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Executor Champion Durdle[CxxD] Durdle
NC BR 170

KDR: 4.14

Score: 71.3m

Last Seen: Jul 18th, 2020 2:18 PM
- OFFLINE - 32 hour(s)

Prestige 1, Battle Rank 100 (170 total) - New Conglomerate on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTHEAVY
PRIMARY WEAPONS LA1 Anchor SAS-R GD-7F AF-19 Mercenary AF-4 Cyclone NC6A GODSAW NS-44 Commissioner GD-22S
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $12,274,812 MLG Score: 9812
Fun Score: N/A
Cheeseburgers Flipped: 477TIME WITH MEDKIT: 12.2%MEDKIT per DEATH: 0.8

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
34.116%35.825%1222501299118,7514.84401-0.7

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.376%2.49A**2.212A*-1.765F-HEAD ++ (~18.77)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
23.90.677B+8.20.428B15.7

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.695%7.753%91513446327951990.794968316%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.099%-0.326C-0.78B++-0.299

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.50.68B+12.60.687B+25.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
53.289%80.153%913134629,516176711616.704

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.812%2.762M0.843B*2.274

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.20.677B+1.70.464B+1.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.312%17.109%9131346339189410.178986

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.921%0.703B++0.446B0.95

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.10.459B+3.60.265C*3.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
71.3m263.1%709 (42.5k)628 (37.7k)4.14403166,50740,1804.29681170 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC13491452731.746%41.374%131302:4934

11% Combat Medic43% Heavy Assault18% Infiltrator21% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 9th, 2012 5:24 PMMar 20th, 2020 12:57 AMJul 27th, 2020 10:39 PM (62d) (PST)Jul 18th, 2020 11:05 AM (71d) (PST)Jul 18th, 2020 10:18 AM (71d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9642946701.4680.3540.6073.9350.0289812

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
57,83817,65640,182882136236237,710

