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Field Marshal DraGonDark1[ARMF] DraGonDark1
TR BR 159

KDR: 1.81

Score: 60.7m

Last Seen: Jan 17th, 2020 7:57 AM
- OFFLINE - 70.8 hour(s)

Prestige 1, Battle Rank 100 (159 total) - Terran Republic on Cobalt - Outfit Member of Armored Force[ARMF] Armored Force
TR outfit on Cobalt

Members: 47
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS M14 Banshee C-4 P525 Marauder-H MKV Suppressed TORQ-9 Shuriken TRS-12 Uppercut T1 Cycler
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $480,384 MLG Score: 384
Fun Score: N/A
Cheeseburgers Flipped: 1221TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.121%19.105%48040119234,8071.390780.42

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.92%0.557B+-0.288C-0.678DHEAD ++ (~6.54)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
49.30.275C*12.40.092C+36.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.572%1.293%414412284,487134815903.32617282%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.011%-0.2C-0.273C-0.341

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
145.90.063C+51.9-0.011C+94

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.353%2.159%222612263,242185417781.74771182%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.645%-0.481D-0.14C1.436

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.6-0.197C15.5-0.33C-27.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.765%2.48%4571312194,476143121963.1257204%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.009%0.505B+-0.473D0.477

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
113.70.018C+47.5-0.224C66.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
31.76%57.055%457512272,7642926440.944312

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.705%-0.511D-0.597D-0.006

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13-0.313C4.1-0.289C8.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.71%9.495%457512275,8562000932.92654

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.153%-0.248C-0.987D--0.848

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.30.332C**3.50.301C*4.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Armored Force[ARMF] Armored Force
TR outfit on Cobalt

Members: 47
60.7m437.2%290 (17.4k)253 (15.2k)1.8103283,16845,9412.10429159 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1232692219.662%13.08%25705:1442

13% Combat Medic35% Engineer13% Heavy Assault15% Infiltrator20% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 26th, 2013 5:43 AMDec 8th, 2018 9:59 AMJan 19th, 2020 8:34 AM (16h) (PST)Jan 17th, 2020 7:09 AM (3d) (PST)Jan 17th, 2020 3:57 AM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4611253360.3460.1910.0451.7800.061384

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
27,6567,51620,14021113107415,169

