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Warden Earlino[AWM] Earlino
NC BR 61

KDR: 2.71

Score: 150.5m

Last Seen: Dec 15th, 2018 2:43 AM
- OFFLINE - 89.2 hour(s)

Prestige 1, Battle Rank 61 - New Conglomerate on Emerald - Outfit Leader of Auraxis Waste Management[AWM] Auraxis Waste Management
NC outfit on Emerald

Members: 11
Level Progress (to 62): 47%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS NC6A GODSAW M20 Mustang Vortek Rotary C150 Dalton SAS-R M60-A Bulldog CAS30 Tank Buster 19A Fortuna
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,103,382 MLG Score: 882
Fun Score: N/A
Cheeseburgers Flipped: 1165TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.644%19.723%5654697666,0102.302810.409

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.068%1.489A+-0.138C-0.891D--HEAD + (~5.4)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
330.559B+9.50.337C**23.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.922%0.629%4235101722,8825852178813.90945128%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.583%-0.685D-0.901D--0.507

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
158.10.016C+48.90.075C+109.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.257%2.385%316810145,787277221982.08766263%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.273%0.234C++-0.164C-0.17

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.80.591B+6.80.455B+9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.973%2.9%50018100414,068344767084.08123210%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.4%-0.108C+-0.369C-0.265

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.50.758B++100.745B++18.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.24%74.783%5007101510,3462312464.47491

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.994%1.529A+0.501B+0.097

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.20.577B+1.90.406B2.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
59.095%11.577%500410184,5092154272.09331

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.497%1.476A+-0.582D0.174

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.50.508B+3.80.209C++2.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Auraxis Waste Management[AWM] Auraxis Waste Management
NC outfit on Emerald

Members: 11
150.5m318.4%463 (27.8k)423 (25.4k)2.71166175,73764,8083.1399461 (61)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1022935424.641%13.785%34005:3063

6% Combat Medic59% Engineer12% Heavy Assault12% Infiltrator9% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 2nd, 2012 9:32 AMApr 6th, 2016 2:25 AMDec 18th, 2018 1:45 AM (12h) (PST)Dec 15th, 2018 12:19 AM (4d) (PST)Dec 14th, 2018 10:43 PM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7351196160.4930.1820.0681.9300.113882

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
44,1017,14336,95830114116725,355

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5936h/247.3d 27,756 24,226 52,178 687.3k 4,838 13,511 40,127 261.8m

