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Field Marshal Snowblower Dopubalimatu[BAWC] Dopubalimatu
TR BR 235

KDR: 2.47

Score: 164.6m

Last Seen: Jul 15th, 2020 9:17 PM
- OFFLINE - 10 hour(s)

Prestige 1, Battle Rank 100 (235 total) - Terran Republic on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESMEDICENGINEERHEAVY
PRIMARY WEAPONS P2-120 AP T9 CARV-S T9 CARV Cycler TRV LC3 Jaguar MSW-R NS-11A T1 Cycler
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,463,568 MLG Score: 3568
Fun Score: N/A
Cheeseburgers Flipped: 411TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.236%43.409%1313501299215,5442.87945-0.407

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.242%1.739A++3.352M*-0.961D--HEAD ++ (~28.29)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
300.594B+9.10.363C**21

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.469%1.412%4766134315,083437883113.44518181%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.618%0.237C++-0.142C0.525

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
117.80.275C*46.50.126C++71.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
62.023%1.333%9677134229,8516698178774.4567167%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.453%2.033A*-0.754D-0.847

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.30.733B++6.40.489B+3.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.673%6.141%39622132715,471596953772.59146288%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.538%0.688B+0.391B1.032

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
52.20.566B+22.80.433B29.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.638%77.842%396713426,5446566450.996649

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.166%0.855B*0.694B+0.241

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.10.384C**2.50.222C++3.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
67.857%16.773%396513445,1575069551.01736

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.033%2.149A*0.381C**-0.642

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.40.741B++2.30.525B+1.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
164.6m208.1%539 (32.3k)440 (26.4k)2.47295345,389139,6672.74494235 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR13491695726.895%31.187%83902:4166

22% Combat Medic39% Engineer24% Heavy Assault7% Infiltrator6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 3rd, 2013 4:05 PMSep 4th, 2015 3:31 PMJul 15th, 2020 6:40 PM (27d) (PST)Jul 15th, 2020 7:17 PM (27d) (PST)Jul 15th, 2020 5:17 PM (27d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,1852209650.9240.3730.2882.2180.1423568

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
71,07413,23057,844552217133926,411

