Online: daguest  
latest news: Minor updates & switch to discordtracker: offline - 34hvisitors: 0 | 12 (19,141)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Paragon Destroyer Dudisfludis[BWAE] Dudisfludis
VS BR 170

KDR: 2.02

Score: 72.2m

Last Seen: Oct 19th, 2019 12:26 AM
- OFFLINE - 17.3 hour(s)

Prestige 1, Battle Rank 100 (170 total) - Vanu Sovereignty on Emerald - Outfit Member of BUSHIDO WAE[BWAE] BUSHIDO WAE
VS outfit on Emerald

Members: 51
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A NSX Yumi Orion VS54 VE-H Maw AE NS-15MP Saron Laser Cannon Pulsar LSW Ghost
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Dudisfludis



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,101,680 MLG Score: 1680
Fun Score: N/A
Cheeseburgers Flipped: 1169TIME WITH MEDKIT: 2.1%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.047%27.881%866501166111,7842.30435-0.281

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.472%1.857A++0.958B*-1.137D*HEAD ++ (~12.36)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.30.611B+8.80.378C**19.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.5%1.114%6465121110,952210552305.20038209%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.518%-0.198C-0.452D-0.16

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
127.50.209C++45.30.146C++82.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.161%2.618%110512111,75726408050.66553218%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.347%0.6B+0.037C+-0.14

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.60.777B++4.10.676B+4.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.015%5.467%63712091,500274012020.547445125%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.169%-0.3C0.267C*0.167

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.60.719B++11.10.723B++22.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.505%80.954%63612106,2694807181.30387

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.987%0.814B++0.889B*2.389

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.548B+1.80.433B2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.781%13.69%63512116,5453839781.70443

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.157%0.752B++-0.295C0.386

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.20.598B+2.70.449B2.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
BUSHIDO WAE[BWAE] BUSHIDO WAE
VS outfit on Emerald

Members: 51
72.2m201%356 (21.4k)285 (17.1k)2.02295174,94786,4812.16851170 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1216974326.917%23.779%64002:5658

12% Combat Medic25% Engineer29% Heavy Assault12% Infiltrator18% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 4th, 2013 9:58 PMAug 30th, 2019 8:33 PMOct 19th, 2019 10:53 PM (2d) (PST)Oct 18th, 2019 10:22 PM (3d) (PST)Oct 18th, 2019 8:26 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6012343670.6900.3410.1641.4980.0551680

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
36,08714,01122,07641201090317,080

