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Executor ElBloodyNine[NCAV] ElBloodyNine
NC BR 186

KDR: 5.31

Score: 90m

Last Seen: Jul 28th, 2020 5:20 PM
- OFFLINE - 9.6 hour(s)

Prestige 1, Battle Rank 100 (186 total) - New Conglomerate on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS L100 Python AP Frag Grenade C-4 L-24R Spur Titan-150 AP M30 Mustang AH M20 Mustang CAS30 Tank Buster
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,338,570 MLG Score: 1070
Fun Score: N/A
Cheeseburgers Flipped: 875TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.404%22.173%54149130040,1843.210612.094

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.767%0.61B+0.16C++-0.624DHEAD ++ (~9.97)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.30.442B10.10.293C*31.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.907%0.662%1680613439,520711369613.3708258%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.501%-0.14C-0.838D-0.162

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
91.70.435B32.90.381C**58.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.071%0.726%25938134116,797862488019.4635344%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.988%-0.288C-1.147D*0.156

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.90.665B+4.90.607B+8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.105%7.642%13201313367,891650240012.1214329%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.386%-0.473D0.753B++0.586

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
82.40.315C*25.60.363C**56.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.892%70.921%1320613437,2941401315.20257

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.602%0.14C++0.249C++-0.193

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.90.306C*2.50.225C++4.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.958%12.058%1320513443,2261277282.52623

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.857%0.344C**-0.538D0.278

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.491B+3.10.368C**3.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
90m761.6%454 (27.2k)398 (23.9k)5.30503137,46425,9126.21801186 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC13491131120.704%13.571%28108:4265

6% Combat Medic48% Engineer15% Heavy Assault16% Infiltrator12% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 20th, 2018 7:03 AMApr 25th, 2020 7:47 PMJul 28th, 2020 8:51 PM (63d) (PST)Jul 28th, 2020 4:04 PM (63d) (PST)Jul 28th, 2020 1:20 PM (63d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
713866270.6080.1150.0835.2900.0871070

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
42,7685,14737,6213675317523,882

