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Brigadier DreDpl[P0L] DreDpl
NC BR 80

KDR: 1.54

Score: 94.4m

Last Seen: Feb 21st, 2019 7:09 PM
- OFFLINE - 13.6 hour(s)

Prestige 1, Battle Rank 80 - New Conglomerate on Miller - Outfit Leader of SentinelsOfConglomerate[P0L] SentinelsOfConglomerate
NC outfit on Miller

Members: 75
Level Progress (to 81): 96%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS Gauss Compact S NC6A GODSAW EM1 C-4 ARX Razor GD-23 Gauss Compact Burst NC6 Gauss SAW C-4
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $366,543 MLG Score: 293
Fun Score: N/A
Cheeseburgers Flipped: 509TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.718%16.066%3974397983,4541.429230.115

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.327%0.711B++-0.712D--1.068D*HEAD + (~3.71)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.60.404B110.228C++33.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.946%1.072%40210201,213367711220.329799108%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.825%-0.263C-0.489D-0.06

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
157.30.026C+55-0.035C+102.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.496%0.854%196710156,558379923701.72579277%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.954%-0.821D--1.127D*1.104

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.30.109C+11.10.108C+23.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.315%4.286%1162010024,200408419271.0284218%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.254%-0.358C--0.021C+0.59

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
153.3-0.294C49.5-0.256C103.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.847%50.416%11621020361353930.102006

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.181%0.273C*-1.096D*-0.52

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10-0.011C+3.7-0.157C6.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.491%11.412%116610168,6143975732.16704

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.407%0.588B+-0.621D-0.178

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.40.439B3.60.26C*3.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
SentinelsOfConglomerate[P0L] SentinelsOfConglomerate
NC outfit on Miller

Members: 75
94.4m236.1%283 (17k)235 (14.1k)1.54396162,127105,0071.82280 (80)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1022356119.826%10.797%21403:4948

8% Combat Medic43% Engineer21% Heavy Assault23% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 12:52 PMDec 27th, 2012 5:26 PMFeb 21st, 2019 5:52 PM (1d) (PST)Feb 21st, 2019 5:40 PM (1d) (PST)Feb 21st, 2019 3:09 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5261733530.4040.2620.0441.0890.057293

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
31,56810,35521,2132416365314,118

