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Lt. Colonel Private Dopubalimatu[BAWC] Dopubalimatu
TR BR 66

KDR: 2.6

Score: 122.9m

Last Seen: Jun 12th, 2019 8:38 PM
- OFFLINE - 183.1 hour(s)

Prestige 1, Battle Rank 66 - Terran Republic on Cobalt - Outfit Officer of Broken Arrow Company[BAWC] Broken Arrow Company
TR outfit on Cobalt

Members: 108
Level Progress (to 67): 15%
PRIMARY CLASSESMEDICENGINEERHEAVY
PRIMARY WEAPONS P2-120 AP T9 CARV-S T9 CARV T1 Cycler NS-11A TMG-50 T1B Cycler SABR-13
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,095,774 MLG Score: 3274
Fun Score: N/A
Cheeseburgers Flipped: 367TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.069%42.578%1280471163150,9612.9407-0.341

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.282%1.744A++3.33M*-1.013D*HEAD ++ (~27.54)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.80.602B+90.374C**20.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.936%1.557%5236120413,427349677523.83958173%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.643%0.165C++-0.023C+0.532

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
120.10.255C*46.80.117C+73.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
60.561%1.695%9967120323,2414947144504.69705161%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.454%1.925A++-0.557D0.839

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.40.706B++6.90.449B4.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.492%6.455%47519119114,174443747963.1945295%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.203%0.582B+0.507B+0.937

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
51.40.568B+21.90.45B+29.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.323%77.347%475712035,1034383251.16427

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.998%1.006B**0.691B+0.083

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.401B2.50.223C++3.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
68.995%15.98%475512054,3933433351.27927

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.843%2.292A*0.261C*-0.65

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.40.746B++2.30.524B+1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Broken Arrow Company[BAWC] Broken Arrow Company
TR outfit on Cobalt

Members: 108
122.9m188.4%505 (30.3k)416 (25k)2.60018253,19397,3752.911166 (66)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR12101200827.075%29.326%79403:0263

19% Combat Medic42% Engineer26% Heavy Assault7% Infiltrator6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 3rd, 2013 4:05 PMSep 4th, 2015 3:31 PMJun 19th, 2019 11:41 AM (19h) (PST)Jun 12th, 2019 4:56 PM (8d) (PST)Jun 12th, 2019 4:38 PM (8d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,1571969610.8570.3300.2511.8930.1473274

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
69,43311,74657,687512015114924,970

