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Deputy Director EViLMinD[H8S] EViLMinD
NC BR 90

KDR: 2.6

Score: 171.9m

Last Seen: Oct 18th, 2018 4:46 PM
- OFFLINE - 3.6 hour(s)

Prestige 1, Battle Rank 90 - New Conglomerate on Emerald
Level Progress (to 91): 0%
PRIMARY CLASSESENGINEERMAX SUIT
PRIMARY WEAPONS C85 Canister-H E540 Halberd-H M40 Fury-H Tank Mine Bouncing Betty M40 Fury-F AF-34 Mattock AF-34 Mattock
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $296,487 MLG Score: 237
Fun Score: N/A
Cheeseburgers Flipped: 6406TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.171%14.362%3045197146,8671.760920.84

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.8%0.027C+-0.97D---1.428D**HEAD + (~3.78)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
73.30.021C+15.5-0.087C+57.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.15%2.121%115510172,357230216971.02389139%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.527%-0.557D0.468B+-0.492

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
297.8-0.854D--95.7-0.812D-202.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.398%2.81%2638101411,921450344892.64676266%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.786%-1.217D*0.109C+0.555

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.9-0.059C+11.60.073C+29.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
25.847%6.729%82622100034,270375378859.13136435%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.79%-0.957D--0.617B+0.417

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
52.60.552B+13.60.652B+39

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.889%60.347%826610164,7263651581.29409

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.609%1.175B**-0.45D-0.194

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.50.032C+4.1-0.288C5.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.653%9.715%826510173,1192615461.19228

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.774%0.023C+-0.955D---0.059

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.1-0.141C6.3-0.293C8.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
171.9m427%325 (19.5k)298 (17.9k)2.60067186,75471,8103.1325490 (90)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1022914015.539%8.83%13708:0068

10% Combat Medic51% Engineer11% Heavy Assault16% Infiltrator6% Light Assault8% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 10:09 PMNov 16th, 2014 12:20 AMOct 18th, 2018 4:54 PM (61d) (PST)Oct 18th, 2018 5:29 PM (61d) (PST)Oct 18th, 2018 12:46 PM (61d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5011533480.3240.1250.0291.6180.055237

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
30,0829,19420,888197297317,892

