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Deputy Director Grouchy EViLMinD[H8S] EViLMinD
NC BR 90

KDR: 2.6

Score: 171.9m

Last Seen: Oct 18th, 2018 4:46 PM
- OFFLINE - 321.7 hour(s)

Prestige 1, Battle Rank 90 - New Conglomerate on Emerald
Level Progress (to 91): 0%
PRIMARY CLASSESENGINEERMAX SUIT
PRIMARY WEAPONS C85 Canister-H E540 Halberd-H Tank Mine M40 Fury-H Bouncing Betty M40 Fury-F AF-34 Mattock AF-34 Mattock
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $296,487 MLG Score: 237
Fun Score: N/A
Cheeseburgers Flipped: 6482TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.156%14.377%3045197147,2901.757470.843

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.801%0.017C+-0.97D---1.418D**HEAD + (~3.8)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
73.80.013C+15.6-0.094C+58.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.14%2.12%115510172,359231516981.01857139%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.525%-0.556D0.474B+-0.49

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
297.9-0.85D--95.7-0.808D-202.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.4%2.808%2608101411,929455144922.62061266%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.781%-1.217D*0.122C+0.548

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.9-0.059C+11.60.073C+29.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
26.017%6.577%85522100035,594379282269.38413433%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.792%-0.941D--0.56B+0.41

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
51.40.566B+13.40.661B+38

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.826%60.316%855610164,7553708591.28202

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.607%1.171B**-0.448C---0.196

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.50.033C+4.1-0.286C5.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.602%9.7%855510173,1342643471.18577

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.761%0.015C+-0.961D---0.063

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.1-0.143C6.3-0.293C8.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
171.9m427%325 (19.5k)298 (17.9k)2.60067186,75471,8103.1325490 (90)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1022914015.539%8.83%13708:0068

10% Combat Medic52% Engineer11% Heavy Assault16% Infiltrator6% Light Assault8% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 10:09 PMNov 16th, 2014 12:20 AMOct 18th, 2018 4:54 PM (121d) (PST)Oct 18th, 2018 5:29 PM (120d) (PST)Oct 18th, 2018 12:46 PM (121d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5011533480.3240.1250.0291.6180.055237

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
30,0829,19420,888197297317,892

