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Director General Champion Durdle[CxxD] Durdle
NC BR 99

KDR: 4.14

Score: 70.7m

Last Seen: May 29th, 2020 12:59 AM
- OFFLINE - 10.3 hour(s)

Prestige 1, Battle Rank 99 - New Conglomerate on Emerald
Level Progress (to 100): 0%
PRIMARY CLASSESLIGHT ASSAULTHEAVY
PRIMARY WEAPONS LA1 Anchor SAS-R GD-7F AF-19 Mercenary AF-4 Cyclone NC6A GODSAW GD-22S NS-44 Commissioner
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $12,183,489 MLG Score: 9739
Fun Score: N/A
Cheeseburgers Flipped: 477TIME WITH MEDKIT: 12.2%MEDKIT per DEATH: 0.8

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
34.086%35.801%1220501233118,0284.85133-0.716

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.35%2.457A**2.208A*-1.85F-HEAD ++ (~18.76)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
23.90.676B+8.10.429B15.8

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.754%7.668%91512786267891970.793409316%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.086%-0.348C-0.701B++-0.256

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.60.679B+12.60.689B+26

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
53.255%80.023%913128028,713174711316.4356

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.806%2.784M0.768B++3.325

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.20.674B+1.70.458B+1.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.867%16.561%9131280314188510.16649

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±9.067%-0.785D--0.684D-1.624

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.20.082C+3.60.2C++3.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
70.7m263.1%709 (42.5k)628 (37.7k)4.13511164,78039,8494.2876499 (99)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC12831434531.736%41.195%130702:4934

11% Combat Medic43% Heavy Assault18% Infiltrator21% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 9th, 2012 5:24 PMMar 20th, 2020 12:57 AMMay 29th, 2020 5:19 AM (2d) (PST)May 28th, 2020 9:31 PM (2d) (PST)May 28th, 2020 8:59 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9612946671.4650.3540.6033.9260.0289739

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
57,66417,66539,999882136236237,691

