR:40.124% M
TMG-50
M
Kills:7,325
Deaths:2,342
KDR:3.128
Accuracy:28.257% A
HSR:40.287% M
T32 Bull
A*
Kills:6,745
Deaths:2,593
KDR:2.601
Accuracy:29.558% A
HSR:38.206% A*
MSW-R
A**
Kills:5,904
Deaths:2,139
KDR:2.760
Accuracy:29.229% A+
HSR:40.871% A**
NSX Naginata
M
Kills:5,274
Deaths:2,078
KDR:2.538
Accuracy:28.175% A
HSR:48.313% M
NS-15M1
M++
Kills:4,558
Deaths:1,638
KDR:2.783
Accuracy:30.572% A+
HSR:45.678% M++
T16 Rhino
M++
Kills:2,938
Deaths:1,078
KDR:2.725
Accuracy:29.125% A++
HSR:41.423% M++
T7 Mini-Chaingun
A**
Kills:2,736
Deaths:1,119
KDR:2.445
Accuracy:29.227% A**
HSR:14.510% B
T9A "Butcher"
M++
Kills:2,689
Deaths:985
KDR:2.730
Accuracy:29.716% A
HSR:48.271% M++
MG-H1 Watchman
A++
Kills:1,599
Deaths:681
KDR:2.348
Accuracy:28.371% B**
HSR:41.213% A++
Kills:60,429
Deaths (as Heavy Assault):22,229
Deaths (to Heavy Assaults):25,161
KDR:2.71848
Kill Difference:38,200
Playtime:1,176.967 hours
Usage:25%
Score:27.218m
Score/min:385
Accuracy (listed only):29.149%
HSR (listed only):40.585%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
A++
Kills:5,299
Deaths:2,286
KDR:2.318
Accuracy:29.189% A
HSR:29.704% A++
TRS-12 Uppercut
A
Kills:3,318
Deaths:1,509
KDR:2.199
Accuracy:72.154% A
HSR:14.708% C+
NS-11C
S
Kills:2,744
Deaths:1,119
KDR:2.452
Accuracy:32.088% A++
HSR:41.983% S
TRAC-5 Burst
M+
Kills:2,216
Deaths:1,211
KDR:1.830
Accuracy:29.898% B*
HSR:41.607% M+
T5 AMC
A++
Kills:2,197
Deaths:1,060
KDR:2.073
Accuracy:29.099% A
HSR:29.540% A++
AMR-66
S
Kills:2,175
Deaths:966
KDR:2.252
Accuracy:37.710% A++
HSR:55.402% S
LC2 Lynx
S
Kills:2,070
Deaths:973
KDR:2.127
Accuracy:29.836% A+
HSR:45.121% S
TRAC-5
A
Kills:1,839
Deaths:748
KDR:2.459
Accuracy:28.067% A
HSR:25.884% A
HC1 Cougar
M+
Kills:1,837
Deaths:867
KDR:2.119
Accuracy:28.466% B*
HSR:38.432% M+
DMR-99
M*
Kills:1,740
Deaths:632
KDR:2.753
Accuracy:34.725% C*
HSR:55.805% M*
TRAC-5 S
M*
Kills:1,656
Deaths:963
KDR:1.720
Accuracy:31.677% A++
HSR:34.300% M*
NSX Tanto
M++
Kills:968
Deaths:579
KDR:1.672
Accuracy:31.529% B**
HSR:47.211% M++
AS16 NightHawk
A**
Kills:496
Deaths:222
KDR:2.234
Accuracy:63.049% A**
HSR:19.960% A+
NS Baron G5
A+
Kills:300
Deaths:144
KDR:2.083
Accuracy:59.278% A+
HSR:19.667% B**
TAS-16 Blackjack
B*
Kills:259
Deaths:149
KDR:1.738
Accuracy:68.329% B*
HSR:17.761% B+
TS4 Haymaker
A++
Kills:198
Deaths:90
KDR:2.200
Accuracy:61.440% A++
HSR:17.677% B**
MG-HBR1 Dragoon
M++
Kills:134
Deaths:78
KDR:1.718
Accuracy:37.282% B++
HSR:58.209% M++
FA1 Barrage
M*
Kills:84
Deaths:44
KDR:1.909
Accuracy:57.143% A++
HSR:32.143% M*
Kills:29,530
Deaths (as Engineer):13,640
Deaths (to Engineers):19,591
KDR:2.16496
Kill Difference:15,890
Playtime:1,991.333 hours
Usage:43%
Score:53.112m
Score/min:445
Accuracy (listed only):42.275%
HSR (listed only):34.728%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
A++
Kills:5,299
Deaths:2,286
KDR:2.318
Accuracy:29.189% A
HSR:29.704% A++
TRS-12 Uppercut
A
Kills:3,318
Deaths:1,509
KDR:2.199
Accuracy:72.154% A
HSR:14.708% C+
NS-11C
S
Kills:2,744
Deaths:1,119
KDR:2.452
Accuracy:32.088% A++
HSR:41.983% S
TRAC-5 Burst
M+
Kills:2,216
Deaths:1,211
KDR:1.830
Accuracy:29.898% B*
HSR:41.607% M+
T5 AMC
A++
Kills:2,197
Deaths:1,060
KDR:2.073
Accuracy:29.099% A
HSR:29.540% A++
LC2 Lynx
S
Kills:2,070
Deaths:973
KDR:2.127
Accuracy:29.836% A+
HSR:45.121% S
TRAC-5
A
Kills:1,839
Deaths:748
KDR:2.459
Accuracy:28.067% A
HSR:25.884% A
HC1 Cougar
M+
Kills:1,837
Deaths:867
KDR:2.119
Accuracy:28.466% B*
HSR:38.432% M+
TRAC-5 S
M*
Kills:1,656
Deaths:963
KDR:1.720
Accuracy:31.677% A++
