Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 15 (18,734)players online:
Glad_Y (39)  Aeflic (39)  PierreKira (15)  femanuelexxx (5)  wh1t3tig3r (2)  karpachino (1) 101
stats.dasanfall.com
Maj. General DreDpl[P0L] DreDpl
NC BR 83

KDR: 1.55

Score: 95.2m

Last Seen: Apr 18th, 2019 6:19 PM
- OFFLINE - 97.6 hour(s)

Prestige 1, Battle Rank 83 - New Conglomerate on Miller - Outfit Leader of SentinelsOfConglomerate[P0L] SentinelsOfConglomerate
NC outfit on Miller

Members: 61
Level Progress (to 84): 84%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS Gauss Compact S NC6A GODSAW C-4 ARX EM1 Razor GD-23 Gauss Compact Burst NC6 Gauss SAW C-4
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:DreDpl



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $366,543 MLG Score: 293
Fun Score: N/A
Cheeseburgers Flipped: 539TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.731%16.049%3974399283,7861.427040.118

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.331%0.708B++-0.717D--1.066D*HEAD + (~3.68)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.60.403B110.228C++33.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.946%1.072%40210331,213369311270.328459108%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.825%-0.258C-0.486D-0.063

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
157.30.025C+55-0.037C+102.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.567%0.854%200710286,676381224271.75131275%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.94%-0.813D--1.122D*1.097

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.80.127C++110.123C+22.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.286%4.338%1192110144,334411619611.05296221%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.131%-0.361C--0.014C+0.534

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
153.9-0.295C49.7-0.254C104.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.847%50.416%11921033361356330.101319

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.181%0.274C*-1.093D*-0.52

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10-0.009C+3.7-0.155C6.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.499%11.419%119610298,6173994732.15695

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.423%0.588B+-0.622D-0.173

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.40.439B3.60.26C*3.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
SentinelsOfConglomerate[P0L] SentinelsOfConglomerate
NC outfit on Miller

Members: 61
95.2m237.4%283 (17k)235 (14.1k)1.54514163,165105,5991.8251883 (83)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1035360619.852%10.788%21403:5048

8% Combat Medic43% Engineer21% Heavy Assault23% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 12:52 PMDec 27th, 2012 5:26 PMApr 20th, 2019 9:29 AM (2d) (PST)Apr 18th, 2019 4:24 PM (4d) (PST)Apr 18th, 2019 2:19 PM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5251723530.4030.2610.0431.0930.057293

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
31,50310,32321,1802416366314,110

