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Paragon Destroyer Dudisfludis[BWAE] Dudisfludis
VS BR 165

KDR: 1.95

Score: 66.7m

Last Seen: May 24th, 2019 2:32 AM
- OFFLINE - 8.2 hour(s)

Prestige 1, Battle Rank 100 (165 total) - Vanu Sovereignty on Emerald - Outfit Member of BUSHIDO WAE[BWAE] BUSHIDO WAE
VS outfit on Emerald

Members: 59
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A NSX Yumi Orion VS54 Saron Laser Cannon Dual Photon Pods Flare VE6 Ghost Pulsar C
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,746,396 MLG Score: 1396
Fun Score: N/A
Cheeseburgers Flipped: 1164TIME WITH MEDKIT: 2%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.408%26.296%80048114997,3662.18746-0.239

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.261%1.746A++0.798B++-1.004D*HEAD ++ (~11.09)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.60.597B+90.366C**20.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.464%1.102%6795119210,892198952175.47337209%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.523%-0.203C-0.454D-0.161

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
127.80.206C++45.30.144C++82.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.161%2.618%114511921,75725478040.689831218%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.347%0.606B+0.017C+-0.139

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.60.778B++4.10.677B+4.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.942%5.533%64711901,482266211950.556724124%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.237%-0.299C0.283C*0.178

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.60.718B++11.10.721B++22.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.939%80.609%64611915,7454433171.29596

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.93%0.702B++0.881B*2.285

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.532B+1.80.423B2.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.442%12.904%64511926,2853424771.83504

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.107%0.713B++-0.38C-0.367

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.587B+2.70.439B2.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
BUSHIDO WAE[BWAE] BUSHIDO WAE
VS outfit on Emerald

Members: 59
66.7m215%342 (20.5k)274 (16.4k)1.94852155,70279,9082.10128165 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1197826926.391%22.187%58603:0357

13% Combat Medic26% Engineer26% Heavy Assault13% Infiltrator18% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 4th, 2013 9:58 PMJun 7th, 2018 6:31 PMMay 24th, 2019 8:08 AM (18h) (PST)May 24th, 2019 1:14 AM (1d) (PST)May 23rd, 2019 10:32 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5792243550.6390.3280.1421.4930.0561396

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
34,71513,43521,2803820990316,428