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6232.9h/259.7d 37,988 107,716 109,074 829.5k 7,986 13,554 53,138 443m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV-S
A++
Kills:15,552
Deaths:6,151
KDR:2.528
Accuracy:29.165% B++
HSR:46.849% A++
T9 CARV
A++
Kills:15,017
Deaths:6,219
KDR:2.415
Accuracy:29.164% B**
HSR:41.220% A++
MSW-R
A+
Kills:10,794
Deaths:4,526
KDR:2.385
Accuracy:29.544% B+
HSR:42.385% A+
TMG-50
A+
Kills:10,220
Deaths:3,606
KDR:2.834
Accuracy:28.657% B+
HSR:42.554% A+
NSX Naginata
A+
Kills:8,689
Deaths:3,587
KDR:2.422
Accuracy:28.615% B+
HSR:45.195% A+
T32 Bull
A
Kills:7,231
Deaths:2,845
KDR:2.542
Accuracy:29.519% B+
HSR:38.529% A
MG-H1 Watchman
A+
Kills:6,135
Deaths:2,761
KDR:2.222
Accuracy:29.247% B+
HSR:43.912% A+
NS-15M1
A++
Kills:5,907
Deaths:2,263
KDR:2.610
Accuracy:30.237% B*
HSR:45.776% A++
T9A "Butcher"
A*
Kills:3,472
Deaths:1,347
KDR:2.578
Accuracy:29.325% B+
HSR:48.099% A*
T16 Rhino
A*
Kills:3,440
Deaths:1,291
KDR:2.665
Accuracy:28.996% B*
HSR:41.861% A*
Kills:86,457
Deaths (as Heavy Assault):34,596
Deaths (to Heavy Assaults):32,447
KDR:2.49905
Kill Difference:51,861
Playtime:1,472.356 hours
Usage:24%
Score:35.898m
Score/min:406
Accuracy (listed only):29.247%
HSR (listed only):43.638%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
A*
Kills:12,198
Deaths:5,977
KDR:2.041
Accuracy:30.526% B++
HSR:38.375% A*
LC2 Lynx
M*
Kills:6,383
Deaths:3,228
KDR:1.977
Accuracy:30.328% B++
HSR:48.880% M*
MG-C1 Kindred
A*
Kills:4,087
Deaths:2,366
KDR:1.727
Accuracy:31.234% B
HSR:42.770% A*
TRS-12 Uppercut
B*
Kills:3,715
Deaths:1,706
KDR:2.178
Accuracy:72.576% B*
HSR:14.616% C
NSX Tanto
A**
Kills:3,106
Deaths:1,802
KDR:1.724
Accuracy:31.115% C**
HSR:48.101% A**
NS-11C
M+
Kills:2,908
Deaths:1,258
KDR:2.312
Accuracy:31.890% B*
HSR:41.472% M+
TRAC-5 Burst
A*
Kills:2,705
Deaths:1,473
KDR:1.836
Accuracy:30.214% B
HSR:42.329% A*
AMR-66
M++
Kills:2,542
Deaths:1,125
KDR:2.260
Accuracy:36.499% B*
HSR:53.777% M++
HC1 Cougar
A*
Kills:2,427
Deaths:1,179
KDR:2.059
Accuracy:29.139% C**
HSR:40.049% A*
T5 AMC
B**
Kills:2,215
Deaths:1,075
KDR:2.060
Accuracy:29.122% B+
HSR:29.616% B**
TRAC-5
B*
Kills:1,961
Deaths:823
KDR:2.383
Accuracy:28.167% B+
HSR:27.129% B*
DMR-99
M
Kills:1,946
Deaths:759
KDR:2.564
Accuracy:34.954% C+
HSR:55.858% M
TRAC-5 S
A*
Kills:1,863
Deaths:1,194
KDR:1.560
Accuracy:31.570% B**
HSR:32.689% A*
MG-HBR1 Dragoon
A*
Kills:1,627
Deaths:635
KDR:2.562
Accuracy:35.133% C+
HSR:53.534% A*
AS16 NightHawk
A+
Kills:650
Deaths:332
KDR:1.958
Accuracy:58.792% A+
HSR:21.539% A+
TAS-16 Blackjack
A
Kills:501
Deaths:311
KDR:1.611
Accuracy:66.165% C++
HSR:23.553% A
NS Baron G5
A++
Kills:418
Deaths:211
KDR:1.981
Accuracy:53.651% B+
HSR:24.163% A++
TS4 Haymaker
A++
Kills:199
Deaths:91
KDR:2.187
Accuracy:61.388% A++
HSR:17.588% B*
FA1 Barrage
M++
Kills:92
Deaths:49
KDR:1.878
Accuracy:57.914% A
HSR:31.522% M++
Kills:51,543
Deaths (as Engineer):25,594
Deaths (to Engineers):27,639
KDR:2.01387
Kill Difference:25,949
Playtime:2,436.757 hours
Usage:39%
Score:67.261m
Score/min:460
Accuracy (listed only):41.072%
HSR (listed only):36.187%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
A*
Kills:12,198
Deaths:5,977
KDR:2.041
Accuracy:30.526% B++
HSR:38.375% A*
LC2 Lynx
M*
Kills:6,383
Deaths:3,228
KDR:1.977
Accuracy:30.328% B++
HSR:48.880% M*
MG-C1 Kindred
A*
Kills:4,087
Deaths:2,366
KDR:1.727
Accuracy:31.234% B
HSR:42.770% A*
TRS-12 Uppercut
B*
Kills:3,715
Deaths:1,706
KDR:2.178
Accuracy:72.576% B*
HSR:14.616% C
NSX Tanto
A**
Kills:3,106
Deaths:1,802
KDR:1.724
Accuracy:31.115% C**
HSR:48.101% A**
NS-11C
M+
Kills:2,908
Deaths:1,258
KDR:2.312
Accuracy:31.890% B*
HSR:41.472% M+
TRAC-5 Burst
A*
Kills:2,705
Deaths:1,473
KDR:1.836
Accuracy:30.214% B
HSR:42.329% A*
HC1 Cougar
A*
Kills:2,427
Deaths:1,179
KDR:2.059
Accuracy:29.139% C**
HSR:40.049% A*
SMG-46 Armistice
M++
Kills:2,325
Deaths:1,042
KDR:2.231
Accuracy:32.130% B++
HSR:43.441% M++
T5 AMC
B**
Kills:2,215
Deaths:1,075
KDR:2.060
Accuracy:29.122% B+
HSR:29.616% B**
TRAC-5
B*
Kills:1,961
Deaths:823
KDR:2.383
Accuracy:28.167% B+
HSR:27.129% B*
TRAC-5 S
A*
Kills:1,863
Deaths:1,194
KDR:1.560
Accuracy:31.570% B**
HSR:32.689% A*
PDW-16 Hailstorm
B+
Kills:1,471
Deaths:675
KDR:2.179
Accuracy:27.832% C*
HSR:22.026% B+
AS16 NightHawk
A+
Kills:650
Deaths:332
KDR:1.958
Accuracy:58.792% A+
HSR:21.539% A+
MG-S1 Jackal
A*
Kills:618
Deaths:305
KDR:2.026
Accuracy:31.760% B
HSR:41.262% A*
TAS-16 Blackjack
A
Kills:501
Deaths:311
KDR:1.611
Accuracy:66.165% C++
HSR:23.553% A
NS-7 PDW
M*
Kills:419
Deaths:223
KDR:1.879
Accuracy:33.225% B**
HSR:49.165% M*
NS Baron G5
A++
Kills:418
Deaths:211
KDR:1.981
Accuracy:53.651% B+
HSR:24.163% A++
NSX Tengu
A*
Kills:390
Deaths:177
KDR:2.203
Accuracy:42.744% B
HSR:39.231% A*
TS4 Haymaker
A++
Kills:199
Deaths:91
KDR:2.187
Accuracy:61.388% A++
HSR:17.588% B*
FA1 Barrage
M++
Kills:92
Deaths:49
KDR:1.878
Accuracy:57.914% A
HSR:31.522% M++
MKV Suppressed
A**
Kills:54
Deaths:23
KDR:2.348
Accuracy:29.683% C**
HSR:42.593% A**
Kills:50,705
Deaths (as Light Assault):25,520
Deaths (to Light Assaults):23,344
KDR:1.98687
Kill Difference:25,185
Playtime:296.136 hours
Usage:5%
Score:7.277m
Score/min:410
Accuracy (listed only):39.598%