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6687.6h/278.6d 29,196 17,504 53,063 436.9k 8,148 17,742 22,953 211.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
D--
Kills:8,778
Deaths:5,780
KDR:1.519
Accuracy:22.881% D--
HSR:18.660% D*
EM1
C+
Kills:6,854
Deaths:4,979
KDR:1.377
Accuracy:20.857% C+
HSR:15.524% D--
NC6 Gauss SAW
C+
Kills:5,224
Deaths:1,017
KDR:5.137
Accuracy:19.958% C+
HSR:14.855% D**
NC05 Jackhammer
B+
Kills:3,098
Deaths:1,981
KDR:1.564
Accuracy:47.775% B+
HSR:11.750% D
LA1 Anchor
C+
Kills:2,378
Deaths:1,353
KDR:1.758
Accuracy:24.149% C+
HSR:15.349% D*
NC6S Gauss SAW S
C+
Kills:1,943
Deaths:1,057
KDR:1.838
Accuracy:23.333% C+
HSR:18.477% D
EM6
C
Kills:1,340
Deaths:889
KDR:1.507
Accuracy:19.706% C
HSR:20% C--
NS-15M1
C+
Kills:1,275
Deaths:775
KDR:1.645
Accuracy:21.767% C+
HSR:13.726% D*
NSX Naginata
B+
Kills:1,178
Deaths:933
KDR:1.263
Accuracy:25.146% B+
HSR:15.959% F
GD-22S
C-
Kills:1,149
Deaths:696
KDR:1.651
Accuracy:20.618% C-
HSR:12.010% F
MGR-L1 Promise
B++
Kills:604
Deaths:431
KDR:1.401
Accuracy:27.507% B++
HSR:15.729% D*
NSX-P Naginata
B*
Kills:151
Deaths:197
KDR:0.766
Accuracy:27.140% B*
HSR:19.205% D**
Kills:33,972
Deaths (as Heavy Assault):20,088
Deaths (to Heavy Assaults):30,002
KDR:1.69116
Kill Difference:13,884
Playtime:1,398.766 hours
Usage:21%
Score:19.339m
Score/min:230
Accuracy (listed only):25.070%
HSR (listed only):15.937%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Gauss Compact S
C*
Kills:10,315
Deaths:7,921
KDR:1.302
Accuracy:24.457% C*
HSR:11.934% D--
Razor GD-23
B++
Kills:6,258
Deaths:4,542
KDR:1.378
Accuracy:27.680% B++
HSR:17.162% D
Gauss Compact Burst
C*
Kills:5,627
Deaths:4,083
KDR:1.378
Accuracy:27.853% C*
HSR:22.623% C
AF-19 Mercenary
C+
Kills:3,805
Deaths:867
KDR:4.389
Accuracy:22.160% C+
HSR:14.639% D*
AF-4A Bandit
C+
Kills:3,378
Deaths:2,172
KDR:1.555
Accuracy:25.210% C+
HSR:15.542% D*
NC12 Sweeper
B
Kills:2,746
Deaths:1,713
KDR:1.603
Accuracy:45.535% B
HSR:10.889% D
GD-66 Claw
C
Kills:1,940
Deaths:880
KDR:2.205
Accuracy:56.101% C
HSR:9.742% D-
GD-7F
B+
Kills:1,814
Deaths:1,304
KDR:1.391
Accuracy:26.947% B+
HSR:14.939% D-
AC-X11
B+
Kills:1,608
Deaths:936
KDR:1.718
Accuracy:27.399% B+
HSR:15.174% D*
19A Fortuna
D-
Kills:1,332
Deaths:1,327
KDR:1.004
Accuracy:23.105% D-
HSR:13.739% D*
NSX Tanto
C**
Kills:1,199
Deaths:1,007
KDR:1.191
Accuracy:27.724% C**
HSR:18.599% D--
AF-57 Piston
B+
Kills:1,167
Deaths:690
KDR:1.691
Accuracy:44.694% B+
HSR:11.140% D
NS Baron G5
B+
Kills:1,162
Deaths:934
KDR:1.244
Accuracy:49.641% B+
HSR:12.220% C--
NS-11C
C++
Kills:1,156
Deaths:827
KDR:1.398
Accuracy:24.560% C++
HSR:10.467% D**
Mauler S6
B++
Kills:1,156
Deaths:962
KDR:1.202
Accuracy:46.859% B++
HSR:12.543% D
The Brawler
C+
Kills:936
Deaths:756
KDR:1.238
Accuracy:53.038% C+
HSR:13.568% C+
LA39 Bruiser
B+
Kills:669
Deaths:564
KDR:1.186
Accuracy:67.802% B+
HSR:13.901% C+
Warden
C+
Kills:344
Deaths:345
KDR:0.997
Accuracy:26.816% C+
HSR:15.988% D*
NSX-P Tanto
C**
Kills:320
Deaths:304
KDR:1.053
Accuracy:27.022% C**
HSR:20.625% D
MGR-M1 Bishop
C*
Kills:53
Deaths:41
KDR:1.293
Accuracy:34.582% C*
HSR:16.981% F
Kills:46,985
Deaths (as Engineer):32,175
Deaths (to Engineers):23,400
KDR:1.4603
Kill Difference:14,810
Playtime:2,868.406 hours
Usage:43%
Score:40.779m
Score/min:237
Accuracy (listed only):35.459%
HSR (listed only):14.621%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Gauss Compact S
C*
Kills:10,315
Deaths:7,921
KDR:1.302
Accuracy:24.457% C*
HSR:11.934% D--
Razor GD-23
B++
Kills:6,258
Deaths:4,542
KDR:1.378
Accuracy:27.680% B++
HSR:17.162% D
Gauss Compact Burst
C*
Kills:5,627
Deaths:4,083
KDR:1.378
Accuracy:27.853% C*
HSR:22.623% C
AF-19 Mercenary
C+
Kills:3,805
Deaths:867
KDR:4.389
Accuracy:22.160% C+
HSR:14.639% D*
AF-4A Bandit
C+
Kills:3,378
Deaths:2,172
KDR:1.555
Accuracy:25.210% C+
HSR:15.542% D*
MGR-S1 Gladius
B+
Kills:3,228
Deaths:2,161
KDR:1.494
Accuracy:29.763% B+
HSR:15.799% D-
NC12 Sweeper
B
Kills:2,746
Deaths:1,713
KDR:1.603
Accuracy:45.535% B
HSR:10.889% D
GD-66 Claw
C
Kills:1,940
Deaths:880
KDR:2.205
Accuracy:56.101% C
HSR:9.742% D-
GD-7F
B+
Kills:1,814
Deaths:1,304
KDR:1.391
Accuracy:26.947% B+
HSR:14.939% D-
AC-X11
B+
Kills:1,608
Deaths:936
KDR:1.718
Accuracy:27.399% B+
HSR:15.174% D*
19A Fortuna
D-
Kills:1,332
Deaths:1,327
KDR:1.004
Accuracy:23.105% D-
HSR:13.739% D*
MKV Suppressed
B+
Kills:1,274
Deaths:858
KDR:1.485
Accuracy:27.700% B+
HSR:14.050% D-
Blitz GD-10
C+
Kills:1,201
Deaths:1,280
KDR:0.938
Accuracy:24.214% C+
HSR:12.989% D
NSX Tanto
C**
Kills:1,199
Deaths:1,007
KDR:1.191
Accuracy:27.724% C**
