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Executor ElBloodyNine[GENM] ElBloodyNine
NC BR 169

KDR: 4.77

Score: 70.2m

Last Seen: Jan 23rd, 2020 4:18 PM
- OFFLINE - 10.2 hour(s)

Prestige 1, Battle Rank 100 (169 total) - New Conglomerate on Miller - Outfit Member of German Nightmare[GENM] German Nightmare
NC outfit on Miller

Members: 84
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS L100 Python AP C-4 Frag Grenade M30 Mustang AH Titan-150 AP L-24R Spur MGR-S1 Gladius M20 Mustang
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,144,665 MLG Score: 915
Fun Score: N/A
Cheeseburgers Flipped: 816TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.376%21.712%52942119029,2232.7712.001

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.751%0.632B+0.139C++-0.765D-HEAD ++ (~9.52)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.90.453B+100.304C*30.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.149%0.445%1532612267,638630296012.1046258%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.154%-0.105C+-1.05D*0.398

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
90.10.445B32.60.386C**57.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.968%0.787%22968122413,844780399517.7487346%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.945%-0.498D-1.111D*0.123

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.10.587B+5.20.544B+8.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.925%7.371%11241112215,969574190410.3809313%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.512%-0.486D0.673B+0.71

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
84.40.301C*26.10.353C**58.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
34.93%67.044%1124612265,2191217234.28841

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.989%-0.139C-0.57D-0.007

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.50.159C++2.60.109C+4.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.447%11.989%1124512272,7861014212.74483

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.214%0.307C*-0.511D0.295

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.487B+3.10.37C**3.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
German Nightmare[GENM] German Nightmare
NC outfit on Miller

Members: 84
70.2m754.6%442 (26.5k)387 (23.2k)4.77212104,49521,8975.6283169 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1232833620.458%12.552%25708:1644

6% Combat Medic48% Engineer16% Heavy Assault15% Infiltrator12% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 20th, 2018 7:03 AMOct 17th, 2018 4:05 PMJan 23rd, 2020 9:35 PM (1d) (PST)Jan 23rd, 2020 2:44 PM (1d) (PST)Jan 23rd, 2020 12:18 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
687905970.5750.1210.0725.0030.088915

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
41,2195,39635,8233574300523,191