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4225.2h/176d 12,588 41,601 48,344 379.9k 5,654 11,538 13,996 152.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
A++
Kills:29,098
Deaths:8,787
KDR:3.311
Accuracy:34.181% A++
HSR:32.150% C*
Orion VS54
A++
Kills:7,253
Deaths:2,712
KDR:2.674
Accuracy:30.658% A++
HSR:32.138% B**
VE-H Maw AE
A++
Kills:4,420
Deaths:1,237
KDR:3.573
Accuracy:37.304% A++
HSR:31.425% B+
NS-15MP
A*
Kills:3,810
Deaths:978
KDR:3.896
Accuracy:39.666% A*
HSR:33.438% C**
Pulsar LSW
B+
Kills:3,441
Deaths:1,752
KDR:1.964
Accuracy:25.643% B+
HSR:26.039% C*
Flare VE6
B+
Kills:2,842
Deaths:1,566
KDR:1.815
Accuracy:25.332% B+
HSR:25.475% C++
NS-15M2
C+
Kills:2,348
Deaths:1,215
KDR:1.933
Accuracy:24.170% C+
HSR:22.104% C-
VX29 Polaris
C+
Kills:1,855
Deaths:1,324
KDR:1.401
Accuracy:20.955% C-
HSR:22.049% C+
NSX-P Naginata
A**
Kills:1,670
Deaths:486
KDR:3.436
Accuracy:35.045% A**
HSR:31.377% B
VE-H Maw
A
Kills:1,541
Deaths:603
KDR:2.556
Accuracy:32.170% A
HSR:31.149% B+
Ursa
M++
Kills:1,233
Deaths:369
KDR:3.341
Accuracy:40.667% M++
HSR:30.170% B*
SVA-88
A*
Kills:1,179
Deaths:256
KDR:4.605
Accuracy:34.686% A*
HSR:28.160% B
Kills:60,690
Deaths (as Heavy Assault):21,285
Deaths (to Heavy Assaults):26,645
KDR:2.8513
Kill Difference:39,405
Playtime:1,204.788 hours
Usage:29%
Score:25.833m
Score/min:357
Accuracy (listed only):31.706%
HSR (listed only):28.806%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pulsar C
A*
Kills:2,757
Deaths:1,053
KDR:2.618
Accuracy:35.663% A*
HSR:23.504% C+
VX6-7
B
Kills:2,634
Deaths:1,983
KDR:1.328
Accuracy:26.242% B
HSR:16.705% D
Serpent VE92
A++
Kills:2,378
Deaths:880
KDR:2.702
Accuracy:33.176% A++
HSR:18.839% C
Deimos VA29
B++
Kills:2,273
Deaths:1,283
KDR:1.772
Accuracy:69.101% B++
HSR:16.234% C+
VE-S Canis
B**
Kills:1,538
Deaths:775
KDR:1.985
Accuracy:33.111% B**
HSR:21.652% C++
Zenith VX-5
B**
Kills:1,344
Deaths:762
KDR:1.764
Accuracy:30.474% B**
HSR:19.271% C-
Phobos VX86
B+
Kills:1,279
Deaths:741
KDR:1.726
Accuracy:65.192% B+
HSR:13.135% D
MKV-P Suppressed
B+
Kills:1,239
Deaths:1,209
KDR:1.025
Accuracy:30.229% B+
HSR:22.518% C+
NS-11C
B*
Kills:1,236
Deaths:700
KDR:1.766
Accuracy:28.256% B*
HSR:17.880% C
Eridani SX5-AE
A++
Kills:1,226
Deaths:336
KDR:3.649
Accuracy:37.478% A++
HSR:29.609% B+
Sirius SX12
C**
Kills:1,213
Deaths:995
KDR:1.219
Accuracy:25.777% C**
HSR:7.667% F
NSX-P Tanto
B*
Kills:1,191
Deaths:1,331
KDR:0.895
Accuracy:30.140% B*
HSR:27.960% B
NS-7G PDW
A++
Kills:1,191
Deaths:798
KDR:1.492
Accuracy:33.747% A++
HSR:23.594% B*
Solstice VE3
C**
Kills:1,173
Deaths:1,031
KDR:1.138
Accuracy:24.411% C**
HSR:20.460% C++
Eridani SX5
B*
Kills:1,173
Deaths:632
KDR:1.856
Accuracy:30.689% B*
HSR:15.857% D
Nova
C+
Kills:1,171
Deaths:864
KDR:1.355
Accuracy:44.185% C+
HSR:10.760% D--
Thanatos VE70
B+
Kills:1,134
Deaths:729
KDR:1.556
Accuracy:43.631% B+
HSR:13.757% C--
Skorpios
A
Kills:854
Deaths:305
KDR:2.800
Accuracy:33.231% A
HSR:28.689% B**
VE-C Horizon
A++
Kills:765
Deaths:315
KDR:2.429
Accuracy:45.782% A++
HSR:28.889% B++
Pandora VX25
B++
Kills:688
Deaths:377
KDR:1.825
Accuracy:46.966% B++
HSR:11.192% D--
Solstice SF
D
Kills:456
Deaths:628
KDR:0.726
Accuracy:20.681% D
HSR:12.719% D
Eclipse VE3A
A+
Kills:381
Deaths:205
KDR:1.859
Accuracy:33.527% A+
HSR:22.572% B+
NS Baron G5
B+
Kills:279
Deaths:148
KDR:1.885
Accuracy:45.123% C++
HSR:17.204% B+
NSX Tengu
B**
Kills:141
Deaths:64
KDR:2.203
Accuracy:43.201% B**
HSR:16.312% D
NSX-P Tengu
A*
Kills:92
Deaths:19
KDR:4.842
Accuracy:48.996% A*
HSR:21.739% C++
Kills:29,806
Deaths (as Light Assault):18,163
Deaths (to Light Assaults):14,630
KDR:1.64103
Kill Difference:11,643
Playtime:754.869 hours
Usage:18%
Score:10.915m
Score/min:241
Accuracy (listed only):37.560%
HSR (listed only):19.149%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NSX Yumi
A++
Kills:12,001
Deaths:5,334
KDR:2.250
Accuracy:34.662% A++
HSR:35.297% B**
Deimos VA29
B++
Kills:2,273
Deaths:1,283
KDR:1.772
Accuracy:69.101% B++
HSR:16.234% C+
Terminus VX-9
C**
Kills:1,727
Deaths:1,103
KDR:1.566
Accuracy:27.062% C**
HSR:21.482% D
H-V45
C*
Kills:1,701
Deaths:1,275
KDR:1.334
Accuracy:25.361% C*
HSR:14.580% D--
VE-S Canis
B**
Kills:1,538
Deaths:775
KDR:1.985
Accuracy:33.111% B**
HSR:21.652% C++
NS-11P
B**