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
9608h/400.3d 38,194 16,491 63,446 933k 13,791 32,750 31,731 289m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
D**
Kills:1,183
Deaths:677
KDR:1.747
Accuracy:17.531% D**
HSR:14.370% D**
NS-15M AE
D-
Kills:1,171
Deaths:488
KDR:2.400
Accuracy:20.397% D-
HSR:17.079% D--
EM6
D*
Kills:1,157
Deaths:759
KDR:1.524
Accuracy:15.706% D*
HSR:14.261% D**
NC6 Gauss SAW
C
Kills:1,156
Deaths:657
KDR:1.760
Accuracy:18.351% C
HSR:17.561% D--
GD-22S
D
Kills:1,155
Deaths:502
KDR:2.301
Accuracy:18.992% D
HSR:16.970% D--
EM1
D*
Kills:1,155
Deaths:1,187
KDR:0.973
Accuracy:13.409% D**
HSR:14.286% D*
NC05 Jackhammer
D
Kills:1,153
Deaths:706
KDR:1.633
Accuracy:38.146% D
HSR:10.147% D*
NC6S Gauss SAW S
D
Kills:1,152
Deaths:652
KDR:1.767
Accuracy:15.441% D**
HSR:18.576% D
NC6A GODSAW
C
Kills:1,143
Deaths:337
KDR:3.392
Accuracy:26.531% C
HSR:19.860% D--
NS-15M1
D--
Kills:96
Deaths:57
KDR:1.684
Accuracy:16.809% D--
HSR:9.375% F
MGR-L1 Promise
C
Kills:78
Deaths:33
KDR:2.364
Accuracy:18.187% D--
HSR:23.077% C
Kills:10,599
Deaths (as Heavy Assault):6,055
Deaths (to Heavy Assaults):18,711
KDR:1.75045
Kill Difference:4,544
Playtime:1,030.578 hours
Usage:11%
Score:15.455m
Score/min:250
Accuracy (listed only):19.954%
HSR (listed only):15.960%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AC-X11
D
Kills:1,316
Deaths:707
KDR:1.861
Accuracy:21.622% D
HSR:13.450% D**
NS-11C
D-
Kills:1,232
Deaths:841
KDR:1.465
Accuracy:19.752% D-
HSR:12.581% D*
GD-7F
C
Kills:1,164
Deaths:708
KDR:1.644
Accuracy:22.445% C
HSR:11.942% D**
AF-4A Bandit
D*
Kills:1,158
Deaths:878
KDR:1.319
Accuracy:18.978% D**
HSR:15.112% D*
AF-19 Mercenary
C**
Kills:1,158
Deaths:1,113
KDR:1.040
Accuracy:23.368% C**
HSR:15.544% D--
Razor GD-23
D
Kills:1,155
Deaths:821
KDR:1.407
Accuracy:20.091% D
HSR:15.238% D--
Gauss Compact S
C+
Kills:1,154
Deaths:976
KDR:1.182
Accuracy:23.215% C+
HSR:7.539% F-
Warden
C**
Kills:1,149
Deaths:617
KDR:1.862
Accuracy:28.357% C**
HSR:14.273% D**
AF-57 Piston
C+
Kills:1,137
Deaths:604
KDR:1.882
Accuracy:40.317% C+
HSR:11.698% D
19A Fortuna
D**
Kills:1,106
Deaths:784
KDR:1.411
Accuracy:19.290% F-
HSR:12.749% D**
NS Baron G5AE
D
Kills:865
Deaths:662
KDR:1.307
Accuracy:39.825% D
HSR:9.364% D*
GD-66 Claw
C--
Kills:772
Deaths:653
KDR:1.182
Accuracy:52.430% C--
HSR:9.585% D-
AF-4A Bandit AE
D
Kills:535
Deaths:309
KDR:1.731
Accuracy:19.668% D**
HSR:20.935% D
LA39 Bruiser
C-
Kills:523
Deaths:409
KDR:1.279
Accuracy:55.855% C-
HSR:8.413% D*
Mauler S6
C
Kills:451
Deaths:420
KDR:1.074
Accuracy:37.683% C
HSR:9.091% D*
NSX Tanto
C-
Kills:424
Deaths:181
KDR:2.343
Accuracy:23.590% C-
HSR:19.811% D
Gauss Compact Burst
C+
Kills:398
Deaths:268
KDR:1.485
Accuracy:25.869% C+
HSR:14.070% F
NC12 Sweeper
D-
Kills:236
Deaths:184
KDR:1.283
Accuracy:34.022% D-
HSR:4.661% F--
NS Baron G5
D--
Kills:95
Deaths:129
KDR:0.736
Accuracy:32.903% D--
HSR:6.316% F-
Kills:16,028
Deaths (as Engineer):11,264
Deaths (to Engineers):18,986
KDR:1.42294
Kill Difference:4,764
Playtime:4,926.156 hours
Usage:51%
Score:90.136m
Score/min:305
Accuracy (listed only):29.436%
HSR (listed only):12.230%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Blitz GD-10
D
Kills:2,038
Deaths:1,616
KDR:1.261
Accuracy:21.318% D
HSR:11.335% D-
AF-4 Cyclone
C
Kills:2,014
Deaths:1,457
KDR:1.382
Accuracy:24.288% C
HSR:9.434% D**
AC-X11
D
Kills:1,316
Deaths:707
KDR:1.861
Accuracy:21.622% D
HSR:13.450% D**
NS-11C
D-
Kills:1,232
Deaths:841
KDR:1.465
Accuracy:19.752% D-
HSR:12.581% D*
GD-7F
C
Kills:1,164
Deaths:708
KDR:1.644
Accuracy:22.445% C
HSR:11.942% D**
NS-7 PDW
C+
Kills:1,161
Deaths:808
KDR:1.437
Accuracy:24.470% C+
HSR:11.197% D--
MKV Suppressed
D-
Kills:1,160
Deaths:897
KDR:1.293
Accuracy:20.961% D-
HSR:12.672% D--
AF-4A Bandit
D*
Kills:1,158
Deaths:878
KDR:1.319
Accuracy:18.978% D**
HSR:15.112% D*
AF-19 Mercenary
C**
Kills:1,158
Deaths:1,113
KDR:1.040
Accuracy:23.368% C**
HSR:15.544% D--
Razor GD-23
D
Kills:1,155
Deaths:821
KDR:1.407
Accuracy:20.091% D
HSR:15.238% D--
AF-4AE Cyclone
D*
Kills:1,154
Deaths:577
KDR:2
Accuracy:21.732% D**
HSR:15.945% D*
Gauss Compact S
C+
Kills:1,154
Deaths:976
KDR:1.182
Accuracy:23.215% C+
HSR:7.539% F-
AF-57 Piston
C+
Kills:1,137
Deaths:604
KDR:1.882
Accuracy:40.317% C+
HSR:11.698% D
19A Fortuna
D**
Kills:1,106
Deaths:784
KDR:1.411
Accuracy:19.290% F-
HSR:12.749% D**
Tempest
D--
Kills:1,036
Deaths:778
KDR:1.332
Accuracy:17.321% F--
HSR:14.093% D--
NS Baron G5AE
D
Kills:865
Deaths:662
KDR:1.307
Accuracy:39.825% D
HSR:9.364% D*
GD-66 Claw
C--
Kills:772
Deaths:653
KDR:1.182
Accuracy:52.430% C--
HSR:9.585% D-
AF-4A Bandit AE
D
Kills:535
Deaths:309
KDR:1.731
Accuracy:19.668% D**
HSR:20.935% D
LA39 Bruiser
C-
Kills:523
Deaths:409
KDR:1.279
Accuracy:55.855% C-
HSR:8.413% D*
Mauler S6
C
Kills:451
Deaths:420
KDR:1.074
Accuracy:37.683% C
HSR:9.091% D*
NSX Tanto
C-
Kills:424
Deaths:181
KDR:2.343
Accuracy:23.590% C-
HSR:19.811% D
Gauss Compact Burst
C+
Kills:398
Deaths:268
KDR:1.485
Accuracy:25.869% C+
HSR:14.070% F
NC12 Sweeper
D-
Kills:236
Deaths:184
KDR:1.283
Accuracy:34.022% D-
HSR:4.661% F--
MGR-S1 Gladius
C+
Kills:215
Deaths:132
KDR:1.629
Accuracy:20.700% D--
HSR:20.930% C+
NS Baron G5
D--
Kills:95
Deaths:129
KDR:0.736
Accuracy:32.903% D--
HSR:6.316% F-
NSX Tengu
D
Kills:93
Deaths:69
KDR:1.348
Accuracy:31.913% D
HSR:15.054% D-
Kills:23,750
Deaths (as Light Assault):16,981
