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Deputy Director EViLMinD[H8S] EViLMinD
NC BR 90

KDR: 2.6

Score: 171.9m

Last Seen: Oct 18th, 2018 4:46 PM
- OFFLINE - 4.2 hour(s)

Prestige 1, Battle Rank 90 - New Conglomerate on Emerald
Level Progress (to 91): 0%
PRIMARY CLASSESENGINEERMAX SUIT
PRIMARY WEAPONS C85 Canister-H E540 Halberd-H Tank Mine M40 Fury-H Bouncing Betty M40 Fury-F AF-34 Mattock AF-34 Mattock
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $296,487 MLG Score: 237
Fun Score: N/A
Cheeseburgers Flipped: 6554TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.2%14.705%31254129449,6101.795120.806

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.751%-0.01C+-0.965D---1.323D**HEAD + (~4.1)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
73.90.002C+15.7-0.098C+58.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.126%2.116%113513432,363234816991.00596139%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.525%-0.541D0.509B+-0.48

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
298.1-0.835D-95.8-0.799D-202.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.38%2.807%2588134011,936460344942.59253266%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.781%-1.227D*0.197C++0.531

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.1-0.068C+11.70.066C+29.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
25.802%6.709%84622132636,116385782629.36375437%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.759%-0.959D--0.529B+0.345

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
52.60.564B+13.60.664B+39

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.433%59.143%846713416,0703969811.52935

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.601%1.278A-0.498D-0.076

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.20.076C+4-0.249C5.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.612%9.662%846513433,2292745501.17632

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.645%-0.012C+-1.003D*-0.115

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15-0.142C6.2-0.284C8.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
171.9m427%325 (19.5k)298 (17.9k)2.60067186,75471,8103.1325490 (90)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1348914015.539%8.83%13708:0068

10% Combat Medic54% Engineer12% Heavy Assault17% Infiltrator6% Light Assault9% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 10:09 PMNov 16th, 2014 12:20 AMOct 18th, 2018 4:54 PM (635d) (PST)Oct 18th, 2018 5:29 PM (634d) (PST)Oct 18th, 2018 12:46 PM (635d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5011533480.3240.1250.0291.6180.055237

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
30,0829,19420,888197297317,892

