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Field Marshal DraGonDark1[AFSX] DraGonDark1
TR BR 168

KDR: 2

Score: 69.4m

Last Seen: May 24th, 2020 9:04 AM
- OFFLINE - 92 hour(s)

Prestige 1, Battle Rank 100 (168 total) - Terran Republic on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS M14 Banshee C-4 C-4 ARX P525 Marauder-H P2-120 HEAT MKV Suppressed TORQ-9 P2-120 HESH
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $658,026 MLG Score: 526
Fun Score: N/A
Cheeseburgers Flipped: 1253TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.976%19.598%50943124042,5361.5540.45

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.009%0.773B++-0.246C-0.786D-HEAD ++ (~6.61)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.70.347C**11.60.144C++33.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.572%1.206%473512785,139139219203.69181268%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.157%-0.179C-0.261C-0.321

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
137.70.101C+50.40.025C+87.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.109%1.636%313612774,523192622972.34839197%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.981%-0.436C---0.267C1.436

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.8-0.07C+12.5-0.205C20.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.283%2.583%5091412695,150149624933.44251206%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.762%0.543B+-0.5D0.451

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
102.80.073C+43.4-0.166C59.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.277%66.192%509712765,1913221691.61161

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.771%-0.485D-0.663D-0.118

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.6-0.318C3-0.302C5.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.064%9.564%509612776,0122271972.64729

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.627%0.001C+-1.03D*0.702

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.30.365C**3.50.284C*4.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
69.4m457%308 (18.5k)269 (16.1k)2.00396100,27850,0402.30627168 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1283861720.411%14.592%29805:0953

13% Combat Medic34% Engineer14% Heavy Assault16% Infiltrator19% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 26th, 2013 5:43 AMMar 16th, 2020 2:09 PMMay 24th, 2020 4:51 AM (4d) (PST)May 24th, 2020 5:05 AM (4d) (PST)May 24th, 2020 5:04 AM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5031303730.3880.1940.0572.0700.065526

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
30,1947,81022,38423123124416,135

