Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 16 (18,601)players online:
dim_giant (16)  ZugieMac (10)  daytona675 (6)  themadphotographer (3)  Shintamaru (2)  lone_kozaki (2) 39
stats.dasanfall.com
Paragon Destroyer Dudisfludis[BWAE] Dudisfludis
VS BR 160

KDR: 1.87

Score: 61.7m

Last Seen: Mar 21st, 2019 9:17 PM
- ONLINE NOW

Prestige 1, Battle Rank 100 (160 total) - Vanu Sovereignty on Emerald - Outfit Member of BUSHIDO WAE[BWAE] BUSHIDO WAE
VS outfit on Emerald

Members: 42
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A NSX Yumi Orion VS54 Saron Laser Cannon Dual Photon Pods Flare VE6 Pulsar C C-4
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Dudisfludis



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,463,670 MLG Score: 1170
Fun Score: N/A
Cheeseburgers Flipped: 1159TIME WITH MEDKIT: 2%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.529%25.311%7474798682,7982.03285-0.165

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.034%1.597A+0.664B+-0.873D--HEAD ++ (~10.55)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
310.58B+9.20.357C**21.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.378%1.119%6965102810,721190651525.62192208%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.54%-0.219C-0.443C---0.159

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
128.80.196C++45.60.136C++83.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.161%2.618%118510281,75724517950.71685221%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.347%0.61B+0.002C+-0.137

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.60.777B++4.10.676B+4.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.904%5.548%67710261,478255111910.579154124%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.234%-0.308C0.281C*0.192

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.50.718B++110.721B++22.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.34%80.643%67610275,2594105151.28112

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.853%0.64B+0.892B*2.272

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.522B+1.80.417B2.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.82%12.523%67510285,9013065771.92528

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.046%0.69B+-0.408C--0.355

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.582B+2.70.434B2.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
BUSHIDO WAE[BWAE] BUSHIDO WAE
VS outfit on Emerald

Members: 42
61.7m217.6%330 (19.8k)264 (15.8k)1.86805137,97273,8592.02858160 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1033702225.759%21.077%54303:1056

13% Combat Medic27% Engineer24% Heavy Assault13% Infiltrator19% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 4th, 2013 9:58 PMJun 7th, 2018 6:31 PMMar 21st, 2019 6:58 PM (1d) (PST)Mar 21st, 2019 6:00 PM (1d) (PST)Mar 21st, 2019 5:17 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5562163400.5900.3160.1241.4050.0561170

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
33,37312,94020,4333519784315,826

