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Paragon Jolly DorfSchamaneVonDerTrinkhalle[TRNK] DorfSchamaneVonDerTrinkhalle
VS BR 197

KDR: 2.59

Score: 104.7m

Last Seen: Jul 25th, 2020 10:18 PM
- OFFLINE - 28 hour(s)

Prestige 1, Battle Rank 100 (197 total) - Vanu Sovereignty on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESMEDIC
PRIMARY WEAPONS H-V45 NS-11A NS-44P Commissioner C-4 Terminus VX-9 Ghost NS-15M1 NS-357 Underboss
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $6,397,614 MLG Score: 5114
Fun Score: N/A
Cheeseburgers Flipped: 60TIME WITH MEDKIT: 4.1%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.702%39.29%1206411308213,3383.27965-0.691

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.83%1.828A++2.731M-1.384D**HEAD ++ (~23.94)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.20.632B+8.40.414B18.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.339%1.366%308513445,928204622092.89595268%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.415%-0.729D--0.181C0.461

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
124.30.239C++37.70.295C*86.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
62.5%1.008%212413452,28223588310.967769274%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.933%2.085A*-0.955D---0.815

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.877B*30.762B++1.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.767%6.933%2781313364,962235611662.10522425%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.551%0.139C++0.59B+1.047

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.40.738B++11.90.704B++19.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.968%87.476%278613438,2326205171.32646

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.968%1.956A++1.315A-0.673

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.20.678B+1.50.519B+1.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
59.029%16.119%278413451,309604580.216507

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.878%1.412A0.26C*-0.05

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.20.674B+2.50.482B+1.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
104.7m247.1%625 (37.5k)521 (31.3k)2.58875275,161106,2912.67681197 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS13492470625.119%34.789%87401:5349

74% Combat Medic10% Engineer6% Heavy Assault9% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 3rd, 2016 4:37 PMNov 16th, 2019 3:00 AMJul 25th, 2020 5:53 PM (10d) (PST)Jul 25th, 2020 6:43 PM (10d) (PST)Jul 25th, 2020 6:18 PM (10d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9055303751.3690.5290.4763.5200.0555114

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
54,31431,82222,492823229211331,276