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
9608h/400.3d 38,194 16,491 63,446 933k 13,791 32,750 31,731 289m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
F
Kills:1,183
Deaths:677
KDR:1.747
Accuracy:17.531% F
HSR:14.370% F
NS-15M AE
D*
Kills:1,171
Deaths:488
KDR:2.400
Accuracy:20.397% D*
HSR:17.079% D*
EM6
D**
Kills:1,157
Deaths:759
KDR:1.524
Accuracy:15.706% D**
HSR:14.261% D**
NC6 Gauss SAW
C--
Kills:1,156
Deaths:657
KDR:1.760
Accuracy:18.351% C--
HSR:17.561% D--
EM1
D*
Kills:1,155
Deaths:1,187
KDR:0.973
Accuracy:13.409% F
HSR:14.286% D*
GD-22S
D-
Kills:1,155
Deaths:502
KDR:2.301
Accuracy:18.992% D-
HSR:16.970% D*
NC6S Gauss SAW S
D-
Kills:1,152
Deaths:652
KDR:1.767
Accuracy:15.441% F
HSR:18.576% D-
NC6A GODSAW
D
Kills:1,143
Deaths:337
KDR:3.392
Accuracy:26.527% D
HSR:19.860% D*
MGR-L1 Promise
C
Kills:1,062
Deaths:424
KDR:2.505
Accuracy:19.407% D--
HSR:23.541% C
NS-15M1
D-
Kills:232
Deaths:78
KDR:2.974
Accuracy:19.348% D-
HSR:15.086% D--
Kills:10,566
Deaths (as Heavy Assault):5,761
Deaths (to Heavy Assaults):19,246
KDR:1.83406
Kill Difference:4,805
Playtime:1,154.335 hours
Usage:12%
Score:16.790m
Score/min:242
Accuracy (listed only):18.511%
HSR (listed only):17.159%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AC-X11
D-
Kills:1,316
Deaths:707
KDR:1.861
Accuracy:21.622% D-
HSR:13.450% F
NS-11C
D--
Kills:1,232
Deaths:841
KDR:1.465
Accuracy:19.752% D--
HSR:12.581% D*
NS Baron G5AE
D-
Kills:1,166
Deaths:818
KDR:1.425
Accuracy:39.515% D-
HSR:10.206% D--
GD-7F
D
Kills:1,164
Deaths:708
KDR:1.644
Accuracy:22.445% D
HSR:11.942% D**
Razor GD-23
D-
Kills:1,158
Deaths:824
KDR:1.405
Accuracy:20.104% D-
HSR:15.285% D--
AF-4A Bandit
D**
Kills:1,158
Deaths:878
KDR:1.319
Accuracy:18.978% F
HSR:15.112% D**
AF-19 Mercenary
C++
Kills:1,158
Deaths:1,113
KDR:1.040
Accuracy:23.368% C++
HSR:15.544% D*
Gauss Compact S
C
Kills:1,154
Deaths:976
KDR:1.182
Accuracy:23.215% C
HSR:7.539% F
Warden
C++
Kills:1,149
Deaths:617
KDR:1.862
Accuracy:28.357% C++
HSR:14.273% D**
AF-57 Piston
C+
Kills:1,137
Deaths:604
KDR:1.882
Accuracy:40.317% C+
HSR:11.698% D
19A Fortuna
F
Kills:1,106
Deaths:784
KDR:1.411
Accuracy:19.290% F-
HSR:12.749% F
AF-4A Bandit AE
D--
Kills:830
Deaths:474
KDR:1.751
Accuracy:19.780% F-
HSR:20.121% D--
GD-66 Claw
D
Kills:772
Deaths:653
KDR:1.182
Accuracy:52.430% D
HSR:9.585% D-
LA39 Bruiser
D
Kills:558
Deaths:448
KDR:1.246
Accuracy:55.251% D
HSR:8.244% D*
Mauler S6
C
Kills:508
Deaths:469
KDR:1.083
Accuracy:37.692% C
HSR:9.252% D*
Gauss Compact Burst
C
Kills:450
Deaths:325
KDR:1.385
Accuracy:25.899% C
HSR:13.778% F-
NSX Tanto
D
Kills:424
Deaths:181
KDR:2.343
Accuracy:23.590% D
HSR:19.811% D--
NC12 Sweeper
D-
Kills:254
Deaths:194
KDR:1.309
Accuracy:34.294% D-
HSR:4.724% F--
NS Baron G5
D*
Kills:95
Deaths:129
KDR:0.736
Accuracy:32.903% D*
HSR:6.316% F-
GD Guardian
D
Kills:85
Deaths:25
KDR:3.400
Accuracy:32.436% D
HSR:21.177% D*
Kills:16,874
Deaths (as Engineer):11,768
Deaths (to Engineers):19,401
KDR:1.43389
Kill Difference:5,106
Playtime:5,152.739 hours
Usage:54%
Score:93.885m
Score/min:304
Accuracy (listed only):29.562%
HSR (listed only):12.669%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Blitz GD-10
D
Kills:2,038
Deaths:1,616
KDR:1.261
Accuracy:21.318% D
HSR:11.335% D--
AF-4 Cyclone
C
Kills:2,017
Deaths:1,462
KDR:1.380
Accuracy:24.299% C
HSR:9.470% D**
AC-X11
D-
Kills:1,316
Deaths:707
KDR:1.861
Accuracy:21.622% D-
HSR:13.450% F
NS-11C
D--
Kills:1,232
Deaths:841
KDR:1.465
Accuracy:19.752% D--
HSR:12.581% D*
NS Baron G5AE
D-
Kills:1,166
Deaths:818
KDR:1.425
Accuracy:39.515% D-
HSR:10.206% D--
GD-7F
D
Kills:1,164
Deaths:708
KDR:1.644
Accuracy:22.445% D
HSR:11.942% D**
NS-7 PDW
C
Kills:1,161
Deaths:808
KDR:1.437
Accuracy:24.470% C
HSR:11.197% D*
MKV Suppressed
D*
Kills:1,160
Deaths:897
KDR:1.293
Accuracy:20.961% D*
HSR:12.672% D*
Razor GD-23
D-
Kills:1,158
Deaths:824
KDR:1.405
Accuracy:20.104% D-
HSR:15.285% D--
AF-4A Bandit
D**
Kills:1,158
Deaths:878
KDR:1.319
Accuracy:18.978% F
HSR:15.112% D**
AF-19 Mercenary
C++
Kills:1,158
Deaths:1,113
KDR:1.040
Accuracy:23.368% C++
HSR:15.544% D*
Gauss Compact S
C
Kills:1,154
Deaths:976
KDR:1.182
Accuracy:23.215% C
HSR:7.539% F
AF-4AE Cyclone
D**
Kills:1,154
Deaths:577
KDR:2
Accuracy:21.732% F-
HSR:15.945% D**
AF-57 Piston
C+
Kills:1,137
Deaths:604
KDR:1.882
Accuracy:40.317% C+
HSR:11.698% D
19A Fortuna
F
Kills:1,106
Deaths:784
KDR:1.411
Accuracy:19.290% F-
HSR:12.749% F
Tempest
D*
Kills:1,047
Deaths:783
KDR:1.337
Accuracy:17.372% F*
HSR:14.231% D*
AF-4A Bandit AE
D--
Kills:830
Deaths:474
KDR:1.751
Accuracy:19.780% F-
HSR:20.121% D--
GD-66 Claw
D
Kills:772
Deaths:653
KDR:1.182
Accuracy:52.430% D
HSR:9.585% D-
LA39 Bruiser
D
Kills:558
Deaths:448
KDR:1.246
Accuracy:55.251% D
HSR:8.244% D*
Mauler S6
C
Kills:508
Deaths:469
KDR:1.083
Accuracy:37.692% C
HSR:9.252% D*
Gauss Compact Burst
C
Kills:450
Deaths:325
KDR:1.385
Accuracy:25.899% C
HSR:13.778% F-
NSX Tanto
D
Kills:424
Deaths:181
KDR:2.343
Accuracy:23.590% D
HSR:19.811% D--
MGR-S1 Gladius
C--
Kills:317
Deaths:189
KDR:1.677
Accuracy:19.833% D**
HSR:19.558% C--
NC12 Sweeper
D-
Kills:254
Deaths:194
KDR:1.309
Accuracy:34.294% D-
HSR:4.724% F--
NS Baron G5
D*
Kills:95
Deaths:129
KDR:0.736
Accuracy:32.903% D*
HSR:6.316% F-
NSX Tengu
D-
Kills:93
Deaths:69
KDR:1.348
Accuracy:31.913% D-
HSR:15.054% D--
Kills:24,627
Deaths (as Light Assault):17,527
Deaths (to Light Assaults):12,350
KDR:1.40509
Kill Difference:7,100
Playtime:609.601 hours
Usage:6%
Score:8.554m
Score/min:234
Accuracy (listed only):27.398%