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3896.3h/162.3d 11,857 29,080 39,668 328.6k 5,135 10,360 13,042 130m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
A
Kills:14,116
Deaths:4,918
KDR:2.870
Accuracy:31.952% A
HSR:29.803% C+
Orion VS54
B**
Kills:3,959
Deaths:1,892
KDR:2.092
Accuracy:26.743% B**
HSR:28.972% B+
Flare VE6
B+
Kills:2,767
Deaths:1,538
KDR:1.799
Accuracy:25.133% B+
HSR:25.334% C++
NS-15M2
C++
Kills:2,348
Deaths:1,215
KDR:1.933
Accuracy:24.170% C++
HSR:22.104% C-
Pulsar LSW
C+
Kills:2,298
Deaths:1,449
KDR:1.586
Accuracy:22.833% C+
HSR:23.194% C+
VE-H Maw AE
A++
Kills:2,105
Deaths:589
KDR:3.574
Accuracy:37.648% A++
HSR:28.741% C++
VX29 Polaris
C+
Kills:1,855
Deaths:1,324
KDR:1.401
Accuracy:20.957% C-
HSR:22.049% C+
VE-H Maw
B**
Kills:1,541
Deaths:603
KDR:2.556
Accuracy:32.170% B**
HSR:31.149% B+
NS-15MP
A**
Kills:1,477
Deaths:409
KDR:3.611
Accuracy:40.075% A**
HSR:29.519% C+
Ursa
M++
Kills:1,233
Deaths:369
KDR:3.341
Accuracy:40.667% M++
HSR:30.170% B*
Lasher X2-P
A++
Kills:1,194
Deaths:525
KDR:2.274
Accuracy:50.222% A++
HSR:2.261% D
Lasher X2
C++
Kills:1,192
Deaths:1,201
KDR:0.993
Accuracy:26.070% C++
HSR:3.104% C-
NSX-P Naginata
A**
Kills:1,181
Deaths:342
KDR:3.453
Accuracy:35.261% A**
HSR:30.567% C++
SVA-88
A*
Kills:1,179
Deaths:256
KDR:4.605
Accuracy:34.686% A*
HSR:28.160% B+
Kills:38,445
Deaths (as Heavy Assault):16,630
Deaths (to Heavy Assaults):22,322
KDR:2.31179
Kill Difference:21,815
Playtime:940.396 hours
Usage:24%
Score:17.082m
Score/min:303
Accuracy (listed only):32.042%
HSR (listed only):23.938%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
A*
Kills:2,607
Deaths:997
KDR:2.615
Accuracy:35.526% A*
HSR:23.399% C++
Serpent VE92
A++
Kills:2,003
Deaths:761
KDR:2.632
Accuracy:32.428% A++
HSR:18.123% C
VX6-7
C+
Kills:1,865
Deaths:1,783
KDR:1.046
Accuracy:23.982% C+
HSR:13.887% D*
Deimos VA29
B+
Kills:1,764
Deaths:1,066
KDR:1.655
Accuracy:67.708% B+
HSR:13.039% D
Revenant
C
Kills:1,288
Deaths:708
KDR:1.819
Accuracy:29.470% D
HSR:26.786% C
Phobos VX86
B+
Kills:1,261
Deaths:729
KDR:1.730
Accuracy:65.192% B+
HSR:12.847% D
NS-11C
B*
Kills:1,217
Deaths:695
KDR:1.751
Accuracy:28.087% B*
HSR:17.502% C
NSX-P Tanto
B*
Kills:1,191
Deaths:1,331
KDR:0.895
Accuracy:30.140% B*
HSR:27.960% B+
Zenith VX-5
B*
Kills:1,185
Deaths:705
KDR:1.681
Accuracy:29.933% B*
HSR:18.312% C--
Eidolon VE33
C
Kills:1,175
Deaths:1,207
KDR:0.973
Accuracy:26.119% C
HSR:18.979% D-
Solstice VE3
B
Kills:1,173
Deaths:1,031
KDR:1.138
Accuracy:24.411% B
HSR:20.460% C++
Nova
C+
Kills:1,169
Deaths:863
KDR:1.355
Accuracy:44.162% C+
HSR:10.778% D-
Thanatos VE70
B+
Kills:1,130
Deaths:727
KDR:1.554
Accuracy:43.581% B+
HSR:13.628% C--
Pandora VX25
B+
Kills:577
Deaths:349
KDR:1.653
Accuracy:45.691% B+
HSR:11.612% D-
Solstice SF
D
Kills:456
Deaths:627
KDR:0.727
Accuracy:20.686% D
HSR:12.719% D
Eclipse VE3A
A+
Kills:351
Deaths:194
KDR:1.809
Accuracy:33.369% A+
HSR:21.937% B+
VE-LR Obelisk
A+
Kills:265
Deaths:85
KDR:3.118
Accuracy:41.836% A+
HSR:38.491% B++
NS Baron G5
B+
Kills:263
Deaths:139
KDR:1.892
Accuracy:47.582% B+
HSR:15.970% B
VE-C Horizon
U
Kills:173
Deaths:62
KDR:2.790
Accuracy:45.302% U
HSR:27.168% U
Kills:21,113
Deaths (as Engineer):14,059
Deaths (to Engineers):13,805
KDR:1.50174
Kill Difference:7,054
Playtime:1,060.689 hours
Usage:27%
Score:17.334m
Score/min:272
Accuracy (listed only):37.642%
HSR (listed only):19.137%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pulsar C
A*
Kills:2,607
Deaths:997
KDR:2.615
Accuracy:35.526% A*
HSR:23.399% C++
Serpent VE92
A++
Kills:2,003
Deaths:761
KDR:2.632
Accuracy:32.428% A++
HSR:18.123% C
VX6-7
C+
Kills:1,865
Deaths:1,783
KDR:1.046
Accuracy:23.982% C+
HSR:13.887% D*
Deimos VA29
B+
Kills:1,764
Deaths:1,066
KDR:1.655
Accuracy:67.708% B+
HSR:13.039% D
VE-S Canis
B*
Kills:1,440
Deaths:747
KDR:1.928
Accuracy:32.934% B*
HSR:21.528% C++
Phobos VX86
B+
Kills:1,261
Deaths:729
KDR:1.730
Accuracy:65.192% B+
HSR:12.847% D
Eridani SX5-AE
A++
Kills:1,218
Deaths:335
KDR:3.636
Accuracy:37.541% A++
HSR:29.228% B+
NS-11C
B*
Kills:1,217
Deaths:695
KDR:1.751
Accuracy:28.087% B*
HSR:17.502% C