HSR (listed only):34.641%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Cycler TRV
A++
Kills:12,469
Deaths:5,558
KDR:2.243
Accuracy:30.267% B++
HSR:39.410% A++
NS-11A
A*
Kills:10,292
Deaths:4,036
KDR:2.550
Accuracy:30.758% B++
HSR:46.930% A*
T1 Cycler
A+
Kills:10,289
Deaths:3,617
KDR:2.845
Accuracy:29.947% B*
HSR:37.137% A+
T1B Cycler
A*
Kills:8,856
Deaths:3,536
KDR:2.505
Accuracy:30.627% B+
HSR:48.622% A*
SABR-13
A++
Kills:7,588
Deaths:2,890
KDR:2.626
Accuracy:31.398% B+
HSR:46.574% A++
TAR
A*
Kills:7,169
Deaths:2,997
KDR:2.392
Accuracy:30.089% B++
HSR:44.525% A*
TORQ-9
A*
Kills:6,624
Deaths:3,100
KDR:2.137
Accuracy:29.778% B+
HSR:44.837% A*
TRS-12 Uppercut
B*
Kills:3,715
Deaths:1,706
KDR:2.178
Accuracy:72.576% B*
HSR:14.616% C
T1S Cycler
M
Kills:2,595
Deaths:1,122
KDR:2.313
Accuracy:31.306% B*
HSR:47.168% M
SMG-46 Armistice
M++
Kills:2,325
Deaths:1,042
KDR:2.231
Accuracy:32.130% B++
HSR:43.441% M++
PDW-16 Hailstorm
B+
Kills:1,471
Deaths:675
KDR:2.179
Accuracy:27.832% C*
HSR:22.026% B+
AS16 NightHawk
A+
Kills:650
Deaths:332
KDR:1.958
Accuracy:58.792% A+
HSR:21.539% A+
MG-S1 Jackal
A*
Kills:618
Deaths:305
KDR:2.026
Accuracy:31.760% B
HSR:41.262% A*
TAS-16 Blackjack
A
Kills:501
Deaths:311
KDR:1.611
Accuracy:66.165% C++
HSR:23.553% A
NS-7 PDW
M*
Kills:419
Deaths:223
KDR:1.879
Accuracy:33.225% B**
HSR:49.165% M*
NS Baron G5
A++
Kills:418
Deaths:211
KDR:1.981
Accuracy:53.651% B+
HSR:24.163% A++
NSX Tengu
A*
Kills:390
Deaths:177
KDR:2.203
Accuracy:42.744% B
HSR:39.231% A*
T1A Unity
M+
Kills:288
Deaths:159
KDR:1.811
Accuracy:27.779% C++
HSR:51.389% M+
MG-A1 Arbalest
A++
Kills:287
Deaths:145
KDR:1.979
Accuracy:30.890% B+
HSR:45.993% A++
TS4 Haymaker
A++
Kills:199
Deaths:91
KDR:2.187
Accuracy:61.388% A++
HSR:17.588% B*
FA1 Barrage
M++
Kills:92
Deaths:49
KDR:1.878
Accuracy:57.914% A
HSR:31.522% M++
NSX Yumi
A+
Kills:72
Deaths:38
KDR:1.895
Accuracy:34.023% B**
HSR:44.444% A+
MKV Suppressed
A**
Kills:54
Deaths:23
KDR:2.348
Accuracy:29.683% C**
HSR:42.593% A**
Kills:77,381
Deaths (as Combat Medic):32,343
Deaths (to Combat Medics):15,956
KDR:2.39251
Kill Difference:45,038
Playtime:1,363.950 hours
Usage:22%
Score:38.345m
Score/min:469
Accuracy (listed only):39.336%
HSR (listed only):37.727%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-30 Vandal
A**
Kills:4,844
Deaths:1,786
KDR:2.712
Accuracy:41.101% B++
HSR:51.879% A**
NS-44 Commissioner
B**
Kills:4,616
Deaths:4,989
KDR:0.925
Accuracy:45.692% B+
HSR:34.597% B**
TSAR-42
B*
Kills:2,804
Deaths:867
KDR:3.234
Accuracy:47.130% B++
HSR:80.243% B*
HSR-1
M
Kills:2,736
Deaths:869
KDR:3.148
Accuracy:43.483% B**
HSR:54.788% M
NS-357 Underboss
A
Kills:2,710
Deaths:3,120
KDR:0.869
Accuracy:45.937% B++
HSR:37.491% A
SMG-46 Armistice
M++
Kills:2,325
Deaths:1,042
KDR:2.231
Accuracy:32.130% B++
HSR:43.441% M++
SOAS-20
M+
Kills:1,589
Deaths:530
KDR:2.998
Accuracy:34.243% B++
HSR:46.885% M+
PDW-16 Hailstorm
B+
Kills:1,471
Deaths:675
KDR:2.179
Accuracy:27.832% C*
HSR:22.026% B+
NSX Tomoe
A*
Kills:914
Deaths:378
KDR:2.418
Accuracy:31.282% C+
HSR:65.099% A*
M77-B
B**
Kills:898
Deaths:239
KDR:3.757
Accuracy:41.440% C*
HSR:85.301% B**
TRAP-M1
M+
Kills:688
Deaths:300
KDR:2.293
Accuracy:35.054% B+
HSR:51.308% M+
99SV
A**
Kills:673
Deaths:213
KDR:3.160
Accuracy:37.532% B+
HSR:58.098% A**
NS-45 Pilot
B**
Kills:634
Deaths:544
KDR:1.165
Accuracy:33.768% C+
HSR:39.748% B**
MG-S1 Jackal
A*
Kills:618
Deaths:305
KDR:2.026
Accuracy:31.760% B
HSR:41.262% A*
SR-7
B++
Kills:604
Deaths:88
KDR:6.864
Accuracy:43.006% C+
HSR:85.099% B++
NSX Daimyo
B
Kills:597
Deaths:205
KDR:2.912
Accuracy:46.154% B
HSR:95.142% C*
TX2 Emperor
M+
Kills:594
Deaths:618
KDR:0.961
Accuracy:31.703% C++
HSR:47.138% M+
NS-AM7 Archer
A+
Kills:569
Deaths:527
KDR:1.080
Accuracy:65.053% B*
HSR:36.204% A+
NS-7 PDW
M*
Kills:419
Deaths:223
KDR:1.879
Accuracy:33.225% B**
HSR:49.165% M*
NSX Tengu
A*
Kills:390
Deaths:177
KDR:2.203
Accuracy:42.744% B
HSR:39.231% A*
TS2 Inquisitor
M++
Kills:378
Deaths:403
KDR:0.938
Accuracy:32.478% C**
HSR:44.180% M++
TX1 Repeater
C*
Kills:282
Deaths:129
KDR:2.186
Accuracy:24.214% C
HSR:24.823% C*
RAMS .50M
A+
Kills:280
Deaths:42
KDR:6.667
Accuracy:41.675% C+
HSR:90% A+
KSR-35
M
Kills:278
Deaths:129
KDR:2.155
Accuracy:37.230% C+
HSR:55.396% M
NS-61 Emissary
M
Kills:216
Deaths:234
KDR:0.923
Accuracy:33.510% B+
HSR:36.574% M
T4 AMP
M*
Kills:100
Deaths:111
KDR:0.901
Accuracy:26.373% C--
HSR:43% M*
NS-44L Blackhand
C+
Kills:75
Deaths:100
KDR:0.750
Accuracy:38.279% D
HSR:44% C+
MKV Suppressed
A**
Kills:54
Deaths:23
KDR:2.348
Accuracy:29.683% C**
HSR:42.593% A**
Kills:32,356
Deaths (as Infiltrator):18,866
Deaths (to Infiltrators):19,678
KDR:1.71504
Kill Difference:13,490
Playtime:464.265 hours
Usage:7%
Score:10.269m
Score/min:369
Accuracy (listed only):37.632%
HSR (listed only):51.597%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B**
Kills:957
Deaths:257
KDR:3.724
Accuracy:25.073% B**
HSR:19.749% D
MRC3 Mercy
B*
Kills:928
Deaths:257
KDR:3.611
Accuracy:24.237% B*
HSR:21.229% C
MR1 Fracture
A++
Kills:490
Deaths:179
KDR:2.737
Accuracy:56.462% A++
HSR:5.306% B++
M3 Pounder HEG
M
Kills:466
Deaths:253
KDR:1.842
Accuracy:69.899% M
HSR:3.004% C+
MR1 Fracture
A++
Kills:463
Deaths:179
KDR:2.587