HSR (listed only):12.592%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Blitz GD-10
D
Kills:2,038
Deaths:1,616
KDR:1.261
Accuracy:21.318% D
HSR:11.335% D--
AF-4 Cyclone
C
Kills:2,017
Deaths:1,462
KDR:1.380
Accuracy:24.299% C
HSR:9.470% D**
Impetus
C+
Kills:1,175
Deaths:436
KDR:2.695
Accuracy:34.243% C+
HSR:21.787% D--
LA80
C*
Kills:1,173
Deaths:271
KDR:4.328
Accuracy:43.056% C*
HSR:60.358% F--
SAS-R
B**
Kills:1,171
Deaths:293
KDR:3.997
Accuracy:46.581% B**
HSR:51.494% F-
NS-30 Vandal
D-
Kills:1,171
Deaths:524
KDR:2.235
Accuracy:29.070% D-
HSR:18.019% D*
EM4-AE Longshot
C**
Kills:1,168
Deaths:230
KDR:5.078
Accuracy:44.329% C**
HSR:66.524% F--
AF-6 Shadow
D--
Kills:1,162
Deaths:659
KDR:1.763
Accuracy:28.988% D--
HSR:16.523% D**
NS-7 PDW
C
Kills:1,161
Deaths:808
KDR:1.437
Accuracy:24.470% C
HSR:11.197% D*
MKV Suppressed
D*
Kills:1,160
Deaths:897
KDR:1.293
Accuracy:20.961% D*
HSR:12.672% D*
AF-18 Stalker
D-
Kills:1,159
Deaths:687
KDR:1.687
Accuracy:23.933% D-
HSR:13.374% D*
AF-4AE Cyclone
D**
Kills:1,154
Deaths:577
KDR:2
Accuracy:21.732% F-
HSR:15.945% D**
AF-8 RailJack
B*
Kills:1,153
Deaths:205
KDR:5.624
Accuracy:44.011% B*
HSR:59.063% F
EM4 Longshot
B+
Kills:1,152
Deaths:278
KDR:4.144
Accuracy:43.155% B+
HSR:64.149% F-
NS-44B Commissioner
D**
Kills:1,131
Deaths:1,318
KDR:0.858
Accuracy:27.713% D**
HSR:12.909% D**
LA3 Desperado
D-
Kills:1,064
Deaths:1,115
KDR:0.954
Accuracy:23.591% D-
HSR:10.714% D**
Tempest
D*
Kills:1,047
Deaths:783
KDR:1.337
Accuracy:17.372% F*
HSR:14.231% D*
LA8 Rebel
D*
Kills:755
Deaths:592
KDR:1.275
Accuracy:22.549% D*
HSR:10.331% D**
NC4 Mag-Shot
C+
Kills:699
Deaths:593
KDR:1.179
Accuracy:26.783% C+
HSR:10.730% D**
NS-61 Emissary
D--
Kills:478
Deaths:400
KDR:1.195
Accuracy:22.769% D--
HSR:8.368% D**
NSX Tomoe
D
Kills:431
Deaths:199
KDR:2.166
Accuracy:26.702% D
HSR:22.042% F
NS-357B Underboss
D**
Kills:382
Deaths:463
KDR:0.825
Accuracy:26.283% F
HSR:11.518% D**
MGR-S1 Gladius
C--
Kills:317
Deaths:189
KDR:1.677
Accuracy:19.833% D**
HSR:19.558% C--
NC08 Mag-Scatter
D*
Kills:293
Deaths:361
KDR:0.812
Accuracy:41.209% D*
HSR:9.556% D*
Gauss SPR
B+
Kills:194
Deaths:67
KDR:2.896
Accuracy:36.225% B+
HSR:28.866% D
NS-44L Blackhand
C--
Kills:119
Deaths:112
KDR:1.063
Accuracy:38.318% C--
HSR:22.689% D**
NSX Tengu
D-
Kills:93
Deaths:69
KDR:1.348
Accuracy:31.913% D-
HSR:15.054% D--
NS-AM7 AE/NC Archer
B*
Kills:71
Deaths:123
KDR:0.577
Accuracy:66.516% B*
HSR:4.225% D**
AF-18 Stalker AE
D**
Kills:61
Deaths:41
KDR:1.488
Accuracy:25.692% D**
HSR:16.393% F
The Moonshot
C+
Kills:59
Deaths:9
KDR:6.556
Accuracy:42.651% C+
HSR:44.068% T*
NS-45 Pilot
D*
Kills:51
Deaths:42
KDR:1.214
Accuracy:24.973% D*
HSR:15.686% D**
Kills:25,259
Deaths (as Infiltrator):15,419
Deaths (to Infiltrators):9,686
KDR:1.63817
Kill Difference:9,840
Playtime:1,619.122 hours
Usage:17%
Score:21.113m
Score/min:217
Accuracy (listed only):31.330%
HSR (listed only):22.866%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
D
Kills:2,038
Deaths:1,616
KDR:1.261
Accuracy:21.318% D
HSR:11.335% D--
AF-4 Cyclone
C
Kills:2,017
Deaths:1,462
KDR:1.380
Accuracy:24.299% C
HSR:9.470% D**
GR-22
C
Kills:1,457
Deaths:266
KDR:5.477
Accuracy:24.055% C
HSR:12.148% D*
Gauss Rifle S
C-
Kills:1,174
Deaths:599
KDR:1.960
Accuracy:23.640% C-
HSR:12.351% D*
GR-22AE
F
Kills:1,171
Deaths:662
KDR:1.769
Accuracy:21.378% F
HSR:14.518% F
NS Baron G5AE
D-
Kills:1,166
Deaths:818
KDR:1.425
Accuracy:39.515% D-
HSR:10.206% D--
Reaper DMR
D--
Kills:1,166
Deaths:690
KDR:1.690
Accuracy:21.743% D--
HSR:16.038% D**
NS-7 PDW
C
Kills:1,161
Deaths:808
KDR:1.437
Accuracy:24.470% C
HSR:11.197% D*
NC1 Gauss Rifle
C-
Kills:1,160
Deaths:884
KDR:1.312
Accuracy:21.553% C-
HSR:13.276% D*
MKV Suppressed
D*
Kills:1,160
Deaths:897
KDR:1.293
Accuracy:20.961% D*
HSR:12.672% D*
AF-4AE Cyclone
D**
Kills:1,154
Deaths:577
KDR:2
Accuracy:21.732% F-
HSR:15.945% D**
Carnage AR
D
Kills:1,152
Deaths:625
KDR:1.843
Accuracy:22.253% D
HSR:13.281% D*
NS-11A
D-
Kills:1,141
Deaths:171
KDR:6.673
Accuracy:21.163% D-
HSR:14.023% D*
AF-57 Piston
C+
Kills:1,137
Deaths:604
KDR:1.882
Accuracy:40.317% C+
HSR:11.698% D
Tempest
D*
Kills:1,047
Deaths:783
KDR:1.337
Accuracy:17.372% F*
HSR:14.231% D*
GD-66 Claw
D
Kills:772
Deaths:653
KDR:1.182
Accuracy:52.430% D
HSR:9.585% D-
NC9 A-Tross
D-
Kills:694
Deaths:322
KDR:2.155
Accuracy:22.196% D-
HSR:17.723% D--
Gauss Prime
D**
Kills:678
Deaths:384
KDR:1.766
Accuracy:19.222% F-
HSR:14.307% D**
LA39 Bruiser
D
Kills:558
Deaths:448
KDR:1.246
Accuracy:55.251% D
HSR:8.244% D*
Mauler S6
C
Kills:508
Deaths:469
KDR:1.083
Accuracy:37.692% C
HSR:9.252% D*
MGR-S1 Gladius
C--
Kills:317
Deaths:189
KDR:1.677
Accuracy:19.833% D**
HSR:19.558% C--
MGR-A1 Vanquisher
C-
Kills:268
Deaths:49
KDR:5.469
Accuracy:26.020% C-
HSR:13.060% F
NC12 Sweeper
D-
Kills:254
Deaths:194
KDR:1.309
Accuracy:34.294% D-
HSR:4.724% F--
NS-11P
D*
Kills:215
Deaths:145
KDR:1.483
Accuracy:18.846% D*
HSR:13.954% D*
Gauss Rifle Burst
D*
Kills:177
Deaths:121
KDR:1.463
Accuracy:23.035% D*
HSR:18.079% D*
NS Baron G5
D*
Kills:95
Deaths:129
KDR:0.736
Accuracy:32.903% D*
HSR:6.316% F-
NSX Tengu
D-
Kills:93
Deaths:69
KDR:1.348
Accuracy:31.913% D-
HSR:15.054% D--
Kills:23,930
Deaths (as Combat Medic):14,634
Deaths (to Combat Medics):6,856
KDR:1.63523
Kill Difference:9,296
Playtime:1,007.796 hours
Usage:10%
Score:23.457m
Score/min:388
Accuracy (listed only):27.385%
HSR (listed only):12.676%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B+
Kills:3,064
Deaths:739
KDR:4.146
Accuracy:39.240% B+