HSR:18.599% D--
AF-57 Piston
B+
Kills:1,167
Deaths:690
KDR:1.691
Accuracy:44.694% B+
HSR:11.140% D
NSX Tengu
C+
Kills:1,163
Deaths:1,108
KDR:1.050
Accuracy:36.934% C+
HSR:14.445% D--
NS Baron G5
B+
Kills:1,162
Deaths:934
KDR:1.244
Accuracy:49.641% B+
HSR:12.220% C--
AF-4 Cyclone
C+
Kills:1,156
Deaths:884
KDR:1.308
Accuracy:25.239% C+
HSR:11.678% D--
NS-11C
C++
Kills:1,156
Deaths:827
KDR:1.398
Accuracy:24.560% C++
HSR:10.467% D**
Mauler S6
B++
Kills:1,156
Deaths:962
KDR:1.202
Accuracy:46.859% B++
HSR:12.543% D
NS-7 PDW
C+
Kills:1,152
Deaths:1,237
KDR:0.931
Accuracy:24.627% C+
HSR:16.233% C
The Brawler
C+
Kills:936
Deaths:756
KDR:1.238
Accuracy:53.038% C+
HSR:13.568% C+
LA39 Bruiser
B+
Kills:669
Deaths:564
KDR:1.186
Accuracy:67.802% B+
HSR:13.901% C+
NSX-P Tanto
C**
Kills:320
Deaths:304
KDR:1.053
Accuracy:27.022% C**
HSR:20.625% D
Tempest
C++
Kills:52
Deaths:53
KDR:0.981
Accuracy:19.637% F-
HSR:21.154% C++
Kills:55,814
Deaths (as Light Assault):39,370
Deaths (to Light Assaults):18,395
KDR:1.41768
Kill Difference:16,444
Playtime:1,548.316 hours
Usage:23%
Score:23.820m
Score/min:256
Accuracy (listed only):33.436%
HSR (listed only):14.632%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MGR-S1 Gladius
B+
Kills:3,228
Deaths:2,161
KDR:1.494
Accuracy:29.763% B+
HSR:15.799% D-
Carnage AR
C*
Kills:3,075
Deaths:2,112
KDR:1.456
Accuracy:25.852% C*
HSR:13.984% D--
NC12 Sweeper
B
Kills:2,746
Deaths:1,713
KDR:1.603
Accuracy:45.535% B
HSR:10.889% D
GD-66 Claw
C
Kills:1,940
Deaths:880
KDR:2.205
Accuracy:56.101% C
HSR:9.742% D-
Gauss Rifle S
C**
Kills:1,677
Deaths:1,004
KDR:1.670
Accuracy:26.353% C**
HSR:9.422% F
MKV Suppressed
B+
Kills:1,274
Deaths:858
KDR:1.485
Accuracy:27.700% B+
HSR:14.050% D-
Blitz GD-10
C+
Kills:1,201
Deaths:1,280
KDR:0.938
Accuracy:24.214% C+
HSR:12.989% D
AF-57 Piston
B+
Kills:1,167
Deaths:690
KDR:1.691
Accuracy:44.694% B+
HSR:11.140% D
NSX Tengu
C+
Kills:1,163
Deaths:1,108
KDR:1.050
Accuracy:36.934% C+
HSR:14.445% D--
NS Baron G5
B+
Kills:1,162
Deaths:934
KDR:1.244
Accuracy:49.641% B+
HSR:12.220% C--
NS-11A
C*
Kills:1,161
Deaths:766
KDR:1.516
Accuracy:25.452% C*
HSR:11.628% D*
AF-4 Cyclone
C+
Kills:1,156
Deaths:884
KDR:1.308
Accuracy:25.239% C+
HSR:11.678% D--
Mauler S6
B++
Kills:1,156
Deaths:962
KDR:1.202
Accuracy:46.859% B++
HSR:12.543% D
Reaper DMR
C+
Kills:1,156
Deaths:911
KDR:1.269
Accuracy:25.708% C+
HSR:18.166% D--
NS-7 PDW
C+
Kills:1,152
Deaths:1,237
KDR:0.931
Accuracy:24.627% C+
HSR:16.233% C
Gauss Prime
D-
Kills:1,151
Deaths:1,038
KDR:1.109
Accuracy:23.164% D-
HSR:16.768% D--
NC1 Gauss Rifle
C+
Kills:1,149
Deaths:605
KDR:1.899
Accuracy:22.177% C+
HSR:11.575% D**
The Brawler
C+
Kills:936
Deaths:756
KDR:1.238
Accuracy:53.038% C+
HSR:13.568% C+
NS-11P
B**
Kills:728
Deaths:622
KDR:1.170
Accuracy:27.611% B**
HSR:16.071% C--
LA39 Bruiser
B+
Kills:669
Deaths:564
KDR:1.186
Accuracy:67.802% B+
HSR:13.901% C+
Tempest
C++
Kills:52
Deaths:53
KDR:0.981
Accuracy:19.637% F-
HSR:21.154% C++
Kills:29,099
Deaths (as Combat Medic):21,138
Deaths (to Combat Medics):12,863
KDR:1.37662
Kill Difference:7,961
Playtime:514.958 hours
Usage:8%
Score:6.924m
Score/min:224
Accuracy (listed only):34.671%
HSR (listed only):13.713%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MGR-S1 Gladius
B+
Kills:3,228
Deaths:2,161
KDR:1.494
Accuracy:29.763% B+
HSR:15.799% D-
AF-6 Shadow
C**
Kills:1,595
Deaths:979
KDR:1.629
Accuracy:36.411% C**
HSR:18.056% D--
MKV Suppressed
B+
Kills:1,274
Deaths:858
KDR:1.485
Accuracy:27.700% B+
HSR:14.050% D-
Blitz GD-10
C+
Kills:1,201
Deaths:1,280
KDR:0.938
Accuracy:24.214% C+
HSR:12.989% D
NS-61 Emissary
B
Kills:1,171
Deaths:1,108
KDR:1.057
Accuracy:30.502% B
HSR:10.931% D--
NSX Tengu
C+
Kills:1,163
Deaths:1,108
KDR:1.050
Accuracy:36.934% C+
HSR:14.445% D--
LA3 Desperado
B
Kills:1,157
Deaths:1,429
KDR:0.810
Accuracy:30.381% B
HSR:15.298% D
AF-4 Cyclone
C+
Kills:1,156
Deaths:884
KDR:1.308
Accuracy:25.239% C+
HSR:11.678% D--
NS-357 Underboss
C-
Kills:1,154
Deaths:1,715
KDR:0.673
Accuracy:32.704% C-
HSR:14.905% D-
NS-7 PDW
C+
Kills:1,152
Deaths:1,237
KDR:0.931
Accuracy:24.627% C+
HSR:16.233% C
AF-18 Stalker
B+
Kills:1,141
Deaths:472
KDR:2.417
Accuracy:29.648% B+
HSR:12.007% D*
NC4 Mag-Shot
C++
Kills:1,047
Deaths:924
KDR:1.133
Accuracy:28.046% C++
HSR:10.984% D*
LA8 Rebel
C**
Kills:1,007
Deaths:1,178
KDR:0.855
Accuracy:32.892% C**
HSR:16.584% D
NS-30 Vandal
D
Kills:762
Deaths:700
KDR:1.089
Accuracy:29.182% D
HSR:16.798% D*
NS-AM7 Archer
B
Kills:320
Deaths:686
KDR:0.466
Accuracy:61.441% B
HSR:10.313% D
SAS-R
C+
Kills:284
Deaths:141
KDR:2.014
Accuracy:37.696% C+