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1875.1h/78.1d 6,078 67,881 40,960 441.7k 2,741 9,138 3,142 108.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
A*
Kills:39,088
Deaths:8,307
KDR:4.705
Accuracy:34.754% A++
HSR:41.969% A*
NC6A GODSAW
A++
Kills:5,902
Deaths:1,097
KDR:5.380
Accuracy:37.198% A
HSR:40.342% A++
GD-22S
A*
Kills:3,612
Deaths:900
KDR:4.013
Accuracy:30.745% A
HSR:38.981% A*
EM1
A**
Kills:3,380
Deaths:680
KDR:4.971
Accuracy:34.503% A*
HSR:38.728% A**
NC6 Gauss SAW
M+
Kills:2,285
Deaths:422
KDR:5.415
Accuracy:36.309% M+
HSR:36.630% A*
MGR-L1 Promise
M++
Kills:1,392
Deaths:194
KDR:7.175
Accuracy:41.542% M++
HSR:38.649% A++
NS-15MP
A++
Kills:1,170
Deaths:170
KDR:6.882
Accuracy:36.348% A++
HSR:35.470% B+
NS-15M AE
A**
Kills:1,164
Deaths:168
KDR:6.929
Accuracy:38.762% A**
HSR:39.089% B**
EM6
B**
Kills:1,162
Deaths:369
KDR:3.149
Accuracy:28.239% B**
HSR:28.313% B+
NS-15M2
A
Kills:1,161
Deaths:189
KDR:6.143
Accuracy:31.585% B**
HSR:39.104% A
MGR-L1 Promise AE
A**
Kills:809
Deaths:135
KDR:5.993
Accuracy:40.916% A**
HSR:36.836% B**
NSX Naginata
A**
Kills:133
Deaths:23
KDR:5.783
Accuracy:36.487% A**
HSR:44.361% A*
Kills:61,258
Deaths (as Heavy Assault):12,654
Deaths (to Heavy Assaults):13,033
KDR:4.841
Kill Difference:48,604
Playtime:810.433 hours
Usage:43%
Score:32.480m
Score/min:668
Accuracy (listed only):35.616%
HSR (listed only):38.206%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
A++
Kills:11,175
Deaths:2,468
KDR:4.528
Accuracy:33.011% A++
HSR:24.993% B++
AF-19 Mercenary
A+
Kills:6,539
Deaths:829
KDR:7.888
Accuracy:30.063% A+
HSR:20.584% C+
AF-4 Cyclone
A**
Kills:6,424
Deaths:1,237
KDR:5.193
Accuracy:35.527% A++
HSR:36.488% A**
AC-X11
B++
Kills:3,514
Deaths:1,218
KDR:2.885
Accuracy:29.337% B++
HSR:24.474% B
MGR-S1 Gladius
M+
Kills:2,652
Deaths:342
KDR:7.754
Accuracy:42.787% M+
HSR:41.818% M
Blitz GD-10
M*
Kills:1,300
Deaths:225
KDR:5.778
Accuracy:41.328% M*
HSR:30.462% A*
Gauss Compact Burst
C++
Kills:1,243
Deaths:441
KDR:2.819
Accuracy:26.125% C
HSR:26.549% C++
NS-11C
B+
Kills:1,170
Deaths:392
KDR:2.985
Accuracy:27.543% B+
HSR:21.368% C*
NS-11CP
A*
Kills:1,161
Deaths:147
KDR:7.898
Accuracy:40.255% A*
HSR:29.888% B*
AF-4A Bandit AE
A++
Kills:947
Deaths:108
KDR:8.769
Accuracy:37.943% A++
HSR:31.045% B+
MKV Suppressed
A*
Kills:544
Deaths:79
KDR:6.886
Accuracy:37.073% A*
HSR:32.353% A++
19A Fortuna
A++
Kills:277
Deaths:123
KDR:2.252
Accuracy:26.353% C+
HSR:29.603% A++
Razor GD-23
M++
Kills:277
Deaths:28
KDR:9.893
Accuracy:41.154% M++
HSR:32.491% A*
NS Baron G5AE
A**
Kills:233
Deaths:62
KDR:3.758
Accuracy:72.197% A**
HSR:22.747% A
Mauler S6
A++
Kills:182
Deaths:33
KDR:5.515
Accuracy:59.698% A++
HSR:19.231% B*
PS1-AV Suppressor
A*
Kills:159
Deaths:53
KDR:3
Accuracy:40.308% A*
HSR:31.447% B**
NS-7 PDW
C++
Kills:131
Deaths:79
KDR:1.658
Accuracy:26.021% C++
HSR:19.084% C++
MGR-C1 Charger