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6747.9h/281.2d 29,572 17,602 53,751 442.4k 8,220 17,838 23,161 212.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
D--
Kills:8,782
Deaths:5,786
KDR:1.518
Accuracy:22.876% D--
HSR:18.652% D*
EM1
C+
Kills:6,854
Deaths:4,979
KDR:1.377
Accuracy:20.857% C+
HSR:15.524% D--
NC6 Gauss SAW
C+
Kills:5,224
Deaths:1,017
KDR:5.137
Accuracy:19.958% C+
HSR:14.855% D**
NC05 Jackhammer
B+
Kills:3,099
Deaths:1,983
KDR:1.563
Accuracy:47.779% B+
HSR:11.746% D
LA1 Anchor
C+
Kills:2,378
Deaths:1,353
KDR:1.758
Accuracy:24.149% C+
HSR:15.349% D*
NC6S Gauss SAW S
C+
Kills:1,943
Deaths:1,057
KDR:1.838
Accuracy:23.333% C+
HSR:18.477% D
EM6
C-
Kills:1,340
Deaths:889
KDR:1.507
Accuracy:19.706% C-
HSR:20% D
NS-15M1
C+
Kills:1,275
Deaths:775
KDR:1.645
Accuracy:21.767% C+
HSR:13.726% D*
NSX Naginata
B+
Kills:1,178
Deaths:933
KDR:1.263
Accuracy:25.146% B+
HSR:15.959% F
GD-22S
C-
Kills:1,149
Deaths:696
KDR:1.651
Accuracy:20.618% C-
HSR:12.010% F
MGR-L1 Promise
B+
Kills:615
Deaths:441
KDR:1.395
Accuracy:27.391% B+
HSR:15.447% D*
NSX-P Naginata
B**
Kills:257
Deaths:333
KDR:0.772
Accuracy:27.948% B**
HSR:23.346% D
Kills:34,094
Deaths (as Heavy Assault):20,242
Deaths (to Heavy Assaults):30,149
KDR:1.68432
Kill Difference:13,852
Playtime:1,400.734 hours
Usage:21%
Score:19.366m
Score/min:230
Accuracy (listed only):25.127%
HSR (listed only):16.258%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Gauss Compact S
C*
Kills:10,327
Deaths:7,925
KDR:1.303
Accuracy:24.449% C*
HSR:11.949% D--
Razor GD-23
B++
Kills:6,258
Deaths:4,542
KDR:1.378
Accuracy:27.680% B++
HSR:17.162% D
Gauss Compact Burst
C*
Kills:5,627
Deaths:4,083
KDR:1.378
Accuracy:27.853% C*
HSR:22.623% C
AF-19 Mercenary
C+
Kills:3,805
Deaths:867
KDR:4.389
Accuracy:22.160% C+
HSR:14.639% D*
AF-4A Bandit
C+
Kills:3,378
Deaths:2,172
KDR:1.555
Accuracy:25.210% C+
HSR:15.542% D*
NC12 Sweeper
B
Kills:2,746
Deaths:1,713
KDR:1.603
Accuracy:45.535% B
HSR:10.889% D
GD-66 Claw
C
Kills:1,940
Deaths:880
KDR:2.205
Accuracy:56.101% C
HSR:9.742% D-
GD-7F
B+
Kills:1,814
Deaths:1,304
KDR:1.391
Accuracy:26.947% B+
HSR:14.939% D-
AC-X11
B+
Kills:1,608
Deaths:936
KDR:1.718
Accuracy:27.399% B+
HSR:15.174% D*
19A Fortuna
D-
Kills:1,332
Deaths:1,327
KDR:1.004
Accuracy:23.105% D-
HSR:13.739% D*
NSX Tanto
C**
Kills:1,199
Deaths:1,007
KDR:1.191
Accuracy:27.724% C**
HSR:18.599% D--
AF-57 Piston
B+
Kills:1,167
Deaths:690
KDR:1.691
Accuracy:44.694% B+
HSR:11.140% D
NS Baron G5
B+
Kills:1,162
Deaths:934
KDR:1.244
Accuracy:49.641% B+
HSR:12.220% C--
NS-11C
C++
Kills:1,156
Deaths:827
KDR:1.398
Accuracy:24.560% C++
HSR:10.467% D**
Mauler S6
B++
Kills:1,156
Deaths:962
KDR:1.202
Accuracy:46.859% B++
HSR:12.543% D
The Brawler
C+
Kills:936
Deaths:756
KDR:1.238
Accuracy:53.038% C+
HSR:13.568% C+
LA39 Bruiser
B+
Kills:672
Deaths:570
KDR:1.179
Accuracy:67.890% B+
HSR:13.988% C+
NSX-P Tanto
C**
Kills:464
Deaths:423
KDR:1.097
Accuracy:27.266% C**
HSR:18.104% D--
Warden
C+
Kills:344
Deaths:346
KDR:0.994
Accuracy:26.821% C+
HSR:15.988% D*
MGR-M1 Bishop
C**
Kills:69
Deaths:53
KDR:1.302
Accuracy:34.771% C**
HSR:20.290% D*
MGR-C1 Charger
C-
Kills:58
Deaths:48
KDR:1.208
Accuracy:26.112% C-
HSR:15.517% D*
Kills:47,218
Deaths (as Engineer):32,365
Deaths (to Engineers):23,513
KDR:1.45892
Kill Difference:14,853
Playtime:2,904.703 hours
Usage:43%
Score:41.273m
Score/min:237
Accuracy (listed only):35.039%
HSR (listed only):14.706%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Gauss Compact S
C*
Kills:10,327
Deaths:7,925
KDR:1.303
Accuracy:24.449% C*
HSR:11.949% D--
Razor GD-23
B++
Kills:6,258
Deaths:4,542
KDR:1.378
Accuracy:27.680% B++
HSR:17.162% D
Gauss Compact Burst
C*
Kills:5,627
Deaths:4,083
KDR:1.378
Accuracy:27.853% C*
HSR:22.623% C
AF-19 Mercenary
C+
Kills:3,805
Deaths:867
KDR:4.389
Accuracy:22.160% C+
HSR:14.639% D*
AF-4A Bandit
C+
Kills:3,378
Deaths:2,172
KDR:1.555
Accuracy:25.210% C+
HSR:15.542% D*
MGR-S1 Gladius
B+
Kills:3,262
Deaths:2,189
KDR:1.490
Accuracy:29.742% B+
HSR:15.665% D-
NC12 Sweeper
B
Kills:2,746
Deaths:1,713
KDR:1.603
Accuracy:45.535% B
HSR:10.889% D
GD-66 Claw
C
Kills:1,940
Deaths:880
KDR:2.205
Accuracy:56.101% C
HSR:9.742% D-
GD-7F
B+
Kills:1,814
Deaths:1,304
KDR:1.391
Accuracy:26.947% B+
HSR:14.939% D-
AC-X11
B+
Kills:1,608
Deaths:936
KDR:1.718
Accuracy:27.399% B+
HSR:15.174% D*
19A Fortuna
D-
Kills:1,332
Deaths:1,327
KDR:1.004
Accuracy:23.105% D-
HSR:13.739% D*
MKV Suppressed
B+
Kills:1,274
Deaths:858
KDR:1.485
Accuracy:27.700% B+
HSR:14.050% D-
Blitz GD-10
C+
Kills:1,201
Deaths:1,281
KDR:0.938
Accuracy:24.214% C+
HSR:12.989% D
NSX Tanto
C**
Kills:1,199
Deaths:1,007
KDR:1.191
Accuracy:27.724% C**
