Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 3 | 31 (19,555)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Executor ElBloodyNine[GENM] ElBloodyNine
NC BR 174

KDR: 4.94

Score: 76.7m

Last Seen: Mar 22nd, 2020 9:46 AM
- OFFLINE - 12.5 hour(s)

Prestige 1, Battle Rank 100 (174 total) - New Conglomerate on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS L100 Python AP C-4 Frag Grenade Titan-150 AP L-24R Spur M30 Mustang AH M20 Mustang MGR-S1 Gladius
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:ElBloodyNine



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,208,466 MLG Score: 966
Fun Score: N/A
Cheeseburgers Flipped: 848TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.216%21.839%52942123432,4372.89722.042

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.862%0.579B+0.122C+-0.695DHEAD ++ (~9.73)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.30.444B100.3C*31.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.212%0.576%1605612708,333658322812.6641258%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.906%-0.111C+-0.925D--0.294

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
90.30.444B32.70.385C**57.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.238%0.769%23778126814,556798424118.2406343%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.941%-0.369C--1.127D*0.136

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.80.642B+5.10.589B+8.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.664%7.606%11801312636,574598202910.9933324%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.226%-0.513D0.751B++0.53

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
84.90.295C*260.354C**58.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.161%68.495%1180612705,9071283234.60405

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.43%0.03C+0.095C+-0.325

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.30.271C*2.60.202C++4.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.507%12.145%1180512712,9231114212.62153

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.358%0.315C*-0.513D0.443

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.487B+3.10.368C**3.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
76.7m758.9%449 (26.9k)392 (23.5k)4.93877114,61923,2085.81015174 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1276925920.432%12.971%26508:2448

6% Combat Medic47% Engineer16% Heavy Assault15% Infiltrator12% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 20th, 2018 7:03 AMOct 17th, 2018 4:05 PMMar 22nd, 2020 8:26 AM (14d) (PST)Mar 22nd, 2020 8:53 AM (14d) (PST)Mar 22nd, 2020 5:46 AM (14d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
694896050.5860.1190.0765.1050.087966

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
41,6485,33936,3093575306523,533