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3026.3h/126.1d 18,748 13,116 53,347 908.5k 5,033 10,151 15,897 124.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
MGR-L1 Promise AE
D-
Kills:1,376
Deaths:474
KDR:2.903
Accuracy:22.708% D-
HSR:21.294% D-
NSX Naginata
C+
Kills:1,185
Deaths:319
KDR:3.715
Accuracy:21.668% C+
HSR:24.726% C-
MGR-L1 Promise
C++
Kills:1,184
Deaths:851
KDR:1.391
Accuracy:24.617% C++
HSR:23.649% C+
LA1 Anchor
C-
Kills:1,182
Deaths:686
KDR:1.723
Accuracy:22.842% C-
HSR:21.404% D
EM6
C
Kills:1,179
Deaths:379
KDR:3.111
Accuracy:20.989% C
HSR:20.441% D
NC6 Gauss SAW
C**
Kills:1,176
Deaths:316
KDR:3.722
Accuracy:21.785% C**
HSR:23.554% C+
NS-15M2
C+
Kills:1,173
Deaths:441
KDR:2.660
Accuracy:22.344% C
HSR:24.467% C+
NS-15M AE
D
Kills:974
Deaths:200
KDR:4.870
Accuracy:22.275% D
HSR:21.971% D
GD-22S
C+
Kills:556
Deaths:257
KDR:2.163
Accuracy:23.361% C+
HSR:23.921% C+
NSX-P Naginata
D
Kills:208
Deaths:52
KDR:4
Accuracy:17.922% D--
HSR:22.596% D
NC6S Gauss SAW S
C
Kills:108
Deaths:36
KDR:3
Accuracy:22.382% C
HSR:20.370% D
NC6A GODSAW
D*
Kills:89
Deaths:8
KDR:11.125
Accuracy:21.294% D*
HSR:11.236% F--
NS-15 Gallows
C
Kills:74
Deaths:15
KDR:4.933
Accuracy:23.775% D--
HSR:29.730% C
Kills:10,464
Deaths (as Heavy Assault):4,034
Deaths (to Heavy Assaults):5,542
KDR:2.59395
Kill Difference:6,430
Playtime:477.079 hours
Usage:16%
Score:8.537m
Score/min:298
Accuracy (listed only):22.151%
HSR (listed only):22.258%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
MGR-S1 Gladius
C++
Kills:1,772
Deaths:1,144
KDR:1.549
Accuracy:27.853% C++
HSR:20.429% C+
GD-7F
C+
Kills:1,332
Deaths:897
KDR:1.485
Accuracy:23.579% C
HSR:20.496% C+
AF-57 Piston
C+
Kills:1,227
Deaths:557
KDR:2.203
Accuracy:39.513% C+
HSR:13.773% C+
AC-X11
C+
Kills:1,216
Deaths:223
KDR:5.453
Accuracy:24.968% C+
HSR:21.875% C+
Blitz GD-10
B*
Kills:1,186
Deaths:417
KDR:2.844
Accuracy:29.194% B*
HSR:18.044% C++
Razor GD-23
B
Kills:1,186
Deaths:584
KDR:2.031
Accuracy:26.339% B
HSR:22.007% C*
AF-4 Cyclone
C*
Kills:1,177
Deaths:465
KDR:2.531
Accuracy:26.589% C*
HSR:19.881% C++
NS-7 PDW
B++
Kills:1,176
Deaths:321
KDR:3.664
Accuracy:23.081% C
HSR:22.109% B++
AF-19 Mercenary
B+
Kills:1,174
Deaths:337
KDR:3.484
Accuracy:23.781% C**
HSR:24.191% B+
NS-11C
C+
Kills:1,174
Deaths:360
KDR:3.261
Accuracy:23.339% C+
HSR:16.354% C--
LA39 Bruiser
B
Kills:1,168
Deaths:478
KDR:2.444
Accuracy:65.379% B
HSR:9.332% D*
NSX Tengu
C+
Kills:584
Deaths:162
KDR:3.605
Accuracy:36.508% C+
HSR:20.890% C+
19A Fortuna
D
Kills:545
Deaths:134
KDR:4.067
Accuracy:22.006% D*
HSR:17.064% D
AF-4AE Cyclone
C--
Kills:471
Deaths:75
KDR:6.280
Accuracy:26.839% C--
HSR:21.019% D
NSX Tanto
D
Kills:330
Deaths:62
KDR:5.323
Accuracy:20.893% D--
HSR:21.212% D
NS Baron G5AE
D
Kills:216
Deaths:67
KDR:3.224
Accuracy:38.143% D-
HSR:12.037% D
Mauler S6
C*
Kills:169
Deaths:77
KDR:2.195
Accuracy:41.857% C++
HSR:16.568% C*
Gauss Compact S
C
Kills:167
Deaths:75
KDR:2.227
Accuracy:22.442% C
HSR:14.970% D
NC12 Sweeper
B
Kills:162
Deaths:30
KDR:5.400
Accuracy:46.332% B
HSR:14.815% B
AF-4A Bandit
C-
Kills:138
Deaths:37
KDR:3.730
Accuracy:23.622% C-
HSR:12.319% F-
NSX-P Tengu
B+
Kills:66
Deaths:24
KDR:2.750
Accuracy:39.068% B+
HSR:24.242% B+
GD-66 Claw
B+
Kills:60
Deaths:25
KDR:2.400
Accuracy:64.220% B+
HSR:6.667% D**
Kills:16,696
Deaths (as Light Assault):6,551
Deaths (to Light Assaults):3,789
KDR:2.54862
Kill Difference:10,145
Playtime:375.479 hours
Usage:12%
Score:7.855m
Score/min:349
Accuracy (listed only):32.525%
HSR (listed only):17.741%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
C+
Kills:1,332
Deaths:897
KDR:1.485
Accuracy:23.579% C
HSR:20.496% C+
AF-57 Piston
C+
Kills:1,227
Deaths:557
KDR:2.203
Accuracy:39.513% C+
HSR:13.773% C+
AC-X11
C+
Kills:1,216
Deaths:223
KDR:5.453
Accuracy:24.968% C+
HSR:21.875% C+
Razor GD-23
B
Kills:1,186
Deaths:584
KDR:2.031
Accuracy:26.339% B
HSR:22.007% C*
AF-19 Mercenary
B+
Kills:1,174
Deaths:337
KDR:3.484
Accuracy:23.781% C**
HSR:24.191% B+
NS-11C
C+
Kills:1,174
Deaths:360
KDR:3.261
Accuracy:23.339% C+
HSR:16.354% C--
LA39 Bruiser
B
Kills:1,168
Deaths:478
KDR:2.444
Accuracy:65.379% B
HSR:9.332% D*
