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Paragon DragonsGaze[VRUM] DragonsGaze
VS BR 191

KDR: 2.51

Score: 97.1m

Last Seen: Aug 4th, 2020 1:07 AM
- OFFLINE - 10 hour(s)

Prestige 1, Battle Rank 100 (191 total) - Vanu Sovereignty on Connery
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS M40 Fury-F Aphelion VEX-4H NS Decimator S12 Renegade C-4 ARX Hunter QCX Orion VS54 M60-G Bulldog-H
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,033,326 MLG Score: 826
Fun Score: N/A
Cheeseburgers Flipped: 66TIME WITH MEDKIT: 1.7%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.662%28.397%75756129361,9881.933260.578

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.16%1.047B**1.096B**-0.903D--HEAD ++ (~15.07)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.80.503B+9.80.312C*27

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.647%0.967%185313462,68917616901.52611389%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.739%-0.273C-0.555D0.239

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
76.90.527B+26.60.5B+50.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.588%0.982%91713424,278586223570.729785181%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.924%-0.529D-0.981D--0.598

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
47.3-0.229C16.8-0.349C-30.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.525%2.42%53817133215,168419957383.61143264%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.046%0.582B+-0.508D1.229

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.10.767B++11.90.704B++16.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.281%78.47%538913408,6252683343.21468

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.856%1.102B**0.735B++0.002

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.471B+2.20.303C*3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.916%20.408%538413451,3722757150.497642

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.327%0.67B+1.089B**0.43

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.539B+30.378C**3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
97.1m272.2%372 (22.3k)325 (19.5k)2.51136171,95368,4703.04143191 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1349856917.426%16.146%28104:2267

43% Engineer18% Heavy Assault27% Infiltrator7% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 19th, 2013 6:57 PMJul 28th, 2017 10:17 AMAug 3rd, 2020 9:53 PM (9d) (PST)Aug 3rd, 2020 10:37 PM (9d) (PST)Aug 3rd, 2020 9:07 PM (9d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7121385740.5750.2290.0931.8600.109826

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
42,7298,29734,43234146112719,470

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4988.2h/207.8d 36,294 27,763 64,464 556.6k 5,488 11,429 32,534 213.1m

