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Deputy Director Earlino[AWM] Earlino
NC BR 88

KDR: 2.73

Score: 156.7m

Last Seen: May 24th, 2020 8:57 PM
- OFFLINE - 345.9 hour(s)

Prestige 1, Battle Rank 88 - New Conglomerate on Emerald
Level Progress (to 89): 76%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS NC6A GODSAW M20 Mustang Vortek Rotary C150 Dalton SAS-R M60-A Bulldog CAS30 Tank Buster 19A Fortuna
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,113,390 MLG Score: 890
Fun Score: N/A
Cheeseburgers Flipped: 1181TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.617%20.027%57348130169,4962.303560.428

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.026%1.425A-0.163C-0.808D-HEAD + (~5.72)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.20.552B+9.50.334C**23.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.77%0.584%4475134425,5036149189954.14683134%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.652%-0.684D-0.91D--0.536

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
154.90.046C+47.60.104C+107.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.663%2.251%341813416,531292425112.23358260%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.139%0.254C*-0.161C-0.244

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.90.611B+6.50.477B+8.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.942%2.982%49818133114,821363769584.07506213%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.421%-0.118C+-0.372C-0.213

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.60.762B++100.751B++18.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.052%74.807%4987134210,6342452464.3351

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.955%1.52A+0.499B+0.079

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.20.58B+1.90.41B2.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
59.246%11.549%498513444,5982296272.00261

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.792%1.439A-0.637D0.256

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.40.508B+3.80.212C++2.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
156.7m316.3%459 (27.5k)419 (25.1k)2.73199186,58768,2973.1653588 (88)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC13491005124.696%13.685%33805:2864

6% Combat Medic59% Engineer13% Heavy Assault12% Infiltrator9% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 2nd, 2012 9:32 AMApr 6th, 2016 2:25 AMMay 30th, 2020 5:40 AM (69d) (PST)May 24th, 2020 6:43 PM (74d) (PST)May 24th, 2020 4:57 PM (75d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7431216220.4990.1830.0681.9370.113890

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
44,5677,28337,28430114116725,160

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6229.5h/259.6d 29,597 25,535 55,687 724.1k 5,115 13,995 42,313 277.6m