Accuracy:57.615% A++
HSR:5.616% B**
M3 Pounder HEG
M+
Kills:429
Deaths:253
KDR:1.696
Accuracy:68.495% M+
HSR:2.797% C
M6 Onslaught
M+
Kills:54
Deaths:31
KDR:1.742
Accuracy:27.684% A
HSR:37.037% M+
Kills:3,787
Deaths (as MAX Suit):704.500
Deaths (to MAX Suits):5,300
KDR:5.37544
Kill Difference:3,082.500
Playtime:51.412 hours
Usage:1%
Score:1.634m
Score/min:530
Accuracy (listed only):47.066%
HSR (listed only):13.534%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
A*
Kills:3,854
V. Kills:914 421%
Deaths:96
KDR:40.146
Accuracy:66.483% A++
KPH:179.700 B++
VKPH:42.600 A*
M18 Needler
B++
Kills:3,079
V. Kills:2,297 134%
Deaths:1,374
KDR:2.241
Accuracy:36.547% B+
KPH:24.600 B+
VKPH:18.300 B++
M14 Banshee
B**
Kills:2,763
V. Kills:132 N/A
Deaths:367
KDR:7.529
Accuracy:36.768% B**
KPH:112.500 B**
VKPH:5.400 B+
M18 Rotary
B+
Kills:2,642
V. Kills:2,012 131%
Deaths:959
KDR:2.755
Accuracy:31.724% C
KPH:27.500 C*
VKPH:21 B+
Hornet Missiles
S
Kills:2,028
V. Kills:1,791 113%
Deaths:76
KDR:26.684
Accuracy:75.264% A+
KPH:463.100 S
VKPH:409 S
M18 Locust
C++
Kills:532
V. Kills:412 129%
Deaths:214
KDR:2.486
Accuracy:39.624% B++
KPH:25.800 C+
VKPH:20 C++
M202 Wyrm
A+
Kills:441
V. Kills:192 228%
Deaths:5
KDR:88.200
Accuracy:64.210% B*
KPH:277 A+
VKPH:120.600 B**
Tomcat A2AM Pods
U
Kills:129
V. Kills:119 108%
Deaths:2
KDR:64.500
Accuracy:81.713% B+
KPH:1,103.100 U
VKPH:1,017.600 U
Kills:15,468 (9,016 + 0)
Deaths:3,093
KDR:5.001
VKDR:2.544
Vehicle Kills:7,869
Kill Difference:12,375
Playtime:293.910 hours
Usage:5%
Score:7.251m
Score/min:411
Piloting Accuracy:39.624%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A+
Kills:2,503
V. Kills:2,701 93%
Deaths:1,476
KDR:1.696
Accuracy:65.255% A
KPH:14.100 B++
VKPH:15.200 A+
C150 Dalton
A**
Kills:2,133
V. Kills:1,573 136%
Deaths:163
KDR:13.086
Accuracy:64.850% A**
KPH:100.500 A++
VKPH:74.100 A**
AP30 Shredder
M
Kills:1,798
V. Kills:778 231%
Deaths:141
KDR:12.752
Accuracy:36.374% C**
KPH:86.600 M
VKPH:37.500 A+
L105 Zephyr
A*
Kills:731
V. Kills:85 N/A
Deaths:28
KDR:26.107
Accuracy:62.108% A++
KPH:132.600 A*
VKPH:15.400 B*
L-24R Spur
B**
Kills:321
V. Kills:30 N/A
Deaths:56
KDR:5.732
Accuracy:35.314% D
KPH:58.600 B+
VKPH:5.500 B**
L-30R Vektor
B++
Kills:242
V. Kills:136 177%
Deaths:167
KDR:1.449
Accuracy:46.244% B++
KPH:10.400 C+
VKPH:5.900 C+
Kills:7,728 (3,066 + 4,662)
Deaths:2,031
KDR:3.805
VKDR:2.611
Vehicle Kills:5,303
Kill Difference:5,697
Playtime:253.313 hours
Usage:4%
Score:4.301m
Score/min:283
Piloting Accuracy:46.244%
Gunner Accuracy:62.108%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
M++
Kills:4,920
V. Kills:3,404 144%
Deaths:640
KDR:7.688
Accuracy:70.108% A+
KPH:61 B**
VKPH:42.200 M++
L100 Python HESH
M+
Kills:2,132
V. Kills:264 N/A
Deaths:119
KDR:17.916
Accuracy:72.651% A*
KPH:160.800 M+
VKPH:19.900 A++
L100 Python HEAT
S
Kills:1,861
V. Kills:718 259%
Deaths:107
KDR:17.393
Accuracy:74.201% A*
KPH:108.700 M*
VKPH:41.900 S
C75 Viper
A*
Kills:1,760
V. Kills:453 388%
Deaths:148
KDR:11.892
Accuracy:62.500% A++
KPH:97 A*
VKPH:25 A*
Skyguard
B*
Kills:131
V. Kills:93 139%
Deaths:34
KDR:3.853
Accuracy:42.056% A+
KPH:20.600 B
VKPH:14.600 B*
Kills:10,804 (10,804 + 0)
Deaths:1,048
KDR:10.309
VKDR:4.706
Vehicle Kills:4,932
Kill Difference:9,756
Playtime:135.596 hours
Usage:2%
Score:4.268m
Score/min:525
Driving Accuracy:42.056%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
M*
Kills:16,543
V. Kills:11,952 138%
Deaths:1,366
KDR:12.111
Accuracy:63.522% A++
KPH:61.900 A
VKPH:44.700 M*
P2-120 HEAT
A*
Kills:2,504
V. Kills:919 272%
Deaths:189
KDR:13.249
Accuracy:60.202% A++
KPH:63.500 A++
VKPH:23.300 A*
E540 Halberd
A++
Kills:819
V. Kills:426 192%
Deaths:100
KDR:8.190
Accuracy:62.153% A**
KPH:42.600 B**
VKPH:22.200 A++
G30 Vulcan
B**
Kills:387
V. Kills:172 224%
Deaths:72
KDR:5.375
Accuracy:37.451% B+
KPH:40.900 B**
VKPH:18.200 B
M12 Kobalt
A*
Kills:376
V. Kills:7 N/A
Deaths:15
KDR:25.067
Accuracy:24.441% A*
KPH:136.700 A++
VKPH:2.500 D
P525 Marauder
M
Kills:311
V. Kills:13 N/A
Deaths:12
KDR:25.917
Accuracy:40.798% A**
KPH:191.300 M
VKPH:8 B*
P2-120 HESH
M++
Kills:221
V. Kills:74 295%
Deaths:22
KDR:10.046
Accuracy:62.440% A++
KPH:86.900 B*
VKPH:29.100 M++
MR11 Gatekeeper
A*
Kills:145
V. Kills:111 129%
Deaths:16
KDR:9.063
Accuracy:61.474% A*
KPH:44.800 A*
VKPH:34.300 A+
M20 Basilisk
A+
Kills:51
V. Kills:15 319%
Deaths:5
KDR:10.200
Accuracy:30.597% C+
KPH:36 A+
VKPH:10.600 B+
Kills:21,357 (19,268 + 2,089)
Deaths:1,797
KDR:11.885
VKDR:7.618
Vehicle Kills:13,689
Kill Difference:19,560
Playtime:346.872 hours
Usage:6%
Score:12.863m
Score/min:618
Driving Accuracy:62.440%
Gunner Accuracy:30.597%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B**
Kills:1,659
V. Kills:53 N/A
Deaths:59
KDR:28.119
Accuracy:43.729% B+
KPH:176.400 B**
VKPH:5.600 C--
G20 Vulcan-H
A
Kills:1,254
V. Kills:673 186%
Deaths:152
KDR:8.250
Accuracy:55.773% B++
KPH:79.700 A
VKPH:42.800 B*
E540 Halberd-H
A
Kills:873
V. Kills:506 172%
Deaths:72
KDR:12.125
Accuracy:73.290% A++
KPH:66.300 B+
VKPH:38.400 A
M12 Kobalt-H
B**
Kills:433
V. Kills:11 N/A
Deaths:4
KDR:108.250
Accuracy:27.195% B**
KPH:201.700 B*
VKPH:5.100 C+
MR11 Gatekeeper-H
A*
Kills:276
V. Kills:289 95%
Deaths:41
KDR:6.732
