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Executor DreDpl[P0L] DreDpl
NC BR 198

KDR: 1.56

Score: 105.1m

Last Seen: Jul 25th, 2020 6:46 PM
- OFFLINE - 226.6 hour(s)

Prestige 1, Battle Rank 100 (198 total) - New Conglomerate on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS Gauss Compact S NC6A GODSAW C-4 ARX EM1 Razor GD-23 Gauss Compact Burst NC6 Gauss SAW C-4
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $367,794 MLG Score: 294
Fun Score: N/A
Cheeseburgers Flipped: 584TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.817%16.142%40144130586,4091.375550.188

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.307%0.689B+-0.747D--1.007D*HEAD + (~3.73)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.60.397B11.10.223C++33.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.654%1.082%40313461,294381111590.339543112%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.747%-0.378C--0.448C---0.083

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
173-0.065C+58.2-0.094C+114.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.046%0.819%224713427,697397828381.93441271%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.028%-0.775D--1.087D*1.118

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.50.206C++10.10.19C++20.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.709%3.689%1412113285,313430124281.23501219%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.976%-0.325C-0.201C0.428

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
142.2-0.182C46.5-0.156C95.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.815%50.413%14121347363394230.0920852

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.208%0.279C*-1.07D*-0.496

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10-0.011C+3.7-0.159C6.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.582%11.457%141613439,0084249822.11953

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.462%0.56B+-0.655D-0.177

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.40.435B3.60.258C*3.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
105.1m262.5%287 (17.2k)236 (14.2k)1.56391176,231112,6861.85698198 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1349414019.979%10.713%21403:5752

8% Combat Medic43% Engineer20% Heavy Assault23% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 12:52 PMDec 27th, 2012 5:26 PMJul 26th, 2020 1:13 PM (13d) (PST)Jul 25th, 2020 5:55 PM (14d) (PST)Jul 25th, 2020 2:46 PM (14d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5171643530.3960.2530.0421.1880.057294

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
31,0159,85121,1642415371314,159