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4921.8h/205.1d 30,275 74,251 71,328 559k 5,492 11,283 43,540 341.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV-S
M*
Kills:11,943
Deaths:4,534
KDR:2.634
Accuracy:29.165% A+
HSR:47.191% M*
T9 CARV
M
Kills:10,213
Deaths:3,778
KDR:2.703
Accuracy:29.034% A*
HSR:40.165% M
TMG-50
M
Kills:7,670
Deaths:2,510
KDR:3.056
Accuracy:28.252% A
HSR:40.378% M
T32 Bull
A++
Kills:6,972
Deaths:2,723
KDR:2.560
Accuracy:29.510% B**
HSR:38.325% A++
MSW-R
A*
Kills:6,596
Deaths:2,537
KDR:2.600
Accuracy:29.201% A
HSR:40.055% A*
NSX Naginata
A**
Kills:6,276
Deaths:2,582
KDR:2.431
Accuracy:28.234% B**
HSR:45.873% A**
NS-15M1
M++
Kills:4,752
Deaths:1,713
KDR:2.774
Accuracy:30.462% A+
HSR:45.581% M++
T16 Rhino
M++
Kills:2,969
Deaths:1,095
KDR:2.711
Accuracy:29.116% A++
HSR:41.462% M++
T7 Mini-Chaingun
A**
Kills:2,769
Deaths:1,136
KDR:2.438
Accuracy:29.176% A**
HSR:14.410% B
T9A "Butcher"
M+
Kills:2,766
Deaths:1,032
KDR:2.680
Accuracy:29.610% B**
HSR:47.975% M+
MG-H1 Watchman
A++
Kills:2,305
Deaths:1,080
KDR:2.134
Accuracy:28.762% B**
HSR:39.783% A++
Kills:65,231
Deaths (as Heavy Assault):24,720
Deaths (to Heavy Assaults):27,324
KDR:2.63879
Kill Difference:40,511
Playtime:1,270.832 hours
Usage:26%
Score:29.975m
Score/min:393
Accuracy (listed only):29.138%
HSR (listed only):40.109%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
A++
Kills:5,333
Deaths:2,309
KDR:2.310
Accuracy:29.184% A
HSR:29.664% A++
TRS-12 Uppercut
A
Kills:3,352
Deaths:1,534
KDR:2.185
Accuracy:72.248% A
HSR:14.648% C+
NS-11C
S
Kills:2,790
Deaths:1,149
KDR:2.428
Accuracy:32.017% A++
HSR:42.007% S
TRAC-5 Burst
M
Kills:2,276
Deaths:1,251
KDR:1.819
Accuracy:29.782% B*
HSR:41.608% M
T5 AMC
A++
Kills:2,206
Deaths:1,071
KDR:2.060
Accuracy:29.097% A
HSR:29.601% A++
AMR-66
S
Kills:2,192
Deaths:975
KDR:2.248
Accuracy:37.711% A++
HSR:55.201% S
LC2 Lynx
S
Kills:2,111
Deaths:1,010
KDR:2.090
Accuracy:29.776% A
HSR:45.002% S
TRAC-5
A
Kills:1,862
Deaths:761
KDR:2.447
Accuracy:28.082% A
HSR:25.994% A
HC1 Cougar
M+
Kills:1,846
Deaths:877
KDR:2.105
Accuracy:28.440% B*
HSR:38.516% M+
DMR-99
M**
Kills:1,809
Deaths:678
KDR:2.668
Accuracy:34.657% C++
HSR:56.053% M**
TRAC-5 S
M++
Kills:1,755
Deaths:1,046
KDR:1.678
Accuracy:31.683% A++
HSR:32.878% M++
NSX Tanto
M+
Kills:1,383
Deaths:865
KDR:1.599
Accuracy:31.069% B*
HSR:45.119% M+
MG-C1 Kindred
A+
Kills:526
Deaths:444
KDR:1.185
Accuracy:28.386% B+
HSR:33.840% A+
AS16 NightHawk
A*
Kills:496
Deaths:222
KDR:2.234
Accuracy:63.049% A*
HSR:19.960% A+
NS Baron G5
A+
Kills:311
Deaths:155
KDR:2.006
Accuracy:58.961% A+
HSR:19.614% B**
TAS-16 Blackjack
B++
Kills:263
Deaths:153
KDR:1.719
Accuracy:66.624% B+
HSR:19.011% B++
MG-HBR1 Dragoon
M++
Kills:237
Deaths:130
KDR:1.823
Accuracy:36.680% B+
HSR:56.118% M++
TS4 Haymaker
A++
Kills:198
Deaths:90
KDR:2.200
Accuracy:61.440% A++
HSR:17.677% B**
FA1 Barrage
M*
Kills:84
Deaths:44
KDR:1.909
Accuracy:57.143% A++
HSR:32.143% M*
Kills:31,030
Deaths (as Engineer):14,764
Deaths (to Engineers):20,818
KDR:2.10173
Kill Difference:16,266
Playtime:2,083.438 hours
Usage:42%
Score:55.863m
Score/min:447
Accuracy (listed only):41.370%
HSR (listed only):34.455%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
A++
Kills:5,333
Deaths:2,309
KDR:2.310
Accuracy:29.184% A
HSR:29.664% A++
TRS-12 Uppercut
A
Kills:3,352
Deaths:1,534
KDR:2.185
Accuracy:72.248% A
HSR:14.648% C+
NS-11C
S
Kills:2,790
Deaths:1,149
KDR:2.428
Accuracy:32.017% A++
HSR:42.007% S
TRAC-5 Burst
M
Kills:2,276
Deaths:1,251
KDR:1.819
Accuracy:29.782% B*
HSR:41.608% M
T5 AMC
A++
Kills:2,206
Deaths:1,071
KDR:2.060
Accuracy:29.097% A
HSR:29.601% A++
LC2 Lynx
S
Kills:2,111
Deaths:1,010
KDR:2.090
Accuracy:29.776% A
HSR:45.002% S
TRAC-5
A
Kills:1,862
Deaths:761
KDR:2.447
Accuracy:28.082% A
HSR:25.994% A
HC1 Cougar
M+
Kills:1,846
Deaths:877
KDR:2.105
Accuracy:28.440% B*
HSR:38.516% M+
TRAC-5 S
M++
Kills:1,755
Deaths:1,046
KDR:1.678
Accuracy:31.683% A++
HSR:32.878% M++
PDW-16 Hailstorm
B**
Kills:1,431
Deaths:653
KDR:2.191
Accuracy:27.750% B++
HSR:21.523% B**
NSX Tanto
M+
Kills:1,383
Deaths:865
KDR:1.599
Accuracy:31.069% B*
HSR:45.119% M+
SMG-46 Armistice
M**
Kills:597
Deaths:304
KDR:1.964
Accuracy:32.552% A