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3768.7h/157d 23,657 18,655 66,829 1196.2k 6,251 12,661 19,598 161.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
MGR-L1 Promise AE
D*
Kills:1,532
Deaths:512
KDR:2.992
Accuracy:22.872% D*
HSR:20.823% D*
GD-22S
D
Kills:1,202
Deaths:406
KDR:2.961
Accuracy:22.927% D
HSR:23.211% D
NS-15 Gallows
D*
Kills:1,189
Deaths:261
KDR:4.556
Accuracy:21.204% F-
HSR:23.549% D*
NSX Naginata
D
Kills:1,185
Deaths:319
KDR:3.715
Accuracy:21.668% D
HSR:24.726% D-
MGR-L1 Promise
C--
Kills:1,184
Deaths:851
KDR:1.391
Accuracy:24.617% C--
HSR:23.649% D
LA1 Anchor
D--
Kills:1,182
Deaths:686
KDR:1.723
Accuracy:22.842% D--
HSR:21.404% D--
EM6
D-
Kills:1,180
Deaths:379
KDR:3.113
Accuracy:20.995% D-
HSR:20.509% D--
NC6 Gauss SAW
C-
Kills:1,176
Deaths:316
KDR:3.722
Accuracy:21.785% C--
HSR:23.554% C-
NS-15M2
D
Kills:1,173
Deaths:441
KDR:2.660
Accuracy:22.344% D--
HSR:24.467% D
NS-15M AE
D--
Kills:1,168
Deaths:231
KDR:5.056
Accuracy:22.485% D*
HSR:22.089% D--
NSX-P Naginata
D**
Kills:283
Deaths:69
KDR:4.101
Accuracy:18.738% D**
HSR:19.788% D**
NC6S Gauss SAW S
D*
Kills:155
Deaths:48
KDR:3.229
Accuracy:21.053% D*
HSR:18.065% D*
NC6A GODSAW
F
Kills:141
Deaths:19
KDR:7.421
Accuracy:21.696% F
HSR:10.638% F*
Kills:12,750
Deaths (as Heavy Assault):4,538
Deaths (to Heavy Assaults):6,499
KDR:2.80961
Kill Difference:8,212
Playtime:581.923 hours
Usage:15%
Score:10.968m
Score/min:314
Accuracy (listed only):21.940%
HSR (listed only):21.267%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
MGR-S1 Gladius
C-
Kills:1,815
Deaths:1,152
KDR:1.576
Accuracy:27.905% C-
HSR:20.220% D
GD-7F
C
Kills:1,333
Deaths:900
KDR:1.481
Accuracy:23.574% D
HSR:20.480% C
NS-11C
D
Kills:1,308
Deaths:403
KDR:3.246
Accuracy:23.751% D
HSR:16.437% D
AF-57 Piston
C
Kills:1,240
Deaths:572
KDR:2.168
Accuracy:39.460% C--
HSR:13.871% C
AC-X11
C
Kills:1,217
Deaths:223
KDR:5.457
Accuracy:24.951% D
HSR:21.939% C
Blitz GD-10
B
Kills:1,214
Deaths:422
KDR:2.877
Accuracy:29.245% B
HSR:18.040% C
NSX-P Tanto
D
Kills:1,200
Deaths:150
KDR:8
Accuracy:26.066% D
HSR:23.333% D
NSX Tanto
D
Kills:1,200
Deaths:162
KDR:7.407
Accuracy:23.709% D*
HSR:23.250% D
NSX Tengu
C--
Kills:1,197
Deaths:252
KDR:4.750
Accuracy:35.635% D
HSR:20.134% C--
Razor GD-23
C+
Kills:1,188
Deaths:585
KDR:2.031
Accuracy:26.345% C
HSR:21.970% C+
19A Fortuna
C-
Kills:1,185
Deaths:232
KDR:5.108
Accuracy:21.356% F
HSR:19.325% C-
AF-4 Cyclone
C
Kills:1,182
Deaths:466
KDR:2.536
Accuracy:26.621% C
HSR:19.797% C
AF-4A Bandit
C--
Kills:1,181
Deaths:214
KDR:5.519
Accuracy:22.036% D*
HSR:22.269% C--
AF-4AE Cyclone
D
Kills:1,178
Deaths:216
KDR:5.454
Accuracy:27.390% D-
HSR:22.581% D
NS-7 PDW
C++
Kills:1,176
Deaths:321
KDR:3.664
Accuracy:23.081% D--
HSR:22.109% C++
AF-19 Mercenary
C++
Kills:1,174
Deaths:337
KDR:3.484
Accuracy:23.781% C
HSR:24.191% C++
LA39 Bruiser
C+
Kills:1,168
Deaths:478
KDR:2.444
Accuracy:65.379% C+
HSR:9.332% D--
NS-66 Punisher
C-
Kills:289
Deaths:45
KDR:6.422
Accuracy:26.240% C-
HSR:24.568% C--
NC12 Sweeper
B++
Kills:284
Deaths:74
KDR:3.838
Accuracy:45.121% C+
HSR:16.197% B++
Mauler S6
C+
Kills:280
Deaths:111
KDR:2.523
Accuracy:44.523% C+
HSR:15.357% C+
NSX-P Tengu
C+
Kills:271
Deaths:70
KDR:3.871
Accuracy:39.525% C+
HSR:23.616% C+
Tempest
C*
Kills:267
Deaths:63
KDR:4.238
Accuracy:29.366% C*
HSR:16.479% D-
GD-66 Claw
C+
Kills:254
Deaths:121
KDR:2.099
Accuracy:62.544% C+
HSR:7.480% D*
NS Baron G5AE
D-
Kills:228
Deaths:75
KDR:3.040
Accuracy:38.102% D*
HSR:11.404% D-
Gauss Compact S
D
Kills:169
Deaths:76
KDR:2.224
Accuracy:22.523% D
HSR:14.793% D
AF-4A Bandit AE
D
Kills:136
Deaths:25
KDR:5.440
Accuracy:26.650% D
HSR:18.382% D*
Gauss Compact Burst
C-
Kills:114
Deaths:20
KDR:5.700
Accuracy:24.752% D--
HSR:24.561% C-
Kills:23,448
Deaths (as Light Assault):7,765
Deaths (to Light Assaults):4,868
KDR:3.0197
Kill Difference:15,683
Playtime:463.593 hours
Usage:12%
Score:10.500m
Score/min:377
Accuracy (listed only):31.468%
HSR (listed only):18.967%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
C
Kills:1,333
Deaths:900
KDR:1.481
Accuracy:23.574% D
HSR:20.480% C
NS-11C
D
Kills:1,308
Deaths:403
KDR:3.246
Accuracy:23.751% D
HSR:16.437% D
AF-57 Piston
C
Kills:1,240
Deaths:572
KDR:2.168
Accuracy:39.460% C--
HSR:13.871% C
AC-X11
C
Kills:1,217
Deaths:223
KDR:5.457
Accuracy:24.951% D
HSR:21.939% C
NSX-P Tanto
D
Kills:1,200
Deaths:150
KDR:8
Accuracy:26.066% D
HSR:23.333% D
NSX Tanto
D
Kills:1,200
Deaths:162
KDR:7.407
Accuracy:23.709% D*
HSR:23.250% D
Razor GD-23
C+
Kills:1,188
Deaths:585
KDR:2.031
Accuracy:26.345% C
HSR:21.970% C+
19A Fortuna
C-
Kills:1,185
Deaths:232
KDR:5.108
Accuracy:21.356% F
HSR:19.325% C-
AF-4A Bandit
C--
Kills:1,181
Deaths:214
KDR:5.519
Accuracy:22.036% D*
HSR:22.269% C--