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4003.4h/166.8d 13,505 10,878 41,958 427.5k 7,122 12,933 14,627 110.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
MG-H1 Watchman
B+
Kills:1,187
Deaths:439
KDR:2.704
Accuracy:25.603% B+
HSR:20.725% D
T9A "Butcher"
A
Kills:1,185
Deaths:300
KDR:3.950
Accuracy:30.428% A
HSR:20.760% D-
MSW-R
C**
Kills:1,183
Deaths:728
KDR:1.625
Accuracy:24.551% C**
HSR:19.189% D
T9 CARV
B+
Kills:1,181
Deaths:818
KDR:1.444
Accuracy:21.711% B+
HSR:20.999% C
T32 Bull
D-
Kills:1,177
Deaths:1,497
KDR:0.786
Accuracy:19.615% D-
HSR:15.548% D*
NS-15M2
C+
Kills:1,171
Deaths:626
KDR:1.871
Accuracy:24.054% C+
HSR:22.289% C-
NSX Naginata
B++
Kills:72
Deaths:38
KDR:1.895
Accuracy:25.708% B++
HSR:29.167% C++
Kills:7,156
Deaths (as Heavy Assault):4,446
Deaths (to Heavy Assaults):11,783
KDR:1.60954
Kill Difference:2,710
Playtime:525.958 hours
Usage:13%
Score:6.930m
Score/min:220
Accuracy (listed only):24.524%
HSR (listed only):21.239%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
MKV Suppressed
B+
Kills:1,213
Deaths:486
KDR:2.496
Accuracy:28.533% B+
HSR:21.022% C*
Shuriken
B*
Kills:1,193
Deaths:652
KDR:1.830
Accuracy:30.803% B*
HSR:17.435% C+
TRS-12 Uppercut
B+
Kills:1,193
Deaths:735
KDR:1.623
Accuracy:65.345% B+
HSR:10.562% D-
TRAC-Shot
B+
Kills:1,191
Deaths:676
KDR:1.762
Accuracy:27.830% B+
HSR:16.961% C
MG-S1 Jackal
B++
Kills:1,185
Deaths:513
KDR:2.310
Accuracy:30.782% B++
HSR:16.878% C--
NS Baron G5
B**
Kills:1,181
Deaths:517
KDR:2.284
Accuracy:54.103% B**
HSR:8.552% D*
PDW-16 Hailstorm
C++
Kills:1,180
Deaths:695
KDR:1.698
Accuracy:24.974% C++
HSR:15.848% C+
Havoc
B++
Kills:1,177
Deaths:500
KDR:2.354
Accuracy:58.186% B++
HSR:8.751% D*
SMG-46 Armistice
C
Kills:1,177
Deaths:1,342
KDR:0.877
Accuracy:23.885% C
HSR:11.895% D-
TRAC-5
B
Kills:1,176
Deaths:1,037
KDR:1.134
Accuracy:23.097% C**
HSR:21.088% B
AS16 NightHawk
B+
Kills:1,172
Deaths:777
KDR:1.508
Accuracy:44.150% B+
HSR:8.959% D**
HC1 Cougar
C+
Kills:1,172
Deaths:777
KDR:1.508
Accuracy:23.832% C+
HSR:21.758% C+
NS-7 PDW
C++
Kills:1,171
Deaths:671
KDR:1.745
Accuracy:25.820% C++
HSR:17.933% C+
NS-11C
C--
Kills:1,161
Deaths:1,418
KDR:0.819
Accuracy:21.732% C--
HSR:12.059% D*
TAS-16 Blackjack
D*
Kills:1,160
Deaths:960
KDR:1.208
Accuracy:44.669% D*
HSR:7.500% D**
FA1 Barrage
D
Kills:1,154
Deaths:1,455
KDR:0.793
Accuracy:28.295% D*
HSR:11.698% D
TRAC-5 S
C-
Kills:1,150
Deaths:1,843
KDR:0.624
Accuracy:19.517% D
HSR:14% C-
LC2 Lynx
C
Kills:1,145
Deaths:1,157
KDR:0.990
Accuracy:22.323% C
HSR:20.175% C
T5 AMC
C
Kills:1,143
Deaths:1,642
KDR:0.696
Accuracy:21.977% C
HSR:17.323% C--
NSX Tengu
C
Kills:424
Deaths:258
KDR:1.643
Accuracy:34.345% C
HSR:15.566% D-
NSX Tanto
D
Kills:285
Deaths:175
KDR:1.629
Accuracy:23.249% D
HSR:21.053% D
The Little Helper
D*
Kills:139
Deaths:98
KDR:1.418
Accuracy:29.745% F-
HSR:9.353% D*
NSX-P Tanto
C
Kills:67
Deaths:37
KDR:1.811
Accuracy:20.257% D--
HSR:23.881% C
Kills:23,209
Deaths (as Light Assault):18,421
Deaths (to Light Assaults):9,313
KDR:1.25992
Kill Difference:4,788
Playtime:813.846 hours
Usage:20%
Score:11.747m
Score/min:241
Accuracy (listed only):31.628%
HSR (listed only):15.228%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MKV Suppressed
B+
Kills:1,213
Deaths:486
KDR:2.496
Accuracy:28.533% B+
HSR:21.022% C*
Shuriken
B*
Kills:1,193
Deaths:652
KDR:1.830
Accuracy:30.803% B*
HSR:17.435% C+
TSAR-42
C++
Kills:1,187
Deaths:767
KDR:1.548
Accuracy:34.140% D
HSR:69.756% C++
MG-S1 Jackal
B++
Kills:1,185
Deaths:513
KDR:2.310
Accuracy:30.782% B++
HSR:16.878% C--
PDW-16 Hailstorm
C++
Kills:1,180
Deaths:695
KDR:1.698
Accuracy:24.974% C++
HSR:15.848% C+
SMG-46 Armistice
C
Kills:1,177
Deaths:1,342
KDR:0.877
Accuracy:23.885% C
HSR:11.895% D-
NS-7 PDW
C++
Kills:1,171
Deaths:671
KDR:1.745
Accuracy:25.820% C++
HSR:17.933% C+
SOAS-20
B
Kills:1,170
Deaths:723
KDR:1.618
Accuracy:30.014% B
