Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 7 (19,912)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (622 days). The data shown below may not be accurate.

Executor Bounty Hunter DxSniper[696] DxSniper
NC BR 191

KDR: 1.53

Score: 96.4m

Last Seen: Nov 23rd, 2018 2:33 PM
- OFFLINE - 4.8 hour(s)

Prestige 1, Battle Rank 100 (191 total) - New Conglomerate on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERHEAVYMAX SUIT
PRIMARY WEAPONS Bouncing Betty C-4 ARX NCM1 Scattercannon NCM1 Scattercannon LA1 Anchor NC6A GODSAW NC05 Jackhammer AE Tank Mine
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:DxSniper



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $180,144 MLG Score: 144
Fun Score: N/A
Cheeseburgers Flipped: 5400TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.825%16.077%35149130038,1540.9390370.595

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.941%0.11C+-0.756D--2.167F--HEAD + (~5.16)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
59.50.196C++130.089C+46.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.298%1.163%911348861051460.0818268183%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%-0.734D--0.373C--1.953

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
81.60.498B+24.70.535B+56.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.402%1.068%185813413,558224217921.58627198%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.921%-0.74D--0.926D--2.484

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.6-0.057C+13.6-0.088C+27.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.943%3.383%123713422,424199810301.21321235%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.122%-0.672D-0.275C0.097

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
57.90.519B+16.80.584B+41.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
30.758%76%123313461,5502872200.539506

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.425%-0.634D0.576B+-0.329

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.3-0.04C+3.20.004C+7.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.082%10.585%123513444,3083037871.4185

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.958%-0.223C-0.824D-0.31

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.40.281C*3.70.24C++5.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
96.4m702.6%269 (16.1k)227 (13.6k)1.5338387,15456,8211.72591191 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1349516716.656%11.187%18607:2831

10% Combat Medic25% Engineer30% Heavy Assault43% Infiltrator18% Light Assault10% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 13th, 2013 7:14 PMJul 8th, 2015 4:06 PMNov 23rd, 2018 10:59 AM (623d) (PST)Nov 23rd, 2018 12:40 PM (623d) (PST)Nov 23rd, 2018 10:33 AM (623d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
2521111410.2050.1340.0231.6260.026144

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
15,1336,6878,446128198213,620