HSR:51.409% F
NC08 Mag-Scatter
B*
Kills:138
Deaths:184
KDR:0.750
Accuracy:60.406% B*
HSR:11.594% D
NC14 Bolt Driver
C+
Kills:77
Deaths:37
KDR:2.081
Accuracy:34.355% C+
HSR:46.753% T
Tempest
C++
Kills:52
Deaths:53
KDR:0.981
Accuracy:19.637% F-
HSR:21.154% C++
Kills:19,079
Deaths (as Infiltrator):17,134
Deaths (to Infiltrators):12,775
KDR:1.11352
Kill Difference:1,945
Playtime:274.884 hours
Usage:4%
Score:2.728m
Score/min:165
Accuracy (listed only):33.251%
HSR (listed only):17.999%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM2 Falcon
C**
Kills:291
Deaths:200
KDR:1.455
Accuracy:42.172% C**
HSR:3.780% C--
AF-23 Grinder
C++
Kills:247
Deaths:119
KDR:2.076
Accuracy:36.039% C++
HSR:15.385% C++
NCM1 Scattercannon
B*
Kills:243
Deaths:133
KDR:1.827
Accuracy:37.223% C+
HSR:18.930% B*
NCM2 Falcon
B++
Kills:226
Deaths:186
KDR:1.215
Accuracy:43.481% C*
HSR:6.195% B++
NS-20 Gorgon
B++
Kills:130
Deaths:89
KDR:1.461
Accuracy:28.429% B++
HSR:19.231% C+
NS-20 Gorgon
B++
Kills:127
Deaths:89
KDR:1.427
Accuracy:28.897% B++
HSR:17.323% C
Kills:1,264
Deaths (as MAX Suit):408
Deaths (to MAX Suits):6,199
KDR:3.09804
Kill Difference:856
Playtime:63.759 hours
Usage:1%
Score:0.823m
Score/min:215
Accuracy (listed only):36.040%
HSR (listed only):13.474%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C+
Kills:700
V. Kills:270 258%
Deaths:171
KDR:4.094
Accuracy:48.242% C+
KPH:41 C--
VKPH:15.800 C+
Vortek Rotary
C
Kills:513
V. Kills:482 106%
Deaths:612
KDR:0.838
Accuracy:31.767% C++
KPH:9.200 C-
VKPH:8.700 C
M20 Kestrel
D
Kills:183
V. Kills:197 92%
Deaths:199
KDR:0.920
Accuracy:27.096% C-
KPH:6.600 D-
VKPH:7.100 D
Kills:1,396 (696 + 0)
Deaths:982
KDR:1.422
VKDR:0.966
Vehicle Kills:949
Kill Difference:414
Playtime:100.285 hours
Usage:1%
Score:1.064m
Score/min:177
Piloting Accuracy:27.096%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C
Kills:396
V. Kills:45 N/A
Deaths:62
KDR:6.387
Accuracy:37.978% C-
KPH:43.800 C
VKPH:5 D
C150 Dalton
C--
Kills:233
V. Kills:182 127%
Deaths:61
KDR:3.820
Accuracy:49.634% B**
KPH:21.900 D
VKPH:17.100 C--
CAS30 Tank Buster
D--
Kills:217
V. Kills:265 82%
Deaths:513
KDR:0.423
Accuracy:34.805% D--
KPH:2.500 D--
VKPH:3 D--
AP30 Shredder
D
Kills:96
V. Kills:82 116%
Deaths:49
KDR:1.959
Accuracy:22.756% D--
KPH:14.200 D-
VKPH:12.200 D
L105 Zephyr PX
D
Kills:89
V. Kills:8 N/A
Deaths:12
KDR:7.417
Accuracy:39.509% D*
KPH:42.100 D
VKPH:3.800 D
L-30R Vektor
D
Kills:69
V. Kills:42 160%
Deaths:15
KDR:4.600
Accuracy:36.865% C
KPH:5.300 D
VKPH:3.200 D
Dual-75 Duster
N/A
Kills:50
V. Kills:6 N/A
Deaths:7
KDR:7.143
Accuracy:20.979% N/A
KPH:29.400 N/A
VKPH:3.500 N/A
Kills:1,150 (286 + 864)
Deaths:719
KDR:1.599
VKDR:0.876
Vehicle Kills:630
Kill Difference:431
Playtime:131.388 hours
Usage:2%
Score:0.858m
Score/min:109
Piloting Accuracy:36.865%
Gunner Accuracy:20.979%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A+
Kills:2,545
V. Kills:375 N/A
Deaths:174
KDR:14.626
Accuracy:61.239% A+
KPH:42.300 C-
VKPH:6.200 C--
C75 Viper
B+
Kills:860
V. Kills:152 N/A
Deaths:90
KDR:9.556
Accuracy:34.583% C
KPH:37.500 B+
VKPH:6.600 C
L100 Python HEAT
C
Kills:362
V. Kills:152 237%
Deaths:59
KDR:6.136
Accuracy:52.800% C*
KPH:24 C-
VKPH:10.100 C
Skyguard
C
Kills:357
V. Kills:255 139%
Deaths:64
KDR:5.578
Accuracy:27.015% C
KPH:10.900 C--
VKPH:7.800 C--
Kills:4,124 (4,124 + 0)
Deaths:387
KDR:10.656
VKDR:2.413
Vehicle Kills:934
Kill Difference:3,737
Playtime:130.835 hours
Usage:2%
Score:1.523m
Score/min:194
Driving Accuracy:27.015%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 HEAT
C+
Kills:1,310
V. Kills:631 207%
Deaths:188
KDR:6.968
Accuracy:51.775% B+
KPH:18.700 C
VKPH:9 C+
Titan-150 AP
C+
Kills:847
V. Kills:726 117%
Deaths:169
KDR:5.012
Accuracy:51.771% C*
KPH:16.600 D
VKPH:14.300 C+
E540 Halberd
C++
Kills:316
V. Kills:206 153%
Deaths:52
KDR:6.077
Accuracy:50.772% B*
KPH:23.700 C--
VKPH:15.500 C++
Titan-150 HESH
C+
Kills:277
V. Kills:79 346%
Deaths:26
KDR:10.654
Accuracy:50.944% B+
KPH:27.600 D
VKPH:7.900 C+
Enforcer ML85
C
Kills:252
V. Kills:185 135%
Deaths:48
KDR:5.250
Accuracy:47.287% B++
KPH:20.100 C
VKPH:14.700 C
G40-F Ranger
C+
Kills:77
V. Kills:70 108%
Deaths:13
KDR:5.923
Accuracy:33.047% B+
KPH:25.600 D
VKPH:23.300 C+
M12 Kobalt
C
Kills:71
V. Kills: N/A
Deaths:3
KDR:23.667
Accuracy:13.279% C
KPH:43.900 C
VKPH:0 F
Kills:3,150 (2,434 + 716)
Deaths:499
KDR:6.313
VKDR:3.802
Vehicle Kills:1,897
Kill Difference:2,651
Playtime:161.623 hours
Usage:2%
Score:2.398m
Score/min:247
Driving Accuracy:50.944%
Gunner Accuracy:13.279%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C+
Kills:409