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4063h/169.3d 12,207 34,545 43,490 364k 5,363 10,942 13,569 141m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
A++
Kills:22,776
Deaths:7,191
KDR:3.167
Accuracy:33.599% A++
HSR:30.822% C++
Orion VS54
A++
Kills:5,936
Deaths:2,402
KDR:2.471
Accuracy:29.493% A++
HSR:30.172% B*
Flare VE6
B+
Kills:2,810
Deaths:1,548
KDR:1.815
Accuracy:25.248% B+
HSR:25.160% C++
Pulsar LSW
C++
Kills:2,596
Deaths:1,537
KDR:1.689
Accuracy:23.692% C++
HSR:23.690% C+
NS-15MP
A*
Kills:2,393
Deaths:662
KDR:3.615
Accuracy:39.580% A*
HSR:31.007% C++
NS-15M2
C++
Kills:2,348
Deaths:1,215
KDR:1.933
Accuracy:24.170% C++
HSR:22.104% C-
VE-H Maw AE
A++
Kills:2,268
Deaths:634
KDR:3.577
Accuracy:37.566% A++
HSR:28.351% C+
VX29 Polaris
C+
Kills:1,855
Deaths:1,324
KDR:1.401
Accuracy:20.955% C-
HSR:22.049% C+
NSX-P Naginata
A**
Kills:1,598
Deaths:467
KDR:3.422
Accuracy:35.146% A**
HSR:30.914% C*
VE-H Maw
A
Kills:1,541
Deaths:603
KDR:2.556
Accuracy:32.170% A
HSR:31.149% B+
Ursa
M*
Kills:1,233
Deaths:369
KDR:3.341
Accuracy:40.667% M*
HSR:30.170% B**
Lasher X2-P
A++
Kills:1,194
Deaths:525
KDR:2.274
Accuracy:50.222% A++
HSR:2.261% D
Lasher X2
C++
Kills:1,192
Deaths:1,201
KDR:0.993
Accuracy:26.070% C++
HSR:3.104% C-
SVA-88
A*
Kills:1,179
Deaths:256
KDR:4.605
Accuracy:34.686% A*
HSR:28.160% B+
Kills:50,919
Deaths (as Heavy Assault):19,934
Deaths (to Heavy Assaults):24,383
KDR:2.55438
Kill Difference:30,985
Playtime:1,073.650 hours
Usage:26%
Score:21.362m
Score/min:332
Accuracy (listed only):32.376%
HSR (listed only):24.222%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
A*
Kills:2,657
Deaths:1,009
KDR:2.633
Accuracy:35.587% A*
HSR:23.372% C++
VX6-7
B
Kills:2,544
Deaths:1,963
KDR:1.296
Accuracy:26.091% B
HSR:16.156% D
Serpent VE92
A++
Kills:2,160
Deaths:808
KDR:2.673
Accuracy:32.766% A++
HSR:18.380% C
Deimos VA29
B++
Kills:2,033
Deaths:1,170
KDR:1.738
Accuracy:68.763% B++
HSR:14.265% C
Revenant
C+
Kills:1,347
Deaths:727
KDR:1.853
Accuracy:29.970% D
HSR:27.543% C+
Phobos VX86
B+
Kills:1,263
Deaths:730
KDR:1.730
Accuracy:65.232% B+
HSR:12.906% C--
NS-11C
B*
Kills:1,236
Deaths:700
KDR:1.766
Accuracy:28.256% B*
HSR:17.880% C+
Zenith VX-5
B**
Kills:1,212
Deaths:710
KDR:1.707
Accuracy:29.975% B**
HSR:18.399% C--
NSX-P Tanto
B*
Kills:1,191
Deaths:1,331
KDR:0.895
Accuracy:30.140% B*
HSR:27.960% B+
Eidolon VE33
C
Kills:1,175
Deaths:1,207
KDR:0.973
Accuracy:26.119% C
HSR:18.979% D-
Solstice VE3
C**
Kills:1,173
Deaths:1,031
KDR:1.138
Accuracy:24.411% C**
HSR:20.460% C++
Nova
C+
Kills:1,171
Deaths:864
KDR:1.355
Accuracy:44.185% C+
HSR:10.760% D--
Thanatos VE70
B+
Kills:1,134
Deaths:729
KDR:1.556
Accuracy:43.631% B+
HSR:13.757% C-
Pandora VX25
B++
Kills:684
Deaths:374
KDR:1.829
Accuracy:47.000% B++
HSR:11.111% D--
Solstice SF
D
Kills:456
Deaths:627
KDR:0.727
Accuracy:20.681% D
HSR:12.719% D
VE-C Horizon
A+
Kills:398
Deaths:155
KDR:2.568
Accuracy:45.158% A+
HSR:27.638% B+
Eclipse VE3A
A+
Kills:363
Deaths:201
KDR:1.806
Accuracy:33.473% A+
HSR:22.314% B+
NS Baron G5
B+
Kills:269
Deaths:142
KDR:1.894
Accuracy:44.693% C++
HSR:16.357% B+
VE-LR Obelisk
A+
Kills:265
Deaths:85
KDR:3.118
Accuracy:41.836% A+
HSR:38.491% B++
Kills:22,731
Deaths (as Engineer):14,563
Deaths (to Engineers):14,528
KDR:1.56087
Kill Difference:8,168
Playtime:1,066.870 hours
Usage:26%
Score:17.456m
Score/min:273
Accuracy (listed only):37.788%
HSR (listed only):19.445%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pulsar C
A*
Kills:2,657
Deaths:1,009
KDR:2.633
Accuracy:35.587% A*
HSR:23.372% C++
VX6-7
B
Kills:2,544
Deaths:1,963
KDR:1.296
Accuracy:26.091% B
HSR:16.156% D
Serpent VE92
A++
Kills:2,160
Deaths:808
KDR:2.673
Accuracy:32.766% A++
HSR:18.380% C
Deimos VA29
B++
Kills:2,033
Deaths:1,170
KDR:1.738
Accuracy:68.763% B++
HSR:14.265% C
VE-S Canis
B*
Kills:1,440
Deaths:747
KDR:1.928
Accuracy:32.934% B*
HSR:21.528% C++
Phobos VX86
B+
Kills:1,263
Deaths:730
KDR:1.730
Accuracy:65.232% B+
HSR:12.906% C--
NS-11C
B*
Kills:1,236
Deaths:700
KDR:1.766
Accuracy:28.256% B*
HSR:17.880% C+
Eridani SX5-AE
A++
Kills:1,218
Deaths:335
KDR:3.636
Accuracy:37.517% A++
HSR:29.228% B+
Sirius SX12
C*
Kills:1,213
Deaths:995
KDR:1.219
Accuracy:25.777% C*
HSR:7.667% F
Zenith VX-5
B**