EngineerCLASS DETAILS: Engineer
19A Fortuna
C++
Kills:3,588
Deaths:2,671
KDR:1.343
Accuracy:28.454% C++
HSR:20.095% C
GD-7F
C+
Kills:3,340
Deaths:2,024
KDR:1.650
Accuracy:27.258% C+
HSR:16.437% D--
AC-X11
C*
Kills:2,386
Deaths:1,362
KDR:1.752
Accuracy:29.686% C*
HSR:19.614% D
AF-57 Piston
A*
Kills:1,733
Deaths:983
KDR:1.763
Accuracy:63.291% A*
HSR:8.944% D**
LA39 Bruiser
B+
Kills:1,444
Deaths:864
KDR:1.671
Accuracy:71.963% B+
HSR:11.911% D
AF-19 Mercenary
C-
Kills:1,189
Deaths:342
KDR:3.477
Accuracy:23.191% C-
HSR:15.812% D*
Warden
B+
Kills:1,172
Deaths:532
KDR:2.203
Accuracy:34.064% B+
HSR:23.976% C
Mauler S6
C++
Kills:1,163
Deaths:525
KDR:2.215
Accuracy:45.582% C++
HSR:15.219% C+
NS Baron G5
B++
Kills:1,159
Deaths:639
KDR:1.814
Accuracy:54.765% B++
HSR:8.283% D**
NSX Tanto
C**
Kills:1,158
Deaths:486
KDR:2.383
Accuracy:30.963% C**
HSR:26.770% C
Razor GD-23
C+
Kills:1,158
Deaths:674
KDR:1.718
Accuracy:27.756% C+
HSR:15.458% D*
AF-4A Bandit
C
Kills:1,155
Deaths:799
KDR:1.446
Accuracy:26.723% C
HSR:15.758% D**
NS Baron G5B
B+
Kills:1,138
Deaths:596
KDR:1.909
Accuracy:55.251% B+
HSR:14.411% C
Gauss Compact S
B++
Kills:385
Deaths:188
KDR:2.048
Accuracy:30.704% B++
HSR:11.429% D--
NS Baron G5AE
B*
Kills:318
Deaths:150
KDR:2.120
Accuracy:58.231% B*
HSR:13.837% D
Gauss Compact Burst
B++
Kills:200
Deaths:114
KDR:1.754
Accuracy:32.967% B++
HSR:23.500% D
MGR-C1 Charger
C
Kills:194
Deaths:191
KDR:1.016
Accuracy:27.458% D
HSR:24.742% C
The Brawler
C++
Kills:193
Deaths:113
KDR:1.708
Accuracy:58.040% C++
HSR:10.881% D--
GD Guardian
C-
Kills:116
Deaths:72
KDR:1.611
Accuracy:33.939% C-
HSR:15.517% F-
NS-11C
D
Kills:75
Deaths:67
KDR:1.119
Accuracy:23.135% D
HSR:9.333% F-
GD-66 Claw
B**
Kills:65
Deaths:47
KDR:1.383
Accuracy:74.359% B**
HSR:9.231% D--
MGR-M1 Bishop
B*
Kills:57
Deaths:35
KDR:1.629
Accuracy:42.689% B*
HSR:24.561% D--
Kills:23,386
Deaths (as Engineer):13,474
Deaths (to Engineers):19,177
KDR:1.73564
Kill Difference:9,912
Playtime:3,664.136 hours
Usage:59%
Score:95.508m
Score/min:434
Accuracy (listed only):40.930%
HSR (listed only):16.169%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
C
Kills:14,640
Deaths:5,727
KDR:2.556
Accuracy:29.536% C
HSR:23.989% D-
LA1 Anchor
D
Kills:1,639
Deaths:767
KDR:2.137
Accuracy:25.232% D
HSR:19.036% D*
MGR-L1 Promise
C*
Kills:1,317
Deaths:628
KDR:2.097
Accuracy:28.660% C*
HSR:28.246% C
NC6 Gauss SAW
D
Kills:1,240
Deaths:618
KDR:2.006
Accuracy:20.297% D
HSR:19.516% D--
NSX Naginata
B+
Kills:1,177
Deaths:496
KDR:2.373
Accuracy:27.816% B+
HSR:25.234% D-
NS-15M AE
C+
Kills:1,176
Deaths:537
KDR:2.190
Accuracy:27.862% C+
HSR:28.827% C
EM1
C
Kills:1,174
Deaths:565
KDR:2.078
Accuracy:24.220% C
HSR:16.184% D*
EM6
C--
Kills:1,170
Deaths:541
KDR:2.163
Accuracy:23.008% C--
HSR:15.299% F
GD-22S
D-
Kills:1,155
Deaths:514
KDR:2.247
Accuracy:21.811% D-
HSR:14.113% F
NS-15M2
C+
Kills:89
Deaths:37
KDR:2.405
Accuracy:27.286% C+
HSR:17.978% D**
Kills:24,777
Deaths (as Heavy Assault):10,430
Deaths (to Heavy Assaults):17,398
KDR:2.37555
Kill Difference:14,347
Playtime:783.452 hours
Usage:13%
Score:19.177m
Score/min:408
Accuracy (listed only):25.573%
HSR (listed only):20.842%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
19A Fortuna
C++
Kills:3,588
Deaths:2,671
KDR:1.343
Accuracy:28.454% C++
HSR:20.095% C
GD-7F
C+
Kills:3,340
Deaths:2,024
KDR:1.650
Accuracy:27.258% C+
HSR:16.437% D--
Tempest
C*
Kills:2,475
Deaths:1,067
KDR:2.320
Accuracy:29.256% C*
HSR:16.040% D-
AC-X11
C*
Kills:2,386
Deaths:1,362
KDR:1.752
Accuracy:29.686% C*
HSR:19.614% D
AF-57 Piston
A*
Kills:1,733
Deaths:983
KDR:1.763
Accuracy:63.291% A*
HSR:8.944% D**
AF-4 Cyclone
B+
Kills:1,546
Deaths:695
KDR:2.224
Accuracy:31.241% B+
HSR:14.360% D--
LA39 Bruiser
B+
Kills:1,444
Deaths:864
KDR:1.671
Accuracy:71.963% B+
HSR:11.911% D
MGR-S1 Gladius
B
Kills:1,377
Deaths:611
KDR:2.254
Accuracy:32.295% B
HSR:20.770% D
Blitz GD-10
C+
Kills:1,361
Deaths:1,087
KDR:1.252
Accuracy:27.269% C+
HSR:9.993% D*
NS-7 PDW
B*
Kills:1,203
Deaths:683
KDR:1.761
Accuracy:32.394% B*
HSR:10.474% D*
MKV Suppressed
B*
Kills:1,194
Deaths:602
KDR:1.983
Accuracy:32.602% B*
HSR:12.144% D*
AF-19 Mercenary
C-
Kills:1,189
Deaths:342
KDR:3.477
Accuracy:23.191% C-
HSR:15.812% D*
Mauler S6
C++
Kills:1,163
Deaths:525
KDR:2.215
Accuracy:45.582% C++
HSR:15.219% C+
NS Baron G5
B++
Kills:1,159
Deaths:639
KDR:1.814
Accuracy:54.765% B++
HSR:8.283% D**
NSX Tanto
C**
Kills:1,158
Deaths:486
KDR:2.383
Accuracy:30.963% C**
HSR:26.770% C
Razor GD-23
C+
Kills:1,158
Deaths:674
KDR:1.718
Accuracy:27.756% C+
HSR:15.458% D*
AF-4A Bandit
C
Kills:1,155
Deaths:799
KDR:1.446
Accuracy:26.723% C
HSR:15.758% D**
NS Baron G5B
B+
Kills:1,138
Deaths:596
KDR:1.909
Accuracy:55.251% B+
HSR:14.411% C
Gauss Compact S
B++
Kills:385
Deaths:188
KDR:2.048
Accuracy:30.704% B++
HSR:11.429% D--
NSX Tengu
C++
Kills:369
Deaths:222
KDR:1.662
Accuracy:41.347% C++
HSR:17.615% D-
NS Baron G5AE
B*
Kills:318
Deaths:150
KDR:2.120
Accuracy:58.231% B*
HSR:13.837% D
Gauss Compact Burst
B++
Kills:200
Deaths:114
KDR:1.754
Accuracy:32.967% B++
HSR:23.500% D
MGR-C1 Charger
C
Kills:194
Deaths:191
KDR:1.016
Accuracy:27.458% D
HSR:24.742% C
The Brawler
C++