V. Kills:21 N/A
Deaths:38
KDR:10.763
Accuracy:47.517% C
KPH:98.800 C+
VKPH:5.100 D
G30 Walker
C--
Kills:405
V. Kills:261 155%
Deaths:55
KDR:7.364
Accuracy:29.896% D
KPH:18 D
VKPH:11.600 C--
M60-G Bulldog-H
C+
Kills:220
V. Kills:15 N/A
Deaths:25
KDR:8.800
Accuracy:44.163% C+
KPH:47.700 D
VKPH:3.300 D-
E540 Halberd-H
C-
Kills:198
V. Kills:149 132%
Deaths:50
KDR:3.960
Accuracy:61.669% B++
KPH:22.900 D-
VKPH:17.200 C-
M40 Fury-H
C+
Kills:163
V. Kills:17 N/A
Deaths:21
KDR:7.762
Accuracy:39.311% C+
KPH:62 C--
VKPH:6.500 D
M12 Kobalt-H
D--
Kills:142
V. Kills:3 N/A
Deaths:11
KDR:12.909
Accuracy:16.549% D--
KPH:57.600 D--
VKPH:1.200 D*
Enforcer ML65-H
C+
Kills:103
V. Kills:74 137%
Deaths:17
KDR:6.059
Accuracy:55.773% C+
KPH:33.800 C+
VKPH:24.300 C
M96 Mjolnir-H
C
Kills:95
V. Kills:76 123%
Deaths:17
KDR:5.588
Accuracy:49.333% C+
KPH:35.500 D
VKPH:28.400 C
M20 Basilisk-H
D
Kills:68
V. Kills:27 243%
Deaths:10
KDR:6.800
Accuracy:36.190% D
KPH:21.200 D
VKPH:8.400 D
Kills:1,803 (0 + 1,803)
Deaths:244
KDR:7.389
VKDR:2.635
Vehicle Kills:643
Kill Difference:1,559
Playtime:53.933 hours
Usage:1%
Score:0.866m
Score/min:268
Driving Accuracy:N/A%
Gunner Accuracy:36.190%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
C
Kills:393
V. Kills:166 235%
Deaths:58
KDR:6.776
Accuracy:40.422% B
KPH:17.700 C
VKPH:7.500 C
M60-G Bulldog
B
Kills:232
V. Kills:38 N/A
Deaths:28
KDR:8.286
Accuracy:39.924% B
KPH:35.900 C+
VKPH:5.900 C
M40 Fury
C**
Kills:208
V. Kills:21 N/A
Deaths:22
KDR:9.455
Accuracy:37.517% C**
KPH:37.200 C
VKPH:3.800 D--
M20 Basilisk
D
Kills:204
V. Kills:92 219%
Deaths:41
KDR:4.976
Accuracy:38.301% C++
KPH:11.400 D
VKPH:5.100 D
G30 Walker
C+
Kills:134
V. Kills:120 111%
Deaths:31
KDR:4.323
Accuracy:32.456% B+
KPH:10.400 C--
VKPH:9.300 C+
M12 Kobalt
C
Kills:107
V. Kills:7 N/A
Deaths:15
KDR:7.133
Accuracy:20.449% B+
KPH:32.200 D-
VKPH:2.100 C
M40 Fury
C*
Kills:88
V. Kills:31 275%
Deaths:8
KDR:11
Accuracy:42.984% B*
KPH:35.100 D
VKPH:12.400 C*
M60-G Bulldog
D
Kills:83
V. Kills:16 N/A
Deaths:10
KDR:8.300
Accuracy:37.153% B
KPH:17.200 D
VKPH:3.300 D
Kills:1,449 (0 + 1,449)
Deaths:213
KDR:6.803
VKDR:2.305
Vehicle Kills:491
Kill Difference:1,236
Playtime:75.722 hours
Usage:1%
Score:0.884m
Score/min:195
Driving Accuracy:N/A%
Gunner Accuracy:37.153%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D
Kills:306
V. Kills:46 N/A
Deaths:240
KDR:1.275
Accuracy:41.415% D
KPH:11.500 D
VKPH:1.700 D--
M12 Kobalt-F
C+
Kills:84
V. Kills:3 N/A
Deaths:63
KDR:1.333
Accuracy:21.123% C+
KPH:6 D-
VKPH:0.200 D--
Kills:390 (390 + 0)
Deaths:303
KDR:1.287
VKDR:0.162
Vehicle Kills:49
Kill Difference:87
Playtime:40.623 hours
Usage:1%
Score:0.092m
Score/min:38
Driving Accuracy:21.123%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
D
Kills:111
V. Kills:10 N/A
Deaths:15
KDR:7.400
Accuracy:28.483% D-
KPH:42.900 D
VKPH:3.900 D
Kills:111 (0 + 111)
Deaths:15
KDR:7.400
VKDR:0.667
Vehicle Kills:10
Kill Difference:96
Playtime:2.587 hours
Usage:0%
Score:0.036m
Score/min:233
Piloting Accuracy:N/A%
Gunner Accuracy:28.483%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Gauss Compact S 10,54510,3157,9211.302B+0.2424.457%C*11.934%D--26.3B+N/A76391.7h8.8B++36B+
NC6A GODSAW 8,9058,7785,7801.519C0.0222.881%D--18.66%D*30.6D-N/A77286.5h9.6C+41.8C
EM1 6,9996,8544,9791.377C*0.1720.857%C+15.524%D--29.2CN/A88234.4h14.2C+68.2C++
C-4 ARX 9,3986,8443,3652.034C+0.4928.347%B+N/A77.5D28.9C48888.3h1.2C++4.4C**
Razor GD-23 6,3326,2584,5421.378B+0.1727.68%B++17.162%D33.2B+N/A98188.4h10.7B++38.8B+
Gauss Compact Burst 5,7175,6274,0831.378C+0.1727.853%C*22.623%C29.8CN/A75188.7h10.9C**39.3C*
NC6 Gauss SAW 5,2485,2241,0175.137M**3.5919.958%C+14.855%D**38.6B+N/A144135.4h8.2B++41.1B+
C-4 6,7944,8622,2002.21B+0.6733.213%AN/A111B++44.1B**94343.8h1.4C**4.1B++
AF-19 Mercenary 3,8173,8058674.389S2.8522.16%C+14.639%D*27.8B+N/A121136.8h10.3B*46.3B+
AF-4A Bandit 3,3843,3782,1721.555C*0.0125.21%C+15.542%D*31.2C+N/A90108.4h10.5C**41.5C**
MGR-S1 Gladius 3,3033,2282,1611.494C++0.0529.763%B+15.799%D-27.9CN/A82115.5h9.8C**32.9B+
NC05 Jackhammer 3,1143,0981,9811.564C**0.0247.775%B+11.75%D42.2C++N/A11473.4h4.3B+9B+
Carnage AR 3,1053,0752,1121.456C++0.0925.852%C*13.984%D--23.6CN/A64130.5h13.2C*50.9B
NC12 Sweeper 2,7552,7461,7131.603B+0.0645.535%B10.889%D44.8B++N/A13761.3h4B+8.8B+
NS Decimator 5,0152,7443,6280.756C0.7967.969%B*1.312%D27.2C22.5B++288101h5.7C--8.5C+
Frag Grenade 2,7272,70712707N/A2,705.4649.554%B+N/A731.6B**5.4C-18883.7h2.7B**5.5B*
L100 Python HESH 2,9202,54517414.626B+13.0861.239%A+N/A42.3C-6.2C--17560.1h3.1C**5.1B++
LA1 Anchor 2,3932,3781,3531.758C+0.2124.149%C+15.349%D*38.6CN/A13361.6h9.1B+37.6B