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4303.5h/179.3d 15,128 14,633 47,907 534.6k 7,746 14,224 16,685 129.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
B**
Kills:1,202
Deaths:301
KDR:3.993
Accuracy:30.361% B**
HSR:20.799% D--
MG-H1 Watchman
B+
Kills:1,187
Deaths:439
KDR:2.704
Accuracy:25.603% B+
HSR:20.725% D-
MSW-R
C**
Kills:1,183
Deaths:728
KDR:1.625
Accuracy:24.527% C**
HSR:19.189% D
T9 CARV
B+
Kills:1,181
Deaths:818
KDR:1.444
Accuracy:21.711% B+
HSR:20.999% C
NSX Naginata
A
Kills:1,179
Deaths:371
KDR:3.178
Accuracy:29.828% A
HSR:18.236% D**
T32 Bull
D-
Kills:1,177
Deaths:1,497
KDR:0.786
Accuracy:19.615% D-
HSR:15.548% D*
NS-15M2
C
Kills:1,171
Deaths:626
KDR:1.871
Accuracy:24.054% C
HSR:22.289% D
NS-15 Gallows
C**
Kills:491
Deaths:151
KDR:3.252
Accuracy:30.935% C**
HSR:19.756% F
Kills:8,771
Deaths (as Heavy Assault):4,931
Deaths (to Heavy Assaults):12,864
KDR:1.77875
Kill Difference:3,840
Playtime:600.912 hours
Usage:14%
Score:9.150m
Score/min:254
Accuracy (listed only):25.829%
HSR (listed only):19.692%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
MKV Suppressed
B
Kills:1,213
Deaths:486
KDR:2.496
Accuracy:28.533% B
HSR:21.022% C++
TRS-12 Uppercut
B+
Kills:1,193
Deaths:735
KDR:1.623
Accuracy:65.345% B+
HSR:10.562% D-
Shuriken
B++
Kills:1,193
Deaths:652
KDR:1.830
Accuracy:30.803% B++
HSR:17.435% C+
TRAC-Shot
B+
Kills:1,191
Deaths:676
KDR:1.762
Accuracy:27.829% B+
HSR:16.961% C
The Little Helper
C+
Kills:1,188
Deaths:532
KDR:2.233
Accuracy:48.713% C+
HSR:8.838% D**
MG-S1 Jackal
B++
Kills:1,185
Deaths:513
KDR:2.310
Accuracy:30.782% B++
HSR:16.878% D
NS Baron G5
B*
Kills:1,181
Deaths:517
KDR:2.284
Accuracy:54.103% B*
HSR:8.552% D*
SMG-46AE Armistice
B*
Kills:1,180
Deaths:298
KDR:3.960
Accuracy:34.441% B*
HSR:16.017% D
PDW-16 Hailstorm
C++
Kills:1,180
Deaths:695
KDR:1.698
Accuracy:24.974% C++
HSR:15.848% C+
Havoc
B+
Kills:1,177
Deaths:500
KDR:2.354
Accuracy:58.186% B+
HSR:8.751% D*
SMG-46 Armistice
C-
Kills:1,177
Deaths:1,342
KDR:0.877
Accuracy:23.885% C-
HSR:11.895% D
TRAC-5
B
Kills:1,176
Deaths:1,037
KDR:1.134
Accuracy:23.097% C**
HSR:21.088% B
NS-7 PDW
C++
Kills:1,172
Deaths:671
KDR:1.747
Accuracy:25.808% C++
HSR:17.918% C+
AS16 NightHawk
C*
Kills:1,172
Deaths:777
KDR:1.508
Accuracy:44.150% C*
HSR:8.959% D**
HC1 Cougar
C+
Kills:1,172
Deaths:777
KDR:1.508
Accuracy:23.832% C+
HSR:21.758% C+
NS-11C
D
Kills:1,161
Deaths:1,418
KDR:0.819
Accuracy:21.732% D
HSR:12.059% D*
TAS-16 Blackjack
D**
Kills:1,160
Deaths:960
KDR:1.208
Accuracy:44.669% D**
HSR:7.500% D**
FA1 Barrage
D
Kills:1,154
Deaths:1,455
KDR:0.793
Accuracy:28.295% D*
HSR:11.698% D
TRAC-5 S
C
Kills:1,150
Deaths:1,843
KDR:0.624
Accuracy:19.517% D
HSR:14% C
LC2 Lynx
C
Kills:1,145
Deaths:1,157
KDR:0.990
Accuracy:22.323% C
HSR:20.175% C
T5 AMC
C
Kills:1,143
Deaths:1,642
KDR:0.696
Accuracy:21.977% C
HSR:17.323% C--
NSX Tengu
C
Kills:717
Deaths:370
KDR:1.938
Accuracy:36.092% C
HSR:15.621% D-
NSX Tanto
D
Kills:319
Deaths:191
KDR:1.670
Accuracy:23.513% D
HSR:20.376% D-
TS4 Haymaker
B**
Kills:156
Deaths:84
KDR:1.857
Accuracy:56.591% B**
HSR:12.180% C
NSX-P Tanto
C
Kills:67
Deaths:37
KDR:1.811
Accuracy:20.257% D*
HSR:23.881% C
Kills:25,922
Deaths (as Light Assault):19,365
Deaths (to Light Assaults):10,260
KDR:1.3386
Kill Difference:6,557
Playtime:829.452 hours
Usage:19%
Score:12.153m
Score/min:244
Accuracy (listed only):33.578%
HSR (listed only):15.092%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MKV Suppressed
B
Kills:1,213
Deaths:486
KDR:2.496
Accuracy:28.533% B
HSR:21.022% C++
Shuriken
B++
Kills:1,193
Deaths:652
KDR:1.830
Accuracy:30.803% B++
HSR:17.435% C+
NS-30 Vandal
B*
Kills:1,191
Deaths:302
KDR:3.944
Accuracy:39.715% B*
HSR:28.799% C++
TX1 Repeater
B*
Kills:1,190
Deaths:752
KDR:1.582
Accuracy:29.690% B*
HSR:18.487% C--
TSAR-42
C++
Kills:1,187
Deaths:767
KDR:1.548
Accuracy:34.140% D
HSR:69.756% C++
MG-S1 Jackal
B++
Kills:1,185
Deaths:513
KDR:2.310
Accuracy:30.782% B++
HSR:16.878% D
SMG-46AE Armistice
B*
Kills:1,180
Deaths:298
KDR:3.960
Accuracy:34.441% B*
HSR:16.017% D
PDW-16 Hailstorm
C++
Kills:1,180
Deaths:695
KDR:1.698
Accuracy:24.974% C++
HSR:15.848% C+
SMG-46 Armistice
C-