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3349.2h/139.6d 9,360 95,726 82,357 707.4k 4,436 13,749 11,065 181.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M1
B**
Kills:3,190
Deaths:988
KDR:3.229
Accuracy:28.669% B+
HSR:37.837% B**
Orion VS54
A+
Kills:2,302
Deaths:746
KDR:3.086
Accuracy:29.141% B++
HSR:42.702% A+
Betelgeuse 54-A
A
Kills:1,978
Deaths:720
KDR:2.747
Accuracy:27.743% C
HSR:45.248% A
NSX-P Naginata
B**
Kills:1,196
Deaths:312
KDR:3.833
Accuracy:26.549% C+
HSR:40.970% B**
VE-H Maw
A
Kills:1,174
Deaths:431
KDR:2.724
Accuracy:26.484% C--
HSR:44.208% A
Flare VE6
A*
Kills:1,172
Deaths:459
KDR:2.553
Accuracy:27.944% C**
HSR:45.478% A*
NS-15M2
A+
Kills:1,171
Deaths:387
KDR:3.026
Accuracy:28.555% C++
HSR:45.004% A+
NSX Naginata
B++
Kills:471
Deaths:171
KDR:2.754
Accuracy:23.269% C--
HSR:38.217% B++
Kills:12,654
Deaths (as Heavy Assault):4,214
Deaths (to Heavy Assaults):31,821
KDR:3.00285
Kill Difference:8,440
Playtime:191.186 hours
Usage:6%
Score:6.482m
Score/min:565
Accuracy (listed only):27.294%
HSR (listed only):42.458%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Serpent VE92
B+
Kills:1,187
Deaths:527
KDR:2.252
Accuracy:29.287% B+
HSR:26.790% B+
NSX-P Tanto
B**
Kills:1,182
Deaths:356
KDR:3.320
Accuracy:32.190% B+
HSR:37.902% B**
NS-7 PDW
B+
Kills:1,179
Deaths:457
KDR:2.580
Accuracy:29.466% C**
HSR:25.106% B+
The Little Helper
B+
Kills:1,174
Deaths:506
KDR:2.320
Accuracy:55.018% B+
HSR:19.165% B+
Zenith VX-5
C++
Kills:1,174
Deaths:612
KDR:1.918
Accuracy:29.018% C++
HSR:25.383% C++
NSX-P Tengu
B*
Kills:1,169
Deaths:375
KDR:3.117
Accuracy:42.577% B+
HSR:30.111% B*
NSX Tengu
B+
Kills:1,166
Deaths:469
KDR:2.486
Accuracy:43.948% B+
HSR:24.528% C++
NSX Tanto
A
Kills:1,164
Deaths:534
KDR:2.180
Accuracy:28.622% C
HSR:38.832% A
Eridani SX5G
B+
Kills:1,162
Deaths:448
KDR:2.594
Accuracy:30.932% C+
HSR:34.337% B+
VE-S Canis
B+
Kills:1,072
Deaths:408
KDR:2.627
Accuracy:26.973% D
HSR:31.437% B+
NS-11C
A+
Kills:1,049
Deaths:481
KDR:2.181
Accuracy:28.527% C*
HSR:31.840% A+
Solstice VE3
B++
Kills:652
Deaths:224
KDR:2.911
Accuracy:30.279% B++
HSR:26.227% B++
Deimos VA29
C+
Kills:488
Deaths:259
KDR:1.884
Accuracy:66.186% C+
HSR:13.525% D
Phobos VX86
B++
Kills:375
Deaths:193
KDR:1.943
Accuracy:71.853% B++
HSR:15.467% C-
Pandora VX25
B+
Kills:314
Deaths:120
KDR:2.617
Accuracy:50.960% B+
HSR:17.197% C++
VE-C Horizon
A+
Kills:234
Deaths:248
KDR:0.944
Accuracy:32.661% D
HSR:39.744% A+
NS Baron G5
A**
Kills:167
Deaths:87
KDR:1.920
Accuracy:45.673% C
HSR:28.144% A**
Pulsar C
B++
Kills:161
Deaths:56
KDR:2.875
Accuracy:27.635% C+
HSR:30.435% B++
NS-66 Punisher
C**
Kills:139
Deaths:67
KDR:2.075
Accuracy:27.157% C
HSR:32.374% C**
Thanatos VE70
A++
Kills:132
Deaths:54
KDR:2.444
Accuracy:54.672% B**
HSR:25% A++
Sirius SX12
A+
Kills:57
Deaths:28
KDR:2.036
Accuracy:27.764% C+
HSR:33.333% A+
Kills:15,397
Deaths (as Light Assault):6,509
Deaths (to Light Assaults):19,798
KDR:2.36549
Kill Difference:8,888
Playtime:141.469 hours
Usage:4%
Score:3.993m
Score/min:470
Accuracy (listed only):38.638%
HSR (listed only):27.947%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45
A++
Kills:145,159
Deaths:50,836
KDR:2.855
Accuracy:30.846% B++
HSR:40.199% A++
NS-11A
A
Kills:14,746
Deaths:5,784
KDR:2.549
Accuracy:29.225% B
HSR:37.312% A
Terminus VX-9
B**
Kills:4,796
Deaths:1,891
KDR:2.536
Accuracy:29.680% C**
HSR:38.928% B**
VE-A Lacerta
B*
Kills:1,192
Deaths:345
KDR:3.455
Accuracy:32.214% C*
HSR:38.339% B*
PSA-02 Diamondback
A+
Kills:1,190
Deaths:385
KDR:3.091
Accuracy:29.946% C++
HSR:41.177% A+
NS-7 PDW
B+
Kills:1,179
Deaths:457
KDR:2.580
Accuracy:29.466% C**
HSR:25.106% B+
The Little Helper
B+
Kills:1,174
Deaths:506
KDR:2.320
Accuracy:55.018% B+
HSR:19.165% B+
Corvus VA55
A++
Kills:1,171
Deaths:433
KDR:2.704
Accuracy:30.190% B+
HSR:40.991% A++
NSX-P Tengu
B*
Kills:1,169
Deaths:375
KDR:3.117
Accuracy:42.577% B+
HSR:30.111% B*
NSX Tengu
B+
