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Legate Predator EasirVS[DA] EasirVS
VS BR 72

KDR: 4.31

Score: 41.9m

Last Seen: May 12th, 2019 1:55 AM
- OFFLINE - 1077.7 hour(s)

Prestige 1, Battle Rank 72 - Vanu Sovereignty on Emerald
Level Progress (to 73): 30%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Orion VS54 Light PPA NS-44 Commissioner Ghost NS-357P Underboss NSX-P Naginata Blueshift VM5
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $7,254,549 MLG Score: 5799
Fun Score: N/A
Cheeseburgers Flipped: 377TIME WITH MEDKIT: 17.3%MEDKIT per DEATH: 1.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
33.795%34.157%115454115660,0724.5516-0.241

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.469%2.467A**2.038A*-1.157D*HEAD ++ (~17.26)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
23.90.68B+8.10.435B15.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.026%2.259%1159612044,29455812897.69534333%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.686%0.597B+0.613B+0.545

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
66.80.586B+28.70.457B+38.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
59.998%2.451%232412069798852931.10497333%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.984%1.853A++-0.08C+-0.312

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.20.736B++6.10.511B+4.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.979%6.803%3741012002,0587884842.60837424%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.585%0.444B0.591B+0.701

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.20.747B++12.40.689B+17.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.049%78.618%374612046,1921222165.0671

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.348%2.562A**0.75B++-0.392

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.20.678B+1.70.479B+1.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
58.708%15.195%374512054,9361230564.00975

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.714%1.43A0.118C+0.566

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.648B+2.70.439B1.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
41.9m258.4%605 (36.3k)481 (28.9k)4.31032103,07723,9144.5099172 (72)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS12101019232.048%28.676%91903:3965

11% Combat Medic11% Engineer29% Heavy Assault18% Infiltrator27% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 15th, 2015 5:30 PMFeb 26th, 2016 2:17 AMJun 10th, 2019 8:13 AM (15d) (PST)May 11th, 2019 10:42 PM (45d) (PST)May 11th, 2019 9:55 PM (45d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9602407201.1830.2740.3393.2480.0745799

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
57,62014,41843,202711620195428,852

