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Executor Bounty Hunter DxSniper[696] DxSniper
NC BR 191

KDR: 1.53

Score: 96.4m

Last Seen: Nov 23rd, 2018 2:33 PM
- ONLINE NOW

Prestige 1, Battle Rank 100 (191 total) - New Conglomerate on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERHEAVYMAX SUIT
PRIMARY WEAPONS Bouncing Betty C-4 ARX NCM1 Scattercannon NCM1 Scattercannon LA1 Anchor NC6A GODSAW NC05 Jackhammer AE Tank Mine
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $180,144 MLG Score: 144
Fun Score: N/A
Cheeseburgers Flipped: 5253TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.584%15.612%33749116135,6521.044780.489

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±5.063%0.085C+-0.797D--2.308F--HEAD + (~4.82)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
59.30.205C++12.80.105C+46.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.298%1.163%91120986968460.0887513183%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%-0.745D--0.397C---1.964

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
81.60.494B+24.70.533B+56.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.938%1.197%164812023,007204915381.46683195%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±9.097%-0.889D---0.881D--2.593

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.2-0.072C+13.1-0.051C+28

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.567%4.066%59412061,03318266990.565408148%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.262%-0.613D-0.089C+-0.989

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
57.10.521B+16.90.575B+40.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
30.914%75.894%59312071,4272438200.585076

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.529%-0.617D0.567B+-0.265

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.5-0.062C+3.2-0.02C+7.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
34.165%10.165%59512052,0562484170.827697

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.569%-0.613D-0.897D---0.462

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.60.041C+4.30.112C+8.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
96.4m702.6%269 (16.1k)227 (13.6k)1.5338387,15456,8211.72591191 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1210516716.656%11.187%18607:2831

8% Combat Medic19% Engineer28% Heavy Assault37% Infiltrator13% Light Assault9% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 13th, 2013 7:14 PMJul 8th, 2015 4:06 PMNov 23rd, 2018 10:59 AM (208d) (PST)Nov 23rd, 2018 12:40 PM (208d) (PST)Nov 23rd, 2018 10:33 AM (208d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
2521111410.2050.1340.0231.6260.026144

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
15,1336,6878,446128198213,620