EngineerCLASS DETAILS: Engineer
19A Fortuna
B+
Kills:3,546
Deaths:2,643
KDR:1.342
Accuracy:28.504% B+
HSR:20.192% C+
GD-7F
B+
Kills:3,280
Deaths:1,995
KDR:1.644
Accuracy:27.217% B+
HSR:16.281% D
AC-X11
B**
Kills:2,253
Deaths:1,323
KDR:1.703
Accuracy:29.861% B**
HSR:18.642% D
AF-57 Piston
A*
Kills:1,733
Deaths:983
KDR:1.763
Accuracy:63.291% A*
HSR:8.944% D*
LA39 Bruiser
B**
Kills:1,422
Deaths:857
KDR:1.659
Accuracy:71.884% B**
HSR:11.955% C--
AF-19 Mercenary
C*
Kills:1,189
Deaths:342
KDR:3.477
Accuracy:23.191% C*
HSR:15.812% D--
Warden
A
Kills:1,172
Deaths:532
KDR:2.203
Accuracy:34.064% A
HSR:23.976% C+
Mauler S6
B+
Kills:1,163
Deaths:525
KDR:2.215
Accuracy:45.582% B+
HSR:15.219% C+
NS Baron G5
B**
Kills:1,159
Deaths:639
KDR:1.814
Accuracy:54.765% B**
HSR:8.283% D*
NSX Tanto
B*
Kills:1,158
Deaths:486
KDR:2.383
Accuracy:30.963% B*
HSR:26.770% C*
Razor GD-23
B++
Kills:1,158
Deaths:674
KDR:1.718
Accuracy:27.756% B++
HSR:15.458% D--
AF-4A Bandit
B
Kills:1,155
Deaths:799
KDR:1.446
Accuracy:26.723% B
HSR:15.758% D*
NS Baron G5B
B*
Kills:1,138
Deaths:596
KDR:1.909
Accuracy:55.251% B*
HSR:14.411% C+
Gauss Compact S
A+
Kills:385
Deaths:188
KDR:2.048
Accuracy:30.704% A+
HSR:11.429% D*
NS Baron G5AE
B**
Kills:318
Deaths:150
KDR:2.120
Accuracy:58.231% B**
HSR:13.837% C
Gauss Compact Burst
A
Kills:200
Deaths:114
KDR:1.754
Accuracy:32.967% A
HSR:23.500% C+
The Brawler
B+
Kills:191
Deaths:109
KDR:1.752
Accuracy:58.316% B+
HSR:10.471% D
GD Guardian
C+
Kills:116
Deaths:72
KDR:1.611
Accuracy:33.939% C+
HSR:15.517% F
NS-11C
C+
Kills:75
Deaths:67
KDR:1.119
Accuracy:23.135% C+
HSR:9.333% F
MGR-M1 Bishop
A+
Kills:52
Deaths:30
KDR:1.733
Accuracy:42.840% A+
HSR:25% D
Kills:22,863
Deaths (as Engineer):13,124
Deaths (to Engineers):18,270
KDR:1.74208
Kill Difference:9,739
Playtime:3,475.603 hours
Usage:59%
Score:91.268m
Score/min:438
Accuracy (listed only):39.959%
HSR (listed only):16.039%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
C*
Kills:13,850
Deaths:5,375
KDR:2.577
Accuracy:29.671% C*
HSR:23.957% C
LA1 Anchor
C++
Kills:1,489
Deaths:693
KDR:2.149
Accuracy:25.122% C++
HSR:17.864% D--
NC6 Gauss SAW
C++
Kills:1,240
Deaths:618
KDR:2.006
Accuracy:20.297% C++
HSR:19.516% D
NC05 Jackhammer
B+
Kills:1,191
Deaths:510
KDR:2.335
Accuracy:48.019% B+
HSR:12.343% D
MGR-L1 Promise
B**
Kills:1,179
Deaths:529
KDR:2.229
Accuracy:29.107% B**
HSR:27.905% B+
EM1
B+
Kills:1,174
Deaths:565
KDR:2.078
Accuracy:24.220% B+
HSR:16.184% D-
EM6
C**
Kills:1,170
Deaths:541
KDR:2.163
Accuracy:23.008% C**
HSR:15.299% D*
NSX Naginata
B**
Kills:1,169
Deaths:493
KDR:2.371
Accuracy:27.866% B**
HSR:25.235% C
GD-22S
C+
Kills:1,155
Deaths:514
KDR:2.247
Accuracy:21.811% C+
HSR:14.113% D**
NC05 Jackhammer AE
B+
Kills:183
Deaths:67
KDR:2.731
Accuracy:50.891% B+
HSR:10.929% D--
NS-15M AE
B++
Kills:141
Deaths:64
KDR:2.203
Accuracy:28.699% B++
HSR:24.823% C+
Kills:23,941
Deaths (as Heavy Assault):9,969
Deaths (to Heavy Assaults):16,501
KDR:2.40154
Kill Difference:13,972
Playtime:730.534 hours
Usage:12%
Score:18.225m
Score/min:416
Accuracy (listed only):29.883%
HSR (listed only):18.924%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
19A Fortuna
B+
Kills:3,546
Deaths:2,643
KDR:1.342
Accuracy:28.504% B+
HSR:20.192% C+
GD-7F
B+
Kills:3,280
Deaths:1,995
KDR:1.644
Accuracy:27.217% B+
HSR:16.281% D
Tempest
B++
Kills:2,470
Deaths:1,066
KDR:2.317
Accuracy:29.251% B++
HSR:15.992% D
AC-X11
B**
Kills:2,253
Deaths:1,323
KDR:1.703
Accuracy:29.861% B**
HSR:18.642% D
AF-57 Piston
A*
Kills:1,733
Deaths:983
KDR:1.763
Accuracy:63.291% A*
HSR:8.944% D*
AF-4 Cyclone
B**
Kills:1,539
Deaths:690
KDR:2.230
Accuracy:31.238% B**
HSR:14.295% D
LA39 Bruiser
B**
Kills:1,422
Deaths:857
KDR:1.659
Accuracy:71.884% B**
HSR:11.955% C--
Blitz GD-10
B+
Kills:1,359
Deaths:1,085
KDR:1.253
Accuracy:27.263% B+
HSR:10.007% D*
MGR-S1 Gladius
B**
Kills:1,231
Deaths:563
KDR:2.187
Accuracy:32.157% B**
HSR:21.608% C+
NS-7 PDW
A+
Kills:1,197
Deaths:683
KDR:1.753
Accuracy:32.356% A+
HSR:10.443% D*
MKV Suppressed
A
Kills:1,194
Deaths:602
KDR:1.983
Accuracy:32.602% A
HSR:12.144% D*
AF-19 Mercenary
C*
Kills:1,189
Deaths:342
KDR:3.477
Accuracy:23.191% C*
HSR:15.812% D--
Mauler S6
B+
Kills:1,163
Deaths:525
KDR:2.215
Accuracy:45.582% B+
HSR:15.219% C+
NS Baron G5
B**
Kills:1,159
Deaths:639
KDR:1.814
Accuracy:54.765% B**
HSR:8.283% D*
NSX Tanto
B*
Kills:1,158
Deaths:486
KDR:2.383
Accuracy:30.963% B*
HSR:26.770% C*
Razor GD-23
B++
Kills:1,158
Deaths:674
KDR:1.718
Accuracy:27.756% B++
HSR:15.458% D--
AF-4A Bandit
B
Kills:1,155
Deaths:799
KDR:1.446
Accuracy:26.723% B
HSR:15.758% D*
NS Baron G5B
B*
Kills:1,138
Deaths:596
KDR:1.909
Accuracy:55.251% B*
HSR:14.411% C+
Gauss Compact S
A+
Kills:385
Deaths:188
KDR:2.048
Accuracy:30.704% A+
HSR:11.429% D*
NSX Tengu
B**
Kills:328
Deaths:179
KDR:1.832
Accuracy:43.454% B**
HSR:17.378% D
NS Baron G5AE
B**
Kills:318
Deaths:150
KDR:2.120
Accuracy:58.231% B**
HSR:13.837% C
Gauss Compact Burst
A
Kills:200
Deaths:114
KDR:1.754
Accuracy:32.967% A