Kills:1,295
Deaths:674
KDR:1.921
Accuracy:27.934% B**
HSR:24.942% B*
Phobos VX86
B+
Kills:1,279
Deaths:741
KDR:1.726
Accuracy:65.192% B+
HSR:13.135% D
CME
C++
Kills:1,261
Deaths:850
KDR:1.484
Accuracy:27.264% C++
HSR:21.174% C
MKV-P Suppressed
B+
Kills:1,239
Deaths:1,209
KDR:1.025
Accuracy:30.229% B+
HSR:22.518% C+
Eridani SX5-AE
A++
Kills:1,226
Deaths:336
KDR:3.649
Accuracy:37.478% A++
HSR:29.609% B+
Equinox VE2
B*
Kills:1,223
Deaths:754
KDR:1.622
Accuracy:30.313% B*
HSR:21.832% C++
Sirius SX12
C**
Kills:1,213
Deaths:995
KDR:1.219
Accuracy:25.777% C**
HSR:7.667% F
Pulsar VS1
B++
Kills:1,194
Deaths:804
KDR:1.485
Accuracy:26.806% B++
HSR:19.263% C
NS-7G PDW
A++
Kills:1,191
Deaths:798
KDR:1.492
Accuracy:33.747% A++
HSR:23.594% B*
H-V45 AE
A*
Kills:1,177
Deaths:450
KDR:2.616
Accuracy:38.881% A*
HSR:26.423% C
Eridani SX5
B*
Kills:1,173
Deaths:632
KDR:1.856
Accuracy:30.689% B*
HSR:15.857% D
Nova
C+
Kills:1,171
Deaths:864
KDR:1.355
Accuracy:44.185% C+
HSR:10.760% D--
Thanatos VE70
B+
Kills:1,134
Deaths:729
KDR:1.556
Accuracy:43.631% B+
HSR:13.757% C--
Skorpios
A
Kills:854
Deaths:305
KDR:2.800
Accuracy:33.231% A
HSR:28.689% B**
Darkstar
B++
Kills:689
Deaths:267
KDR:2.581
Accuracy:30.669% B++
HSR:25.544% C*
Pandora VX25
B++
Kills:688
Deaths:377
KDR:1.825
Accuracy:46.966% B++
HSR:11.192% D--
NS Baron G5
B+
Kills:279
Deaths:148
KDR:1.885
Accuracy:45.123% C++
HSR:17.204% B+
Corvus VA55
A
Kills:201
Deaths:123
KDR:1.634
Accuracy:30.855% A
HSR:29.353% B*
NSX Tengu
B**
Kills:141
Deaths:64
KDR:2.203
Accuracy:43.201% B**
HSR:16.312% D
NSX-P Tengu
A*
Kills:92
Deaths:19
KDR:4.842
Accuracy:48.996% A*
HSR:21.739% C++
Kills:37,960
Deaths (as Combat Medic):20,909
Deaths (to Combat Medics):10,636
KDR:1.81549
Kill Difference:17,051
Playtime:526.511 hours
Usage:12%
Score:9.474m
Score/min:300
Accuracy (listed only):37.218%
HSR (listed only):20.392%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
A*
Kills:2,757
Deaths:1,053
KDR:2.618
Accuracy:35.663% A*
HSR:23.504% C+
VX6-7
B
Kills:2,634
Deaths:1,983
KDR:1.328
Accuracy:26.242% B
HSR:16.705% D
Serpent VE92
A++
Kills:2,378
Deaths:880
KDR:2.702
Accuracy:33.176% A++
HSR:18.839% C
Deimos VA29
B++
Kills:2,273
Deaths:1,283
KDR:1.772
Accuracy:69.101% B++
HSR:16.234% C+
Revenant
C+
Kills:1,706
Deaths:824
KDR:2.070
Accuracy:32.016% C
HSR:29.895% C+
Zenith VX-5
B**
Kills:1,344
Deaths:762
KDR:1.764
Accuracy:30.474% B**
HSR:19.271% C-
Phobos VX86
B+
Kills:1,279
Deaths:741
KDR:1.726
Accuracy:65.192% B+
HSR:13.135% D
NS-11C
B*
Kills:1,236
Deaths:700
KDR:1.766
Accuracy:28.256% B*
HSR:17.880% C
NSX-P Tanto
B*
Kills:1,191
Deaths:1,331
KDR:0.895
Accuracy:30.140% B*
HSR:27.960% B
Eidolon VE33
C
Kills:1,175
Deaths:1,207
KDR:0.973
Accuracy:26.119% C
HSR:18.979% D-
Solstice VE3
C**
Kills:1,173
Deaths:1,031
KDR:1.138
Accuracy:24.411% C**
HSR:20.460% C++
Nova
C+
Kills:1,171
Deaths:864
KDR:1.355
Accuracy:44.185% C+
HSR:10.760% D--
Thanatos VE70
B+
Kills:1,134
Deaths:729
KDR:1.556
Accuracy:43.631% B+
HSR:13.757% C--
VE-C Horizon
A++
Kills:765
Deaths:315
KDR:2.429
Accuracy:45.782% A++
HSR:28.889% B++
Pandora VX25
B++
Kills:688
Deaths:377
KDR:1.825
Accuracy:46.966% B++
HSR:11.192% D--
Solstice SF
D
Kills:456
Deaths:628
KDR:0.726
Accuracy:20.681% D
HSR:12.719% D
Eclipse VE3A
A+
Kills:381
Deaths:205
KDR:1.859
Accuracy:33.527% A+
HSR:22.572% B+
VE-LR Obelisk
A++
Kills:293
Deaths:98
KDR:2.990
Accuracy:42.511% A++
HSR:40.614% B**
NS Baron G5
B+
Kills:279
Deaths:148
KDR:1.885
Accuracy:45.123% C++
HSR:17.204% B+
Kills:24,313
Deaths (as Engineer):15,159
Deaths (to Engineers):15,311
KDR:1.60387
Kill Difference:9,154
Playtime:1,070.463 hours
Usage:25%
Score:17.542m
Score/min:273
Accuracy (listed only):38.063%
HSR (listed only):20.030%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
A
Kills:3,252
Deaths:1,361
KDR:2.389
Accuracy:46.664% A
HSR:78.905% B**
NS-44P Commissioner
D
Kills:1,552
Deaths:1,713
KDR:0.906
Accuracy:34.567% D
HSR:19.845% D
VE-S Canis
B**
Kills:1,538
Deaths:775
KDR:1.985
Accuracy:33.111% B**
HSR:21.652% C++
Parallax VX3
C**
Kills:1,321
Deaths:593
KDR:2.228
Accuracy:38.702% C+
HSR:79.788% C**
Artemis VX26
C++
Kills:1,300
Deaths:1,121
KDR:1.160
Accuracy:28.183% C++
HSR:11.692% F
NS-45 Pilot
B**
Kills:1,290
Deaths:974
KDR:1.324
Accuracy:37.424% B**
HSR:28.140% C*