Sirius SX12
C**
Kills:1,213
Deaths:995
KDR:1.219
Accuracy:25.777% C**
HSR:7.667% F
NSX-P Tanto
B*
Kills:1,191
Deaths:1,331
KDR:0.895
Accuracy:30.140% B*
HSR:27.960% B+
NS-7G PDW
A++
Kills:1,189
Deaths:797
KDR:1.492
Accuracy:33.743% A++
HSR:23.465% B**
Zenith VX-5
B*
Kills:1,185
Deaths:705
KDR:1.681
Accuracy:29.933% B*
HSR:18.312% C--
MKV-P Suppressed
B+
Kills:1,181
Deaths:1,182
KDR:0.999
Accuracy:30.087% B+
HSR:21.507% C
Eridani SX5
B*
Kills:1,173
Deaths:632
KDR:1.856
Accuracy:30.689% B*
HSR:15.857% D
Solstice VE3
B
Kills:1,173
Deaths:1,031
KDR:1.138
Accuracy:24.411% B
HSR:20.460% C++
Nova
C+
Kills:1,169
Deaths:863
KDR:1.355
Accuracy:44.162% C+
HSR:10.778% D-
Thanatos VE70
B+
Kills:1,130
Deaths:727
KDR:1.554
Accuracy:43.581% B+
HSR:13.628% C--
Pandora VX25
B+
Kills:577
Deaths:349
KDR:1.653
Accuracy:45.691% B+
HSR:11.612% D-
Solstice SF
D
Kills:456
Deaths:627
KDR:0.727
Accuracy:20.686% D
HSR:12.719% D
Eclipse VE3A
A+
Kills:351
Deaths:194
KDR:1.809
Accuracy:33.369% A+
HSR:21.937% B+
Skorpios
A
Kills:292
Deaths:115
KDR:2.539
Accuracy:32.980% A
HSR:22.260% C++
NS Baron G5
B+
Kills:263
Deaths:139
KDR:1.892
Accuracy:47.582% B+
HSR:15.970% B
VE-C Horizon
U
Kills:173
Deaths:62
KDR:2.790
Accuracy:45.302% U
HSR:27.168% U
NSX Tengu
B*
Kills:130
Deaths:61
KDR:2.131
Accuracy:42.827% B*
HSR:14.615% D--
Kills:26,221
Deaths (as Light Assault):16,923
Deaths (to Light Assaults):12,281
KDR:1.54943
Kill Difference:9,298
Playtime:735.810 hours
Usage:19%
Score:10.293m
Score/min:233
Accuracy (listed only):36.848%
HSR (listed only):18.145%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NSX Yumi
A+
Kills:10,685
Deaths:4,748
KDR:2.250
Accuracy:34.618% A+
HSR:34.937% B**
Deimos VA29
B+
Kills:1,764
Deaths:1,066
KDR:1.655
Accuracy:67.708% B+
HSR:13.039% D
Terminus VX-9
C**
Kills:1,727
Deaths:1,103
KDR:1.566
Accuracy:27.062% C**
HSR:21.482% D
H-V45
C**
Kills:1,701
Deaths:1,275
KDR:1.334
Accuracy:25.360% C**
HSR:14.580% D-
VE-S Canis
B*
Kills:1,440
Deaths:747
KDR:1.928
Accuracy:32.934% B*
HSR:21.528% C++
NS-11P
B**
Kills:1,295
Deaths:674
KDR:1.921
Accuracy:27.934% B**
HSR:24.942% B**
Phobos VX86
B+
Kills:1,261
Deaths:729
KDR:1.730
Accuracy:65.192% B+
HSR:12.847% D
CME
C++
Kills:1,261
Deaths:850
KDR:1.484
Accuracy:27.264% C++
HSR:21.174% C+
Equinox VE2
B*
Kills:1,223
Deaths:754
KDR:1.622
Accuracy:30.313% B*
HSR:21.832% C++
Eridani SX5-AE
A++
Kills:1,218
Deaths:335
KDR:3.636
Accuracy:37.541% A++
HSR:29.228% B+
Sirius SX12
C**
Kills:1,213
Deaths:995
KDR:1.219
Accuracy:25.777% C**
HSR:7.667% F
Pulsar VS1
B++
Kills:1,194
Deaths:804
KDR:1.485
Accuracy:26.820% B++
HSR:19.263% C+
NS-7G PDW
A++
Kills:1,189
Deaths:797
KDR:1.492
Accuracy:33.743% A++
HSR:23.465% B**
MKV-P Suppressed
B+
Kills:1,181
Deaths:1,182
KDR:0.999
Accuracy:30.087% B+
HSR:21.507% C
H-V45 AE
A**
Kills:1,177
Deaths:450
KDR:2.616
Accuracy:38.921% A**
HSR:26.423% C+
Eridani SX5
B*
Kills:1,173
Deaths:632
KDR:1.856
Accuracy:30.689% B*
HSR:15.857% D
Nova
C+
Kills:1,169
Deaths:863
KDR:1.355
Accuracy:44.162% C+
HSR:10.778% D-
Thanatos VE70
B+
Kills:1,130
Deaths:727
KDR:1.554
Accuracy:43.581% B+
HSR:13.628% C--
Darkstar
B*
Kills:689
Deaths:267
KDR:2.581
Accuracy:30.692% B*
HSR:25.544% C*
Pandora VX25
B+
Kills:577
Deaths:349
KDR:1.653
Accuracy:45.691% B+
HSR:11.612% D-
Skorpios
A
Kills:292
Deaths:115
KDR:2.539
Accuracy:32.980% A
HSR:22.260% C++
NS Baron G5
B+
Kills:263
Deaths:139
KDR:1.892
Accuracy:47.582% B+
HSR:15.970% B
Corvus VA55
A
Kills:201
Deaths:123
KDR:1.634
Accuracy:30.855% A
HSR:29.353% B**
NSX Tengu
B*
Kills:130
Deaths:61
KDR:2.131
Accuracy:42.827% B*
HSR:14.615% D--
Kills:35,153
Deaths (as Combat Medic):19,785
Deaths (to Combat Medics):8,887
KDR:1.77675
Kill Difference:15,368
Playtime:506.705 hours
Usage:13%
Score:8.922m
Score/min:293
Accuracy (listed only):36.680%
HSR (listed only):19.730%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B**
Kills:2,242
Deaths:1,007
KDR:2.226
Accuracy:45.428% B**
HSR:77.252% B*
NS-44P Commissioner
D
Kills:1,542
Deaths:1,708
KDR:0.903
Accuracy:34.440% D
HSR:19.909% D
VE-S Canis
B*
Kills:1,440
Deaths:747
KDR:1.928
Accuracy:32.934% B*
HSR:21.528% C++