Accuracy:69.605% A++
KPH:50.300 B++
VKPH:52.700 A*
M60-G Bulldog-H
M
Kills:220
V. Kills:57 379%
Deaths:4
KDR:55
Accuracy:64.254% B**
KPH:160.600 A++
VKPH:41.600 M
Kills:4,715 (0 + 4,715)
Deaths:332
KDR:14.202
VKDR:4.786
Vehicle Kills:1,589
Kill Difference:4,383
Playtime:47.309 hours
Usage:1%
Score:1.865m
Score/min:657
Driving Accuracy:N/A%
Gunner Accuracy:64.254%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A**
Kills:1,650
V. Kills:23 N/A
Deaths:77
KDR:21.429
Accuracy:27.944% A++
KPH:180.800 A**
VKPH:2.500 C--
M40 Fury
B+
Kills:660
V. Kills:123 N/A
Deaths:73
KDR:9.041
Accuracy:52.817% A++
KPH:66.200 B+
VKPH:12.300 B+
M20 Basilisk
B++
Kills:628
V. Kills:155 403%
Deaths:67
KDR:9.373
Accuracy:45.819% B+
KPH:35 B++
VKPH:8.600 C+
M60-G Bulldog
A**
Kills:395
V. Kills:74 N/A
Deaths:32
KDR:12.344
Accuracy:61.320% A*
KPH:105.300 A**
VKPH:19.700 A++
M40 Fury
A++
Kills:365
V. Kills:44 N/A
Deaths:41
KDR:8.902
Accuracy:55.067% A++
KPH:87.700 B**
VKPH:10.600 C
G30 Walker
M+
Kills:284
V. Kills:193 146%
Deaths:51
KDR:5.569
Accuracy:47.374% A*
KPH:44.800 M+
VKPH:30.400 M+
M20 Basilisk
B*
Kills:270
V. Kills:98 273%
Deaths:51
KDR:5.294
Accuracy:49.635% B*
KPH:34.400 B+
VKPH:12.500 B+
M12 Kobalt
A+
Kills:172
V. Kills:5 N/A
Deaths:8
KDR:21.500
Accuracy:25.742% A
KPH:155.300 A+
VKPH:4.500 C++
M60-G Bulldog
M+
Kills:132
V. Kills:47 275%
Deaths:3
KDR:44
Accuracy:71.687% M+
KPH:115.700 A++
VKPH:41.200 M+
G40-F Ranger
M**
Kills:100
V. Kills:97 102%
Deaths:20
KDR:5
Accuracy:54.943% M
KPH:41.800 A+
VKPH:40.500 M**
G30 Walker
M+
Kills:90
V. Kills:35 250%
Deaths:6
KDR:15
Accuracy:56.086% M+
KPH:60.200 M+
VKPH:23.400 A**
Kills:4,746 (0 + 4,746)
Deaths:429
KDR:11.063
VKDR:2.084
Vehicle Kills:894
Kill Difference:4,317
Playtime:65.259 hours
Usage:1%
Score:1.662m
Score/min:425
Driving Accuracy:N/A%
Gunner Accuracy:56.086%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A+
Kills:2,798
V. Kills:1,151 243%
Deaths:1,069
KDR:2.617
Accuracy:71.459% A+
KPH:54.600 A
VKPH:22.500 B**
M12 Kobalt-F
A++
Kills:528
V. Kills:11 N/A
Deaths:126
KDR:4.190
Accuracy:33.624% A+
KPH:103.300 A++
VKPH:2.200 B++
S12 Renegade
A++
Kills:334
V. Kills:4 N/A
Deaths:91
KDR:3.670
Accuracy:62.298% A++
KPH:109.500 A
VKPH:1.300 D
Kills:3,660 (3,660 + 0)
Deaths:1,286
KDR:2.846
VKDR:0.907
Vehicle Kills:1,166
Kill Difference:2,374
Playtime:59.384 hours
Usage:1%
Score:0.982m
Score/min:276
Driving Accuracy:62.298%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
B+
Kills:123
V. Kills:64 189%
Deaths:46
KDR:2.674
Accuracy:42.335% B+
KPH:21.300 D
VKPH:11.100 D
CAS 14-E
C++
Kills:114
V. Kills:4 N/A
Deaths:7
KDR:16.286
Accuracy:33.888% C+
KPH:84.400 C++
VKPH:3 D--
VLG Missile Launcher
C
Kills:112
V. Kills:51 215%
Deaths:10
KDR:11.200
Accuracy:62.584% B++
KPH:46.600 D
VKPH:21.200 C
Pelter Rocket Pod
A*
Kills:85
V. Kills:37 224%
Deaths:7
KDR:12.143
Accuracy:59.769% A
KPH:98.600 B**
VKPH:42.900 A*
Kills:434 (0 + 434)
Deaths:70
KDR:6.200
VKDR:2.229
Vehicle Kills:156
Kill Difference:364
Playtime:10.385 hours
Usage:0%
Score:0.163m
Score/min:261
Piloting Accuracy:N/A%
Gunner Accuracy:59.769%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 28,49516,5431,36612.111C++9.6463.522%A++1.523%C--61.9A44.7M*615267.2h6.6C+10.3B+
T9 CARV-S 15,73115,5526,1512.528C*0.0629.165%B++46.849%A++94.6B*1.1C**246164.4h9.6B++33B+
T9 CARV 15,18315,0176,2192.415C**0.0629.164%B**41.22%A++91B**1B268165h9.8B++33.5B+
Cycler TRV 12,68912,4695,5582.243C**0.2330.267%B++39.41%A++99.4A++1.8A++267125.5h9.8B*32.4B*
LC3 Jaguar 12,51412,1985,9772.041C*0.4330.526%B++38.375%A*48.6C+1.3B+142250.9h9.8C*32.1B+
MSW-R 10,91810,7944,5262.385C+0.0929.544%B+42.385%A+96.5B*1.1C**317111.9h9.5B++32.1B+
NS-11A 10,42510,2924,0362.55B+0.0830.758%B++46.93%A*90.6A1.2B+256113.6h9.5B**30.9B*
T1 Cycler 10,36110,2893,6172.845B++0.3729.947%B*37.137%A+65.6B**N/A203156.8h9.8B**32.6B++
TMG-50 10,31710,2203,6062.834B++0.3628.657%B+42.554%A+88.9B*N/A252115h8.4B+29.2B+
T1B Cycler 8,9598,8563,5362.505C++0.0330.627%B+48.622%A*97.3B**1.1C*26791h9.4B**30.5B*
NSX Naginata 8,8098,6893,5872.422B+0.0528.615%B+45.195%A+91.3B+1.3C**22795.2h9.4B+32.9B+
SABR-13 7,6247,5882,8902.626B0.1531.398%B+46.574%A++75.7B**N/A217100.2h8.3B**26.4B*
C-4 10,4867,5482,9182.587B+0.1129.428%C++N/A217.5A++84.7M*170834.7h1.1B+3.6B+
T32 Bull 7,2817,2312,8452.542B+0.0729.519%B+38.529%A83.2B++N/A23186.9h9.9B++33.4B+
TAR 7,2787,1692,9972.392B0.0830.089%B++44.525%A*104.7A++1.6A33068.5h9.6B**31.8B*
TORQ-9 6,7286,6243,1002.137C*0.3429.778%B+44.837%A*97.8A++1.5B**28167.7h11.1B*37.3B++
LC2 Lynx 6,5276,3833,2281.977C**0.5030.328%B++48.88%M*94.1B**2.1A++28367.8h10.3B*34B++
MG-H1 Watchman 6,2686,1352,7612.222C+0.2529.247%B+43.912%A+100.4B*2.2B**27661.1h11.5B+39.3B+
NS-15M1 5,9575,9072,2632.61C*0.1430.237%B*45.776%A++97.2B*N/A26160.8h9.2B*30.4B++
L100 Python AP 8,3244,9206407.688C+5.2270.108%A+1.362%C--61B**42.2M++52280.7h4.9C++7.1B+
NS-30 Vandal 4,9194,8441,7862.712C+0.2441.101%B++51.879%A**103.7A1.6A++27446.7h4.1B*9.9B*
NS-44 Commissioner 4,6814,6164,9890.925C1.5545.692%B+34.597%B**13.8D--N/A41335.3h3.1B+6.7B+
MG-C1 Kindred 4,2074,0872,3661.727C*0.7531.234%B42.77%A*89B++2.6B**25445.9h8.5B++27.3B++
Hellfire Rocket Pods 4,7683,8549640.146M++37.6766.483%A++N/A179.3B++42.5A*93221.5h18.3C+27.5C*