HSR:18.599% D--
AF-57 Piston
B+
Kills:1,167
Deaths:690
KDR:1.691
Accuracy:44.694% B+
HSR:11.140% D
NSX Tengu
C++
Kills:1,163
Deaths:1,108
KDR:1.050
Accuracy:36.934% C++
HSR:14.445% D--
NS Baron G5
B+
Kills:1,162
Deaths:934
KDR:1.244
Accuracy:49.641% B+
HSR:12.220% C--
AF-4 Cyclone
C+
Kills:1,156
Deaths:884
KDR:1.308
Accuracy:25.239% C+
HSR:11.678% D--
NS-11C
C++
Kills:1,156
Deaths:827
KDR:1.398
Accuracy:24.560% C++
HSR:10.467% D**
Mauler S6
B++
Kills:1,156
Deaths:962
KDR:1.202
Accuracy:46.859% B++
HSR:12.543% D
NS-7 PDW
C+
Kills:1,152
Deaths:1,237
KDR:0.931
Accuracy:24.627% C+
HSR:16.233% C
The Brawler
C+
Kills:936
Deaths:756
KDR:1.238
Accuracy:53.038% C+
HSR:13.568% C+
LA39 Bruiser
B+
Kills:672
Deaths:570
KDR:1.179
Accuracy:67.890% B+
HSR:13.988% C+
NSX-P Tanto
C**
Kills:464
Deaths:423
KDR:1.097
Accuracy:27.266% C**
HSR:18.104% D--
MGR-C1 Charger
C-
Kills:58
Deaths:48
KDR:1.208
Accuracy:26.112% C-
HSR:15.517% D*
Tempest
C+
Kills:52
Deaths:53
KDR:0.981
Accuracy:19.637% F-
HSR:21.154% C+
Kills:56,065
Deaths (as Light Assault):39,576
Deaths (to Light Assaults):18,492
KDR:1.41664
Kill Difference:16,489
Playtime:1,560.261 hours
Usage:23%
Score:23.969m
Score/min:256
Accuracy (listed only):33.166%
HSR (listed only):14.568%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MGR-S1 Gladius
B+
Kills:3,262
Deaths:2,189
KDR:1.490
Accuracy:29.742% B+
HSR:15.665% D-
Carnage AR
C*
Kills:3,075
Deaths:2,112
KDR:1.456
Accuracy:25.852% C*
HSR:13.984% D--
NC12 Sweeper
B
Kills:2,746
Deaths:1,713
KDR:1.603
Accuracy:45.535% B
HSR:10.889% D
GD-66 Claw
C
Kills:1,940
Deaths:880
KDR:2.205
Accuracy:56.101% C
HSR:9.742% D-
Gauss Rifle S
C*
Kills:1,677
Deaths:1,004
KDR:1.670
Accuracy:26.353% C*
HSR:9.422% F
MKV Suppressed
B+
Kills:1,274
Deaths:858
KDR:1.485
Accuracy:27.700% B+
HSR:14.050% D-
Blitz GD-10
C+
Kills:1,201
Deaths:1,281
KDR:0.938
Accuracy:24.214% C+
HSR:12.989% D
AF-57 Piston
B+
Kills:1,167
Deaths:690
KDR:1.691
Accuracy:44.694% B+
HSR:11.140% D
NSX Tengu
C++
Kills:1,163
Deaths:1,108
KDR:1.050
Accuracy:36.934% C++
HSR:14.445% D--
NS Baron G5
B+
Kills:1,162
Deaths:934
KDR:1.244
Accuracy:49.641% B+
HSR:12.220% C--
NS-11A
C*
Kills:1,161
Deaths:766
KDR:1.516
Accuracy:25.452% C*
HSR:11.628% D**
Reaper DMR
C+
Kills:1,156
Deaths:911
KDR:1.269
Accuracy:25.708% C+
HSR:18.166% D--
AF-4 Cyclone
C+
Kills:1,156
Deaths:884
KDR:1.308
Accuracy:25.239% C+
HSR:11.678% D--
Mauler S6
B++
Kills:1,156
Deaths:962
KDR:1.202
Accuracy:46.859% B++
HSR:12.543% D
NS-7 PDW
C+
Kills:1,152
Deaths:1,237
KDR:0.931
Accuracy:24.627% C+
HSR:16.233% C
Gauss Prime
D--
Kills:1,151
Deaths:1,038
KDR:1.109
Accuracy:23.164% D--
HSR:16.768% D--
NC1 Gauss Rifle
C+
Kills:1,149
Deaths:605
KDR:1.899
Accuracy:22.177% C+
HSR:11.575% D**
The Brawler
C+
Kills:936
Deaths:756
KDR:1.238
Accuracy:53.038% C+
HSR:13.568% C+
NS-11P
B**
Kills:808
Deaths:675
KDR:1.197
Accuracy:27.470% B**
HSR:15.718% D
LA39 Bruiser
B+
Kills:672
Deaths:570
KDR:1.179
Accuracy:67.890% B+
HSR:13.988% C+
Tempest
C+
Kills:52
Deaths:53
KDR:0.981
Accuracy:19.637% F-
HSR:21.154% C+
Kills:29,216
Deaths (as Combat Medic):21,226
Deaths (to Combat Medics):12,925
KDR:1.37643
Kill Difference:7,990
Playtime:519.674 hours
Usage:8%
Score:6.990m
Score/min:224
Accuracy (listed only):34.668%
HSR (listed only):13.694%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MGR-S1 Gladius
B+
Kills:3,262
Deaths:2,189
KDR:1.490
Accuracy:29.742% B+
HSR:15.665% D-
AF-6 Shadow
C**
Kills:1,595
Deaths:979
KDR:1.629
Accuracy:36.411% C**
HSR:18.056% D--
MKV Suppressed
B+
Kills:1,274
Deaths:858
KDR:1.485
Accuracy:27.700% B+
HSR:14.050% D-
Blitz GD-10
C+
Kills:1,201
Deaths:1,281
KDR:0.938
Accuracy:24.214% C+
HSR:12.989% D
NS-61 Emissary
B
Kills:1,171
Deaths:1,108
KDR:1.057
Accuracy:30.502% B
HSR:10.931% D--
NSX Tengu
C++
Kills:1,163
Deaths:1,108
KDR:1.050
Accuracy:36.934% C++
HSR:14.445% D--
LA3 Desperado
C**
Kills:1,157
Deaths:1,429
KDR:0.810
Accuracy:30.381% C**
HSR:15.298% D
AF-4 Cyclone
C+
Kills:1,156
Deaths:884
KDR:1.308
Accuracy:25.239% C+
HSR:11.678% D--
NS-357 Underboss
C--
Kills:1,154
Deaths:1,715
KDR:0.673
Accuracy:32.704% C--
HSR:14.905% D-
NS-7 PDW
C+
Kills:1,152
Deaths:1,237
KDR:0.931
Accuracy:24.627% C+
HSR:16.233% C
AF-18 Stalker
B+
Kills:1,141
Deaths:472
KDR:2.417
Accuracy:29.648% B+
HSR:12.007% D*
NC4 Mag-Shot
C++
Kills:1,047
Deaths:924
KDR:1.133
Accuracy:28.046% C++
HSR:10.984% D*
LA8 Rebel
C**
Kills:1,042
Deaths:1,208
KDR:0.863
Accuracy:32.876% C**
HSR:16.507% D
NS-30 Vandal
D
Kills:762
Deaths:700
KDR:1.089
Accuracy:29.182% D
HSR:16.798% D*
NS-AM7 Archer
B
Kills:328
Deaths:695
KDR:0.472
Accuracy:61.473% B
HSR:10.061% D
SAS-R
C+
Kills:284
Deaths:141
KDR:2.014