MGR-M1 Bishop
D
Kills:656
Deaths:645
KDR:1.017
Accuracy:28.266% D
HSR:21.646% D--
19A Fortuna
D
Kills:545
Deaths:134
KDR:4.067
Accuracy:22.006% D*
HSR:17.064% D
NSX Tanto
D
Kills:330
Deaths:62
KDR:5.323
Accuracy:20.893% D--
HSR:21.212% D
NS Baron G5AE
D
Kills:216
Deaths:67
KDR:3.224
Accuracy:38.143% D-
HSR:12.037% D
Mauler S6
C*
Kills:169
Deaths:77
KDR:2.195
Accuracy:41.857% C++
HSR:16.568% C*
Gauss Compact S
C
Kills:167
Deaths:75
KDR:2.227
Accuracy:22.442% C
HSR:14.970% D
NC12 Sweeper
B
Kills:162
Deaths:30
KDR:5.400
Accuracy:46.332% B
HSR:14.815% B
AF-4A Bandit
C-
Kills:138
Deaths:37
KDR:3.730
Accuracy:23.622% C-
HSR:12.319% F-
Warden
A++
Kills:110
Deaths:42
KDR:2.619
Accuracy:27.397% C+
HSR:37.273% A++
GD-66 Claw
B+
Kills:60
Deaths:25
KDR:2.400
Accuracy:64.220% B+
HSR:6.667% D**
Kills:11,030
Deaths (as Engineer):4,630
Deaths (to Engineers):3,372
KDR:2.38229
Kill Difference:6,400
Playtime:1,444.858 hours
Usage:48%
Score:36.712m
Score/min:423
Accuracy (listed only):33.063%
HSR (listed only):17.800%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MGR-S1 Gladius
C++
Kills:1,772
Deaths:1,144
KDR:1.549
Accuracy:27.853% C++
HSR:20.429% C+
AF-57 Piston
C+
Kills:1,227
Deaths:557
KDR:2.203
Accuracy:39.513% C+
HSR:13.773% C+
Carnage AR
C*
Kills:1,206
Deaths:718
KDR:1.680
Accuracy:24.388% C+
HSR:22.637% C*
Blitz GD-10
B*
Kills:1,186
Deaths:417
KDR:2.844
Accuracy:29.194% B*
HSR:18.044% C++
AF-4 Cyclone
C*
Kills:1,177
Deaths:465
KDR:2.531
Accuracy:26.589% C*
HSR:19.881% C++
NS-7 PDW
B++
Kills:1,176
Deaths:321
KDR:3.664
Accuracy:23.081% C
HSR:22.109% B++
LA39 Bruiser
B
Kills:1,168
Deaths:478
KDR:2.444
Accuracy:65.379% B
HSR:9.332% D*
NSX Tengu
C+
Kills:584
Deaths:162
KDR:3.605
Accuracy:36.508% C+
HSR:20.890% C+
AF-4AE Cyclone
C--
Kills:471
Deaths:75
KDR:6.280
Accuracy:26.839% C--
HSR:21.019% D
GR-22AE
D
Kills:355
Deaths:134
KDR:2.649
Accuracy:25.257% D
HSR:16.620% D*
NC1 Gauss Rifle
B
Kills:218
Deaths:242
KDR:0.901
Accuracy:24.843% B
HSR:22.477% C++
NS Baron G5AE
D
Kills:216
Deaths:67
KDR:3.224
Accuracy:38.143% D-
HSR:12.037% D
MGR-A1 Vanquisher
C-
Kills:214
Deaths:41
KDR:5.220
Accuracy:27.112% C-
HSR:17.757% D--
NC9 A-Tross
C
Kills:191
Deaths:41
KDR:4.659
Accuracy:21.903% D
HSR:23.037% C
Reaper DMR
D
Kills:188
Deaths:65
KDR:2.892
Accuracy:23.404% D
HSR:13.830% F
Mauler S6
C*
Kills:169
Deaths:77
KDR:2.195
Accuracy:41.857% C++
HSR:16.568% C*
NC12 Sweeper
B
Kills:162
Deaths:30
KDR:5.400
Accuracy:46.332% B
HSR:14.815% B
NSX-P Tengu
B+
Kills:66
Deaths:24
KDR:2.750
Accuracy:39.068% B+
HSR:24.242% B+
GD-66 Claw
B+
Kills:60
Deaths:25
KDR:2.400
Accuracy:64.220% B+
HSR:6.667% D**
GR-22
C+
Kills:60
Deaths:25
KDR:2.400
Accuracy:24.146% C+
HSR:18.333% C
Kills:11,866
Deaths (as Combat Medic):5,108
Deaths (to Combat Medics):2,005
KDR:2.32302
Kill Difference:6,758
Playtime:168.350 hours
Usage:6%
Score:4.770m
Score/min:472
Accuracy (listed only):33.781%
HSR (listed only):17.725%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MGR-S1 Gladius
C++
Kills:1,772
Deaths:1,144
KDR:1.549
Accuracy:27.853% C++
HSR:20.429% C+
NS-30 Vandal
C
Kills:1,199
Deaths:491
KDR:2.442
Accuracy:27.149% D--
HSR:24.437% C
Blitz GD-10
B*
Kills:1,186
Deaths:417
KDR:2.844
Accuracy:29.194% B*
HSR:18.044% C++
AF-4 Cyclone
C*
Kills:1,177
Deaths:465
KDR:2.531
Accuracy:26.589% C*
HSR:19.881% C++
NS-7 PDW
B++
Kills:1,176
Deaths:321
KDR:3.664
Accuracy:23.081% C
HSR:22.109% B++
NC14 Bolt Driver
C**
Kills:1,167
Deaths:64
KDR:18.234
Accuracy:37.679% C**
HSR:72.408% C
SAS-R
C
Kills:1,166
Deaths:229
KDR:5.092
Accuracy:37.590% C
HSR:62.521% D
NSX Daimyo
C
Kills:1,162
Deaths:119
KDR:9.765
Accuracy:36.201% D
HSR:93.115% C
Gauss SPR
C
Kills:1,143
Deaths:88
KDR:12.989
Accuracy:31.004% C
HSR:32.284% C
NS-44 Commissioner
C+
Kills:890
Deaths:648
KDR:1.373
Accuracy:35.690% C+
HSR:16.067% D-
AF-18 Stalker
C**
Kills:772
Deaths:117
KDR:6.598
Accuracy:28.076% C++
HSR:22.798% C**
NSX Tengu
C+
Kills:584
Deaths:162
KDR:3.605
Accuracy:36.508% C+
HSR:20.890% C+
NS-357 Underboss
C+
Kills:581
Deaths:269
KDR:2.160
Accuracy:34.876% C
HSR:21.343% C+
EM4 Longshot
C*
Kills:495
Deaths:25
KDR:19.800
Accuracy:38.309% C
HSR:80.404% C*
AF-4AE Cyclone