TRS-12 Uppercut 3,7483,7151,7062.178B+0.2972.576%B*14.616%C80.2B+N/A24246.3h2.1B+2.8B+
T9A "Butcher" 3,5143,4721,3472.578C++0.1129.325%B+48.099%A*112.4B*1.4C**32430.9h9.3B*31.8B++
T16 Rhino 3,4653,4401,2912.665B++0.1928.996%B*41.861%A*91.5B**N/A26437.6h9.6B**33B*
NSX Tanto 3,1963,1061,8021.724C++0.7531.115%C**48.101%A**74.1B+2.1A++19441.9h10.8B+34.5B+
M18 Needler 5,3763,0791,3742.241C0.2336.547%B+1.851%C*24.6B+18.3B++236125.2h84.7B+231.8B+
T7 Mini-Chaingun 2,9482,9351,2042.438B**0.0329.235%A++14.753%C+86.6B*N/A27833.9h10.6B++36.2B*
NS-11C 2,9562,9081,2582.312B+0.1631.89%B*41.472%M+79B*1.3B*22836.8h9.7B**30.5B*
ML-7 4,9392,8042,2801.23C**1.2471.801%A+1.854%D43B*32.7A46365.2h6.7C+9.3B
TSAR-42 2,8272,8048673.234C+0.7647.13%B++80.243%B*100.1AN/A32228h1.7B*3.7B++
M40 Fury-F 3,9492,7981,0692.617B+0.1471.459%A+N/A54.6A22.5B**27951.2h11.1C++15.5B+
M14 Banshee 2,8952,7633677.529C+5.0636.768%B**N/A112.3B**5.4B+35724.6h13B+35.3B++
HSR-1 2,7562,7368693.148C*0.6843.483%B**54.788%M109.9A+N/A26024.9h3.7A8.6B**
NS-357 Underboss 2,7402,7103,1200.869C1.6045.937%B++37.491%A11.1D*N/A32244.9h3.5B+7.6B+
TRAC-5 Burst 2,7572,7051,4731.836C+0.6430.214%B42.329%A*47.9CN/A13356.5h9.9B++32.9B++
M18 Rotary 4,6542,6429592.755C+0.2831.724%C3.217%B**27.5C*21B+32196h79B+249.1B+
T1S Cycler 2,6212,5951,1222.313B*0.1631.306%B*47.168%M92.3A*N/A26328.1h9.8B++31.3B++
AMR-66 2,5602,5421,1252.26B++0.2136.499%B*53.777%M++81.5A+N/A26831.2h5.1B**13.9B*
P2-120 HEAT 3,4232,50418913.249B++10.7860.202%A++1.038%D*63.6A++23.3A*44039.4h5.3B+8.8B**
CAS30 Tank Buster 5,2042,5031,4761.696C0.7865.255%AN/A14.1B++15.3A+166177.1h44.2B67.7B+
MANA Anti-Personnel Turret 2,5162,4746403.866N/A1.3926.634%UN/A24740U420U42039600.1h14.7T*55.4T*
HC1 Cougar 2,4582,4271,1792.059B+0.4129.139%C**40.049%A*87.6B**1.1B31027.7h9.2B++31.6B+
SMG-46 Armistice 2,3622,3251,0422.231B**0.2432.13%B++43.441%M++101.5A++1.6A*34822.9h10.2B**31.6B++
T5 AMC 2,2422,2151,0752.06B**0.4129.122%B+29.616%B**41.1C**N/A13653.9h10.7B**36.6B++
C150 Dalton 3,7062,13316313.086C++10.6164.85%A**N/A100.6A++74.2A**97221.2h4.6C--7B+
L100 Python HESH 2,3962,13211917.916C+15.4472.651%A*N/A160.3M+19.8A++54213.3h2.4B++3.3B**
Hornet Missiles 3,8192,0287626.684A+24.2175.264%A+N/A460.9S407S50144.4h8.3B+11B++
TRAC-5 1,9721,9618232.383A+0.0928.167%B+27.129%B*39.2C**N/A20750h10.1B+35.8B+
DMR-99 1,9621,9467592.564C+0.0934.954%C+55.858%M77.2B++N/A21725.2h5.1B**14.5B*
TRAC-5 S 1,9121,8631,1941.56B0.9131.57%B**32.689%A*47.8B*1.3B**14139h9.2B++29.1B++
L100 Python HEAT 2,5791,86110717.393A+14.9274.201%A*N/A108.8M*42S57117.1h4.8B6.4B*
AP30 Shredder 2,5761,79814112.752C+10.2836.374%C**1.891%C+86.4M37.4A+75720.8h40.7B**111.8B**
C75 Viper 2,2131,76014811.892B+9.4262.5%A++1.08%C97.2A*25A*53618.1h8.5C*13.6B++
NS Decimator 2,7531,6721,2811.305C+1.1772.96%A2.452%B+56.7B+36.6A+56329.5h5C-6.9C+
P525 Marauder-H 1,7121,6595928.119B+25.6543.729%B+N/A176.5B**5.6C--5249.4h4.6B**10.5B**
M12 Kobalt 1,6731,6507721.429C+18.9627.944%A++30.909%A**181.3A**2.5C--5049.1h11A39.5B**
MG-HBR1 Dragoon 1,6421,6276352.562B+0.0935.133%C+53.534%A*89.4A+N/A25618.2h4.5B++12.9B+
SOAS-20 1,6061,5895302.998B*0.5334.243%B++46.885%M+107.4A*1.1B**28914.8h8.7B+25.4B**
MANA Anti-Vehicle Turret 3,1821,5845382.944C**0.4772.887%A+2.273%D75.1A++75.7A*82221.1h7C**9.6B+
PDW-16 Hailstorm 1,4791,4716752.179B+0.2927.832%C*22.026%B+39.9C+N/A14436.9h12.2B+43.8B
Tank Mine 2,5341,4373544.059B+1.5958.519%B**N/A281.8A**215.1S34285.1h1.8C*3.1A+
G20 Vulcan-H 1,9271,2541528.25C*5.7855.773%B++4.306%B**79.9A42.9B*77715.7h64.4B*115.4B**
T2 Striker 1,9601,0171,0300.987C*1.4965.874%AN/A23.2C**21.5B36143.9h32.8B49.8B*
Frag Grenade 1,0291,00511005N/A1,002.5356.85%B**N/A1256.3A*30A++52770.8h1.9A++3.4A
MRC3 Mercy 9639572573.724C*1.2525.073%B**19.749%D56.3B*N/A20117h16.7B+66.6B+
MRC3 Mercy 9349282573.611C*1.1424.237%B*21.229%C54.6B++N/A21017h16.8C**69.4B+
NSX Tomoe 9199143782.418C+0.0531.282%C+65.099%A*74.9B+N/A20212.2h10.1B*32.4B+
M77-B 9028982393.757B+1.2841.44%C*85.301%B**100.9MN/A3368.9h1.7B**4.1B++
E540 Halberd-H 1,3798737212.125C+9.6573.29%A++1.833%C*66.1B+38.3A60613.2h6.3C+8.6C**
Sticky Grenade 8408241824N/A821.5359.789%B++N/A1373.3B++26.7B*40000.6h1.6B+2.8B+
E540 Halberd 1,2458191008.19C+5.7262.153%A**3.541%B42.7B**22.2A++84419.2h5.1C*8.3B**
L105 Zephyr 8167312826.107B++23.6362.108%A++N/A132.9A*15.5B*5755.5h4.4B*7.2B**
TRAP-M1 6926883002.293B+0.1835.054%B+51.308%M+91.7A+N/A3717.5h6.7B+19.2B++
99SV 6836732133.16B+0.6937.532%B+58.098%A**87.4A++1.3B**3957.7h3.5B**9.3B++
M40 Fury 783660739.041C+6.5752.817%A++1.667%C++66B+12.3B+43310h10.8B+20.4B*
AS16 NightHawk 6636503321.958C+0.5158.792%A+21.539%A+127.5A*2.5M4945.1h3.5B+6B*
NS-45 Pilot 6466345441.165C1.3133.768%C+39.748%B**20.1D*N/A6131.5h5.6B+16.6B+
M20 Basilisk 783628679.373B*6.9045.819%B+5.573%C+35.1B++8.7C++25017.9h47A102.7B**
MG-S1 Jackal 6286183052.026C**0.4531.76%B41.262%A*87B*1.4B+3387.1h8.4B*26.3B+
SR-7 604604886.864B++4.3943.006%C+85.099%B++60.4BN/A18110h1.8B+4.3C**
NSX Daimyo 6005972052.912C0.4446.154%B95.142%C*87.8B+N/A2886.8h2.3C++5C**
TX2 Emperor 5955946180.961C+1.5131.703%C++47.138%M+10.6D*N/A3356.2h5.9A18.5B*
NS-AM7 Archer 6515695271.08B**1.3965.053%B*36.204%A+19.5A2.8C++15229.2h7.7B*11.9B**