Deaths (to Light Assaults):11,931
KDR:1.39862
Kill Difference:6,769
Playtime:574.360 hours
Usage:6%
Score:8.158m
Score/min:237
Accuracy (listed only):27.447%
HSR (listed only):12.645%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Blitz GD-10
D
Kills:2,038
Deaths:1,616
KDR:1.261
Accuracy:21.318% D
HSR:11.335% D-
AF-4 Cyclone
C
Kills:2,014
Deaths:1,457
KDR:1.382
Accuracy:24.288% C
HSR:9.434% D**
NS-30 Vandal
D
Kills:1,171
Deaths:524
KDR:2.235
Accuracy:29.070% D
HSR:18.019% D--
EM4-AE Longshot
B+
Kills:1,168
Deaths:230
KDR:5.078
Accuracy:44.329% B+
HSR:66.524% F--
AF-6 Shadow
D-
Kills:1,162
Deaths:659
KDR:1.763
Accuracy:28.988% D-
HSR:16.523% D*
NS-7 PDW
C+
Kills:1,161
Deaths:808
KDR:1.437
Accuracy:24.470% C+
HSR:11.197% D--
MKV Suppressed
D-
Kills:1,160
Deaths:897
KDR:1.293
Accuracy:20.961% D-
HSR:12.672% D--
AF-18 Stalker
D
Kills:1,159
Deaths:687
KDR:1.687
Accuracy:23.933% D
HSR:13.374% D--
AF-4AE Cyclone
D*
Kills:1,154
Deaths:577
KDR:2
Accuracy:21.732% D**
HSR:15.945% D*
AF-8 RailJack
B**
Kills:1,153
Deaths:205
KDR:5.624
Accuracy:44.011% B**
HSR:59.063% F
EM4 Longshot
B+
Kills:1,152
Deaths:278
KDR:4.144
Accuracy:43.155% B+
HSR:64.149% F-
NS-44B Commissioner
D*
Kills:1,046
Deaths:1,250
KDR:0.837
Accuracy:27.469% D*
HSR:12.811% D*
Tempest
D--
Kills:1,036
Deaths:778
KDR:1.332
Accuracy:17.321% F--
HSR:14.093% D--
LA3 Desperado
D-
Kills:989
Deaths:1,063
KDR:0.930
Accuracy:23.215% D-
HSR:10.718% D**
LA8 Rebel
D--
Kills:755
Deaths:591
KDR:1.278
Accuracy:22.546% D--
HSR:10.331% D**
NC4 Mag-Shot
C+
Kills:647
Deaths:570
KDR:1.135
Accuracy:26.573% C+
HSR:10.819% D*
SAS-R
B**
Kills:613
Deaths:177
KDR:3.463
Accuracy:45.073% B**
HSR:50.082% F-
Impetus
C
Kills:597
Deaths:285
KDR:2.095
Accuracy:32.309% C
HSR:20.938% D--
NS-61 Emissary
D-
Kills:474
Deaths:396
KDR:1.197
Accuracy:22.698% D-
HSR:8.228% D**
LA80
C++
Kills:447
Deaths:118
KDR:3.788
Accuracy:41.469% C++
HSR:65.324% D**
NSX Tomoe
C-
Kills:428
Deaths:198
KDR:2.162
Accuracy:26.722% C-
HSR:21.963% D**
NS-357B Underboss
D*
Kills:381
Deaths:461
KDR:0.826
Accuracy:26.337% D*
HSR:11.549% D*
NC08 Mag-Scatter
D--
Kills:293
Deaths:360
KDR:0.814
Accuracy:41.209% D--
HSR:9.556% D*
MGR-S1 Gladius
C+
Kills:215
Deaths:132
KDR:1.629
Accuracy:20.700% D--
HSR:20.930% C+
Gauss SPR
B+
Kills:193
Deaths:67
KDR:2.881
Accuracy:36.326% B+
HSR:29.016% D
NS-44L Blackhand
C
Kills:119
Deaths:112
KDR:1.063
Accuracy:38.402% C
HSR:22.689% D**
NSX Tengu
D
Kills:93
Deaths:69
KDR:1.348
Accuracy:31.913% D
HSR:15.054% D-
NS-AM7 AE/NC Archer
B*
Kills:69
Deaths:123
KDR:0.561
Accuracy:66.459% B*
HSR:4.348% D**
NS-45 Pilot
N/A
Kills:50
Deaths:40
KDR:1.250
Accuracy:24.264% N/A
HSR:16% N/A
Kills:22,937
Deaths (as Infiltrator):14,728
Deaths (to Infiltrators):9,150
KDR:1.55737
Kill Difference:8,209
Playtime:1,523.611 hours
Usage:16%
Score:19.862m
Score/min:217
Accuracy (listed only):30.940%
HSR (listed only):22.506%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
D
Kills:2,038
Deaths:1,616
KDR:1.261
Accuracy:21.318% D
HSR:11.335% D-
AF-4 Cyclone
C
Kills:2,014
Deaths:1,457
KDR:1.382
Accuracy:24.288% C
HSR:9.434% D**
GR-22
C+
Kills:1,457
Deaths:266
KDR:5.477
Accuracy:24.055% C+
HSR:12.148% D--
Gauss Rifle S
C
Kills:1,174
Deaths:599
KDR:1.960
Accuracy:23.640% C
HSR:12.351% D*
GR-22AE
D*
Kills:1,171
Deaths:662
KDR:1.769
Accuracy:21.378% D**
HSR:14.518% D*
NS-7 PDW
C+
Kills:1,161
Deaths:808
KDR:1.437
Accuracy:24.470% C+
HSR:11.197% D--
MKV Suppressed
D-
Kills:1,160
Deaths:897
KDR:1.293
Accuracy:20.961% D-
HSR:12.672% D--
NC1 Gauss Rifle
C
Kills:1,160
Deaths:884
KDR:1.312
Accuracy:21.553% C
HSR:13.276% D*
AF-4AE Cyclone
D*
Kills:1,154
Deaths:577
KDR:2
Accuracy:21.732% D**
HSR:15.945% D*
Carnage AR
C--
Kills:1,152
Deaths:625
KDR:1.843
Accuracy:22.253% C--
HSR:13.281% D--
NS-11A
D
Kills:1,141
Deaths:171
KDR:6.673
Accuracy:21.163% D
HSR:14.023% D--
AF-57 Piston
C+
Kills:1,137
Deaths:604
KDR:1.882
Accuracy:40.317% C+
HSR:11.698% D
Reaper DMR
D
Kills:1,097
Deaths:673
KDR:1.630
Accuracy:21.563% D
HSR:16.135% D*
Tempest
D--
Kills:1,036
Deaths:778
KDR:1.332
Accuracy:17.321% F--
HSR:14.093% D--
NS Baron G5AE
D
Kills:865
Deaths:662
KDR:1.307
Accuracy:39.825% D
HSR:9.364% D*
GD-66 Claw
C--
Kills:772
Deaths:653
KDR:1.182
Accuracy:52.430% C--
HSR:9.585% D-
Gauss Prime
D*
Kills:672
Deaths:383
KDR:1.755
Accuracy:19.147% F-
HSR:14.286% D*
NC9 A-Tross
D
Kills:609
Deaths:298
KDR:2.044
Accuracy:21.551% D
HSR:17.241% D--
LA39 Bruiser
C-
Kills:523
Deaths:409
KDR:1.279
Accuracy:55.855% C-
HSR:8.413% D*
Mauler S6
C
Kills:451
Deaths:420
KDR:1.074
Accuracy:37.683% C
HSR:9.091% D*
NC12 Sweeper
D-
Kills:236
Deaths:184
KDR:1.283
Accuracy:34.022% D-
HSR:4.661% F--
NS-11P
D-
Kills:215
Deaths:145
KDR:1.483
Accuracy:18.846% D-
HSR:13.954% D-
MGR-S1 Gladius
C+
Kills:215
Deaths:132
KDR:1.629
Accuracy:20.700% D--
HSR:20.930% C+
Gauss Rifle Burst
D-
Kills:177
Deaths:121
KDR:1.463
Accuracy:23.035% D-
HSR:18.079% D--
NS Baron G5
D--
Kills:95
Deaths:129
KDR:0.736
Accuracy:32.903% D--
HSR:6.316% F-
NSX Tengu
D
Kills:93
Deaths:69
KDR:1.348
Accuracy:31.913% D
HSR:15.054% D-
Kills:22,975
Deaths (as Combat Medic):14,222
Deaths (to Combat Medics):6,650
KDR:1.61545
Kill Difference:8,753
Playtime:997.201 hours
Usage:10%
Score:23.228m
Score/min:388
Accuracy (listed only):27.458%
HSR (listed only):12.657%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B++
Kills:2,959