HSR:19.915% C
NS-44 Commissioner
D-
Kills:937
Deaths:848
KDR:1.105
Accuracy:29.387% D-
HSR:15.475% D--
99SV
C+
Kills:585
Deaths:209
KDR:2.799
Accuracy:29.724% C
HSR:33.675% C+
TX1 Repeater
C++
Kills:515
Deaths:448
KDR:1.150
Accuracy:25.329% C++
HSR:18.641% C-
M77-B
C++
Kills:437
Deaths:200
KDR:2.185
Accuracy:37.919% C++
HSR:73.913% C
NSX Tengu
C
Kills:424
Deaths:258
KDR:1.643
Accuracy:34.345% C
HSR:15.566% D-
TRAP-M1
C++
Kills:403
Deaths:156
KDR:2.583
Accuracy:29.930% C++
HSR:22.333% C-
NSX Tomoe
D
Kills:303
Deaths:223
KDR:1.359
Accuracy:26.307% D
HSR:29.703% D
NS-45 Pilot
D*
Kills:225
Deaths:114
KDR:1.974
Accuracy:15.460% F*
HSR:16.889% D*
NS-44L Blackhand
C+
Kills:178
Deaths:105
KDR:1.695
Accuracy:29.834% D**
HSR:41.011% C+
NS-30 Vandal
B++
Kills:176
Deaths:68
KDR:2.588
Accuracy:37.973% B++
HSR:18.750% D--
NSX Daimyo
D
Kills:152
Deaths:46
KDR:3.304
Accuracy:33.992% D*
HSR:91.447% D
NS-61 Emissary
B
Kills:124
Deaths:86
KDR:1.442
Accuracy:16.230% F-
HSR:18.548% B
NS CandyCannon 3000
B+
Kills:76
Deaths:42
KDR:1.810
Accuracy:19.145% D**
HSR:43.421% B+
NS-AM7 Archer
A
Kills:64
Deaths:90
KDR:0.711
Accuracy:48.496% D**
HSR:29.688% A
Kills:14,075
Deaths (as Infiltrator):8,742
Deaths (to Infiltrators):8,383
KDR:1.61004
Kill Difference:5,333
Playtime:615.137 hours
Usage:15%
Score:8.036m
Score/min:218
Accuracy (listed only):29.228%
HSR (listed only):29.988%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRS-12 Uppercut
B+
Kills:1,193
Deaths:735
KDR:1.623
Accuracy:65.345% B+
HSR:10.562% D-
TRAC-Shot
B+
Kills:1,191
Deaths:676
KDR:1.762
Accuracy:27.830% B+
HSR:16.961% C
NS Baron G5
B**
Kills:1,181
Deaths:517
KDR:2.284
Accuracy:54.103% B**
HSR:8.552% D*
AMR-66
B**
Kills:1,178
Deaths:348
KDR:3.385
Accuracy:34.380% B**
HSR:21.902% C
Havoc
B++
Kills:1,177
Deaths:500
KDR:2.354
Accuracy:58.186% B++
HSR:8.751% D*
TRAC-5
B
Kills:1,176
Deaths:1,037
KDR:1.134
Accuracy:23.097% C**
HSR:21.088% B
AS16 NightHawk
B+
Kills:1,172
Deaths:777
KDR:1.508
Accuracy:44.150% B+
HSR:8.959% D**
HC1 Cougar
C+
Kills:1,172
Deaths:777
KDR:1.508
Accuracy:23.832% C+
HSR:21.758% C+
NS-11C
C--
Kills:1,161
Deaths:1,418
KDR:0.819
Accuracy:21.732% C--
HSR:12.059% D*
TAS-16 Blackjack
D*
Kills:1,160
Deaths:960
KDR:1.208
Accuracy:44.669% D*
HSR:7.500% D**
FA1 Barrage
D
Kills:1,154
Deaths:1,455
KDR:0.793
Accuracy:28.295% D*
HSR:11.698% D
TRAC-5 S
C-
Kills:1,150
Deaths:1,843
KDR:0.624
Accuracy:19.517% D
HSR:14% C-
LC2 Lynx
C
Kills:1,145
Deaths:1,157
KDR:0.990
Accuracy:22.323% C
HSR:20.175% C
T5 AMC
C
Kills:1,143
Deaths:1,642
KDR:0.696
Accuracy:21.977% C
HSR:17.323% C--
MG-HBR1 Dragoon
C*
Kills:490
Deaths:151
KDR:3.245
Accuracy:33.379% C++
HSR:30.816% C*
NSX Tanto
D
Kills:285
Deaths:175
KDR:1.629
Accuracy:23.249% D
HSR:21.053% D
The Little Helper
D*
Kills:139
Deaths:98
KDR:1.418
Accuracy:29.745% F-
HSR:9.353% D*
NSX-P Tanto
C
Kills:67
Deaths:37
KDR:1.811
Accuracy:20.257% D--
HSR:23.881% C
Kills:17,334
Deaths (as Engineer):14,303
Deaths (to Engineers):7,806
KDR:1.21191
Kill Difference:3,031
Playtime:1,385.393 hours
Usage:35%
Score:21.671m
Score/min:261
Accuracy (listed only):33.115%
HSR (listed only):15.910%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MKV Suppressed
B+
Kills:1,213
Deaths:486
KDR:2.496
Accuracy:28.533% B+
HSR:21.022% C*
TORQ-9
B**
Kills:1,206
Deaths:570
KDR:2.116
Accuracy:29.311% B**
HSR:20.813% C--
Shuriken
B*
Kills:1,193
Deaths:652
KDR:1.830
Accuracy:30.803% B*
HSR:17.435% C+
TRS-12 Uppercut
B+
Kills:1,193
Deaths:735
KDR:1.623
Accuracy:65.345% B+
HSR:10.562% D-
T1 Cycler
B++
Kills:1,192
Deaths:876
KDR:1.361
Accuracy:25.487% B++
HSR:18.708% C-
T1A Unity
B+
Kills:1,189
Deaths:580
KDR:2.050
Accuracy:28.226% B+
HSR:14.887% D*
MG-S1 Jackal
B++
Kills:1,185
Deaths:513
KDR:2.310
Accuracy:30.782% B++
HSR:16.878% C--
NS Baron G5
B**
Kills:1,181
Deaths:517
KDR:2.284
Accuracy:54.103% B**
HSR:8.552% D*
TAR
D