C--
Kills:471
Deaths:75
KDR:6.280
Accuracy:26.839% C--
HSR:21.019% D
NSX Tomoe
C++
Kills:431
Deaths:129
KDR:3.341
Accuracy:26.341% D
HSR:37.819% C++
NS-30B Vandal
C
Kills:227
Deaths:46
KDR:4.935
Accuracy:26.555% D*
HSR:25.110% C
NS-61 Emissary
B*
Kills:125
Deaths:125
KDR:1
Accuracy:28.723% C++
HSR:21.600% B*
NS-AM7 Archer
C-
Kills:111
Deaths:181
KDR:0.613
Accuracy:53.697% D
HSR:13.514% C-
Soldier Soaker
C-
Kills:107
Deaths:55
KDR:1.945
Accuracy:29.918% C-
HSR:6.542% D*
LA3 Desperado
B**
Kills:88
Deaths:55
KDR:1.600
Accuracy:29.517% C++
HSR:27.273% B**
LA80
A
Kills:86
Deaths:5
KDR:17.200
Accuracy:43.385% C**
HSR:88.372% A
NSX-P Tengu
B+
Kills:66
Deaths:24
KDR:2.750
Accuracy:39.068% B+
HSR:24.242% B+
Impetus
B**
Kills:58
Deaths:8
KDR:7.250
Accuracy:25.504% D**
HSR:36.207% B**
Kills:16,240
Deaths (as Infiltrator):5,262
Deaths (to Infiltrators):3,054
KDR:3.08628
Kill Difference:10,978
Playtime:457.534 hours
Usage:15%
Score:9.578m
Score/min:349
Accuracy (listed only):32.473%
HSR (listed only):34.518%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM2 Falcon
B+
Kills:614
Deaths:55
KDR:11.164
Accuracy:45.602% B+
HSR:1.303% D**
AF-34 Mattock
C+
Kills:555
Deaths:94
KDR:5.904
Accuracy:34.250% C+
HSR:16.577% C+
AF-34 Mattock
C+
Kills:493
Deaths:94
KDR:5.245
Accuracy:36.688% C+
HSR:14.199% D-
NS-20 "Heatwave" Gorgon
C-
Kills:447
Deaths:80
KDR:5.588
Accuracy:22.704% D-
HSR:18.568% C-
NS-20 "Heatwave" Gorgon
C++
Kills:427
Deaths:80
KDR:5.338
Accuracy:22.832% D-
HSR:21.780% C++
NCM2 Falcon
B+
Kills:418
Deaths:49
KDR:8.531
Accuracy:47.082% B+
HSR:2.392% D--
AF-23 Grinder
B+
Kills:388
Deaths:200
KDR:1.940
Accuracy:20.815% F-
HSR:17.268% B+
AF-23 Grinder
C*
Kills:343
Deaths:189
KDR:1.815
Accuracy:21.544% F-
HSR:17.493% C*
NCM1 Scattercannon
B++
Kills:341
Deaths:72
KDR:4.736
Accuracy:45.077% B++
HSR:14.076% C
AF-41 Hacksaw
B**
Kills:286
Deaths:72
KDR:3.972
Accuracy:42.404% B**
HSR:11.189% D-
NCM1 Scattercannon
B+
Kills:256
Deaths:21
KDR:12.191
Accuracy:43.692% B+
HSR:16.406% C++
AF-41 Hacksaw
B**
Kills:236
Deaths:72
KDR:3.278
Accuracy:44.491% B**
HSR:14.831% C+
NS-10 Burster
C+
Kills:196
Deaths:26
KDR:7.538
Accuracy:28.252% C+
HSR:0.510% D**
NS-10 Burster
C+
Kills:180
Deaths:26
KDR:6.923
Accuracy:28.767% C+
HSR:2.222% D--
NS-20 Gorgon
C
Kills:91
Deaths:48
KDR:1.896
Accuracy:22.644% C
HSR:18.681% C
NS-20 Gorgon
C
Kills:58
Deaths:14
KDR:4.143
Accuracy:23.003% C
HSR:17.241% C--
Kills:5,329
Deaths (as MAX Suit):596
Deaths (to MAX Suits):871
KDR:8.94128
Kill Difference:4,733
Playtime:102.137 hours
Usage:3%
Score:2.731m
Score/min:446
Accuracy (listed only):33.115%
HSR (listed only):12.796%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C**
Kills:2,156
V. Kills:136 N/A
Deaths:114
KDR:18.912
Accuracy:48.316% D--
KPH:61.500 C**
VKPH:3.900 C
M20 Mustang
B++
Kills:1,715
V. Kills:976 176%
Deaths:260
KDR:6.596
Accuracy:22.482% D**
KPH:22.300 B++
VKPH:12.700 B+
Breaker Rocket Pods
C*
Kills:1,547
V. Kills:84 N/A
Deaths:51
KDR:30.333
Accuracy:48.489% C+
KPH:103.900 C*
VKPH:5.600 D-
M20 Kestrel
B++
Kills:1,453
V. Kills:869 167%
Deaths:200
KDR:7.265
Accuracy:22.245% D*
KPH:33.300 B++
VKPH:19.900 B+
Coyote Missiles
C+
Kills:280
V. Kills:168 166%
Deaths:41
KDR:6.829
Accuracy:51.629% C
KPH:41.900 C+
VKPH:25.100 C+
Vortek Rotary
B++
Kills:245
V. Kills:132 184%
Deaths:35
KDR:7
Accuracy:27.166% D
KPH:27.400 B++
VKPH:14.800 B+
Tomcat A2AM Pods
A+
Kills:229
V. Kills:112 203%
Deaths:11
KDR:20.818
Accuracy:78.436% C+
KPH:115.900 A+
VKPH:56.700 B+
Hornet Missiles
C++
Kills:154
V. Kills:99 154%
Deaths:5
KDR:30.800
Accuracy:62.972% B+
KPH:73.400 C++
VKPH:47.200 C++
Kills:7,779 (5,569 + 0)
Deaths:717
KDR:10.849
VKDR:3.593
Vehicle Kills:2,576
Kill Difference:7,062
Playtime:190.113 hours
Usage:6%
Score:3.156m
Score/min:277
Piloting Accuracy:27.166%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-24R Spur
A
Kills:2,073
V. Kills:81 N/A
Deaths:33
KDR:62.818
Accuracy:34.042% D
KPH:59 A
VKPH:2.300 C+
CAS30 Tank Buster
A
Kills:1,140
V. Kills:900 127%
Deaths:63
KDR:18.095
Accuracy:59.711% A
KPH:13.300 B**
VKPH:10.500 B*
L-30R Vektor
A++
Kills:835
V. Kills:620 134%
Deaths:44
KDR:18.977
Accuracy:47.210% B**