HSR:11.978% D--
AF-34 Mattock
C**
Kills:2,785
Deaths:731
KDR:3.810
Accuracy:40.358% C**
HSR:12.136% D**
AF-41 Hacksaw
C
Kills:2,619
Deaths:752
KDR:3.483
Accuracy:31.262% C
HSR:13.288% C
AF-41 Hacksaw
C
Kills:2,545
Deaths:764
KDR:3.331
Accuracy:32.386% C
HSR:13.713% C-
AF-23 Grinder
C++
Kills:2,443
Deaths:836
KDR:2.922
Accuracy:39.088% C++
HSR:11.461% D--
AF-23 Grinder
C+
Kills:2,407
Deaths:857
KDR:2.809
Accuracy:41.708% C+
HSR:12.713% D--
NCM2 Falcon
C++
Kills:1,859
Deaths:840
KDR:2.213
Accuracy:41.218% C+
HSR:5.003% C++
NCM2 Falcon
C+
Kills:1,685
Deaths:796
KDR:2.117
Accuracy:41.746% C+
HSR:3.561% C--
NCM3 Raven
D
Kills:1,451
Deaths:866
KDR:1.676
Accuracy:35.986% D
HSR:1.792% D
NCM3 Raven
C*
Kills:1,424
Deaths:866
KDR:1.644
Accuracy:36.210% C--
HSR:3.090% C*
NCM1 Scattercannon
B+
Kills:1,224
Deaths:432
KDR:2.833
Accuracy:45.518% B+
HSR:13.072% D
NCM1 Scattercannon
C**
Kills:1,160
Deaths:413
KDR:2.809
Accuracy:43.099% C**
HSR:11.638% D--
NS-20 Gorgon
C+
Kills:1,038
Deaths:318
KDR:3.264
Accuracy:24.728% C+
HSR:16.956% D
NS-20 Gorgon
C+
Kills:1,037
Deaths:318
KDR:3.261
Accuracy:24.594% C+
HSR:17.165% D
NS-10 Burster
C+
Kills:825
Deaths:329
KDR:2.508
Accuracy:30.653% C+
HSR:5.212% C+
NS-10 Burster
C+
Kills:766
Deaths:329
KDR:2.328
Accuracy:30.691% C+
HSR:5.352% C+
Kills:28,332
Deaths (as MAX Suit):5,093
Deaths (to MAX Suits):5,708
KDR:5.56293
Kill Difference:23,239
Playtime:820.758 hours
Usage:9%
Score:18.725m
Score/min:380
Accuracy (listed only):36.155%
HSR (listed only):9.883%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C+
Kills:1,251
V. Kills:345 362%
Deaths:195
KDR:6.415
Accuracy:43.609% D
KPH:53.300 C--
VKPH:14.700 C+
Hornet Missiles
C
Kills:643
V. Kills:377 170%
Deaths:138
KDR:4.659
Accuracy:57.235% C
KPH:27.300 D-
VKPH:16 D-
Vortek Rotary
D-
Kills:331
V. Kills:428 77%
Deaths:620
KDR:0.534
Accuracy:32.752% C**
KPH:3.300 D-
VKPH:4.300 D-
M20 Mustang
D-
Kills:205
V. Kills:248 82%
Deaths:340
KDR:0.603
Accuracy:27.821% C--
KPH:3.500 D--
VKPH:4.200 D-
M30 Mustang AH
D
Kills:184
V. Kills:47 383%
Deaths:90
KDR:2.044
Accuracy:50.912% D
KPH:11.900 D*
VKPH:3 D
M20 Kestrel
D*
Kills:68
V. Kills:77 87%
Deaths:130
KDR:0.523
Accuracy:22.432% D**
KPH:4 D*
VKPH:4.500 D*
Tomcat A2AM Pods
D--
Kills:67
V. Kills:80 83%
Deaths:34
KDR:1.971
Accuracy:71.737% D
KPH:10.700 D*
VKPH:12.800 D--
Kills:2,749 (788 + 0)
Deaths:1,547
KDR:1.777
VKDR:1.036
Vehicle Kills:1,602
Kill Difference:1,202
Playtime:245.047 hours
Usage:3%
Score:2.650m
Score/min:180
Piloting Accuracy:22.432%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
D-
Kills:392
V. Kills:551 71%
Deaths:645
KDR:0.608
Accuracy:37.837% D-
KPH:2.600 D--
VKPH:3.600 D-
L105 Zephyr
C**
Kills:375
V. Kills:111 335%
Deaths:33
KDR:11.364
Accuracy:37.723% D
KPH:36.300 C--
VKPH:10.800 C**
C150 Dalton
D-
Kills:270
V. Kills:175 153%
Deaths:80
KDR:3.375
Accuracy:47.981% B*
KPH:20.700 D-
VKPH:13.400 D-
AP30 Shredder
D
Kills:65
V. Kills:37 171%
Deaths:27
KDR:2.407
Accuracy:18.230% F
KPH:17.800 D
VKPH:10.100 D--
Kills:1,102 (392 + 710)
Deaths:785
KDR:1.404
VKDR:1.113
Vehicle Kills:874
Kill Difference:317
Playtime:178.382 hours
Usage:2%
Score:1.453m
Score/min:136
Piloting Accuracy:37.837%
Gunner Accuracy:18.230%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
C
Kills:1,400
V. Kills:445 314%
Deaths:109
KDR:12.844
Accuracy:47.376% C
KPH:29.500 C
VKPH:9.400 C--
C75 Viper
C++
Kills:1,281
V. Kills:195 N/A
Deaths:88
KDR:14.557
Accuracy:28.856% D--
KPH:36.400 C++
VKPH:5.500 D
L100 Python HESH
D
Kills:1,257
V. Kills:211 N/A
Deaths:50
KDR:25.140
Accuracy:43.613% D
KPH:36.700 D
VKPH:6.200 D
L100 Python AP
C--
Kills:1,071
V. Kills:669 160%
Deaths:90
KDR:11.900
Accuracy:51.009% C--
KPH:26.500 D
VKPH:16.500 C--
Skyguard
D
Kills:672
V. Kills:476 141%
Deaths:91
KDR:7.385
Accuracy:24.119% D-
KPH:10.300 D
VKPH:7.300 D
Kills:5,681 (5,681 + 0)
Deaths:428
KDR:13.273
VKDR:4.664
Vehicle Kills:1,996
Kill Difference:5,253
Playtime:222.948 hours
Usage:2%
Score:3.827m
Score/min:286
Driving Accuracy:24.119%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
C+
Kills:2,564
V. Kills:1,654 155%
Deaths:263
KDR:9.749
Accuracy:47.983% C
KPH:24.200 C
VKPH:15.600 C+
Titan-150 HESH
C
Kills:1,865
V. Kills:222 N/A
Deaths:113
KDR:16.504
Accuracy:43.969% C-
KPH:37.500 C
VKPH:4.500 D-
Titan-150 HEAT
B
Kills:1,826
V. Kills:622 293%
Deaths:154
KDR:11.857
Accuracy:42.635% C--
KPH:27.500 B
VKPH:9.400 C+
Enforcer ML85
C+
Kills:416
V. Kills:261 159%
Deaths:52
KDR:8
Accuracy:39.270% C
KPH:24.700 C+
VKPH:15.500 C+
M12 Kobalt
C
Kills:259
V. Kills:8 N/A
Deaths:8
KDR:32.375
Accuracy:9.745% D**
KPH:50.200 C
VKPH:1.500 C
E540 Halberd
B+
Kills:191
V. Kills:126 150%
Deaths:24
KDR:7.958
Accuracy:44.671% C+
KPH:27.300 C
VKPH:18 B+
C85 Canister
C*
Kills:131
V. Kills:16 N/A
Deaths:7
KDR:18.714
Accuracy:36.585% C--
KPH:47.600 D
VKPH:5.800 C*
M20 Basilisk
C-
Kills:67
V. Kills:18 353%
Deaths:11
KDR:6.091
Accuracy:22.743% D--
KPH:15.200 C-
VKPH:4.100 C--
Kills:7,319 (6,255 + 1,064)
Deaths:632
KDR:11.581
VKDR:4.631
Vehicle Kills:2,927
Kill Difference:6,687
Playtime:258.405 hours
Usage:3%
Score:5.487m
Score/min:354
Driving Accuracy:42.635%
Gunner Accuracy:22.743%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C*
Kills:10,981
V. Kills:1,077 N/A
Deaths:154
KDR:71.305
Accuracy:40.379% D*
KPH:90.600 C
VKPH:8.900 C*
E540 Halberd-H
B*
Kills:7,769
V. Kills:3,039 256%
Deaths:151
KDR:51.450
Accuracy:53.387% C
KPH:62 B*
VKPH:24.300 B
M40 Fury-H
C+
Kills:5,803
V. Kills:913 N/A
Deaths:188
KDR:30.867
Accuracy:30.093% D*
KPH:84.500 C+