AF-19 Mercenary
C++
Kills:1,174
Deaths:337
KDR:3.484
Accuracy:23.781% C
HSR:24.191% C++
LA39 Bruiser
C+
Kills:1,168
Deaths:478
KDR:2.444
Accuracy:65.379% C+
HSR:9.332% D--
MGR-M1 Bishop
D*
Kills:771
Deaths:659
KDR:1.170
Accuracy:28.831% D*
HSR:22.438% D*
NC12 Sweeper
B++
Kills:284
Deaths:74
KDR:3.838
Accuracy:45.121% C+
HSR:16.197% B++
Mauler S6
C+
Kills:280
Deaths:111
KDR:2.523
Accuracy:44.523% C+
HSR:15.357% C+
GD-66 Claw
C+
Kills:254
Deaths:121
KDR:2.099
Accuracy:62.544% C+
HSR:7.480% D*
NS Baron G5AE
D-
Kills:228
Deaths:75
KDR:3.040
Accuracy:38.102% D*
HSR:11.404% D-
Gauss Compact S
D
Kills:169
Deaths:76
KDR:2.224
Accuracy:22.523% D
HSR:14.793% D
AF-4A Bandit AE
D
Kills:136
Deaths:25
KDR:5.440
Accuracy:26.650% D
HSR:18.382% D*
Gauss Compact Burst
C-
Kills:114
Deaths:20
KDR:5.700
Accuracy:24.752% D--
HSR:24.561% C-
Warden
A
Kills:110
Deaths:42
KDR:2.619
Accuracy:27.334% D
HSR:37.273% A
Kills:15,740
Deaths (as Engineer):5,459
Deaths (to Engineers):3,854
KDR:2.88331
Kill Difference:10,281
Playtime:1,801.337 hours
Usage:48%
Score:47.043m
Score/min:435
Accuracy (listed only):32.039%
HSR (listed only):19.214%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MGR-S1 Gladius
C-
Kills:1,815
Deaths:1,152
KDR:1.576
Accuracy:27.905% C-
HSR:20.220% D
AF-57 Piston
C
Kills:1,240
Deaths:572
KDR:2.168
Accuracy:39.460% C--
HSR:13.871% C
Blitz GD-10
B
Kills:1,214
Deaths:422
KDR:2.877
Accuracy:29.245% B
HSR:18.040% C
Carnage AR
C
Kills:1,206
Deaths:718
KDR:1.680
Accuracy:24.388% D
HSR:22.637% C
NSX Tengu
C--
Kills:1,197
Deaths:252
KDR:4.750
Accuracy:35.635% D
HSR:20.134% C--
AF-4 Cyclone
C
Kills:1,182
Deaths:466
KDR:2.536
Accuracy:26.621% C
HSR:19.797% C
GR-22AE
D--
Kills:1,179
Deaths:393
KDR:3
Accuracy:23.770% D**
HSR:20.187% D--
AF-4AE Cyclone
D
Kills:1,178
Deaths:216
KDR:5.454
Accuracy:27.390% D-
HSR:22.581% D
NS-7 PDW
C++
Kills:1,176
Deaths:321
KDR:3.664
Accuracy:23.081% D--
HSR:22.109% C++
MGR-A1 Vanquisher
C++
Kills:1,174
Deaths:147
KDR:7.986
Accuracy:25.757% D-
HSR:28.876% C++
LA39 Bruiser
C+
Kills:1,168
Deaths:478
KDR:2.444
Accuracy:65.379% C+
HSR:9.332% D--
NC1 Gauss Rifle
C++
Kills:768
Deaths:476
KDR:1.613
Accuracy:27.103% C++
HSR:18.750% D
Gauss Rifle Burst
C**
Kills:588
Deaths:41
KDR:14.342
Accuracy:25.839% D-
HSR:33.163% C**
Reaper DMR
D
Kills:398
Deaths:97
KDR:4.103
Accuracy:24.533% D-
HSR:21.859% D
NS-66 Punisher
C-
Kills:289
Deaths:45
KDR:6.422
Accuracy:26.240% C-
HSR:24.568% C--
NC12 Sweeper
B++
Kills:284
Deaths:74
KDR:3.838
Accuracy:45.121% C+
HSR:16.197% B++
Mauler S6
C+
Kills:280
Deaths:111
KDR:2.523
Accuracy:44.523% C+
HSR:15.357% C+
NSX-P Tengu
C+
Kills:271
Deaths:70
KDR:3.871
Accuracy:39.525% C+
HSR:23.616% C+
Tempest
C*
Kills:267
Deaths:63
KDR:4.238
Accuracy:29.366% C*
HSR:16.479% D-
GD-66 Claw
C+
Kills:254
Deaths:121
KDR:2.099
Accuracy:62.544% C+
HSR:7.480% D*
NS Baron G5AE
D-
Kills:228
Deaths:75
KDR:3.040
Accuracy:38.102% D*
HSR:11.404% D-
NC9 A-Tross
C
Kills:227
Deaths:45
KDR:5.044
Accuracy:21.896% D*
HSR:24.229% C
NS-11A "Heatwave"
D--
Kills:129
Deaths:39
KDR:3.308
Accuracy:25.206% D--
HSR:19.380% D*
GR-22
D
Kills:60
Deaths:25
KDR:2.400
Accuracy:24.146% D
HSR:18.333% D
Kills:17,772
Deaths (as Combat Medic):6,419
Deaths (to Combat Medics):2,350
KDR:2.76866
Kill Difference:11,353
Playtime:215.562 hours
Usage:6%
Score:6.259m
Score/min:484
Accuracy (listed only):32.616%
HSR (listed only):19.525%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MGR-S1 Gladius
C-
Kills:1,815
Deaths:1,152
KDR:1.576
Accuracy:27.905% C-
HSR:20.220% D
NSX Daimyo
D
Kills:1,484
Deaths:132
KDR:11.242
Accuracy:36.576% D*
HSR:91.712% D
Blitz GD-10
B
Kills:1,214
Deaths:422
KDR:2.877
Accuracy:29.245% B
HSR:18.040% C
NS-30 Vandal
C--
Kills:1,199
Deaths:491
KDR:2.442
Accuracy:27.149% D**
HSR:24.437% C--
NSX Tengu
C--
Kills:1,197
Deaths:252
KDR:4.750
Accuracy:35.635% D
HSR:20.134% C--
AF-4 Cyclone
C
Kills:1,182
Deaths:466
KDR:2.536
Accuracy:26.621% C
HSR:19.797% C
AF-4AE Cyclone
D
Kills:1,178
Deaths:216
KDR:5.454
Accuracy:27.390% D-
HSR:22.581% D
NS-7 PDW
C++
Kills:1,176
Deaths:321
KDR:3.664
Accuracy:23.081% D--
HSR:22.109% C++
SAS-R
D
Kills:1,173
Deaths:232
KDR:5.056
Accuracy:37.618% D
HSR:62.660% D*
NS-44 Commissioner
C--
Kills:1,171
Deaths:756
KDR:1.549
Accuracy:35.893% C--
HSR:16.482% D--
NC14 Bolt Driver
C+
Kills:1,167
Deaths:64
KDR:18.234
Accuracy:37.679% C+
HSR:72.408% D
EM4 Longshot
C
Kills:1,165
Deaths:46
KDR:25.326
Accuracy:40.202% C
HSR:78.455% C
LA80
C**
Kills:1,162
Deaths:64
KDR:18.156
Accuracy:39.024% D
HSR:81.670% C**
Gauss SPR
C
Kills:1,143
Deaths:88
KDR:12.989
Accuracy:31.004% D-
HSR:32.284% C
NSX Tomoe
D
Kills:870
Deaths:202
KDR:4.307
Accuracy:26.927% D-
HSR:36.437% D
AF-18 Stalker
C+
Kills:850
Deaths:130
KDR:6.538
