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Signifer Venator DravenVos[BWAE] DravenVos
VS BR 60

KDR: 2.58

Score: 3.3m

Last Seen: May 23rd, 2019 1:28 AM
- OFFLINE - 13 hour(s)

Battle Rank 60 - Vanu Sovereignty on Emerald - Outfit Member of BUSHIDO WAE[BWAE] BUSHIDO WAE
VS outfit on Emerald

Members: 59
Level Progress (to 61): 87%
Level 100 Progress: 18% 552h
PRIMARY CLASSESHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Pulsar LSW Orion VS54 SVA-88 NS-15M2 VE-H Maw H-V45 AE Nemesis VSH9
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $6,522,714 MLG Score: 5214
Fun Score: N/A
Cheeseburgers Flipped: 0TIME WITH MEDKIT: 1.6%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.613%40.87%11691311849,0363.85166-1.274

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.413%1.477A+3.096M++-1.555FHEAD ++ (~26.56)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.10.56B+9.50.34C**23.6

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
Not available
-

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
BUSHIDO WAE[BWAE] BUSHIDO WAE
VS outfit on Emerald

Members: 59
3.3m213.8%469 (28.1k)374 (22.4k)2.577949,7913,7982.6903660 (60)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS119783828.676%38.474%110302:216

92% Heavy Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 2nd, 2018 12:57 AMOct 1st, 2018 9:10 PMMay 24th, 2019 8:08 AM (19h) (PST)May 22nd, 2019 9:35 PM (2d) (PST)May 22nd, 2019 9:28 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7962905061.0950.4250.4212.4360.0445214

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
47,73917,39830,341662525146322,426