M**
Kills:114
Deaths:26
KDR:4.385
Accuracy:45.438% M**
HSR:26.316% C++
NSX Tanto
M
Kills:95
Deaths:27
KDR:3.519
Accuracy:41.748% M
HSR:23.158% C-
AF-57 Piston
D
Kills:76
Deaths:43
KDR:1.767
Accuracy:33.145% D-
HSR:11.842% D
GD-66 Claw
B++
Kills:56
Deaths:25
KDR:2.240
Accuracy:67.816% B++
HSR:14.286% C+
Kills:38,269
Deaths (as Light Assault):7,985
Deaths (to Light Assaults):8,475
KDR:4.79261
Kill Difference:30,284
Playtime:393.076 hours
Usage:21%
Score:11.426m
Score/min:484
Accuracy (listed only):39.756%
HSR (listed only):26.201%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
A**
Kills:6,424
Deaths:1,237
KDR:5.193
Accuracy:35.527% A++
HSR:36.488% A**
MGR-S1 Gladius
M+
Kills:2,652
Deaths:342
KDR:7.754
Accuracy:42.787% M+
HSR:41.818% M
NC1 Gauss Rifle
B**
Kills:2,259
Deaths:748
KDR:3.020
Accuracy:29.041% B**
HSR:26.428% B++
Gauss Rifle Burst
A*
Kills:2,130
Deaths:479
KDR:4.447
Accuracy:39.960% A*
HSR:45.775% A*
Gauss Rifle S
A*
Kills:1,942
Deaths:520
KDR:3.735
Accuracy:35.463% A++
HSR:38.414% A*
Reaper DMR
B*
Kills:1,443
Deaths:440
KDR:3.280
Accuracy:29.441% B+
HSR:32.294% B*
Carnage AR
A++
Kills:1,425
Deaths:423
KDR:3.369
Accuracy:33.114% A++
HSR:31.368% A+
Blitz GD-10
M*
Kills:1,300
Deaths:225
KDR:5.778
Accuracy:41.328% M*
HSR:30.462% A*
NC9 A-Tross
B+
Kills:1,287
Deaths:433
KDR:2.972
Accuracy:28.268% B+
HSR:27.972% B+
GR-22
A*
Kills:1,164
Deaths:279
KDR:4.172
Accuracy:33.718% A++
HSR:37.801% A*
NS-11P
M*
Kills:1,163
Deaths:204
KDR:5.701
Accuracy:42.368% M*
HSR:33.276% A
MKV Suppressed
A*
Kills:544
Deaths:79
KDR:6.886
Accuracy:37.073% A*
HSR:32.353% A++
Gauss Prime
M*
Kills:257
Deaths:53
KDR:4.849
Accuracy:39.620% M*
HSR:30.739% B*
NS Baron G5AE
A**
Kills:233
Deaths:62
KDR:3.758
Accuracy:72.197% A**
HSR:22.747% A
Mauler S6
A++
Kills:182
Deaths:33
KDR:5.515
Accuracy:59.698% A++
HSR:19.231% B*
PS1-AV Suppressor
A*
Kills:159
Deaths:53
KDR:3
Accuracy:40.308% A*
HSR:31.447% B**
PSA-02 Diamondback
A*
Kills:140
Deaths:27
KDR:5.185
Accuracy:37.799% A*
HSR:32.143% B+
NS-7 PDW
C++
Kills:131
Deaths:79
KDR:1.658
Accuracy:26.021% C++
HSR:19.084% C++
MGR-A1 Vanquisher
A*
Kills:102
Deaths:22
KDR:4.636
Accuracy:38.860% A*
HSR:20.588% D
AF-57 Piston
D
Kills:76
Deaths:43
KDR:1.767
Accuracy:33.145% D-
HSR:11.842% D
NSX Yumi
A*
Kills:64
Deaths:11
KDR:5.818
Accuracy:36.698% A*
HSR:28.125% C++
GD-66 Claw
B++
Kills:56
Deaths:25
KDR:2.240
Accuracy:67.816% B++
HSR:14.286% C+
Kills:25,133
Deaths (as Combat Medic):5,817
Deaths (to Combat Medics):4,679
KDR:4.32061
Kill Difference:19,316
Playtime:208.760 hours
Usage:11%
Score:8.452m
Score/min:675
Accuracy (listed only):40.011%
HSR (listed only):29.304%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
A++
Kills:11,175
Deaths:2,468
KDR:4.528
Accuracy:33.011% A++
HSR:24.993% B++
AF-19 Mercenary
A+
Kills:6,539
Deaths:829
KDR:7.888
Accuracy:30.063% A+
HSR:20.584% C+
AC-X11