Accuracy:27.963% C-
HSR:22.824% C+
NS-357 Underboss
C
Kills:732
Deaths:322
KDR:2.273
Accuracy:35.527% D
HSR:22.131% C
NS-66 Punisher
C-
Kills:289
Deaths:45
KDR:6.422
Accuracy:26.240% C-
HSR:24.568% C--
NS-30B Vandal
D
Kills:281
Deaths:49
KDR:5.735
Accuracy:27.332% D**
HSR:24.199% D
NSX-P Tengu
C+
Kills:271
Deaths:70
KDR:3.871
Accuracy:39.525% C+
HSR:23.616% C+
Tempest
C*
Kills:267
Deaths:63
KDR:4.238
Accuracy:29.366% C*
HSR:16.479% D-
NS-AM7 Archer
C
Kills:199
Deaths:302
KDR:0.659
Accuracy:54.252% D
HSR:17.588% C
Soldier Soaker
D--
Kills:171
Deaths:77
KDR:2.221
Accuracy:27.943% D--
HSR:7.602% D*
NS-44L Blackhand
D-
Kills:163
Deaths:18
KDR:9.056
Accuracy:37.888% D-
HSR:27.607% D*
NS-61 Emissary
B+
Kills:125
Deaths:125
KDR:1
Accuracy:28.723% C+
HSR:21.600% B+
LA3 Desperado
B*
Kills:96
Deaths:59
KDR:1.627
Accuracy:29.823% C+
HSR:28.125% B*
Impetus
B+
Kills:59
Deaths:8
KDR:7.375
Accuracy:25.855% F-
HSR:35.593% B+
Kills:21,799
Deaths (as Infiltrator):6,172
Deaths (to Infiltrators):3,548
KDR:3.53192
Kill Difference:15,627
Playtime:587.499 hours
Usage:16%
Score:12.247m
Score/min:347
Accuracy (listed only):32.311%
HSR (listed only):33.013%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM2 Falcon
C**
Kills:748
Deaths:73
KDR:10.247
Accuracy:45.927% C**
HSR:1.203% D**
AF-34 Mattock
C+
Kills:555
Deaths:94
KDR:5.904
Accuracy:34.250% C
HSR:16.577% C+
NCM2 Falcon
C++
Kills:520
Deaths:67
KDR:7.761
Accuracy:47.516% C++
HSR:2.692% D-
NCM1 Scattercannon
B
Kills:511
Deaths:85
KDR:6.012
Accuracy:47.196% B
HSR:14.677% C-
AF-34 Mattock
C
Kills:493
Deaths:94
KDR:5.245
Accuracy:36.688% C
HSR:14.199% D--
NS-20 "Heatwave" Gorgon
D
Kills:466
Deaths:88
KDR:5.295
Accuracy:22.997% D*
HSR:19.528% D
NS-20 "Heatwave" Gorgon
C
Kills:451
Deaths:88
KDR:5.125
Accuracy:23.087% D*
HSR:21.508% C
NCM1 Scattercannon
C*
Kills:432
Deaths:34
KDR:12.706
Accuracy:45.314% C*
HSR:16.435% C+
AF-23 Grinder
B+
Kills:388
Deaths:200
KDR:1.940
Accuracy:20.815% F-
HSR:17.268% B+
AF-23 Grinder
C+
Kills:343
Deaths:189
KDR:1.815
Accuracy:21.544% F-
HSR:17.493% C+
AF-41 Hacksaw
B*
Kills:286
Deaths:72
KDR:3.972
Accuracy:42.404% B*
HSR:11.189% D--
AF-41 Hacksaw
B++
Kills:236
Deaths:72
KDR:3.278
Accuracy:44.491% B++
HSR:14.831% C
NS-10 Burster
D
Kills:202
Deaths:27
KDR:7.481
Accuracy:28.341% D
HSR:0.495% D**
NS-10 Burster
D
Kills:185
Deaths:27
KDR:6.852
Accuracy:28.871% D
HSR:2.162% D-
NS-20 Gorgon
D
Kills:91
Deaths:48
KDR:1.896
Accuracy:22.644% D
HSR:18.681% D
NS-20 Gorgon
D
Kills:58
Deaths:14
KDR:4.143
Accuracy:23.003% D
HSR:17.241% D
Kills:5,965
Deaths (as MAX Suit):636
Deaths (to MAX Suits):976
KDR:9.37893
Kill Difference:5,329
Playtime:109.598 hours
Usage:3%
Score:2.985m
Score/min:454
Accuracy (listed only):33.443%
HSR (listed only):12.886%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C
Kills:2,338
V. Kills:146 N/A
Deaths:114
KDR:20.509
Accuracy:48.112% D**
KPH:62 C
VKPH:3.900 D
M20 Mustang
C*
Kills:2,117
V. Kills:1,186 178%
Deaths:260
KDR:8.142
Accuracy:22.954% D**
KPH:24 C*
VKPH:13.500 C+
Breaker Rocket Pods
C+
Kills:1,710
V. Kills:98 N/A
Deaths:51
KDR:33.529
Accuracy:48.255% D
KPH:112.800 C+
VKPH:6.500 D--
M20 Kestrel
B
Kills:1,514
V. Kills:902 168%
Deaths:200
KDR:7.570
Accuracy:22.231% F
KPH:34 B
VKPH:20.200 C++
Vortek Rotary
B
Kills:405
V. Kills:210 192%
Deaths:35
KDR:11.571
Accuracy:26.601% D--
KPH:31.700 B
VKPH:16.400 C+
Coyote Missiles
C+
Kills:299
V. Kills:178 167%
Deaths:41
KDR:7.293
Accuracy:51.571% C--
KPH:44.800 C+
VKPH:26.600 C+
Tomcat A2AM Pods
A+
Kills:264
V. Kills:129 203%
Deaths:11
KDR:24
Accuracy:77.400% C+
KPH:126.100 A+
VKPH:61.600 B+
Hornet Missiles
C++
Kills:202
V. Kills:132 152%
Deaths:5
KDR:40.400
Accuracy:60.249% C
KPH:84.600 C+
VKPH:55.300 C++
Kills:8,849 (6,374 + 0)
Deaths:717
KDR:12.342
VKDR:4.158
Vehicle Kills:2,981
Kill Difference:8,132
Playtime:209.483 hours
Usage:6%
Score:3.687m
Score/min:293
Piloting Accuracy:26.601%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-24R Spur
B+
Kills:2,529
V. Kills:97 N/A
Deaths:33
KDR:76.636
Accuracy:33.787% D--
KPH:59 B+
VKPH:2.300 C+
CAS30 Tank Buster
B++
Kills:2,004
V. Kills:1,259 159%
Deaths:63
KDR:31.810
Accuracy:55.034% B++
KPH:13.600 B+
VKPH:8.500 C++
C150 Dalton
B++
Kills:1,200
V. Kills:698 172%
Deaths:14
KDR:85.714
Accuracy:37.590% C+
KPH:64.700 B++
VKPH:37.600 B+
L-30R Vektor
A++
Kills:946
V. Kills:668 141%
Deaths:44
KDR:21.500
Accuracy:44.503% B++
KPH:19.400 B**
VKPH:13.700 A++
AP30 Shredder
C+
Kills:532
V. Kills:339 156%
Deaths:19
KDR:28
Accuracy:37.310% B++
KPH:31.800 C+
VKPH:20.300 C+
L105 Zephyr
C++
Kills:249
V. Kills:59 415%
Deaths:2
KDR:124.500
Accuracy:48.026% B
KPH:46.800 C
VKPH:11.100 C++
Kills:7,460 (5,479 + 1,981)
Deaths:175
KDR:42.629
VKDR:17.829
Vehicle Kills:3,120
Kill Difference:7,285
