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Executor ElBloodyNine[NCAV] ElBloodyNine
NC BR 183

KDR: 5.19

Score: 86.2m

Last Seen: Jun 13th, 2020 9:25 PM
- OFFLINE - 17.5 hour(s)

Prestige 1, Battle Rank 100 (183 total) - New Conglomerate on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS L100 Python AP Frag Grenade C-4 L-24R Spur Titan-150 AP M30 Mustang AH M20 Mustang CAS30 Tank Buster
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,306,044 MLG Score: 1044
Fun Score: N/A
Cheeseburgers Flipped: 857TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.343%22.053%53747130038,4443.141882.05

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.856%0.583B+0.137C++-0.61DHEAD ++ (~9.88)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.30.44B100.294C*31.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.998%0.583%1641613419,092697355813.0258255%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.545%-0.123C+-0.911D--0.192

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
92.30.433B33.20.376C**59.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.761%0.741%24898133915,935845461918.8357345%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.962%-0.332C--1.131D*0.137

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.10.654B+50.599B+8.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.149%7.82%12821313347,430632225911.7563329%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.351%-0.456D0.754B++0.585

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
84.30.304C*26.30.35C**58

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.747%70.088%1282613416,9071380285.00507

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.587%0.096C+0.183C++-0.255

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.90.301C*2.50.226C++4.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.842%12.051%1282513423,1201241272.5141

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.065%0.323C*-0.54D0.414

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.60.49B+30.37C**3.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
86.2m768.2%452 (27.1k)395 (23.7k)5.1917131,13225,2586.08999183 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC13471076320.686%13.425%27808:3758

6% Combat Medic47% Engineer16% Heavy Assault16% Infiltrator12% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 20th, 2018 7:03 AMApr 25th, 2020 7:47 PMJun 16th, 2020 2:53 AM (25d) (PST)Jun 13th, 2020 5:46 PM (28d) (PST)Jun 13th, 2020 5:25 PM (28d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
706866200.6020.1160.0815.2870.0861044

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
42,3575,17237,1853675317523,729