B++
Kills:3,514
Deaths:1,218
KDR:2.885
Accuracy:29.337% B++
HSR:24.474% B
Gauss Compact Burst
C++
Kills:1,243
Deaths:441
KDR:2.819
Accuracy:26.125% C
HSR:26.549% C++
NS-11C
B+
Kills:1,170
Deaths:392
KDR:2.985
Accuracy:27.543% B+
HSR:21.368% C*
NS-11CP
A*
Kills:1,161
Deaths:147
KDR:7.898
Accuracy:40.255% A*
HSR:29.888% B*
AF-4A Bandit AE
A++
Kills:947
Deaths:108
KDR:8.769
Accuracy:37.943% A++
HSR:31.045% B+
Warden
B+
Kills:372
Deaths:176
KDR:2.114
Accuracy:31.080% B+
HSR:22.581% C
19A Fortuna
A++
Kills:277
Deaths:123
KDR:2.252
Accuracy:26.353% C+
HSR:29.603% A++
Razor GD-23
M++
Kills:277
Deaths:28
KDR:9.893
Accuracy:41.154% M++
HSR:32.491% A*
NS Baron G5AE
A**
Kills:233
Deaths:62
KDR:3.758
Accuracy:72.197% A**
HSR:22.747% A
Mauler S6
A++
Kills:182
Deaths:33
KDR:5.515
Accuracy:59.698% A++
HSR:19.231% B*
MGR-C1 Charger
M**
Kills:114
Deaths:26
KDR:4.385
Accuracy:45.438% M**
HSR:26.316% C++
NSX Tanto
M
Kills:95
Deaths:27
KDR:3.519
Accuracy:41.748% M
HSR:23.158% C-
MGR-M1 Bishop
M
Kills:86
Deaths:25
KDR:3.440
Accuracy:50.383% M
HSR:37.209% B++
AF-57 Piston
D
Kills:76
Deaths:43
KDR:1.767
Accuracy:33.145% D-
HSR:11.842% D
GD-66 Claw
B++
Kills:56
Deaths:25
KDR:2.240
Accuracy:67.816% B++
HSR:14.286% C+
Kills:27,517
Deaths (as Engineer):6,171
Deaths (to Engineers):5,805
KDR:4.45908
Kill Difference:21,346
Playtime:66.724 hours
Usage:4%
Score:1.715m
Score/min:428
Accuracy (listed only):40.782%
HSR (listed only):24.610%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
A*
Kills:28,201
Deaths:2,933
KDR:9.615
Accuracy:53.388% A*
HSR:79.806% B**
AF-4 Cyclone
A**
Kills:6,424
Deaths:1,237
KDR:5.193
Accuracy:35.527% A++
HSR:36.488% A**
NS-44 Commissioner
A++
Kills:3,567
Deaths:1,692
KDR:2.108
Accuracy:51.259% A++
HSR:31.483% B**
MGR-S1 Gladius
M+
Kills:2,652
Deaths:342
KDR:7.754
Accuracy:42.787% M+
HSR:41.818% M
Blitz GD-10
M*
Kills:1,300
Deaths:225
KDR:5.778
Accuracy:41.328% M*
HSR:30.462% A*
NS-44P Commissioner
A++
Kills:1,232
Deaths:414
KDR:2.976
Accuracy:56.847% A++
HSR:41.071% A+
NSX Tomoe
M+
Kills:1,063
Deaths:215
KDR:4.944
Accuracy:37.173% A+
HSR:70.743% M+
NS-357 Underboss
A*
Kills:835
Deaths:390
KDR:2.141
Accuracy:55.877% A*
HSR:34.850% A
NS-30 Vandal
A**
Kills:799
Deaths:199
KDR:4.015
Accuracy:50.098% A**
HSR:35.044% B*
MKV Suppressed
A*
Kills:544
Deaths:79
KDR:6.886
Accuracy:37.073% A*
HSR:32.353% A++
NSX Daimyo
A
Kills:457
Deaths:30
KDR:15.233
Accuracy:51.930% A
HSR:96.718% B++
NC4 Mag-Shot
A++
Kills:186
Deaths:67
KDR:2.776
Accuracy:37.254% A+
HSR:29.570% A++
PS1-AV Suppressor
A*
Kills:159
Deaths:53
KDR:3
Accuracy:40.308% A*
HSR:31.447% B**
NS-44L Blackhand
B*
Kills:135
Deaths:28
KDR:4.821
Accuracy:47.450% B+
HSR:53.333% B*
NS-7 PDW
C++
Kills:131
Deaths:79
KDR:1.658
Accuracy:26.021% C++
HSR:19.084% C++
AF-18 Stalker AE
A++
Kills:122
Deaths:16
KDR:7.625
Accuracy:40.146% A++
HSR:43.443% A+
NS-45 Pilot
A
Kills:120