KPH:19.800 A+
VKPH:14.700 A++
C150 Dalton
B**
Kills:671
V. Kills:443 151%
Deaths:14
KDR:47.929
Accuracy:38.085% C+
KPH:55.300 B**
VKPH:36.500 B*
AP30 Shredder
C*
Kills:448
V. Kills:304 147%
Deaths:19
KDR:23.579
Accuracy:37.995% B*
KPH:31.500 C+
VKPH:21.400 C*
L105 Zephyr
B+
Kills:86
V. Kills:26 319%
Deaths:2
KDR:43
Accuracy:43.551% C++
KPH:39.100 C
VKPH:11.800 B+
Kills:5,253 (4,048 + 1,205)
Deaths:175
KDR:30.017
VKDR:13.566
Vehicle Kills:2,374
Kill Difference:5,078
Playtime:191.646 hours
Usage:6%
Score:1.752m
Score/min:152
Piloting Accuracy:47.210%
Gunner Accuracy:43.551%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A*
Kills:5,008
V. Kills:1,530 327%
Deaths:42
KDR:119.238
Accuracy:47.677% D-
KPH:63.200 A*
VKPH:19.300 C++
L100 Python HESH
B
Kills:1,564
V. Kills:267 N/A
Deaths:28
KDR:55.857
Accuracy:45.216% C
KPH:62.200 B
VKPH:10.600 B
LB00 Python AP
B+
Kills:1,433
V. Kills:457 313%
Deaths:23
KDR:62.304
Accuracy:52.419% C
KPH:60.800 B+
VKPH:19.400 C
L100 Python HEAT
A*
Kills:1,241
V. Kills:366 338%
Deaths:21
KDR:59.095
Accuracy:50.611% C+
KPH:64.700 A*
VKPH:19.100 A+
C75 Viper
M*
Kills:820
V. Kills:282 290%
Deaths:35
KDR:23.429
Accuracy:44.400% B+
KPH:70.200 A*
VKPH:24.100 M*
Skyguard
A+
Kills:330
V. Kills:169 194%
Deaths:15
KDR:22
Accuracy:25.830% D
KPH:25.700 A+
VKPH:13.200 B**
Kills:10,396 (10,396 + 0)
Deaths:164
KDR:63.390
VKDR:18.726
Vehicle Kills:3,071
Kill Difference:10,232
Playtime:171.643 hours
Usage:6%
Score:3.296m
Score/min:320
Driving Accuracy:25.830%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
M+
Kills:2,131
V. Kills:710 300%
Deaths:48
KDR:44.396
Accuracy:49.467% C+
KPH:53.800 M+
VKPH:17.900 B++
Titan-150 HESH
B++
Kills:1,415
V. Kills:264 N/A
Deaths:67
KDR:21.119
Accuracy:45.447% C
KPH:53.100 B++
VKPH:9.900 B
Titan-150 HEAT
M**
Kills:1,335
V. Kills:407 327%
Deaths:51
KDR:26.177
Accuracy:48.204% C++
KPH:58.500 M**
VKPH:17.800 A*
E540 Halberd
B++
Kills:372
V. Kills:144 257%
Deaths:20
KDR:18.600
Accuracy:40.788% C-
KPH:35.600 B++
VKPH:13.800 C+
Halberd SE
C*
Kills:233
V. Kills:65 353%
Deaths:1
KDR:233
Accuracy:44.768% D
KPH:51.500 C*
VKPH:14.400 C
Enforcer ML85
A*
Kills:102
V. Kills:60 167%
Deaths:8
KDR:12.750
Accuracy:50.540% B**
KPH:42.400 A*
VKPH:24.900 A
Kills:5,588 (4,881 + 707)
Deaths:195
KDR:28.656
VKDR:8.462
Vehicle Kills:1,650
Kill Difference:5,393
Playtime:106.476 hours
Usage:4%
Score:2.475m
Score/min:387
Driving Accuracy:48.204%
Gunner Accuracy:50.540%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
M++
Kills:1,236
V. Kills:278 443%
Deaths:31
KDR:39.871
Accuracy:50.936% D
KPH:100.700 M++
VKPH:22.700 C**
M96 Mjolnir-H
B++
Kills:1,187
V. Kills:597 198%
Deaths:106
KDR:11.198
Accuracy:52.786% B+
KPH:61.200 B++
VKPH:30.800 C+
Halberd-H SE
C++
Kills:394
V. Kills:49 N/A
Deaths:
KDR:
Accuracy:42.274% F
KPH:88.500 C++
VKPH:11 D
C85 Canister-H
B++
Kills:117
V. Kills:8 N/A
Deaths:5
KDR:23.400
Accuracy:57.970% B++
KPH:144.600 B++
VKPH:9.900 B+
G40-F Ranger
B
Kills:73
V. Kills:39 183%
Deaths:3
KDR:24.333
Accuracy:36.311% B
KPH:35.400 C+
VKPH:18.900 C+
Kills:3,007 (0 + 3,007)
Deaths:145
KDR:20.738
VKDR:6.697
Vehicle Kills:971
Kill Difference:2,862
Playtime:39.003 hours
Usage:1%
Score:1.027m
Score/min:439
Driving Accuracy:N/A%
Gunner Accuracy:36.311%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A*
Kills:1,499
V. Kills:73 N/A
Deaths:12
KDR:124.917
Accuracy:19.586% B
KPH:113.500 A+
VKPH:5.500 A*
M20 Basilisk
M+
Kills:783
V. Kills:204 382%
Deaths:19
KDR:41.211
Accuracy:37.329% C+
KPH:54.200 M+
VKPH:14.100 A*
M12 Kobalt
B*
Kills:386
V. Kills:16 N/A
Deaths:1
KDR:386
Accuracy:18.351% C++
KPH:91.800 B++
VKPH:3.800 B*
M20 Basilisk
A*
Kills:320
V. Kills:90 352%
Deaths:13
KDR:24.615
Accuracy:38.381% C+
KPH:44.900 A*
VKPH:12.600 B*
G40-F Ranger
B*
Kills:215
V. Kills:130 164%
Deaths:7
KDR:30.714
Accuracy:31.157% C
KPH:26.300 B*
VKPH:15.900 B++
Kills:3,203 (0 + 3,203)
Deaths:52
KDR:61.596
VKDR:9.865
Vehicle Kills:513
Kill Difference:3,151
Playtime:47.139 hours
Usage:2%
Score:1.060m
Score/min:375
Driving Accuracy:N/A%
Gunner Accuracy:31.157%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B++
Kills:285
V. Kills:14 N/A
Deaths:12