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3631.5h/151.3d 22,689 17,605 63,996 1151.9k 6,037 12,206 18,812 153.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
MGR-L1 Promise AE
D-
Kills:1,508
Deaths:508
KDR:2.969
Accuracy:22.835% D-
HSR:20.889% D--
NS-15 Gallows
D*
Kills:1,189
Deaths:261
KDR:4.556
Accuracy:21.204% F-
HSR:23.549% D*
NSX Naginata
C
Kills:1,185
Deaths:319
KDR:3.715
Accuracy:21.668% C
HSR:24.726% D
MGR-L1 Promise
C+
Kills:1,184
Deaths:851
KDR:1.391
Accuracy:24.617% C+
HSR:23.649% C
LA1 Anchor
D
Kills:1,182
Deaths:686
KDR:1.723
Accuracy:22.842% D
HSR:21.404% D
EM6
C
Kills:1,180
Deaths:379
KDR:3.113
Accuracy:20.995% C
HSR:20.509% D
NC6 Gauss SAW
C++
Kills:1,176
Deaths:316
KDR:3.722
Accuracy:21.785% C++
HSR:23.554% C+
NS-15M2
C-
Kills:1,173
Deaths:441
KDR:2.660
Accuracy:22.344% D
HSR:24.467% C-
NS-15M AE
D
Kills:1,168
Deaths:231
KDR:5.056
Accuracy:22.485% D-
HSR:22.089% D
GD-22S
C
Kills:1,036
Deaths:371
KDR:2.792
Accuracy:22.725% C
HSR:23.745% C
NSX-P Naginata
D-
Kills:283
Deaths:69
KDR:4.101
Accuracy:18.738% D-
HSR:19.788% D*
NC6S Gauss SAW S
D
Kills:155
Deaths:48
KDR:3.229
Accuracy:21.053% D
HSR:18.065% D-
NC6A GODSAW
D*
Kills:136
Deaths:18
KDR:7.556
Accuracy:21.400% D*
HSR:11.029% F--
Kills:12,555
Deaths (as Heavy Assault):4,498
Deaths (to Heavy Assaults):6,338
KDR:2.79124
Kill Difference:8,057
Playtime:570.254 hours
Usage:16%
Score:10.705m
Score/min:313
Accuracy (listed only):21.899%
HSR (listed only):21.343%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
MGR-S1 Gladius
C+
Kills:1,815
Deaths:1,152
KDR:1.576
Accuracy:27.905% C+
HSR:20.220% C
GD-7F
C+
Kills:1,333
Deaths:900
KDR:1.481
Accuracy:23.574% C
HSR:20.480% C+
NS-11C
C
Kills:1,304
Deaths:397
KDR:3.285
Accuracy:23.740% C
HSR:16.488% D
AF-57 Piston
C+
Kills:1,228
Deaths:558
KDR:2.201
Accuracy:39.527% C
HSR:13.844% C+
AC-X11
C+
Kills:1,217
Deaths:223
KDR:5.457
Accuracy:24.951% C+
HSR:21.939% C+
Blitz GD-10
B*
Kills:1,214
Deaths:422
KDR:2.877
Accuracy:29.245% B*
HSR:18.040% C++
NSX Tengu
C
Kills:1,197
Deaths:252
KDR:4.750
Accuracy:35.635% C
HSR:20.134% C
Razor GD-23
C*
Kills:1,187
Deaths:585
KDR:2.029
Accuracy:26.355% C*
HSR:21.988% C++
19A Fortuna
C
Kills:1,185
Deaths:232
KDR:5.108
Accuracy:21.356% D**
HSR:19.325% C
AF-4 Cyclone
C++
Kills:1,182
Deaths:466
KDR:2.536
Accuracy:26.621% C++
HSR:19.797% C+
AF-4A Bandit
C
Kills:1,181
Deaths:214
KDR:5.519
Accuracy:22.036% D--
HSR:22.269% C
AF-4AE Cyclone
D
Kills:1,178
Deaths:216
KDR:5.454
Accuracy:27.390% D
HSR:22.581% D
NS-7 PDW
B+
Kills:1,176
Deaths:321
KDR:3.664
Accuracy:23.081% C--
HSR:22.109% B+
NSX Tanto
C--
Kills:1,175
Deaths:158
KDR:7.437
Accuracy:23.612% D
HSR:23.064% C--
AF-19 Mercenary
B
Kills:1,174
Deaths:337
KDR:3.484
Accuracy:23.781% C++
HSR:24.191% B
LA39 Bruiser
C**
Kills:1,168
Deaths:478
KDR:2.444
Accuracy:65.379% C**
HSR:9.332% D--
NSX-P Tanto
C++
Kills:664
Deaths:92
KDR:7.217
Accuracy:26.951% C++
HSR:23.042% C--
NC12 Sweeper
B++
Kills:284
Deaths:73
KDR:3.890
Accuracy:45.160% C++
HSR:16.197% B++
Tempest
B+
Kills:257
Deaths:62
KDR:4.145
Accuracy:29.134% B+
HSR:16.732% D-
NS Baron G5AE
D-
Kills:228
Deaths:75
KDR:3.040
Accuracy:38.102% D--
HSR:11.404% D-
Mauler S6
C++
Kills:220
Deaths:91
KDR:2.418
Accuracy:42.777% C++
HSR:15.455% C+
GD-66 Claw
C*
Kills:220
Deaths:103
KDR:2.136
Accuracy:63.193% C*
HSR:7.727% D*
Gauss Compact S
C
Kills:169
Deaths:76
KDR:2.224
Accuracy:22.523% C
HSR:14.793% D
NSX-P Tengu
B++
Kills:96
Deaths:33
KDR:2.909
Accuracy:40.973% B++
HSR:26.042% B+
Kills:22,052
Deaths (as Light Assault):7,516
Deaths (to Light Assaults):4,674
KDR:2.93401
Kill Difference:14,536
Playtime:447.432 hours
Usage:12%
Score:9.987m
Score/min:372
Accuracy (listed only):32.208%
HSR (listed only):18.633%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
C+
Kills:1,333
Deaths:900
KDR:1.481
Accuracy:23.574% C
HSR:20.480% C+
NS-11C
C
Kills:1,304
Deaths:397
KDR:3.285
Accuracy:23.740% C
HSR:16.488% D
AF-57 Piston
C+
Kills:1,228
Deaths:558
KDR:2.201
Accuracy:39.527% C
HSR:13.844% C+
AC-X11
C+
Kills:1,217
Deaths:223
KDR:5.457
Accuracy:24.951% C+
HSR:21.939% C+
Razor GD-23
C*
Kills:1,187
Deaths:585
KDR:2.029
Accuracy:26.355% C*
HSR:21.988% C++
19A Fortuna
C
Kills:1,185
Deaths:232
KDR:5.108
Accuracy:21.356% D**
HSR:19.325% C
AF-4A Bandit
C
Kills:1,181
Deaths:214
KDR:5.519
Accuracy:22.036% D--
HSR:22.269% C
NSX Tanto
C--
Kills:1,175
Deaths:158
KDR:7.437
Accuracy:23.612% D
HSR:23.064% C--
AF-19 Mercenary
B
Kills:1,174
Deaths:337
KDR:3.484
Accuracy:23.781% C++
HSR:24.191% B
LA39 Bruiser
C**
Kills:1,168
Deaths:478
KDR:2.444