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1890.8h/78.8d 6,139 68,891 41,541 446.5k 2,761 9,234 3,169 109.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
A+
Kills:39,088
Deaths:8,307
KDR:4.705
Accuracy:34.754% A
HSR:41.969% A+
NC6A GODSAW
A
Kills:5,953
Deaths:1,107
KDR:5.378
Accuracy:37.212% B*
HSR:40.349% A
GD-22S
A
Kills:3,612
Deaths:900
KDR:4.013
Accuracy:30.745% B++
HSR:38.981% A
EM1
A+
Kills:3,380
Deaths:680
KDR:4.971
Accuracy:34.503% A+
HSR:38.728% A+
NC6 Gauss SAW
A++
Kills:2,285
Deaths:422
KDR:5.415
Accuracy:36.309% A++
HSR:36.630% A
MGR-L1 Promise
A**
Kills:1,392
Deaths:194
KDR:7.175
Accuracy:41.542% A**
HSR:38.649% B**
NS-15MP
A+
Kills:1,170
Deaths:170
KDR:6.882
Accuracy:36.348% A+
HSR:35.470% C*
NS-15M AE
A*
Kills:1,164
Deaths:168
KDR:6.929
Accuracy:38.762% A*
HSR:39.089% B++
EM6
B+
Kills:1,162
Deaths:369
KDR:3.149
Accuracy:28.239% B+
HSR:28.313% C+
NS-15M2
B*
Kills:1,161
Deaths:189
KDR:6.143
Accuracy:31.585% B++
HSR:39.104% B*
MGR-L1 Promise AE
A*
Kills:809
Deaths:135
KDR:5.993
Accuracy:40.916% A*
HSR:36.836% B+
NSX Naginata
A*
Kills:133
Deaths:23
KDR:5.783
Accuracy:36.487% A*
HSR:44.361% A+
Kills:61,309
Deaths (as Heavy Assault):12,664
Deaths (to Heavy Assaults):13,132
KDR:4.8412
Kill Difference:48,645
Playtime:812.990 hours
Usage:43%
Score:32.587m
Score/min:668
Accuracy (listed only):35.617%
HSR (listed only):38.207%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
B**
Kills:11,440
Deaths:2,510
KDR:4.558
Accuracy:33.114% B**
HSR:25.140% C**
AF-19 Mercenary
B++
Kills:6,539
Deaths:829
KDR:7.888
Accuracy:30.063% B++
HSR:20.584% C-
AF-4 Cyclone
A++
Kills:6,463
Deaths:1,245
KDR:5.191
Accuracy:35.536% A+
HSR:36.547% A++
AC-X11
C*
Kills:3,554
Deaths:1,223
KDR:2.906
Accuracy:29.401% C*
HSR:24.536% C+
MGR-S1 Gladius
A*
Kills:2,652
Deaths:342
KDR:7.754
Accuracy:42.787% A*
HSR:41.818% A++
Blitz GD-10
A**
Kills:1,406
Deaths:251
KDR:5.602
Accuracy:41.113% A**
HSR:31.223% A
Gauss Compact Burst
C+
Kills:1,243
Deaths:441
KDR:2.819
Accuracy:26.125% D
HSR:26.549% C+
NS-11C
C++
Kills:1,170
Deaths:392
KDR:2.985
Accuracy:27.543% C++
HSR:21.368% C+
NS-11CP
A*
Kills:1,161
Deaths:147
KDR:7.898
Accuracy:40.255% A*
HSR:29.888% B+
AF-4A Bandit AE
A++
Kills:947
Deaths:109
KDR:8.688
Accuracy:37.929% A++
HSR:31.045% B+
MKV Suppressed
A++
Kills:584
Deaths:83
KDR:7.036
Accuracy:36.890% A++
HSR:33.219% A
Razor GD-23
A**
Kills:277
Deaths:28
KDR:9.893
Accuracy:41.154% A**
HSR:32.491% A+
19A Fortuna
A
Kills:277
Deaths:123
KDR:2.252
Accuracy:26.353% C-
HSR:29.603% A
NS Baron G5AE
A*
Kills:233
Deaths:62
KDR:3.758
Accuracy:72.197% A*
HSR:22.747% B*
Mauler S6
A+
Kills:182
Deaths:33
KDR:5.515
Accuracy:59.698% A+
HSR:19.231% B++
PS1-AV Suppressor
A*
Kills:159
Deaths:53
KDR:3
Accuracy:40.308% A*
HSR:31.447% B++
NS-7 PDW
C
Kills:131
Deaths:79
KDR:1.658
Accuracy:26.021% C
HSR:19.084% C
MGR-C1 Charger
M++
Kills:114