EngineerCLASS DETAILS: Engineer
Pulsar C
C+
Kills:2,760
Deaths:1,703
KDR:1.621
Accuracy:24.009% D
HSR:25.761% C+
Eidolon VE33
B+
Kills:2,180
Deaths:1,055
KDR:2.066
Accuracy:34.602% B+
HSR:28.624% C++
VX6-7
C**
Kills:2,072
Deaths:1,012
KDR:2.047
Accuracy:28.090% C++
HSR:25.772% C**
Serpent VE92
B+
Kills:1,855
Deaths:1,324
KDR:1.401
Accuracy:23.939% D
HSR:25.445% B+
Solstice SF
B
Kills:1,754
Deaths:1,684
KDR:1.042
Accuracy:24.921% C
HSR:19.099% B
Eclipse VE3A
C**
Kills:1,395
Deaths:653
KDR:2.136
Accuracy:27.835% C+
HSR:23.298% C**
NS-11C
C++
Kills:1,298
Deaths:896
KDR:1.449
Accuracy:23.570% D
HSR:22.804% C++
Zenith VX-5
C++
Kills:1,244
Deaths:909
KDR:1.369
Accuracy:23.142% D--
HSR:24.759% C++
Zenith VX-5AE
C++
Kills:1,184
Deaths:566
KDR:2.092
Accuracy:28.454% C-
HSR:29.307% C++
Revenant
C+
Kills:1,165
Deaths:291
KDR:4.003
Accuracy:36.438% C+
HSR:29.013% C-
Solstice VE3
C++
Kills:1,160
Deaths:895
KDR:1.296
Accuracy:23.516% C-
HSR:22.414% C++
VE-C Horizon
C+
Kills:791
Deaths:329
KDR:2.404
Accuracy:34.292% C-
HSR:26.422% C+
Deimos VA29
B++
Kills:615
Deaths:377
KDR:1.631
Accuracy:64.036% C+
HSR:23.415% B++
NS Baron G5AE
A
Kills:575
Deaths:264
KDR:2.178
Accuracy:54.355% B+
HSR:25.565% A
VE-LR Obelisk
C*
Kills:463
Deaths:84
KDR:5.512
Accuracy:36.882% C*
HSR:36.933% C++
Solstice Burst
B+
Kills:455
Deaths:215
KDR:2.116
Accuracy:24.829% D--
HSR:30.549% B+
Thanatos VE70
B*
Kills:322
Deaths:310
KDR:1.039
Accuracy:39.128% C-
HSR:20.497% B*
Pandora VX25
B
Kills:224
Deaths:101
KDR:2.218
Accuracy:48.378% B
HSR:14.732% C
Phobos VX86
C*
Kills:211
Deaths:135
KDR:1.563
Accuracy:65.270% C*
HSR:17.536% C+
NS Baron G5
B
Kills:191
Deaths:118
KDR:1.619
Accuracy:46.787% C+
HSR:17.278% B
NSX-P Tanto
B+
Kills:186
Deaths:77
KDR:2.416
Accuracy:30.159% C++
HSR:33.871% B+
NSX Tanto
B**
Kills:181
Deaths:64
KDR:2.828
Accuracy:27.232% C-
HSR:37.569% B**
NS-30 Tranquility
B**
Kills:92
Deaths:13
KDR:7.077
Accuracy:37.983% C+
HSR:48.913% B**
Kills:22,373
Deaths (as Engineer):13,075
Deaths (to Engineers):18,369
KDR:1.71113
Kill Difference:9,298
Playtime:2,147.435 hours
Usage:43%
Score:45.048m
Score/min:350
Accuracy (listed only):35.124%
HSR (listed only):26.503%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
C*
Kills:3,759
Deaths:1,890
KDR:1.989
Accuracy:25.816% C*
HSR:31.258% C*
Betelgeuse 54-A
C+
Kills:1,574
Deaths:649
KDR:2.425
Accuracy:26.970% C
HSR:32.846% C+
Pulsar LSW
C*
Kills:1,403
Deaths:634
KDR:2.213
Accuracy:23.912% C-
HSR:30.292% C*
SVA-88
B+
Kills:1,271
Deaths:678
KDR:1.875
Accuracy:21.554% D-
HSR:32.415% B+
NS-15M2
C++
Kills:1,216
Deaths:545
KDR:2.231
Accuracy:24.390% D
HSR:32.484% C++
NS-15M AE
C
Kills:1,173
Deaths:496
KDR:2.365
Accuracy:25.955% C--
HSR:29.582% C
Flare VE6
C
Kills:1,155
Deaths:737
KDR:1.567
Accuracy:20.028% D--
HSR:26.494% C
VE-H Maw
C*
Kills:516
Deaths:191
KDR:2.702
Accuracy:29.835% C*
HSR:29.070% C
VX29 Polaris
C*
Kills:367
Deaths:147
KDR:2.497
Accuracy:25.620% C+
HSR:28.338% C*
NSX Naginata
B+
Kills:80
Deaths:41
KDR:1.951
Accuracy:20.228% D--
HSR:36.250% B+
Kills:12,514
Deaths (as Heavy Assault):6,008
Deaths (to Heavy Assaults):17,713
KDR:2.08289
Kill Difference:6,506
Playtime:878.287 hours
Usage:18%
Score:20.182m
Score/min:383
Accuracy (listed only):24.431%
HSR (listed only):30.903%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pulsar C
C+
Kills:2,760
Deaths:1,703
KDR:1.621
Accuracy:24.009% D
HSR:25.761% C+
VX6-7
C**
Kills:2,072
Deaths:1,012
KDR:2.047
Accuracy:28.090% C++
HSR:25.772% C**
Serpent VE92
B+
Kills:1,855
Deaths:1,324
KDR:1.401
Accuracy:23.939% D
HSR:25.445% B+
Solstice SF
B
Kills:1,754
Deaths:1,684
KDR:1.042
Accuracy:24.921% C
HSR:19.099% B
Sirius SX12
C+
Kills:1,748
Deaths:1,473
KDR:1.187
Accuracy:22.835% D-
HSR:20.652% C+
MKV Suppressed
B+
Kills:1,517
Deaths:905
KDR:1.676
Accuracy:23.679% D--
HSR:25.511% B+
Eclipse VE3A
C**
Kills:1,395
Deaths:653
KDR:2.136
Accuracy:27.835% C+
HSR:23.298% C**
NS-11C
C++
Kills:1,298
Deaths:896
KDR:1.449
Accuracy:23.570% D
HSR:22.804% C++
Zenith VX-5
C++
Kills:1,244
Deaths:909
KDR:1.369
Accuracy:23.142% D--
HSR:24.759% C++
NS-7 PDW
C+
Kills:1,186
Deaths:1,183
KDR:1.003
Accuracy:22.605% D--
HSR:19.393% C+
Zenith VX-5AE
C++
Kills:1,184
Deaths:566
KDR:2.092
Accuracy:28.454% C-
HSR:29.307% C++
Eridani SX5
D
Kills:1,168
Deaths:735
KDR:1.589
Accuracy:25.366% D-
HSR:18.151% D
Eridani SX5-AE
C++
Kills:1,166
Deaths:446
KDR:2.614
Accuracy:32.044% C++
HSR:28.388% C+
Solstice VE3
C++
Kills:1,160
Deaths:895
KDR:1.296
Accuracy:23.516% C-
HSR:22.414% C++
VE-C Horizon
C+
Kills:791
Deaths:329
KDR:2.404
Accuracy:34.292% C-