NS-357 Underboss
A++
Kills:1,266
Deaths:801
KDR:1.581
Accuracy:50.118% A++
HSR:33.965% A+
NS-30B Vandal
D-
Kills:1,262
Deaths:1,202
KDR:1.050
Accuracy:27.810% D-
HSR:14.659% D**
MKV-P Suppressed
B+
Kills:1,239
Deaths:1,209
KDR:1.025
Accuracy:30.229% B+
HSR:22.518% C+
Nyx VX31
D
Kills:1,235
Deaths:1,099
KDR:1.124
Accuracy:30.169% D
HSR:16.923% D*
Eridani SX5-AE
A++
Kills:1,226
Deaths:336
KDR:3.649
Accuracy:37.478% A++
HSR:29.609% B+
Sirius SX12
C**
Kills:1,213
Deaths:995
KDR:1.219
Accuracy:25.777% C**
HSR:7.667% F
NS-7G PDW
A++
Kills:1,191
Deaths:798
KDR:1.492
Accuracy:33.747% A++
HSR:23.594% B*
Eridani SX5
B*
Kills:1,173
Deaths:632
KDR:1.856
Accuracy:30.689% B*
HSR:15.857% D
Spiker
B
Kills:1,166
Deaths:904
KDR:1.290
Accuracy:28.693% C+
HSR:23.585% B
NS-44L Blackhand
B**
Kills:1,162
Deaths:604
KDR:1.924
Accuracy:50.980% B**
HSR:55.164% B**
NSX Daimyo
B*
Kills:953
Deaths:364
KDR:2.618
Accuracy:47.558% B*
HSR:96.747% B*
Skorpios
A
Kills:854
Deaths:305
KDR:2.800
Accuracy:33.231% A
HSR:28.689% B**
Cerberus
A*
Kills:602
Deaths:360
KDR:1.672
Accuracy:39.859% B**
HSR:41.861% A*
XM98
C+
Kills:364
Deaths:236
KDR:1.542
Accuracy:35.168% C
HSR:74.451% C+
Phaseshift VX-S
B+
Kills:283
Deaths:121
KDR:2.339
Accuracy:24.537% D**
HSR:80.565% B+
Soldier Soaker
C+
Kills:199
Deaths:113
KDR:1.761
Accuracy:32.545% C+
HSR:7.538% D*
NSX Tengu
B**
Kills:141
Deaths:64
KDR:2.203
Accuracy:43.201% B**
HSR:16.312% D
NS-AM7 Archer
A+
Kills:123
Deaths:218
KDR:0.564
Accuracy:50.680% D*
HSR:30.081% A+
NSX Tomoe
A++
Kills:106
Deaths:37
KDR:2.865
Accuracy:35.134% A
HSR:56.604% A++
VA39 Spectre
C
Kills:96
Deaths:92
KDR:1.043
Accuracy:25.444% D*
HSR:35.417% C
NSX-P Tengu
A*
Kills:92
Deaths:19
KDR:4.842
Accuracy:48.996% A*
HSR:21.739% C++
NS-30 Vandal
C++
Kills:86
Deaths:63
KDR:1.365
Accuracy:33.392% C++
HSR:8.140% F--
Beamer VS3
A
Kills:86
Deaths:132
KDR:0.652
Accuracy:17.475% D**
HSR:32.558% A
Kills:26,371
Deaths (as Infiltrator):17,241
Deaths (to Infiltrators):10,953
KDR:1.52955
Kill Difference:9,130
Playtime:515.964 hours
Usage:12%
Score:6.035m
Score/min:195
Accuracy (listed only):35.571%
HSR (listed only):34.975%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
C+
Kills:668
Deaths:312
KDR:2.141
Accuracy:17.592% C+
HSR:16.168% D-
Nebula VM20
C+
Kills:657
Deaths:313
KDR:2.099
Accuracy:18.061% C+
HSR:15.069% D--
Cosmos VM3
C
Kills:512
Deaths:364
KDR:1.407
Accuracy:13.180% D-
HSR:17.773% C
Cosmos VM3
D
Kills:444
Deaths:320
KDR:1.388
Accuracy:13.435% D
HSR:13.063% D*
Comet VM2
B
Kills:401
Deaths:331
KDR:1.211
Accuracy:41.078% C+
HSR:4.988% B
Comet VM2
C+
Kills:334
Deaths:282
KDR:1.184
Accuracy:44.495% C+
HSR:3.593% C
NS-20 Gorgon
A+
Kills:254
Deaths:125
KDR:2.032
Accuracy:37.143% A+
HSR:25.984% B**
NS-20 Gorgon
A+
Kills:243
Deaths:125
KDR:1.944
Accuracy:37.312% A+
HSR:22.222% B+
Blueshift VM5
C--
Kills:216
Deaths:119
KDR:1.815
Accuracy:17.420% C--
HSR:12.963% D**
Blueshift VM5
C-
Kills:207
Deaths:114
KDR:1.816
Accuracy:17.343% C-
HSR:13.044% D**
NS-10 Burster
B
Kills:117
Deaths:104
KDR:1.125
Accuracy:31.181% B
HSR:0.855% D**
Quasar VM1
C-
Kills:100
Deaths:105
KDR:0.952
Accuracy:13.824% C-
HSR:15% D-
Vortex VM21
B**
Kills:90
Deaths:140
KDR:0.643
Accuracy:29.024% D**
HSR:5.556% B**
NS-10 Burster
C*
Kills:86
Deaths:91
KDR:0.945
Accuracy:31.515% C*
HSR:0% F
Vortex VM21
B++
Kills:74
Deaths:141
KDR:0.525
Accuracy:29.432% D*
HSR:5.405% B++
Kills:4,403
Deaths (as MAX Suit):1,493
Deaths (to MAX Suits):4,633
KDR:2.9491
Kill Difference:2,910
Playtime:146.387 hours
Usage:3%
Score:2.366m
Score/min:269
Accuracy (listed only):26.136%
HSR (listed only):11.445%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
A
Kills:3,491
V. Kills:2,575 136%
Deaths:1,025
KDR:3.406
Accuracy:33.607% B
KPH:23.700 B*
VKPH:17.500 A
Dual Photon Pods
B**
Kills:2,945
V. Kills:538 N/A
Deaths:338
KDR:8.713
Accuracy:60.202% B**
KPH:74.900 C+
VKPH:13.700 C
Maelstrom Turbo Laser
B+
Kills:2,046
V. Kills:1,443 142%
Deaths:762
KDR:2.685
Accuracy:33.227% B
KPH:20 C**
VKPH:14.100 B+
Light PPA
A+
Kills:2,029
V. Kills:192 N/A
Deaths:282
KDR:7.195
Accuracy:45.775% B++
KPH:73.200 B*
VKPH:6.900 A+
Hornet Missiles
C++
Kills:932
V. Kills:488 191%
Deaths:102
KDR:9.137
Accuracy:63.291% C++
KPH:64.800 C+
VKPH:33.900 C
Antares LC
B**
Kills:864
