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Paragon Warrior Dudisfludis[BWAE] Dudisfludis
VS BR 185

KDR: 2.2

Score: 89.4m

Last Seen: May 31st, 2020 10:54 PM
- OFFLINE - 58.7 hour(s)

Prestige 1, Battle Rank 100 (185 total) - Vanu Sovereignty on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A NSX Yumi Orion VS54 NS-15MP VE-H Maw AE Ghost Pulsar LSW Serpent VE92
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,981,133 MLG Score: 2383
Fun Score: N/A
Cheeseburgers Flipped: 1185TIME WITH MEDKIT: 2.1%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.494%30.255%983521231148,7942.57692-0.38

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.908%2.178A*1.377A-1.435D**HEAD ++ (~14.01)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.50.642B+8.60.397B17.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.692%1.094%6115127811,515235454204.8896212%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.472%-0.163C-0.439C---0.172

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
1250.231C++44.60.162C++80.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.162%2.605%103512781,76628418260.621612214%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.349%0.593B+0.067C+-0.145

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.60.776B++4.10.675B+4.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.476%5.327%62712761,577296112560.532411125%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.27%-0.254C0.196C++0.156

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.70.728B++10.90.728B++21.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.414%81.944%62612777,9035676271.39211

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.335%1.124B**0.959B*2.675

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.10.586B+1.70.454B+2.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.383%15.777%62512787,9614859931.63807

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.002%0.876B*0.188C++0.326

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.618B+2.60.46B+2.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
89.4m218.3%403 (24.2k)322 (19.3k)2.19681224,039101,9842.33226185 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS12831357328.201%26.347%74302:4363

12% Combat Medic24% Engineer33% Heavy Assault12% Infiltrator17% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 4th, 2013 9:58 PMAug 30th, 2019 8:33 PMJun 1st, 2020 5:59 AM (2d) (PST)May 31st, 2020 9:39 PM (2d) (PST)May 31st, 2020 6:54 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6632643990.8070.3670.2131.8840.0562383

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
39,75715,84523,912482213113319,320