Kills:193
Deaths:113
KDR:1.708
Accuracy:58.040% C++
HSR:10.881% D--
NS-11C
D
Kills:75
Deaths:67
KDR:1.119
Accuracy:23.135% D
HSR:9.333% F-
GD-66 Claw
B**
Kills:65
Deaths:47
KDR:1.383
Accuracy:74.359% B**
HSR:9.231% D--
Kills:31,566
Deaths (as Light Assault):17,802
Deaths (to Light Assaults):12,485
KDR:1.77317
Kill Difference:13,764
Playtime:554.864 hours
Usage:9%
Score:11.741m
Score/min:353
Accuracy (listed only):39.084%
HSR (listed only):15.118%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Tempest
C*
Kills:2,475
Deaths:1,067
KDR:2.320
Accuracy:29.256% C*
HSR:16.040% D-
AF-57 Piston
A*
Kills:1,733
Deaths:983
KDR:1.763
Accuracy:63.291% A*
HSR:8.944% D**
Reaper DMR
C+
Kills:1,650
Deaths:787
KDR:2.097
Accuracy:27.918% C+
HSR:21.697% D-
AF-4 Cyclone
B+
Kills:1,546
Deaths:695
KDR:2.224
Accuracy:31.241% B+
HSR:14.360% D--
GR-22
C-
Kills:1,534
Deaths:771
KDR:1.990
Accuracy:25.713% C-
HSR:16.297% D-
Gauss Prime
C
Kills:1,531
Deaths:958
KDR:1.598
Accuracy:27.310% C
HSR:16.786% D*
LA39 Bruiser
B+
Kills:1,444
Deaths:864
KDR:1.671
Accuracy:71.963% B+
HSR:11.911% D
MGR-S1 Gladius
B
Kills:1,377
Deaths:611
KDR:2.254
Accuracy:32.295% B
HSR:20.770% D
Blitz GD-10
C+
Kills:1,361
Deaths:1,087
KDR:1.252
Accuracy:27.269% C+
HSR:9.993% D*
NC9 A-Tross
C++
Kills:1,304
Deaths:671
KDR:1.943
Accuracy:28.223% C++
HSR:18.558% D--
Carnage AR
C++
Kills:1,247
Deaths:737
KDR:1.692
Accuracy:28.294% C++
HSR:14.755% D*
NS-7 PDW
B*
Kills:1,203
Deaths:683
KDR:1.761
Accuracy:32.394% B*
HSR:10.474% D*
MKV Suppressed
B*
Kills:1,194
Deaths:602
KDR:1.983
Accuracy:32.602% B*
HSR:12.144% D*
NSX Yumi
C+
Kills:1,163
Deaths:525
KDR:2.215
Accuracy:28.490% C+
HSR:29.579% C+
Mauler S6
C++
Kills:1,163
Deaths:525
KDR:2.215
Accuracy:45.582% C++
HSR:15.219% C+
NC1 Gauss Rifle
C+
Kills:1,161
Deaths:535
KDR:2.170
Accuracy:26.496% C+
HSR:18.002% D-
NS Baron G5
B++
Kills:1,159
Deaths:639
KDR:1.814
Accuracy:54.765% B++
HSR:8.283% D**
NS Baron G5B
B+
Kills:1,138
Deaths:596
KDR:1.909
Accuracy:55.251% B+
HSR:14.411% C
NSX Tengu
C++
Kills:369
Deaths:222
KDR:1.662
Accuracy:41.347% C++
HSR:17.615% D-
NS Baron G5AE
B*
Kills:318
Deaths:150
KDR:2.120
Accuracy:58.231% B*
HSR:13.837% D
NS-11P
B+
Kills:274
Deaths:127
KDR:2.157
Accuracy:27.293% C+
HSR:29.927% B+
The Brawler
C++
Kills:193
Deaths:113
KDR:1.708
Accuracy:58.040% C++
HSR:10.881% D--
MGR-A1 Vanquisher
C++
Kills:96
Deaths:68
KDR:1.412
Accuracy:31.036% C++
HSR:21.875% D
GD-66 Claw
B**
Kills:65
Deaths:47
KDR:1.383
Accuracy:74.359% B**
HSR:9.231% D--
Gauss Rifle Burst
C
Kills:61
Deaths:29
KDR:2.103
Accuracy:29.032% C
HSR:19.672% D*
Kills:26,759
Deaths (as Combat Medic):14,092
Deaths (to Combat Medics):6,273
KDR:1.89888
Kill Difference:12,667
Playtime:352.943 hours
Usage:6%
Score:10.175m
Score/min:480
Accuracy (listed only):39.508%
HSR (listed only):16.050%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
C*
Kills:5,182
Deaths:1,686
KDR:3.074
Accuracy:43.378% C*
HSR:68.603% D
Tempest
C*
Kills:2,475
Deaths:1,067
KDR:2.320
Accuracy:29.256% C*
HSR:16.040% D-
AF-4 Cyclone
B+
Kills:1,546
Deaths:695
KDR:2.224
Accuracy:31.241% B+
HSR:14.360% D--
MGR-S1 Gladius
B
Kills:1,377
Deaths:611
KDR:2.254
Accuracy:32.295% B
HSR:20.770% D
Blitz GD-10
C+
Kills:1,361
Deaths:1,087
KDR:1.252
Accuracy:27.269% C+
HSR:9.993% D*
AF-18 Stalker
B++
Kills:1,319
Deaths:478
KDR:2.759
Accuracy:33.330% B++
HSR:15.163% D--
NS-30 Vandal
B*
Kills:1,214
Deaths:514
KDR:2.362
Accuracy:42.043% B*
HSR:17.463% D*
NS-7 PDW
B*
Kills:1,203
Deaths:683
KDR:1.761
Accuracy:32.394% B*
HSR:10.474% D*
AF-8 RailJack
A++
Kills:1,203
Deaths:174
KDR:6.914
Accuracy:51.735% A++
HSR:84.954% B**
MKV Suppressed
B*
Kills:1,194
Deaths:602
KDR:1.983
Accuracy:32.602% B*
HSR:12.144% D*
LA8 Rebel
B**
Kills:1,191
Deaths:916
KDR:1.300
Accuracy:40.301% B**
HSR:21.159% C
NS-44 Commissioner
C
Kills:1,172
Deaths:1,001
KDR:1.171
Accuracy:38.217% C
HSR:18.345% D-
AF-6 Shadow
B*
Kills:1,170
Deaths:399
KDR:2.932
Accuracy:42.825% B*
HSR:21.026% D--
NC4 Mag-Shot
B**
Kills:1,164
Deaths:726
KDR:1.603
Accuracy:35.887% B**
HSR:15.636% D
NSX Tomoe
C+
Kills:1,162
Deaths:477
KDR:2.436
Accuracy:30.861% C+
HSR:41.136% C+
LA80
B++
Kills:1,157
Deaths:338
KDR:3.423
Accuracy:47.209% B++
HSR:74.590% D
EM4 Longshot
B**
Kills:1,156
Deaths:362
KDR:3.193
Accuracy:47.824% B**
HSR:79.412% C+
NC14 Bolt Driver
B**
Kills:1,151
Deaths:310
KDR:3.713
Accuracy:46.621% B**
HSR:78.714% C*
NS-61 Emissary
B*
Kills:715
Deaths:505
KDR:1.416
Accuracy:35.826% B*
HSR:13.007% D-
NS-357 Underboss
C
Kills:504
Deaths:556
KDR:0.906
Accuracy:38.362% C
HSR:23.214% C
NSX Daimyo
C++
Kills:456
Deaths:165
KDR:2.764
Accuracy:41.766% C
HSR:94.518% C++
NSX Tengu
C++
Kills:369
Deaths:222
KDR:1.662
Accuracy:41.347% C++
HSR:17.615% D-
NS-AM7 Archer
C++
Kills:342
Deaths:901
KDR:0.380
Accuracy:50.124% D*
HSR:20.760% C++
The Moonshot
C
Kills:329
Deaths:69
KDR:4.768
Accuracy:40.511% D
HSR:79.027% C
LA3 Desperado
B+
Kills:91
Deaths:63
KDR:1.444
Accuracy:33.318% B+
HSR:17.582% D
Kills:30,203
Deaths (as Infiltrator):14,607
Deaths (to Infiltrators):7,503
KDR:2.06771
Kill Difference:15,596
Playtime:721.329 hours
Usage:12%
Score:14.808m
Score/min:342
Accuracy (listed only):38.662%