HSR:34.300% M*
PDW-16 Hailstorm
B++
Kills:1,334
Deaths:592
KDR:2.253
Accuracy:27.599% B++
HSR:20.540% B++
NSX Tanto
M++
Kills:968
Deaths:579
KDR:1.672
Accuracy:31.529% B**
HSR:47.211% M++
SMG-46 Armistice
M**
Kills:571
Deaths:283
KDR:2.018
Accuracy:32.519% A
HSR:38.704% M**
AS16 NightHawk
A**
Kills:496
Deaths:222
KDR:2.234
Accuracy:63.049% A**
HSR:19.960% A+
NS-7 PDW
S
Kills:398
Deaths:205
KDR:1.941
Accuracy:33.279% A++
HSR:49.246% S
NS Baron G5
A+
Kills:300
Deaths:144
KDR:2.083
Accuracy:59.278% A+
HSR:19.667% B**
TAS-16 Blackjack
B*
Kills:259
Deaths:149
KDR:1.738
Accuracy:68.329% B*
HSR:17.761% B+
TS4 Haymaker
A++
Kills:198
Deaths:90
KDR:2.200
Accuracy:61.440% A++
HSR:17.677% B**
FA1 Barrage
M*
Kills:84
Deaths:44
KDR:1.909
Accuracy:57.143% A++
HSR:32.143% M*
MG-S1 Jackal
B**
Kills:51
Deaths:29
KDR:1.759
Accuracy:29.230% B+
HSR:27.451% B**
Kills:27,835
Deaths (as Light Assault):13,073
Deaths (to Light Assaults):15,741
KDR:2.1292
Kill Difference:14,762
Playtime:211.387 hours
Usage:5%
Score:4.774m
Score/min:376
Accuracy (listed only):40.730%
HSR (listed only):31.139%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1 Cycler
A**
Kills:9,737
Deaths:3,320
KDR:2.933
Accuracy:29.858% A++
HSR:37.055% A**
NS-11A
M**
Kills:8,779
Deaths:3,276
KDR:2.680
Accuracy:30.729% A
HSR:47.044% M**
T1B Cycler
M
Kills:7,434
Deaths:2,852
KDR:2.607
Accuracy:30.942% B**
HSR:49.435% M
SABR-13
M+
Kills:7,352
Deaths:2,780
KDR:2.645
Accuracy:31.432% B**
HSR:46.436% M+
TAR
M**
Kills:4,680
Deaths:1,846
KDR:2.535
Accuracy:30.073% A+
HSR:45.128% M**
Cycler TRV
A*
Kills:3,507
Deaths:1,336
KDR:2.625
Accuracy:29.600% A+
HSR:33.105% A*
TORQ-9
M*
Kills:3,452
Deaths:1,378
KDR:2.505
Accuracy:29.515% B**
HSR:47.132% M*
TRS-12 Uppercut
A
Kills:3,318
Deaths:1,509
KDR:2.199
Accuracy:72.154% A
HSR:14.708% C+
T1S Cycler
S
Kills:2,347
Deaths:1,002
KDR:2.342
Accuracy:31.369% A++
HSR:47.763% S
PDW-16 Hailstorm
B++
Kills:1,334
Deaths:592
KDR:2.253
Accuracy:27.599% B++
HSR:20.540% B++
SMG-46 Armistice
M**
Kills:571
Deaths:283
KDR:2.018
Accuracy:32.519% A
HSR:38.704% M**
AS16 NightHawk
A**
Kills:496
Deaths:222
KDR:2.234
Accuracy:63.049% A**
HSR:19.960% A+
NS-7 PDW
S
Kills:398
Deaths:205
KDR:1.941
Accuracy:33.279% A++
HSR:49.246% S
NS Baron G5
A+
Kills:300
Deaths:144
KDR:2.083
Accuracy:59.278% A+
HSR:19.667% B**
TAS-16 Blackjack
B*
Kills:259
Deaths:149
KDR:1.738
Accuracy:68.329% B*
HSR:17.761% B+
T1A Unity
M**
Kills:254
Deaths:135
KDR:1.881
Accuracy:27.616% B+
HSR:50.787% M**
TS4 Haymaker
A++
Kills:198
Deaths:90
KDR:2.200
Accuracy:61.440% A++
HSR:17.677% B**
FA1 Barrage
M*
Kills:84
Deaths:44
KDR:1.909
Accuracy:57.143% A++
HSR:32.143% M*
MG-S1 Jackal
B**
Kills:51
Deaths:29
KDR:1.759
Accuracy:29.230% B+
HSR:27.451% B**
Kills:54,551
Deaths (as Combat Medic):21,192
Deaths (to Combat Medics):9,590
KDR:2.57413
Kill Difference:33,359
Playtime:897.368 hours
Usage:19%
Score:22.335m
Score/min:415
Accuracy (listed only):40.798%
HSR (listed only):34.828%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A+
Kills:3,067
Deaths:3,085
KDR:0.994
Accuracy:45.344% B**
HSR:32.801% A+
HSR-1
M++
Kills:2,573
Deaths:790
KDR:3.257
Accuracy:44.072% A+
HSR:55.305% M++
NS-30 Vandal
M**
Kills:2,476
Deaths:817
KDR:3.031
Accuracy:43.640% A++
HSR:58.118% M**
TSAR-42
A+
Kills:2,370
Deaths:677
KDR:3.501
Accuracy:48.582% A+
HSR:80.253% A
NS-357 Underboss
A*
Kills:1,657
Deaths:1,847
KDR:0.897
Accuracy:46.908% A
HSR:36.512% A*
SOAS-20
M**
Kills:1,373
Deaths:442
KDR:3.106
Accuracy:34.715% A
HSR:46.395% M**
PDW-16 Hailstorm