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7425.5h/309.4d 33,025 18,880 62,088 529.3k 9,046 19,278 25,411 230.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
D**
Kills:8,943
Deaths:5,889
KDR:1.519
Accuracy:22.965% D**
HSR:18.517% F
EM1
D-
Kills:6,854
Deaths:4,979
KDR:1.377
Accuracy:20.857% D-
HSR:15.524% D*
NC6 Gauss SAW
D
Kills:5,224
Deaths:1,018
KDR:5.132
Accuracy:19.953% D
HSR:14.855% F
LA1 Anchor
D-
Kills:2,378
Deaths:1,353
KDR:1.758
Accuracy:24.149% D-
HSR:15.349% F
NC6S Gauss SAW S
D
Kills:1,943
Deaths:1,057
KDR:1.838
Accuracy:23.333% D
HSR:18.477% D*
EM6
D--
Kills:1,340
Deaths:889
KDR:1.507
Accuracy:19.706% D*
HSR:20% D--
NS-15M1
D-
Kills:1,275
Deaths:775
KDR:1.645
Accuracy:21.767% D-
HSR:13.726% D**
NSX Naginata
C+
Kills:1,178
Deaths:933
KDR:1.263
Accuracy:25.146% C+
HSR:15.959% F-
GD-22S
D*
Kills:1,149
Deaths:696
KDR:1.651
Accuracy:20.618% D*
HSR:12.010% F-
NSX-P Naginata
C+
Kills:719
Deaths:728
KDR:0.988
Accuracy:25.502% C+
HSR:19.889% D**
MGR-L1 Promise
C+
Kills:626
Deaths:450
KDR:1.391
Accuracy:27.414% C+
HSR:15.176% F
Kills:31,629
Deaths (as Heavy Assault):18,767
Deaths (to Heavy Assaults):32,280
KDR:1.68535
Kill Difference:12,862
Playtime:1,507.886 hours
Usage:20%
Score:20.777m
Score/min:230
Accuracy (listed only):22.855%
HSR (listed only):16.316%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Gauss Compact S
C
Kills:10,431
Deaths:8,023
KDR:1.300
Accuracy:24.502% C
HSR:12.031% D--
Razor GD-23
C+
Kills:6,258
Deaths:4,542
KDR:1.378
Accuracy:27.680% C+
HSR:17.162% D-
Gauss Compact Burst
C
Kills:5,989
Deaths:4,339
KDR:1.380
Accuracy:27.786% C
HSR:22.742% D
AF-19 Mercenary
D
Kills:3,809
Deaths:877
KDR:4.343
Accuracy:22.160% D
HSR:14.623% D**
AF-4A Bandit
D
Kills:3,378
Deaths:2,172
KDR:1.555
Accuracy:25.210% D
HSR:15.542% D**
NC12 Sweeper
C+
Kills:2,746
Deaths:1,713
KDR:1.603
Accuracy:45.535% C+
HSR:10.889% D
GD-66 Claw
D
Kills:1,940
Deaths:880
KDR:2.205
Accuracy:56.101% D
HSR:9.742% D-
GD-7F
C+
Kills:1,814
Deaths:1,304
KDR:1.391
Accuracy:26.947% C+
HSR:14.939% D*
AC-X11
C+
Kills:1,608
Deaths:936
KDR:1.718
Accuracy:27.399% C+
HSR:15.174% D**
19A Fortuna
D*
Kills:1,332
Deaths:1,327
KDR:1.004
Accuracy:23.105% D*
HSR:13.739% D**
MGR-C1 Charger
C-
Kills:1,243
Deaths:975
KDR:1.275
Accuracy:28.299% C-
HSR:18.343% D*
NSX Tanto
C
Kills:1,199
Deaths:1,007
KDR:1.191
Accuracy:27.724% C
HSR:18.599% D*
NSX-P Tanto
C
Kills:1,190
Deaths:1,017
KDR:1.170
Accuracy:27.903% C
HSR:17.059% F
AF-57 Piston
C++
Kills:1,167
Deaths:690
KDR:1.691
Accuracy:44.694% C++
HSR:11.140% D-
The Brawler
C+
Kills:1,164
Deaths:1,062
KDR:1.096
Accuracy:51.566% D-
HSR:13.832% C+
NS Baron G5
C*
Kills:1,162
Deaths:934
KDR:1.244
Accuracy:49.641% C*
HSR:12.220% D
NS-11C
C--
Kills:1,156
Deaths:827
KDR:1.398
Accuracy:24.560% C--
HSR:10.467% F
Mauler S6
C**
Kills:1,156
Deaths:962
KDR:1.202
Accuracy:46.859% C**
HSR:12.543% C--
Warden
C-
Kills:1,118
Deaths:925
KDR:1.209
Accuracy:28.057% C-
HSR:18.962% D--
LA39 Bruiser
C*
Kills:835
Deaths:704
KDR:1.186
Accuracy:68.117% C*
HSR:12.934% C
The Little Helper
D
Kills:159
Deaths:142
KDR:1.120
Accuracy:42.469% D
HSR:10.063% D*
MGR-M1 Bishop
C-
Kills:115
Deaths:134
KDR:0.858
Accuracy:33.989% C-
HSR:23.478% D*
Kills:50,969
Deaths (as Engineer):35,492
Deaths (to Engineers):24,492
KDR:1.43607
Kill Difference:15,477
Playtime:3,213.844 hours
Usage:43%
Score:46.005m
Score/min:239
Accuracy (listed only):35.468%
HSR (listed only):14.828%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Gauss Compact S
C
Kills:10,431
Deaths:8,023
KDR:1.300
Accuracy:24.502% C
HSR:12.031% D--
Razor GD-23
C+
Kills:6,258
Deaths:4,542
KDR:1.378
Accuracy:27.680% C+
HSR:17.162% D-
Gauss Compact Burst
C
Kills:5,989
Deaths:4,339
KDR:1.380
Accuracy:27.786% C
HSR:22.742% D
AF-19 Mercenary
D
Kills:3,809
Deaths:877
KDR:4.343
Accuracy:22.160% D
HSR:14.623% D**
AF-4A Bandit
D
Kills:3,378
Deaths:2,172
KDR:1.555
Accuracy:25.210% D
HSR:15.542% D**
MGR-S1 Gladius
C+
Kills:3,266
Deaths:2,193
KDR:1.489
Accuracy:29.748% C+
HSR:15.646% D*
NC12 Sweeper
C+
Kills:2,746
Deaths:1,713
KDR:1.603
Accuracy:45.535% C+
HSR:10.889% D
GD-66 Claw
D
Kills:1,940
Deaths:880
KDR:2.205
Accuracy:56.101% D
HSR:9.742% D-
GD-7F
C+
Kills:1,814
Deaths:1,304
KDR:1.391
Accuracy:26.947% C+
HSR:14.939% D*
AC-X11
C+
Kills:1,608
Deaths:936
KDR:1.718
Accuracy:27.399% C+
HSR:15.174% D**
19A Fortuna
D*
Kills:1,332
Deaths:1,327
KDR:1.004
Accuracy:23.105% D*
HSR:13.739% D**
MKV Suppressed
C+
Kills:1,323
Deaths:908
KDR:1.457
Accuracy:27.675% C+
HSR:14.210% D--
MGR-C1 Charger
C-
Kills:1,243
Deaths:975
KDR:1.275
Accuracy:28.299% C-
HSR:18.343% D*
Blitz GD-10
D
Kills:1,201
Deaths:1,281
KDR:0.938
Accuracy:24.214% D
HSR:12.989% D-
NSX Tanto
C
Kills:1,199
Deaths:1,007
KDR:1.191
Accuracy:27.724% C
HSR:18.599% D*
NSX-P Tanto
C
Kills:1,190
Deaths:1,017
KDR:1.170
Accuracy:27.903% C
HSR:17.059% F
AF-57 Piston
C++
Kills:1,167
Deaths:690
KDR:1.691
Accuracy:44.694% C++
HSR:11.140% D-
The Brawler
C+
