Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 1 | 24 (18,731)players online:
PierreKira (18)  VTGone (7)  larx_x (5)  TUDIBIRD (3)  Mog2911 (2) 35
stats.dasanfall.com
Private Dopubalimatu[BAWC] Dopubalimatu
TR BR 205

KDR: 2.64

Score: 116.2m

Last Seen: Apr 19th, 2019 5:58 PM
- OFFLINE - 17 hour(s)

Battle Rank 120 (205 total) - Terran Republic on Cobalt - Outfit Officer of Broken Arrow Company[BAWC] Broken Arrow Company
TR outfit on Cobalt

Members: 82
PRIMARY CLASSESMEDICENGINEERHEAVY
PRIMARY WEAPONS P2-120 AP T9 CARV-S T1 Cycler T9 CARV NS-11A T1B Cycler SABR-13 TMG-50
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Dopubalimatu



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,125,798 MLG Score: 3298
Fun Score: N/A
Cheeseburgers Flipped: 362TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.113%42.779%128847988143,2832.99887-0.358

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.308%1.757A++3.383M*-1.05D*HEAD ++ (~27.72)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.60.604B+8.90.376C**20.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.936%1.578%5396102913,242335076813.95166172%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.641%0.162C++-0.02C+0.532

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
120.30.254C*46.80.117C+73.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
60.479%1.809%9917102821,7784653136574.68042159%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.402%1.904A++-0.509D0.841

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.70.698B+7.10.437B4.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.373%6.507%49219101614,000421947243.31832296%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.19%0.575B+0.53B+0.95

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
51.30.568B+21.70.451B+29.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.69%79.258%492710284,5564084221.1153

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.817%1.152B**0.794B++-0.036

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.435B2.40.251C*3.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
69.007%15.955%492510304,3563151351.38198

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.946%2.295A*0.278C*-0.651

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.30.746B++2.30.524B+1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Broken Arrow Company[BAWC] Broken Arrow Company
TR outfit on Cobalt

Members: 82
116.2m184.7%499 (29.9k)412 (24.7k)2.64117240,95991,2322.95796205 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR10351143827.147%29.339%79603:0662

19% Combat Medic43% Engineer25% Heavy Assault7% Infiltrator6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 3rd, 2013 4:05 PMSep 4th, 2015 3:31 PMApr 19th, 2019 11:34 PM (1d) (PST)Apr 19th, 2019 4:03 PM (2d) (PST)Apr 19th, 2019 1:58 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,1581929660.8530.3230.2501.8500.1483298

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
69,48311,54557,938511915111924,695