V. Kills:555 155%
Deaths:206
KDR:4.194
Accuracy:37.874% B**
KPH:31.600 B*
VKPH:20.300 B*
Photon A2A Missile Pods
A*
Kills:142
V. Kills:84 167%
Deaths:17
KDR:8.353
Accuracy:91.885% A*
KPH:64.100 C*
VKPH:37.900 C+
Kills:12,449 (8,430 + 0)
Deaths:2,732
KDR:4.557
VKDR:2.150
Vehicle Kills:5,875
Kill Difference:9,717
Playtime:360.833 hours
Usage:9%
Score:5.202m
Score/min:240
Piloting Accuracy:37.874%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
U
Kills:689
V. Kills:541 127%
Deaths:114
KDR:6.044
Accuracy:34.186% C
KPH:2,480,400 U
VKPH:1,947,600 U
CAS30 Tank Buster
C
Kills:441
V. Kills:390 113%
Deaths:454
KDR:0.971
Accuracy:43.004% C
KPH:6.100 C
VKPH:5.400 C
L-24R Spur
B**
Kills:262
V. Kills:16 N/A
Deaths:15
KDR:17.467
Accuracy:47.082% B**
KPH:42.800 B
VKPH:2.600 C+
L105 Zephyr
C+
Kills:83
V. Kills:16 N/A
Deaths:15
KDR:5.533
Accuracy:39.363% C
KPH:43 C+
VKPH:8.300 C+
AP30 Shredder
U
Kills:63
V. Kills:72 86%
Deaths:23
KDR:2.739
Accuracy:23.847% F
KPH:226,800 U
VKPH:259,200 U
Kills:1,538 (703 + 835)
Deaths:621
KDR:2.477
VKDR:1.667
Vehicle Kills:1,035
Kill Difference:917
Playtime:79.796 hours
Usage:2%
Score:1.092m
Score/min:228
Piloting Accuracy:47.082%
Gunner Accuracy:23.847%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
C-
Kills:144
V. Kills:50 282%
Deaths:44
KDR:3.273
Accuracy:46.392% D
KPH:23.800 C-
VKPH:8.300 D
L100 Python AP
C
Kills:139
V. Kills:75 183%
Deaths:36
KDR:3.861
Accuracy:49.176% D-
KPH:27.600 C
VKPH:14.900 D
C75 Viper
C+
Kills:105
V. Kills:11 N/A
Deaths:26
KDR:4.038
Accuracy:34.973% C--
KPH:26.900 C+
VKPH:2.800 D*
Kills:388 (388 + 0)
Deaths:106
KDR:3.660
VKDR:1.283
Vehicle Kills:136
Kill Difference:282
Playtime:14.986 hours
Usage:0%
Score:0.232m
Score/min:258
Driving Accuracy:34.973%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
C+
Kills:737
V. Kills:501 147%
Deaths:179
KDR:4.117
Accuracy:52.558% C+
KPH:22.500 C
VKPH:15.300 C+
Supernova VPC
C+
Kills:608
V. Kills:87 N/A
Deaths:82
KDR:7.415
Accuracy:49.294% C+
KPH:39.700 C+
VKPH:5.700 D
Supernova PC
C--
Kills:163
V. Kills:58 276%
Deaths:39
KDR:4.179
Accuracy:43.626% D
KPH:17 C--
VKPH:6.100 D
Saron HRB
B
Kills:138
V. Kills:115 119%
Deaths:42
KDR:3.286
Accuracy:43.519% C+
KPH:22.200 C
VKPH:18.500 B
Kills:1,646 (1,508 + 138)
Deaths:342
KDR:4.813
VKDR:2.225
Vehicle Kills:761
Kill Difference:1,304
Playtime:63.847 hours
Usage:2%
Score:1.008m
Score/min:263
Driving Accuracy:43.626%
Gunner Accuracy:43.519%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B+
Kills:170
V. Kills:20 N/A
Deaths:11
KDR:15.455
Accuracy:22.344% F
KPH:71.300 C
VKPH:8.400 B+
M12 Kobalt-H
A
Kills:169
V. Kills:10 N/A
Deaths:6
KDR:28.167
Accuracy:30.390% A+
KPH:156.800 B+
VKPH:9.300 A
Saron HRB-H
C
Kills:145
V. Kills:121 119%
Deaths:35
KDR:4.143
Accuracy:49.236% D
KPH:25.500 D
VKPH:21.300 C
G40-F Ranger
A*
Kills:100
V. Kills:55 179%
Deaths:8
KDR:12.500
Accuracy:46.777% A*
KPH:68.400 A*
VKPH:37.600 A*
E540 Halberd-H
C
Kills:81
V. Kills:49 162%
Deaths:20
KDR:4.050
Accuracy:54.686% C
KPH:30.400 D
VKPH:18.400 C
Aphelion VEX-4H
C**
Kills:67
V. Kills:48 137%
Deaths:8
KDR:8.375
Accuracy:41.436% C--
KPH:42.100 C++
VKPH:30.100 C**
Kills:732 (0 + 732)
Deaths:88
KDR:8.318
VKDR:3.443
Vehicle Kills:303
Kill Difference:644
Playtime:14.853 hours
Usage:0%
Score:0.337m
Score/min:379
Driving Accuracy:N/A%
Gunner Accuracy:41.436%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A**
Kills:189
V. Kills:8 N/A
Deaths:5
KDR:37.800
Accuracy:31.671% A**
KPH:124.700 A++
VKPH:5.300 B*
M40 Fury
B*
Kills:129
V. Kills:33 379%
Deaths:21
KDR:6.143
Accuracy:35.226% C+
KPH:50.600 B
VKPH:13 B*
M12 Kobalt
A
Kills:105
V. Kills:7 N/A
Deaths:4
KDR:26.250
Accuracy:22.528% B*
KPH:99.800 B*
VKPH:6.700 A
M40 Fury
C**
Kills:72
V. Kills:15 450%
Deaths:14
KDR:5.143
Accuracy:39.821% C**
KPH:47.500 C+
VKPH:9.900 C
Kills:495 (0 + 495)
Deaths:44
KDR:11.250
VKDR:1.432
Vehicle Kills:63
Kill Difference:451
Playtime:6.631 hours
Usage:0%
Score:0.208m
Score/min:524
Driving Accuracy:N/A%
Gunner Accuracy:39.821%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C+
Kills:250
V. Kills:56 439%
Deaths:188
KDR:1.330
Accuracy:40.092% D-
KPH:21.800 C+
VKPH:4.900 C
Kills:250 (250 + 0)
Deaths:188
KDR:1.330
VKDR:0.298
Vehicle Kills:56
Kill Difference:62
Playtime:11.476 hours
Usage:0%
Score:0.087m