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4626.9h/192.8d 13,814 59,028 61,557 522.9k 6,537 13,072 15,444 184m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
A++
Kills:46,369
Deaths:13,259
KDR:3.497
Accuracy:35.186% A++
HSR:34.228% C*
Orion VS54
A*
Kills:10,730
Deaths:3,539
KDR:3.032
Accuracy:32.872% A*
HSR:33.756% B**
NS-15MP
A*
Kills:9,528
Deaths:2,306
KDR:4.132
Accuracy:39.795% A*
HSR:36.283% B+
VE-H Maw AE
A++
Kills:6,371
Deaths:1,770
KDR:3.599
Accuracy:37.550% A++
HSR:31.471% C++
Pulsar LSW
B
Kills:3,839
Deaths:1,883
KDR:2.039
Accuracy:26.516% B
HSR:26.908% C++
NSX-P Naginata
A++
Kills:3,451
Deaths:1,054
KDR:3.274
Accuracy:33.613% A++
HSR:33.382% B+
Flare VE6
C**
Kills:3,126
Deaths:1,655
KDR:1.889
Accuracy:25.937% C**
HSR:26.743% C++
NS-15M2
C
Kills:2,348
Deaths:1,215
KDR:1.933
Accuracy:24.170% C
HSR:22.104% D
Ursa
M+
Kills:2,331
Deaths:668
KDR:3.490
Accuracy:40.777% M+
HSR:31.961% B*
VX29 Polaris
C
Kills:1,966
Deaths:1,358
KDR:1.448
Accuracy:21.503% D
HSR:23.042% C
VE-H Maw
B*
Kills:1,541
Deaths:603
KDR:2.556
Accuracy:32.170% B*
HSR:31.149% C**
SVA-88
A++
Kills:1,226
Deaths:264
KDR:4.644
Accuracy:34.842% A++
HSR:28.548% C*
NS-15 Gallows
M
Kills:790
Deaths:136
KDR:5.809
Accuracy:41.652% M
HSR:41.899% B*
Kills:93,616
Deaths (as Heavy Assault):29,710
Deaths (to Heavy Assaults):32,060
KDR:3.15099
Kill Difference:63,906
Playtime:1,519.699 hours
Usage:33%
Score:39.361m
Score/min:432
Accuracy (listed only):32.814%
HSR (listed only):30.882%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NSX Yumi
A+
Kills:13,220
Deaths:5,878
KDR:2.249
Accuracy:34.901% A+
HSR:36.021% B*
Deimos VA29
B+
Kills:2,965
Deaths:1,551
KDR:1.912
Accuracy:69.675% B+
HSR:20.101% B+
H-V45
C*
Kills:1,962
Deaths:1,378
KDR:1.424
Accuracy:26.266% C*
HSR:17.074% D
Terminus VX-9
C*
Kills:1,961
Deaths:1,188
KDR:1.651
Accuracy:27.936% C*
HSR:23.355% D
VE-S Canis
B++
Kills:1,751
Deaths:835
KDR:2.097
Accuracy:33.366% B++
HSR:22.501% C+
NS-11P
B++
Kills:1,372
Deaths:701
KDR:1.957
Accuracy:28.228% B++
HSR:25.729% B
H-V45 AE
A*
Kills:1,367
Deaths:512
KDR:2.670
Accuracy:38.691% A*
HSR:27.944% C
Phobos VX86
B+
Kills:1,362
Deaths:799
KDR:1.705
Accuracy:65.855% B+
HSR:13.656% C--
MKV-P Suppressed
B
Kills:1,295
Deaths:1,224
KDR:1.058
Accuracy:30.645% B
HSR:23.475% C
CME
C+
Kills:1,272
Deaths:854
KDR:1.489
Accuracy:27.334% C+
HSR:21.226% C
Pandora VX25
B*
Kills:1,262
Deaths:559
KDR:2.258
Accuracy:50.423% B*
HSR:14.580% C
Eridani SX5-AE
A+
Kills:1,256
Deaths:344
KDR:3.651
Accuracy:37.517% A+
HSR:29.857% C*
Sirius SX12
C++
Kills:1,245
Deaths:1,000
KDR:1.245
Accuracy:25.889% C++
HSR:8.193% D**
Equinox VE2
B+
Kills:1,227
Deaths:792
KDR:1.549
Accuracy:30.238% B+
HSR:21.842% C+
NS-7G PDW
A
Kills:1,225
Deaths:807
KDR:1.518
Accuracy:33.898% A
HSR:24% B+
Thanatos VE70
C**
Kills:1,201
Deaths:752
KDR:1.597
Accuracy:44.741% C**
HSR:13.655% C--
Pulsar VS1
B+
Kills:1,194
Deaths:804
KDR:1.485
Accuracy:26.805% B+
HSR:19.263% C
Eridani SX5
B++
Kills:1,173
Deaths:632
KDR:1.856
Accuracy:30.689% B++
HSR:15.857% D
Nova
C
Kills:1,171
Deaths:864
KDR:1.355
Accuracy:44.185% C
HSR:10.760% D--
Skorpios
A
Kills:918
Deaths:314
KDR:2.924
Accuracy:33.442% A
HSR:28.867% B*
Darkstar
B++
Kills:733
Deaths:284
KDR:2.581
Accuracy:30.861% B++
HSR:25.921% C++
NS Baron G5
B+
Kills:280
Deaths:149
KDR:1.879
Accuracy:44.406% C+
HSR:17.143% B+
Corvus VA55
B**
Kills:201
Deaths:123
KDR:1.634
Accuracy:30.855% B**
HSR:29.353% B++
NSX Tengu
B++
Kills:141
Deaths:64
KDR:2.203
Accuracy:43.201% B++
HSR:16.312% D-
NSX-P Tengu
A++
Kills:113
Deaths:25
KDR:4.520
Accuracy:48.124% A++
HSR:21.239% C+
VE-A Lacerta
A*
Kills:111
Deaths:48
KDR:2.313
Accuracy:41.722% A*
HSR:25.225% C+
Kills:41,978
Deaths (as Combat Medic):22,481
Deaths (to Combat Medics):12,963
KDR:1.86727
Kill Difference:19,497
Playtime:548.841 hours
Usage:12%
Score:10.645m
Score/min:323
Accuracy (listed only):37.688%
HSR (listed only):21.275%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Serpent VE92
A*
Kills:3,814
Deaths:1,260
KDR:3.027
Accuracy:34.922% A*
HSR:23.047% B
VX6-7
C**
Kills:3,060
Deaths:2,114
KDR:1.447
Accuracy:27.231% C**
HSR:18.497% D
Deimos VA29
B+
Kills:2,965
Deaths:1,551
KDR:1.912
Accuracy:69.675% B+
HSR:20.101% B+
Pulsar C
A++
Kills:2,955
Deaths:1,097
KDR:2.694
Accuracy:35.956% A++
HSR:24.095% C+
VE-S Canis
B++
Kills:1,751
Deaths:835
KDR:2.097
Accuracy:33.366% B++
HSR:22.501% C+
Zenith VX-5
B*
Kills:1,403
Deaths:774
KDR:1.813