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4705.5h/196.1d 28,902 70,694 66,947 522.3k 5,174 10,886 41,902 327m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV-S
M++
Kills:11,119
Deaths:4,105
KDR:2.709
Accuracy:29.286% A
HSR:47.504% M++
T9 CARV
M
Kills:9,614
Deaths:3,509
KDR:2.740
Accuracy:29.095% A++
HSR:40.067% M
TMG-50
A**
Kills:7,325
Deaths:2,342
KDR:3.128
Accuracy:28.257% A
HSR:40.287% A**
T32 Bull
A++
Kills:6,745
Deaths:2,593
KDR:2.601
Accuracy:29.558% B**
HSR:38.206% A++
MSW-R
A*
Kills:5,914
Deaths:2,141
KDR:2.762
Accuracy:29.222% A
HSR:40.852% A*
NSX Naginata
M+
Kills:5,307
Deaths:2,096
KDR:2.532
Accuracy:28.196% B**
HSR:48.201% M+
NS-15M1
M++
Kills:4,583
Deaths:1,648
KDR:2.781
Accuracy:30.594% A+
HSR:45.691% M++
T16 Rhino
M++
Kills:2,938
Deaths:1,078
KDR:2.725
Accuracy:29.125% A+
HSR:41.423% M++
T7 Mini-Chaingun
A**
Kills:2,736
Deaths:1,119
KDR:2.445
Accuracy:29.227% A**
HSR:14.510% B
T9A "Butcher"
M+
Kills:2,689
Deaths:985
KDR:2.730
Accuracy:29.716% B**
HSR:48.271% M+
MG-H1 Watchman
A++
Kills:1,614
Deaths:686
KDR:2.353
Accuracy:28.386% B**
HSR:41.264% A++
Kills:60,584
Deaths (as Heavy Assault):22,302
Deaths (to Heavy Assaults):25,479
KDR:2.71653
Kill Difference:38,282
Playtime:1,180.725 hours
Usage:25%
Score:27.310m
Score/min:385
Accuracy (listed only):29.151%
HSR (listed only):40.570%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
A++
Kills:5,322
Deaths:2,299
KDR:2.315
Accuracy:29.205% B**
HSR:29.707% A++
TRS-12 Uppercut
A
Kills:3,319
Deaths:1,510
KDR:2.198
Accuracy:72.156% A
HSR:14.703% C+
NS-11C
S
Kills:2,744
Deaths:1,119
KDR:2.452
Accuracy:32.086% A++
HSR:41.983% S
TRAC-5 Burst
M
Kills:2,243
Deaths:1,236
KDR:1.815
Accuracy:29.840% B*
HSR:41.552% M
T5 AMC
A++
Kills:2,206
Deaths:1,071
KDR:2.060
Accuracy:29.097% B**
HSR:29.601% A++
AMR-66
S
Kills:2,175
Deaths:966
KDR:2.252
Accuracy:37.710% A++
HSR:55.402% S
LC2 Lynx
S
Kills:2,070
Deaths:973
KDR:2.127
Accuracy:29.836% A
HSR:45.121% S
HC1 Cougar
M++
Kills:1,839
Deaths:872
KDR:2.109
Accuracy:28.477% B*
HSR:38.445% M++
TRAC-5
A
Kills:1,839
Deaths:748
KDR:2.459
Accuracy:28.064% A
HSR:25.884% A
TRAC-5 S
M+
Kills:1,744
Deaths:1,035
KDR:1.685
Accuracy:31.735% A++
HSR:32.913% M+
DMR-99
M*
Kills:1,740
Deaths:632
KDR:2.753
Accuracy:34.725% C+
HSR:55.805% M*
NSX Tanto
M++
Kills:1,256
Deaths:765
KDR:1.642
Accuracy:30.924% B*
HSR:45.223% M++
AS16 NightHawk
A*
Kills:496
Deaths:222
KDR:2.234
Accuracy:63.049% A*
HSR:19.960% A+
NS Baron G5
A+
Kills:300
Deaths:144
KDR:2.083
Accuracy:59.278% A+
HSR:19.667% B**
TAS-16 Blackjack
B++
Kills:259
Deaths:149
KDR:1.738
Accuracy:68.329% B++
HSR:17.761% B+
MG-C1 Kindred
B++
Kills:211
Deaths:186
KDR:1.134
Accuracy:28.858% C*
HSR:29.384% B++
TS4 Haymaker
A++
Kills:198
Deaths:90
KDR:2.200
Accuracy:61.440% A++
HSR:17.677% B*
MG-HBR1 Dragoon
M++
Kills:142
Deaths:88
KDR:1.614
Accuracy:37.152% B+
HSR:57.747% M++
FA1 Barrage
M*
Kills:84
Deaths:44
KDR:1.909
Accuracy:57.143% A++
HSR:32.143% M*
Kills:30,187
Deaths (as Engineer):14,149
Deaths (to Engineers):19,759
KDR:2.13351
Kill Difference:16,038
Playtime:2,022.810 hours
Usage:43%
Score:53.727m
Score/min:443
Accuracy (listed only):41.532%
HSR (listed only):34.246%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
A++
Kills:5,322
Deaths:2,299
KDR:2.315
Accuracy:29.205% B**
HSR:29.707% A++
TRS-12 Uppercut
A
Kills:3,319
Deaths:1,510
KDR:2.198
Accuracy:72.156% A
HSR:14.703% C+
NS-11C
S
Kills:2,744
Deaths:1,119
KDR:2.452
Accuracy:32.086% A++
HSR:41.983% S
TRAC-5 Burst
M
Kills:2,243
Deaths:1,236
KDR:1.815
Accuracy:29.840% B*
HSR:41.552% M
T5 AMC
A++
Kills:2,206
Deaths:1,071
KDR:2.060
Accuracy:29.097% B**
HSR:29.601% A++
LC2 Lynx
S
Kills:2,070
Deaths:973
KDR:2.127
Accuracy:29.836% A
HSR:45.121% S
HC1 Cougar
M++
Kills:1,839
Deaths:872
KDR:2.109
Accuracy:28.477% B*
HSR:38.445% M++
TRAC-5
A
Kills:1,839
Deaths:748
KDR:2.459
Accuracy:28.064% A
HSR:25.884% A
TRAC-5 S
M+
Kills:1,744
Deaths:1,035
KDR:1.685
Accuracy:31.735% A++
HSR:32.913% M+
PDW-16 Hailstorm
B++
Kills:1,334
Deaths:592
KDR:2.253
Accuracy:27.599% B++
HSR:20.540% B++
NSX Tanto
M++
Kills:1,256
Deaths:765
KDR:1.642
Accuracy:30.924% B*