Kills:1,164
Deaths:1,062
KDR:1.096
Accuracy:51.566% D-
HSR:13.832% C+
NSX Tengu
D
Kills:1,163
Deaths:1,108
KDR:1.050
Accuracy:36.934% D
HSR:14.445% D*
NS Baron G5
C*
Kills:1,162
Deaths:934
KDR:1.244
Accuracy:49.641% C*
HSR:12.220% D
NS-11C
C--
Kills:1,156
Deaths:827
KDR:1.398
Accuracy:24.560% C--
HSR:10.467% F
AF-4 Cyclone
D
Kills:1,156
Deaths:884
KDR:1.308
Accuracy:25.239% D
HSR:11.678% D*
Mauler S6
C**
Kills:1,156
Deaths:962
KDR:1.202
Accuracy:46.859% C**
HSR:12.543% C--
NS-7 PDW
D
Kills:1,152
Deaths:1,237
KDR:0.931
Accuracy:24.627% D
HSR:16.233% D
LA39 Bruiser
C*
Kills:835
Deaths:704
KDR:1.186
Accuracy:68.117% C*
HSR:12.934% C
NSX-P Tengu
D
Kills:523
Deaths:529
KDR:0.989
Accuracy:35.808% D
HSR:16.252% D--
The Little Helper
D
Kills:159
Deaths:142
KDR:1.120
Accuracy:42.469% D
HSR:10.063% D*
NS-66 Punisher
C**
Kills:130
Deaths:120
KDR:1.083
Accuracy:29.980% C**
HSR:15.385% D**
Tempest
C
Kills:52
Deaths:53
KDR:0.981
Accuracy:19.637% F-
HSR:21.154% C
Kills:59,702
Deaths (as Light Assault):42,746
Deaths (to Light Assaults):19,708
KDR:1.39667
Kill Difference:16,956
Playtime:1,713.909 hours
Usage:23%
Score:26.209m
Score/min:255
Accuracy (listed only):33.521%
HSR (listed only):14.544%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MGR-S1 Gladius
C+
Kills:3,266
Deaths:2,193
KDR:1.489
Accuracy:29.748% C+
HSR:15.646% D*
Carnage AR
C
Kills:3,075
Deaths:2,112
KDR:1.456
Accuracy:25.852% C
HSR:13.984% D*
NC12 Sweeper
C+
Kills:2,746
Deaths:1,713
KDR:1.603
Accuracy:45.535% C+
HSR:10.889% D
GD-66 Claw
D
Kills:1,940
Deaths:880
KDR:2.205
Accuracy:56.101% D
HSR:9.742% D-
Gauss Rifle S
C
Kills:1,678
Deaths:1,004
KDR:1.671
Accuracy:26.350% C
HSR:9.416% F
MKV Suppressed
C+
Kills:1,323
Deaths:908
KDR:1.457
Accuracy:27.675% C+
HSR:14.210% D--
Blitz GD-10
D
Kills:1,201
Deaths:1,281
KDR:0.938
Accuracy:24.214% D
HSR:12.989% D-
AF-57 Piston
C++
Kills:1,167
Deaths:690
KDR:1.691
Accuracy:44.694% C++
HSR:11.140% D-
The Brawler
C+
Kills:1,164
Deaths:1,062
KDR:1.096
Accuracy:51.566% D-
HSR:13.832% C+
NSX Tengu
D
Kills:1,163
Deaths:1,108
KDR:1.050
Accuracy:36.934% D
HSR:14.445% D*
NS Baron G5
C*
Kills:1,162
Deaths:934
KDR:1.244
Accuracy:49.641% C*
HSR:12.220% D
NS-11A
C
Kills:1,161
Deaths:766
KDR:1.516
Accuracy:25.452% C
HSR:11.628% F
Reaper DMR
D
Kills:1,156
Deaths:911
KDR:1.269
Accuracy:25.708% D
HSR:18.166% D*
AF-4 Cyclone
D
Kills:1,156
Deaths:884
KDR:1.308
Accuracy:25.239% D
HSR:11.678% D*
Mauler S6
C**
Kills:1,156
Deaths:962
KDR:1.202
Accuracy:46.859% C**
HSR:12.543% C--
NS-7 PDW
D
Kills:1,152
Deaths:1,237
KDR:0.931
Accuracy:24.627% D
HSR:16.233% D
Gauss Prime
D*
Kills:1,151
Deaths:1,038
KDR:1.109
Accuracy:23.164% D*
HSR:16.768% D*
NC1 Gauss Rifle
D
Kills:1,149
Deaths:605
KDR:1.899
Accuracy:22.177% D
HSR:11.575% F
NS-11P
C+
Kills:928
Deaths:802
KDR:1.157
Accuracy:27.271% C+
HSR:15.841% D*
LA39 Bruiser
C*
Kills:835
Deaths:704
KDR:1.186
Accuracy:68.117% C*
HSR:12.934% C
NSX-P Tengu
D
Kills:523
Deaths:529
KDR:0.989
Accuracy:35.808% D
HSR:16.252% D--
MGR-A1 Vanquisher
D
Kills:432
Deaths:327
KDR:1.321
Accuracy:26.817% D
HSR:17.593% D*
PSA-02 Diamondback
D-
Kills:206
Deaths:172
KDR:1.198
Accuracy:25.792% D-
HSR:17.476% D**
The Little Helper
D
Kills:159
Deaths:142
KDR:1.120
Accuracy:42.469% D
HSR:10.063% D*
NS-66 Punisher
C**
Kills:130
Deaths:120
KDR:1.083
Accuracy:29.980% C**
HSR:15.385% D**
Tempest
C
Kills:52
Deaths:53
KDR:0.981
Accuracy:19.637% F-
HSR:21.154% C
Kills:31,231
Deaths (as Combat Medic):23,137
Deaths (to Combat Medics):13,785
KDR:1.34983
Kill Difference:8,094
Playtime:590.428 hours
Usage:8%
Score:8.009m
Score/min:226
Accuracy (listed only):34.132%
HSR (listed only):13.992%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MGR-S1 Gladius
C+
Kills:3,266
Deaths:2,193
KDR:1.489
Accuracy:29.748% C+
HSR:15.646% D*
AF-6 Shadow
C+
Kills:1,595
Deaths:979
KDR:1.629
Accuracy:36.411% C+
HSR:18.056% D*
MKV Suppressed
C+
Kills:1,323
Deaths:908
KDR:1.457
Accuracy:27.675% C+
HSR:14.210% D--
Blitz GD-10
D
Kills:1,201
Deaths:1,281
KDR:0.938
Accuracy:24.214% D
HSR:12.989% D-
NS-61 Emissary
C++
Kills:1,171
Deaths:1,108
KDR:1.057
Accuracy:30.502% C++
HSR:10.931% D*
NSX Tengu
D
Kills:1,163
Deaths:1,108
KDR:1.050
Accuracy:36.934% D
HSR:14.445% D*
LA3 Desperado
C+
Kills:1,157
Deaths:1,429
KDR:0.810
Accuracy:30.369% C+
HSR:15.298% D--
AF-4 Cyclone
D
Kills:1,156
Deaths:884
KDR:1.308
Accuracy:25.239% D
HSR:11.678% D*
NS-357 Underboss
D--
Kills:1,155
Deaths:1,716
KDR:0.673
Accuracy:32.733% D--
HSR:14.892% D*
NS-7 PDW
D
Kills:1,152
Deaths:1,237
KDR:0.931
Accuracy:24.627% D
HSR:16.233% D
LA8 Rebel
C++
Kills:1,150
Deaths:1,304
KDR:0.882
Accuracy:33.347% C++
HSR:17.130% D
AF-18 Stalker
C+
Kills:1,141
Deaths:472
KDR:2.417
Accuracy:29.648% C+
HSR:12.007% D**
NC4 Mag-Shot
C+
Kills:1,047
Deaths:924
KDR:1.133
Accuracy:28.046% C+
HSR:10.984% D**
NS-30 Vandal
D*
Kills:914
Deaths:821
KDR:1.113
Accuracy:28.629% D*
HSR:17.943% D*
NSX-P Tengu
D
Kills:523
Deaths:529
KDR:0.989
Accuracy:35.808% D