Kills:1,177
Deaths:1,342
KDR:0.877
Accuracy:23.885% C-
HSR:11.895% D
NS-7 PDW
C++
Kills:1,172
Deaths:671
KDR:1.747
Accuracy:25.808% C++
HSR:17.918% C+
RAMS-AE .50M
A+
Kills:1,172
Deaths:219
KDR:5.352
Accuracy:50.636% A+
HSR:77.389% D
NS-44 Commissioner
D
Kills:1,171
Deaths:976
KDR:1.200
Accuracy:31.134% D
HSR:17.336% D
SOAS-20
C**
Kills:1,170
Deaths:723
KDR:1.618
Accuracy:30.014% C**
HSR:19.915% C
RAMS .50M
A*
Kills:837
Deaths:122
KDR:6.861
Accuracy:52.918% A*
HSR:74.791% C--
M77-B
B++
Kills:793
Deaths:252
KDR:3.147
Accuracy:41.812% B++
HSR:79.697% B+
NSX Tengu
C
Kills:717
Deaths:370
KDR:1.938
Accuracy:36.092% C
HSR:15.621% D-
99SV
C
Kills:621
Deaths:217
KDR:2.862
Accuracy:30.105% C
HSR:33.494% C
TRAP-M1
C+
Kills:429
Deaths:165
KDR:2.600
Accuracy:29.974% C+
HSR:22.378% C-
NS-45 Pilot
D**
Kills:318
Deaths:137
KDR:2.321
Accuracy:17.960% F--
HSR:15.094% D**
NSX Tomoe
D
Kills:315
Deaths:230
KDR:1.370
Accuracy:26.371% D
HSR:29.841% D-
NS-44L Blackhand
D
Kills:256
Deaths:127
KDR:2.016
Accuracy:31.888% D*
HSR:34.766% D
NSX Daimyo
D-
Kills:152
Deaths:46
KDR:3.304
Accuracy:33.992% D*
HSR:91.447% D-
NS-61 Emissary
C++
Kills:149
Deaths:94
KDR:1.585
Accuracy:17.191% F-
HSR:18.121% C++
NS CandyCannon 3000
B++
Kills:76
Deaths:42
KDR:1.810
Accuracy:19.145% F
HSR:43.421% B++
NS-AM7 Archer
B**
Kills:64
Deaths:90
KDR:0.711
Accuracy:48.496% D**
HSR:29.688% B**
Kills:20,108
Deaths (as Infiltrator):10,288
Deaths (to Infiltrators):9,116
KDR:1.95451
Kill Difference:9,820
Playtime:700.989 hours
Usage:16%
Score:10.480m
Score/min:249
Accuracy (listed only):32.020%
HSR (listed only):33.482%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRS-12 Uppercut
B+
Kills:1,193
Deaths:735
KDR:1.623
Accuracy:65.345% B+
HSR:10.562% D-
TRAC-Shot
B+
Kills:1,191
Deaths:676
KDR:1.762
Accuracy:27.829% B+
HSR:16.961% C
The Little Helper
C+
Kills:1,188
Deaths:532
KDR:2.233
Accuracy:48.713% C+
HSR:8.838% D**
DMR-99
C+
Kills:1,183
Deaths:318
KDR:3.720
Accuracy:34.120% C+
HSR:24.260% D-
MG-HBR1 Dragoon
B++
Kills:1,181
Deaths:288
KDR:4.101
Accuracy:37.828% B++
HSR:28.281% C+
NS Baron G5
B*
Kills:1,181
Deaths:517
KDR:2.284
Accuracy:54.103% B*
HSR:8.552% D*
AMR-66
B**
Kills:1,178
Deaths:348
KDR:3.385
Accuracy:34.380% B**
HSR:21.902% C-
Havoc
B+
Kills:1,177
Deaths:500
KDR:2.354
Accuracy:58.186% B+
HSR:8.751% D*
TRAC-5
B
Kills:1,176
Deaths:1,037
KDR:1.134
Accuracy:23.097% C**
HSR:21.088% B
AS16 NightHawk
C*
Kills:1,172
Deaths:777
KDR:1.508
Accuracy:44.150% C*
HSR:8.959% D**
HC1 Cougar
C+
Kills:1,172
Deaths:777
KDR:1.508
Accuracy:23.832% C+
HSR:21.758% C+
NS-11C
D
Kills:1,161
Deaths:1,418
KDR:0.819
Accuracy:21.732% D
HSR:12.059% D*
TAS-16 Blackjack
D**
Kills:1,160
Deaths:960
KDR:1.208
Accuracy:44.669% D**
HSR:7.500% D**
FA1 Barrage
D
Kills:1,154
Deaths:1,455
KDR:0.793
Accuracy:28.295% D*
HSR:11.698% D
TRAC-5 S
C
Kills:1,150
Deaths:1,843
KDR:0.624
Accuracy:19.517% D
HSR:14% C
LC2 Lynx
C
Kills:1,145
Deaths:1,157
KDR:0.990
Accuracy:22.323% C
HSR:20.175% C
T5 AMC
C
Kills:1,143
Deaths:1,642
KDR:0.696
Accuracy:21.977% C
HSR:17.323% C--
NSX Tanto
D
Kills:319
Deaths:191
KDR:1.670
Accuracy:23.513% D
HSR:20.376% D-
TS4 Haymaker
B**
Kills:156
Deaths:84
KDR:1.857
Accuracy:56.591% B**
HSR:12.180% C
NSX-P Tanto
C
Kills:67
Deaths:37
KDR:1.811
Accuracy:20.257% D*
HSR:23.881% C
Kills:20,447
Deaths (as Engineer):15,292
Deaths (to Engineers):8,259
KDR:1.3371
Kill Difference:5,155
Playtime:1,470.239 hours
Usage:34%
Score:23.822m
Score/min:270
Accuracy (listed only):35.523%
HSR (listed only):15.955%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MKV Suppressed
B
Kills:1,213
Deaths:486
KDR:2.496
Accuracy:28.533% B
HSR:21.022% C++
TORQ-9
B*
Kills:1,206
Deaths:570
KDR:2.116
Accuracy:29.311% B*
HSR:20.813% C--
TRS-12 Uppercut
B+
Kills:1,193
Deaths:735
KDR:1.623
Accuracy:65.345% B+
HSR:10.562% D-
Shuriken
B++
Kills:1,193
Deaths:652
KDR:1.830
Accuracy:30.803% B++
HSR:17.435% C+
T1 Cycler
B+
Kills:1,192
Deaths:876
KDR:1.361
Accuracy:25.487% B+
HSR:18.708% D
T1A Unity
B+
Kills:1,189
Deaths:580
KDR:2.050
Accuracy:28.226% B+
HSR:14.887% D*
The Little Helper
C+
Kills:1,188
Deaths:532
KDR:2.233
Accuracy:48.713% C+
HSR:8.838% D**
MG-S1 Jackal
B++