HSR:26.422% C+
Skorpios
C+
Kills:767
Deaths:438
KDR:1.751
Accuracy:27.221% C
HSR:23.990% C+
Deimos VA29
B++
Kills:615
Deaths:377
KDR:1.631
Accuracy:64.036% C+
HSR:23.415% B++
VE-S Canis
B+
Kills:610
Deaths:296
KDR:2.061
Accuracy:33.201% B+
HSR:21.475% C
NS Baron G5AE
A
Kills:575
Deaths:264
KDR:2.178
Accuracy:54.355% B+
HSR:25.565% A
Solstice Burst
B+
Kills:455
Deaths:215
KDR:2.116
Accuracy:24.829% D--
HSR:30.549% B+
Thanatos VE70
B*
Kills:322
Deaths:310
KDR:1.039
Accuracy:39.128% C-
HSR:20.497% B*
Pandora VX25
B
Kills:224
Deaths:101
KDR:2.218
Accuracy:48.378% B
HSR:14.732% C
Phobos VX86
C*
Kills:211
Deaths:135
KDR:1.563
Accuracy:65.270% C*
HSR:17.536% C+
NS Baron G5
B
Kills:191
Deaths:118
KDR:1.619
Accuracy:46.787% C+
HSR:17.278% B
NSX-P Tanto
B+
Kills:186
Deaths:77
KDR:2.416
Accuracy:30.159% C++
HSR:33.871% B+
NSX Tanto
B**
Kills:181
Deaths:64
KDR:2.828
Accuracy:27.232% C-
HSR:37.569% B**
NS-66 Punisher
C+
Kills:171
Deaths:110
KDR:1.555
Accuracy:23.624% D--
HSR:27.485% C+
NSX Tengu
B**
Kills:164
Deaths:52
KDR:3.154
Accuracy:43.027% B+
HSR:31.707% B**
Kills:26,970
Deaths (as Light Assault):17,270
Deaths (to Light Assaults):10,465
KDR:1.56167
Kill Difference:9,700
Playtime:330.808 hours
Usage:7%
Score:6.094m
Score/min:307
Accuracy (listed only):32.698%
HSR (listed only):24.387%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Nyx VX31
B+
Kills:2,358
Deaths:660
KDR:3.573
Accuracy:39.539% B+
HSR:30.025% C+
Sirius SX12
C+
Kills:1,748
Deaths:1,473
KDR:1.187
Accuracy:22.835% D-
HSR:20.652% C+
Parallax VX3
B*
Kills:1,688
Deaths:843
KDR:2.002
Accuracy:46.159% B*
HSR:82.287% B+
MKV Suppressed
B+
Kills:1,517
Deaths:905
KDR:1.676
Accuracy:23.679% D--
HSR:25.511% B+
Artemis VX26
B+
Kills:1,342
Deaths:879
KDR:1.527
Accuracy:23.217% D*
HSR:29.806% B+
NS-30 Vandal
C--
Kills:1,300
Deaths:534
KDR:2.434
Accuracy:33.457% C--
HSR:23.154% D
Parallax VX3-AE
C++
Kills:1,287
Deaths:183
KDR:7.033
Accuracy:45.032% C++
HSR:82.518% C+
Artemis VX26 AE
C**
Kills:1,237
Deaths:254
KDR:4.870
Accuracy:29.217% D
HSR:36.298% C**
Ghost
C+
Kills:1,233
Deaths:451
KDR:2.734
Accuracy:41.196% C+
HSR:66.423% D
NS-44 Commissioner
C
Kills:1,207
Deaths:1,238
KDR:0.975
Accuracy:37.886% C
HSR:21.127% C--
Phantom VA23
C--
Kills:1,196
Deaths:502
KDR:2.382
Accuracy:34.978% C--
HSR:26.840% D
NS-7 PDW
C+
Kills:1,186
Deaths:1,183
KDR:1.003
Accuracy:22.605% D--
HSR:19.393% C+
NS-45 Pilot
B++
Kills:1,175
Deaths:596
KDR:1.971
Accuracy:38.574% B++
HSR:33.702% C**
Eridani SX5
D
Kills:1,168
Deaths:735
KDR:1.589
Accuracy:25.366% D-
HSR:18.151% D
Cerberus
B**
Kills:1,168
Deaths:518
KDR:2.255
Accuracy:38.562% B++
HSR:37.072% B**
Eridani SX5-AE
C++
Kills:1,166
Deaths:446
KDR:2.614
Accuracy:32.044% C++
HSR:28.388% C+
NS-357 Underboss
B+
Kills:1,166
Deaths:715
KDR:1.631
Accuracy:43.994% B+
HSR:26.587% C++
V10
C++
Kills:1,162
Deaths:235
KDR:4.945
Accuracy:40.517% C-
HSR:80.293% C++
XM98
B++
Kills:1,162
Deaths:178
KDR:6.528
Accuracy:44.976% B++
HSR:80.034% B+
Phaseshift VX-S
B++
Kills:1,158
Deaths:327
KDR:3.541
Accuracy:41.266% C*
HSR:87.219% B++
Skorpios
C+
Kills:767
Deaths:438
KDR:1.751
Accuracy:27.221% C
HSR:23.990% C+
VE-S Canis
B+
Kills:610
Deaths:296
KDR:2.061
Accuracy:33.201% B+
HSR:21.475% C
Manticore SX40
B++
Kills:549
Deaths:431
KDR:1.274
Accuracy:29.174% C
HSR:28.962% B++
VA39 Spectre
C+
Kills:373
Deaths:315
KDR:1.184
Accuracy:35.412% C+
HSR:31.367% D
Spiker
B+
Kills:347
Deaths:318
KDR:1.091
Accuracy:30.713% C+
HSR:26.801% B+
Beamer VS3
C**
Kills:294
Deaths:303
KDR:0.970
Accuracy:28.654% C+
HSR:26.191% C**
NSX Daimyo
B+
Kills:287
Deaths:48
KDR:5.979
Accuracy:47.201% B+
HSR:94.774% C++
NSX Tomoe
B
Kills:280
Deaths:62
KDR:4.516
Accuracy:29.783% C
HSR:46.786% B
Parsec VX3-A
B**
Kills:275
Deaths:39
KDR:7.051
Accuracy:45.134% C++
HSR:85.818% B**
Soldier Soaker
C++
Kills:204
Deaths:88
KDR:2.318
Accuracy:31.083% D
HSR:14.706% C++
NS-66 Punisher
C+
Kills:171
Deaths:110
KDR:1.555
Accuracy:23.624% D--
HSR:27.485% C+
NSX Tengu
B**
Kills:164
Deaths:52
KDR:3.154
Accuracy:43.027% B+
HSR:31.707% B**
NS-AM7 Archer
D--
Kills:161
Deaths:191
KDR:0.843
Accuracy:51.884% D--
HSR:7.453% D*
NS-61 Emissary
B+
Kills:160
Deaths:132
KDR:1.212
Accuracy:23.111% D--
HSR:21.875% B+
NS-44L Blackhand
C
Kills:137
Deaths:59
KDR:2.322
Accuracy:42.287% C
HSR:40.876% C
NS-AM8 Shortbow
B+
Kills:88
Deaths:37
KDR:2.378
Accuracy:63.463% B+
HSR:15.909% C
Kills:31,491
Deaths (as Infiltrator):15,774
Deaths (to Infiltrators):8,735
KDR:1.99639
Kill Difference:15,717
Playtime:1,362.449 hours
Usage:27%
Score:20.143m
Score/min:246
Accuracy (listed only):35.835%