Accuracy:65.379% C**
HSR:9.332% D--
MGR-M1 Bishop
D-
Kills:719
Deaths:655
KDR:1.098
Accuracy:28.580% D-
HSR:22.392% D*
NSX-P Tanto
C++
Kills:664
Deaths:92
KDR:7.217
Accuracy:26.951% C++
HSR:23.042% C--
NC12 Sweeper
B++
Kills:284
Deaths:73
KDR:3.890
Accuracy:45.160% C++
HSR:16.197% B++
NS Baron G5AE
D-
Kills:228
Deaths:75
KDR:3.040
Accuracy:38.102% D--
HSR:11.404% D-
Mauler S6
C++
Kills:220
Deaths:91
KDR:2.418
Accuracy:42.777% C++
HSR:15.455% C+
GD-66 Claw
C*
Kills:220
Deaths:103
KDR:2.136
Accuracy:63.193% C*
HSR:7.727% D*
Gauss Compact S
C
Kills:169
Deaths:76
KDR:2.224
Accuracy:22.523% C
HSR:14.793% D
Warden
A++
Kills:110
Deaths:42
KDR:2.619
Accuracy:27.334% C+
HSR:37.273% A++
Kills:14,766
Deaths (as Engineer):5,289
Deaths (to Engineers):3,769
KDR:2.79183
Kill Difference:9,477
Playtime:1,722.737 hours
Usage:47%
Score:44.704m
Score/min:432
Accuracy (listed only):32.718%
HSR (listed only):18.956%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MGR-S1 Gladius
C+
Kills:1,815
Deaths:1,152
KDR:1.576
Accuracy:27.905% C+
HSR:20.220% C
AF-57 Piston
C+
Kills:1,228
Deaths:558
KDR:2.201
Accuracy:39.527% C
HSR:13.844% C+
Blitz GD-10
B*
Kills:1,214
Deaths:422
KDR:2.877
Accuracy:29.245% B*
HSR:18.040% C++
Carnage AR
C++
Kills:1,206
Deaths:718
KDR:1.680
Accuracy:24.388% C
HSR:22.637% C++
NSX Tengu
C
Kills:1,197
Deaths:252
KDR:4.750
Accuracy:35.635% C
HSR:20.134% C
AF-4 Cyclone
C++
Kills:1,182
Deaths:466
KDR:2.536
Accuracy:26.621% C++
HSR:19.797% C+
GR-22AE
D--
Kills:1,179
Deaths:393
KDR:3
Accuracy:23.770% D*
HSR:20.187% D--
AF-4AE Cyclone
D
Kills:1,178
Deaths:216
KDR:5.454
Accuracy:27.390% D
HSR:22.581% D
NS-7 PDW
B+
Kills:1,176
Deaths:321
KDR:3.664
Accuracy:23.081% C--
HSR:22.109% B+
MGR-A1 Vanquisher
B+
Kills:1,174
Deaths:147
KDR:7.986
Accuracy:25.757% C--
HSR:28.876% B+
LA39 Bruiser
C**
Kills:1,168
Deaths:478
KDR:2.444
Accuracy:65.379% C**
HSR:9.332% D--
NC1 Gauss Rifle
B++
Kills:639
Deaths:416
KDR:1.536
Accuracy:27.038% B++
HSR:20.031% C
Reaper DMR
D
Kills:357
Deaths:96
KDR:3.719
Accuracy:23.667% D
HSR:19.608% D-
Gauss Rifle Burst
B++
Kills:320
Deaths:17
KDR:18.824
Accuracy:29.104% C++
HSR:35.625% B++
NC12 Sweeper
B++
Kills:284
Deaths:73
KDR:3.890
Accuracy:45.160% C++
HSR:16.197% B++
Tempest
B+
Kills:257
Deaths:62
KDR:4.145
Accuracy:29.134% B+
HSR:16.732% D-
NS Baron G5AE
D-
Kills:228
Deaths:75
KDR:3.040
Accuracy:38.102% D--
HSR:11.404% D-
NC9 A-Tross
C+
Kills:227
Deaths:45
KDR:5.044
Accuracy:21.896% D-
HSR:24.229% C+
Mauler S6
C++
Kills:220
Deaths:91
KDR:2.418
Accuracy:42.777% C++
HSR:15.455% C+
GD-66 Claw
C*
Kills:220
Deaths:103
KDR:2.136
Accuracy:63.193% C*
HSR:7.727% D*
NS-11A "Heatwave"
D
Kills:129
Deaths:39
KDR:3.308
Accuracy:25.206% D
HSR:19.380% D--
NSX-P Tengu
B++
Kills:96
Deaths:33
KDR:2.909
Accuracy:40.973% B++
HSR:26.042% B+
GR-22
C
Kills:60
Deaths:25
KDR:2.400
Accuracy:24.146% C
HSR:18.333% C
Kills:16,754
Deaths (as Combat Medic):6,198
Deaths (to Combat Medics):2,310
KDR:2.70313
Kill Difference:10,556
Playtime:212.169 hours
Usage:6%
Score:6.162m
Score/min:484
Accuracy (listed only):33.004%
HSR (listed only):19.501%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MGR-S1 Gladius
C+
Kills:1,815
Deaths:1,152
KDR:1.576
Accuracy:27.905% C+
HSR:20.220% C
Blitz GD-10
B*
Kills:1,214
Deaths:422
KDR:2.877
Accuracy:29.245% B*
HSR:18.040% C++
NS-30 Vandal
C
Kills:1,199
Deaths:491
KDR:2.442
Accuracy:27.149% D*
HSR:24.437% C
NSX Tengu
C
Kills:1,197
Deaths:252
KDR:4.750
Accuracy:35.635% C
HSR:20.134% C
AF-4 Cyclone
C++
Kills:1,182
Deaths:466
KDR:2.536
Accuracy:26.621% C++
HSR:19.797% C+
AF-4AE Cyclone
D
Kills:1,178
Deaths:216
KDR:5.454
Accuracy:27.390% D
HSR:22.581% D
NS-7 PDW
B+
Kills:1,176
Deaths:321
KDR:3.664
Accuracy:23.081% C--
HSR:22.109% B+
SAS-R
C
Kills:1,173
Deaths:232
KDR:5.056
Accuracy:37.618% C
HSR:62.660% D
NS-44 Commissioner
C+
Kills:1,171
Deaths:756
KDR:1.549
Accuracy:35.893% C+
HSR:16.482% D-
NC14 Bolt Driver
C++
Kills:1,167
Deaths:64
KDR:18.234
Accuracy:37.679% C++
HSR:72.408% C
LA80
B+
Kills:1,162
Deaths:64
KDR:18.156
Accuracy:39.024% C
HSR:81.670% B+
NSX Daimyo
C
Kills:1,162
Deaths:119
KDR:9.765
Accuracy:36.201% D--
HSR:93.115% C
Gauss SPR
C
Kills:1,143
Deaths:88
KDR:12.989
Accuracy:31.004% C
HSR:32.284% C
EM4 Longshot
C+
Kills:1,100
Deaths:44
KDR:25
Accuracy:39.981% C+
HSR:78.273% C+
AF-18 Stalker
C++
Kills:844
Deaths:130
KDR:6.492
Accuracy:27.933% C+
HSR:22.749% C++
NSX Tomoe
C
Kills:704
Deaths:180
KDR:3.911
Accuracy:26.388% D
HSR:35.511% C
NS-357 Underboss
C+
Kills:657
Deaths:295
KDR:2.227
Accuracy:35.138% C
HSR:22.374% C+
NS-30B Vandal
C--
Kills:281