Kills:1,185
Deaths:513
KDR:2.310
Accuracy:30.782% B++
HSR:16.878% D
NS-11P
B*
Kills:1,184
Deaths:544
KDR:2.176
Accuracy:28.544% B*
HSR:21.537% C+
NS Baron G5
B*
Kills:1,181
Deaths:517
KDR:2.284
Accuracy:54.103% B*
HSR:8.552% D*
Cycler TRV
A+
Kills:1,180
Deaths:559
KDR:2.111
Accuracy:30.443% A+
HSR:18.983% C+
SMG-46AE Armistice
B*
Kills:1,180
Deaths:298
KDR:3.960
Accuracy:34.441% B*
HSR:16.017% D
PDW-16 Hailstorm
C++
Kills:1,180
Deaths:695
KDR:1.698
Accuracy:24.974% C++
HSR:15.848% C+
TAR
D
Kills:1,180
Deaths:1,343
KDR:0.879
Accuracy:20.957% D
HSR:16.102% D
Havoc
B+
Kills:1,177
Deaths:500
KDR:2.354
Accuracy:58.186% B+
HSR:8.751% D*
SMG-46 Armistice
C-
Kills:1,177
Deaths:1,342
KDR:0.877
Accuracy:23.885% C-
HSR:11.895% D
NS-7 PDW
C++
Kills:1,172
Deaths:671
KDR:1.747
Accuracy:25.808% C++
HSR:17.918% C+
AS16 NightHawk
C*
Kills:1,172
Deaths:777
KDR:1.508
Accuracy:44.150% C*
HSR:8.959% D**
SABR-13
C**
Kills:1,172
Deaths:579
KDR:2.024
Accuracy:27.981% C**
HSR:21.587% D
TAS-16 Blackjack
D**
Kills:1,160
Deaths:960
KDR:1.208
Accuracy:44.669% D**
HSR:7.500% D**
FA1 Barrage
D
Kills:1,154
Deaths:1,455
KDR:0.793
Accuracy:28.295% D*
HSR:11.698% D
PSA-02 Diamondback
B**
Kills:1,153
Deaths:556
KDR:2.074
Accuracy:32.481% B**
HSR:20.468% D-
NSX Tengu
C
Kills:717
Deaths:370
KDR:1.938
Accuracy:36.092% C
HSR:15.621% D-
NSX Yumi
B+
Kills:422
Deaths:178
KDR:2.371
Accuracy:26.836% C+
HSR:32.465% B+
TS4 Haymaker
B**
Kills:156
Deaths:84
KDR:1.857
Accuracy:56.591% B**
HSR:12.180% C
Kills:27,276
Deaths (as Combat Medic):16,372
Deaths (to Combat Medics):4,881
KDR:1.66602
Kill Difference:10,904
Playtime:547.398 hours
Usage:13%
Score:10.909m
Score/min:332
Accuracy (listed only):35.425%
HSR (listed only):15.809%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
C+
Kills:1,169
Deaths:476
KDR:2.456
Accuracy:16.940% C+
HSR:18.820% C-
MRC3 Mercy
C+
Kills:1,168
Deaths:475
KDR:2.459
Accuracy:17.144% C+
HSR:16.695% D-
M1 Heavy Cycler
A**
Kills:524
Deaths:161
KDR:3.255
Accuracy:26.166% A**
HSR:18.512% C++
M1 Heavy Cycler
M+
Kills:401
Deaths:111
KDR:3.613
Accuracy:30.051% M+
HSR:15.461% D-
MR1 Fracture
B**
Kills:389
Deaths:214
KDR:1.818
Accuracy:46.618% B**
HSR:3.342% C
MR1 Fracture
B**
Kills:358
Deaths:206
KDR:1.738
Accuracy:47.526% B**
HSR:1.676% D--
M2 Mutilator
C
Kills:240
Deaths:163
KDR:1.472
Accuracy:13.756% C
HSR:16.667% C--
NS-20 Gorgon
A
Kills:208
Deaths:49
KDR:4.245
Accuracy:35.801% A
HSR:20.192% C++
NS-10 Burster
C++
Kills:178
Deaths:171
KDR:1.041
Accuracy:27.782% C
HSR:6.742% C++
NS-20 Gorgon
A
Kills:177
Deaths:49
KDR:3.612
Accuracy:36.209% A
HSR:24.294% B*
NS-10 Burster
C+
Kills:124
Deaths:76
KDR:1.632
Accuracy:29.899% C+
HSR:3.226% D
M3 Pounder HEG
C
Kills:76
Deaths:109
KDR:0.697
Accuracy:34.564% D
HSR:2.632% C
Kills:5,012
Deaths (as MAX Suit):1,130
Deaths (to MAX Suits):1,729
KDR:4.4354
Kill Difference:3,882
Playtime:156.861 hours
Usage:4%
Score:2.922m
Score/min:310
Accuracy (listed only):30.205%
HSR (listed only):12.355%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
C-
Kills:1,938
V. Kills:149 N/A
Deaths:274
KDR:7.073
Accuracy:29.365% C+
KPH:31.700 C--
VKPH:2.400 C-
Hellfire Rocket Pods
C
Kills:1,123
V. Kills:328 341%
Deaths:189
KDR:5.942
Accuracy:52.407% B+
KPH:38 D
VKPH:11.100 C
M18 Locust
C**
Kills:1,003
V. Kills:631 159%
Deaths:225
KDR:4.458
Accuracy:34.310% C**
KPH:16.600 C
VKPH:10.400 C--
M18 Rotary
B++
Kills:1,001
V. Kills:659 152%
Deaths:242
KDR:4.136
Accuracy:35.996% B++
KPH:13.500 C+
VKPH:8.900 C+
Hornet Missiles
C++
Kills:872
V. Kills:812 107%
Deaths:72
KDR:12.111
Accuracy:65.799% B+
KPH:45.800 C-
VKPH:42.600 C++
Coyote Missiles
B*
Kills:642
V. Kills:123 N/A
Deaths:17
KDR:37.765
Accuracy:60.239% B*
KPH:59.600 C+
VKPH:11.400 D-
M18 Needler
B
Kills:518
V. Kills:337 153%
Deaths:191
KDR:2.712
Accuracy:34.375% B
KPH:8 C-
VKPH:5.200 D
Tomcat A2AM Pods
A+
Kills:102
V. Kills:88 115%
Deaths:26
KDR:3.923
Accuracy:87.469% A+
KPH:17.900 D-
VKPH:15.400 D-
Kills:7,199 (4,460 + 0)
Deaths:1,236
KDR:5.824
VKDR:2.530
Vehicle Kills:3,127
Kill Difference:5,963
Playtime:325.917 hours
Usage:8%
Score:3.011m
Score/min:154
Piloting Accuracy:34.375%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A++