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7078.6h/294.9d 10,914 9,750 38,823 690.6k 10,800 32,719 11,147 107.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
D*
Kills:3,621
Deaths:4,805
KDR:0.754
Accuracy:17.986% D*
HSR:16.763% D*
NC6A GODSAW
D*
Kills:3,165
Deaths:2,505
KDR:1.263
Accuracy:21.877% D*
HSR:16.588% D**
NC05 Jackhammer AE
C
Kills:2,264
Deaths:1,641
KDR:1.380
Accuracy:46.208% C
HSR:8.216% F
NS-15MP
D
Kills:1,171
Deaths:915
KDR:1.280
Accuracy:24.630% D
HSR:16.567% D**
GD-22S
D*
Kills:1,163
Deaths:1,239
KDR:0.939
Accuracy:15.356% D**
HSR:15.133% D*
NC05 Jackhammer
D
Kills:1,162
Deaths:1,095
KDR:1.061
Accuracy:39.684% D
HSR:9.553% D*
NS-15M AE
D
Kills:1,160
Deaths:1,019
KDR:1.138
Accuracy:21.659% D
HSR:17.759% D--
EM1
C+
Kills:1,159
Deaths:887
KDR:1.307
Accuracy:20.884% C+
HSR:15.444% D--
EM6
D
Kills:1,156
Deaths:1,046
KDR:1.105
Accuracy:18.505% D
HSR:16.436% D--
NS-15M1
D--
Kills:1,155
Deaths:1,219
KDR:0.947
Accuracy:17.144% D--
HSR:14.719% D--
NC6S Gauss SAW S
D--
Kills:1,152
Deaths:1,226
KDR:0.940
Accuracy:18.343% D--
HSR:16.927% D--
NC05-P Jackhammer
D--
Kills:1,131
Deaths:984
KDR:1.149
Accuracy:44.072% D--
HSR:12.202% D*
MGR-L1 Promise
C
Kills:887
Deaths:769
KDR:1.153
Accuracy:22.506% C
HSR:15.896% D*
NS-15 Gallows
F
Kills:377
Deaths:357
KDR:1.056
Accuracy:20.422% F-
HSR:17.772% F
NC6 Gauss SAW
D-
Kills:282
Deaths:405
KDR:0.696
Accuracy:14.227% D--
HSR:18.440% D-
NSX Naginata
C-
Kills:163
Deaths:181
KDR:0.901
Accuracy:18.456% D
HSR:24.540% C-
NS-15M2
D
Kills:56
Deaths:74
KDR:0.757
Accuracy:20.860% D
HSR:17.857% D--
Kills:21,224
Deaths (as Heavy Assault):20,367
Deaths (to Heavy Assaults):16,902
KDR:1.04208
Kill Difference:857
Playtime:2,016.639 hours
Usage:28%
Score:28.663m
Score/min:237
Accuracy (listed only):23.695%
HSR (listed only):15.930%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Blitz GD-10
D
Kills:1,426
Deaths:1,075
KDR:1.327
Accuracy:21.352% D
HSR:9.327% D*
AF-18 Stalker
C--
Kills:1,238
Deaths:769
KDR:1.610
Accuracy:25.208% C--
HSR:11.228% D*
MGR-S1 Gladius
C+
Kills:1,184
Deaths:1,229
KDR:0.963
Accuracy:25.965% C+
HSR:13.514% D*
NS-45 Pilot
A++
Kills:1,175
Deaths:876
KDR:1.341
Accuracy:42.559% A++
HSR:19.319% D
NS-7G PDW
C*
Kills:1,162
Deaths:1,550
KDR:0.750
Accuracy:25.276% C*
HSR:13.081% D
LA3 Desperado
A*
Kills:1,158
Deaths:1,062
KDR:1.090
Accuracy:40.203% A*
HSR:14.681% D-
NS-44B Commissioner
B+
Kills:1,153
Deaths:1,116
KDR:1.033
Accuracy:43.200% B+
HSR:15.438% D--
AF-8 RailJack
B+
Kills:833
Deaths:142
KDR:5.866
Accuracy:30.691% D-
HSR:78.511% B+
NS-61 Emissary
A+
Kills:783
Deaths:517
KDR:1.515
Accuracy:37.285% A+
HSR:12.899% D
NS-44LB Blackhand
B++
Kills:530
Deaths:301
KDR:1.761
Accuracy:56.068% B++
HSR:56.038% C**
SAS-R
B+
Kills:433
Deaths:215
KDR:2.014
Accuracy:33.560% D-
HSR:72.286% B+
AF-4 Cyclone
D--
Kills:390
Deaths:358
KDR:1.089
Accuracy:20.452% D--
HSR:9.744% D*
MKV-B Suppressed
C--
Kills:383
Deaths:332
KDR:1.154
Accuracy:22.886% C--
HSR:11.749% D*
NS-61 "Ravenous" Emissary
M
Kills:247
Deaths:182
KDR:1.357
Accuracy:46.294% M
HSR:11.741% D--
NS-44 Commissioner AE
C**
Kills:217
Deaths:146
KDR:1.486
Accuracy:43.774% C**
HSR:17.972% D-
NS-44P Commissioner
B++
Kills:201
Deaths:144
KDR:1.396
Accuracy:46.529% B++
HSR:15.920% D--
NS-357B Underboss
B+
Kills:180
Deaths:208
KDR:0.865
Accuracy:42.617% B+
HSR:13.333% D--
EM4 Longshot
D-
Kills:161
Deaths:132
KDR:1.220
Accuracy:27.449% F-
HSR:72.050% D-
NS-44L "Ravenous" Blackhand
B+
Kills:103
Deaths:106
KDR:0.972
Accuracy:47.515% B+
HSR:29.126% D--
NS-30 Vandal
D**
Kills:98
Deaths:95
KDR:1.032
Accuracy:21.113% F-
HSR:14.286% D**
AF-18 Stalker AE
D*
Kills:84
Deaths:66
KDR:1.273
Accuracy:27.155% D*
HSR:16.667% D**
Soldier Soaker
A
Kills:67
Deaths:48
KDR:1.396
Accuracy:45.890% A
HSR:7.463% D*
LA8 Rebel
C
Kills:66
Deaths:99
KDR:0.667
Accuracy:27.851% C
HSR:10.606% D**
NSX Tomoe
D
Kills:65
Deaths:74
KDR:0.878
Accuracy:26.094% D
HSR:13.846% F--
NSX Tengu
C-
Kills:61
Deaths:54
KDR:1.130
Accuracy:27.031% D**
HSR:18.033% C-
Kills:13,398
Deaths (as Infiltrator):10,896
Deaths (to Infiltrators):9,999
KDR:1.22963
Kill Difference:2,502
Playtime:2,593.329 hours
Usage:37%
Score:28.369m
Score/min:182
Accuracy (listed only):34.161%