Kills:1,166
Deaths:469
KDR:2.486
Accuracy:43.948% B+
HSR:24.528% C++
Eridani SX5G
B+
Kills:1,162
Deaths:448
KDR:2.594
Accuracy:30.932% C+
HSR:34.337% B+
VE-S Canis
B+
Kills:1,072
Deaths:408
KDR:2.627
Accuracy:26.973% D
HSR:31.437% B+
Deimos VA29
C+
Kills:488
Deaths:259
KDR:1.884
Accuracy:66.186% C+
HSR:13.525% D
Phobos VX86
B++
Kills:375
Deaths:193
KDR:1.943
Accuracy:71.853% B++
HSR:15.467% C-
Pandora VX25
B+
Kills:314
Deaths:120
KDR:2.617
Accuracy:50.960% B+
HSR:17.197% C++
Pulsar VS1
A*
Kills:254
Deaths:120
KDR:2.117
Accuracy:26.490% C+
HSR:41.732% A*
NS Baron G5
A**
Kills:167
Deaths:87
KDR:1.920
Accuracy:45.673% C
HSR:28.144% A**
NS-66 Punisher
C**
Kills:139
Deaths:67
KDR:2.075
Accuracy:27.157% C
HSR:32.374% C**
Thanatos VE70
A++
Kills:132
Deaths:54
KDR:2.444
Accuracy:54.672% B**
HSR:25% A++
NSX Yumi
A
Kills:117
Deaths:92
KDR:1.272
Accuracy:25.005% D-
HSR:43.590% A
Darkstar
A
Kills:79
Deaths:28
KDR:2.821
Accuracy:27.717% C
HSR:36.709% A
Sirius SX12
A+
Kills:57
Deaths:28
KDR:2.036
Accuracy:27.764% C+
HSR:33.333% A+
Kills:177,298
Deaths (as Combat Medic):63,385
Deaths (to Combat Medics):15,206
KDR:2.79716
Kill Difference:113,913
Playtime:2,489.015 hours
Usage:74%
Score:81.491m
Score/min:546
Accuracy (listed only):37.932%
HSR (listed only):31.305%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
VE-LR Obelisk
B*
Kills:1,365
Deaths:445
KDR:3.067
Accuracy:36.962% C++
HSR:44.029% B*
Eidolon VE33
B+
Kills:1,206
Deaths:411
KDR:2.934
Accuracy:31.485% C+
HSR:32.338% B+
Serpent VE92
B+
Kills:1,187
Deaths:527
KDR:2.252
Accuracy:29.287% B+
HSR:26.790% B+
NSX-P Tanto
B**
Kills:1,182
Deaths:356
KDR:3.320
Accuracy:32.190% B+
HSR:37.902% B**
The Little Helper
B+
Kills:1,174
Deaths:506
KDR:2.320
Accuracy:55.018% B+
HSR:19.165% B+
Zenith VX-5
C++
Kills:1,174
Deaths:612
KDR:1.918
Accuracy:29.018% C++
HSR:25.383% C++
NSX Tanto
A
Kills:1,164
Deaths:534
KDR:2.180
Accuracy:28.622% C
HSR:38.832% A
NS-11C
A+
Kills:1,049
Deaths:481
KDR:2.181
Accuracy:28.527% C*
HSR:31.840% A+
Solstice VE3
B++
Kills:652
Deaths:224
KDR:2.911
Accuracy:30.279% B++
HSR:26.227% B++
Deimos VA29
C+
Kills:488
Deaths:259
KDR:1.884
Accuracy:66.186% C+
HSR:13.525% D
Phobos VX86
B++
Kills:375
Deaths:193
KDR:1.943
Accuracy:71.853% B++
HSR:15.467% C-
Pandora VX25
B+
Kills:314
Deaths:120
KDR:2.617
Accuracy:50.960% B+
HSR:17.197% C++
VE-C Horizon
A+
Kills:234
Deaths:248
KDR:0.944
Accuracy:32.661% D
HSR:39.744% A+
NS Baron G5
A**
Kills:167
Deaths:87
KDR:1.920
Accuracy:45.673% C
HSR:28.144% A**
Pulsar C
B++
Kills:161
Deaths:56
KDR:2.875
Accuracy:27.635% C+
HSR:30.435% B++
NS-30 Tranquility
C+
Kills:144
Deaths:45
KDR:3.200
Accuracy:30.141% D*
HSR:36.111% C+
Thanatos VE70
A++
Kills:132
Deaths:54
KDR:2.444
Accuracy:54.672% B**
HSR:25% A++
Kills:12,168
Deaths (as Engineer):5,158
Deaths (to Engineers):13,347
KDR:2.35905
Kill Difference:7,010
Playtime:340.771 hours
Usage:10%
Score:7.959m
Score/min:389
Accuracy (listed only):40.069%
HSR (listed only):28.713%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44P Commissioner
B+
Kills:9,469
Deaths:5,451
KDR:1.737
Accuracy:45.499% C++
HSR:36.424% B+
Ghost
A
Kills:3,541
Deaths:1,145
KDR:3.093
Accuracy:49.265% B**
HSR:83.790% A
NS-357 Underboss
B**
Kills:3,142
Deaths:1,992
KDR:1.577
Accuracy:42.658% C*
HSR:36.314% B**
NS-45 Pilot
C
Kills:2,673
Deaths:1,515
KDR:1.764
Accuracy:32.231% C
HSR:28.657% C
NS-44 Commissioner
M
Kills:1,529
Deaths:957
KDR:1.598
Accuracy:44.814% B+
HSR:47.482% M
NS-357 IA
B*
Kills:1,403
Deaths:772
KDR:1.817
Accuracy:56.018% B*
HSR:36.066% C+
Parallax VX3
A
Kills:1,297
Deaths:281
KDR:4.616
Accuracy:45.514% B+
HSR:88.126% A
NS-7 PDW
B+
Kills:1,179
Deaths:457
KDR:2.580
Accuracy:29.466% C**
HSR:25.106% B+
Cerberus
A++
Kills:1,172
Deaths:809
KDR:1.449
Accuracy:32.000% C-
HSR:43.857% A++
Spiker
B++
Kills:1,172
Deaths:641
KDR:1.828
Accuracy:31.151% C
HSR:30.119% B++
NSX-P Tengu
B*
Kills:1,169
Deaths:375
KDR:3.117
Accuracy:42.577% B+