NC6S Gauss SAW S 1,9611,9431,0571.838B+0.2923.333%C+18.477%D37.6C+N/A9551.7h9.4B++40.5B
GD-66 Claw 1,9441,9408802.205B*0.6656.101%C9.742%D-49.4B+N/A15739.3h2.1B++3.8B
Bouncing Betty 1,8311,8295333.432C+1.8950.929%B*N/A136.5BN/A36913.4h1.5A2.9A
GD-7F 1,8201,8141,3041.391C**0.1526.947%B+14.939%D-30.1C++N/A10760.2h12.4B+45.9B+
Tank Mine 3,2551,6905802.914C*1.3737.689%BN/A101.8C+94.3B**135216.6h1.6B+4.3B**
Gauss Rifle S 1,7021,6771,0041.67B+0.1326.353%C**9.422%F31C++N/A8454.1h9B*34.2B++
AC-X11 1,6161,6089361.718B++0.1727.399%B+15.174%D*28.6C++N/A9056.2h8.9B+32.6B+
AF-6 Shadow 1,5981,5959791.629C+0.0936.411%C**18.056%D--24.8DN/A8464.3h5.9C+16.2C*
EM6 1,3541,3408891.507C+0.0419.706%C20%C--30.9CN/A10943.4h11.1C++56.2C++
19A Fortuna 1,3461,3321,3271.004C0.5423.105%D-13.739%D*23C--N/A6957.8h10.5C+45.5C
Titan-150 HEAT 1,9411,3101886.968B+5.4251.775%B+N/A18.7C9C+15270.2h4.9C*9.4B+
NS-15M1 1,2891,2757751.645C*0.1021.767%C+13.726%D*30.5CN/A10741.8h14.8C--67.9C+
MKV Suppressed 1,3031,2748581.485B+0.0627.7%B+14.05%D-41.2B+N/A13730.9h14.3C++51.7C**
Blitz GD-10 1,2221,2011,2800.938C+0.6124.214%C+12.989%D20.9CN/A8857.5h17C+70.2C++
NSX Tanto 1,2271,1991,0071.191C++0.3527.724%C**18.599%D--23.9CN/A6250.1h13.6C*49C*
NSX Naginata 1,1961,1789331.263C+0.2825.146%B+15.959%F27.1C--N/A7343.4h12.6C+50B
NS-61 Emissary 1,1901,1711,1081.057B+0.4930.502%B10.931%D--24.8C+N/A7947.3h15C+49.1C**
AF-57 Piston 1,1681,1676901.691B+0.1544.694%B+11.14%D41.2C**N/A12728.3h4.4C*9.9B
NSX Tengu 1,1831,1631,1081.05C+0.4936.934%C+14.445%D--24.4C-N/A5947.7h13.6C++36.9C*
NS Baron G5 1,1631,1629341.244C*0.3049.641%B+12.22%C--35.3C++N/A10232.9h4.4B8.9C++
NS-11A 1,1671,1617661.516C++0.0325.452%C*11.628%D*30C+N/A8038.7h13.8C++54.3C**
LA3 Desperado 1,1691,1571,4290.81C+0.7330.381%B15.298%D29.7C+N/A9839h9.8C+32.3C*
AF-4 Cyclone 1,1851,1568841.308C++0.2425.239%C+11.678%D--25.9CN/A10344.6h12.5C49.4C+
NS-11C 1,1651,1568271.398B+0.1524.56%C++10.467%D**29.6C*N/A8839.1h12.7B+51.8B+
Mauler S6 1,1811,1569621.202C**0.3446.859%B++12.543%D32.7BN/A10635.4h4.3B+9.1B++
Reaper DMR 1,1711,1569111.269C+0.2725.708%C+18.166%D--30.9C+N/A9737.4h9.9C++38.4C*
NS-357 Underboss 1,1601,1541,7150.673C0.8732.704%C-14.905%D-41.2C++N/A11028h3.7B+11.2C**
MANA Anti-Vehicle Turret 2,2901,1526561.756C-0.2154.942%CN/A11520A*11380S32950030.1h8.8S16.1B+
NS-7 PDW 1,1691,1521,2370.931C++0.6124.627%C+16.233%C23.6C+N/A7848.8h15.2C++61.8C*
Gauss Prime 1,1651,1511,0381.109C0.4323.164%D-16.768%D--27DN/A7442.6h11.3C+48.7C
NC1 Gauss Rifle 1,1551,1496051.899B++0.3622.177%C+11.575%D**23.3C+N/A11249.4h11.9B+53.8B
GD-22S 1,1561,1496961.651C++0.1120.618%C-12.01%F31.3C+N/A11136.7h10.5B50.8C++
AF-18 Stalker 1,1431,1414722.417B**0.8729.648%B+12.007%D*23.4C-N/A11148.7h11.6B+39B+
NC4 Mag-Shot 1,0571,0479241.133B+0.4128.046%C++10.984%D*46.3AN/A17422.6h7.9B28.2C+
LA8 Rebel 1,0301,0071,1780.855C+0.6932.892%C**16.584%D40.8B+N/A11624.7h4.8B**14.7B++
Shrike 1,7799911,2000.826C**0.7266.588%B**1.514%D23.8C+18.9B*41841.6h7.1C+10.7B+
Anti-Vehicle Grenade 1,4869701970N/A968.4660.725%B**N/A388C++206.4A+30162.5h5.9C+9.7B+
M20 Basilisk 1,3849485417.556A+16.0141.474%D*6.118%B+33.9C15.6C--27128h91.2B+219.9C*
The Brawler 9539367561.238C+0.3153.038%C+13.568%C+28D-N/A7433.4h4.6D-8.7C--
C75 Viper 1,012860909.556A8.0134.583%C1.047%C-37.4B+6.6C23123h7.6B**22B*
Titan-150 AP 1,5738471695.012C+3.4751.771%C*1.063%D--16.6D14.3C+30250.9h4.8C++9.3B
NS-30 Vandal 7717627001.089C0.4529.182%D16.798%D*27.6C-N/A7727.6h5.5C**18.8C+
NS-11P 7397286221.17C+0.3727.611%B**16.071%C--16.9DN/A4843h16C-57.8B
MANA Anti-Personnel Turret 7307242582.806N/A1.2621.612%UN/A7240U60U14649900.1h20.4T*94.3T*
Xiphos Anti-Personnel Phalanx Tower 7187141714U712.4615.866%D*N/A2380S13.3B**69960.3h0.4B+2.7B+
Breaker Rocket Pods 9707001714.094C2.5548.242%C+N/A40.9C--15.8C+36017.1h25.4D--52.6C--
Rocklet Rifle 1,4756904181.651A++0.1156.834%B+N/A44.2A50.3A*55315.6h25.1B**44.1B*
LA39 Bruiser 6866695641.186C+0.3667.802%B+13.901%C+34.8C+N/A11919.2h2.1B++3.1B+
MGR-L1 Promise 6186044311.401C+0.1427.507%B++15.729%D*23.2DN/A8126h15.8C+57.5B
Vortek Rotary 9955136120.838C0.7131.767%C++1.559%C-9.2C-8.7C16155.5h95.4C+300.2C+
C85 Canister-H 4304093810.763C+9.2247.517%C13.692%B++99.8C+5.1D2924.1h5.1B+10.7B+
Mag-Cutter 42840564,7430.006C--1.5431.453%C*N/A0.1DN/A12857.6h4.3D--13.7C+
G30 Walker 666405557.364B**5.8229.896%D3.951%C++18D11.6C--21022.5h184.7C+617.7C
L105 Zephyr 441396626.387C4.8437.978%C-N/A44C5D2349h5.6B+14.7C*
M20 Basilisk 559393586.776A*5.2340.422%B5.089%C17.8C7.5C20022.1h85.6B+211.8B+