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1452.3h/60.5d 4,773 29,558 28,474 283k 1,627 5,413 6,453 83.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B*
Kills:2,493
Deaths:406
KDR:6.140
Accuracy:29.922% B*
HSR:37.625% B*
Orion VS54
A++
Kills:2,174
Deaths:450
KDR:4.831
Accuracy:30.135% A++
HSR:33.763% A
NSX-P Naginata
A+
Kills:1,193
Deaths:221
KDR:5.398
Accuracy:29.918% A+
HSR:32.439% B+
Pulsar LSW
A*
Kills:1,165
Deaths:238
KDR:4.895
Accuracy:31.846% A++
HSR:40.944% A*
VX29 Polaris
B**
Kills:1,161
Deaths:261
KDR:4.448
Accuracy:30.060% B**
HSR:24.979% C**
NS-15MP
B**
Kills:1,161
Deaths:128
KDR:9.070
Accuracy:33.093% B**
HSR:30.060% C+
Flare VE6
A**
Kills:1,160
Deaths:216
KDR:5.370
Accuracy:27.749% B*
HSR:42.241% A**
Ursa
A*
Kills:1,160
Deaths:146
KDR:7.945
Accuracy:31.304% A+
HSR:40.345% A*
NSX Naginata
A*
Kills:1,159
Deaths:199
KDR:5.824
Accuracy:33.716% A*
HSR:35.979% B**
SVA-88
A+
Kills:1,158
Deaths:240
KDR:4.825
Accuracy:28.007% B*
HSR:36.269% A+
NS-15M2
A+
Kills:1,157
Deaths:280
KDR:4.132
Accuracy:28.895% B**
HSR:37.684% A+
VE-H Maw
A*
Kills:174
Deaths:48
KDR:3.625
Accuracy:31.996% A
HSR:46.552% A*
Kills:15,315
Deaths (as Heavy Assault):2,833
Deaths (to Heavy Assaults):6,989
KDR:5.40593
Kill Difference:12,482
Playtime:427.125 hours
Usage:29%
Score:13.108m
Score/min:511
Accuracy (listed only):30.553%
HSR (listed only):36.573%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eclipse VE3A
A++
Kills:1,174
Deaths:285
KDR:4.119
Accuracy:34.925% A++
HSR:29.557% A++
NSX-P Tanto
A+
Kills:1,168
Deaths:120
KDR:9.733
Accuracy:33.570% A+
HSR:34.675% A
PS1-AV Suppressor
B**
Kills:1,164
Deaths:224
KDR:5.196
Accuracy:31.899% B+
HSR:31.186% B**
Zenith VX-5AE
B*
Kills:1,164
Deaths:152
KDR:7.658
Accuracy:32.056% B*
HSR:30.842% B*
The Little Helper
B*
Kills:1,162
Deaths:233
KDR:4.987
Accuracy:54.934% B++
HSR:20.568% B*
Sirius SX12
M++
Kills:1,160
Deaths:298
KDR:3.893
Accuracy:29.469% B**
HSR:36.724% M++
Eridani SX5-AE
B*
Kills:1,160
Deaths:183
KDR:6.339
Accuracy:33.561% B*
HSR:30.948% B+
NSX Tanto
A++
Kills:1,160
Deaths:135
KDR:8.593
Accuracy:36.237% A++
HSR:30.948% B*
NSX Tengu
A++
Kills:1,160
Deaths:165
KDR:7.030
Accuracy:44.973% A
HSR:31.466% A++
NS-11C
A*
Kills:1,160
Deaths:193
KDR:6.010
Accuracy:35.106% A*
HSR:27.672% A+
NS Baron G5
A*
Kills:1,159
Deaths:158
KDR:7.335
Accuracy:65.849% A*
HSR:16.566% B+
NS-11CP
A+
Kills:1,159
Deaths:169
KDR:6.858
Accuracy:36.016% A+
HSR:27.783% B++
NS-7 PDW
M**
Kills:1,159
Deaths:294
KDR:3.942
Accuracy:30.312% B**
HSR:39.431% M**
MKV Suppressed
A**
Kills:1,159
Deaths:237
KDR:4.890
Accuracy:31.198% B**
HSR:34.513% A**
Serpent VE92
A*
Kills:1,159
Deaths:455
KDR:2.547
Accuracy:33.562% A*
HSR:28.732% A+
Eridani SX5
A
Kills:1,159
Deaths:203
KDR:5.709
Accuracy:33.292% A
HSR:25.539% B*
Pandora VX25
B+
Kills:1,158
Deaths:151
KDR:7.669
Accuracy:44.087% B+
HSR:17.358% B+
Phobos VX86
A+
Kills:1,158
Deaths:256
KDR:4.523
Accuracy:76.985% A+
HSR:14.508% C
Pulsar C
A*
Kills:1,158
Deaths:350
KDR:3.309
Accuracy:34.944% A*
HSR:25.043% C**
Thanatos VE70
A++
Kills:1,157
Deaths:232
KDR:4.987
Accuracy:56.784% A++
HSR:12.705% D
Solstice VE3
A**
Kills:1,157
Deaths:231
KDR:5.009
Accuracy:35.518% A**
HSR:30.942% A++
Deimos VA29
B**
Kills:1,156
Deaths:201
KDR:5.751
Accuracy:73.709% B**
HSR:15.657% C+
VX6-7
A*
Kills:1,156
Deaths:273
KDR:4.234
Accuracy:34.589% A*
HSR:30.450% A++
VE-S Canis
A*
Kills:582
Deaths:107
KDR:5.439
Accuracy:34.266% B**
HSR:37.457% A*
Skorpios
A+
Kills:377
Deaths:109
KDR:3.459
Accuracy:33.834% A+
HSR:29.974% A
Chaos
A*
Kills:307
Deaths:82
KDR:3.744
Accuracy:67.164% A*
HSR:17.264% B+
Zenith VX-5
A*
Kills:276
Deaths:47
KDR:5.872
Accuracy:35.762% A*
HSR:29.710% A+
Kills:28,228
Deaths (as Light Assault):5,543
Deaths (to Light Assaults):5,328
KDR:5.09255
Kill Difference:22,685
Playtime:395.073 hours
Usage:27%
Score:10.699m
Score/min:451
Accuracy (listed only):41.652%
HSR (listed only):27.341%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Darkstar
A+
Kills:1,179
Deaths:246
KDR:4.793
Accuracy:32.121% B**
HSR:34.097% A+
PS1-AV Suppressor
B**
Kills:1,164
Deaths:224
KDR:5.196
Accuracy:31.899% B+
HSR:31.186% B**
The Little Helper
B*
Kills:1,162
Deaths:233
KDR:4.987