Kills:559
V. Kills:354 157%
Deaths:36
KDR:15.528
Accuracy:50.594% B+
KPH:17.600 A++
VKPH:11.100 B*
C150 Dalton
B**
Kills:558
V. Kills:352 158%
Deaths:13
KDR:42.923
Accuracy:38.788% C
KPH:55.900 B**
VKPH:35.300 B*
L105 Zephyr
C+
Kills:63
V. Kills:19 315%
Deaths:10
KDR:6.300
Accuracy:35.118% D--
KPH:27.600 D-
VKPH:8.300 C+
Kills:1,180 (559 + 621)
Deaths:59
KDR:20
VKDR:12.288
Vehicle Kills:725
Kill Difference:1,121
Playtime:44.051 hours
Usage:1%
Score:0.653m
Score/min:247
Piloting Accuracy:50.594%
Gunner Accuracy:35.118%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
B**
Kills:667
V. Kills:346 192%
Deaths:56
KDR:11.911
Accuracy:62.455% B**
KPH:34.700 C++
VKPH:18 B**
LB00 Python AP
C+
Kills:404
V. Kills:179 224%
Deaths:8
KDR:50.500
Accuracy:64.079% B+
KPH:50.100 C
VKPH:22.200 C+
Skyguard
C++
Kills:198
V. Kills:167 118%
Deaths:50
KDR:3.960
Accuracy:31.859% B+
KPH:11.600 C
VKPH:9.800 C++
C75 Viper
D
Kills:196
V. Kills:66 293%
Deaths:40
KDR:4.900
Accuracy:26.185% D**
KPH:16.800 D
VKPH:5.700 D
Kills:1,465 (1,465 + 0)
Deaths:154
KDR:9.513
VKDR:4.922
Vehicle Kills:758
Kill Difference:1,311
Playtime:56.016 hours
Usage:1%
Score:0.662m
Score/min:197
Driving Accuracy:26.185%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HEAT
A*
Kills:1,255
V. Kills:572 219%
Deaths:61
KDR:20.574
Accuracy:54.142% A+
KPH:41 B**
VKPH:18.700 A*
P2-120 HESH
A++
Kills:1,203
V. Kills:374 321%
Deaths:51
KDR:23.588
Accuracy:52.134% B**
KPH:52.800 C+
VKPH:16.400 A++
P2-120 AP
C*
Kills:1,004
V. Kills:772 130%
Deaths:118
KDR:8.508
Accuracy:48.751% B
KPH:24.800 C-
VKPH:19.100 C*
E540 Halberd
C+
Kills:339
V. Kills:219 154%
Deaths:36
KDR:9.417
Accuracy:36.561% D
KPH:19.100 D
VKPH:12.300 C+
MR11 Gatekeeper
C++
Kills:170
V. Kills:159 106%
Deaths:33
KDR:5.152
Accuracy:39.125% C
KPH:19.500 C
VKPH:18.200 C++
G30 Vulcan
C--
Kills:97
V. Kills:59 162%
Deaths:14
KDR:6.929
Accuracy:25.389% C--
KPH:13.500 D-
VKPH:8.200 D-
M20 Basilisk
C++
Kills:65
V. Kills:41 155%
Deaths:19
KDR:3.421
Accuracy:28.294% C+
KPH:13.600 C-
VKPH:8.600 C++
Kills:4,133 (3,462 + 671)
Deaths:332
KDR:12.449
VKDR:6.614
Vehicle Kills:2,196
Kill Difference:3,801
Playtime:132.301 hours
Usage:3%
Score:1.918m
Score/min:242
Driving Accuracy:48.751%
Gunner Accuracy:28.294%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
M++
Kills:1,262
V. Kills:169 N/A
Deaths:52
KDR:24.269
Accuracy:52.547% A*
KPH:128.700 B+
VKPH:17.200 M++
G20 Vulcan-H
B**
Kills:1,022
V. Kills:814 125%
Deaths:192
KDR:5.323
Accuracy:49.960% C**
KPH:47.800 C*
VKPH:38 B**
E540 Halberd-H
C++
Kills:614
V. Kills:330 185%
Deaths:79
KDR:7.772
Accuracy:61.765% B+
KPH:43.500 C+
VKPH:23.400 C++
M12 Kobalt-H
B+
Kills:63
V. Kills:4 N/A
Deaths:
KDR:
Accuracy:19.946% C
KPH:98.800 C
VKPH:6.300 B+
Kills:2,961 (0 + 2,961)
Deaths:323
KDR:9.167
VKDR:4.077
Vehicle Kills:1,317
Kill Difference:2,638
Playtime:45.952 hours
Usage:1%
Score:1.118m
Score/min:406
Driving Accuracy:N/A%
Gunner Accuracy:19.946%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A++
Kills:403
V. Kills:136 294%
Deaths:40
KDR:10.075
Accuracy:48.846% A++
KPH:51.600 C*
VKPH:17.400 A++
M20 Basilisk
C+
Kills:200
V. Kills:76 260%
Deaths:36
KDR:5.556
Accuracy:39.054% C+
KPH:15.200 C--
VKPH:5.800 D
M12 Kobalt
B**
Kills:199
V. Kills:6 N/A
Deaths:6
KDR:33.167
Accuracy:24.029% B**
KPH:46.300 D
VKPH:1.400 D-
M12 Kobalt
C
Kills:139
V. Kills:7 N/A
Deaths:7
KDR:19.857
Accuracy:23.157% B**
KPH:52.300 D
VKPH:2.600 C
G30 Walker
B++
Kills:110
V. Kills:85 128%
Deaths:12
KDR:9.167
Accuracy:38.120% B**
KPH:19.600 C**
VKPH:15.200 B++
M20 Basilisk
C-
Kills:79
V. Kills:41 188%
Deaths:21
KDR:3.762
Accuracy:34.850% C--
KPH:14.300 D
VKPH:7.400 C-
Kills:1,130 (0 + 1,130)
Deaths:122
KDR:9.262
VKDR:2.877
Vehicle Kills:351
Kill Difference:1,008
Playtime:39.025 hours
Usage:1%
Score:0.462m
Score/min:197
Driving Accuracy:N/A%
Gunner Accuracy:34.850%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:114
V. Kills:20 N/A
Deaths:25
KDR:4.560
Accuracy:41.301% C+
KPH:19.900 D--
VKPH:3.500 B**
Kills:114 (114 + 0)
Deaths:25
KDR:4.560
VKDR:0.800
Vehicle Kills:20
Kill Difference:89
Playtime:5.723 hours
Usage:0%
Score:0.021m
Score/min:61