HSR:45.223% M++
SMG-46 Armistice
M**
Kills:571
Deaths:283
KDR:2.018
Accuracy:32.519% A
HSR:38.704% M**
AS16 NightHawk
A*
Kills:496
Deaths:222
KDR:2.234
Accuracy:63.049% A*
HSR:19.960% A+
NS-7 PDW
S
Kills:398
Deaths:205
KDR:1.941
Accuracy:33.279% A++
HSR:49.246% S
NS Baron G5
A+
Kills:300
Deaths:144
KDR:2.083
Accuracy:59.278% A+
HSR:19.667% B**
TAS-16 Blackjack
B++
Kills:259
Deaths:149
KDR:1.738
Accuracy:68.329% B++
HSR:17.761% B+
MG-C1 Kindred
B++
Kills:211
Deaths:186
KDR:1.134
Accuracy:28.858% C*
HSR:29.384% B++
TS4 Haymaker
A++
Kills:198
Deaths:90
KDR:2.200
Accuracy:61.440% A++
HSR:17.677% B*
FA1 Barrage
M*
Kills:84
Deaths:44
KDR:1.909
Accuracy:57.143% A++
HSR:32.143% M*
MG-S1 Jackal
B++
Kills:61
Deaths:35
KDR:1.743
Accuracy:29.198% B+
HSR:24.590% B++
Kills:28,494
Deaths (as Light Assault):13,578
Deaths (to Light Assaults):15,886
KDR:2.09854
Kill Difference:14,916
Playtime:212.773 hours
Usage:5%
Score:4.808m
Score/min:377
Accuracy (listed only):40.106%
HSR (listed only):30.740%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1 Cycler
A*
Kills:9,741
Deaths:3,321
KDR:2.933
Accuracy:29.853% A++
HSR:37.060% A*
NS-11A
M*
Kills:8,784
Deaths:3,283
KDR:2.676
Accuracy:30.732% A
HSR:47.029% M*
T1B Cycler
M+
Kills:7,434
Deaths:2,852
KDR:2.607
Accuracy:30.942% B**
HSR:49.435% M+
SABR-13
M
Kills:7,352
Deaths:2,780
KDR:2.645
Accuracy:31.432% B**
HSR:46.436% M
TAR
M*
Kills:4,680
Deaths:1,846
KDR:2.535
Accuracy:30.073% A
HSR:45.128% M*
Cycler TRV
A++
Kills:3,516
Deaths:1,343
KDR:2.618
Accuracy:29.591% A
HSR:33.049% A++
TORQ-9
M*
Kills:3,486
Deaths:1,395
KDR:2.499
Accuracy:29.494% B**
HSR:46.873% M*
TRS-12 Uppercut
A
Kills:3,319
Deaths:1,510
KDR:2.198
Accuracy:72.156% A
HSR:14.703% C+
T1S Cycler
M**
Kills:2,347
Deaths:1,002
KDR:2.342
Accuracy:31.369% A+
HSR:47.763% M**
PDW-16 Hailstorm
B++
Kills:1,334
Deaths:592
KDR:2.253
Accuracy:27.599% B++
HSR:20.540% B++
SMG-46 Armistice
M**
Kills:571
Deaths:283
KDR:2.018
Accuracy:32.519% A
HSR:38.704% M**
AS16 NightHawk
A*
Kills:496
Deaths:222
KDR:2.234
Accuracy:63.049% A*
HSR:19.960% A+
NS-7 PDW
S
Kills:398
Deaths:205
KDR:1.941
Accuracy:33.279% A++
HSR:49.246% S
NS Baron G5
A+
Kills:300
Deaths:144
KDR:2.083
Accuracy:59.278% A+
HSR:19.667% B**
TAS-16 Blackjack
B++
Kills:259
Deaths:149
KDR:1.738
Accuracy:68.329% B++
HSR:17.761% B+
T1A Unity
M**
Kills:254
Deaths:135
KDR:1.881
Accuracy:27.616% B+
HSR:50.787% M**
TS4 Haymaker
A++
Kills:198
Deaths:90
KDR:2.200
Accuracy:61.440% A++
HSR:17.677% B*
FA1 Barrage
M*
Kills:84
Deaths:44
KDR:1.909
Accuracy:57.143% A++
HSR:32.143% M*
MG-S1 Jackal
B++
Kills:61
Deaths:35
KDR:1.743
Accuracy:29.198% B+
HSR:24.590% B++
Kills:54,614
Deaths (as Combat Medic):21,231
Deaths (to Combat Medics):9,693
KDR:2.57237
Kill Difference:33,383
Playtime:898.904 hours
Usage:19%
Score:22.370m
Score/min:415
Accuracy (listed only):40.794%
HSR (listed only):34.661%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A+
Kills:3,099
Deaths:3,177
KDR:0.975
Accuracy:45.286% B**
HSR:32.785% A+
HSR-1
M*
Kills:2,573
Deaths:790
KDR:3.257
Accuracy:44.072% A+
HSR:55.305% M*
NS-30 Vandal
M**
Kills:2,496
Deaths:824
KDR:3.029
Accuracy:43.597% A++
HSR:57.772% M**
TSAR-42
A+
Kills:2,370
Deaths:677
KDR:3.501
Accuracy:48.582% A+
HSR:80.253% A
NS-357 Underboss
A++
Kills:1,668
Deaths:1,877
KDR:0.889
Accuracy:46.858% A
HSR:36.451% A++
SOAS-20
M**
Kills:1,373
Deaths:442
KDR:3.106
Accuracy:34.715% A
HSR:46.395% M**
PDW-16 Hailstorm
B++
Kills:1,334
Deaths:592
KDR:2.253
Accuracy:27.599% B++
HSR:20.540% B++
NSX Tomoe
M+
Kills:766
Deaths:303
KDR:2.528
Accuracy:31.933% B+
HSR:65.796% M+
TX2 Emperor
M**
Kills:594
Deaths:618
KDR:0.961
Accuracy:31.711% B+
HSR:47.138% M**
SR-7
B++
Kills:587
Deaths:84
KDR:6.988
Accuracy:44.260% B+
HSR:84.838% B++
SMG-46 Armistice
M**
Kills:571
Deaths:283
KDR:2.018
Accuracy:32.519% A
HSR:38.704% M**
TRAP-M1
M**
Kills:520
Deaths:209
KDR:2.488
Accuracy:36.933% A
HSR:53.077% M**
M77-B
A+
Kills:478
Deaths:102
KDR:4.686
Accuracy:42.050% B++
HSR:88.912% A+
NS-AM7 Archer
A*
Kills:448
Deaths:375
KDR:1.195
Accuracy:62.824% B+
HSR:37.277% A*
NS-7 PDW
S
Kills:398
Deaths:205
KDR:1.941
Accuracy:33.279% A++
HSR:49.246% S