Deaths:719
KDR:4.115
Accuracy:39.170% B++
HSR:12.031% D--
AF-34 Mattock
B+
Kills:2,685
Deaths:711
KDR:3.776
Accuracy:40.238% B+
HSR:12.291% D*
AF-41 Hacksaw
C+
Kills:2,619
Deaths:752
KDR:3.483
Accuracy:31.262% C+
HSR:13.288% C
AF-41 Hacksaw
C+
Kills:2,545
Deaths:764
KDR:3.331
Accuracy:32.386% C+
HSR:13.713% C-
AF-23 Grinder
B+
Kills:2,426
Deaths:835
KDR:2.905
Accuracy:38.992% B+
HSR:11.459% D--
AF-23 Grinder
B+
Kills:2,395
Deaths:856
KDR:2.798
Accuracy:41.615% B+
HSR:12.735% D--
NCM2 Falcon
C++
Kills:1,859
Deaths:840
KDR:2.213
Accuracy:41.162% C++
HSR:5.003% C+
NCM2 Falcon
C+
Kills:1,683
Deaths:796
KDR:2.114
Accuracy:41.704% C+
HSR:3.565% C--
NCM3 Raven
C--
Kills:1,447
Deaths:866
KDR:1.671
Accuracy:35.869% C--
HSR:1.797% D
NCM3 Raven
C**
Kills:1,421
Deaths:866
KDR:1.641
Accuracy:36.091% C-
HSR:3.096% C**
NCM1 Scattercannon
B++
Kills:1,224
Deaths:432
KDR:2.833
Accuracy:45.518% B++
HSR:13.072% D
NCM1 Scattercannon
B*
Kills:1,160
Deaths:413
KDR:2.809
Accuracy:43.099% B*
HSR:11.638% D-
NS-20 Gorgon
C++
Kills:1,020
Deaths:314
KDR:3.248
Accuracy:24.784% C++
HSR:16.765% C
NS-20 Gorgon
C++
Kills:1,013
Deaths:314
KDR:3.226
Accuracy:24.632% C++
HSR:17.078% C
NS-10 Burster
C++
Kills:765
Deaths:323
KDR:2.368
Accuracy:30.429% C++
HSR:5.490% C+
NS-10 Burster
C++
Kills:715
Deaths:323
KDR:2.214
Accuracy:30.457% C++
HSR:5.315% C+
Kills:27,936
Deaths (as MAX Suit):5,062
Deaths (to MAX Suits):5,597
KDR:5.51877
Kill Difference:22,874
Playtime:802.256 hours
Usage:8%
Score:18.478m
Score/min:384
Accuracy (listed only):36.088%
HSR (listed only):9.896%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C+
Kills:1,247
V. Kills:344 361%
Deaths:195
KDR:6.395
Accuracy:43.615% D
KPH:53.600 C-
VKPH:14.800 C+
Hornet Missiles
C
Kills:641
V. Kills:376 170%
Deaths:138
KDR:4.645
Accuracy:57.221% C
KPH:27.200 D-
VKPH:15.900 D-
Vortek Rotary
D-
Kills:329
V. Kills:427 77%
Deaths:620
KDR:0.531
Accuracy:32.815% B+
KPH:3.300 D-
VKPH:4.300 D-
M20 Mustang
D-
Kills:205
V. Kills:248 82%
Deaths:340
KDR:0.603
Accuracy:27.807% C-
KPH:3.500 D-
VKPH:4.200 D-
M30 Mustang AH
D
Kills:184
V. Kills:47 383%
Deaths:90
KDR:2.044
Accuracy:50.939% D
KPH:12.300 D--
VKPH:3.100 D
M20 Kestrel
D-
Kills:68
V. Kills:77 87%
Deaths:130
KDR:0.523
Accuracy:22.432% D*
KPH:4 D--
VKPH:4.500 D-
Tomcat A2AM Pods
D--
Kills:67
V. Kills:80 83%
Deaths:34
KDR:1.971
Accuracy:71.737% D--
KPH:10.700 D--
VKPH:12.800 D--
Kills:2,741 (786 + 0)
Deaths:1,547
KDR:1.772
VKDR:1.034
Vehicle Kills:1,599
Kill Difference:1,194
Playtime:243.663 hours
Usage:3%
Score:2.630m
Score/min:180
Piloting Accuracy:22.432%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
D
Kills:392
V. Kills:551 71%
Deaths:645
KDR:0.608
Accuracy:37.837% D
KPH:2.600 D--
VKPH:3.600 D
L105 Zephyr
B+
Kills:375
V. Kills:111 335%
Deaths:33
KDR:11.364
Accuracy:37.723% D
KPH:36.300 C--
VKPH:10.800 B+
C150 Dalton
B++
Kills:270
V. Kills:175 153%
Deaths:80
KDR:3.375
Accuracy:47.981% B++
KPH:20.700 D
VKPH:13.400 D
AP30 Shredder
D
Kills:65
V. Kills:37 171%
Deaths:27
KDR:2.407
Accuracy:18.230% D**
KPH:17.800 D
VKPH:10.100 D-
Kills:1,102 (392 + 710)
Deaths:785
KDR:1.404
VKDR:1.113
Vehicle Kills:874
Kill Difference:317
Playtime:178.337 hours
Usage:2%
Score:1.444m
Score/min:135
Piloting Accuracy:37.837%
Gunner Accuracy:18.230%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
C+
Kills:1,400
V. Kills:445 314%
Deaths:109
KDR:12.844
Accuracy:47.376% C
KPH:29.500 C+
VKPH:9.400 C-
C75 Viper
B
Kills:1,281
V. Kills:195 N/A
Deaths:88
KDR:14.557
Accuracy:28.856% D--
KPH:36.400 B
VKPH:5.500 C--
L100 Python HESH
C--
Kills:1,257
V. Kills:211 N/A
Deaths:50
KDR:25.140
Accuracy:43.613% C--
KPH:36.700 D
VKPH:6.200 C--
L100 Python AP
C
Kills:1,063
V. Kills:666 159%
Deaths:90
KDR:11.811
Accuracy:51.084% C-
KPH:26.500 C
VKPH:16.600 C
Skyguard
D
Kills:665
V. Kills:474 140%
Deaths:91
KDR:7.308
Accuracy:24.123% D-
KPH:10.200 D
VKPH:7.300 D
Kills:5,666 (5,666 + 0)
Deaths:428
KDR:13.238
VKDR:4.652
Vehicle Kills:1,991
Kill Difference:5,238
Playtime:222.178 hours
Usage:2%
Score:3.763m
Score/min:282
Driving Accuracy:24.123%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
C*
Kills:2,564
V. Kills:1,654 155%
Deaths:263
KDR:9.749
Accuracy:47.983% C
KPH:24.200 C++
VKPH:15.600 C*
Titan-150 HESH
C+
Kills:1,865
V. Kills:222 N/A
Deaths:113
KDR:16.504
Accuracy:43.969% C
KPH:37.500 C+
VKPH:4.500 D-
Titan-150 HEAT
B++
Kills:1,826
V. Kills:622 293%
Deaths:154
KDR:11.857
Accuracy:42.635% C-
KPH:27.500 B++
VKPH:9.400 C++
Enforcer ML85
C*
Kills:416
V. Kills:261 159%
Deaths:52
KDR:8
Accuracy:39.247% C
KPH:24.700 C*
VKPH:15.500 C+
M12 Kobalt
C
Kills:258
V. Kills:8 N/A
Deaths:8
KDR:32.250
Accuracy:9.724% D*
KPH:50.100 C
VKPH:1.600 C
E540 Halberd
B+
Kills:185
V. Kills:124 148%
Deaths:23
KDR:8.043
Accuracy:44.735% C+
KPH:26.800 C
VKPH:18 B+
C85 Canister
C++
Kills:131
V. Kills:16 N/A
Deaths:7
KDR:18.714
Accuracy:36.585% C
KPH:47.600 D
VKPH:5.800 C++
M20 Basilisk
C-
Kills:66
V. Kills:18 347%
Deaths:11
KDR:6
Accuracy:22.772% D--
KPH:15 C-
VKPH:4.100 D
Kills:7,311 (6,255 + 1,056)
Deaths:631
KDR:11.586
VKDR:4.635
Vehicle Kills:2,925
Kill Difference:6,680
Playtime:258.260 hours
Usage:3%
Score:5.423m
Score/min:350
Driving Accuracy:42.635%
Gunner Accuracy:22.772%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C++
Kills:10,907
V. Kills:1,070 N/A
Deaths:153
KDR:71.288
Accuracy:40.187% D--
KPH:90.800 C
VKPH:8.900 C++
E540 Halberd-H