Accuracy:30.731% B*
HSR:19.601% C-
Phobos VX86
B+
Kills:1,362
Deaths:799
KDR:1.705
Accuracy:65.855% B+
HSR:13.656% C--
MKV-P Suppressed
B
Kills:1,295
Deaths:1,224
KDR:1.058
Accuracy:30.645% B
HSR:23.475% C
Pandora VX25
B*
Kills:1,262
Deaths:559
KDR:2.258
Accuracy:50.423% B*
HSR:14.580% C
Eridani SX5-AE
A+
Kills:1,256
Deaths:344
KDR:3.651
Accuracy:37.517% A+
HSR:29.857% C*
Sirius SX12
C++
Kills:1,245
Deaths:1,000
KDR:1.245
Accuracy:25.889% C++
HSR:8.193% D**
NS-11C
B+
Kills:1,236
Deaths:700
KDR:1.766
Accuracy:28.256% B+
HSR:17.880% C
NS-7G PDW
A
Kills:1,225
Deaths:807
KDR:1.518
Accuracy:33.898% A
HSR:24% B+
Thanatos VE70
C**
Kills:1,201
Deaths:752
KDR:1.597
Accuracy:44.741% C**
HSR:13.655% C--
NSX-P Tanto
B++
Kills:1,198
Deaths:1,336
KDR:0.897
Accuracy:30.185% B++
HSR:28.297% C*
Eridani SX5
B++
Kills:1,173
Deaths:632
KDR:1.856
Accuracy:30.689% B++
HSR:15.857% D
Solstice VE3
C++
Kills:1,173
Deaths:1,031
KDR:1.138
Accuracy:24.411% C++
HSR:20.460% C+
Nova
C
Kills:1,171
Deaths:864
KDR:1.355
Accuracy:44.185% C
HSR:10.760% D--
Skorpios
A
Kills:918
Deaths:314
KDR:2.924
Accuracy:33.442% A
HSR:28.867% B*
VE-C Horizon
A++
Kills:906
Deaths:357
KDR:2.538
Accuracy:46.082% A++
HSR:28.477% B+
Eclipse VE3A
A+
Kills:489
Deaths:235
KDR:2.081
Accuracy:34.465% A+
HSR:24.540% B++
Solstice SF
D
Kills:456
Deaths:628
KDR:0.726
Accuracy:20.681% D-
HSR:12.719% D
NS Baron G5
B+
Kills:280
Deaths:149
KDR:1.879
Accuracy:44.406% C+
HSR:17.143% B+
NSX Tengu
B++
Kills:141
Deaths:64
KDR:2.203
Accuracy:43.201% B++
HSR:16.312% D-
NSX-P Tengu
A++
Kills:113
Deaths:25
KDR:4.520
Accuracy:48.124% A++
HSR:21.239% C+
Kills:34,048
Deaths (as Light Assault):19,451
Deaths (to Light Assaults):17,177
KDR:1.75045
Kill Difference:14,597
Playtime:778.374 hours
Usage:17%
Score:11.791m
Score/min:252
Accuracy (listed only):37.959%
HSR (listed only):19.912%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Serpent VE92
A*
Kills:3,814
Deaths:1,260
KDR:3.027
Accuracy:34.922% A*
HSR:23.047% B
VX6-7
C**
Kills:3,060
Deaths:2,114
KDR:1.447
Accuracy:27.231% C**
HSR:18.497% D
Deimos VA29
B+
Kills:2,965
Deaths:1,551
KDR:1.912
Accuracy:69.675% B+
HSR:20.101% B+
Pulsar C
A++
Kills:2,955
Deaths:1,097
KDR:2.694
Accuracy:35.956% A++
HSR:24.095% C+
Revenant
C+
Kills:2,133
Deaths:1,017
KDR:2.097
Accuracy:33.837% C
HSR:30.427% C+
Eidolon VE33
C
Kills:1,413
Deaths:1,296
KDR:1.090
Accuracy:27.513% C
HSR:21.656% D
Zenith VX-5
B*
Kills:1,403
Deaths:774
KDR:1.813
Accuracy:30.731% B*
HSR:19.601% C-
Phobos VX86
B+
Kills:1,362
Deaths:799
KDR:1.705
Accuracy:65.855% B+
HSR:13.656% C--
Pandora VX25
B*
Kills:1,262
Deaths:559
KDR:2.258
Accuracy:50.423% B*
HSR:14.580% C
NS-11C
B+
Kills:1,236
Deaths:700
KDR:1.766
Accuracy:28.256% B+
HSR:17.880% C
Thanatos VE70
C**
Kills:1,201
Deaths:752
KDR:1.597
Accuracy:44.741% C**
HSR:13.655% C--
NSX-P Tanto
B++
Kills:1,198
Deaths:1,336
KDR:0.897
Accuracy:30.185% B++
HSR:28.297% C*
Solstice VE3
C++
Kills:1,173
Deaths:1,031
KDR:1.138
Accuracy:24.411% C++
HSR:20.460% C+
Nova
C
Kills:1,171
Deaths:864
KDR:1.355
Accuracy:44.185% C
HSR:10.760% D--
VE-C Horizon
A++
Kills:906
Deaths:357
KDR:2.538
Accuracy:46.082% A++
HSR:28.477% B+
Eclipse VE3A
A+
Kills:489
Deaths:235
KDR:2.081
Accuracy:34.465% A+
HSR:24.540% B++
Solstice SF
D
Kills:456
Deaths:628
KDR:0.726
Accuracy:20.681% D-
HSR:12.719% D
VE-LR Obelisk
A+
Kills:312
Deaths:102
KDR:3.059
Accuracy:42.782% A+
HSR:40.705% B*
NS Baron G5
B+
Kills:280
Deaths:149
KDR:1.879
Accuracy:44.406% C+
HSR:17.143% B+
Kills:28,789
Deaths (as Engineer):16,621
Deaths (to Engineers):17,226
KDR:1.73209
Kill Difference:12,168
Playtime:1,095.535 hours
Usage:24%
Score:18.420m
Score/min:280
Accuracy (listed only):38.755%
HSR (listed only):21.068%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B**
Kills:4,494
Deaths:1,743
KDR:2.578
Accuracy:48.391% B**
HSR:79.729% B*
NS-44P Commissioner
C+
Kills:2,353
Deaths:2,140
KDR:1.100
Accuracy:38.866% C-
HSR:27.539% C+
VE-S Canis
B++
Kills:1,751
Deaths:835
KDR:2.097
Accuracy:33.366% B++
HSR:22.501% C+
NS-45 Pilot
B**
Kills:1,672
Deaths:1,227
KDR:1.363
Accuracy:38.143% B**
HSR:30.801% C*
NSX Daimyo
B**
Kills:1,345
Deaths:473
KDR:2.844
Accuracy:49.002% B**
HSR:97.100% B*
Parallax VX3
C*
Kills:1,321
Deaths:593
KDR:2.228
Accuracy:38.702% C
HSR:79.788% C*
Artemis VX26
C+
Kills:1,303
Deaths:1,122
KDR:1.161
Accuracy:28.197% C+
HSR:11.742% F
MKV-P Suppressed
B
Kills:1,295
Deaths:1,224
KDR:1.058
Accuracy:30.645% B