Kills:1,212
Deaths:710
KDR:1.707
Accuracy:29.975% B**
HSR:18.399% C--
NSX-P Tanto
B*
Kills:1,191
Deaths:1,331
KDR:0.895
Accuracy:30.140% B*
HSR:27.960% B+
NS-7G PDW
A++
Kills:1,189
Deaths:797
KDR:1.492
Accuracy:33.743% A++
HSR:23.465% B**
MKV-P Suppressed
B+
Kills:1,181
Deaths:1,182
KDR:0.999
Accuracy:30.087% B+
HSR:21.507% C
Eridani SX5
B*
Kills:1,173
Deaths:632
KDR:1.856
Accuracy:30.689% B*
HSR:15.857% C--
Solstice VE3
C**
Kills:1,173
Deaths:1,031
KDR:1.138
Accuracy:24.411% C**
HSR:20.460% C++
Nova
C+
Kills:1,171
Deaths:864
KDR:1.355
Accuracy:44.185% C+
HSR:10.760% D--
Thanatos VE70
B+
Kills:1,134
Deaths:729
KDR:1.556
Accuracy:43.631% B+
HSR:13.757% C-
Pandora VX25
B++
Kills:684
Deaths:374
KDR:1.829
Accuracy:47.000% B++
HSR:11.111% D--
Solstice SF
D
Kills:456
Deaths:627
KDR:0.727
Accuracy:20.681% D
HSR:12.719% D
VE-C Horizon
A+
Kills:398
Deaths:155
KDR:2.568
Accuracy:45.158% A+
HSR:27.638% B+
Eclipse VE3A
A+
Kills:363
Deaths:201
KDR:1.806
Accuracy:33.473% A+
HSR:22.314% B+
Skorpios
A+
Kills:321
Deaths:123
KDR:2.610
Accuracy:33.239% A+
HSR:22.118% C++
NS Baron G5
B+
Kills:269
Deaths:142
KDR:1.894
Accuracy:44.693% C++
HSR:16.357% B+
NSX Tengu
B**
Kills:141
Deaths:64
KDR:2.203
Accuracy:43.201% B**
HSR:16.312% D
NSX-P Tengu
A*
Kills:58
Deaths:12
KDR:4.833
Accuracy:47.238% A*
HSR:18.966% C
Kills:27,878
Deaths (as Light Assault):17,431
Deaths (to Light Assaults):13,361
KDR:1.59933
Kill Difference:10,447
Playtime:747.696 hours
Usage:18%
Score:10.654m
Score/min:237
Accuracy (listed only):37.379%
HSR (listed only):18.443%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NSX Yumi
A++
Kills:11,053
Deaths:4,929
KDR:2.242
Accuracy:34.640% A++
HSR:34.932% B**
Deimos VA29
B++
Kills:2,033
Deaths:1,170
KDR:1.738
Accuracy:68.763% B++
HSR:14.265% C
Terminus VX-9
B
Kills:1,727
Deaths:1,103
KDR:1.566
Accuracy:27.062% B
HSR:21.482% D
H-V45
C**
Kills:1,701
Deaths:1,275
KDR:1.334
Accuracy:25.360% C**
HSR:14.580% D-
VE-S Canis
B*
Kills:1,440
Deaths:747
KDR:1.928
Accuracy:32.934% B*
HSR:21.528% C++
NS-11P
B**
Kills:1,295
Deaths:674
KDR:1.921
Accuracy:27.934% B**
HSR:24.942% B**
Phobos VX86
B+
Kills:1,263
Deaths:730
KDR:1.730
Accuracy:65.232% B+
HSR:12.906% C--
CME
C*
Kills:1,261
Deaths:850
KDR:1.484
Accuracy:27.264% C*
HSR:21.174% C+
Equinox VE2
B*
Kills:1,223
Deaths:754
KDR:1.622
Accuracy:30.313% B*
HSR:21.832% C++
Eridani SX5-AE
A++
Kills:1,218
Deaths:335
KDR:3.636
Accuracy:37.517% A++
HSR:29.228% B+
Sirius SX12
C*
Kills:1,213
Deaths:995
KDR:1.219
Accuracy:25.777% C*
HSR:7.667% F
Pulsar VS1
B++
Kills:1,194
Deaths:804
KDR:1.485
Accuracy:26.820% B++
HSR:19.263% C+
NS-7G PDW
A++
Kills:1,189
Deaths:797
KDR:1.492
Accuracy:33.743% A++
HSR:23.465% B**
MKV-P Suppressed
B+
Kills:1,181
Deaths:1,182
KDR:0.999
Accuracy:30.087% B+
HSR:21.507% C
H-V45 AE
A*
Kills:1,177
Deaths:450
KDR:2.616
Accuracy:38.921% A*
HSR:26.423% C+
Eridani SX5
B*
Kills:1,173
Deaths:632
KDR:1.856
Accuracy:30.689% B*
HSR:15.857% C--
Nova
C+
Kills:1,171
Deaths:864
KDR:1.355
Accuracy:44.185% C+
HSR:10.760% D--
Thanatos VE70
B+
Kills:1,134
Deaths:729
KDR:1.556
Accuracy:43.631% B+
HSR:13.757% C-
Darkstar
B*
Kills:689
Deaths:267
KDR:2.581
Accuracy:30.692% B*
HSR:25.544% C**
Pandora VX25
B++
Kills:684
Deaths:374
KDR:1.829
Accuracy:47.000% B++
HSR:11.111% D--
Skorpios
A+
Kills:321
Deaths:123
KDR:2.610
Accuracy:33.239% A+
HSR:22.118% C++
NS Baron G5
B+
Kills:269
Deaths:142
KDR:1.894
Accuracy:44.693% C++
HSR:16.357% B+
Corvus VA55
A
Kills:201
Deaths:123
KDR:1.634
Accuracy:30.855% A
HSR:29.353% B**
NSX Tengu
B**
Kills:141
Deaths:64
KDR:2.203
Accuracy:43.201% B**
HSR:16.312% D
NSX-P Tengu
A*
Kills:58
Deaths:12
KDR:4.833
Accuracy:47.238% A*
HSR:18.966% C
Kills:36,009
Deaths (as Combat Medic):20,125
Deaths (to Combat Medics):9,770
KDR:1.78927
Kill Difference:15,884
Playtime:512.178 hours
Usage:13%
Score:9.052m
Score/min:295
Accuracy (listed only):37.112%
HSR (listed only):19.813%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B**
Kills:2,728
Deaths:1,177
KDR:2.318
Accuracy:46.069% B**
HSR:77.786% B**
NS-44P Commissioner
D
Kills:1,552
Deaths:1,713
KDR:0.906
Accuracy:34.567% D
HSR:19.845% D
VE-S Canis
B*
Kills:1,440
Deaths:747
KDR:1.928
Accuracy:32.934% B*
HSR:21.528% C++
Parallax VX3
C**
Kills:1,321