HSR:16.252% D--
NS-AM7 Archer
B+
Kills:370
Deaths:740
KDR:0.500
Accuracy:61.817% B+
HSR:9.189% D--
SAS-R
D
Kills:286
Deaths:144
KDR:1.986
Accuracy:37.684% D
HSR:51.399% F*
NC08 Mag-Scatter
B+
Kills:141
Deaths:191
KDR:0.738
Accuracy:60.181% B+
HSR:11.348% D-
NS-66 Punisher
C**
Kills:130
Deaths:120
KDR:1.083
Accuracy:29.980% C**
HSR:15.385% D**
NC14 Bolt Driver
D
Kills:77
Deaths:37
KDR:2.081
Accuracy:34.267% D
HSR:46.753% T*
NS-45 Pilot
D--
Kills:63
Deaths:83
KDR:0.759
Accuracy:26.310% D*
HSR:22.222% D--
Tempest
C
Kills:52
Deaths:53
KDR:0.981
Accuracy:19.637% F-
HSR:21.154% C
Kills:20,233
Deaths (as Infiltrator):18,261
Deaths (to Infiltrators):13,909
KDR:1.10799
Kill Difference:1,972
Playtime:303.093 hours
Usage:4%
Score:3.161m
Score/min:174
Accuracy (listed only):32.900%
HSR (listed only):18.007%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM2 Falcon
C+
Kills:313
Deaths:213
KDR:1.469
Accuracy:42.649% C+
HSR:3.834% C-
AF-23 Grinder
C+
Kills:247
Deaths:119
KDR:2.076
Accuracy:36.039% C
HSR:15.385% C+
NCM1 Scattercannon
B+
Kills:243
Deaths:133
KDR:1.827
Accuracy:37.223% D
HSR:18.930% B+
NCM2 Falcon
B+
Kills:240
Deaths:198
KDR:1.212
Accuracy:43.954% C
HSR:5.833% B+
NS-20 Gorgon
B+
Kills:204
Deaths:140
KDR:1.457
Accuracy:29.028% B+
HSR:18.627% D
NS-20 Gorgon
B+
Kills:179
Deaths:140
KDR:1.279
Accuracy:29.597% B+
HSR:18.436% D
Kills:1,426
Deaths (as MAX Suit):471.500
Deaths (to MAX Suits):6,441
KDR:3.02439
Kill Difference:954.500
Playtime:73.098 hours
Usage:1%
Score:0.974m
Score/min:222
Accuracy (listed only):36.415%
HSR (listed only):13.507%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C+
Kills:700
V. Kills:270 258%
Deaths:171
KDR:4.094
Accuracy:48.242% D
KPH:41 D--
VKPH:15.800 C+
Vortek Rotary
D
Kills:513
V. Kills:482 106%
Deaths:612
KDR:0.838
Accuracy:31.774% C
KPH:9.200 D-
VKPH:8.700 D
M20 Kestrel
D*
Kills:185
V. Kills:198 93%
Deaths:200
KDR:0.925
Accuracy:26.947% D-
KPH:6.600 D*
VKPH:7.100 D*
M20 Mustang
D--
Kills:81
V. Kills:63 127%
Deaths:44
KDR:1.841
Accuracy:26.116% D-
KPH:6.800 D--
VKPH:5.300 D--
Kills:1,479 (779 + 0)
Deaths:1,027
KDR:1.440
VKDR:0.986
Vehicle Kills:1,013
Kill Difference:452
Playtime:112.274 hours
Usage:2%
Score:1.311m
Score/min:195
Piloting Accuracy:26.116%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C-
Kills:396
V. Kills:45 N/A
Deaths:62
KDR:6.387
Accuracy:37.978% D-
KPH:43.800 C-
VKPH:5 D
C150 Dalton
D
Kills:235
V. Kills:184 127%
Deaths:62
KDR:3.790
Accuracy:48.805% B**
KPH:21.500 D-
VKPH:16.900 D
CAS30 Tank Buster
D-
Kills:217
V. Kills:265 82%
Deaths:513
KDR:0.423
Accuracy:34.805% D*
KPH:2.500 D*
VKPH:3 D-
AP30 Shredder
D-
Kills:107
V. Kills:90 118%
Deaths:50
KDR:2.140
Accuracy:23.029% D*
KPH:14.500 D--
VKPH:12.200 D-
L-30R Vektor
D-
Kills:96
V. Kills:56 168%
Deaths:16
KDR:6
Accuracy:33.977% D
KPH:5.600 D--
VKPH:3.200 D-
L105 Zephyr PX
D--
Kills:89
V. Kills:8 N/A
Deaths:12
KDR:7.417
Accuracy:39.509% D-
KPH:42.100 D**
VKPH:3.800 D--
Dual-75 Duster
N/A
Kills:50
V. Kills:6 N/A
Deaths:7
KDR:7.143
Accuracy:20.979% N/A
KPH:29.400 N/A
VKPH:3.500 N/A
Kills:1,190 (313 + 877)
Deaths:722
KDR:1.648
VKDR:0.906
Vehicle Kills:654
Kill Difference:468
Playtime:136.584 hours
Usage:2%
Score:0.894m
Score/min:109
Piloting Accuracy:33.977%
Gunner Accuracy:20.979%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
D-
Kills:2,545
V. Kills:375 N/A
Deaths:174
KDR:14.626
Accuracy:61.239% A
KPH:42.300 D-
VKPH:6.200 D-
C75 Viper
C
Kills:885
V. Kills:165 N/A
Deaths:90
KDR:9.833
Accuracy:34.517% D
KPH:36.900 C
VKPH:6.900 C--
L100 Python HEAT
D
Kills:411
V. Kills:168 243%
Deaths:62
KDR:6.629
Accuracy:52.813% C+
KPH:25.300 D-
VKPH:10.400 D
Skyguard
D
Kills:365
V. Kills:260 140%
Deaths:64
KDR:5.703
Accuracy:27.052% D
KPH:11 D-
VKPH:7.800 D-
Kills:4,206 (4,206 + 0)
Deaths:390
KDR:10.785
VKDR:2.482
Vehicle Kills:968
Kill Difference:3,816
Playtime:133.539 hours
Usage:2%
Score:1.574m
Score/min:196
Driving Accuracy:27.052%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 HEAT
C
Kills:1,310
V. Kills:631 207%
Deaths:188
KDR:6.968
Accuracy:51.775% C**
KPH:18.700 D
VKPH:9 C
Titan-150 AP
D
Kills:1,282
V. Kills:926 138%
Deaths:173
KDR:7.410
Accuracy:51.472% C++
KPH:19 D--
VKPH:13.700 D
Titan-150 HESH
C++
Kills:899
V. Kills:313 286%
Deaths:36
KDR:24.972
Accuracy:53.358% B
KPH:29.500 D--
VKPH:10.300 C++
E540 Halberd
C
Kills:447
V. Kills:259 172%
Deaths:55
KDR:8.127
Accuracy:49.566% C**
KPH:24.700 D
VKPH:14.300 C
Enforcer ML85
C
Kills:285
V. Kills:205 138%
Deaths:48
KDR:5.938
Accuracy:48.519% B+
KPH:21.300 C--
VKPH:15.400 C
G40-F Ranger
C+
Kills:144
V. Kills:106 135%
Deaths:13
KDR:11.077
Accuracy:32.577% C
KPH:35.700 D
VKPH:26.300 C+
M12 Kobalt
C--
Kills:71
V. Kills: N/A
Deaths:3
KDR:23.667
Accuracy:13.279% D-
KPH:43.900 C--
VKPH:0 F
M20 Basilisk
C
Kills:62
V. Kills:24 248%
Deaths:8
KDR:7.750
Accuracy:31.519% C
KPH:17.100 D
VKPH:6.600 C
Kills:4,500 (3,491 + 1,009)
Deaths:524
KDR:8.588
VKDR:4.702
Vehicle Kills:2,464