HSR (listed only):23.154%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
D
Kills:1,912
Deaths:2,110
KDR:0.906
Accuracy:21.314% D
HSR:14.069% D--
Blitz GD-10
D
Kills:1,426
Deaths:1,075
KDR:1.327
Accuracy:21.352% D
HSR:9.327% D*
NS Baron G5AE
C
Kills:1,186
Deaths:1,115
KDR:1.064
Accuracy:44.792% C
HSR:7.673% D**
MGR-S1 Gladius
C+
Kills:1,184
Deaths:1,229
KDR:0.963
Accuracy:25.965% C+
HSR:13.514% D*
NS-7G PDW
C*
Kills:1,162
Deaths:1,550
KDR:0.750
Accuracy:25.276% C*
HSR:13.081% D
NS-11C
D*
Kills:1,149
Deaths:1,582
KDR:0.726
Accuracy:16.720% D**
HSR:11.923% D*
NS Baron G5B
C
Kills:1,063
Deaths:1,047
KDR:1.015
Accuracy:42.388% C
HSR:8.655% D*
AF-57 Piston
D
Kills:927
Deaths:1,058
KDR:0.876
Accuracy:32.011% D-
HSR:11.111% D
NS-11CP
D-
Kills:697
Deaths:675
KDR:1.033
Accuracy:24.891% D-
HSR:14.921% D*
Mauler S6
D
Kills:615
Deaths:821
KDR:0.749
Accuracy:34.138% D
HSR:8.293% D**
AC-X11
D
Kills:538
Deaths:652
KDR:0.825
Accuracy:20.901% D
HSR:15.056% D*
AF-4 Cyclone
D--
Kills:390
Deaths:358
KDR:1.089
Accuracy:20.452% D--
HSR:9.744% D*
MKV-B Suppressed
C--
Kills:383
Deaths:332
KDR:1.154
Accuracy:22.886% C--
HSR:11.749% D*
Razor GD-23
D-
Kills:309
Deaths:407
KDR:0.759
Accuracy:19.897% D-
HSR:11.003% F-
GD-66 Claw
D
Kills:225
Deaths:325
KDR:0.692
Accuracy:49.183% D-
HSR:11.111% D
NSX Tanto
C
Kills:169
Deaths:190
KDR:0.889
Accuracy:24.102% C
HSR:20.710% D
NC12 Sweeper
C--
Kills:159
Deaths:162
KDR:0.981
Accuracy:33.559% D-
HSR:11.321% C--
LA39 Bruiser
D--
Kills:130
Deaths:274
KDR:0.474
Accuracy:40.874% F-
HSR:9.231% D--
MGR-C1 Charger
D*
Kills:121
Deaths:138
KDR:0.877
Accuracy:21.591% D*
HSR:13.223% F
NSX Tengu
C-
Kills:61
Deaths:54
KDR:1.130
Accuracy:27.031% D**
HSR:18.033% C-
NSX-P Tanto
C++
Kills:53
Deaths:70
KDR:0.757
Accuracy:25.988% C++
HSR:15.094% D**
Kills:13,859
Deaths (as Light Assault):15,224
Deaths (to Light Assaults):10,666
KDR:0.91034
Kill Difference:1,365
Playtime:955.404 hours
Usage:13%
Score:13.047m
Score/min:228
Accuracy (listed only):28.348%
HSR (listed only):12.326%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
D
Kills:1,912
Deaths:2,110
KDR:0.906
Accuracy:21.314% D
HSR:14.069% D--
NS Baron G5AE
C
Kills:1,186
Deaths:1,115
KDR:1.064
Accuracy:44.792% C
HSR:7.673% D**
NS-11C
D*
Kills:1,149
Deaths:1,582
KDR:0.726
Accuracy:16.720% D**
HSR:11.923% D*
NS Baron G5B
C
Kills:1,063
Deaths:1,047
KDR:1.015
Accuracy:42.388% C
HSR:8.655% D*
AF-57 Piston
D
Kills:927
Deaths:1,058
KDR:0.876
Accuracy:32.011% D-
HSR:11.111% D
NS-11CP
D-
Kills:697
Deaths:675
KDR:1.033
Accuracy:24.891% D-
HSR:14.921% D*
Mauler S6
D
Kills:615
Deaths:821
KDR:0.749
Accuracy:34.138% D
HSR:8.293% D**
AC-X11
D
Kills:538
Deaths:652
KDR:0.825
Accuracy:20.901% D
HSR:15.056% D*
Razor GD-23
D-
Kills:309
Deaths:407
KDR:0.759
Accuracy:19.897% D-
HSR:11.003% F-
GD-66 Claw
D
Kills:225
Deaths:325
KDR:0.692
Accuracy:49.183% D-
HSR:11.111% D
NSX Tanto
C
Kills:169
Deaths:190
KDR:0.889
Accuracy:24.102% C
HSR:20.710% D
NC12 Sweeper
C--
Kills:159
Deaths:162
KDR:0.981
Accuracy:33.559% D-
HSR:11.321% C--
LA39 Bruiser
D--
Kills:130
Deaths:274
KDR:0.474
Accuracy:40.874% F-
HSR:9.231% D--
MGR-C1 Charger
D*
Kills:121
Deaths:138
KDR:0.877
Accuracy:21.591% D*
HSR:13.223% F
Warden
D*
Kills:71
Deaths:135
KDR:0.526
Accuracy:19.199% D*
HSR:12.676% F
NSX-P Tanto
C++
Kills:53
Deaths:70
KDR:0.757
Accuracy:25.988% C++
HSR:15.094% D**
Kills:9,324
Deaths (as Engineer):10,761
Deaths (to Engineers):10,509
KDR:0.86646
Kill Difference:1,437
Playtime:1,332.664 hours
Usage:19%
Score:18.171m
Score/min:227
Accuracy (listed only):29.472%
HSR (listed only):12.254%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
D
Kills:1,426
Deaths:1,075
KDR:1.327
Accuracy:21.352% D
HSR:9.327% D*
NS Baron G5AE
C
Kills:1,186
Deaths:1,115
KDR:1.064
Accuracy:44.792% C
HSR:7.673% D**
MGR-S1 Gladius
C+
Kills:1,184
Deaths:1,229
KDR:0.963
Accuracy:25.965% C+
HSR:13.514% D*
NS-11P
C
Kills:1,165
Deaths:1,126
KDR:1.035
Accuracy:21.812% C
HSR:13.648% D-
NS-7G PDW
C*
Kills:1,162
Deaths:1,550
KDR:0.750
Accuracy:25.276% C*
HSR:13.081% D
NS Baron G5B
C
Kills:1,063
Deaths:1,047
KDR:1.015
Accuracy:42.388% C
HSR:8.655% D*
AF-57 Piston
D
Kills:927
Deaths:1,058
KDR:0.876
Accuracy:32.011% D-
HSR:11.111% D