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
9608h/400.3d 38,194 16,491 63,446 933k 13,791 32,750 31,731 289m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
D**
Kills:1,183
Deaths:677
KDR:1.747
Accuracy:17.531% D**
HSR:14.370% D**
NS-15M AE
D--
Kills:1,171
Deaths:488
KDR:2.400
Accuracy:20.397% D--
HSR:17.079% D*
EM6
D*
Kills:1,157
Deaths:759
KDR:1.524
Accuracy:15.706% D*
HSR:14.261% D**
NC6 Gauss SAW
C
Kills:1,156
Deaths:657
KDR:1.760
Accuracy:18.351% C
HSR:17.561% D--
GD-22S
D
Kills:1,155
Deaths:502
KDR:2.301
Accuracy:18.992% D
HSR:16.970% D--
EM1
D*
Kills:1,155
Deaths:1,187
KDR:0.973
Accuracy:13.409% D**
HSR:14.286% D*
NC05 Jackhammer
D
Kills:1,153
Deaths:706
KDR:1.633
Accuracy:38.146% D
HSR:10.147% D*
NC6S Gauss SAW S
D
Kills:1,152
Deaths:652
KDR:1.767
Accuracy:15.441% D**
HSR:18.576% D
NC6A GODSAW
C
Kills:1,143
Deaths:337
KDR:3.392
Accuracy:26.531% C
HSR:19.860% D--
MGR-L1 Promise
D-
Kills:249
Deaths:111
KDR:2.243
Accuracy:18.651% D--
HSR:18.072% D-
NS-15M1
D--
Kills:96
Deaths:57
KDR:1.684
Accuracy:16.809% D--
HSR:9.375% F
NC05 Jackhammer AE
D*
Kills:87
Deaths:53
KDR:1.642
Accuracy:37.878% D*
HSR:9.195% D**
Kills:10,857
Deaths (as Heavy Assault):6,186
Deaths (to Heavy Assaults):18,873
KDR:1.75509
Kill Difference:4,671
Playtime:1,058.871 hours
Usage:11%
Score:15.693m
Score/min:247
Accuracy (listed only):21.487%
HSR (listed only):14.979%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AC-X11
D
Kills:1,316
Deaths:707
KDR:1.861
Accuracy:21.622% D
HSR:13.450% D**
NS-11C
D-
Kills:1,232
Deaths:841
KDR:1.465
Accuracy:19.752% D-
HSR:12.581% D*
NS Baron G5AE
D
Kills:1,166
Deaths:818
KDR:1.425
Accuracy:39.515% D
HSR:10.206% D-
GD-7F
C
Kills:1,164
Deaths:708
KDR:1.644
Accuracy:22.445% C
HSR:11.942% D**
AF-4A Bandit
D*
Kills:1,158
Deaths:878
KDR:1.319
Accuracy:18.978% D**
HSR:15.112% D*
AF-19 Mercenary
C*
Kills:1,158
Deaths:1,113
KDR:1.040
Accuracy:23.368% C*
HSR:15.544% D--
Razor GD-23
D
Kills:1,155
Deaths:821
KDR:1.407
Accuracy:20.091% D
HSR:15.238% D--
Gauss Compact S
C+
Kills:1,154
Deaths:976
KDR:1.182
Accuracy:23.215% C+
HSR:7.539% F-
Warden
C*
Kills:1,149
Deaths:617
KDR:1.862
Accuracy:28.357% C*
HSR:14.273% D**
AF-57 Piston
C+
Kills:1,137
Deaths:604
KDR:1.882
Accuracy:40.317% C+
HSR:11.698% D
19A Fortuna
D**
Kills:1,106
Deaths:784
KDR:1.411
Accuracy:19.290% F-
HSR:12.749% D**
GD-66 Claw
D
Kills:772
Deaths:653
KDR:1.182
Accuracy:52.430% D
HSR:9.585% D-
AF-4A Bandit AE
D
Kills:578
Deaths:340
KDR:1.700
Accuracy:19.478% F
HSR:20.588% D
LA39 Bruiser
C--
Kills:526
Deaths:415
KDR:1.267
Accuracy:55.684% C--
HSR:8.555% D*
Mauler S6
C
Kills:459
Deaths:436
KDR:1.053
Accuracy:37.484% C
HSR:8.932% D*
NSX Tanto
C--
Kills:424
Deaths:181
KDR:2.343
Accuracy:23.590% C--
HSR:19.811% D
Gauss Compact Burst
C+
Kills:408
Deaths:294
KDR:1.388
Accuracy:25.915% C+
HSR:14.216% F
NC12 Sweeper
D
Kills:240
Deaths:186
KDR:1.290
Accuracy:34.044% D
HSR:4.583% F--
NS Baron G5
D--
Kills:95
Deaths:129
KDR:0.736
Accuracy:32.903% D--
HSR:6.316% F-
Kills:16,397
Deaths (as Engineer):11,501
Deaths (to Engineers):19,128
KDR:1.4257
Kill Difference:4,896
Playtime:5,011.239 hours
Usage:52%
Score:91.558m
Score/min:305
Accuracy (listed only):29.394%
HSR (listed only):12.259%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Blitz GD-10
D
Kills:2,038
Deaths:1,616
KDR:1.261
Accuracy:21.318% D
HSR:11.335% D-
AF-4 Cyclone
C
Kills:2,017
Deaths:1,462
KDR:1.380
Accuracy:24.300% C
HSR:9.470% D**
AC-X11
D
Kills:1,316
Deaths:707
KDR:1.861
Accuracy:21.622% D
HSR:13.450% D**
NS-11C
D-
Kills:1,232
Deaths:841
KDR:1.465
Accuracy:19.752% D-
HSR:12.581% D*
NS Baron G5AE
D
Kills:1,166
Deaths:818
KDR:1.425
Accuracy:39.515% D
HSR:10.206% D-
GD-7F
C
Kills:1,164
Deaths:708
KDR:1.644
Accuracy:22.445% C
HSR:11.942% D**
NS-7 PDW
C+
Kills:1,161
Deaths:808
KDR:1.437
Accuracy:24.470% C+
HSR:11.197% D--
MKV Suppressed
D-
Kills:1,160
Deaths:897
KDR:1.293
Accuracy:20.961% D-
HSR:12.672% D--
AF-4A Bandit
D*
Kills:1,158
Deaths:878
KDR:1.319
Accuracy:18.978% D**
HSR:15.112% D*
AF-19 Mercenary
C*
Kills:1,158
Deaths:1,113
KDR:1.040
Accuracy:23.368% C*
HSR:15.544% D--
Razor GD-23
D
Kills:1,155
Deaths:821
KDR:1.407
Accuracy:20.091% D
HSR:15.238% D--
AF-4AE Cyclone
D*
Kills:1,154
Deaths:577
KDR:2
Accuracy:21.732% F
HSR:15.945% D*
Gauss Compact S
C+
Kills:1,154
Deaths:976
KDR:1.182
Accuracy:23.215% C+
HSR:7.539% F-
AF-57 Piston
C+
Kills:1,137
Deaths:604
KDR:1.882
Accuracy:40.317% C+
HSR:11.698% D
19A Fortuna
D**
Kills:1,106
Deaths:784
KDR:1.411
Accuracy:19.290% F-
HSR:12.749% D**
Tempest
D--
Kills:1,036
Deaths:780
KDR:1.328
Accuracy:17.318% F--
HSR:14.093% D--
GD-66 Claw
D
Kills:772
Deaths:653
KDR:1.182
Accuracy:52.430% D
HSR:9.585% D-
AF-4A Bandit AE
D
Kills:578
Deaths:340
KDR:1.700
Accuracy:19.478% F
HSR:20.588% D
LA39 Bruiser
C--
Kills:526
Deaths:415
KDR:1.267
Accuracy:55.684% C--
HSR:8.555% D*
Mauler S6
C
Kills:459
Deaths:436
KDR:1.053
Accuracy:37.484% C
HSR:8.932% D*
NSX Tanto
C--
Kills:424
Deaths:181
KDR:2.343
Accuracy:23.590% C--
HSR:19.811% D
Gauss Compact Burst
C+
Kills:408
Deaths:294
KDR:1.388
Accuracy:25.915% C+
HSR:14.216% F
MGR-S1 Gladius
C-
Kills:269
Deaths:160
KDR:1.681
Accuracy:19.511% D*
HSR:18.959% C-
NC12 Sweeper
D
Kills:240
Deaths:186
KDR:1.290
Accuracy:34.044% D
HSR:4.583% F--
NS Baron G5
D--
Kills:95
Deaths:129
KDR:0.736
Accuracy:32.903% D--
HSR:6.316% F-
NSX Tengu
D
Kills:93
Deaths:69
KDR:1.348
Accuracy:31.913% D