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7078.6h/294.9d 10,914 9,750 38,823 690.6k 10,800 32,719 11,147 107.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
F
Kills:3,632
Deaths:4,812
KDR:0.755
Accuracy:17.989% F-
HSR:16.740% F
NC6A GODSAW
D**
Kills:3,210
Deaths:2,548
KDR:1.260
Accuracy:21.794% D**
HSR:16.698% F-
NS-15MP
D*
Kills:1,171
Deaths:915
KDR:1.280
Accuracy:24.630% D*
HSR:16.567% F-
GD-22S
D**
Kills:1,163
Deaths:1,239
KDR:0.939
Accuracy:15.356% F--
HSR:15.133% D**
NS-15M AE
D**
Kills:1,160
Deaths:1,019
KDR:1.138
Accuracy:21.659% D**
HSR:17.759% D**
EM1
D-
Kills:1,159
Deaths:887
KDR:1.307
Accuracy:20.884% D-
HSR:15.444% D*
EM6
D*
Kills:1,156
Deaths:1,046
KDR:1.105
Accuracy:18.505% D*
HSR:16.436% D**
NS-15M1
D*
Kills:1,155
Deaths:1,219
KDR:0.947
Accuracy:17.144% F
HSR:14.719% D*
NC6S Gauss SAW S
D*
Kills:1,152
Deaths:1,226
KDR:0.940
Accuracy:18.343% F
HSR:16.927% D*
MGR-L1 Promise
D-
Kills:888
Deaths:773
KDR:1.149
Accuracy:22.508% D-
HSR:15.878% F
NS-15 Gallows
F-
Kills:631
Deaths:634
KDR:0.995
Accuracy:19.779% F--
HSR:17.750% F-
NC6 Gauss SAW
D*
Kills:282
Deaths:405
KDR:0.696
Accuracy:14.227% F
HSR:18.440% D*
NSX Naginata
D-
Kills:163
Deaths:181
KDR:0.901
Accuracy:18.456% D**
HSR:24.540% D-
NS-15M2
D*
Kills:56
Deaths:74
KDR:0.757
Accuracy:20.860% D*
HSR:17.857% D**
Kills:16,978
Deaths (as Heavy Assault):16,978
Deaths (to Heavy Assaults):19,956
KDR:1
Kill Difference:UNR
Playtime:2,105.342 hours
Usage:30%
Score:29.541m
Score/min:234
Accuracy (listed only):19.438%
HSR (listed only):17.206%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Blitz GD-10
D--
Kills:1,426
Deaths:1,075
KDR:1.327
Accuracy:21.352% D--
HSR:9.327% D*
AF-18 Stalker
D--
Kills:1,238
Deaths:769
KDR:1.610
Accuracy:25.208% D--
HSR:11.228% D**
NS-45 Pilot
A
Kills:1,194
Deaths:893
KDR:1.337
Accuracy:42.351% A
HSR:19.514% D*
MGR-S1 Gladius
D-
Kills:1,190
Deaths:1,239
KDR:0.960
Accuracy:25.872% D-
HSR:13.445% D**
NS-61 Emissary
B**
Kills:1,184
Deaths:927
KDR:1.277
Accuracy:38.179% B**
HSR:14.358% D
NS-7G PDW
C--
Kills:1,162
Deaths:1,550
KDR:0.750
Accuracy:25.276% C--
HSR:13.081% D--
LA3 Desperado
A+
Kills:1,158
Deaths:1,062
KDR:1.090
Accuracy:40.203% A+
HSR:14.681% D--
NS-44B Commissioner
C+
Kills:1,153
Deaths:1,116
KDR:1.033
Accuracy:43.200% C+
HSR:15.438% D*
AF-8 RailJack
C*
Kills:845
Deaths:146
KDR:5.788
Accuracy:30.704% D*
HSR:78.462% C*
MKV-B Suppressed
D--
Kills:812
Deaths:802
KDR:1.012
Accuracy:22.758% D--
HSR:15.148% D*
NS-44LB Blackhand
B+
Kills:786
Deaths:377
KDR:2.085
Accuracy:54.738% B+
HSR:60.305% B+
SAS-R
C+
Kills:541
Deaths:242
KDR:2.236
Accuracy:32.745% D**
HSR:73.198% C+
AF-4 Cyclone
D**
Kills:397
Deaths:364
KDR:1.091
Accuracy:20.523% F
HSR:9.824% D**
NS-44P Commissioner
C+
Kills:279
Deaths:223
KDR:1.251
Accuracy:43.372% C+
HSR:16.488% D**
NS-61 "Ravenous" Emissary
A++
Kills:248
Deaths:182
KDR:1.363
Accuracy:46.216% A++
HSR:12.097% D**
NS-357B Underboss
C
Kills:218
Deaths:257
KDR:0.848
Accuracy:42.350% C
HSR:13.303% F-
NS-44 Commissioner AE
C+
Kills:217
Deaths:146
KDR:1.486
Accuracy:43.774% C+
HSR:17.972% D*
EM4 Longshot
D*
Kills:164
Deaths:132
KDR:1.242
Accuracy:27.115% F--
HSR:72.561% D*
NSX Tengu
D--
Kills:121
Deaths:131
KDR:0.924
Accuracy:26.531% F--
HSR:16.529% D--
Soldier Soaker
B**
Kills:103
Deaths:62
KDR:1.661
Accuracy:46.507% B**
HSR:5.825% D**
NS-44L "Ravenous" Blackhand
C+
Kills:103
Deaths:106
KDR:0.972
Accuracy:47.515% C+
HSR:29.126% D**
NS-30 Vandal
F
Kills:98
Deaths:95
KDR:1.032
Accuracy:21.113% F--
HSR:14.286% F
AF-18 Stalker AE
F
Kills:84
Deaths:66
KDR:1.273
Accuracy:27.155% F
HSR:16.667% F-
LA8 Rebel
D
Kills:66
Deaths:99
KDR:0.667
Accuracy:27.851% D
HSR:10.606% F
NSX Tomoe
D*
Kills:66
Deaths:76
KDR:0.868
Accuracy:25.762% D*
HSR:13.636% F*
Kills:14,853
Deaths (as Infiltrator):12,137
Deaths (to Infiltrators):11,724
KDR:1.22378
Kill Difference:2,716
Playtime:3,015.992 hours
Usage:43%
Score:33.883m
Score/min:187
Accuracy (listed only):33.935%
HSR (listed only):23.484%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
D*
Kills:2,030
Deaths:2,293
KDR:0.885
Accuracy:21.376% D*
HSR:14.434% D*
Blitz GD-10
D--
Kills:1,426
Deaths:1,075
KDR:1.327
Accuracy:21.352% D--
HSR:9.327% D*
NS Baron G5
C+
Kills:1,196
Deaths:1,305
KDR:0.916
Accuracy:45.722% C+
HSR:9.448% D*
MGR-S1 Gladius
D-
Kills:1,190
Deaths:1,239
KDR:0.960
Accuracy:25.872% D-