Score/min:126
Driving Accuracy:40.092%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B**
Kills:138
V. Kills:9 N/A
Deaths:8
KDR:17.250
Accuracy:33.556% C+
KPH:104 B**
VKPH:6.800 C*
Kills:138 (0 + 138)
Deaths:8
KDR:17.250
VKDR:1.125
Vehicle Kills:9
Kill Difference:130
Playtime:1.327 hours
Usage:0%
Score:0.031m
Score/min:390
Piloting Accuracy:N/A%
Gunner Accuracy:33.556%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 29,43229,0988,7873.311C*1.2934.181%A++32.15%C*103.8B**1.2B++280280.3h8.6A25.3A
NSX Yumi 12,25212,0015,3342.25B+0.2334.662%A++35.297%B**70.3A+1.5B178170.7h8.4A24.1B**
Orion VS54 7,3477,2532,7122.674B**0.6530.658%A++32.138%B**79.4A*1B**28191.3h9B**29.3B
VE-H Maw AE 4,4884,4201,2373.573B**1.5537.304%A++31.425%B+125.6A*1.9B**30535.2h7.4A19.8B**
NS-15MP 3,8613,8109783.896B++1.8739.666%A*33.438%C**125.3A+1.7A+30130.4h8.9B*22.4B**
Saron Laser Cannon 6,0663,4911,0253.406B+1.3833.607%B1.203%D23.7B*17.5A235147.5h78.4B++233.3B*
Pulsar LSW 3,4673,4411,7521.964B+0.0625.643%B+26.039%C*52.5BN/A15465.5h9.8B*38.1B++
Ghost 3,2653,2521,3612.389C+0.3746.664%A78.905%B**65.3B**N/A17949.8h1.6B**3.4B**
Dual Photon Pods 3,4832,9453388.713B+6.6960.202%B**1.324%C++74.9C+13.7C30839.3h13.5B**22.4B*
Flare VE6 2,8812,8421,5661.815B+0.2125.332%B+25.475%C++45.9C*N/A13661.9h8.7B*34.2B+
Pulsar C 2,8022,7571,0532.618B**0.6035.663%A*23.504%C+68.6A++1.1A+20040.2h8.3B**23.4B**
VX6-7 2,6662,6341,9831.328C++0.6926.242%B16.705%D19.7C--N/A56133.6h10.9B+41.4B+
C-4 2,9652,5531,4261.79C**0.2328.977%B+N/A91.2C*14.7D--55828h1B**3.6B*
NS Decimator 3,3652,4361,5401.582B++0.4469.473%B**1.806%C58.7A22.4B++36241.5h3.3B**4.7B**
Serpent VE92 2,4162,3788802.702A+0.6833.176%A++18.839%C61A1A16939h9B**27.2B**
NS-15M2 2,3672,3481,2151.933C*0.0924.17%C+22.104%C-45.9C++N/A14051.1h9.6B*39.7B+
Deimos VA29 2,3072,2731,2831.772B+0.2569.101%B++16.234%C+49.1C++N/A13646.3h1.7B**2.5B++
Maelstrom Turbo Laser 3,4892,0467622.685B0.6633.227%B1.124%D-20C**14.1B+181102.3h68B++204.6B++
Light PPA 2,2212,0292827.195B+5.1745.775%B++N/A73.2B*6.9A+25027.7h10.9B+23.7B+
VX29 Polaris 1,8711,8551,3241.401C+0.6220.955%C-22.049%C+38.1C+N/A11148.7h10.9B+51.9C*
Terminus VX-9 1,7541,7271,1031.566C++0.4627.062%C**21.482%D36.6C+N/A11247.2h10.7B++39.6B+
Revenant 1,7271,7068242.07C+0.0532.016%C29.895%C+28.7DN/A6859.5h6.1B++19.1B+
H-V45 1,7101,7011,2751.334C+0.6925.361%C*14.58%D--28.6C+N/A9159.5h11.7B++46.1B+
NSX-P Naginata 1,6881,6704863.436A++1.4135.045%A**31.377%B122.8M1.3C**32113.6h8.5A24.3B**
NS-44P Commissioner 1,5801,5521,7130.906C1.1234.567%D19.845%D32.5C--N/A9047.7h3.1B+8.9C*
VE-H Maw 1,5541,5416032.556B*0.5332.17%A31.149%B+81.5B**N/A25418.9h7.8B**24.2B*
VE-S Canis 1,5711,5387751.985B*0.0433.111%B**21.652%C++60.8B++1.3A16125.3h8.7B*26.2B++
Zenith VX-5 1,3641,3447621.764B++0.2630.474%B**19.271%C-39.8C**N/A10933.8h10.3B*33.8B*
Parallax VX3 1,3221,3215932.228C+0.2138.702%C+79.788%C**26.6C+N/A7849.6h1.9B++4.9B+
Artemis VX26 1,3141,3001,1211.16C+0.8628.183%C++11.692%F25.6CN/A12250.8h11.3B+40.2B+
NS-11P 1,3111,2956741.921B++0.1027.934%B**24.942%B*41.6B++N/A9531.1h10.2A36.6B**
NS-45 Pilot 1,3041,2909741.324C++0.7037.424%B**28.14%C*63.5BN/A16120.3h6B++16.2B*
Phobos VX86 1,2891,2797411.726B0.3065.192%B+13.135%D49.8C++N/A13225.7h1.8B**2.8B++
NS-357 Underboss 1,2791,2668011.581B+0.4450.118%A++33.965%A+99.7A++1B**30712.7h3.2B**6.4B*
NS-30B Vandal 1,2781,2621,2021.05D0.9727.81%D-14.659%D**24.5DN/A7451.6h4.9B+17.6C++
CME 1,2841,2618501.484C**0.5427.264%C++21.174%C30.5C+N/A7841.3h11.8B++43.3B+
Sticky Grenade 1,2761,25611256N/A1,253.9864.259%AN/A1395.6B*22.2B**47950.9h1.5B*2.4B++
MKV-P Suppressed 1,2601,2391,2091.025C+1.0030.229%B+22.518%C+28.3CN/A7743.8h12.1B++39.9B+
NS-11C 1,2511,2367001.766B*0.2628.256%B*17.88%C35.5B+N/A11034.8h10.6B*37.6B*
Nyx VX31 1,2441,2351,0991.124C--0.9030.169%D16.923%D*20.9DN/A6459.2h5.3B17.5C++
Ursa 1,2541,2333693.341A**1.3240.667%M++30.17%B*114.2M1.9M++38210.8h8B**19.6B**
Eridani SX5-AE 1,2321,2263363.649A++1.6337.478%A++29.609%B+103.9AN/A24311.8h8.7B++23.2B*
Equinox VE2 1,2391,2237541.622B+0.4030.313%B*21.832%C++40.6C*N/A10430.1h9.9B*32.8B++
MANA Anti-Personnel Turret 1,2461,2206111.997N/A0.0324.711%UN/A12200U260U23251600.1h15T*60.6T*
Sirius SX12 1,2141,2139951.219C++0.8025.777%C**7.667%F25.7C+N/A9347.2h12.4B++48.1B+