Driving Accuracy:41.301%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Pelter Rocket Pod
C*
Kills:207
V. Kills:92 223%
Deaths:8
KDR:25.875
Accuracy:45.550% D
KPH:47.400 C--
VKPH:21.100 C*
CAS 14-E
B+
Kills:136
V. Kills:18 N/A
Deaths:6
KDR:22.667
Accuracy:40.911% B**
KPH:59.800 C
VKPH:7.900 B+
M20 Wyvern
D
Kills:57
V. Kills:35 158%
Deaths:10
KDR:5.700
Accuracy:32.295% D--
KPH:14.800 D
VKPH:9.100 D
Kills:400 (0 + 400)
Deaths:24
KDR:16.667
VKDR:6.042
Vehicle Kills:145
Kill Difference:376
Playtime:10.499 hours
Usage:0%
Score:0.127m
Score/min:201
Piloting Accuracy:N/A%
Gunner Accuracy:32.295%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M14 Banshee 2,0871,9382747.073C++5.0729.365%C+N/A31.8C--2.4C-9961h21.3C*72.5C*
C-4 2,8721,7127972.148B+0.1423.944%CN/A55D37.3B+50731.1h1.9D--8D
C-4 ARX 2,0391,5604513.459B++1.4630.927%B**N/A169.6B*52.1B**8469.2h1.3C4.2B
P525 Marauder-H 1,4311,2625224.269B+22.2752.547%A*N/A128.8B+17.2M++4399.8h10D*19C*
P2-120 HEAT 1,8271,2556120.574A*18.5754.142%A+1.594%D-41B**18.7A*25230.6h5.7B+10.4B**
MKV Suppressed 1,2591,2134862.496A+0.4928.533%B21.022%C++56.7B++2.1M**16521.4h13C**45.5C**
TORQ-9 1,2421,2065702.116B+0.1129.311%B*20.813%C--38C++1.1A11431.7h12.5B++42.8B++
P2-120 HESH 1,5771,2035123.588B+21.5852.134%B**N/A52.8C+16.4A++22922.8h4.5C*8.5B++
T9A "Butcher" 1,2271,2023013.993B*1.9930.361%B**20.799%D--63.3C++1.3B*17819h11.2C++36.8B+
Claymore 1,1971,1971637.344C++5.3421.638%D*N/A112.9DN/A35210.6h1.2C++5.7D*
TRS-12 Uppercut 1,2141,1937351.623C**0.3865.345%B+10.562%D-55.7B+1B**15421.4h2.1B*3.2B+
Shuriken 1,2291,1936521.83B0.1730.803%B++17.435%C+49.5C++1.5A**12324.1h12.5C**40.7B+
T1 Cycler 1,2221,1928761.361C++0.6425.487%B+18.708%D23.7CN/A9750.3h13.3C**52.2B+
NS-30 Vandal 1,2121,1913023.944B*1.9439.715%B*28.799%C++62B+1.1B**18619.2h4.9B+12.3B++
TRAC-Shot 1,2241,1916761.762C**0.2427.829%B+16.961%C37.9C++1.1B*9731.4h10.7C**38.6B+
TX1 Repeater 1,2241,1907521.582B**0.4229.69%B*18.487%C--43.6B+1.2B++15827.3h12.3B41.4B+
T1A Unity 1,2181,1895802.05B0.0528.226%B+14.887%D*42.6C+1B+10727.9h11.5B+40.8B+
The Little Helper 1,2071,1885322.233B++0.2348.713%C+8.838%D**48.9C+N/A13324.3h4B+8.1B
TSAR-42 1,2021,1877671.548C0.4634.14%D69.756%C++15.5D--N/A5676.5h2.8D-8.2D
MG-H1 Watchman 1,2181,1874392.704B+0.7025.603%B+20.725%D-42.7C+1.1B+12727.8h12.6B++49.3B+
MG-S1 Jackal 1,2151,1855132.31B*0.3130.782%B++16.878%D40.6C++1B++12129.2h10.1C*32.8B+
NS-11P 1,2151,1845442.176B++0.1728.544%B*21.537%C+35.9C+N/A15933h11.8B+41.4B++
MSW-R 1,2081,1837281.625C+0.3824.527%C**19.189%D28.6C-N/A12541.4h12.2C+49.9C**
DMR-99 1,2061,1833183.72B+1.7234.12%C+24.26%D-58C*1.1B+20120.4h6.3B+18.4C**
T9 CARV 1,2111,1818181.444C++0.5621.711%B+20.999%C29.6C+N/A13939.9h12.8B59B+
MG-HBR1 Dragoon 1,2051,1812884.101A++2.1037.828%B++28.281%C+56.8B**1.2B++18820.8h5B*13.2B*
NS Baron G5 1,2021,1815172.284A0.2854.103%B*8.552%D*57.9B++1B*21620.4h4B+7.4C+
Cycler TRV 1,2001,1805592.111B++0.1130.443%A+18.983%C+44.4B+N/A18926.6h10.6B**35B**
SMG-46AE Armistice 1,2021,1802983.96A++1.9634.441%B*16.017%D84.3B+1.6A*20414h11.2B+32.6B+
PDW-16 Hailstorm 1,2131,1806951.698B+0.3124.974%C++15.848%C+18.8C--N/A5562.7h15.2C+60.8C*
TAR 1,1881,1801,3430.879C1.1220.957%D16.102%D16.8DN/A5070.1h15D71.5C-
NSX Naginata 1,1981,1793713.178A+1.1729.828%A18.236%D**71B++1.1B++23716.6h9.5B+31.7B++
AMR-66 1,2201,1783483.385A**1.3834.38%B**21.902%C-36.8B++1.3A10932h6.9B*20.2B*
Havoc 1,1921,1775002.354B*0.3558.186%B+8.751%D*62.3C*N/A19518.9h3.8B+6.5B+
T32 Bull 1,1901,1771,4970.786C--1.2219.615%D-15.548%D*17.9D-N/A5365.8h14.5D74.2D
SMG-46 Armistice 1,1881,1771,3420.877C1.1323.885%C-11.895%D17.6DN/A6566.8h15.3C+63.9C+
TRAC-5 1,2181,1761,0371.134B+0.8723.097%C**21.088%B13.3C-N/A6688.5h14.4C*62.5B
T7 Mini-Chaingun 1,2121,1738411.395B+0.6116.082%C11.509%C-21.4DN/A6854.8h12.8B+79.6B
NS-7 PDW 1,1911,1726711.747B++0.2625.808%C++17.918%C+33.7C++N/A10334.8h13.2B51B
AS16 NightHawk 1,1871,1727771.508C++0.5044.15%C*8.959%D**32.9CN/A9735.6h4B+9.1B+
SABR-13 1,1911,1725792.024B+0.0227.981%C**21.587%D30.5CN/A8238.4h10.8B+38.7B+
RAMS-AE .50M 1,1841,1722195.352B+3.3550.636%A+77.389%D59.2BN/A23619.8h1.7B+3.4B*
HC1 Cougar 1,2041,1727771.508B+0.5023.832%C+21.758%C+12.9DN/A4991h12.2C++51C++