Playtime:279.424 hours
Usage:7%
Score:2.776m
Score/min:166
Piloting Accuracy:44.503%
Gunner Accuracy:48.026%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A++
Kills:6,617
V. Kills:2,072 319%
Deaths:42
KDR:157.548
Accuracy:47.739% D-
KPH:67 A++
VKPH:21 C+
L100 Python HESH
C**
Kills:1,904
V. Kills:303 N/A
Deaths:28
KDR:68
Accuracy:46.569% C--
KPH:68.100 C++
VKPH:10.800 C**
L100 Python HEAT
B**
Kills:1,454
V. Kills:415 350%
Deaths:21
KDR:69.238
Accuracy:51.433% C+
KPH:69.500 B**
VKPH:19.800 B*
LB00 Python AP
C++
Kills:1,433
V. Kills:457 313%
Deaths:23
KDR:62.304
Accuracy:52.419% C
KPH:60.800 C++
VKPH:19.400 D
C75 Viper
M
Kills:1,233
V. Kills:412 299%
Deaths:35
KDR:35.229
Accuracy:44.919% B+
KPH:76.500 A
VKPH:25.500 M
Skyguard
B*
Kills:330
V. Kills:169 194%
Deaths:15
KDR:22
Accuracy:25.830% D-
KPH:25.700 B*
VKPH:13.200 B+
Kills:12,971 (12,971 + 0)
Deaths:164
KDR:79.091
VKDR:23.341
Vehicle Kills:3,828
Kill Difference:12,807
Playtime:200.209 hours
Usage:5%
Score:4.126m
Score/min:343
Driving Accuracy:25.830%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A++
Kills:2,463
V. Kills:824 299%
Deaths:48
KDR:51.313
Accuracy:49.008% C+
KPH:53.800 A++
VKPH:18 C++
Titan-150 HESH
C++
Kills:1,461
V. Kills:278 N/A
Deaths:67
KDR:21.806
Accuracy:45.461% D
KPH:53.300 C++
VKPH:10.100 C+
Titan-150 HEAT
A*
Kills:1,335
V. Kills:407 327%
Deaths:51
KDR:26.177
Accuracy:48.204% C+
KPH:58.500 A*
VKPH:17.800 B**
E540 Halberd
C+
Kills:415
V. Kills:160 258%
Deaths:20
KDR:20.750
Accuracy:40.868% D-
KPH:36 C+
VKPH:13.900 C
Halberd SE
C+
Kills:321
V. Kills:87 365%
Deaths:1
KDR:321
Accuracy:42.777% D-
KPH:46.100 C+
VKPH:12.500 D-
Enforcer ML85
A
Kills:105
V. Kills:61 169%
Deaths:8
KDR:13.125
Accuracy:50.178% B++
KPH:42.200 A
VKPH:24.500 B++
Kills:6,100 (5,259 + 841)
Deaths:195
KDR:31.282
VKDR:9.318
Vehicle Kills:1,817
Kill Difference:5,905
Playtime:117.000 hours
Usage:3%
Score:2.785m
Score/min:397
Driving Accuracy:48.204%
Gunner Accuracy:50.178%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
A++
Kills:1,239
V. Kills:279 443%
Deaths:31
KDR:39.968
Accuracy:50.984% D-
KPH:100.100 A++
VKPH:22.500 C+
M96 Mjolnir-H
C*
Kills:1,187
V. Kills:597 198%
Deaths:106
KDR:11.198
Accuracy:52.763% C++
KPH:60.900 C*
VKPH:30.600 C
Halberd-H SE
C++
Kills:1,106
V. Kills:165 N/A
Deaths:
KDR:
Accuracy:45.980% D**
KPH:94.300 C++
VKPH:14.100 D
C85 Canister-H
C+
Kills:316
V. Kills:18 N/A
Deaths:5
KDR:63.200
Accuracy:54.271% C+
KPH:109.300 C
VKPH:6.200 C--
M12 Kobalt-H
C
Kills:235
V. Kills:7 N/A
Deaths:3
KDR:78.333
Accuracy:19.650% D-
KPH:123.300 C
VKPH:3.700 C-
G40-F Ranger
C+
Kills:75
V. Kills:40 183%
Deaths:3
KDR:25
Accuracy:36.008% C+
KPH:35.800 C
VKPH:19.100 C
Kills:4,158 (0 + 4,158)
Deaths:148
KDR:28.095
VKDR:7.473
Vehicle Kills:1,106
Kill Difference:4,010
Playtime:50.475 hours
Usage:1%
Score:1.302m
Score/min:430
Driving Accuracy:N/A%
Gunner Accuracy:36.008%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A++
Kills:1,562
V. Kills:74 N/A
Deaths:12
KDR:130.167
Accuracy:19.650% C+
KPH:114.500 B*
VKPH:5.400 A++
M20 Basilisk
A*
Kills:1,052
V. Kills:255 411%
Deaths:19
KDR:55.368
Accuracy:38.388% C
KPH:59 A*
VKPH:14.300 A
M12 Kobalt
B+
Kills:592
V. Kills:21 N/A
Deaths:1
KDR:592
Accuracy:18.366% C
KPH:105.700 B+
VKPH:3.800 B+
M20 Basilisk
A
Kills:343
V. Kills:95 357%
Deaths:13
KDR:26.385
Accuracy:42.435% C*
KPH:44.400 A
VKPH:12.300 B+
G40-F Ranger
B
Kills:252
V. Kills:149 168%
Deaths:7
KDR:36
Accuracy:31.304% D-
KPH:27.600 B
VKPH:16.300 C++
G30 Walker
A+
Kills:74
V. Kills:19 370%
Deaths:1
KDR:74
Accuracy:29.489% C
KPH:38.200 A+
VKPH:9.800 C
M60-G Bulldog
B++
Kills:58
V. Kills:6 N/A
Deaths:2
KDR:29
Accuracy:29.288% D--
KPH:55.700 B++
VKPH:5.800 C
G30 Walker
B++
Kills:54
V. Kills:16 318%
Deaths:
KDR:
Accuracy:28.072% C-
KPH:30.800 B++
VKPH:9.100 C+
Kills:3,987 (0 + 3,987)
Deaths:55
KDR:72.491
VKDR:11.545
Vehicle Kills:635
Kill Difference:3,932
Playtime:58.644 hours
Usage:2%
Score:1.301m
Score/min:370
Driving Accuracy:N/A%
Gunner Accuracy:28.072%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B+
Kills:339
V. Kills:18 N/A
Deaths:41
KDR:8.268
Accuracy:37.234% D
KPH:51.500 C+
VKPH:2.700 B+
M40 Fury-F
A*
Kills:102
V. Kills:69 146%
Deaths:8
KDR:12.750
Accuracy:87.785% M++
KPH:30.400 C+
VKPH:20.600 A*
M20 Basilisk-F
S
Kills:78
V. Kills:77 100%
Deaths:
KDR:
Accuracy:92.553% A**
KPH:43.500 B++
VKPH:42.900 S
Kills:519 (519 + 0)
Deaths:49
KDR:10.592
VKDR:3.347
Vehicle Kills:164
Kill Difference:470
Playtime:11.728 hours
Usage:0%
Score:0.141m
Score/min:200
Driving Accuracy:92.553%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B
Kills:375
V. Kills:16 N/A
Deaths:12
KDR:31.250
Accuracy:28.991% D--
KPH:101 B
VKPH:4.300 D
VLG Missile Launcher
A
Kills:272
V. Kills:54 N/A
Deaths:2