Accuracy:37.696% C+
HSR:51.409% F-
NC08 Mag-Scatter
B*
Kills:138
Deaths:184
KDR:0.750
Accuracy:60.406% B*
HSR:11.594% D
NC14 Bolt Driver
C+
Kills:77
Deaths:37
KDR:2.081
Accuracy:34.355% C+
HSR:46.753% T
Tempest
C+
Kills:52
Deaths:53
KDR:0.981
Accuracy:19.637% F-
HSR:21.154% C+
Kills:19,156
Deaths (as Infiltrator):17,202
Deaths (to Infiltrators):12,868
KDR:1.11359
Kill Difference:1,954
Playtime:276.353 hours
Usage:4%
Score:2.742m
Score/min:165
Accuracy (listed only):33.251%
HSR (listed only):17.975%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM2 Falcon
C**
Kills:291
Deaths:200
KDR:1.455
Accuracy:42.172% C**
HSR:3.780% C-
AF-23 Grinder
C++
Kills:247
Deaths:119
KDR:2.076
Accuracy:36.039% C++
HSR:15.385% C++
NCM1 Scattercannon
B*
Kills:243
Deaths:133
KDR:1.827
Accuracy:37.223% C+
HSR:18.930% B*
NCM2 Falcon
B++
Kills:226
Deaths:186
KDR:1.215
Accuracy:43.481% C++
HSR:6.195% B++
NS-20 Gorgon
B*
Kills:165
Deaths:115
KDR:1.435
Accuracy:29.789% B*
HSR:16.970% C
NS-20 Gorgon
B**
Kills:149
Deaths:115
KDR:1.296
Accuracy:30.363% B**
HSR:17.450% C
Kills:1,321
Deaths (as MAX Suit):434
Deaths (to MAX Suits):6,221
KDR:3.04378
Kill Difference:887
Playtime:67.499 hours
Usage:1%
Score:0.875m
Score/min:216
Accuracy (listed only):36.511%
HSR (listed only):13.118%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C+
Kills:700
V. Kills:270 258%
Deaths:171
KDR:4.094
Accuracy:48.242% C+
KPH:41 C--
VKPH:15.800 C+
Vortek Rotary
C
Kills:513
V. Kills:482 106%
Deaths:612
KDR:0.838
Accuracy:31.767% C++
KPH:9.200 C-
VKPH:8.700 C
M20 Kestrel
D
Kills:183
V. Kills:197 92%
Deaths:200
KDR:0.915
Accuracy:26.971% C-
KPH:6.600 D
VKPH:7.100 D
Kills:1,396 (696 + 0)
Deaths:983
KDR:1.420
VKDR:0.965
Vehicle Kills:949
Kill Difference:413
Playtime:100.381 hours
Usage:1%
Score:1.065m
Score/min:177
Piloting Accuracy:26.971%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C
Kills:396
V. Kills:45 N/A
Deaths:62
KDR:6.387
Accuracy:37.978% C-
KPH:43.800 C
VKPH:5 D
C150 Dalton
C--
Kills:234
V. Kills:183 127%
Deaths:62
KDR:3.774
Accuracy:49.166% B**
KPH:21.700 D
VKPH:17 C--
CAS30 Tank Buster
D--
Kills:217
V. Kills:265 82%
Deaths:513
KDR:0.423
Accuracy:34.805% D--
KPH:2.500 D--
VKPH:3 D--
AP30 Shredder
D
Kills:98
V. Kills:84 115%
Deaths:50
KDR:1.960
Accuracy:23.013% D--
KPH:14.200 D--
VKPH:12.100 D
L105 Zephyr PX
D
Kills:89
V. Kills:8 N/A
Deaths:12
KDR:7.417
Accuracy:39.509% D*
KPH:42.100 D*
VKPH:3.800 D
L-30R Vektor
C--
Kills:74
V. Kills:46 157%
Deaths:15
KDR:4.933
Accuracy:36.307% C
KPH:5.500 D
VKPH:3.400 C--
Dual-75 Duster
N/A
Kills:50
V. Kills:6 N/A
Deaths:7
KDR:7.143
Accuracy:20.979% N/A
KPH:29.400 N/A
VKPH:3.500 N/A
Kills:1,158 (291 + 867)
Deaths:721
KDR:1.606
VKDR:0.883
Vehicle Kills:637
Kill Difference:437
Playtime:132.128 hours
Usage:2%
Score:0.868m
Score/min:109
Piloting Accuracy:36.307%
Gunner Accuracy:20.979%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A+
Kills:2,545
V. Kills:375 N/A
Deaths:174
KDR:14.626
Accuracy:61.239% A+
KPH:42.300 C-
VKPH:6.200 D
C75 Viper
B+
Kills:860
V. Kills:152 N/A
Deaths:90
KDR:9.556
Accuracy:34.583% C
KPH:37.500 B+
VKPH:6.600 C
L100 Python HEAT
C
Kills:364
V. Kills:153 236%
Deaths:59
KDR:6.169
Accuracy:52.764% C*
KPH:24 C-
VKPH:10.100 C
Skyguard
C
Kills:357
V. Kills:255 139%
Deaths:64
KDR:5.578
Accuracy:27.015% C
KPH:10.900 C--
VKPH:7.800 C--
Kills:4,126 (4,126 + 0)
Deaths:387
KDR:10.661
VKDR:2.416
Vehicle Kills:935
Kill Difference:3,739
Playtime:130.888 hours
Usage:2%
Score:1.525m
Score/min:194
Driving Accuracy:27.015%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 HEAT
C+
Kills:1,310
V. Kills:631 207%
Deaths:188
KDR:6.968
Accuracy:51.775% B+
KPH:18.700 C
VKPH:9 C+
Titan-150 AP
C+
Kills:921
V. Kills:766 120%
Deaths:173
KDR:5.324
Accuracy:52.172% C*
KPH:17.100 D
VKPH:14.200 C+
E540 Halberd
C++
Kills:322
V. Kills:210 153%
Deaths:53
KDR:6.075
Accuracy:50.748% B*
KPH:23.700 C--
VKPH:15.500 C++
Titan-150 HESH
C+
Kills:319
V. Kills:95 332%
Deaths:27
KDR:11.815
Accuracy:49.767% C*
KPH:26.400 D
VKPH:7.900 C+
Enforcer ML85
C
Kills:252
V. Kills:185 135%
Deaths:48
KDR:5.250
Accuracy:47.287% B++
KPH:20.100 C
VKPH:14.700 C
G40-F Ranger
C++
Kills:82
V. Kills:73 111%
Deaths:13
KDR:6.308
Accuracy:33.155% B+
KPH:27 D
VKPH:24.100 C++
M12 Kobalt
C
Kills:71
V. Kills: N/A
Deaths:3
KDR:23.667
Accuracy:13.279% C
KPH:43.900 C-
VKPH:0 F
M20 Basilisk
C+
Kills:62
V. Kills:24 248%
Deaths:8
KDR:7.750
Accuracy:31.378% C++
KPH:17.500 C
VKPH:6.800 C+
Kills:3,339 (2,550 + 789)
Deaths:513
KDR:6.509
VKDR:3.867
Vehicle Kills:1,984
Kill Difference:2,826
Playtime:170.457 hours
Usage:3%
Score:2.514m
Score/min:246
Driving Accuracy:49.767%
Gunner Accuracy:31.378%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G30 Walker