Parallax VX3
C**
Kills:1,321
Deaths:593
KDR:2.228
Accuracy:38.702% C+
HSR:79.788% C**
Artemis VX26
C++
Kills:1,300
Deaths:1,121
KDR:1.160
Accuracy:28.183% C++
HSR:11.692% F
NS-30B Vandal
D--
Kills:1,262
Deaths:1,202
KDR:1.050
Accuracy:27.810% D--
HSR:14.659% F
Nyx VX31
D
Kills:1,235
Deaths:1,099
KDR:1.124
Accuracy:30.169% D
HSR:16.923% D*
NS-45 Pilot
B**
Kills:1,228
Deaths:940
KDR:1.306
Accuracy:37.436% B**
HSR:27.932% C**
Eridani SX5-AE
A++
Kills:1,218
Deaths:335
KDR:3.636
Accuracy:37.541% A++
HSR:29.228% B+
Sirius SX12
C**
Kills:1,213
Deaths:995
KDR:1.219
Accuracy:25.777% C**
HSR:7.667% F
NS-7G PDW
A++
Kills:1,189
Deaths:797
KDR:1.492
Accuracy:33.743% A++
HSR:23.465% B**
MKV-P Suppressed
B+
Kills:1,181
Deaths:1,182
KDR:0.999
Accuracy:30.087% B+
HSR:21.507% C
Eridani SX5
B*
Kills:1,173
Deaths:632
KDR:1.856
Accuracy:30.689% B*
HSR:15.857% D
Spiker
B+
Kills:1,161
Deaths:900
KDR:1.290
Accuracy:28.700% C+
HSR:23.600% B+
NSX Daimyo
B*
Kills:953
Deaths:364
KDR:2.618
Accuracy:47.585% B*
HSR:96.747% B*
XM98
C+
Kills:364
Deaths:236
KDR:1.542
Accuracy:35.168% C
HSR:74.451% C+
Skorpios
A
Kills:292
Deaths:115
KDR:2.539
Accuracy:32.980% A
HSR:22.260% C++
Phaseshift VX-S
B+
Kills:283
Deaths:121
KDR:2.339
Accuracy:24.537% D**
HSR:80.565% B+
Soldier Soaker
C+
Kills:199
Deaths:113
KDR:1.761
Accuracy:32.545% C+
HSR:7.538% D*
NSX Tengu
B*
Kills:130
Deaths:61
KDR:2.131
Accuracy:42.827% B*
HSR:14.615% D--
NS-AM7 Archer
A
Kills:111
Deaths:212
KDR:0.524
Accuracy:50.259% D*
HSR:28.829% A
NSX Tomoe
A++
Kills:106
Deaths:37
KDR:2.865
Accuracy:35.134% A
HSR:56.604% A++
VA39 Spectre
C
Kills:96
Deaths:92
KDR:1.043
Accuracy:25.576% D*
HSR:35.417% C
NS-30 Vandal
C+
Kills:72
Deaths:63
KDR:1.143
Accuracy:32.574% C+
HSR:8.333% F--
Beamer VS3
C-
Kills:52
Deaths:112
KDR:0.464
Accuracy:15.382% F-
HSR:19.231% C-
Kills:21,363
Deaths (as Infiltrator):14,784
Deaths (to Infiltrators):9,452
KDR:1.44501
Kill Difference:6,579
Playtime:502.226 hours
Usage:13%
Score:5.700m
Score/min:189
Accuracy (listed only):33.448%
HSR (listed only):33.424%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
C
Kills:625
Deaths:297
KDR:2.104
Accuracy:17.542% C
HSR:14.560% D--
Nebula VM20
C+
Kills:619
Deaths:296
KDR:2.091
Accuracy:17.083% C+
HSR:15.670% D-
Cosmos VM3
C
Kills:511
Deaths:362
KDR:1.412
Accuracy:13.182% D
HSR:17.808% C
Cosmos VM3
D
Kills:443
Deaths:318
KDR:1.393
Accuracy:13.431% D
HSR:13.093% D*
Comet VM2
C**
Kills:392
Deaths:324
KDR:1.210
Accuracy:40.871% C+
HSR:4.847% C**
Comet VM2
C+
Kills:321
Deaths:275
KDR:1.167
Accuracy:44.246% C+
HSR:3.738% C
NS-20 Gorgon
A+
Kills:254
Deaths:124
KDR:2.048
Accuracy:37.060% A+
HSR:25.984% B**
NS-20 Gorgon
A
Kills:243
Deaths:124
KDR:1.960
Accuracy:37.228% A
HSR:22.222% B+
Blueshift VM5
C-
Kills:216
Deaths:119
KDR:1.815
Accuracy:17.420% C-
HSR:12.963% D**
Blueshift VM5
C
Kills:207
Deaths:114
KDR:1.816
Accuracy:17.343% C
HSR:13.044% D**
NS-10 Burster
B
Kills:117
Deaths:104
KDR:1.125
Accuracy:31.033% B
HSR:0.855% D**
Quasar VM1
C
Kills:100
Deaths:105
KDR:0.952
Accuracy:13.824% C
HSR:15% D
Vortex VM21
B*
Kills:90
Deaths:140
KDR:0.643
Accuracy:29.024% D**
HSR:5.556% B*
NS-10 Burster
C**
Kills:86
Deaths:91
KDR:0.945
Accuracy:31.350% C**
HSR:0% F-
Vortex VM21
B+
Kills:74
Deaths:141
KDR:0.525
Accuracy:29.432% D*
HSR:5.405% B+
Kills:4,298
Deaths (as MAX Suit):1,467
Deaths (to MAX Suits):4,164
KDR:2.92979
Kill Difference:2,831
Playtime:145.211 hours
Usage:4%
Score:2.332m
Score/min:268
Accuracy (listed only):26.005%
HSR (listed only):11.383%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
A
Kills:3,374
V. Kills:2,515 134%
Deaths:1,005
KDR:3.357
Accuracy:33.456% C*
KPH:23.300 B**
VKPH:17.400 A
Dual Photon Pods
B**
Kills:2,945
V. Kills:538 N/A
Deaths:338
KDR:8.713
Accuracy:60.202% B**
KPH:74.900 C+
VKPH:13.700 C
Maelstrom Turbo Laser
B+
Kills:2,020
V. Kills:1,429 141%
Deaths:758
KDR:2.665
Accuracy:33.116% B
KPH:19.800 B+
VKPH:14 B+
Light PPA
A
Kills:1,941
V. Kills:189 N/A
Deaths:273
KDR:7.110
Accuracy:45.535% B+
KPH:71.300 B*
VKPH:6.900 A
Hornet Missiles
C++
Kills:920
V. Kills:482 190%
Deaths:102
KDR:9.020
Accuracy:63.227% C++