Accuracy:54.934% B++
HSR:20.568% B*
H-V45 AE
B**
Kills:1,160
Deaths:145
KDR:8
Accuracy:33.758% B**
HSR:35.172% B*
Sirius SX12
M++
Kills:1,160
Deaths:298
KDR:3.893
Accuracy:29.469% B**
HSR:36.724% M++
Eridani SX5-AE
B*
Kills:1,160
Deaths:183
KDR:6.339
Accuracy:33.561% B*
HSR:30.948% B+
H-V45
A*
Kills:1,160
Deaths:211
KDR:5.498
Accuracy:33.371% A++
HSR:36.983% A*
NSX Tengu
A++
Kills:1,160
Deaths:165
KDR:7.030
Accuracy:44.973% A
HSR:31.466% A++
NS Baron G5
A*
Kills:1,159
Deaths:158
KDR:7.335
Accuracy:65.849% A*
HSR:16.566% B+
NS-7 PDW
M**
Kills:1,159
Deaths:294
KDR:3.942
Accuracy:30.312% B**
HSR:39.431% M**
MKV Suppressed
A**
Kills:1,159
Deaths:237
KDR:4.890
Accuracy:31.198% B**
HSR:34.513% A**
Equinox VE2 Burst
A
Kills:1,159
Deaths:264
KDR:4.390
Accuracy:33.721% A
HSR:38.395% A
Eridani SX5
A
Kills:1,159
Deaths:203
KDR:5.709
Accuracy:33.292% A
HSR:25.539% B*
Pandora VX25
B+
Kills:1,158
Deaths:151
KDR:7.669
Accuracy:44.087% B+
HSR:17.358% B+
Phobos VX86
A+
Kills:1,158
Deaths:256
KDR:4.523
Accuracy:76.985% A+
HSR:14.508% C
Terminus VX-9
A*
Kills:1,158
Deaths:309
KDR:3.748
Accuracy:33.004% A+
HSR:42.401% A*
Thanatos VE70
A++
Kills:1,157
Deaths:232
KDR:4.987
Accuracy:56.784% A++
HSR:12.705% D
Deimos VA29
B**
Kills:1,156
Deaths:201
KDR:5.751
Accuracy:73.709% B**
HSR:15.657% C+
NS-11A
M*
Kills:1,155
Deaths:248
KDR:4.657
Accuracy:31.494% A+
HSR:45.368% M*
Pulsar VS1
M+
Kills:1,150
Deaths:263
KDR:4.373
Accuracy:33.467% A*
HSR:40.348% M+
VE-S Canis
A*
Kills:582
Deaths:107
KDR:5.439
Accuracy:34.266% B**
HSR:37.457% A*
Skorpios
A+
Kills:377
Deaths:109
KDR:3.459
Accuracy:33.834% A+
HSR:29.974% A
Chaos
A*
Kills:307
Deaths:82
KDR:3.744
Accuracy:67.164% A*
HSR:17.264% B+
Kills:24,458
Deaths (as Combat Medic):4,819
Deaths (to Combat Medics):2,514
KDR:5.07533
Kill Difference:19,639
Playtime:156.038 hours
Usage:11%
Score:3.407m
Score/min:364
Accuracy (listed only):42.315%
HSR (listed only):29.766%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Eclipse VE3A
A++
Kills:1,174
Deaths:285
KDR:4.119
Accuracy:34.925% A++
HSR:29.557% A++
NSX-P Tanto
A+
Kills:1,168
Deaths:120
KDR:9.733
Accuracy:33.570% A+
HSR:34.675% A
Zenith VX-5AE
B*
Kills:1,164
Deaths:152
KDR:7.658
Accuracy:32.056% B*
HSR:30.842% B*
The Little Helper
B*
Kills:1,162
Deaths:233
KDR:4.987
Accuracy:54.934% B++
HSR:20.568% B*
NSX Tanto
A++
Kills:1,160
Deaths:135
KDR:8.593
Accuracy:36.237% A++
HSR:30.948% B*
NS-11C
A*
Kills:1,160
Deaths:193
KDR:6.010
Accuracy:35.106% A*
HSR:27.672% A+
NS Baron G5
A*
Kills:1,159
Deaths:158
KDR:7.335
Accuracy:65.849% A*
HSR:16.566% B+
NS-11CP
A+
Kills:1,159
Deaths:169
KDR:6.858
Accuracy:36.016% A+
HSR:27.783% B++
Serpent VE92
A*
Kills:1,159
Deaths:455
KDR:2.547
Accuracy:33.562% A*
HSR:28.732% A+
Pandora VX25
B+
Kills:1,158
Deaths:151
KDR:7.669
Accuracy:44.087% B+
HSR:17.358% B+
Phobos VX86
A+
Kills:1,158
Deaths:256
KDR:4.523
Accuracy:76.985% A+
HSR:14.508% C
Pulsar C
A*
Kills:1,158
Deaths:350
KDR:3.309
Accuracy:34.944% A*
HSR:25.043% C**
Thanatos VE70
A++
Kills:1,157
Deaths:232
KDR:4.987
Accuracy:56.784% A++
HSR:12.705% D
Solstice VE3
A**
Kills:1,157
Deaths:231
KDR:5.009
Accuracy:35.518% A**
HSR:30.942% A++
Deimos VA29
B**
Kills:1,156
Deaths:201
KDR:5.751
Accuracy:73.709% B**
HSR:15.657% C+
VX6-7
A*
Kills:1,156
Deaths:273
KDR:4.234
Accuracy:34.589% A*
HSR:30.450% A++
Eidolon VE33
A*
Kills:1,151
Deaths:247
KDR:4.660
Accuracy:40.276% A*
HSR:34.057% B**
Chaos
A*
Kills:307
Deaths:82
KDR:3.744
Accuracy:67.164% A*
HSR:17.264% B+
Zenith VX-5
A*
Kills:276
Deaths:47
KDR:5.872
Accuracy:35.762% A*
HSR:29.710% A+
VE-LR Obelisk
A++
Kills:206
Deaths:40
KDR:5.150
Accuracy:42.496% A++
HSR:37.864% B++
Kills:20,505
Deaths (as Engineer):4,010
Deaths (to Engineers):4,269
KDR:5.11347
Kill Difference:16,495
Playtime:154.493 hours
Usage:11%
Score:5.318m
Score/min:574
Accuracy (listed only):45.228%
HSR (listed only):25.645%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A*
Kills:1,462
Deaths:417
KDR:3.506
Accuracy:53.882% A*
HSR:27.907% B*
Ghost
A++
Kills:1,331
Deaths:264
KDR:5.042
Accuracy:50.562% A++
HSR:71.826% B
NS-357P Underboss
A++
Kills:1,228
Deaths:255
KDR:4.816
Accuracy:54.997% A++
HSR:23.453% C+
NS-61 "Ravenous" Emissary
A*
Kills:1,168