HSR (listed only):38.935%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45 AE
C*
Kills:2,002
Deaths:772
KDR:2.593
Accuracy:28.862% C
HSR:33.566% C*
Sirius SX12
C+
Kills:1,748
Deaths:1,473
KDR:1.187
Accuracy:22.835% D-
HSR:20.652% C+
MKV Suppressed
B+
Kills:1,517
Deaths:905
KDR:1.676
Accuracy:23.679% D--
HSR:25.511% B+
H-V45
B*
Kills:1,284
Deaths:540
KDR:2.378
Accuracy:28.140% C*
HSR:33.022% B*
Darkstar
B
Kills:1,272
Deaths:550
KDR:2.313
Accuracy:27.634% C
HSR:29.481% B
Pulsar VS1
B++
Kills:1,223
Deaths:527
KDR:2.321
Accuracy:29.880% B++
HSR:29.518% B++
Terminus VX-9
B+
Kills:1,214
Deaths:509
KDR:2.385
Accuracy:29.910% B+
HSR:34.596% B+
NS-7 PDW
C+
Kills:1,186
Deaths:1,183
KDR:1.003
Accuracy:22.605% D--
HSR:19.393% C+
NS-11A
B+
Kills:1,174
Deaths:440
KDR:2.668
Accuracy:28.667% C*
HSR:32.112% B+
CME
B++
Kills:1,174
Deaths:465
KDR:2.525
Accuracy:29.852% C**
HSR:32.027% B++
Eridani SX5
D
Kills:1,168
Deaths:735
KDR:1.589
Accuracy:25.366% D-
HSR:18.151% D
Eridani SX5-AE
C++
Kills:1,166
Deaths:446
KDR:2.614
Accuracy:32.044% C++
HSR:28.388% C+
Skorpios
C+
Kills:767
Deaths:438
KDR:1.751
Accuracy:27.221% C
HSR:23.990% C+
Deimos VA29
B++
Kills:615
Deaths:377
KDR:1.631
Accuracy:64.036% C+
HSR:23.415% B++
VE-S Canis
B+
Kills:610
Deaths:296
KDR:2.061
Accuracy:33.201% B+
HSR:21.475% C
NS Baron G5AE
A
Kills:575
Deaths:264
KDR:2.178
Accuracy:54.355% B+
HSR:25.565% A
Thanatos VE70
B*
Kills:322
Deaths:310
KDR:1.039
Accuracy:39.128% C-
HSR:20.497% B*
Pandora VX25
B
Kills:224
Deaths:101
KDR:2.218
Accuracy:48.378% B
HSR:14.732% C
Equinox VE2 Burst
B++
Kills:222
Deaths:72
KDR:3.083
Accuracy:28.794% C
HSR:36.937% B++
Phobos VX86
C*
Kills:211
Deaths:135
KDR:1.563
Accuracy:65.270% C*
HSR:17.536% C+
NS Baron G5
B
Kills:191
Deaths:118
KDR:1.619
Accuracy:46.787% C+
HSR:17.278% B
NS-66 Punisher
C+
Kills:171
Deaths:110
KDR:1.555
Accuracy:23.624% D--
HSR:27.485% C+
NSX Tengu
B**
Kills:164
Deaths:52
KDR:3.154
Accuracy:43.027% B+
HSR:31.707% B**
Equinox VE2
B*
Kills:87
Deaths:38
KDR:2.289
Accuracy:29.373% C*
HSR:31.035% B*
Corvus VA55
A+
Kills:72
Deaths:33
KDR:2.182
Accuracy:26.636% C+
HSR:38.889% A+
Kills:20,359
Deaths (as Combat Medic):10,889
Deaths (to Combat Medics):5,754
KDR:1.86969
Kill Difference:9,470
Playtime:247.766 hours
Usage:5%
Score:5.459m
Score/min:367
Accuracy (listed only):34.372%
HSR (listed only):26.678%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
C*
Kills:1,762
V. Kills:86 N/A
Deaths:686
KDR:2.569
Accuracy:44.903% C*
KPH:34.100 D
VKPH:1.700 D--
Dual Photon Pods
C++
Kills:582
V. Kills:103 N/A
Deaths:141
KDR:4.128
Accuracy:56.253% C++
KPH:58 D
VKPH:10.300 D-
Saron Laser Cannon
C
Kills:345
V. Kills:238 144%
Deaths:261
KDR:1.322
Accuracy:29.404% C
KPH:8 D
VKPH:5.500 D-
V26 Maelstrom Turbo Laser
C+
Kills:314
V. Kills:195 160%
Deaths:182
KDR:1.725
Accuracy:31.410% C+
KPH:13.200 C--
VKPH:8.200 D
Hornet Missiles
C+
Kills:121
V. Kills:68 175%
Deaths:8
KDR:15.125
Accuracy:60.797% C
KPH:78.500 C+
VKPH:44.100 C+
Kills:3,124 (2,421 + 0)
Deaths:1,278
KDR:2.444
VKDR:0.540
Vehicle Kills:690
Kill Difference:1,846
Playtime:130.283 hours
Usage:3%
Score:1.095m
Score/min:140
Piloting Accuracy:31.410%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C--
Kills:371
V. Kills:44 N/A
Deaths:46
KDR:8.065
Accuracy:40.243% C--
KPH:40.700 D
VKPH:4.800 D-
AP30 Shredder
U
Kills:290
V. Kills:150 192%
Deaths:38
KDR:7.632
Accuracy:25.488% F
KPH:1,044,000 U
VKPH:540,000 U
C150 Dalton
D--
Kills:208
V. Kills:173 120%
Deaths:67
KDR:3.104
Accuracy:37.363% C+
KPH:18.700 D*
VKPH:15.500 D--
Kills:869 (0 + 869)
Deaths:151
KDR:5.755
VKDR:2.430
Vehicle Kills:367
Kill Difference:718
Playtime:20.256 hours
Usage:0%
Score:0.486m
Score/min:400
Piloting Accuracy:N/A%
Gunner Accuracy:37.363%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
A
Kills:1,469
V. Kills:703 209%
Deaths:136
KDR:10.802
Accuracy:58.471% A+
KPH:49.900 C**
VKPH:23.900 A
L100 Python HEAT
C++
Kills:1,116
V. Kills:483 231%
Deaths:111
KDR:10.054
Accuracy:53.616% C+
KPH:33.200 C
VKPH:14.400 C++
L100 Python AP
C*
Kills:901
V. Kills:711 127%
Deaths:109
KDR:8.266
Accuracy:53.937% C
KPH:29.300 D
VKPH:23.100 C*
Skyguard
C
Kills:269
V. Kills:221 121%
Deaths:81
KDR:3.321
Accuracy:28.606% C-
KPH:12.100 D
VKPH:9.900 C
L100 Python HESH
B*
Kills:152
V. Kills:29 N/A
Deaths:8
KDR:19
Accuracy:50.601% C+
KPH:66.400 C+
VKPH:12.700 B*
Kills:3,907 (3,907 + 0)
Deaths:445
KDR:8.780
VKDR:4.825
Vehicle Kills:2,147
Kill Difference:3,462
Playtime:118.332 hours
Usage:2%
Score:1.947m
Score/min:274
Driving Accuracy:50.601%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