HSR (listed only):35.428%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B*
Kills:3,327
Deaths:811
KDR:4.102
Accuracy:47.167% B*
HSR:14.638% D--
AF-34 Mattock
B**
Kills:3,240
Deaths:810
KDR:4
Accuracy:44.175% B**
HSR:13.086% D-
AF-41 Hacksaw
B+
Kills:1,315
Deaths:474
KDR:2.774
Accuracy:38.826% B+
HSR:10.038% D*
AF-41 Hacksaw
B+
Kills:1,164
Deaths:473
KDR:2.461
Accuracy:42.451% B+
HSR:12.887% D
NCM2 Falcon
C++
Kills:212
Deaths:141
KDR:1.504
Accuracy:43.377% C
HSR:4.717% C++
NCM2 Falcon
C*
Kills:199
Deaths:144
KDR:1.382
Accuracy:41.362% C
HSR:5.528% C*
NS-10 Burster
B*
Kills:116
Deaths:71
KDR:1.634
Accuracy:39.494% B*
HSR:3.448% C-
NS-10 Burster
B++
Kills:107
Deaths:75
KDR:1.427
Accuracy:38.538% B++
HSR:5.607% C*
NCM3 Raven
C-
Kills:65
Deaths:42
KDR:1.548
Accuracy:39.546% C-
HSR:1.538% D-
NCM3 Raven
C
Kills:59
Deaths:38
KDR:1.553
Accuracy:39.733% C
HSR:1.695% D
NS-20 Gorgon
A+
Kills:58
Deaths:34
KDR:1.706
Accuracy:34.482% A+
HSR:24.138% C**
NCM1 Scattercannon
M
Kills:58
Deaths:14
KDR:4.143
Accuracy:70.877% M
HSR:13.793% D
NS-20 Gorgon
A+
Kills:57
Deaths:34
KDR:1.676
Accuracy:34.848% A+
HSR:15.790% D--
Kills:9,977
Deaths (as MAX Suit):1,580.500
Deaths (to MAX Suits):2,974
KDR:6.31256
Kill Difference:8,396.500
Playtime:147.917 hours
Usage:2%
Score:5.323m
Score/min:600
Accuracy (listed only):42.683%
HSR (listed only):9.762%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M20 Mustang
B**
Kills:10,090
V. Kills:7,433 136%
Deaths:2,641
KDR:3.821
Accuracy:29.145% C
KPH:30.200 B+
VKPH:22.200 B**
Vortek Rotary
C+
Kills:6,941
V. Kills:6,723 103%
Deaths:2,855
KDR:2.431
Accuracy:28.987% D
KPH:16.400 C-
VKPH:15.900 C+
Breaker Rocket Pods
C-
Kills:3,556
V. Kills:589 N/A
Deaths:226
KDR:15.735
Accuracy:57.834% B++
KPH:76.800 D
VKPH:12.700 C-
M30 Mustang AH
A++
Kills:1,192
V. Kills:609 195%
Deaths:363
KDR:3.284
Accuracy:61.241% B+
KPH:23.600 D--
VKPH:12.100 A++
M20 Kestrel
B+
Kills:780
V. Kills:776 100%
Deaths:242
KDR:3.223
Accuracy:31.237% C+
KPH:23.100 C
VKPH:23 B+
Tomcat A2AM Pods
C-
Kills:365
V. Kills:388 94%
Deaths:21
KDR:17.381
Accuracy:73.889% C--
KPH:28.900 D
VKPH:30.700 C-
Hornet Missiles
C+
Kills:304
V. Kills:198 153%
Deaths:31
KDR:9.806
Accuracy:62.080% C+
KPH:74.300 C
VKPH:48.400 C+
Coyote Missiles
A*
Kills:104
V. Kills:97 106%
Deaths:13
KDR:8
Accuracy:53.428% C
KPH:61.300 B+
VKPH:57.200 A*
Kills:23,332 (19,003 + 0)
Deaths:6,392
KDR:3.650
VKDR:2.630
Vehicle Kills:16,813
Kill Difference:16,940
Playtime:905.338 hours
Usage:15%
Score:19.260m
Score/min:355
Piloting Accuracy:31.237%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C*
Kills:5,869
V. Kills:4,148 141%
Deaths:859
KDR:6.832
Accuracy:31.088% D
KPH:47.200 C++
VKPH:33.400 C*
CAS30 Tank Buster
C*
Kills:3,724
V. Kills:3,230 115%
Deaths:1,735
KDR:2.146
Accuracy:42.558% C--
KPH:10.300 C++
VKPH:9 C*
L-24R Spur
B
Kills:638
V. Kills:25 N/A
Deaths:47
KDR:13.575
Accuracy:41.562% B
KPH:45 C+
VKPH:1.800 D
L105 Zephyr
B+
Kills:579
V. Kills:68 N/A
Deaths:38
KDR:15.237
Accuracy:48.364% B+
KPH:71.800 C*
VKPH:8.400 C
AP30 Shredder
C-
Kills:424
V. Kills:261 162%
Deaths:89
KDR:4.764
Accuracy:27.381% D
KPH:26.900 C-
VKPH:16.500 C--
Kills:11,234 (4,362 + 6,872)
Deaths:2,768
KDR:4.059
VKDR:2.793
Vehicle Kills:7,732
Kill Difference:8,466
Playtime:522.783 hours
Usage:8%
Score:11.302m
Score/min:360
Piloting Accuracy:41.562%
Gunner Accuracy:27.381%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C++
Kills:1,109
V. Kills:100 N/A
Deaths:62
KDR:17.887
Accuracy:51.353% C++
KPH:50.400 D
VKPH:4.500 D*
C75 Viper
B
Kills:1,096
V. Kills:136 N/A
Deaths:65
KDR:16.862
Accuracy:38.622% C
KPH:53 B
VKPH:6.600 D
L100 Python AP
C*
Kills:862
V. Kills:624 138%
Deaths:127
KDR:6.787
Accuracy:56.776% C++
KPH:31.700 D
VKPH:23 C*
L100 Python HEAT
B++
Kills:528
V. Kills:140 374%
Deaths:41
KDR:12.878
Accuracy:50.477% C
KPH:59.900 B++
VKPH:15.900 C**
Skyguard
C*
Kills:148
V. Kills:113 130%
Deaths:23
KDR:6.435
Accuracy:38.905% A
KPH:16.200 C
VKPH:12.400 C*
Kills:3,743 (3,743 + 0)
Deaths:318
KDR:11.770
VKDR:3.500
Vehicle Kills:1,113
Kill Difference:3,425
Playtime:87.801 hours
Usage:1%
Score:2.167m
Score/min:411
Driving Accuracy:38.905%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
C++
Kills:1,813
V. Kills:1,022 177%
Deaths:159
KDR:11.403
Accuracy:48.347% C
KPH:32 C+
VKPH:18 C++
Enforcer ML85
B**
Kills:946
V. Kills:730 129%
Deaths:112
KDR:8.446
Accuracy:46.660% B
KPH:35.500 B++
VKPH:27.400 B**
Titan-150 HEAT
C++
Kills:923
V. Kills:364 253%
Deaths:103
KDR:8.961
Accuracy:46.986% C
KPH:29.800 C++
VKPH:11.700 C++
E540 Halberd
C*
Kills:547
V. Kills:225 242%
Deaths:31
KDR:17.645
Accuracy:44.410% C
KPH:38.600 C*
VKPH:15.900 C+
M12 Kobalt
A
Kills:62
V. Kills:1 N/A
Deaths:3
KDR:20.667
Accuracy:22.222% A
KPH:136.900 A
VKPH:2.200 C+
Titan-150 HESH
D*
Kills:52
V. Kills:12 400%
Deaths:3
KDR:17.333
Accuracy:43.548% D
KPH:15.900 F-
VKPH:3.700 D*
Kills:4,343 (2,788 + 1,555)
Deaths:411
KDR:10.567
VKDR:5.727
Vehicle Kills:2,354
Kill Difference:3,932
Playtime:132.247 hours
Usage:2%
Score:3.577m
Score/min:451
Driving Accuracy:43.548%
Gunner Accuracy:22.222%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
B++
Kills:1,358
V. Kills:639 212%
Deaths:126