Mauler S6
D
Kills:615
Deaths:821
KDR:0.749
Accuracy:34.138% D
HSR:8.293% D**
GR-22
D--
Kills:425
Deaths:729
KDR:0.583
Accuracy:19.056% D--
HSR:11.059% D*
AF-4 Cyclone
D--
Kills:390
Deaths:358
KDR:1.089
Accuracy:20.452% D--
HSR:9.744% D*
MKV-B Suppressed
C--
Kills:383
Deaths:332
KDR:1.154
Accuracy:22.886% C--
HSR:11.749% D*
GD-66 Claw
D
Kills:225
Deaths:325
KDR:0.692
Accuracy:49.183% D-
HSR:11.111% D
NC1 Gauss Rifle
D--
Kills:210
Deaths:274
KDR:0.766
Accuracy:17.543% D*
HSR:13.810% D--
NS-11A
C
Kills:164
Deaths:185
KDR:0.886
Accuracy:23.198% C
HSR:16.463% D
Carnage AR
D
Kills:160
Deaths:204
KDR:0.784
Accuracy:21.818% D
HSR:13.750% D--
NC12 Sweeper
C--
Kills:159
Deaths:162
KDR:0.981
Accuracy:33.559% D-
HSR:11.321% C--
LA39 Bruiser
D--
Kills:130
Deaths:274
KDR:0.474
Accuracy:40.874% F-
HSR:9.231% D--
NC9 A-Tross
D*
Kills:66
Deaths:133
KDR:0.496
Accuracy:18.662% D**
HSR:15.152% D*
NSX Tengu
C-
Kills:61
Deaths:54
KDR:1.130
Accuracy:27.031% D**
HSR:18.033% C-
NS-11A "Heatwave"
C+
Kills:54
Deaths:79
KDR:0.684
Accuracy:27.162% C+
HSR:9.259% F-
Kills:11,155
Deaths (as Combat Medic):12,130
Deaths (to Combat Medics):6,545
KDR:0.91962
Kill Difference:975
Playtime:558.321 hours
Usage:8%
Score:7.074m
Score/min:211
Accuracy (listed only):28.458%
HSR (listed only):11.799%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM1 Scattercannon
C++
Kills:3,835
Deaths:1,686
KDR:2.275
Accuracy:39.822% C++
HSR:11.552% D-
NCM1 Scattercannon
C
Kills:3,781
Deaths:1,684
KDR:2.245
Accuracy:32.932% C
HSR:8.992% F
AF-41 Hacksaw
D-
Kills:1,863
Deaths:1,001
KDR:1.861
Accuracy:22.708% D-
HSR:8.749% F
AF-41 Hacksaw
D--
Kills:1,796
Deaths:1,019
KDR:1.763
Accuracy:21.935% D--
HSR:9.577% F
AF-23 Grinder
C
Kills:1,357
Deaths:532
KDR:2.551
Accuracy:35.094% C
HSR:10.759% D**
AF-23 Grinder
D-
Kills:1,176
Deaths:520
KDR:2.262
Accuracy:28.064% D-
HSR:10.969% D--
AF-34 Mattock
C+
Kills:1,176
Deaths:540
KDR:2.178
Accuracy:35.924% C+
HSR:7.993% F--
AF-34 Mattock
C
Kills:1,165
Deaths:554
KDR:2.103
Accuracy:31.821% C
HSR:9.614% F
NCM3 Raven
C-
Kills:525
Deaths:459
KDR:1.144
Accuracy:24.355% F-
HSR:2.095% C-
NCM3 Raven
D*
Kills:460
Deaths:455
KDR:1.011
Accuracy:24.819% F-
HSR:1.087% D*
NS-10 Burster
C**
Kills:310
Deaths:327
KDR:0.948
Accuracy:30.806% C++
HSR:6.774% C**
NS-10 Burster
C++
Kills:300
Deaths:330
KDR:0.909
Accuracy:31.054% C++
HSR:5% C+
NCM2 Falcon
B**
Kills:185
Deaths:277
KDR:0.668
Accuracy:49.446% B**
HSR:3.243% D
NCM2 Falcon
B*
Kills:140
Deaths:259
KDR:0.541
Accuracy:50.998% B*
HSR:0.714% F-
Kills:18,069
Deaths (as MAX Suit):4,821.500
Deaths (to MAX Suits):3,924
KDR:3.74759
Kill Difference:13,247.500
Playtime:657.843 hours
Usage:9%
Score:12.873m
Score/min:326
Accuracy (listed only):32.841%
HSR (listed only):6.937%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
D--
Kills:86
V. Kills:33 253%
Deaths:53
KDR:1.623
Accuracy:30.298% F--
KPH:6.100 D--
VKPH:2.300 D*
Kills:86 (0 + 0)
Deaths:53
KDR:1.623
VKDR:0.623
Vehicle Kills:33
Kill Difference:33
Playtime:14.049 hours
Usage:0%
Score:0.088m
Score/min:105
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
D*
Kills:54
V. Kills:7 N/A
Deaths:18
KDR:3
Accuracy:21.360% F*
KPH:14.400 D*
VKPH:1.900 D*
Kills:54 (0 + 54)
Deaths:18
KDR:3
VKDR:0.389
Vehicle Kills:7
Kill Difference:36
Playtime:3.759 hours
Usage:0%
Score:0.021m
Score/min:92
Piloting Accuracy:N/A%
Gunner Accuracy:21.360%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
C+
Kills:753
V. Kills:426 176%
Deaths:177
KDR:4.254
Accuracy:62.376% A
KPH:20.100 D
VKPH:11.400 C+
L100 Python AP
B+
Kills:614
V. Kills:521 118%
Deaths:154
KDR:3.987
Accuracy:68.667% A+
KPH:25.900 C
VKPH:22 B+
L100 Python HESH
C+
Kills:597
V. Kills:145 409%
Deaths:102
KDR:5.853
Accuracy:37.370% D*
KPH:33.600 D
VKPH:8.200 C+
C75 Viper
D*
Kills:353
V. Kills:81 430%
Deaths:91
KDR:3.879
Accuracy:20.968% F-
KPH:9.600 D*
VKPH:2.200 D*
Skyguard
D
Kills:107
V. Kills:98 108%
Deaths:44
KDR:2.432
Accuracy:25.944% D
KPH:6.100 D*
VKPH:5.600 D*
Kills:2,424 (2,424 + 0)
Deaths:568
KDR:4.268
VKDR:2.238
Vehicle Kills:1,271
Kill Difference:1,856
Playtime:133.163 hours
Usage:2%
Score:1.345m
Score/min:168
Driving Accuracy:25.944%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