Deaths:46
KDR:2.609
Accuracy:36.737% B++
HSR:39.167% A
NS-AM7 Archer
A+
Kills:97
Deaths:23
KDR:4.217
Accuracy:69.876% A+
HSR:27.835% B*
NS-61 Emissary
M
Kills:95
Deaths:54
KDR:1.759
Accuracy:44.439% M
HSR:30.526% A*
NC4-FB Mag-Shot
M
Kills:70
Deaths:20
KDR:3.500
Accuracy:44.165% A++
HSR:44.286% M
NC14 Bolt Driver
C+
Kills:55
Deaths:12
KDR:4.583
Accuracy:36.057% C+
HSR:52.727% F--
Kills:48,244
Deaths (as Infiltrator):8,154
Deaths (to Infiltrators):5,200
KDR:5.91661
Kill Difference:40,090
Playtime:328.654 hours
Usage:18%
Score:13.434m
Score/min:681
Accuracy (listed only):44.559%
HSR (listed only):42.964%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
C+
Kills:1,886
Deaths:354
KDR:5.328
Accuracy:31.403% D
HSR:16.384% C+
AF-34 Mattock
B+
Kills:1,721
Deaths:354
KDR:4.862
Accuracy:35.194% C
HSR:20.279% B+
AF-23 Grinder
C**
Kills:891
Deaths:234
KDR:3.808
Accuracy:33.684% C--
HSR:16.162% C**
AF-23 Grinder
C--
Kills:845
Deaths:234
KDR:3.611
Accuracy:35.206% D
HSR:14.793% C--
NCM1 Scattercannon
S
Kills:99
Deaths:4
KDR:24.750
Accuracy:115.651% S
HSR:13.131% D
NCM3 Raven
B**
Kills:94
Deaths:31
KDR:3.032
Accuracy:39.134% C+
HSR:4.255% B**
NCM3 Raven
C++
Kills:64
Deaths:31
KDR:2.065
Accuracy:41.009% C+
HSR:3.125% C++
Kills:5,600
Deaths (as MAX Suit):621
Deaths (to MAX Suits):1,888
KDR:9.01771
Kill Difference:4,979
Playtime:59.776 hours
Usage:3%
Score:3.169m
Score/min:884
Accuracy (listed only):47.326%
HSR (listed only):12.590%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Enforcer ML85
A+
Kills:61
V. Kills:26 226%
Deaths:8
KDR:7.625
Accuracy:46.814% B++
KPH:37.200 A+
VKPH:15.900 C+
Kills:61 (0 + 61)
Deaths:8
KDR:7.625
VKDR:3.250
Vehicle Kills:26
Kill Difference:53
Playtime:1.638 hours
Usage:0%
Score:0.056m
Score/min:567
Driving Accuracy:N/A%
Gunner Accuracy:46.814%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B++
Kills:84
V. Kills:2 N/A
Deaths:8
KDR:10.500
Accuracy:48.581% C
KPH:143.500 B++
VKPH:3.400 D--
Kills:84 (0 + 84)
Deaths:8
KDR:10.500
VKDR:0.250
Vehicle Kills:2
Kill Difference:76
Playtime:0.586 hours
Usage:0%
Score:0.020m
Score/min:557
Driving Accuracy:N/A%
Gunner Accuracy:48.581%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A
Kills:266
V. Kills:42 N/A
Deaths:20
KDR:13.300
Accuracy:37.128% C++
KPH:86.200 A
VKPH:13.600 B**
M40 Fury
B**
Kills:149
V. Kills:21 N/A
Deaths:9
KDR:16.556
Accuracy:33.766% C
KPH:86.800 B**
VKPH:12.200 C*
M12 Kobalt
A+
Kills:115
V. Kills:3 N/A
Deaths:4
KDR:28.750
Accuracy:26.101% A+
KPH:106.600 B**
VKPH:2.800 C*
M60-G Bulldog
B*
Kills:87
V. Kills:7 N/A
Deaths:8
KDR:10.875
Accuracy:34.957% C+
KPH:49.200 B*
VKPH:4 C--
M20 Basilisk
B+
Kills:74
V. Kills:13 N/A
Deaths:9
KDR:8.222
Accuracy:33.082% D
KPH:28.100 B+
VKPH:4.900 D
Kills:691 (0 + 691)
Deaths:50
KDR:13.820
VKDR:1.720
Vehicle Kills:86
Kill Difference:641
Playtime:10.282 hours
Usage:1%
Score:0.331m
Score/min:536