KDR:136
Accuracy:52.794% C+
KPH:92.100 A
VKPH:18.300 C
Kills:647 (0 + 647)
Deaths:14
KDR:46.214
VKDR:5
Vehicle Kills:70
Kill Difference:633
Playtime:6.664 hours
Usage:0%
Score:0.199m
Score/min:498
Piloting Accuracy:N/A%
Gunner Accuracy:52.794%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
L100 Python AP 8,6896,61742157.548U152.2447.739%D-N/A67A++21C+36598.8h3A6.3B*
Frag Grenade 3,3883,24413244N/A3,238.6962.373%A++N/A983A+43.6M++36953.3h2.4B**3.9B**
C-4 3,4863,0305955.092A++0.2129.452%C++N/A259A*39B+139111.7h1.2C**3.9B
L-24R Spur 2,6262,5293376.636M**71.3333.787%D--2.214%C++59B+2.3C+18642.9h16.6B+49.2C**
Titan-150 AP 3,2872,4634851.313M**46.0149.008%C+N/A53.8A++18C++45745.8h2.9B**6B++
M30 Mustang AH 2,4842,33811420.509B*15.2048.112%D**N/A62C3.9D23737.7h8C+16.7C-
M20 Mustang 3,3032,1172608.142B*2.8422.954%D**N/A24C*13.5C+26088.1h44.2B*192.6B+
CAS30 Tank Buster 3,2632,0046331.81S26.5055.034%B++0.998%C+13.6B+8.5C++80147.3h50.2C++91.3B+
L100 Python HESH 2,2071,9042868M*62.6946.569%C--N/A68.2C++10.9B29927.9h3.1C+6.7C+
MGR-S1 Gladius 1,8541,8151,1521.576C+3.7327.905%C-20.22%D24.8D-N/A10373.1h8.3C++29.9C++
Breaker Rocket Pods 1,8081,7105133.529A**28.2248.255%DN/A112.5C+6.4D--41115.2h9.2B++19B+
M12 Kobalt 1,6361,56212130.167S124.8619.65%C+18.246%C114.9B*5.4A++47913.6h17.8C++90.5C++
M12 Kobalt 1,5941,5354383.75A+378.4420.31%D19.153%C++180.6B*6.9B++4938.5h13.5B+66.4C**
MGR-L1 Promise AE 1,5671,5325122.992C**2.3122.872%D*20.823%D*22.1D*N/A6369.2h13.2C--57.6D
M20 Kestrel 2,4161,5142007.57A+2.2622.231%FN/A33.9B20.2C++27744.6h44.3B**199.2B+
C-4 ARX 1,6111,5085626.929U21.6236.263%A+N/A655.7S44.8B23672.3h0.8A2.3B*
NSX Daimyo 1,4861,48413211.242A*5.9436.576%D*91.712%D51.9C--N/A16928.6h2.5C6.7C--
Titan-150 HESH 1,7391,4616721.806C*16.5045.461%DN/A53.3C++10.1C+25627.4h3C+6.5C+
L100 Python HEAT 1,8691,4542169.238S63.9351.433%C+N/A69.6B**19.9B*32720.9h4.5C++8.7C**
LB00 Python AP 1,8901,4332362.304A57.0052.419%C1.047%B++60.7C++19.4D25323.6h3.3C**6.2C**
Tank Mine 1,8791,35613010.431M*5.1331.568%C--N/A226A++87.2B+13686h1.5B++4.7B+
Titan-150 HEAT 1,7421,3355126.176A*20.8748.204%C+N/A58.6A*17.9B**40722.8h3.4B++7.1B++
GD-7F 1,3591,3339001.481C+3.8223.574%D20.48%C14.2D-N/A5593.9h11.2C*47.3C+
NS-11C 1,3291,3084033.246A2.0623.751%D16.437%D23.4DN/A7755.9h10.6B++44.4C**
NS Decimator 1,6821,2925102.533B++2.7763.117%C++1.548%C-44.6C+13.4D31729h3.6C**5.8B
AF-57 Piston 1,2511,2405722.168B+3.1439.46%C--13.871%C37.8C--N/A16432.8h3.8B9.6C++
E540 Halberd-H 1,5181,2393139.968A+34.6650.984%D-N/A99.9A++22.5C+48712.4h3.5C*6.8C**
C75 Viper 1,6451,2333535.229S29.9244.919%B+N/A76.6A25.6M47816.1h7.8B+17.3B++
AC-X11 1,2231,2172235.457A++0.1524.951%D21.939%C41.4C+N/A13929.4h7.8B++31.3C++
Blitz GD-10 1,2311,2144222.877B**2.4329.245%B18.04%C32.2C-N/A11337.7h12.3C*42.1C**
Carnage AR 1,2321,2067181.68C+3.6324.388%D22.637%C20.5D-N/A7758.8h12.7C51.9C
GD-22S 1,2471,2024062.961B2.3422.927%D23.211%D26.1D-1C**11546.1h10.8C47.2C
NSX-P Tanto 1,2401,2001508S2.6926.066%D23.333%D64.2B2.1B**24118.7h11.5C*44.1C++
NSX Tanto 1,2401,2001627.407S2.1023.709%D*23.25%D47.1C+1.6B**13425.5h11.5C**48.4C+
C150 Dalton 1,8981,2001485.714S80.4137.59%C+N/A64.9B++37.7B+72418.5h2.6B+7B++
NS-30 Vandal 1,2361,1994912.442C+2.8627.149%D**24.437%C--25.8D--N/A9246.4h6.2D-22.9D*
NSX Tengu 1,2341,1972524.75M++0.5635.635%D20.134%C--48.7C1.5B+14224.6h9.1B++25.5B
NC05 Jackhammer 1,2031,1924652.563B**2.7442.598%D13.675%C--83.4B+N/A28514.3h3.6B**8.4B
NS-15 Gallows 1,2221,1892614.556B*0.7521.204%F-23.549%D*40.3D--1.1C-13629.5h12.5D*58.9F-
Razor GD-23 1,2051,1885852.031B+3.2726.345%C21.97%C+25.6C-N/A9346.4h9.9B+37.7C*
M96 Mjolnir-H 1,7841,18710611.198B+5.8952.763%C++N/A60.9C*30.6C45519.5h29.5B+56B+
NSX Naginata 1,2121,1853193.715A+1.5921.668%D24.726%D-37.7DN/A12731.4h12.8D58.9C--
19A Fortuna 1,1961,1852325.108M0.2021.356%F19.325%C-42.8CN/A16627.7h8.9C**41.6D
MGR-L1 Promise 1,2121,1848511.391C3.9124.617%C--23.649%D17.7D*N/A8366.9h12.8C+52.1C+
AF-4 Cyclone 1,2041,1824662.536B+2.7726.621%C19.797%C38C-N/A14131.1h9.3C**34.9C++
LA1 Anchor 1,2051,1826861.723C3.5822.842%D--21.404%D--22.6D*N/A10152.2h10.8D-47.2D-
AF-4A Bandit 1,1941,1812145.519A*0.2122.036%D*22.269%C--47.8CN/A15624.7h9.2B41.8C
EM6 1,1971,1803793.113B+2.1920.995%D-20.509%D--24.5D--N/A8348.2h11.4D54.5C--
GR-22AE 1,1981,1793933B+2.3123.77%D**20.187%D--29.4D--N/A9940.1h11.7C49.3D
Bouncing Betty 1,1791,1794625.63S20.3239.755%DN/A199.8B**N/A6895.9h2C5C--
AF-4AE Cyclone 1,1961,1782165.454S0.1527.39%D-22.581%D43.8D-N/A13326.9h8.7C++31.9C
NC05 Jackhammer AE 1,1871,1763163.722B++1.5844.854%D-13.18%D105.9B+1C+38111.1h3.4B**7.6B
NS-7 PDW 1,1931,1763213.664A+1.6423.081%D--22.109%C++26.7DN/A9644h11.2B+48.4C++
NC6 Gauss SAW 1,1911,1763163.722B*1.5821.785%C--23.554%C-31.3DN/A18037.6h9.1C+41.8C+