E540 Halberd
D
Kills:621
V. Kills:318 195%
Deaths:111
KDR:5.595
Accuracy:31.240% F-
KPH:23 D
VKPH:11.800 D
Titan-150 HESH
D--
Kills:275
V. Kills:63 430%
Deaths:72
KDR:3.819
Accuracy:25.970% F--
KPH:14.100 D**
VKPH:3.200 D--
Enforcer ML85
D
Kills:198
V. Kills:135 146%
Deaths:66
KDR:3
Accuracy:22.441% F--
KPH:15.800 D-
VKPH:10.800 D
Titan-150 AP
D**
Kills:183
V. Kills:158 115%
Deaths:90
KDR:2.033
Accuracy:47.474% C
KPH:9.200 D**
VKPH:7.900 D**
Titan-150 HEAT
D*
Kills:125
V. Kills:46 266%
Deaths:56
KDR:2.232
Accuracy:26.669% F--
KPH:10.300 D*
VKPH:3.800 D**
Kills:1,402 (583 + 819)
Deaths:395
KDR:3.549
VKDR:1.823
Vehicle Kills:720
Kill Difference:1,007
Playtime:91.003 hours
Usage:1%
Score:1.275m
Score/min:233
Driving Accuracy:26.669%
Gunner Accuracy:22.441%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
D*
Kills:125
V. Kills:14 N/A
Deaths:22
KDR:5.682
Accuracy:31.934% F-
KPH:25.400 D**
VKPH:2.800 D*
M96 Mjolnir-H
C
Kills:103
V. Kills:69 147%
Deaths:27
KDR:3.815
Accuracy:57.943% B**
KPH:40.100 C
VKPH:26.900 C
Kills:228 (0 + 228)
Deaths:49
KDR:4.653
VKDR:1.694
Vehicle Kills:83
Kill Difference:179
Playtime:7.493 hours
Usage:0%
Score:0.090m
Score/min:199
Driving Accuracy:N/A%
Gunner Accuracy:57.943%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
D
Kills:89
V. Kills:39 223%
Deaths:31
KDR:2.871
Accuracy:31.218% D
KPH:11.500 D-
VKPH:5 D
M40 Fury
D--
Kills:65
V. Kills:18 342%
Deaths:7
KDR:9.286
Accuracy:26.121% D--
KPH:14.900 D*
VKPH:4.100 D--
Kills:154 (0 + 154)
Deaths:38
KDR:4.053
VKDR:1.500
Vehicle Kills:57
Kill Difference:116
Playtime:12.085 hours
Usage:0%
Score:0.118m
Score/min:163
Driving Accuracy:N/A%
Gunner Accuracy:26.121%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Bouncing Betty 7,0467,04258112.12M+10.5930.315%D**N/A124C+N/A46456.8h1.7B++5.6D
C-4 ARX 5,2504,2271,9802.135C++0.6025.55%CN/A64.7D--15.7D*30165.3h1.6D-6.1D
NCM1 Scattercannon 3,9313,8351,6862.275B0.7439.822%C++11.552%D-22.4C+N/A69171h6.4B++16.2B+
NCM1 Scattercannon 3,8543,7811,6842.245C+0.7132.932%C8.992%F22.1D-N/A67171h5.4B+16.4C**
LA1 Anchor 3,6903,6214,8050.754C--0.7817.986%D*16.763%D*9.2D*N/A52394h13.1D*72.8D*
NC6A GODSAW 3,2373,1652,5051.263C-0.2721.877%D*16.588%D**20.6D*N/A58153.4h9.4C+43C
NC05 Jackhammer AE 2,2932,2641,6411.38C+0.1546.208%C8.216%F22D*N/A64102.9h4B+8.6B
Tank Mine 3,2832,09817711.853S10.3220.03%D--N/A136.2B++76.9B+138615.4h1.5B++7.3C-
GD-7F 1,9561,9122,1100.906C+0.6321.314%D14.069%D--6.2D--N/A26310.4h14.6C+68.5C+
AF-41 Hacksaw 1,9031,8631,0011.861C+0.3322.708%D-8.749%F13.8D*N/A84135.2h6.5C*28.4C
AF-41 Hacksaw 1,8191,7961,0191.763C+0.2321.935%D--9.577%F13.2D*N/A84136.2h6.6B29.9C
Blitz GD-10 1,4531,4261,0751.327C**0.2121.352%D9.327%D*9.8D-N/A42145h15.1C++70.5C+
Orbital Strike Uplink 2,0981,4062703N/A701.47487.539%UN/A502.1U247.1U23902.8h2.2T*0.5T*
AF-23 Grinder 1,3741,3575322.551C++1.0235.094%C10.759%D**23DN/A6559.1h6.2B+17.7C**
C-4 1,7641,3338801.515C++0.0225.731%C++N/A40.5D-13.1D*60132.9h1.9D7.5C
AF-18 Stalker 1,2621,2387691.61C**0.0825.208%C--11.228%D*12.7D--N/A3597.6h12.5C++49.6C+
Blackheart 1,2371,1943673.253A**1.7264.574%A53.853%A+9.1DN/A23131.4h2.9C**4.5B+
NS Baron G5AE 1,2081,1861,1151.064C0.4744.792%C7.673%D**11.1D*N/A40107.3h5C--11.1C+
MGR-S1 Gladius 1,2301,1841,2290.963C+0.5725.965%C+13.514%D*6.9D--N/A20171.8h12.6C-48.4C+
AF-23 Grinder 1,1991,1765202.262C+0.7328.064%D-10.969%D--20.4DN/A5957.6h5.6B+19.9C+
AF-34 Mattock 1,1911,1765402.178C0.6435.924%C+7.993%F--19.5D*N/A9060.2h6.9C+19.2C++
NS-45 Pilot 1,2031,1758761.341C++0.1942.559%A++19.319%D7.1D*N/A24166.4h9.3D21.9B
NS-15MP 1,1951,1719151.28C--0.2524.63%D16.567%D**16.4D**N/A3971.5h12.5D50.6C-
Hunter QCX-B 1,1911,1683893.003A+1.4759.001%B++50.599%A6.6D-N/A27176.1h2.8C**4.7B
AF-34 Mattock 1,1811,1655542.103C0.5731.821%C9.614%F18.9D*N/A8361.8h6.2C+19.5C+
NS-11P 1,1901,1651,1261.035C+0.5021.812%C13.648%D-9.5D--N/A27122.1h15.9C--73C+