HSR:23.475% C
NS-30B Vandal
D**
Kills:1,272
Deaths:1,205
KDR:1.056
Accuracy:27.874% D**
HSR:14.701% D**
NS-357 Underboss
A+
Kills:1,268
Deaths:803
KDR:1.579
Accuracy:50.136% A+
HSR:33.991% B**
Eridani SX5-AE
A+
Kills:1,256
Deaths:344
KDR:3.651
Accuracy:37.517% A+
HSR:29.857% C*
Sirius SX12
C++
Kills:1,245
Deaths:1,000
KDR:1.245
Accuracy:25.889% C++
HSR:8.193% D**
Nyx VX31
D-
Kills:1,235
Deaths:1,099
KDR:1.124
Accuracy:30.162% D-
HSR:16.923% D**
NS-7G PDW
A
Kills:1,225
Deaths:807
KDR:1.518
Accuracy:33.898% A
HSR:24% B+
Eridani SX5
B++
Kills:1,173
Deaths:632
KDR:1.856
Accuracy:30.689% B++
HSR:15.857% D
Cerberus
A+
Kills:1,171
Deaths:708
KDR:1.654
Accuracy:42.721% A+
HSR:37.916% A+
Spiker
C++
Kills:1,166
Deaths:904
KDR:1.290
Accuracy:28.693% C
HSR:23.585% C++
NS-44L Blackhand
B**
Kills:1,162
Deaths:604
KDR:1.924
Accuracy:50.980% B**
HSR:55.164% B**
Skorpios
A
Kills:918
Deaths:314
KDR:2.924
Accuracy:33.442% A
HSR:28.867% B*
NS-30 Tranquility
A++
Kills:761
Deaths:219
KDR:3.475
Accuracy:50.355% A++
HSR:43.627% B++
NS-44L Showdown
A++
Kills:662
Deaths:392
KDR:1.689
Accuracy:58.248% A++
HSR:44.109% B*
XM98
C+
Kills:364
Deaths:236
KDR:1.542
Accuracy:35.168% C--
HSR:74.451% C+
Phaseshift VX-S
B
Kills:283
Deaths:121
KDR:2.339
Accuracy:24.519% F
HSR:80.565% B
Soldier Soaker
C
Kills:199
Deaths:113
KDR:1.761
Accuracy:32.545% C
HSR:7.538% D*
NSX Tengu
B++
Kills:141
Deaths:64
KDR:2.203
Accuracy:43.201% B++
HSR:16.312% D-
NS-AM7 Archer
B**
Kills:126
Deaths:228
KDR:0.553
Accuracy:50.967% D--
HSR:29.365% B**
NSX-P Tengu
A++
Kills:113
Deaths:25
KDR:4.520
Accuracy:48.124% A++
HSR:21.239% C+
NSX Tomoe
A++
Kills:107
Deaths:37
KDR:2.892
Accuracy:35.166% B**
HSR:57.009% A++
VA39 Spectre
C
Kills:96
Deaths:92
KDR:1.043
Accuracy:25.444% D*
HSR:35.417% C
Beamer VS3
A
Kills:86
Deaths:133
KDR:0.647
Accuracy:17.500% F
HSR:32.558% A
NS-30 Vandal
C+
Kills:86
Deaths:63
KDR:1.365
Accuracy:33.392% C+
HSR:8.140% F--
The Immortal
N/A
Kills:50
Deaths:31
KDR:1.613
Accuracy:42.966% N/A
HSR:44% N/A
Kills:31,699
Deaths (as Infiltrator):19,531
Deaths (to Infiltrators):12,742
KDR:1.62301
Kill Difference:12,168
Playtime:532.143 hours
Usage:12%
Score:6.674m
Score/min:209
Accuracy (listed only):37.341%
HSR (listed only):36.127%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
C
Kills:723
Deaths:332
KDR:2.178
Accuracy:18.282% C
HSR:16.874% D-
Nebula VM20
C
Kills:713
Deaths:333
KDR:2.141
Accuracy:18.720% C
HSR:15.007% D*
Cosmos VM3
C
Kills:512
Deaths:364
KDR:1.407
Accuracy:13.180% D--
HSR:17.773% C
Comet VM2
C++
Kills:444
Deaths:342
KDR:1.298
Accuracy:42.265% C
HSR:4.505% C++
Cosmos VM3
D--
Kills:444
Deaths:320
KDR:1.388
Accuracy:13.435% D--
HSR:13.063% D*
Comet VM2
C+
Kills:363
Deaths:293
KDR:1.239
Accuracy:45.635% C+
HSR:4.132% C+
NS-20 Gorgon
B**
Kills:258
Deaths:132
KDR:1.955
Accuracy:37.523% B**
HSR:25.969% B*
NS-20 Gorgon
A
Kills:247
Deaths:132
KDR:1.871
Accuracy:37.748% A
HSR:22.267% C*
Blueshift VM5
D-
Kills:219
Deaths:121
KDR:1.810
Accuracy:17.487% D-
HSR:13.699% D**
Blueshift VM5
D
Kills:209
Deaths:116
KDR:1.802
Accuracy:17.418% D
HSR:12.919% F
NS-10 Burster
C++
Kills:121
Deaths:106
KDR:1.142
Accuracy:31.177% C++
HSR:0.826% D**
Quasar VM1
D
Kills:100
Deaths:105
KDR:0.952
Accuracy:13.824% D
HSR:15% D-
NS-10 Burster
C+
Kills:91
Deaths:93
KDR:0.978
Accuracy:31.536% C+
HSR:0% F-
Vortex VM21
B**
Kills:90
Deaths:140
KDR:0.643
Accuracy:29.024% F
HSR:5.556% B**
Vortex VM21
B++
Kills:74
Deaths:141
KDR:0.525
Accuracy:29.432% D**
HSR:5.405% B++
Kills:4,608
Deaths (as MAX Suit):1,535
Deaths (to MAX Suits):5,172
KDR:3.00195
Kill Difference:3,073
Playtime:148.376 hours
Usage:3%
Score:2.501m
Score/min:281
Accuracy (listed only):26.446%
HSR (listed only):11.533%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
B**
Kills:3,677
V. Kills:2,668 138%
Deaths:1,025
KDR:3.587
Accuracy:33.731% B+
KPH:24.200 B++
VKPH:17.600 B**
Dual Photon Pods
B++
Kills:2,985
V. Kills:542 N/A
Deaths:338
KDR:8.831
Accuracy:60.238% B++
KPH:75.400 C
VKPH:13.700 C-
Maelstrom Turbo Laser
C**
Kills:2,203
V. Kills:1,520 145%
Deaths:762
KDR:2.891
Accuracy:33.589% B
KPH:21.100 C*
VKPH:14.500 C**
Light PPA
A
Kills:2,198
V. Kills:198 N/A
Deaths:282
KDR:7.794
Accuracy:45.823% B+
KPH:75.900 B+
VKPH:6.800 A
Hornet Missiles
C++
Kills:989
V. Kills:514 192%
Deaths:102
KDR:9.696
Accuracy:63.341% C++
KPH:66.100 C+
VKPH:34.300 C
Antares LC
B**
Kills:917
V. Kills:580 158%
Deaths:206
KDR:4.451
Accuracy:37.947% B**
KPH:33 B+