Kills:1,180
Deaths:1,343
KDR:0.879
Accuracy:20.957% D
HSR:16.102% D-
PDW-16 Hailstorm
C++
Kills:1,180
Deaths:695
KDR:1.698
Accuracy:24.974% C++
HSR:15.848% C+
Cycler TRV
A
Kills:1,180
Deaths:559
KDR:2.111
Accuracy:30.443% A
HSR:18.983% C
Havoc
B++
Kills:1,177
Deaths:500
KDR:2.354
Accuracy:58.186% B++
HSR:8.751% D*
SMG-46 Armistice
C
Kills:1,177
Deaths:1,342
KDR:0.877
Accuracy:23.885% C
HSR:11.895% D-
AS16 NightHawk
B+
Kills:1,172
Deaths:777
KDR:1.508
Accuracy:44.150% B+
HSR:8.959% D**
SABR-13
C**
Kills:1,172
Deaths:579
KDR:2.024
Accuracy:27.981% C**
HSR:21.587% D
NS-7 PDW
C++
Kills:1,171
Deaths:671
KDR:1.745
Accuracy:25.820% C++
HSR:17.933% C+
TAS-16 Blackjack
D*
Kills:1,160
Deaths:960
KDR:1.208
Accuracy:44.669% D*
HSR:7.500% D**
FA1 Barrage
D
Kills:1,154
Deaths:1,455
KDR:0.793
Accuracy:28.295% D*
HSR:11.698% D
PSA-02 Diamondback
B**
Kills:1,153
Deaths:556
KDR:2.074
Accuracy:32.559% B**
HSR:20.468% D-
NSX Tengu
C
Kills:424
Deaths:258
KDR:1.643
Accuracy:34.345% C
HSR:15.566% D-
NSX Yumi
B+
Kills:388
Deaths:163
KDR:2.380
Accuracy:26.343% C+
HSR:31.701% B+
NS-11P
C*
Kills:325
Deaths:265
KDR:1.226
Accuracy:24.014% C++
HSR:20.923% C*
The Little Helper
D*
Kills:139
Deaths:98
KDR:1.418
Accuracy:29.745% F-
HSR:9.353% D*
Kills:23,704
Deaths (as Combat Medic):15,150
Deaths (to Combat Medics):4,400
KDR:1.56462
Kill Difference:8,554
Playtime:513.316 hours
Usage:13%
Score:9.541m
Score/min:310
Accuracy (listed only):33.433%
HSR (listed only):15.918%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
C+
Kills:1,169
Deaths:476
KDR:2.456
Accuracy:16.940% C+
HSR:18.820% C-
MRC3 Mercy
C+
Kills:1,168
Deaths:475
KDR:2.459
Accuracy:17.144% C+
HSR:16.695% D-
M1 Heavy Cycler
A**
Kills:468
Deaths:144
KDR:3.250
Accuracy:25.861% A**
HSR:19.231% C*
M1 Heavy Cycler
M+
Kills:358
Deaths:94
KDR:3.809
Accuracy:30.260% M+
HSR:14.805% D--
MR1 Fracture
B**
Kills:334
Deaths:196
KDR:1.704
Accuracy:45.795% B**
HSR:3.593% C+
MR1 Fracture
B**
Kills:308
Deaths:188
KDR:1.638
Accuracy:46.645% B**
HSR:1.948% D-
M2 Mutilator
C
Kills:240
Deaths:163
KDR:1.472
Accuracy:13.756% C
HSR:16.667% C--
NS-20 Gorgon
A+
Kills:199
Deaths:49
KDR:4.061
Accuracy:36.184% A+
HSR:21.106% B
NS-10 Burster
C*
Kills:178
Deaths:171
KDR:1.041
Accuracy:27.605% C+
HSR:6.742% C*
NS-20 Gorgon
A+
Kills:173
Deaths:49
KDR:3.531
Accuracy:36.581% A+
HSR:24.278% B**
NS-10 Burster
C++
Kills:123
Deaths:76
KDR:1.618
Accuracy:29.698% C++
HSR:3.252% D
M3 Pounder HEG
C
Kills:76
Deaths:109
KDR:0.697
Accuracy:34.564% C--
HSR:2.632% C
Kills:4,794
Deaths (as MAX Suit):1,095
Deaths (to MAX Suits):1,649
KDR:4.37808
Kill Difference:3,699
Playtime:152.872 hours
Usage:4%
Score:2.803m
Score/min:306
Accuracy (listed only):30.086%
HSR (listed only):12.480%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
C+
Kills:1,873
V. Kills:146 N/A
Deaths:274
KDR:6.836
Accuracy:29.220% C+
KPH:30.900 C-
VKPH:2.400 C--
Hellfire Rocket Pods
C
Kills:1,121
V. Kills:328 341%
Deaths:189
KDR:5.931
Accuracy:52.399% B+
KPH:37.900 D
VKPH:11.100 C
M18 Rotary
B++
Kills:1,001
V. Kills:659 152%
Deaths:242
KDR:4.136
Accuracy:35.997% B++
KPH:13.500 C+
VKPH:8.900 C+
Hornet Missiles
C++
Kills:872
V. Kills:812 107%
Deaths:72
KDR:12.111
Accuracy:65.788% B++
KPH:45.800 C
VKPH:42.600 C++
M18 Locust
C+
Kills:774
V. Kills:504 153%
Deaths:225
KDR:3.440
Accuracy:32.069% C+
KPH:14.300 C
VKPH:9.300 C-
M18 Needler
B+
Kills:492
V. Kills:329 149%
Deaths:191
KDR:2.576
Accuracy:34.409% B+
KPH:7.700 C-
VKPH:5.100 D
Coyote Missiles
B*
Kills:398
V. Kills:82 480%
Deaths:17
KDR:23.412
Accuracy:58.558% B*
KPH:43.500 C+
VKPH:9 D-
Tomcat A2AM Pods
D-
Kills:101
V. Kills:87 115%
Deaths:26
KDR:3.885
Accuracy:87.334% A
KPH:18 D-
VKPH:15.500 D-
Kills:6,632 (4,140 + 0)
Deaths:1,236
KDR:5.366
VKDR:2.384
Vehicle Kills:2,947
Kill Difference:5,396
Playtime:316.684 hours
Usage:8%
Score:2.782m
Score/min:146