HSR:39.196% M**
MG-C1 Kindred
A+
Kills:526
Deaths:444
KDR:1.185
Accuracy:28.386% B+
HSR:33.840% A+
AS16 NightHawk
A*
Kills:496
Deaths:222
KDR:2.234
Accuracy:63.049% A*
HSR:19.960% A+
NS-7 PDW
S
Kills:408
Deaths:206
KDR:1.981
Accuracy:33.386% A++
HSR:49.020% S
NS Baron G5
A+
Kills:311
Deaths:155
KDR:2.006
Accuracy:58.961% A+
HSR:19.614% B**
TAS-16 Blackjack
B++
Kills:263
Deaths:153
KDR:1.719
Accuracy:66.624% B+
HSR:19.011% B++
TS4 Haymaker
A++
Kills:198
Deaths:90
KDR:2.200
Accuracy:61.440% A++
HSR:17.677% B**
FA1 Barrage
M*
Kills:84
Deaths:44
KDR:1.909
Accuracy:57.143% A++
HSR:32.143% M*
MG-S1 Jackal
B*
Kills:76
Deaths:41
KDR:1.854
Accuracy:30.589% B*
HSR:25% B*
NSX Tengu
B*
Kills:71
Deaths:49
KDR:1.449
Accuracy:42.751% B*
HSR:19.718% C+
Kills:29,375
Deaths (as Light Assault):14,234
Deaths (to Light Assaults):17,047
KDR:2.06372
Kill Difference:15,141
Playtime:223.023 hours
Usage:5%
Score:5.075m
Score/min:379
Accuracy (listed only):40.191%
HSR (listed only):30.559%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1 Cycler
A*
Kills:9,873
Deaths:3,425
KDR:2.883
Accuracy:29.861% A++
HSR:37.010% A*
NS-11A
M**
Kills:8,915
Deaths:3,350
KDR:2.661
Accuracy:30.728% A
HSR:46.966% M**
T1B Cycler
M+
Kills:7,661
Deaths:2,993
KDR:2.560
Accuracy:30.834% B**
HSR:49.289% M+
SABR-13
M+
Kills:7,363
Deaths:2,790
KDR:2.639
Accuracy:31.436% B**
HSR:46.435% M+
TAR
M*
Kills:4,856
Deaths:1,956
KDR:2.483
Accuracy:29.988% A+
HSR:44.563% M*
TORQ-9
M++
Kills:3,678
Deaths:1,504
KDR:2.445
Accuracy:29.429% B**
HSR:46.221% M++
Cycler TRV
A*
Kills:3,534
Deaths:1,368
KDR:2.583
Accuracy:29.574% A+
HSR:32.966% A*
TRS-12 Uppercut
A
Kills:3,352
Deaths:1,534
KDR:2.185
Accuracy:72.248% A
HSR:14.648% C+
T1S Cycler
M**
Kills:2,381
Deaths:1,030
KDR:2.312
Accuracy:31.328% A+
HSR:47.585% M**
PDW-16 Hailstorm
B**
Kills:1,431
Deaths:653
KDR:2.191
Accuracy:27.750% B++
HSR:21.523% B**
SMG-46 Armistice
M**
Kills:597
Deaths:304
KDR:1.964
Accuracy:32.552% A
HSR:39.196% M**
AS16 NightHawk
A*
Kills:496
Deaths:222
KDR:2.234
Accuracy:63.049% A*
HSR:19.960% A+
NS-7 PDW
S
Kills:408
Deaths:206
KDR:1.981
Accuracy:33.386% A++
HSR:49.020% S
NS Baron G5
A+
Kills:311
Deaths:155
KDR:2.006
Accuracy:58.961% A+
HSR:19.614% B**
TAS-16 Blackjack
B++
Kills:263
Deaths:153
KDR:1.719
Accuracy:66.624% B+
HSR:19.011% B++
T1A Unity
M**
Kills:254
Deaths:135
KDR:1.881
Accuracy:27.616% B+
HSR:50.787% M**
TS4 Haymaker
A++
Kills:198
Deaths:90
KDR:2.200
Accuracy:61.440% A++
HSR:17.677% B**
FA1 Barrage
M*
Kills:84
Deaths:44
KDR:1.909
Accuracy:57.143% A++
HSR:32.143% M*
MG-S1 Jackal
B*
Kills:76
Deaths:41
KDR:1.854
Accuracy:30.589% B*
HSR:25% B*
NSX Tengu
B*
Kills:71
Deaths:49
KDR:1.449
Accuracy:42.751% B*
HSR:19.718% C+
Kills:55,802
Deaths (as Combat Medic):22,002
Deaths (to Combat Medics):10,382
KDR:2.53622
Kill Difference:33,800
Playtime:919.533 hours
Usage:19%
Score:23.111m
Score/min:419
Accuracy (listed only):40.864%
HSR (listed only):33.967%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-30 Vandal
M*
Kills:3,310
Deaths:1,126
KDR:2.940
Accuracy:41.735% A+
HSR:53.746% M*
NS-44 Commissioner
A+
Kills:3,234
Deaths:3,327
KDR:0.972
Accuracy:44.932% B**
HSR:32.499% A+
HSR-1
M*
Kills:2,641
Deaths:827
KDR:3.193
Accuracy:43.616% A+
HSR:55.093% M*
TSAR-42
A+
Kills:2,425
Deaths:702
KDR:3.454
Accuracy:48.223% A+
HSR:80.289% A
NS-357 Underboss
A++
Kills:1,850
Deaths:2,108
KDR:0.878
Accuracy:45.894% B**
HSR:35.784% A++
SOAS-20
M**
Kills:1,476
Deaths:485
KDR:3.043
Accuracy:34.468% A
HSR:46.545% M**
PDW-16 Hailstorm
B**
Kills:1,431
Deaths:653
KDR:2.191
Accuracy:27.750% B++
HSR:21.523% B**
NSX Tomoe
M
Kills:823
Deaths:332
KDR:2.479
Accuracy:31.399% B+
HSR:64.642% M
SMG-46 Armistice
M**
Kills:597
Deaths:304
KDR:1.964
Accuracy:32.552% A
HSR:39.196% M**
TRAP-M1
M**
Kills:595
Deaths:240
KDR:2.479
Accuracy:35.996% A
HSR:51.597% M**
TX2 Emperor
M**
Kills:594
Deaths:618
KDR:0.961
Accuracy:31.711% B+
HSR:47.138% M**
SR-7
B*
Kills:587
Deaths:84
KDR:6.988
Accuracy:44.260% B+
HSR:84.838% B*
M77-B
A+
Kills:525
Deaths:117
KDR:4.487
Accuracy:41.977% B++
HSR:88.191% A+
99SV
M
Kills:482
Deaths:152
KDR:3.171
Accuracy:38.479% B**
HSR:59.129% M
NS-AM7 Archer
A*
Kills:471
Deaths:406
KDR:1.160
Accuracy:63.578% B++