HSR:13.445% D**
AC-X11
D-
Kills:1,187
Deaths:1,355
KDR:0.876
Accuracy:23.636% D-
HSR:16.007% D*
NS Baron G5AE
D
Kills:1,186
Deaths:1,115
KDR:1.064
Accuracy:44.792% D
HSR:7.673% D**
Mauler S6
D-
Kills:1,173
Deaths:1,423
KDR:0.824
Accuracy:35.408% D-
HSR:10.060% D--
GD-66 Claw
D
Kills:1,173
Deaths:1,590
KDR:0.738
Accuracy:56.465% D
HSR:9.378% D--
AF-57 Piston
D-
Kills:1,169
Deaths:1,261
KDR:0.927
Accuracy:33.589% D*
HSR:11.206% D-
NS Baron G5B
D-
Kills:1,164
Deaths:1,184
KDR:0.983
Accuracy:42.283% D-
HSR:8.677% D*
NS-7G PDW
C--
Kills:1,162
Deaths:1,550
KDR:0.750
Accuracy:25.276% C--
HSR:13.081% D--
NS-11C
D**
Kills:1,149
Deaths:1,582
KDR:0.726
Accuracy:16.720% F-
HSR:11.923% D**
MKV-B Suppressed
D--
Kills:812
Deaths:802
KDR:1.012
Accuracy:22.758% D--
HSR:15.148% D*
NS-11CP
D*
Kills:716
Deaths:725
KDR:0.988
Accuracy:24.554% D*
HSR:15.084% F
LA39 Bruiser
C-
Kills:634
Deaths:801
KDR:0.792
Accuracy:55.301% D--
HSR:12.461% C-
AF-4 Cyclone
D**
Kills:397
Deaths:364
KDR:1.091
Accuracy:20.523% F
HSR:9.824% D**
MGR-C1 Charger
D**
Kills:342
Deaths:426
KDR:0.803
Accuracy:21.909% F
HSR:16.959% D**
Razor GD-23
D**
Kills:309
Deaths:407
KDR:0.759
Accuracy:19.881% D**
HSR:11.003% F-
NS Baron G5G
D
Kills:252
Deaths:267
KDR:0.944
Accuracy:44.039% D
HSR:9.524% F
NSX Tanto
D--
Kills:169
Deaths:190
KDR:0.889
Accuracy:24.102% D--
HSR:20.710% D--
NC12 Sweeper
D
Kills:159
Deaths:162
KDR:0.981
Accuracy:33.559% D*
HSR:11.321% D
NSX Tengu
D--
Kills:121
Deaths:131
KDR:0.924
Accuracy:26.531% F--
HSR:16.529% D--
NSX-P Tanto
D
Kills:60
Deaths:80
KDR:0.750
Accuracy:25.192% D
HSR:13.333% F-
Kills:19,176
Deaths (as Light Assault):21,327
Deaths (to Light Assaults):12,962
KDR:0.89914
Kill Difference:2,151
Playtime:1,301.068 hours
Usage:18%
Score:16.671m
Score/min:214
Accuracy (listed only):30.906%
HSR (listed only):12.459%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
D*
Kills:2,030
Deaths:2,293
KDR:0.885
Accuracy:21.376% D*
HSR:14.434% D*
NS Baron G5
C+
Kills:1,196
Deaths:1,305
KDR:0.916
Accuracy:45.722% C+
HSR:9.448% D*
AC-X11
D-
Kills:1,187
Deaths:1,355
KDR:0.876
Accuracy:23.636% D-
HSR:16.007% D*
NS Baron G5AE
D
Kills:1,186
Deaths:1,115
KDR:1.064
Accuracy:44.792% D
HSR:7.673% D**
Mauler S6
D-
Kills:1,173
Deaths:1,423
KDR:0.824
Accuracy:35.408% D-
HSR:10.060% D--
GD-66 Claw
D
Kills:1,173
Deaths:1,590
KDR:0.738
Accuracy:56.465% D
HSR:9.378% D--
AF-57 Piston
D-
Kills:1,169
Deaths:1,261
KDR:0.927
Accuracy:33.589% D*
HSR:11.206% D-
NS Baron G5B
D-
Kills:1,164
Deaths:1,184
KDR:0.983
Accuracy:42.283% D-
HSR:8.677% D*
NS-11C
D**
Kills:1,149
Deaths:1,582
KDR:0.726
Accuracy:16.720% F-
HSR:11.923% D**
NS-11CP
D*
Kills:716
Deaths:725
KDR:0.988
Accuracy:24.554% D*
HSR:15.084% F
LA39 Bruiser
C-
Kills:634
Deaths:801
KDR:0.792
Accuracy:55.301% D--
HSR:12.461% C-
MGR-C1 Charger
D**
Kills:342
Deaths:426
KDR:0.803
Accuracy:21.909% F
HSR:16.959% D**
Razor GD-23
D**
Kills:309
Deaths:407
KDR:0.759
Accuracy:19.881% D**
HSR:11.003% F-
NS Baron G5G
D
Kills:252
Deaths:267
KDR:0.944
Accuracy:44.039% D
HSR:9.524% F
NSX Tanto
D--
Kills:169
Deaths:190
KDR:0.889
Accuracy:24.102% D--
HSR:20.710% D--
NC12 Sweeper
D
Kills:159
Deaths:162
KDR:0.981
Accuracy:33.559% D*
HSR:11.321% D
Warden
F
Kills:76
Deaths:140
KDR:0.543
Accuracy:19.930% F
HSR:11.842% F-
NSX-P Tanto
D
Kills:60
Deaths:80
KDR:0.750
Accuracy:25.192% D
HSR:13.333% F-
Kills:14,144
Deaths (as Engineer):16,306
Deaths (to Engineers):11,701
KDR:0.86741
Kill Difference:2,162
Playtime:1,760.221 hours
Usage:25%
Score:23.072m
Score/min:218
Accuracy (listed only):32.692%
HSR (listed only):12.280%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
D--
Kills:1,426
Deaths:1,075
KDR:1.327
Accuracy:21.352% D--
HSR:9.327% D*
NS Baron G5
C+
Kills:1,196
Deaths:1,305
KDR:0.916
Accuracy:45.722% C+
HSR:9.448% D*
MGR-S1 Gladius
D-
Kills:1,190
Deaths:1,239
KDR:0.960
Accuracy:25.872% D-
HSR:13.445% D**
NS Baron G5AE
D
Kills:1,186
Deaths:1,115
KDR:1.064
Accuracy:44.792% D
HSR:7.673% D**
Mauler S6
D-
Kills:1,173
Deaths:1,423
KDR:0.824
Accuracy:35.408% D-
HSR:10.060% D--
GD-66 Claw
D
Kills:1,173
Deaths:1,590
KDR:0.738
Accuracy:56.465% D
HSR:9.378% D--
AF-57 Piston
D-
Kills:1,169
Deaths:1,261
KDR:0.927
Accuracy:33.589% D*
HSR:11.206% D-
NS-11P
D--
Kills:1,165
Deaths:1,126
KDR:1.035
Accuracy:21.812% D--
HSR:13.648% D**
NS Baron G5B
D-
Kills:1,164
Deaths:1,184
KDR:0.983