HSR:30.111% B*
NSX Tengu
B+
Kills:1,166
Deaths:469
KDR:2.486
Accuracy:43.948% B+
HSR:24.528% C++
Eridani SX5G
B+
Kills:1,162
Deaths:448
KDR:2.594
Accuracy:30.932% C+
HSR:34.337% B+
Phaseshift VX-S
A
Kills:1,161
Deaths:251
KDR:4.626
Accuracy:50.258% A
HSR:91.645% B**
XM98
A+
Kills:1,156
Deaths:266
KDR:4.346
Accuracy:45.646% B++
HSR:89.533% A+
VE-S Canis
B+
Kills:1,072
Deaths:408
KDR:2.627
Accuracy:26.973% D
HSR:31.437% B+
NSX Tomoe
B**
Kills:967
Deaths:330
KDR:2.930
Accuracy:30.740% C+
HSR:55.739% B**
NS-61 Emissary
A++
Kills:796
Deaths:467
KDR:1.705
Accuracy:27.755% C
HSR:30.653% A++
V10
A
Kills:727
Deaths:147
KDR:4.946
Accuracy:47.147% B+
HSR:89.821% A
Soldier Soaker
B
Kills:397
Deaths:178
KDR:2.230
Accuracy:33.173% C-
HSR:16.877% B
NSX Daimyo
B+
Kills:350
Deaths:139
KDR:2.518
Accuracy:46.767% B
HSR:96.857% B+
Beamer VS3
A++
Kills:274
Deaths:194
KDR:1.412
Accuracy:31.720% C**
HSR:37.591% A++
NS-66 Punisher
C**
Kills:139
Deaths:67
KDR:2.075
Accuracy:27.157% C
HSR:32.374% C**
NS-AM7 Archer
B+
Kills:127
Deaths:183
KDR:0.694
Accuracy:59.030% C++
HSR:25.197% B+
Manticore SX40
A**
Kills:80
Deaths:49
KDR:1.633
Accuracy:28.299% D
HSR:42.500% A**
NS-30 Vandal
A
Kills:76
Deaths:30
KDR:2.533
Accuracy:42.082% B*
HSR:39.474% A
NS-44L Blackhand
A+
Kills:68
Deaths:36
KDR:1.889
Accuracy:36.576% D*
HSR:60.294% A+
Ectoblaster
B**
Kills:63
Deaths:57
KDR:1.105
Accuracy:34.283% D
HSR:12.698% B**
Sirius SX12
A+
Kills:57
Deaths:28
KDR:2.036
Accuracy:27.764% C+
HSR:33.333% A+
Kills:37,584
Deaths (as Infiltrator):18,142
Deaths (to Infiltrators):16,667
KDR:2.07166
Kill Difference:19,442
Playtime:177.715 hours
Usage:5%
Score:4.628m
Score/min:434
Accuracy (listed only):38.670%
HSR (listed only):45.895%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
B++
Kills:2,122
V. Kills:1,233 172%
Deaths:531
KDR:3.996
Accuracy:26.804% D--
KPH:26.400 B++
VKPH:15.300 B+
Dual Photon Pods
B**
Kills:1,295
V. Kills:191 N/A
Deaths:73
KDR:17.740
Accuracy:62.637% B*
KPH:194.100 B**
VKPH:28.600 B+
V26 Maelstrom Turbo Laser
A
Kills:1,222
V. Kills:640 191%
Deaths:304
KDR:4.020
Accuracy:32.314% C+
KPH:46.200 A
VKPH:24.200 B**
Light PPA
A+
Kills:1,202
V. Kills:43 N/A
Deaths:134
KDR:8.970
Accuracy:46.261% B+
KPH:128 A+
VKPH:4.600 C**
M202 Wyrm
D
Kills:211
V. Kills:97 215%
Deaths:7
KDR:30.143
Accuracy:44.620% F
KPH:79.200 D
VKPH:36.400 D
Antares LC
A+
Kills:88
V. Kills:49 176%
Deaths:18
KDR:4.889
Accuracy:23.495% F-
KPH:53.900 A+
VKPH:30 A
Kills:6,140 (4,634 + 0)
Deaths:1,067
KDR:5.754
VKDR:2.112
Vehicle Kills:2,253
Kill Difference:5,073
Playtime:127.195 hours
Usage:4%
Score:2.208m
Score/min:289
Piloting Accuracy:23.495%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B++
Kills:159
V. Kills:101 156%
Deaths:26
KDR:6.115
Accuracy:30.445% D-
KPH:62.200 B++
VKPH:39.500 B++
L105 Zephyr
A
Kills:99
V. Kills:7 N/A
Deaths:
KDR:
Accuracy:53.882% B**
KPH:98 A
VKPH:6.900 D
CAS30 Tank Buster
C+
Kills:87
V. Kills:80 107%
Deaths:55
KDR:1.582
Accuracy:53.776% B+
KPH:8.700 C+
VKPH:8 C+
Kills:345 (87 + 258)
Deaths:81
KDR:4.259
VKDR:2.321
Vehicle Kills:188
Kill Difference:264
Playtime:13.522 hours
Usage:0%
Score:0.172m
Score/min:212
Piloting Accuracy:53.776%
Gunner Accuracy:53.882%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A+
Kills:1,122
V. Kills:506 221%
Deaths:117
KDR:9.590
Accuracy:64.083% B++
KPH:67.400 A+
VKPH:30.400 B**
L100 Python HESH
A+
Kills:586
V. Kills:31 N/A
Deaths:33
KDR:17.758
Accuracy:57.371% B+
KPH:112.700 A+
VKPH:6 D-
C75 Viper
A++
Kills:156
V. Kills:28 N/A
Deaths:20
KDR:7.800
Accuracy:51.610% B*
KPH:90.900 A++
VKPH:16.300 B+
LB00 Python AP
A++
Kills:79
V. Kills:40 193%
Deaths:
KDR:
Accuracy:53.892% C-
KPH:71.200 B+
VKPH:36.100 A++
Kills:1,943 (1,943 + 0)
Deaths:170
KDR:11.429
VKDR:3.559
Vehicle Kills:605
Kill Difference:1,773
Playtime:24.675 hours
Usage:1%
Score:0.555m
Score/min:375
Driving Accuracy:53.892%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