M18 Locust 9445322142.486C-0.0139.624%B++1.128%C+25.8C+20C++24120.6h80.5C++203.2B
M12 Kobalt-F 5395281264.19B++1.7233.624%A+8.902%C+103.5A++2.2B++2485.1h9.3B++27.8B*
M60-A Bulldog 5715053016.833C+14.3661.834%B**2.376%C+51C*6.7B2159.9h5.5C*8.9B+
TAS-16 Blackjack 5095013111.611C++0.8666.165%C++23.553%A83.5B++1.3B*3896h1.9B++2.9B+
M60-A Bulldog 5584983613.833C11.3661.734%B**1.606%C--55.3C*6.7B+2359h5.4C*8.7B+
MR1 Fracture 6924901792.737A**0.2656.462%A++5.306%B++27.7M++11.4A**22517.7h27.1B*48B*
M3 Pounder HEG 6434662531.842C+0.6369.899%M3.004%C+37.3B**14.2S28312.5h19C27.2B+
MR1 Fracture 6664631792.587M0.1157.615%A++5.616%B**26.2M++11.5M23117.7h29.1B*50.6B*
Rocklet Rifle 8374434590.965C+1.5168.409%A++N/A45.2B**40.2B**6939.8h34.3C+50.2B++
M202 Wyrm 633441588.2S85.7364.21%B*1.361%C-275.6A+120B**16921.6h34.6B+53.8B+
M12 Kobalt-H 4444334108.25S105.7827.195%B**11.316%D*206.2B**5.2C+5592.1h13.4C*49.4B+
M3 Pounder HEG 5934292531.696C+0.7868.495%M+2.797%C33.5B*12.8S29912.8h20.3D29.6B
NS Annihilator 7504243031.399A++1.0786.293%A++N/A22.3A*17.2A**31219h9.4B+10.9B++
NS-7 PDW 4254192231.879C**0.5933.225%B**49.165%M*59B+N/A3397.1h10B**30B++
NS Baron G5 4224182111.981B**0.4953.651%B+24.163%A++97.2A++N/A3504.3h3.5B*6.5C++
M60-G Bulldog 4693953212.344C**9.8761.32%A*5.57%A*103.9A**19.5A++5603.8h4.3B**6.9B**
NSX Tengu 3953901772.203B+0.2742.744%B39.231%A*121.9A++1.6B+4723.2h9.1B++21.4B+
G30 Vulcan 559387725.375C+2.9037.451%B+3.876%C*40.7B**18.1C**8709.5h56.3B++150.3B*
TS2 Inquisitor 3803784030.938C1.5332.478%C**44.18%M++8.4D**N/A2645.2h6.8B**20.9B++
M12 Kobalt 3833761525.067C*22.5924.441%A*18.085%B+134.3A+2.5D3742.8h11.3B**46.1A+
M40 Fury 409365418.902C+6.4355.067%A++N/A86.9B**10.5C5834.2h10.9B19.7B*
NSX Amaterasu 41935031,6390.011D2.4616.406%D32.286%A++0.5C--N/A1718.1h3.6C+21.9C+
S12 Renegade 338334913.67C++1.2062.298%A++4.79%C+111.3A1.3D2733h2.4B+3.9B*
L-24R Spur 351321565.732D3.2635.314%D1.558%C58.4B+5.5B**1965.5h15.8C**44.7C*
P525 Marauder 3243111225.917C++23.4440.798%A**2.572%B*194.4M+8.1B**5391.6h4.9B*12B**
T1A Unity 2922881591.811C++0.6627.779%C++51.389%M+73.8B++1C*3083.9h9.8B**35.3B++
MG-A1 Arbalest 2942871451.979B0.4930.89%B+45.993%A++77.6B++1.9B++2613.7h11.8B++38.1B*
G30 Walker 477284515.569C3.1047.374%A*1.056%D*45.1M+30.6M+5036.3h139A293.4A
TX1 Repeater 2832821292.186A+0.2924.214%C24.823%C*18.3DN/A12615.4h7.8A32.1B++
RAMS .50M 281280426.667B++4.1941.675%C+90%A+62.2B**N/A3444.5h1.6B*3.8B+
KSR-35 2822781292.155C0.3237.23%C+55.396%M75.1B+1.1B+2373.7h3.3A8.8B++
MR11 Gatekeeper-H 565276416.732C4.2669.605%A++N/A50.2B++52.5A++7145.5h49.9C++71.7B+
M20 Basilisk 368270515.294C+2.8249.635%B*3.704%D-34.6B+12.6B+3177.8h59.5B**119.9B**
L-30R Vektor 3782421671.449C-1.0246.244%B++2.066%B+10.4C+5.9C+7523.2h60.6C*131C**
P2-120 HESH 2952212210.045C--7.5762.44%A++N/A88.4B*29.6M++7932.5h4.1C**6.6B*
M60-G Bulldog-H 277220455M**52.5364.254%B**N/A157.1A++40.7M6111.4h3.9B*6.1B**
NS-61 Emissary 2192162340.923C+1.5533.51%B+36.574%M6.7D--N/A2532.4h10.2C**30.5B+
TS4 Haymaker 199199912.187B*0.2961.388%A++17.588%B*104.7A*N/A4191.9h3.2B**5.1B**
M12 Kobalt 177172821.5C+19.0325.742%A30.814%A**156.4A+4.5C++5601.1h12.1B**46.8B**
M9 SKEP Launcher 3251632070.787C+1.6970.25%C++3.067%B+21.2C+21C+3917.7h9.3C-13.2C-
Spear Anti-Vehicle Phalanx Turret 267160188.889C+6.4259.174%B**3.75%C+66.7B++44.6A+13402.4h8.1C+13.8B+
Ripper 16915061,4220.002D2.4717.506%D-16.667%C+0.1C--N/A02030.1h1.5C+8.6C+
MR11 Gatekeeper 256145169.063C+6.5961.474%A*1.379%C45.3A*34.7A+11583.2h36.1B+58.7B**
M60-G Bulldog 179132344A*41.5371.687%M+1.515%C--120A*42.7M++8411.1h7.5D-10.5B++
Skyguard 224131343.853C+1.3842.056%A+4.58%A*20.5B14.5B*3716.4h117C+278.2B+
Tomcat A2AM Pods 248129264.5S62.0381.713%B+N/A1290U1190U175350.1h9.3C-11.4C
M20 Wyvern 187123462.674D0.2042.335%B+5.691%B++21.2D11D1705.8h61.8C**146B+
ASP-30 Grounder 2221161270.913C+1.5667.611%B3.448%B+21.5C+19.6C++5485.4h7.2C++10.6B
CAS 14-E 118114716.286C13.8133.888%C+1.754%C*81.4C+2.9D--2701.4h15.9B**47B*
M12 Kobalt 115114257C**54.5327.552%B**21.93%B++285M2.5D-9090.4h11.1B**40.3B*
VLG Missile Launcher 1631121011.2D8.7362.584%B++N/A46.7D21.3C3202.4h9.2D-14.7D
T4 AMP 1011001110.901C1.5726.373%C--43%M*11.8D*N/A598.5h11.4B++43.3C**
G40-F Ranger 197100205C2.5354.943%MN/A41.7A+40.4M**5582.4h120.1C218.6B++
FA1 Barrage 9392491.878C**0.5957.914%A31.522%M++76.7AN/A10811.2h3.5B*6B*
NSX Masamune 150911040.875C1.6052.723%D-1.099%D-26.8D17.4C++3843.4h13.6C25.8D
Hunter QCX 125911350.674C+1.8040.843%C6.593%D--12.1C-4.5C+887.5h7.4C++18C++
G30 Walker 12590615B**12.5356.086%M+4.444%C++60M+23.3A**7861.5h161.1B+287.3B**
Pelter Rocket Pod 12285712.143C--9.6759.769%A2.353%A+94.4B**41.1A*6940.9h25.6D-42.8C+
A30 Walker 16883581.431C1.0433.852%B*N/A6.1D--6.2D-9513.7h194.1C--573.3C+
NS-03 Thumper 8280511.569B0.9051.72%A++2.5%B++88.9A++2.2B++3740.9h5.6B+10.9B*
NS-44L Blackhand 75751000.75D1.7238.279%D44%C+14.2D--N/A945.3h3.4B+9C++
NSX Yumi 7372381.895C+0.5834.023%B**44.444%A+55.4C**N/A2361.3h9.1B++26.9B++
MKV Suppressed 5754232.348B++0.1229.683%C**42.593%A**90A5S12470.6h10.7B+36.2B+
M6 Onslaught 5554311.742C0.7327.684%A37.037%M+67.5A1.3B*3560.8h14.9B*54B++
M20 Basilisk 6651510.2A7.7330.597%C+5.882%B+36.4A+10.7B+4931.4h33A++108B**