Deaths:593
KDR:2.228
Accuracy:38.702% C+
HSR:79.788% C**
Artemis VX26
C*
Kills:1,300
Deaths:1,121
KDR:1.160
Accuracy:28.183% C*
HSR:11.692% F
NS-45 Pilot
B**
Kills:1,263
Deaths:958
KDR:1.318
Accuracy:37.452% B**
HSR:27.949% C**
NS-30B Vandal
D--
Kills:1,262
Deaths:1,202
KDR:1.050
Accuracy:27.810% D--
HSR:14.659% D**
Nyx VX31
D
Kills:1,235
Deaths:1,099
KDR:1.124
Accuracy:30.169% D
HSR:16.923% D*
Eridani SX5-AE
A++
Kills:1,218
Deaths:335
KDR:3.636
Accuracy:37.517% A++
HSR:29.228% B+
Sirius SX12
C*
Kills:1,213
Deaths:995
KDR:1.219
Accuracy:25.777% C*
HSR:7.667% F
NS-357 Underboss
A++
Kills:1,210
Deaths:758
KDR:1.596
Accuracy:50.110% A++
HSR:33.636% A++
NS-7G PDW
A++
Kills:1,189
Deaths:797
KDR:1.492
Accuracy:33.743% A++
HSR:23.465% B**
MKV-P Suppressed
B+
Kills:1,181
Deaths:1,182
KDR:0.999
Accuracy:30.087% B+
HSR:21.507% C
Eridani SX5
B*
Kills:1,173
Deaths:632
KDR:1.856
Accuracy:30.689% B*
HSR:15.857% C--
Spiker
B
Kills:1,166
Deaths:904
KDR:1.290
Accuracy:28.701% C+
HSR:23.585% B
NSX Daimyo
B*
Kills:953
Deaths:364
KDR:2.618
Accuracy:47.585% B*
HSR:96.747% B*
XM98
C+
Kills:364
Deaths:236
KDR:1.542
Accuracy:35.168% C
HSR:74.451% C+
Skorpios
A+
Kills:321
Deaths:123
KDR:2.610
Accuracy:33.239% A+
HSR:22.118% C++
Phaseshift VX-S
B+
Kills:283
Deaths:121
KDR:2.339
Accuracy:24.537% F
HSR:80.565% B+
Soldier Soaker
C+
Kills:199
Deaths:113
KDR:1.761
Accuracy:32.545% C+
HSR:7.538% D*
NSX Tengu
B**
Kills:141
Deaths:64
KDR:2.203
Accuracy:43.201% B**
HSR:16.312% D
NS-AM7 Archer
A
Kills:111
Deaths:212
KDR:0.524
Accuracy:50.259% D*
HSR:28.829% A
NSX Tomoe
A++
Kills:106
Deaths:37
KDR:2.865
Accuracy:35.134% A
HSR:56.604% A++
VA39 Spectre
C
Kills:96
Deaths:92
KDR:1.043
Accuracy:25.444% D*
HSR:35.417% C
NS-30 Vandal
C++
Kills:86
Deaths:63
KDR:1.365
Accuracy:33.392% C++
HSR:8.140% F--
NSX-P Tengu
A*
Kills:58
Deaths:12
KDR:4.833
Accuracy:47.238% A*
HSR:18.966% C
Beamer VS3
C-
Kills:52
Deaths:112
KDR:0.464
Accuracy:15.382% F-
HSR:19.231% C-
Kills:23,221
Deaths (as Infiltrator):15,762
Deaths (to Infiltrators):10,205
KDR:1.47323
Kill Difference:7,459
Playtime:510.979 hours
Usage:13%
Score:5.868m
Score/min:191
Accuracy (listed only):34.653%
HSR (listed only):32.964%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
C+
Kills:663
Deaths:310
KDR:2.139
Accuracy:17.542% C+
HSR:16.139% D-
Nebula VM20
C+
Kills:651
Deaths:311
KDR:2.093
Accuracy:17.987% C+
HSR:15.207% D--
Cosmos VM3
C
Kills:511
Deaths:362
KDR:1.412
Accuracy:13.182% D-
HSR:17.808% C
Cosmos VM3
D
Kills:443
Deaths:318
KDR:1.393
Accuracy:13.431% D
HSR:13.093% D*
Comet VM2
C**
Kills:392
Deaths:324
KDR:1.210
Accuracy:40.871% C
HSR:4.847% C**
Comet VM2
C+
Kills:321
Deaths:275
KDR:1.167
Accuracy:44.246% C+
HSR:3.738% C
NS-20 Gorgon
A+
Kills:254
Deaths:125
KDR:2.032
Accuracy:37.143% A+
HSR:25.984% B**
NS-20 Gorgon
A
Kills:243
Deaths:125
KDR:1.944
Accuracy:37.312% A
HSR:22.222% B+
Blueshift VM5
C--
Kills:216
Deaths:119
KDR:1.815
Accuracy:17.420% C--
HSR:12.963% D**
Blueshift VM5
C-
Kills:207
Deaths:114
KDR:1.816
Accuracy:17.343% C-
HSR:13.044% D**
NS-10 Burster
C**
Kills:117
Deaths:104
KDR:1.125
Accuracy:31.181% C**
HSR:0.855% D**
Quasar VM1
C-
Kills:100
Deaths:105
KDR:0.952
Accuracy:13.824% C-
HSR:15% D
Vortex VM21
B*
Kills:90
Deaths:140
KDR:0.643
Accuracy:29.024% D**
HSR:5.556% B*
NS-10 Burster
C*
Kills:86
Deaths:91
KDR:0.945
Accuracy:31.515% C*
HSR:0% F
Vortex VM21
B+
Kills:74
Deaths:141
KDR:0.525
Accuracy:29.432% D*
HSR:5.405% B+
Kills:4,368
Deaths (as MAX Suit):1,482
Deaths (to MAX Suits):4,380
KDR:2.94737
Kill Difference:2,886
Playtime:145.796 hours
Usage:4%
Score:2.354m
Score/min:269
Accuracy (listed only):26.097%
HSR (listed only):11.457%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
A
Kills:3,471
V. Kills:2,566 135%
Deaths:1,025
KDR:3.386
Accuracy:33.554% C**
KPH:23.600 B**
VKPH:17.500 A
Dual Photon Pods
B**
Kills:2,945
V. Kills:538 N/A
Deaths:338
KDR:8.713
Accuracy:60.202% B**
KPH:74.900 C+
VKPH:13.700 C
Maelstrom Turbo Laser
B+
Kills:2,039
V. Kills:1,440 141%
Deaths:762
KDR:2.676
Accuracy:33.221% B+
KPH:19.900 B+
VKPH:14.100 B+
Light PPA
A+
Kills:1,996
V. Kills:191 N/A
Deaths:282
KDR:7.078
Accuracy:45.707% B+
KPH:72.300 B*
VKPH:6.900 A+
Hornet Missiles
C++
Kills:932
V. Kills:488 191%
Deaths:102