Accuracy:42.283% D-
HSR:8.677% D*
NS-7G PDW
C--
Kills:1,162
Deaths:1,550
KDR:0.750
Accuracy:25.276% C--
HSR:13.081% D--
MKV-B Suppressed
D--
Kills:812
Deaths:802
KDR:1.012
Accuracy:22.758% D--
HSR:15.148% D*
LA39 Bruiser
C-
Kills:634
Deaths:801
KDR:0.792
Accuracy:55.301% D--
HSR:12.461% C-
GR-22
D**
Kills:477
Deaths:791
KDR:0.603
Accuracy:19.090% F
HSR:11.530% D**
PSA-02 Diamondback
F
Kills:408
Deaths:531
KDR:0.768
Accuracy:21.902% F
HSR:14.706% F-
AF-4 Cyclone
D**
Kills:397
Deaths:364
KDR:1.091
Accuracy:20.523% F
HSR:9.824% D**
NS Baron G5G
D
Kills:252
Deaths:267
KDR:0.944
Accuracy:44.039% D
HSR:9.524% F
NC1 Gauss Rifle
D*
Kills:246
Deaths:341
KDR:0.721
Accuracy:18.481% D**
HSR:14.634% D*
NS-11A
D
Kills:220
Deaths:243
KDR:0.905
Accuracy:23.461% D
HSR:15% D*
Carnage AR
D*
Kills:160
Deaths:204
KDR:0.784
Accuracy:21.818% D*
HSR:13.750% D*
NC12 Sweeper
D
Kills:159
Deaths:162
KDR:0.981
Accuracy:33.559% D*
HSR:11.321% D
NSX Tengu
D--
Kills:121
Deaths:131
KDR:0.924
Accuracy:26.531% F--
HSR:16.529% D--
NS-11A "Heatwave"
D-
Kills:67
Deaths:96
KDR:0.698
Accuracy:26.070% D-
HSR:10.448% F--
NC9 A-Tross
D**
Kills:66
Deaths:133
KDR:0.496
Accuracy:18.662% F-
HSR:15.152% D**
Kills:16,023
Deaths (as Combat Medic):17,734
Deaths (to Combat Medics):7,847
KDR:0.90352
Kill Difference:1,711
Playtime:692.454 hours
Usage:10%
Score:8.214m
Score/min:198
Accuracy (listed only):30.642%
HSR (listed only):11.999%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM1 Scattercannon
C
Kills:3,908
Deaths:1,717
KDR:2.276
Accuracy:39.812% C
HSR:11.515% D*
NCM1 Scattercannon
D*
Kills:3,856
Deaths:1,715
KDR:2.248
Accuracy:32.961% D*
HSR:9.025% F-
AF-41 Hacksaw
D*
Kills:1,958
Deaths:1,062
KDR:1.844
Accuracy:23.304% D*
HSR:8.989% F
AF-41 Hacksaw
D*
Kills:1,866
Deaths:1,080
KDR:1.728
Accuracy:22.588% D*
HSR:9.753% D**
AF-23 Grinder
D
Kills:1,362
Deaths:534
KDR:2.551
Accuracy:35.155% D
HSR:10.720% F
AF-34 Mattock
C
Kills:1,272
Deaths:603
KDR:2.109
Accuracy:36.019% C
HSR:8.491% F--
AF-34 Mattock
D
Kills:1,253
Deaths:617
KDR:2.031
Accuracy:32.185% D
HSR:9.577% F
AF-23 Grinder
D*
Kills:1,181
Deaths:522
KDR:2.262
Accuracy:28.162% D*
HSR:11.008% D*
NCM3 Raven
C--
Kills:525
Deaths:460
KDR:1.141
Accuracy:24.345% F--
HSR:2.095% C--
NCM3 Raven
D*
Kills:460
Deaths:456
KDR:1.009
Accuracy:24.815% F--
HSR:1.087% D*
NS-10 Burster
C+
Kills:322
Deaths:343
KDR:0.939
Accuracy:31.349% C
HSR:4.658% C+
NS-10 Burster
B+
Kills:321
Deaths:340
KDR:0.944
Accuracy:31.132% C
HSR:6.542% B+
NCM2 Falcon
B+
Kills:207
Deaths:287
KDR:0.721
Accuracy:49.068% B+
HSR:3.865% C-
NCM2 Falcon
B+
Kills:147
Deaths:269
KDR:0.546
Accuracy:50.550% B+
HSR:0.680% F
Kills:18,638
Deaths (as MAX Suit):5,002.500
Deaths (to MAX Suits):4,235
KDR:3.72574
Kill Difference:13,635.500
Playtime:676.280 hours
Usage:10%
Score:13.140m
Score/min:324
Accuracy (listed only):32.960%
HSR (listed only):7.000%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
D*
Kills:86
V. Kills:33 253%
Deaths:53
KDR:1.623
Accuracy:30.298% T
KPH:6.100 D**
VKPH:2.300 D*
Kills:86 (0 + 0)
Deaths:53
KDR:1.623
VKDR:0.623
Vehicle Kills:33
Kill Difference:33
Playtime:14.049 hours
Usage:0%
Score:0.090m
Score/min:107
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
D*
Kills:54
V. Kills:7 N/A
Deaths:19
KDR:2.842
Accuracy:21.372% F**
KPH:14.300 D*
VKPH:1.800 D*
Kills:54 (0 + 54)
Deaths:19
KDR:2.842
VKDR:0.368
Vehicle Kills:7
Kill Difference:35
Playtime:3.789 hours
Usage:0%
Score:0.021m
Score/min:91
Piloting Accuracy:N/A%
Gunner Accuracy:21.372%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
C
Kills:937
V. Kills:535 175%
Deaths:183
KDR:5.120
Accuracy:63.750% B**
KPH:21.700 D--
VKPH:12.400 C
L100 Python HESH
C
Kills:762
V. Kills:185 410%
Deaths:102
KDR:7.471
Accuracy:38.339% D**
KPH:33.700 D*
VKPH:8.200 C
L100 Python AP
C++
Kills:644
V. Kills:542 119%
Deaths:155
KDR:4.155
Accuracy:68.942% A+
KPH:26.400 D--
VKPH:22.200 C++
C75 Viper
D*
Kills:356
V. Kills:83 424%
Deaths:92
KDR:3.870
Accuracy:21.109% F--
KPH:9.700 D*
VKPH:2.300 D*
Skyguard
C--
Kills:132
V. Kills:116 113%
Deaths:45
KDR:2.933
Accuracy:27.935% C--
KPH:6.500 D**
VKPH:5.700 D**
Kills:2,831 (2,831 + 0)
Deaths:577
KDR:4.906
VKDR:2.532
Vehicle Kills:1,461
Kill Difference:2,254
Playtime:147.266 hours
Usage:2%
Score:1.497m
Score/min:169
Driving Accuracy:27.935%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