KDR:23.750
Accuracy:28.008% D-
KPH:93.500 B++
VKPH:4.600 C-
VLG Missile Launcher
A
Kills:270
V. Kills:53 N/A
Deaths:2
KDR:135
Accuracy:52.496% C+
KPH:91.800 A
VKPH:18 C
Kills:555 (0 + 555)
Deaths:14
KDR:39.643
VKDR:4.786
Vehicle Kills:67
Kill Difference:541
Playtime:5.989 hours
Usage:0%
Score:0.173m
Score/min:481
Piloting Accuracy:N/A%
Gunner Accuracy:52.496%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
L100 Python AP 6,5385,00842119.238U114.4747.677%D-1.038%D63.2A*19.3C++34679.2h3.1A6.5B**
C-4 3,3992,9515954.96A**0.1929.151%B+N/A254.4M**38.6B++130911.6h1.2B+4B++
Frag Grenade 2,6572,54312543N/A2,538.2362.237%A*N/A941.9A*42.2S35492.7h2.5A4A
M30 Mustang AH 2,2922,15611418.912A+14.1448.316%D--N/A61.4C**3.9C23435.1h8.1C**16.8C++
Titan-150 AP 2,8412,1314844.396S39.6249.467%C+N/A53.8M+17.9B++44339.6h3B**6B**
L-24R Spur 2,1542,0733362.818S58.0534.042%D2.364%B+59.1A2.3C+18835.1h16.9B49.8C**
MGR-S1 Gladius 1,8081,7721,1441.549C*3.2227.853%C++20.429%C+24.8C-N/A9871.5h8.3B++30B+
M20 Mustang 2,6911,7152606.596A+1.8222.482%D**N/A22.3B++12.7B+24176.8h44.8B**199.2B*
L100 Python HESH 1,8311,5642855.857S51.0845.216%CN/A62.3B10.6B27325.1h3.2C*7.1C++
Breaker Rocket Pods 1,6311,5475130.333M+25.5648.489%C+N/A103.8C*5.6D-36514.9h9.3B**19.2B++
M12 Kobalt 1,5861,5274381.75M+376.9820.317%C19.253%C**181.8A+7B*4898.4h13.5B++66.5B+
M12 Kobalt 1,5721,49912124.917U120.1419.586%B17.945%C+113.6A+5.5A*47013.2h17.9B+91.3B+
M20 Kestrel 2,3221,4532007.265B**2.4922.245%D*N/A33.2B++19.9B+26743.7h45.1B++202.7B+
LB00 Python AP 1,8901,4332362.304S57.5352.419%C1.047%B*60.7B+19.4C25223.6h3.3B++6.2B++
Titan-150 HESH 1,6791,4156721.119B*16.3545.447%CN/A53.2B++9.9B25026.6h3B+6.6C**
MGR-L1 Promise AE 1,4091,3764742.903B+1.8722.708%D-21.294%D-21.2D--N/A6164.9h13.2C++58C+
Titan-150 HEAT 1,7421,3355126.176M**21.4048.204%C++N/A58.6M**17.9A*39722.8h3.4B**7.1B**
GD-7F 1,3581,3328971.485B+3.2923.579%C20.496%C+14.2DN/A5093.6h11.2B++47.3B+
Tank Mine 1,7681,27011810.763S5.9930.692%CN/A226.8A*88.9B*13545.6h1.5B++4.7B*
L100 Python HEAT 1,6071,2412159.095S54.3250.611%C+N/A64.6A*19.1A+30019.2h4.6B+9.2B+
E540 Halberd-H 1,5141,2363139.871M**35.1050.936%DN/A100.5M++22.6C**46412.3h3.4A6.7B**
AF-57 Piston 1,2381,2275572.203B**2.5739.513%C+13.773%C+38.3C+N/A16232h3.8B++9.6B+
NS Decimator 1,6021,2224972.459A+2.3162.772%C*1.555%C--43.8B+13.6C30527.9h3.7B++5.8B++
AC-X11 1,2221,2162235.453S0.6824.968%C+21.875%C+41.4B+N/A12829.4h7.8B*31.2B+
Carnage AR 1,2321,2067181.68B3.0924.388%C+22.637%C*20.5DN/A7558.8h12.7B51.9C**
NS-30 Vandal 1,2361,1994912.442B2.3327.149%D--24.437%C25.8DN/A9146.4h6.2C22.9C--
NC05 Jackhammer 1,2031,1924652.563A2.2142.598%C+13.675%C83.4B**N/A27214.3h3.6B**8.4B++
M96 Mjolnir-H 1,7841,18710611.198A*6.4352.786%B+N/A61.2B++30.8C+44619.4h29.5B++55.8B++
Blitz GD-10 1,2011,1864172.844A++1.9329.194%B*18.044%C++31.8C++N/A10637.3h12.3B++42.3B++
Razor GD-23 1,2031,1865842.031A+2.7426.339%B22.007%C*25.7C++N/A8946.2h9.9B*37.6B+
NSX Naginata 1,2121,1853193.715A*1.0621.668%C+24.726%C-37.7C+N/A12431.4h12.8C+58.9C++
MGR-L1 Promise 1,2121,1848511.391C++3.3824.617%C++23.649%C+17.7D-N/A7466.9h12.8B+52.1B+
LA1 Anchor 1,2051,1826861.723C+3.0522.842%C-21.404%D22.6D-N/A9052.2h10.8C+47.2C+
EM6 1,1961,1793793.111B*1.6620.989%C20.441%D24.5DN/A7848.2h11.4C++54.5C++
AF-4 Cyclone 1,1991,1774652.531B*2.2426.589%C*19.881%C++38.1C++N/A13430.9h9.3B+34.9B+
NS-7 PDW 1,1931,1763213.664M**1.1123.081%C22.109%B++26.7C+N/A9344h11.2B*48.4B+
NC6 Gauss SAW 1,1911,1763163.722A++1.0521.785%C**23.554%C+31.3C+N/A15837.6h9.1B+41.8B+
AF-19 Mercenary 1,1891,1743373.484M**1.2923.781%C**24.191%B+33.3B++N/A16335.3h8.7B**36.4B++
NS-11C 1,1871,1743603.261M1.5123.339%C+16.354%C--22.5CN/A7052.1h10.4B**44.4B+
NS-15M2 1,1971,1734412.66B+2.1122.344%C24.467%C+30.9C-N/A12438h11.3B+50.5C**
LA39 Bruiser 1,1721,1684782.444A2.3365.379%B9.332%D*47.5C*N/A15324.6h2B*3.1B+
NC14 Bolt Driver 1,1731,1676418.234S13.4637.679%C**72.408%C35.5B*N/A14432.9h2.1B*5.5B++
SAS-R 1,1721,1662295.092B*0.3237.59%C62.521%D28.9C-N/A10840.4h2.5C6.7C+
NSX Daimyo 1,1631,1621199.765A*4.9936.201%D93.115%C51C+N/A16322.8h2.3B+6.5C++
Gauss SPR 1,1531,1438812.989S8.2231.004%C32.284%C44.8B*N/A14225.5h4.1B**13.1B++