HSR:15.054% D-
Kills:24,176
Deaths (as Light Assault):17,253
Deaths (to Light Assaults):12,030
KDR:1.40126
Kill Difference:6,923
Playtime:591.829 hours
Usage:6%
Score:8.353m
Score/min:235
Accuracy (listed only):27.371%
HSR (listed only):12.591%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Blitz GD-10
D
Kills:2,038
Deaths:1,616
KDR:1.261
Accuracy:21.318% D
HSR:11.335% D-
AF-4 Cyclone
C
Kills:2,017
Deaths:1,462
KDR:1.380
Accuracy:24.300% C
HSR:9.470% D**
NS-30 Vandal
D
Kills:1,171
Deaths:524
KDR:2.235
Accuracy:29.070% D
HSR:18.019% D--
EM4-AE Longshot
B+
Kills:1,168
Deaths:230
KDR:5.078
Accuracy:44.329% B+
HSR:66.524% F--
AF-6 Shadow
D-
Kills:1,162
Deaths:659
KDR:1.763
Accuracy:28.988% D-
HSR:16.523% D*
NS-7 PDW
C+
Kills:1,161
Deaths:808
KDR:1.437
Accuracy:24.470% C+
HSR:11.197% D--
MKV Suppressed
D-
Kills:1,160
Deaths:897
KDR:1.293
Accuracy:20.961% D-
HSR:12.672% D--
AF-18 Stalker
D
Kills:1,159
Deaths:687
KDR:1.687
Accuracy:23.933% D
HSR:13.374% D--
AF-4AE Cyclone
D*
Kills:1,154
Deaths:577
KDR:2
Accuracy:21.732% F
HSR:15.945% D*
AF-8 RailJack
B**
Kills:1,153
Deaths:205
KDR:5.624
Accuracy:44.011% B**
HSR:59.063% F
EM4 Longshot
B+
Kills:1,152
Deaths:278
KDR:4.144
Accuracy:43.155% B+
HSR:64.149% F-
NS-44B Commissioner
D*
Kills:1,047
Deaths:1,255
KDR:0.834
Accuracy:27.480% D*
HSR:12.799% D*
Tempest
D--
Kills:1,036
Deaths:780
KDR:1.328
Accuracy:17.318% F--
HSR:14.093% D--
LA3 Desperado
D-
Kills:989
Deaths:1,064
KDR:0.930
Accuracy:23.212% D-
HSR:10.718% D**
LA8 Rebel
D--
Kills:755
Deaths:591
KDR:1.278
Accuracy:22.546% D--
HSR:10.331% D**
NC4 Mag-Shot
C+
Kills:647
Deaths:570
KDR:1.135
Accuracy:26.573% C+
HSR:10.819% D*
SAS-R
B*
Kills:621
Deaths:178
KDR:3.489
Accuracy:44.896% B*
HSR:50.081% F-
Impetus
C
Kills:597
Deaths:285
KDR:2.095
Accuracy:32.349% C
HSR:20.938% D--
NS-61 Emissary
D-
Kills:474
Deaths:396
KDR:1.197
Accuracy:22.698% D-
HSR:8.228% D**
LA80
C+
Kills:468
Deaths:119
KDR:3.933
Accuracy:41.103% C+
HSR:64.957% F
NSX Tomoe
C--
Kills:430
Deaths:198
KDR:2.172
Accuracy:26.693% C--
HSR:22.093% D**
NS-357B Underboss
D*
Kills:381
Deaths:461
KDR:0.826
Accuracy:26.337% D*
HSR:11.549% D*
NC08 Mag-Scatter
D--
Kills:293
Deaths:360
KDR:0.814
Accuracy:41.209% D--
HSR:9.556% D*
MGR-S1 Gladius
C-
Kills:269
Deaths:160
KDR:1.681
Accuracy:19.511% D*
HSR:18.959% C-
Gauss SPR
B+
Kills:193
Deaths:67
KDR:2.881
Accuracy:36.326% B+
HSR:29.016% D
NS-44L Blackhand
C
Kills:119
Deaths:112
KDR:1.063
Accuracy:38.417% C
HSR:22.689% D**
NSX Tengu
D
Kills:93
Deaths:69
KDR:1.348
Accuracy:31.913% D
HSR:15.054% D-
NS-AM7 AE/NC Archer
B++
Kills:70
Deaths:123
KDR:0.569
Accuracy:66.438% B++
HSR:4.286% D**
NS-45 Pilot
N/A
Kills:50
Deaths:42
KDR:1.190
Accuracy:25.041% N/A
HSR:16% N/A
Kills:23,027
Deaths (as Infiltrator):14,773
Deaths (to Infiltrators):9,253
KDR:1.55872
Kill Difference:8,254
Playtime:1,527.355 hours
Usage:16%
Score:19.887m
Score/min:217
Accuracy (listed only):30.908%
HSR (listed only):22.429%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
D
Kills:2,038
Deaths:1,616
KDR:1.261
Accuracy:21.318% D
HSR:11.335% D-
AF-4 Cyclone
C
Kills:2,017
Deaths:1,462
KDR:1.380
Accuracy:24.300% C
HSR:9.470% D**
GR-22
C+
Kills:1,457
Deaths:266
KDR:5.477
Accuracy:24.055% C+
HSR:12.148% D--
Gauss Rifle S
C
Kills:1,174
Deaths:599
KDR:1.960
Accuracy:23.640% C
HSR:12.351% D*
GR-22AE
D**
Kills:1,171
Deaths:662
KDR:1.769
Accuracy:21.378% D**
HSR:14.518% D**
NS Baron G5AE
D
Kills:1,166
Deaths:818
KDR:1.425
Accuracy:39.515% D
HSR:10.206% D-
Reaper DMR
D
Kills:1,166
Deaths:690
KDR:1.690
Accuracy:21.743% D
HSR:16.038% D*
NS-7 PDW
C+
Kills:1,161
Deaths:808
KDR:1.437
Accuracy:24.470% C+
HSR:11.197% D--
MKV Suppressed
D-
Kills:1,160
Deaths:897
KDR:1.293
Accuracy:20.961% D-
HSR:12.672% D--
NC1 Gauss Rifle
C
Kills:1,160
Deaths:884
KDR:1.312
Accuracy:21.553% C
HSR:13.276% D*
AF-4AE Cyclone
D*
Kills:1,154
Deaths:577
KDR:2
Accuracy:21.732% F
HSR:15.945% D*
Carnage AR
C--
Kills:1,152
Deaths:625
KDR:1.843
Accuracy:22.253% C--
HSR:13.281% D--
NS-11A
D
Kills:1,141
Deaths:171
KDR:6.673
Accuracy:21.163% D
HSR:14.023% D--
AF-57 Piston
C+
Kills:1,137
Deaths:604
KDR:1.882
Accuracy:40.317% C+
HSR:11.698% D
Tempest
D--
Kills:1,036
Deaths:780
KDR:1.328
Accuracy:17.318% F--
HSR:14.093% D--
GD-66 Claw
D
Kills:772
Deaths:653
KDR:1.182
Accuracy:52.430% D
HSR:9.585% D-
NC9 A-Tross
D
Kills:677
Deaths:314
KDR:2.156
Accuracy:22.177% D
HSR:17.430% D--
Gauss Prime
D*
Kills:673
Deaths:383
KDR:1.757
Accuracy:19.166% F-
HSR:14.413% D*
LA39 Bruiser
C--
Kills:526
Deaths:415
KDR:1.267
Accuracy:55.684% C--
HSR:8.555% D*
Mauler S6
C
Kills:459
Deaths:436
KDR:1.053
Accuracy:37.484% C
HSR:8.932% D*
MGR-S1 Gladius
C-
Kills:269
Deaths:160
KDR:1.681
Accuracy:19.511% D*
HSR:18.959% C-
NC12 Sweeper
D
Kills:240
Deaths:186
KDR:1.290
Accuracy:34.044% D
HSR:4.583% F--
NS-11P
D-
Kills:215
Deaths:145
KDR:1.483
Accuracy:18.846% D-
HSR:13.954% D-
Gauss Rifle Burst
D--
Kills:177
Deaths:121
KDR:1.463
Accuracy:23.035% D--
HSR:18.079% D*
NS Baron G5
D--
Kills:95
Deaths:129
KDR:0.736
Accuracy:32.903% D--
HSR:6.316% F-
NSX Tengu
D
Kills:93
Deaths:69
KDR:1.348
Accuracy:31.913% D
HSR:15.054% D-
Kills:23,486
Deaths (as Combat Medic):14,470
Deaths (to Combat Medics):6,705
KDR:1.62308
Kill Difference:9,016
Playtime:1,002.362 hours
Usage:10%
Score:23.326m
Score/min:388
Accuracy (listed only):27.420%
HSR (listed only):12.620%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B++