C--
Kills:416
V. Kills:267 155%
Deaths:55
KDR:7.564
Accuracy:29.908% D-
KPH:18.300 D
VKPH:11.800 C--
C85 Canister-H
C+
Kills:409
V. Kills:21 N/A
Deaths:38
KDR:10.763
Accuracy:47.626% C
KPH:98.800 C+
VKPH:5.100 D
M60-G Bulldog-H
C+
Kills:220
V. Kills:15 N/A
Deaths:25
KDR:8.800
Accuracy:44.163% C+
KPH:47.700 D
VKPH:3.300 D-
E540 Halberd-H
C
Kills:207
V. Kills:154 134%
Deaths:50
KDR:4.140
Accuracy:61.640% B++
KPH:23.600 D-
VKPH:17.500 C
M40 Fury-H
C+
Kills:163
V. Kills:17 N/A
Deaths:21
KDR:7.762
Accuracy:39.311% C+
KPH:62 D
VKPH:6.500 D
M12 Kobalt-H
D--
Kills:142
V. Kills:3 N/A
Deaths:11
KDR:12.909
Accuracy:16.549% D--
KPH:57.600 D--
VKPH:1.200 D*
M96 Mjolnir-H
C+
Kills:111
V. Kills:83 132%
Deaths:18
KDR:6.167
Accuracy:49.559% C+
KPH:38.800 C-
VKPH:29 C+
Enforcer ML65-H
C+
Kills:103
V. Kills:74 137%
Deaths:17
KDR:6.059
Accuracy:55.773% C
KPH:33.800 C+
VKPH:24.300 C
M20 Basilisk-H
D
Kills:68
V. Kills:27 243%
Deaths:10
KDR:6.800
Accuracy:36.190% D-
KPH:21.200 D
VKPH:8.400 D
Kills:1,839 (0 + 1,839)
Deaths:245
KDR:7.506
VKDR:2.698
Vehicle Kills:661
Kill Difference:1,594
Playtime:54.451 hours
Usage:1%
Score:0.884m
Score/min:271
Driving Accuracy:N/A%
Gunner Accuracy:36.190%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
C**
Kills:408
V. Kills:168 241%
Deaths:60
KDR:6.800
Accuracy:40.488% C**
KPH:18.200 C
VKPH:7.500 C
M60-G Bulldog
C**
Kills:232
V. Kills:38 N/A
Deaths:28
KDR:8.286
Accuracy:39.994% C**
KPH:35.900 C+
VKPH:5.900 C
M20 Basilisk
D
Kills:211
V. Kills:94 222%
Deaths:41
KDR:5.146
Accuracy:38.552% C++
KPH:11.600 D
VKPH:5.200 D
M40 Fury
C**
Kills:208
V. Kills:21 N/A
Deaths:22
KDR:9.455
Accuracy:37.557% C**
KPH:37.200 C
VKPH:3.800 D*
G30 Walker
C+
Kills:139
V. Kills:123 112%
Deaths:31
KDR:4.484
Accuracy:32.473% B+
KPH:10.700 C--
VKPH:9.400 C+
M12 Kobalt
C-
Kills:124
V. Kills:7 N/A
Deaths:16
KDR:7.750
Accuracy:20.281% B+
KPH:34.200 D-
VKPH:1.900 C-
M40 Fury
C*
Kills:88
V. Kills:31 275%
Deaths:8
KDR:11
Accuracy:42.984% B*
KPH:35.100 D
VKPH:12.400 C*
M60-G Bulldog
D
Kills:83
V. Kills:16 N/A
Deaths:10
KDR:8.300
Accuracy:37.153% B
KPH:17.200 D
VKPH:3.300 D
Kills:1,493 (0 + 1,493)
Deaths:216
KDR:6.912
VKDR:2.306
Vehicle Kills:498
Kill Difference:1,277
Playtime:76.578 hours
Usage:1%
Score:0.899m
Score/min:196
Driving Accuracy:N/A%
Gunner Accuracy:37.153%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D
Kills:306
V. Kills:46 N/A
Deaths:240
KDR:1.275
Accuracy:41.415% D
KPH:11.500 D
VKPH:1.700 D--
M12 Kobalt-F
C+
Kills:84
V. Kills:3 N/A
Deaths:63
KDR:1.333
Accuracy:21.123% C+
KPH:6 D-
VKPH:0.200 D--
Kills:390 (390 + 0)
Deaths:303
KDR:1.287
VKDR:0.162
Vehicle Kills:49
Kill Difference:87
Playtime:40.623 hours
Usage:1%
Score:0.092m
Score/min:38
Driving Accuracy:21.123%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
D
Kills:113
V. Kills:10 N/A
Deaths:16
KDR:7.063
Accuracy:28.448% D-
KPH:42.100 D
VKPH:3.700 D
Kills:113 (0 + 113)
Deaths:16
KDR:7.063
VKDR:0.625
Vehicle Kills:10
Kill Difference:97
Playtime:2.684 hours
Usage:0%
Score:0.037m
Score/min:229
Piloting Accuracy:N/A%
Gunner Accuracy:28.448%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Gauss Compact S 10,55710,3277,9251.303B+0.2424.449%C*11.949%D--26.3B+N/A76392.5h8.8B++36B+
NC6A GODSAW 8,9108,7825,7861.518C0.0322.876%D--18.652%D*30.6D-N/A77286.8h9.6C+41.8C
C-4 ARX 9,5076,9283,3952.041C+0.5028.378%B+N/A77.5D28.8C48689.4h1.3C+4.4C*
EM1 6,9996,8544,9791.377C*0.1720.857%C+15.524%D--29.2CN/A88234.4h14.2C+68.2C++
Razor GD-23 6,3326,2584,5421.378B+0.1727.68%B++17.162%D33.2B+N/A98188.4h10.7B++38.8B+
Gauss Compact Burst 5,7175,6274,0831.378C+0.1727.853%C*22.623%C29.8CN/A75188.7h10.9C*39.3C*
NC6 Gauss SAW 5,2485,2241,0175.137S3.5919.958%C+14.855%D**38.6B+N/A144135.4h8.2B*41.1B+
C-4 6,7964,8632,2002.21B+0.6633.213%AN/A111B++44.1B**94443.8h1.4C**4.1B++
AF-19 Mercenary 3,8173,8058674.389S2.8422.16%C+14.639%D*27.8B+N/A121137.1h10.3B*46.3B+
AF-4A Bandit 3,3843,3782,1721.555C*0.0125.21%C+15.542%D*31.2C+N/A90108.4h10.5C**41.5C*
MGR-S1 Gladius 3,3383,2622,1891.49C++0.0629.742%B+15.665%D-28CN/A82116.3h9.8C**32.9B+
NC05 Jackhammer 3,1153,0991,9831.563B0.0247.779%B+11.746%D42.2C+N/A11473.5h4.3B+9B+
Carnage AR 3,1053,0752,1121.456C++0.0925.852%C*13.984%D--23.6CN/A64130.5h13.2C*50.9B
NC12 Sweeper 2,7552,7461,7131.603B+0.0645.535%B10.889%D44.8B++N/A13761.3h4B+8.8B+
NS Decimator 5,0152,7443,6280.756C0.7967.969%B*1.312%D27.2C-22.5B*288101h5.7C--8.5C+
Frag Grenade 2,7622,74212742N/A2,740.4549.64%B+N/A721.6B**5.3C-18903.8h2.7B**5.5B*
L100 Python HESH 2,9202,54517414.626B+13.0861.239%A+N/A42.3C-6.2D17560.1h3.1C**5.1B++
LA1 Anchor 2,3932,3781,3531.758C+0.2124.149%C+15.349%D*38.6CN/A13361.6h9.1B+37.6B