Lasher X2 1,2051,1951,2020.994C++1.0326.087%C+3.096%C--24.8CN/A9248.2h15.9B*61B+
Pulsar VS1 1,2091,1948041.485B+0.5426.806%B++19.263%C31B+N/A12238.5h11.5B**42.9B*
Lasher X2-P 1,2181,1945252.274B0.2550.2%A++2.261%D82.9B**1.7C+37514.4h12.2B**24.3B*
NSX-P Tanto 1,2101,1911,3310.895C+1.1330.14%B*27.96%B23.5C+N/A7250.7h11.1B*36.9B*
NS-7G PDW 1,2151,1917981.492B+0.5333.747%A++23.594%B*39B+N/A8730.5h12.3B++36.4B*
SVA-88 1,1841,1792564.605A++2.5834.686%A*28.16%B109.2A**N/A33510.8h8.7A25.2B**
H-V45 AE 1,1891,1774502.616B++0.5938.881%A*26.423%C94.2A1B+21712.5h9.3B**24B**
Eidolon VE33 1,1831,1751,2070.973C+1.0526.119%C18.979%D-18.4CN/A6664h7.4B++28.4B+
Solstice VE3 1,1921,1731,0311.138B+0.8824.411%C**20.46%C++17.4C+N/A8667.6h10.7B**43.9B+
Eridani SX5 1,1871,1736321.856B++0.1730.689%B*15.857%D38.3C++N/A11230.6h9.6B*31.4B++
Nova 1,1811,1718641.355C+0.6744.185%C+10.76%D--41.8C**N/A12628h3.9B+8.9B+
Spiker 1,1841,1669041.29C**0.7328.693%C+23.585%B46.3B+N/A13425.2h6.7B+23.5B++
NS-44L Blackhand 1,1641,1626041.924B++0.1050.98%B**55.164%B**88M*N/A23913.2h3B**5.8B**
Thanatos VE70 1,1511,1347291.556B*0.4743.631%B+13.757%C--49.3B**N/A16223h3.6B**8.3B++
NSX Daimyo 9539533642.618C+0.6047.558%B*96.747%B*68.1B+N/A17114h1.8B**3.7B**
Hornet Missiles 1,4209321029.137B++7.1163.291%C++1.395%C+64.7C+33.9C44114.4h7.3B+11.5B++
Antares LC 1,4198642064.194A+2.1737.874%B**1.389%C31.6B*20.3B*24027.3h68.8B++181.8B*
Skorpios 8608543052.8B*0.7833.231%A28.689%B**106.8A**N/A2468h8.7A26.2A
VE-C Horizon 7747653152.429B++0.4145.782%A++28.889%B++139.1M1.6B++3445.5h9.8A21.3B**
Supernova FPC 1,2387371794.117C2.0952.558%C+2.985%B+22.5C15.3C+25032.7h4.5B+8.5B+
C150 Dalton 1,2306891146.044C+4.0234.186%CN/A6890U5410U51543100.1h4.3C+12.6C+
Darkstar 6986892672.581B++0.5630.669%B++25.544%C*49.9C*N/A12213.8h11.4B++37.2B++
Pandora VX25 6956883771.825B++0.2046.966%B++11.192%D--41.7C++N/A14516.5h3.4B*7.3B*
Nebula VM20 6756683122.141C++0.1217.592%C+16.168%D-26.1C-N/A8325.6h15.2B+86.3C**
Nebula VM20 6606573132.099C+0.0818.061%C+15.069%D--25.8C-N/A8225.5h15.8B87.7C**
Supernova VPC 695608827.415C5.3949.294%C+2.632%A39.7C+5.7D21815.3h2.6B*5.2B+
Lumine Edge 65360811,9940.051C+1.9714.914%D--12.665%C--1.1CN/A3567.3h1.4C++9.3C
Lumine Edge AE 64860412,3260.049D1.9739.487%B+13.08%D1.7DN/A4358.7h1.3C+3.4B
Cerberus 6056023601.672B++0.3539.859%B**41.861%A*95.6A*N/A2776.3h4.1A10.4B**
Nightshade 57053811,6050.046C+1.9825.684%F5.39%D-1.9C+N/A5276.8h2.4B+9.2B+
Cosmos VM3 5185123641.407C0.6213.18%D-17.773%C16.2D--N/A5231.6h15.4C117C-
Solstice SF 4714566280.726C1.3020.681%D12.719%D5D--N/A2192h10.9C*52.9C++
Auraxium Force-Blade 51445525,2740.018C2.0015.228%D*3.956%C--0.5CN/A11008.9h2.1C++13.6C
Cosmos VM3 4464443201.388C0.6313.435%D13.063%D*14.8D--N/A4329.9h15.8C117.9C+
CAS30 Tank Buster 8314414540.971C1.0543.004%CN/A6.2C5.4C8871.7h48B+111.7B
Comet VM2 5054013311.211B+0.8141.078%C+4.988%B15B++3.9C+9926.8h15.9B++38.6B+
Eclipse VE3A 3943812051.859B+0.1633.527%A+22.572%B+49.5B+1.7A+1467.7h8.2A+24.4A
XM98 3663642361.542C0.4835.168%C74.451%C+23C+N/A7815.8h2.1B++5.9B+
Anti-Vehicle Grenade 4073521352N/A349.9846.327%C-N/A352C+55C--17931h4.8B+10.4B+
Comet VM2 4193342821.184C*0.8444.495%C+3.593%C14.3B+3.6D8223.3h18.6B*41.9B++
VE-LR Obelisk 296293982.99B*0.9742.511%A++40.614%B**79.2A*N/A3153.7h3.9A9.2B**
Frag Grenade 2902841284N/A281.9849.508%B+N/A473.3C+10C++30990.6h3.5B7.2B+
Phaseshift VX-S 2842831212.339C0.3224.537%D**80.565%B+16.8DN/A5216.8h2.4B+9.7C+
NS Baron G5 2812791481.885B**0.1445.123%C++17.204%B+51.7B*N/A1835.4h3.2A7.2C+
L-24R Spur 2782621517.467B**15.4447.082%B**N/A43B2.6C+1796.1h19.5B+41.3B+
NS-20 Gorgon 2582541252.032B*0.0137.143%A+25.984%B**41.6A*N/A1406.1h22.6B++60.7B**
M40 Fury-F 3062501881.33C+0.6940.092%D-N/A21.7C+4.9C12611.5h8.7B+21.7C**
NS-20 Gorgon 2492431251.944B*0.0837.312%A+22.222%B+39.8A*1D1466.1h23.6B*63.4B**
Force-Blade 27522518,2870.012C2.0114.16%D*4%C-0.3C-N/A1865.9h4.4D--30.8F
Rocklet Rifle 3562221381.609A++0.4161.012%B*N/A54.1A*32.7B++5514.1h23.9B**39.2B**
Blueshift VM5 2192161191.815C+0.2117.42%C--12.963%D**23.5DN/A1379.2h16.2C++93.2C+
NSX Masamune 2902142091.024C**1.0078.356%A*3.271%B**45.5B**16.2C*3384.7h7.7B++9.8B*
Blueshift VM5 2122071141.816C+0.2117.343%C-13.044%D**23.3DN/A1388.9h15.3C**88.1C++