E540 Halberd
D
Kills:775
V. Kills:378 204%
Deaths:122
KDR:6.352
Accuracy:31.030% F-
KPH:22.300 D-
VKPH:10.900 D
Titan-150 HESH
D**
Kills:313
V. Kills:76 406%
Deaths:73
KDR:4.288
Accuracy:26.335% F*
KPH:14.800 F-
VKPH:3.600 D**
Titan-150 AP
C--
Kills:239
V. Kills:189 126%
Deaths:93
KDR:2.570
Accuracy:46.273% C--
KPH:10.300 F
VKPH:8.100 F
Enforcer ML85
D--
Kills:201
V. Kills:136 147%
Deaths:67
KDR:3
Accuracy:22.754% F*
KPH:15.900 D--
VKPH:10.700 D--
Titan-150 HEAT
D*
Kills:175
V. Kills:66 261%
Deaths:56
KDR:3.125
Accuracy:30.174% F-
KPH:12.500 D*
VKPH:4.700 D*
Kills:1,703 (727 + 976)
Deaths:411
KDR:4.144
VKDR:2.056
Vehicle Kills:845
Kill Difference:1,292
Playtime:105.854 hours
Usage:1%
Score:1.417m
Score/min:223
Driving Accuracy:30.174%
Gunner Accuracy:22.754%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
D
Kills:1,000
V. Kills:228 437%
Deaths:11
KDR:90.909
Accuracy:43.720% F-
KPH:38.500 D
VKPH:8.800 F
Halberd-H SE
D--
Kills:353
V. Kills:87 401%
Deaths:
KDR:
Accuracy:37.803% F--
KPH:35 D*
VKPH:8.600 D--
C85 Canister-H
D*
Kills:139
V. Kills:15 N/A
Deaths:23
KDR:6.043
Accuracy:35.710% F-
KPH:24.800 F
VKPH:2.700 D*
M96 Mjolnir-H
C--
Kills:114
V. Kills:75 150%
Deaths:29
KDR:3.931
Accuracy:58.597% B*
KPH:41.300 D
VKPH:27.200 C--
Kills:1,606 (0 + 1,606)
Deaths:63
KDR:25.492
VKDR:6.429
Vehicle Kills:405
Kill Difference:1,543
Playtime:44.442 hours
Usage:1%
Score:0.510m
Score/min:191
Driving Accuracy:N/A%
Gunner Accuracy:58.597%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
D-
Kills:136
V. Kills:9 N/A
Deaths:2
KDR:68
Accuracy:11.903% F
KPH:23.400 D*
VKPH:1.500 D-
M20 Basilisk
D
Kills:112
V. Kills:48 229%
Deaths:32
KDR:3.500
Accuracy:32.574% D--
KPH:12.700 D-
VKPH:5.500 D
M40 Fury
D*
Kills:65
V. Kills:18 342%
Deaths:7
KDR:9.286
Accuracy:25.862% D**
KPH:14.800 D**
VKPH:4.100 D*
M20 Basilisk
D
Kills:61
V. Kills:34 174%
Deaths:17
KDR:3.588
Accuracy:34.691% D
KPH:11.300 D--
VKPH:6.300 D
Kills:374 (0 + 374)
Deaths:58
KDR:6.448
VKDR:1.879
Vehicle Kills:109
Kill Difference:316
Playtime:24.414 hours
Usage:0%
Score:0.209m
Score/min:143
Driving Accuracy:N/A%
Gunner Accuracy:34.691%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Bouncing Betty 8,9338,92876611.655M*10.1230.109%FN/A125.9CN/A45170.9h1.7B+5.7D--
C-4 ARX 8,2156,8622,7492.496C++0.9626.481%C+N/A78.2D-15.4D*31487.8h1.4D-5.2C
NCM1 Scattercannon 4,0063,9081,7172.276C+0.7439.812%C11.515%D*22.6DN/A69172.9h6.4B+16.1C*
NCM1 Scattercannon 3,9333,8561,7152.248C--0.7132.961%D*9.025%F-22.3D*N/A67172.9h5.4C**16.3C
LA1 Anchor 3,7033,6324,8120.755D0.7817.989%F-16.74%F9.2D**N/A52395.6h13.1F--72.7F**
NC6A GODSAW 3,2833,2102,5481.26C--0.2721.794%D**16.698%F-20.4D**N/A58157.2h9.4C+43.3D
NC05 Jackhammer AE 3,1113,0602,4351.257C0.2845.865%D9.444%D**23.7D**N/A68129.1h4.1C*8.9C+
Tank Mine 3,7972,46519712.513S10.9819.77%D*N/A136.9C++74C*128818h1.4B*7.2D*
GD-7F 2,0862,0302,2930.885C-0.6521.376%D*14.434%D*6D--N/A25337.4h14.8D-69.4D--
AF-41 Hacksaw 2,0001,9581,0621.844C0.3123.304%D*8.989%F14.1D**N/A84139.1h6.6C*28.2C
Orbital Strike Uplink 2,8971,9522976N/A974.47465.217%UN/A500.5U242.3U22103.9h2.1T*0.5T*
AF-41 Hacksaw 1,8911,8661,0801.728C0.1922.588%D*9.753%D**13.3D**N/A83140.1h6.8B30C--
Blitz GD-10 1,4531,4261,0751.327C+0.2121.352%D--9.327%D*9.8D--N/A43145h15.1C70.5C
C-4 1,8431,4038801.594C+0.0626.238%CN/A42.6D--13.4D--62432.9h1.9F7.2D
AF-23 Grinder 1,3791,3625342.551C+1.0235.155%D10.72%F22.9D*N/A6559.4h6.2B+17.7C+
AF-34 Mattock 1,2891,2726032.109C-0.5836.019%C8.491%F--19.8D**N/A8864.4h7C++19.6C+
NC05-P Jackhammer 1,2991,2711,1011.154C--0.3844.246%F11.88%D*28.6FN/A8944.4h4.5D--10.1F
AF-34 Mattock 1,2701,2536172.031C-0.5032.185%D9.577%F19D*N/A8266.1h6.4C+20C+
AF-18 Stalker 1,2621,2387691.61C+0.0825.208%D--11.228%D**12.7D*N/A3697.6h12.5C49.6C-
NS Baron G5 1,2331,1961,3050.916D0.6245.722%C+9.448%D*12.8D*N/A3793.8h4.8C-10.5C+
NS-45 Pilot 1,2231,1948931.337C+0.2042.351%A19.514%D*6.9D*N/A24173.4h9.3F-22C+
Blackheart 1,2371,1943673.253A*1.7264.574%A53.853%A++9.1D-N/A23131.4h2.9B4.5B+
MGR-S1 Gladius 1,2361,1901,2390.96C0.5725.872%D-13.445%D**6.9D*N/A21173.3h12.6D--48.6D
AC-X11 1,2841,1871,3550.876C-0.6623.636%D-16.007%D*3.9D*N/A15307h16.2T*68.5F--
NS Baron G5AE 1,2081,1861,1151.064D0.4744.792%D7.673%D**11.1D*N/A40107.3h5D**11.1C+
NS-61 Emissary 1,2321,1849271.277C*0.2638.179%B**14.358%D6.5D--N/A22181.4h14.2C+37.2B