Deaths:26
KDR:4.385
Accuracy:45.438% M++
HSR:26.316% C+
AF-57 Piston
C+
Kills:101
Deaths:50
KDR:2.020
Accuracy:36.680% D
HSR:14.852% C+
NSX Tanto
A**
Kills:95
Deaths:27
KDR:3.519
Accuracy:41.748% A**
HSR:23.158% D
GD-66 Claw
B+
Kills:56
Deaths:25
KDR:2.240
Accuracy:67.046% B+
HSR:14.286% C
Kills:38,784
Deaths (as Light Assault):8,078
Deaths (to Light Assaults):8,539
KDR:4.80119
Kill Difference:30,706
Playtime:396.957 hours
Usage:21%
Score:11.578m
Score/min:486
Accuracy (listed only):39.876%
HSR (listed only):26.435%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
A++
Kills:6,463
Deaths:1,245
KDR:5.191
Accuracy:35.536% A+
HSR:36.547% A++
MGR-S1 Gladius
A*
Kills:2,652
Deaths:342
KDR:7.754
Accuracy:42.787% A*
HSR:41.818% A++
NC1 Gauss Rifle
B+
Kills:2,259
Deaths:748
KDR:3.020
Accuracy:29.041% B+
HSR:26.428% C++
Gauss Rifle Burst
A++
Kills:2,130
Deaths:479
KDR:4.447
Accuracy:39.960% A++
HSR:45.775% A++
Gauss Rifle S
A+
Kills:1,942
Deaths:520
KDR:3.735
Accuracy:35.463% A
HSR:38.414% A+
Reaper DMR
B+
Kills:1,443
Deaths:440
KDR:3.280
Accuracy:29.441% C++
HSR:32.294% B+
Carnage AR
B**
Kills:1,425
Deaths:423
KDR:3.369
Accuracy:33.114% B**
HSR:31.368% B++
Blitz GD-10
A**
Kills:1,406
Deaths:251
KDR:5.602
Accuracy:41.113% A**
HSR:31.223% A
NC9 A-Tross
C++
Kills:1,287
Deaths:433
KDR:2.972
Accuracy:28.268% C++
HSR:27.972% C++
GR-22
A++
Kills:1,164
Deaths:279
KDR:4.172
Accuracy:33.718% B**
HSR:37.801% A++
NS-11P
M+
Kills:1,163
Deaths:204
KDR:5.701
Accuracy:42.368% M+
HSR:33.276% B++
MKV Suppressed
A++
Kills:584
Deaths:83
KDR:7.036
Accuracy:36.890% A++
HSR:33.219% A
Gauss Prime
M
Kills:257
Deaths:53
KDR:4.849
Accuracy:39.620% M
HSR:30.739% B+
NS Baron G5AE
A*
Kills:233
Deaths:62
KDR:3.758
Accuracy:72.197% A*
HSR:22.747% B*
Mauler S6
A+
Kills:182
Deaths:33
KDR:5.515
Accuracy:59.698% A+
HSR:19.231% B++
PSA-02 Diamondback
A++
Kills:163
Deaths:30
KDR:5.433
Accuracy:37.959% A++
HSR:34.356% B+
PS1-AV Suppressor
A*
Kills:159
Deaths:53
KDR:3
Accuracy:40.308% A*
HSR:31.447% B++
NS-7 PDW
C
Kills:131
Deaths:79
KDR:1.658
Accuracy:26.021% C
HSR:19.084% C
MGR-A1 Vanquisher
A+
Kills:102
Deaths:22
KDR:4.636
Accuracy:38.860% A+
HSR:20.588% D-
AF-57 Piston
C+
Kills:101
Deaths:50
KDR:2.020
Accuracy:36.680% D
HSR:14.852% C+
NSX Yumi
A+
Kills:64
Deaths:11
KDR:5.818
Accuracy:36.698% A+
HSR:28.125% C+
GD-66 Claw
B+
Kills:56
Deaths:25
KDR:2.240
Accuracy:67.046% B+
HSR:14.286% C
Kills:25,366
Deaths (as Combat Medic):5,865
Deaths (to Combat Medics):4,715
KDR:4.32498
Kill Difference:19,501
Playtime:208.903 hours
Usage:11%
Score:8.469m
Score/min:676
Accuracy (listed only):40.127%
HSR (listed only):29.618%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
B**
Kills:11,440
Deaths:2,510
KDR:4.558
Accuracy:33.114% B**
HSR:25.140% C**
AF-19 Mercenary
B++
Kills:6,539
Deaths:829
KDR:7.888
Accuracy:30.063% B++
HSR:20.584% C-
AC-X11
C*
Kills:3,554