NC6S Gauss SAW S 1,9611,9431,0571.838B+0.2923.333%C+18.477%D37.6C+N/A9551.7h9.4B+40.5B
GD-66 Claw 1,9441,9408802.205B*0.6656.101%C9.742%D-49.4B+N/A15739.3h2.1B++3.8B
Bouncing Betty 1,8311,8295333.432C+1.8950.929%B*N/A136.5BN/A36913.4h1.5A2.9A
GD-7F 1,8201,8141,3041.391B+0.1526.947%B+14.939%D-30.1C++N/A10860.2h12.4B+45.9B+
Tank Mine 3,2591,6935802.919C*1.3737.773%C**N/A102C+94.3B**135116.6h1.6B+4.3B**
Gauss Rifle S 1,7021,6771,0041.67B+0.1226.353%C*9.422%F31C++N/A8454.1h9B*34.2B++
AC-X11 1,6161,6089361.718B++0.1727.399%B+15.174%D*28.6C++N/A9056.2h8.9B+32.6B+
AF-6 Shadow 1,5981,5959791.629C+0.0836.411%C**18.056%D--24.8DN/A8464.3h5.9C+16.2C*
EM6 1,3541,3408891.507C+0.0419.706%C-20%D30.9CN/A10943.4h11.1C++56.2C++
19A Fortuna 1,3461,3321,3271.004C0.5423.105%D-13.739%D*23DN/A6957.8h10.5C+45.5C
Titan-150 HEAT 1,9411,3101886.968B+5.4251.775%B+N/A18.7C9C+15270.2h4.9C**9.4B+
NS-15M1 1,2891,2757751.645C*0.1021.767%C+13.726%D*30.5CN/A10741.8h14.8C--67.9C+
MKV Suppressed 1,3031,2748581.485B+0.0627.7%B+14.05%D-41.2B+N/A13730.9h14.3C++51.7C**
Blitz GD-10 1,2221,2011,2810.938C+0.6124.214%C+12.989%D20.9CN/A8857.5h17C+70.2C++
NSX Tanto 1,2271,1991,0071.191C++0.3527.724%C**18.599%D--23.9CN/A6250.1h13.6C*49C**
NSX Naginata 1,1961,1789331.263C+0.2825.146%B+15.959%F27.1C--N/A7343.4h12.6C+50B
NS-61 Emissary 1,1901,1711,1081.057B+0.4930.502%B10.931%D--24.8C+N/A7947.3h15C+49.1C**
AF-57 Piston 1,1681,1676901.691B+0.1544.694%B+11.14%D41.2C**N/A12728.3h4.4C*9.9C**
NSX Tengu 1,1831,1631,1081.05C+0.5036.934%C++14.445%D--24.4C-N/A5947.7h13.6C++36.9C*
NS Baron G5 1,1631,1629341.244C*0.3049.641%B+12.22%C--35.3C++N/A10232.9h4.4B8.9C++
NS-11A 1,1671,1617661.516C**0.0325.452%C*11.628%D**30C+N/A8038.7h13.8C++54.3C**
LA3 Desperado 1,1691,1571,4290.81C+0.7430.381%C**15.298%D29.7C+N/A9839h9.8C+32.3C*
Reaper DMR 1,1711,1569111.269C+0.2825.708%C+18.166%D--30.9C+N/A9737.4h9.9C+38.4C*
AF-4 Cyclone 1,1851,1568841.308C++0.2425.239%C+11.678%D--25.9CN/A10344.6h12.5C49.4C+
NS-11C 1,1651,1568271.398B+0.1524.56%C++10.467%D**29.6C*N/A8839.1h12.7B+51.8B+
Mauler S6 1,1811,1569621.202C**0.3446.859%B++12.543%D32.7BN/A10635.4h4.3B+9.1B++
NS-357 Underboss 1,1601,1541,7150.673C0.8732.704%C--14.905%D-41.2C+N/A11128h3.7B+11.2C**
MANA Anti-Vehicle Turret 2,2901,1526561.756U0.2154.942%U1.649%T*11520U11380U32950870.1h8.8T*16.1T*
NS-7 PDW 1,1691,1521,2370.931C+0.6124.627%C+16.233%C23.6C+N/A7848.8h15.2C++61.8C*
Gauss Prime 1,1651,1511,0381.109C0.4423.164%D--16.768%D--27DN/A7442.6h11.3C+48.7C-
GD-22S 1,1561,1496961.651C++0.1120.618%C-12.01%F31.3CN/A11136.7h10.5B50.8C++
NC1 Gauss Rifle 1,1551,1496051.899B++0.3522.177%C+11.575%D**23.3C+N/A11249.4h11.9B+53.8B
AF-18 Stalker 1,1431,1414722.417B**0.8729.648%B+12.007%D*23.4C-N/A11148.7h11.6B+39B+
NC4 Mag-Shot 1,0571,0479241.133B++0.4128.046%C++10.984%D*46.3B**N/A17422.6h7.9C**28.2C**
LA8 Rebel 1,0661,0421,2080.863C+0.6832.876%C**16.507%D39.3B+N/A11226.5h4.9B*15B++
Shrike 1,7799911,2000.826C**0.7266.588%B**1.514%D23.8C+18.9B*41941.6h7.1C+10.7B+
Anti-Vehicle Grenade 1,4869701970N/A968.4560.725%B**N/A388C++206.4B**30162.5h5.9C++9.7B+
M20 Basilisk 1,3929555417.685A+16.1441.478%D*6.073%B+34C15.6C--27128.1h90.9B+219C*
The Brawler 9539367561.238C+0.3153.038%C+13.568%C+28DN/A7433.4h4.6D8.7C--
Titan-150 AP 1,6879211735.324C+3.7852.172%C*1.086%D--17.1D14.2C+29853.9h4.8C++9.1B
C75 Viper 1,012860909.556A+8.0134.583%C1.047%C-37.4B+6.6C23123h7.6B**22B*
NS-11P 8218086751.197C++0.3527.47%B**15.718%D17.2DN/A4846.9h16.1C-58.6C**
NS-30 Vandal 7717627001.089C0.4629.182%D16.798%D*27.6C-N/A7727.6h5.5C**18.8C+
MANA Anti-Personnel Turret 7307242582.806N/A1.2621.612%UN/A7240U60U14675700.1h20.4T*94.3T*
Rocklet Rifle 1,5377234341.666A*0.1256.944%B+N/A44.6A+50.2A*55016.2h25.1B**44.1B*
Xiphos Anti-Personnel Phalanx Tower 7187141714S712.4515.866%D*N/A2380S13.3B**70020.3h0.4B++2.7B+
Breaker Rocket Pods 9707001714.094C2.5548.242%C+N/A40.9C--15.8C+36117.1h25.4D--52.6D
LA39 Bruiser 6896725701.179C+0.3767.89%B+13.988%C+34.6CN/A11919.4h2.1B++3.1B+
MGR-L1 Promise 6306154411.395C+0.1527.391%B+15.447%D*23.1DN/A8126.6h15.8C+57.8B
Vortek Rotary 9955136120.838C0.7131.767%C++1.559%C-9.2C-8.7C16155.5h95.4C+300.2C+
NSX-P Tanto 4774644231.097C*0.4527.266%C**18.104%D--21.6CN/A6721.5h13.8B50.7B+
G30 Walker 683416557.564A6.0229.908%D-3.846%C++18.3D11.8C--21122.7h182.4C+609.8C
C85 Canister-H 4304093810.763C+9.2247.626%C13.692%B++99.8C+5.1D2934.1h5.1B++10.8B+
M20 Basilisk 576408606.8A*5.2540.488%C**4.902%C18.2C7.5C20222.4h83.7B+206.8B++
Mag-Cutter 42840564,7430.006C--1.5431.453%C**N/A0.1DN/A12857.9h4.3D*13.7C+
L105 Zephyr 441396626.387C4.8437.978%C-N/A44C5D2349h5.6B+14.7C**