AF-23 Grinder 1,2041,1815222.262C+0.7328.162%D*11.008%D*20.4D*N/A6057.9h5.6B+19.9C
Mauler S6 1,1951,1731,4230.824C0.7135.408%D-10.06%D--9.6D--N/A47121.6h4.4C++12.5C
GD-66 Claw 1,1891,1731,5900.738D0.8056.465%D9.378%D--8.1D*N/A29144.1h2.7D4.8C--
NS-15MP 1,1951,1719151.28C--0.2524.63%D*16.567%F-16.4FN/A3971.5h12.5D**50.6D--
AF-57 Piston 1,1821,1691,2610.927C-0.6133.589%D*11.206%D-12.4D*N/A6394.5h4.4C13.1D
Hunter QCX-B 1,1911,1683893.003M++1.4759.001%B50.599%B**6.6D-N/A27176.1h2.8B4.7B+
NS-11P 1,1901,1651,1261.035C-0.5021.812%D--13.648%D**9.5D*N/A28122.1h15.9D**73D*
NS Baron G5B 1,1811,1641,1840.983C--0.5542.283%D-8.677%D*10.6D*N/A38109.9h5D--11.8D--
GD-22S 1,1731,1631,2390.939C-0.5915.356%F--15.133%D**11.1D*N/A73104.4h13D*84.6F-
NC05 Jackhammer 1,1771,1621,0951.061C-0.4739.684%D*9.553%D*11.5D*N/A54101.4h4.7C11.8D
NS-7G PDW 1,2081,1621,5500.75C0.7825.276%C--13.081%D--5.3D*N/A23219.8h18.2F-72C--
NS-15M AE 1,1741,1601,0191.138D0.4021.659%D**17.759%D**13D**N/A3588.9h13.4D*61.8D*
EM1 1,1771,1598871.307C0.2320.884%D-15.444%D*17.6D--N/A6166h11.9C+57.2C
LA3 Desperado 1,1851,1581,0621.09C+0.4440.203%A+14.681%D--5.3D*N/A25218.8h10.6D**26.5C*
EM6 1,1761,1561,0461.105C-0.4318.505%D*16.436%D**14.5D*N/A4979.6h12.2D--65.8D--
NS-15M1 1,1791,1551,2190.947C--0.5917.144%F14.719%D*9.5D*N/A65121.4h15.1F87.8F-
NS-44B Commissioner 1,1681,1531,1161.033C-0.5043.2%C+15.438%D*4.8D*N/A20240.4h3.6C-8.4C+
NC6S Gauss SAW S 1,1641,1521,2260.94D0.5918.343%F16.927%D*13.9D**N/A5783h12.2D*66.3F
NS-11C 1,1671,1491,5820.726C--0.8116.72%F-11.923%D**5.6D--N/A33204.7h17.5D**104.7F--
E540 Halberd-H 1,2281,0001190.909S89.3843.72%F-N/A38.5D8.8F19426h6.5C+14.9D
L100 Python HEAT 1,4729371835.12C--3.5963.75%B**N/A21.7D--12.4C16943.1h8.6D--13.5D
MGR-L1 Promise 9198887731.149D0.3822.508%D-15.878%F14.8D*N/A5259.8h16.2D71.8D
AF-8 RailJack 8518451465.788B**4.2530.704%D*78.462%C*10.9D*N/A5177.7h3.1F-10.2F
NS Decimator 1,4488431,2020.701D0.8362.705%C+1.779%C+22D*15.8C32038.3h6.6D*10.6D*
MKV-B Suppressed 8508128021.012D0.5222.758%D--15.148%D*8.3D**N/A2597.6h16.6D--73.1D
NS-44LB Blackhand 8117863772.085C+0.5554.738%B+60.305%B+6.8D*N/A25115.4h3.8C+7C**
E540 Halberd 1,1537751226.352C4.8231.03%F-2.71%C+22.3D-10.9D18234.8h6.2D-19.9F--
L100 Python HESH 9477621027.471D5.9438.339%D**1.181%C+33.7D*8.2C17422.6h4D*10.4F
NS-11CP 7467167250.988D-0.5524.554%D*15.084%F5.9D**N/A18120.7h17.9T72.9F*
Frag Grenade 6816691669N/A667.4746.257%C--N/A446D8D23251.5h3.8D8.1C
L100 Python AP 1,1866441554.155D2.6268.942%A+N/A26.4D--22.2C++29524.4h8.5F--12.3D--
LA39 Bruiser 6646348010.792D0.7455.301%D--12.461%C-9.8D**N/A4364.9h2.7D--5D--
NS-15 Gallows 6666316340.995D0.5419.779%F--17.75%F-7.8FN/A2081.4h16.9T*85.6T*
Carver 62659016,4420.036C1.5027.367%C12.373%D0.3DN/A11966.1h1.5C5.6C++
SAS-R 5495412422.236C--0.7032.745%D**73.198%C+8.8D**N/A4161.4h2.9F--9F--
NCM3 Raven 9075254601.141C+0.3924.345%F--2.095%C--7D*5.1D13375h27.6C+113.5F
GR-22 4894777910.603D0.9319.09%F11.53%D**3.7D**N/A24130h16.5F-86.5F-
NS "Heatwave" Decimator 7134633291.407C--0.1369.248%B+N/A37.6D20.3C22512.3h4.7D--6.8D
NCM3 Raven 7994604561.009C0.5224.815%F--1.087%D*6.2D*4.5D-12674.7h33.5C-134.9F-
PSA-02 Diamondback 4424085310.768D0.7721.902%F14.706%F-8.1D**N/A1950.2h18F*82.2T
AF-4 Cyclone 4023973641.091C0.4420.523%F9.824%D**6.2D*N/A3964.1h12.7D**61.8D**
Spear Anti-Vehicle Phalanx Turret 6603863311.697C*10.1637.352%D--2.591%D19.8D*14.1D--26219.5h10.7D--28.6D**
C75 Viper 439356923.87D2.3421.109%F--N/A9.7D*2.3D*9836.8h11.5C+54.5F-
Halberd-H SE 4403531353U351.4737.803%F--1.416%B**35D*8.6D--17610.1h7.3T-19.3T*
Hawk GD-68 6973474060.855C+0.6866.493%C**2.882%C++9.9D--10C19134.9h10.3D*15.5D--
MGR-C1 Charger 3693424260.803D0.7321.909%F16.959%D**5.7D*N/A2059.9h15.2D**69.4F-
Rocklet Rifle 6083232781.162B+0.3751.189%C+N/A31.4C+27.7C++39810.3h29.2B+57.1B+
MANA Anti-Personnel Turret 3243221082.981N/A1.4510.389%UN/A3220U20U10725400.1h32.1T*308.9T*
NS-10 Burster 6033223430.939C-0.5931.349%C4.658%C+2.9D**2.5D*74110.4h212F676.2D*
NS-10 Burster 6043213400.944C0.5931.132%C6.542%B+2.9D**2.6D--74110.3h211.3F678.8D*
Titan-150 HESH 389313734.288D2.7526.335%F*2.236%B++14.8F-3.6D**13021.1h4.1D*15.7T*
Razor GD-23 3213094070.759C-0.7719.881%D**11.003%F-3.4D--N/A3191.4h14.4D-72.6D--