VKPH:20.900 B+
Photon A2A Missile Pods
A*
Kills:156
V. Kills:89 173%
Deaths:17
KDR:9.176
Accuracy:90.669% A*
KPH:70.400 C*
VKPH:40.200 C+
Kills:13,125 (8,995 + 0)
Deaths:2,732
KDR:4.804
VKDR:2.237
Vehicle Kills:6,111
Kill Difference:10,393
Playtime:370.058 hours
Usage:8%
Score:5.478m
Score/min:247
Piloting Accuracy:37.947%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
U
Kills:734
V. Kills:567 129%
Deaths:114
KDR:6.439
Accuracy:34.487% C-
KPH:2,642,400 U
VKPH:2,041,200 U
CAS30 Tank Buster
C-
Kills:452
V. Kills:395 114%
Deaths:454
KDR:0.996
Accuracy:43.526% C
KPH:6.200 C-
VKPH:5.400 C-
L-24R Spur
B**
Kills:262
V. Kills:16 N/A
Deaths:15
KDR:17.467
Accuracy:47.082% B**
KPH:42.800 C+
VKPH:2.600 C+
L105 Zephyr
C+
Kills:83
V. Kills:16 N/A
Deaths:15
KDR:5.533
Accuracy:39.363% D
KPH:43 C
VKPH:8.300 C+
AP30 Shredder
U
Kills:63
V. Kills:72 86%
Deaths:23
KDR:2.739
Accuracy:23.963% D**
KPH:226,800 U
VKPH:259,200 U
Kills:1,594 (714 + 880)
Deaths:621
KDR:2.567
VKDR:1.717
Vehicle Kills:1,066
Kill Difference:973
Playtime:81.432 hours
Usage:2%
Score:1.128m
Score/min:231
Piloting Accuracy:47.082%
Gunner Accuracy:23.963%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C
Kills:165
V. Kills:85 192%
Deaths:36
KDR:4.583
Accuracy:51.229% D
KPH:31.400 C
VKPH:16.200 C--
L100 Python HEAT
D
Kills:144
V. Kills:50 282%
Deaths:44
KDR:3.273
Accuracy:46.171% D
KPH:23.500 D
VKPH:8.200 D
C75 Viper
C
Kills:105
V. Kills:11 N/A
Deaths:26
KDR:4.038
Accuracy:34.979% D
KPH:26.800 C
VKPH:2.800 D*
Kills:414 (414 + 0)
Deaths:106
KDR:3.906
VKDR:1.377
Vehicle Kills:146
Kill Difference:308
Playtime:15.320 hours
Usage:0%
Score:0.244m
Score/min:265
Driving Accuracy:34.979%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
C+
Kills:737
V. Kills:501 147%
Deaths:179
KDR:4.117
Accuracy:52.535% C+
KPH:22.400 C--
VKPH:15.200 C+
Supernova VPC
C
Kills:617
V. Kills:90 N/A
Deaths:82
KDR:7.524
Accuracy:49.426% C
KPH:39.500 C-
VKPH:5.800 C--
Supernova PC
D
Kills:163
V. Kills:58 276%
Deaths:39
KDR:4.179
Accuracy:43.626% D
KPH:17 D
VKPH:6.100 D
Saron HRB
C++
Kills:143
V. Kills:117 121%
Deaths:42
KDR:3.405
Accuracy:44.042% C+
KPH:22.600 C
VKPH:18.500 C++
Kills:1,660 (1,517 + 143)
Deaths:342
KDR:4.854
VKDR:2.240
Vehicle Kills:766
Kill Difference:1,318
Playtime:64.476 hours
Usage:1%
Score:1.026m
Score/min:265
Driving Accuracy:43.626%
Gunner Accuracy:44.042%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
B**
Kills:175
V. Kills:10 N/A
Deaths:6
KDR:29.167
Accuracy:31.791% A++
KPH:156.300 B
VKPH:8.900 B**
Proton II PPA-H
B+
Kills:170
V. Kills:20 N/A
Deaths:11
KDR:15.455
Accuracy:22.480% F-
KPH:70.200 D
VKPH:8.300 B+
Saron HRB-H
C
Kills:145
V. Kills:121 119%
Deaths:35
KDR:4.143
Accuracy:49.236% D-
KPH:25.500 D
VKPH:21.300 C
G40-F Ranger
A++
Kills:105
V. Kills:57 181%
Deaths:8
KDR:13.125
Accuracy:46.563% A++
KPH:65.100 A++
VKPH:35.300 A++
E540 Halberd-H
C+
Kills:95
V. Kills:58 161%
Deaths:20
KDR:4.750
Accuracy:55.617% C
KPH:34.500 D
VKPH:21 C+
Aphelion VEX-4H
C*
Kills:72
V. Kills:49 144%
Deaths:8
KDR:9
Accuracy:42.765% C-
KPH:44.200 C+
VKPH:30.100 C*
Kills:762 (0 + 762)
Deaths:88
KDR:8.659
VKDR:3.580
Vehicle Kills:315
Kill Difference:674
Playtime:15.214 hours
Usage:0%
Score:0.355m
Score/min:389
Driving Accuracy:N/A%
Gunner Accuracy:42.765%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A*
Kills:196
V. Kills:8 N/A
Deaths:5
KDR:39.200
Accuracy:31.902% A*
KPH:127 A
VKPH:5.200 B+
M40 Fury
B++
Kills:129
V. Kills:33 379%
Deaths:21
KDR:6.143
Accuracy:35.226% C
KPH:50.600 C+
VKPH:13 B++
M12 Kobalt
B**
Kills:105
V. Kills:7 N/A
Deaths:4
KDR:26.250
Accuracy:22.528% B++
KPH:99.700 B+
VKPH:6.600 B**
M40 Fury
C
Kills:72
V. Kills:15 450%
Deaths:14
KDR:5.143
Accuracy:39.821% C**
KPH:47.500 C
VKPH:9.900 C
Kills:502 (0 + 502)
Deaths:44
KDR:11.409
VKDR:1.432
Vehicle Kills:63
Kill Difference:458
Playtime:6.660 hours
Usage:0%
Score:0.211m
Score/min:527
Driving Accuracy:N/A%
Gunner Accuracy:39.821%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C+
Kills:250
V. Kills:56 439%
Deaths:188
KDR:1.330
Accuracy:40.092% D-
KPH:21.800 C+
VKPH:4.900 C
S12 Renegade
C+
Kills:81
V. Kills: N/A
Deaths:26
KDR:3.115
Accuracy:43.621% C+
KPH:38.200 C--
VKPH:0 F
Kills:331 (331 + 0)
Deaths:214
KDR:1.547
VKDR:0.262
Vehicle Kills:56
Kill Difference:117
Playtime:13.596 hours
Usage:0%
Score:0.101m
Score/min:124
Driving Accuracy:43.621%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B+
Kills:147
V. Kills:9 N/A