B++
Kills:1,334
Deaths:592
KDR:2.253
Accuracy:27.599% B++
HSR:20.540% B++
NSX Tomoe
M+
Kills:735
Deaths:287
KDR:2.561
Accuracy:32.017% B++
HSR:66.531% M+
TX2 Emperor
M**
Kills:594
Deaths:618
KDR:0.961
Accuracy:31.711% B+
HSR:47.138% M**
SR-7
B++
Kills:587
Deaths:84
KDR:6.988
Accuracy:44.260% B+
HSR:84.838% B++
SMG-46 Armistice
M**
Kills:571
Deaths:283
KDR:2.018
Accuracy:32.519% A
HSR:38.704% M**
TRAP-M1
M**
Kills:520
Deaths:209
KDR:2.488
Accuracy:36.933% A+
HSR:53.077% M**
M77-B
A+
Kills:478
Deaths:102
KDR:4.686
Accuracy:42.065% B*
HSR:88.912% A+
NS-AM7 Archer
A*
Kills:447
Deaths:375
KDR:1.192
Accuracy:62.885% B+
HSR:37.137% A*
NS-7 PDW
S
Kills:398
Deaths:205
KDR:1.941
Accuracy:33.279% A++
HSR:49.246% S
TS2 Inquisitor
S
Kills:348
Deaths:367
KDR:0.948
Accuracy:33.202% B++
HSR:45.402% S
TX1 Repeater
B+
Kills:277
Deaths:114
KDR:2.430
Accuracy:24.400% C+
HSR:24.549% B+
RAMS .50M
A++
Kills:234
Deaths:32
KDR:7.313
Accuracy:42.160% B+
HSR:91.880% A++
NS-61 Emissary
M**
Kills:203
Deaths:216
KDR:0.940
Accuracy:34.217% B**
HSR:37.931% M**
NS-45 Pilot
B**
Kills:193
Deaths:142
KDR:1.359
Accuracy:33.284% B
HSR:34.197% B**
99SV
M*
Kills:185
Deaths:55
KDR:3.364
Accuracy:42.666% A++
HSR:65.946% M*
NSX Daimyo
B++
Kills:166
Deaths:50
KDR:3.320
Accuracy:45.556% B++
HSR:95.783% B+
KSR-35
M++
Kills:130
Deaths:59
KDR:2.203
Accuracy:37.246% B
HSR:53.077% M++
T4 AMP
M**
Kills:80
Deaths:89
KDR:0.899
Accuracy:27.275% C++
HSR:43.750% M**
MG-S1 Jackal
B**
Kills:51
Deaths:29
KDR:1.759
Accuracy:29.230% B+
HSR:27.451% B**
Kills:21,047
Deaths (as Infiltrator):11,566
Deaths (to Infiltrators):12,498
KDR:1.81973
Kill Difference:9,481
Playtime:321.278 hours
Usage:7%
Score:6.588m
Score/min:342
Accuracy (listed only):38.231%
HSR (listed only):52.619%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
A++
Kills:858
Deaths:200
KDR:4.290
Accuracy:24.650% A++
HSR:19.347% C
MRC3 Mercy
A++
Kills:836
Deaths:200
KDR:4.180
Accuracy:23.773% A++
HSR:20.813% C++
MR1 Fracture
A*
Kills:445
Deaths:149
KDR:2.987
Accuracy:55.124% A*
HSR:5.618% B++
MR1 Fracture
A*
Kills:438
Deaths:149
KDR:2.940
Accuracy:56.391% A*
HSR:5.936% B**
M3 Pounder HEG
M
Kills:241
Deaths:99
KDR:2.434
Accuracy:64.622% M
HSR:4.149% B++
M3 Pounder HEG
M+
Kills:204
Deaths:99
KDR:2.061
Accuracy:62.590% M+
HSR:4.412% B*
Kills:3,022
Deaths (as MAX Suit):448
Deaths (to MAX Suits):4,681
KDR:6.74554
Kill Difference:2,574
Playtime:45.351 hours
Usage:1%
Score:1.361m
Score/min:500
Accuracy (listed only):47.858%
HSR (listed only):10.046%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
M+
Kills:3,310
V. Kills:867 381%
Deaths:96
KDR:34.479
Accuracy:65.990% A*
KPH:158.800 A
VKPH:41.600 M+
M14 Banshee
A*
Kills:2,505
V. Kills:122 N/A
Deaths:349
KDR:7.178
Accuracy:36.674% A
KPH:110.900 A*
VKPH:5.400 B*
M18 Rotary
A++
Kills:2,447
V. Kills:1,905 128%
Deaths:959
KDR:2.552
Accuracy:31.326% C+
KPH:27.200 A
VKPH:21.100 A++
M18 Needler
A+
Kills:2,340
V. Kills:1,890 124%
Deaths:1,259
KDR:1.859
Accuracy:35.599% B+
KPH:22.700 B**
VKPH:18.300 A+
Hornet Missiles
U
Kills:1,894
V. Kills:1,699 111%
Deaths:75
KDR:25.253
Accuracy:75.188% A++
KPH:448.800 S
VKPH:402.600 U
M18 Locust
A
Kills:290
V. Kills:275 105%
Deaths:177
KDR:1.638
Accuracy:39.079% B**
KPH:26 B+
VKPH:24.700 A
Tomcat A2AM Pods
U
Kills:114
V. Kills:113 100%
Deaths:2
KDR:57
Accuracy:81.950% C**
KPH:1,214.200 U
VKPH:1,203.600 U
Kills:12,900 (7,582 + 0)
Deaths:2,917
KDR:4.422
VKDR:2.356
Vehicle Kills:6,871
Kill Difference:9,983
Playtime:252.284 hours
Usage:5%
Score:6.273m
Score/min:414