Piloting Accuracy:34.409%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C+
Kills:229
V. Kills:160 142%
Deaths:13
KDR:17.615
Accuracy:31.668% D
KPH:31.900 C+
VKPH:22.300 C+
Kills:229 (0 + 229)
Deaths:13
KDR:17.615
VKDR:12.308
Vehicle Kills:160
Kill Difference:216
Playtime:7.179 hours
Usage:0%
Score:0.171m
Score/min:397
Piloting Accuracy:N/A%
Gunner Accuracy:31.668%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
B++
Kills:455
V. Kills:266 170%
Deaths:56
KDR:8.125
Accuracy:62.630% B**
KPH:27.800 C
VKPH:16.300 B++
LB00 Python AP
C+
Kills:347
V. Kills:158 218%
Deaths:8
KDR:43.375
Accuracy:64.387% B+
KPH:46.900 C
VKPH:21.400 C+
C75 Viper
D
Kills:194
V. Kills:66 290%
Deaths:40
KDR:4.850
Accuracy:26.178% D*
KPH:16.700 D
VKPH:5.700 D
Skyguard
C++
Kills:186
V. Kills:162 114%
Deaths:50
KDR:3.720
Accuracy:31.832% B
KPH:11.100 C-
VKPH:9.700 C++
Kills:1,182 (1,182 + 0)
Deaths:154
KDR:7.675
VKDR:4.234
Vehicle Kills:652
Kill Difference:1,028
Playtime:52.129 hours
Usage:1%
Score:0.558m
Score/min:178
Driving Accuracy:31.832%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HESH
B**
Kills:1,185
V. Kills:370 319%
Deaths:51
KDR:23.235
Accuracy:52.004% B**
KPH:52.300 C++
VKPH:16.300 B**
P2-120 AP
C*
Kills:681
V. Kills:655 104%
Deaths:118
KDR:5.771
Accuracy:45.914% C+
KPH:19.400 D-
VKPH:18.600 C*
P2-120 HEAT
B*
Kills:541
V. Kills:259 208%
Deaths:61
KDR:8.869
Accuracy:45.637% B
KPH:29.200 C**
VKPH:14 B*
E540 Halberd
C+
Kills:302
V. Kills:205 147%
Deaths:36
KDR:8.389
Accuracy:35.746% D
KPH:17.700 D-
VKPH:12 C+
MR11 Gatekeeper
B
Kills:170
V. Kills:159 106%
Deaths:33
KDR:5.152
Accuracy:39.125% C+
KPH:19.500 C
VKPH:18.200 B
G30 Vulcan
D
Kills:94
V. Kills:58 159%
Deaths:14
KDR:6.714
Accuracy:25.322% C--
KPH:13.100 D-
VKPH:8.100 D
M20 Basilisk
B++
Kills:65
V. Kills:41 155%
Deaths:19
KDR:3.421
Accuracy:28.294% C+
KPH:13.600 C
VKPH:8.600 B++
Kills:3,038 (2,407 + 631)
Deaths:332
KDR:9.151
VKDR:5.262
Vehicle Kills:1,747
Kill Difference:2,706
Playtime:114.183 hours
Usage:3%
Score:1.550m
Score/min:226
Driving Accuracy:45.637%
Gunner Accuracy:28.294%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
M+
Kills:1,251
V. Kills:166 N/A
Deaths:52
KDR:24.058
Accuracy:52.443% A*
KPH:129.900 B+
VKPH:17.200 M+
G20 Vulcan-H
B**
Kills:945
V. Kills:767 123%
Deaths:192
KDR:4.922
Accuracy:49.135% C++
KPH:46.600 C++
VKPH:37.800 B**
E540 Halberd-H
C++
Kills:568
V. Kills:309 183%
Deaths:79
KDR:7.190
Accuracy:61.560% B+
KPH:41.400 C+
VKPH:22.500 C++
Kills:2,764 (0 + 2,764)
Deaths:323
KDR:8.557
VKDR:3.845
Vehicle Kills:1,242
Kill Difference:2,441
Playtime:43.635 hours
Usage:1%
Score:1.050m
Score/min:401
Driving Accuracy:N/A%
Gunner Accuracy:61.560%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A++
Kills:387
V. Kills:131 293%
Deaths:40
KDR:9.675
Accuracy:48.334% A+
KPH:50.200 C**
VKPH:17 A++
M20 Basilisk
C+
Kills:193
V. Kills:73 261%
Deaths:36
KDR:5.361
Accuracy:39.208% C+
KPH:15 C--
VKPH:5.700 D
M12 Kobalt
A
Kills:138
V. Kills:6 N/A
Deaths:6
KDR:23
Accuracy:23.622% A
KPH:35.400 D-
VKPH:1.500 D-
M12 Kobalt
C
Kills:124
V. Kills:7 N/A
Deaths:7
KDR:17.714
Accuracy:23.161% A
KPH:48 D
VKPH:2.700 C
G30 Walker
B*
Kills:101
V. Kills:82 122%
Deaths:12
KDR:8.417
Accuracy:37.809% B**
KPH:18.200 C*
VKPH:14.800 B*
M20 Basilisk
C-
Kills:79
V. Kills:41 188%
Deaths:21
KDR:3.762
Accuracy:34.731% C--
KPH:14.400 D
VKPH:7.500 C-
Kills:1,022 (0 + 1,022)
Deaths:122
KDR:8.377
VKDR:2.787
Vehicle Kills:340
Kill Difference:900
Playtime:38.087 hours
Usage:1%
Score:0.429m
Score/min:188
Driving Accuracy:N/A%
Gunner Accuracy:34.731%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A
Kills:99
V. Kills:20 471%
Deaths:22
KDR:4.500
Accuracy:42.109% C+
KPH:17.900 D--
VKPH:3.600 A
Kills:99 (99 + 0)
Deaths:22
KDR:4.500
VKDR:0.909
Vehicle Kills:20
Kill Difference:77
Playtime:5.529 hours
Usage:0%
Score:0.016m
Score/min:49
Driving Accuracy:42.109%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Pelter Rocket Pod