Kills:3,056
Deaths:736
KDR:4.152
Accuracy:39.185% B++
HSR:11.976% D--
AF-34 Mattock
B+
Kills:2,775
Deaths:728
KDR:3.812
Accuracy:40.312% B+
HSR:12.108% D**
AF-41 Hacksaw
C+
Kills:2,619
Deaths:752
KDR:3.483
Accuracy:31.262% C+
HSR:13.288% C
AF-41 Hacksaw
C+
Kills:2,545
Deaths:764
KDR:3.331
Accuracy:32.386% C+
HSR:13.713% C
AF-23 Grinder
B+
Kills:2,426
Deaths:835
KDR:2.905
Accuracy:38.992% B+
HSR:11.459% D--
AF-23 Grinder
B+
Kills:2,395
Deaths:856
KDR:2.798
Accuracy:41.615% B+
HSR:12.735% D--
NCM2 Falcon
C*
Kills:1,859
Deaths:840
KDR:2.213
Accuracy:41.175% C*
HSR:5.003% C+
NCM2 Falcon
C+
Kills:1,685
Deaths:796
KDR:2.117
Accuracy:41.712% C+
HSR:3.561% C--
NCM3 Raven
C-
Kills:1,451
Deaths:866
KDR:1.676
Accuracy:35.960% C-
HSR:1.792% D
NCM3 Raven
C**
Kills:1,424
Deaths:866
KDR:1.644
Accuracy:36.185% C
HSR:3.090% C**
NCM1 Scattercannon
B*
Kills:1,224
Deaths:432
KDR:2.833
Accuracy:45.518% B*
HSR:13.072% D
NCM1 Scattercannon
B*
Kills:1,160
Deaths:413
KDR:2.809
Accuracy:43.099% B*
HSR:11.638% D--
NS-20 Gorgon
C++
Kills:1,025
Deaths:316
KDR:3.244
Accuracy:24.834% C++
HSR:16.683% C
NS-20 Gorgon
C++
Kills:1,022
Deaths:316
KDR:3.234
Accuracy:24.689% C++
HSR:17.123% C
NS-10 Burster
C++
Kills:792
Deaths:325
KDR:2.437
Accuracy:30.444% C++
HSR:5.303% C+
NS-10 Burster
C++
Kills:734
Deaths:325
KDR:2.258
Accuracy:30.488% C++
HSR:5.450% C++
Kills:28,192
Deaths (as MAX Suit):5,083
Deaths (to MAX Suits):5,635
KDR:5.54633
Kill Difference:23,109
Playtime:811.787 hours
Usage:8%
Score:18.612m
Score/min:382
Accuracy (listed only):36.116%
HSR (listed only):9.875%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C+
Kills:1,247
V. Kills:344 361%
Deaths:195
KDR:6.395
Accuracy:43.615% D
KPH:53.600 C
VKPH:14.800 C+
Hornet Missiles
C
Kills:643
V. Kills:377 170%
Deaths:138
KDR:4.659
Accuracy:57.235% C
KPH:27.300 D
VKPH:16 D-
Vortek Rotary
D-
Kills:331
V. Kills:428 77%
Deaths:620
KDR:0.534
Accuracy:32.789% B
KPH:3.300 D-
VKPH:4.300 D-
M20 Mustang
D-
Kills:205
V. Kills:248 82%
Deaths:340
KDR:0.603
Accuracy:27.807% C--
KPH:3.500 D-
VKPH:4.200 D-
M30 Mustang AH
C--
Kills:184
V. Kills:47 383%
Deaths:90
KDR:2.044
Accuracy:50.912% D
KPH:12.200 D--
VKPH:3.100 C--
M20 Kestrel
D-
Kills:68
V. Kills:77 87%
Deaths:130
KDR:0.523
Accuracy:22.432% D*
KPH:4 D--
VKPH:4.500 D-
Tomcat A2AM Pods
D--
Kills:67
V. Kills:80 83%
Deaths:34
KDR:1.971
Accuracy:71.737% D*
KPH:10.700 D--
VKPH:12.800 D--
Kills:2,745 (788 + 0)
Deaths:1,547
KDR:1.774
VKDR:1.035
Vehicle Kills:1,601
Kill Difference:1,198
Playtime:244.231 hours
Usage:3%
Score:2.640m
Score/min:180
Piloting Accuracy:22.432%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
D-
Kills:392
V. Kills:551 71%
Deaths:645
KDR:0.608
Accuracy:37.837% D
KPH:2.600 D--
VKPH:3.600 D-
L105 Zephyr
B+
Kills:375
V. Kills:111 335%
Deaths:33
KDR:11.364
Accuracy:37.723% C--
KPH:36.300 C-
VKPH:10.800 B+
C150 Dalton
B*
Kills:270
V. Kills:175 153%
Deaths:80
KDR:3.375
Accuracy:47.981% B*
KPH:20.700 D
VKPH:13.400 D-
AP30 Shredder
D
Kills:65
V. Kills:37 171%
Deaths:27
KDR:2.407
Accuracy:18.230% D**
KPH:17.800 D
VKPH:10.100 D--
Kills:1,102 (392 + 710)
Deaths:785
KDR:1.404
VKDR:1.113
Vehicle Kills:874
Kill Difference:317
Playtime:178.337 hours
Usage:2%
Score:1.448m
Score/min:135
Piloting Accuracy:37.837%
Gunner Accuracy:18.230%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
C+
Kills:1,400
V. Kills:445 314%
Deaths:109
KDR:12.844
Accuracy:47.376% C
KPH:29.500 C+
VKPH:9.400 C-
C75 Viper
B+
Kills:1,281
V. Kills:195 N/A
Deaths:88
KDR:14.557
Accuracy:28.856% D--
KPH:36.400 B+
VKPH:5.500 C--
L100 Python HESH
C--
Kills:1,257
V. Kills:211 N/A
Deaths:50
KDR:25.140
Accuracy:43.613% D
KPH:36.700 D
VKPH:6.200 C--
L100 Python AP
C
Kills:1,071
V. Kills:669 160%
Deaths:90
KDR:11.900
Accuracy:51.009% C-
KPH:26.500 C
VKPH:16.500 C
Skyguard
D
Kills:665
V. Kills:474 140%
Deaths:91
KDR:7.308
Accuracy:24.123% D-
KPH:10.200 D
VKPH:7.300 D
Kills:5,674 (5,674 + 0)
Deaths:428
KDR:13.257
VKDR:4.659
Vehicle Kills:1,994
Kill Difference:5,246
Playtime:222.547 hours
Usage:2%
Score:3.793m
Score/min:284
Driving Accuracy:24.123%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
C*
Kills:2,564
V. Kills:1,654 155%
Deaths:263
KDR:9.749
Accuracy:47.983% C
KPH:24.200 C++
VKPH:15.600 C*
Titan-150 HESH
C+
Kills:1,865
V. Kills:222 N/A
Deaths:113
KDR:16.504
Accuracy:43.969% C
KPH:37.500 C+
VKPH:4.500 D-
Titan-150 HEAT
B++
Kills:1,826
V. Kills:622 293%
Deaths:154
KDR:11.857
Accuracy:42.635% C-
KPH:27.500 B++
VKPH:9.400 C++
Enforcer ML85
C*
Kills:416
V. Kills:261 159%
Deaths:52
KDR:8
Accuracy:39.247% C+
KPH:24.700 C*
VKPH:15.500 C+
M12 Kobalt
C
Kills:258
V. Kills:8 N/A
Deaths:8
KDR:32.250
Accuracy:9.724% D*
KPH:50.100 C
VKPH:1.600 C
E540 Halberd
B++
Kills:188
V. Kills:126 148%
Deaths:24
KDR:7.833
Accuracy:44.700% C+
KPH:27.100 C+
VKPH:18.200 B++
C85 Canister
B+
Kills:131
V. Kills:16 N/A
Deaths:7
KDR:18.714
Accuracy:36.585% C
KPH:47.600 D
VKPH:5.800 B+
M20 Basilisk
C
Kills:67
V. Kills:18 353%
Deaths:11
KDR:6.091
Accuracy:22.743% D--
KPH:15.200 C
VKPH:4.100 C--
Kills:7,315 (6,255 + 1,060)
Deaths:632
KDR:11.574
VKDR:4.631
Vehicle Kills:2,927
Kill Difference:6,683
Playtime:258.302 hours
Usage:3%
Score:5.445m
Score/min:351
Driving Accuracy:42.635%
Gunner Accuracy:22.743%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C*
Kills:10,977
V. Kills:1,077 N/A
Deaths:154
KDR:71.279
Accuracy:40.369% D--
KPH:90.700 C
VKPH:8.900 C*