TS2 Inquisitor
S
Kills:348
Deaths:367
KDR:0.948
Accuracy:33.202% B++
HSR:45.402% S
TX1 Repeater
B+
Kills:277
Deaths:114
KDR:2.430
Accuracy:24.400% C+
HSR:24.549% B+
RAMS .50M
A++
Kills:234
Deaths:33
KDR:7.091
Accuracy:41.839% B+
HSR:91.880% A++
NS-61 Emissary
M**
Kills:203
Deaths:218
KDR:0.931
Accuracy:34.165% B*
HSR:37.931% M**
NS-45 Pilot
B**
Kills:193
Deaths:142
KDR:1.359
Accuracy:33.284% C**
HSR:34.197% B**
99SV
M*
Kills:185
Deaths:55
KDR:3.364
Accuracy:42.666% A++
HSR:65.946% M*
NSX Daimyo
B+
Kills:182
Deaths:57
KDR:3.193
Accuracy:45.735% B+
HSR:95.055% C**
KSR-35
M*
Kills:130
Deaths:59
KDR:2.203
Accuracy:37.246% B
HSR:53.077% M*
T4 AMP
S
Kills:80
Deaths:89
KDR:0.899
Accuracy:27.275% C+
HSR:43.750% S
MG-S1 Jackal
B++
Kills:61
Deaths:35
KDR:1.743
Accuracy:29.198% B+
HSR:24.590% B++
Kills:21,168
Deaths (as Infiltrator):11,727
Deaths (to Infiltrators):12,670
KDR:1.80507
Kill Difference:9,441
Playtime:323.801 hours
Usage:7%
Score:6.625m
Score/min:341
Accuracy (listed only):38.209%
HSR (listed only):52.435%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
A++
Kills:858
Deaths:200
KDR:4.290
Accuracy:24.650% A++
HSR:19.347% C
MRC3 Mercy
A+
Kills:836
Deaths:200
KDR:4.180
Accuracy:23.773% A+
HSR:20.813% C+
MR1 Fracture
A*
Kills:445
Deaths:149
KDR:2.987
Accuracy:55.124% A*
HSR:5.618% B++
MR1 Fracture
A*
Kills:438
Deaths:149
KDR:2.940
Accuracy:56.391% A*
HSR:5.936% B**
M3 Pounder HEG
M
Kills:241
Deaths:99
KDR:2.434
Accuracy:64.622% M
HSR:4.149% B++
M3 Pounder HEG
M+
Kills:204
Deaths:99
KDR:2.061
Accuracy:62.590% M+
HSR:4.412% B*
Kills:3,022
Deaths (as MAX Suit):448
Deaths (to MAX Suits):4,726
KDR:6.74554
Kill Difference:2,574
Playtime:45.368 hours
Usage:1%
Score:1.362m
Score/min:500
Accuracy (listed only):47.858%
HSR (listed only):10.046%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
M+
Kills:3,311
V. Kills:867 381%
Deaths:96
KDR:34.490
Accuracy:66.010% A*
KPH:158.800 A
VKPH:41.600 M+
M14 Banshee
A*
Kills:2,505
V. Kills:122 N/A
Deaths:349
KDR:7.178
Accuracy:36.674% A
KPH:110.900 A*
VKPH:5.400 B*
M18 Rotary
A+
Kills:2,447
V. Kills:1,905 128%
Deaths:959
KDR:2.552
Accuracy:31.326% C+
KPH:27.200 B**
VKPH:21.100 A+
M18 Needler
A+
Kills:2,343
V. Kills:1,891 124%
Deaths:1,261
KDR:1.858
Accuracy:35.597% B+
KPH:22.600 B**
VKPH:18.300 A+
Hornet Missiles
U
Kills:1,896
V. Kills:1,700 111%
Deaths:75
KDR:25.280
Accuracy:75.147% A++
KPH:445.700 S
VKPH:399.700 U
M18 Locust
B**
Kills:291
V. Kills:276 105%
Deaths:178
KDR:1.635
Accuracy:39.037% B**
KPH:25.900 B+
VKPH:24.500 B**
Tomcat A2AM Pods
U
Kills:117
V. Kills:114 102%
Deaths:2
KDR:58.500
Accuracy:81.963% C++
KPH:1,246.200 U
VKPH:1,214.200 U
Kills:12,910 (7,586 + 0)
Deaths:2,920
KDR:4.421
VKDR:2.354
Vehicle Kills:6,875
Kill Difference:9,990
Playtime:252.592 hours
Usage:5%
Score:6.280m
Score/min:414
Piloting Accuracy:39.037%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A++
Kills:2,455
V. Kills:2,671 92%
Deaths:1,463
KDR:1.678
Accuracy:64.855% A++
KPH:14.800 B**
VKPH:16.100 A++
C150 Dalton
M**
Kills:1,855
V. Kills:1,401 132%
Deaths:156
KDR:11.891
Accuracy:65.750% A*
KPH:96.400 M*
VKPH:72.800 M**
AP30 Shredder
S
Kills:1,760
V. Kills:758 232%
Deaths:141
KDR:12.482
Accuracy:36.021% B+
KPH:86.500 S
VKPH:37.200 A*
L105 Zephyr
M*
Kills:720
V. Kills:83 N/A
Deaths:28
KDR:25.714
Accuracy:61.821% A*
KPH:136.500 M*
VKPH:15.700 A
L-24R Spur
B**
Kills:230
V. Kills:25 N/A
Deaths:50
KDR:4.600
Accuracy:31.877% D
KPH:57.600 B**
VKPH:6.300 C*
L-30R Vektor
B
Kills:181
V. Kills:111 162%
Deaths:141
KDR:1.284
Accuracy:44.389% B
KPH:9.300 C
VKPH:5.700 C
Kills:7,201 (2,866 + 4,335)
Deaths:1,979
KDR:3.639
VKDR:2.551
Vehicle Kills:5,049
Kill Difference:5,222
Playtime:234.310 hours
Usage:5%
Score:4.054m
Score/min:288
Piloting Accuracy:44.389%
Gunner Accuracy:61.821%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
M*
Kills:2,563
V. Kills:2,105 122%
Deaths:486
KDR:5.274
Accuracy:69.424% A+
KPH:45.400 A
VKPH:37.300 M*
L100 Python HESH
S
Kills:1,971
V. Kills:247 N/A
Deaths:114
KDR:17.290
Accuracy:72.341% M
KPH:156.500 S
VKPH:19.600 M+
C75 Viper
M**
Kills:1,590
V. Kills:350 453%
Deaths:142
KDR:11.197