Deaths:1,223
KDR:2.906
Accuracy:29.401% C*
HSR:24.536% C+
Gauss Compact Burst
C+
Kills:1,243
Deaths:441
KDR:2.819
Accuracy:26.125% D
HSR:26.549% C+
NS-11C
C++
Kills:1,170
Deaths:392
KDR:2.985
Accuracy:27.543% C++
HSR:21.368% C+
NS-11CP
A*
Kills:1,161
Deaths:147
KDR:7.898
Accuracy:40.255% A*
HSR:29.888% B+
AF-4A Bandit AE
A++
Kills:947
Deaths:109
KDR:8.688
Accuracy:37.929% A++
HSR:31.045% B+
Warden
C+
Kills:372
Deaths:176
KDR:2.114
Accuracy:31.080% C+
HSR:22.581% D
Razor GD-23
A**
Kills:277
Deaths:28
KDR:9.893
Accuracy:41.154% A**
HSR:32.491% A+
19A Fortuna
A
Kills:277
Deaths:123
KDR:2.252
Accuracy:26.353% C-
HSR:29.603% A
NS Baron G5AE
A*
Kills:233
Deaths:62
KDR:3.758
Accuracy:72.197% A*
HSR:22.747% B*
Mauler S6
A+
Kills:182
Deaths:33
KDR:5.515
Accuracy:59.698% A+
HSR:19.231% B++
MGR-C1 Charger
M++
Kills:114
Deaths:26
KDR:4.385
Accuracy:45.438% M++
HSR:26.316% C+
AF-57 Piston
C+
Kills:101
Deaths:50
KDR:2.020
Accuracy:36.680% D
HSR:14.852% C+
NSX Tanto
A**
Kills:95
Deaths:27
KDR:3.519
Accuracy:41.748% A**
HSR:23.158% D
MGR-M1 Bishop
A*
Kills:86
Deaths:25
KDR:3.440
Accuracy:50.383% A*
HSR:37.209% B
GD-66 Claw
B+
Kills:56
Deaths:25
KDR:2.240
Accuracy:67.046% B+
HSR:14.286% C
Kills:27,847
Deaths (as Engineer):6,226
Deaths (to Engineers):5,844
KDR:4.4727
Kill Difference:21,621
Playtime:68.598 hours
Usage:4%
Score:1.764m
Score/min:429
Accuracy (listed only):40.953%
HSR (listed only):24.799%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
A++
Kills:29,004
Deaths:3,010
KDR:9.636
Accuracy:53.420% A++
HSR:79.944% B*
AF-4 Cyclone
A++
Kills:6,463
Deaths:1,245
KDR:5.191
Accuracy:35.536% A+
HSR:36.547% A++
NS-44 Commissioner
A
Kills:3,652
Deaths:1,721
KDR:2.122
Accuracy:51.246% A
HSR:31.763% B++
MGR-S1 Gladius
A*
Kills:2,652
Deaths:342
KDR:7.754
Accuracy:42.787% A*
HSR:41.818% A++
Blitz GD-10
A**
Kills:1,406
Deaths:251
KDR:5.602
Accuracy:41.113% A**
HSR:31.223% A
NS-44P Commissioner
A
Kills:1,232
Deaths:416
KDR:2.962
Accuracy:56.815% A
HSR:41.071% B**
NSX Tomoe
A**
Kills:1,063
Deaths:215
KDR:4.944
Accuracy:37.173% A
HSR:70.743% A**
NS-357 Underboss
A++
Kills:847
Deaths:395
KDR:2.144
Accuracy:55.873% A++
HSR:35.065% B**
NS-30 Vandal
A*
Kills:799
Deaths:199
KDR:4.015
Accuracy:50.098% A*
HSR:35.044% B++
MKV Suppressed
A++
Kills:584
Deaths:83
KDR:7.036
Accuracy:36.890% A++
HSR:33.219% A
NSX Daimyo
A
Kills:457
Deaths:30
KDR:15.233
Accuracy:51.930% A
HSR:96.718% B++
NC4 Mag-Shot
A
Kills:186
Deaths:67
KDR:2.776
Accuracy:37.254% B**
HSR:29.570% A
NS-AM7 Archer
A++
Kills:159
Deaths:35
KDR:4.543
Accuracy:70.481% A+
HSR:38.994% A++
PS1-AV Suppressor
A*
Kills:159
Deaths:53
KDR:3
Accuracy:40.308% A*
HSR:31.447% B++
NS-44L Blackhand
B*
Kills:158
Deaths:33
KDR:4.788
Accuracy:48.013% B+
HSR:54.430% B*
NS-7 PDW
C
Kills:131
Deaths:79
KDR:1.658
Accuracy:26.021% C
HSR:19.084% C
AF-18 Stalker AE
A++
Kills:122
Deaths:16
KDR:7.625