MANA Anti-Personnel Turret 1,1891,1741189.949N/A4.6421.452%UN/A11740U150U31147200.1h22.3T*103.7T*
MGR-A1 Vanquisher 1,1871,1741477.986M2.6825.757%D-28.876%C++51.7CN/A22822.7h9.4C++36.5C+
AF-19 Mercenary 1,1891,1743373.484A+1.8223.781%C24.191%C++33C+N/A19235.6h8.7B++36.4B
SAS-R 1,1791,1732325.056B0.2537.618%D62.66%D*28.8D-N/A11540.8h2.5D*6.7D--
NS-15M2 1,1971,1734412.66C+2.6522.344%D--24.467%D30.9D-N/A13238h11.3C+50.5C
NS-44 Commissioner 1,1841,1717561.549C*3.7635.893%C--16.482%D--48C+N/A17224.4h2.8B++7.9C**
NS-15M AE 1,1781,1682315.056B**0.2522.485%D*22.089%D--38.5D-N/A13630.3h12.2D54.4D-
LA39 Bruiser 1,1721,1684782.444B**2.8665.379%C+9.332%D--47.5CN/A16124.6h2B+3.1B
NC14 Bolt Driver 1,1731,1676418.234M**12.9337.679%C+72.408%D35.2C+N/A14733.2h2.1B5.5C**
EM4 Longshot 1,1701,1654625.326S20.0240.202%C78.455%C40.2C+N/A14229h1.9C*4.8C++
LA80 1,1631,1626418.156M+12.8539.024%D81.67%C**41.5DN/A14028h1.9C++4.8C+
Gauss SPR 1,1531,1438812.989S7.6831.004%D-32.284%C44.8C+N/A14425.5h4.1B+13.1C+
Halberd-H SE 1,2711,10611106U1,100.6945.98%D**1.085%B94.5C++14.1D33211.7h3B**6.6C*
Sticky Grenade 1,1301,06611066N/A1,060.6969.462%A++N/A1522.9B**91.4S56720.7h1.8B+2.5B++
M20 Basilisk 1,3071,0521955.368U50.0638.388%C6.654%C*59.1A*14.3A33717.8h52.9B**137.9B*
L-30R Vektor 1,6149464421.5A**16.1944.503%B++N/A19.4B**13.7A++9748.7h75.4C169.5C++
NSX Tomoe 8838702024.307B+1.0026.927%D-36.437%D31.4D-N/A11527.7h13.8C51.2C-
AF-18 Stalker 8598501306.538M+1.2327.963%C-22.824%C+34C-N/A9825h12.1C+43.4C+
MGR-M1 Bishop 7877716591.17C--4.1428.831%D*22.438%D*18.8D--N/A7341.1h6.6D23D-
NC1 Gauss Rifle 7947684761.613B3.6927.103%C++18.75%D18DN/A9642.6h10.2B+37.5B+
NCM2 Falcon 8407487310.247S4.9445.927%C**1.203%D**40.2A++4.9C+18618.6h7.1B+15.4B++
NS-357 Underboss 7397323222.273B++3.0335.527%D22.131%C49.8CN/A17314.7h3.4B+9.5C++
NC05-P Jackhammer 7547241863.892B**1.4144.76%F14.641%D100.6C+4.2M++3827.2h3.5A+7.8C+
NC15 Phoenix 8346131155.727U50.4251.158%C+N/A20.4B+7.3D19630.1h7.6B+14.9B+
M12 Kobalt 6135921592U586.6918.366%C22.297%B+105.7B+3.8B+4085.6h17C++92.8C++
Gauss Rifle Burst 6085884114.341S9.0425.839%D-33.163%C**69.2C*2.4A*2598.5h12.5D*48.5D-
AF-34 Mattock 562555945.904C**0.6034.25%C16.577%C+42.7CN/A17613h6.6C+19.2C+
AP30 Shredder 8715321928B+22.6937.31%B++1.692%C31.9C+20.3C+39216.7h90C241.2C++
NCM2 Falcon 576520677.761S2.4647.516%C++2.692%D-28.6A++3.1D12918.2h10.5B+22B++
NCM1 Scattercannon 517511856.012A*0.7147.196%B14.677%C-48.7B++N/A20010.5h6.7C**14.2B+
The Slasher 57049714,9400.033C-5.2732.905%C+N/A0.3C--N/A11579.1h2C**6.1C**
AF-34 Mattock 495493945.245C*0.0636.688%C14.199%D--37.9C--N/A15713h7.9C21.6C+
NS-20 "Heatwave" Gorgon 477466885.295M+0.0122.997%D*19.528%D31.9C++N/A13714.6h21.7B+94.5C++
NS-20 "Heatwave" Gorgon 466451885.125M0.1823.087%D*21.508%C30.9C+1D--12714.6h22.4B+97.2C++
NCM1 Scattercannon 4364323412.706S7.4045.314%C*16.435%C+59.2B+N/A2237.3h6.1C+13.5C++
M60-G Bulldog 4644251425S419.6947.8%C--N/A137.1B*12.6D4523.1h4.5B**9.5B+
E540 Halberd 5754152020.75B++15.4440.868%D-N/A36.1C+13.9C47511.5h4B**9.8B+
Vortek Rotary 6154053511.571A*6.2726.601%D--N/A31.6B16.4C+31512.8h33.2B*124.8B+
Reaper DMR 409398974.103A+1.2024.533%D-21.859%D35.5C--1C**16211.2h9.6C-39.1D
AF-23 Grinder 3943882001.94C3.3720.815%F-17.268%B+29DN/A8613.4h5B++24.2D--
CAS 14-E 3913751231.25B25.9428.991%D--2.4%B+101.4B4.3D4883.7h23.5B+81.1C++
NS Decimator-B 485370645.781M0.4869.002%B+N/A56.9C+17.7C--3256.5h3.1B4.6B+
Spear Anti-Vehicle Phalanx Turret 4933581035.8M*30.4951.382%BN/A67.5B+25.5C+5415.3h6.3B+12.3B+
M20 Basilisk 4383431326.385S21.0842.435%C*6.122%C+44.5A12.3B+3147.7h82.7C*194.9B
AF-23 Grinder 3503431891.815C3.4921.544%F-17.493%C+27D-N/A8712.7h5.7B+26.2D*
M20 Basilisk 3883421342U336.6936.676%F7.895%A148.7M+20C+5442.3h28.3A77.1A
S12 Renegade 357339418.268B++2.9637.234%D7.67%B**51.4C+2.7B+1436.6h2.6B++7.1C*
Rocklet Rifle 5993331412.362M2.9446.396%DN/A37.8B+30.2C**6228.8h26.1B*56.2B+
Skyguard 4993301522M**16.6925.83%D-1.212%D25.8B*13.2B+29512.8h73.8B*285.6B+
Halberd SE 4083211321S315.6942.777%D-N/A45.9C+12.4D-3457h3.8C*8.9C
Orbital Strike Uplink 4373161316N/A310.69714.286%UN/A1580U605U93250.2h0.8T*0.1T*
C85 Canister-H 334316563.2M*57.8954.271%C+5.696%D**109C6.2C--4202.9h6.8C+12.6C++
Coyote Missiles 477299417.293B*1.9951.571%C--N/A44.6C+26.6C+4236.7h26.1B++50.6B+
NS-66 Punisher 293289456.422M**1.1226.24%C-24.568%C--85B+1.2B+3303.4h9.5B+36.2B
AF-41 Hacksaw 286286723.972C*1.3342.404%B*11.189%D--49.3B++N/A2315.8h6.4C**15B+
NC12 Sweeper 288284743.838A**1.4745.121%C+16.197%B++43C+N/A1606.6h3.9B8.6C**
NSX-P Naginata 294283694.101A1.2018.738%D**19.788%D**36.8D-1.4C+2457.7h14.4D76.8D--
NS-30B Vandal 289281495.735C++0.4327.332%D**24.199%D32.7D--N/A1028.6h5.7D20.9D