Accuracy:61.189% A*
KPH:96.700 M**
VKPH:21.300 M++
L100 Python HEAT
S
Kills:1,194
V. Kills:416 286%
Deaths:95
KDR:12.568
Accuracy:73.425% A*
KPH:103.100 S
VKPH:35.900 S
Skyguard
A
Kills:114
V. Kills:85 133%
Deaths:30
KDR:3.800
Accuracy:41.765% A*
KPH:19.600 B*
VKPH:14.600 A
Kills:7,432 (7,432 + 0)
Deaths:867
KDR:8.572
VKDR:3.694
Vehicle Kills:3,203
Kill Difference:6,565
Playtime:102.921 hours
Usage:2%
Score:2.951m
Score/min:478
Driving Accuracy:41.765%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
S
Kills:11,842
V. Kills:9,464 125%
Deaths:1,252
KDR:9.458
Accuracy:61.926% A++
KPH:53.600 A*
VKPH:42.800 S
P2-120 HEAT
M++
Kills:2,504
V. Kills:919 272%
Deaths:189
KDR:13.249
Accuracy:60.202% A++
KPH:63.500 M++
VKPH:23.300 M++
E540 Halberd
A*
Kills:684
V. Kills:363 188%
Deaths:95
KDR:7.200
Accuracy:62.144% M
KPH:40.200 A+
VKPH:21.300 A*
G30 Vulcan
A++
Kills:385
V. Kills:171 224%
Deaths:72
KDR:5.347
Accuracy:37.346% B*
KPH:41 A++
VKPH:18.200 B+
M12 Kobalt
A**
Kills:376
V. Kills:7 N/A
Deaths:15
KDR:25.067
Accuracy:24.441% A**
KPH:136.700 A**
VKPH:2.500 C
P525 Marauder
M*
Kills:311
V. Kills:13 N/A
Deaths:12
KDR:25.917
Accuracy:40.798% M++
KPH:191.300 M*
VKPH:8 A++
P2-120 HESH
M**
Kills:205
V. Kills:71 285%
Deaths:20
KDR:10.250
Accuracy:62.704% A*
KPH:85 A+
VKPH:29.400 M**
MR11 Gatekeeper
M*
Kills:121
V. Kills:100 120%
Deaths:16
KDR:7.563
Accuracy:62.852% M++
KPH:44.500 M++
VKPH:36.800 M*
Kills:16,428 (14,551 + 1,877)
Deaths:1,671
KDR:9.831
VKDR:6.648
Vehicle Kills:11,108
Kill Difference:14,757
Playtime:296.261 hours
Usage:6%
Score:10.463m
Score/min:589
Driving Accuracy:62.704%
Gunner Accuracy:62.852%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A++
Kills:1,617
V. Kills:51 N/A
Deaths:58
KDR:27.879
Accuracy:43.698% B**
KPH:177.800 A++
VKPH:5.600 C
G20 Vulcan-H
A++
Kills:1,187
V. Kills:642 185%
Deaths:147
KDR:8.075
Accuracy:55.151% B*
KPH:79 A++
VKPH:42.700 A+
E540 Halberd-H
A++
Kills:657
V. Kills:389 168%
Deaths:70
KDR:9.386
Accuracy:74.123% A*
KPH:62.800 B**
VKPH:37.200 A++
M12 Kobalt-H
A++
Kills:406
V. Kills:9 N/A
Deaths:4
KDR:101.500
Accuracy:27.514% B**
KPH:214.100 A++
VKPH:4.700 C+
MR11 Gatekeeper-H
A*
Kills:270
V. Kills:284 95%
Deaths:41
KDR:6.585
Accuracy:69.667% A++
KPH:50.300 A+
VKPH:52.900 A*
Kills:4,137 (0 + 4,137)
Deaths:320
KDR:12.928
VKDR:4.297
Vehicle Kills:1,375
Kill Difference:3,817
Playtime:41.840 hours
Usage:1%
Score:1.580m
Score/min:629
Driving Accuracy:N/A%
Gunner Accuracy:69.667%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
M**
Kills:1,586
V. Kills:21 N/A
Deaths:75
KDR:21.147
Accuracy:27.852% A*
KPH:184.700 M**
VKPH:2.400 C
M40 Fury
A*
Kills:657
V. Kills:122 N/A
Deaths:71
KDR:9.254
Accuracy:52.848% A*
KPH:66.200 B**
VKPH:12.300 B++
M20 Basilisk
A
Kills:583
V. Kills:143 405%
Deaths:65
KDR:8.969
Accuracy:45.250% B++
KPH:35.500 A
VKPH:8.700 C*
M40 Fury
A*
Kills:365
V. Kills:44 N/A
Deaths:41
KDR:8.902
Accuracy:55.079% A*
KPH:87.800 A
VKPH:10.600 C+
M60-G Bulldog
S
Kills:279
V. Kills:33 N/A
Deaths:32
KDR:8.719
Accuracy:55.314% A*
KPH:99.800 S
VKPH:11.800 A+
M20 Basilisk
B**
Kills:260
V. Kills:95 271%
Deaths:51
KDR:5.098
Accuracy:48.728% B**
KPH:34.400 B**
VKPH:12.600 B++
G30 Walker
M**
Kills:168
V. Kills:140 119%
Deaths:45
KDR:3.733
Accuracy:43.174% A*
KPH:33.100 A**
VKPH:27.600 M**
M12 Kobalt
M
Kills:144
V. Kills:1 N/A
Deaths:7
KDR:20.571
Accuracy:26.588% A++
KPH:162.900 M
VKPH:1.100 D-
G40-F Ranger
S
Kills:92
V. Kills:92 99%
Deaths:20
KDR:4.600
Accuracy:54.646% M+
KPH:42.500 A*
VKPH:42.500 S
Kills:4,134 (0 + 4,134)
Deaths:407
KDR:10.157
VKDR:1.698
Vehicle Kills:691
Kill Difference:3,727
Playtime:57.550 hours
Usage:1%
Score:1.337m
Score/min:387
Driving Accuracy:N/A%
Gunner Accuracy:54.646%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
M**
Kills:2,571
V. Kills:1,013 254%
Deaths:999
KDR:2.574
Accuracy:70.833% A++
KPH:57.100 A*
VKPH:22.500 M**
M12 Kobalt-F
M+
Kills:507
V. Kills:11 N/A
Deaths:118
KDR:4.297
Accuracy:33.862% A++
KPH:106.300 M+
VKPH:2.300 B*
S12 Renegade
A*
Kills:318
V. Kills:4 N/A
Deaths:89
KDR:3.573
Accuracy:62.642% A*
KPH:106.100 A++
VKPH:1.300 C-
Kills:3,396 (3,396 + 0)
Deaths:1,206
KDR:2.816