Driving Accuracy:N/A%
Gunner Accuracy:33.082%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A*
Kills:265
V. Kills:11 N/A
Deaths:43
KDR:6.163
Accuracy:56.519% A+
KPH:97.900 A+
VKPH:4.100 A*
Kills:265 (265 + 0)
Deaths:43
KDR:6.163
VKDR:0.256
Vehicle Kills:11
Kill Difference:222
Playtime:2.706 hours
Usage:0%
Score:0.044m
Score/min:272
Driving Accuracy:56.519%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 39,41539,0888,3074.705B++0.5734.754%A++41.969%A*123.9A**1B*477315.4h7.6A21.9B**
SAS-R 28,31328,2012,9339.615A*5.4853.388%A*79.806%B**140.1M**N/A434201.3h1.7B**3.2B**
GD-7F 11,30111,1752,4684.528A*0.3933.011%A++24.993%B++101.7A**1.1A411109.9h10.1B**30.6B*
AF-19 Mercenary 6,6006,5398297.888S3.7530.063%A+20.584%C+62.3A*N/A308104.9h9.3B*31B*
AF-4 Cyclone 6,4806,4241,2375.193A**1.0635.527%A++36.488%A**145S1.3A**53744.3h7.9B**22.2B*
NC6A GODSAW 5,9575,9021,0975.38A+1.2437.198%A40.342%A++159.5M1.5B+53437h6.5C**17.5B*
GD-22S 3,6383,6129004.013B**0.1230.745%A38.981%A*95.8A*N/A37737.7h8.4B**27.4B*
NS-44 Commissioner 3,5863,5671,6922.108B*2.0351.259%A++31.483%B**87.2A+N/A32640.9h2.7B**5.3B**
AC-X11 3,5293,5141,2182.885A1.2529.337%B++24.474%B60.4AN/A19958.2h8.1B++27.6B+
EM1 3,4033,3806804.971M*0.8434.503%A*38.728%A**115.8M++N/A43729.2h9.5B**27.5B**
MGR-S1 Gladius 2,6722,6523427.754M**3.6242.787%M+41.818%M179.2S1.4A+49214.8h6.9B**16B**
NC6 Gauss SAW 2,3242,2854225.415M1.2836.309%M+36.63%A*107.8M++1.8M+58821.2h7.4B++20.4B*
NC1 Gauss Rifle 2,2742,2597483.02A1.1229.041%B**26.428%B++61.4A*N/A30536.8h9.7B**33.3B**
NS Decimator 3,1152,2156343.494A*0.6466.896%B++2.077%C+51.6B++21B53742.9h4.6C+6.9C*
Gauss Rifle Burst 2,1392,1304794.447A++0.3139.96%A*45.775%A*136.5M*N/A37515.6h7.9A19.8A
Gauss Rifle S 1,9591,9425203.735M0.4035.463%A++38.414%A*100.6M**N/A36619.3h9.3B++26.3B*
AF-34 Mattock 1,8921,8863545.328B+1.1931.403%D16.384%C+78.9A++N/A39523.9h3.9B**12.4B++
AF-34 Mattock 1,7321,7213544.862B+0.7335.194%C20.279%B+72A++N/A37223.9h4.8B*13.6B++
Reaper DMR 1,4521,4434403.28B**0.8629.441%B+32.294%B*62.5B**N/A38023.1h8.5B+29B++
Carnage AR 1,4291,4254233.369A0.7733.114%A++31.368%A+77A++N/A40718.5h11.3B*34.1B**
MGR-L1 Promise 1,4091,3921947.175S3.0441.542%M++38.649%A++169.8M**2.1A*4278.2h9.8B**23.6B**
Blitz GD-10 1,3191,3002255.778S1.6441.328%M*30.462%A*164.6S2.4S5357.9h10.5B**25.3B**
NC9 A-Tross 1,2951,2874332.972A+1.1628.268%B+27.972%B+56.4B*N/A40422.8h8.4B++29.8B++
Gauss Compact Burst 1,2491,2434412.819B+1.3226.125%C26.549%C++54BN/A22323h10.4B39.9C*
NS-44P Commissioner 1,2341,2324142.976A1.1656.847%A++41.071%A+102.7B**N/A32512h2.9B5.1B*
NC05 Jackhammer 1,2321,2252694.554M*0.4261.924%A*19.184%B**175S1B**6287h3.3A5.3B**
NS-11C 1,1801,1703922.985A+1.1527.543%B+21.368%C*55.7B*N/A26221h12.4B+44.9B+
NS-15MP 1,1781,1701706.882A++2.7536.348%A++35.47%B+177.3M1.2B+6106.6h9B*24.8B**
NS-15M AE 1,1731,1641686.929M2.7938.762%A**39.089%B**194M*1.5A5506h8.7B**22.4B**