Accuracy:40.146% A++
HSR:43.443% A++
NS-45 Pilot
B*
Kills:120
Deaths:46
KDR:2.609
Accuracy:36.737% B+
HSR:39.167% B*
NS-61 Emissary
A*
Kills:95
Deaths:54
KDR:1.759
Accuracy:44.439% A*
HSR:30.526% A++
NC4-FB Mag-Shot
A**
Kills:70
Deaths:20
KDR:3.500
Accuracy:44.165% A+
HSR:44.286% A**
NC14 Bolt Driver
C-
Kills:55
Deaths:12
KDR:4.583
Accuracy:36.057% C-
HSR:52.727% T
Kills:49,414
Deaths (as Infiltrator):8,322
Deaths (to Infiltrators):5,263
KDR:5.93776
Kill Difference:41,092
Playtime:335.848 hours
Usage:18%
Score:13.735m
Score/min:682
Accuracy (listed only):44.595%
HSR (listed only):43.658%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
C
Kills:1,886
Deaths:354
KDR:5.328
Accuracy:31.403% D
HSR:16.384% C
AF-34 Mattock
C**
Kills:1,721
Deaths:354
KDR:4.862
Accuracy:35.194% C-
HSR:20.279% C**
AF-23 Grinder
C*
Kills:891
Deaths:234
KDR:3.808
Accuracy:33.684% D
HSR:16.162% C*
AF-23 Grinder
D
Kills:845
Deaths:234
KDR:3.611
Accuracy:35.206% D
HSR:14.793% D
NCM1 Scattercannon
S
Kills:99
Deaths:4
KDR:24.750
Accuracy:115.651% S
HSR:13.131% D
NCM3 Raven
B**
Kills:94
Deaths:31
KDR:3.032
Accuracy:39.134% C-
HSR:4.255% B**
NCM3 Raven
C**
Kills:64
Deaths:31
KDR:2.065
Accuracy:41.009% C
HSR:3.125% C**
Kills:5,600
Deaths (as MAX Suit):621
Deaths (to MAX Suits):1,900
KDR:9.01771
Kill Difference:4,979
Playtime:59.776 hours
Usage:3%
Score:3.169m
Score/min:884
Accuracy (listed only):47.326%
HSR (listed only):12.590%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Enforcer ML85
B*
Kills:61
V. Kills:26 226%
Deaths:8
KDR:7.625
Accuracy:46.814% B
KPH:37.200 B*
VKPH:15.900 C
Kills:61 (0 + 61)
Deaths:8
KDR:7.625
VKDR:3.250
Vehicle Kills:26
Kill Difference:53
Playtime:1.638 hours
Usage:0%
Score:0.056m
Score/min:567
Driving Accuracy:N/A%
Gunner Accuracy:46.814%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C**
Kills:84
V. Kills:2 N/A
Deaths:8
KDR:10.500
Accuracy:48.581% D
KPH:143.500 C**
VKPH:3.400 D*
Kills:84 (0 + 84)
Deaths:8
KDR:10.500
VKDR:0.250
Vehicle Kills:2
Kill Difference:76
Playtime:0.586 hours
Usage:0%
Score:0.020m
Score/min:559
Driving Accuracy:N/A%
Gunner Accuracy:48.581%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:266
V. Kills:42 N/A
Deaths:20
KDR:13.300
Accuracy:37.128% C+
KPH:86.200 B**
VKPH:13.600 B*
M40 Fury
B++
Kills:149
V. Kills:21 N/A
Deaths:9
KDR:16.556
Accuracy:33.766% C--
KPH:86.600 B++
VKPH:12.200 C++
M12 Kobalt
B**
Kills:118
V. Kills:3 N/A
Deaths:4
KDR:29.500
Accuracy:26.011% B**
KPH:107.100 B++
VKPH:2.700 C+
M60-G Bulldog
B+
Kills:87
V. Kills:7 N/A
Deaths:8
KDR:10.875
Accuracy:34.957% C
KPH:49.200 B+
VKPH:4 D
M20 Basilisk
C*
Kills:77
V. Kills:14 N/A
Deaths:9
KDR:8.556
Accuracy:33.090% D--
KPH:29.100 C*
VKPH:5.300 D
Kills:697 (0 + 697)
Deaths:50
KDR:13.940
VKDR:1.740
Vehicle Kills:87
Kill Difference:647
Playtime:10.322 hours
Usage:1%
Score:0.332m
Score/min:536
Driving Accuracy:N/A%