Spear Anti-Vehicle Phalanx Turret 6383913810.289B+8.7548.788%B+3.581%C37.6C+23.8C**44010.4h8.4C++17.2B+
NSX Masamune 6903844740.81C+0.7367.476%B**1.563%C19.9D15.9C*19519.3h14.6C+21.6C++
Hawk GD-68 6903774580.823C**0.7267.311%B++N/A11.3C--9.3C+26033.5h9.5C-14.1C+
L100 Python HEAT 514362596.136C*4.5952.8%C*1.381%D-24C-10.1C23415.1h5.5C**10.5B+
Skyguard 612357645.578A4.0327.015%C1.401%D10.9C--7.8C--18432.7h126.3C+467.4C+
Sticky Grenade 3593571357N/A355.4652.102%C+N/A595D3.3D-18680.6h2.7C5.3C+
Warden 3473443450.997C++0.5526.816%C+15.988%D*13.2C-N/A5326h10.3C+38.3C++
NC15 Phoenix 8023335090.654C0.8952.781%C+N/A10C14C**21333.4h10.7C+20.3C+
NS-AM7 Archer 6323206860.466C+1.0861.441%B10.313%D2.8D-2.7C++34115.5h31.8D51.7D
NSX-P Tanto 3293203041.053C++0.4927.022%C**20.625%D19.4CN/A6616.5h14.4C**53.3B+
E540 Halberd 522316526.077C+4.5350.772%B*2.532%C23.8C--15.5C++33313.3h6.2C12.3B
M40 Fury-F 3523062401.275C+0.2741.415%DN/A11.5D1.7D--4426.6h7.3B++17.6B+
NCM2 Falcon 3882912001.455B+0.0942.172%C**3.78%C--11.1C3.7C9726.3h8.6B+20.3B+
SAS-R 2872841412.014C+0.4737.696%C+51.409%F16.6D--N/A7017.1h3.6F--9.4D--
Titan-150 HESH 3562772610.654C++9.1150.944%B+N/A27.7D7.9C+20310h3.4C+6.7C**
Enforcer ML85 437252485.25C++3.7147.287%B++1.19%D20C14.7C49112.6h12.4C*26.3B++
AF-23 Grinder 2482471192.076C+0.5336.039%C++15.385%C++20.1DN/A7812.3h6.5C+17.9C**
NCM1 Scattercannon 2442431331.827C++0.2837.223%C+18.93%B*18CN/A9213.5h8.6C23C++
C150 Dalton 415233613.82C2.2849.634%B**N/A21.8D17C--37310.7h6.4D-12.9C+
M60-G Bulldog 270232288.286B*6.7439.924%BN/A35.7C+5.8C2176.5h5.9B+14.8B+
NCM2 Falcon 2942261861.215B+0.3343.481%C*6.195%B++9C2.7D-6925.1h11.2B++25.8B+
M60-G Bulldog-H 235220258.8C+7.2644.163%C+1.818%B+47.8D3.3D-1654.6h4.3B+9.7B+
CAS30 Tank Buster 4822175130.423C-1.1234.805%D--N/A2.5D--3D--4988.2h113D324.6D**
M40 Fury 229208229.455B++7.9137.517%C**N/A37.1C3.8D--2235.6h12.3C**32.8B+
M20 Basilisk 296204414.976B**3.4338.301%C++5.392%C+11.4D5.1D18617.9h107.9C281.7C+
E540 Halberd-H 347198503.96C2.4261.669%B++2.02%C++22.8D-17.1C-3378.7h8.1D13.1C
M20 Kestrel 3801831990.92C0.6227.096%C-2.732%B*6.6D-7.1D9527.7h137.3C506.9C
M60-A Bulldog 199180199.474C7.9346.776%C++3.889%A32.1C+3.4C+1735.6h5.8C++12.5C*
M60-A Bulldog 199164423.905C2.3637.576%C**N/A29.8C6.4C++2875.5h6.4C-17C++
M40 Fury-H 180163217.762C6.2239.311%C+N/A62.7C--6.5D2612.6h6.6B+16.7B+
Auraxium Mag-Cutter 19516218,9780.009C--1.5323.038%C-2.469%D0.1DN/A01149.6h3.9F--17.1D
Orbital Strike Uplink 2371611161N/A159.46532.203%UN/A268.3U126.7U26770.6h2T*0.4T*
NSX-P Naginata 1561511970.766C-0.7827.14%B*19.205%D**15D--N/A4510.1h14.9C--54.9C*
M12 Kobalt-H 1451421112.909C11.3716.549%D--11.268%D*56.8D--1.2D*1732.5h18.4C111.5D
NC08 Mag-Scatter 1381381840.75C+0.7960.406%B*11.594%D9.7D--N/A2914.2h5.2D8.6C++
G30 Walker 254134314.323B+2.7832.456%B+1.493%D*10.4C--9.3C+17412.9h286.3D-882C+
Aspis Anti-Aircraft Phalanx Turret 289130294.483B+2.9433.323%B**N/A10C+12.2C*26713h190.2D-570.9C**
NS-20 Gorgon 150130891.461B+0.0828.429%B++19.231%C+10.6D1.6B+4712.3h47.9C+168.7C**
NS-20 Gorgon 141127891.427B+0.1228.897%B++17.323%C10.3D1.1C4712.3h49.7C+171.9B
Hoplon Anti-Aircraft Phalanx Tower 2591171117S115.4628.888%C*N/A390M**473.3S48510.3h5.1B*17.8B++
CAS 14-E 121111157.4C5.8628.483%D-N/A42.7D3.8D2332.6h32.8C115.2C-
M12 Kobalt 114107157.133C-5.5920.449%B+19.626%C**32.4D-2.1C1683.3h29.2D**142.8C+
Enforcer ML65-H 177103176.059B+4.5255.773%C+N/A34.3C+24.7C4763h10.5B*18.8B**
AP30 Shredder 17896491.959D0.4222.756%D--4.167%A14.3D-12.2D3986.7h101C443.9D-
M96 Mjolnir-H 17195175.588B+4.0449.333%C+1.053%C*35.2D28.1C5952.7h36.2C++73.4C**
L105 Zephyr PX 9789127.417C--5.8739.509%D*N/A42.4D3.8D1712.1h6C--15.1D*
M40 Fury 11988811B++9.4642.984%B*N/A35.2D12.4C*3252.5h14.3C+33.4B
M12 Kobalt-F 8784631.333C+0.2121.123%C+20.238%B**6D-N/A2514h15C*70.8B
M60-G Bulldog 9983108.3A6.7637.153%B1.205%D*17.3D3.3D1414.8h6.6B+17.8B+
NC14 Bolt Driver 7777372.081C*0.5434.355%C+46.753%T12.2DN/A1946.3h4.1F11.9D-
G40-F Ranger 14777135.923C4.3833.047%B+N/A25.7D23.3C+3593h101.9D308.3C
AF-22 Crow 14372711.014A0.5374.563%B*N/A15.7C+15.4C++5064.6h7.7B+10.3B++
M60-A Bulldog 7872710.286C+8.7457.643%A2.778%B26.7C2.2C--1662.7h6.2C+10.7B+
M12 Kobalt 7171323.667B++22.1213.279%C5.634%F-44.4CN/A1361.6h14B*105.5B+
L-30R Vektor 11169154.6B+3.0636.865%CN/A5.3D3.3D3812.9h114.9D311.6C--
M20 Basilisk-H 9568106.8C**5.2636.19%D2.941%D-21.3D8.4D2073.2h62.9C++173.7C+
MGR-M1 Bishop 5453411.293C+0.2534.582%C*16.981%F13.6D-N/A383.9h8.4D24.2C+
Tempest 5252530.981C--0.5619.637%F-21.154%C++20.8D--N/A1002.5h10.6C54D*
Dual-75 Duster 565077.143C-5.6020.979%F--N/A29.4D-3.5D2191.7h6.3C29.8F