KDR:9.137
Accuracy:63.291% C++
KPH:64.800 C+
VKPH:33.900 C+
Antares LC
B*
Kills:845
V. Kills:547 154%
Deaths:205
KDR:4.122
Accuracy:37.629% B*
KPH:31.100 B*
VKPH:20.200 B*
Photon A2A Missile Pods
A*
Kills:142
V. Kills:84 167%
Deaths:17
KDR:8.353
Accuracy:91.885% A*
KPH:64.100 B
VKPH:37.900 C+
Kills:12,370 (8,351 + 0)
Deaths:2,731
KDR:4.529
VKDR:2.144
Vehicle Kills:5,854
Kill Difference:9,639
Playtime:359.960 hours
Usage:9%
Score:5.180m
Score/min:240
Piloting Accuracy:37.629%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
U
Kills:676
V. Kills:534 126%
Deaths:114
KDR:5.930
Accuracy:34.516% C-
KPH:2,433,600 U
VKPH:1,922,400 U
CAS30 Tank Buster
C
Kills:441
V. Kills:390 113%
Deaths:454
KDR:0.971
Accuracy:42.922% C
KPH:6.200 C
VKPH:5.500 C
L-24R Spur
B**
Kills:262
V. Kills:16 N/A
Deaths:15
KDR:17.467
Accuracy:47.082% B**
KPH:42.800 B
VKPH:2.600 C+
L105 Zephyr
C+
Kills:83
V. Kills:16 N/A
Deaths:15
KDR:5.533
Accuracy:39.363% C-
KPH:43 C
VKPH:8.300 C+
AP30 Shredder
U
Kills:63
V. Kills:72 86%
Deaths:23
KDR:2.739
Accuracy:23.847% D**
KPH:226,800 U
VKPH:259,200 U
Kills:1,525 (703 + 822)
Deaths:621
KDR:2.456
VKDR:1.655
Vehicle Kills:1,028
Kill Difference:904
Playtime:79.587 hours
Usage:2%
Score:1.084m
Score/min:227
Piloting Accuracy:47.082%
Gunner Accuracy:23.847%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
C-
Kills:144
V. Kills:50 282%
Deaths:44
KDR:3.273
Accuracy:46.392% D
KPH:23.800 C-
VKPH:8.300 D
L100 Python AP
C+
Kills:138
V. Kills:74 184%
Deaths:36
KDR:3.833
Accuracy:48.991% D-
KPH:27.500 C+
VKPH:14.800 D
C75 Viper
C+
Kills:105
V. Kills:11 N/A
Deaths:26
KDR:4.038
Accuracy:34.973% C-
KPH:26.900 C+
VKPH:2.800 D*
Kills:387 (387 + 0)
Deaths:106
KDR:3.651
VKDR:1.274
Vehicle Kills:135
Kill Difference:281
Playtime:14.965 hours
Usage:0%
Score:0.230m
Score/min:256
Driving Accuracy:34.973%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
C++
Kills:737
V. Kills:501 147%
Deaths:179
KDR:4.117
Accuracy:52.558% C+
KPH:22.500 C+
VKPH:15.300 C++
Supernova VPC
C+
Kills:608
V. Kills:87 N/A
Deaths:82
KDR:7.415
Accuracy:49.294% C+
KPH:39.700 C+
VKPH:5.700 C-
Supernova PC
C--
Kills:163
V. Kills:58 276%
Deaths:39
KDR:4.179
Accuracy:43.626% D
KPH:17 C--
VKPH:6.100 D
Saron HRB
B
Kills:138
V. Kills:115 119%
Deaths:42
KDR:3.286
Accuracy:43.519% C+
KPH:22.200 C
VKPH:18.500 B
Kills:1,646 (1,508 + 138)
Deaths:342
KDR:4.813
VKDR:2.225
Vehicle Kills:761
Kill Difference:1,304
Playtime:63.847 hours
Usage:2%
Score:1.005m
Score/min:262
Driving Accuracy:43.626%
Gunner Accuracy:43.519%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B+
Kills:170
V. Kills:20 N/A
Deaths:11
KDR:15.455
Accuracy:22.344% F
KPH:71.300 C
VKPH:8.400 B+
M12 Kobalt-H
A
Kills:169
V. Kills:10 N/A
Deaths:6
KDR:28.167
Accuracy:30.390% A+
KPH:156.800 B+
VKPH:9.300 A
Saron HRB-H
C
Kills:145
V. Kills:121 119%
Deaths:35
KDR:4.143
Accuracy:49.236% D
KPH:25.500 D
VKPH:21.300 C
G40-F Ranger
A*
Kills:100
V. Kills:55 179%
Deaths:8
KDR:12.500
Accuracy:46.777% A*
KPH:68.400 A*
VKPH:37.600 A*
E540 Halberd-H
C
Kills:81
V. Kills:49 162%
Deaths:20
KDR:4.050
Accuracy:54.686% C
KPH:30.400 D
VKPH:18.400 C
Aphelion VEX-4H
C*
Kills:67
V. Kills:48 137%
Deaths:8
KDR:8.375
Accuracy:41.436% C--
KPH:42.100 C++
VKPH:30.100 C*
Kills:732 (0 + 732)
Deaths:88
KDR:8.318
VKDR:3.443
Vehicle Kills:303
Kill Difference:644
Playtime:14.853 hours
Usage:0%
Score:0.336m
Score/min:377
Driving Accuracy:N/A%
Gunner Accuracy:41.436%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A**
Kills:187
V. Kills:8 N/A
Deaths:5
KDR:37.400
Accuracy:31.267% A**
KPH:126.200 A++
VKPH:5.400 B*
M40 Fury
B*
Kills:129
V. Kills:33 379%
Deaths:21
KDR:6.143
Accuracy:35.226% C+
KPH:50.600 C*
VKPH:13 B*
M12 Kobalt
A++
Kills:102
V. Kills:7 N/A
Deaths:4
KDR:25.500
Accuracy:22.002% B*
KPH:100.200 B++
VKPH:6.900 A++
M40 Fury
C
Kills:72
V. Kills:15 450%
Deaths:14
KDR:5.143
Accuracy:39.821% B
KPH:47.500 C
VKPH:9.900 C
Kills:490 (0 + 490)
Deaths:44
KDR:11.136
VKDR:1.432
Vehicle Kills:63
Kill Difference:446
Playtime:6.563 hours
Usage:0%
Score:0.205m
Score/min:521
Driving Accuracy:N/A%
Gunner Accuracy:39.821%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C+
Kills:250
V. Kills:56 439%
Deaths:188
KDR:1.330
Accuracy:40.092% D
KPH:22 C+
VKPH:4.900 C