E540 Halberd
B**
Kills:1,500
V. Kills:668 224%
Deaths:49
KDR:30.612
Accuracy:58.214% B**
KPH:51.100 B**
VKPH:22.800 B++
Saron HRB
C+
Kills:346
V. Kills:213 162%
Deaths:52
KDR:6.654
Accuracy:49.059% C*
KPH:28.600 C+
VKPH:17.600 C+
Supernova FPC
C
Kills:220
V. Kills:158 138%
Deaths:37
KDR:5.946
Accuracy:54.055% C+
KPH:23.100 D
VKPH:16.600 C
Supernova PC
D
Kills:151
V. Kills:52 285%
Deaths:42
KDR:3.595
Accuracy:47.017% C--
KPH:20.100 D
VKPH:6.900 D
Proton II PPA
C+
Kills:82
V. Kills:3 N/A
Deaths:12
KDR:6.833
Accuracy:25.528% C+
KPH:39.700 D-
VKPH:1.500 D*
Aphelion VEX-4
N/A
Kills:50
V. Kills:49 100%
Deaths:21
KDR:2.381
Accuracy:40.577% N/A
KPH:26.600 N/A
VKPH:26.100 N/A
Kills:2,349 (371 + 1,978)
Deaths:213
KDR:11.028
VKDR:5.366
Vehicle Kills:1,143
Kill Difference:2,136
Playtime:62.404 hours
Usage:1%
Score:1.897m
Score/min:507
Driving Accuracy:47.017%
Gunner Accuracy:40.577%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Aphelion VEX-4H
A++
Kills:5,727
V. Kills:2,682 213%
Deaths:251
KDR:22.817
Accuracy:61.205% A++
KPH:87.600 A++
VKPH:41 B**
M60-G Bulldog-H
A*
Kills:3,284
V. Kills:1,153 285%
Deaths:2
KDR:1,642
Accuracy:74.032% A
KPH:139.900 B+
VKPH:49.100 A*
Proton II PPA-H
A++
Kills:2,377
V. Kills:201 N/A
Deaths:83
KDR:28.639
Accuracy:56.154% A++
KPH:158.900 B**
VKPH:13.400 A++
Saron HRB-H
B+
Kills:784
V. Kills:421 186%
Deaths:84
KDR:9.333
Accuracy:62.436% B+
KPH:44.700 C+
VKPH:24 C
E540 Halberd-H
C
Kills:436
V. Kills:225 193%
Deaths:32
KDR:13.625
Accuracy:62.946% B+
KPH:43.300 C--
VKPH:22.400 C
G40-F Ranger
B**
Kills:371
V. Kills:196 188%
Deaths:13
KDR:28.539
Accuracy:36.700% C*
KPH:56.300 B**
VKPH:29.800 B*
M40 Fury-H
C
Kills:243
V. Kills:53 450%
Deaths:33
KDR:7.364
Accuracy:43.971% C
KPH:68.900 D
VKPH:15 C
M12 Kobalt-H
C*
Kills:235
V. Kills:16 N/A
Deaths:9
KDR:26.111
Accuracy:22.714% C
KPH:97.300 D
VKPH:6.600 C*
Kills:13,457 (0 + 13,457)
Deaths:507
KDR:26.542
VKDR:9.757
Vehicle Kills:4,947
Kill Difference:12,950
Playtime:143.977 hours
Usage:3%
Score:4.692m
Score/min:543
Driving Accuracy:N/A%
Gunner Accuracy:22.714%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
A**
Kills:2,743
V. Kills:950 288%
Deaths:93
KDR:29.495
Accuracy:60.170% A*
KPH:59.200 B**
VKPH:20.500 A**
M60-G Bulldog
B**
Kills:1,739
V. Kills:592 293%
Deaths:88
KDR:19.761
Accuracy:57.142% A+
KPH:58 C++
VKPH:19.700 B**
M12 Kobalt
C*
Kills:499
V. Kills:13 N/A
Deaths:49
KDR:10.184
Accuracy:21.938% C*
KPH:94.200 C*
VKPH:2.500 D
M12 Kobalt
B+
Kills:482
V. Kills:8 N/A
Deaths:36
KDR:13.389
Accuracy:17.223% C--
KPH:99.300 B+
VKPH:1.600 D-
M20 Basilisk
A
Kills:393
V. Kills:158 247%
Deaths:62
KDR:6.339
Accuracy:49.121% B++
KPH:33.200 B+
VKPH:13.300 A
M20 Basilisk
A++
Kills:354
V. Kills:148 238%
Deaths:69
KDR:5.130
Accuracy:51.104% B**
KPH:40.100 B**
VKPH:16.800 A++
M40 Fury
C+
Kills:179
V. Kills:36 484%
Deaths:25
KDR:7.160
Accuracy:43.311% B+
KPH:47.700 C
VKPH:9.600 C+
G30 Walker
B*
Kills:89
V. Kills:62 141%
Deaths:11
KDR:8.091
Accuracy:30.991% C
KPH:17.800 C+
VKPH:12.400 B*
G40-F Ranger
A
Kills:78
V. Kills:43 177%
Deaths:9
KDR:8.667
Accuracy:46.337% A
KPH:40 A
VKPH:22 B**
M40 Fury
C+
Kills:66
V. Kills:15 413%
Deaths:8
KDR:8.250
Accuracy:43.030% B+
KPH:53.400 C
VKPH:12.100 C+
G40-F Ranger
B**
Kills:59
V. Kills:31 184%
Deaths:1
KDR:59
Accuracy:39.391% B++
KPH:34.800 B**
VKPH:18.300 B*
Kills:6,681 (0 + 6,681)
Deaths:451
KDR:14.814
VKDR:4.559
Vehicle Kills:2,056
Kill Difference:6,230
Playtime:120.779 hours
Usage:2%
Score:2.839m
Score/min:392
Driving Accuracy:N/A%
Gunner Accuracy:39.391%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A
Kills:8,319
V. Kills:3,310 251%
Deaths:2,311
KDR:3.600
Accuracy:59.080% B++
KPH:42.900 B*
VKPH:17.100 A
S12 Renegade
C*
Kills:5,554
V. Kills:198 N/A
Deaths:1,343
KDR:4.136
Accuracy:51.395% B*
KPH:65.600 C++
VKPH:2.300 C*
M12 Kobalt-F
C+
Kills:2,607
V. Kills:65 N/A
Deaths:755
KDR:3.453
Accuracy:20.967% D
KPH:41.800 C+
VKPH:1 D
V30-F Starfall
A**
Kills:1,200
V. Kills:709 169%
Deaths:175
KDR:6.857
Accuracy:67.867% B+
KPH:55.500 A*
VKPH:32.800 A**
M20 Basilisk-F
B++
Kills:575
V. Kills:233 246%
Deaths:332
KDR:1.732
Accuracy:45.300% C-
KPH:19.200 C+
VKPH:7.800 B++
Kills:18,255 (18,255 + 0)
Deaths:4,916
KDR:3.713
VKDR:0.918
Vehicle Kills:4,515
Kill Difference:13,339
Playtime:392.246 hours
Usage:8%
Score:4.992m
Score/min:212
Driving Accuracy:45.300%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
B
Kills:114
V. Kills:61 184%
Deaths:11
KDR:10.364
Accuracy:37.501% C+
KPH:29.700 B
VKPH:15.900 C*
CAS 14-E
B**
Kills:103
V. Kills:9 N/A
Deaths:3
KDR:34.333
Accuracy:40.583% B**