VKDR:0.852
Vehicle Kills:1,028
Kill Difference:2,190
Playtime:52.766 hours
Usage:1%
Score:0.889m
Score/min:281
Driving Accuracy:62.642%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
C*
Kills:119
V. Kills:62 189%
Deaths:44
KDR:2.705
Accuracy:41.195% C*
KPH:22.900 C+
VKPH:11.900 C
CAS 14-E
B++
Kills:102
V. Kills:3 N/A
Deaths:7
KDR:14.571
Accuracy:33.454% C+
KPH:93.500 B++
VKPH:2.700 D--
Kills:221 (0 + 221)
Deaths:51
KDR:4.333
VKDR:1.275
Vehicle Kills:65
Kill Difference:170
Playtime:6.296 hours
Usage:0%
Score:0.069m
Score/min:183
Piloting Accuracy:N/A%
Gunner Accuracy:33.454%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 21,30611,8421,2529.458B+6.8261.926%A++2.111%C--53.6A*42.8S593220.9h7.4C++12B++
T9 CARV-S 11,22711,1194,1052.709B*0.0729.286%A47.504%M++93.4A*N/A240119.1h9.4B**32.1B*
T1 Cycler 9,7979,7413,3212.933A++0.2929.853%A++37.06%A*64.9MN/A193150.1h9.7A+32.4A
T9 CARV 9,6899,6143,5092.74B**0.1029.095%A++40.067%M88.6M++N/A265108.5h9.5A32.8B*
NS-11A 8,8638,7843,2832.676A0.0330.732%A47.029%M*88.7M+N/A24699h9.4A+30.6B**
T1B Cycler 7,5067,4342,8522.607B+0.0330.942%B**49.435%M+96.5A*N/A24377h9.2A29.9B**
SABR-13 7,3847,3522,7802.645B+0.0031.432%B**46.436%M74.9A*N/A21398.1h8.3A26.4B**
TMG-50 7,3717,3252,3423.128A++0.4928.257%A40.287%A**82.6A*N/A22688.7h8.4B**29.7B*
T32 Bull 6,7876,7452,5932.601B**0.0429.558%B**38.206%A++82.9A++N/A22781.4h9.8B**33.1B++
MSW-R 5,9475,9142,1412.762B+0.1229.222%A40.852%A*92.6A*N/A29863.9h9.2B**31.4B*
LC3 Jaguar 5,3585,3222,2992.315B++0.3329.205%B**29.707%A++29.4C+N/A93180.8h10.1B++34.6B*
NSX Naginata 5,3605,3072,0962.532B**0.1128.196%B**48.201%M+83.2A++N/A19863.8h9.2B*32.5B++
C-4 7,0704,9042,0012.451B++0.1928.338%B+N/A191.6A**84.6M**169125.6h1.2B+4.1B++
TAR 4,7204,6801,8462.535B*0.1130.073%A45.128%M*102.4M*N/A33045.7h9.3A+31B**
NS-15M1 4,6074,5831,6482.781B**0.1430.594%A+45.691%M++95.9A*N/A25847.8h9A29.4B*
Cycler TRV 3,5423,5161,3432.618A0.0229.591%A33.049%A++81.8MN/A21343h9.9A33.3B**
TORQ-9 3,5183,4861,3952.499B*0.1429.494%B**46.873%M*100.8M*N/A28934.6h10.8A36.5B**
TRS-12 Uppercut 3,3413,3191,5102.198B*0.4472.156%A14.703%C+75.4A+N/A22244h2.1B*2.9B*
Hellfire Rocket Pods 4,1783,3119634.49M*31.8566.01%A*1.057%C++159.2A41.7M+86320.8h19.1C*28.9B+
NS-44 Commissioner 3,1133,0993,1770.975C+1.6745.286%B**32.785%A+12.8D-N/A36242.6h3.1B*6.9B*
T16 Rhino 2,9532,9381,0782.725A+0.0829.125%A+41.423%M++89MN/A24833h9.4A32.3B*
NS-11C 2,7882,7441,1192.452A++0.1932.086%A++41.983%S80.5M+1.3A*22334.1h9.5B**29.6B**
T7 Mini-Chaingun 2,7482,7361,1192.445A++0.2029.227%A**14.51%B84.4MN/A26032.4h10.6B**36.1B*
T9A "Butcher" 2,7192,6899852.73B+0.0929.716%B**48.271%M+112.5A++1.3A29523.9h9.4B**31.6B**
HSR-1 2,5872,5737903.257B++0.6244.072%A+55.305%M*111.4M++N/A26123.1h3.7A+8.3B**
M40 Fury-F 3,5842,5719992.574B*0.0770.833%A++N/A57.1A*22.5M**28545h10.8C*15.3B+
L100 Python AP 4,6682,5634865.274C*2.6369.424%A+2.575%C+45.4A37.3M*47556.5h6.1C++8.8B++
M14 Banshee 2,6272,5053497.178C++4.5436.674%AN/A110.8A*5.4B*34222.6h13B++35.5B++
P2-120 HEAT 3,4232,50418913.249A+10.6160.202%A++1.038%D*63.6M++23.3M++42939.4h5.3B*8.8A
NS-30 Vandal 2,5212,4968243.029B*0.3943.597%A++57.772%M**101.1M+1A+24224.7h3.8A+8.7B**
CAS30 Tank Buster 5,1262,4551,4631.678C++0.9664.855%A++N/A14.8B**16.1A++174165.9h43.3B+66.7B*
M18 Rotary 4,3522,4479592.552B+0.0931.326%C+3.433%B++27.2B**21.1A+32790.1h81.3B++259.7B++
TSAR-42 2,3852,3706773.501C*0.8648.582%A+80.253%A102.6M+N/A30323.1h1.7B**3.5B**
T1S Cycler 2,3702,3471,0022.342A0.3031.369%A+47.763%M**91.7M**N/A25525.6h9.7B**31.1B**
M18 Needler 4,2342,3431,2611.858C++0.7835.597%B+2.305%C++22.6B**18.3A+231103.5h88.5B++248.6B*
TRAC-5 Burst 2,2742,2431,2361.815C++0.8329.84%B*41.552%M42.6C++N/A11952.6h10B*33.6B*
T5 AMC 2,2322,2061,0712.06B**0.5829.097%B**29.601%A++41.1AN/A13053.7h10.7B**36.6B*
AMR-66 2,1822,1759662.252A+0.3937.71%A++55.402%S81.8SN/A26026.6h5A+13.2B**
LC2 Lynx 2,0972,0709732.127B**0.5129.836%A45.121%S78.1A**1A+26726.5h10.4B**34.7B**
L100 Python HESH 2,2181,97111417.289B+14.6572.341%MN/A156.4S19.6M+51612.6h2.4B**3.3A
ML-7 3,5771,9431,5921.22B*1.4271.369%A++2.316%C40A+33.6M*45648.6h6.5C**9.2B++