Deaths:8
KDR:18.375
Accuracy:33.815% C+
KPH:104.700 B+
VKPH:6.400 C+
Kills:147 (0 + 147)
Deaths:8
KDR:18.375
VKDR:1.125
Vehicle Kills:9
Kill Difference:139
Playtime:1.404 hours
Usage:0%
Score:0.033m
Score/min:389
Piloting Accuracy:N/A%
Gunner Accuracy:33.815%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 46,90346,36913,2593.497C++1.3035.186%A++34.228%C*120.3B**1.4C**341385.6h8.6B**24.4B**
NSX Yumi 13,49813,2205,8782.249B+0.0534.901%A+36.021%B*72.3A1.5B+193182.9h8.3B**23.8B**
Orion VS54 10,86210,7303,5393.032B+0.8432.872%A*33.756%B**93.3A++1.1B++325115h8.7B**26.5C*
NS-15MP 9,6499,5282,3064.132B++1.9439.795%A*36.283%B+137.5A+1.7B*35869.3h8.6B**21.5B**
VE-H Maw AE 6,4656,3711,7703.599B**1.4037.55%A++31.471%C++128.4A1.9C*32649.6h7.4B**19.6B**
Ghost 4,5164,4941,7432.578C+0.3848.391%B**79.729%B*75.9B*N/A22159.2h1.6B**3.2B**
Pulsar LSW 3,8683,8391,8832.039C**0.1626.516%B26.908%C++56.4C++N/A17068.1h9.7B*36.6B+
Serpent VE92 3,8643,8141,2603.027A0.8334.922%A*23.047%B79.3A1B+22948.1h8.8B**25.2B**
Saron Laser Cannon 6,3453,6771,0253.587C*1.3933.731%B+1.169%D24.2B++17.6B**239151.9h76.8B++227.8B*
NSX-P Naginata 3,5043,4511,0543.274A+1.0833.613%A++33.382%B+134.8A*2.1B++39925.6h8.5B**25.2B**
NS Decimator 4,4993,2511,9111.701B+0.5069.818%B**1.846%C63.6A24.4B++39651.1h3.2B*4.6B**
C-4 3,6673,2001,6991.883C*0.3129.974%B+N/A105.6C**15.4D--64030.3h1B*3.4B*
Flare VE6 3,1683,1261,6551.889C*0.3125.937%C**26.743%C++48.8C+N/A15464.1h8.6B++33.3B+
VX6-7 3,1033,0602,1141.447C+0.7527.231%C**18.497%D22.4DN/A64136.4h10.6B+38.8B+
Dual Photon Pods 3,5272,9853388.831C++6.6360.238%B++1.34%C++75.4C13.7C-31139.6h13.4B*22.3B*
Deimos VA29 3,0032,9651,5511.912B+0.2869.675%B+20.101%B+57.8C++N/A17051.3h1.7B**2.5B++
Pulsar C 3,0002,9551,0972.694B+0.5035.956%A++24.095%C+71.4B**1.1B++21141.4h8.3B**23B**
NS-44P Commissioner 2,3872,3532,1401.1C+1.1038.866%C-27.539%C+44.1C-N/A13153.3h2.9B+7.5C**
NS-15M2 2,3672,3481,2151.933C++0.2624.17%C22.104%D45.9CN/A15051.1h9.6B*39.7B+
Ursa 2,3742,3316683.49A*1.2940.777%M+31.961%B*136.3M2.5A*39217.1h7.9B**19.3B**
Maelstrom Turbo Laser 3,7232,2037622.891C*0.6933.589%B1.044%D-21.1C*14.5C**189104.6h66B+196.4B++
Light PPA 2,3962,1982827.794B5.6045.823%B+N/A75.8B+6.8A25829h10.7B23.3B+
Revenant 2,1562,1331,0172.097C0.1033.837%C30.427%C+33.8DN/A8163.2h6B+17.8B+
VX29 Polaris 1,9831,9661,3581.448C+0.7521.503%D23.042%C39.7CN/A11949.5h10.8B50.2C++
H-V45 1,9731,9621,3781.424C+0.7726.266%C*17.074%D31.7CN/A10661.9h11.3B+42.9B+
Terminus VX-9 1,9891,9611,1881.651C+0.5527.936%C*23.355%D39.9CN/A13849.1h10.5B+37.7B+
VE-S Canis 1,7921,7518352.097B+0.1033.366%B++22.501%C+65.6B1.5B++18926.7h8.6B++25.7B+
NS-45 Pilot 1,6921,6721,2271.363C+0.8338.143%B**30.801%C*73C++N/A19122.9h5.9B+15.6B++
VE-H Maw 1,5541,5416032.556B+0.3632.17%B*31.149%C**81.5B+N/A27718.9h7.8B*24.2B++
Eidolon VE33 1,4231,4131,2961.09C+1.1127.513%C21.656%D21.4CN/A7665.9h7.1B+25.8B+
Zenith VX-5 1,4231,4037741.813B+0.3830.731%B*19.601%C-40.9C+N/A11434.3h10.3B++33.4B++
NS-11P 1,3881,3727011.957B+0.2428.228%B++25.729%B43.3C*N/A10931.7h10.1B**35.7B*
H-V45 AE 1,3811,3675122.67B+0.4738.691%A*27.944%C96.3B*1C+25514.2h9.3B*24.1B**
Phobos VX86 1,3721,3627991.705C*0.4965.855%B+13.656%C--52C+N/A14126.2h1.8B**2.8B+
NSX Daimyo 1,3451,3454732.844C+0.6549.002%B**97.1%B*77.7B+N/A21917.3h1.8B**3.6B*
Parallax VX3 1,3221,3215932.228C0.0338.702%C79.788%C*26.6CN/A7949.6h1.9B+4.9B
Artemis VX26 1,3181,3031,1221.161C1.0428.197%C+11.742%F25.6DN/A12350.8h11.3C++40.1C*
MKV-P Suppressed 1,3171,2951,2241.058C1.1430.645%B23.475%C29.2C--N/A8144.3h12.1B+39.6B+
NS-30B Vandal 1,2881,2721,2051.056C-1.1427.874%D**14.701%D**24.6D--N/A7451.7h4.9C*17.6C
CME 1,2951,2728541.489C*0.7127.334%C+21.226%C30.7CN/A8041.4h11.8B+43.2B
Sticky Grenade 1,2901,27011270N/A1,267.8063.824%AN/A1411.1B++22.2B++47780.9h1.5B++2.4B++
NS-357 Underboss 1,2811,2688031.579B+0.6250.136%A+33.991%B**99.8A+1B++31812.7h3.2B*6.4B**
Pandora VX25 1,2791,2625592.258B+0.0650.423%B*14.58%C61.6B+N/A22120.5h3.4B++6.7B*
Eridani SX5-AE 1,2621,2563443.651A1.4537.517%A+29.857%C*104.7B++N/A24512h8.7B*23.2B*
Sirius SX12 1,2461,2451,0001.245C+0.9525.889%C++8.193%D**26.2CN/A9947.6h12.3B+47.7B
NS-11C 1,2511,2367001.766B+0.4328.256%B+17.88%C35.5C++N/A11534.8h10.6B*37.6B++
Nyx VX31 1,2441,2351,0991.124C-1.0730.162%D-16.923%D**20.9D-N/A6459.2h5.3C++17.5C+
Equinox VE2 1,2431,2277921.549C++0.6530.238%B+21.842%C+38.1C+N/A9932.2h10B++33B++