Spear Anti-Vehicle Phalanx Turret 6383913810.289B+8.7448.85%B+3.581%C37.2C+23.5C*43910.5h8.4C++17.2B+
NSX Masamune 6973884760.815C+0.7367.458%B**1.546%C20D15.9C*19619.4h14.6C+21.6C++
Hawk GD-68 6943794580.828B+0.7267.221%B++N/A11.2C--9.3C+25833.9h9.5C-14.1C+
L100 Python HEAT 517364596.169C++4.6252.764%C*1.374%D-24.1C-10.1C23415.1h5.5C**10.5B+
Skyguard 612357645.578B**4.0327.015%C1.401%D10.9C--7.8C--18532.7h126.3C+467.4C+
Sticky Grenade 3593571357N/A355.4552.075%C+N/A595D3.3D-18660.6h2.7C5.3C+
Warden 3473443460.994C++0.5526.821%C+15.988%D*13.2C-N/A5326h10.3C+38.3C++
NC15 Phoenix 8113385090.664C0.8852.731%C+N/A10.1C-14.1B21533.5h10.6C++20.1C++
NS-AM7 Archer 6453286950.472C+1.0761.473%B10.061%D2.8D-2.7C++33117.9h31.5D51.2D
E540 Halberd 532322536.075C+4.5350.748%B*2.484%C23.7C--15.4C++33613.6h6.2C12.2B
Titan-150 HESH 4143192711.815C*10.2749.767%C*N/A26.4D7.9C+18812.1h3.4C+6.7C**
M40 Fury-F 3523062401.275C+0.2741.415%DN/A11.5D1.7D--4426.6h7.3B++17.6B+
NCM2 Falcon 3882912001.455B+0.0942.172%C**3.78%C-11.1C3.7C9726.3h8.6B+20.3B+
SAS-R 2872841412.014C0.4737.696%C+51.409%F-16.6D--N/A7117.1h3.6F--9.4D--
NSX-P Naginata 2662573330.772C-0.7727.948%B**23.346%D14.1D--N/A4018.2h17.6D--63.1C+
Enforcer ML85 437252485.25C++3.7047.287%B++1.19%D20C14.7C49512.6h12.4C*26.3B++
AF-23 Grinder 2482471192.076C+0.5336.039%C++15.385%C++20.1DN/A7812.3h6.5C+17.9C**
NCM1 Scattercannon 2442431331.827C++0.2837.223%C+18.93%B*18CN/A9213.5h8.6C23C++
C150 Dalton 417234623.774C2.2349.166%B**N/A21.7D16.9C--37310.8h6.4D-13.1C+
M60-G Bulldog 270232288.286B+6.7439.994%C**N/A35.7C+5.8C2176.5h5.9B+14.8B+
NCM2 Falcon 2942261861.215B+0.3343.481%C++6.195%B++9C2.7D-7025.1h11.2B++25.8B+
M60-G Bulldog-H 235220258.8C7.2544.163%C+1.818%B47.8D3.3D-1654.6h4.3B9.7B+
CAS30 Tank Buster 4822175130.423D1.1234.805%D--N/A2.5D--3D--4988.2h113D324.6D**
M20 Basilisk 305211415.146B**3.6038.552%C++5.213%C11.7D5.2D18918.1h106.2C275.5C+
M40 Fury 229208229.455B+7.9137.557%C**N/A37.1C3.8D*2245.6h12.3B32.9B+
E540 Halberd-H 361207504.14C2.5961.64%B++1.932%C+23.5D-17.5C3438.8h7.9D12.8C
M20 Kestrel 3801832000.915C0.6326.971%C-2.732%B*6.6D7.1D9527.8h137.6C510.2C
M60-A Bulldog 199180199.474C7.9346.776%C++3.889%A32.1C+3.4C+1725.6h5.8C++12.5C**
NS-20 Gorgon 1931651151.435B+0.1129.789%B*16.97%C11D1.9B++4715h56.9C+191C++
M60-A Bulldog 199164423.905C2.3637.576%C**N/A29.8C6.4C++2875.5h6.4C-17C++
M40 Fury-H 180163217.762C6.2239.311%C+N/A62.7C--6.5D2622.6h6.6B+16.7B+
Auraxium Mag-Cutter 19516218,9790.009C--1.5423.038%C-2.469%D0.1DN/A01149.6h3.9F--17.1D
Orbital Strike Uplink 2371611161N/A159.45532.203%UN/A268.3U126.7U26780.6h2T*0.4T*
NS-20 Gorgon 1651491151.296B+0.2530.363%B**17.45%C9.9D1.1C4415h64C210.7C++
M12 Kobalt-H 1451421112.909C11.3616.549%D--11.268%D*56.8D--1.2D*1752.5h18.4C111.5D
G30 Walker 262139314.484B+2.9432.473%B+1.439%D*10.7C--9.5C+17613h280.2D-862.8C+
NC08 Mag-Scatter 1381381840.75C0.8060.406%B*11.594%D9.7D--N/A2914.2h5.2D8.6C+
Aspis Anti-Aircraft Phalanx Turret 292132294.552B+3.0133.367%B**N/A10.2C+12.3C**26713h187.8D562.8C**
M12 Kobalt 131124167.75C6.2020.281%B+22.581%B*34.4D-1.9C-1663.6h29.5D**145.4C+
Hoplon Anti-Aircraft Phalanx Tower 2591171117S115.4528.888%C++N/A390M**473.3S48510.3h5.1B*17.8B++
CAS 14-E 123113167.063C5.5228.448%D-N/A41.9D3.7D2292.7h32.4C+113.8C
M96 Mjolnir-H 194111186.167B++4.6249.559%C+N/A38.3C-28.6C+5922.9h34.4B69.5B+
Enforcer ML65-H 177103176.059B+4.5155.773%CN/A34.3C+24.7C4773h10.5B*18.8B*
AP30 Shredder 18298501.96D0.4123.013%D--4.082%A+14.2D--12.2D3936.9h104.8C455.5D-
L105 Zephyr PX 9789127.417D5.8739.509%D*N/A42.4D*3.8D1712.1h6C--15.1D*
M40 Fury 11988811B++9.4542.984%B*N/A35.2D12.4C*3252.5h14.3C+33.4B+
M12 Kobalt-F 8784631.333C+0.2121.123%C+20.238%A6D-N/A2514h15C*70.8B
M60-G Bulldog 9983108.3B**6.7537.153%B1.205%D*17.3D3.3D1414.8h6.6B+17.8B+
G40-F Ranger 15582136.308C+4.7633.155%B+N/A27.3C--24.3C++3653h96.9D292.2C+
NC14 Bolt Driver 7777372.081C*0.5434.355%C+46.753%T12.2DN/A1946.3h4.1F11.9D-
L-30R Vektor 12074154.933B*3.3936.307%CN/A5.5D3.4C--4313.4h109.2C--300.7C-
AF-22 Crow 14372711.014B**0.5374.563%B**N/A15.7C+15.4C*5064.6h7.7B+10.3B++
M60-A Bulldog 7872710.286C+8.7457.419%B**2.778%C**26.7C2.2C--1652.7h6.2C+10.8B+
M12 Kobalt 7171323.667B++22.1213.279%C5.634%D**44.4CN/A1361.6h14B*105.5B+
MGR-M1 Bishop 7069531.302C+0.2434.771%C**20.29%D*14.1DN/A384.9h7.7C22.2C++
M20 Basilisk-H 9568106.8C++5.2536.19%D-2.941%D--21.3D8.4D2093.2h62.9C*173.7C+
M20 Basilisk 866287.75A++6.2031.378%C++1.613%D**17.2C6.7C+2293.6h56.2B*179B*
MGR-C1 Charger 5858481.208C+0.3426.112%C-15.517%D*25.2C--N/A562.3h12.6C*48.1C++
Tempest 5252530.981C--0.5619.637%F-21.154%C+20.8D--N/A1002.5h10.6C54D*
Dual-75 Duster 565077.143C-5.6020.979%F--N/A29.4D*3.5C--2191.7h6.3C29.8F