E540 Halberd
B**
Kills:824
V. Kills:294 279%
Deaths:26
KDR:31.692
Accuracy:50.350% C+
KPH:50.100 B**
VKPH:17.900 C+
Supernova FPC
A++
Kills:480
V. Kills:226 211%
Deaths:38
KDR:12.632
Accuracy:61.930% B*
KPH:56 A++
VKPH:26.400 A++
Saron HRB
A+
Kills:375
V. Kills:207 180%
Deaths:37
KDR:10.135
Accuracy:59.412% A+
KPH:41.200 B**
VKPH:22.700 B++
Proton II PPA
B**
Kills:99
V. Kills:5 N/A
Deaths:5
KDR:19.800
Accuracy:33.722% B**
KPH:68.400 C+
VKPH:3.500 C
Supernova VPC
A+
Kills:94
V. Kills:11 N/A
Deaths:12
KDR:7.833
Accuracy:66.463% A+
KPH:64.400 B+
VKPH:7.500 C
M12 Kobalt
N/A
Kills:50
V. Kills: N/A
Deaths:
KDR:
Accuracy:19.751% N/A
KPH:157.200 N/A
VKPH:0 N/A
Kills:1,922 (574 + 1,348)
Deaths:118
KDR:16.288
VKDR:6.297
Vehicle Kills:743
Kill Difference:1,804
Playtime:37.353 hours
Usage:1%
Score:1.033m
Score/min:461
Driving Accuracy:66.463%
Gunner Accuracy:19.751%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
A++
Kills:1,340
V. Kills:97 N/A
Deaths:45
KDR:29.778
Accuracy:52.863% A+
KPH:181.700 A+
VKPH:13.200 A++
M12 Kobalt-H
A+
Kills:787
V. Kills:25 N/A
Deaths:4
KDR:196.750
Accuracy:22.354% C--
KPH:243.800 A+
VKPH:7.700 B++
E540 Halberd-H
B**
Kills:270
V. Kills:100 267%
Deaths:11
KDR:24.546
Accuracy:61.599% C*
KPH:76.100 B**
VKPH:28.200 B+
Aphelion VEX-4H
B+
Kills:187
V. Kills:109 170%
Deaths:24
KDR:7.792
Accuracy:50.039% C**
KPH:56.700 B
VKPH:33 B+
M40 Fury-H
B**
Kills:156
V. Kills:29 N/A
Deaths:11
KDR:14.182
Accuracy:57.280% B**
KPH:139.200 B**
VKPH:25.900 B+
Saron HRB-H
A
Kills:83
V. Kills:52 157%
Deaths:6
KDR:13.833
Accuracy:69.855% A+
KPH:61.900 B*
VKPH:38.800 A
Halberd-H SE
A+
Kills:76
V. Kills:29 253%
Deaths:
KDR:
Accuracy:58.009% C-
KPH:126.400 B**
VKPH:48.200 A+
Kills:2,899 (0 + 2,899)
Deaths:101
KDR:28.703
VKDR:4.366
Vehicle Kills:441
Kill Difference:2,798
Playtime:20.510 hours
Usage:1%
Score:0.626m
Score/min:509
Driving Accuracy:N/A%
Gunner Accuracy:58.009%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A*
Kills:406
V. Kills:20 N/A
Deaths:5
KDR:81.200
Accuracy:22.124% B+
KPH:171.900 A*
VKPH:8.500 A++
M12 Kobalt
C**
Kills:259
V. Kills:11 N/A
Deaths:9
KDR:28.778
Accuracy:21.386% C++
KPH:94.800 C**
VKPH:4 C++
M40 Fury
B++
Kills:178
V. Kills:39 445%
Deaths:13
KDR:13.692
Accuracy:46.987% B*
KPH:64.400 B
VKPH:14.100 B++
M20 Basilisk
B*
Kills:120
V. Kills:37 316%
Deaths:17
KDR:7.059
Accuracy:51.031% B*
KPH:30.200 C**
VKPH:9.300 C*
M20 Basilisk
A**
Kills:107
V. Kills:37 282%
Deaths:6
KDR:17.833
Accuracy:52.234% B**
KPH:59.500 A**
VKPH:20.600 A**
M60-G Bulldog
A++
Kills:86
V. Kills:14 N/A
Deaths:3
KDR:28.667
Accuracy:58.466% A++
KPH:81.700 A++
VKPH:13.300 B**
M40 Fury
B*
Kills:54
V. Kills:6 N/A
Deaths:4
KDR:13.500
Accuracy:32.919% D
KPH:88.300 B*
VKPH:9.800 C-
Kills:1,210 (0 + 1,210)
Deaths:57
KDR:21.228
VKDR:2.877
Vehicle Kills:164
Kill Difference:1,153
Playtime:15.295 hours
Usage:0%
Score:0.385m
Score/min:420
Driving Accuracy:N/A%
Gunner Accuracy:32.919%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C+
Kills:376
V. Kills:6 N/A
Deaths:134
KDR:2.806
Accuracy:43.426% C+
KPH:58.400 C+
VKPH:0.900 D-
M40 Fury-F
C
Kills:125
V. Kills:24 N/A
Deaths:108
KDR:1.157
Accuracy:47.812% C
KPH:17.900 C--
VKPH:3.400 D
Kills:501 (501 + 0)
Deaths:242
KDR:2.070
VKDR:0.124
Vehicle Kills:30
Kill Difference:259
Playtime:13.423 hours
Usage:0%
Score:0.084m
Score/min:104
Driving Accuracy:47.812%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
B+
Kills:308
V. Kills:117 261%
Deaths:28
KDR:11
Accuracy:34.284% C--
KPH:31 B+
VKPH:11.800 C
CAS 14-E
C
Kills:257
V. Kills:18 N/A
Deaths:9
KDR:28.556
Accuracy:29.277% D--
KPH:72.200 C
VKPH:5.100 C-
Pelter Rocket Pod
C
Kills:82
V. Kills:31 256%
Deaths:3
KDR:27.333
Accuracy:49.466% C+
KPH:49.400 C
VKPH:18.700 C
Kills:647 (0 + 647)
Deaths:40
KDR:16.175
VKDR:4.150