SVA-88 1,2311,2262644.644A2.4534.842%A++28.548%C*110.5A++N/A36111.1h8.7B**25.1B**
Lasher X2-P 1,2501,2265562.205C*0.0149.596%A*2.365%D82.3B+1.6D37514.9h12.3B**24.9B**
NS-7G PDW 1,2491,2258071.518C++0.6833.898%A24%B+39.8C+N/A9130.8h12.2B+36.1B+
MANA Anti-Personnel Turret 1,2461,2206111.997N/A0.2024.711%UN/A12200U260U23904100.1h15T*60.6T*
Thanatos VE70 1,2191,2017521.597B+0.6044.741%C**13.655%C--51.1B++N/A17423.5h3.7B*8.2B++
NSX-P Tanto 1,2171,1981,3360.897C+1.3030.185%B++28.297%C*23.6CN/A7550.8h11.1B+36.8B++
Nightshade 1,2521,19526,7460.045C**2.1531.198%D*7.28%C--1.9C+N/A6634.6h2.3B+7.3B++
Lasher X2 1,2051,1951,2020.994C+1.2026.087%C3.096%C-24.8DN/A9548.2h15.9B++61B
Pulsar VS1 1,2091,1948041.485B0.7126.805%B+19.263%C30.8C+N/A13238.8h11.5B*42.9B++
Eridani SX5 1,1871,1736321.856B0.3430.689%B++15.857%D38.3C+N/A11730.6h9.6B++31.4B+
Solstice VE3 1,1921,1731,0311.138B1.0624.411%C++20.46%C+17.3CN/A9467.7h10.7B*43.9C*
Nova 1,1811,1718641.355C+0.8444.185%C10.76%D--41.8C+N/A12728h3.9B+8.9C**
Cerberus 1,1811,1717081.654B+0.5442.721%A+37.916%A+100.1A++N/A28311.7h4.3B**10.1B**
Spiker 1,1841,1669041.29C++0.9128.693%C23.585%C++46.1C++N/A13425.3h6.7B*23.5B+
NS-44L Blackhand 1,1641,1626041.924B+0.2750.98%B**55.164%B**88MN/A24113.2h3B*5.8B*
Hornet Missiles 1,5039891029.696B+7.5063.341%C++1.314%C65.9C+34.3C45115h7.1B*11.2B*
Skorpios 9249183142.924B+0.7333.442%A28.867%B*110.6A*N/A2738.3h8.6B**25.9B**
Antares LC 1,4979172064.451B*2.2537.947%B**1.309%C33B+20.9B+25427.8h67.7B+178.4B++
VE-C Horizon 9159063572.538B+0.3446.082%A++28.477%B+146.1A*1.5C++4086.2h9.8B**21.2B**
NS-15 Gallows 8057901365.809A+3.6141.652%M41.899%B*164.6A++3.1A+6744.8h8A+19.3A+
NS-30 Tranquility 7687612193.475B+1.2850.355%A++43.627%B++110.3A++1C+3376.9h4.6B**9.1B**
Supernova FPC 1,2387371794.117C1.9252.535%C+2.985%B+22.3C--15.2C+25333h4.5B8.5B
C150 Dalton 1,3017341146.439C4.2434.487%C-N/A7340U5670U54242300.1h4.2C+12C
Darkstar 7427332842.581B++0.3830.861%B++25.921%C++52C+N/A13014.1h11.2B++36.4B++
Nebula VM20 7307233322.178C+0.0218.282%C16.874%D-27.5DN/A9026.3h15.4C++84C++
Nebula VM20 7207133332.141C+0.0618.72%C15.007%D*27.2DN/A9126.2h15.9C+85.2C++
Lumine Edge AE 72668212,6070.054D2.1440.831%B+14.809%C-1.9DN/A5365h1.3C+3.2C**
NS-44L Showdown 6636623921.689B+0.5158.248%A++44.109%B*101.8MN/A3386.5h2.8B**4.9B**
Lumine Edge 67062512,0810.052C+2.1415.135%D*12.64%C--1.1C-N/A3568.3h1.4C++9.1C
Supernova VPC 707617827.524C--5.3349.426%C2.593%A39.6C-5.8C--21615.6h2.6B++5.2B+
Cosmos VM3 5185123641.407C-0.7913.18%D--17.773%C16.2D--N/A5331.6h15.4D117D-
Eclipse VE3A 5054892352.081C++0.1234.465%A+24.54%B++56.9C**1.9A+1668.6h8.1A23.6A
Auraxium Force-Blade 51745825,2930.018C2.1815.323%D--4.148%C-0.5C-N/A11009.6h2.1C++13.5C
Solstice SF 4714566280.726C1.4720.681%D-12.719%D5D--N/A2292h10.9C**52.9C+
CAS30 Tank Buster 8474524540.996C1.2043.526%C1.106%C+6.2C-5.4C-8873.4h49C**112.5C*
Comet VM2 5574443421.298C**0.9042.265%C4.505%C++16.3B+4.1C+11227.3h15.5B++36.7B+
Cosmos VM3 4464443201.388C-0.8113.435%D--13.063%D*14.8D--N/A4429.9h15.8C117.9C+
Plasma Grenade 4314221422N/A419.8050.915%B+N/A602.9C++12.9C++33650.7h3.2C*6.2B+
Anti-Vehicle Grenade 4593961396N/A393.8046.296%DN/A360C57.3C--18401.1h4.8C**10.3C++
S1 5253835410.708C1.4957.131%C+1.567%D28.6C+10.6C-35613.4h5.4B+9.5B
XM98 3663642361.542C-0.6535.168%C--74.451%C+23CN/A8015.8h2.1B+5.9C**
Comet VM2 4523632931.239C++0.9645.635%C+4.132%C+15.3C**3.7D9023.8h18.6B+40.8B+
VE-LR Obelisk 3153121023.059B++0.8642.782%A+40.705%B*80A+N/A3823.9h3.9A9.1B**
Phaseshift VX-S 2842831212.339C0.1424.519%F80.565%B16.8D-N/A5316.8h2.4B+9.7C+
NS Baron G5 2822801491.879B**0.3244.406%C+17.143%B+51.9B+N/A1915.4h3.2A7.3C++
L-24R Spur 2782621517.467B15.2747.082%B**N/A43C+2.6C+1806.1h19.5C**41.3B+
NS-20 Gorgon 2622581321.955B+0.2437.523%B**25.969%B*41A++N/A1366.3h23.4B+62.3B**
Rocklet Rifle 4042521561.615A0.5860.244%B*N/A56A++33.8B++5924.5h24.3B**40.4B*
M40 Fury-F 3062501881.33C0.8740.092%D-N/A21.7C+4.9C12611.5h8.7B+21.7C++
NS-20 Gorgon 2532471321.871B+0.3337.748%A22.267%C*39.2A++1D-1456.3h24.5B++65B**
Nemesis VSH9 3952364760.496C--1.7063.478%C+1.271%D14.1C9.5C+20316.7h7.4C**11.6C**
Force-Blade 27522518,2870.012C2.1814.16%D*4%C0.3C-N/A1865.9h4.4D**30.8D**
Blueshift VM5 2222191211.81C0.3917.487%D-13.699%D**23.5D-N/A1469.3h16.1C+92.3C
NSX Masamune 2902142091.024C++1.1778.356%A*3.271%A45.5B*16.2C*3414.7h7.7B+9.8B*
Blueshift VM5 2142091161.802C0.3917.418%D12.919%F23.5D-N/A1488.9h15.3C+87.6C+