VKPH:13.300 C+
M12 Kobalt-H
C++
Kills:2,351
V. Kills:162 N/A
Deaths:32
KDR:73.469
Accuracy:15.704% D**
KPH:69.700 D-
VKPH:4.800 C++
Halberd-H SE
C+
Kills:1,800
V. Kills:438 410%
Deaths:1
KDR:1,800
Accuracy:49.997% D*
KPH:76.500 C+
VKPH:18.600 D
Enforcer ML65-H
C**
Kills:1,594
V. Kills:1,051 152%
Deaths:72
KDR:22.139
Accuracy:43.075% F
KPH:41.600 C**
VKPH:27.400 C+
M96 Mjolnir-H
C+
Kills:1,237
V. Kills:736 168%
Deaths:45
KDR:27.489
Accuracy:33.520% F-
KPH:51.100 C+
VKPH:30.400 C+
M60-G Bulldog-H
C+
Kills:1,184
V. Kills:212 N/A
Deaths:18
KDR:65.778
Accuracy:37.544% D--
KPH:68.600 C-
VKPH:12.300 C+
Kills:32,719 (0 + 32,719)
Deaths:661
KDR:49.499
VKDR:11.540
Vehicle Kills:7,628
Kill Difference:32,058
Playtime:452.154 hours
Usage:5%
Score:9.404m
Score/min:347
Driving Accuracy:N/A%
Gunner Accuracy:37.544%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C+
Kills:1,502
V. Kills:100 N/A
Deaths:28
KDR:53.643
Accuracy:12.059% D*
KPH:37.600 D-
VKPH:2.500 C+
M40 Fury
C
Kills:910
V. Kills:112 N/A
Deaths:28
KDR:32.500
Accuracy:24.916% D*
KPH:45.200 C
VKPH:5.600 D
M40 Fury
C
Kills:618
V. Kills:122 N/A
Deaths:18
KDR:34.333
Accuracy:24.807% D**
KPH:46.900 C-
VKPH:9.300 C
M20 Basilisk
C
Kills:609
V. Kills:244 249%
Deaths:49
KDR:12.429
Accuracy:32.624% D
KPH:16.600 C-
VKPH:6.600 C
M60-G Bulldog
C-
Kills:449
V. Kills:80 N/A
Deaths:12
KDR:37.417
Accuracy:31.873% D
KPH:33.300 C-
VKPH:5.900 C--
M20 Basilisk
C--
Kills:333
V. Kills:158 209%
Deaths:38
KDR:8.763
Accuracy:30.286% D--
KPH:14.100 D
VKPH:6.700 C--
M60-G Bulldog
C+
Kills:247
V. Kills:64 380%
Deaths:24
KDR:10.292
Accuracy:33.636% C
KPH:22.100 D
VKPH:5.700 C+
G30 Walker
C
Kills:148
V. Kills:83 176%
Deaths:9
KDR:16.444
Accuracy:26.308% C--
KPH:14.300 C
VKPH:8 C
M12 Kobalt
C
Kills:114
V. Kills:6 N/A
Deaths:10
KDR:11.400
Accuracy:13.216% D*
KPH:42.400 D-
VKPH:2.200 C
Kills:4,930 (0 + 4,930)
Deaths:216
KDR:22.824
VKDR:4.486
Vehicle Kills:969
Kill Difference:4,714
Playtime:171.213 hours
Usage:2%
Score:2.338m
Score/min:228
Driving Accuracy:N/A%
Gunner Accuracy:13.216%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C++
Kills:3,677
V. Kills:603 N/A
Deaths:1,331
KDR:2.763
Accuracy:39.384% D-
KPH:29 C++
VKPH:4.800 C
S12 Renegade
D
Kills:1,188
V. Kills:58 N/A
Deaths:398
KDR:2.985
Accuracy:41.815% C+
KPH:20.800 D--
VKPH:1 D
M12 Kobalt-F
C-
Kills:1,128
V. Kills:73 N/A
Deaths:675
KDR:1.671
Accuracy:15.905% D--
KPH:13.400 D
VKPH:0.900 C-
M20 Basilisk-F
C--
Kills:199
V. Kills:64 306%
Deaths:180
KDR:1.106
Accuracy:35.851% D-
KPH:9.500 C--
VKPH:3 C--
Kills:6,192 (6,192 + 0)
Deaths:2,584
KDR:2.396
VKDR:0.309
Vehicle Kills:798
Kill Difference:3,608
Playtime:288.707 hours
Usage:3%
Score:1.957m
Score/min:113
Driving Accuracy:35.851%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C85 Canister-H 12,05810,98115471.305M68.7040.379%D*12.021%B90.7C8.9C*293121.1h9C--22.4D--
E540 Halberd-H 10,8087,76915151.45M++48.8553.387%C1.416%C62B*24.3B381125.3h5.5C++10.3C++
Tank Mine 9,8826,34146313.695S11.0929.502%CN/A164.7B**92B*156238.5h1.7C**5.7C++
M40 Fury-H 6,7165,80318830.867B**28.2730.093%D*1.379%C**84.5C+13.3C+39268.7h9.8C-32.7D**
Bouncing Betty 5,0345,03242711.785M+9.1843.598%C+N/A160.3B+N/A63331.4h1.6B*3.8B+
M40 Fury-F 4,2803,6771,3312.763B++0.1639.384%D-N/A29C++4.8C163126.6h6B++15.3B+
AF-34 Mattock 3,1083,0647394.146C++1.5539.24%B+11.978%D--30.4DN/A114100.7h9.3D-23.6C
AF-34 Mattock 2,8282,7857313.81C++1.2140.358%C**12.136%D**28.1DN/A10599.2h10.6D--26.2C-
AF-41 Hacksaw 2,6472,6197523.483C**0.8831.262%C13.288%C32.4C+N/A14680.8h9.1C29C
Titan-150 AP 4,2182,5642639.749B7.1547.983%C4.251%B**24.2C15.6C+368106.1h4.6C+9.6C+
AF-41 Hacksaw 2,5712,5457643.331C**0.7332.386%C13.713%C-30.7C+N/A13982.9h9.7C-30.1C
AF-23 Grinder 2,4722,4438362.922C++0.3239.088%C++11.461%D--29.8CN/A14382.1h9.9D*25.3D
C-4 ARX 3,0802,4199652.507C*0.0928.565%B+N/A80.9D22.1D62729.9h1.2C+4.3C*
AF-23 Grinder 2,4272,4078572.809C++0.2141.708%C+12.713%D--28.4C-N/A13684.8h11.2D**26.9D-
M12 Kobalt-H 2,5132,3513273.469A+70.8715.704%D**15.695%C-69.8D-4.8C++26233.7h25.4F-161.6F--
Blitz GD-10 2,0672,0381,6161.261C++1.3421.318%D11.335%D--22C-N/A13192.7h17.7D82.8C
C-4 2,7962,0329152.221B+0.3831.643%B*N/A76.1C28.6C+109126.7h1.3C**4.1B+
AF-4 Cyclone 2,0552,0171,4621.38C+1.2224.299%C9.47%D**19DN/A106106.3h12.4C--51C
M12 Kobalt 2,0551,95413150.308B+147.7120.835%C16.274%C--85.7C--4.4C+22522.8h25.3D-121.3D
Titan-150 HESH 2,0871,86511316.504C*13.9043.969%C-2.574%B++37.5C4.5D-23049.7h2.9B6.7C++
NCM2 Falcon 2,3351,8598402.213B++0.3941.218%C+5.003%C++17.2C++4.4C+128108h9.6C**23.4C**
Titan-150 HEAT 2,4481,82615411.857B**9.2642.635%C--2.957%C++27.5B9.4C+32466.4h3.7B++8.6B+
Halberd-H SE 2,2381,80011800U1,797.4049.997%D*N/A76.6C+18.6D30023.5h4.2C+8.4D
NCM2 Falcon 2,1081,6857962.117B**0.4841.746%C+3.561%C--17.1B+4.3C10998.3h10.4B++24.9B+
Sticky Grenade 1,6431,62711627N/A1,624.4056.286%C**N/A957.1C+9.4C-42441.7h2.1C+3.8C*
Enforcer ML65-H 2,6451,5947222.139S19.5443.075%F2.572%B++41.5C**27.4C+45738.4h13.8C*32C
M12 Kobalt 1,6021,5022853.643A**51.0412.059%D*18.176%C+37.6D-2.5C+18240h26.2D*217.3D*
GR-22 1,4751,4572665.477M2.8824.055%C12.148%D*22.4DN/A19765.1h14C58.4C+
NCM3 Raven 2,2741,4518661.676B**0.9235.986%D1.792%D10.3C++5.9C+139140.2h25.4B+70.7C*
NCM3 Raven 2,2361,4248661.644B*0.9636.21%C--3.09%C*10.2C+5.8C138140h26.7C++73.8C+
L100 Python HEAT 1,8451,40010912.844A++10.2447.376%C2.5%C+29.5C9.4C--25547.5h4.5B+9.6B
NC15 Phoenix 2,6821,3315592.381B++0.2258.891%B++N/A11.6C11.8C+194114.4h13.4D--22.7D