Hornet Missiles 3,5961,8967525.28M++22.6475.147%A++N/A440.9S395.3U48304.3h8.2B+11B*
C150 Dalton 3,2561,85515611.891B++9.2565.75%A*N/A96.6M*73M**95919.2h4.8C+7.2B**
HC1 Cougar 1,8481,8398722.109B**0.5328.477%B*38.445%M++82.8MN/A29822.2h9.5B*33.3B++
TRAC-5 1,8481,8397482.459A**0.1828.064%A25.884%A38.1A+N/A17648.3h10B**35.7B**
AP30 Shredder 2,5181,76014112.482C++9.8436.021%B+1.818%C86.3S37.2A*74320.4h40B**111B**
TRAC-5 S 1,7901,7441,0351.685B**0.9631.735%A++32.913%M+49.1A*1.3A*13935.5h9B*28.5B*
DMR-99 1,7501,7406322.753C**0.1134.725%C+55.805%M*76.7AN/A20922.7h5A14.3B**
NS-357 Underboss 1,6781,6681,8770.889C+1.7546.858%A36.451%A++9.2D--N/A26181.4h3.4B*7.3B*
P525 Marauder-H 1,6681,6175827.879B**25.2443.698%B**N/A177.7A++5.6C5179.1h4.5B**10.3B**
MG-H1 Watchman 1,6401,6146862.353B+0.2928.386%B**41.264%A++84.5A+1.4A19919.1h11.8B*41.7B++
C75 Viper 1,9401,59014211.197A8.5661.189%A*1.195%C97M**21.3M++49716.4h8.2B*13.4A
M12 Kobalt 1,6071,5867521.147B+18.5127.852%A*31.589%M++184.4M**2.4C4958.6h11A+39.3B*
MANA Anti-Vehicle Turret 3,0641,5105232.887B**0.2572.533%A++2.318%D74.4A*76.6M82320.3h7B+9.6B**
SOAS-20 1,3861,3734423.106A0.4634.715%A46.395%M**108.1M**1A*28612.7h8.6B**24.9B**
PDW-16 Hailstorm 1,3411,3345922.253A+0.3927.599%B++20.54%B++38.3B+N/A13034.8h12.3B++44.4B+
NSX Tanto 1,2841,2567651.642B+1.0030.924%B*45.223%M++59.8B**1.3A*14521h10.8B+35B++
Tank Mine 2,2581,2422994.154B*1.5157.211%A++N/A276M**225.8S35514.5h1.8C**3.2A++
MANA Anti-Personnel Turret 1,2481,2233293.717N/A1.0826.123%UN/A12230U250U19350500.1h15.8T*60.5T*
L100 Python HEAT 1,6101,1949512.568A+9.9373.425%A*1.005%D--102.9S35.9S48911.6h4.9B6.6B**
G20 Vulcan-H 1,8291,1871478.075A5.4355.151%B*4.465%B**79.1A++42.8A+73615h63.1A114.5A
NS Decimator 1,7211,0368681.194C*1.4572.284%A+3.571%B**54A35.7A*55619.2h5.5C7.6C*
MRC3 Mercy 8628582004.29B**1.6524.65%A++19.347%C55.4A++N/A19015.5h16.5B*67.1B*
MRC3 Mercy 8408362004.18B**1.5423.773%A+20.813%C+53.9A++N/A19615.5h16.6B*69.6B*
NSX Tomoe 7697663032.528B++0.1131.933%B+65.796%M+78.2A++N/A1979.8h9.8A30.7B*
L105 Zephyr 8037202825.714A23.0761.821%A*N/A135.8M*15.7A5845.3h4.3B**7B**
E540 Halberd 1,047684957.2C++4.5662.144%M4.24%B+40.2A+21.4A*72117h5.2B+8.3A
M40 Fury 779657719.254C**6.6152.848%A*1.674%C+66.4B**12.3B++4289.9h10.7B++20.3B**
E540 Halberd-H 1,046657709.386C**6.7474.123%A*2.435%B+62.6B**37A++55810.5h6.7C+9B+
T2 Striker 1,2895976920.863B*1.7867.582%A++N/A17.6B*20.4A++34833.9h37.4B+55.3B++
TX2 Emperor 5955946180.961C++1.6831.711%B+47.138%M**10.6D--N/A3256.2h5.9A+18.5B++
SR-7 587587846.988B**4.3544.26%B+84.838%B++61.1AN/A1799.6h1.8B++4.1B++
M20 Basilisk 726583658.969M6.3345.25%B++5.66%C+35.5A8.7C*24616.4h46.7A103.3A
SMG-46 Armistice 5735712832.018B*0.6232.519%A38.704%M**64.9A++N/A3148.8h10.3A31.7B*
TRAP-M1 5235202092.488B++0.1536.933%A53.077%M**89.7A**N/A3255.8h6.6B**18B*
M12 Kobalt-F 5185071184.297B**1.6633.862%A++8.876%C105.6M+2.3B*2554.8h9.4B*27.7B**
M60-A Bulldog 5624992817.821C+15.1862.244%A+2.405%C+55.4B*7B*2289h5.5B+8.8B*
AS16 NightHawk 5064962222.234B**0.4163.049%A*19.96%A+137.8S2.8S4913.6h3.4B**5.5B**
Sticky Grenade 4934831483N/A480.3655.878%B+N/A1207.5B+25B**38350.4h1.6B++2.8B++
M77-B 4784781024.686A++2.0442.05%B++88.912%A+99.6SN/A3654.8h1.6A3.8B**
M60-A Bulldog 5204623513.2C+10.5661.373%A+1.732%D58.5B*7.3B*2517.9h5.3B+8.7B*
Frag Grenade 4604521452N/A449.3650.66%B*N/A1506.7S26.7M++62430.3h1.9A++3.7A
NS-AM7 Archer 5034483751.195A++1.4562.824%B+37.277%A*18.5A**2.3C+13724.2h7.3B**11.5B**
MR1 Fracture 6184451492.987M**0.3555.124%A*5.618%B++27.1S10.5M21416.4h26.3B**47.8B**
MR1 Fracture 6254381492.94M**0.3056.391%A*5.936%B**26.7S11.4M**22516.4h27.2A48.3B**
M12 Kobalt-H 4154064101.5S98.8627.514%B**9.606%D**213.7A++4.7C+5641.9h13.2B+48B++
NS-7 PDW 4033982051.941A+0.7033.279%A++49.246%S58.5A+N/A3016.8h9.8B**29.5B*
G30 Vulcan 556385725.347C**2.7137.346%B*3.896%C*41A++18.2B+8099.4h55.8A149.4B**
M12 Kobalt 3833761525.067A22.4324.441%A**18.085%B++134.3A*2.5C3732.8h11.3A46.1A++
M40 Fury 409365418.902C++6.2655.079%A*N/A86.9A10.5C+5794.2h10.8B+19.7B**
TS2 Inquisitor 3503483670.948C+1.6933.202%B++45.402%S8.1D*N/A2343.1h6.5B**19.7B*