GD-22S 1,1731,1631,2390.939C0.5915.356%D**15.133%D*11.1D--N/A72104.4h13D84.6D--
NS-7G PDW 1,2081,1621,5500.75C0.7825.276%C*13.081%D5.3D--N/A23219.8h18.2D72C+
NC05 Jackhammer 1,1771,1621,0951.061C+0.4739.684%D9.553%D*11.5D*N/A54101.4h4.7C**11.8C++
NS-15M AE 1,1741,1601,0191.138C-0.4021.659%D17.759%D--13D*N/A3588.9h13.4C--61.8C
EM1 1,1771,1598871.307C++0.2320.884%C+15.444%D--17.6D-N/A6066h11.9C*57.2B
LA3 Desperado 1,1851,1581,0621.09C*0.4440.203%A*14.681%D-5.3D*N/A25218.8h10.6C--26.5B+
EM6 1,1761,1561,0461.105C0.4318.505%D16.436%D--14.5D--N/A4879.6h12.2C65.8C+
NS-15M1 1,1791,1551,2190.947C0.5917.144%D--14.719%D--9.5D--N/A64121.4h15.1D87.8D
NS-44B Commissioner 1,1681,1531,1161.033C+0.5043.2%B+15.438%D--4.8D--N/A20240.4h3.6C*8.4B+
NC6S Gauss SAW S 1,1641,1521,2260.94C-0.5918.343%D--16.927%D--13.9D*N/A5783h12.2C66.3C
NS-11C 1,1671,1491,5820.726C0.8116.72%D**11.923%D*5.6D--N/A33204.7h17.5D104.7D--
NC05-P Jackhammer 1,1541,1319841.149C-0.3844.072%D--12.202%D*28.3D**N/A9140h4.5C+10.1C
NS Baron G5B 1,0761,0631,0471.015C+0.5242.388%C8.655%D*10.6D--N/A39100.2h4.9C11.7C+
AF-57 Piston 9339271,0580.876C0.6632.011%D-11.111%D11.3D--N/A6081.8h4.4C*13.8C+
MGR-L1 Promise 9188877691.153C+0.3822.506%C15.896%D*15D--N/A4959.2h16.1C+71.6C+
NS Decimator 1,4468411,2020.7C0.8362.705%C*1.784%C22D-15.8C+31538.3h6.6D*10.6D
AF-8 RailJack 8398331425.866A4.3330.691%D-78.511%B+11D--N/A5175.9h3.1D--10.2D-
NS-61 Emissary 8137835171.515B**0.0237.285%A+12.899%D8D--N/A2797.4h13.1C*35.1B++
L100 Python HEAT 1,1797531774.254C+2.7262.376%AN/A20.1D11.4C+16137.5h8.6D*13.8C
NS-11CP 7266976751.033C--0.5024.891%D-14.921%D*6.1D*N/A18114.4h17.9D**72D*
Frag Grenade 6476381638N/A636.4746.286%C++N/A455.7C+6.4C23101.4h3.7C*8.1C**
E540 Halberd 9396211115.595C+4.0631.24%F-3.221%C+22.9D11.7D21227.1h6.2C19.7D**
Mauler S6 6216158210.749C+0.7834.138%D8.293%D**7.5D*N/A5182.1h4.8C**13.9C+
L100 Python AP 1,1356141543.987C+2.4568.667%A+N/A25.9C22B+28623.7h8.6D*12.6C
L100 Python HESH 7425971025.853C-4.3237.37%D*1.173%C-33.5D8.1C+19117.8h3.9C--10.3D-
Carver 58855610,9340.051C+1.4830.663%C**13.13%C-0.4DN/A11478.4h1.5C+4.9C**
AC-X11 5525386520.825C0.7120.901%D15.056%D*4.1D*N/A21130.2h12.2C-58.5C
NS-44LB Blackhand 5395303011.761C*0.2356.068%B++56.038%C**5.9D--N/A2390.2h3.5B+6.2B+
NCM3 Raven 9075254591.144C**0.3924.355%F-2.095%C-7D5.1C--13374.9h27.6C++113.4D--
NS "Heatwave" Decimator 7134633291.407C+0.1369.26%B*N/A37.6C-20.3C++22512.3h4.7D6.8C+
NCM3 Raven 7994604551.011C*0.5224.819%F-1.087%D*6.2D-4.5D12674.6h33.5C134.8D*
SAS-R 4414332152.014C0.4833.56%D-72.286%B+7.9D**N/A3954.9h3.1D**9.2D--
GR-22 4354257290.583C--0.9519.056%D--11.059%D*3.4D*N/A24123.4h16.5D-86.7D--
AF-4 Cyclone 3943903581.089C+0.4420.452%D--9.744%D*6.1D*N/A3763.6h12.5C61.3C-
MKV-B Suppressed 3893833321.154C++0.3822.886%C--11.749%D*7.7D--N/A2349.7h15.2C+66.5C+
NS-15 Gallows 3973773571.056C--0.4820.422%F-17.772%F7.7FN/A1949.1h16.5T*80.8T-
Spear Anti-Vehicle Phalanx Turret 6163593111.581B++10.0536.775%D2.786%D19.7D*14.1D26818.2h10.5C-28.7D
C75 Viper 434353913.879C+2.3520.968%F-N/A9.6D*2.2D*9636.7h11.5B54.8D-
Hawk GD-68 6943454010.86C**0.6766.462%B+2.899%C++10D10.1C+19034.5h10.3D-15.5C
NS-10 Burster 5873103270.948C++0.5930.806%C++6.774%C**2.9D--2.6D76105.2h206.1D*669.2C
Razor GD-23 3213094070.759C+0.7719.897%D-11.003%F-3.4D*N/A3091.4h14.4C72.5C
NS-10 Burster 5693003300.909C+0.6231.054%C++5%C+2.8D*2.6D76105.3h214.6D*691C-
NC6 Gauss SAW 2912824050.696C0.8414.227%D--18.44%D-7.7D--N/A12736.6h11.9C83.9C--
Titan-150 HESH 338275723.819D2.2925.97%F--2.545%B+14.1D**3.2D--13219.5h4.1D-15.8F**
Shrike 3552654880.543C0.9953.311%C2.642%C+18.3C--6.2D--51214.5h4.9B*9.1B++
M12 Kobalt 272257832.125C+30.5915.19%D*18.677%C++37.8D*2.2D-926.8h22.5C148.1D--
NS-61 "Ravenous" Emissary 2542471821.357B+0.1846.294%M11.741%D--9.2D-N/A2226.8h19.8D-42.8B+
Auraxium Mag-Cutter 26623622,5610.01C-1.5224.852%C2.542%D0.1D-N/A02125.9h2.1C++8.6C*
GD-66 Claw 2262253250.692C-0.8449.183%D-11.111%D7.7D*N/A3129.2h2.9C6C
