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Praetor EineKeksdose[F00L] EineKeksdose
VS BR 83

KDR: 4.8

Score: 8.1m

Last Seen: Nov 7th, 2018 5:39 PM
- OFFLINE - 196.4 hour(s)

Battle Rank 83 - Vanu Sovereignty on Cobalt - Outfit Member of Tools[F00L] Tools
VS outfit on Cobalt

Members: 4
Level Progress (to 84): 89%
Level 100 Progress: 43% 346h
PRIMARY CLASSESCLOAKERHEAVY
PRIMARY WEAPONS Orion VS54 Betelgeuse 54-A NS-15MP NS-15M AE Flare VE6 NS-15M2 Pulsar LSW VX29 Polaris
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $9,306,189 MLG Score: 7439
Fun Score: N/A
Cheeseburgers Flipped: 1TIME WITH MEDKIT: 18.7%MEDKIT per DEATH: 1.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.523%33.095%104318100122,6417.22201-2.419

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.142%2.06A*1.947A++-0.991D--HEAD ++ (~17.33)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
250.667B+7.90.448B17.1

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.495%79.36%0310161,25027304.57875

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.089%1.271A0.818B++0.181

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.594B+1.70.452B+2.2

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Tools[F00L] Tools
VS outfit on Cobalt

Members: 4
8.1m188%517 (31k)437 (26.2k)4.8028525,6045,3314.8673883 (83)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1019248230.982%33.315%103203:297

71% Heavy Assault19% Infiltrator6% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 12th, 2014 7:38 PMFeb 11th, 2017 10:02 PMNov 14th, 2018 5:33 PM (22h) (PST)Nov 7th, 2018 2:05 PM (8d) (PST)Nov 7th, 2018 1:39 PM (8d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8062295771.3760.2870.4592.6230.0197439

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
48,38113,76534,616831728157126,212