Gunner Accuracy:33.090%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A++
Kills:266
V. Kills:11 N/A
Deaths:43
KDR:6.186
Accuracy:56.472% A
KPH:97.500 B**
VKPH:4 A++
Kills:266 (266 + 0)
Deaths:43
KDR:6.186
VKDR:0.256
Vehicle Kills:11
Kill Difference:223
Playtime:2.729 hours
Usage:0%
Score:0.044m
Score/min:271
Driving Accuracy:56.472%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 39,41539,0888,3074.705B+0.5634.754%A41.969%A+123.9A1C++477315.4h7.6B**21.9B**
SAS-R 29,11929,0043,0109.636A++5.4953.42%A++79.944%B*140.4A**N/A433206.6h1.7B*3.2B**
GD-7F 11,57311,4402,5104.558A+0.4133.114%B**25.14%C**102.4B**1.2B+411111.7h10.1B+30.5B++
AF-19 Mercenary 6,6006,5398297.888S3.7430.063%B++20.584%C-62.3B++N/A308104.9h9.3B+31B+
AF-4 Cyclone 6,5196,4631,2455.191A*1.0535.536%A+36.547%A++144.9A*1.3B++53544.6h7.9B**22.2B**
NC6A GODSAW 6,0085,9531,1075.378B++1.2337.212%B*40.349%A158.7A++1.5C+53237.5h6.5C**17.5B*
NS-44 Commissioner 3,6723,6521,7212.122B+2.0251.246%A31.763%B++87.8B**N/A32641.6h2.7B*5.3B++
GD-22S 3,6383,6129004.013B*0.1330.745%B++38.981%A95.8B**N/A37737.7h8.4B++27.4B+
AC-X11 3,5693,5541,2232.906B+1.2429.401%C*24.536%C+60.8BN/A20058.5h8.1B+27.5B+
EM1 3,4033,3806804.971A++0.8334.503%A+38.728%A+115.8A+N/A43729.2h9.5B*27.5B*
MGR-S1 Gladius 2,6722,6523427.754A*3.6142.787%A*41.818%A++179.2A**1.4B+49314.8h6.9B+16B++
NC6 Gauss SAW 2,3242,2854225.415A++1.2736.309%A++36.63%A107.8A1.8B**59121.2h7.4B+20.4B++
NC1 Gauss Rifle 2,2742,2597483.02A++1.1229.041%B+26.428%C++61.4B++N/A30636.8h9.7B+33.3B+
NS Decimator 3,1312,2296373.499A0.6566.792%B+2.064%C++51.6C**20.9C++53543.2h4.6C6.9C+
Gauss Rifle Burst 2,1392,1304794.447B**0.3039.96%A++45.775%A++136.5A*N/A37515.6h7.9B**19.8B**
Gauss Rifle S 1,9591,9425203.735B**0.4135.463%A38.414%A+100.6A*N/A36619.3h9.3C**26.3B+
AF-34 Mattock 1,8921,8863545.328C*1.1831.403%D16.384%C78.9B**N/A39523.9h3.9B**12.4B++
AF-34 Mattock 1,7321,7213544.862C++0.7235.194%C-20.279%C**72B**N/A37223.9h4.8B**13.6B++
Reaper DMR 1,4521,4434403.28B**0.8629.441%C++32.294%B+62.5BN/A38023.1h8.5C*29C**
Carnage AR 1,4291,4254233.369B**0.7833.114%B**31.368%B++77B*N/A40718.5h11.3B34.1B++
Blitz GD-10 1,4261,4062515.602M++1.4641.113%A**31.223%A163.5M+2.3M++5338.6h10.5B+25.5B+
MGR-L1 Promise 1,4091,3921947.175S3.0341.542%A**38.649%B**169.8A*2.1B*4298.2h9.8B+23.6B++
NC9 A-Tross 1,2951,2874332.972A1.1728.268%C++27.972%C++56.4C**N/A40422.8h8.4B+29.8B
Gauss Compact Burst 1,2491,2434412.819C++1.3326.125%D26.549%C+54C+N/A22323h10.4C+39.9C
NS-44P Commissioner 1,2341,2324162.962A1.1856.815%A41.071%B**102.7B+N/A32512h2.9B+5.1B+
NC05 Jackhammer 1,2321,2252694.554M*0.4161.924%A++19.184%B+175M1B6297h3.3A5.3A
NS-11C 1,1801,1703922.985B**1.1627.543%C++21.368%C+55.7C**N/A26221h12.4C++44.9C**
NS-15MP 1,1781,1701706.882A2.7436.348%A+35.47%C*177.3A*1.2C+6106.6h9B*24.8B*
GR-22 1,1811,1642794.172A0.0333.718%B**37.801%A++116.4A*1.7B**38310h9.4B**28B*