HSR:23.500% C+
The Brawler
B+
Kills:191
Deaths:109
KDR:1.752
Accuracy:58.316% B+
HSR:10.471% D
NS-11C
C+
Kills:75
Deaths:67
KDR:1.119
Accuracy:23.135% C+
HSR:9.333% F
Kills:30,841
Deaths (as Light Assault):17,358
Deaths (to Light Assaults):11,958
KDR:1.77676
Kill Difference:13,483
Playtime:545.355 hours
Usage:9%
Score:11.569m
Score/min:354
Accuracy (listed only):38.194%
HSR (listed only):14.923%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Tempest
B++
Kills:2,470
Deaths:1,066
KDR:2.317
Accuracy:29.251% B++
HSR:15.992% D
AF-57 Piston
A*
Kills:1,733
Deaths:983
KDR:1.763
Accuracy:63.291% A*
HSR:8.944% D*
Reaper DMR
B+
Kills:1,595
Deaths:751
KDR:2.124
Accuracy:27.975% B+
HSR:21.881% C
AF-4 Cyclone
B**
Kills:1,539
Deaths:690
KDR:2.230
Accuracy:31.238% B**
HSR:14.295% D
GR-22
C**
Kills:1,452
Deaths:718
KDR:2.022
Accuracy:25.555% C**
HSR:16.185% C
Gauss Prime
C*
Kills:1,448
Deaths:876
KDR:1.653
Accuracy:27.463% C*
HSR:16.575% D--
LA39 Bruiser
B**
Kills:1,422
Deaths:857
KDR:1.659
Accuracy:71.884% B**
HSR:11.955% C--
Blitz GD-10
B+
Kills:1,359
Deaths:1,085
KDR:1.253
Accuracy:27.263% B+
HSR:10.007% D*
NC9 A-Tross
B+
Kills:1,281
Deaths:661
KDR:1.938
Accuracy:28.099% B+
HSR:18.501% D-
Carnage AR
B*
Kills:1,237
Deaths:731
KDR:1.692
Accuracy:28.265% B*
HSR:14.713% D-
MGR-S1 Gladius
B**
Kills:1,231
Deaths:563
KDR:2.187
Accuracy:32.157% B**
HSR:21.608% C+
NS-7 PDW
A+
Kills:1,197
Deaths:683
KDR:1.753
Accuracy:32.356% A+
HSR:10.443% D*
MKV Suppressed
A
Kills:1,194
Deaths:602
KDR:1.983
Accuracy:32.602% A
HSR:12.144% D*
Mauler S6
B+
Kills:1,163
Deaths:525
KDR:2.215
Accuracy:45.582% B+
HSR:15.219% C+
NSX Yumi
B+
Kills:1,163
Deaths:525
KDR:2.215
Accuracy:28.490% B+
HSR:29.579% B+
NC1 Gauss Rifle
B*
Kills:1,161
Deaths:535
KDR:2.170
Accuracy:26.496% B*
HSR:18.002% C-
NS Baron G5
B**
Kills:1,159
Deaths:639
KDR:1.814
Accuracy:54.765% B**
HSR:8.283% D*
NS Baron G5B
B*
Kills:1,138
Deaths:596
KDR:1.909
Accuracy:55.251% B*
HSR:14.411% C+
NSX Tengu
B**
Kills:328
Deaths:179
KDR:1.832
Accuracy:43.454% B**
HSR:17.378% D
NS Baron G5AE
B**
Kills:318
Deaths:150
KDR:2.120
Accuracy:58.231% B**
HSR:13.837% C
The Brawler
B+
Kills:191
Deaths:109
KDR:1.752
Accuracy:58.316% B+
HSR:10.471% D
Gauss Rifle Burst
B
Kills:61
Deaths:29
KDR:2.103
Accuracy:29.032% B
HSR:19.672% D-
Kills:25,840
Deaths (as Combat Medic):13,553
Deaths (to Combat Medics):5,941
KDR:1.90659
Kill Difference:12,287
Playtime:333.170 hours
Usage:6%
Score:9.711m
Score/min:486
Accuracy (listed only):38.955%
HSR (listed only):15.459%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
B++
Kills:4,945
Deaths:1,596
KDR:3.098
Accuracy:43.673% B++
HSR:68.433% C+
Tempest
B++
Kills:2,470
Deaths:1,066
KDR:2.317
Accuracy:29.251% B++
HSR:15.992% D
AF-4 Cyclone
B**
Kills:1,539
Deaths:690
KDR:2.230
Accuracy:31.238% B**
HSR:14.295% D
Blitz GD-10
B+
Kills:1,359
Deaths:1,085
KDR:1.253
Accuracy:27.263% B+
HSR:10.007% D*
AF-18 Stalker
B**
Kills:1,303
Deaths:473
KDR:2.755
Accuracy:33.443% B**
HSR:15.196% D
MGR-S1 Gladius
B**
Kills:1,231
Deaths:563
KDR:2.187
Accuracy:32.157% B**
HSR:21.608% C+
NS-30 Vandal
A+
Kills:1,210
Deaths:513
KDR:2.359
Accuracy:42.083% A+
HSR:17.521% D--
AF-8 RailJack
A*
Kills:1,203
Deaths:174
KDR:6.914
Accuracy:51.735% A*
HSR:84.954% B**
NS-7 PDW
A+
Kills:1,197
Deaths:683
KDR:1.753
Accuracy:32.356% A+
HSR:10.443% D*
MKV Suppressed
A
Kills:1,194
Deaths:602
KDR:1.983
Accuracy:32.602% A
HSR:12.144% D*
LA8 Rebel
A
Kills:1,191
Deaths:916
KDR:1.300
Accuracy:40.301% A
HSR:21.159% C+
NS-44 Commissioner
C**
Kills:1,170
Deaths:1,000
KDR:1.170
Accuracy:38.221% C**
HSR:18.376% C--
AF-6 Shadow
A+
Kills:1,170
Deaths:399
KDR:2.932
Accuracy:42.825% A+
HSR:21.026% D
NC4 Mag-Shot
A
Kills:1,164
Deaths:726
KDR:1.603
Accuracy:35.887% A
HSR:15.636% D
NSX Tomoe
B+
Kills:1,162
Deaths:477
KDR:2.436
Accuracy:30.861% B+
HSR:41.136% B+
LA80
B*
Kills:1,157
Deaths:338
KDR:3.423
Accuracy:47.209% B*
HSR:74.590% C
EM4 Longshot
A
Kills:1,156
Deaths:362
KDR:3.193
Accuracy:47.824% A
HSR:79.412% C++
NC14 Bolt Driver
A++
Kills:1,151
Deaths:310
KDR:3.713
Accuracy:46.621% A++
HSR:78.714% B+
NS-61 Emissary
B**
Kills:656
Deaths:464
KDR:1.414
Accuracy:35.433% B**
HSR:11.585% D-
NSX Daimyo
C++
Kills:416
Deaths:154
KDR:2.701
Accuracy:41.293% C+
HSR:94.231% C++
NSX Tengu
B**
Kills:328
Deaths:179
KDR:1.832
Accuracy:43.454% B**
HSR:17.378% D
The Moonshot
C+
Kills:318
Deaths:68
KDR:4.676
Accuracy:40.406% C
HSR:79.245% C+
NS-AM7 Archer
B+
Kills:312
Deaths:460
KDR:0.678
Accuracy:49.930% D*
HSR:22.115% B+
NS-357 Underboss
B+
Kills:272
Deaths:296
KDR:0.919
Accuracy:38.800% B
HSR:25% B+
LA3 Desperado
B*
Kills:91
Deaths:63
KDR:1.444
Accuracy:33.318% B*
HSR:17.582% C
Kills:29,365
Deaths (as Infiltrator):13,657
Deaths (to Infiltrators):7,129
KDR:2.15018
Kill Difference:15,708
Playtime:698.308 hours
Usage:12%
Score:14.483m
Score/min:346
Accuracy (listed only):38.727%
HSR (listed only):35.511%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B**
Kills:3,259
Deaths:788
KDR:4.136
Accuracy:47.293% B**