Piloting Accuracy:39.079%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A*
Kills:2,453
V. Kills:2,669 92%
Deaths:1,462
KDR:1.678
Accuracy:64.838% A++
KPH:14.800 B**
VKPH:16.100 A*
C150 Dalton
S
Kills:1,855
V. Kills:1,401 132%
Deaths:156
KDR:11.891
Accuracy:65.750% A*
KPH:96.400 S
VKPH:72.800 S
AP30 Shredder
S
Kills:1,760
V. Kills:758 232%
Deaths:141
KDR:12.482
Accuracy:36.021% B+
KPH:86.500 S
VKPH:37.200 A*
L105 Zephyr
M**
Kills:720
V. Kills:83 N/A
Deaths:28
KDR:25.714
Accuracy:61.821% A*
KPH:136.500 M**
VKPH:15.700 A+
L-24R Spur
B+
Kills:230
V. Kills:25 N/A
Deaths:50
KDR:4.600
Accuracy:31.877% D
KPH:57.600 B+
VKPH:6.300 C++
L-30R Vektor
B
Kills:181
V. Kills:111 162%
Deaths:141
KDR:1.284
Accuracy:44.389% B
KPH:9.300 C+
VKPH:5.700 C
Kills:7,199 (2,864 + 4,335)
Deaths:1,978
KDR:3.640
VKDR:2.552
Vehicle Kills:5,047
Kill Difference:5,221
Playtime:234.165 hours
Usage:5%
Score:4.052m
Score/min:288
Piloting Accuracy:44.389%
Gunner Accuracy:61.821%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
M*
Kills:2,509
V. Kills:2,070 121%
Deaths:472
KDR:5.316
Accuracy:69.372% A+
KPH:44.900 A
VKPH:37 M*
L100 Python HESH
S
Kills:1,963
V. Kills:246 N/A
Deaths:113
KDR:17.372
Accuracy:72.353% M
KPH:157 S
VKPH:19.700 M*
C75 Viper
M**
Kills:1,590
V. Kills:350 453%
Deaths:142
KDR:11.197
Accuracy:61.189% A**
KPH:96.700 M**
VKPH:21.300 M*
L100 Python HEAT
S
Kills:1,194
V. Kills:416 286%
Deaths:95
KDR:12.568
Accuracy:73.431% A**
KPH:103.200 S
VKPH:36 S
Skyguard
A+
Kills:114
V. Kills:85 133%
Deaths:30
KDR:3.800
Accuracy:41.765% A*
KPH:19.600 B**
VKPH:14.600 A+
Kills:7,370 (7,370 + 0)
Deaths:852
KDR:8.650
VKDR:3.717
Vehicle Kills:3,167
Kill Difference:6,518
Playtime:102.211 hours
Usage:2%
Score:2.927m
Score/min:477
Driving Accuracy:41.765%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
S
Kills:11,797
V. Kills:9,436 125%
Deaths:1,246
KDR:9.468
Accuracy:61.934% A++
KPH:53.600 A*
VKPH:42.800 S
P2-120 HEAT
M*
Kills:2,504
V. Kills:919 272%
Deaths:189
KDR:13.249
Accuracy:60.202% A*
KPH:63.500 M*
VKPH:23.300 M*
E540 Halberd
A*
Kills:681
V. Kills:362 188%
Deaths:95
KDR:7.168
Accuracy:62.037% M+
KPH:40.200 A++
VKPH:21.400 A*
G30 Vulcan
A*
Kills:385
V. Kills:171 224%
Deaths:72
KDR:5.347
Accuracy:37.346% B**
KPH:41 A*
VKPH:18.200 B*
M12 Kobalt
A**
Kills:376
V. Kills:7 N/A
Deaths:15
KDR:25.067
Accuracy:24.441% A**
KPH:136.700 A*
VKPH:2.500 C
P525 Marauder
M**
Kills:311
V. Kills:13 N/A
Deaths:12
KDR:25.917
Accuracy:40.798% M*
KPH:191.300 M**
VKPH:8 A*
P2-120 HESH
M**
Kills:205
V. Kills:71 285%
Deaths:20
KDR:10.250
Accuracy:62.704% A**
KPH:85 A++
VKPH:29.400 M**
MR11 Gatekeeper
M*
Kills:117
V. Kills:98 118%
Deaths:16
KDR:7.313
Accuracy:62.563% M++
KPH:43.700 M*
VKPH:36.600 M++
Kills:16,376 (14,506 + 1,870)
Deaths:1,665
KDR:9.835
VKDR:6.653
Vehicle Kills:11,077
Kill Difference:14,711
Playtime:295.502 hours
Usage:6%
Score:10.436m
Score/min:589
Driving Accuracy:62.704%
Gunner Accuracy:62.563%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A++
Kills:1,617
V. Kills:51 N/A
Deaths:58
KDR:27.879
Accuracy:43.698% B**
KPH:177.800 A++
VKPH:5.600 C
G20 Vulcan-H
A++
Kills:1,187
V. Kills:642 185%
Deaths:147
KDR:8.075
Accuracy:55.151% B**
KPH:79 A++
VKPH:42.700 A+
E540 Halberd-H
A+
Kills:612
V. Kills:361 169%
Deaths:69
KDR:8.870
Accuracy:73.684% A*
KPH:62.800 B**
VKPH:37 A+
M12 Kobalt-H
A++
Kills:401
V. Kills:8 N/A
Deaths:4
KDR:100.250
Accuracy:27.393% A
KPH:212.400 A++
VKPH:4.200 C
MR11 Gatekeeper-H
A*
Kills:270
V. Kills:284 95%
Deaths:41
KDR:6.585
Accuracy:69.667% A*