B**
Kills:6,651
V. Kills:2,718 245%
Deaths:148
KDR:44.939
Accuracy:53.314% C
KPH:60 B**
VKPH:24.500 B+
M40 Fury-H
C++
Kills:5,760
V. Kills:905 N/A
Deaths:188
KDR:30.638
Accuracy:30.034% D*
KPH:84.500 C+
VKPH:13.300 C++
M12 Kobalt-H
C*
Kills:1,834
V. Kills:136 N/A
Deaths:28
KDR:65.500
Accuracy:14.871% D**
KPH:69.100 D-
VKPH:5.100 C*
Enforcer ML65-H
B+
Kills:1,594
V. Kills:1,051 152%
Deaths:72
KDR:22.139
Accuracy:43.075% F
KPH:41.600 B+
VKPH:27.400 C+
M96 Mjolnir-H
C++
Kills:1,230
V. Kills:734 167%
Deaths:44
KDR:27.955
Accuracy:33.446% F-
KPH:51 C++
VKPH:30.400 C+
M60-G Bulldog-H
B++
Kills:1,184
V. Kills:212 N/A
Deaths:18
KDR:65.778
Accuracy:37.544% D
KPH:68.600 C+
VKPH:12.300 B++
Kills:29,160 (0 + 29,160)
Deaths:651
KDR:44.793
VKDR:10.485
Vehicle Kills:6,826
Kill Difference:28,509
Playtime:405.371 hours
Usage:4%
Score:8.558m
Score/min:352
Driving Accuracy:N/A%
Gunner Accuracy:37.544%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C+
Kills:1,471
V. Kills:98 N/A
Deaths:28
KDR:52.536
Accuracy:11.987% D*
KPH:37.200 D
VKPH:2.500 C+
M40 Fury
C+
Kills:908
V. Kills:112 N/A
Deaths:28
KDR:32.429
Accuracy:24.945% D*
KPH:45.200 C+
VKPH:5.600 D
M40 Fury
C
Kills:618
V. Kills:122 N/A
Deaths:18
KDR:34.333
Accuracy:24.791% D*
KPH:46.900 C
VKPH:9.300 C
M20 Basilisk
C
Kills:597
V. Kills:243 245%
Deaths:49
KDR:12.184
Accuracy:32.562% D
KPH:16.500 C
VKPH:6.700 C
M60-G Bulldog
C
Kills:433
V. Kills:79 N/A
Deaths:12
KDR:36.083
Accuracy:31.621% C-
KPH:32.400 C
VKPH:5.900 C
M20 Basilisk
C-
Kills:324
V. Kills:157 205%
Deaths:38
KDR:8.526
Accuracy:30.279% D-
KPH:13.900 D
VKPH:6.700 C-
M60-G Bulldog
C+
Kills:244
V. Kills:63 381%
Deaths:24
KDR:10.167
Accuracy:33.536% C+
KPH:22 C-
VKPH:5.700 C+
G30 Walker
C+
Kills:141
V. Kills:80 174%
Deaths:9
KDR:15.667
Accuracy:26.380% C
KPH:13.900 C+
VKPH:7.900 C
M12 Kobalt
C+
Kills:108
V. Kills:6 N/A
Deaths:10
KDR:10.800
Accuracy:12.888% D--
KPH:41.600 D-
VKPH:2.300 C+
Kills:4,844 (0 + 4,844)
Deaths:216
KDR:22.426
VKDR:4.444
Vehicle Kills:960
Kill Difference:4,628
Playtime:169.454 hours
Usage:2%
Score:2.287m
Score/min:225
Driving Accuracy:N/A%
Gunner Accuracy:12.888%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B
Kills:3,677
V. Kills:603 N/A
Deaths:1,329
KDR:2.767
Accuracy:39.322% D-
KPH:29.100 B
VKPH:4.800 C
S12 Renegade
D
Kills:1,188
V. Kills:58 N/A
Deaths:398
KDR:2.985
Accuracy:41.815% C+
KPH:20.800 D
VKPH:1 D
M12 Kobalt-F
C
Kills:1,128
V. Kills:73 N/A
Deaths:673
KDR:1.676
Accuracy:15.926% D-
KPH:13.500 D
VKPH:0.900 C
M20 Basilisk-F
C
Kills:199
V. Kills:64 306%
Deaths:180
KDR:1.106
Accuracy:35.851% D--
KPH:9.500 C
VKPH:3 C--
Kills:6,192 (6,192 + 0)
Deaths:2,580
KDR:2.400
VKDR:0.309
Vehicle Kills:798
Kill Difference:3,612
Playtime:288.253 hours
Usage:3%
Score:1.955m
Score/min:113
Driving Accuracy:35.851%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C85 Canister-H 11,97710,90715371.288M+68.6940.187%D--12.02%C*90.8C8.9C++293120.1h9D22.3D--
E540 Halberd-H 9,3696,65114844.939S42.3453.314%C1.519%C60B**24.5B+388110.9h5.6C**10.5C**
M40 Fury-H 6,6655,76018830.638A28.0430.034%D*1.389%C++84.6C+13.3C++39368.1h9.8C-32.5D*
Tank Mine 8,9215,66144112.837S10.2430.16%CN/A156.4B**90.1B**156036.2h1.7B+5.7B+
Bouncing Betty 4,9064,90442411.566M8.9744.296%C++N/A161.8B*N/A63930.3h1.6B**3.7B++
M40 Fury-F 4,2803,6771,3292.767B+0.1739.322%D-N/A29.1B4.8C163126.2h6B*15.2B++
AF-34 Mattock 3,0002,9597194.115C**1.5139.17%B++12.031%D--30.4DN/A11497.3h9.2F--23.5D
AF-34 Mattock 2,7262,6857113.776C**1.1840.238%B+12.291%D*28DN/A10595.8h10.5F--26.1D
AF-41 Hacksaw 2,6472,6197523.483B0.8831.262%C+13.288%C32.4C++N/A14580.8h9.1D--29C
Titan-150 AP 4,2182,5642639.749B++7.1547.983%C4.251%B++24.2C++15.6C*362106.1h4.6C++9.6C*
AF-41 Hacksaw 2,5712,5457643.331B0.7332.386%C+13.713%C-30.7C+N/A13982.9h9.7D*30.1C-
AF-23 Grinder 2,4552,4268352.905C*0.3038.992%B+11.459%D--29.8C+N/A14381.4h9.9F-25.4D
AF-23 Grinder 2,4152,3958562.798C++0.2041.615%B+12.735%D--28.5CN/A13684.1h11.2F--26.9D
C-4 ARX 2,8482,2269142.435C**0.1728.73%B++N/A79.2D22.1D62928.1h1.2C++4.3B+
Blitz GD-10 2,0672,0381,6161.261C*1.3421.318%D11.335%D-22CN/A13092.6h17.7C82.8C
AF-4 Cyclone 2,0522,0141,4571.382C++1.2224.288%C9.434%D**19DN/A105106h12.4C51.1C+
C-4 2,7682,0099152.196B+0.4031.103%B**N/A75.2C+28.4C+107026.7h1.3B+4.2B++
M12 Kobalt 1,9871,89412157.833A++155.2320.78%C+16.209%C86.1C4.2C+22422h25.1D-120.6C--
Titan-150 HESH 2,0871,86511316.504B++13.9043.969%C2.574%B+37.5C+4.5D-22949.7h2.9B+6.7C**
NCM2 Falcon 2,3351,8598402.213B**0.3941.162%C++5.003%C+17.2B+4.4C+128107.8h9.6B+23.3B+
M12 Kobalt-H 1,9701,8342865.5A*62.9014.871%D**14.94%C69.2D-5.1C*27026.5h25D*168.4F--
Titan-150 HEAT 2,4481,82615411.857A9.2642.635%C-2.957%C+27.5B++9.4C++32166.4h3.7B*8.6B++
NCM2 Falcon 2,1041,6837962.114A+0.4941.704%C+3.565%C--17.2B*4.3C10998.1h10.4B++24.8B++
Sticky Grenade 1,6271,61111611N/A1,608.4056.128%BN/A1006.9C+10C+42591.6h2.1C*3.8C**
Enforcer ML65-H 2,6451,5947222.139S19.5443.075%F2.572%B+41.5B+27.4C+45538.4h13.8B+32C+
M12 Kobalt 1,5691,4712852.536M**49.9411.987%D*18.423%C+37.2D2.5C+17939.5h26.3D--219.7D--
GR-22 1,4751,4572665.477M++2.8824.055%C+12.148%D--22.4C-N/A19665.1h14C+58.4C++
NCM3 Raven 2,2671,4478661.671B**0.9335.869%C--1.797%D10.4C**5.9C+139139.3h25.3B+70.5C**
NCM3 Raven 2,2301,4218661.641B**0.9636.091%C-3.096%C**10.2C+5.8C138139.2h26.5C*73.5C++
L100 Python HEAT 1,8451,40010912.844A+10.2447.376%C2.5%C+29.5C+9.4C-25247.5h4.5B++9.6B+