HSR:14.514% D
AF-34 Mattock
A
Kills:3,159
Deaths:787
KDR:4.014
Accuracy:44.224% A
HSR:12.884% D-
AF-41 Hacksaw
B*
Kills:1,315
Deaths:474
KDR:2.774
Accuracy:38.826% B*
HSR:10.038% D*
AF-41 Hacksaw
B**
Kills:1,164
Deaths:473
KDR:2.461
Accuracy:42.451% B**
HSR:12.887% D
NCM2 Falcon
C++
Kills:210
Deaths:139
KDR:1.511
Accuracy:43.354% C++
HSR:4.762% C+
NCM2 Falcon
C**
Kills:199
Deaths:142
KDR:1.401
Accuracy:41.356% C*
HSR:5.528% C**
NS-10 Burster
A+
Kills:116
Deaths:71
KDR:1.634
Accuracy:39.503% A+
HSR:3.448% D
NS-10 Burster
A
Kills:107
Deaths:75
KDR:1.427
Accuracy:38.563% A
HSR:5.607% C+
NCM3 Raven
C+
Kills:65
Deaths:41
KDR:1.585
Accuracy:39.614% C+
HSR:1.538% D-
NCM3 Raven
C+
Kills:59
Deaths:37
KDR:1.595
Accuracy:39.778% C+
HSR:1.695% D
NS-20 Gorgon
A+
Kills:55
Deaths:24
KDR:2.292
Accuracy:34.256% A+
HSR:23.636% B*
Kills:9,708
Deaths (as MAX Suit):1,525.500
Deaths (to MAX Suits):2,887
KDR:6.36382
Kill Difference:8,182.500
Playtime:145.944 hours
Usage:2%
Score:5.249m
Score/min:599
Accuracy (listed only):40.838%
HSR (listed only):8.776%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M20 Mustang
A++
Kills:8,341
V. Kills:6,523 128%
Deaths:2,528
KDR:3.299
Accuracy:29.401% C
KPH:28.600 A
VKPH:22.400 A++
Vortek Rotary
B++
Kills:6,692
V. Kills:6,595 101%
Deaths:2,826
KDR:2.368
Accuracy:28.910% C
KPH:16.200 C++
VKPH:15.900 B++
Breaker Rocket Pods
B**
Kills:2,973
V. Kills:538 N/A
Deaths:214
KDR:13.893
Accuracy:57.483% B**
KPH:68.400 C
VKPH:12.400 C
M30 Mustang AH
A*
Kills:1,169
V. Kills:607 192%
Deaths:363
KDR:3.220
Accuracy:61.174% B++
KPH:23.200 D
VKPH:12.100 A*
M20 Kestrel
B++
Kills:716
V. Kills:744 96%
Deaths:235
KDR:3.047
Accuracy:31.400% C*
KPH:22.300 C*
VKPH:23.100 B++
Tomcat A2AM Pods
C-
Kills:357
V. Kills:385 92%
Deaths:21
KDR:17
Accuracy:73.290% D-
KPH:28.300 D
VKPH:30.500 C-
Hornet Missiles
B
Kills:304
V. Kills:198 153%
Deaths:30
KDR:10.133
Accuracy:62.137% B
KPH:76.100 C**
VKPH:49.500 B
Coyote Missiles
A*
Kills:104
V. Kills:97 106%
Deaths:13
KDR:8
Accuracy:53.428% C+
KPH:61.300 B++
VKPH:57.200 A*
Kills:20,656 (16,918 + 0)
Deaths:6,230
KDR:3.316
VKDR:2.518
Vehicle Kills:15,687
Kill Difference:14,426
Playtime:849.743 hours
Usage:14%
Score:18.309m
Score/min:359
Piloting Accuracy:31.400%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B*
Kills:5,667
V. Kills:4,044 140%
Deaths:853
KDR:6.644
Accuracy:31.280% D
KPH:46.800 B*
VKPH:33.400 B*
CAS30 Tank Buster
B+
Kills:3,707
V. Kills:3,222 115%
Deaths:1,735
KDR:2.137
Accuracy:42.437% C
KPH:10.500 B+
VKPH:9.100 B+
L105 Zephyr
B++
Kills:579
V. Kills:68 N/A
Deaths:38
KDR:15.237
Accuracy:48.364% B++
KPH:71.800 B++
VKPH:8.400 C+
AP30 Shredder
C+
Kills:413
V. Kills:256 161%
Deaths:87
KDR:4.747
Accuracy:27.233% C
KPH:26.700 C+
VKPH:16.600 C
L-24R Spur
C
Kills:155
V. Kills:5 N/A
Deaths:21
KDR:7.381
Accuracy:36.754% C
KPH:26.400 C
VKPH:0.900 C-
Kills:10,521 (3,862 + 6,659)
Deaths:2,734
KDR:3.848
VKDR:2.778
Vehicle Kills:7,595
Kill Difference:7,787
Playtime:504.430 hours
Usage:8%
Score:11.088m
Score/min:366
Piloting Accuracy:36.754%
Gunner Accuracy:27.233%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B
Kills:1,109
V. Kills:100 N/A
Deaths:62
KDR:17.887
Accuracy:51.353% B
KPH:50.400 C+
VKPH:4.500 D--
C75 Viper
A
Kills:1,096
V. Kills:136 N/A
Deaths:65
KDR:16.862
Accuracy:38.622% C++
KPH:53 A
VKPH:6.600 C
L100 Python AP
B*
Kills:862
V. Kills:624 138%
Deaths:127
KDR:6.787
Accuracy:56.776% C*
KPH:31.700 C++
VKPH:23 B*
L100 Python HEAT
A*
Kills:410
V. Kills:115 353%
Deaths:39
KDR:10.513
Accuracy:52.371% C*
KPH:59.800 A*
VKPH:16.800 A
Skyguard
B+
Kills:121
V. Kills:98 122%
Deaths:23
KDR:5.261
Accuracy:38.373% A+
KPH:14.400 C+
VKPH:11.600 B+
Kills:3,598 (3,598 + 0)
Deaths:316
KDR:11.386
VKDR:3.396
Vehicle Kills:1,073
Kill Difference:3,282
Playtime:85.131 hours
Usage:1%
Score:2.109m
Score/min:413
Driving Accuracy:38.373%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B+
Kills:1,223
V. Kills:753 162%
Deaths:155
KDR:7.890
Accuracy:47.236% C
KPH:27.300 B+
VKPH:16.800 B+
Titan-150 HEAT
B**
Kills:914
V. Kills:360 253%
Deaths:103
KDR:8.874
Accuracy:47.015% C+
KPH:30 B**
VKPH:11.800 B++
Enforcer ML85
A++
Kills:901
V. Kills:708 127%
Deaths:112
KDR:8.045
Accuracy:46.750% B++
KPH:34.900 A
VKPH:27.400 A++
E540 Halberd
B++
Kills:340
V. Kills:159 213%
Deaths:31
KDR:10.968
Accuracy:43.011% C
KPH:36.300 B++
VKPH:17 B+
M12 Kobalt
A**
Kills:57
V. Kills: N/A
Deaths:3
KDR:19
Accuracy:22.431% A*
KPH:143.500 A**
VKPH:0 F
Titan-150 HESH
D--
Kills:52
V. Kills:12 400%
Deaths:3
KDR:17.333
Accuracy:43.548% C-
KPH:15.900 D**
VKPH:3.700 D--
Kills:3,487 (2,189 + 1,298)
Deaths:407
KDR:8.568
VKDR:4.894
Vehicle Kills:1,992
Kill Difference:3,080
Playtime:114.111 hours
Usage:2%
Score:3.208m
Score/min:469
Driving Accuracy:43.548%
Gunner Accuracy:22.431%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
B**
Kills:1,315
V. Kills:622 211%
Deaths:123
KDR:10.691
Accuracy:56.430% C+
KPH:63.100 B**
VKPH:29.800 B**
C85 Canister-H
C++
Kills:1,178
V. Kills:93 N/A