KPH:50.300 A+
VKPH:52.900 A*
Kills:4,087 (0 + 4,087)
Deaths:319
KDR:12.812
VKDR:4.219
Vehicle Kills:1,346
Kill Difference:3,768
Playtime:41.116 hours
Usage:1%
Score:1.563m
Score/min:633
Driving Accuracy:N/A%
Gunner Accuracy:69.667%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
M**
Kills:1,577
V. Kills:21 N/A
Deaths:74
KDR:21.311
Accuracy:27.732% A*
KPH:184.600 M**
VKPH:2.500 C
M40 Fury
A*
Kills:657
V. Kills:122 N/A
Deaths:71
KDR:9.254
Accuracy:52.848% A*
KPH:66.200 B**
VKPH:12.300 B++
M20 Basilisk
A+
Kills:583
V. Kills:143 405%
Deaths:64
KDR:9.109
Accuracy:45.153% B*
KPH:35.700 A+
VKPH:8.800 C**
M40 Fury
A*
Kills:365
V. Kills:44 N/A
Deaths:41
KDR:8.902
Accuracy:55.079% A*
KPH:87.800 A+
VKPH:10.600 C+
M60-G Bulldog
S
Kills:279
V. Kills:33 N/A
Deaths:32
KDR:8.719
Accuracy:55.314% A*
KPH:99.800 S
VKPH:11.800 A+
M20 Basilisk
B**
Kills:259
V. Kills:95 270%
Deaths:50
KDR:5.180
Accuracy:48.646% B**
KPH:34.500 B**
VKPH:12.700 B+
G30 Walker
M**
Kills:162
V. Kills:138 117%
Deaths:45
KDR:3.600
Accuracy:43.004% A*
KPH:32.400 A**
VKPH:27.600 M**
M12 Kobalt
M+
Kills:143
V. Kills:1 N/A
Deaths:7
KDR:20.429
Accuracy:27.335% A*
KPH:167.900 M+
VKPH:1.200 D
G40-F Ranger
S
Kills:92
V. Kills:92 99%
Deaths:20
KDR:4.600
Accuracy:54.682% M++
KPH:43.300 A**
VKPH:43.300 S
Kills:4,117 (0 + 4,117)
Deaths:404
KDR:10.191
VKDR:1.705
Vehicle Kills:689
Kill Difference:3,713
Playtime:57.239 hours
Usage:1%
Score:1.332m
Score/min:388
Driving Accuracy:N/A%
Gunner Accuracy:54.682%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
M**
Kills:2,565
V. Kills:1,010 254%
Deaths:993
KDR:2.583
Accuracy:70.811% A++
KPH:57.300 A*
VKPH:22.600 M**
M12 Kobalt-F
M+
Kills:507
V. Kills:11 N/A
Deaths:118
KDR:4.297
Accuracy:33.862% A+
KPH:106.300 M+
VKPH:2.300 B++
S12 Renegade
A*
Kills:318
V. Kills:4 N/A
Deaths:89
KDR:3.573
Accuracy:62.642% A*
KPH:106.100 A++
VKPH:1.300 C-
Kills:3,390 (3,390 + 0)
Deaths:1,200
KDR:2.825
VKDR:0.854
Vehicle Kills:1,025
Kill Difference:2,190
Playtime:52.552 hours
Usage:1%
Score:0.887m
Score/min:281
Driving Accuracy:62.642%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
C**
Kills:119
V. Kills:62 189%
Deaths:44
KDR:2.705
Accuracy:41.213% C**
KPH:23 C+
VKPH:12 C
CAS 14-E
B++
Kills:102
V. Kills:3 N/A
Deaths:7
KDR:14.571
Accuracy:33.786% C+
KPH:94.500 B++
VKPH:2.800 D--
Kills:221 (0 + 221)
Deaths:51
KDR:4.333
VKDR:1.275
Vehicle Kills:65
Kill Difference:170
Playtime:6.258 hours
Usage:0%
Score:0.069m
Score/min:184
Piloting Accuracy:N/A%
Gunner Accuracy:33.786%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 21,23311,7971,2469.468B+6.8261.934%A++2.119%D53.5A*42.8S593220.3h7.4C++12B*
T9 CARV-S 11,21111,1034,0952.711B*0.0629.295%A+47.546%M*93.5A*N/A240118.8h9.4B**32.1B*
T1 Cycler 9,7939,7373,3202.933A++0.2829.858%A++37.055%A**64.9MN/A192150h9.7A+32.4A
T9 CARV 9,6319,5583,4812.746A0.1029.113%A*40.124%M88.6M*N/A265107.9h9.5A32.7B**
NS-11A 8,8578,7793,2762.68A0.0330.729%A47.044%M**88.9M++N/A24698.8h9.4A+30.6B**
T1B Cycler 7,5067,4342,8522.607B+0.0430.942%B**49.435%M96.5A*N/A24377h9.2A29.9B**
SABR-13 7,3847,3522,7802.645B+0.0031.432%B**46.436%M+74.9A*N/A21398.1h8.3A26.4B**
TMG-50 7,3717,3252,3423.128A*0.4828.257%A40.287%M82.6A*N/A22688.7h8.4B**29.7B*
T32 Bull 6,7876,7452,5932.601B**0.0529.558%A38.206%A*82.9A++N/A22781.4h9.8B**33.1B*
MSW-R 5,9375,9042,1392.76B+0.1129.229%A+40.871%A**92.5A**N/A29763.8h9.2B**31.4B*
LC3 Jaguar 5,3345,2992,2862.318B++0.3329.189%A29.704%A++29.4C++N/A93180.4h10.1B*34.7B*
NSX Naginata 5,3275,2742,0782.538B**0.1128.175%A48.313%M83.1A++N/A19763.5h9.2B*32.5B++