AC-X11 1,3361,3167071.861B+0.7421.622%D-13.45%F14.8DN/A10589.1h12.9D--59.9D
NS Decimator 1,5251,3108901.472C*1.1360.472%C+1.679%C36.9C+6.1D*32735.5h3.6B+6B+
C75 Viper 1,4761,2818814.557A++11.9628.856%D--1.093%C36.4C++5.5D35535.2h7.6B*26.5B+
L100 Python HESH 1,4681,2575025.14B**22.5443.613%D1.671%C++36.8D6.2D31534.2h3.3C+7.5C+
Breaker Rocket Pods 1,5961,2511956.415C3.8143.609%D1.679%B**53.2C--14.7C+47323.5h17.9C41C
M96 Mjolnir-H 1,9731,2374527.489S24.8933.52%F-N/A51.1C+30.4C+37724.2h39C+116.4C--
NS-11C 1,2781,2328411.465C**1.1419.752%D--12.581%D*10D-N/A65123.1h18.3D--92.7D-
NCM1 Scattercannon 1,2341,2244322.833B+0.2345.518%B+13.072%D24.6C+N/A14149.8h10.7D--23.5C+
Frag Grenade 1,2051,19311193N/A1,190.4052.786%B++N/A795.3B**8C47261.5h2.6B*4.8B*
S12 Renegade 1,2461,1883982.985C+0.3841.815%C+6.229%B+20.8D--1D7657.2h4.1D--9.7C-
M60-G Bulldog-H 1,3961,1841865.778M*63.1837.544%D--N/A68.4C--12.3C+23417.3h7.1D**18.8D**
LA1 Anchor 1,1941,1836771.747C0.8517.531%F14.37%F21.5D--N/A13655h14.3F-81.4F-
Impetus 1,2001,1754362.695B0.0934.243%C+21.787%D--21.6D-N/A8954.4h6.7F-19.5D--
Gauss Rifle S 1,2001,1745991.96B++0.6423.64%C-12.351%D*20DN/A12058.8h10.5C*44.5C++
LA80 1,1901,1732714.328C*1.7343.056%C*60.358%F--21.9D-N/A7453.6h3.8T8.9D**
SAS-R 1,1931,1712933.997C**1.4046.581%B**51.494%F-23.2D-N/A10050.5h3.7F**8D-
NS-30 Vandal 1,2061,1715242.235C++0.3729.07%D-18.019%D*20.6D-N/A6356.8h9.2F*31.7F-
NS-15M AE 1,2061,1714882.4C++0.2020.397%D*17.079%D*21.1D--N/A7255.6h24.6T*120.8T
GR-22AE 1,1941,1716621.769C+0.8321.378%F14.518%F12.4D*N/A3694.5h21.4T*100.2T*
EM4-AE Longshot 1,1841,1682305.078C*2.4844.329%C**66.524%F--21.1D*N/A5955.3h3.7T*8.2F
NS Baron G5AE 1,1881,1668181.425C+1.1839.515%D-10.206%D--12D*N/A3797.3h8.6T*21.6C
Reaper DMR 1,1881,1666901.69C++0.9121.743%D--16.038%D**16.6D-N/A9370.3h15.9T72.9F-
GD-7F 1,1831,1647081.644C**0.9622.445%D11.942%D**14.6DN/A11979.6h14.9D66.2C
Mag-Cutter 1,4341,16330,1160.039B+2.5650.685%A++N/A0.5C+N/A22305.9h3.3C--6.5B+
AF-6 Shadow 1,1891,1626591.763C+0.8428.988%D--16.523%D**12.3D*N/A4494.3h9.4T*32.5F--
NS-7 PDW 1,1771,1618081.437B+1.1624.47%C11.197%D*18.9C--N/A10461.3h16.4C66.9C+
NCM1 Scattercannon 1,1681,1604132.809C+0.2143.099%C**11.638%D--27.3DN/A12142.5h9.9F-22.9D
NC1 Gauss Rifle 1,1721,1608841.312C++1.2921.553%C-13.276%D*17DN/A14268.3h14.2C--66.1C
MKV Suppressed 1,1681,1608971.293C++1.3120.961%D*12.672%D*19.5DN/A8259.5h16.3C--77.8C--
AF-18 Stalker 1,1691,1596871.687C*0.9123.933%D-13.374%D*15.8D--N/A8673.2h18.7F-78.1D*
Razor GD-23 1,1761,1588241.405B+1.2020.104%D-15.285%D--10.4DN/A72111.2h15.5D77.3D
AF-4A Bandit 1,1691,1588781.319C+1.2818.978%F15.112%D**15.8D-N/A8273.2h13.1D--69D**
AF-19 Mercenary 1,1811,1581,1131.04C++1.5623.368%C++15.544%D*8DN/A87144.9h14.6C62.6C+
EM6 1,1761,1577591.524C+1.0815.706%D**14.261%D**21.2D-N/A13254.6h13.9D*88.5D*
NC6 Gauss SAW 1,1811,1566571.76B0.8418.351%C--17.561%D--23.2C--N/A29249.8h12.5D68.1C
EM1 1,1761,1551,1870.973C1.6313.409%F14.286%D*18.2D-N/A12163.3h18.3D**136.8F
GD-22S 1,1791,1555022.301B+0.3018.992%D-16.97%D*22.2DN/A17452h16.9F--88.8D**
Gauss Compact S 1,2041,1549761.182C++1.4223.215%C7.539%F13.9C--N/A8582.8h8.1B++34.9B+
AF-4AE Cyclone 1,1721,1545772C**0.6021.732%F-15.945%D**16.7D*N/A4469.2h14.9F**68.7T
MANA Anti-Personnel Turret 1,1661,1542913.966N/A1.3718.171%UN/A11540U120U32120800.1h27T*148.7T*
NC05 Jackhammer 1,1701,1537061.633C++0.9738.146%D--10.147%D*18D--N/A8064.2h7.2F-18.9D*
AF-8 RailJack 1,1661,1532055.624B**3.0244.011%B*59.063%F21.7CN/A11153.2h3.9F--8.9D
NC6S Gauss SAW S 1,1821,1526521.767C++0.8315.441%F18.576%D-23.7D-N/A12948.6h16.5F--106.7F
Carnage AR 1,1631,1526251.843B0.7622.253%D13.281%D*20.8DN/A14355.4h15.8D-71.1D
EM4 Longshot 1,1581,1522784.144C**1.5443.155%B+64.149%F-16D--N/A9272.1h3.9T-9D**
Warden 1,1991,1496171.862B+0.7428.357%C++14.273%D**12.7DN/A6590.7h14.9F52.6D
NC6A GODSAW 1,1961,1433373.392B0.7926.527%D19.86%D*18.1D*N/A7263.1h30.8F-116.2T*
NS-11A 1,1521,1411716.673M+4.0721.163%D-14.023%D*24.1C--N/A22647.3h14.3C67.5C-
AF-57 Piston 1,1651,1376041.882B+0.7240.317%C+11.698%D14.1D--N/A10080.8h8.2F--20.3D*
NS-44B Commissioner 1,1741,1311,3180.858C1.7427.713%D**12.909%D**9.3D--N/A35122.1h5.7F-20.4F
Shrike 1,4031,1308011.411B**1.1959.27%C**2.92%C++30.1B7.3D49537.5h4.9B*8.2B*
M12 Kobalt-F 1,2011,1286751.671C+0.9315.905%D--13.032%B+13.4DN/A7183.9h16.4C+103C
19A Fortuna 1,1361,1067841.411C++1.1919.29%F-12.749%F9.4D*N/A31117.6h15.4F*79.9T
M40 Fury 1,3421,0841198.545S95.9434.294%F-1.753%C*79.1C+18.8C+29013.7h14.6C+42.5D--
Anti-Vehicle Grenade 1,2191,07311073N/A1,070.4053.439%C++N/A487.7C**66.4C35952.2h4B++7.6B+
L100 Python AP 1,7401,0719011.9B++9.3051.009%C--3.455%B++26.4D16.5C--39040.5h5.4C+10.6C+
LA3 Desperado 1,0921,0641,1150.954C+1.6523.591%D-10.714%D**14.1D-N/A5675.6h11.3D--47.8D-
MGR-L1 Promise 1,1001,0624242.505B++0.1019.407%D--23.541%C27.1D1C10339.2h27F*139.2F-
Tempest 1,0681,0477831.337C1.2617.372%F*14.231%D*12.4D**N/A4384.6h16T*92.2T*
NS-20 Gorgon 1,1201,0383183.264A*0.6624.728%C+16.956%D14.4D1.1C--5072.1h47.5C192.3C+
NS-20 Gorgon 1,1081,0373183.261A*0.6624.594%C+17.165%D14.5D1D4871.7h47.1C--191.5C
M40 Fury 1,0229102832.5M**29.9024.916%D*1.319%C45.3C5.6D31820.1h9.5B+38.2C+
AF-4A Bandit AE 8548304741.751C+0.8519.78%F-20.121%D--14.4D--N/A4657.8h15.1F76.5F-
NS-10 Burster 1,3688253292.508M0.0930.653%C+5.212%C+4.7C-3.1C--96174.2h169.6C553.4C+
GD-66 Claw 7837726531.182C+1.4252.43%D9.585%D-16.7D--N/A8546.3h3.8F-7.2D*
NS-10 Burster 1,3097663292.328A0.2730.691%C+5.352%C+4.4D3.1D92172.9h181.5D591.4C
LA8 Rebel 7817555921.275C**1.3322.549%D*10.331%D**11.5D-N/A6665.5h9D**39.8D**