Deaths:49
KDR:5.735
Accuracy:27.332% D**
HSR:24.199% C--
Tempest
B+
Kills:257
Deaths:62
KDR:4.145
Accuracy:29.134% B+
HSR:16.732% D-
NS-AM7 Archer
C+
Kills:193
Deaths:261
KDR:0.739
Accuracy:54.685% C--
HSR:18.135% C+
NS-44L Blackhand
D
Kills:163
Deaths:17
KDR:9.588
Accuracy:37.993% D
HSR:27.607% D*
NS-61 Emissary
B+
Kills:125
Deaths:125
KDR:1
Accuracy:28.723% C+
HSR:21.600% B+
Soldier Soaker
D
Kills:107
Deaths:55
KDR:1.945
Accuracy:29.918% D
HSR:6.542% D*
LA3 Desperado
B**
Kills:96
Deaths:59
KDR:1.627
Accuracy:29.823% C++
HSR:28.125% B**
NSX-P Tengu
B++
Kills:96
Deaths:33
KDR:2.909
Accuracy:40.973% B++
HSR:26.042% B+
Impetus
B*
Kills:59
Deaths:8
KDR:7.375
Accuracy:25.855% D**
HSR:35.593% B*
Kills:20,621
Deaths (as Infiltrator):5,961
Deaths (to Infiltrators):3,474
KDR:3.45932
Kill Difference:14,660
Playtime:564.063 hours
Usage:16%
Score:11.710m
Score/min:346
Accuracy (listed only):32.628%
HSR (listed only):33.439%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM2 Falcon
B+
Kills:704
Deaths:65
KDR:10.831
Accuracy:45.875% B+
HSR:1.278% F
AF-34 Mattock
C+
Kills:555
Deaths:94
KDR:5.904
Accuracy:34.250% C+
HSR:16.577% C+
NCM2 Falcon
B+
Kills:495
Deaths:59
KDR:8.390
Accuracy:47.556% B+
HSR:2.828% D-
AF-34 Mattock
C+
Kills:493
Deaths:94
KDR:5.245
Accuracy:36.688% C+
HSR:14.199% D-
NS-20 "Heatwave" Gorgon
D
Kills:466
Deaths:88
KDR:5.295
Accuracy:22.997% D--
HSR:19.528% D
NS-20 "Heatwave" Gorgon
C+
Kills:451
Deaths:88
KDR:5.125
Accuracy:23.087% D-
HSR:21.508% C+
NCM1 Scattercannon
B+
Kills:445
Deaths:82
KDR:5.427
Accuracy:46.170% B+
HSR:14.382% C
AF-23 Grinder
B+
Kills:388
Deaths:200
KDR:1.940
Accuracy:20.815% F-
HSR:17.268% B+
NCM1 Scattercannon
B+
Kills:362
Deaths:31
KDR:11.677
Accuracy:43.978% B+
HSR:17.127% C**
AF-23 Grinder
C*
Kills:343
Deaths:189
KDR:1.815
Accuracy:21.544% F-
HSR:17.493% C*
AF-41 Hacksaw
B*
Kills:286
Deaths:72
KDR:3.972
Accuracy:42.404% B*
HSR:11.189% D-
AF-41 Hacksaw
B*
Kills:236
Deaths:72
KDR:3.278
Accuracy:44.491% B*
HSR:14.831% C+
NS-10 Burster
C
Kills:202
Deaths:27
KDR:7.481
Accuracy:28.341% C
HSR:0.495% F
NS-10 Burster
C
Kills:185
Deaths:27
KDR:6.852
Accuracy:28.871% C
HSR:2.162% D--
NS-20 Gorgon
C
Kills:91
Deaths:48
KDR:1.896
Accuracy:22.644% C
HSR:18.681% C
NS-20 Gorgon
C
Kills:58
Deaths:14
KDR:4.143
Accuracy:23.003% C
HSR:17.241% D
Kills:5,760
Deaths (as MAX Suit):625
Deaths (to MAX Suits):963
KDR:9.216
Kill Difference:5,135
Playtime:107.353 hours
Usage:3%
Score:2.907m
Score/min:451
Accuracy (listed only):33.295%
HSR (listed only):12.924%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C++
Kills:2,242
V. Kills:142 N/A
Deaths:114
KDR:19.667
Accuracy:48.260% D*
KPH:61.500 C++
VKPH:3.900 C-
M20 Mustang
B+
Kills:2,074
V. Kills:1,165 178%
Deaths:260
KDR:7.977
Accuracy:22.840% D**
KPH:23.800 B+
VKPH:13.400 C**
Breaker Rocket Pods
C++
Kills:1,671
V. Kills:95 N/A
Deaths:51
KDR:32.765
Accuracy:48.267% C+
KPH:111 C++
VKPH:6.300 D-
M20 Kestrel
B+
Kills:1,508
V. Kills:898 168%
Deaths:200
KDR:7.540
Accuracy:22.201% D**
KPH:34.100 B+
VKPH:20.300 B
Vortek Rotary
B+
Kills:297
V. Kills:159 186%
Deaths:35
KDR:8.486
Accuracy:26.870% D
KPH:28.300 B+
VKPH:15.100 C**
Coyote Missiles
C+
Kills:293
V. Kills:175 166%
Deaths:41
KDR:7.146
Accuracy:51.488% C
KPH:43.900 C+
VKPH:26.200 C+
Tomcat A2AM Pods
A++
Kills:254
V. Kills:123 205%
Deaths:11
KDR:23.091
Accuracy:77.520% C++
KPH:121.600 A++
VKPH:58.900 B+
Hornet Missiles
B
Kills:171
V. Kills:113 150%
Deaths:5
KDR:34.200
Accuracy:62.047% C*
KPH:81.500 C++
VKPH:53.900 B
Kills:8,510 (6,121 + 0)
Deaths:717
KDR:11.869
VKDR:4.003
Vehicle Kills:2,870
Kill Difference:7,793
Playtime:204.019 hours
Usage:6%
Score:3.562m
Score/min:291
Piloting Accuracy:26.870%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-24R Spur
B++
Kills:2,386
V. Kills:91 N/A
Deaths:33
KDR:72.303
Accuracy:33.803% D
KPH:59.300 B++
VKPH:2.300 C+
CAS30 Tank Buster
B**
Kills:1,910
V. Kills:1,226 156%
Deaths:63
KDR:30.318
Accuracy:55.275% B**
KPH:13.600 B**
VKPH:8.700 C**
C150 Dalton
B**
Kills:977
V. Kills:607 161%
Deaths:14
KDR:69.786
Accuracy:36.954% C+
KPH:61.900 B**
VKPH:38.400 B*
L-30R Vektor
B*
Kills:898
V. Kills:648 138%
Deaths:44
KDR:20.409
Accuracy:45.239% B++
KPH:19.700 B*
VKPH:14.200 B++
AP30 Shredder
C++
Kills:519
V. Kills:334 155%
Deaths:19
KDR:27.316
Accuracy:37.451% B**
KPH:31.400 C+
VKPH:20.200 C++
L105 Zephyr
B
Kills:249
V. Kills:59 415%
Deaths:2
KDR:124.500
Accuracy:48.026% B+
KPH:46.800 C
VKPH:11.100 B
Kills:6,939 (5,194 + 1,745)
Deaths:175
KDR:39.651
VKDR:16.943
Vehicle Kills:2,965
Kill Difference:6,764
Playtime:263.979 hours