S12 Renegade 322318893.573C**0.9362.642%A*4.717%C+106A++1.3C-2623h2.4B*3.9B**
P525 Marauder 3243111225.917B23.2840.798%M++2.572%B++194.4M*8.1A++5391.6h4.9B*12A
NS Baron G5 3033001442.083A0.5659.278%A+19.667%B**103.4M**1A+3342.9h3.5B**5.8C*
M18 Locust 5672911781.635C+1.0139.037%B**2.062%C**25.8B+24.4B**27711.3h90.5C**231.9B++
M60-G Bulldog 312279328.719B**6.0855.314%A*7.527%M+99.6S11.8A+3872.8h3.6A+6.4A+
TX1 Repeater 2782771142.43A*0.2124.4%C+24.549%B+19.6CN/A11414.1h7.6A31.3B*
MR11 Gatekeeper-H 554270416.585B+3.9469.667%A++N/A50A+52.6A*6815.4h49.9B+71.7B*
NS Annihilator 4892622011.303A++1.3485.814%AN/A19.4A*16.8A*29513.5h9.4B*11B**
M20 Basilisk 355260515.098B*2.4648.728%B**3.846%D34.2B**12.5B++3067.6h57.8B**118.7B**
TAS-16 Blackjack 2612591491.738B+0.9068.329%B++17.761%B+80.9A++N/A3673.2h2B*2.9B++
T1A Unity 2552541351.881B++0.7627.616%B+50.787%M**70.6AN/A2653.6h9.8A35.4B**
M3 Pounder HEG 336241992.434B+0.2164.622%M4.149%B++34.9A++13.8S3036.9h16.9C**26.2B++
RAMS .50M 235234337.091B**4.4541.839%B+91.88%A++58.5A*N/A3044h1.6B**3.7B*
L-24R Spur 255230504.6C1.9631.877%D1.739%C57.5B**6.3C*1884h14.8C*46.6C**
MG-C1 Kindred 2142111861.134C+1.5128.858%C*29.384%B++54.1C**N/A1263.9h9.7B+33.5B+
Rocklet Rifle 4202062080.99B+1.6567.91%A++N/A44.8A46.5A++6954.6h32.4B+47.8B*
P2-120 HESH 2762052010.25C+7.6162.704%A*N/A85.4A+29.6M**7172.4h4.1B++6.6A
M3 Pounder HEG 276204992.061B+0.5862.59%M+4.412%B*28.3A10S3127.2h19.2C30.7B+
NS-61 Emissary 2062032180.931C*1.7134.165%B*37.931%M**6.7D--N/A2230.3h10.2B+29.8B*
TS4 Haymaker 198198902.2B**0.4461.44%A++17.677%B*104.2SN/A3871.9h3.1B**5.1B**
NS-45 Pilot 1941931421.359C++1.2833.284%C**34.197%B**14.5D-N/A3613.3h5.8B*17.4B++
99SV 186185553.364B**0.7242.666%A++65.946%M*66.1M+N/A4412.8h3.8A8.9B**
NSX Daimyo 184182573.193C+0.5545.735%B+95.055%C**56.9C*N/A1653.2h2.4C**5.3B+
L-30R Vektor 2921811411.284C1.3644.389%B2.762%B+9.2C5.7C6819.6h63.8B+143.7B+
G30 Walker 308168453.733C+1.0943.174%A*1.19%D**32.9A**27.5M**4365.1h154B*356.7B**
M9 SKEP Launcher 3121542040.755B+1.8970.563%B3.247%B+20.3C**20.8A++3667.6h9.7C+13.7C+
M12 Kobalt 145144720.571C**17.9326.588%A++34.722%M*160A**1.1D-5810.9h11.8A44.4B**
MG-HBR1 Dragoon 142142881.614C**1.0337.152%B+57.747%M++50.7AN/A1412.8h4.3B**11.6B**
Spear Anti-Vehicle Phalanx Turret 238141178.294C**5.6557.665%A+4.255%C++61.3A+42.2A*12372.3h8.5C++14.8B++
KSR-35 131130592.203C++0.4437.246%B53.077%M*76.5A++N/A2841.7h3.2A8.7B*
MR11 Gatekeeper 221121167.563B*4.9262.852%M++1.653%C44.8M++37M*11062.7h37.7B*59.9A
M20 Wyvern 181119442.705D0.0641.195%C*5.882%B**22.9C+11.9C1735.2h57.2B++138.9B*
Tomcat A2AM Pods 231117258.5U55.8681.963%C++N/A1170U1140U202490.1h8.8C+10.7C++
ASP-30 Grounder 2201151270.906B+1.7467.755%B++3.478%C**21.7B+19.8A5045.3h7.2B+10.7B++
Skyguard 199114303.8B+1.1641.765%A*5.263%M19.7B*14.7A3495.8h116.6C*279.3B**
CAS 14-E 105102714.571C+11.9333.454%C+N/A92.7B++2.7D--2291.1h15.4A45.9B**
M12 Kobalt 102101250.5B++47.8627.42%B**20.792%B++336.7S3.3C--8400.3h11B**40.3B**
Ripper 939246,0130.002D2.6422.659%C14.13%C0.1C-N/A01639.3h1.3B+5.8C+
G40-F Ranger 18492204.6C+1.9654.646%M+N/A41.8A*41.8S5562.2h116.3B212.9B**
FA1 Barrage 8584441.909A0.7357.143%A++32.143%M*70A**N/A8301.2h3.4B**6B**
NSX Masamune 13884910.923C++1.7251.603%D1.19%D27.1C+17.4B3743.1h13.4C+26C+
T4 AMP 8180890.899C+1.7427.275%C+43.75%S11D-N/A517.3h11.5B*42.2B+
A30 Walker 15373551.327C1.3133.989%AN/A6.2D6.8D10211.8h206.1C+606.4B+
MG-S1 Jackal 6161351.743B+0.9029.198%B+24.59%B++50.8B++N/A3041.2h9B+30.7B++

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret713,2786.2h
Nano-Armor Kit1,1412,078,841154.1h
Medical Applicator889349,50928.8h
Spawn Beacon243,2752.3h
Nanite Revive Grenade02,0810.6h
Welding Device02,1950.2h
Repair Module0520.1h
Rampart Wall0610.2h
Restoration Kit463190.4h
Motion Spotter132,4411.2h
Ammunition Package242,0250.9h
Medical Kit1,1309,94812.1h
Anti-Infantry MANA Turret321,6482.2h
Hardlight Barrier3540.1h
Router1640.1h
Recon Detection Device221,7283h
Smoke Grenade01270h
WLT-Howler Mining Laser112,6391.9h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.48s
Server spent 2.82s on queries, 2.34s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.