Deaths:244
KDR:4.787
Accuracy:36.899% B**
HSR:33.904% A*
NS-44L "Ravenous" Blackhand
A
Kills:1,164
Deaths:225
KDR:5.173
Accuracy:55.513% A
HSR:45.533% C++
PS1-AV Suppressor
B**
Kills:1,164
Deaths:224
KDR:5.196
Accuracy:31.899% B+
HSR:31.186% B**
NSX Tomoe
A
Kills:1,162
Deaths:141
KDR:8.241
Accuracy:35.586% A
HSR:45.181% B*
Artemis VX26 AE
B*
Kills:1,162
Deaths:132
KDR:8.803
Accuracy:34.587% B*
HSR:34.940% B++
Phantom VA23
M
Kills:1,161
Deaths:150
KDR:7.740
Accuracy:51.739% M
HSR:36.003% B++
NS-61 Emissary
A++
Kills:1,160
Deaths:204
KDR:5.686
Accuracy:38.779% A++
HSR:27.500% A++
Sirius SX12
M++
Kills:1,160
Deaths:298
KDR:3.893
Accuracy:29.469% B**
HSR:36.724% M++
Eridani SX5-AE
B*
Kills:1,160
Deaths:183
KDR:6.339
Accuracy:33.561% B*
HSR:30.948% B+
Nyx VX31
A+
Kills:1,160
Deaths:200
KDR:5.800
Accuracy:43.518% A+
HSR:39.741% B**
Parallax VX3
A**
Kills:1,160
Deaths:95
KDR:12.211
Accuracy:55.072% A**
HSR:74.483% C
NSX Daimyo
B**
Kills:1,160
Deaths:121
KDR:9.587
Accuracy:48.470% B**
HSR:94.397% C++
NSX Tengu
A++
Kills:1,160
Deaths:165
KDR:7.030
Accuracy:44.973% A
HSR:31.466% A++
Artemis VX26
S
Kills:1,160
Deaths:181
KDR:6.409
Accuracy:32.668% B**
HSR:52.241% S
NS-7 PDW
M**
Kills:1,159
Deaths:294
KDR:3.942
Accuracy:30.312% B**
HSR:39.431% M**
MKV Suppressed
A**
Kills:1,159
Deaths:237
KDR:4.890
Accuracy:31.198% B**
HSR:34.513% A**
V10
A*
Kills:1,159
Deaths:103
KDR:11.252
Accuracy:54.374% A*
HSR:75.669% C
Eridani SX5
A
Kills:1,159
Deaths:203
KDR:5.709
Accuracy:33.292% A
HSR:25.539% B*
Spiker
A+
Kills:1,158
Deaths:225
KDR:5.147
Accuracy:39.940% A+
HSR:29.534% B**
NS-30 Vandal
A*
Kills:1,158
Deaths:292
KDR:3.966
Accuracy:45.557% A*
HSR:24.352% C
NS-357 Underboss
A*
Kills:1,154
Deaths:307
KDR:3.759
Accuracy:53.890% A*
HSR:24.870% B+
XM98
A**
Kills:1,151
Deaths:144
KDR:7.993
Accuracy:53.567% A**
HSR:77.150% C**
Beamer VS3
A*
Kills:1,142
Deaths:469
KDR:2.435
Accuracy:41.991% A*
HSR:29.422% B**
VE-S Canis
A*
Kills:582
Deaths:107
KDR:5.439
Accuracy:34.266% B**
HSR:37.457% A*
Skorpios
A+
Kills:377
Deaths:109
KDR:3.459
Accuracy:33.834% A+
HSR:29.974% A
Parsec VX3-A
A
Kills:231
Deaths:18
KDR:12.833
Accuracy:49.926% A
HSR:81.385% B+
Soldier Soaker
A*
Kills:108
Deaths:22
KDR:4.909
Accuracy:53.727% A*
HSR:10.185% D-
NS CandyCannon 3000
B*
Kills:84
Deaths:67
KDR:1.254
Accuracy:44.611% B*
HSR:15.476% D*
NS-45 "Brass" Pilot
A+
Kills:62
Deaths:24
KDR:2.583
Accuracy:42.843% A+
HSR:35.484% B*
Kills:32,125
Deaths (as Infiltrator):6,120
Deaths (to Infiltrators):3,190
KDR:5.24918
Kill Difference:26,005
Playtime:267.557 hours
Usage:18%
Score:7.581m
Score/min:472
Accuracy (listed only):42.984%
HSR (listed only):40.871%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
A*
Kills:1,190
Deaths:160
KDR:7.438
Accuracy:29.829% A*
HSR:29.832% A++
Blueshift VM5
A*
Kills:1,159
Deaths:160
KDR:7.244
Accuracy:30.776% A*
HSR:32.356% A*
Comet VM2
M**
Kills:434
Deaths:92
KDR:4.717
Accuracy:79.006% M**
HSR:4.147% C+
Comet VM2
M**
Kills:433
Deaths:104
KDR:4.163
Accuracy:76.273% M**
HSR:4.619% C*
Nebula VM20
A++
Kills:318
Deaths:43
KDR:7.395
Accuracy:26.136% A++
HSR:29.245% A++
Nebula VM20
A++
Kills:280
Deaths:43
KDR:6.512
Accuracy:26.845% A++
HSR:28.571% A+
Cosmos VM3
M*
Kills:258
Deaths:64
KDR:4.031
Accuracy:27.732% A*
HSR:34.109% M*
Cosmos VM3
M
Kills:241
Deaths:64
KDR:3.766
Accuracy:25.669% A++
HSR:31.120% M
Vortex VM21
S
Kills:128
Deaths:29
KDR:4.414
Accuracy:51.908% A
HSR:12.500% S
Vortex VM21
A**
Kills:121
Deaths:29
KDR:4.172
Accuracy:52.603% A
HSR:9.091% A**
Quasar VM1
A*
Kills:51
Deaths:12
KDR:4.250
Accuracy:23.686% A++
HSR:29.412% A*
NS-20 Gorgon
N/A
Kills:50
Deaths:13
KDR:3.846
Accuracy:35.872% N/A
HSR:34% N/A
Kills:4,663
Deaths (as MAX Suit):406.500
Deaths (to MAX Suits):1,067
KDR:11.47109
Kill Difference:4,256.500
Playtime:47.216 hours
Usage:3%
Score:1.787m
Score/min:631
Accuracy (listed only):40.528%
HSR (listed only):23.250%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
A**
Kills:1,578
V. Kills:94 N/A
Deaths:140
KDR:11.271
Accuracy:57.014% A*
KPH:119.400 A**
VKPH:7.100 A++
Dual Photon Pods
S
Kills:1,037
V. Kills:136 N/A
Deaths:40
KDR:25.925
Accuracy:72.527% A**
KPH:359.300 S
VKPH:47.100 A**
Hornet Missiles
A++
Kills:936