KPH:113.300 B++
VKPH:9.900 B**
Kills:217 (0 + 217)
Deaths:14
KDR:15.500
VKDR:5
Vehicle Kills:70
Kill Difference:203
Playtime:4.743 hours
Usage:0%
Score:0.096m
Score/min:338
Piloting Accuracy:N/A%
Gunner Accuracy:40.583%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M40 Fury-F 11,6298,3192,3113.6B++1.0959.08%B++N/A42.9B*17.1A271193.7h8.6B14.6B+
Aphelion VEX-4H 8,4095,72725122.817B*20.3161.205%A++1.31%D--87.6A++41B**62465.4h28C**45.7B++
NS Decimator 8,9385,6172,3422.398B+0.1164.072%C*N/A33.6D19.9C+242167.1h3.5B5.5B+
S12 Renegade 5,7525,5541,3434.136C+1.6251.395%B*5.149%C+65.7C++2.3C*15984.6h3.4C+6.6B
C-4 ARX 7,3794,9581,4503.419B+0.9123.712%DN/A152.1C**74.3A++110932.6h0.8A3.5B+
Hunter QCX 6,3734,1441,8662.221A++0.2959.933%B*1.231%D**59.2M*31.8S40670h3.8B+6.3B+
Orion VS54 3,8253,7591,8901.989C+0.5225.816%C*31.258%C*51.7C+N/A19472.7h10.7C++41.5C+
M60-G Bulldog-H 4,4373,28421642U1,639.4974.032%AN/A139.7B+49.1A*69023.5h4.3B+5.9B+
Tank Mine 4,4232,9323638.077A*5.570.02%F--N/A164.7B+83.8B+120217.8h0M++5C**
Pulsar C 2,8172,7601,7031.621C+0.8924.009%D25.761%C+27.7C--N/A8199.8h11.2C+46.8C
M60-G Bulldog 3,6932,7439329.495S26.9860.17%A*N/A59.1B**20.5A**38346.4h6.6C++11B++
M12 Kobalt-F 2,6722,6077553.453B+0.9420.967%D13.31%B*41.8C+1D11362.3h11.4B+54.4C++
Proton II PPA-H 2,5782,3778328.639B*26.1356.154%A++N/A158.5B**13.4A++39715h9.4C*16.7B*
Nyx VX31 2,3812,3586603.573C**1.0639.539%B+30.025%C+81.6B*N/A18128.9h4.7B11.8B+
C-4 4,1142,3371,0482.23C*0.2818.892%D*N/A46.7D--35.5C**51850h1B*5.3C+
Lumine Edge 2,2892,2797,5910.3C*2.2132.146%C*19.877%B+5.6C+N/A14409.5h1.1B*3.5B+
Eidolon VE33 2,3572,1801,0552.066C**0.4534.602%B+28.624%C++50.6C**4.1M**16343.1h5.7B*16.6B++
VX6-7 2,1192,0721,0122.047C++0.4628.09%C++25.772%C**40.4CN/A11051.3h10.8C**38.4C**
H-V45 AE 2,0432,0027722.593C++0.0828.862%C33.566%C*50.4D1C+12039.7h10.1C**35C++
Serpent VE92 1,8751,8551,3241.401C+1.1123.939%D25.445%B+25DN/A7574.2h11.6C++48.4C+
Light PPA 1,8481,7626862.569C--0.0644.903%C*N/A34.1D1.7D--11251.7h10.1B22.4B
Solstice SF 1,9011,7541,6841.042C+1.4724.921%C19.099%B16.5C--1.4B+59106.3h13.2C52.9C+
Sirius SX12 1,7661,7481,4731.187C+1.3222.835%D-20.652%C+21DN/A6883.1h12.9C+56.6C+
M60-G Bulldog 2,3311,7398819.761B**17.2557.142%A+N/A58C++19.7B**54830h7C12.3B+
Parallax VX3 1,6891,6888432.002C-0.5146.159%B*82.287%B+22.5DN/A6375.1h1.9B4.1B+
Betelgeuse 54-A 1,5991,5746492.425C0.0926.97%C32.846%C+60.1D1C23626.2h9.8C++36.2C++
MKV Suppressed 1,5261,5179051.676C++0.8423.679%D--25.511%B+35.4C-N/A9842.8h11.6C**49.1C+
Sticky Grenade 1,5431,51211512N/A1,509.4960.683%B*N/A1260B25.8B**39911.2h1.6B+2.7B+
E540 Halberd 2,1681,5004930.612B*28.1058.214%B**N/A51.2B**22.8B++30829.3h4.5B++7.7B**
C75 Viper 2,1721,46913610.801B+8.2958.471%A+N/A50C**23.9A31129.4h9.6B+16.4B+
Pulsar LSW 1,4191,4036342.213C++0.3023.912%C-30.292%C*46.2C-N/A13930.4h10.5C**43.8C++
Eclipse VE3A 1,4351,3956532.136B+0.3827.835%C+23.298%C**36.4C-1C++11638.3h10.4B+37.5C**
The Slasher 1,3881,36415,2760.089B*2.4220.195%D--13.27%B+1.9CN/A4710h1.9B+9.6C+
Artemis VX26 1,3521,3428791.527C0.9823.217%D*29.806%B+33.4C--N/A9440.2h12.2C52.5D
NS-30 Vandal 1,3171,3005342.434C+0.0833.457%C--23.154%D45.9CN/A11628.3h5.3C+15.8C+
NS-11C 1,3231,2988961.449C+1.0623.57%D22.804%C++19.6DN/A5566.1h14C59.5C
Parallax VX3-AE 1,2961,2871837.033B+4.5245.032%C++82.518%C+53.2CN/A13124.2h1.7C*3.8B
H-V45 1,3081,2845402.378C*0.1328.14%C*33.022%B*52.2C++1B+14624.6h10.8B+38.3B+
Darkstar 1,3001,2725502.313C++0.2027.634%C29.481%B48.9C1.1C++12926h11.8C++42.5C++
SVA-88 1,2891,2716781.875C+0.6421.554%D-32.415%B+45.2C--N/A15328.1h10.9C++50.8C
Proximity Mine 1,2701,2692325.47C**2.9645.842%C++N/A126.9C+N/A35410h1.9C+4C*
Zenith VX-5 1,2681,2449091.369C+1.1423.142%D--24.759%C++24.5DN/A7150.7h13.2C-57.1D
Artemis VX26 AE 1,2541,2372544.87B**2.3629.217%D36.298%C**62.2C+N/A13619.9h10.7C+36.7C+
Ghost 1,2381,2334512.734C0.2241.196%C+66.423%D34DN/A9836.3h2.4D5.8C
Pulsar VS1 1,2391,2235272.321B**0.1929.88%B++29.518%B++51.8B+N/A18223.6h11.3B+37.8B++
NS-15M2 1,2301,2165452.231C+0.2824.39%D32.484%C++50.2C-N/A16124.2h11.2C+45.7C+
Terminus VX-9 1,2441,2145092.385C++0.1329.91%B+34.596%B+53.5C+1.3B*13722.7h11C*36.7B+
Lasher X2 1,2401,2085662.134B+0.3830.644%C+2.897%D52.8C++1.4C+15622.9h19C+61.9C*
NS-44 Commissioner 1,2191,2071,2380.975C1.5437.886%C21.127%C--30.9DN/A8939.1h3.6C+9.4C++
V30-F Starfall 1,9091,2001756.857A*4.3567.867%B+N/A55.6A*32.8A**29221.6h8.2A12.1A+
Phantom VA23 1,2091,1965022.382C+0.1334.978%C--26.84%D40.5C--N/A9729.5h4.3C+12.3C+
NS-7 PDW 1,1901,1861,1831.003C1.5122.605%D--19.393%C+19DN/A5762.5h13.8C+60.9C