KDR:10.778
Accuracy:56.074% C
KPH:63.100 B+
VKPH:29.700 B++
C85 Canister-H
C++
Kills:1,179
V. Kills:93 N/A
Deaths:114
KDR:10.342
Accuracy:53.876% C+
KPH:108.200 C
VKPH:8.500 C++
M40 Fury-H
D
Kills:287
V. Kills:24 N/A
Deaths:11
KDR:26.091
Accuracy:32.992% D--
KPH:69.400 D
VKPH:5.800 D-
M96 Mjolnir-H
C+
Kills:106
V. Kills:75 139%
Deaths:20
KDR:5.300
Accuracy:48.738% C
KPH:48.300 C
VKPH:34.200 C+
Enforcer ML65-H
C
Kills:68
V. Kills:60 111%
Deaths:15
KDR:4.533
Accuracy:49.490% D*
KPH:31.300 D
VKPH:27.600 C
Kills:2,998 (0 + 2,998)
Deaths:286
KDR:10.483
VKDR:3.115
Vehicle Kills:891
Kill Difference:2,712
Playtime:40.935 hours
Usage:1%
Score:1.050m
Score/min:428
Driving Accuracy:N/A%
Gunner Accuracy:49.490%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B++
Kills:710
V. Kills:110 N/A
Deaths:42
KDR:16.905
Accuracy:42.594% B+
KPH:79 B++
VKPH:12.200 B+
M12 Kobalt
B+
Kills:639
V. Kills:18 N/A
Deaths:24
KDR:26.625
Accuracy:22.326% B+
KPH:95.100 B
VKPH:2.700 C+
M40 Fury
A
Kills:635
V. Kills:111 N/A
Deaths:44
KDR:14.432
Accuracy:45.287% B*
KPH:101.300 A
VKPH:17.700 B**
M12 Kobalt
C*
Kills:382
V. Kills:12 N/A
Deaths:15
KDR:25.467
Accuracy:20.457% C*
KPH:90.600 C++
VKPH:2.800 C+
M20 Basilisk
C+
Kills:281
V. Kills:93 299%
Deaths:38
KDR:7.395
Accuracy:46.183% B+
KPH:23.100 C+
VKPH:7.700 C+
M60-G Bulldog
C**
Kills:222
V. Kills:28 N/A
Deaths:28
KDR:7.929
Accuracy:41.536% C**
KPH:36.500 C+
VKPH:4.600 C--
M20 Basilisk
B++
Kills:199
V. Kills:74 265%
Deaths:35
KDR:5.686
Accuracy:46.785% B++
KPH:24.400 C+
VKPH:9.100 C+
M60-G Bulldog
C+
Kills:132
V. Kills:20 N/A
Deaths:12
KDR:11
Accuracy:41.070% C+
KPH:38.400 C--
VKPH:5.800 D
Kills:3,200 (0 + 3,200)
Deaths:238
KDR:13.445
VKDR:1.958
Vehicle Kills:466
Kill Difference:2,962
Playtime:55.994 hours
Usage:1%
Score:1.572m
Score/min:468
Driving Accuracy:N/A%
Gunner Accuracy:41.070%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D
Kills:143
V. Kills:36 386%
Deaths:110
KDR:1.300
Accuracy:47.501% C
KPH:14.500 D-
VKPH:3.600 D
Kills:143 (143 + 0)
Deaths:110
KDR:1.300
VKDR:0.327
Vehicle Kills:36
Kill Difference:33
Playtime:9.871 hours
Usage:0%
Score:0.083m
Score/min:140
Driving Accuracy:47.501%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C++
Kills:782
V. Kills:50 N/A
Deaths:55
KDR:14.218
Accuracy:33.882% C+
KPH:87 C++
VKPH:5.600 C+
Pelter Rocket Pod
C+
Kills:706
V. Kills:236 298%
Deaths:71
KDR:9.944
Accuracy:45.080% C
KPH:60.600 C+
VKPH:20.200 C+
M20 Wyvern
C++
Kills:180
V. Kills:108 165%
Deaths:37
KDR:4.865
Accuracy:36.802% C+
KPH:28.600 C+
VKPH:17.100 C++
VLG Missile Launcher
C--
Kills:135
V. Kills:47 281%
Deaths:15
KDR:9
Accuracy:58.529% B+
KPH:48.400 D
VKPH:16.900 C--
Hellion G20
D
Kills:65
V. Kills:66 97%
Deaths:14
KDR:4.643
Accuracy:36.539% D**
KPH:19.100 D*
VKPH:19.400 D
Kills:1,868 (0 + 1,868)
Deaths:192
KDR:9.729
VKDR:2.641
Vehicle Kills:507
Kill Difference:1,676
Playtime:33.139 hours
Usage:1%
Score:0.653m
Score/min:328
Piloting Accuracy:N/A%
Gunner Accuracy:36.539%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 14,82214,6405,7272.556C+0.1829.536%C23.989%D-61.4C-N/A197238.5h8.4C++28.3C++
M20 Mustang 17,52310,0902,6413.821C+1.0929.145%CN/A30.2B+22.2B**351334.2h60.4B+207.2B+
Vortek Rotary 13,6646,9412,8552.431C+0.3028.987%DN/A16.4C-15.9C+320422.2h61.5C+212C+
C150 Dalton 10,0175,8698596.832C-4.1031.088%DN/A47.2C++33.4C*789124.3h3.2C**10.3C+
SAS-R 5,1985,1821,6863.074C0.3443.378%C*68.603%D47.2CN/A155109.9h2C++4.5C**
M60-A Bulldog 4,9764,59743106.907A++104.1862.68%B**1.37%D131.7A**10.9B**76234.9h4.3B*6.8B**
CAS30 Tank Buster 6,9543,7241,7352.146C+0.5942.558%C--N/A10.3C++9C*211360.4h33.8B*79.5B+
19A Fortuna 3,6383,5882,6711.343C+1.3928.454%C++20.095%C15.1D--N/A57237.1h9.8C34.5C+
Breaker Rocket Pods 4,1453,55622615.735B+13.0057.834%B++N/A76.8D12.7C-39846.3h10.6B+18.3B+
M60-A Bulldog 3,7093,4623598.914A++96.1862.229%A1.618%D122.3A**8.7B*70528.3h4.2B**6.7B**
GD-7F 3,3703,3402,0241.65C+1.0827.258%C+16.437%D--18.6DN/A83179.4h11.5C++42.1C*
AF-34 Mattock 3,3403,3278114.102C+1.3747.167%B*14.638%D--55.8BN/A26859.6h6.2B+13B++
AF-34 Mattock 3,2553,2408104C+1.2744.175%B**13.086%D-54.4C++N/A26959.6h6C++13.5B+
Tempest 2,4982,4751,0672.32B+0.4129.256%C*16.04%D-57.3C+N/A29143.2h9C**30.8C**
AC-X11 2,4042,3861,3621.752C+0.9829.686%C*19.614%D15.1D-N/A60158.3h9.2C+31.1C*
Titan-150 AP 2,8351,81315911.403C++8.6748.347%C2.923%B+32C+18C++51656.7h3.7B7.6C**
AF-57 Piston 1,7471,7339831.763C*0.9763.291%A*8.944%D**25.9DN/A9267h5.6F8.9C**
C-4 2,5131,7295982.891B+0.1624.32%C--N/A99.4C+45.1B*153717.4h1.2C**4.8C++
Reaper DMR 1,6661,6507872.097C*0.6327.918%C+21.697%D-46.2C+N/A27835.7h9.1C+32.5C+
LA1 Anchor 1,6551,6397672.137C0.5925.232%D19.036%D*44.4DN/A29536.9h9.6C+38.1C
AF-4 Cyclone 1,5561,5466952.224B0.5131.241%B+14.36%D--54.4C+N/A30428.4h8.9B+28.4B+
GR-22 1,5521,5347711.99C++0.7425.713%C-16.297%D-30.2DN/A18150.8h12C+46.6C+
Gauss Prime 1,5511,5319581.598C+1.1327.31%C16.786%D*38.8DN/A16839.5h10.7C+39.2C+
LA39 Bruiser 1,4491,4448641.671B1.0671.963%B+11.911%D52.7C+N/A27927.4h2B+2.8B+
MGR-S1 Gladius 1,3961,3776112.254C++0.4832.295%B20.77%D60.7C+N/A16522.7h8.3C++25.8C**
Blitz GD-10 1,3721,3611,0871.252C+1.4827.269%C+9.993%D*14.4D-N/A5694.4h15.4C56.6C+