V. Kills:338 276%
Deaths:61
KDR:15.344
Accuracy:76.816% A++
KPH:149.100 A
VKPH:53.900 B+
Saron Laser Cannon
A*
Kills:776
V. Kills:407 190%
Deaths:160
KDR:4.850
Accuracy:38.959% A
KPH:37.800 A*
VKPH:19.800 A++
Maelstrom Turbo Laser
B+
Kills:682
V. Kills:495 138%
Deaths:307
KDR:2.222
Accuracy:39.710% A+
KPH:19.300 B
VKPH:14 B+
Antares LC
A
Kills:243
V. Kills:152 159%
Deaths:64
KDR:3.797
Accuracy:39.932% A
KPH:28.600 B++
VKPH:17.900 B+
Kills:5,252 (3,279 + 0)
Deaths:772
KDR:6.803
VKDR:2.101
Vehicle Kills:1,622
Kill Difference:4,480
Playtime:86.751 hours
Usage:6%
Score:2.001m
Score/min:385
Piloting Accuracy:39.932%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-24R Spur
A++
Kills:493
V. Kills:25 N/A
Deaths:16
KDR:30.813
Accuracy:45.038% B++
KPH:81.300 A++
VKPH:4.100 B+
L105 Zephyr
S
Kills:182
V. Kills:26 N/A
Deaths:7
KDR:26
Accuracy:62.200% A*
KPH:151.800 S
VKPH:21.700 A*
CAS30 Tank Buster
M**
Kills:170
V. Kills:143 118%
Deaths:33
KDR:5.152
Accuracy:60.092% A+
KPH:27.900 M**
VKPH:23.500 M**
AP30 Shredder
S
Kills:57
V. Kills:43 130%
Deaths:3
KDR:19
Accuracy:56.084% M++
KPH:92.300 M**
VKPH:69.600 S
L-30R Vektor
M+
Kills:51
V. Kills:14 340%
Deaths:4
KDR:12.750
Accuracy:32.817% D
KPH:36.200 M+
VKPH:9.900 C*
Kills:953 (714 + 239)
Deaths:63
KDR:15.127
VKDR:3.984
Vehicle Kills:251
Kill Difference:890
Playtime:15.390 hours
Usage:1%
Score:0.340m
Score/min:368
Piloting Accuracy:32.817%
Gunner Accuracy:56.084%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
M*
Kills:557
V. Kills:76 N/A
Deaths:32
KDR:17.406
Accuracy:58.186% A++
KPH:92 M*
VKPH:12.600 B**
L100 Python HESH
M*
Kills:117
V. Kills:28 403%
Deaths:9
KDR:13
Accuracy:67.413% A*
KPH:84.400 A+
VKPH:20.200 M*
L100 Python AP
A**
Kills:91
V. Kills:66 136%
Deaths:4
KDR:22.750
Accuracy:63.571% B*
KPH:44.900 B**
VKPH:32.500 A**
Kills:765 (765 + 0)
Deaths:45
KDR:17
VKDR:3.778
Vehicle Kills:170
Kill Difference:720
Playtime:9.469 hours
Usage:1%
Score:0.266m
Score/min:468
Driving Accuracy:63.571%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova PC
A**
Kills:253
V. Kills:84 298%
Deaths:29
KDR:8.724
Accuracy:68.953% A*
KPH:49.600 A**
VKPH:16.500 A*
Saron HRB
M++
Kills:132
V. Kills:65 200%
Deaths:14
KDR:9.429
Accuracy:60.551% A*
KPH:56.600 M++
VKPH:27.900 A+
Supernova FPC
B*
Kills:78
V. Kills:39 195%
Deaths:18
KDR:4.333
Accuracy:55.495% C**
KPH:34.500 B*
VKPH:17.200 B+
E540 Halberd
B**
Kills:61
V. Kills:15 381%
Deaths:4
KDR:15.250
Accuracy:51.440% B+
KPH:43.100 B**
VKPH:10.600 D--
Kills:524 (331 + 193)
Deaths:65
KDR:8.062
VKDR:3.123
Vehicle Kills:203
Kill Difference:459
Playtime:11.111 hours
Usage:1%
Score:0.358m
Score/min:537
Driving Accuracy:55.495%
Gunner Accuracy:51.440%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
M*
Kills:281
V. Kills:16 N/A
Deaths:12
KDR:23.417
Accuracy:52.671% A++
KPH:242.500 M*
VKPH:13.800 A*
E540 Halberd-H
M
Kills:175
V. Kills:58 297%
Deaths:7
KDR:25
Accuracy:72.521% A++
KPH:96.400 M
VKPH:31.900 A
Aphelion VEX-4H
A++
Kills:135
V. Kills:68 196%
Deaths:27
KDR:5
Accuracy:45.104% C+
KPH:72.800 A++
VKPH:36.700 B*
M40 Fury-H
A+
Kills:112
V. Kills:11 N/A
Deaths:4
KDR:28
Accuracy:56.912% A+
KPH:97.100 C++
VKPH:9.500 C
Kills:703 (0 + 703)
Deaths:50
KDR:14.060
VKDR:3.060
Vehicle Kills:153
Kill Difference:653
Playtime:5.983 hours
Usage:0%
Score:0.198m
Score/min:550
Driving Accuracy:N/A%
Gunner Accuracy:56.912%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
M
Kills:579
V. Kills:19 N/A
Deaths:16
KDR:36.188
Accuracy:25.206% A
KPH:160.100 M
VKPH:5.300 B*
M60-G Bulldog
M**
Kills:251
V. Kills:63 392%
Deaths:12
KDR:20.917
Accuracy:68.063% M++
KPH:109.900 M*
VKPH:27.600 M**
M40 Fury
A
Kills:236
V. Kills:41 N/A
Deaths:12
KDR:19.667
Accuracy:48.401% A
KPH:67.300 B*
VKPH:11.700 B+
M40 Fury
A
Kills:137
V. Kills:21 N/A
Deaths:8
KDR:17.125
Accuracy:44.468% B*
KPH:88.300 A
VKPH:13.500 B
M20 Basilisk
A*
Kills:133
V. Kills:39 333%
Deaths:12
KDR:11.083
Accuracy:57.283% A*
KPH:47.300 A*
VKPH:13.900 A++
M12 Kobalt
N/A
Kills:50
V. Kills: N/A
Deaths:3
KDR:16.667
Accuracy:19.403% N/A
KPH:94.200 N/A
VKPH:0 N/A
Kills:1,386 (0 + 1,386)
Deaths:63
KDR:22
VKDR:2.905
Vehicle Kills:183
Kill Difference:1,323
Playtime:14.301 hours
Usage:1%
Score:0.459m
Score/min:535