Zenith VX-5AE 1,2171,1845662.092C+0.4228.454%C-29.307%C++39.3D1.1C10530.1h11.8C41.4C+
NS-45 Pilot 1,1911,1755961.971C**0.5438.574%B++33.702%C**44.7DN/A11426.3h7.9D-20.5C+
NS-11A 1,1871,1744402.668B++0.1628.667%C*32.112%B+61.5BN/A14619.1h10.8B+37.8B+
CME 1,1991,1744652.525A*0.0129.852%C**32.027%B++55.1C**1.2B++15321.3h11.3B+37.9B
NS-15M AE 1,1971,1734962.365C+0.1525.955%C--29.582%C54.1D1.1C++14021.7h9.9B+38.1C++
Eridani SX5 1,1741,1687351.589C+0.9225.366%D-18.151%D39.9CN/A10429.3h10B39.4C+
Cerberus 1,1791,1685182.255B++0.2638.562%B++37.072%B**44.4C+N/A11226.3h5.1B+13.1B+
Eridani SX5-AE 1,1811,1664462.614C++0.1032.044%C++28.388%C+44DN/A12526.5h9.3B+28.9B+
NS-357 Underboss 1,1881,1667151.631C**0.8843.994%B+26.587%C++57.2C+1.1B*15820.4h4C+9.1C*
Revenant 1,1731,1652914.003C++1.4936.438%C+29.013%C-85B+N/A19013.7h5.7B++15.5B++
V10 1,1701,1622354.945C*2.4340.517%C-80.293%C++37.6C--N/A11230.9h2.2C-5.4C
XM98 1,1641,1621786.528A+4.0244.976%B++80.034%B+43.8C*N/A11126.5h2.1C**4.7B+
Solstice VE3 1,1761,1608951.296C**1.2223.516%C-22.414%C++23.4CN/A11449.5h14.4C+61.2C+
Phaseshift VX-S 1,1641,1583273.541C+1.0341.266%C*87.219%B++26.4DN/A7243.8h2.2B+5.3B+
Flare VE6 1,1681,1557371.567C0.9420.028%D--26.494%C36.4DN/A10731.7h10.4C51.7D
Lancer VS22 1,9641,1434282.671B*0.1660.701%C++N/A23.3C*16.7C+25249.1h9.9B+16.2B+
L100 Python HEAT 1,5991,11611110.054C++7.5453.616%C+1.075%D-33.2C14.4C++21233.6h5.8C+10.8C+
L100 Python AP 1,6129011098.266C+5.7553.937%C1.554%C29.3D23.2C*31430.7h6.5D12.1C
VE-C Horizon 8177913292.404C*0.1134.292%C-26.422%C+44.9C--1.5C+13617.6h12.9C++37.7C+
Saron HRB-H 1,205784849.333C**6.8262.436%B+N/A44.8C+24.1C41717.5h20.4B+32.7B+
Skorpios 7847674381.751C+0.7627.221%C23.99%C+17.2D--N/A4444.6h9.4B++34.7B
Plasma Grenade 6716621662N/A659.4953.413%B+N/A662C++9C28321h2.8B+5.3B+
Spear Anti-Vehicle Phalanx Turret 9926401026.275C-3.7648.045%C+3.906%C++54.2C++29.8C**50611.8h8.4C+17.6C+
Deimos VA29 6216153771.631C+0.8864.036%C+23.415%B++51.7CN/A16811.9h2.1C*3.3C++
VE-S Canis 6256102962.061B+0.4533.201%B+21.475%C26.8D-N/A8722.8h9.2C*27.6B+
Dual Photon Pods 6855821414.128D1.6256.253%C++1.718%B**58.2D10.3D-31410h17B30.2B
M20 Basilisk-F 8085753321.732B+0.7845.3%C-3.304%C19.2C+7.8B++12929.9h44.3B+97.9B+
NS Baron G5AE 5835752642.178B+0.3354.355%B+25.565%A54.8CN/A13710.5h4C+7.4C+
Manticore SX40 5545494311.274C+1.2429.174%C28.962%B++39.2C+N/A9914h6.9C*23.7C++
VE-H Maw 5265161912.702C**0.1929.835%C*29.07%C65.3C1.3C+2227.9h9.2C++30.7C**
M12 Kobalt 5124994910.184D7.6721.938%C*26.052%A+94.2C*2.5D3075.3h16B+72.9C*
M12 Kobalt 4904823613.389C10.8817.223%C--21.784%B+98.4B+1.6D-2804.9h12.8B**74.5B+
Anti-Vehicle Grenade 8054741474N/A471.4957.961%B++N/A526.7B+367.8M48970.9h3.7B*6.4B*
VE-LR Obelisk 480463845.512A3.0036.882%C*36.933%C++55.8C++2A1618.3h5.1B+13.8B+
Solstice Burst 4614552152.116C+0.4024.829%D--30.549%B+36.4C--N/A11112.5h11.7C++47.3C
E540 Halberd-H 6614363213.625C+11.1162.946%B+N/A43.2C--22.3C32710.1h5.5C+8.7C*
M20 Basilisk 551393626.339B*3.8349.121%B++3.053%D*33.3B+13.4A28711.8h85.2C++173.5B
VA39 Spectre 3763733151.184C-1.3335.412%C+31.367%D15.1D-N/A6524.7h5.6C15.9C+
G40-F Ranger 5673711328.538B*26.0336.7%C*N/A56.2B**29.7B*4486.6h60.1C**163.8B+
L105 Zephyr 415371468.065C+5.5540.243%C--N/A40.8D4.8D-2089.1h6.7C+16.6C+
VX29 Polaris 3673671472.497C*0.0125.62%C+28.338%C*51.7CN/A1807.1h10.1B+39.3C**
M60-A Bulldog 418366458.133C5.6245.675%B+N/A46.3C+6.6C--1757.9h5.3C+11.5B
M20 Basilisk 502354695.13B+2.6251.104%B**4.237%D40.2B**16.8A++3218.8h84.4B165.2B++
Spiker 3723473181.091C1.4230.713%C+26.801%B+22.7D1.6B*6915.3h9.4C30.6C+
Saron HRB 559346526.654C+4.1449.059%C*N/A28.6C+17.6C+38312.1h21.4C+43.6C++
Saron Laser Cannon 5833452611.322C1.1929.404%CN/A8D5.5D-10443.3h127.5C+433.7C
Force-Blade 36733414,0760.024C+2.4924.122%D4.192%C0.4CN/A1862.7h2.8C11.7C+
Thanatos VE70 3243223101.039C+1.4739.128%C-20.497%B*21.9DN/A10514.7h4.3C++11.1C+
V26 Maelstrom Turbo Laser 5093141821.725C0.7931.41%C+N/A13.2C--8.2D13723.7h69B+219.7B+
Damascus Edge 3123016,4950.046C+2.4713.35%D*3.654%C--1CN/A2301.6h2C+14.8C
Beamer VS3 3012943030.97C+1.5428.654%C+26.191%C**25.8CN/A10711.4h9.2C+32.2C++
AP30 Shredder 440290387.632C+5.1225.488%FN/A2900U1500U15354500.1h56B*219.8C++
NSX Daimyo 287287485.979B+3.4747.201%B+94.774%C++62.4CN/A1564.6h2.6C5.5C++
NSX Tomoe 286280624.516B+2.0029.783%C46.786%B62.2C++1.3A+2364.5h12.8C+43.1C+
Rocklet Rifle 5392791631.712A0.8052.631%C+N/A45.7B++42.6A7156.1h20.8A39.5B+
Parsec VX3-A 275275397.051C+4.5445.134%C++85.818%B**53.9CN/A1365.1h1.5B**3.4B++
Skyguard 490269813.321C0.8128.606%C-1.115%D12.1D9.9C21522.3h159.5D*557.6D--