MAX Punch 8487155,0930.14B+2.4653.024%B+N/A0.9CN/A4787.7h2.5C+4.7C**
NC4 Mag-Shot 7356995931.179B+1.4226.783%C+10.73%D**13.8DN/A8950.6h12.2D--45.6C-
NC9 A-Tross 7096943222.155B++0.4522.196%D-17.723%D--19.2D-N/A6836.1h16.4T*74.1F--
Gauss Prime 6956783841.766C++0.8319.222%F-14.307%D**13.8D**N/A4549.2h19.2T*100.1T*
Skyguard 1,148672917.385A+4.7824.119%D-2.53%B+10.3D7.3D19265.5h132.5C549.5D
Hornet Missiles 1,0206431384.659C2.0657.235%C1.555%C+27.2D-16D-37623.6h11.3C+19.8C+
M60-G Bulldog 7366311631U628.4039.015%D*N/A63.7D10.6D1839.9h7.7C+19.7D
M40 Fury 7406181834.333M**31.7324.807%D**1.78%C+46.8C-9.2C33213.2h11C**44.2C
M20 Basilisk 8536094912.429M**9.8332.624%D8.046%B*16.6C-6.6C19236.7h77.7B+238.1C++
NS-R3 Swarm 1,0646082662.286M+0.3162.545%C--N/A6.3D4.7D-6896.3h29.5C47.1C
Spear Anti-Vehicle Phalanx Turret 9305884214B**11.4048.957%B+4.252%C*40.8C+23.8C++72014.4h7.9C++16.2B+
LA39 Bruiser 5615584481.246C+1.3555.251%D8.244%D*18.9D--N/A9329.6h3.6F-6.5D--
Mauler S6 5145084691.083C++1.5237.692%C9.252%D*10.7D--N/A7447.3h8.1F--21.5D*
NS-61 Emissary 4924784001.195B+1.4122.769%D--8.368%D**10D-N/A3148h18.2C--79.8D
Gauss Compact Burst 4754503251.385C+1.2225.899%C13.778%F-5.9D*N/A2276h21.8T-84.3F-
M60-G Bulldog 5294491237.417S34.8231.873%D1.559%D-33.3C-5.9C--26413.5h7.3C+22.8C+
NSX Tomoe 4344311992.166C*0.4326.702%D22.042%F24.5DN/A6417.6h20.6F-77.2D*
NSX Tanto 4304241812.343B**0.2623.59%D19.811%D--16.9DN/A5125.1h18D--76.5D
Enforcer ML85 677416528B+5.4039.27%C4.327%A++24.6C+15.4C+57116.9h11.3B28.7C**
Hawk GD-68 7944153671.131B**1.4766.938%B+N/A5.4D4.9C17577.2h13.3F--19.8F
CAS30 Tank Buster 9433926450.608C-1.9937.837%D-N/A2.6D--3.6D-94151.3h57.8C+152.9C
NS-357B Underboss 4003824630.825C1.7826.283%F11.518%D**12.4D*N/A5130.7h6.6T*25F**
AF-22 Crow 7083823441.11B*1.4970.067%B1.047%D--11.6C-9.9C+24233h10.1D14.5C
M60-A Bulldog 4223812415.875C+13.2749.858%B2.1%C+35C+3.8C+19510.9h6C+12C*
L105 Zephyr 4863753311.364C+8.7637.723%DN/A36.4C--10.8C**30710.3h7C18.5C
NC05 Jackhammer AE 3663622401.508C+1.0938.568%D**9.392%D**21.4D*N/A6816.9h6.2F-16F
M20 Basilisk 4403612180.5U177.9043.325%D--6.925%B*53.1C++11.6D--2346.8h70.1B++161.9B+
M20 Basilisk 491333388.763M6.1630.286%D--4.505%C--14.1D6.7C--19823.6h106.1C350.4D
Vortek Rotary 7593316200.534C-2.0732.752%C**4.532%A+3.3D-4.3D-102100h279.6T*853.6T*
MGR-S1 Gladius 3273171891.677C++0.9219.833%D**19.558%C--13.3D-N/A6523.8h17F-85.6F-
NC08 Mag-Scatter 2952933610.812C+1.7941.209%D*9.556%D*11.4D--N/A5025.6h4.8D11.6D--
Auraxium Mag-Cutter 38228413,7160.021C2.5828.699%C+3.169%D0.2C-N/A11804.9h4.1T14.2C-
C150 Dalton 445270803.375D0.7747.981%B*N/A20.6D-13.4D-40313.1h6.3D*13.1C
NS Decimator-B 3242701192.269B+0.3364.325%C+1.481%D-31D6.2D*1338.7h5.6F8.7D*
MGR-A1 Vanquisher 280268495.469M+2.8726.02%C-13.06%F31.5C--1.4C++868.5h10.7C+41.1C+
MANA Anti-Vehicle Turret 5182621561.679U0.9248.127%F--N/A2620M++2560M+28181150.1h9.6D--19.9F--
M12 Kobalt 267259832.375B*29.779.745%D**17.761%B49.8C1.5C3245.2h21.6C--221.8D-
NC12 Sweeper 2562541941.309C++1.2934.294%D-4.724%F--16.5D-N/A11915.4h6.9F-20.1D**
M60-G Bulldog 3112472410.292B**7.6933.636%C4.858%A+22.1D5.7C+24211.2h7.2C+21.4C+
NS-15M1 243232782.974B**0.3719.348%D-15.086%D--18.4D-N/A16812.6h24T*124.2F--
NS-11P 2272151451.483C++1.1218.846%D*13.954%D*8.2D--N/A4526.2h29.4T*156.1T*
M20 Mustang 4532053400.603D2.0027.821%C--3.415%B**3.5D--4.2D-12859.4h408.2T*1467.1T*
M20 Basilisk-F 2631991801.106C+1.4935.851%D-8.04%A9.5C--3C--8021h51C**142.3C++
Gauss SPR 200194672.896B+0.3036.225%B+28.866%D19.8DN/A1149.8h9.6T26.4D*
E540 Halberd 317191247.958C+5.3644.671%C+3.665%B+27.3C18B+8387h6.9D*15.4D
M30 Mustang AH 231184902.044C-0.5650.912%D2.174%A+11.9D*3.1D15715.4h27.5T-53.9T
Gauss Rifle Burst 1831771211.463C1.1423.035%D*18.079%D*11.6D*N/A6315.3h20.4T*88.4T
G30 Walker 231148916.444M++13.8426.308%C--2.027%D--14.4C8.1C20910.3h216.7C+823.6C
NSX Masamune 179144991.455B++1.1548.901%D*2.083%C++27.2C6.6D1885.3h14.2C+29.1C
Carver 2111426,1200.023C2.5832.189%C**9.859%D-0.2DN/A1790.3h4.9T*15.2D-
C85 Canister 147131718.714C+16.1136.585%C--9.16%D--46.8D5.7C*3192.8h11.8D-32.3D-
Rocklet Rifle 242123851.447A1.1540.736%D**N/A21.6D20.9C5345.7h31.9B+78.4C+
NS-44L Blackhand 1201191121.063C+1.5438.318%C--22.689%D**8.2D--N/A3814.6h10T*26.2F--
M12 Kobalt 1201141011.4D8.8013.216%D*15.79%D42.2D-2.2C2862.7h21.6D163.8D-
M60-A Bulldog 125108119.818C7.2248.68%C*5.556%M19.6D3.1C1405.5h7D14.4C+
The Slasher 1301073,4820.031C2.5735.382%C+3.738%D-0.3DN/A2387.5h3.8F-10.6C+
Aspis Anti-Aircraft Phalanx Turret 213107185.944B*3.3426.371%C+N/A9.3C--9.2C-36711.5h146C+553.6C++
NS Baron G5 97951290.736D1.8632.903%D*6.316%F-7.2D*N/A5713.2h8.9T*26.9D-
NSX Tengu 9493691.348C+1.2531.913%D-15.054%D--16.3D--N/A605.7h21.8F-68.4D*
GD Guardian 9085253.4C**0.8032.436%D21.177%D*5.3F-N/A1515.9h18T*55.5T*
NS-AM7 AE/NC Archer 128711230.577C+2.0266.516%B*4.225%D**1.4D--1.1C-1351.2h43.4T*65.3T-
M20 Kestrel 145681300.523C-2.0822.432%D**2.941%A4D*4.5D*10717h330.7T*1474.4T*
M20 Basilisk 8567116.091B+3.4922.743%D--10.448%A++15.2C-4.1C--3324.4h61.8B+271.6C+
Tomcat A2AM Pods 14767341.971D0.6371.737%DN/A10.8D*12.9D--3456.2h12.9F-18F*
AP30 Shredder 10265272.407C0.1918.23%F4.615%A*17.6D10D--4113.7h61.5B+337.2C-
Hunter QCX 65631230.512C2.099.179%F-15.873%D3.2D--N/A2219.7h6.3C++69D**
AF-18 Stalker AE 6161411.488C--1.1125.692%D**16.393%F13.3D**N/A394.6h20.1T-78.2T
The Moonshot 605996.556B+3.9642.651%C+44.068%T*31.1D--N/A1131.9h3T*7F-
NS-45 Pilot 5551421.214C+1.3924.973%D*15.686%D**13.1D--1C++563.9h9.1D*36.4D*