E540 Halberd-H
B**
Kills:7,760
V. Kills:3,034 256%
Deaths:151
KDR:51.391
Accuracy:53.404% C
KPH:62 B**
VKPH:24.300 B+
M40 Fury-H
C+
Kills:5,803
V. Kills:913 N/A
Deaths:188
KDR:30.867
Accuracy:30.093% D*
KPH:84.500 C+
VKPH:13.300 C+
M12 Kobalt-H
C*
Kills:1,924
V. Kills:139 N/A
Deaths:31
KDR:62.065
Accuracy:15.032% D*
KPH:69.500 D
VKPH:5 C*
Enforcer ML65-H
B+
Kills:1,594
V. Kills:1,051 152%
Deaths:72
KDR:22.139
Accuracy:43.075% F
KPH:41.600 B+
VKPH:27.400 C+
M96 Mjolnir-H
C++
Kills:1,237
V. Kills:736 168%
Deaths:44
KDR:28.114
Accuracy:33.511% F-
KPH:51.100 C++
VKPH:30.400 C+
M60-G Bulldog-H
B+
Kills:1,184
V. Kills:212 N/A
Deaths:18
KDR:65.778
Accuracy:37.544% D
KPH:68.600 C+
VKPH:12.300 B+
Kills:30,479 (0 + 30,479)
Deaths:658
KDR:46.321
VKDR:10.884
Vehicle Kills:7,162
Kill Difference:29,821
Playtime:422.345 hours
Usage:4%
Score:8.889m
Score/min:351
Driving Accuracy:N/A%
Gunner Accuracy:37.544%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C+
Kills:1,473
V. Kills:99 N/A
Deaths:28
KDR:52.607
Accuracy:12.001% D*
KPH:37.300 D
VKPH:2.500 C+
M40 Fury
C+
Kills:909
V. Kills:112 N/A
Deaths:28
KDR:32.464
Accuracy:24.948% D*
KPH:45.300 C+
VKPH:5.600 D
M40 Fury
C
Kills:618
V. Kills:122 N/A
Deaths:18
KDR:34.333
Accuracy:24.791% D*
KPH:46.900 C
VKPH:9.300 C
M20 Basilisk
C+
Kills:602
V. Kills:243 247%
Deaths:49
KDR:12.286
Accuracy:32.558% D
KPH:16.500 C
VKPH:6.700 C+
M60-G Bulldog
C
Kills:433
V. Kills:79 N/A
Deaths:12
KDR:36.083
Accuracy:31.621% C
KPH:32.400 C
VKPH:5.900 C
M20 Basilisk
C-
Kills:324
V. Kills:157 205%
Deaths:38
KDR:8.526
Accuracy:30.270% D-
KPH:13.900 D
VKPH:6.700 C-
M60-G Bulldog
C+
Kills:244
V. Kills:63 381%
Deaths:24
KDR:10.167
Accuracy:33.517% C+
KPH:22 C
VKPH:5.700 C+
G30 Walker
C+
Kills:141
V. Kills:80 174%
Deaths:9
KDR:15.667
Accuracy:26.380% C
KPH:13.900 C+
VKPH:7.900 C
M12 Kobalt
C+
Kills:108
V. Kills:6 N/A
Deaths:10
KDR:10.800
Accuracy:12.887% D--
KPH:41.300 D-
VKPH:2.300 C+
Kills:4,852 (0 + 4,852)
Deaths:216
KDR:22.463
VKDR:4.449
Vehicle Kills:961
Kill Difference:4,636
Playtime:169.711 hours
Usage:2%
Score:2.301m
Score/min:226
Driving Accuracy:N/A%
Gunner Accuracy:12.887%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B
Kills:3,677
V. Kills:603 N/A
Deaths:1,329
KDR:2.767
Accuracy:39.322% D
KPH:29.100 B
VKPH:4.800 C
S12 Renegade
C-
Kills:1,188
V. Kills:58 N/A
Deaths:398
KDR:2.985
Accuracy:41.815% C+
KPH:20.800 D-
VKPH:1 C-
M12 Kobalt-F
C
Kills:1,128
V. Kills:73 N/A
Deaths:673
KDR:1.676
Accuracy:15.926% D-
KPH:13.500 D
VKPH:0.900 C
M20 Basilisk-F
C-
Kills:199
V. Kills:64 306%
Deaths:180
KDR:1.106
Accuracy:35.851% D--
KPH:9.500 C-
VKPH:3 C--
Kills:6,192 (6,192 + 0)
Deaths:2,580
KDR:2.400
VKDR:0.309
Vehicle Kills:798
Kill Difference:3,612
Playtime:288.258 hours
Usage:3%
Score:1.956m
Score/min:113
Driving Accuracy:35.851%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C85 Canister-H 12,05410,97715471.279M68.6840.369%D--12.025%C*90.6C8.9C*293121.1h9D22.4D--
E540 Halberd-H 10,7947,76015151.391S48.7953.404%C1.418%C62B**24.3B+381125.1h5.5B10.3C**
Tank Mine 9,3235,94344813.266S10.6729.858%CN/A159.8B**90.9B**156037.2h1.7B+5.7B+
M40 Fury-H 6,7165,80318830.867A++28.2730.093%D*1.379%C++84.5C+13.3C+39268.7h9.8C32.7D*
Bouncing Betty 4,9344,93242511.605M9.0044.14%C++N/A161.2B*N/A63730.6h1.6B**3.7B++
M40 Fury-F 4,2803,6771,3292.767B++0.1739.322%DN/A29.1B4.8C163126.2h6B*15.2B++
AF-34 Mattock 3,1003,0567364.152B1.5539.185%B++11.976%D--30.5C--N/A113100.3h9.2F--23.5D
AF-34 Mattock 2,8182,7757283.812C**1.2140.312%B+12.108%D**28.1DN/A10598.8h10.5F--26.1D
AF-41 Hacksaw 2,6472,6197523.483B0.8831.262%C+13.288%C32.4C++N/A14680.8h9.1D--29C
Titan-150 AP 4,2182,5642639.749B+7.1547.983%C4.251%B*24.2C++15.6C*364106.1h4.6C**9.6C*
AF-41 Hacksaw 2,5712,5457643.331B0.7332.386%C+13.713%C30.7C+N/A13982.9h9.7D*30.1C-
AF-23 Grinder 2,4552,4268352.905C*0.3038.992%B+11.459%D--29.8C+N/A14381.4h9.9F-25.4D
AF-23 Grinder 2,4152,3958562.798C++0.2041.615%B+12.735%D--28.5CN/A13684.1h11.2F--26.9D
C-4 ARX 2,9922,3519522.47C**0.1328.624%B+N/A80.5D22D62629.2h1.2C++4.3B+
Blitz GD-10 2,0672,0381,6161.261C**1.3421.318%D11.335%D-22CN/A13092.6h17.7C82.8C+
C-4 2,7862,0239152.211B+0.3931.355%B**N/A75.8C+28.6C+107926.7h1.3B+4.1B++
AF-4 Cyclone 2,0552,0171,4621.38C++1.2224.3%C9.47%D**19DN/A106106.1h12.4C51C+
M12 Kobalt 2,0271,92713148.231A+145.6320.906%C+16.139%C85.6C4.4C+22422.5h25.3D-121D
M12 Kobalt-H 2,0631,9243162.065A**59.4615.032%D*15.125%C69.5D5C*27327.7h25D--166.3F-
Titan-150 HESH 2,0871,86511316.504B++13.9043.969%C2.574%B+37.5C+4.5D-22949.7h2.9B+6.7C**
NCM2 Falcon 2,3351,8598402.213B**0.3941.175%C*5.003%C+17.2B+4.4C+128107.9h9.6B+23.3B+
Titan-150 HEAT 2,4481,82615411.857A9.2642.635%C-2.957%C+27.5B++9.4C++32266.4h3.7B*8.6B++
NCM2 Falcon 2,1081,6857962.117A+0.4841.712%C+3.561%C--17.2B**4.3C+10998.2h10.4B*24.8B++
Sticky Grenade 1,6341,61811618N/A1,615.4056.248%B+N/A951.8C+9.4C42451.7h2.1C*3.8B
Enforcer ML65-H 2,6451,5947222.139S19.5443.075%F2.572%B++41.5B+27.4C+45638.4h13.8B+32C+
M12 Kobalt 1,5721,4732852.607M**50.0112.001%D*18.398%C+37.3D2.5C+17939.5h26.3D--219.5D--
GR-22 1,4751,4572665.477M*2.8824.055%C+12.148%D--22.4C-N/A19665.1h14C+58.4C++
NCM3 Raven 2,2741,4518661.676A0.9235.96%C-1.792%D10.4B5.9C+139139.9h25.4B+70.6B
NCM3 Raven 2,2361,4248661.644B**0.9636.185%C3.09%C**10.2C++5.8C+137139.8h26.7C*73.7C++
L100 Python HEAT 1,8451,40010912.844B**10.2447.376%C2.5%C+29.5C+9.4C-25447.5h4.5B+9.6B+