Driving Accuracy:N/A%
Gunner Accuracy:19.403%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A*
Kills:781
V. Kills:25 N/A
Deaths:117
KDR:6.675
Accuracy:53.918% A+
KPH:121.600 A*
VKPH:3.900 A+
M12 Kobalt-F
A*
Kills:155
V. Kills:12 N/A
Deaths:70
KDR:2.214
Accuracy:30.563% A
KPH:44.200 B+
VKPH:3.400 A*
M40 Fury-F
M*
Kills:152
V. Kills:22 N/A
Deaths:37
KDR:4.108
Accuracy:61.063% B**
KPH:79.800 M*
VKPH:11.600 B**
Kills:1,088 (1,088 + 0)
Deaths:224
KDR:4.857
VKDR:0.263
Vehicle Kills:59
Kill Difference:864
Playtime:11.832 hours
Usage:1%
Score:0.187m
Score/min:264
Driving Accuracy:61.063%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A+
Kills:184
V. Kills:14 N/A
Deaths:14
KDR:13.143
Accuracy:39.206% B*
KPH:124.100 A+
VKPH:9.400 B**
Kills:184 (0 + 184)
Deaths:14
KDR:13.143
VKDR:1
Vehicle Kills:14
Kill Difference:170
Playtime:1.483 hours
Usage:0%
Score:0.038m
Score/min:431
Piloting Accuracy:N/A%
Gunner Accuracy:39.206%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 2,5232,4934066.14B**1.8329.922%B*37.625%B*130.5A++1.6A++61319.1h9.4B++31.5B*
Orion VS54 2,1912,1744504.831A++0.5230.135%A++33.763%A100.2M+N/A42321.7h8.6A28.4B+
Light PPA 1,6721,57814011.271B++6.9657.014%A*1.394%C*119.5A**7.1A++38913.2h7.6B++13.3B++
NS-44 Commissioner 1,4991,4624173.506A**0.8053.882%A*27.907%B*84.5A*2.1M**26517.3h3.6B+6.7B*
Ghost 1,3341,3312645.042B*0.7350.562%A++71.826%B95.8A**N/A29913.9h1.7B**3.3B**
NS-357P Underboss 1,2551,2282554.816M0.5154.997%A++23.453%C+99.8B*2.2A**23812.3h3.8C+7B++
NSX-P Naginata 1,2291,1932215.398M++1.0929.918%A+32.439%B+96.2A++2.9M23512.4h11.1B+37.2B*
Blueshift VM5 1,2071,1901607.438A*3.1329.829%A*29.832%A++77.8M1.1B**22215.3h13.2B*44.4B**
Darkstar 1,1861,1792464.793A**0.4832.121%B**34.097%A+100.8A*N/A24011.7h10.3B**32.2B**
Eclipse VE3A 1,1951,1742854.119B**0.1934.925%A++29.557%A++105.8A**1.9A*29211.1h10.2B++29.3B**
NSX-P Tanto 1,1761,1681209.733S5.4233.57%A+34.675%A155.7S1.1B+3807.5h9.5B**28.3B**
NS-61 "Ravenous" Emissary 1,1761,1682444.787M**0.4836.899%B**33.904%A*127M++N/A4389.2h9.6B**26.1B**
Pulsar LSW 1,1771,1652384.895M+0.5831.846%A++40.944%A*117.7M1.2A+4869.9h8.5A26.6B**
NS-44L "Ravenous" Blackhand 1,1651,1642255.173A++0.8655.513%A45.533%C++98.6M+N/A20911.8h2.9B**5.2B**
PS1-AV Suppressor 1,1761,1642245.196A*0.8931.899%B+31.186%B**97A++1C**29612h10.8B*33.7B++
Zenith VX-5AE 1,1681,1641527.658S3.3532.056%B*30.842%B*136.9M**N/A4808.5h9.1B**28.4B*
MANA Anti-Personnel Turret 1,1831,1622155.405N/A1.0929.051%UN/A11620U210U24971100.1h13T*44.6T*
NSX Tomoe 1,1701,1621418.241M*3.9335.586%A45.181%B*108.6M+N/A32910.7h10B**28.2B**
The Little Helper 1,1641,1622334.987M+0.6854.934%B++20.568%B*102.8A**N/A25811.3h3.9B*7.1B++
Sticky Grenade 1,1661,16211162N/A1,157.6968.81%A++N/A2905S10C96480.4h0.9A1.4B**
Artemis VX26 AE 1,1711,1621328.803M*4.4934.587%B*34.94%B++126.3M*1B+3359.2h9.4B*27.3B++
Phantom VA23 1,1701,1611507.74M**3.4351.739%M36.003%B++130.4M**1A2888.9h3A+5.9A
VX29 Polaris 1,1681,1612614.448A**0.1430.06%B**24.979%C**111.6MN/A36410.4h9.3B**30.8B*
NS-15MP 1,1671,1611289.07M*4.7633.093%B**30.06%C+131.9A++N/A2938.8h8.3A25B*
Flare VE6 1,1671,1602165.37M**1.0627.749%B*42.241%A**118.4M+N/A4429.8h7.4A26.8B*
NS-61 Emissary 1,1681,1602045.686S1.3838.779%A++27.5%A++96.7M**N/A21712h10B+25.7B**
H-V45 AE 1,1671,1601458S3.6933.758%B**35.172%B*138.1MN/A2888.4h8.6A25.4B**
Sirius SX12 1,1661,1602983.893M0.4229.469%B**36.724%M++117.2SN/A7039.9h9.2A31.2B*
Eridani SX5-AE 1,1721,1601836.339S2.0333.561%B*30.948%B+131.8A*1.4A++2828.8h9B+26.7B++
Nyx VX31 1,1641,1602005.8A+1.4943.518%A+39.741%B**102.7A**N/A22911.3h3.4A7.9A
Parallax VX3 1,1631,1609512.211A**7.9055.072%A**74.483%C96.7SN/A31712h1.6B**2.8B**
NSX Tanto 1,1661,1601358.593S4.2836.237%A++30.948%B*139.8SN/A2988.3h9.4B*26B+
Ursa 1,1671,1601467.945S3.6331.304%A+40.345%A*119.6M++N/A2869.7h7A+22.2B**
H-V45 1,1661,1602115.498A*1.1933.371%A++36.983%A*92.1M+N/A23412.6h8.1A++24.1A
NSX Daimyo 1,1601,1601219.587A*5.2848.47%B**94.397%C++122.1MN/A3489.5h1.8B**3.7B**
NSX Tengu 1,1611,1601657.03S2.7244.973%A31.466%A++143.2M**N/A3038.1h7.9A17.6B*
NS-11C 1,1671,1601936.01S1.7035.106%A*27.672%A+158.9S1A+6877.3h8.8A24.9B**
Artemis VX26 1,1601,1601816.409S2.1032.668%B**52.241%S116SN/A38910h6.7A*20.5A