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret397838.6h
Spawn Beacon99422.5h
Pelter Rocket Pod1570h
Decoy Grenade03180.1h
Nano-Armor Kit2,4025,702,688429.2h
Structure Shield Module0690.3h
Repair Module1750.4h
AE Nano-Armor Kit176279,28821.7h
AE Medical Applicator4527,2543h
Nanite Revive Grenade012,1923.1h
Nanite Healing Grenade03,4681h
Medical Kit1894,0157.9h
Medical Applicator3,9281,475,145183.2h
NSX Amaterasu28632.7h
Rampart Wall0870.5h
Restoration Kit4805,81613.7h
Motion Spotter226,5726.1h
Deconstruction Tool05780.1h
Spitfire Auto-Turret224,3805.8h
NC Triumph Flare Gun0870.1h
Recon Detection Device48176,814130.1h
Dual-75 Duster0900h
Shield Recharging Field284,1822.4h
Smoke Grenade02650.1h
Ammunition Package6323,36211.8h
Anti-Infantry MANA Turret231,8754.4h
MGR-C1 Charger11730.6h
WLT-Howler Mining Laser01,4830.4h
Orbital Strike Target Designator1730.3h
Nano-Repair Grenade01,3670.4h
Hardlight Barrier2740.1h
Hyena Missile Launcher01030.1h

Check the help document for the dictionary if you want to learn more about words used here.


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