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3258.5h/135.8d 20,223 14,867 57,573 998.2k 5,415 11,034 16,914 135.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
MGR-L1 Promise AE
D-
Kills:1,379
Deaths:476
KDR:2.897
Accuracy:22.738% D-
HSR:21.247% D--
NS-15 Gallows
D*
Kills:1,189
Deaths:261
KDR:4.556
Accuracy:21.204% F-
HSR:23.549% D*
NSX Naginata
C
Kills:1,185
Deaths:319
KDR:3.715
Accuracy:21.668% C
HSR:24.726% D
MGR-L1 Promise
C+
Kills:1,184
Deaths:851
KDR:1.391
Accuracy:24.617% C+
HSR:23.649% C
LA1 Anchor
C--
Kills:1,182
Deaths:686
KDR:1.723
Accuracy:22.842% C--
HSR:21.404% D
EM6
C
Kills:1,179
Deaths:379
KDR:3.111
Accuracy:20.989% C
HSR:20.441% D
NC6 Gauss SAW
C*
Kills:1,176
Deaths:316
KDR:3.722
Accuracy:21.785% C*
HSR:23.554% C+
NS-15M2
C
Kills:1,173
Deaths:441
KDR:2.660
Accuracy:22.344% C--
HSR:24.467% C
NS-15M AE
D
Kills:1,168
Deaths:231
KDR:5.056
Accuracy:22.485% D
HSR:22.089% D
GD-22S
C+
Kills:600
Deaths:268
KDR:2.239
Accuracy:23.155% C+
HSR:24.333% C+
NSX-P Naginata
D-
Kills:211
Deaths:53
KDR:3.981
Accuracy:17.922% D--
HSR:22.275% D-
NC6S Gauss SAW S
C
Kills:123
Deaths:38
KDR:3.237
Accuracy:22.440% C
HSR:18.699% D
NC6A GODSAW
D*
Kills:99
Deaths:13
KDR:7.615
Accuracy:21.382% D*
HSR:12.121% F--
Kills:11,848
Deaths (as Heavy Assault):4,332
Deaths (to Heavy Assaults):5,863
KDR:2.735
Kill Difference:7,516
Playtime:531.353 hours
Usage:16%
Score:9.826m
Score/min:308
Accuracy (listed only):21.967%
HSR (listed only):21.735%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
MGR-S1 Gladius
C++
Kills:1,772
Deaths:1,144
KDR:1.549
Accuracy:27.853% C++
HSR:20.429% C
GD-7F
C+
Kills:1,332
Deaths:900
KDR:1.480
Accuracy:23.579% C
HSR:20.496% C+
AF-57 Piston
C+
Kills:1,227
Deaths:557
KDR:2.203
Accuracy:39.513% C
HSR:13.773% C+
AC-X11
C+
Kills:1,216
Deaths:223
KDR:5.453
Accuracy:24.968% C+
HSR:21.875% C+
Blitz GD-10
B*
Kills:1,186
Deaths:417
KDR:2.844
Accuracy:29.194% B*
HSR:18.044% C*
Razor GD-23
C**
Kills:1,186
Deaths:584
KDR:2.031
Accuracy:26.339% C**
HSR:22.007% C*
AF-4 Cyclone
C++
Kills:1,177
Deaths:465
KDR:2.531
Accuracy:26.589% C++
HSR:19.881% C++
NS-7 PDW
B++
Kills:1,176
Deaths:321
KDR:3.664
Accuracy:23.081% C-
HSR:22.109% B++
NS-11C
C
Kills:1,174
Deaths:360
KDR:3.261
Accuracy:23.339% C
HSR:16.354% C--
AF-19 Mercenary
B+
Kills:1,174
Deaths:337
KDR:3.484
Accuracy:23.781% C*
HSR:24.191% B+
LA39 Bruiser
C**
Kills:1,168
Deaths:478
KDR:2.444
Accuracy:65.379% C**
HSR:9.332% D--
19A Fortuna
C
Kills:1,059
Deaths:207
KDR:5.116
Accuracy:21.468% D**
HSR:18.980% C
AF-4AE Cyclone
C
Kills:1,058
Deaths:187
KDR:5.658
Accuracy:27.674% C
HSR:22.306% C-
NSX Tengu
C+
Kills:584
Deaths:162
KDR:3.605
Accuracy:36.508% C+
HSR:20.890% C+
NSX Tanto
D
Kills:399
Deaths:70
KDR:5.700
Accuracy:20.657% D*
HSR:22.306% D
NC12 Sweeper
B++
Kills:259
Deaths:62
KDR:4.177
Accuracy:45.346% C++
HSR:15.830% B++
NS Baron G5AE
D-
Kills:228
Deaths:75
KDR:3.040
Accuracy:38.102% D--