Deaths:114
KDR:10.333
Accuracy:53.845% B+
KPH:108.700 C++
VKPH:8.600 C++
M40 Fury-H
C
Kills:285
V. Kills:24 N/A
Deaths:11
KDR:25.909
Accuracy:33.082% D-
KPH:69.600 C
VKPH:5.900 D
M96 Mjolnir-H
C++
Kills:75
V. Kills:59 125%
Deaths:19
KDR:3.947
Accuracy:47.199% C
KPH:41.300 C
VKPH:32.500 C++
Enforcer ML65-H
C+
Kills:68
V. Kills:60 111%
Deaths:15
KDR:4.533
Accuracy:49.486% D-
KPH:31.400 C+
VKPH:27.700 C+
Kills:2,921 (0 + 2,921)
Deaths:282
KDR:10.358
VKDR:3.043
Vehicle Kills:858
Kill Difference:2,639
Playtime:39.753 hours
Usage:1%
Score:1.009m
Score/min:423
Driving Accuracy:N/A%
Gunner Accuracy:49.486%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A
Kills:709
V. Kills:110 N/A
Deaths:42
KDR:16.881
Accuracy:42.763% B*
KPH:79.500 A
VKPH:12.300 B++
M40 Fury
A++
Kills:635
V. Kills:111 N/A
Deaths:44
KDR:14.432
Accuracy:45.282% B**
KPH:101.700 A++
VKPH:17.800 B**
M12 Kobalt
B**
Kills:564
V. Kills:16 N/A
Deaths:23
KDR:24.522
Accuracy:22.196% B**
KPH:91.900 B*
VKPH:2.600 C++
M12 Kobalt
B++
Kills:350
V. Kills:12 N/A
Deaths:15
KDR:23.333
Accuracy:20.466% B++
KPH:90.900 B++
VKPH:3.100 B
M20 Basilisk
B**
Kills:275
V. Kills:91 299%
Deaths:38
KDR:7.237
Accuracy:46.150% B**
KPH:23.900 B
VKPH:7.900 C++
M20 Basilisk
B*
Kills:182
V. Kills:72 249%
Deaths:35
KDR:5.200
Accuracy:46.283% B*
KPH:23.100 C++
VKPH:9.100 C+
M60-G Bulldog
B++
Kills:154
V. Kills:16 N/A
Deaths:28
KDR:5.500
Accuracy:40.334% B++
KPH:29.400 C+
VKPH:3.100 D
M60-G Bulldog
B+
Kills:98
V. Kills:13 N/A
Deaths:12
KDR:8.167
Accuracy:40.590% B+
KPH:32.700 C
VKPH:4.300 D
Kills:2,967 (0 + 2,967)
Deaths:237
KDR:12.519
VKDR:1.861
Vehicle Kills:441
Kill Difference:2,730
Playtime:52.763 hours
Usage:1%
Score:1.505m
Score/min:475
Driving Accuracy:N/A%
Gunner Accuracy:40.590%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C+
Kills:143
V. Kills:36 386%
Deaths:108
KDR:1.324
Accuracy:47.501% C+
KPH:14.500 C--
VKPH:3.700 D
Kills:143 (143 + 0)
Deaths:108
KDR:1.324
VKDR:0.333
Vehicle Kills:36
Kill Difference:35
Playtime:9.848 hours
Usage:0%
Score:0.082m
Score/min:139
Driving Accuracy:47.501%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Pelter Rocket Pod
C++
Kills:706
V. Kills:236 298%
Deaths:71
KDR:9.944
Accuracy:45.084% C+
KPH:60.800 C++
VKPH:20.300 C+
CAS 14-E
B
Kills:692
V. Kills:44 N/A
Deaths:53
KDR:13.057
Accuracy:33.424% C+
KPH:85.400 B
VKPH:5.400 C+
M20 Wyvern
C*
Kills:159
V. Kills:98 161%
Deaths:36
KDR:4.417
Accuracy:36.547% C+
KPH:26.800 C++
VKPH:16.500 C*
VLG Missile Launcher
C*
Kills:131
V. Kills:45 285%
Deaths:15
KDR:8.733
Accuracy:59.327% B++
KPH:49 C++
VKPH:16.800 C*
Hellion G20
C+
Kills:60
V. Kills:63 94%
Deaths:14
KDR:4.286
Accuracy:35.760% D--
KPH:18.500 C--
VKPH:19.400 C+
Kills:1,748 (0 + 1,748)
Deaths:189
KDR:9.249
VKDR:2.571
Vehicle Kills:486
Kill Difference:1,559
Playtime:31.592 hours
Usage:1%
Score:0.620m
Score/min:327
Piloting Accuracy:N/A%
Gunner Accuracy:35.760%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 14,02013,8505,3752.577C++0.1329.671%C*23.957%C61.8C++N/A199224.2h8.3C++28B+
M20 Mustang 14,8648,3412,5283.299B+0.5929.401%CN/A28.6A22.4A++364291.4h63.6B++216.4B*
Vortek Rotary 13,2876,6922,8262.368C**0.3428.91%CN/A16.2C++15.9B++322414.1h62.1B+214.7B+
C150 Dalton 9,7115,6678536.644C++3.9331.28%DN/A46.8B*33.4B*795121h3.2B*10.3B+
SAS-R 4,9614,9451,5963.098C*0.3943.673%B++68.433%C+47.8B+N/A158103.4h2B+4.5B++
M60-A Bulldog 4,9074,53443105.442M++102.7362.664%A++1.39%D132.2M**10.9M76834.3h4.3B**6.8B**
CAS30 Tank Buster 6,9293,7071,7352.137B*0.5742.437%CN/A10.5B+9.1B+214354h33.4B78.8B+
19A Fortuna 3,5953,5462,6431.342C++1.3728.504%B+20.192%C+15.1D-N/A57235.4h9.8C++34.3B+
M60-A Bulldog 3,6693,4263597.886M95.1762.294%A++1.635%C--122.8M*8.7A+71227.9h4.1B*6.6B**
GD-7F 3,3103,2801,9951.644B+1.0727.217%B+16.281%D18.4C-N/A83178h11.4B++42B+
AF-34 Mattock 3,2723,2597884.136B1.4247.293%B**14.514%D55.6B*N/A26958.6h6.1C**12.9B*
AF-34 Mattock 3,1743,1597874.014C**1.3044.224%A12.884%D-53.9B++N/A26958.6h5.9C+13.4B++
Breaker Rocket Pods 3,5112,97321413.893B*11.1857.483%B**N/A68.3C12.4C37843.5h11.1B*19.3B++
Tempest 2,4932,4701,0662.317B**0.3929.251%B++15.992%D57.3B+N/A29143.1h9B+30.8B++
AC-X11 2,2712,2531,3231.703B++1.0129.861%B**18.642%D14.5DN/A59155.8h9.3B+31.2B+
AF-57 Piston 1,7471,7339831.763B+0.9563.291%A*8.944%D*25.9CN/A9167h5.6D8.9B+
C-4 2,4581,6905772.929B**0.2224.241%C+N/A100.6B+45.7B**157016.8h1.2B+4.9B+
Reaper DMR 1,6101,5957512.124C*0.5927.975%B+21.881%C46.5B+N/A28334.3h9B+32.3B+
AF-4 Cyclone 1,5491,5396902.23B*0.4831.238%B**14.295%D54.4B**N/A30128.3h8.9B*28.4B++
LA1 Anchor 1,4981,4896932.149C++0.5625.122%C++17.864%D--43.9C+N/A30433.9h9.7C**38.5C**
GR-22 1,4681,4527182.022B+0.6925.555%C**16.185%C29.8C+N/A18248.8h11.9B++46.7B+
Gauss Prime 1,4681,4488761.653C++1.0627.463%C*16.575%D--39.6C+N/A17536.6h10.5C**38.4B
LA39 Bruiser 1,4271,4228571.659B+1.0571.884%B**11.955%C--52.7B+N/A27927h2B*2.8B++
Blitz GD-10 1,3701,3591,0851.253C*1.4627.263%B+10.007%D*14.4DN/A5694.3h15.4C++56.5B