CAS30 Tank Buster 2,0401,1406318.095U13.3259.711%AN/A13.3B**10.5B*6985.8h57.9C+96.9B
NS-15M AE 9839742004.87A0.1022.275%D21.971%D36.3C--N/A12526.8h12.5C+56C+
Bouncing Betty 9379374421.295S16.5238.457%DN/A187.4AN/A6275h2C+5.3C-
NS-44 Commissioner 9008906481.373B3.4035.69%C+16.067%D-44.7BN/A16519.9h2.9B**8.1B+
L-30R Vektor 1,4558354418.977S14.2047.21%B**N/A19.8A+14.7A++9642.2h78.6C++166.5B+
C75 Viper 1,1028203523.429S18.6644.4%B+N/A70.1A*24.1M*46711.7h8.1B**18.3B**
MANA Anti-Personnel Turret 809798879.172N/A4.4021.807%UN/A7980U110U20988500.1h23.4T*107.5T*
M20 Basilisk 9877831941.211U36.4437.329%C+6.769%B54.4M+14.2A*33314.4h54.3B**145.5B**
AF-18 Stalker 7807721176.598S1.8328.076%C++22.798%C**33.9C+N/A9622.8h12.3C*43.8C**
Sticky Grenade 7787281728N/A723.2371.476%A*N/A1456B**100S58560.5h1.8B+2.5B++
NC05 Jackhammer AE 6796741743.874A++0.9045.473%C12.315%D-110.5A+N/A3966.1h3.4B**7.5B+
C150 Dalton 1,1146711447.929S43.1638.085%C+N/A55.5B**36.6B*56212.1h3B++7.8B*
MGR-M1 Bishop 6686566451.017C+3.7628.266%D21.646%D--17DN/A6538.6h6.6C*23.4C+
NCM2 Falcon 6886145511.164S6.3945.602%B+1.303%D**39.9M+4.8C++19615.4h7B*15.4B*
NSX Tengu 5935841623.605A**1.1736.508%C+20.89%C+35.2C+N/A11516.6h9.2B**25.3B+
NS-357 Underboss 5875812692.16B**2.6134.876%C21.343%C+53.8BN/A18110.8h3.4B*9.7B+
GD-22S 5765562572.163B+2.6123.361%C+23.921%C+19.3DN/A9828.8h10.5B45.1C**
AF-34 Mattock 562555945.904B*1.1334.25%C+16.577%C+42.7C++N/A17113h6.6C++19.2C*
19A Fortuna 5495451344.067M0.7122.006%D*17.064%D34.7C+N/A13415.7h9.3B42.5C+
EM4 Longshot 4954952519.8S15.0338.309%C80.404%C*33.2C++N/A12714.9h1.8B++4.8B+
AF-34 Mattock 495493945.245B*0.4736.688%C+14.199%D-37.9C+N/A15413h7.9C+21.6C++
AF-4AE Cyclone 479471756.28S1.5126.839%C--21.019%D53.5C+N/A1628.8h8.5B+31.8C*
AP30 Shredder 7524481923.579A*18.8137.995%B*N/A31.5C+21.4C*35314.2h97.4C256.3C*
NS-20 "Heatwave" Gorgon 457447805.588S0.8222.704%D-18.568%C-32.6B+N/A14113.7h21.3B*93.7B++
NSX Tomoe 4364311293.341A1.4326.341%D37.819%C++25.8DN/A10916.7h14.4C++54.6C+
NS-20 "Heatwave" Gorgon 440427805.338S0.5722.832%D-21.78%C++31.2B+N/A12913.7h22.3B*97.6B++
NCM2 Falcon 465418498.531S3.7647.082%B+2.392%D--28.1A**3.2D13014.9h10.6B*22.5B++
NC15 Phoenix 572409945.444U40.6751.783%CN/A19.2C**7.7C-21321.3h8.4B++16.2B+
Halberd-H SE 4433941394U389.2342.274%F1.269%B+87.6C++10.9D3364.5h3.2B*7.5C++
AF-23 Grinder 3943882001.94C+2.8320.815%F-17.268%B+29C+N/A8513.4h5B*24.2C
M12 Kobalt 4023861386U381.2318.351%C++20.725%B91.9B++3.8B*3914.2h18.2C*99.2B
C-4 ARX 4163841821.333U16.5635.558%A*N/A640S53.3A24200.6h0.9B**2.5A+
E540 Halberd 5163722018.6A13.8340.788%C-N/A35.8B++13.8C+48410.4h4.1A10B*
GR-22AE 3613551342.649B+2.1225.257%D16.62%D*27.3DN/A8213h12.3C+48.9C+
AF-23 Grinder 3503431891.815C+2.9621.544%F-17.493%C*27CN/A8612.7h5.7B++26.2C--
NCM1 Scattercannon 342341724.736A0.0445.077%B++14.076%C42.6A+N/A1808h6.5B++14.4B++
NSX Tanto 332330625.323S0.5520.893%D--21.212%D30.6C+N/A12010.8h10.7B+51.1C**
Skyguard 4993301522S17.2325.83%D1.212%D25.8A+13.2B**27612.8h73.8B**285.6B++
Rocklet Rifle 5843251392.338M*2.4346.29%DN/A39.2B**31.2B++6108.3h25.5B**55B++
M20 Basilisk 4103201324.615U19.8438.381%C+5.938%C++45.1A*12.7B**3227.1h71.9B++187.3B++
Orbital Strike Uplink 4373161316N/A311.23742.424%UN/A1580U605U94700.2h0.8T*0.1T*
The Slasher 37231411,0110.029C-4.7431.192%CN/A0.3DN/A11136.8h2.1C**6.9C++
Spear Anti-Vehicle Phalanx Turret 414302837.75S32.9851.108%B++N/A62.9A+23.3C*4944.8h6.7B+13.1B*
AF-41 Hacksaw 286286723.972B*0.8042.404%B**11.189%D-49.3AN/A2265.8h6.4B+15B*
CAS 14-E 2992851223.75B+18.9828.008%D-2.105%C**95B++4.7C4633h23.1B++82.5B
Coyote Missiles 448280416.829A*2.0651.629%CN/A41.8C+25.1C+4016.7h27.1B*52.4B++
VLG Missile Launcher 3232702135S130.2352.496%C+2.963%B**93.1A+18.3C5002.9h4B+7.6B++
NCM1 Scattercannon 2592562112.19M++7.4243.692%B+16.406%C++52.2B*N/A2084.9h5.9C*13.6B+
Vortek Rotary 377245357A+2.2327.166%DN/A27.5B++14.8B+3138.9h34.4B*126.6B++
AF-41 Hacksaw 242236723.278B+1.4944.491%B**14.831%C+40B+1A+1965.9h8.1C+18.2B++
Halberd SE 2982331233S228.2344.768%DN/A51.8C*14.4C3934.5h3.4B**7.5B+
Tomcat A2AM Pods 3412291120.818S16.0578.436%C+N/A114.5A+56B+9772h6.9B*8.8B**