Corvus VA55 2082011231.634B++0.3930.855%A29.353%B*32.4C++1.1A1806.2h9.9B**32.2B*
Soldier Soaker 2001991131.761B+0.2632.545%C+7.538%D*66.3B+N/A2113h5.7C**17.4B
S1 2721944030.481C1.5448.138%D--2.577%C+18.7C-7.5D33210.4h5.5B++11.5C*
Nemesis VSH9 3351944270.454C-1.5763.197%C++N/A12.5C9.1C+19415.5h7.5B+11.8B+
M12 Kobalt 197189537.8A*35.7831.671%A**17.989%C+126A++5.3B*6101.5h20.5C+64.8B++
Proton II PPA-H 1901701115.455B13.4322.344%FN/A70.8C8.3B+2742.4h9.5B+42.4D
M12 Kobalt-H 179169628.167B*26.1430.39%A+16.568%C+153.6B+9.1A3981.1h15C++49.5B++
Tank Mine 234163682.397C+0.3774.551%M++N/A81.5C--35.5D-10142h3.1F-4.1A
Supernova PC 221163394.179C+2.1643.626%D3.067%B++17C--6D1899.6h3.9B*9B+
Proximity Mine 162162642.531C-0.5170.996%M*N/A108CN/A5121.5h2C2.9A
Saron HRB-H 266145354.143C+2.1249.236%DN/A25.4D21.2C3895.7h26.4C+53.7C
L100 Python HEAT 194144443.273C1.2546.392%DN/A24C-8.3D1986h4.4B*9.4B+
Photon A2A Missile Pods 226142178.353B++6.3391.885%A*N/A64.5C*38.2C+6922.2h9.6C-10.5C*
NSX Tengu 142141642.203B**0.1843.201%B**16.312%D54.2B++N/A1902.6h10.7B++24.8B++
L100 Python AP 214139363.861C+1.8449.176%D-N/A27.8C15D3035h4.9B++10C**
CAS 14-E 147138817.25B15.2333.556%C+1.449%C106.2B**6.9C*3901.3h28.8C**85.9B
Saron HRB 253138423.286C1.2643.519%C+1.449%C+22.3C18.5B5596.2h22.2C++51C*
Hunter QCX-P 1431361171.162B0.8625.421%D**34.559%B*19.2C1C477.1h2.8B++10.9C+
Lancer VS22 2101291041.24B+0.7854.762%D-2.326%B+19.3B12.1C+2676.7h7.8B++14.3B++
M40 Fury 162129216.143C++4.1235.226%C+N/A51.6B+13.2B*5002.5h14.7C++41.6C*
NS-AM7 Archer 1471232180.564C*1.4650.68%D*30.081%A+5.2C1D*4123.6h10B*19.7B*
MAX Punch 1331181,4960.079C1.9410.78%F--N/A0.9CN/A2131.5h2C+18.8D
NS-10 Burster 2171171041.125C**0.9031.181%BN/A5.2C4.4B+9022.6h145.1C+465.5C*
NSX Tomoe 107106372.865B*0.8435.134%A56.604%A++66.3B**N/A2281.6h8.8A+25B**
C75 Viper 116105264.038C+2.0234.973%C--1.905%B+26.9C+2.8D*2923.9h9.4B*26.9B+
M12 Kobalt 112105426.25B+24.2322.528%B*13.333%D--95.5B++6.4A5371.1h16.4B+72.6B++
Fatestealer 103102661.545U0.4846.497%B**32.353%B**60A+N/A1501.7h2.1B++4.6B*
G40-F Ranger 155100812.5C*10.4846.777%A*N/A66.7A*36.7A*5161.5h60.8B130B*
Quasar VM1 1011001050.952C1.0713.824%C-15%D-13.2D-N/A1417.6h16.7C121.1C+
VA39 Spectre 9796921.043C0.9825.444%D*35.417%C15C--N/A1356.4h4.6B*18.2C*
NSX-P Tengu 9292194.842M**2.8248.996%A*21.739%C++131.4M*N/A4560.7h8.8A17.9B**
Vortex VM21 160901400.643C--1.3829.024%D**5.556%B**5.7D4.4D6815.8h34.6B119.2C++
A30 Walker 14489412.171C++0.1526.658%B+N/A890U550U7522800.1h114.2B+428.3B+
NS-30 Vandal 8786631.365C+0.6633.392%C++8.14%F--39.1C+N/A1982.2h4.4B**13.3B++
Beamer VS3 87861320.652C+1.3717.475%D**32.558%A22.1C+N/A1783.9h12C68.5C--
NS-10 Burster 15786910.945C+1.0831.515%C*N/A4.3D3.6C+7920h179.1D568.2C+
L105 Zephyr 9983155.533C3.5139.363%CN/A43.7C+8.4C+3561.9h6.4C**16.3C++
E540 Halberd-H 13081204.05C2.0354.686%C1.235%C30D18.1C-3432.7h7C12.8C
MANA Anti-Vehicle Turret 145811160.698D-1.3236.2%D**2.469%C810C640C+987660.1h8.4C*23.3C
Vortex VM21 131741410.525C-1.5029.432%D*5.405%B++4.6D3.5D5916.1h43.6C**148.3C+
M40 Fury 8772145.143C3.1239.821%C**N/A48C+10C4681.5h15.4C+38.8C++
Aphelion VEX-4H 1156788.375B6.3541.436%C--1.493%D--41.9C++30C**4141.6h38.9B*93.9B++
Spear Anti-Vehicle Phalanx Turret 11467135.154C3.1333.354%D*1.493%D*27.9D19.6C+4372.4h8.2B24.5C+
AP30 Shredder 13563232.739C-0.7223.847%FN/A630U720U9017800.1h103.3C+433D--
M60-A Bulldog 5951510.2C+8.1833.362%D*3.922%A15.9D2.5D933.2h7.6D22.7D--
NSX Raijin 5050150N/A47.9833.051%F-10%D*500C--N/A16000.1h1.6A*4.7A*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon1114,1206.5h
Anti-Vehicle MANA Turret205421.5h
Nano-Armor Kit499862,24963.6h
Nanite Revive Grenade02,4480.7h
Nanite Healing Grenade06020.2h
Medical Applicator639314,67723h
Spitfire Auto-Turret21520.4h
Motion Spotter202,5782.4h
Restoration Kit2,35819,05628.9h
Deconstruction Tool01,6170.5h
Welding Device01,3830.2h
G30 Walker0550h
Shield Recharging Field724,9472.1h
Recon Detection Device884,2066.9h
Ammunition Package883,8303.1h
Medical Kit2,96717,65658.7h
Anti-Infantry MANA Turret901,8502.8h
Router2880.2h
Nano-Repair Grenade06310.2h
Hardlight Barrier459371.2h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.68s
Server spent 2.70s on queries, 2.02s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.