HSR:37.155% A*
NS-7 PDW
S
Kills:408
Deaths:206
KDR:1.981
Accuracy:33.386% A++
HSR:49.020% S
TS2 Inquisitor
M**
Kills:378
Deaths:403
KDR:0.938
Accuracy:32.511% B+
HSR:44.180% M**
TX1 Repeater
B+
Kills:280
Deaths:118
KDR:2.373
Accuracy:24.228% C+
HSR:25% B+
RAMS .50M
A+
Kills:280
Deaths:41
KDR:6.829
Accuracy:41.936% B+
HSR:90% A+
KSR-35
M*
Kills:224
Deaths:101
KDR:2.218
Accuracy:37.964% B+
HSR:54.464% M*
NS-45 Pilot
B*
Kills:220
Deaths:166
KDR:1.325
Accuracy:32.697% C*
HSR:33.636% B*
NS-61 Emissary
M*
Kills:216
Deaths:231
KDR:0.935
Accuracy:33.542% B*
HSR:36.574% M*
NSX Daimyo
B
Kills:209
Deaths:67
KDR:3.119
Accuracy:43.892% B
HSR:93.301% C+
T4 AMP
S
Kills:91
Deaths:100
KDR:0.910
Accuracy:26.386% C+
HSR:42.857% S
MG-S1 Jackal
B*
Kills:76
Deaths:41
KDR:1.854
Accuracy:30.589% B*
HSR:25% B*
NSX Tengu
B*
Kills:71
Deaths:49
KDR:1.449
Accuracy:42.751% B*
HSR:19.718% C+
Kills:23,494
Deaths (as Infiltrator):13,004
Deaths (to Infiltrators):13,581
KDR:1.80667
Kill Difference:10,490
Playtime:358.377 hours
Usage:7%
Score:7.471m
Score/min:347
Accuracy (listed only):37.940%
HSR (listed only):50.427%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
A++
Kills:858
Deaths:200
KDR:4.290
Accuracy:24.650% A++
HSR:19.347% C
MRC3 Mercy
A++
Kills:836
Deaths:200
KDR:4.180
Accuracy:23.773% A++
HSR:20.813% C++
MR1 Fracture
A*
Kills:454
Deaths:152
KDR:2.987
Accuracy:55.466% A*
HSR:5.507% B++
MR1 Fracture
A*
Kills:440
Deaths:152
KDR:2.895
Accuracy:56.661% A*
HSR:5.909% B**
M3 Pounder HEG
M
Kills:252
Deaths:103
KDR:2.447
Accuracy:64.844% M
HSR:3.968% B+
M3 Pounder HEG
M+
Kills:217
Deaths:103
KDR:2.107
Accuracy:62.965% M+
HSR:4.147% B++
Kills:3,057
Deaths (as MAX Suit):455
Deaths (to MAX Suits):4,873
KDR:6.71868
Kill Difference:2,602
Playtime:45.983 hours
Usage:1%
Score:1.405m
Score/min:509
Accuracy (listed only):48.060%
HSR (listed only):9.949%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
M+
Kills:3,339
V. Kills:870 383%
Deaths:96
KDR:34.781
Accuracy:66.003% A*
KPH:160.200 A+
VKPH:41.700 M+
M14 Banshee
A*
Kills:2,547
V. Kills:125 N/A
Deaths:357
KDR:7.134
Accuracy:36.648% A
KPH:110.700 A*
VKPH:5.400 B**
M18 Rotary
A++
Kills:2,447
V. Kills:1,905 128%
Deaths:959
KDR:2.552
Accuracy:31.326% C+
KPH:27.100 A
VKPH:21.100 A++
M18 Needler
A+
Kills:2,442
V. Kills:1,947 125%
Deaths:1,329
KDR:1.837
Accuracy:35.647% B+
KPH:23 B**
VKPH:18.300 A+
Hornet Missiles
U
Kills:1,933
V. Kills:1,725 112%
Deaths:76
KDR:25.434
Accuracy:75.177% A++
KPH:453 S
VKPH:404.200 U
M18 Locust
A
Kills:386
V. Kills:333 116%
Deaths:213
KDR:1.812
Accuracy:38.529% B**
KPH:29.300 B++
VKPH:25.200 A
Tomcat A2AM Pods
U
Kills:120
V. Kills:115 103%
Deaths:2
KDR:60
Accuracy:81.188% C*
KPH:1,278.100 U
VKPH:1,224.900 U
M202 Wyrm
S
Kills:78
V. Kills:33 229%
Deaths:4
KDR:19.500
Accuracy:62.369% B**
KPH:668.600 S
VKPH:282.900 S
Kills:13,292 (7,822 + 0)
Deaths:3,036
KDR:4.378
VKDR:2.323
Vehicle Kills:7,053
Kill Difference:10,256
Playtime:257.945 hours
Usage:5%
Score:6.459m
Score/min:417
Piloting Accuracy:38.529%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A*
Kills:2,463
V. Kills:2,676 92%
Deaths:1,471
KDR:1.674
Accuracy:64.876% A++
KPH:14.800 A
VKPH:16.100 A*
C150 Dalton
M**
Kills:1,882
V. Kills:1,417 133%
Deaths:161
KDR:11.689
Accuracy:65.591% A*
KPH:96.600 M**
VKPH:72.700 M**
AP30 Shredder
M**
Kills:1,763
V. Kills:759 232%
Deaths:141
KDR:12.504
Accuracy:36.013% B+
KPH:86.600 M**
VKPH:37.300 A*
L105 Zephyr
M*
Kills:722
V. Kills:84 N/A
Deaths:28
KDR:25.786
Accuracy:61.860% A*
KPH:136.800 M*
VKPH:15.900 A+
L-24R Spur
A
Kills:253
V. Kills:26 N/A
Deaths:52
KDR:4.865
Accuracy:32.782% D
KPH:61.100 A
VKPH:6.300 B+
L-30R Vektor
B+
Kills:189
V. Kills:114 164%
Deaths:146
KDR:1.295
Accuracy:44.244% B+
KPH:9.300 C+
VKPH:5.600 C
Kills:7,272 (2,905 + 4,367)
Deaths:1,999
KDR:3.638
VKDR:2.539
Vehicle Kills:5,076
Kill Difference:5,273
Playtime:236.087 hours
Usage:5%
Score:4.087m
Score/min:289
Piloting Accuracy:44.244%
Gunner Accuracy:61.860%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
M**
Kills:3,200
V. Kills:2,459 130%
Deaths:601
KDR:5.324
Accuracy:69.705% A++
KPH:50.500 A+
VKPH:38.800 M**
L100 Python HESH
S
Kills:1,981
V. Kills:248 N/A
Deaths:115
KDR:17.226