NS-30B Vandal 232227464.935A*0.1626.555%D*25.11%C29.9DN/A957.6h5.9C+22.1C--
NC1 Gauss Rifle 2192182420.901C+3.8724.843%B22.477%C++23.2C+N/A2049.4h11.2B++45.3B+
NS Baron G5AE 216216673.224A++1.5538.143%D-12.037%D46C++N/A2114.7h3.7B++9.7C+
G40-F Ranger 345215730.714U25.9431.157%CN/A26.2B*15.9B++3308.2h116.1B372.7C*
MGR-A1 Vanquisher 219214415.22M0.4527.112%C-17.757%D--32.9DN/A1656.5h13D-48D
NSX-P Naginata 216208524M0.7717.922%D--22.596%D34.7C1.3C*2516h15.5C-86.4D
NS-03 Thumper 206204414.976S0.2034.008%C*N/A40B+N/A1395.1h7.6C++22.3C**
M20 Basilisk 2362041204U199.2340.448%D**6.373%B++145.7S22.9C**5951.4h33.2A+82.1A
NS-10 Burster 300196267.538S2.7728.252%C+N/A9.4A++5B**9820.9h112B**396.4B++
NC9 A-Tross 193191414.659M+0.1121.903%D23.037%C31.3C+N/A1606.1h10.2C+46.4C
Reaper DMR 192188652.892B+1.8823.404%D13.83%F25.8C-N/A1377.3h8.3B++35.3C**
NS-10 Burster 281180266.923S2.1528.767%C+2.222%D--8.6A4.8B*9420.9h123.6B*429.5B+
Mauler S6 170169772.195B**2.5841.857%C++16.568%C*34.5C**N/A2084.9h4.3B+10.4B+
Gauss Compact S 173167752.227A2.5522.442%C14.97%D25.3C*N/A1616.6h9.5B+42.3B
NC12 Sweeper 164162305.4M**0.6346.332%B14.815%B54B**N/A2183h3.8B++8.2B+
Hornet Missiles 253154530.8M**26.0362.972%B+N/A73.3C++47.1C++6832.1h14.4D22.9C
MAX Punch 1461396030.231A++4.5447.191%C++N/A1.4C++N/A698.2h1.8C++3.8B
AF-4A Bandit 138138373.73A*1.0423.622%C-12.319%F-40.6C++N/A2223.4h8.2B**34.6B+
Hawk GD-68 204129442.932S1.8467.147%B++N/A10.3C6D16812.5h9C13.4C++
NS-61 Emissary 1271251251C**3.7728.723%C++21.6%B*33.8B+N/A2043.7h10.8B37.6B+
Hyena Missile Launcher 188122196.421S1.6537.342%B+N/A27.1B++14.7B+2264.5h40.7C+108.9C*
C85 Canister-H 125117523.4B*18.6357.97%B++3.419%F-146.3B++10B+6600.8h5.9B+10.2B++
NS-AM7 Archer 1481111810.613C**4.1653.697%D13.514%C-2.5D--N/A3443.9h9.2B*17.2B*
Warden 113110422.619A2.1527.397%C+37.273%A++21.2C+N/A1585.2h7.3B++26.6B+
NC6S Gauss SAW S 112108363A1.7722.382%C20.37%D29.2D1.1B*1293.7h10.8C++48.2C++
Soldier Soaker 107107551.945B*2.8329.918%C-6.542%D*48.6C+N/A2112.2h5.5B18.2C**
Enforcer ML85 162102812.75A++7.9850.54%B**N/A42.5A*25A4792.4h8.3A+16.3A+
NS-20 Gorgon 9791481.896B**2.8822.644%C18.681%C17.5C+1.2C815.2h22.8B100.7B++
NC6A GODSAW 9189811.125S6.3521.294%D*11.236%F--18.5D*N/A2324.8h10C+47.1C--
LA3 Desperado 9088551.6B*3.1729.517%C++27.273%B**5.3D*N/A2816.7h8.3B+28B+
Carver 106872,8270.031C4.7433.333%B+9.195%D--0.3C--N/A1277.6h1.9D5.6C*
LA80 8686517.2S12.4343.385%C**88.372%A50.6B+N/A2011.7h1.6B**3.8B++
L105 Zephyr 11286243A**38.2343.551%C++1.163%B+39.1C11.8B+3572.2h8.8D--20.1C
NS-R3 Swarm 1328599.444U4.6767.43%B++N/A9B+5D1069.4h21.1B*31.4B**
NS Annihilator 11978107.8U3.0378.941%C--N/A17.3A++9.1C**3894.5h7.8A+9.9A
NS-15 Gallows 7874154.933B**0.1623.775%D--29.73%C38.9D-2.1B**1501.9h15.9F*67F--
G40-F Ranger 11273324.333A++19.5636.311%BN/A34.8C+18.6C3592.1h93.6D-257.8C
NSX-P Tengu 6766242.75A++2.0239.068%B+24.242%B+30CN/A2312.2h11B+28.3B+
Aspis Anti-Aircraft Phalanx Turret 10064164U59.2336.011%A+N/A27.8M+15.7B*3822.3h85.5A++237.3B**
GD-66 Claw 6360252.4B**2.3764.22%B+6.667%D**40C+2M*2901.5h2.3B+3.6B+
GR-22 6360252.4B*2.3724.146%C+18.333%C20.7D1B**2132.9h16.4D-67.9C
Impetus 615887.25M+2.4825.504%D**36.207%B**21.5D-1.1A++1202.7h5.4D21.4D--
NS-20 Gorgon 6358144.143M**0.6323.003%C17.241%C--18.1C+1.6C**963.2h23.8B+103.6B++
G40-F Ranger 8152152S47.2333.731%CN/A65B++36.3B++7810.8h45.7B**135.4B*
M60-G Bulldog 5952152M47.2359.091%B*N/A173.3A**23.3B**5400.3h4.8B++8B**
A30 Walker 7851510.2S5.4318.219%D--1.961%B+18.9C+10C3132.7h70.2B**385.3B+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon51,9680.7h
Nano-Armor Kit5311,565,39985.4h
Cortium Silo01670.3h
Nanite Revive Grenade07970.2h
Medical Kit4353,83310.9h
Medical Applicator595344,14928.3h
Spitfire Auto-Turret131,9401.7h
Motion Spotter79,0842.7h
Rampart Wall0730.4h
Welding Device15,0230.6h
G40-F Ranger0930h
Shield Recharging Field314,1141.6h
Recon Detection Device8622,56833.2h
Ammunition Package228,1322.2h
Anti-Infantry MANA Turret131,0171.1h
M40 Fury-F02440.3h
M12 Kobalt-F21520.2h
Snowman Soldier11460.1h
Nano-Repair Grenade02,4250.7h
Orbital Strike Target Designator14631.5h

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