NS-15M2 1,1921,1716261.871C+0.1324.054%C22.289%D27.9DN/A9042h11.9C++49.6C++
NS-44 Commissioner 1,1861,1719761.2C++0.8031.134%D17.336%D23.7C--N/A7849.4h4C+12.7C
SOAS-20 1,1821,1707231.618C+0.3930.014%C**19.915%C29.9CN/A8639.1h11.7C++39.1B
MRC3 Mercy 1,2031,1694762.456C++0.4516.94%C+18.82%C-21.9DN/A6953.5h20.5C121C+
MRC3 Mercy 1,1941,1684752.459C++0.4617.144%C+16.695%D-22.1DN/A6552.9h20.8C121.1C++
NS-11C 1,1851,1611,4180.819C1.1821.732%D12.059%D*14.1DN/A4882.5h15.5C71.3C
TAS-16 Blackjack 1,1781,1609601.208C+0.8044.669%D**7.5%D**12.8D--N/A4490.5h2.7C6.1D
FA1 Barrage 1,1781,1541,4550.793C+1.2128.295%D*11.698%D15.7DN/A4573.3h4.8C*17C--
PSA-02 Diamondback 1,1721,1535562.074C**0.0732.481%B**20.468%D-58.8C**1C+15919.6h10.7B*33B*
TRAC-5 S 1,1711,1501,8430.624C1.3819.517%D14%C10.3DN/A32111.9h14.8D75.9C--
LC2 Lynx 1,1751,1451,1570.99C+1.0122.323%C20.175%C9.5D-N/A37120h16.5C73.9C+
T5 AMC 1,1801,1431,6420.696C1.3121.977%C17.323%C--10D-N/A32114.6h15.3C+69.8C+
Hellfire Rocket Pods 1,4511,1231895.942C3.9452.407%B+1.425%B++37.9D11.1C20629.6h26.4C+50.3C++
G20 Vulcan-H 1,8361,0221925.323C*3.3249.96%C**2.544%C47.8C*38B**48321.4h120C--240.1C+
P2-120 AP 1,7761,0041188.508C++6.5048.751%B2.789%C24.9C-19.1C*29640.4h8.4D17.1C+
M18 Locust 1,6341,0032254.458A++2.4534.31%C**1.496%C+16.6C10.4C--11760.6h97.3C++283.5B
M18 Rotary 1,6601,0012424.136B*2.1335.996%B++2.098%C+13.5C+8.9C+14474.3h104.3B+289.8B+
Hornet Missiles 1,6848727212.111B++10.1165.799%B+1.032%D45.7C-42.5C++34919.1h12C18.2C+
NS-03 Thumper 8948713152.765M**0.7637.441%B+N/A88.9M2.3B**2619.8h4.5B**12.1B*
Tank Mine 1,4438522243.804B+1.8035.402%C+N/A103.9C+72.1C*9868.2h2.6D*7.3D
RAMS .50M 8468371226.861B**4.8652.918%A*74.791%C--42.1B++N/A12819.9h1.8B++3.4B**
M77-B 8007932523.147B+1.1441.812%B++79.697%B+31.8C*N/A9724.9h1.9B*4.5B*
NSX Tengu 7477173701.938B+0.0736.092%C15.621%D-39C+1.6A*10618.4h12.3C*34C*
MANA Anti-Personnel Turret 6906743611.867N/A0.1423.147%UN/A6740U160U12258800.1h24.6T*106.3T*
NS Decimator 9886732173.101A++1.1062.084%C++N/A38.5C+18C++26517.5h3.7B+6B+
L100 Python HEAT 1,0136675611.911B**9.9162.455%B**1.799%C--34.7C++18B**23819.2h6C+9.6B+
T2 Striker 1,3326617710.857B+1.1555.417%C*N/A11.8C+12C++15856.1h41.4C++74.8C**
Coyote Missiles 7656421737.765S35.7660.239%B*N/A59.4C+11.4D-25810.8h16.9A+28A
99SV 6336212172.862B++0.8630.105%C33.494%C19C-N/A6132.6h4.9B+16.3C*
E540 Halberd-H 944614797.772C+5.7761.765%B+N/A43.5C+23.4C++26714.1h5.8C*9.3B+
ML-7 8615683501.623A0.3856.204%C+1.056%D--21C10.9C+19727h5.4B+9.6B+
CAS30 Tank Buster 9135593615.528S13.5250.594%B+N/A17.6A++11.1B*15431.8h42.9B+84.8B+
C150 Dalton 9105581342.923S40.9238.788%C1.075%B55.8B**35.2B*54410h2.6B**6.8B*
M1 Heavy Cycler 5335241613.255A+1.2526.166%A**18.512%C++41.9A+N/A17612.5h14.5B*55.3B**
M18 Needler 8555181912.712C*0.7134.375%B1.351%C--8C-5.2D14864.9h115B+334.5B+
NS-15 Gallows 5034911513.252C*1.2530.935%C**19.756%F73.3C+1.8B++2296.7h9.9B+32.1B+
Rocklet Rifle 1,0714791682.851M**0.8553.3%C++N/A34.5B+42.6A++50513.9h25.8B**48.5B*
Ripper 60344017,5060.025C1.986.006%F-10.455%D-0.3C-N/A11482.6h2D--33.4T-
TRAP-M1 4434291652.6C**0.6029.974%C+22.378%C-29.8C-1B**8514.4h8.9C*29.8C*
NSX Yumi 4474221782.371B+0.3726.836%C+32.465%B+20.9D-1.2C**5220.2h10.7B+39.9B
LB00 Python AP 583404850.5A48.5064.079%B+N/A49.9C22.1C+2438.1h3.6B+5.6B**
M40 Fury 5394034010.075C**8.0748.846%A++1.241%C--51.7C*17.4A++2917.8h18.1D37C*
M1 Heavy Cycler 4124011113.613A1.6130.051%M+15.461%D-48.9B**1.3B**1808.2h14.6B+48.5B**
MR1 Fracture 6113892141.818A+0.1946.618%B**3.342%C9.4C+5.4C++8341.2h51.4C+110.4B
Chainblade 43236523,6050.015C1.9913.377%D**3.562%C0.3C--N/A11163h3.3C-24.5D*
MR1 Fracture 6163582061.738A++0.2747.526%B**1.676%D--8.8C+6.4B*8140.6h56.2C+118.3B
E540 Halberd 558339369.417C*7.4136.561%D3.54%C+19D12.3C+15717.8h6.3C17.2C-
NSX Tanto 3283191911.67B+0.3323.513%D20.376%D-20.7DN/A7115.4h12.7C**54.1C++
NS-45 Pilot 3253181372.321B+0.3217.96%F--15.094%D**15.6D--N/A4420.4h7.1C+39.6D**
NSX Tomoe 3193152301.37C0.6326.371%D29.841%D-15.6D--N/A4420.2h16.3D61.7C--
Spear Anti-Vehicle Phalanx Turret 388260308.667C*6.6647.122%C**3.462%C47.3B23.3C++4125.5h6.8B+14.4B++