C*
Kills:198
V. Kills:89 220%
Deaths:8
KDR:24.750
Accuracy:45.058% C
KPH:46.600 C
VKPH:21 C*
CAS 14-E
B+
Kills:127
V. Kills:17 N/A
Deaths:6
KDR:21.167
Accuracy:40.710% B**
KPH:58.300 C
VKPH:7.800 B+
M20 Wyvern
D
Kills:57
V. Kills:35 158%
Deaths:10
KDR:5.700
Accuracy:32.367% D--
KPH:15.100 D
VKPH:9.300 D
Kills:382 (0 + 382)
Deaths:24
KDR:15.917
VKDR:5.875
Vehicle Kills:141
Kill Difference:358
Playtime:10.191 hours
Usage:0%
Score:0.120m
Score/min:196
Piloting Accuracy:N/A%
Gunner Accuracy:32.367%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M14 Banshee 2,0191,8732746.836C++5.0329.22%C+N/A30.9C-2.4C--9360.6h21.5C**73.7C**
C-4 2,8411,6857972.114B+0.3023.762%CN/A54.2D37.2B+49331.1h1.9D8.1D
P525 Marauder-H 1,4171,2515224.058B*22.2552.443%A*N/A130.3B++17.3M+4419.6h9.9D-18.9C**
MKV Suppressed 1,2591,2134862.496A*0.6928.533%B+21.022%C*56.7B**2.1S16321.4h13B+45.5B+
TORQ-9 1,2421,2065702.116B+0.3129.311%B**20.813%C--38C++1.1B**11231.7h12.5B*42.8B*
Shuriken 1,2291,1936521.83B+0.0230.803%B*17.435%C+49.5C**1.5A++12224.1h12.5B+40.7B+
TRS-12 Uppercut 1,2141,1937351.623B+0.1965.345%B+10.562%D-55.7B+1B**15321.4h2.1B*3.2B++
T1 Cycler 1,2221,1928761.361C**0.4525.487%B++18.708%C-23.7C+N/A9250.3h13.3B+52.2B+
TRAC-Shot 1,2241,1916761.762B+0.0527.83%B+16.961%C38.2C*1.1B**9731.2h10.7B+38.6B+
T1A Unity 1,2181,1895802.05C**0.2428.226%B+14.887%D*42.6C+1B+10527.9h11.5B+40.8B++
TSAR-42 1,2021,1877671.548C0.2634.14%D69.756%C++15.5D--N/A5376.5h2.8D8.2D
MG-H1 Watchman 1,2181,1874392.704B++0.8925.603%B+20.725%D42.7C+1.1B+12227.8h12.6B++49.3B+
P2-120 HESH 1,5551,1855123.235B++21.4252.004%B**N/A52.2C++16.3B**22622.7h4.5B8.6B++
MG-S1 Jackal 1,2151,1855132.31B**0.5030.782%B++16.878%C--40.6C**1B++11729.2h10.1C**32.8B+
T9A "Butcher" 1,2091,1853003.95A2.1430.428%A20.76%D-63C*1.3B*17218.8h11.2C*36.8B++
MSW-R 1,2081,1837281.625C+0.1924.551%C**19.189%D28.6C-N/A11341.4h12.2C++49.9C**
NS Baron G5 1,2021,1815172.284A++0.4754.103%B**8.552%D*57.9B**1B**21520.4h4B+7.4C+
T9 CARV 1,2111,1818181.444C*0.3721.711%B+20.999%C29.6C+N/A13039.9h12.8B+59B+
TAR 1,1881,1801,3430.879C0.9320.957%D16.102%D-16.8DN/A4870.1h15D71.5C
PDW-16 Hailstorm 1,2131,1806951.698B*0.1124.974%C++15.848%C+18.8C-N/A5462.7h15.2C++60.8C**
Cycler TRV 1,2001,1805592.111B*0.3030.443%A18.983%C44.4B+N/A18626.6h10.6B**35B**
AMR-66 1,2201,1783483.385M+1.5734.38%B**21.902%C36.8B*1.3A10632h6.9B*20.2B*
Havoc 1,1921,1775002.354B**0.5458.186%B++8.751%D*62.3BN/A19418.9h3.8B+6.5B*
SMG-46 Armistice 1,1881,1771,3420.877C+0.9323.885%C11.895%D-17.6DN/A6466.8h15.3C+63.9C+
T32 Bull 1,1901,1771,4970.786C-1.0219.615%D-15.548%D*17.9D-N/A5265.8h14.5C--74.2C-
TRAC-5 1,2181,1761,0371.134B+0.6823.097%C**21.088%B13.3CN/A6188.5h14.4B62.5B+
Claymore 1,1751,1751597.39C++5.5821.562%D*N/A113C-N/A34910.4h1.2C++5.8D-
T7 Mini-Chaingun 1,2121,1738411.395B+0.4216.082%C11.509%C-21.4DN/A6654.8h12.8B+79.6B+
C-4 ARX 1,5441,1733293.565B*1.7530.689%B**N/A165.2B*52.3B**8047.1h1.3C+4.1B+
AS16 NightHawk 1,1871,1727771.508B0.3044.15%B+8.959%D**32.9C+N/A9435.6h4B+9.1B+
SABR-13 1,1911,1725792.024B+0.2127.981%C**21.587%D30.5C+N/A8238.4h10.8B+38.7B+
HC1 Cougar 1,2041,1727771.508B+0.3023.832%C+21.758%C+12.9DN/A4891h12.2C*51C*
NS-15M2 1,1921,1716261.871C++0.0624.054%C+22.289%C-27.9C--N/A8742h11.9B49.6C**
NS-7 PDW 1,1901,1716711.745B**0.0725.82%C++17.933%C+33.6C**N/A10134.8h13.2B+51B+
SOAS-20 1,1821,1707231.618C++0.1930.014%B19.915%C29.9CN/A8539.1h11.7C*39.1B+
MRC3 Mercy 1,2031,1694762.456C++0.6516.94%C+18.82%C-21.9C-N/A6853.5h20.5C+121C*
MRC3 Mercy 1,1941,1684752.459C*0.6517.144%C+16.695%D-22.1C-N/A6552.9h20.8C+121.1C*
NS-11C 1,1851,1611,4180.819C+0.9921.732%C--12.059%D*14.1DN/A4882.5h15.5C+71.3C+
TAS-16 Blackjack 1,1781,1609601.208C++0.6044.669%D*7.5%D**12.8D--N/A4390.5h2.7C+6.1C-
FA1 Barrage 1,1781,1541,4550.793C+1.0228.295%D*11.698%D15.7DN/A4473.3h4.8C**17C