Vehicle Kills:166
Kill Difference:607
Playtime:15.158 hours
Usage:0%
Score:0.184m
Score/min:202
Piloting Accuracy:N/A%
Gunner Accuracy:49.466%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
H-V45 147,010145,15950,8362.855B0.2730.846%B++40.199%A++95.1A1.2B++2601526.4h9.1B**29.4B*
NS-11A 14,84614,7465,7842.549B++0.0429.225%B37.312%A85.8B**N/A205171.8h8.6A+29.6B**
NS-44P Commissioner 9,5479,4695,4511.737B0.8545.499%C++36.424%B+110B+N/A31086.1h2.6B*5.8B+
C-4 6,4605,4152,3552.299C**0.2930.63%BN/A152.1B++29.4C+78735.6h1B*3.2B++
Terminus VX-9 4,8324,7961,8912.536C++0.0529.68%C**38.928%B**88.7B**N/A22854.1h8.6A29B*
Ghost 3,5513,5411,1453.093C+0.5049.265%B**83.79%A95.4B**N/A30037.1h1.5B**3B**
NS-15M1 3,2133,1909883.229B+0.6428.669%B+37.837%B**103.2B**N/A29330.9h8.7B**30.3B++
NS-357 Underboss 3,1603,1421,9921.577C*1.0142.658%C*36.314%B**111.4AN/A34228.2h3B**7.1B++
NS-45 Pilot 2,6982,6731,5151.764C++0.8232.231%C28.657%C114.2B+1.1C+35623.4h5.4B++16.7B+
Plasma Grenade 2,7072,65812658N/A2,655.4159.729%AN/A1022.3A++18.8B*33422.6h2.2A3.6A
Orion VS54 2,3152,3027463.086C**0.5029.141%B++42.702%A+111.7A+N/A58220.6h8.1B++27.9C+
Saron Laser Cannon 3,3552,1225313.996C*1.4126.804%D--1.225%C-26.4B++15.3B+22880.4h64.3B++239.8B+
Betelgeuse 54-A 2,0021,9787202.747C+0.1627.743%C45.248%A112.4B+1.4C+83117.6h8.7B++31.5B+
The Slasher 1,6761,65616,6860.099B**2.4941.831%B+14.976%B+3.7C++N/A11443.2h1.9B+4.6B+
NS-44 Commissioner 1,5381,5299571.598C**0.9944.814%B+47.482%M106.2A+N/A41014.4h2.6B*5.8B++
NS-357 IA 1,4101,4037721.817B+0.7756.018%B*36.066%C+99.5B**N/A23514.1h2.8B*5B*
VE-LR Obelisk 1,3811,3654453.067C*0.4836.962%C++44.029%B*99.6A1.2C++27813.7h4.4B*11.8B++
Proton II PPA-H 1,4371,3404529.778B**27.1952.863%A+N/A181.1A+13.1A++4887.4h8.1B+15.4B++
Parallax VX3 1,3001,2972814.616C+2.0345.514%B+88.126%A92A*N/A26514.1h1.5B**3.2B**
Blackheart 1,5431,2977701.684B+0.9052.651%C*10.948%D*63.6B*12.1B*20520.4h4.3C++8.2C*
Dual Photon Pods 1,4861,2957317.74A15.1562.637%B*N/A193.3B**28.5B+7296.7h13.3B*21.3B++
V26 Maelstrom Turbo Laser 1,8621,2223044.02C**1.4332.314%C+1.718%C46.1A24.2B**30526.5h44.6B*138B*
Eidolon VE33 1,2621,2064112.934B0.3531.485%C+32.338%B+77.8B**3.6M*26315.5h5.6B*17.7B++
Auraxium Force-Blade 1,2141,20312,5820.096A2.4941.687%B++6.65%C+3.2B**N/A9378.6h1.6B*3.8B+
NS-W Survivor 1,2351,20315,1440.079C+2.5143.06%C+6.983%D3.3C--N/A10364.8h1.5B**3.6B+
Light PPA 1,2451,2021348.97B6.3846.261%B+2.08%A127.9A+4.6C**3739.4h8.4B+18.2B+
NSX-P Naginata 1,2171,1963123.833B**1.2426.549%C+40.97%B**166.1A++2.9B**8277.2h8.4B**31.5B+
VE-A Lacerta 1,2191,1923453.455B*0.8732.214%C*38.339%B*140.2A+3.2B**4638.5h8B**24.8B*
PSA-02 Diamondback 1,2191,1903853.091B++0.5029.946%C++41.177%A+117.8A2.9A35710.1h9.2B**30.7B++
Serpent VE92 1,2131,1875272.252B+0.3429.287%B+26.79%B+73.7B**1.6B**27616.1h9.5B++32.5B+
NSX-P Tanto 1,2001,1823563.32A++0.7332.19%B+37.902%B**134.3A*2B*3998.8h8.7B+27B*
NS-7 PDW 1,1871,1794572.58B++0.0129.466%C**25.106%B+78.1B**N/A23715.1h9.6B**32.5B++
Force-Blade 1,1891,17517,2130.068B**2.5238.815%B+8.766%B2.4B*N/A8486h1.7B++4.3B+
The Little Helper 1,1861,1745062.32B++0.2755.018%B+19.165%B+129A++1.3C*3009.1h3.6B*6.6B++
Zenith VX-5 1,1931,1746121.918C*0.6729.018%C++25.383%C++57.5C++N/A19620.4h9.6B*33B+
VE-H Maw 1,1871,1744312.724B0.1426.484%C--44.208%A103.9B+1.2C+42711.3h7.5B*28.5B
Flare VE6 1,1841,1724592.553B+0.0427.944%C**45.478%A*97.7B*1C++34912h8.1B++28.9B+
Cerberus 1,1911,1728091.449C++1.1432%C-43.857%A++89.5B**1.5B*25113.1h4.3B*13.4B++
Spiker 1,1831,1726411.828B0.7631.151%C30.119%B++130.2A*1.2C*3209h5.9B++19.1B++
NS-15M2 1,1821,1713873.026C*0.4428.555%C++45.004%A+97.6B+N/A36712h9.3B++32.5B+
Corvus VA55 1,1841,1714332.704B**0.1230.19%B+40.991%A++104.6A*1.2B++38911.2h7.5A+24.9B**