NS-44L Blackhand 2692561272.016B+0.0131.888%D*34.766%D25.3C1.3A*8110.1h5C15.8D
M2 Mutilator 2462401631.472C+0.5313.756%C16.667%C--16D--N/A4815h17C++123.3C++
MANA Anti-Vehicle Turret 4412271631.393C+0.6151.714%C4.405%C*23.4D22.1C2519.7h12C23.3C-
NS-20 Gorgon 228208494.245M2.2435.801%A20.192%C++28.5B++2.7A+977.3h31.9B+89.2B+
Pelter Rocket Pod 299207825.875B*23.8745.55%DN/A47C--20.9C++2484.4h27.5D*60.4D*
M20 Basilisk 276200365.556B++3.5539.054%C+5.5%C+15.3C--5.8D13313.1h82.5B+211.3B+
M12 Kobalt 205199633.167B*31.1624.029%B**12.06%D**46.3D1.4D-1624.3h20.3C84.4B
Skyguard 365198503.96B1.9631.859%B+3.535%B**11.6C9.8C++14117.1h146.8C460.8C+
C75 Viper 262196404.9C+2.9026.185%D**N/A16.8D5.6D17911.7h13.8C+52.7D-
NS-10 Burster 2751781711.041C+0.9627.782%C6.742%C++5.8C*3.2C5830.7h127.4B+458.6B+
NS-20 Gorgon 192177493.612A++1.6136.209%A24.294%B*24.2B+2.1B++947.3h38.5C**106.3B+
MR11 Gatekeeper 329170335.152C+3.1539.125%C1.176%D19.5C18.3C++3418.7h50.9C+130.2C++
Auraxium Slasher 1731637090.23S1.7716.446%D--20.859%A++2.9C*N/A855.9h2.6C+15.8C--
M40 Fury 220161917.889B++15.8947.759%C-1.242%C+70C25.7B+6142.3h18.5C38.8C-
TS4 Haymaker 160156841.857B+0.1556.591%B**12.18%C55.7B**1.4M+2032.8h4.3C*7.6B++
Sticky Grenade 1561531153N/A151.0035.759%F-N/A255F5D-8240.6h4.5F--12.7F**
NSX Daimyo 152152463.304C+1.3033.992%D*91.447%D-14.3D*N/A4910.6h3.8F11.3F-
NS-61 Emissary 159149941.585B**0.4217.191%F-18.121%C++10D-N/A4514.9h15.7C+91.3D-
Frag Grenade 1451401140N/A138.0034.296%FN/A233.3D*8.3C15690.6h4.9D*14.4F
M12 Kobalt 146139719.857C+17.8523.157%B**12.23%D**51.5D2.6C1742.7h23.3D--100.7C*
CAS 14-E 154136622.667C*20.6640.911%B**1.471%C59.1C7.8B+2232.3h35.8C87.5C*
M9 SKEP Launcher 1801292540.508C+1.5052.881%F-3.101%B+12.9C5.1D8610h6.4B*12.1C**
NS-10 Burster 219124761.632B+0.3729.899%C+3.226%D5.6C++4.3B+7122h160C++535.1C*
ASP-30 Grounder 1681181590.742C+1.2662.596%C+1.695%D12.4C--5.3D1469.5h6.9B+11B+
S12 Renegade 134114254.56B+2.5641.301%C+2.632%D20D--3.5B**615.7h5.3F12.8D--
G30 Walker 195110129.167B**7.1638.12%B**4.545%C++19.6C**15.2B++2385.6h212.4C+557.1B+
Tomcat A2AM Pods 190102263.923C1.9287.469%A+N/A17.9D-15.4D-2185.7h13.7F--15.6F-
G30 Vulcan 15697146.929B4.9325.389%C--7.217%A*13.5D-8.2D-1087.2h136.8D*538.7D--
MAX Punch 112891,1300.079C1.9218.413%F-N/A0.6C-N/A2147.4h2.1C+11.5D
Aspis Anti-Aircraft Phalanx Turret 16279164.938B+2.9328.024%C++N/A13.6B14.3B+2615.8h123B*438.9B+
M20 Basilisk 12079213.762C++1.7634.85%C--5.063%C14.4D7.5C2145.5h95.7C++274.6C+
M3 Pounder HEG 105761090.697C--1.3134.564%D2.632%C7.9D*3C829.6h24.4D*70.6D-
NS CandyCannon 3000 8576421.81A++0.1919.145%F43.421%B++8.3D1B++239.2h6.2D--32.3F-
The Slasher 76711,6410.043C+1.967.738%F-15.493%B++1.1CN/A463.7h2.4C+30.8C--
G30 Walker 11070235S33.0057.638%A++N/A58.3A++33.3A**5651.2h152.9B+265.2B**
NSX-P Tanto 6767371.811B*0.1920.257%D*23.881%C11.8D-N/A805.7h13.6C*67.3C+
M20 Basilisk 10665193.421B1.4228.294%C+4.615%C13.5C-8.5C++1104.8h84.2C+297.4C*
NS-AM7 Archer 9764900.711B+1.2948.496%D**29.688%B**5.4C-2.8C++4611.9h15.9C**32.7C++
M12 Kobalt-H 6763163A++61.0019.946%C6.349%F--105C6.7B+3600.6h11.8B*59B+
L105 Zephyr 8263106.3C4.3035.118%D--1.587%A27.4D-8.3C+2452.3h10.4F-29.7F-
Hyena Missile Launcher 10157105.7A*3.7032.206%C+1.754%B*13.9C-10.7C+1714.1h32.6B+101.2B
M20 Wyvern 9257105.7C+3.7032.295%D--3.509%C+14.6D9D1343.9h87.3C+270.3C--
M12 Kobalt 6157157B*55.0023.996%B22.807%B**95C6.7B2840.6h20.3C-84.7C+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon253,7303.6h
Hellion G0820.1h
Anti-Vehicle MANA Turret251,7753.4h
Nano-Armor Kit1,5041,692,546131.5h
Aux Spitfire22690.1h
Nanite Revive Grenade07,0212h
Nanite Healing Grenade01160h
Medical Applicator1,469955,37882.1h
Cortium Silo14070.7h
Restoration Kit2242,62415.2h
Motion Spotter7529,06716.1h
Auraxium Chainblade571295.8h
G40-F Ranger0880.1h
Welding Device03,5140.3h
Spitfire Auto-Turret161,1141.4h
Recon Detection Device274621.2h
Shield Recharging Field475,1422.4h
Smoke Grenade01890.1h
Medical Kit2403,6074.6h
Ammunition Package8115,8046.9h
Anti-Infantry MANA Turret571,8862.8h
Snowman Soldier54280.5h
A30 Walker11080.3h
Hardlight Barrier33000.7h
Nano-Repair Grenade06720.2h

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