NC15 Phoenix 2,6781,3295592.377A0.2258.909%B*N/A11.6C11.8C+193114.3h13.4D22.7C
AC-X11 1,3361,3167071.861B*0.7421.622%D13.45%D**14.8DN/A10489.1h12.9D59.9C
NS Decimator 1,5251,3108901.472B+1.1360.472%C+1.679%C-36.9C++6.1D--32335.5h3.6B*6B++
C75 Viper 1,4761,2818814.557A*11.9628.856%D--1.093%C-36.4B+5.5C--35235.2h7.6B**26.5B++
L100 Python HESH 1,4681,2575025.14A22.5443.613%D1.671%C+36.8D6.2C--31334.2h3.3C++7.5C+
Breaker Rocket Pods 1,5911,2471956.395C+3.7943.615%D1.684%B**53.5C14.8C+47523.3h17.9C+41C+
M96 Mjolnir-H 1,9731,2374428.114S25.5133.511%F-N/A51.1C++30.4C+37424.2h39C+116.4D-
NS-11C 1,2781,2328411.465B+1.1419.752%D-12.581%D*10DN/A65123.1h18.3D92.7D
NCM1 Scattercannon 1,2341,2244322.833B+0.2345.518%B*13.072%D24.6C++N/A14149.8h10.7D--23.5C+
Frag Grenade 1,2051,19311193N/A1,190.4052.786%B**N/A795.3A+8C+46171.5h2.6B**4.8B**
S12 Renegade 1,2461,1883982.985C+0.3841.815%C+6.229%B20.8D-1C-7657.1h4.1D9.7C
M60-G Bulldog-H 1,3961,1841865.778S63.1837.544%DN/A68.4C+12.3B+23317.3h7.1C--18.8D
LA1 Anchor 1,1941,1836771.747C+0.8517.531%D**14.37%D**21.5D-N/A13355h14.3F81.4D**
Gauss Rifle S 1,2001,1745991.96B*0.6423.64%C12.351%D*20C--N/A12058.8h10.5B+44.5C*
NS-15M AE 1,2061,1714882.4C*0.2020.397%D--17.079%D*21.1D--N/A7255.6h24.6T*120.8F--
GR-22AE 1,1941,1716621.769C++0.8321.378%D**14.518%D**12.4D*N/A3694.5h21.4T-100.2T
NS-30 Vandal 1,2061,1715242.235B0.3729.07%D18.019%D--20.6D-N/A6356.8h9.2F--31.7D**
EM4-AE Longshot 1,1841,1682305.078C**2.4844.329%B+66.524%F--21.1D*N/A5955.3h3.7T*8.2F-
NS Baron G5AE 1,1881,1668181.425C++1.1839.515%D10.206%D-12D--N/A3797.3h8.6T*21.6C
Reaper DMR 1,1881,1666901.69C++0.9121.743%D16.038%D*16.6DN/A9270.3h15.9F*72.9F
GD-7F 1,1831,1647081.644B+0.9622.445%C11.942%D**14.6DN/A11879.6h14.9C66.2C+
Mag-Cutter 1,4341,16330,1160.039B++2.5650.685%A++N/A0.5C+N/A22305.2h3.3C6.5B
AF-6 Shadow 1,1891,1626591.763C+0.8428.988%D-16.523%D*12.3D*N/A4494.3h9.4F*32.5F-
NS-7 PDW 1,1771,1618081.437B++1.1624.47%C+11.197%D--18.9CN/A10461.3h16.4C+66.9C++
MKV Suppressed 1,1681,1608971.293C**1.3120.961%D-12.672%D--19.5DN/A8159.5h16.3C77.8C
NCM1 Scattercannon 1,1681,1604132.809C++0.2143.099%B*11.638%D--27.3C-N/A12042.5h9.9F-22.9C-
NC1 Gauss Rifle 1,1721,1608841.312C**1.2921.553%C13.276%D*17CN/A13968.3h14.2C66.1C+
AF-18 Stalker 1,1691,1596871.687B0.9123.933%D13.374%D--15.8D-N/A8673.2h18.7F-78.1D*
AF-4A Bandit 1,1691,1588781.319C+1.2818.978%D**15.112%D*15.8DN/A8173.2h13.1D69D-
AF-19 Mercenary 1,1811,1581,1131.04C**1.5623.368%C*15.544%D--8DN/A86144.4h14.6C+62.6C*
EM6 1,1761,1577591.524C++1.0815.706%D*14.261%D**21.2DN/A13054.6h13.9D88.5D
NC6 Gauss SAW 1,1811,1566571.76B++0.8418.351%C17.561%D--23.4CN/A28849.4h12.5C-68.1C+
Razor GD-23 1,1731,1558211.407B+1.1920.091%D15.238%D--10.4DN/A71110.7h15.5C--77.4C
GD-22S 1,1791,1555022.301B+0.3018.992%D16.97%D--22.2DN/A17352h16.9F-88.8D--
EM1 1,1761,1551,1870.973C1.6313.409%D**14.286%D*18.2DN/A12063.3h18.3C--136.8D*
MANA Anti-Personnel Turret 1,1661,1542913.966N/A1.3718.171%UN/A11540U120U31530500.1h27T*148.7T*
AF-4AE Cyclone 1,1721,1545772C**0.6021.732%F15.945%D*16.7D--N/A4469.2h14.9F-68.7F-
Gauss Compact S 1,2041,1549761.182B1.4223.215%C+7.539%F-13.9CN/A8482.8h8.1B*34.9B+
NC05 Jackhammer 1,1701,1537061.633B0.9738.146%D10.147%D*18D-N/A8064.2h7.2D**18.9D-
AF-8 RailJack 1,1661,1532055.624A3.0244.011%B**59.063%F21.7C+N/A11053.2h3.9F-8.9C-
Carnage AR 1,1631,1526251.843B+0.7622.253%C--13.281%D--20.8C--N/A14255.4h15.8D71.1C-
EM4 Longshot 1,1581,1522784.144B1.5443.155%B+64.149%F-16D-N/A9172.1h3.9F**9D*
NC6S Gauss SAW S 1,1821,1526521.767C**0.8315.441%D**18.576%D23.7DN/A12848.6h16.5F-106.7D**
Warden 1,1991,1496171.862B*0.7428.357%C*14.273%D**12.7C--N/A6590.7h14.9D**52.6C-
NC6A GODSAW 1,1961,1433373.392B+0.7926.531%C19.86%D--18.2D*N/A7162.9h30.8F116.2T*
NS-11A 1,1521,1411716.673M*4.0721.163%D14.023%D--24.1CN/A22547.3h14.3C+67.5C+
AF-57 Piston 1,1651,1376041.882B++0.7240.317%C+11.698%D14.1D-N/A9980.8h8.2F--20.3D
Shrike 1,4031,1308011.411A1.1959.27%B2.92%C++30.1B+7.3D48937.5h4.9B*8.2B*
M12 Kobalt-F 1,2011,1286731.676C+0.9215.926%D-13.032%C**13.4DN/A7183.9h16.4C++102.8C+
19A Fortuna 1,1361,1067841.411C++1.1919.29%F-12.749%D**9.4D*N/A31117.5h15.4F--79.9F**
M40 Fury 1,3421,0841198.545S95.9434.294%F1.753%C**79.1C+18.8C+29013.7h14.6C++42.5D
L100 Python AP 1,7401,0719011.9A++9.3051.009%C-3.455%B26.4C16.5C38540.5h5.4B+10.6C**
Anti-Vehicle Grenade 1,2081,06611066N/A1,063.4053.601%C**N/A507.6B+67.6C36042.1h4B*7.6B*
NS-44B Commissioner 1,0841,0471,2550.834C1.7727.48%D*12.799%D*8.9D--N/A34117.7h5.8F-21.1D**
Tempest 1,0561,0367801.328C+1.2717.318%F--14.093%D--12.4D*N/A4383.5h16T-92.5T*
NS-20 Gorgon 1,1071,0253163.244A**0.6424.834%C++16.683%C14.6C+1.2C+5070.3h47.2C+190.2C*
NS-20 Gorgon 1,0921,0223163.234A**0.6324.689%C++17.123%C14.6C+1D4970h46.9C+189.8C++
LA3 Desperado 1,0139891,0640.93C++1.6723.212%D-10.718%D**13.8D-N/A5671.8h11.4D48.9D
M40 Fury 1,0219092832.464S29.8624.948%D*1.32%C-45.2C+5.6D31820.1h9.5B++38.2C*
NS-10 Burster 1,3227923252.437A*0.1630.444%C++5.303%C+4.7C3.1C98168.5h168.9C+554.7C++
GD-66 Claw 7837726531.182C+1.4252.43%D9.585%D-16.7D--N/A8446.3h3.8F7.2D-
LA8 Rebel 7817555911.277B+1.3222.546%D--10.331%D**11.6D-N/A6665.1h9D*39.7D*
NS-10 Burster 1,2587343252.258A++0.3430.488%C++5.45%C++4.4C3.1C94167.2h181C593.6C+
MAX Punch 8477145,0830.14B+2.4653.074%B+N/A0.9CN/A4778.8h2.5C+4.7C*
NC9 A-Tross 6926773142.156B*0.4422.177%D17.43%D--19.5DN/A6834.7h16.4T74.2F-