NC15 Phoenix 2,6761,3285592.376A0.2258.928%B++N/A11.6C11.8C+192114.2h13.4D22.7C
AC-X11 1,3361,3167071.861B*0.7421.622%D13.45%D**14.8DN/A10489.1h12.9D59.9C-
NS Decimator 1,5231,3088901.47B+1.1360.472%C+1.682%C-36.8C*6.1D--32135.5h3.6B*6B++
C75 Viper 1,4761,2818814.557A++11.9628.856%D--1.093%C-36.4B5.5C--34935.2h7.6B**26.5B+
L100 Python HESH 1,4681,2575025.14A22.5443.613%C--1.671%C++36.8D6.2C--31134.2h3.3C++7.5C+
Breaker Rocket Pods 1,5911,2471956.395C+3.7943.615%D1.684%B**53.5C-14.8C+47323.3h17.9C+41C+
NS-11C 1,2781,2328411.465B+1.1419.752%D-12.581%D*10DN/A65123.1h18.3D92.7D
M96 Mjolnir-H 1,9641,2304427.955S25.3533.446%F-N/A51C++30.5C+37124.1h39C+116.7D-
NCM1 Scattercannon 1,2341,2244322.833B+0.2345.518%B++13.072%D24.6C++N/A14049.8h10.7D--23.5C+
Frag Grenade 1,2051,19311193N/A1,190.4052.786%B**N/A795.3A8C++45881.5h2.6B**4.8B**
S12 Renegade 1,2461,1883982.985C+0.3841.815%C+6.229%C++20.8D1D7657.1h4.1D9.7C
M60-G Bulldog-H 1,3961,1841865.778S63.1837.544%DN/A68.4C+12.3B++23317.3h7.1D--18.8D
LA1 Anchor 1,1941,1836771.747C+0.8517.531%D**14.37%D**21.5D-N/A13355h14.3F81.4D**
Gauss Rifle S 1,2001,1745991.96B*0.6423.64%C12.351%D*20C--N/A11958.8h10.5B44.5C*
GR-22AE 1,1941,1716621.769C++0.8321.378%D**14.518%D*12.4D*N/A3694.5h21.4T-100.2F**
NS-30 Vandal 1,2061,1715242.235C**0.3729.07%D18.019%D--20.6D-N/A6256.8h9.2F--31.7D**
NS-15M AE 1,2061,1714882.4C*0.2020.397%D-17.079%D--21.1D--N/A7255.6h24.6T*120.8F--
EM4-AE Longshot 1,1841,1682305.078C*2.4844.329%B+66.524%F--21.1D*N/A5955.3h3.7T*8.2F
GD-7F 1,1831,1647081.644B+0.9622.445%C11.942%D**14.6DN/A11779.6h14.9C66.2C+
Mag-Cutter 1,4341,16330,1160.039B+2.5650.685%A++N/A0.5C+N/A22304.6h3.3C6.5B+
AF-6 Shadow 1,1891,1626591.763C+0.8428.988%D-16.523%D*12.3D*N/A4494.3h9.4F**32.5F-
NS-7 PDW 1,1771,1618081.437B+1.1624.47%C+11.197%D--18.9CN/A10361.3h16.4C+66.9C++
MKV Suppressed 1,1681,1608971.293C**1.3120.961%D-12.672%D--19.5DN/A8159.5h16.3C77.8C
NC1 Gauss Rifle 1,1721,1608841.312C**1.2921.553%C13.276%D*17CN/A13868.3h14.2C66.1C+
NCM1 Scattercannon 1,1681,1604132.809C++0.2143.099%B*11.638%D-27.3C-N/A12042.5h9.9F-22.9C--
AF-18 Stalker 1,1691,1596871.687B+0.9123.933%D13.374%D--15.8D-N/A8673.2h18.7F-78.1D*
AF-4A Bandit 1,1691,1588781.319C+1.2818.978%D**15.112%D*15.8DN/A8173.2h13.1D69D--
AF-19 Mercenary 1,1811,1581,1131.04C**1.5623.368%C**15.544%D--8DN/A86144.1h14.6C+62.6C++
EM6 1,1761,1577591.524C++1.0815.706%D*14.261%D**21.2DN/A13054.6h13.9D-88.5D
NC6 Gauss SAW 1,1811,1566571.76B+0.8418.351%C17.561%D--23.4CN/A28649.3h12.5C-68.1C+
Razor GD-23 1,1731,1558211.407B+1.1920.091%D15.238%D--10.4DN/A71110.7h15.5C--77.4C
GD-22S 1,1791,1555022.301B+0.3018.992%D16.97%D--22.3DN/A17251.9h16.9F-88.8D*
EM1 1,1761,1551,1870.973C1.6313.409%D**14.286%D*18.2DN/A12063.3h18.3D136.8D*
MANA Anti-Personnel Turret 1,1661,1542913.966N/A1.3718.171%UN/A11540U120U31401700.1h27T*148.7T*
AF-4AE Cyclone 1,1721,1545772B0.6021.732%D**15.945%D*16.7D--N/A4469.2h14.9D**68.7D**
Gauss Compact S 1,2041,1549761.182B1.4223.215%C+7.539%F-13.9CN/A8482.8h8.1B*34.9B+
NC05 Jackhammer 1,1701,1537061.633B0.9738.146%D10.147%D*18D--N/A7964.2h7.2D**18.9D-
AF-8 RailJack 1,1661,1532055.624A3.0244.011%B**59.063%F21.7C+N/A11053.2h3.9F--8.9C--
NC6S Gauss SAW S 1,1821,1526521.767C**0.8315.441%D**18.576%D23.7DN/A12848.6h16.5F-106.7D**
EM4 Longshot 1,1581,1522784.144B1.5443.155%B+64.149%F-16D-N/A9172.1h3.9F**9D*
Carnage AR 1,1631,1526251.843B+0.7622.253%C--13.281%D--20.8C--N/A14255.4h15.8D71.1C-
Warden 1,1991,1496171.862B**0.7428.357%C**14.273%D**12.7C--N/A6490.7h14.9D*52.6C-
NC6A GODSAW 1,1961,1433373.392B+0.7926.531%C19.86%D--18.2D*N/A7162.9h30.8F-116.2T*
NS-11A 1,1521,1411716.673S4.0721.163%D14.023%D--24.1CN/A22547.3h14.3C+67.5C+
AF-57 Piston 1,1651,1376041.882B++0.7240.317%C+11.698%D14.1D-N/A9980.8h8.2F--20.3D-
Shrike 1,4031,1308011.411A1.1959.27%B2.92%C++30.1B+7.3D48537.5h4.9B*8.2B*
M12 Kobalt-F 1,2011,1286731.676C+0.9215.926%D-13.032%B13.4DN/A7183.9h16.4C++102.8C+
19A Fortuna 1,1361,1067841.411C++1.1919.29%F-12.749%D**9.4D*N/A31117.4h15.4F--79.9F**
Reaper DMR 1,1161,0976731.63C++0.9721.563%D16.135%D*16.4D-N/A9566.7h15.7F*73F
M40 Fury 1,3421,0841198.545S95.9434.294%F1.753%C**79.1C+18.8C+29013.7h14.6C++42.5C--
Anti-Vehicle Grenade 1,2081,06611066N/A1,063.4053.598%C**N/A507.6B++67.6C36022.1h4B*7.5B*
L100 Python AP 1,7291,0639011.811A++9.2151.084%C-3.481%B26.5C16.6C38340.1h5.4B+10.6B
NS-44B Commissioner 1,0831,0461,2500.837C1.7627.469%D*12.811%D*8.9D--N/A34117.2h5.8F-21.1D**
Tempest 1,0561,0367781.332C+1.2717.321%F--14.093%D--12.6D*N/A4482.5h16T-92.1T*
NS-20 Gorgon 1,1011,0203143.248A**0.6524.784%C++16.765%C14.8C+1.2C+5168.7h46.5C+187.5C*
NS-20 Gorgon 1,0831,0133143.226A**0.6324.632%C++17.078%C14.8C+1D4968.4h46.3C+187.9C++
LA3 Desperado 1,0139891,0630.93C+1.6723.215%D-10.718%D**13.8D-N/A5671.8h11.3D-48.8C
M40 Fury 1,0209082832.429S29.8324.945%D*1.322%C--45.2C+5.6D31720.1h9.5B++38.2C*
NS Baron G5AE 8808656621.307C+1.2939.825%D9.364%D*10.7D*N/A3380.7h8.5T*21.4C
GD-66 Claw 7837726531.182C+1.4252.43%C--9.585%D-16.7D--N/A8446.3h3.8F7.2D-
NS-10 Burster 1,2817653232.368A*0.2330.429%C++5.49%C+4.7C3.1C99164.3h169.9C558.3C++
LA8 Rebel 7817555911.277B+1.3222.546%D--10.331%D**11.6D-N/A6665.1h9D*39.7C
NS-10 Burster 1,2307153232.214A++0.3930.457%C++5.315%C+4.4C3.2C95163.1h180.4C592.3C+
MAX Punch 8457125,0620.141B+2.4652.924%B+N/A0.9C+N/A4769.3h2.5C+4.7C++