E540 Halberd-H 1,9971,35812610.778C+8.0556.074%CN/A63.2B+29.7B++43321.5h4.4C++7.9C*
AF-18 Stalker 1,3321,3194782.759B+0.0333.33%B++15.163%D--54.3C**N/A27324.3h10.5B+31.5B+
MGR-L1 Promise 1,3371,3176282.097C++0.6328.66%C*28.246%C56.3CN/A18523.4h12.1C++42.3C*
AF-41 Hacksaw 1,3261,3154742.774C+0.0438.826%B+10.038%D*32.5CN/A13940.4h6.1B15.7B+
NC9 A-Tross 1,3161,3046711.943B0.7928.223%C++18.558%D--42.9C+N/A21930.4h8.7C**30.9C**
Carnage AR 1,2591,2477371.692C+1.0428.294%C++14.755%D*34.1C-N/A19336.6h12.1C+42.6C*
NC6 Gauss SAW 1,2561,2406182.006C+0.7320.297%D19.516%D--26.5DN/A22446.8h9.8C48.2C
Sticky Grenade 1,2231,22011220N/A1,217.2758.046%B+N/A1355.6B+3.3D--59760.9h1.6B+2.8B+
NS-30 Vandal 1,2241,2145142.362C+0.3742.043%B*17.463%D*49CN/A16224.8h4.8C**11.4B+
NS-7 PDW 1,2081,2036831.761C*0.9732.394%B*10.474%D*37.1CN/A24132.4h11.7B+36.1B+
AF-8 RailJack 1,2131,2031746.914A++4.1851.735%A++84.954%B**35C++N/A15434.4h1.7B*3.3B*
MKV Suppressed 1,2031,1946021.983B+0.7532.602%B*12.144%D*52.6C++N/A33522.7h11B+33.8B+
M30 Mustang AH 1,8011,1923633.284C--0.5561.241%B+N/A23.6D--12.1A++42650.5h13D**21.2D--
LA8 Rebel 1,2011,1919161.3C++1.4340.301%B**21.159%C39.8C+N/A12529.9h5.6C*13.9B+
NC05 Jackhammer 1,1931,1915102.335B**0.4048.019%C+12.343%D61.1C+N/A28319.5h3.6B**7.6B+
AF-19 Mercenary 1,1911,1893423.477A+0.7523.191%C-15.812%D*8.3DN/A67143.6h11.4C++49.4C++
C85 Canister-H 1,2721,17911410.342C7.6153.876%C+10.602%C+108.2C8.5C++32310.9h5.3B+9.9B+
NSX Naginata 1,1901,1774962.373B0.3627.816%B+25.234%D-57.4CN/A18520.5h10.4C*37.3B
NS-15M AE 1,1871,1765372.19C+0.5427.862%C+28.827%C53.2DN/A15022.1h11.4C40.9C+
EM1 1,1771,1745652.078C++0.6524.22%C16.184%D*40.6C--N/A25428.9h11C**45.5C*
NS-44 Commissioner 1,1781,1721,0011.171C+1.5638.217%C18.345%D-39.9CN/A18129.4h3.5C+9C++
Warden 1,1891,1725322.203B++0.5334.064%B+23.976%C36.6C+N/A12832h6.9B+20.2B+
AF-6 Shadow 1,1751,1703992.932C*0.2042.825%B*21.026%D--59.7C+N/A12819.6h4.7B+10.9B+
EM6 1,1741,1705412.163C+0.5723.008%C--15.299%F42.7DN/A26127.4h9.3B40.3C++
NC4 Mag-Shot 1,1691,1647261.603B+1.1335.887%B**15.636%D47.5BN/A24324.5h6.3B+17.6B++
AF-41 Hacksaw 1,1711,1644732.461C+0.2742.451%B+12.887%D28.9DN/A12240.3h7.6C++18B+
NSX Yumi 1,1761,1635252.215C*0.5228.49%C+29.579%C+36.5C-N/A8431.9h11.7C41.1C+
Mauler S6 1,1681,1635252.215B*0.5245.582%C++15.219%C+48.1C*N/A43824.2h3.3B**7.3B++
NSX Tomoe 1,1651,1624772.436C+0.3030.861%C+41.136%C+49CN/A15623.7h12.5C++40.4C++
NC1 Gauss Rifle 1,1701,1615352.17B**0.5626.496%C+18.002%D-39.4C+N/A29229.5h9.9B+37.5B+
NS Baron G5 1,1631,1596391.814B*0.9254.765%B++8.283%D**42C+N/A21627.6h3.7B+6.8C++
NSX Tanto 1,1861,1584862.383B*0.3530.963%C**26.77%C41.7C1C*9927.8h11.6C*37.6C**
Razor GD-23 1,1821,1586741.718C*1.0127.756%C+15.458%D*30.2CN/A25438.4h9.6B+34.4B
LA80 1,1651,1573383.423C0.6947.209%B++74.59%D45.9CN/A22425.2h1.8B3.7B+
EM4 Longshot 1,1621,1563623.193C0.4647.824%B**79.412%C+28.2DN/A9041h1.8B+3.8B++
GD-22S 1,1591,1555142.247C++0.4821.811%D-14.113%F34.5DN/A24433.5h10.6C48.7C
AF-4A Bandit 1,1581,1557991.446C1.2926.723%C15.758%D**14.7D--N/A8378.7h9.8C++36.6C++
NC14 Bolt Driver 1,1571,1513103.713C++0.9846.621%B**78.714%C*40.5C++N/A24028.4h1.7B**3.7B*
NS Baron G5B 1,1461,1385961.909B++0.8255.251%B+14.411%C46.6CN/A20224.4h3.8B6.9B+
L100 Python HESH 1,2091,1096217.887C+15.1651.353%C++N/A50.4D4.5D*25222h2.8C**5.5C**
C75 Viper 1,2321,0966516.862A+14.1338.622%C1.095%C52.9B6.6D36320.7h6.4B*16.6B++
Frag Grenade 1,0151,00311003N/A1,000.2748.884%C+N/A835.8B*10C45301.2h2.4B**5B+
MANA Anti-Vehicle Turret 1,4069842324.241U1.5154.003%UN/A9840U4220U5084620.1h4.9T*9T*
Enforcer ML85 1,6769461128.446C*5.7146.66%B1.163%D35.4B++27.3B**46326.7h10.4B+22.2B+
Titan-150 HEAT 1,2879231038.961C++6.2346.986%C4.117%B**29.8C++11.7C++31331h4.2C*8.9C*
NS Decimator 1,2369006491.387C+1.3460.212%C4%A*33.5D12.5D48226.9h4.1C+6.8C+
Shrike 1,2858736251.397B+1.3358.239%C+1.947%C--30.5C+14.4C+40228.6h5.3B+9.1B+
L100 Python AP 1,4868621276.787C4.0656.776%C++2.668%B31.7D22.9C*51927.2h5.2C+9.1C+
Bouncing Betty 8438421316.427B**3.7052.428%B+N/A171.8B+N/A8154.9h1.6B++3B*
CAS 14-E 8327825514.218C11.4933.882%C+1.535%C86.9C++5.6C+3379h20.5B++60.4B+
M20 Kestrel 1,5567802423.223C+0.4931.237%C+1.026%C23.1C23B+35233.8h86.5C276.9C+
NS-61 Emissary 7187155051.416B+1.3235.826%B*13.007%D-46.1C*N/A13115.5h11.1C*31B+
M40 Fury 8207104216.905B**14.1742.594%B+1.127%D78.9B++12.2B+7009h10.3B+24.1B++
Pelter Rocket Pod 942706719.944C7.2145.08%CN/A60.3C+20.2C+25611.7h17.9B+39.6C**
M12 Kobalt 6576392426.625C++23.8922.326%B+16.901%D95.4B2.7C+3726.7h16.3B72.8B+
L-24R Spur 6636384713.574C+10.8441.562%B1.254%D44.9C+1.8D12514.2h21.3C++51.2C*
M40 Fury 7466354414.432B+11.7045.287%B*1.417%C100.8A17.6B**10146.3h10.2B+22.5B*
L105 Zephyr 6475793815.237C++12.5148.364%B+N/A71.5C*8.4C5278.1h4.6B*9.5B++
E540 Halberd 7725473117.645B+14.9144.41%C2.377%C+38.5C*15.8C+51814.2h4.7B+10.5C**
L100 Python HEAT 6685284112.878B+10.1550.477%C1.515%D60B++15.9C**3658.8h4.5C++8.9C*
NS-357 Underboss 5075045560.906C1.8338.362%C23.214%C34.1DN/A12214.8h3.8C++9.8C++
NSX Daimyo 4564561652.764C0.0341.766%C94.518%C++39.3D-N/A9811.6h2.5C6.1C
Auraxium Mag-Cutter 46245426,7010.017C2.7114.85%D*3.304%C-0.3DN/A11340.4h2.1C+14.1D