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter49740.8h
Nano-Armor Kit1,1312,350,837333.7h
Anti-Vehicle MANA Turret1032,72910.7h
Spawn Beacon18116,48925.5h
Turret AI Module18114.7h
Repair Module01,1855.6h
Skywall Shield Emitter13221.6h
Structure Shield Module05762.9h
Cortium Silo14142.2h
Reinforcements Module0720.3h
Blast Wall12782.1h
Nanite Revive Grenade01,5340.4h
Medical Kit781,1841.8h
Medical Applicator593270,82024.6h
Spear Anti-Vehicle Tower21580.8h
Spitfire Auto-Turret341,6401.9h
Bunker02362.7h
Sunderer Garage12793.2h
Rampart Wall14183.9h
Deconstruction Tool115,3221.4h
Welding Device02,4180.2h
Hoplon Anti-Aircraft Phalanx Tower13842h
Xiphos Anti-Personnel Tower14212.3h
Recon Detection Device808,11213.4h
Ammunition Package7613,1716.8h
Anti-Infantry MANA Turret411,5533.4h
Vehicle Gate02572.2h
Vehicle Ammo Dispenser0590.3h
Pillbox02091.5h
IPC Targeting Dart21880.6h
Orbital Strike Target Designator221541.6h
Alarm Module01830.7h
Infantry Tower02862.5h
WLT-Howler Mining Laser73160,52952.4h
Glaive IPC0500.3h
Elysium Spawn Tube12211.8h
Spear Anti-Vehicle Turret02161.8h
Nano-Repair Grenade02120.1h
Flail Targeting Dart2880.5h
Hardlight Barrier11210.2h
Router02140.3h
Shield Recharging Field74290.3h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.41s
Server spent 2.55s on queries, 2.13s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.