NC6 Gauss SAW 2912824050.696D0.8414.227%F18.44%D*7.7D*N/A13736.6h11.9D*83.9F
M12 Kobalt 299281835.125C33.5916.362%F19.217%C++38.5D**2.5D1097.3h24.5D**150F--
NS-44P Commissioner 2862792231.251C+0.2843.372%C+16.488%D**8.3D*N/A2633.8h3.6D8.2C+
G40-F Ranger 4342661320.462C+18.9344.465%B**N/A33.3D*21D--2938h104F--234D*
Shrike 3552654880.543D0.9953.311%D2.642%C+18.3D-6.2D--52614.5h4.9B++9.1B+
NS Baron G5G 2732522670.944D0.5944.039%D9.524%F13D*1.1C++4119.4h4.8D11D
Heartstring 256249803.113A*1.5863.678%A54.619%A*7.9D--N/A1931.6h2.8B+4.4B+
NS-61 "Ravenous" Emissary 2552481821.363C0.1746.216%A++12.097%D**9.3D--N/A2226.8h19.8F--42.8C
NC1 Gauss Rifle 2492463410.721D0.8118.481%D**14.634%D*6.2D*N/A8639.5h14.3D*77.6D**
NS Decimator-B 3532452021.213D0.3270.981%B++1.224%D--30.2D*13.3D-1708.1h4.9D*6.9D-
Titan-150 AP 428239932.57D1.0446.273%C--N/A10.3F8.1F30223.2h6.5F-14.1F-
Auraxium Mag-Cutter 26923823,2200.01C-1.5224.685%C-2.521%D0.1D-N/A02192h2.1C+8.7C++
NS-11A 2232202430.905D0.6323.461%D15%D*7.1D*N/A3531h15.4D*65.7D-
NS-357B Underboss 2232182570.848C--0.6942.35%C13.303%F-4.5F-N/A1748.6h5F-11.8D--
NS-44 Commissioner AE 2182171461.486C+0.0543.774%C+17.972%D*13.6D*N/A4115.9h3.1B7.2C*
NCM2 Falcon 3382072870.721D0.8149.068%B+3.865%C-4.3D*2.7D--6148.2h28.3T*57.8F*
Enforcer ML85 337201673D1.4722.754%F*1.99%C++15.8D--10.7D--24512.7h13.1C57.6F**
Titan-150 HEAT 241175563.125D1.5930.174%F-2.286%C12.5D*4.7D*31414h6.5D*21.4F**
Anti-Vehicle Grenade 2161701170N/A168.4743.678%D--N/A242.9D-65.7C-24080.7h6C13.8D
NSX Tanto 1761691900.889D0.6424.102%D--20.71%D--6.8D*N/A2824.8h16.1D--66.7D-
NS Annihilator 3621661670.994B+0.5481.321%C*N/A6.9D--8.1C-22624.2h13.4D-16.5D
EM4 Longshot 1701641321.242D0.2927.115%F--72.561%D*2.2FN/A1674.6h4.2T*15.4T*
NSX Naginata 1651631810.901D-0.6318.456%D**24.54%D-8.9D**N/A3018.4h13.4D-72.7D--
Carnage AR 1661602040.784C--0.7521.818%D*13.75%D*5.4D*N/A4529.6h20.7T*95.1F--
NC12 Sweeper 1631591620.981C0.5533.559%D*11.321%D10.7D*N/A4114.9h4.1C++12.1C--
Sticky Grenade 1601541154N/A152.4746.01%D--N/A385D**15C+20810.4h4.2F--9F-
NCM2 Falcon 2781472690.546D--0.9950.55%B+N/A3.1F2.8D5247.5h40.9T*81T*
C85 Canister-H 154139236.043D4.5135.71%F-10.791%C+24.8F2.7D*855.6h12.8F--35.9T*
M12 Kobalt 145136268A*66.4711.903%F19.853%C++23.4D*1.6D-855.8h25.8D**217.1F-
Skyguard 248132452.933C--1.4027.935%C--N/A6.5D**5.7D**14320.3h179.1F--641F
M20 Basilisk 210126431.5A29.9751.537%C+N/A28D18.7C+3274.5h157.7D*306D*
NSX Tengu 1281211310.924D0.6126.531%F--16.529%D--7.9D*N/A3115.4h21.5F*81.1F**
M96 Mjolnir-H 189114293.931C2.4058.597%B*N/A40.7D26.8C--4362.8h56.6F96.5D--
M20 Basilisk 160112323.5C1.9732.574%D--4.464%D12.7D-5.5D1668.8h107.3D-329.3D*
NSX Masamune 1861071680.637D0.9053.764%DN/A19.1D--14.1C+1665.6h19.8D*36.7D**
MANA Anti-Vehicle Turret 183103472.191U0.6638.349%UN/A1030U800U4014240.1h11.9T*31T*
Soldier Soaker 105103621.661C++0.1346.507%B**5.825%D**6.7D**N/A1915.4h6.8C--14.6B+
NS-44L "Ravenous" Blackhand 1041031060.972C-0.5647.515%C+29.126%D**8.7D*N/A1911.9h4D*8.4D
MAX Punch 1,2001035,0430.02D1.5196.612%M*N/A0.2D-1.6A+3672.2h149T*154.2T*
NS-30 Vandal 9898951.032C0.5021.113%F--14.286%F2.7FN/A1336.3h7.3F34.7T
Breaker Rocket Pods 11986531.623D--0.0930.298%T1.163%B+6.1D**2.4D*10714h24.7F-81.6T-
Hoplon Anti-Aircraft Phalanx Tower 14284184S82.4738.611%A++N/A420M290A++21350.2h9B*23.3B++
AF-18 Stalker AE 9184661.273D-0.2627.155%F16.667%F-9.3F-N/A299h17.5T*64.5T*
Warden 77761400.543D--0.9919.93%F11.842%F-4D*N/A5019.2h10.6D--52.9D**
Aspis Anti-Aircraft Phalanx Turret 15471125.917C**4.3825.634%D1.408%C-7.6D--8.8D-2499.4h147.7C-576.2C
NS-11A "Heatwave" 7467960.698D--0.8426.07%D-10.448%F--6.3FN/A1710.6h18.1F*69.4F-
NC9 A-Tross 66661330.496D--1.0418.662%F-15.152%D**5.2FN/A4512.7h15T-80.6T*
LA8 Rebel 6666990.667C-0.8727.851%D10.606%F2.6D*N/A1825.6h6.4C23.1C
NSX Tomoe 6966760.868C-0.6725.762%D*13.636%F*6.3D**N/A2310.5h21.9F**85F--
M40 Fury 836579.286C++7.7525.862%D**N/A14.8D**4.1D*1434.4h17.5D--67.8F-
Xiphos Anti-Personnel Phalanx Tower 6565165C63.4712.733%D**N/A650B*N/A23160.1h1.4B*10.8B++
M20 Basilisk 9561173.588C2.0534.691%D3.279%D--11.3D--6.3D1665.4h153.5F--442.5F--
NSX-P Tanto 6160800.75D0.7825.192%D13.333%F-5.1D*N/A3511.7h23.5D*93.2D**
NS-15M2 5756740.757C--0.7820.86%D*17.857%D**8.5D**N/A1246.6h14.9D**71.4D*
L105 Zephyr 6154192.842D1.3121.372%F**N/A14.2D*1.8D*913.8h10.4F--48.9T*