Mauler S6 2832801112.523B**2.7844.523%C+15.357%C+39.4C+N/A2197.1h4.3C++9.6C**
VLG Missile Launcher 3262722136A+130.6952.794%C+2.941%A+90.7B**18C5103h4A7.6B*
NSX-P Tengu 276271703.871A+1.4339.525%C+23.616%C+37.6DN/A2057.2h10.5C*26.6C**
Tempest 271267634.238A*1.0729.366%C*16.479%D-25D--N/A8110.7h9.2C++31.4C**
Tomcat A2AM Pods 3932641124A++18.6977.4%C+N/A125.7A+61.4B+10502.1h6.8B++8.8B*
GD-66 Claw 2602541212.099B+3.2162.544%C+7.48%D*41C--1B+2066.2h2.1B+3.4B
G40-F Ranger 401252736S30.6931.304%D-N/A27.7B16.4C++3399.1h112.1C+358.1C
L105 Zephyr 3082492124.5S119.1948.026%BN/A47C11.1C++3285.3h7.8D--16.2C
AF-41 Hacksaw 242236723.278C++2.0344.491%B++14.831%C40C++1A2005.9h8.1C+18.2B+
M12 Kobalt-H 242235378.333M++73.0319.65%D-20.851%B+123.7C3.7C-4881.9h13.5C**69C+
NS Baron G5AE 228228753.04A2.2738.102%D*11.404%D-46.5C-N/A2184.9h3.7B+9.7C+
NC9 A-Tross 229227455.044M++0.2621.896%D*24.229%C30.7DN/A1577.4h10.5D48D--
Hawk GD-68 359213454.733S0.5773.279%AN/A13.7D9.4C18515.5h8.4C11.5C++
NS-03 Thumper 208206424.905M*0.4033.626%CN/A38.9CN/A1535.3h7.6C22.7C+
Hornet Missiles 334202540.4S35.0960.249%CN/A84.2C+55C++8142.4h13D*21.5D-
NS-10 Burster 309202277.481S2.1828.341%DN/A9.4B**5B9821.6h112.1B*395.7C**
NS-AM7 Archer 2531993020.659C*4.6554.252%D17.588%C3.4DN/A3557.8h8.8B*16.2B++
NS-10 Burster 288185276.852S1.5528.871%D2.162%D-8.6B+4.8C++9421.6h124.1B+429.9C++
Soldier Soaker 172171772.221B+3.0827.943%D--7.602%D*46.2C--N/A1723.7h5.4B+19.4C
Gauss Compact S 175169762.224B**3.0822.523%D14.793%D25.6CN/A1986.6h9.6C++42.5C+
MAX Punch 1701636430.253A5.0547.517%C*N/A1.5BN/A6105.4h1.8C++3.7B+
NS-44L Blackhand 164163189.056S3.7537.888%D-27.607%D*65.2B*N/A2322.5h3.4B+8.9C++
NC6S Gauss SAW S 159155483.229B*2.0821.053%D*18.065%D*31.6D-N/A1494.9h10.3C48.8D
Hyena Missile Launcher 221145197.632A++2.3337.488%C*N/A28.4B14.9C++2455.1h38.7C-103.2C
NC6A GODSAW 145141197.421A2.1221.696%F10.638%F*17.8D**N/A2007.9h11.2C51.8D*
AF-4A Bandit AE 140136255.44A++0.1326.65%D18.382%D*64.8C+1.9B**2562.1h9.4C*35.1C+
NS-11A "Heatwave" 137129393.308B**2.0025.206%D--19.38%D*36.9D2.3B**843.5h11.8C+47C-
NS-61 Emissary 1271251251C+4.3128.723%C+21.6%B+33.8C+N/A2213.7h10.8C*37.6B
M60-A Bulldog 1371171117U111.6942.662%B+N/A41.8C+7.1C+4562.8h4.5B++10.7B++
Gauss Compact Burst 115114205.7A0.3924.752%D--24.561%C-60C+N/A2671.9h10.3C+41.6C
Warden 113110422.619B**2.6927.334%D37.273%A21.2DN/A1985.2h7.3C**26.9C++
Enforcer ML85 166105813.125B*7.8250.178%B++N/A42A24.4B++5332.5h8.1B**16.1A
NS-R3 Swarm 1581021010.2U4.8967.771%B*N/A9C++5D-10811.3h21.5B+31.7B++
M40 Fury-F 171102812.75S7.4487.785%M++N/A30C+20.3A*3043.4h54.4T*62T*
LA3 Desperado 9996591.627B+3.6829.823%C+28.125%B*5.1D*N/A2818.7h8.6C28.9C+
NS Annihilator 14394118.545U3.2479.171%C-N/A18.1A9.4C+3925.2h7.7B**9.8B**
NS-20 Gorgon 9791481.896B3.4122.644%D18.681%D17.5D1.2C-865.2h22.8B+100.7B+
Carver 106872,8270.031C5.2733.333%C*9.195%D--0.3DN/A1277.6h1.9D*5.6C++
A30 Walker 12482516.4S11.0918.59%D*2.439%B**16.1C8.2D2665.1h86.7B+466.5C++
M60-A Bulldog 8781181B**75.6962.787%B**2.469%B47.6C+3.5C2011.7h4.7B++7.5B*
M20 Basilisk-F 15578178U72.6992.553%A**N/A43.3B++42.8S2151.8h209.5F--226.4D*
Aspis Anti-Aircraft Phalanx Turret 11775175U69.6936.049%B*N/A31.3A*17.5B+4112.4h79.4A++220.3B**
G40-F Ranger 11575325B**19.6936.008%C+N/A35.7C19C-3712.1h92D*255.6D
G30 Walker 9374174U68.6929.489%C8.108%A*38.9A+10C3061.9h120.7A409.4B*
GR-22 6360252.4B2.9124.146%D18.333%D20.7D--1C**2602.9h16.4F-67.9D*
Impetus 625987.375A++2.0725.855%F-35.593%B+21.9D--1.1A1302.7h5.5F21.3F-
M60-G Bulldog 6458229S23.6929.288%D--N/A58B*6C3041h5.5B++18.9C+
NS-20 Gorgon 6358144.143A++1.1623.003%D17.241%D18.1D1.6C*1063.2h23.8B+103.6B
G30 Walker 7054154U48.6928.072%C-5.556%B+30B++8.9C+2291.8h146.3B+521C**
A30 Walker 8153153S47.6926.019%CN/A18.9B+10C+2732.8h79.6A+306.1B**
G40-F Ranger 8152152M**46.6933.731%DN/A65C+36.3C+7970.8h45.7B++135.4B+

Consumables
  Name Deaths Consumed Time Equipped
Nanite Revive Grenade01,2710.4h
Anti-Vehicle MANA Turret01460.2h
Spawn Beacon72,3061h
Nano-Armor Kit7521,953,762107.6h
Medical Applicator636408,59232.4h
Medical Kit6335,85714.4h
Ordnance Dampener0660.2h
M20 Gecko01780.1h
Rampart Wall0730.4h
WLT-Mandible Mining Laser482,69578.1h
Welding Device15,0230.6h
Cortium Silo01690.3h
Spitfire Auto-Turret182,4012.1h
Motion Spotter1116,4785.2h
G40-F Ranger0930h
Recon Detection Device8722,61833.3h
Shield Recharging Field354,4361.7h
Ammunition Package2910,3172.9h
M12 Kobalt-F21520.2h
Anti-Infantry MANA Turret171,2951.5h
WLT-Howler Mining Laser06310.4h
Nano-Repair Grenade03,0520.9h
Snowman Soldier11460.1h
Orbital Strike Target Designator14671.5h

Check the help document for the dictionary if you want to learn more about words used here.


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