Gauss Prime 6906733831.757C*0.8419.166%F-14.413%D*13.8D*N/A4548.8h19.2T*100.4T*
Skyguard 1,139665917.308A*4.7124.123%D-2.556%B10.2D7.3D19265.1h133.2C+552.1C-
NC4 Mag-Shot 6796475701.135B+1.4726.573%C+10.819%D*13.6DN/A9047.6h12.4D--46.6C+
Hornet Missiles 1,0206431384.659C+2.0657.235%C1.555%C+27.2D16D-37623.6h11.3C+19.8C+
M60-G Bulldog 7366311631U628.4039.015%D--N/A63.7C10.6C1839.9h7.7C++19.7C+
SAS-R 6356211783.489B0.8944.896%B*50.081%F-18.9D-N/A10432.9h3.8F*8.5D
M40 Fury 7406181834.333S31.7324.791%D*1.78%C+46.8C9.2C33213.2h10.9B+44.1C+
M20 Basilisk 8456024912.286S9.6932.558%D7.973%B++16.5C6.7C+19136.4h77.8B+238.9C**
Impetus 6055972852.095C**0.5132.349%C20.938%D--15.5D--N/A8738.4h7.3F--22.5D*
AF-4A Bandit AE 6005783401.7C++0.9019.478%F20.588%D12.8D--N/A4245h15.6D**80.3F-
Spear Anti-Vehicle Phalanx Turret 9105714213.595B**10.9948.603%B+4.378%C++41.4C*24.6B73813.8h7.8C**16.1B+
LA39 Bruiser 5285264151.267C++1.3355.684%C--8.555%D*19.3D-N/A9527.3h3.7F-6.6D-
NS-61 Emissary 4884743961.197B+1.4022.698%D-8.228%D**10D-N/A3047.6h18.1C79.6D
LA80 4724681193.933C++1.3341.103%C+64.957%F17.1D-N/A6727.3h4F**9.8D**
Mauler S6 4634594361.053C++1.5537.484%C8.932%D*10.7D-N/A7742.7h8.4F--22.3D--
M60-G Bulldog 5124331236.083S33.4831.621%C1.617%D-32.3C5.9C26313.4h7.4C++23.4C++
NSX Tomoe 4334301982.172B+0.4326.693%C--22.093%D**24.7DN/A6417.4h20.6D**77.3D--
NSX Tanto 4304241812.343A0.2623.59%C--19.811%D16.9DN/A5025.1h18C--76.5C
Enforcer ML85 677416528B++5.4039.247%C+4.327%A+24.8C*15.5C+56916.8h11.3B+28.7B+
Hawk GD-68 7944153671.131B*1.4766.934%B+N/A5.4D*4.9D--17477.2h13.3F-19.8D*
Gauss Compact Burst 4304082941.388C+1.2125.915%C+14.216%F5.9D*N/A2369h21.9F**84.5D--
CAS30 Tank Buster 9433926450.608C1.9937.837%DN/A2.6D--3.6D-94151.3h57.8C+152.9C+
AF-22 Crow 7083823441.11A1.4970.067%B1.047%D--11.6C9.9C+24233h10.1C14.5C+
M60-A Bulldog 4223812415.875C+13.2749.846%B+2.1%C+35C+3.8C+19610.9h6C+12B
NS-357B Underboss 3993814610.826C1.7726.337%D*11.549%D*12.5D--N/A5230.4h6.6F*24.9F-
L105 Zephyr 4863753311.364C++8.7637.723%C--N/A36.4C-10.8B+30610.3h7C18.5C
NS-R3 Swarm 6893742081.798M*0.8062.062%CN/A5.9C5C-6763.4h31.4C+50.7C
M20 Basilisk 4403612180.5U177.9043.336%D--6.925%B*53.9B+11.8D--2356.7h70.1B*161.9B++
Vortek Rotary 7593316200.534C2.0732.789%B4.532%A+3.3D-4.3D-10299.8h279.6T*852.6T
M20 Basilisk 481324388.526M+5.9330.27%D-4.63%C-13.9D6.7C-19723.3h108.2C+357.3C--
NC08 Mag-Scatter 2952933600.814C+1.7941.209%D--9.556%D*11.5D-N/A5025.5h4.8C-11.6D
C150 Dalton 445270803.375C0.7747.981%B*N/A20.6D13.4D-39813.1h6.3D-13.1C+
MGR-S1 Gladius 2792691601.681C**0.9219.511%D*18.959%C-13.2D-N/A6420.4h17.3F88.6D**
Auraxium Mag-Cutter 35926512,3940.021C2.5828.519%C+3.396%C--0.2C--N/A11652.7h4.1F**14.3C
MANA Anti-Vehicle Turret 5152601561.667C--0.9348.106%C-N/A2600C-2550C+4318140.1h9.6M++20C**
M12 Kobalt 266258832.25A29.659.724%D*17.83%B+49.6C1.5C3245.2h21.6D222.1D*
MGR-L1 Promise 2642491112.243B++0.3618.651%D--18.072%D-19D-1.1B+8813.1h35T*187.7F**
M60-G Bulldog 3072442410.167A++7.5733.517%C+4.918%A22C5.7C+23811.1h7.2C++21.6C**
NC12 Sweeper 2422401861.29C*1.3134.044%D4.583%F--16.3DN/A12114.7h7F20.5D*
NS-11P 2272151451.483C**1.1218.846%D-13.954%D-8.2D--N/A4426.2h29.4T*156.1F**
M20 Mustang 4532053400.603C2.0027.807%C--3.415%B*3.5D-4.2D-12759.3h406.2T*1460.9T*
M20 Basilisk-F 2631991801.106C++1.4935.851%D--8.04%C**9.5C-3C--8021h51C**142.3C++
Gauss SPR 199193672.881B*0.2836.326%B+29.016%D19.9C-N/A1129.7h9.6F*26.4D-
E540 Halberd 314188247.833C++5.2344.7%C+3.723%C**27.2C+18.3B++8336.9h6.9D15.5C
NS Decimator-B 221187742.527B++0.0764.73%C++1.604%D31.2D5.7D-1116h5.2D-8D
M30 Mustang AH 231184902.044C0.5650.912%D2.174%A12.3D--3.1C--16015h27.5F*53.9F--
Gauss Rifle Burst 1831771211.463C+1.1423.035%D--18.079%D*11.6D*N/A6315.3h20.4T-88.4F--
NSX Masamune 177143991.444B*1.1648.921%D--2.098%C+27.5C+6.5D1865.2h14.3C+29.2C
G30 Walker 221141915.667S13.0726.38%C2.128%D--14C+7.9C20810.1h223.8C+848.4C+
Carver 2011365,8940.023C2.5833.183%B+10.294%D-0.2DN/A1753.3h4.9T*14.7D--
C85 Canister 147131718.714C*16.1136.585%C9.16%D*46.8D5.7B+3192.8h11.8D--32.3D
NS-44L Blackhand 1201191121.063C+1.5438.417%C22.689%D**8.2D-N/A3814.5h10T-26F-
Rocklet Rifle 217110791.392A1.2141.2%D*N/A21.2C--20.6C5255.2h31.6B+76.7C+
M12 Kobalt 1141081010.8C8.2012.887%D--15.741%D41.5D-2.3C+2672.6h21.4C166.3C--
M60-A Bulldog 121105119.545C+6.9448.701%B5.714%M19.1D2.9C1325.5h7.1D14.7C+
Aspis Anti-Aircraft Phalanx Turret 207104176.118B**3.5226.416%C++N/A9.3C9.2C37411.2h146C++552.7B
The Slasher 118973,1590.031C2.5737.103%C*4.124%D0.3DN/A2332.5h3.9F-10.4C
NS-15M1 9896571.684C*0.9216.809%D--9.375%F21.8DN/A3814.4h17.4D*103.7D--
NS Baron G5 97951290.736C-1.8632.903%D--6.316%F-7.2D*N/A5613.2h8.9T-26.9C
NSX Tengu 9493691.348C++1.2531.913%D15.054%D-16.3DN/A605.7h21.8F68.4D--
NC05 Jackhammer AE 8787531.642C++0.9637.878%D*9.195%D**16.4D*N/A515.3h6.8F-17.9D*
NS-AM7 AE/NC Archer 126701230.569C2.0366.438%B++4.286%D**1.4D-1.1C1350.9h42.9T*64.6F*
M20 Kestrel 145681300.523C--2.0822.432%D*2.941%B*4D--4.5D-10717h330.7F**1474.4T*
Tomcat A2AM Pods 14767341.971D0.6371.737%D*N/A10.8D--12.9D--3446.2h12.9F-18F**
M20 Basilisk 8567116.091A3.4922.743%D--10.448%A++15.2C4.1C--3274.4h61.8B++271.6C*
AP30 Shredder 10265272.407C-0.1918.23%D**4.615%A++17.6D10D--4073.7h61.5B+337.2C
Hunter QCX 65631230.512C2.099.416%F-15.873%D3.3D-N/A2219.2h6.3C++67.1D**
NS-45 Pilot 5450421.19C+1.4125.041%D--16%D*12.8D--1B++523.9h9.2D36.7D-