HSR:11.404% D-
Mauler S6
B+
Kills:174
Deaths:77
KDR:2.260
Accuracy:41.887% C+
HSR:17.241% B+
Gauss Compact S
C
Kills:167
Deaths:75
KDR:2.227
Accuracy:22.442% C
HSR:14.970% C--
AF-4A Bandit
D
Kills:138
Deaths:37
KDR:3.730
Accuracy:23.622% D
HSR:12.319% F-
GD-66 Claw
B+
Kills:95
Deaths:47
KDR:2.021
Accuracy:64.928% B+
HSR:6.316% D**
NSX-P Tengu
B+
Kills:66
Deaths:24
KDR:2.750
Accuracy:39.068% B+
HSR:24.242% C**
Kills:18,015
Deaths (as Light Assault):6,809
Deaths (to Light Assaults):4,085
KDR:2.64576
Kill Difference:11,206
Playtime:390.419 hours
Usage:12%
Score:8.407m
Score/min:359
Accuracy (listed only):32.514%
HSR (listed only):17.968%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
C+
Kills:1,332
Deaths:900
KDR:1.480
Accuracy:23.579% C
HSR:20.496% C+
AF-57 Piston
C+
Kills:1,227
Deaths:557
KDR:2.203
Accuracy:39.513% C
HSR:13.773% C+
AC-X11
C+
Kills:1,216
Deaths:223
KDR:5.453
Accuracy:24.968% C+
HSR:21.875% C+
Razor GD-23
C**
Kills:1,186
Deaths:584
KDR:2.031
Accuracy:26.339% C**
HSR:22.007% C*
NS-11C
C
Kills:1,174
Deaths:360
KDR:3.261
Accuracy:23.339% C
HSR:16.354% C--
AF-19 Mercenary
B+
Kills:1,174
Deaths:337
KDR:3.484
Accuracy:23.781% C*
HSR:24.191% B+
LA39 Bruiser
C**
Kills:1,168
Deaths:478
KDR:2.444
Accuracy:65.379% C**
HSR:9.332% D--
19A Fortuna
C
Kills:1,059
Deaths:207
KDR:5.116
Accuracy:21.468% D**
HSR:18.980% C
MGR-M1 Bishop
D-
Kills:689
Deaths:651
KDR:1.058
Accuracy:28.269% D-
HSR:22.206% D*
NSX Tanto
D
Kills:399
Deaths:70
KDR:5.700
Accuracy:20.657% D*
HSR:22.306% D
NC12 Sweeper
B++
Kills:259
Deaths:62
KDR:4.177
Accuracy:45.346% C++
HSR:15.830% B++
NS Baron G5AE
D-
Kills:228
Deaths:75
KDR:3.040
Accuracy:38.102% D--
HSR:11.404% D-
Mauler S6
B+
Kills:174
Deaths:77
KDR:2.260
Accuracy:41.887% C+
HSR:17.241% B+
Gauss Compact S
C
Kills:167
Deaths:75
KDR:2.227
Accuracy:22.442% C
HSR:14.970% C--
AF-4A Bandit
D
Kills:138
Deaths:37
KDR:3.730
Accuracy:23.622% D
HSR:12.319% F-
Warden
A++
Kills:110
Deaths:42
KDR:2.619
Accuracy:27.334% C+
HSR:37.273% A++
GD-66 Claw
B+
Kills:95
Deaths:47
KDR:2.021
Accuracy:64.928% B+
HSR:6.316% D**
Kills:11,795
Deaths (as Engineer):4,782
Deaths (to Engineers):3,541
KDR:2.46654
Kill Difference:7,013
Playtime:1,545.054 hours
Usage:47%
Score:39.856m
Score/min:430
Accuracy (listed only):32.997%
HSR (listed only):18.051%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MGR-S1 Gladius
C++
Kills:1,772
Deaths:1,144
KDR:1.549
Accuracy:27.853% C++
HSR:20.429% C
AF-57 Piston
C+
Kills:1,227
Deaths:557
KDR:2.203
Accuracy:39.513% C
HSR:13.773% C+
Carnage AR
C*
Kills:1,206
Deaths:718
KDR:1.680
Accuracy:24.388% C+
HSR:22.637% C*
Blitz GD-10
B*
Kills:1,186
Deaths:417
KDR:2.844
Accuracy:29.194% B*
HSR:18.044% C*
AF-4 Cyclone
C++
Kills:1,177
Deaths:465
KDR:2.531
Accuracy:26.589% C++
HSR:19.881% C++
NS-7 PDW
B++
Kills:1,176
Deaths:321
KDR:3.664
Accuracy:23.081% C-
HSR:22.109% B++
LA39 Bruiser
C**
Kills:1,168
Deaths:478
KDR:2.444