NS-15M AE 1,1731,1641686.929A++2.7838.762%A*39.089%B++194A**1.5B+5516h8.7B**22.4B**
NS-11P 1,1711,1632045.701M+1.5642.368%M+33.276%B++181.7M**1.3C++4646.4h9.7B**22.8A
EM6 1,1701,1623693.149B+1.0028.239%B+28.313%C+69.6C++N/A41616.7h9.7C++34.3B
NS-15M2 1,1641,1611896.143B**2.0031.585%B++39.104%B*105.5B++N/A51511h9.7B+30.8B+
NS-11CP 1,1691,1611477.898M**3.7540.255%A*29.888%B+159A+1.1C+3887.3h9.9B++24.5B**
NSX Tomoe 1,0651,0632154.944B++0.8037.173%A70.743%A**118.1A++N/A4199h9.2B**24.7B**
Frag Grenade 9749631963N/A958.8649.197%C+N/A875.5B**10C44251.1h2.4B**4.8B++
AF-4A Bandit AE 9609471098.688M*4.5437.929%A++31.045%B+139.3A++1.9B**3556.8h9.3C**24.6B**
AF-23 Grinder 8968912343.808C**0.3433.684%D16.162%C*49.5B+N/A28218h4.8B*14.4B+
NS-357 Underboss 8538473952.144B++2.0055.873%A++35.065%B**104.6B**N/A2948.1h3B**5.5B**
AF-23 Grinder 8478452343.611C*0.5335.206%D14.793%D47.5B+N/A25617.8h5.4B*15.3B
MGR-L1 Promise AE 8248091355.993A++1.8540.916%A*36.836%B+165.1A++3.1A++3644.9h10.1B+24.7B*
NS-30 Vandal 8027991994.015C**0.1350.098%A*35.044%B++128.9A*N/A3086.2h3.9B**7.7B**
MKV Suppressed 609584837.036S2.8936.89%A++33.219%A166.9M**7.1U8393.5h9.8B++26.6B*
Shrike 6544901044.712S0.5762.945%B+3.265%B+48A16.1C++55510.2h5.2B+8.2B++
NSX Daimyo 4574573015.233M++11.0951.93%A96.718%B++157.6A*N/A4292.9h2B+3.9B*
Warden 3743721762.114B+2.0331.08%C+22.581%D44.3C++N/A3738.4h8.5C+27.2C++
Razor GD-23 280277289.893S5.7541.154%A**32.491%A+125.9A**1.4A9452.2h9.7B+23.5B++
19A Fortuna 2772771232.252B+1.8926.353%C-29.603%A50.4C+N/A2635.5h10.6D40.1C-
C-4 300268634.254A0.1147.866%MN/A157.6B++18.8D22081.7h1.2C**2.4B*
M40 Fury 3082662013.3B++9.1637.128%C+1.504%C+85.8B**13.5B++6703.1h8.2B*22.1B*
S12 Renegade 277266436.186B2.0456.472%AN/A98.5B**4.1A++2712.7h3.2C+5.6B+
Gauss Prime 259257534.849A++0.7039.62%M30.739%B+116.8A**N/A3192.2h9.5B+24B**
NS Baron G5AE 233233623.758A++0.3972.197%A*22.747%B*166.4MN/A5511.4h3.5B++4.8C*
NC4 Mag-Shot 189186672.776A++1.3737.254%B**29.57%A51.7B+N/A3633.6h6.7B+18B++
Mauler S6 182182335.515M*1.3759.698%A+19.231%B++151.7M**N/A18211.2h3.9B+6.5B*
Tank Mine 214168189.333M+5.1966.087%A++N/A112C30.7D*10131.5h1.8C*2.7A++
PSA-02 Diamondback 165163305.433A*1.2937.959%A++34.356%B+125.4A1.5C+4391.3h11.9C+31.4B++
NS-AM7 Archer 168159354.543S0.4070.481%A+38.994%A++48.2S2.7C+2903.3h6.8B**9.7B**
PS1-AV Suppressor 159159533B+1.1440.308%A*31.447%B++132.5A+N/A4191.2h10.9B+27B**
NS-44L Blackhand 163158334.788A++0.6448.013%B+54.43%B*75.2A2.4M**2712.1h3.9C++8.1C**
M40 Fury 170149916.556B++12.4133.766%C--N/A87.6B*12.4C++8311.7h8B*23.8B++
NSX Naginata 134133235.783M++1.6436.487%A*44.361%A+147.8A++1.1C+7000.9h8.5B*23.4B*
NS-7 PDW 131131791.658C++2.4926.021%C19.084%C33.6CN/A3883.9h13.7C+52.7C+
AF-18 Stalker AE 122122167.625S3.4840.146%A++43.443%A++110.9B**N/A2631.1h9B**22.5A
NS-45 Pilot 120120462.609B++1.5436.737%B+39.167%B*150AN/A7380.8h5.4B++14.6B+