Accuracy:72.341% M
KPH:156.200 S
VKPH:19.600 M++
C75 Viper
M**
Kills:1,601
V. Kills:355 450%
Deaths:146
KDR:10.966
Accuracy:61.201% A**
KPH:96.300 M**
VKPH:21.400 M++
L100 Python HEAT
S
Kills:1,285
V. Kills:452 284%
Deaths:107
KDR:12.009
Accuracy:73.337% A**
KPH:104.100 S
VKPH:36.600 S
Skyguard
A
Kills:118
V. Kills:87 134%
Deaths:32
KDR:3.688
Accuracy:41.485% A*
KPH:19.500 B*
VKPH:14.400 A
Kills:8,185 (8,185 + 0)
Deaths:1,001
KDR:8.177
VKDR:3.597
Vehicle Kills:3,601
Kill Difference:7,184
Playtime:111.009 hours
Usage:2%
Score:3.302m
Score/min:496
Driving Accuracy:41.485%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
S
Kills:12,552
V. Kills:9,856 127%
Deaths:1,333
KDR:9.416
Accuracy:62.102% A++
KPH:54.600 A*
VKPH:42.800 S
P2-120 HEAT
M*
Kills:2,504
V. Kills:919 272%
Deaths:189
KDR:13.249
Accuracy:60.202% A*
KPH:63.500 M*
VKPH:23.300 M*
E540 Halberd
A*
Kills:694
V. Kills:368 188%
Deaths:99
KDR:7.010
Accuracy:62.038% M
KPH:40.100 A+
VKPH:21.300 A*
G30 Vulcan
A++
Kills:385
V. Kills:171 224%
Deaths:72
KDR:5.347
Accuracy:37.346% B*
KPH:41 A++
VKPH:18.200 B+
M12 Kobalt
M
Kills:376
V. Kills:7 N/A
Deaths:15
KDR:25.067
Accuracy:24.441% M
KPH:136.700 M
VKPH:2.500 C
P525 Marauder
M**
Kills:311
V. Kills:13 N/A
Deaths:12
KDR:25.917
Accuracy:40.798% M++
KPH:191.300 M**
VKPH:8 A++
P2-120 HESH
M**
Kills:217
V. Kills:74 289%
Deaths:22
KDR:9.864
Accuracy:62.789% A**
KPH:85.300 A+
VKPH:29.100 M**
MR11 Gatekeeper
A**
Kills:122
V. Kills:101 120%
Deaths:16
KDR:7.625
Accuracy:63.273% M++
KPH:44.700 A*
VKPH:37 A**
Kills:17,161 (15,273 + 1,888)
Deaths:1,758
KDR:9.762
VKDR:6.547
Vehicle Kills:11,509
Kill Difference:15,403
Playtime:305.789 hours
Usage:6%
Score:10.881m
Score/min:593
Driving Accuracy:62.789%
Gunner Accuracy:63.273%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A++
Kills:1,621
V. Kills:52 N/A
Deaths:59
KDR:27.475
Accuracy:43.659% B**
KPH:177.800 A++
VKPH:5.700 C
G20 Vulcan-H
A++
Kills:1,214
V. Kills:655 185%
Deaths:151
KDR:8.040
Accuracy:55.225% B**
KPH:79.600 A++
VKPH:42.900 A+
E540 Halberd-H
A++
Kills:688
V. Kills:408 168%
Deaths:72
KDR:9.556
Accuracy:74.164% A*
KPH:63.400 B**
VKPH:37.600 A++
M12 Kobalt-H
A++
Kills:406
V. Kills:9 N/A
Deaths:4
KDR:101.500
Accuracy:27.514% A
KPH:214.100 A++
VKPH:4.700 C+
MR11 Gatekeeper-H
A*
Kills:270
V. Kills:284 95%
Deaths:41
KDR:6.585
Accuracy:69.669% A*
KPH:50.300 A
VKPH:52.900 A*
Kills:4,199 (0 + 4,199)
Deaths:327
KDR:12.841
VKDR:4.306
Vehicle Kills:1,408
Kill Difference:3,872
Playtime:42.491 hours
Usage:1%
Score:1.626m
Score/min:638
Driving Accuracy:N/A%
Gunner Accuracy:69.669%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
M**
Kills:1,614
V. Kills:23 N/A
Deaths:77
KDR:20.961
Accuracy:28.093% A*
KPH:184.700 M**
VKPH:2.600 C
M40 Fury
A*
Kills:660
V. Kills:123 N/A
Deaths:73
KDR:9.041
Accuracy:52.802% A*
KPH:66.300 B*
VKPH:12.400 B++
M20 Basilisk
A
Kills:595
V. Kills:146 405%
Deaths:65
KDR:9.154
Accuracy:45.366% B*
KPH:35.500 A
VKPH:8.700 C*
M40 Fury
A*
Kills:365
V. Kills:44 N/A
Deaths:41
KDR:8.902
Accuracy:55.079% A*
KPH:87.800 A
VKPH:10.600 C+
M60-G Bulldog
M**
Kills:279
V. Kills:33 N/A
Deaths:32
KDR:8.719
Accuracy:55.314% A*
KPH:99.800 M**
VKPH:11.800 A+
M20 Basilisk
B**
Kills:262
V. Kills:96 270%
Deaths:51
KDR:5.137
Accuracy:48.930% B**
KPH:34.400 B**
VKPH:12.600 B++
G30 Walker
M++
Kills:185
V. Kills:147 125%
Deaths:49
KDR:3.776
Accuracy:43.522% A*
KPH:34.900 A**
VKPH:27.700 M++
M12 Kobalt
M
Kills:152
V. Kills:1 N/A
Deaths:8
KDR:19
Accuracy:25.877% A++
KPH:166 M
VKPH:1.100 D-
G40-F Ranger
S
Kills:92
V. Kills:92 99%
Deaths:20
KDR:4.600
Accuracy:54.635% M++
KPH:42.400 A**
VKPH:42.400 S
Kills:4,204 (0 + 4,204)
Deaths:416
KDR:10.106
VKDR:1.695
Vehicle Kills:705
Kill Difference:3,788
Playtime:58.439 hours
Usage:1%
Score:1.369m
Score/min:390
Driving Accuracy:N/A%
Gunner Accuracy:54.635%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
M**
Kills:2,575
V. Kills:1,016 253%
Deaths:1,013
KDR:2.542
Accuracy:70.802% A*
KPH:55.900 A++
VKPH:22.100 M**
M12 Kobalt-F
M+
Kills:507
V. Kills:11 N/A
Deaths:118
KDR:4.297
Accuracy:33.862% A++
KPH:105.900 M+
VKPH:2.300 B**
S12 Renegade
A*
Kills:318
V. Kills:4 N/A
Deaths:89
KDR:3.573
Accuracy:62.642% A*
KPH:106.100 A++
VKPH:1.300 C-