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
310h/12.9d 344 8,530 5,960 48.8k 244 1,682 349 15m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
A*
Kills:8,534
Deaths:1,201
KDR:7.106
Accuracy:30.353% A*
HSR:34.146% A+
Betelgeuse 54-A
A++
Kills:2,929
Deaths:390
KDR:7.510
Accuracy:33.225% A++
HSR:39.467% A
NS-15MP
A+
Kills:1,267
Deaths:151
KDR:8.391
Accuracy:34.042% A+
HSR:35.043% B++
NS-15M AE
A*
Kills:1,183
Deaths:121
KDR:9.777
Accuracy:35.166% A*
HSR:40.575% A++
Flare VE6
A+
Kills:1,169
Deaths:137
KDR:8.533
Accuracy:30.222% A+
HSR:27.545% B+
NS-15M2
A
Kills:1,160
Deaths:178
KDR:6.517
Accuracy:30.242% A
HSR:32.328% B**
Pulsar LSW
A
Kills:1,159
Deaths:172
KDR:6.738
Accuracy:29.639% A
HSR:25.453% C*
VX29 Polaris
A
Kills:1,126
Deaths:152
KDR:7.408
Accuracy:30.739% A
HSR:28.508% B*
NSX Naginata
A++
Kills:147
Deaths:21
KDR:7
Accuracy:30.134% A++
HSR:34.014% B*
Kills:18,674
Deaths (as Heavy Assault):2,523
Deaths (to Heavy Assaults):1,526
KDR:7.40151
Kill Difference:16,151
Playtime:220.692 hours
Usage:71%
Score:6.798m
Score/min:513
Accuracy (listed only):31.529%
HSR (listed only):33.009%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VE-S Canis
M
Kills:1,010
Deaths:110
KDR:9.182
Accuracy:43.623% M
HSR:37.327% A++
Sirius SX12
C++
Kills:752
Deaths:440
KDR:1.709
Accuracy:24.792% C++
HSR:11.170% D*
Eridani SX5-AE
B**
Kills:341
Deaths:31
KDR:11
Accuracy:33.945% B**
HSR:32.258% B*
NS-11CP
A++
Kills:302
Deaths:51
KDR:5.922
Accuracy:36.405% A++
HSR:27.152% B+
Solstice VE3
B**
Kills:185
Deaths:57
KDR:3.246
Accuracy:28.051% B**
HSR:17.838% C
Eridani SX5
A++
Kills:119
Deaths:16
KDR:7.438
Accuracy:35.597% A++
HSR:31.933% A++
Kills:2,709
Deaths (as Light Assault):705
Deaths (to Light Assaults):1,183
KDR:3.84255
Kill Difference:2,004
Playtime:19.678 hours
Usage:6%
Score:0.262m
Score/min:222
Accuracy (listed only):33.736%
HSR (listed only):26.280%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
VE-S Canis
M
Kills:1,010
Deaths:110
KDR:9.182
Accuracy:43.623% M
HSR:37.327% A++
Sirius SX12
C++
Kills:752
Deaths:440
KDR:1.709
Accuracy:24.792% C++
HSR:11.170% D*
H-V45 AE
B**
Kills:475
Deaths:83
KDR:5.723
Accuracy:33.128% B**
HSR:34.526% B**
Eridani SX5-AE
B**
Kills:341
Deaths:31
KDR:11
Accuracy:33.945% B**
HSR:32.258% B*
Eridani SX5
A++
Kills:119
Deaths:16
KDR:7.438
Accuracy:35.597% A++
HSR:31.933% A++
Kills:2,697
Deaths (as Combat Medic):680
Deaths (to Combat Medics):618
KDR:3.96618
Kill Difference:2,017
Playtime:4.933 hours
Usage:2%
Score:0.145m
Score/min:489
Accuracy (listed only):34.217%
HSR (listed only):29.443%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
VE-S Canis
M
Kills:1,010
Deaths:110
KDR:9.182
Accuracy:43.623% M
HSR:37.327% A++
Sirius SX12
C++
Kills:752
Deaths:440
KDR:1.709
Accuracy:24.792% C++
HSR:11.170% D*
NS-44 Commissioner AE
B++
Kills:710
Deaths:298
KDR:2.383
Accuracy:47.150% B++
HSR:31.409% B++
Parallax VX3
B**
Kills:605
Deaths:118
KDR:5.127
Accuracy:44.183% B*
HSR:86.612% B**
Ghost
B**
Kills:571
Deaths:35
KDR:16.314
Accuracy:44.954% B**
HSR:72.855% B+
Eridani SX5-AE
B**
Kills:341
Deaths:31
KDR:11
Accuracy:33.945% B**
HSR:32.258% B*
Eridani SX5
A++
Kills:119
Deaths:16
KDR:7.438
Accuracy:35.597% A++
HSR:31.933% A++
VA39 Spectre
M
Kills:74
Deaths:53
KDR:1.396
Accuracy:37.364% B*
HSR:70.270% M
NS-357 Underboss
A++
Kills:73
Deaths:34
KDR:2.147
Accuracy:47.738% A+
HSR:34.247% A++
Kills:4,255
Deaths (as Infiltrator):1,135
Deaths (to Infiltrators):763
KDR:3.7489
Kill Difference:3,120
Playtime:59.930 hours
Usage:19%
Score:0.896m