NS Baron G5 1,1651,1591587.335S3.0265.849%A*16.566%B+141.3SN/A3038.2h3.4B**5.2C+
NS-11CP 1,1731,1591696.858S2.5536.016%A+27.783%B++146.7A*1.8A*3437.9h9.2B++25.7B*
NS-7 PDW 1,1641,1592943.942M**0.3730.312%B**39.431%M**112.5SN/A46610.3h9.3A30.8B**
MKV Suppressed 1,1651,1592374.89S0.5831.198%B**34.513%A**96.6M++N/A34712h10.2B**32.7B++
Serpent VE92 1,1721,1594552.547A1.7633.562%A*28.732%A+71.1A++N/A32216.3h9.4B**28B**
V10 1,1631,15910311.252M*6.9454.374%A*75.669%C90.5MN/A27912.8h1.6B**3B**
Blueshift VM5 1,1751,1591607.244A*2.9330.776%A*32.356%A*75.8M1B*21615.3h14.1B+45.7B**
Equinox VE2 Burst 1,1621,1592644.39A0.0833.721%A38.395%A94.2A++N/A19912.3h8.1A+24.1B**
Eridani SX5 1,1671,1592035.709S1.4033.292%A25.539%B*170.4S1.2A*5556.8h8.4B**25.2B*
NSX Naginata 1,1731,1591995.824S1.5133.716%A*35.979%B**122M+1.5A++4629.5h8.9B*26.3B*
SVA-88 1,1641,1582404.825A+0.5128.007%B*36.269%A+128.7M++N/A5029h8.8B**31.4B*
Spiker 1,1651,1582255.147S0.8439.94%A+29.534%B**77.7A++N/A21114.9h6.9B+17.2B**
Pandora VX25 1,1661,1581517.669S3.3644.087%B+17.358%B+130.1M**N/A4558.9h2.9A6.6B*
Phobos VX86 1,1731,1582564.523A**0.2176.985%A+14.508%C89.8A++1.2B*23212.9h2.2B+2.9B++
NS-30 Vandal 1,1681,1582923.966A0.3445.557%A*24.352%C99MN/A30111.7h4.2B**9.2B**
Pulsar C 1,1821,1583503.309A+1.0034.944%A*25.043%C**103.4M++2.1S38711.2h8B**23B**
Terminus VX-9 1,1641,1583093.748A0.5633.004%A+42.401%A*75.2A+N/A26615.4h8.4A+25.3B**
Thanatos VE70 1,1681,1572324.987S0.6856.784%A++12.705%D156.4S1.5M5207.4h3.4B**5.9B**
Solstice VE3 1,1641,1572315.009S0.7035.518%A**30.942%A++127.1SN/A6209.1h8.4A23.7B++
NS-15M2 1,1671,1572804.132A+0.1828.895%B**37.684%A+108.1A*N/A38810.7h9.8B*33.8B*
Deimos VA29 1,1701,1562015.751M**1.4473.709%B**15.657%C+129.9M++1.6B**2828.9h2.1B+2.8B+
VX6-7 1,1671,1562734.234A*0.0834.589%A*30.45%A++134.4M**1.3A*5578.6h8.2B**23.7B**
NS-11A 1,1591,1552484.657A*0.3531.494%A+45.368%M*83.7MN/A19413.8h8.3A++26.2A
NS-357 Underboss 1,1831,1543073.759M+0.5553.89%A*24.87%B+73.5B**1.8M+20715.7h4.2C++7.7B*
Lasher X2 1,1651,1533123.696M**0.6145.887%M4.337%C*106.8M**1.1C**36910.8h11.8A++25.6A
Eidolon VE33 1,1721,1512474.66M++0.3540.276%A*34.057%B**119.9S2.2M*5799.6h5.3A13.2B**
XM98 1,1571,1511447.993M++3.6853.567%A**77.15%C**84.6M**N/A23513.6h1.7A3.1A
Pulsar VS1 1,1541,1502634.373M**0.0633.467%A*40.348%M+95.8SN/A29212h8.6A++25.6A
Beamer VS3 1,2101,1424692.435A*1.8841.991%A*29.422%B**64.5A++3.8S23417.7h10C+23.8C**
Dual Photon Pods 1,1731,0374025.925M+21.6172.527%A**1.254%C+357.6S46.9A**18432.9h10.6A14.6A
NS Decimator 1,4091,0052933.43M+0.8873.159%A+2.587%C**62.4A++25.1B**51716.1h3.5B*4.7B**
Hornet Missiles 1,2749366115.344A*11.0376.816%A++2.03%B+148.6A53.7B+8966.3h5.8B++7.5B**
S12 Renegade 8067811176.675B*2.3653.918%A+4.225%C122A*3.9A+3256.4h3B+5.5B++
Saron Laser Cannon 1,1837761604.85B**0.5438.959%A4.253%A37.9A*19.9A++33220.5h60.4B**155.1B**
Maelstrom Turbo Laser 1,1776823072.221C*2.0939.71%A+3.519%B+19.3B14B+22735.4h67.1B++169B*
VE-S Canis 5885821075.439M**1.1334.266%B**37.457%A*111.9A*1.2B**2855.2h8.1B**23.7B*
M12 Kobalt 5985791636.188A*31.8825.206%A18.307%C++160.8M5.3B*6343.6h13.1B**52.1B*
C75 Viper 6335573217.406M+13.1058.186%A++N/A91.3M*12.5B**4606.1h7.5B**12.8A
Icikill 5845497,0550.078B+4.2355.326%A++N/A1.3C+N/A4408h1.9B+3.4B++
Frag Grenade 5215171517N/A512.6955.817%AN/A646.3B++5D27780.8h3B++5.4B*
Force-Blade 5765158,9610.057B**4.2549.617%A++N/A1.2B+N/A4428.3h2.4C**4.8B+
L-24R Spur 5184931630.813M*26.5045.038%B++1.217%D80.8A++4.1B+2836.1h15.8B+35.2B+
Comet VM2 510434924.717S0.4179.006%M**4.147%C+23.7A++4.2C-11118.3h25C*31.6B*
Comet VM2 5254331044.163S0.1576.273%M**4.619%C*22.7A*4.8C**12119.1h24.9C+32.7B++
Nemesis VSH9 6134021942.072A**2.2478.386%A*3.483%B+40.2B**21.1B+53310h5.3A6.8A++
Skorpios 3853771093.459A0.8533.834%A+29.974%A63.9B*1.4A*1735.9h9.7B++28.8B**
Anti-Vehicle Grenade 4593541354N/A349.6951.784%C++N/A354C+105C++26051h5.5C++10.5C**
S1 4943381142.965M**1.3577.303%A*2.367%C52A*24A+7226.5h5.6B+7.2B**
Auraxium Force-Blade 3413264,6250.07B*4.2444.771%B**N/A1.3C+N/A3257.2h1.7B*3.8B+
Nebula VM20 321318437.395A**3.0826.136%A++29.245%A++79.5M+N/A2414h14.3B+54.6B*
Chaos 315307823.744A++0.5767.164%A*17.264%B+83A+2.2M**2033.7h4C*5.9B*