Accuracy:65.379% C**
HSR:9.332% D--
AF-4AE Cyclone
C
Kills:1,058
Deaths:187
KDR:5.658
Accuracy:27.674% C
HSR:22.306% C-
MGR-A1 Vanquisher
C*
Kills:953
Deaths:125
KDR:7.624
Accuracy:26.028% C--
HSR:27.282% C*
GR-22AE
D
Kills:714
Deaths:256
KDR:2.789
Accuracy:24.592% D-
HSR:20.868% D
NSX Tengu
C+
Kills:584
Deaths:162
KDR:3.605
Accuracy:36.508% C+
HSR:20.890% C+
NC12 Sweeper
B++
Kills:259
Deaths:62
KDR:4.177
Accuracy:45.346% C++
HSR:15.830% B++
NS Baron G5AE
D-
Kills:228
Deaths:75
KDR:3.040
Accuracy:38.102% D--
HSR:11.404% D-
NC1 Gauss Rifle
C**
Kills:218
Deaths:242
KDR:0.901
Accuracy:24.843% C**
HSR:22.477% C++
NC9 A-Tross
C
Kills:191
Deaths:41
KDR:4.659
Accuracy:21.903% D-
HSR:23.037% C
Reaper DMR
D
Kills:188
Deaths:65
KDR:2.892
Accuracy:23.404% D
HSR:13.830% F
Mauler S6
B+
Kills:174
Deaths:77
KDR:2.260
Accuracy:41.887% C+
HSR:17.241% B+
GD-66 Claw
B+
Kills:95
Deaths:47
KDR:2.021
Accuracy:64.928% B+
HSR:6.316% D**
NSX-P Tengu
B+
Kills:66
Deaths:24
KDR:2.750
Accuracy:39.068% B+
HSR:24.242% C**
GR-22
C+
Kills:60
Deaths:25
KDR:2.400
Accuracy:24.146% C+
HSR:18.333% C
Kills:13,700
Deaths (as Combat Medic):5,488
Deaths (to Combat Medics):2,153
KDR:2.49636
Kill Difference:8,212
Playtime:186.336 hours
Usage:6%
Score:5.331m
Score/min:477
Accuracy (listed only):33.721%
HSR (listed only):18.513%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MGR-S1 Gladius
C++
Kills:1,772
Deaths:1,144
KDR:1.549
Accuracy:27.853% C++
HSR:20.429% C
NS-30 Vandal
C
Kills:1,199
Deaths:491
KDR:2.442
Accuracy:27.149% D*
HSR:24.437% C
Blitz GD-10
B*
Kills:1,186
Deaths:417
KDR:2.844
Accuracy:29.194% B*
HSR:18.044% C*
AF-4 Cyclone
C++
Kills:1,177
Deaths:465
KDR:2.531
Accuracy:26.589% C++
HSR:19.881% C++
NS-7 PDW
B++
Kills:1,176
Deaths:321
KDR:3.664
Accuracy:23.081% C-
HSR:22.109% B++
NC14 Bolt Driver
C*
Kills:1,167
Deaths:64
KDR:18.234
Accuracy:37.679% C*
HSR:72.408% C
SAS-R
C
Kills:1,166
Deaths:229
KDR:5.092
Accuracy:37.590% C
HSR:62.521% D
NSX Daimyo
C
Kills:1,162
Deaths:119
KDR:9.765
Accuracy:36.201% D--
HSR:93.115% C
Gauss SPR
C
Kills:1,143
Deaths:88
KDR:12.989
Accuracy:31.004% C
HSR:32.284% C
AF-4AE Cyclone
C
Kills:1,058
Deaths:187
KDR:5.658
Accuracy:27.674% C
HSR:22.306% C-
NS-44 Commissioner
C+
Kills:1,027
Deaths:694
KDR:1.480
Accuracy:35.726% C+
HSR:16.066% D-
AF-18 Stalker
C*
Kills:844
Deaths:130
KDR:6.492
Accuracy:27.933% C+
HSR:22.749% C*
LA80
B+
Kills:722
Deaths:38
KDR:19
Accuracy:39.273% C
HSR:82.133% B+
NSX Tengu
C+
Kills:584
Deaths:162
KDR:3.605
Accuracy:36.508% C+
HSR:20.890% C+
NS-357 Underboss
C+
Kills:581
Deaths:269
KDR:2.160
Accuracy:34.876% C
HSR:21.343% C+
EM4 Longshot
C+
Kills:547
Deaths:28
KDR:19.536
Accuracy:37.084% C--
HSR:78.245% C+
NSX Tomoe
C+
Kills:431
Deaths:129
KDR:3.341
Accuracy:26.341% D
HSR:37.819% C+
NS-30B Vandal
C-
Kills:227
Deaths:46
KDR:4.935
Accuracy:26.555% D**
HSR:25.110% C-
NS-AM7 Archer
C+
Kills:171
Deaths:225
KDR:0.760
Accuracy:55.020% C--