Kill Difference:3,976
Playtime:208.928 hours
Usage:3%
Score:3.079m
Score/min:246
Driving Accuracy:53.358%
Gunner Accuracy:31.519%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
C-
Kills:685
V. Kills:385 177%
Deaths:55
KDR:12.455
Accuracy:58.424% C+
KPH:34.900 D
VKPH:19.600 C-
G30 Walker
D
Kills:547
V. Kills:317 172%
Deaths:56
KDR:9.768
Accuracy:30.317% D--
KPH:20.500 D
VKPH:11.900 D
C85 Canister-H
C-
Kills:429
V. Kills:22 N/A
Deaths:38
KDR:11.290
Accuracy:47.500% D
KPH:98.300 C-
VKPH:5 D
M60-G Bulldog-H
D
Kills:220
V. Kills:15 N/A
Deaths:25
KDR:8.800
Accuracy:44.107% D
KPH:47.700 D*
VKPH:3.300 D*
M40 Fury-H
D
Kills:192
V. Kills:27 N/A
Deaths:21
KDR:9.143
Accuracy:40.130% C
KPH:62.300 D
VKPH:8.800 D
M12 Kobalt-H
D*
Kills:142
V. Kills:3 N/A
Deaths:11
KDR:12.909
Accuracy:16.549% D**
KPH:57.600 D*
VKPH:1.200 D*
M96 Mjolnir-H
C
Kills:138
V. Kills:95 144%
Deaths:18
KDR:7.667
Accuracy:49.193% C
KPH:42.800 D
VKPH:29.400 C
Enforcer ML65-H
C
Kills:108
V. Kills:75 142%
Deaths:17
KDR:6.353
Accuracy:55.998% C-
KPH:34.600 C
VKPH:24 D
M20 Basilisk-H
D--
Kills:75
V. Kills:28 259%
Deaths:10
KDR:7.500
Accuracy:35.842% D*
KPH:22.300 D*
VKPH:8.300 D--
Kills:2,536 (0 + 2,536)
Deaths:251
KDR:10.104
VKDR:3.853
Vehicle Kills:967
Kill Difference:2,285
Playtime:70.574 hours
Usage:1%
Score:1.268m
Score/min:299
Driving Accuracy:N/A%
Gunner Accuracy:35.842%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
C--
Kills:444
V. Kills:176 251%
Deaths:62
KDR:7.161
Accuracy:40.843% C+
KPH:18.700 C--
VKPH:7.400 C--
M20 Basilisk
D
Kills:253
V. Kills:111 226%
Deaths:41
KDR:6.171
Accuracy:38.606% C
KPH:12.100 D--
VKPH:5.300 D
M60-G Bulldog
C+
Kills:236
V. Kills:39 N/A
Deaths:28
KDR:8.429
Accuracy:40.058% C+
KPH:36.100 D
VKPH:6 D
M40 Fury
C+
Kills:210
V. Kills:21 N/A
Deaths:22
KDR:9.545
Accuracy:37.990% C+
KPH:36.900 D
VKPH:3.700 D*
G30 Walker
C++
Kills:193
V. Kills:145 132%
Deaths:31
KDR:6.226
Accuracy:32.778% C**
KPH:13.300 D
VKPH:10 C++
M12 Kobalt
D
Kills:128
V. Kills:7 N/A
Deaths:16
KDR:8
Accuracy:20.332% C+
KPH:33.400 D*
VKPH:1.800 D
M40 Fury
C++
Kills:88
V. Kills:31 275%
Deaths:8
KDR:11
Accuracy:42.984% B+
KPH:34.800 D--
VKPH:12.300 C++
M60-G Bulldog
D
Kills:83
V. Kills:16 N/A
Deaths:10
KDR:8.300
Accuracy:37.095% C+
KPH:17.100 D--
VKPH:3.300 D
Kills:1,635 (0 + 1,635)
Deaths:218
KDR:7.500
VKDR:2.505
Vehicle Kills:546
Kill Difference:1,417
Playtime:82.526 hours
Usage:1%
Score:0.988m
Score/min:200
Driving Accuracy:N/A%
Gunner Accuracy:37.095%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D-
Kills:321
V. Kills:54 N/A
Deaths:244
KDR:1.316
Accuracy:42.122% D-
KPH:11.400 D-
VKPH:1.900 D--
M12 Kobalt-F
C-
Kills:84
V. Kills:3 N/A
Deaths:63
KDR:1.333
Accuracy:21.123% C-
KPH:6 D-
VKPH:0.200 D*
Kills:405 (405 + 0)
Deaths:307
KDR:1.319
VKDR:0.186
Vehicle Kills:57
Kill Difference:98
Playtime:42.252 hours
Usage:1%
Score:0.099m
Score/min:39
Driving Accuracy:21.123%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
D-
Kills:131
V. Kills:11 N/A
Deaths:16
KDR:8.188
Accuracy:28.365% D*
KPH:43.500 D-
VKPH:3.700 D-
Kills:131 (0 + 131)
Deaths:16
KDR:8.188
VKDR:0.688
Vehicle Kills:11
Kill Difference:115
Playtime:3.012 hours
Usage:0%
Score:0.042m
Score/min:233
Piloting Accuracy:N/A%
Gunner Accuracy:28.365%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Gauss Compact S 10,67110,4318,0231.3C++0.2624.502%C12.031%D--26.1CN/A75399.6h8.8C**36.1C++
NC6A GODSAW 9,0988,9435,8891.519C-0.0422.965%D**18.517%F29.4D*N/A75304h10.1C+44.1D-
C-4 ARX 10,9838,1633,9932.044C+0.4828.72%C*N/A77.9D-26.9D465104.8h1.2C+4.3C+
EM1 6,9996,8544,9791.377C0.1920.857%D-15.524%D*29.2DN/A88234.4h14.2D-68.2D
Razor GD-23 6,3326,2584,5421.378C+0.1927.68%C+17.162%D-33.2CN/A98188.4h10.7C++38.8C*
Gauss Compact Burst 6,0955,9894,3391.38C0.1827.786%C22.742%D29.3DN/A73204.5h11C39.7C
NC6 Gauss SAW 5,2485,2241,0185.132A+3.5719.953%D14.855%F38.3C-N/A145136.5h8.2C**41.1C+
C-4 6,8514,9072,2002.23C*0.6733.384%B++N/A112C+44.4B*95943.8h1.4C4.1C**
AF-19 Mercenary 3,8213,8098774.343A*2.7822.16%D14.623%D**27.3CN/A121139.6h10.2B46.3C++
AF-4A Bandit 3,3843,3782,1721.555C+0.0125.21%D15.542%D**30.8DN/A89109.6h10.5C41.5C
MGR-S1 Gladius 3,3423,2662,1931.489C0.0729.748%C+15.646%D*28.1D-N/A83116.4h9.8C32.9C+
NC05 Jackhammer 3,1743,1562,0161.565C++0.0047.691%C+11.755%D-42.4DN/A11574.5h4.3C++9C*
Carnage AR 3,1053,0752,1121.456C+0.1125.852%C13.984%D*23.5D-N/A64130.6h13.2C-50.9C
Frag Grenade 3,0793,05213052N/A3,050.4450.015%C+N/A726.7B+6.4D19404.2h2.7B++5.5B+
NC12 Sweeper 2,7552,7461,7131.603C**0.0445.535%C+10.889%D44.8C++N/A13761.3h4C*8.8C**
NS Decimator 5,0152,7443,6280.756D0.8167.969%B++1.312%D27.2D-22.5C*291101h5.7D-8.5C--
L100 Python HESH 2,9202,54517414.626C+13.0661.239%AN/A42.3D-6.2D-17660.1h3.1C+5.1B+
LA1 Anchor 2,3932,3781,3531.758C0.1924.149%D-15.349%F38.3DN/A13562.1h9.1C++37.6C+
NC6S Gauss SAW S 1,9611,9431,0571.838C+0.2723.333%D18.477%D*37.6DN/A9551.7h9.4C*40.5C+
GD-66 Claw 1,9441,9408802.205B+0.6456.101%D9.742%D-49.4CN/A15839.3h2.1B+3.8C++