Consumables
  Name Deaths Consumed Time Equipped
Medical Applicator377219,47519.8h
Medical Kit842,7322.5h
Decoy Grenade0610h
Spawn Beacon333,05337.6h
Nano-Armor Kit436952,72457.2h
MGR-A1 Vanquisher0810.1h
Ordnance Dampener74071.1h
Anti-Vehicle MANA Turret83642.3h
Deconstruction Tool011,4941.7h
Repair Module11,8503.9h
Welding Device137,5193.7h
Turret AI Module11,6063.5h
Structure Shield Module06001.6h
Hoplon Anti-Aircraft Phalanx Tower08041.9h
Faction Banner0690.2h
Spear Anti-Vehicle Tower03731.3h
Xiphos Anti-Personnel Tower04911.5h
AE Nano-Armor Kit366858,74859h
AE Medical Applicator416176,66316.6h
Rampart Wall12121.2h
Sunderer Garage12161.1h
Skywall Shield Emitter01,0132.1h
Bunker01230.7h
Reinforcements Module0990.2h
RD-GG Recon Device106,4467.5h
Nanite Revive Grenade01,2270.3h
Blast Wall07893h
Spitfire Auto-Turret718,95724.7h
Cortium Silo01,1662.9h
Restoration Kit103770.6h
Motion Spotter7729,77017.8h
Recon Detection Device15533,61554.9h
Smoke Grenade05070.1h
Shield Recharging Field246030.6h
Ammunition Package2888,8425.9h
Anti-Infantry MANA Turret326102.4h
The Flail02691.2h
Routing Spire08961.7h
Flail Targeting Dart411,29619.5h
Pain Spire01,0713.8h
Solid Wall01,1605.4h
Infantry Tower01831.3h
WLT-Howler Mining Laser020,0575.6h
Lumifiber Rampart Wall0910.6h
Spear Anti-Vehicle Turret0530.2h
Elysium Spawn Tube09122.2h
Alarm Module01820.3h
Glaive IPC0780.4h
Router22,1485.7h
Nano-Repair Grenade01890.1h
Snowman Soldier11270.1h
Light Air Terminal01701h
IPC Targeting Dart1890.9h
Vehicle Gate06634.2h
Light Vehicle Terminal01881h
Pillbox01670.9h
Vehicle Ammo Dispenser0830.2h
Orbital Strike Target Designator18097976.5h
Hardlight Barrier61140.7h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 1.31s
Server spent 4.87s on queries, 3.56s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.