NS-TMC-01 "His Regards" 1,1851,17016,6810.07B++2.5245.714%A4.957%C2.5C*N/A6460.9h1.9B4.2B+
NSX-P Tengu 1,1791,1693753.117B**0.5342.577%B+30.111%B*129.9A+1.1C+3659h8.9B*20.9B+
Icikill 1,1721,16812,0000.097B*2.4935.881%C++12.843%B3.5C+N/A8337.1h1.7B++4.8C*
NSX Tengu 1,1711,1664692.486B**0.1043.948%B+24.528%C++94.8B*N/A42112.3h9.6B21.9B+
NSX Tanto 1,1711,1645342.18B+0.4128.622%C38.832%A55.7C+N/A15020.9h9.1B*31.8B+
Eridani SX5G 1,1721,1624482.594C++0.0130.932%C+34.337%B+84.8C+N/A27113.7h8.2B**26.7B+
Phaseshift VX-S 1,1621,1612514.625C*2.0450.258%A91.645%B**109.5SN/A33510.6h1.7B++3.3B**
XM98 1,1591,1562664.346B1.7645.646%B++89.533%A+85.6A++N/A26813.5h1.6B**3.4B**
L100 Python AP 1,6281,1221179.59C++7.0064.083%B++1.07%D67.6A+30.5B**36816.6h3.5B**5.5B+
NS Decimator-B 1,7761,1134322.576B+0.0156.49%D*2.156%C54.3C32.3B+39820.5h3.4C+6.1C--
VE-S Canis 1,0831,0724082.627B**0.0426.973%D31.437%B+72.9C++N/A29814.7h8.1B30.1C**
NS-11C 1,0581,0494812.181B+0.4128.527%C*31.84%A+63.6B+N/A22016.5h9.2B**32.2B++
NSX Tomoe 9719673302.93C++0.3430.74%C+55.739%B**98.7B**N/A2869.8h8.6A27.9B*
Tank Mine 1,2548681974.406B+1.8238.002%C+N/A140C*62.3C+9216.2h1.6B+4.2B++
Lumine Edge 8648597,6610.112C+2.4827.999%C+11.292%D4.1CN/A14208.8h1.4C+4.9C*
E540 Halberd 1,1188242631.692B**29.1050.35%C+N/A50.2B**17.9C+29216.4h4.3B*8.5B++
NS-61 Emissary 8137964671.704B*0.8827.755%C30.653%A++91.5A++2A*3158.7h9.1B++32.8B+
M12 Kobalt-H 8127874196.75S194.1622.354%C--18.424%C+245.9A+7.8B++6433.2h9.5A42.3B*
V10 7277271474.946C**2.3647.147%B+89.821%A102.4A++N/A2937.1h1.5B**3.1B**
Solstice VE3 6526522242.911A*0.3230.279%B++26.227%B++84.7A++N/A6297.7h8.7B*28.7C++
NSX Amaterasu 6646226,5370.095B+2.4935.263%B++6.109%D*3.9C+N/A12160.3h2.2C++6.4B+
L100 Python HESH 6175863317.758C+15.1757.371%B+1.365%C+112.7A+6D-3225.2h1.8A+3.2A+
Deimos VA29 4944882591.884C++0.7066.186%C+13.525%D85.6B+1.1C**3795.7h1.9B+2.8C*
Supernova FPC 7064803812.632C++10.0461.93%B*N/A55.8A++26.3A++9698.6h3.2B**5.1A
NSX Naginata 4814711712.754B0.1723.269%C--38.217%B++98.1B*2.1B**4814.8h8.4B*36.2B+
M12 Kobalt 426406581.2A*78.6122.124%B+23.153%B++169.2A*8.3A++7772.4h12.9B**58.2B++
Soldier Soaker 4013971782.23B++0.3633.173%C-16.877%B152.7A*1.5C+6682.6h4.9B*14.6B
S12 Renegade 3823761342.806C+0.2243.426%C+5.319%C+58.8C+N/A1476.4h3.1C*7.1C++
Phobos VX86 3763751931.943C**0.6571.853%B++15.467%C-87.2B+N/A3044.3h1.9B++2.7B+
Saron HRB 5823753710.135B*7.5559.412%A+N/A41.2B**22.7B++3119.1h20.6C++34.6B++
NSX Daimyo 3503501392.518C0.0746.767%B96.857%B+74.5C+N/A2424.7h1.9B++4B++
NS Decimator 4683241112.919B**0.3352.858%D*1.543%C-63.5B*28.2B++5605.1h2.7B*5B+
Pandora VX25 3153141202.617B**0.0350.96%B+17.197%C++112.1B**N/A5792.8h4C++7.8B+
M20 Wyvern 4253082811C**8.4134.284%C--4.87%B+31.1B+11.8C1759.9h53.5B++156.2B++
Beamer VS3 2782741941.412B+1.1831.72%C**37.591%A++83B**1.2C*4233.3h6.7B++21.2B++
E540 Halberd-H 3702701124.545B21.9661.599%C*N/A77.1B**28.6B+4463.5h3.5B**5.7A
M12 Kobalt 270259928.778C*26.1921.386%C++24.71%B**95.9B4.1C++4102.7h16.3B76.1C++
CAS 14-E 275257928.556C++25.9729.277%D--1.167%D71.4C5C--2413.6h23.5B+80.1C++
Pulsar VS1 2552541202.117B*0.4726.49%C+41.732%A*72.6B**N/A8433.5h8.8A+33B*
VE-C Horizon 2402342480.944D1.6432.661%D39.744%A+32.5DN/A2447.2h11.3B+34.5C*
M202 Wyrm 308211730.143B+27.5544.62%F3.791%B**78.1D35.9D5112.7h38C*85.2C+
Aphelion VEX-4H 296187247.792C+5.2050.039%C**1.604%D--56.7B33B+4213.3h41.3C++82.6B
Proximity Mine 187187394.795C++2.2150%B+N/A143.8C++N/A7501.3h1.7C*3.4B+
Sticky Grenade 1891861186N/A183.4158.788%B+N/A930C15C+39380.2h1.6B+2.7B+
MANA Anti-Personnel Turret 184184573.228N/A0.6424.525%UN/A1840UN/A4674800.1h12.9T*52.6T*
M40 Fury 2171781313.692B*11.1046.987%B*N/A63.6B13.9B++3092.8h12C**25.6B++
Spear Anti-Vehicle Phalanx Turret 215173724.714A++22.1358.202%B*7.514%A*101.8A*24.7C+5771.7h4.3A7.3B+