KPH:65.300 C+
VKPH:34.200 C+
Antares LC
B*
Kills:821
V. Kills:535 153%
Deaths:201
KDR:4.085
Accuracy:37.390% B*
KPH:31.800 B*
VKPH:20.700 B++
Photon A2A Missile Pods
A++
Kills:140
V. Kills:83 167%
Deaths:17
KDR:8.235
Accuracy:91.943% A++
KPH:63.200 B
VKPH:37.500 C+
Kills:12,161 (8,156 + 0)
Deaths:2,694
KDR:4.514
VKDR:2.142
Vehicle Kills:5,771
Kill Difference:9,467
Playtime:355.118 hours
Usage:9%
Score:5.118m
Score/min:240
Piloting Accuracy:37.390%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
U
Kills:676
V. Kills:534 126%
Deaths:114
KDR:5.930
Accuracy:34.520% C
KPH:2,433,600 U
VKPH:1,922,400 U
CAS30 Tank Buster
C
Kills:441
V. Kills:390 113%
Deaths:454
KDR:0.971
Accuracy:42.922% C
KPH:6.200 C
VKPH:5.500 C-
L-24R Spur
B**
Kills:262
V. Kills:16 N/A
Deaths:15
KDR:17.467
Accuracy:47.082% B**
KPH:42.800 B
VKPH:2.600 C+
L105 Zephyr
C+
Kills:83
V. Kills:16 N/A
Deaths:15
KDR:5.533
Accuracy:39.363% C
KPH:43 C+
VKPH:8.300 C+
AP30 Shredder
U
Kills:63
V. Kills:72 86%
Deaths:23
KDR:2.739
Accuracy:23.847% D**
KPH:226,800 U
VKPH:259,200 U
Kills:1,525 (703 + 822)
Deaths:621
KDR:2.456
VKDR:1.655
Vehicle Kills:1,028
Kill Difference:904
Playtime:79.587 hours
Usage:2%
Score:1.083m
Score/min:227
Piloting Accuracy:47.082%
Gunner Accuracy:23.847%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
C
Kills:144
V. Kills:50 282%
Deaths:44
KDR:3.273
Accuracy:46.392% C--
KPH:23.800 C
VKPH:8.300 D
L100 Python AP
C
Kills:120
V. Kills:65 182%
Deaths:34
KDR:3.529
Accuracy:47.018% D--
KPH:25 C
VKPH:13.500 D
C75 Viper
C+
Kills:105
V. Kills:11 N/A
Deaths:26
KDR:4.038
Accuracy:34.973% C-
KPH:26.900 C+
VKPH:2.800 D*
Kills:369 (369 + 0)
Deaths:104
KDR:3.548
VKDR:1.212
Vehicle Kills:126
Kill Difference:265
Playtime:14.751 hours
Usage:0%
Score:0.224m
Score/min:253
Driving Accuracy:34.973%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
C++
Kills:737
V. Kills:501 147%
Deaths:179
KDR:4.117
Accuracy:52.558% C+
KPH:22.500 C+
VKPH:15.300 C++
Supernova VPC
C+
Kills:608
V. Kills:87 N/A
Deaths:82
KDR:7.415
Accuracy:49.294% C+
KPH:39.700 C+
VKPH:5.700 C--
Supernova PC
C-
Kills:163
V. Kills:58 276%
Deaths:39
KDR:4.179
Accuracy:43.626% D
KPH:17 C-
VKPH:6.100 D
Saron HRB
B
Kills:138
V. Kills:115 119%
Deaths:42
KDR:3.286
Accuracy:43.519% C+
KPH:22.200 C
VKPH:18.500 B
Kills:1,646 (1,508 + 138)
Deaths:342
KDR:4.813
VKDR:2.225
Vehicle Kills:761
Kill Difference:1,304
Playtime:63.847 hours
Usage:2%
Score:1.003m
Score/min:262
Driving Accuracy:43.626%
Gunner Accuracy:43.519%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
A
Kills:169
V. Kills:10 N/A
Deaths:6
KDR:28.167
Accuracy:30.536% A++
KPH:158.600 B+
VKPH:9.400 A
Proton II PPA-H
C**
Kills:162
V. Kills:17 N/A
Deaths:11
KDR:14.727
Accuracy:22.071% F
KPH:68.200 C-
VKPH:7.200 C**
Saron HRB-H
C
Kills:145
V. Kills:121 119%
Deaths:35
KDR:4.143
Accuracy:49.236% D
KPH:25.500 D
VKPH:21.300 C
G40-F Ranger
A*
Kills:100
V. Kills:55 179%
Deaths:8
KDR:12.500
Accuracy:46.834% A*
KPH:69 A*
VKPH:37.900 A*
E540 Halberd-H
C
Kills:81
V. Kills:49 162%
Deaths:20
KDR:4.050
Accuracy:54.686% C
KPH:30.400 D
VKPH:18.400 C
Aphelion VEX-4H
C*
Kills:67
V. Kills:48 137%
Deaths:8
KDR:8.375
Accuracy:41.436% C--
KPH:42.100 C++
VKPH:30.100 C*
Kills:724 (0 + 724)
Deaths:88
KDR:8.227
VKDR:3.409
Vehicle Kills:300
Kill Difference:636
Playtime:14.819 hours
Usage:0%
Score:0.333m
Score/min:374
Driving Accuracy:N/A%
Gunner Accuracy:41.436%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A**
Kills:185
V. Kills:8 N/A
Deaths:5
KDR:37
Accuracy:31.385% A**
KPH:127.100 A++
VKPH:5.500 B*
M40 Fury
B++
Kills:127
V. Kills:32 385%
Deaths:21
KDR:6.048
Accuracy:34.376% C
KPH:50.300 C**
VKPH:12.700 B++
M12 Kobalt
B*
Kills:102
V. Kills:7 N/A
Deaths:4
KDR:25.500
Accuracy:22.002% B*
KPH:100.600 B*
VKPH:6.900 B++
M40 Fury
C**
Kills:72
V. Kills:15 450%
Deaths:14
KDR:5.143
Accuracy:39.357% C**
KPH:47.700 C+
VKPH:9.900 C
Kills:486 (0 + 486)
Deaths:44
KDR:11.045
VKDR:1.409
Vehicle Kills:62
Kill Difference:442
Playtime:6.506 hours
Usage:0%
Score:0.203m
Score/min:520
Driving Accuracy:N/A%
Gunner Accuracy:39.357%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C+