Kills:250 (250 + 0)
Deaths:188
KDR:1.330
VKDR:0.298
Vehicle Kills:56
Kill Difference:62
Playtime:11.343 hours
Usage:0%
Score:0.087m
Score/min:128
Driving Accuracy:40.092%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B*
Kills:138
V. Kills:9 N/A
Deaths:8
KDR:17.250
Accuracy:33.633% C+
KPH:105.100 B*
VKPH:6.900 C*
Kills:138 (0 + 138)
Deaths:8
KDR:17.250
VKDR:1.125
Vehicle Kills:9
Kill Difference:130
Playtime:1.313 hours
Usage:0%
Score:0.031m
Score/min:389
Piloting Accuracy:N/A%
Gunner Accuracy:33.633%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 23,06022,7767,1913.167C++1.2233.599%A++30.822%C++95.5B*1.2B**258238.5h8.8B**26.2B**
NSX Yumi 11,28111,0534,9292.242B+0.2934.64%A++34.932%B**69A+1.4B**175160.3h8.4A24.2B**
Orion VS54 6,0215,9362,4022.471B+0.5229.493%A++30.172%B*71.3A++1A+26183.2h9.2B**31.1B+
Saron Laser Cannon 6,0373,4711,0253.386B+1.4433.554%C**1.181%D23.6B**17.5A235147h78.4B++233.7B*
Dual Photon Pods 3,4832,9453388.713B+6.7660.202%B**1.324%C+74.9C+13.7C30739.3h13.5B**22.4B**
Flare VE6 2,8492,8101,5481.815B+0.1325.248%B+25.16%C++45.6C*N/A13461.6h8.7B*34.4B+
Ghost 2,7402,7281,1772.318C+0.3746.069%B**77.786%B**59.8B**N/A16145.6h1.6A3.5B**
Pulsar C 2,7002,6571,0092.633B**0.6835.587%A*23.372%C++67.4A++1.1A++19439.4h8.3B**23.4B**
Pulsar LSW 2,6122,5961,5371.689C*0.2623.692%C++23.69%C+43.7C++N/A13559.4h10.2B*43.1B+
VX6-7 2,5762,5441,9631.296C+0.6526.091%B16.156%D19.1C--N/A54132.9h10.9B+42B+
C-4 2,8102,4121,3881.738C**0.2128.638%B+N/A87.7C*14.5D--54127.5h1B**3.7B*
NS-15MP 2,4322,3936623.615B+1.6739.58%A*31.007%C++114A1.9A++26721h9.2B*23.3B**
NS-15M2 2,3672,3481,2151.933C*0.0224.17%C++22.104%C-45.9C++N/A13851.1h9.6B**39.7B+
VE-H Maw AE 2,3112,2686343.577B**1.6337.566%A++28.351%C+113.4A++2.2A+26520h7.7B**20.4B**
Serpent VE92 2,1932,1608082.673A+0.7232.766%A++18.38%C57.4A+N/A15837.6h9.1B**27.7B**
Maelstrom Turbo Laser 3,4792,0397622.676B0.7333.221%B+1.079%D--19.9B+14.1B+181102.3h68.2B++205.2B++
Deimos VA29 2,0662,0331,1701.738B+0.2168.763%B++14.265%C45.8C++N/A12644.4h1.7B**2.5B++
Light PPA 2,1871,9962827.078C**5.1345.707%B+N/A72.3B*6.9A+24827.6h11B+24B+
NS Decimator 2,6911,9391,2721.524B+0.4268.719%B**1.857%C53.9A20.9B++34836h3.4B**4.9B**
VX29 Polaris 1,8711,8551,3241.401C+0.5520.955%C-22.049%C+38.1C+N/A11148.7h10.9B+51.9C*
Terminus VX-9 1,7541,7271,1031.566C++0.3827.062%B21.482%D36.6C+N/A10947.2h10.7B++39.6B+
H-V45 1,7101,7011,2751.334C+0.6125.36%C**14.58%D-28.6C+N/A8959.5h11.7B++46.1B+
NSX-P Naginata 1,6161,5984673.422A+1.4735.146%A**30.914%C*121.1M+1.4B+31313.2h8.6B**24.4B**
NS-44P Commissioner 1,5801,5521,7130.906C1.0434.567%D19.845%D32.6C-N/A9047.6h3.1B+8.9C*
VE-H Maw 1,5541,5416032.556B*0.6132.17%A31.149%B+81.5B**N/A24618.9h7.8B**24.2B*
VE-S Canis 1,4721,4407471.928B++0.0232.934%B*21.528%C++58.8B+1.3A15224.5h8.8B*26.6B++
Revenant 1,3621,3477271.853C+0.1029.97%D27.543%C+23.6D-N/A5557.1h6.4B+21.4C*
Parallax VX3 1,3221,3215932.228C+0.2838.702%C+79.788%C**26.6C+N/A7849.6h1.9B+4.9B+
Artemis VX26 1,3141,3001,1211.16C+0.7928.183%C*11.692%F25.6CN/A12250.8h11.3B+40.2B+
NS-11P 1,3111,2956741.921B++0.0327.934%B**24.942%B**41.6B*N/A9531.1h10.2A36.6B**
NS-45 Pilot 1,2771,2639581.318C++0.6337.452%B**27.949%C**62.8B+N/A15920.1h6B++16.1B*
Phobos VX86 1,2731,2637301.73B0.2265.232%B+12.906%C--49.3C**N/A12925.6h1.8B**2.8B++
NS-30B Vandal 1,2781,2621,2021.05C--0.9027.81%D--14.659%D**24.5DN/A7451.6h4.9B+17.6C++
CME 1,2841,2618501.484C*0.4627.264%C*21.174%C+30.5C+N/A7741.3h11.8B++43.3B+
Sticky Grenade 1,2741,25411254N/A1,252.0564.209%A+N/A1393.3B*22.2B**47810.9h1.5B*2.4B*
NS-11C 1,2511,2367001.766B*0.1828.256%B*17.88%C+35.5B+N/A10834.8h10.6B**37.6B*
Nyx VX31 1,2441,2351,0991.124C0.8230.169%D16.923%D*20.9DN/A6459.2h5.3C**17.5C++
Ursa 1,2541,2333693.341A*1.3940.667%M*30.17%B**114.2M++1.9M**38110.8h8B**19.6B**
Equinox VE2 1,2391,2237541.622B+0.3330.313%B*21.832%C++40.6B+N/A10330.1h9.9B**32.8B*
MANA Anti-Personnel Turret 1,2461,2206111.997N/A0.0524.711%UN/A12200U260U23061800.1h15T*60.6T*
Eridani SX5-AE 1,2241,2183353.636A++1.6937.517%A++29.228%B+104.1AN/A24111.7h8.7B*23.2B*
Sirius SX12 1,2141,2139951.219C++0.7325.777%C*7.667%F25.7C+N/A9247.2h12.4B++48.1B+
Zenith VX-5 1,2301,2127101.707B+0.2429.975%B**18.399%C--36.7C*N/A10033h10.5B*34.9B++