Corvus VA55 2082011231.634B+0.5630.855%B**29.353%B++32.4C+1.1B**2016.2h9.9B*32.2B*
Soldier Soaker 2001991131.761B+0.4432.545%C7.538%D*66.3BN/A2113h5.7B17.4C*
M12 Kobalt 204196539.2B*37.0031.902%A*17.857%C+130.7A5.3B++6181.5h20.3C63.7B+
M12 Kobalt-H 185175629.167C++26.9731.791%A++16.571%C+159.1B9.1B**4181.1h16.3C51.4B+
Proton II PPA-H 1901701115.455C++13.2622.48%F-N/A70.8D8.3B+2762.4h9.6C++42.7D--
Tank Mine 240168682.471C+0.2777.246%M+N/A84D36D--10422h3.1F-4B**
L100 Python AP 250165364.583C2.3951.229%DN/A31.1C16D3215.3h4.7B+9.1C**
Supernova PC 221163394.179C1.9843.626%D3.067%B++17D6D1939.6h3.9B+9B
Proximity Mine 162162642.531C--0.3374.082%M*N/A108C-N/A5401.5h2.1D2.9B**
Lancer VS22 2591621111.459C*0.7454.165%D1.852%B22.5C**13.5C+2977.2h6.8B++12.5B++
Photon A2A Missile Pods 245156179.176B+6.9890.669%A*N/A70.9C*40.5C+7602.2h9C10B+
CAS 14-E 156147818.375C+16.1833.815%C+1.361%C-105B+6.4C+3881.4h28.2C++83.3C++
Saron HRB-H 266145354.143C1.9549.236%D-N/A25.4D21.2C3925.7h26.4C+53.7C-
L100 Python HEAT 194144443.273C-1.0846.171%DN/A23.6D8.2D1976.1h4.4B++9.5C**
Saron HRB 260143423.405C--1.2144.042%C+1.399%C+22.7C18.6C*5606.3h22.1C+50.2C+
Hunter QCX-P 1501421221.164B+1.0325.626%D*33.099%B+19.5C1.1C507.3h2.7C**10.7C++
NSX Tengu 142141642.203B*0.0143.201%B++16.312%D-54.2C**N/A2042.6h10.7B+24.8B+
M40 Fury 162129216.143C+3.9535.226%CN/A51.6C++13.2B++4992.5h14.7C+41.6C+
NS-AM7 Archer 1521262280.553C++1.6450.967%D--29.365%B**5.3C-1.1D--4323.9h10B++19.7B++
MAX Punch 1391241,5380.081C2.1211.056%F--N/A0.9C-N/A3133.3h2C++18D*
NS-10 Burster 2221211061.142C+1.0531.177%C++N/A5.3C4.4C**9022.8h141.6C+454.1C++
NSX-P Tengu 113113254.52M++2.3248.124%A++21.239%C+125.6A**N/A4910.9h9B*18.6B**
VE-A Lacerta 112111482.313B+0.1241.722%A*25.225%C+111A++1C-4911h8.4A20.2A
NSX Tomoe 108107372.892B++0.7035.166%B**57.009%A++66.9B++N/A2581.6h8.7A24.8B**
M12 Kobalt 112105426.25C++24.0522.528%B++13.333%D*95.5B+6.4B**5411.1h16.4C**72.6B+
C75 Viper 116105264.038C1.8434.979%D1.905%B++26.9C2.8D*2953.9h9.4B++27B
G40-F Ranger 162105813.125C+10.9346.563%A++N/A65.6A++35.6A++5131.6h61.2B131.5B**
Fatestealer 103102661.545U0.6546.497%B*32.353%B**60A+N/A1511.7h2.1B+4.6B++
NS-03 Thumper 104102472.17A*0.0347.29%A++1.961%C+53.7B*1.1C1381.9h5.3B*11.2B**
Quasar VM1 1011001050.952C--1.2413.824%D15%D-13.2D--N/A1577.6h16.7C--121.1C+
VA39 Spectre 9796921.043C1.1525.444%D*35.417%C15DN/A1546.4h4.6B++18.2C++
E540 Halberd-H 15395204.75C-2.5555.617%C1.053%C-33.9D20.7C3742.8h6.4C11.4C
NS-10 Burster 16391930.978C1.2231.536%C+N/A4.5D3.5C-8120.3h171D542.3C
Vortex VM21 160901400.643C1.5529.024%F5.556%B**5.7D-4.4D7015.8h34.6C++119.2C
A30 Walker 14489412.171C0.0326.658%B+N/A890U550U7735200.1h114.2C++428.3C*
M12 Kobalt 8886243C+40.8032.736%A++12.791%D--215A+5C+8830.4h13.6B++41.6B**
Beamer VS3 87861330.647C1.5517.5%F32.558%A22.1CN/A1943.9h12D-68.6F
NS-30 Vandal 8786631.365C0.8333.392%C+8.14%F--39.1CN/A2162.2h4.4B*13.3B+
L105 Zephyr 9983155.533C-3.3439.363%DN/A43.7C8.4C+3591.9h6.4C+16.3C+
MANA Anti-Vehicle Turret 145811160.698D1.5036.267%F--2.469%C+810D-640D992150.1h8.4D23.3F*
S12 Renegade 8181263.115C+0.9243.621%C+2.469%D-38.6C--N/A1142.1h2.6B*6B+
Vortex VM21 131741410.525C1.6729.432%D**5.405%B++4.6D-3.5D-5916.1h43.6C++148.3C
Aphelion VEX-4H 1217289C++6.8042.765%C-1.389%D*45C++30.6C**4261.6h39.6C**92.5B+
M40 Fury 8772145.143C2.9539.821%C**N/A48C10C4681.5h15.4C38.8C+
Spear Anti-Vehicle Phalanx Turret 11467135.154C2.9633.836%D*1.493%D*27.9D19.6C4462.4h8.4C++24.7C
AP30 Shredder 13563232.739C--0.5423.963%D**N/A630U720U9074500.1h104C-434D*
M60-A Bulldog 5951510.2C8.0033.076%D**3.922%A+15.5D--2.4D953.3h7.6D--22.9F
The Immortal 5050311.613C*0.5842.966%B*44%A83.3B+N/A2580.6h6.8B++15.8B**
NSX Raijin 5050150N/A47.8033.051%F10%F-500D--N/A14080.1h1.6M++4.7B**

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon1274,9687.3h
Anti-Vehicle MANA Turret205431.5h
Hardlight Canopy8990.3h
Nano-Armor Kit525873,88264.4h
Motion Spotter202,5822.4h
Nanite Revive Grenade02,7660.8h
Nanite Healing Grenade06520.2h
Medical Applicator696333,77524.3h
Restoration Kit2,87423,43532.8h
Spitfire Auto-Turret31980.4h
Welding Device01,3830.2h
Deconstruction Tool01,6170.5h
G30 Walker0550h
Recon Detection Device934,6997.4h
Shield Recharging Field724,9472.1h
Ammunition Package913,9203.1h
Medical Kit3,54222,22462.9h
Anti-Infantry MANA Turret901,8502.8h
Hardlight Barrier459371.2h
Nano-Repair Grenade06860.2h
Router2880.2h

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