GR-22 1,1811,1642794.172A*0.0433.718%A++37.801%A*116.4M*1.7M+38210h9.4A28B**
NS-11P 1,1711,1632045.701M*1.5742.368%M*33.276%A181.7S1.3B+4626.4h9.7A22.8A
EM6 1,1701,1623693.149B++0.9928.239%B**28.313%B+69.6B**N/A41616.7h9.7B+34.3B++
NS-11CP 1,1691,1611477.898S3.7640.255%A*29.888%B*159A*1.1B++3887.3h9.9B*24.5B**
NS-15M2 1,1641,1611896.143A++2.0131.585%B**39.104%A105.5A+N/A51411h9.7B*30.8B++
NSX Tomoe 1,0651,0632154.944A++0.8137.173%A+70.743%M+118.1MN/A4199h9.2A24.7B**
Frag Grenade 9669551955N/A950.8649.165%BN/A868.2A10C+44611.1h2.4B**4.8B*
AF-4A Bandit AE 9609471088.769S4.6337.943%A++31.045%B+141.3M1.9A++3586.7h9.3B+24.5B**
AF-23 Grinder 8968912343.808B+0.3333.684%C--16.162%C**49.5B**N/A28218h4.8B*14.4B+
AF-23 Grinder 8478452343.611C**0.5235.206%D14.793%C--47.5B*N/A25617.8h5.4B++15.3B+
NS-357 Underboss 8418353902.141B*1.9955.877%A*34.85%A104.4A+N/A2938h3B**5.4B**
MGR-L1 Promise AE 8248091355.993A*1.8640.916%A**36.836%B**165.1M+3.1M+3644.9h10.1B*24.7B**
NS-30 Vandal 8027991994.015B++0.1250.098%A**35.044%B*128.9M+N/A3086.2h3.9A7.7A
MKV Suppressed 569544796.886S2.7537.073%A*32.353%A++164.8S7.6U8213.3h10B**26.9B++
Shrike 6524891034.748S0.6162.951%B++3.272%B47.9A*16B+55610.2h5.1B++8.2B*
NSX Daimyo 4574573015.233M11.1051.93%A96.718%B++157.6M+N/A4282.9h2B++3.9B*
Warden 3743721762.114B++2.0231.08%B+22.581%C44.3B**N/A3738.4h8.5B27.2B+
19A Fortuna 2772771232.252B*1.8826.353%C+29.603%A++50.4B+N/A2635.5h10.6C40.1C+
Razor GD-23 280277289.893S5.7641.154%M++32.491%A*125.9S1.4M9432.2h9.7C*23.5B++
M40 Fury 3082662013.3B*9.1637.128%C++1.504%C85.8A13.5B*6703.1h8.2B*22.1B*
S12 Renegade 276265436.163B+2.0356.519%A+N/A98.1A+4.1A*2722.7h3.2C*5.6B*
C-4 293261624.21A++0.0748.362%M*N/A153.5A18.8D22321.7h1.2B+2.5B**
Gauss Prime 259257534.849M+0.7139.62%M*30.739%B*116.8M*N/A3192.2h9.5B*24A+
NS Baron G5AE 233233623.758A*0.3872.197%A**22.747%A166.4M**N/A5511.4h3.5B*4.8B+
NC4 Mag-Shot 189186672.776M1.3637.254%A+29.57%A++51.7AN/A3593.6h6.7B+18B++
Mauler S6 182182335.515M**1.3859.698%A++19.231%B*151.7SN/A18171.2h3.9B++6.5B**
Tank Mine 213167189.278M+5.1465.284%A*N/A111.3C+30.7D*10121.5h1.8C++2.7A++
PS1-AV Suppressor 159159533B++1.1440.308%A*31.447%B**132.5A**N/A4191.2h10.9B++27B*
M40 Fury 170149916.556B**12.4233.766%CN/A87.6B**12.4C**8341.7h8B*23.8B++
PSA-02 Diamondback 142140275.185A*1.0537.799%A*32.143%B+116.7A*1.7B*3781.2h12.7C++33.5B++
NS-44L Blackhand 140135284.821M0.6947.45%B+53.333%B*75A*2.8S2671.8h4.1C++8.6B+
NSX Naginata 134133235.783M**1.6536.487%A**44.361%A*147.8M++1.1B++6990.9h8.5B*23.4B**
NS-7 PDW 131131791.658B+2.4826.021%C++19.084%C++33.6C++N/A3873.9h13.7C**52.7C**
AF-18 Stalker AE 122122167.625M**3.4940.146%A++43.443%A+110.9A+N/A2631.1h9B**22.5B**
NS-45 Pilot 120120462.609B*1.5336.737%B++39.167%A150A*N/A7370.8h5.4B*14.6B*
M12 Kobalt 118115428.75B**24.6126.101%A+18.261%C+104.5B**2.7C++6561.1h15.5B++59.2B++