Usage:7%
Score:2.557m
Score/min:161
Piloting Accuracy:45.239%
Gunner Accuracy:48.026%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A*
Kills:6,259
V. Kills:1,944 322%
Deaths:42
KDR:149.024
Accuracy:47.756% D-
KPH:66.400 A*
VKPH:20.600 C++
L100 Python HESH
B+
Kills:1,844
V. Kills:293 N/A
Deaths:28
KDR:65.857
Accuracy:46.398% C
KPH:67.300 B+
VKPH:10.700 B+
LB00 Python AP
C**
Kills:1,433
V. Kills:457 313%
Deaths:23
KDR:62.304
Accuracy:52.419% C
KPH:60.800 C**
VKPH:19.400 C
L100 Python HEAT
A++
Kills:1,303
V. Kills:377 345%
Deaths:21
KDR:62.048
Accuracy:50.965% C+
KPH:66.100 A++
VKPH:19.100 A
C75 Viper
M**
Kills:1,066
V. Kills:369 288%
Deaths:35
KDR:30.457
Accuracy:45.098% B++
KPH:75.900 A*
VKPH:26.300 M**
Skyguard
A
Kills:330
V. Kills:169 194%
Deaths:15
KDR:22
Accuracy:25.830% D
KPH:25.700 A
VKPH:13.200 B*
Kills:12,235 (12,235 + 0)
Deaths:164
KDR:74.604
VKDR:22.006
Vehicle Kills:3,609
Kill Difference:12,071
Playtime:191.806 hours
Usage:5%
Score:3.876m
Score/min:337
Driving Accuracy:25.830%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A*
Kills:2,366
V. Kills:792 298%
Deaths:48
KDR:49.292
Accuracy:49.072% C+
KPH:53.800 A*
VKPH:18 B+
Titan-150 HESH
B+
Kills:1,432
V. Kills:268 N/A
Deaths:67
KDR:21.373
Accuracy:45.429% C
KPH:53.200 B+
VKPH:10 B
Titan-150 HEAT
M++
Kills:1,335
V. Kills:407 327%
Deaths:51
KDR:26.177
Accuracy:48.204% C++
KPH:58.500 M++
VKPH:17.800 A*
E540 Halberd
B+
Kills:402
V. Kills:152 263%
Deaths:20
KDR:20.100
Accuracy:40.569% D
KPH:35.700 B+
VKPH:13.500 C
Halberd SE
C+
Kills:321
V. Kills:87 365%
Deaths:1
KDR:321
Accuracy:42.777% D-
KPH:46.100 C+
VKPH:12.500 D-
Enforcer ML85
A++
Kills:105
V. Kills:61 169%
Deaths:8
KDR:13.125
Accuracy:50.178% B**
KPH:42.200 A++
VKPH:24.500 A
Kills:5,961 (5,133 + 828)
Deaths:195
KDR:30.569
VKDR:9.062
Vehicle Kills:1,767
Kill Difference:5,766
Playtime:114.419 hours
Usage:3%
Score:2.718m
Score/min:396
Driving Accuracy:48.204%
Gunner Accuracy:50.178%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
M
Kills:1,237
V. Kills:278 443%
Deaths:31
KDR:39.903
Accuracy:50.944% D
KPH:100.200 M
VKPH:22.500 C++
M96 Mjolnir-H
B+
Kills:1,187
V. Kills:597 198%
Deaths:106
KDR:11.198
Accuracy:52.771% B
KPH:61 B+
VKPH:30.700 C+
Halberd-H SE
C**
Kills:1,005
V. Kills:146 N/A
Deaths:
KDR:
Accuracy:46.441% F-
KPH:91.800 C**
VKPH:13.300 D--
C85 Canister-H
C++
Kills:296
V. Kills:17 N/A
Deaths:5
KDR:59.200
Accuracy:53.697% C++
KPH:108.200 C+
VKPH:6.200 C-
M12 Kobalt-H
C+
Kills:223
V. Kills:7 N/A
Deaths:3
KDR:74.333
Accuracy:19.527% D
KPH:121.400 C+
VKPH:3.800 C
G40-F Ranger
C++
Kills:75
V. Kills:40 183%
Deaths:3
KDR:25
Accuracy:36.008% C++
KPH:35.800 C+
VKPH:19.100 C
Kills:4,023 (0 + 4,023)
Deaths:148
KDR:27.182
VKDR:7.331
Vehicle Kills:1,085
Kill Difference:3,875
Playtime:49.419 hours
Usage:1%
Score:1.257m
Score/min:424
Driving Accuracy:N/A%
Gunner Accuracy:36.008%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A+
Kills:1,553
V. Kills:73 N/A
Deaths:12
KDR:129.417
Accuracy:19.664% C*
KPH:114.300 A
VKPH:5.400 A+
M20 Basilisk
M+
Kills:970
V. Kills:238 406%
Deaths:19
KDR:51.053
Accuracy:38.286% C+
KPH:57.300 M+
VKPH:14 A++
M12 Kobalt
B++
Kills:526
V. Kills:19 N/A
Deaths:1
KDR:526
Accuracy:18.468% C+
KPH:101.600 B++
VKPH:3.700 B+
M20 Basilisk
A++
Kills:332
V. Kills:95 346%
Deaths:13
KDR:25.539
Accuracy:42.653% B+
KPH:43.500 A++
VKPH:12.400 B**
G40-F Ranger
B++
Kills:235
V. Kills:141 165%
Deaths:7
KDR:33.571
Accuracy:31.406% C
KPH:26.700 B++
VKPH:16 B+
G30 Walker
A++
Kills:64
V. Kills:17 356%
Deaths:1
KDR:64
Accuracy:29.345% C+
KPH:35.300 A++
VKPH:9.400 C+
M60-G Bulldog
B**
Kills:52
V. Kills:5 N/A
Deaths:2
KDR:26
Accuracy:28.925% D
KPH:56.300 B**
VKPH:5.400 C
Kills:3,732 (0 + 3,732)
Deaths:55
KDR:67.855
VKDR:10.691
Vehicle Kills:588
Kill Difference:3,677
Playtime:54.868 hours
Usage:2%
Score:1.224m
Score/min:372
Driving Accuracy:N/A%
Gunner Accuracy:28.925%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B*
Kills:312
V. Kills:17 N/A
Deaths:40
KDR:7.800
Accuracy:37.369% D
KPH:51.900 C+
VKPH:2.800 B*
M40 Fury-F
M+
Kills:101
V. Kills:69 144%
Deaths:8
KDR:12.625
Accuracy:87.817% M*
KPH:30.700 C*
VKPH:21 M+
M20 Basilisk-F
S
Kills:78
V. Kills:77 100%
Deaths:
KDR:
Accuracy:92.553% M*
KPH:43.500 B**
VKPH:42.900 S
Kills:491 (491 + 0)
Deaths:48
KDR:10.229
VKDR:3.396
Vehicle Kills:163
Kill Difference:443
Playtime:11.089 hours
Usage:0%
Score:0.135m
Score/min:203
Driving Accuracy:92.553%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B++
Kills:375
V. Kills:16 N/A
Deaths:12
KDR:31.250
Accuracy:29.017% D
KPH:101.300 B++
VKPH:4.300 C--