MANA Anti-Vehicle Turret 4302551072.383C0.1362.063%D3.529%M++2550A+1750B+8803300.1h7.9C+12.8C
M40 Fury-H 296243337.364D4.8543.971%CN/A69.4D15.1C3073.5h10.3C23.5C-
M12 Kobalt-H 251235926.111C23.6022.714%C18.298%C+97.9D6.7C**2572.4h14.8C+65.1C+
Auraxium Force-Blade 23622810,9140.021C2.4913.862%D*3.947%C--0.4C--N/A1559.6h2.3C--16.9C--
Nemesis VSH9 3842271901.195C*1.3263.764%CN/A20.6C+14.3C+28411h7.2C*11.3C++
Pandora VX25 2282241012.218B+0.2948.378%B14.732%C72.3C**1.3B++3383.1h4C++8.3B
Equinox VE2 Burst 226222723.083C*0.5728.794%C36.937%B++55.5C1C+1834h10.4B+36.2B
Supernova FPC 378220375.946C--3.4354.055%C+1.364%C23.2D16.6C14879.5h5.8D-10.7D
MANA Anti-Personnel Turret 222219922.38N/A0.1316.191%UN/A2190U30U5356700.1h25.6T*157.9T*
S1 3282152740.785C1.7352.58%D-1.395%D-17.3D--9.1D37412.4h6.7C12.7C
Phobos VX86 2142111351.563C+0.9565.27%C*17.536%C+50.2CN/A1844.2h2.6D4C+
C150 Dalton 381208673.104D0.5937.363%C+N/A18.7D*15.6D--32711.1h6.9F*18.4F--
Soldier Soaker 206204882.318B+0.1931.083%D14.706%C++52.3CN/A1283.9h5.9C++19C+
NS Baron G5 1921911181.619B+0.8946.787%C+17.278%B38.2CN/A1285h4.1C*8.7C+
NSX-P Tanto 192186772.416B*0.1030.159%C++33.871%B+45.4C+1.5B+1744.1h10.2B33.9B+
NS-TMC-01 "His Regards" 1861852,8800.064B+2.4516.095%D-7.568%C++1.3C+N/A3138.3h2.2C+13.7C+
NSX Tanto 182181642.828A0.3227.232%C-37.569%B**54.8C+N/A2103.3h11.8C*43.3C++
M40 Fury 215179257.16C4.6543.311%B+N/A47.1C9.5C+2703.8h13.6C+31.5C**
NS-66 Punisher 1781711101.555C+0.9623.624%D--27.485%C+33.5D1.4B*1225.1h9B++38C**
NSX Tengu 164164523.154A+0.6443.027%B+31.707%B**74.5B+N/A3582.2h9.5B+22B+
NS-AM7 Archer 2361611910.843B+1.6751.884%D--7.453%D*8.6C+4B++8418.7h12.9B+24.9C**
NS-61 Emissary 1621601321.212C++1.3023.111%D--21.875%B+35.6C+N/A1294.5h10.7C*46.2C++
NS Annihilator 2771591920.828C+1.6878.331%DN/A11.2C+8.3C22214.2h9.5B+12.1B
L100 Python HESH 181152819C+16.4950.601%C+N/A66.1C+12.6B*7522.3h3C++6C++
Supernova PC 203151423.595D1.0847.017%C--3.974%A+20.1D6.9D3537.5h5.7D12.1D
Aspis Anti-Aircraft Phalanx Turret 283138334.182C+1.6730.206%C++N/A17.5B+18.4B**3617.9h151.2C500.5C++
NS-44L Blackhand 137137592.322B0.1942.287%C40.876%C41.5C++N/A1293.3h4.6D11C
Hornet Missiles 189121815.125B++12.6160.797%CN/A80.7C+45.3C+10361.5h8.1B+13.3B+
M20 Wyvern 1751141110.364C*7.8537.501%C+1.754%D-30B16.1C**2683.8h52B++138.7B*
G40-F Ranger 162108912C--9.4938.01%BN/A15.9D*7.9D**1186.8h66.6B175.3B++
CAS 14-E 112103334.333C**31.8240.583%B**N/A114.4B++10B**6320.9h19.7B*48.6B*
M60-A Bulldog 115103185.722C-3.2140.843%D-3.884%A20.2D-2.4D1155.1h5.7C++14C
Fatestealer 100100721.389U1.1244.106%B+30%B*37C**N/A872.7h2.2C+4.9B+
M40 Fury 11798175.765D3.2550.336%C*N/A12.9F-2.5D**547.6h11.5C++22.8C**
NS-30 Tranquility 9592137.077A++4.5737.983%C+48.913%B**76.7B+2.5A2481.2h4.9B++12.9B
G30 Walker 15189118.091C++5.5830.991%CN/A17.8C+12.4B*2065h232.3C--749.4C
NS-AM8 Shortbow 11988372.378M*0.1363.463%B+15.909%C16.9A6A*815.2h11.3C++17.9C**
Equinox VE2 9187382.289B*0.2229.373%C*31.035%B*39.5C+1.8B**1322.2h13.5D45.9C+
M60-A Bulldog 10987136.692C--4.1839.614%D--1.149%D--16.4D--4.2C1185.3h7.3D--18.5D--
M12 Kobalt 8885185C**82.4924.724%C*14.118%D--85D3D-2621h17.9C72.6C+
Proton II PPA 8582126.833D4.3225.528%C+1.22%D39D-1.4D*1742.1h11.6C--45.6C
NSX Naginata 8080411.951C+0.5620.228%D--36.25%B+50C-N/A3271.6h10B49.3C+
G40-F Ranger 1217898.667C+6.1646.337%AN/A39A21.5B**4542h96B++207.2B**
Hades VSH4 11477282.75A++0.2467.379%C1.299%D-17.1C8.2C2624.5h4.5B**6.7B**
Corvus VA55 7372332.182B+0.3326.636%C+38.889%A+31.3C-N/A2512.3h10.3B38.8C**
M40 Fury 816688.25C+5.7443.03%B+1.515%C55C12.5C+3821.2h13C+30.1C**
G40-F Ranger 9059159M++56.4939.391%B++N/A34.7B**18.2B++3161.7h74.8B*189.8A+
M20 Basilisk 8156311.806D-0.7154.241%C+3.571%D6.2D**2.8F-709h98.8C++182.1C++
Aphelion VEX-4 9950212.381D-0.1340.577%B++2%D-26.3C25.8A4241.9h63.8C157.3C++

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit4,6964,373,597323.5h
Spawn Beacon274,5074h
Anti-Vehicle MANA Turret291,7403.3h
Caltrop11460.1h
Nanite Revive Grenade01,8940.5h
Medical Applicator388240,58018.1h
Motion Spotter12823,92015.4h
Restoration Kit5014,1049.8h
Welding Device05260h
Spitfire Auto-Turret655,5516.3h
Ammunition Package20616,65212.2h
Recon Detection Device27616,26136.7h
Smoke Grenade01040h
Shield Recharging Field202,8291.1h
Medical Kit3,32421,65077h
Anti-Infantry MANA Turret245821.6h
Nano-Repair Grenade04,1171.2h
Snowman Soldier5780.1h
Hardlight Barrier851,8902.5h

Check the help document for the dictionary if you want to learn more about words used here.


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