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter206,3216h
Restoration Kit4655,52213.3h
Decoy Grenade03180.1h
Nano-Armor Kit2,4025,702,688429.2h
Anti-Vehicle MANA Turret397818.5h
Spawn Beacon99382.5h
Pelter Rocket Pod1570h
Repair Module1750.4h
Structure Shield Module0690.3h
AE Nano-Armor Kit27117,4718.7h
Medical Applicator3,9281,475,145183.2h
Medical Kit1823,8297.7h
Nanite Revive Grenade011,9193.1h
Nanite Healing Grenade03,4681h
NSX Amaterasu28632.7h
NC Triumph Flare Gun0870.1h
Deconstruction Tool05780.1h
Spitfire Auto-Turret194,0225.3h
AE Medical Applicator2612,6991.3h
Rampart Wall0870.5h
Recon Detection Device46871,136119.8h
Shield Recharging Field284,1552.4h
Ammunition Package6222,48511.5h
Anti-Infantry MANA Turret231,8754.4h
Orbital Strike Target Designator1730.3h
Hardlight Barrier2740.1h
Hyena Missile Launcher01030.1h
Nano-Repair Grenade01,1330.3h
Smoke Grenade02650.1h
WLT-Howler Mining Laser01,4830.4h
Dual-75 Duster0900h

Check the help document for the dictionary if you want to learn more about words used here.


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