C-4 7,0284,8721,9942.443B*0.2128.298%B+N/A191.1M84.5M**168925.5h1.2B+4.1B++
TAR 4,7204,6801,8462.535B++0.1130.073%A+45.128%M**102.4M**N/A32945.7h9.3A+31B**
NS-15M1 4,5824,5581,6382.783B**0.1330.572%A+45.678%M++95.8A*N/A25847.6h9A29.3B*
Cycler TRV 3,5333,5071,3362.625A0.0229.6%A+33.105%A*81.9M+N/A21342.8h9.8A33.3B**
TORQ-9 3,4843,4521,3782.505B**0.1429.515%B**47.132%M*100.9M**N/A28934.2h10.8A36.4B**
TRS-12 Uppercut 3,3403,3181,5092.199B*0.4572.154%A14.708%C+75.4A++N/A22244h2.1B*2.9B*
Hellfire Rocket Pods 4,1773,3109634.479M*31.8365.99%A*1.057%C+159.1A41.7M+86220.8h19.1B+28.9B++
NS-44 Commissioner 3,0803,0673,0850.994C++1.6645.344%B**32.801%A+13DN/A37235.2h3.1B*6.9B*
T16 Rhino 2,9532,9381,0782.725A++0.0829.125%A++41.423%M++89M+N/A24833h9.4A32.3B**
NS-11C 2,7882,7441,1192.452A++0.2032.088%A++41.983%S80.5M+1.3M22334.1h9.5B**29.6B**
T7 Mini-Chaingun 2,7482,7361,1192.445A++0.2029.227%A**14.51%B84.4M+N/A26032.4h10.6B**36.1B**
T9A "Butcher" 2,7192,6899852.73B+0.0829.716%A48.271%M++112.5A*1.3A++29423.9h9.4B**31.6B**
HSR-1 2,5872,5737903.257B++0.6144.072%A+55.305%M++111.4M+N/A26123.1h3.7A+8.3B**
M40 Fury-F 3,5752,5659932.583B++0.0770.811%A++N/A57.3A*22.5M**28644.8h10.8C*15.2B++
L100 Python AP 4,5792,5094725.316C**2.6769.372%A+2.631%C+44.9A37M*47455.9h6.1C**8.9B*
M14 Banshee 2,6272,5053497.178C**4.5336.674%AN/A110.8A*5.4B*34222.6h13B++35.5B++
P2-120 HEAT 3,4232,50418913.249A10.6060.202%A*1.038%D*63.6M*23.3M*42939.4h5.3B**8.8A
NS-30 Vandal 2,5012,4768173.031B*0.3843.64%A++58.118%M**101.5M++1A++24324.4h3.8A+8.6B**
CAS30 Tank Buster 5,1222,4531,4621.678C*0.9764.838%A++N/A14.8B**16.1A*174165.7h43.2C**66.7B++
M18 Rotary 4,3522,4479592.552B+0.1031.326%C+3.433%B++27.2A21.1A++32790.1h81.3B++259.7B++
TSAR-42 2,3852,3706773.501C++0.8548.582%A+80.253%A103M++N/A30223h1.7B**3.5B**
T1S Cycler 2,3702,3471,0022.342A0.3131.369%A++47.763%S91.7M**N/A25525.6h9.7B**31.1B**
M18 Needler 4,2302,3401,2591.859C++0.7935.599%B+2.308%C++22.7B**18.3A+231103.3h88.5B++248.6B*
TRAC-5 Burst 2,2472,2161,2111.83C++0.8229.898%B*41.607%M+42.5C++N/A11952.1h10B*33.4B*
T5 AMC 2,2222,1971,0602.073B**0.5829.099%A29.54%A++41AN/A13053.6h10.7B**36.6B*
AMR-66 2,1822,1759662.252A++0.4037.71%A++55.402%S81.8SN/A26026.6h5A+13.2A
LC2 Lynx 2,0972,0709732.127B*0.5229.836%A+45.121%S78.1M1A++26726.5h10.4B**34.7B*
L100 Python HESH 2,2091,96311317.372B+14.7272.353%MN/A157S19.7M*51712.5h2.4B**3.3A
ML-7 3,5771,9431,5921.22B*1.4371.369%A++2.316%C40A+33.6M++45648.6h6.5C*9.2B++
Hornet Missiles 3,5931,8947525.253M+22.6075.188%A++N/A451S404.5U48594.2h8.2B+10.9B*
C150 Dalton 3,2561,85515611.891B*9.2465.75%A*N/A96.6S73S95919.2h4.8C+7.2B**
TRAC-5 1,8481,8397482.459A*0.1928.067%A25.884%A38.2A+N/A17548.2h10B**35.7B*
HC1 Cougar 1,8461,8378672.119B**0.5328.466%B*38.432%M+83.1M+N/A29922.1h9.5B*33.3B++
AP30 Shredder 2,5181,76014112.482B9.8336.021%B+1.818%C86.3M**37.2A*74220.4h40B**111B**
DMR-99 1,7501,7406322.753B0.1034.725%C*55.805%M*76.7A+N/A20922.7h5B**14.3B**
NS-357 Underboss 1,6661,6571,8470.897C+1.7546.908%A36.512%A*9.3D--N/A26179h3.4B*7.3B*
TRAC-5 S 1,6961,6569631.72B**0.9331.677%A++34.3%M*49.1A*1.2A13933.7h9.1B*28.7B*
P525 Marauder-H 1,6681,6175827.879B**25.2343.698%B**N/A177.7A++5.6C5179.1h4.5B**10.3B**
MG-H1 Watchman 1,6251,5996812.348B++0.3028.371%B**41.213%A++84.2A++1.4A19819h11.8B*41.7B*
C75 Viper 1,9401,59014211.197A8.5561.189%A**1.195%C97M**21.3M*49616.4h8.2B*13.4A
M12 Kobalt 1,5981,5777421.311B+18.6627.732%A*31.706%M++185.5M**2.5C4958.5h10.9A+39.3B**