MGR-C1 Charger 122114264.385M*0.2545.438%M**26.316%C++103.6A*7.3U3791.1h12.9C++28.4B**
Bouncing Betty 106106185.889B++1.7550.573%B+N/A117.8CN/A9520.9h2.5F4.9C
Spear Anti-Vehicle Phalanx Turret 124104334.667S30.5352.013%B*3.846%C+104M*20C+9101h4.7B**9.1B**
MGR-A1 Vanquisher 104102224.636A*0.5038.86%A*20.588%D113.3A**2.2A3900.9h8.8B*22.5B**
NCM1 Scattercannon 9999424.75U20.61115.651%S13.131%D29.1C*N/A5253.4h12.8F-11.1B**
NS-AM7 Archer 10397234.217S0.0869.876%A+27.835%B*44.1S2.7C++3172.2h7B**10B**
NS-61 Emissary 9595541.759A2.3844.439%M30.526%A*63.3A+N/A2641.5h9B+20.2B*
NSX Tanto 9595273.519A**0.6241.748%M23.158%C-86.4A++N/A2911.1h11.3B+27B**
NS-03 Thumper 9595412.317M++1.8239.194%B++4.211%A*55.9B**N/A2221.7h7.1C++18B+
NCM3 Raven 13594313.032M1.1039.134%C+4.255%B**23.5A**10.3A+2544h17B**43.5B*
M60-G Bulldog 9487810.875A6.7434.957%C+2.299%C48.3B*3.9D4071.8h4.7B**13.4B++
MGR-M1 Bishop 8886253.44A+0.7050.383%M37.209%B++95.6M+2.2M++3420.9h5.3B++10.6B**
Hawk GD-68 14584292.897S1.2457.502%D1.19%D-14C10.2C+3286h8.7C+15.2C-
C85 Canister-H 8684810.5C+6.3648.581%C19.048%A*140B+3.3D--5560.6h5.1B+10.5B+
AF-57 Piston 7676431.767B+2.3733.145%D-11.842%D50.7B+N/A4641.5h3.9B+11.7C++
M20 Basilisk 877498.222A**4.0933.082%D6.757%B28.5B++5D2192.6h42.1A+127.3B**
The Slasher 79741,5610.047C+4.0928.817%C-16.216%B++1.1CN/A469.4h2.3C+7.9C+
Auraxium Mag-Cutter 987214,3930.005D4.1334.559%B+4.167%C0.1D--N/A0570.1h3.3F-9.4C++
NC4-FB Mag-Shot 7070203.5A0.6444.165%A++44.286%M87.5B++N/A4450.8h5.5B*12.5A
NSX Yumi 6464115.818M+1.6836.698%A*28.125%C++128SN/A3650.5h9.2B*25.1B**
NCM3 Raven 9664312.065A+2.0741.009%C+3.125%C++16A8B*2104h26.2B63.8B
NSX Masamune 8962144.429S0.2967.513%B**1.613%C88.6M**38.6A*5260.7h6.4B++9.5B*
Enforcer ML85 876187.625B+3.4946.814%B++N/A38.1A++16.3C+5661.6h11.1B+23.7B++
M60-A Bulldog 6460320C*15.8633.508%D**N/A27.3C1.8D1502.2h5.3C**15.9C-
AF-22 Crow 9857571B*3.1463.325%D3.509%B++16.3C+11.7C+3413.5h8.4C++13.3C+
GD-66 Claw 5656252.24B+1.9067.816%B++14.286%C+112A**N/A14230.5h2.1B++3.1B+
NC14 Bolt Driver 5655124.583B**0.4536.057%C+52.727%F--22C+N/A5232.5h3.7D**10.2D
NC15 Phoenix 12153222.409B*1.7354.06%C++N/A16.1C**20.6B**2663.3h9.2C**17B
MANA Anti-Personnel Turret 535395.889N/A1.7515.272%UN/A530UN/A5463600.1h18.4T*120.6T*

Consumables
  Name Deaths Consumed Time Equipped
Nanite Revive Grenade06010.2h
Anti-Vehicle MANA Turret0630.1h
Spawn Beacon71,3291h
Medical Applicator235211,04014.5h
Medical Kit5,01531,776223.3h
Motion Spotter2411,4275.9h
Restoration Kit1762,7515.7h
Recon Detection Device122,8163.5h
Shield Recharging Field111,7810.6h
Ammunition Package108891.3h
Nano-Armor Kit9191,0008.5h
Anti-Infantry MANA Turret21200.3h
Xiphos Anti-Personnel Phalanx Turret01010h

Check the help document for the dictionary if you want to learn more about words used here.


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