AF-41 Hacksaw 1,3261,3154742.774C++0.0638.826%B*10.038%D*32.5C++N/A13940.4h6.1C**15.7B++
E540 Halberd-H 1,9371,31512310.691B+7.9856.43%C+N/A63.2B**29.9B**43220.8h4.4B++7.8B*
AF-18 Stalker 1,3161,3034732.755A+0.0433.443%B**15.196%D54.5B**N/A27523.9h10.5B*31.4B*
NC9 A-Tross 1,2931,2816611.938B++0.7728.099%B+18.501%D-42.7B+N/A22030h8.7B++31B++
NC6 Gauss SAW 1,2561,2406182.006B*0.7120.297%C++19.516%D26.6C+N/A21946.7h9.8C**48.2C**
Carnage AR 1,2491,2377311.692B1.0228.265%B*14.713%D-33.9C++N/A19236.5h12.1B+42.7B++
MGR-S1 Gladius 1,2491,2315632.187B+0.5232.157%B**21.608%C+61.2B**N/A16120.1h8.3B++25.7B++
Titan-150 AP 1,9761,2231557.89B+5.1847.236%C3.761%B+27.3B+16.8B+56744.8h4.2C*9C**
NS-30 Vandal 1,2201,2105132.359B+0.3542.083%A+17.521%D--48.8B+N/A16224.8h4.8B++11.4B*
Sticky Grenade 1,2121,20911209N/A1,206.2958.18%B+N/A1343.3B++3.3D-60160.9h1.6B+2.7B+
AF-8 RailJack 1,2131,2031746.914A++4.2051.735%A*84.954%B**35B*N/A15434.4h1.7B**3.3B**
NS-7 PDW 1,2021,1976831.753B*0.9632.356%A+10.443%D*36.9B+N/A24032.4h11.7B*36.1B++
MKV Suppressed 1,2031,1946021.983B**0.7332.602%A12.144%D*52.6B**N/A33422.7h11B++33.8B++
LA8 Rebel 1,2011,1919161.3B+1.4140.301%A21.159%C+39.8B+N/A12529.9h5.6B+13.9C++
NC05 Jackhammer 1,1931,1915102.335B*0.3848.019%B+12.343%D61.1B*N/A28219.5h3.6B**7.6B++
AF-19 Mercenary 1,1911,1893423.477M++0.7723.191%C*15.812%D--8.3DN/A66143.5h11.4B+49.4B+
MGR-L1 Promise 1,1961,1795292.229B++0.4829.107%B**27.905%B+58.4B++N/A18220.2h12B++41.2B++
C85 Canister-H 1,2711,17811410.333C+7.6253.845%B+10.611%C109.1C++8.6C++32310.8h5.3B+9.9B++
EM1 1,1771,1745652.078B**0.6324.22%B+16.184%D-40.6C*N/A25328.9h11C**45.5B+
Warden 1,1891,1725322.203A0.5134.064%A23.976%C+36.6B**N/A12732h6.9B*20.2B*
NS-44 Commissioner 1,1761,1701,0001.17C**1.5438.221%C**18.376%C--40.1C**N/A17929.2h3.5B+9B+
AF-6 Shadow 1,1751,1703992.932B++0.2242.825%A+21.026%D59.7B*N/A12719.6h4.7B++10.9B*
EM6 1,1741,1705412.163B+0.5523.008%C**15.299%D*42.7C++N/A25727.4h9.3B++40.3B+
NSX Naginata 1,1811,1694932.371B*0.3427.866%B**25.235%C57.6B++N/A18520.3h10.4B+37.2B++
M30 Mustang AH 1,7761,1693633.22C+0.5161.174%B++N/A23.2D12.1A*42550.3h13C-21.2C+
AF-41 Hacksaw 1,1711,1644732.461C+0.2542.451%B**12.887%D28.9C+N/A12240.3h7.6C+18B+
NC4 Mag-Shot 1,1691,1647261.603A1.1135.887%A15.636%D47.5AN/A24324.5h6.3B*17.6B+
Mauler S6 1,1681,1635252.215B**0.5045.582%B+15.219%C+48.1B**N/A43624.2h3.3A7.3B*
NSX Yumi 1,1761,1635252.215B++0.5028.49%B+29.579%B+36.5C++N/A8431.9h11.7C*41.1B+
NSX Tomoe 1,1651,1624772.436B+0.2830.861%B+41.136%B+49B+N/A15623.7h12.5B+40.4B+
NC1 Gauss Rifle 1,1701,1615352.17B**0.5426.496%B*18.002%C-39.4B**N/A28829.5h9.9B**37.5B*
NS Baron G5 1,1631,1596391.814B**0.9054.765%B**8.283%D*42B+N/A21627.6h3.7B*6.8C+
NSX Tanto 1,1861,1584862.383A0.3330.963%B*26.77%C*41.8B+1B**9827.7h11.6B+37.6B+
Razor GD-23 1,1821,1586741.718B*0.9927.756%B++15.458%D--30.2BN/A25338.4h9.6B*34.4B++
LA80 1,1651,1573383.423C+0.7147.209%B*74.59%C45.9BN/A22325.2h1.8B++3.7B*
EM4 Longshot 1,1621,1563623.193C+0.4847.824%A79.412%C++28.2C+N/A8941h1.8B++3.8B*
GD-22S 1,1591,1555142.247B+0.4621.811%C+14.113%D**34.5C+N/A24233.5h10.6C**48.7C*
AF-4A Bandit 1,1581,1557991.446C++1.2726.723%B15.758%D*14.7D-N/A8378.7h9.8B+36.6B+
NC14 Bolt Driver 1,1571,1513103.713B**1.0046.621%A++78.714%B+40.7AN/A23828.3h1.7A3.7A
NS Baron G5B 1,1461,1385961.909B+0.8055.251%B*14.411%C+46.6B+N/A20224.4h3.8B++6.9B++
L100 Python HESH 1,2091,1096217.887B+15.1851.353%BN/A50.4C+4.5D--24922h2.8B+5.5B+
C75 Viper 1,2321,0966516.862A*14.1538.622%C++1.095%C-52.9A6.6C36020.7h6.4A16.6B**
MANA Anti-Vehicle Turret 1,3969782314.234S1.5253.928%B3.374%C++9780M**4180M*35382800.1h4.9A9A**
Frag Grenade 9289211921N/A918.2948.571%B+N/A837.3A+6.4C44481.1h2.5A5.2B*
Titan-150 HEAT 1,2749141038.874B*6.1647.015%C+4.158%B++30B**11.8B++28730.5h4.2B+8.9B++
Enforcer ML85 1,6099011128.045B++5.3346.75%B++1.221%D34.9A27.4A++46725.8h10.5B+22.5B*
NS Decimator 1,2369006491.387B+1.3260.212%C+4%A33.5C+12.5C47726.9h4.1B+6.8B+
L100 Python AP 1,4868621276.787B+4.0856.776%C*2.668%C+31.7C++22.9B*51327.2h5.2B+9.1B++
Bouncing Betty 8248231296.38B*3.6752.425%B**N/A171.5B**N/A8264.8h1.6B**3.1B**
Shrike 1,1848025761.392A1.3258.866%C**1.995%C--30.3B+14.4C**40926.5h5.3B++9B++
M20 Kestrel 1,4607162353.047B+0.3431.4%C*1.117%D22.2C*23.1B++35632.2h90.5C**288.2B+
M40 Fury 8197094216.881A*14.1742.763%B*1.128%D79.7A12.4B++7038.9h10.2B+23.9B*
Pelter Rocket Pod 942706719.944C+7.2345.084%C+N/A60.9C++20.3C+25611.6h17.9B+39.6B+
CAS 14-E 7366925313.057C+10.3533.424%C+1.734%C+85.4B5.4C+3368.1h20.7B++61.9B++
NS-61 Emissary 6596564641.414B*1.3035.433%B**11.585%D-63.1A*N/A17710.4h11.3B+31.9B++
M40 Fury 7466354414.432A11.7245.282%B**1.417%C102.4A++17.9B**10176.2h10.2B+22.4B*
L105 Zephyr 6475793815.237B+12.5348.364%B++N/A71.5B++8.4C+5258.1h4.6B*9.5B*
M12 Kobalt 5805642324.522B**21.8122.196%B**15.78%D92.5B*2.6C++3666.1h16.2B++73B++
NS Annihilator 8834354121.056B**1.6679.178%CN/A9C9.2C*25448.5h9.6B++12.1B++
NSX Daimyo 4164161542.701C+0.0141.293%C+94.231%C++39.6CN/A9710.5h2.5C++6.2C*