Bouncing Betty 1,8361,8345333.441C-1.8851.042%B+N/A136.9C+N/A37313.4h1.5B**2.9B*
GD-7F 1,8201,8141,3041.391C+0.1726.947%C+14.939%D*30.1C--N/A11060.2h12.4C+45.9C+
Tank Mine 3,3841,7845813.071C+1.5137.631%C+N/A103.7C93B*133617.2h1.7B4.4B++
Gauss Rifle S 1,7031,6781,0041.671C+0.1126.35%C9.416%F31C--N/A8554.1h9B34.2C*
AC-X11 1,6161,6089361.718C+0.1527.399%C+15.174%D**28.6C--N/A9156.2h8.9C++32.6C++
AF-6 Shadow 1,5981,5959791.629C--0.0736.411%C+18.056%D*24.8D--N/A8464.3h5.9D16.2C
EM6 1,3541,3408891.507C0.0619.706%D*20%D--30.9D-N/A11143.4h11.1C-56.2D
19A Fortuna 1,3461,3321,3271.004C-0.5623.105%D*13.739%D**23D-N/A7057.8h10.5D45.5D-
MKV Suppressed 1,3541,3239081.457C+0.1127.675%C+14.21%D--38.5CN/A12834.4h14.3C51.5C+
Titan-150 HEAT 1,9411,3101886.968C+5.4051.775%C**N/A18.7D9C15470.2h4.9C+9.4C++
Titan-150 AP 2,2081,2821737.41C5.8551.472%C++1.014%D19D--13.7D29567.6h4.2C+8.2C++
NS-15M1 1,2891,2757751.645C0.0821.767%D-13.726%D**30.5DN/A10741.8h14.8D**67.9D--
MGR-C1 Charger 1,2811,2439751.275C0.2928.299%C-18.343%D*23.1D-N/A7053.8h12.4C43.9C
Blitz GD-10 1,2221,2011,2810.938C0.6324.214%D12.989%D-20.9DN/A8957.5h17D70.2C
NSX Tanto 1,2271,1991,0071.191C-0.3727.724%C18.599%D*23.9D-N/A6350.1h13.6C49C+
NSX-P Tanto 1,2241,1901,0171.17C0.3927.903%C17.059%F23.1DN/A6851.5h13.9C+49.7C+
NSX Naginata 1,1961,1789331.263D0.3025.146%C+15.959%F-27.1D--N/A7543.4h12.6D50C+
NS-61 Emissary 1,1901,1711,1081.057C+0.5130.502%C++10.931%D*24.7C-N/A8047.4h15C+49.1C+
AF-57 Piston 1,1681,1676901.691C++0.1344.694%C++11.14%D-41.2CN/A12828.3h4.4C9.9C++
The Brawler 1,1851,1641,0621.096C-0.4751.566%D-13.832%C+23.1D--N/A6250.4h4.7D*9D--
NSX Tengu 1,1831,1631,1081.05D0.5136.934%D14.445%D*24.4D-N/A6047.7h13.6C--36.9C
NS Baron G5 1,1631,1629341.244C+0.3249.641%C*12.22%D35.3CN/A10232.9h4.4C+8.9C+
NS-11A 1,1671,1617661.516C+0.0525.452%C11.628%F30DN/A8138.7h13.8C--54.3C
LA3 Desperado 1,1691,1571,4290.81C0.7530.369%C+15.298%D--29.6C--N/A9839.1h9.8D--32.3C
Reaper DMR 1,1711,1569111.269C0.2925.708%D18.166%D*30.4DN/A9838h9.9D38.4C--
NS-11C 1,1651,1568271.398C+0.1724.56%C--10.467%F29.6CN/A8939.1h12.7C++51.8C+
AF-4 Cyclone 1,1851,1568841.308C0.2625.239%D11.678%D*25.9DN/A10544.6h12.5D*49.4D
Mauler S6 1,1811,1569621.202C+0.3646.859%C**12.543%C--32.7CN/A10735.4h4.3C++9.1B+
NS-357 Underboss 1,1611,1551,7160.673C-0.8932.733%D--14.892%D*41.1C--N/A11128.1h3.7C*11.2C
NS-7 PDW 1,1691,1521,2370.931C0.6324.627%D16.233%D23.6DN/A7948.8h15.2D61.8C
MANA Anti-Vehicle Turret 2,2901,1526561.756U0.1954.942%UN/A11520U11380U32991700.1h8.8T*16.1T*
Gauss Prime 1,1651,1511,0381.109C-0.4523.164%D*16.768%D*27D--N/A7442.6h11.3C--48.7D-
LA8 Rebel 1,1751,1501,3040.882C0.6833.347%C++17.13%D38C+N/A10930.3h5.1B+15.3B
GD-22S 1,1561,1496961.651C+0.0920.618%D*12.01%F-31.3DN/A11436.7h10.5C50.8C--
NC1 Gauss Rifle 1,1551,1496051.899B++0.3422.177%D11.575%F23.1DN/A11549.8h11.9C53.8C
AF-18 Stalker 1,1431,1414722.417B0.8529.648%C+12.007%D**23.4D-N/A11148.7h11.6C++39C++
MANA Anti-Personnel Turret 1,1441,1314002.828N/A1.2621.42%UN/A11310U130U22883700.1h19.5T*90.8T*
Warden 1,1481,1189251.209C0.3528.057%C-18.962%D--15.4DN/A4872.7h8.5C+30.1C+
NC4 Mag-Shot 1,0571,0479241.133C++0.4328.046%C+10.984%D**46.1C**N/A17522.7h7.9C+28.2C+
M20 Basilisk 1,4591,0055418.611B+17.0541.801%D--6.269%B+35D15.8C--27428.7h89.1C++213.2C
Shrike 1,7799911,2000.826C0.7466.588%B**1.514%D-23.8C--18.9B+42441.6h7.1D10.7C+
Anti-Vehicle Grenade 1,4889711971N/A969.4460.679%B**N/A388.4C+206.8B**30182.5h5.9C9.7C*
Rocklet Rifle 1,9539465291.788A++0.2256.569%B+N/A48.3A51.4A*57919.6h24.3B**43B**
NS-11P 9449288021.157C0.4127.271%C+15.841%D*16.6D--N/A4755.9h16.2F59.3D
NS-30 Vandal 9249148211.113C0.4528.629%D*17.943%D*24.7D--N/A6837h5.6C19.7D
Titan-150 HESH 1,2128993624.972B23.4153.358%BN/A29.5D--10.3C++17430.5h3.3C6.3C+
C75 Viper 1,050885909.833C**8.2734.517%D1.017%C36.9C6.9C--23224h7.7B++22.3B+
LA39 Bruiser 8578357041.186C+0.3868.117%C*12.934%C33.9DN/A11824.6h2.1C**3.1B
NSX-P Naginata 7407197280.988D0.5825.502%C+19.889%D**16.2D*N/A5044.4h15.3D60C-
Xiphos Anti-Personnel Phalanx Tower 7217171717S715.4415.866%D*N/A2390S13.3B**70260.3h0.4B*2.7B*
Breaker Rocket Pods 9707001714.094D2.5348.242%DN/A40.9D--15.8C+36817.1h25.4F--52.6D**
E540 Halberd-H 1,0706855512.455C+10.8958.424%C+N/A34.9D19.6C-35519.6h5.3C+9C++
MGR-L1 Promise 6416264501.391C0.1727.414%C+15.176%F22.9D--N/A8627.3h15.8D57.5C+
G30 Walker 864547569.768C+8.2030.317%D--3.291%C+20.5D11.9D23926.7h164.9C544.1C--
NSX-P Tengu 5305235290.989C-0.5735.808%D16.252%D--32.5DN/A9716.1h10.6C*29.7C++
Vortek Rotary 9955136120.838D0.7331.774%C1.559%C+9.2D-8.7D16355.5h95.5D--300.6D
NSX Masamune 8664885730.852C0.7166.611%B++1.23%D20.6D-15.9C+19623.7h14.6C-22C
NC15 Phoenix 1,0204685440.86C-0.7052.678%C+N/A11.3C-13.3C+20141.5h9.1C++17.4C++
E540 Halberd 706447558.127C6.5649.566%C**2.237%C24.7D14.3C31418.1h5.8D11.6C+
M20 Basilisk 620444627.161B**5.6040.843%C+4.73%C-18.7C--7.4C--20823.7h83.3C++203.9C**