NS Baron G5 168167871.92B**0.6745.673%C28.144%A**64.2B+N/A3062.6h3.4B*7.5C++
Lasher X2 167162592.746A0.1633.378%C**4.321%C**95.3A+2.9A8301.7h13.9B**41.6B++
Pulsar C 163161562.875B0.2927.635%C+30.435%B++76.7B++1C*9492.1h8B*28.8B+
C150 Dalton 260159266.115C3.5330.445%D-N/A61.2B+38.8B+5832.6h2.5B++8.1C**
M40 Fury-H 1851561114.182C11.5957.28%B**1.923%B*141.8B**26.4B++5041.1h8.8C++15.3B++
C75 Viper 184156207.8C**5.2151.61%B*N/A91.8A++16.5B+5721.7h7.7B*14.9B+
NS-30 Tranquility 144144453.2C*0.6130.141%D*36.111%C+90B++N/A3371.6h4.7B*15.7C+
NS-66 Punisher 141139672.075C*0.5127.157%C32.374%C**60.4C+N/A3772.3h10.3B37.9C*
Thanatos VE70 132132542.444A0.1454.672%B**25%A++120A**N/A11921.1h3B**5.4B++
NS-AM7 Archer 1591271830.694C**1.8959.03%C++25.197%B+11C*2.8C++8811.5h9.8B++16.6B++
M40 Fury-F 1491251081.157C1.4347.812%CN/A17.9C--3.4D647h8.1B+17B+
M20 Basilisk 157120177.059A4.4751.031%B*4.167%D30C**9.3C*2514h68.7B+134.6B+
Rocklet Rifle 208119821.451B*1.1452.214%C+N/A38.4C**28.7C++5793.1h26.5B++50.7C**
NSX Yumi 117117921.272C1.3225.005%D-43.59%A46.8C+N/A1852.5h10.2C**40.7C+
M20 Basilisk 128109427.25A24.6640.886%F-8.257%A+99.1A++17.3C--3161.1h25.1A++61.5A++
M20 Basilisk 144107617.833S15.2452.234%B**7.477%B++59.4A**20.6A**4861.8h59.8B**114.4B**
NS-10 Burster 150100303.333A*0.7442.948%A+2%D*17.2M**8.6M1385.8h79.8A+185.8A+
Proton II PPA 10499519.8C++17.2133.722%B**N/A70.7C+3.6C2121.4h9.9C+29.5B+
L105 Zephyr 10699199S96.4153.882%B**N/A99A+7C--3051h5.8B+10.8B++
Supernova VPC 10594127.833D5.2466.463%A+1.064%C62.7B7.3C-5781.5h2.3B**3.5B**
Antares LC 13788184.889B*2.3023.495%F-N/A55A+30.6A4211.6h41.5B*176.4B++
CAS30 Tank Buster 16787551.582C+1.0153.776%B+2.299%A8.7C+8C+10710h59.7C111.1C*
M60-G Bulldog 10086328.667S26.0858.466%A++2.326%C+78.2A++12.7B*3721.1h5.1B*8.8B**
Saron HRB-H 13583613.833B**11.2469.855%A+N/A63.8B*40A5191.3h20.2B+29B*
NS-10 Burster 12383302.767M0.1842.818%A+2.41%D*14.3A**6.9A+1355.8h95.7B**223.6B++
Pelter Rocket Pod 11382327.333C+24.7449.466%C+N/A48.2C-18.2C2771.7h22C44.5C+
Manticore SX40 8080491.633C++0.9628.299%D42.5%A**88.9A++N/A2590.9h4.3B**15.1B*
LB00 Python AP 11979179A76.4153.892%C-N/A71.8B+36.4A++4271.1h2.3A+4.2A+
Darkstar 8079282.821C**0.2327.717%C36.709%A98.8B**1.3B6480.8h10.3B*37B+
Halberd-H SE 10576176M++73.4158.009%C-N/A126.7B**48.3A+8790.6h1.8A**3A++
NS-30 Vandal 7776302.533C+0.0642.082%B*39.474%A84.4B++1.1B++7000.9h3.8A9B**
Lancer VS22 11775451.667C++0.9244.873%F-N/A30B+16.8C+4012.5h5.9B++13.1B+
M12 Kobalt 7974324.667D22.0824.802%C++25.676%A++148C++10A+6910.5h14.4B57.9B+
NS-44L Blackhand 6868361.889C+0.7036.576%D*60.294%A+48.6C**N/A2761.4h2.8B*7.6B
M60-A Bulldog 7064164A++61.4156.167%B+1.563%C--53.3C*5C+2401.2h5.3C**9.4B+
Ectoblaster 6563571.105C*1.4834.283%D12.698%B**52.5B+1.7C++1381.2h10.1C**29.5B+
Sirius SX12 5857282.036B0.5527.764%C+33.333%A+57C*1B+13651h13.6C+49C++
M40 Fury 6054413.5C**10.9132.919%D3.704%A*90B*10C-5690.6h7.4B**22.3B++
M12 Kobalt 5050150B**47.4119.751%B+24%A*166.7A**N/A3880.3h13.3B++67.5B+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit514576,71835.4h
Spawn Beacon23111,75916h
Hellion G1740h
Medical Applicator2,1711,223,79677.5h
Nanite Revive Grenade04,3171.2h
Flash XS64500.6h
Ordnance Dampener115521.1h
Caltrop4500.1h
Nanite Healing Grenade01,9770.6h
Deconstruction Tool03850.1h
Anti-Vehicle MANA Turret01290.2h
Spitfire Auto-Turret62450.4h
Motion Spotter283,2412.1h
Restoration Kit3,48525,51756h
Ammunition Package381,3991.8h
G30 Walker01600h
Recon Detection Device208921.4h
AP30 Shredder01340h
Shield Recharging Field111800.1h
Medical Kit4,22117,65280.4h
M12 Kobalt-F02790.1h
Anti-Infantry MANA Turret133750.6h
Snowman Soldier152200.3h
WLT-Howler Mining Laser05,5860.9h
Nano-Repair Grenade09650.3h
Hardlight Barrier62520.3h

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