Gauss Prime 6896723831.755C*0.8519.147%F-14.286%D*13.8D*N/A4548.7h19.2T*100.4T*
Skyguard 1,139665917.308A*4.7124.123%D-2.556%B10.2D7.3D19165.1h133.2C+552.1C-
NC4 Mag-Shot 6796475701.135B+1.4726.573%C+10.819%D*13.6DN/A9047.6h12.4D--46.6C
Hornet Missiles 1,0176411384.645C+2.0457.221%C1.56%C+27.2D-15.9D-37523.6h11.4C+19.9C+
M40 Fury 7406181834.333S31.7324.791%D*1.78%C+46.8C9.2C33213.2h10.9B+44.1C+
SAS-R 6276131773.463C**0.8645.073%B**50.082%F-18.9D-N/A10432.4h3.8F*8.5D
NC9 A-Tross 6246092982.044B++0.5621.551%D17.241%D--19.8DN/A7030.8h15.6F*72.2F
M60-G Bulldog 7046021602U599.4038.502%D--0.997%D--63.4C10.7C1829.5h7.6C+19.8C
M20 Basilisk 8405974912.184S9.5832.562%D8.04%B++16.4C6.7C18936.3h78.1C**239.8C**
Impetus 6055972852.095C**0.5132.309%C20.938%D--15.6D--N/A8738.3h7.3F--22.5D*
Spear Anti-Vehicle Phalanx Turret 9045674213.5B**10.9048.62%B+4.409%C++41.1C*24.4C**73313.8h7.9C*16.2B+
AF-4A Bandit AE 5545353091.731C*0.8719.668%D**20.935%D13D-N/A4241.2h15.8D**80.1F
LA39 Bruiser 5255234091.279C++1.3255.855%C-8.413%D*19.8DN/A9726.4h3.6F6.5D-
NS-61 Emissary 4884743961.197B+1.4022.698%D-8.228%D**10D-N/A3047.6h18.1C-79.6D
Mauler S6 4544514201.074C++1.5337.683%C9.091%D*10.7D-N/A7742h8.4F--22.3D*
LA80 4504471183.788C++1.1941.469%C++65.324%D**17.3D-N/A6925.9h4T9.6F
M60-G Bulldog 5124331236.083S33.4831.621%C-1.617%D-32.3C5.9C26313.4h7.4C+23.4C+
NSX Tomoe 4314281982.162C**0.4426.722%C-21.963%D**24.7DN/A6317.3h20.7F77.5D--
NSX Tanto 4304241812.343B**0.2623.59%C-19.811%D16.9DN/A5025.1h18D76.5C
Enforcer ML85 677416528B++5.4039.247%C4.327%A+24.8C*15.5C+56816.8h11.3B+28.7B+
Hawk GD-68 7924143671.128B**1.4766.947%B+N/A5.4D-4.9D17377.1h13.3F-19.8D**
Gauss Compact Burst 4193982681.485C+1.1225.869%C+14.07%F6.2D*N/A2263.9h20.9F**80.8D-
CAS30 Tank Buster 9433926450.608C-1.9937.837%DN/A2.6D--3.6D94151.3h57.8C+152.9C+
AF-22 Crow 7083823441.11B**1.4970.067%C**1.047%D--11.6C9.9C+24233h10.1C14.5C
NS-357B Underboss 3993814610.826C1.7726.337%D*11.549%D*12.5D-N/A5230.4h6.6F*24.9F--
M60-A Bulldog 4223812415.875C+13.2749.846%B+2.1%C+35C+3.8C+19610.9h6C+12C**
L105 Zephyr 4863753311.364C++8.7637.723%DN/A36.4C--10.8B+30310.3h7C18.5C
M20 Basilisk 4373582179U176.4043.336%D--6.983%B*53.4B+11.8D--2356.7h70.4B*162.4B+
Vortek Rotary 7563296200.531C2.0732.815%B+4.559%A+3.3D-4.3D-10299.3h280.7T*855.4F**
NS-R3 Swarm 6173281911.717M*0.8862.146%CN/A5.8C-5.1C-6757h32.6C52.5C
M20 Basilisk 481324388.526M++5.9330.279%D-4.63%C-13.9D6.7C-19523.3h108.1C+357.1C-
NC08 Mag-Scatter 2952933600.814C+1.7941.209%D--9.556%D*11.5D--N/A5025.5h4.8C--11.6D
C150 Dalton 445270803.375C0.7747.981%B++N/A20.6D13.4D39713.1h6.3D13.1C+
MANA Anti-Vehicle Turret 5152601561.667B++0.9347.834%C1.538%D*2600C++2550A13991900.1h9.5C19.9D--
M12 Kobalt 266258832.25A29.659.724%D*17.83%B+49.6C1.5C3235.2h21.6D222.1D*
Auraxium Mag-Cutter 34325611,8900.022C2.5829%C+3.516%C--0.2DN/A11584h4.1F*14.2C
M60-G Bulldog 3072442410.167A++7.5733.536%C+4.918%A22C-5.7C+23811.1h7.2C++21.6C*
NC12 Sweeper 2382361841.283C++1.3234.022%D-4.661%F--16.2DN/A12014.6h7.1F20.7D**
NS-11P 2272151451.483B1.1218.846%D-13.954%D-8.2D--N/A4426.2h29.4T*156.1F**
MGR-S1 Gladius 2232151321.629C*0.9720.7%D--20.93%C+13D-N/A6616.6h16.6F80.1D**
M20 Mustang 4532053400.603C2.0027.807%C-3.415%B*3.5D-4.2D-12659.3h406.2T*1460.9T*
M20 Basilisk-F 2631991801.106C++1.4935.851%D--8.04%B9.5C3C--8021h51C*142.3C++
Gauss SPR 199193672.881B*0.2836.326%B+29.016%D19.9C-N/A1119.7h9.6F*26.4D--
E540 Halberd 309185238.043C*5.4444.735%C+3.784%C**26.8C18B+8296.9h7D-15.7C-
M30 Mustang AH 231184902.044C0.5650.939%D2.174%B**12.3D--3.1D15915h27.4F*53.8F--
Gauss Rifle Burst 1831771211.463C+1.1423.035%D-18.079%D--11.6D*N/A6315.3h20.4T*88.4F--
NSX Masamune 177143991.444B++1.1648.921%D--2.098%C+27.5C+6.5D1855.2h14.3C+29.2C
G30 Walker 221141915.667S13.0726.38%C2.128%D--14C+7.9C20810.1h223.8C+848.4C+
Carver 1991355,8040.023C2.5833.367%B+10.37%D-0.2DN/A1743.8h4.9T*14.7D
NS Decimator-B 153131512.569B*0.0364.969%C++1.527%D29.1D4.9D-1054.5h5.5D--8.5D
C85 Canister 147131718.714C*16.1136.585%C9.16%D*46.8D5.7C++3182.8h11.8D-32.3D
NS-44L Blackhand 1201191121.063C+1.5438.402%C22.689%D**8.3D-N/A3814.4h9.9T-25.9F-
M12 Kobalt 1141081010.8C+8.2012.888%D--15.741%D41.5D-2.3C+2652.6h21.4C166.3C-
M60-A Bulldog 121105119.545C+6.9448.701%B5.714%M19.1D2.9C1325.5h7.1D14.7C+
Aspis Anti-Aircraft Phalanx Turret 204102176B**3.4026.708%C*N/A9.3C9.3C37811h148.1C++554.7C**
The Slasher 118973,1590.031C-2.5737.103%C*4.124%D0.3C--N/A2332.5h3.9F10.4C+
NS-15M1 9896571.684C*0.9216.809%D--9.375%F21.8DN/A3814.4h17.4D*103.7D--
NS Baron G5 97951290.736C-1.8632.903%D--6.316%F-7.2D*N/A5613.2h8.9T-26.9C+
Rocklet Rifle 18994721.306B**1.2940.691%D**N/A20.4D20.7C5104.6h31.7B+77.9C+
NSX Tengu 9493691.348C++1.2531.913%D15.054%D-16.3D-N/A595.7h21.8F68.4D--
MGR-L1 Promise 8378332.364B++0.2418.187%D--23.077%C13.7D--N/A985.7h35T*192.7T
NS-AM7 AE/NC Archer 124691230.561C2.0466.459%B*4.348%D**1.4D--1.1C--1350.9h43.2T*65.1T
M20 Kestrel 145681300.523D2.0822.432%D*2.941%B*4D--4.5D-10717h330.7F*1474.4T*
Tomcat A2AM Pods 14767341.971D0.6371.737%D--N/A10.8D--12.9D--3436.2h12.9F-18T
M20 Basilisk 8466116A3.4022.772%D--10.606%A++15C-4.1D3244.4h62.6B++274.9C++
AP30 Shredder 10265272.407C-0.1918.23%D**4.615%A*17.6D10D-4053.7h61.5B+337.2C
Hunter QCX 65631230.512C2.099.394%F-15.873%D3.3D--N/A2119.1h6.3C++66.6F
NS-45 Pilot 5450401.25C+1.3524.264%D--16%D*12.8D--1B*493.9h8.7C--36D-