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
149h/6.2d 427 3,767 2,331 21.8k 188 683 392 7.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
A++
Kills:2,270
Deaths:815
KDR:2.785
Accuracy:27.199% C*
HSR:43.436% A++
Pulsar LSW
A*
Kills:1,184
Deaths:445
KDR:2.661
Accuracy:28.732% B**
HSR:41.216% A*
Orion VS54
M
Kills:1,180
Deaths:460
KDR:2.565
Accuracy:27.426% A
HSR:42.797% M
SVA-88
A*
Kills:1,180
Deaths:417
KDR:2.830
Accuracy:29.318% A
HSR:40.932% A*
NS-15M2
A+
Kills:1,179
Deaths:389
KDR:3.031
Accuracy:29.513% B**
HSR:37.065% A+
VE-H Maw
A+
Kills:1,176
Deaths:403
KDR:2.918
Accuracy:29.096% B++
HSR:40.646% A+
NS-15M AE
A++
Kills:137
Deaths:54
KDR:2.537
Accuracy:28.231% B+
HSR:43.066% A++
VE-H Maw AE
B+
Kills:110
Deaths:32
KDR:3.438
Accuracy:27.913% C+
HSR:33.636% B+
Lasher X2
A++
Kills:63
Deaths:25
KDR:2.520
Accuracy:37.738% A++
HSR:6.349% A
Kills:8,479
Deaths (as Heavy Assault):3,040
Deaths (to Heavy Assaults):1,204
KDR:2.78914
Kill Difference:5,439
Playtime:137.383 hours
Usage:92%
Score:3.144m
Score/min:381
Accuracy (listed only):29.463%
HSR (listed only):36.572%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice VE3
M+
Kills:79
Deaths:12
KDR:6.583
Accuracy:33.887% A*
HSR:36.709% M+
Kills:79
Deaths (as Light Assault):12
Deaths (to Light Assaults):628
KDR:6.58333
Kill Difference:67
Playtime:1.502 hours
Usage:1%
Score:0.026m
Score/min:292
Accuracy (listed only):33.887%
HSR (listed only):36.709%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45 AE
B++
Kills:221
Deaths:105
KDR:2.105
Accuracy:28.738% C++
HSR:33.484% B++
Pulsar VS1
A**
Kills:97
Deaths:36
KDR:2.694
Accuracy:35.865% A**
HSR:35.052% A*
Kills:318
Deaths (as Combat Medic):141
Deaths (to Combat Medics):504
KDR:2.25532
Kill Difference:177
Playtime:6.064 hours
Usage:4%
Score:0.117m
Score/min:321
Accuracy (listed only):32.301%
HSR (listed only):34.268%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-30 Vandal
B++
Kills:137
Deaths:57
KDR:2.404
Accuracy:37.212% B++
HSR:25.547% C+
Beamer VS3
M
Kills:123
Deaths:87
KDR:1.414
Accuracy:38.755% A++
HSR:42.276% M
NS-44 Commissioner
M*
Kills:73
Deaths:57
KDR:1.281
Accuracy:51.316% A++
HSR:45.206% M*
Kills:333
Deaths (as Infiltrator):201
Deaths (to Infiltrators):628
KDR:1.65672
Kill Difference:132
Playtime:3.364 hours
Usage:2%
Score:0.049m
Score/min:242
Accuracy (listed only):42.427%
HSR (listed only):37.676%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 2,3152,2708152.785C+0.2127.199%C*43.436%A++75.2B1.5A++18930.2h9.6B++35.3B+
Pulsar LSW 1,2041,1844452.661B**0.0828.732%B**41.216%A*68.4B**1.2A++15317.3h9.8B**34.3B*
Orion VS54 1,1981,1804602.565B++0.0127.426%A42.797%M62.1A+N/A30119h9.7B**35.3B
SVA-88 1,1921,1804172.83B+0.2529.318%A40.932%A*70.2B**N/A17216.8h10.1B++34.5B++
NS-15M2 1,1981,1793893.031B*0.4529.513%B**37.065%A+71B**1.1B**15816.6h9.9B*33.6B*
VE-H Maw 1,1911,1764032.918B**0.3429.096%B++40.646%A+70B++N/A18116.8h8.3B*28.5B++
H-V45 AE 2262211052.105C**0.4728.738%C++33.484%B++65B+1.5A+1253.4h11.5C**40.1C**
Nemesis VSH9 249153652.354M++0.2266.955%B+2.614%C+39.2B**24.6B*2433.9h6.1B**9.1B**
NS-30 Vandal 137137572.404B+0.1737.212%B++25.547%C+57.1B*N/A1562.4h4.9B++13.3B++
NS-15M AE 137137542.537C**0.0428.231%B+43.066%A++76.1B++N/A2721.8h9.6B*33.9B++
Beamer VS3 127123871.414B*1.1638.755%A++42.276%M45.6B**1.5A1552.7h7B++18.1B+
S1 199118363.278S0.7064.437%B*N/A45.4A++31.2M4142.6h6.4C*10B+
VE-H Maw AE 111110323.438B*0.8627.913%C+33.636%B+84.6B*N/A2651.3h8.3B*29.8B+
Pulsar VS1 10097362.694A++0.1235.865%A**35.052%A*51.1A++1.6M++2821.9h9.1A++25.4A
NS Decimator 13588342.588A++0.0167.597%B*2.273%C+58.7A++31.3A++4751.5h3.6B*5.3B**
Solstice VE3 7979126.583S4.0133.887%A*36.709%M+65.8M++N/A3371.2h10.8B**32B++
Frag Grenade 7675175N/A72.4251.646%B*N/A750B**10C**17720.1h3.3B+6.5B+
NS-44 Commissioner 7573571.281B1.3051.316%A++45.206%M*56.2B**1.5A**2281.3h2.7B**5.2B**
Lasher X2 6563252.52A**0.0637.738%A++6.349%A70A*2.2A+1770.9h13.6A35.9B**

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter1880h
Nano-Armor Kit08830h
Medical Kit2312,3572.4h
Medical Applicator42,1350.1h
Saron Laser Cannon0950h

Check the help document for the dictionary if you want to learn more about words used here.


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