NS-357 Underboss 1,2231,2107581.596B++0.3550.11%A++33.636%A++99.2A*1.1A+29512.2h3.2B**6.4B**
Pulsar VS1 1,2091,1948041.485B+0.4626.82%B++19.263%C+31.1B+N/A11838.4h11.5B**42.9B*
Lasher X2-P 1,2181,1945252.274B+0.3350.222%A++2.261%D82.9B**1.7C+37514.4h12.2B**24.3B**
Lasher X2 1,2021,1921,2010.993C++0.9626.07%C++3.104%C-24.7CN/A9148.2h15.9B*61.1B+
NSX-P Tanto 1,2101,1911,3310.895C+1.0530.14%B*27.96%B+23.5C+N/A7150.7h11.1B*36.9B*
NS-7G PDW 1,2131,1897971.492B+0.4633.743%A++23.465%B**39B++N/A8730.5h12.3B++36.5B*
MKV-P Suppressed 1,2021,1811,1820.999C0.9530.087%B+21.507%C27.3CN/A7543.2h12.1B+40.4B+
SVA-88 1,1841,1792564.605A+2.6634.686%A*28.16%B+109.2A**N/A32810.8h8.7A25.2B**
H-V45 AE 1,1891,1774502.616B++0.6738.921%A*26.423%C+94.9A+1B+21612.4h9.3B**24B**
Eidolon VE33 1,1831,1751,2070.973C+0.9826.119%C18.979%D-18.4CN/A6664h7.4B++28.4B+
Eridani SX5 1,1871,1736321.856B++0.0930.689%B*15.857%C--38.3C*N/A10930.6h9.6B*31.4B++
Solstice VE3 1,1921,1731,0311.138B+0.8124.411%C**20.46%C++17.4C+N/A8367.6h10.7B**43.9B+
Nova 1,1811,1718641.355C+0.5944.185%C+10.76%D--41.8BN/A12628h3.9B+8.9B+
Spiker 1,1841,1669041.29C**0.6628.701%C+23.585%B46.3B+N/A13425.2h6.7B++23.4B+
Thanatos VE70 1,1511,1347291.556B*0.3943.631%B+13.757%C-49.3AN/A16023h3.6B**8.3B++
NSX Daimyo 9539533642.618C+0.6747.585%B*96.747%B*68.1B++N/A16814h1.8B**3.7B**
Hornet Missiles 1,4209321029.137B*7.1963.291%C++1.395%C64.7C+33.9C+44114.4h7.3B+11.5B++
Antares LC 1,3928452054.122A+2.1737.629%B*1.42%C31.2B**20.2B*23827.1h68.8B++182.7B*
Supernova FPC 1,2387371794.117C2.1752.558%C+2.985%C*22.5C+15.3C++24932.7h4.5B++8.5B+
Darkstar 6986892672.581B*0.6330.692%B*25.544%C**49.9C**N/A12113.8h11.4B++37.2B++
Pandora VX25 6916843741.829B++0.1247%B++11.111%D--41.7C*N/A14216.4h3.4B*7.3B*
C150 Dalton 1,2106761145.93C+3.9834.516%C-N/A6760U5340U50878300.1h4.3C++12.5C+
Nebula VM20 6706633102.139C+0.1917.542%C+16.139%D-26C-N/A8225.5h15.2C**86.6C**
Nebula VM20 6546513112.093C+0.1417.987%C+15.207%D--25.5C-N/A8025.5h15.9C*88.2C*
Supernova VPC 695608827.415C5.4749.294%C+2.632%B**39.7C+5.7C-21715.3h2.6B++5.2B+
Lumine Edge 65360811,9750.051C1.9014.914%D*12.665%D1.1C-N/A3566.9h1.4C++9.3C
Lumine Edge AE 60055712,1630.046D1.9038.6%B11.49%D1.6C--N/A4355.1h1.3C+3.5B
Cosmos VM3 5175113621.412C0.5413.182%D-17.808%C16.2D--N/A5231.6h15.4D117.1D
Solstice SF 4714566270.727C1.2220.681%D12.719%D5D--N/A2192h10.9C*52.9C++
Auraxium Force-Blade 51445525,2710.018C-1.9315.228%D*3.956%D0.5C-N/A11008.9h2.1C++13.6C
Cosmos VM3 4454433181.393C0.5613.431%D13.093%D*14.8D--N/A4329.9h15.9C-118C
CAS30 Tank Buster 8314414540.971C+0.9842.922%CN/A6.2C5.5C8871.5h47.8B+111.2B+
VE-C Horizon 4033981552.568B*0.6245.158%A+27.638%B+110.6A*1.4B2673.6h10.2A22.5B**
Comet VM2 4953923241.21B0.7440.871%C4.847%C**14.8B++3.9C+9926.5h16B++39.1B+
XM98 3663642361.542C0.4135.168%C74.451%C+23C+N/A7715.8h2.1B++5.9B+
Eclipse VE3A 3763632011.806C++0.1433.473%A+22.314%B+47.8B1.7A*1387.6h8.2A24.4A
Comet VM2 4053212751.167C*0.7844.246%C+3.738%C14B+3.7D8122.9h19B++43B+
Skorpios 3243211232.61B++0.6633.239%A+22.118%C++84.5A++N/A2193.8h9.8B++29.6B**
Frag Grenade 2902841284N/A282.0549.508%B+N/A473.3C+10C**29220.6h3.5C**7.2B+
Phaseshift VX-S 2842831212.339C+0.3924.537%F80.565%B+16.8DN/A5216.8h2.4B+9.7C+
Nightshade 3062805,2110.054C1.8920.721%F-5.714%D-2.2CN/A6130h2.7B+12.9B+
NS Baron G5 2712691421.894B**0.0544.693%C++16.357%B+51.7B**N/A1805.2h3.2A7.1C++
VE-LR Obelisk 268265853.118B*1.1741.836%A+38.491%B++75.7A++N/A2943.5h3.9A9.3B**
L-24R Spur 2782621517.467A**15.5247.082%B**N/A43B2.6C+1796.1h19.5B+41.3B+
NS-20 Gorgon 2582541252.032B++0.0837.143%A+25.984%B**41.6A*N/A1396.1h22.6B++60.7B**
M40 Fury-F 3062501881.33C+0.6240.092%DN/A22.1C+5C12811.3h8.7B+21.7C**
NS-20 Gorgon 2492431251.944B++0.0037.312%A22.222%B+39.8A*1D1466.1h23.6B*63.4B**
Force-Blade 27522518,2870.012C1.9414.16%D*4%C0.3CN/A1865.9h4.4D*30.8F-
Rocklet Rifle 3492181381.58A++0.3760.818%B*N/A54.5A*32.8B++5324h23.8B**39.1B*
Blueshift VM5 2192161191.815C0.1317.42%C--12.963%D**23.5DN/A1349.2h16.2C++93.2C+
NSX Masamune 2902142091.024C**0.9278.356%A**3.271%B*45.5B**16.2C**3374.7h7.7B++9.8B*
Blueshift VM5 2122071141.816C0.1317.343%C-13.044%D**23.3DN/A1348.9h15.3C*88.1C++
Corvus VA55 2082011231.634B++0.3130.855%A29.353%B**32.4C**1.1A++1746.2h9.9B**32.2B**