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter206,2986h
Restoration Kit4625,44713.1h
Decoy Grenade03180.1h
Nano-Armor Kit2,4025,702,688429.2h
Anti-Vehicle MANA Turret397768.5h
Spawn Beacon99342.5h
Pelter Rocket Pod1570h
Repair Module1740.4h
Structure Shield Module0690.3h
AE Nano-Armor Kit06,8640.5h
Medical Applicator3,9281,475,145183.2h
Medical Kit1813,8287.7h
Nanite Revive Grenade011,7903h
Nanite Healing Grenade03,4681h
NSX Amaterasu28632.7h
NC Triumph Flare Gun0870.1h
Deconstruction Tool05780.1h
Spitfire Auto-Turret183,8525.1h
AE Medical Applicator0810h
Rampart Wall0870.5h
Recon Detection Device46770,989119.6h
Shield Recharging Field284,1372.4h
Ammunition Package6222,03211.4h
Anti-Infantry MANA Turret231,8754.4h
Orbital Strike Target Designator0590.3h
Hardlight Barrier2740.1h
Hyena Missile Launcher01030.1h
Nano-Repair Grenade01,0120.3h
Smoke Grenade02630.1h
WLT-Howler Mining Laser01,4830.4h
Dual-75 Duster0900h

Check the help document for the dictionary if you want to learn more about words used here.


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