NS Annihilator 9064504191.074B++1.6679.079%C-N/A9.1D9.2C+25449.5h9.4B+11.9B+
AP30 Shredder 685424894.764C2.0327.381%DN/A26.8C-16.5C--53015.8h64.7B236.4C++
Spear Anti-Vehicle Phalanx Turret 5924113113.258B+10.5354.104%B+6.326%A+62.3B+27.4C++8376.6h5.7B++10.6B*
Tank Mine 628411894.618B++1.8949.584%B+N/A171.3B++90.4B++30572.4h2.2C-4.4B++
Mag-Cutter 41439112,3370.032C++2.7027.224%C+N/A0.4C-N/A21024.9h2.3C++8.5C*
Gauss Compact S 3913851882.048B**0.6830.704%B++11.429%D--27.3CN/A19414.1h7.6B++24.6B+
M12 Kobalt 3943821525.467C++22.7420.457%C*20.419%C++91C++2.9C+4104.2h17C++82.9C**
M60-A Bulldog 414370517.255C4.5239.099%C++1.081%C42C+5D6528.8h4.6B+11.9B+
NSX Tengu 3723692221.662C+1.0741.347%C++17.615%D-40.1C--N/A1169.2h11.9C+28.7C++
Tomcat A2AM Pods 7533652117.381B**14.6573.889%C--N/A29D30.8C-71312.6h5.5A7.5A
NS-AM7 Archer 4613429010.38C2.3550.124%D*20.76%C++3.5D1.2D-3898.9h14.2C**28.4C++
The Moonshot 329329694.768C+2.0440.511%D79.027%C45.1DN/A1167.3h1.7C*4.2C+
NS Baron G5AE 3233181502.12B+0.6158.231%B*13.837%D67.7C++1.1B+1994.7h3.3B**5.7C++
Hornet Missiles 502304319.806C++7.0762.08%C+1.645%C++74.1C48.3C+12134.1h8.9C**14.4B
M40 Fury-H 3112871126.091B++23.3632.992%D--1.394%B+70D5.9D-2704.1h5.3B*16B+
M20 Basilisk 374281387.395B**4.6646.183%B+6.05%C+23.2C+7.7C+32112.1h74.7C**161.8B+
NS-11P 2772741272.157B0.5727.293%C+29.927%B+55.9C++N/A2904.9h11.3B41.3B
A30 Walker 493242564.321C+1.5926.669%CN/A13.9C+14.4B+49117.4h144C*540.1C*
Carver 2392353,4110.069C+2.6625.617%C12.766%C--1.5C--N/A6161.6h1.8D-6.9C+
M60-G Bulldog 250222287.929B5.2041.536%C**N/A36.4C+4.6C--2596.1h5.5B++13.3B+
NCM2 Falcon 2972121411.504C++1.2343.377%C4.717%C++16.2C++6.5C**20413.1h9.6B++22.2B++
Anti-Vehicle Grenade 2632041204N/A201.2750.534%CN/A408C+118C++45520.5h4.9C*9.6C*
Gauss Compact Burst 2022001141.754C0.9832.967%B++23.5%D27.8D-N/A1337.2h10.2C+31B
NCM2 Falcon 2931991441.382C1.3541.362%C5.528%C*13.8C-6.5B+23814.4h10.1C+24.4C+
M20 Basilisk 273199355.686B+2.9546.785%B++7.035%B24.3C+9C+3368.2h86C++183.8B+
MGR-C1 Charger 1991941911.016C--1.7227.458%D24.742%C26.6DN/A1047.3h12.9C--46.8C
Xiphos Anti-Personnel Phalanx Tower 1961941194A++191.2719.197%D-N/A1940M**20A**70330.1h0.6B*3B*
The Brawler 1951931131.708C*1.0258.04%C++10.881%D--40.2DN/A1544.8h4.4D-7.5C
NC05 Jackhammer AE 184183672.731C**0.0050.891%C+10.929%D*91.5C*N/A2962h3.3B**6.4B++
M20 Wyvern 288180374.865C2.1336.802%C+4.444%B28.6C+17.1C++4116.3h72.2C+196.1C+
M12 Kobalt 166161723C20.2726.379%B++17.391%C115C3.6C2751.4h17.2C+65.1C**
NC15 Phoenix 2861531570.975C1.7654.729%C**N/A11.8C10.2C27213h8.8C*16.2B
Skyguard 261148236.435C**3.7038.905%A1.351%C--16.3C12.4C*6309.1h100.3C++257.7B+
M40 Fury-F 1791431101.3C1.4347.501%CN/A14.4D-3.6D1409.9h9.5C++20C++
VLG Missile Launcher 182135159C--6.2758.529%B+3.704%A**48.2D16.8C--4572.8h6.7D-11.4C+
M60-G Bulldog 1521321211B+8.2741.07%C+3.03%B38.8C--5.9D3233.4h5.5B+13.4B+
NS-10 Burster 209116711.634C++1.1039.494%B*3.448%C-6.7C+5.3B+18417.4h134.4B340.3B+
GD Guardian 118116721.611C-1.1233.939%C-15.517%F-16.3D**N/A417.1h9.2F--27D**
NS-10 Burster 177107751.427C++1.3038.538%B++5.607%C*5.6C-3.7C-16519.1h154C399.5C**
M96 Mjolnir-H 181106205.3C+2.5748.738%CN/A48.2C34.1C+6792.2h31.7C**65C*
Coyote Missiles 201104138B**5.2753.428%CN/A61.2B+57.1A*16471.7h29.5B+55.1B+
MANA Anti-Personnel Turret 100100382.632N/A0.1020.596%UN/A1000UN/A5903100.1h22.1T*107.5T*
Hunter QCX 107981190.824C+1.9176.385%A++14.286%C--9.4DN/A8610.4h18.3D-23.9C+
M20 Basilisk 15298910.889C+8.1660.029%B**7.143%B**28D15.4D3203.5h123.1D205C+
MGR-A1 Vanquisher 9996681.412C1.3231.036%C++21.875%D36.9D1.2C1352.6h10.1C+32.5C++
LA3 Desperado 9391631.444C*1.2933.318%B+17.582%D23.9DN/A2143.8h7.8C**23.4B+
A30 Walker 16691481.896C--0.8424.54%C+N/A13.2D10.9C3976.9h111C++452.2C*
NS-15M2 9189372.405C+0.3327.286%C+17.978%D**52.4C1.2C++4801.7h12.2C44.7C+
M20 Drake 15288712.571C+9.8449.444%C**7.955%C21.5D-15.6D5064.1h74.3B+150.2B+
MAX Punch 89861,5900.054C2.6824.679%D*N/A0.6C--N/A3136.4h2.2C++9C-
Hardlight Dagger 91838,1090.01D2.728.258%D**4.819%C-0.2CN/A1413.5h2.4D29.5D**
NS-11C 7775671.119C1.6123.135%D9.333%F-11.2D-N/A1776.7h13C+56.1C+
Enforcer ML65-H 12868154.533C1.8049.49%D*N/A30.9D27.3C9442.2h12.1B+24.5C+
NCM3 Raven 11365421.548B+1.1839.546%C-1.538%D-12.3C**9.1B**3665.3h23.6B+59.6B
GD-66 Claw 6665471.383C+1.3574.359%B**9.231%D--40.6C--N/A4211.6h2.7D3.6C*
Hellion G20 13165144.643B+1.9136.539%D**1.538%D*19.1D*19.4D2943.4h126.6D-346.4F
M12 Kobalt 6362320.667C+17.9422.222%A11.29%D124B**2C+7190.5h13.3B+59.8B+
Gauss Rifle Burst 6261292.103C+0.6329.032%C19.672%D*46.9C-N/A3311.3h11.4D39.1C
NCM3 Raven 10359381.553B+1.1839.733%C1.695%D12C+9B*4094.9h25.7C++64.7C+
Aspis Anti-Aircraft Phalanx Turret 11158134.462C+1.7336.64%B**N/A14.5C+13.3C+8764h124.1B338.6B+
NS-20 Gorgon 6158341.706C++1.0334.482%A+24.138%C**29C++1.5C+1022h31.9C+92.6B+
NCM1 Scattercannon 5958144.143B**1.4170.877%M13.793%D18.1D-N/A3323.2h13.9T-19.7C+
NS-20 Gorgon 5957341.676C++1.0634.848%A+15.79%D--28.5C++1D1012h32.7C++93.8B+
MGR-M1 Bishop 5857351.629C1.1042.689%B*24.561%D--19D--N/A643h7D-16.4C++
Titan-150 HESH 6452317.333C+14.6043.548%D1.923%B15.8F-3.6D**2003.3h4.7F-10.7F-