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter49710.8h
Blast Wall12782.1h
Reinforcements Module0720.3h
Nano-Armor Kit1,1162,329,671329.2h
Flail Targeting Dart2880.5h
Medical Kit781,1831.8h
Nanite Revive Grenade01,5160.4h
Anti-Vehicle MANA Turret1032,72910.7h
Medical Applicator589268,22224.4h
Spawn Beacon18116,31125.4h
Sunderer Garage12783.2h
Bunker02332.7h
Rampart Wall14183.9h
Cortium Silo14122.2h
Repair Module01,1795.6h
Turret AI Module18094.7h
Skywall Shield Emitter13221.6h
Structure Shield Module05742.9h
Spitfire Auto-Turret301,4851.6h
Hoplon Anti-Aircraft Phalanx Tower13832h
Xiphos Anti-Personnel Tower14202.3h
Deconstruction Tool115,3221.4h
Welding Device01,6520.2h
Spear Anti-Vehicle Tower21580.8h
Recon Detection Device808,08113.3h
Ammunition Package7512,9266.7h
Anti-Infantry MANA Turret411,5533.4h
Pillbox02081.5h
Vehicle Ammo Dispenser0590.3h
Elysium Spawn Tube12191.8h
Vehicle Gate02552.2h
Orbital Strike Target Designator221541.6h
IPC Targeting Dart21880.6h
Infantry Tower02842.4h
WLT-Howler Mining Laser73156,54951.6h
Spear Anti-Vehicle Turret02151.8h
Alarm Module01820.7h
Glaive IPC0500.3h
Nano-Repair Grenade01870.1h
Hardlight Barrier11210.2h
Router02000.3h
Shield Recharging Field74290.3h

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