AP30 Shredder 669413874.747C+2.0427.233%CN/A26.6C+16.5C52915.5h64.4B+236.3B+
Auraxium Mag-Cutter 41941223,5820.017C2.6915.31%D--3.155%D0.3C--N/A11215.6h2.1C++14C
L100 Python HEAT 5254103910.513B**7.8052.371%C*1.463%D-59.4A*16.7A4016.9h4.4B++8.5B++
Spear Anti-Vehicle Phalanx Turret 5894093113.194B**10.4854.022%B**6.357%B**62A+27.3B+8296.6h5.7B++10.6B**
Tank Mine 610396854.659B**1.9549.593%AN/A172.2A+93B**31142.3h2.2C4.3B**
Mag-Cutter 41439112,3370.032B2.6827.224%C+N/A0.4CN/A21024.3h2.3B8.5B
Gauss Compact S 3913851882.048A0.6630.704%A+11.429%D*27.3B+N/A19214.1h7.6B**24.6B*
M60-A Bulldog 409366517.176B4.4639.556%B+1.093%D42.6B5C6608.6h4.6B*11.7B*
Tomcat A2AM Pods 7423572117M**14.2973.29%D-N/A28.3D30.6C-70612.6h5.4A7.4A
M12 Kobalt 3623501523.333A20.6220.466%B++19.143%C++92.1B++3.2B+4203.8h16.9B82.6B+
E540 Halberd 4993403110.968B+8.2643.011%C2.941%C+36.2B++16.9B+6819.4h4.7B*10.9B+
NSX Tengu 3303281791.832B+0.8843.454%B**17.378%D42.6C**N/A977.7h11.3B+26.1B+
NS Baron G5AE 3233181502.12B++0.5958.231%B**13.837%C67.7B**1.1A+1964.7h3.3B**5.7C++
The Moonshot 318318684.676C+1.9640.406%C79.245%C+45.4CN/A1137h1.7B+4.2C**
NS-AM7 Archer 4203124600.678B+2.0349.93%D*22.115%B+4D1.4D4378.7h13.7B+27.5B+
Hornet Missiles 5023043010.133B**7.4262.137%B1.645%C+76C**49.5B12324h8.9B+14.3B+
M40 Fury-H 3092851125.909B*23.2033.082%D-1.404%C*69.5C5.9D2684.1h5.2B*15.8B+
M20 Basilisk 366275387.237A*4.5346.15%B**6.182%C++23.9B7.9C++33011.5h72.1B156.1B*
NS-357 Underboss 2742722960.919C+1.7938.8%B25%B+32.4C+N/A1298.4h3.8B+9.9B+
A30 Walker 472228564.071C**1.3626.622%B+N/A13.5B*14.4A+49816.9h149.7B*562.3B*
NCM2 Falcon 2942101391.511B++1.2043.354%C++4.762%C+16B++6.4B+20413.1h9.7B*22.3B++
Anti-Vehicle Grenade 2632041204N/A201.2950.612%C+N/A408C++118C**45460.5h4.9B+9.6B+
Carver 2042003,3500.06C+2.6524.282%C+14%C1.3C-N/A6153.9h1.9D7.7C+
Gauss Compact Burst 2022001141.754C++0.9632.967%A23.5%C+27.8CN/A1277.2h10.2B+31B+
NCM2 Falcon 2931991421.401C**1.3141.356%C*5.528%C**13.9C++6.6B*23814.3h10.1C**24.4B
The Brawler 1931911091.752C*0.9658.316%B+10.471%D40.6C+N/A1564.7h4.3C--7.4C+
Xiphos Anti-Personnel Phalanx Tower 1901881188A*185.2918.532%D--N/A1880S20A*75870.1h0.5B+2.9B*
NC05 Jackhammer AE 184183672.731B*0.0250.891%B+10.929%D--91.5B**N/A3062h3.3B**6.4B++
M20 Basilisk 254182355.2A2.4946.283%B*7.692%B++23C++9.1C+3387.9h86.5C++186.9B+
M20 Wyvern 257159364.417C+1.7136.547%C+5.031%C**26.9C++16.6C*4065.9h76.7C++209.8C*
L-24R Spur 160155217.381C**4.6736.754%C1.29%D26.3CN/A965.9h24.8C*67.4C*
M60-G Bulldog 170154285.5B2.7940.334%B++N/A29.6C+3.1D2385.2h5.8B++14.4B++
NC15 Phoenix 2821491570.949C+1.7654.638%C++N/A11.6C10.3C+27012.9h9B+16.4B+
M40 Fury-F 1791431081.324C+1.3947.501%C+N/A14.6C--3.7D1399.8h9.5B20B+
NS-15M AE 142141642.203C++0.5128.699%B++24.823%C+52.2C+N/A3622.7h10.9B+38B+
M12 Kobalt 141137719.571C+16.8627.369%B**16.058%C-114.2C*3.3C2451.2h17.8C++65B+
VLG Missile Launcher 176131158.733C+6.0259.327%B++3.817%C*48.5C++16.7C*4682.7h6.7C*11.3B+
Skyguard 219121235.261B**2.5538.373%A+1.653%C14.4C+11.7B++6578.4h114.6C**298.5B*
NS-10 Burster 209116711.634B*1.0839.503%A+3.448%D6.7B++5.3B**18217.4h134.3B++340B*
GD Guardian 118116721.611C1.1033.939%C+15.517%F16.3D*N/A417.1h9.2D*27D
NS-10 Burster 177107751.427B*1.2838.563%A5.607%C+5.6C++3.7C+16319.1h153.9C++399.2B++
Coyote Missiles 201104138A++5.2953.428%C+N/A61.2B++57.1A*16321.7h29.5B++55.1B++
Hunter QCX 107981190.824C*1.8976.385%A*14.286%D-9.4CN/A8410.4h18.3D--23.9C+
M60-G Bulldog 11198128.167B+5.4640.59%B+4.082%B++32.7C4.3D2953h5.9B+14.5B+
A30 Walker 16691481.896B**0.8224.326%B+N/A13.6C+11.2C+3926.7h107.2B++440.8B++
LA3 Desperado 9391631.444B+1.2733.318%B*17.582%C23.9CN/A2073.8h7.8B+23.4C*
M20 Basilisk 1368699.556C**6.8460.293%B*4.651%C+31.9C-18.5C3882.7h124.3C+206.1C**
M20 Drake 14784712C++9.2949.611%B+8.333%B**21C15.8C-5084h76.7B++154.7B+
MANA Anti-Personnel Turret 8484332.545N/A0.1719.858%UN/A840UN/A5569800.1h23.3T*117.4T*
Hardlight Dagger 91838,1090.01D2.708.258%D**4.819%C0.2CN/A1413.5h2.4C+29.5D--
MAX Punch 86831,5440.054C2.6624.511%D**N/A0.6CN/A3134.6h2.3C+9.2C+
M96 Mjolnir-H 13475193.947C+1.2447.199%C1.333%B+41.7C32.8C++6531.8h35.3C*74.7C*
NS-11C 7775671.119C++1.5923.135%C+9.333%F11.2DN/A1706.7h13B+56.1B
Enforcer ML65-H 12868154.533C++1.8249.486%D-N/A30.9C27.3C+9372.2h12B++24.3B+
NCM3 Raven 11365411.585B**1.1339.614%C+1.538%D-12.5B*9.2A3755.2h23.4B++59B+
Gauss Rifle Burst 6261292.103C*0.6129.032%B19.672%D-50.8BN/A3401.2h11.4C+39.1C**
Hellion G20 12360144.286C*1.5735.76%D--1.667%D**18.2C--19.1C+2953.3h130.5C+365C
NCM3 Raven 10359371.595B*1.1239.778%C+1.695%D12.3B+9.2B**4174.8h25.5C**64B
Aspis Anti-Aircraft Phalanx Turret 11158134.462B+1.7536.541%A++N/A14.5B+13.3B8684h121.8B++333.4B*
M12 Kobalt 5757319B16.2922.431%A*10.526%D-142.5A*N/A6370.4h12.4A55.1A
NS-20 Gorgon 5855242.292A0.4234.256%A+23.636%B*32.4A++1.8B++1181.7h26.1B76.2B*
Titan-150 HESH 6452317.333B++14.6243.548%C-1.923%C++15.8D**3.6D--1913.3h4.7D*10.7D--
MGR-M1 Bishop 5252301.733C++0.9842.84%A+25%D20.8C--N/A502.5h6.7C++15.7B+