MGR-A1 Vanquisher 4594323271.321C0.2426.817%D17.593%D*15.4D*1C-4328h14.2D**53.1D-
C85 Canister-H 4514293811.289C9.7347.5%D13.054%B+97.5C-5D3054.4h5.3B+11.1C**
Spear Anti-Vehicle Phalanx Turret 6764184110.195C++8.6348.753%C++3.349%C38.3D23.7C+44110.9h8.1C+16.7C++
L100 Python HEAT 579411626.629C5.0752.813%C+1.217%D25.4D-10.4D23316.2h5.3C+10.1C+
Mag-Cutter 42840564,7430.006D1.5631.453%C++N/A0.1DN/A12860h4.3F-13.7C+
L105 Zephyr 441396626.387C--4.8237.978%D-N/A44C-5D2359h5.6C**14.7C+
Hawk GD-68 7173934690.838C+0.7366.999%BN/A11.2D-9.2C25735.1h9.6D--14.3D
NS-AM7 Archer 7123707400.5C+1.0661.817%B+9.189%D--2.7D-2.5C+33135.9h29.5D*47.7D--
Skyguard 625365645.703C++4.1427.052%D1.37%C--11D-7.8D-18933.2h125.8D464.9D
Sticky Grenade 3643621362N/A360.4452.431%CN/A603.3D--3.3D--18970.6h2.8D-5.3C-
M40 Fury-F 3753212441.316C0.2542.122%D-N/A11.3D-1.9D--4528.3h7.5B17.9C*
NCM2 Falcon 4113132131.469C+0.0942.649%C+3.834%C-11.3D3.5D9527.8h8.5B19.9B
SAS-R 2892861441.986D0.4237.684%D51.399%F*15.8D*N/A7118.1h3.6T*9.5F*
Enforcer ML85 490285485.938C+4.3748.519%B+1.053%D21.3C--15.3C50713.4h12.1C+24.9B
M20 Basilisk 364253416.171B+4.6138.606%C4.348%D12.2D--5.3D18520.8h105.7D-273.7D
AF-23 Grinder 2482471192.076C0.5136.039%C15.385%C+20.1D*N/A7912.3h6.5C+17.9C+
NCM1 Scattercannon 2442431331.827C0.2637.223%D18.93%B+18D-N/A9413.5h8.6D23C--
NCM2 Falcon 3132401981.212C+0.3543.954%C5.833%B+9.2D-2.8D6826.2h11.2B+25.5B+
M60-G Bulldog 275236288.429C+6.8740.058%C+N/A36.3D6D2246.5h5.8B14.6C**
C150 Dalton 419235623.79D2.2348.805%B**N/A21.6D-16.9D38110.9h6.4F13.2D
M60-G Bulldog-H 235220258.8C--7.2444.107%D1.818%B**47.8D*3.3D*1684.6h4.3B9.7C+
CAS30 Tank Buster 4822175130.423D1.1434.805%D*N/A2.5D*3D-4988.2h113F**324.6T
M40 Fury 231210229.545C++7.9837.99%C+N/A36.8D3.7D*2245.7h12.6C+33.2C++
PSA-02 Diamondback 2132061721.198C--0.3725.792%D-17.476%D**22.2D--N/A639.3h16F-61.9D**
NS-20 Gorgon 2322041401.457C+0.1129.028%B+18.627%D11.5D--1.6C++4717.8h50.4D173.8C-
G30 Walker 338193316.226C++4.6632.778%C**2.073%D--13.2D9.9C++19014.6h230.1D--702C-
M40 Fury-H 219192219.143C--7.5840.13%CN/A61.9D8.7D2733.1h7.7C*19.3C++
M20 Kestrel 3831852000.925D--0.6426.947%D-2.703%B*6.6D*7.1D*9927.9h136.2F505.3F
M60-A Bulldog 200181199.526C7.9646.74%C3.867%A++31.2C3.3C1715.8h5.9C+12.5C+
NS-20 Gorgon 1981791401.279C0.2829.597%B+18.436%D10.1D*1.1C-4117.8h58.4D--197.4D
M60-A Bulldog 199164423.905D2.3437.576%C+N/A29.8D6.4C+2915.5h6.4D--17C
Auraxium Mag-Cutter 19516218,9790.009C--1.5523.038%C--2.469%D0.1D-N/A01149.6h3.9F**17.1D--
Orbital Strike Uplink 2381621162N/A160.44507.812%UN/A270U126.7U26010.6h2T*0.4T*
The Little Helper 1601591421.12C0.4442.469%D10.063%D*18.7D*N/A578.5h3.8B++9C++
G40-F Ranger 2501441311.077C9.5132.577%CN/A36D26.5C+4244h76.9D236.1C-
M12 Kobalt-H 1451421112.909D11.3516.549%D**11.268%D**56.8D*1.2D*1812.5h18.4D111.5D*
NC08 Mag-Scatter 1421411910.738C0.8360.181%B+11.348%D-9.9D*N/A2914.3h5.2D*8.6C
Aspis Anti-Aircraft Phalanx Turret 301138314.452C+2.8933.687%B+N/A10.4D12.3C26713.3h185.3F550C
M96 Mjolnir-H 233138187.667C++6.1049.193%CN/A43.1D29.7C6483.2h31.4C**63.8C**
CAS 14-E 142131168.188C-6.6228.365%D*N/A43.7D-3.7D-2333h31.1C109.5D
NS-66 Punisher 1301301201.083C0.4829.98%C**15.385%D**15.7D-N/A448.3h14.8D--49.4C
M12 Kobalt 135128168D6.4420.332%C+21.875%B+33.7D--1.8D1703.8h29.1F-143D
Hoplon Anti-Aircraft Phalanx Tower 2641201120S118.4428.888%B++N/A400A**480M*48970.3h5B**17.3B++
MGR-M1 Bishop 1161151340.858D0.7133.989%C-23.478%D*11.6D*N/A429.9h8D**23.4D-
Enforcer ML65-H 183108176.353C+4.7955.998%C-N/A34.8C24.2D5043.1h10.4B*18.6B++
AP30 Shredder 197107502.14C0.5823.029%D*3.738%A+14.5D--12.2D-3857.4h103.9D451.1F
L-30R Vektor 15296166C++4.4433.977%DN/A5.6D--3.3D-4017.2h101.9D*299.9F
NS-03 Thumper 94931870.497D1.0726.408%D*N/A15.8D*N/A505.9h9.3D-35.1D--
L105 Zephyr PX 9789127.417C--5.8539.509%D-N/A42.4D**3.8D--1722.1h6D--15.1F-
M40 Fury 11988811C++9.4442.984%B+N/A35.2D--12.4C++3242.5h14.3C33.4C+
M12 Kobalt-F 8784631.333C--0.2321.123%C-20.238%A*6D-N/A2614h15C+70.8C++
M60-G Bulldog 9983108.3B+6.7437.095%C+1.205%D-16.9D--3.3D1444.9h6.6C+17.8C++
M20 Mustang 14481441.841D0.2826.116%D-1.235%C+6.9D--5.3D--31611.8h105.8C405D
NC14 Bolt Driver 7777372.081C0.5234.267%D46.753%T*12D--N/A1996.4h4.1F**12.1F-
M20 Basilisk-H 10375107.5C-5.9435.842%D*4%D--22.1D*8.2D--2183.4h60.4C-168.5D-
M60-A Bulldog 7872710.286C8.7256.853%B+2.778%B++26.7D2.2D1642.7h6.2C10.9C*
AF-22 Crow 14372711.014B++0.5574.563%B*N/A15.7D15.4C+5104.6h7.7C+10.3C++
M12 Kobalt 7171323.667C++22.1013.279%D-5.634%F44.4C--N/A1391.6h14B+105.5C++
NS-45 Pilot 6463830.759C--0.8026.31%D*22.222%D--15D*N/A564.2h8D--30.6D*
The Slasher 696211,0690.006D--1.5634.317%C+1.613%D*0.1DN/A0648.8h5.1T*14.8D-
M20 Basilisk 866287.75B+6.1931.519%C1.613%F17.2D6.7C2323.6h58.2B+184.6B
A30 Walker 9652232.261C0.7027.624%C+N/A5.4D-4.5D--1079.7h240.7F871.2D--
Tempest 5252530.981D0.5819.637%F-21.154%C20.8D*N/A1062.5h10.6D54D**
Dual-75 Duster 565077.143D-5.5820.979%TN/A29.4D**3.5D2211.7h6.3C-29.8T*