Kills:250
V. Kills:56 439%
Deaths:188
KDR:1.330
Accuracy:40.092% D-
KPH:22 C+
VKPH:4.900 C
Kills:250 (250 + 0)
Deaths:188
KDR:1.330
VKDR:0.298
Vehicle Kills:56
Kill Difference:62
Playtime:11.343 hours
Usage:0%
Score:0.087m
Score/min:128
Driving Accuracy:40.092%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B**
Kills:136
V. Kills:9 N/A
Deaths:7
KDR:19.429
Accuracy:33.946% C+
KPH:112.100 B**
VKPH:7.400 C**
Kills:136 (0 + 136)
Deaths:7
KDR:19.429
VKDR:1.286
Vehicle Kills:9
Kill Difference:129
Playtime:1.214 hours
Usage:0%
Score:0.030m
Score/min:414
Piloting Accuracy:N/A%
Gunner Accuracy:33.946%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 14,28514,1164,9182.87C+1.0031.952%A29.803%C+79.1B+N/A211178.4h9B**28.3B**
NSX Yumi 10,90710,6854,7482.25B+0.3834.618%A+34.937%B**68.3A+1.4B**174156.4h8.4A24.2A
Orion VS54 4,0013,9591,8922.092B+0.2226.743%B**28.972%B+59.2AN/A24866.9h9.5B**35.7B
Saron Laser Cannon 5,8893,3741,0053.357B+1.4933.456%C*1.215%D23.3B**17.4A235144.6h79.6B++237.9B*
Dual Photon Pods 3,4832,9453388.713B+6.8460.202%B**1.324%C++74.9C+13.7C30739.3h13.5B**22.4B**
Flare VE6 2,8032,7671,5381.799B+0.0725.133%B+25.334%C++45.1C*N/A13361.4h8.7B*34.6B+
Pulsar C 2,6502,6079972.615B**0.7535.526%A*23.399%C++66.7A++1.1A++19039.1h8.3B**23.4B*
C-4 2,7562,3651,3571.743C**0.1328.523%B+N/A86.9C*14.4D--53627.2h1B**3.6B*
NS-15M2 2,3672,3481,2151.933C*0.0624.17%C++22.104%C-45.9C++N/A13551.1h9.6B**39.7B+
Pulsar LSW 2,3112,2981,4491.586C++0.2822.833%C+23.194%C+40C+N/A12057.4h10.4B++45.7B+
Ghost 2,2522,2421,0072.226C+0.3645.428%B**77.252%B*55.6B++N/A15140.3h1.6A3.6B**
VE-H Maw AE 2,1392,1055893.574B**1.7137.648%A++28.741%C++113.8A++1.8B**27018.5h7.7A20.4B**
Maelstrom Turbo Laser 3,4492,0207582.665B0.8033.116%B1.089%D-19.8B+14B+181101.9h68.2B++206.1B++
Serpent VE92 2,0332,0037612.632A+0.7632.428%A++18.123%C54.9AN/A14936.5h9.1B**28B**
Light PPA 2,1301,9412737.11B+5.2445.535%B+N/A71.4B*6.9A24527.2h11B+24.2B+
VX6-7 1,8861,8651,7831.046C+0.8223.982%C+13.887%D*14.6DN/A41127.7h11.5B+48B
VX29 Polaris 1,8711,8551,3241.401C+0.4720.957%C-22.049%C+38.1C+N/A11048.7h10.9B+51.9C*
Deimos VA29 1,7971,7641,0661.655B+0.2167.708%B+13.039%D41.4C+N/A11242.6h1.8B**2.6B++
NS Decimator 2,4471,7581,1801.49B+0.3868.065%B*2.048%C+52.3A20.5B+33333.6h3.4B*5B**
Terminus VX-9 1,7541,7271,1031.566C++0.3027.062%C**21.482%D36.6C+N/A10747.2h10.7B++39.6B+
H-V45 1,7101,7011,2751.334C+0.5325.36%C**14.58%D-28.6C+N/A8759.5h11.7B++46.1B+
NS-44P Commissioner 1,5681,5421,7080.903C0.9734.44%D19.909%D32.4C--N/A8947.6h3.1B+8.9C*
VE-H Maw 1,5541,5416032.556B*0.6932.17%B**31.149%B+81.5B**N/A23718.9h7.8B**24.2B*
NS-15MP 1,4941,4774093.611B++1.7440.075%A**29.519%C+105.5B**1.2B*24214h9.2B*22.9B*
VE-S Canis 1,4721,4407471.928B++0.0632.934%B*21.528%C++58.8B+1.3A+14924.5h8.8B*26.6B++
Parallax VX3 1,3221,3215932.228C+0.3638.702%C+79.788%C**26.6C+N/A7849.6h1.9B++4.9B+
Artemis VX26 1,3141,3001,1211.16C+0.7128.183%C++11.692%F25.6CN/A12250.8h11.3B+40.2B+
NS-11P 1,3111,2956741.921B++0.0527.934%B**24.942%B**41.6B*N/A9531.1h10.2A36.6B**
Revenant 1,3031,2887081.819C+0.0529.47%D26.786%C22.8D-N/A5356.5h6.4B+21.8C++
NS-30B Vandal 1,2781,2621,2021.05D0.8227.81%D--14.659%F24.5DN/A7351.6h4.9B+17.6C++
Phobos VX86 1,2711,2617291.73B+0.1465.192%B+12.847%D49.3C**N/A12825.6h1.8B**2.8B++
CME 1,2841,2618501.484C*0.3827.264%C++21.174%C+30.5C+N/A7741.3h11.8B++43.3B+
Sticky Grenade 1,2641,24411244N/A1,242.1364.191%AN/A1555A25A+47750.8h1.5B*2.4B*
Nyx VX31 1,2441,2351,0991.124C0.7430.169%D16.923%D*20.9DN/A6459.2h5.3C*17.5C++
Ursa 1,2541,2333693.341A**1.4740.667%M++30.17%B*114.2M++1.9M**37810.8h8B**19.6B**
NS-45 Pilot 1,2421,2289401.306C++0.5637.436%B**27.932%C**62.3B+N/A15519.7h6B++16.1B*
Equinox VE2 1,2391,2237541.622B+0.2530.313%B*21.832%C++40.6B+N/A10330.1h9.9B**32.8B++
MANA Anti-Personnel Turret 1,2461,2206111.997N/A0.1324.711%UN/A12200U260U22920800.1h15T*60.6T*
Eridani SX5-AE 1,2241,2183353.636A++1.7737.541%A++29.228%B+104.1AN/A23911.7h8.7B++23.1B++
NS-11C 1,2321,2176951.751B**0.1228.087%B*17.502%C35.2B+N/A10534.6h10.6B**37.8B++
Sirius SX12 1,2141,2139951.219C*0.6525.777%C**7.667%F25.7C+N/A9047.2h12.4B++48.1B+