VLG Missile Launcher
A
Kills:272
V. Kills:54 N/A
Deaths:2
KDR:136
Accuracy:52.794% C+
KPH:92.100 A
VKPH:18.300 C
Kills:647 (0 + 647)
Deaths:14
KDR:46.214
VKDR:5
Vehicle Kills:70
Kill Difference:633
Playtime:6.655 hours
Usage:0%
Score:0.198m
Score/min:497
Piloting Accuracy:N/A%
Gunner Accuracy:52.794%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
L100 Python AP 8,2036,25942149.024U143.8347.756%D-N/A66.4A*20.6C++36194.3h3A6.3B**
Frag Grenade 3,3023,16113161N/A3,155.8162.383%A*N/A987.8A++44.1M**36923.2h2.4B**3.9B**
C-4 3,4823,0275955.087A*0.1029.427%B+N/A258.7M*38.9B++138011.7h1.2B+3.9B++
L-24R Spur 2,4772,3863372.303S67.1133.803%D2.221%C**59.4B++2.3C+18840.2h16.7B+49.5B
Titan-150 AP 3,1582,3664849.292S44.1049.072%C+N/A53.8A*18B+45844h2.9A6B**
M30 Mustang AH 2,3842,24211419.667A14.4848.26%D*N/A61.6C++3.9C-23836.4h8.1C++16.8C+
M20 Mustang 3,2392,0742607.977A+2.7922.84%D**N/A23.8B+13.4C**25787h44.3B*194B++
CAS30 Tank Buster 3,1361,9106330.317U25.1355.275%B**N/A13.6B**8.7C**79140.5h50.9C++92.1B+
L100 Python HESH 2,1371,8442865.857S60.6746.398%CN/A67.3B+10.7B+29327.4h3.1C++6.7C++
MGR-S1 Gladius 1,8541,8151,1521.576C++3.6227.905%C+20.22%C24.8DN/A10273.1h8.3B+29.9B+
Breaker Rocket Pods 1,7661,6715132.765M27.5748.267%C+N/A110.7C++6.3D-40315.1h9.2B*19B++
M12 Kobalt 1,6261,55312129.417S124.2319.664%C*18.352%C+114.2A5.4A+47713.6h17.8C**90.6B
M12 Kobalt 1,5891,5304382.5A*377.3120.295%C-19.216%C++182.1B**7B*4928.4h13.5B+66.5B+
M20 Kestrel 2,4061,5082007.54B*2.3522.201%D**N/A34.1B+20.3B27944.2h44.1B*198.6B+
MGR-L1 Promise AE 1,5431,5085082.969B++2.2222.835%D-20.889%D--22.1D--N/A6368.3h13.2C+57.7C+
C-4 ARX 1,5421,4445128.314U23.1236.372%A**N/A687.6S46.7B++24572.1h0.8A2.3A+
LB00 Python AP 1,8901,4332362.304A**57.1152.419%C1.047%B+60.7C**19.4C25323.6h3.3B+6.2B+
Titan-150 HESH 1,7001,4326721.373B+16.1845.429%CN/A53.2B+10B25526.9h3C*6.6C++
Titan-150 HEAT 1,7421,3355126.176M*20.9848.204%C++N/A58.6M++17.9A*40422.8h3.4B*7.1B*
GD-7F 1,3591,3339001.481C++3.7123.574%C20.48%C+14.2DN/A5493.9h11.2B+47.3C**
Tank Mine 1,8441,33012710.472M*5.2831.381%CN/A221.7A*85.7B++13486h1.5B+4.7B++
NS-11C 1,3251,3043973.285A++1.9123.74%C16.488%D23.3CN/A7655.9h10.5B*44.4B+
L100 Python HEAT 1,6801,3032162.048U56.8650.965%C+N/A66.1A++19.1A30919.7h4.6B+9.1B+
NS Decimator 1,6821,2925102.533A2.6663.117%C*1.548%C--44.6C*13.4C-31429h3.6B+5.8B+
E540 Halberd-H 1,5151,2373139.903A*34.7150.944%DN/A99.8M22.4C++48212.4h3.4A6.8B**
AF-57 Piston 1,2391,2285582.201B*2.9939.527%C13.844%C+38.1C+N/A16532.2h3.8B+9.6B+
AC-X11 1,2231,2172235.457M**0.2724.951%C+21.939%C+41.4C**N/A13729.4h7.8B*31.3B+
Blitz GD-10 1,2311,2144222.877A++2.3129.245%B*18.04%C++32.2C+N/A11237.7h12.3B+42.1B+
Carnage AR 1,2321,2067181.68C**3.5124.388%C22.637%C++20.5DN/A7758.8h12.7C*51.9C++
NS-30 Vandal 1,2361,1994912.442C++2.7527.149%D*24.437%C25.8DN/A9246.4h6.2C--22.9D
NSX Tengu 1,2341,1972524.75M++0.4435.635%C20.134%C48.7C++1.5A+14224.6h9.1B*25.5B+
NC05 Jackhammer 1,2031,1924652.563B++2.6342.598%C13.675%C83.4B**N/A28214.3h3.6B**8.4B+
NS-15 Gallows 1,2221,1892614.556B**0.6421.204%F-23.549%D*40.3D--1.1C--13529.5h12.5D--58.9F-
Razor GD-23 1,2041,1875852.029A3.1626.355%C*21.988%C++25.6C+N/A9246.3h9.9B++37.6B+
M96 Mjolnir-H 1,7841,18710611.198A+6.0152.771%BN/A60.9B+30.6C+45219.5h29.5C++55.9C**
19A Fortuna 1,1961,1852325.108M*0.0821.356%D**19.325%C42.8C+N/A16527.7h8.9B+41.6C
NSX Naginata 1,2121,1853193.715A*1.4821.668%C24.726%D37.7C-N/A12731.4h12.8C+58.9C+
MGR-L1 Promise 1,2121,1848511.391C+3.8024.617%C+23.649%C17.7D--N/A8166.9h12.8B52.1C**
LA1 Anchor 1,2051,1826861.723C3.4722.842%D21.404%D22.6D--N/A9952.2h10.8C47.2C
AF-4 Cyclone 1,2041,1824662.536B++2.6626.621%C++19.797%C+38C+N/A14031.1h9.3B+34.9B+
AF-4A Bandit 1,1941,1812145.519M++0.3322.036%D--22.269%C47.8C++N/A15424.7h9.2B+41.8C+
EM6 1,1971,1803793.113B++2.0820.995%C20.509%D24.5DN/A8248.2h11.4C+54.5C+
GR-22AE 1,1981,1793933B++2.1923.77%D*20.187%D--29.4D-N/A9940.1h11.7C+49.3C-
AF-4AE Cyclone 1,1961,1782165.454S0.2627.39%D22.581%D43.8DN/A13326.9h8.7B31.9C+
NS-7 PDW 1,1931,1763213.664M1.5323.081%C--22.109%B+26.7C+N/A9544h11.2B*48.4B+
NC05 Jackhammer AE 1,1871,1763163.722B**1.4744.854%D13.18%D105.9B*1C+38111.1h3.4B**7.6B+
NC6 Gauss SAW 1,1911,1763163.722A*1.4721.785%C++23.554%C+31.3C+N/A17637.6h9.1C**41.8B
NSX Tanto 1,2131,1751587.437S2.2523.612%D23.064%C--46.6C*1.5A13225.2h11.4B+48.3C*
AF-19 Mercenary 1,1891,1743373.484M1.7123.781%C++24.191%B33.1B+N/A18835.5h8.7B**36.4B++
MGR-A1 Vanquisher 1,1871,1741477.986S2.7925.757%C--28.876%B+51.7C*N/A22622.7h9.4B+36.5C*
SAS-R 1,1791,1732325.056B++0.1437.618%C62.66%D28.8DN/A11340.8h2.5D6.7C