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret1032,73010.7h
Medical Kit831,2771.9h
Nanite Revive Grenade01,8340.5h
Medical Applicator669300,54127.3h
Spawn Beacon20418,25027.5h
Nano-Armor Kit1,4242,532,886369.2h
Ordnance Dampener5690.4h
Hoplon Anti-Aircraft Phalanx Tower13982.1h
Xiphos Anti-Personnel Tower24342.4h
Bunker02553h
Sunderer Garage12863.3h
Rampart Wall14253.9h
Structure Shield Module05873h
Repair Module01,2366h
Skywall Shield Emitter13281.7h
Cortium Silo14372.3h
Turret AI Module18434.8h
Motion Spotter51,6431.3h
Spear Anti-Vehicle Tower21670.9h
Deconstruction Tool115,3221.4h
Welding Device02,9570.2h
Blast Wall12832.1h
Reinforcements Module0720.3h
Spitfire Auto-Turret392,5772.7h
Recon Detection Device828,45014h
Shield Recharging Field74290.3h
Ammunition Package8114,8457.4h
Anti-Infantry MANA Turret602,2074.8h
Solid Wall1560.7h
Alarm Module01930.7h
Glaive IPC0550.4h
Infantry Tower02972.6h
WLT-Howler Mining Laser88160,99461.4h
Pillbox02201.6h
Vehicle Ammo Dispenser0590.3h
Spear Anti-Vehicle Turret02181.8h
Elysium Spawn Tube12341.9h
Vehicle Gate02812.4h
Nano-Repair Grenade04920.1h
Router02580.4h
Flail Targeting Dart22171h
Orbital Strike Target Designator231571.6h
IPC Targeting Dart21940.6h
Hardlight Barrier11210.2h

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