PSA-02 Diamondback 1,1721,1535562.074B0.2632.559%B**20.468%D-58.8C**1C15819.6h10.7B*32.9B*
TRAC-5 S 1,1711,1501,8430.624C1.1919.517%D14%C-10.3DN/A31111.9h14.8C75.9C-
LC2 Lynx 1,1751,1451,1570.99C+0.8222.323%C20.175%C9.5D-N/A36120h16.5C+73.9C+
T5 AMC 1,1801,1431,6420.696C1.1121.977%C17.323%C--10DN/A31114.6h15.3C+69.8C+
Hellfire Rocket Pods 1,4491,1211895.931C+4.1252.399%B+1.427%B*37.9D11.1C20229.6h26.4C+50.4C++
M18 Rotary 1,6601,0012424.136B**2.3335.997%B++2.098%C+13.5C+8.9C+14374.3h104.3B289.8B+
G20 Vulcan-H 1,7129451924.922C++3.1149.135%C++2.751%C+46.6C++37.8B**48320.3h122C-248.3C+
NS-44 Commissioner 9509378481.105C++0.7129.387%D-15.475%D--20.6C--N/A6745.4h4.1C+14.1C
Hornet Missiles 1,6848727212.111B*10.3065.788%B++1.032%C--45.9C42.7C++34319h12C+18.2C*
Tank Mine 1,3908102243.616B+1.810.016%F--N/A98.8C+70.7C**08.2h0M++7.6D
M18 Locust 1,2787742253.44B++1.6332.069%C+1.809%C++14.3C9.3C-10054.3h100.1C*312.2B+
P2-120 AP 1,3366811185.771C+3.9645.914%C+4.112%B++19.3D-18.6C*28735.2h10D*21.7D
MANA Anti-Personnel Turret 6736583581.838N/A0.0323.209%UN/A6580U150U11637500.1h24.9T*107.4T*
T2 Striker 1,3116487680.844B++0.9755.457%B+N/A11.7C+11.9C++15555.6h41.7C*75.2B+
99SV 5965852092.799B*0.9929.724%C33.675%C+18.2CN/A5332.2h5B+16.8C**
E540 Halberd-H 877568797.19C+5.3861.56%B+N/A41.5C+22.6C++25213.7h5.9C*9.6B+
ML-7 8535623471.62A+0.1956.255%C+1.068%D-20.9C10.8C19026.9h5.4B++9.6B++
P2-120 HEAT 800541618.869B+7.0645.637%B3.327%C*29.1C**13.9B*23118.6h6.6B+14.5B++
TX1 Repeater 5325154481.15B+0.6625.329%C++18.641%C-26.7C+N/A9619.3h13.5C*53.2C**
M18 Needler 8214921912.576C*0.7734.409%B+1.22%D7.7C-5.1D14564.2h118.9B+345.6B+
MG-HBR1 Dragoon 5054901513.245A++1.4333.379%C++30.816%C*40.5B+1.2B*12012.1h5.5B++16.4B+
M1 Heavy Cycler 4754681443.25A++1.4425.861%A**19.231%C*40.3A++N/A17111.6h14.6B**56.6B**
Rocklet Rifle 1,0254551592.862M**1.0552.845%C+N/A33.7B+42.2A++48413.5h25.9B**49B*
L100 Python HEAT 721455568.125B+6.3162.63%B**2.418%C+27.9C16.3B++20616.3h7.1C-11.4C*
Ripper 60344017,5060.025C1.796.007%F-10.455%D-0.3C-N/A11482.6h2D-33.4F--
M77-B 4414372002.185C++0.3737.919%C++73.913%C23.1CN/A6918.9h2.2B+5.7B+
NSX Tengu 4434242581.643B+0.1734.345%C15.566%D-27.9C1.3A+7715.2h14C+40.9C++
TRAP-M1 4174031562.583B*0.7729.93%C++22.333%C-28.6C-1A8114.1h9C*30.2C**
Coyote Missiles 4803981723.412S21.6058.558%B*N/A43.7C+9D-1769.1h20A34.1B**
NSX Yumi 4113881632.38B++0.5726.343%C+31.701%B+20.1D1.2C++4819.3h10.6B+40.3B+
M40 Fury 518387409.675B7.8648.334%A+1.292%C-50.3C**17A++2827.7h18.2C37.6B
NS-03 Thumper 4003861392.777M**0.9733.755%C++N/A72.8A**2.6A++1815.3h5.2B*15.4B++
M1 Heavy Cycler 367358943.809A++2.0030.26%M+14.805%D--48.4A1.2B*1857.4h14.3B*47.4B**
LB00 Python AP 505347843.375A++41.5664.387%B+N/A46.9C21.4C+2237.4h3.7B++5.7B**
MR1 Fracture 5423341961.704A+0.1145.795%B**3.593%C+8.7C+5.4C*8238.4h54.1C++118.2B+
NS-11P 3393252651.226C++0.5824.014%C++20.923%C*17.4DN/A5218.7h15.8C-65.6C+
MR1 Fracture 5453081881.638A++0.1746.645%B**1.948%D-8.1C+6.3B*7737.8h58.9C+126.3B+
NSX Tomoe 3073032231.359C+0.4526.307%D29.703%D15.2D--N/A4220h16.4C62.5C
E540 Halberd 507302368.389C*6.5835.746%D3.974%B+17.7D-12C+13117.1h6.7C-18.7D
NS Decimator 4212911102.645A++0.8361.103%C+N/A28.5C-12.7C-24810.2h4.4C*7.2C**
NSX Tanto 2942851751.629B+0.1823.249%D21.053%D20.1C-N/A6314.2h13C*56.1C++
Spear Anti-Vehicle Phalanx Turret 384258308.6C**6.7946.789%C**3.488%C46.9B+22.9C++3975.5h6.7B14.4B++
M2 Mutilator 2462401631.472C+0.3413.756%C16.667%C--16D-N/A4715h17C**123.3C++
Chainblade 28023120,7370.011C1.8012.383%D**3.896%C-0.2DN/A11011h3.6D29D*
C150 Dalton 3892291317.615A15.8031.668%DN/A31.8C+22.2C+3977.2h2.8B*8.8B+
MANA Anti-Vehicle Turret 4412271631.393C+0.4251.714%C4.405%C*23.4C--22.1C2489.7h12C+23.3C
NS-45 Pilot 2262251141.974B+0.1615.46%F*16.889%D*11.7D--N/A3119.3h7.5C+48.8F-
NS-20 Gorgon 219199494.061M++2.2536.184%A+21.106%B28B**2.8A++967.1h32.4B+89.5B++