NS-15M2 1,1971,1734412.66B+2.5322.344%D24.467%C-30.9DN/A13038h11.3B50.5C++
NS-44 Commissioner 1,1841,1717561.549B+3.6435.893%C+16.482%D-48C**N/A17124.4h2.8B**7.9B+
LA39 Bruiser 1,1721,1684782.444A2.7565.379%C**9.332%D--47.5C+N/A15924.6h2B++3.1B+
NS-15M AE 1,1781,1682315.056A0.1422.485%D-22.089%D38.5DN/A13530.3h12.2C54.4C
NC14 Bolt Driver 1,1731,1676418.234S13.0437.679%C++72.408%C35.2B+N/A14733.2h2.1B++5.5B+
LA80 1,1631,1626418.156S12.9639.024%C81.67%B+41.5C+N/A14028h1.9B+4.8C**
NSX Daimyo 1,1631,1621199.765A+4.5736.201%D--93.115%C51CN/A16622.8h2.3C**6.5C+
Gauss SPR 1,1531,1438812.989S7.8031.004%C32.284%C44.8B+N/A14325.5h4.1B*13.1B+
MANA Anti-Personnel Turret 1,1381,1261169.707N/A4.5221.341%UN/A11260U120U29935700.1h22.3T*104.6T*
Bouncing Betty 1,1261,1264425.591S20.4039.575%DN/A197.5AN/A6825.7h2C5C
EM4 Longshot 1,1041,1004425S19.8139.981%C+78.273%C+39.9BN/A13927.6h1.9B+4.8B+
C75 Viper 1,4351,0663530.457S25.2745.098%B++N/A76.1A*26.4M**48314h7.8B*17.4B*
GD-22S 1,0781,0363712.792B++2.4022.725%C23.745%C24.7D1B+11242h10.8C++47.5C++
Halberd-H SE 1,1511,00511005U999.8146.441%F-1.194%C++92.2B13.4D--32010.9h3.1B*6.7C*
Sticky Grenade 1,0611,00211002N/A996.8170.553%A++N/A1431.4B++84.3S58460.7h1.8B2.5B+
C150 Dalton 1,5849771469.786S64.5936.954%C+N/A61.8B**38.4B*72415.8h2.8B++7.5B++
M20 Basilisk 1,2089701951.053U45.8638.286%C+6.701%C**57.4M+14.1A++33816.9h54B**141B**
L-30R Vektor 1,5468984420.409S15.2245.239%B++N/A19.7B*14.2B++9645.6h76.8C+169.8C*
AF-18 Stalker 8538441306.492M**1.3027.933%C+22.749%C++34C+N/A9824.8h12.1C++43.2C*
MGR-M1 Bishop 7347196551.098C4.0928.58%D-22.392%D*18DN/A7140h6.6C+22.9C+
NSX Tomoe 7177041803.911A1.2826.388%D35.511%C30.3DN/A11723.2h13.7C+51.8C+
NCM2 Falcon 7897046510.831S5.6445.875%B+1.278%F40.7A**4.9C++19217.3h7B*15.3B*
NSX-P Tanto 702664927.217S2.0326.951%C++23.042%C--58.2B*3.3M++25911.4h11.4B+42.3B+
NS-357 Underboss 6646572952.227B**2.9635.138%C22.374%C+53.4C++N/A18512.3h3.3B*9.5B+
NC1 Gauss Rifle 6606394161.536C**3.6627.038%B++20.031%C19.2C-N/A10833.3h10.3B*37.9B++
NC15 Phoenix 7935801152.727U47.5451.209%CN/A20.1B++7.4D19728.9h7.7B++15.1B++
AF-34 Mattock 562555945.904B+0.7134.25%C+16.577%C+42.7C+N/A17513h6.6C++19.2C++
NC05-P Jackhammer 5745481443.806B**1.3945.112%D--13.686%D-99.6C**4.7M**4035.5h3.5B**7.8C**
M12 Kobalt 5455261526U520.8118.468%C+22.434%B++101.2B+3.7B+4065.2h17.3C*93.6C**
AP30 Shredder 8535191927.316B**22.1237.451%B**1.734%C31.5C+20.2C++38916.5h91.4C244C*
NCM2 Falcon 549495598.39S3.2047.556%B+2.828%D-29.5A*3.2D13216.8h10.3B++21.6B++
AF-34 Mattock 495493945.245B+0.0536.688%C+14.199%D-37.9CN/A15613h7.9C+21.6C+
NS-20 "Heatwave" Gorgon 477466885.295S0.1022.997%D--19.528%D31.9C+N/A13714.6h21.7B+94.5C**
The Slasher 52445414,3070.032C5.1632.152%CN/A0.3DN/A11507.6h2C**6.3C+
NS-20 "Heatwave" Gorgon 466451885.125S0.0723.087%D-21.508%C+30.9C+1D--12714.6h22.4B++97.2B
NCM1 Scattercannon 449445825.427A++0.2446.17%B+14.382%C46.8A+N/A1989.5h6.4B++13.8B++
E540 Halberd 5544022020.1B**14.9140.569%DN/A35.6B+13.5C47611.3h4B**9.9B++
AF-23 Grinder 3943882001.94C+3.2520.815%F-17.268%B+29CN/A8613.4h5B*24.2D
M60-G Bulldog 4113771377U371.8147.831%DN/A139.6A12.6D4352.7h4.4B*9.3B++
CAS 14-E 3913751231.25B+26.0629.017%D2.4%B+101.4B++4.3C--4873.7h23.5B+80.9C**
NCM1 Scattercannon 3653623111.677M**6.4943.978%B+17.127%C**56.6B*N/A2236.4h5.7C**13B+
Reaper DMR 367357963.719A+1.4723.667%D19.608%D-33.4CN/A15810.7h9.1C*38.6C+
Spear Anti-Vehicle Phalanx Turret 4903561035.6S30.4151.398%B++N/A67.2A25.3C**5385.3h6.4B+12.4B++
AF-23 Grinder 3503431891.815C3.3821.544%F-17.493%C*27C--N/A8712.7h5.7B++26.2D
Rocklet Rifle 5973321412.355M++2.8446.331%DN/A38.2B++30.5B+6168.7h25.9B**56B+
M20 Basilisk 4273321325.538U20.3542.653%B+6.024%C++43.7A++12.5B**3137.6h84.7B198.6B+
Skyguard 4993301522S16.8125.83%D1.212%D25.8A+13.2B*29112.8h73.8B**285.6B++
NS Decimator-B 424325615.328M+0.1468.636%B+N/A58C+17.7C3335.6h3B++4.4B++
Halberd SE 4083211321S315.8142.777%D-N/A45.9C+12.4D-3437h3.8C*8.9C
Gauss Rifle Burst 3363201718.824S13.6329.104%C++35.625%B++74.4B++3.7S2914.3h14.4D**49.3D
Orbital Strike Uplink 4373161316N/A310.81720.588%UN/A1580U605U93250.2h0.8T*0.1T*
S12 Renegade 329312407.8B*2.6137.369%D8.013%B**52C+2.8B*1436h2.6B*7B
Vortek Rotary 456297358.486A++3.2926.87%DN/A28.3B+15.1C**32110.5h35.4B*131.6B++
C85 Canister-H 313296559.2A*54.0153.697%C++6.081%D**109.6C+6.3C4052.7h6.6C*12.3C**
M20 Basilisk 3342931293U287.8138.366%F7.509%B**154.2M*21.6C++5991.9h28.8A+75B**
Coyote Missiles 468293417.146A1.9551.488%CN/A43.7C+26.1C+4196.7h26.4B*51.3B++