HSR:18.129% C+
NS-61 Emissary
B++
Kills:125
Deaths:125
KDR:1
Accuracy:28.723% C++
HSR:21.600% B++
Soldier Soaker
D
Kills:107
Deaths:55
KDR:1.945
Accuracy:29.918% D
HSR:6.542% D*
LA3 Desperado
A
Kills:92
Deaths:56
KDR:1.643
Accuracy:29.597% C++
HSR:28.261% A
NSX-P Tengu
B+
Kills:66
Deaths:24
KDR:2.750
Accuracy:39.068% B+
HSR:24.242% C**
Impetus
B++
Kills:59
Deaths:8
KDR:7.375
Accuracy:25.855% D**
HSR:35.593% B++
Kills:17,789
Deaths (as Infiltrator):5,514
Deaths (to Infiltrators):3,198
KDR:3.22615
Kill Difference:12,275
Playtime:496.309 hours
Usage:15%
Score:10.401m
Score/min:349
Accuracy (listed only):32.354%
HSR (listed only):34.427%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM2 Falcon
B+
Kills:680
Deaths:62
KDR:10.968
Accuracy:45.302% B+
HSR:1.176% F
AF-34 Mattock
C+
Kills:555
Deaths:94
KDR:5.904
Accuracy:34.250% C+
HSR:16.577% C+
AF-34 Mattock
C+
Kills:493
Deaths:94
KDR:5.245
Accuracy:36.688% C+
HSR:14.199% D-
NCM2 Falcon
B+
Kills:469
Deaths:56
KDR:8.375
Accuracy:46.934% B+
HSR:2.772% D-
NS-20 "Heatwave" Gorgon
D
Kills:461
Deaths:85
KDR:5.424
Accuracy:22.830% D--
HSR:19.306% D
NS-20 "Heatwave" Gorgon
C++
Kills:441
Deaths:85
KDR:5.188
Accuracy:22.948% D-
HSR:21.542% C++
NCM1 Scattercannon
B+
Kills:430
Deaths:80
KDR:5.375
Accuracy:46.107% B+
HSR:13.954% C
AF-23 Grinder
B+
Kills:388
Deaths:200
KDR:1.940
Accuracy:20.815% F-
HSR:17.268% B+
NCM1 Scattercannon
B+
Kills:349
Deaths:29
KDR:12.035
Accuracy:43.939% B+
HSR:16.905% C*
AF-23 Grinder
C++
Kills:343
Deaths:189
KDR:1.815
Accuracy:21.544% F-
HSR:17.493% C++
AF-41 Hacksaw
B*
Kills:286
Deaths:72
KDR:3.972
Accuracy:42.404% B*
HSR:11.189% D--
AF-41 Hacksaw
B*
Kills:236
Deaths:72
KDR:3.278
Accuracy:44.491% B*
HSR:14.831% C+
NS-10 Burster
C-
Kills:200
Deaths:27
KDR:7.407
Accuracy:28.368% C-
HSR:0.500% F
NS-10 Burster
C-
Kills:184
Deaths:27
KDR:6.815
Accuracy:28.883% C-
HSR:2.174% D--
NS-20 Gorgon
C
Kills:91
Deaths:48
KDR:1.896
Accuracy:22.644% C
HSR:18.681% C
NS-20 Gorgon
C
Kills:58
Deaths:14
KDR:4.143
Accuracy:23.003% C
HSR:17.241% D
Kills:5,664
Deaths (as MAX Suit):617
Deaths (to MAX Suits):921
KDR:9.1799
Kill Difference:5,047
Playtime:106.187 hours
Usage:3%
Score:2.862m
Score/min:449
Accuracy (listed only):33.197%
HSR (listed only):12.863%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C**
Kills:2,183
V. Kills:138 N/A
Deaths:114
KDR:19.149
Accuracy:48.281% D--
KPH:61.500 C**
VKPH:3.900 C
M20 Mustang
B*
Kills:1,861
V. Kills:1,053 177%
Deaths:260
KDR:7.158
Accuracy:22.652% D**
KPH:22.800 B*
VKPH:12.900 B+
Breaker Rocket Pods
C*
Kills:1,647
V. Kills:93 N/A
Deaths:51
KDR:32.294
Accuracy:48.425% C+
KPH:110.400 C*
VKPH:6.200 D-
M20 Kestrel
B**
Kills:1,453
V. Kills:869 167%
Deaths:200
KDR:7.265
Accuracy:22.240% D*
KPH:33.300 B**
VKPH:19.900 B++
Coyote Missiles
C+
Kills:287
V. Kills:170 168%
Deaths:41
KDR:7
Accuracy:51.631% C
KPH:43 C+
VKPH:25.400 C+
Vortek Rotary
B**
Kills:273