Score/min:249
Accuracy (listed only):39.927%
HSR (listed only):45.342%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11CP
A++
Kills:302
Deaths:51
KDR:5.922
Accuracy:36.405% A++
HSR:27.152% B+
Solstice VE3
B**
Kills:185
Deaths:57
KDR:3.246
Accuracy:28.051% B**
HSR:17.838% C
Kills:487
Deaths (as Engineer):108
Deaths (to Engineers):780
KDR:4.50926
Kill Difference:379
Playtime:1.886 hours
Usage:1%
Score:0.024m
Score/min:211
Accuracy (listed only):32.228%
HSR (listed only):22.495%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
A
Kills:215
V. Kills:1 N/A
Deaths:15
KDR:14.333
Accuracy:48.143% B**
KPH:82.900 A
VKPH:0.400 D*
Dual Photon Pods
C
Kills:55
V. Kills:9 N/A
Deaths:3
KDR:18.333
Accuracy:46.161% D
KPH:55 C
VKPH:9 D
Kills:270 (215 + 0)
Deaths:18
KDR:15
VKDR:0.556
Vehicle Kills:10
Kill Difference:252
Playtime:3.593 hours
Usage:1%
Score:0.042m
Score/min:196
Piloting Accuracy:48.143%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Orion VS54 8,5528,5341,2017.106M**2.3030.353%A*34.146%A+122.8SN/A30469.5h8A+26.4B+
Betelgeuse 54-A 2,9392,9293907.51A+2.7133.225%A++39.467%A190.2SN/A50215.4h8.1A+24.4A
NS-15MP 1,2721,2671518.391M++3.5934.042%A+35.043%B++144A*N/A3138.8h8A23.6B**
NS-15M AE 1,1901,1831219.777M**4.9735.166%A*40.575%A++176.6S1B*4246.7h8A+22.8B**
Flare VE6 1,1721,1691378.533S3.7330.222%A+27.545%B+123.1M++N/A4379.5h7A+23.2B*
NS-15M2 1,1621,1601786.517A**1.7130.242%A32.328%B**107.4A**N/A28310.8h8.2A+27.2B**
Pulsar LSW 1,1621,1591726.738S1.9429.639%A25.453%C*124.6M*N/A3259.3h7.8A+26.4B**
VX29 Polaris 1,1291,1261527.408S2.6130.739%A28.508%B*123.7M*N/A3089.1h7.9A+25.7B*
VE-S Canis 1,0131,0101109.182S4.3843.623%M37.327%A++224.4SN/A5034.5h7.3B**16.7B**
Sirius SX12 7537524401.709B++3.0924.792%C++11.17%D*33.9B+N/A9422.2h10.4B**41.8B++
NS-44 Commissioner AE 7137102982.383B**2.4247.15%B++31.409%B++134A*N/A3465.3h2.8B++5.9B*
Parallax VX3 6056051185.127B++0.3244.183%B*86.612%B**37.6B+N/A13016.1h1.6B**3.6B*
Ghost 5715713516.314S11.5144.954%B**72.855%B+87.8A**N/A2626.5h1.6A3.6B**
NS Decimator 6154981064.698S0.1065.726%B++3.213%B++73.2A**17.2C*4306.8h3.2B**4.9B**
H-V45 AE 477475835.723M+0.9233.128%B**34.526%B**139.7M+N/A3103.4h8.2A+24.6B**
Eridani SX5-AE 3443413111S6.2033.945%B**32.258%B*162.4M++1.4A++4482.1h8B*23.7B++
NS-11CP 303302515.922M**1.1236.405%A++27.152%B+131.3A*N/A2872.3h9.5B++26.1B**
Light PPA 2162151514.333B**9.5348.143%B**N/A82.7AN/A1862.6h7.5B++15.5B++
Solstice VE3 188185573.246M**1.5628.051%B**17.838%C51.4A*N/A2443.6h10.2B**36.3B+
The Slasher 1611602,3460.068B4.7349.478%B**N/A1.5CN/A4105h1.5B**3B+
S1 222153522.942M**1.8653.248%C-3.268%C**40.3A18.2B*3193.8h3.8A+7.1B**
NSX Naginata 148147217S2.2030.134%A++34.014%B*147S1B+3591h7.5A24.9B**
Eridani SX5 119119167.438S2.6435.597%A++31.933%A++170SN/A4910.7h8.2B**23B*
Anti-Vehicle Grenade 10796196N/A91.2042.451%D--N/A320C36.7D-11830.3h5.4C*12.8C+
VA39 Spectre 7474531.396C+3.4137.364%B*70.27%M18.5CN/A564h3.7A9.9B**
NS-357 Underboss 7373342.147A2.6647.738%A+34.247%A++182.5SN/A5200.4h2.9A6.1B*
Force-Blade 56561,4440.039B+4.7626.923%C1.786%D0.6C+N/A291h1.6B*6B
Dual Photon Pods 6455318.333A++13.5346.161%DN/A55C9D2221h18.4B+39.8B

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter28930.5h
Restoration Kit10880.6h
AE Medical Applicator04580h
Medical Applicator22,2310.1h
Nano-Armor Kit24,6210.3h
Medical Kit1,1606,42557.3h
Recon Detection Device26470.8h

Check the help document for the dictionary if you want to learn more about words used here.


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