AF-41 Hacksaw 286286723.972B+1.2242.404%B*11.189%D-49.3B**N/A2305.8h6.4B+15B*
NC12 Sweeper 288284733.89A**1.3045.16%C++16.197%B++43.7BN/A1616.5h3.9B+8.6B+
NSX-P Naginata 294283694.101A*1.0918.738%D-19.788%D*36.8C-1.4C+2407.7h14.4C76.8C--
NS-30B Vandal 289281495.735B+0.5427.332%D**24.199%C--32.7DN/A1018.6h5.7C20.9D-
VLG Missile Launcher 3262722136M**130.8152.794%C+2.941%A+90.7B**18C5093h4B+7.6B++
Tempest 261257624.145A*1.0529.134%B+16.732%D-25.4D--N/A8010.1h9.2B31.6B+
Tomcat A2AM Pods 3772541123.091M**17.9077.52%C++N/A121A++58.6B+10242.1h6.8B++8.8B*
L105 Zephyr 3082492124.5S119.3148.026%B+N/A47C11.1B3185.3h7.8D16.2C+
AF-41 Hacksaw 242236723.278C*1.9144.491%B*14.831%C+40B+1A+1995.9h8.1C++18.2B+
G40-F Ranger 376235733.571U28.3831.406%CN/A26.7B++16B+3328.8h115.6C*368.1C++
NS Baron G5AE 228228753.04A2.1538.102%D--11.404%D-46.5C+N/A2184.9h3.7B+9.7C+
NC9 A-Tross 229227455.044M++0.1521.896%D-24.229%C+30.7CN/A1567.4h10.5C48C--
M12 Kobalt-H 230223374.333A+69.1419.527%D21.076%B+123.9C+3.9C4551.8h13.5B+68.9C*
Mauler S6 222220912.418B**2.7742.777%C++15.455%C+37.3C*N/A2275.9h4.2B+9.7B+
GD-66 Claw 2262201032.136B+3.0663.193%C*7.727%D*40C1.1B++2055.5h2.2B+3.4B+
Hawk GD-68 357212454.711U0.4873.182%A+N/A14C+9.6C+18815.1h8.4C+11.4B+
NS-03 Thumper 208206424.905S0.2933.626%C++N/A38.9C++N/A1495.3h7.6C+22.7C*
NS-10 Burster 309202277.481U2.2928.341%CN/A9.4A+5B*9821.6h112.1B**395.7B+
NS-AM7 Archer 2461932610.739B+4.4554.685%C--18.135%C+3.5D1D--3754.7h8.5B*15.5B*
NS-10 Burster 288185276.852S1.6628.871%C2.162%D--8.6B**4.8B+9321.6h124.1B*429.9B+
Hornet Missiles 284171534.2M**29.0162.047%C*N/A81.4C++53.8B7862.1h14D22.6C-
Gauss Compact S 175169762.224B**2.9722.523%C14.793%D25.6C++N/A1886.6h9.6C**42.5C*
NS-44L Blackhand 164163179.588S4.4037.993%D27.607%D*65.2A+N/A2302.5h3.4B++8.9B
NC6S Gauss SAW S 159155483.229A1.9621.053%D18.065%D-31.6DN/A1454.9h10.3C++48.8C+
MAX Punch 1611546320.244A++4.9547.504%C*N/A1.5B+N/A6103.2h1.8C++3.8B
NC6A GODSAW 140136187.556A++2.3621.4%D*11.029%F--18.1D*N/A2027.5h10.9C+50.8D-
Hyena Missile Launcher 208136197.158S1.9737.256%B+N/A27.8B+14.7B2404.9h40.3C+108.2C*
NS-11A "Heatwave" 137129393.308A+1.8825.206%D19.38%D--36.9C--2.3A+843.5h11.8B47C++
NS-61 Emissary 1271251251C*4.1928.723%C+21.6%B+33.8C++N/A2193.7h10.8B+37.6B+
M60-A Bulldog 1371171117U111.8143.182%B+N/A41.8C+7.1C+2302.8h4.5B*10.5B*
Warden 113110422.619B**2.5727.334%C+37.273%A++21.2C+N/A1935.2h7.3B++26.9B+
Soldier Soaker 107107551.945B+3.2529.918%D6.542%D*48.6C+N/A2112.2h5.5B+18.2C++
Enforcer ML85 166105813.125A+7.9350.178%B**N/A42A++24.4B**5192.5h8.1A16.1A
NS-R3 Swarm 1581021010.2U5.0167.652%B*N/A9C*5D10711.3h21.3B++31.5B*
M40 Fury-F 170101812.625S7.4387.817%M*N/A30.6C*20.9M+3063.3h54.9T*62.5F--
LA3 Desperado 9996591.627B++3.5629.823%C++28.125%B**5.1D*N/A2818.7h8.6C*28.9C**
NSX-P Tengu 9796332.909A++2.2840.973%B++26.042%B+36.9C+N/A2862.6h11B+26.8B+
NS Annihilator 14394118.545U3.3579.334%CN/A19.2A++10B+4034.9h7.4A+9.3A+
NS-20 Gorgon 9791481.896B++3.3022.644%C18.681%C17.5C1.2C855.2h22.8B*100.7B++
Carver 106872,8270.031C5.1633.333%B+9.195%D--0.3C--N/A1277.6h1.9D--5.6C++
A30 Walker 12482516.4S11.2118.488%D--2.439%B*16.7C8.6D2714.9h81.8B++442.6B
M20 Basilisk-F 15578178U72.8192.553%M*N/A43.3B**42.8S2151.8h209.5F-226.4D
Aspis Anti-Aircraft Phalanx Turret 11775175U69.8136.052%AN/A31.3M++17.5B**4112.4h79.4A++220.2B**
G40-F Ranger 11575325A+19.8136.008%C++N/A35.7C+19C3612.1h92D-255.6C--
G30 Walker 8164164U58.8129.345%C+9.375%A**35.6A++9.4C+2851.8h128.1A436.6B**
GR-22 6360252.4B++2.7924.146%C18.333%C20.7D1B+2542.9h16.4D*67.9C--
Impetus 625987.375M+2.1825.855%D**35.593%B*21.9D-1.1A1272.7h5.5D-21.3D*
NS-20 Gorgon 6358144.143M+1.0523.003%C17.241%D18.1C1.6C++1033.2h23.8B++103.6B+
G40-F Ranger 8152152S46.8133.731%CN/A65C**36.3C*7920.8h45.7B**135.4B+
M60-G Bulldog 5752226S20.8128.925%DN/A57.8B**5.6C+3000.9h5.2B*17.9B

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit7151,876,006103.1h
Spawn Beacon52,2641h
Medical Applicator630402,84432.1h
Medical Kit5955,43113.9h
Nanite Revive Grenade01,2390.3h
Welding Device15,0230.6h
Spitfire Auto-Turret182,2192h
Rampart Wall0730.4h
Cortium Silo01670.3h
Motion Spotter914,5644.6h
G40-F Ranger0930h
Recon Detection Device8722,61333.3h
Shield Recharging Field354,4361.7h
Ammunition Package279,9132.8h
M12 Kobalt-F21520.2h
Anti-Infantry MANA Turret171,2481.4h
Nano-Repair Grenade02,9140.8h
Snowman Soldier11460.1h
Orbital Strike Target Designator14631.5h

Check the help document for the dictionary if you want to learn more about words used here.


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