V. Kills:147 184%
Deaths:35
KDR:7.800
Accuracy:26.832% D
KPH:27.400 B**
VKPH:14.700 B+
Tomcat A2AM Pods
A++
Kills:237
V. Kills:115 204%
Deaths:11
KDR:21.546
Accuracy:78.529% C**
KPH:119.900 A++
VKPH:58.200 B+
Hornet Missiles
B+
Kills:170
V. Kills:112 150%
Deaths:5
KDR:34
Accuracy:62.432% B
KPH:81 C*
VKPH:53.400 B+
Kills:8,111 (5,770 + 0)
Deaths:717
KDR:11.312
VKDR:3.762
Vehicle Kills:2,697
Kill Difference:7,394
Playtime:196.551 hours
Usage:6%
Score:3.317m
Score/min:281
Piloting Accuracy:26.832%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-24R Spur
B**
Kills:2,219
V. Kills:83 N/A
Deaths:33
KDR:67.242
Accuracy:34.136% D-
KPH:59.400 B**
VKPH:2.200 C+
CAS30 Tank Buster
A
Kills:1,508
V. Kills:1,053 143%
Deaths:63
KDR:23.937
Accuracy:57.795% A
KPH:13.500 B**
VKPH:9.400 B+
L-30R Vektor
A++
Kills:861
V. Kills:629 137%
Deaths:44
KDR:19.568
Accuracy:46.434% B*
KPH:19.700 A++
VKPH:14.400 A
C150 Dalton
A+
Kills:836
V. Kills:537 155%
Deaths:14
KDR:59.714
Accuracy:37.199% C
KPH:61.600 A+
VKPH:39.600 A
AP30 Shredder
B
Kills:458
V. Kills:308 148%
Deaths:19
KDR:24.105
Accuracy:38.127% B**
KPH:31.400 C+
VKPH:21.100 B
L105 Zephyr
B+
Kills:89
V. Kills:26 330%
Deaths:2
KDR:44.500
Accuracy:43.932% C++
KPH:39.500 C-
VKPH:11.500 B+
Kills:5,971 (4,588 + 1,383)
Deaths:175
KDR:34.120
VKDR:15.063
Vehicle Kills:2,636
Kill Difference:5,796
Playtime:223.045 hours
Usage:7%
Score:2.093m
Score/min:156
Piloting Accuracy:46.434%
Gunner Accuracy:43.932%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A*
Kills:5,498
V. Kills:1,703 323%
Deaths:42
KDR:130.905
Accuracy:47.709% D-
KPH:64.900 A*
VKPH:20.100 C*
L100 Python HESH
B+
Kills:1,600
V. Kills:269 N/A
Deaths:28
KDR:57.143
Accuracy:45.383% C
KPH:62.700 C**
VKPH:10.500 B+
LB00 Python AP
B+
Kills:1,433
V. Kills:457 313%
Deaths:23
KDR:62.304
Accuracy:52.419% C--
KPH:60.800 B+
VKPH:19.400 C-
L100 Python HEAT
A++
Kills:1,251
V. Kills:370 337%
Deaths:21
KDR:59.571
Accuracy:50.690% C+
KPH:65 A++
VKPH:19.200 A+
C75 Viper
M**
Kills:888
V. Kills:307 288%
Deaths:35
KDR:25.371
Accuracy:44.794% B++
KPH:72.100 A*
VKPH:24.900 M**
Skyguard
A++
Kills:330
V. Kills:169 194%
Deaths:15
KDR:22
Accuracy:25.830% D
KPH:25.700 A++
VKPH:13.200 B**
Kills:11,000 (11,000 + 0)
Deaths:164
KDR:67.073
VKDR:19.970
Vehicle Kills:3,275
Kill Difference:10,836
Playtime:178.267 hours
Usage:5%
Score:3.531m
Score/min:330
Driving Accuracy:25.830%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
M+
Kills:2,239
V. Kills:752 297%
Deaths:48
KDR:46.646
Accuracy:49.228% C+
KPH:54.200 M+
VKPH:18.200 B++
Titan-150 HESH
B++
Kills:1,415
V. Kills:264 N/A
Deaths:67
KDR:21.119
Accuracy:45.447% C
KPH:53.100 B++
VKPH:9.900 B+
Titan-150 HEAT
M*
Kills:1,335
V. Kills:407 327%
Deaths:51
KDR:26.177
Accuracy:48.204% C*
KPH:58.500 M*
VKPH:17.800 A*
E540 Halberd
B+
Kills:372
V. Kills:144 257%
Deaths:20
KDR:18.600
Accuracy:40.839% D
KPH:35.600 B+
VKPH:13.800 C+
Halberd SE
B+
Kills:254