NS-44 Commissioner AE 2182171461.486C*0.0543.774%C**17.972%D-13.6D*N/A4015.9h3.1B+7.2B+
MANA Anti-Personnel Turret 218217932.333N/A0.8010.321%UN/A2170U10U8688800.1h38T*368.4T*
NC1 Gauss Rifle 2132102740.766C+0.7717.543%D*13.81%D--6.1D*N/A8934.7h13.9C+79.2D
NS-44P Commissioner 2022011441.396C*0.1446.529%B++15.92%D--13.8D-N/A4314.6h3.4C*7.2B+
Enforcer ML85 333198663C-1.4722.441%F--2.02%C+15.8D-10.8D24312.5h12.9C+57.7F--
NCM2 Falcon 3111852770.668C0.8749.446%B**3.243%D4D*2.7D-6046.8h30.2T*61D**
Titan-150 AP 341183902.033C--0.5047.474%C1.093%D--9.2D**7.9D**31219.9h6.8D*14.4D*
G40-F Ranger 2981821215.167A+13.6345.23%AN/A33.7C--21.5C-3005.4h111.2D*245.8C+
NS-357B Underboss 1811802080.865C+0.6742.617%B+13.333%D--5.4D--N/A2133.3h4.8D11.3C++
Anti-Vehicle Grenade 2151691169N/A167.4744.04%D-N/A281.7C-76.7C24420.6h6C+13.7C
NSX Tanto 1761691900.889C0.6424.102%C20.71%D6.8D--N/A2624.7h16.1C66.7C+
NS-11A 1651641850.886C0.6523.198%C16.463%D6.9D*N/A3623.6h16.1D69.4C
NSX Naginata 1651631810.901C0.6318.456%D24.54%C-8.9D*N/A2918.4h13.4C+72.7C+
NS Annihilator 3541621670.97B*0.5681.315%C*N/A6.9D8.2C+22823.5h13.4C-16.5C
EM4 Longshot 1671611321.22D0.3127.449%F-72.05%D-2.2FN/A1674.4h4.2T-15.4T*
Carnage AR 1661602040.784C0.7521.818%D13.75%D--5.4D*N/A4329.6h20.7F--95.1D**
NC12 Sweeper 1631591620.981C+0.5533.559%D-11.321%C--10.7D--N/A4014.9h4.1B+12.1C+
Rocklet Rifle 2891531381.109B*0.4248.286%C--N/A30C*26.7C*4325.1h28B*58B+
NCM2 Falcon 2681402590.541C-0.9950.998%B*N/A3D**2.8D-5246.2h40.9T*80.1F
LA39 Bruiser 1301302740.474D1.0640.874%F-9.231%D--3.4FN/A2437.9h4.1F--10F--
C85 Canister-H 139125225.682C4.1531.934%F-10.4%C25.5D**2.9D*864.9h8.9C--28F-
Titan-150 HEAT 171125562.232C0.7026.669%F--3.2%C++10.3D*3.8D**30712.1h6.6D-24.6T
MGR-C1 Charger 1291211380.877C0.6621.591%D*13.223%F4.1D*N/A1329.4h16.9D-78.4D--
NSX Masamune 1861071670.641C0.8953.919%C--N/A19.5D14.4C++1675.5h19.6D36.4D
Skyguard 205107442.432C+0.9025.944%DN/A6.1D*5.6D*15217.6h170D--655.3D--
NS-44L "Ravenous" Blackhand 1041031060.972C0.5647.515%B+29.126%D--8.7D--N/A1811.9h4C*8.4B+
M96 Mjolnir-H 172103273.815C+2.2857.943%B**N/A39.6C-26.5C4152.6h57.9D*99.9C-
MAX Punch 1,1981014,8460.021D1.5196.696%M**N/A0.2D1.7B*4653.7h151.8T*157T*
Sticky Grenade 1051011101N/A99.4749.022%C-N/A336.7D*13.3C++24920.3h4.5F-9.1D*
M20 Basilisk 167100425M*23.4751.504%C+1%D**27D18.1C3353.7h158.9D308.6D
NS-30 Vandal 9898951.032C0.5021.113%F-14.286%D**2.7FN/A1336.3h7.3D--34.7F-
M20 Basilisk 12889312.871C+1.3431.218%D5.618%C+11.6D5.1D1757.7h111.7C-357.9D
Breaker Rocket Pods 11986531.623D0.0930.298%F--1.163%C++6.1D--2.4D*10514h24.7D--81.6F
AF-18 Stalker AE 9184661.273C--0.2627.155%D*16.667%D**9.3D**N/A299h17.5F--64.5F--
MANA Anti-Vehicle Turret 15079471.681M+0.1541.67%D*N/A790C-710D3101250.1h13F**31.2F-
NS Decimator-B 11877581.328C0.2174.751%AN/A28.5D15.2C1802.7h5.8D*7.8C--
Warden 71711350.526C1.0119.199%D*12.676%F3.8D--N/A4918.5h10.3C+53.5D
Soldier Soaker 6867481.396C*0.1445.89%A7.463%D*6D**N/A1811.1h7D15.3B+
NC9 A-Tross 66661330.496D1.0418.662%D**15.152%D*5.2D**N/A4312.7h15F--80.6F--
Heartstring 6766223A*1.4756.667%B*54.546%A*6.5D--N/A1610.2h2.8C**5B++
LA8 Rebel 6666990.667C0.8727.851%C10.606%D**2.6D*N/A1725.6h6.4C++23.1C++
M40 Fury 836579.286B+7.7526.121%D--N/A14.8D*4.1D--1414.4h17.5D66.9D--
NSX Tomoe 6865740.878C0.6626.094%D13.846%F--6.3D*N/A2210.4h21.4F82D*
Aspis Anti-Aircraft Phalanx Turret 14162125.167B++3.6325.185%C+1.613%C6.7D-8.6C--2469.2h159.8C+634.5C++
NSX Tengu 6361541.13C+0.4027.031%D**18.033%C-8.1D--N/A317.5h17.2D63.6D-
NS-15M2 5756740.757C0.7820.86%D17.857%D--8.5D*N/A1126.6h14.9C--71.4C
NS-11A "Heatwave" 6154790.684C--0.8527.162%C+9.259%F-5.5D*N/A149.9h19.9F-73.2D
L105 Zephyr 6154183D1.4721.36%F*N/A14.2D*1.8D*923.8h10.4F-48.5T*
Hoplon Anti-Aircraft Phalanx Tower 8953153A**51.4734.85%B*N/A265A*180A+16450.2h11.4B*32.8B++
NSX-P Tanto 5453700.757C+0.7825.988%C++15.094%D**4.9D--N/A2710.8h23.6D**90.7D