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit2,4092,593,985190.4h
Spawn Beacon948,9416.5h
Anti-Vehicle MANA Turret823,6236.6h
Hardlight Canopy21110.2h
Repair Module01770.4h
Turret AI Module01740.3h
Structure Shield Module01020.2h
Skywall Shield Emitter01140.2h
Sunderer Garage0680.3h
Rampart Wall22251.3h
Nanite Revive Grenade04,2931.2h
Medical Applicator1,540553,33263.9h
Cortium Silo01820.4h
Restoration Kit463190.4h
Motion Spotter242,6362.4h
Welding Device05,2830.5h
Hoplon Anti-Aircraft Phalanx Tower01030.3h
Spitfire Auto-Turret31510.3h
Ammunition Package472,8611.6h
Recon Detection Device745,69914.8h
Smoke Grenade04120.1h
Medical Kit1,77516,95418.1h
Anti-Infantry MANA Turret852,9564.7h
Routing Spire01510.4h
Alarm Module11020.2h
Elysium Spawn Tube02060.5h
Light Air Terminal01400.8h
WLT-Howler Mining Laser8217,40234.9h
IPC Targeting Dart5650.9h
Flail Targeting Dart92161.2h
Hardlight Barrier142580.6h
Router131,8861.9h

Check the help document for the dictionary if you want to learn more about words used here.


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