Pulsar VS1 1,2091,1948041.485B+0.3826.82%B++19.263%C+31.1B+N/A11438.4h11.5B**42.9B*
Lasher X2-P 1,2181,1945252.274B++0.4150.222%A++2.261%D82.9A1.7C+37514.4h12.2B**24.3B*
Lasher X2 1,2021,1921,2010.993C++0.8826.07%C++3.104%C-24.7CN/A9048.2h15.9B*61.1B+
NSX-P Tanto 1,2101,1911,3310.895C+0.9730.14%B*27.96%B+23.5C+N/A7050.7h11.1B*36.9B*
NS-7G PDW 1,2131,1897971.492B+0.3833.743%A++23.465%B**39B+N/A8730.5h12.3B++36.5B++
Zenith VX-5 1,2031,1857051.681B+0.1929.933%B*18.312%C--36C++N/A9532.9h10.5B*35.1B++
NSX-P Naginata 1,1951,1813423.453A+1.5835.261%A**30.567%C++113.6M1.3B+29210.4h8.7B**24.6B**
MKV-P Suppressed 1,2021,1811,1820.999C0.8730.087%B+21.507%C27.3CN/A7543.2h12.1B+40.4B+
SVA-88 1,1841,1792564.605A++2.7434.686%A*28.16%B+109.2A**N/A32010.8h8.7B**25.2B**
H-V45 AE 1,1891,1774502.616B+0.7538.921%A**26.423%C+94.9A+1B+21412.4h9.3B**24B**
Eidolon VE33 1,1831,1751,2070.973C+0.9026.119%C18.979%D-18.4CN/A6564h7.4B++28.4B+
Eridani SX5 1,1871,1736321.856B++0.0130.689%B*15.857%D38.3C*N/A10830.6h9.6B*31.4B++
Solstice VE3 1,1921,1731,0311.138B+0.7324.411%B20.46%C++17.4C+N/A8067.6h10.7B*43.9B+
Nova 1,1791,1698631.355C+0.5144.162%C+10.778%D-41.8C*N/A12628h3.9B+8.9B+
Spiker 1,1791,1619001.29B0.5828.7%C+23.6%B+46.1B+N/A13425.2h6.7B+23.5B++
Thanatos VE70 1,1471,1307271.554B*0.3143.581%B+13.628%C--49.1B**N/A15823h3.6B**8.3B*
NSX Daimyo 9539533642.618C+0.7547.585%B*96.747%B*68.1B+N/A16814h1.8B**3.7B**
Hornet Missiles 1,4029201029.02B++7.1563.227%C++1.413%C+65.2C+34.2C+44614.1h7.3B+11.6B++
Antares LC 1,3568212014.085A2.2237.39%B*1.34%C-31.8B*20.7B++24525.8h69.1B++184.9B*
Supernova FPC 1,2387371794.117C+2.2552.558%C+2.985%B22.5C+15.3C++24832.7h4.5B++8.5B+
Darkstar 6986892672.581B*0.7130.692%B*25.544%C*49.9C*N/A12013.8h11.4B++37.2B++
C150 Dalton 1,2106761145.93C+4.0634.52%CN/A6760U5340U50802500.1h4.3C++12.5C+
Nebula VM20 6286252972.104C+0.2417.542%C14.56%D--25C-N/A7925h15.7B89.6C*
Nebula VM20 6256192962.091C+0.2217.083%C+15.67%D-24.8C-N/A7825h15.5C**90.4C*
Supernova VPC 695608827.415C5.5549.294%C+2.632%B**39.7C+5.7C--21715.3h2.6B*5.2B+
Lumine Edge 65260711,9450.051C1.8214.882%D*12.685%C--1.1C-N/A3566.2h1.4C++9.3C
Pandora VX25 5845773491.653B+0.2245.691%B+11.612%D-36.1C+N/A12416h3.6B*7.8B*
Cosmos VM3 5175113621.412C0.4613.182%D17.808%C16.2D--N/A5131.6h15.4C117.1C
Lumine Edge AE 50546211,4770.04D1.8337.609%C++8.874%D--1.4C--N/A4337h1.4C-3.7C*
Solstice SF 4714566270.727C1.1420.686%D12.719%D5D--N/A2091.9h10.9C*52.8C*
Auraxium Force-Blade 51445525,2700.018C-1.8515.228%D*3.956%C--0.5C-N/A11008.8h2.1C++13.6C
Cosmos VM3 4454433181.393C0.4813.431%D13.093%D*14.8D--N/A4229.9h15.9C118C+
CAS30 Tank Buster 8314414540.971C+0.9042.922%CN/A6.2C5.5C-8871.5h47.8B+111.2B+
Comet VM2 4953923241.21B+0.6640.871%C+4.847%C**14.8B++3.9C+9826.5h16B++39.1B+
XM98 3663642361.542C0.3335.168%C74.451%C+23C+N/A7615.8h2.1B++5.9B+
Eclipse VE3A 3643511941.809C*0.0633.369%A+21.937%B+47.4B1.8A++1367.4h8.1A+24.2A
Comet VM2 4053212751.167C*0.7044.246%C+3.738%C14B+3.7D8122.9h19B++43B++
Skorpios 2952921152.539B+0.6732.98%A22.26%C++78.9A+N/A1953.7h9.9B++30.1B**
Frag Grenade 2902841284N/A282.1349.508%B+N/A473.3C+10B+27690.6h3.5B7.2B+
Phaseshift VX-S 2842831212.339C0.4724.537%D**80.565%B+16.8DN/A5216.8h2.4B+9.7C+
VE-LR Obelisk 268265853.118B*1.2541.836%A+38.491%B++75.7A++N/A2713.5h3.9A9.3A
NS Baron G5 2652631391.892B**0.0247.582%B+15.97%B52.6B**N/A1835h3.2A6.8C*
L-24R Spur 2782621517.467A+15.6047.082%B**N/A43B2.6C+1796.1h19.5B+41.3B+
NS-20 Gorgon 2582541242.048B*0.1837.06%A+25.984%B**42.3A*N/A1406h22.5B++60.6B**
M40 Fury-F 3062501881.33C+0.5440.092%D-N/A22.1C+5C12811.3h8.7B+21.7C**
NS-20 Gorgon 2492431241.96B*0.0937.228%A22.222%B+40.5A**1D1476h23.5B*63.3B**
Force-Blade 27222218,2790.012C1.8614.096%D*3.604%C-0.3CN/A1865.6h4.4D*31.2F
Blueshift VM5 2192161191.815C+0.0517.42%C-12.963%D**23.5DN/A1309.2h16.2C++93.2C+
Rocklet Rifle 3372111341.575A++0.2960.078%B*N/A54.1A*32.3B++5173.9h23.3B**38.7B*
Blueshift VM5 2122071141.816C+0.0517.343%C13.044%D**23.3DN/A1298.9h15.3C**88.1C++
Corvus VA55 2082011231.634B++0.2330.855%A29.353%B**32.4C*1.1A++1686.2h9.9B**32.2B**