Kills:3,400 (3,400 + 0)
Deaths:1,220
KDR:2.787
VKDR:0.845
Vehicle Kills:1,031
Kill Difference:2,180
Playtime:53.812 hours
Usage:1%
Score:0.892m
Score/min:276
Driving Accuracy:62.642%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
C*
Kills:121
V. Kills:63 189%
Deaths:44
KDR:2.750
Accuracy:41.195% C*
KPH:22.100 C
VKPH:11.500 C
CAS 14-E
B+
Kills:102
V. Kills:3 N/A
Deaths:7
KDR:14.571
Accuracy:33.185% C
KPH:92.300 B+
VKPH:2.700 D--
Kills:223 (0 + 223)
Deaths:51
KDR:4.373
VKDR:1.294
Vehicle Kills:66
Kill Difference:172
Playtime:6.579 hours
Usage:0%
Score:0.071m
Score/min:180
Piloting Accuracy:N/A%
Gunner Accuracy:33.185%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 22,40812,5521,3339.416B+6.8262.102%A++1.992%D54.6A*42.9S594230h7.3C+11.7B++
T9 CARV-S 12,05811,9434,5342.634B*0.0329.165%A+47.191%M*92.2A*N/A238129.5h9.5B*32.6B++
T9 CARV 10,29410,2133,7782.703B*0.1029.034%A*40.165%M89.4M*N/A267114.2h9.5A32.8B**
T1 Cycler 9,9309,8733,4252.883A+0.2829.861%A++37.01%A*64.8MN/A194152.3h9.7A+32.5A
NS-11A 8,9958,9153,3502.661B*0.0630.728%A46.966%M**89M+N/A249100.2h9.4A+30.6B**
TMG-50 7,7237,6702,5103.056A++0.4628.252%A40.378%M83A*N/A23492.4h8.4B**29.7B*
T1B Cycler 7,7377,6612,9932.56B+0.0430.834%B**49.289%M+96.4A*1B*25079.5h9.3A30.1B**
SABR-13 7,3957,3632,7902.639B*0.0431.436%B**46.435%M+75A*N/A21398.2h8.3A+26.4B**
T32 Bull 7,0206,9722,7232.56B**0.0429.51%B**38.325%A++82.5A++N/A22684.5h9.8B**33.4B*
MSW-R 6,6466,5962,5372.6B0.0029.201%A40.055%A*91.5A*N/A30172.1h9.3B**32B*
NSX Naginata 6,3466,2762,5822.431B**0.1728.234%B**45.873%A**84.1A+N/A20774.6h9.4B*33.2B++
LC3 Jaguar 5,3695,3332,3092.31B++0.2929.184%A29.664%A++29.5C+N/A94181h10.1B*34.7B*
C-4 7,2765,0552,0612.453B++0.1528.42%B+N/A192.9A**84.8M**170426.2h1.1B*4B*
TAR 4,8984,8561,9562.483B++0.1229.988%A+44.563%M*101M*N/A33148.1h9.4A+31.3B**
NS-15M1 4,7784,7521,7132.774B**0.1730.462%A+45.581%M++95.8A*N/A25949.6h9A29.5B**
TORQ-9 3,7163,6781,5042.445B*0.1629.429%B**46.221%M++99.4M*1A28837h10.8A36.8B**
Cycler TRV 3,5603,5341,3682.583A0.0229.574%A+32.966%A*81.6MN/A21543.3h9.9A33.5B**
TRS-12 Uppercut 3,3743,3521,5342.185B*0.4272.248%A14.648%C+75.8A++N/A22544.2h2.1B*2.9B++
Hellfire Rocket Pods 4,2093,3399634.781M*32.1866.003%A*1.048%C+160.5A+41.8M+86920.8h19.1C**28.9B+
NS-30 Vandal 3,3593,3101,1262.94B++0.3441.735%A+53.746%M*100.6M+1.5M+25532.9h4A9.5B**
NS-44 Commissioner 3,2503,2343,3270.972C+1.6344.932%B**32.499%A+12.8D-N/A37252.7h3.2B++7B*
L100 Python AP 5,6593,2006015.324C++2.7269.705%A++2.063%C50.6A+38.8M**49963.3h5.6C*8B*
T16 Rhino 2,9842,9691,0952.711A+0.1129.116%A++41.462%M++89.2M+N/A24933.3h9.4A32.4B*
NS-11C 2,8352,7901,1492.428A++0.1732.017%A++42.007%S79.9M1.3A*22434.9h9.6B**29.9B**
T7 Mini-Chaingun 2,7812,7691,1362.438A++0.1629.176%A**14.41%B84.9M+N/A26632.6h10.5B**36.1B*
T9A "Butcher" 2,7972,7661,0322.68B+0.0829.61%B**47.975%M+111.1A++1.2B**29924.9h9.5B**31.9B**
HSR-1 2,6572,6418273.193B+0.5943.616%A+55.093%M*109.6M+N/A25924.1h3.7A+8.5B**
M40 Fury-F 3,5912,5751,0132.542B*0.0670.802%A*N/A56A++22.1M**28046h10.9C++15.3B+
M14 Banshee 2,6722,5473577.134C*4.5336.648%AN/A110.7A*5.4B**34423h13B++35.6B*
P2-120 HEAT 3,4232,50418913.249B**10.6560.202%A*1.038%D*63.6M*23.3M*43239.4h5.3B*8.8A
CAS30 Tank Buster 5,1392,4631,4711.674C*0.9364.876%A++N/A14.8A16.1A*174166.5h43.3B+66.7B*
M18 Rotary 4,3522,4479592.552B+0.0531.326%C+3.433%B++27.2A21.1A++32790.1h81.3B++259.7B++
M18 Needler 4,3892,4421,3291.837C++0.7635.647%B+2.211%C+23B**18.3A+233106.3h87.5B++245.3B*
TSAR-42 2,4402,4257023.454C++0.8548.223%A+80.289%A102.8M++N/A30723.6h1.7B**3.5B**
T1S Cycler 2,4042,3811,0302.312A0.2931.328%A+47.585%M**91.6M**N/A25526h9.8B**31.2B**
MG-H1 Watchman 2,3402,3051,0802.134B+0.4728.762%B**39.783%A++84.4A++1.3B**23127.3h12.2B*42.5B++
TRAC-5 Burst 2,3082,2761,2511.819C++0.7829.782%B*41.608%M42.9C*N/A11953.1h10B+33.6B++
T5 AMC 2,2322,2061,0712.06B**0.5429.097%A29.601%A++41.1AN/A13253.7h10.7B**36.6B**
AMR-66 2,1992,1929752.248A+0.3537.711%A++55.201%S81.8SN/A26326.8h5A++13.2A
LC2 Lynx 2,1382,1111,0102.09B*0.5129.776%A45.002%S78.2A**1A++26927h10.4B**34.8B**
ML-7 3,7392,0431,6851.212B*1.3971.305%A++2.252%C40.3A++33.5M**45750.7h6.6C*9.2B++
L100 Python HESH 2,2291,98111517.226B+14.6372.341%MN/A156S19.5M++52012.7h2.4B**3.3A