Soldier Soaker 2001991131.761B+0.1932.545%C+7.538%D*66.3B+N/A2003h5.7B17.4C**
Anti-Vehicle Grenade 2261951195N/A193.0544.99%DN/A278.6C--44.3D17480.7h5.7C++12.7C+
Nemesis VSH9 3351944270.454C-1.4963.197%C++N/A12.5C9.1C+19315.5h7.5B11.8B+
S1 2721944030.481C1.4748.138%D--2.577%C+18.7C-7.5D32410.4h5.5B++11.5C*
M12 Kobalt 195187537.4A*35.4531.267%A**18.182%C++124.7A++5.3B*6051.5h20.2C+64.6B++
Proton II PPA-H 1901701115.455B13.5122.344%FN/A70.8C8.3B+2722.4h9.5C**42.4D
M12 Kobalt-H 179169628.167B++26.2230.39%A+16.568%C+153.6B+9.1A3981.1h15C*49.5B++
Supernova PC 221163394.179C+2.2343.626%D3.067%B+17C--6D1889.6h3.9B*9B+
Proximity Mine 162162642.531C-0.5870.241%M++N/A108CN/A5031.5h2C2.8A
Tank Mine 230160682.353C+0.4072.632%M+N/A80C--35D--10052h3F4.2A
Saron HRB-H 266145354.143C+2.1949.236%DN/A25.4D21.2C3885.7h26.4C+53.7C
L100 Python HEAT 194144443.273C1.3246.392%DN/A24C8.3D1976h4.4B*9.4B+
Photon A2A Missile Pods 226142178.353B*6.4091.885%A*N/A64.5B38.2C+6922.2h9.6C-10.5C*
NSX Tengu 142141642.203B**0.2543.201%B**16.312%D54.2B+N/A1802.6h10.7B++24.8B++
Saron HRB 253138423.286C1.3443.519%C+1.449%C+22.3C18.5B5586.2h22.2C+51C++
CAS 14-E 147138817.25C**15.3033.633%C+1.449%C106.2B**6.9C*3891.3h28.7C**85.4B
L100 Python AP 212138363.833C+1.8848.991%D-N/A27.6C+14.8D2995h4.9B++10.1B+
Hunter QCX-P 1431361151.183B+0.7725.305%D**34.559%B++19.2C-1C487.1h2.8B+10.9C++
M40 Fury 162129216.143C+4.1935.226%C+N/A51.6C**13.2B*5002.5h14.7C+41.6C++
Lancer VS22 2071271011.257B++0.6954.89%D-2.362%C*20.5B*12.9C+2816.2h7.9B*14.3B++
NS-10 Burster 2171171041.125C*0.8231.181%C**N/A5.2C4.4B+9022.6h145.1C+465.5C*
MAX Punch 1301151,4850.077C1.8710.701%F--N/A0.9CN/A2131.1h2C++19.1D*
NS-AM7 Archer 1341112120.524C++1.4250.259%D*28.829%A4.8C--1D*3923.3h10.5B*20.8B++
NSX Tomoe 107106372.865B+0.9235.134%A56.604%A++66.3B**N/A2161.6h8.8A+25B**
C75 Viper 116105264.038C+2.0934.973%C-1.905%B+26.9C+2.8D*2913.9h9.4B*26.9B+
Fatestealer 103102661.545U0.4046.497%B**32.353%B**60A+N/A1501.7h2.1B++4.6B**
M12 Kobalt 109102425.5B+23.5522.002%B*13.726%D-102B*7A++5271h16B+72.6B+
Quasar VM1 1011001050.952C1.0013.824%C-15%D13.2D-N/A1367.6h16.7C121.1C+
G40-F Ranger 155100812.5C++10.5546.777%A*N/A66.7A*36.7A++5161.5h60.8C**130B*
VA39 Spectre 9796921.043C0.9125.444%D*35.417%C15C-N/A1276.4h4.6B*18.2C*
Vortex VM21 160901400.643C-1.3129.024%D**5.556%B*5.7D4.4D6815.8h34.6B119.2C+
A30 Walker 14489412.171B+0.2226.658%B++N/A890U550U7377600.1h114.2B+428.3B++
NS-10 Burster 15786910.945C+1.0031.515%C*N/A4.3D3.6C+7920h179.1D568.2C+
NS-30 Vandal 8786631.365C+0.5833.392%C++8.14%F--39.1C+N/A1922.2h4.4B**13.3B++
L105 Zephyr 9983155.533C3.5839.363%C-N/A43.7C8.4C+3521.9h6.4C++16.3C+
E540 Halberd-H 13081204.05C2.1054.686%C1.235%C--30D18.1C-3402.7h7C12.8C
MANA Anti-Vehicle Turret 145811160.698D1.2536.219%F-2.469%D--810C--640D985610.1h8.4C+23.2D*
Vortex VM21 131741410.525C-1.4229.432%D*5.405%B+4.6D3.5D5916.1h43.6C**148.3C+
M40 Fury 8772145.143C3.1939.821%BN/A48C10C+4681.5h15.4C+38.8C++
Aphelion VEX-4H 1156788.375B6.4341.436%C--1.493%D--41.9C++30C*4111.6h38.9B*93.9B++
Spear Anti-Vehicle Phalanx Turret 11467135.154C3.2133.354%D*1.493%D*27.9D19.6C+4312.4h8.2B24.5C+
AP30 Shredder 13563232.739C-0.7923.847%D**N/A630U720U9006100.1h103.3C+433D-
NSX-P Tengu 5858124.833M+2.8847.238%A*18.966%C116A**N/A3820.5h8.6A18.1B**
Beamer VS3 53521120.464C1.4815.382%F-19.231%C-14.1DN/A1593.7h15.7D*102.3D*
NSX Raijin 5050150N/A48.0533.051%UN/A500UN/A16760.1h1.6T*4.7T*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon1073,7376.3h
Anti-Vehicle MANA Turret205401.5h
Nano-Armor Kit491857,97163.4h
Nanite Revive Grenade02,3300.7h
Nanite Healing Grenade05940.2h
Medical Applicator627307,86622.6h
Spitfire Auto-Turret21410.4h
Motion Spotter202,5782.4h
Restoration Kit1,87815,10124.9h
Deconstruction Tool01,6170.5h
Welding Device01,3830.2h
G30 Walker0550h
Shield Recharging Field724,9472.1h
Recon Detection Device874,1026.8h
Ammunition Package873,8203.1h
Medical Kit2,87817,15658.2h
Anti-Infantry MANA Turret901,8502.8h
Router2880.2h
Hardlight Barrier459371.2h
Nano-Repair Grenade06200.2h

Check the help document for the dictionary if you want to learn more about words used here.


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