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret63301.6h
Spawn Beacon232,44628.5h
Nano-Armor Kit436952,72457.2h
Skywall Shield Emitter07101.4h
Structure Shield Module04031h
Repair Module11,0682.2h
Cortium Silo07812h
Turret AI Module11,0822.3h
AE Medical Applicator257126,25011.2h
AE Nano-Armor Kit212667,98043.2h
Faction Banner0570.1h
Reinforcements Module0750.1h
RD-GG Recon Device73,9884.8h
Blast Wall05492.1h
Nanite Revive Grenade01,1370.3h
Medical Kit652,2282h
Medical Applicator377219,47519.8h
Spitfire Auto-Turret355,83014.3h
Restoration Kit93120.5h
Motion Spotter6626,05015.1h
Hoplon Anti-Aircraft Phalanx Tower05071.3h
Xiphos Anti-Personnel Tower03171h
Sunderer Garage11400.7h
Bunker0940.5h
Rampart Wall11931.2h
Deconstruction Tool011,4941.7h
Welding Device128,0642.6h
Spear Anti-Vehicle Tower02450.9h
Smoke Grenade01250h
Recon Detection Device15533,61554.9h
Shield Recharging Field245990.6h
Ammunition Package2385,3954h
Anti-Infantry MANA Turret284662h
Snowman Soldier11270.1h
The Flail02181h
Routing Spire05151h
Flail Targeting Dart311,09016h
Pain Spire06722.4h
Hardlight Barrier61140.7h
Nano-Repair Grenade01210h
Router11,1633.6h
Solid Wall08473.9h
Light Vehicle Terminal01270.8h
Pillbox01140.6h
Elysium Spawn Tube05981.5h
Vehicle Ammo Dispenser0570.1h
Orbital Strike Target Designator14076059.2h
IPC Targeting Dart0820.8h
Vehicle Gate04703h
Light Air Terminal0590.5h
WLT-Howler Mining Laser020,0574.2h
Infantry Tower01300.9h
Alarm Module01430.2h
Glaive IPC0590.4h
Lumifiber Rampart Wall0500.4h

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