Hornet Missiles 3,6581,9337625.434M+22.8375.177%A++N/A449.5S401.2U49004.3h8.2B+10.9B**
C150 Dalton 3,2991,88216111.689B++9.0965.591%A*N/A96.5M**72.7M**95919.5h4.8C+7.3B*
TRAC-5 1,8721,8627612.447A*0.1528.082%A25.994%A38.2A+N/A18248.7h10B**35.7B**
NS-357 Underboss 1,8651,8502,1080.878C+1.7245.894%B**35.784%A++9.4D--N/A27195.9h3.5B*7.7B*
HC1 Cougar 1,8551,8468772.105B**0.5028.44%B*38.516%M+82.8MN/A30322.3h9.5B*33.4B++
DMR-99 1,8191,8096782.668C**0.0734.657%C++56.053%M**77A+N/A21523.5h5A+14.5B**
AP30 Shredder 2,5221,76314112.504C*9.9036.013%B+1.872%C86.4M**37.2A*74520.4h39.9B**110.9B**
TRAC-5 S 1,8011,7551,0461.678B**0.9231.683%A++32.878%M++48.6A*1.3A*13836.1h9.1B++28.8B*
P525 Marauder-H 1,6731,6215927.475B**24.8743.659%B**N/A178.1A++5.7C5189.1h4.5B**10.4B**
M12 Kobalt 1,6371,6147720.961B+18.3628.093%A*31.165%M+185.5M**2.6C5028.7h11.1A+39.4B**
C75 Viper 1,9561,60114610.966A8.3761.201%A**1.187%C96.4M**21.4M++50216.6h8.2B*13.4A
MANA Anti-Vehicle Turret 3,0661,5115232.889B*0.2972.562%A++2.316%D74.1A*76.2M+82320.4h7B+9.6B**
SOAS-20 1,4911,4764853.043B**0.4434.468%A46.545%M**107.7M**1.1A*28313.7h8.7B**25.1B**
PDW-16 Hailstorm 1,4381,4316532.191A0.4127.75%B++21.523%B**39.2B++N/A13936.5h12.2B++44B++
MANA Anti-Personnel Turret 1,4271,4013703.786N/A1.1926.311%UN/A14010U260U22314000.1h15.7T*59.6T*
NSX Tanto 1,4161,3838651.599B+1.0031.069%B*45.119%M+58.9B**1.4A*14523.5h11.1B+35.6B+
L100 Python HEAT 1,7371,28510712.009A+9.4173.337%A**N/A104.5S36.7S51812.3h4.8B+6.5B**
Tank Mine 2,2771,2562994.201B*1.6057.788%A++N/A279.1M**226.9S35834.5h1.8C*3.2A++
NS Decimator 2,0371,2301,0301.194C*1.4172.276%A+3.089%B+53.5A35.1A*54723h5.4C7.4C**
G20 Vulcan-H 1,8691,2141518.04B**5.4455.225%B**4.366%B*79.3A++42.8A+74515.3h63.2A114.4A
MRC3 Mercy 8628582004.29B**1.6924.65%A++19.347%C55.4A*N/A19215.5h16.5B*67.1B*
MRC3 Mercy 8408362004.18B*1.5823.773%A++20.813%C++53.9A*N/A19715.5h16.6B++69.6B*
NSX Tomoe 8278233322.479B+0.1231.399%B+64.642%M74.8A+N/A19111h9.9B**31.4B*
L105 Zephyr 8067222825.786A+23.1961.86%A*N/A136.2M*15.8A+5885.3h4.3B**7A
E540 Halberd 1,062694997.01C++4.4162.038%M4.179%B40.1A+21.3A*74917.3h5.2B+8.3A
E540 Halberd-H 1,096688729.556C*6.9674.164%A*2.326%C*63.7B**37.8A++57610.8h6.6C+9B+
T2 Striker 1,3906627330.903B*1.7066.896%A+N/A18.5B**20.4A*35335.7h36.2B+54.2B*
M40 Fury 783660739.041C*6.4452.802%A*1.667%C+66B*12.3B++43210h10.7B+20.3B**
Frag Grenade 6286131613N/A610.4052.696%B**N/A1226M++30M**52750.5h2A++3.8A
SMG-46 Armistice 5995973041.964B*0.6432.552%A39.196%M**64.9A++N/A3229.2h10.4B**31.9B*
M20 Basilisk 741595659.154A**6.5545.366%B*5.546%C+35.4A8.7C*24716.8h46.8A103.2A
TRAP-M1 5985952402.479B++0.1235.996%A51.597%M**90.2MN/A3356.6h6.7B**18.5B*
TX2 Emperor 5955946180.961C++1.6431.711%B+47.138%M**10.6D--N/A3256.2h5.9A+18.5B*
SR-7 587587846.988B*4.3944.26%B+84.838%B*61.1AN/A1809.6h1.8B++4.1B++
Sticky Grenade 5575461546N/A543.4057.522%B+N/A1365B*27.5A+40420.4h1.6B++2.8B++
MG-C1 Kindred 5355264441.185C+1.4228.386%B+33.84%A+57.2B+1C++1949.2h9.3B++32.9B++
M77-B 5255251174.487A++1.8941.977%B++88.191%A+97.2SN/A3555.4h1.6A+3.9B**
M12 Kobalt-F 5185071184.297B**1.7033.862%A++8.876%C105.6M+2.3B**2544.8h9.4B*27.7B**
M60-A Bulldog 5645003016.667C+14.0762.118%A++2.4%C+53.8B*6.9B**2229.3h5.5B8.8B*
AS16 NightHawk 5064962222.234B**0.3763.049%A*19.96%A+137.8S2.8S5103.6h3.4B++5.5B**
99SV 4864821523.171B**0.5738.479%B**59.129%M80.3M**N/A3616h3.6A9.2B**
M60-A Bulldog 5344763613.222C+10.6261.429%A+1.681%D58B++7.1B**2478.2h5.4B8.7B*
NS-AM7 Archer 5344714061.16A++1.4463.578%B++37.155%A*18.5M2.5C+14025.5h7.5B**11.8B**
MR1 Fracture 6354541522.987M*0.3955.466%A*5.507%B++27.3S10.9M+21516.6h26.6B**47.9B**
MR1 Fracture 6294401522.895M**0.2956.661%A*5.909%B**26.5S11.4M**22716.6h27.9B**49.2B**
NS-7 PDW 4144082061.981A0.6233.386%A++49.02%S59.1A++N/A3146.9h9.9A29.5B**
M12 Kobalt-H 4154064101.5M**98.9027.514%A9.606%D**213.7A++4.7C+5671.9h13.2B+48B*
M18 Locust 7193862131.812C+0.7938.529%B**1.554%C+29.2B++25.2A30213.2h80.4B208.7B++
G30 Vulcan 556385725.347C**2.7537.346%B*3.896%C++41A++18.2B+8389.4h55.8B**149.4B**
TS2 Inquisitor 3803784030.938C+1.6632.511%B+44.18%M**8.4D*N/A2445.2h6.8B**20.9B*
M12 Kobalt 3833761525.067B++22.4724.441%M18.085%B+134.3A**2.5C3732.8h11.3A+46.1A++