M12 Kobalt 121118429.5C**25.3626.011%B**18.644%C+107.3B++2.7C+6561.1h15.3B+58.9B++
MGR-C1 Charger 122114264.385M0.2445.438%M++26.316%C+103.6B**7.3S3861.1h12.9C--28.4B++
Bouncing Betty 113112186.222B*2.0851.02%B+N/A112C--1B9321h2.5F4.8C
Spear Anti-Vehicle Phalanx Turret 129107335.667M*31.5252.415%B+3.738%C+107A*22C9051h4.8B**9.1B**
MGR-A1 Vanquisher 104102224.636B**0.4938.86%A+20.588%D-113.3A2.2B*3940.9h8.8C**22.5B+
AF-57 Piston 101101502.02B+2.1236.68%D14.852%C+59.4C+N/A4701.7h3.8B10.3C+
NCM1 Scattercannon 9999424.75U20.61115.651%S13.131%D29.1CN/A5263.4h12.8F*11.1B*
NS-61 Emissary 9595541.759B*2.3944.439%A*30.526%A++63.3B*N/A2651.5h9B+20.2B*
NSX Tanto 9595273.519A*0.6341.748%A**23.158%D86.4B*N/A2911.1h11.3B27B++
NS-03 Thumper 9595412.317B**1.8339.194%B4.211%A**55.9B+N/A2241.7h7.1C+18C**
NCM3 Raven 13594313.032M+1.1139.134%C-4.255%B**23.5A**10.3A2544h17B**43.5B++
M60-G Bulldog 9487810.875B**6.7334.957%C2.299%C+48.3B3.9D4071.8h4.7B**13.4B+
MGR-M1 Bishop 8886253.44B+0.7050.383%A*37.209%B95.6A+2.2A++3540.9h5.3C**10.6B*
Hawk GD-68 14584292.897A*1.2557.535%D--1.19%D-14D10.2C3286h8.7C--15.2D-
C85 Canister-H 8684810.5C6.3648.581%D19.048%A*140C*3.3D*5580.6h5.1B+10.5B+
M20 Basilisk 917798.556A+4.4133.09%D--6.494%C++29.6C*5.4D2212.6h40.6A+122.8B**
The Slasher 79741,5610.047C+4.1028.817%C-16.216%B*1.1CN/A469.4h2.3C7.9C+
Auraxium Mag-Cutter 987214,4010.005D4.1434.508%C**4.167%C0.1D-N/A0570.5h3.3F-9.5C+
NC4-FB Mag-Shot 7070203.5B**0.6444.165%A+44.286%A**87.5B+N/A4450.8h5.5B*12.5B**
NCM3 Raven 9664312.065A2.0841.009%C3.125%C**16B**8B+2114h26.2C*63.8C*
NSX Yumi 6464115.818A*1.6736.698%A+28.125%C+128M++N/A3650.5h9.2B+25.1B*
NSX Masamune 8962144.429S0.2867.513%B*1.613%C-88.6M++38.6A++5260.7h6.4B++9.5B*
Enforcer ML85 876187.625C++3.4846.814%BN/A38.1B**16.3C5661.6h11.1C*23.7B+
M60-A Bulldog 6460320C+15.8633.508%FN/A27.3C--1.8D1502.2h5.3C**15.9D
AF-22 Crow 9857571B+3.1463.325%D-3.509%B+16.3D11.7C+3413.5h8.4C13.3C--
GD-66 Claw 5656252.24B+1.9067.046%B+14.286%C112AN/A14170.5h2.1B+3.1B+
NC14 Bolt Driver 5655124.583B0.4436.057%C-52.727%T22DN/A5262.5h3.7F--10.2D*
NC15 Phoenix 12153222.409B+1.7454.06%C*N/A16.1C++20.6B*2703.3h9.2C++17C*
MANA Anti-Personnel Turret 535395.889N/A1.7415.272%UN/A530UN/A5473300.1h18.4T*120.6T*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon71,3291h
Anti-Vehicle MANA Turret0630.1h
Nanite Revive Grenade06020.2h
Medical Kit5,08932,137225.5h
Medical Applicator235211,16314.5h
Motion Spotter2511,7046.1h
Restoration Kit1762,7515.7h
Recon Detection Device122,8463.5h
Shield Recharging Field111,7810.6h
Ammunition Package109641.3h
Nano-Armor Kit9295,7108.7h
Anti-Infantry MANA Turret21200.3h
Xiphos Anti-Personnel Phalanx Turret01010h

Check the help document for the dictionary if you want to learn more about words used here.


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