MANA Anti-Vehicle Turret 3,0621,5095232.885B*0.2472.536%A++2.319%D74.3A*76.5M+82320.3h7B+9.6B**
SOAS-20 1,3861,3734423.106A0.4634.715%A46.395%M**108.1M**1A*28612.7h8.6B**24.9B**
PDW-16 Hailstorm 1,3411,3345922.253A0.4027.599%B++20.54%B++38.3B+N/A13034.8h12.3B++44.4B++
Tank Mine 2,2541,2382994.14B*1.4956.986%A++N/A275.1M**225.8S35454.5h1.8C**3.2A++
L100 Python HEAT 1,6101,1949512.568A+9.9273.431%A**1.005%D*102.9S35.9S48911.6h4.8B++6.6B**
G20 Vulcan-H 1,8291,1871478.075A5.4355.151%B**4.465%B**79.1A++42.8A+73415h63.1B**114.5A
NS Decimator 1,6881,0138611.177C*1.4772.364%A+3.653%B**53.6A35.7A*55718.9h5.5C7.6C**
NSX Tanto 9869685791.672B+0.9831.529%B**47.211%M++58.3B**1.1A14716.6h10.1B++32.1B+
MRC3 Mercy 8628582004.29B**1.6424.65%A++19.347%C55.4A*N/A18915.5h16.5B*67.1B*
MRC3 Mercy 8408362004.18B**1.5323.773%A++20.813%C++53.9A*N/A19515.5h16.6B++69.6B*
NSX Tomoe 7387352872.561B+0.0932.017%B++66.531%M+79A++N/A1999.3h9.7A30.3B**
L105 Zephyr 8037202825.714A23.0661.821%A*N/A135.8M*15.7A+5845.3h4.3B**7B**
MANA Anti-Personnel Turret 7076971903.668N/A1.0226.701%UN/A6970U100U12726000.1h15.6T*58.6T*
E540 Halberd 1,043681957.168C++4.5262.037%M+4.258%B+40.3A++21.4A*72416.9h5.1B++8.3A
M40 Fury 779657719.254C**6.6052.848%A*1.674%C+66.4B**12.3B++4289.9h10.7B++20.3B**
E540 Halberd-H 973612698.87C++6.2273.684%A*2.614%C*63.1B**37.2A++5759.7h6.6C+8.9B+
TX2 Emperor 5955946180.961C++1.6931.711%B+47.138%M**10.6D--N/A3256.2h5.9A18.5C*
T2 Striker 1,2795916910.855B*1.7967.623%A++N/A17.5B+20.4B**34833.7h37.4B+55.2B*
SR-7 587587846.988B**4.3444.26%B+84.838%B++61.1AN/A1799.6h1.8B++4.1B++
M20 Basilisk 726583649.109A**6.4645.153%B*5.66%C+35.8A+8.8C**24716.3h46.5A103A
SMG-46 Armistice 5735712832.018B**0.6332.519%A38.704%M**64.9A++N/A3128.8h10.3B**31.7B*
TRAP-M1 5235202092.488B++0.1636.933%A+53.077%M**89.7A*N/A3225.8h6.6B**18B**
M12 Kobalt-F 5185071184.297B**1.6533.862%A+8.876%C+105.6M+2.3B++2554.8h9.4B*27.7B**
M60-A Bulldog 5624992817.821C+15.1762.388%A++2.405%C+56.1B**7.1B*2318.9h5.5C**8.7B*
AS16 NightHawk 5064962222.234B**0.4263.049%A**19.96%A+137.8S2.8S4893.6h3.4B++5.5B**
M77-B 4784781024.686A++2.0442.065%B*88.912%A+99.6SN/A3654.8h1.6A3.8B**
M60-A Bulldog 5174593513.114C+10.4661.318%A+1.743%C--59.6B*7.5B*2557.7h5.3B+8.7B*
Frag Grenade 4564481448N/A445.3550.428%B++N/A1493.3S26.7M+62880.3h1.8A++3.7A
NS-AM7 Archer 5024473751.192A++1.4662.885%B+37.137%A*18.5M2.3C+13724.2h7.2B**11.4B**
MR1 Fracture 6184451492.987M**0.3455.124%A*5.618%B++27.1S10.5M21316.4h26.3B**47.8B**
MR1 Fracture 6254381492.94M**0.2956.391%A*5.936%B**26.7S11.4M*22516.4h27.2A48.3B**
M12 Kobalt-H 4094014100.25S97.6027.393%A9.476%D**211.1A++4.2C5581.9h13.2B+48.1B*
NS-7 PDW 4033982051.941B**0.7133.279%A++49.246%S58.5A++N/A3016.8h9.8A29.5B*
G30 Vulcan 556385725.347B+2.7037.346%B**3.896%C++41A*18.2B*8099.4h55.8B**149.4B**
M12 Kobalt 3833761525.067B*22.4224.441%A**18.085%B++134.3A*2.5C3732.8h11.3A46.1A++
M40 Fury 409365418.902C++6.2555.079%A*N/A86.9A10.5C+5794.2h10.8B+19.7B**
TS2 Inquisitor 3503483670.948C+1.7033.202%B++45.402%S8.1D--N/A2343.1h6.5A19.7B**
Sticky Grenade 3293241324N/A321.3550.794%CN/A1080C*16.7C**36810.3h1.6B++3.1B+
S12 Renegade 322318893.573C**0.9262.642%A*4.717%C+106A++1.3C-2623h2.4B*3.9A
P525 Marauder 3243111225.917B23.2740.798%M*2.572%B+194.4S8.1A*5391.6h4.9B*12A
NS Baron G5 3033001442.083A0.5759.278%A+19.667%B**103.4M**1A+3332.9h3.5B**5.8C+
M18 Locust 5652901771.638C+1.0139.079%B**2.069%C*25.9B+24.6A27811.2h90.2C*230.8B+
M60-G Bulldog 312279328.719B*6.0755.314%A*7.527%M+99.6S11.8A+3872.8h3.6A+6.4A