Consumables
  Name Deaths Consumed Time Equipped
Medical Applicator21990,9739.3h
Nano-Armor Kit8741,294,669101.4h
Medical Kit1,21313,74415.8h
Nanite Revive Grenade02,0770.6h
Anti-Vehicle MANA Turret282,2464.2h
Spawn Beacon303,7002.4h
AE Medical Applicator3922,3331.6h
Xiphos Anti-Personnel Tower0560.3h
Hoplon Anti-Aircraft Phalanx Tower0510.4h
Rampart Wall3760.9h
Cortium Silo1630.4h
Skywall Shield Emitter0770.4h
Turret AI Module11080.7h
Repair Module11280.5h
Structure Shield Module01060.6h
AE Nano-Armor Kit541783,97354.1h
Spitfire Auto-Turret76470.9h
Restoration Kit1592,5122.4h
Motion Spotter6014,5636.5h
Deconstruction Tool16,1391.2h
Spear Anti-Vehicle Tower1680.5h
Recon Detection Device222,5514.1h
Ammunition Package293,1191.8h
Anti-Infantry MANA Turret62270.9h
IPC Targeting Dart31101h
Lumifiber Rampart Wall2851.2h
Snowman Soldier4810.1h
Nano-Repair Grenade03720.1h
Shield Recharging Field121,1250.4h
Smoke Grenade01010h
WLT-Howler Mining Laser21,9880.6h

Check the help document for the dictionary if you want to learn more about words used here.


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