Proton II PPA-H 2972811223.417B**19.1152.671%A++1.068%D234.2M++13.3A++6791.2h6.8B**12.9B**
Nebula VM20 283280436.512A*2.2026.845%A++28.571%A+70A*N/A2054h16.7C+62.4B++
Zenith VX-5 277276475.872S1.5635.762%A*29.71%A+92A**N/A3683h10.6B*29.5B**
Spear Anti-Vehicle Phalanx Turret 3752731518.2A++13.8975.17%M++6.593%A143.7S53.7M+9751.9h4.9B**6.5A
Cosmos VM3 260258644.031A+0.2827.732%A*34.109%M*71.7M+N/A3573.6h10.3A37.1B+
Supernova PC 337253298.724B+4.4168.953%A*4.348%A+49.6A**16.5A*4095.1h3.6B**5.2A
M60-G Bulldog 3142511220.917S16.6168.063%M++3.187%C*109.1M*27.4M**7102.3h6B+8.8B**
Antares LC 395243643.797A0.5139.932%A4.527%A*28.6B++17.9B+2858.5h82.3B+206.1B++
Cosmos VM3 242241643.766B**0.5425.669%A++31.12%M66.9MN/A3303.6h10.1A39.4B**
M40 Fury 2772361219.667A*15.3648.401%AN/A67.4B*11.7B+4103.5h9.8B++20.1B**
Parsec VX3-A 2312311812.833A**8.5249.926%A81.385%B+105MN/A2912.2h1.5A2.9A
C-4 305220494.49A*0.1845.088%M**N/A84.6C++32.7C**10582.6h1.2B+2.6A
VE-LR Obelisk 208206405.15A*0.8442.496%A++37.864%B++85.8A*N/A2062.4h4.7B**11.1B**
MAX Punch 1,0661994130.482M3.8390.134%M+N/A4.3B**18.7U4546.4h12.2D--13.5D
CAS 14-E 1981841413.143C+8.8339.206%B*2.174%B+122.7A9.3B**4311.5h24.8B+63.2B++
The Slasher 1861821,0980.166M4.1446.964%B*2.747%D--2.6C+N/A570.4h2.1C**4.4C++
L105 Zephyr 208182726A*21.6962.2%A*N/A151.7S21.7A*5791.2h5.1B*8.2B**
E540 Halberd-H 233175725A++20.6972.521%A++N/A97.2M32.2A6121.8h4.6B*6.3A
VE-H Maw 175174483.625A++0.6931.996%A46.552%A*79.1B**N/A2532.2h7.6B**23.8B*
CAS30 Tank Buster 313170335.152M0.8460.092%A+1.765%B+27.9M**23.4M*3126.1h36.8B*61.3B*
Tank Mine 239170218.095M+3.78218.408%UN/A283.3M**115A++30890.6h2.6D*1.2M+
M12 Kobalt-F 167155702.214C*2.1030.563%A4.516%D--44.3B+3.4A*1513.5h12.8B41.9B++
M40 Fury-F 174152374.108A0.2061.063%B**N/A80M*11.6B**2621.9h5.1B**8.3B**
M40 Fury 158137817.125A+12.8144.468%B*N/A85.6A13.1C**6551.6h7.6B*17B**
Aphelion VEX-4H 203135275C+0.6945.104%C+2.963%C+71.1A++35.8B*5081.9h28.8B**63.9B**
M20 Basilisk 1721331211.083S6.7757.283%A*11.278%A*47.5A*13.9A++3522.8h56.2B*98A
Saron HRB 197132149.429B*5.1260.551%A*N/A57.4M++28.3A+6952.3h16.5B*27.3A
Vortex VM21 161128294.414A**0.1051.908%A12.5%S40S10.3A+1573.2h12.6B**24.4B*
Vortex VM21 143121294.172M0.1452.603%A9.091%A**37.8S6.9B*1333.2h13.6A25.9B**
Rocklet Rifle 217120393.077S1.2354.168%C++N/A37.5B++30.3B+4073.2h30.7B+56.6B+
L100 Python HESH 145117913C++8.6967.413%A*N/A83.6A+20M*4001.4h4.1C--6.1B+
M40 Fury-H 123112428A+23.6956.912%A+N/A93.3C++9.2C3911.2h6.9B12.1B*
Soldier Soaker 108108224.909M*0.6053.727%A*10.185%D-135M+N/A4110.8h5.5B+10.2B**
M60-A Bulldog 104100520C*15.6967.713%A*3%B+71.4A++2.9C-3401.4h4.5B*6.7B**
L100 Python AP 15791422.75M**18.4463.571%B*2.198%C45.5A33A**5362h6.8C+10.8C*
Hades VSH4 17889273.296S1.0184.969%A*2.247%C+42.4B+42.4B**3852.1h7.7B+9B**
NS CandyCannon 3000 8484671.254B*3.0644.611%B*15.476%D*31.1C*N/A642.7h5C+11.2B+
Supernova FPC 11778184.333C+0.0255.495%C**7.692%M*33.9B*17B+7582.3h3.9B*7B*
M60-A Bulldog 807389.125B+4.8150%A2.74%B**45.6B4.4D2331.6h5.2B+10.3B*
Lasher X2-P 7066173.882A+0.4345.602%AN/A82.5B**5M1850.8h19.6C43.1B
M12 Kobalt 6363163A++58.6926.721%B**30.159%M315M**N/A6410.2h12.6B*47B*
NS-45 "Brass" Pilot 6462242.583B++1.7342.843%A+35.484%B*77.5C+2.5B**1570.8h6.8C15.8B*
E540 Halberd 7661415.25B+10.9451.44%B+1.639%C--43.6B**10.7D--3841.4h4.4B**8.5B**
AP30 Shredder 10057319A++14.6956.084%M++N/A95M**71.7S17880.6h101.6C+181.1B*
L-30R Vektor 6551412.75S8.4432.817%D3.922%A36.4M+10C*1691.4h30.3B**92.4B++
Quasar VM1 5151124.25A++0.0623.686%A++29.412%A*56.7M+N/A6400.9h7.7A*32.5B*
NS-20 Gorgon 5250133.846A**0.4635.872%A34%A*41.7A*1.7C++1591.2h22B*61.4B**
M12 Kobalt 5050316.667C++12.3619.403%C**12%D*100B++N/A5510.5h14.8B++76.4B+
Lancer VS22 9850381.316B+2.9973.726%A++2%C++19.2B++18.5B*4492.6h14.8B+20B+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon863,1354.4h
Nano-Armor Kit176251,58123.1h
Nanite Revive Grenade07230.2h
Motion Spotter379,9985.1h
Shield Recharging Field162,6221.1h
Ammunition Package181,6450.9h
Medical Kit5,25025,551251.4h
Anti-Infantry MANA Turret199831h
Medical Applicator153114,98311.6h
Snowman Soldier31300.1h

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