TX1 Repeater 2782771142.43A*0.2224.4%C+24.549%B+19.6CN/A11414.1h7.6A+31.3B+
MR11 Gatekeeper-H 554270416.585B+3.9469.667%A*N/A50A+52.6A*6815.4h49.9B+71.7B**
TAS-16 Blackjack 2612591491.738B+0.9168.329%B*17.761%B+80.9A++N/A3663.2h2B*2.9B++
M20 Basilisk 354259505.18B*2.5348.646%B**3.861%D34.5B**12.7B+3077.5h57.4B**118A
T1A Unity 2552541351.881B++0.7727.616%B+50.787%M**70.6A+N/A2623.6h9.8A35.4B**
NS Annihilator 4762541981.283A++1.3785.78%A+N/A19.1A++16.7M+29513.3h9.5B++11.1B*
M3 Pounder HEG 336241992.434B+0.2264.622%M4.149%B++34.9A++13.8S3036.9h16.9C**26.2B++
RAMS .50M 235234327.313A4.6642.16%B+91.88%A++60A*N/A3053.9h1.6B**3.7B*
L-24R Spur 255230504.6C1.9531.877%D1.739%C+57.5B+6.3C++1884h14.8B+46.6B+
P2-120 HESH 2762052010.25C+7.6062.704%A**N/A85.4A++29.6M**7162.4h4.1B++6.6A
M3 Pounder HEG 276204992.061B+0.5962.59%M+4.412%B*28.3A10S3117.2h19.2C30.7B+
NS-61 Emissary 2062032160.94C*1.7134.217%B**37.931%M**6.7D--N/A2230.2h10.2B+29.7B*
TS4 Haymaker 198198902.2B**0.4561.44%A++17.677%B**104.2M**N/A3861.9h3.1B**5.1B**
Rocklet Rifle 4031962030.966B+1.6867.818%A++1.02%C*43.6A46A++6884.5h33.4B49.2B*
NS-45 Pilot 1941931421.359C++1.2933.284%B34.197%B**14.5D-N/A3613.3h5.8B*17.4B++
99SV 186185553.364B**0.7142.666%A++65.946%M*66.1M+N/A4382.8h3.8A8.9A
L-30R Vektor 2921811411.284C1.3744.389%B2.762%B+9.2C+5.7C6819.6h63.8C**143.7B+
NSX Daimyo 168166503.32C++0.6745.556%B++95.783%B+55.3C*N/A1623h2.5C*5.4B+
G30 Walker 300162453.6C+0.9543.004%A*1.235%D**32.4A**27.6M**4375h155.5B*361.6A
M9 SKEP Launcher 3121542040.755C**1.8970.563%B3.247%B+20.3C+20.8B+3657.6h9.7C13.7C+
M12 Kobalt 144143720.429B17.7827.335%A*34.965%M*158.9A**1.1D-6000.9h11.4A41.9B**
Spear Anti-Vehicle Phalanx Turret 238141178.294C*5.6457.624%A+4.255%C+61.3A+42.2A*12342.3h8.5C++14.7B++
MG-HBR1 Dragoon 134134781.718C**0.9337.282%B++58.209%M++51.5AN/A1432.6h4.3A11.5B**
KSR-35 131130592.203C++0.4537.246%B53.077%M++76.5A+N/A2841.7h3.2A8.7B*
M20 Wyvern 181119442.705D0.0641.213%C**5.882%B**22.9C+11.9C1735.2h57.2B++138.9B*
MR11 Gatekeeper 215117167.313B*4.6662.563%M++1.709%C43.3M*36.3M+11112.7h38B**60.8A+
ASP-30 Grounder 2201151270.906B1.7467.755%B++3.478%B21.7C**19.8B*5045.3h7.2B+10.7B+
Tomcat A2AM Pods 227114257U54.3581.95%C**N/A1140U1130U201050.1h8.9C10.9C+
Skyguard 199114303.8B+1.1541.765%A*5.263%A**19.7B**14.7A+3475.8h116.6C**279.3B**
CAS 14-E 105102714.571C+11.9233.786%C+N/A92.7B++2.7D--2311.1h15.4A45.5B**
M12 Kobalt 102101250.5B**47.8527.42%B**20.792%B++336.7S3.3C8400.3h11B**40.3B**
G40-F Ranger 18492204.6C+1.9554.682%M++N/A43.8A**43.8S5652.1h114.6B+209.7B**
Ripper 939245,1650.002D2.6525%C+14.13%C0.1C--N/A01610.8h1.3B+5.3C**
FA1 Barrage 8584441.909B*0.7457.143%A++32.143%M*70MN/A8241.2h3.4B**6B**
NSX Masamune 13884910.923C++1.7351.603%D1.19%D27.1C+17.4B3733.1h13.4C+26C+
T4 AMP 8180890.899C+1.7527.275%C++43.75%M**11D-N/A517.3h11.5B*42.2B+
A30 Walker 15071541.315C1.3333.969%A+N/A6.1D6.8C--10311.7h209.7C+617.3B+
MG-S1 Jackal 5151291.759B+0.8929.23%B+27.451%B**46.4B+N/A2861.1h9.1B+31.1B++

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,1292,063,700152.9h
Restoration Kit463190.4h
Motion Spotter132,4411.2h
Anti-Vehicle MANA Turret713,2766.2h
Spawn Beacon233,0802.2h
Repair Module0520.1h
Nanite Revive Grenade02,0630.6h
Medical Applicator889348,88628.8h
Welding Device02,1950.2h
Rampart Wall0610.2h
Router1620.1h
Ammunition Package191,7840.8h
Medical Kit1,1239,86512h
Anti-Infantry MANA Turret159031.3h
Recon Detection Device221,6712.9h
Smoke Grenade01250h
WLT-Howler Mining Laser111,7521.8h

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