Soldier Soaker 2001991131.761B+0.1132.545%C+7.538%D*66.3B+N/A2003h5.7C**17.4C**
Nemesis VSH9 3351944270.454C1.4163.197%C++N/A12.5C9.1C+19215.5h7.5B11.8B+
S1 2721944030.481C1.3948.138%D--2.577%C+18.7C-7.5D31910.4h5.5B++11.5C*
M12 Kobalt 193185537A*35.1331.385%A**18.378%C++123.3A++5.3B*6021.5h20.4C+64.9B++
VE-C Horizon 175173622.79N/A0.9245.302%UN/A115.3U1.3U2501.5h10T*22T*
M12 Kobalt-H 179169628.167B++26.3030.536%A++16.568%C+153.6B+9.1A3951.1h15C++49.2B++
Supernova PC 221163394.179C+2.3143.626%D3.067%B+17C-6D1889.6h3.9B*9B+
Proton II PPA-H 1791621114.727C**12.8622.071%FN/A67.5C-7.1C*2612.4h9.7C*44D
Proximity Mine 161161642.516C-0.6566.079%M+N/A107.3CN/A4951.5h1.9C++2.8A
Tank Mine 217150662.273C+0.4072.162%M+N/A75D33.5D--9802h3.1F-4.3B**
Saron HRB-H 266145354.143C+2.2749.236%DN/A25.4D21.2C3885.7h26.4C+53.7C
L100 Python HEAT 194144443.273C1.4046.392%C--N/A24C8.3D1976h4.4B*9.4B++
Photon A2A Missile Pods 223140178.235B**6.3791.943%A++N/A63.6B37.7C+6862.2h9.7C10.6C*
Saron HRB 253138423.286C1.4243.519%C+1.449%C+22.3C18.5B5586.2h22.2C++51C*
Anti-Vehicle Grenade 1581361136N/A134.1342.901%D-N/A272C-44D18070.5h6.1C+14.2C
CAS 14-E 145136719.429B+17.5633.946%C+1.471%C113.3B**7.5B4141.2h28.8B84.8B
Hunter QCX-P 1431361151.183C+0.6925.46%D**34.559%B*19.2C--1C-487.1h2.8B+10.8C++
NSX Tengu 131130612.131B*0.2642.827%B*14.615%D--52B+N/A1682.5h10.8B++25.3B+
M40 Fury 159127216.048C+4.1834.376%CN/A50.8C**12.8B++5002.5h14.2C*41.3C*
L100 Python AP 185120343.529C+1.6647.018%D--N/A25C13.5D2944.8h5.1B++10.9B
NS-10 Burster 2171171041.125C**0.7431.033%BN/A5.2C+4.4B+9022.5h143.9C+463.8C*
MAX Punch 1301151,4700.078C1.7910.701%F--N/A0.9CN/A2130.5h2C++19.1D--
NSX Masamune 1531141091.046B0.8277.818%A*2.632%B+42.2B*14.4C++3212.7h7.6B++9.7B*
NS-AM7 Archer 1341112120.524C++1.3450.259%D*28.829%A4.8C--1D--3823.3h10.5B*20.8B++
Lancer VS22 177108951.137B+0.7354.726%D-1.852%C++18.3B+11.7C2675.9h8.7B++15.9B++
NSX Tomoe 107106372.865B*1.0035.134%A56.604%A++66.3B**N/A2091.6h8.8A+25B**
C75 Viper 116105264.038C++2.1734.973%C-1.905%B+26.9C+2.8D*2883.9h9.4B*26.9B++
M12 Kobalt 109102425.5B+23.6322.002%B*13.726%D-102B*7B++5221h16B+72.6B+
Quasar VM1 1011001050.952C0.9213.824%C15%D13.2D-N/A1317.6h16.7C121.1C+
G40-F Ranger 155100812.5C*10.6346.834%A*N/A66.7A*36.7A++5151.5h60.4C**128.9B*
VA39 Spectre 9796921.043C0.8325.576%D*35.417%C15C-N/A1196.4h4.6B*18.1C**
Vortex VM21 160901400.643C-1.2329.024%D**5.556%B*5.7D4.4D6815.8h34.6B119.2C++
A30 Walker 14489412.171B+0.3026.658%B++N/A890U550U7377600.1h114.2B+428.3B++
NS-10 Burster 15786910.945C+0.9231.35%C**N/A4.3C--3.6C+7919.9h177.4D565.8C+
L105 Zephyr 9983155.533C3.6639.363%CN/A43.7C+8.4C+3521.9h6.4C*16.3C++
MANA Anti-Vehicle Turret 145811160.698D1.1736.219%F--2.469%C810D640D984080.1h8.4B**23.2C+
E540 Halberd-H 13081204.05C2.1854.686%C1.235%C-30D18.1C-3382.7h7C12.8C
Vortex VM21 131741410.525C-1.3429.432%D*5.405%B+4.6D3.5D5916.1h43.6B148.3C++
NS-30 Vandal 7272631.143C0.7332.574%C+8.333%F--34.3C+N/A1782.1h4.8B++14.6B+
M40 Fury 8772145.143C3.2739.357%C**N/A48C+10C4701.5h15C+38C*
Spear Anti-Vehicle Phalanx Turret 11467135.154C3.2933.394%D--1.493%D*29.1C-20.4C+4272.3h8.2B24.4C+
Aphelion VEX-4H 1156788.375B6.5141.436%C--1.493%D--41.9C++30C*4071.6h38.9B++93.9B++
AP30 Shredder 13563232.739C-0.8723.847%D**N/A630U720U8988600.1h103.3C+433D-
Beamer VS3 53521120.464C1.4015.382%F-19.231%C-14.1DN/A1533.7h15.7D*102.3D--

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit1,38211,47821.1h
Motion Spotter202,5762.4h
Nano-Armor Kit491855,77763.2h
Anti-Vehicle MANA Turret205401.5h
Spawn Beacon993,3856h
Nanite Revive Grenade02,2940.6h
Nanite Healing Grenade05870.2h
Medical Applicator622305,22222.5h
Deconstruction Tool01,6170.5h
Welding Device01,3830.2h
Spitfire Auto-Turret11380.4h
G30 Walker0550h
Ammunition Package853,7863.1h
Shield Recharging Field724,9472.1h
Medical Kit2,78316,56657.4h
Anti-Infantry MANA Turret901,8502.8h
Nano-Repair Grenade06120.2h
Hardlight Barrier439311.2h
Router2880.2h
Recon Detection Device853,9906.7h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.40s
Server spent 2.01s on queries, 1.60s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.