M40 Fury 409365418.902C++6.3055.079%A*N/A86.9A10.5C+5824.2h10.8B+19.7B**
NS Annihilator 5853202411.328A++1.2785.751%A+N/A20.5A*17M++29915.6h9.3B*10.9B**
S12 Renegade 322318893.573B+0.9762.642%A*4.717%C+106A++1.3C-2623h2.4B*3.9A
NS Baron G5 3143111552.006B**0.5958.961%A+19.614%B**103.7M*1A3573h3.5B**5.9C+
P525 Marauder 3243111225.917B++23.3240.798%M++2.572%B++194.4M**8.1A++5391.6h4.9B*12A
TX1 Repeater 2812801182.373A*0.2324.228%C+25%B+19.4CN/A11614.4h7.7A31.7B*
RAMS .50M 281280416.829B**4.2341.936%B+90%A+62.2A*N/A2994.5h1.6B**3.8B*
M60-G Bulldog 312279328.719B*6.1255.314%A*7.527%M+99.6M**11.8A+3872.8h3.6A+6.4A+
MR11 Gatekeeper-H 554270416.585B+3.9869.669%A*N/A50A52.6A*6855.4h50B+71.8B*
TAS-16 Blackjack 2652631531.719B+0.8866.624%B+19.011%B++79.7A++N/A3803.3h2B*3B++
M20 Basilisk 358262515.137B*2.5448.93%B**3.817%D34.5B**12.6B++3087.6h58.1B**118.8B**
T1A Unity 2552541351.881B+0.7227.616%B+50.787%M**70.6AN/A2693.6h9.8A35.4B**
L-24R Spur 279253524.865C2.2632.782%D1.581%C61.7A6.3B+2074.1h15C*45.7B
M3 Pounder HEG 3502521032.447B+0.1564.844%M3.968%B+35A++13.6S3037.2h17.4C*26.8B++
MG-HBR1 Dragoon 2372371301.823B+0.7836.68%B+56.118%M++56.4A+N/A1894.2h4.4B**11.9B**
KSR-35 2272241012.218C++0.3837.964%B+54.464%M*74.7A++1A2303h3.3A8.8B*
Rocklet Rifle 4482232420.921B1.6867.352%A++N/A42.9A43.3A++7055.2h34B50.4B++
NS-45 Pilot 2212201661.325C++1.2832.697%C*33.636%B*13.3D-N/A3616.6h6B++18.3B+
M3 Pounder HEG 2972171032.107B+0.4962.965%M+4.147%B++28.9A10.7S3207.5h19.5C31B+
P2-120 HESH 291217229.864C+7.2662.789%A**N/A86.8A++29.6M**7322.5h4.1B+6.6B**
NS-61 Emissary 2192162310.935C*1.6733.542%B*36.574%M*6.7D--N/A2232.3h10.2B+30.3B*
NSX Daimyo 211209673.119C+0.5243.892%B93.301%C+56.5C*N/A1713.7h2.5C++5.7B
TS4 Haymaker 198198902.2B**0.4061.44%A++17.677%B**104.2M**N/A3911.9h3.1B**5.1B**
L-30R Vektor 3031891461.295C1.3144.244%B+2.646%C**9.3C+5.6C6820.4h62.8B141.9B+
G30 Walker 332185493.776C+1.1843.522%A*1.622%D*34.9A**27.7M++4475.3h149.8B*344.1A
M9 SKEP Launcher 3251632070.787B+1.8170.25%B3.067%B+21.2C**21A++3707.7h9.3C+13.2C++
M12 Kobalt 153152819C**16.4025.877%A++32.895%M++168.9M1.1D-5790.9h11.7A45.4B**
Spear Anti-Vehicle Phalanx Turret 241143178.412C**5.8157.847%A+4.196%C+62.2A+42.6A*12602.3h8.5C++14.7B++
MR11 Gatekeeper 223122167.625B*5.0263.273%M++1.639%C45.2A*37.4A**11162.7h38.1B*60.1A
M20 Wyvern 184121442.75D0.1541.195%C*5.785%B**22C11.5C1695.5h57.7B++140B*
Tomcat A2AM Pods 235120260U57.4081.188%C*N/A1200U1150U206900.1h8.9C+10.9C+
Skyguard 205118323.688B+1.0941.485%A*5.085%A*19.3B*14.3A3496.1h120C++289.4B*
ASP-30 Grounder 2201151270.906B1.6967.755%B++3.478%B21.7B+19.8A+5075.3h7.2B+10.7B++
CAS 14-E 105102714.571C+11.9733.185%CN/A92.7B+2.7D--2341.1h15.4A46.3B**
M12 Kobalt 102101250.5B*47.9027.42%B**20.792%B++336.7S3.3C8440.3h11B**40.3B**
Ripper 969549,7960.002D2.6017.024%D13.684%C0.1C--N/A01749.3h1.3B+7.9C+
G40-F Ranger 18492204.6C+2.0054.635%M++N/A41.8A*41.8S5602.2h116.3B213B**
T4 AMP 92911000.91C+1.6926.386%C+42.857%S11.2D-N/A538.1h11.7B++44.4B+
NSX Masamune 14286930.925C++1.6852.011%D1.163%D26.9C+17.5B+3763.2h13.5C+26C+
FA1 Barrage 8584441.909B*0.6957.143%A++32.143%M*70A**N/A9201.2h3.4B**6B**
A30 Walker 16682571.439C1.1633.832%AN/A6.5D6.6D10112.7h189.9C++561.3B++
M202 Wyrm 11178419.5A+16.9062.369%B**1.282%D-780U330S45210.1h37.4B+60B+
MG-S1 Jackal 7676411.854B++0.7530.589%B*25%B*58.5B**N/A4551.3h8.9B+29.3B*
NSX Tengu 7171491.449C**1.1542.751%B*19.718%C+78.9A+N/A6970.9h11.4B+26.6B+

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret713,2996.2h
Spawn Beacon354,0742.9h
Nano-Armor Kit1,1852,158,124158.9h
Repair Module0530.1h
Turret AI Module0520.1h
Cortium Silo0680.2h
Nanite Revive Grenade02,2910.6h
Medical Applicator902357,19129.4h
Spitfire Auto-Turret1510.1h
Restoration Kit463190.4h
Motion Spotter132,4411.2h
Rampart Wall0630.3h
Welding Device02,4270.2h
Smoke Grenade02620.1h
Recon Detection Device332,6944.9h
Ammunition Package262,1471h
Medical Kit1,33111,59713.6h
Anti-Infantry MANA Turret361,8832.5h
Flail Targeting Dart4910.6h
Router22120.3h
WLT-Howler Mining Laser740,1966.5h
Hardlight Barrier3540.1h
Elysium Spawn Tube0650.1h

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