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit8741,294,669101.4h
Anti-Vehicle MANA Turret302,2724.3h
Spawn Beacon334,1112.7h
AE Nano-Armor Kit740895,40161.4h
Repair Module11400.6h
Turret AI Module11180.7h
Skywall Shield Emitter0840.4h
Structure Shield Module01150.6h
Rampart Wall3760.9h
AE Medical Applicator4928,6522.1h
Nanite Revive Grenade02,2150.6h
Medical Kit1,26914,38816.6h
Medical Applicator21990,9739.3h
Cortium Silo1730.5h
Motion Spotter6115,1356.8h
Restoration Kit2313,4833.3h
Deconstruction Tool16,1391.2h
Welding Device23140.1h
Xiphos Anti-Personnel Tower0600.4h
Hoplon Anti-Aircraft Phalanx Tower0540.4h
Spear Anti-Vehicle Tower1730.5h
Spitfire Auto-Turret97281.1h
Recon Detection Device222,5514.1h
Smoke Grenade01010h
Shield Recharging Field121,1250.4h
Ammunition Package313,2471.8h
Anti-Infantry MANA Turret72751h
Vehicle Gate1510.5h
WLT-Howler Mining Laser32,3300.8h
Lumifiber Rampart Wall21041.4h
IPC Targeting Dart31101h
Nano-Repair Grenade06520.2h
Flail Targeting Dart0510.9h
Snowman Soldier4810.1h

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