Pelter Rocket Pod 287198824.75B*22.9445.058%CN/A47.1C21.2C*2384.2h27.1D60.1C-
C75 Viper 260194404.85C*3.0426.178%D*N/A16.7D5.7D17111.6h13.9C+53.1D
M20 Basilisk 266193365.361B*3.5539.208%C+5.181%C15C--5.7D12912.9h84B+214.1B+
Skyguard 348186503.72B+1.9131.832%B3.226%B*11.1C-9.7C++13716.7h153.5C--482.2C+
NS-44L Blackhand 1861781051.695B+0.1229.834%D**41.011%C+20CN/A718.9h5.9D-19.6D*
NS-10 Burster 2751781711.041C*0.7727.605%C+6.742%C*5.8B3.2C+5830.6h126.1B++456.7B+
NS-30 Vandal 179176682.588B+0.7837.973%B++18.75%D--41.9C++N/A1324.2h5.1B+13.5B++
NS-20 Gorgon 188173493.531A*1.7236.581%A+24.278%B**24.4B++2.1B*947.1h38.2B+104.5B+
MR11 Gatekeeper 329170335.152C++3.3439.125%C+1.176%D19.5C18.3B3308.7h50.9C++130.2C*
Auraxium Slasher 1731637090.23B*1.5816.66%D--20.859%A++2.9BN/A855.9h2.6C15.6C-
M40 Fury 220161917.889B+16.0847.759%C1.242%C70C25.7B+6112.3h18.5C+38.8C+
Sticky Grenade 1551521152N/A150.1935.729%F-N/A253.3D**5D-8160.6h4.5F--12.7F--
NSX Daimyo 152152463.304C++1.4933.992%D*91.447%D14.3D*N/A4610.6h3.8D**11.3D**
The Little Helper 142139981.418C++0.3929.745%F-9.353%D*17.4D--N/A498h4.8C+16.1D-
M12 Kobalt 144138623B+21.1923.622%A7.971%F--35.4D-1.5D-1313.9h25.4D*107.4C*
M9 SKEP Launcher 1801292540.508C+1.3052.881%F-3.101%B+12.9C5.1D--8410h6.4B**12.1B
CAS 14-E 144127621.167C++19.3640.71%B**1.575%C57.7C7.7B+2152.2h36.6C89.9C*
M12 Kobalt 131124717.714C++15.9023.161%A12.097%D**47.7D2.7C1562.6h25.1D*108.2C*
NS-61 Emissary 132124861.442B*0.3716.23%F-18.548%B8.5D-N/A3614.6h17.1C+105.5D--
NS-10 Burster 217123761.618B++0.1929.698%C++3.252%D5.6C*4.3B+7021.9h159.4C*536.7C**
ASP-30 Grounder 1651161590.73C+1.0862.539%C+1.724%D12.2C-5.2D1389.5h7B+11.2B+
Frag Grenade 1181141114N/A112.1933.58%FN/A228D*8C13940.5h5.2D*15.4D**
Tomcat A2AM Pods 188101263.885C2.0787.334%AN/A18D-15.5D-2195.6h13.7F--15.6F
G30 Walker 183101128.417A6.6137.809%B**4.951%B18.4C**14.9B*2235.5h225.7C+597B+
S12 Renegade 11999224.5B*2.6942.109%C+2.02%D18D--3.6A495.5h5.8F-13.9D*
G30 Vulcan 15294146.714B++4.9025.322%C--7.447%A*13.1D-8.1D1017.2h140.4D-554.6D
M20 Basilisk 12079213.762C*1.9534.731%C--5.063%C14.4D7.5C-2125.5h94.6C*272.3C++
NS CandyCannon 3000 8576421.81A++0.0019.145%D**43.421%B+8.3D1B+239.2h6.2C-32.3D**
M3 Pounder HEG 105761090.697C-1.1134.564%C--2.632%C7.9D--3C+799.6h24.4D-70.6D
Aspis Anti-Aircraft Phalanx Turret 15575164.688B+2.8827.81%C**N/A13.2B+14B++2535.7h127.1B++456.9B+
NSX Naginata 7272381.895B+0.0825.708%B++29.167%C++40C+N/A2001.8h10.2B+39.7B+
The Slasher 76711,6410.043C+1.777.752%F-15.493%B+1.1CN/A463.7h2.4C+30.7D*
G30 Walker 11070235S33.1957.638%A*N/A58.3A++33.3A*5611.2h152.9B*265.2A
MAX Punch 90671,0950.061C1.7515.654%F-N/A0.5DN/A1143.4h2.3C+14.5D--
NSX-P Tanto 6767371.811B**0.0020.257%D--23.881%C11.8DN/A665.7h13.6B67.3C+
M20 Basilisk 10665193.421B++1.6128.294%C+4.615%C13.5C8.5B++1084.8h84.2C*297.4B
NS-AM7 Archer 9764900.711B+1.1048.496%D**29.688%A5.4C2.8C++4311.9h15.9B+32.7C*
M20 Wyvern 9257105.7C++3.8932.367%D--3.509%C++15D9.2D1383.8h86.6C+267.5C--
M12 Kobalt 5854154B*52.1924.104%B+18.519%C++90C6.7C++2790.6h21C87.3C++
Hyena Missile Launcher 9050105A*3.1931.875%C+2%B++12.2C-9.8C+1324.1h36C*112.9C*

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret251,7753.4h
Spawn Beacon243,3803.2h
Hellion G0820.1h
Nano-Armor Kit1,3971,614,660126.4h
Cortium Silo14070.7h
Nanite Revive Grenade06,7471.9h
Medical Applicator1,432927,23880.1h
Auraxium Chainblade571295.8h
Restoration Kit2232,61915.2h
Spitfire Auto-Turret129721.2h
Motion Spotter5923,38813.8h
G40-F Ranger0880.1h
Welding Device03,5140.3h
Shield Recharging Field475,1362.4h
Recon Detection Device274621.2h
Smoke Grenade01890.1h
Medical Kit1261,9452.6h
Ammunition Package8015,6706.8h
Anti-Infantry MANA Turret571,8362.7h
Snowman Soldier54280.5h
Nano-Repair Grenade04750.1h
A30 Walker11080.3h
Hardlight Barrier33000.7h

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