V. Kills:69 363%
Deaths:1
KDR:254
Accuracy:44.550% D
KPH:53.300 B+
VKPH:14.500 C--
Enforcer ML85
A*
Kills:102
V. Kills:60 167%
Deaths:8
KDR:12.750
Accuracy:50.540% A
KPH:42.400 A*
VKPH:24.900 A+
Kills:5,717 (4,989 + 728)
Deaths:195
KDR:29.318
VKDR:8.697
Vehicle Kills:1,696
Kill Difference:5,522
Playtime:108.415 hours
Usage:3%
Score:2.556m
Score/min:393
Driving Accuracy:48.204%
Gunner Accuracy:50.540%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
M
Kills:1,237
V. Kills:278 443%
Deaths:31
KDR:39.903
Accuracy:50.934% D
KPH:100.300 M
VKPH:22.500 C*
M96 Mjolnir-H
B+
Kills:1,187
V. Kills:597 198%
Deaths:106
KDR:11.198
Accuracy:52.786% B
KPH:61.200 B+
VKPH:30.800 C+
Halberd-H SE
B+
Kills:652
V. Kills:94 N/A
Deaths:
KDR:
Accuracy:45.130% F-
KPH:89.300 B+
VKPH:12.900 D-
C85 Canister-H
B+
Kills:201
V. Kills:12 N/A
Deaths:5
KDR:40.200
Accuracy:55.939% B+
KPH:127.800 B
VKPH:7.600 C+
M12 Kobalt-H
C++
Kills:117
V. Kills:2 N/A
Deaths:3
KDR:39
Accuracy:20.831% C
KPH:123.700 C++
VKPH:2.100 D-
G40-F Ranger
C**
Kills:73
V. Kills:39 183%
Deaths:3
KDR:24.333
Accuracy:36.311% C**
KPH:35.400 C+
VKPH:18.900 C+
Kills:3,467 (0 + 3,467)
Deaths:148
KDR:23.426
VKDR:6.905
Vehicle Kills:1,022
Kill Difference:3,319
Playtime:43.615 hours
Usage:1%
Score:1.132m
Score/min:432
Driving Accuracy:N/A%
Gunner Accuracy:36.311%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A*
Kills:1,515
V. Kills:73 N/A
Deaths:12
KDR:126.250
Accuracy:19.619% C*
KPH:113.500 A
VKPH:5.500 A*
M20 Basilisk
M++
Kills:875
V. Kills:214 407%
Deaths:19
KDR:46.053
Accuracy:36.691% C
KPH:56.300 M++
VKPH:13.800 A*
M12 Kobalt
B+
Kills:436
V. Kills:17 N/A
Deaths:1
KDR:436
Accuracy:18.327% C+
KPH:95.600 B+
VKPH:3.700 B+
M20 Basilisk
A*
Kills:323
V. Kills:90 355%
Deaths:13
KDR:24.846
Accuracy:38.349% C+
KPH:45.200 A*
VKPH:12.600 B**
G40-F Ranger
B+
Kills:218
V. Kills:132 164%
Deaths:7
KDR:31.143
Accuracy:31.221% C
KPH:26 B+
VKPH:15.800 B+
G30 Walker
A*
Kills:64
V. Kills:17 356%
Deaths:1
KDR:64
Accuracy:29.061% C+
KPH:36.600 A*
VKPH:9.700 C+
Kills:3,431 (0 + 3,431)
Deaths:53
KDR:64.736
VKDR:10.245
Vehicle Kills:543
Kill Difference:3,378
Playtime:50.718 hours
Usage:2%
Score:1.138m
Score/min:374
Driving Accuracy:N/A%
Gunner Accuracy:29.061%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B*
Kills:329
V. Kills:14 N/A
Deaths:12
KDR:27.417
Accuracy:28.974% D
KPH:100.100 B*
VKPH:4.300 C--
VLG Missile Launcher
A
Kills:271
V. Kills:53 N/A
Deaths:2
KDR:135.500
Accuracy:52.748% C+
KPH:91.800 A
VKPH:18 C
Kills:600 (0 + 600)
Deaths:14
KDR:42.857
VKDR:4.786
Vehicle Kills:67
Kill Difference:586
Playtime:6.239 hours
Usage:0%
Score:0.188m
Score/min:501
Piloting Accuracy:N/A%
Gunner Accuracy:52.748%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
L100 Python AP 7,2015,49842130.905U125.9747.709%D-N/A64.8A*20.1C*35884.8h3A6.4B**
C-4 3,4292,9795955.007A*0.0729.268%B+N/A256.8M*38.8B++134211.6h1.2B+4B++
Frag Grenade 2,9462,81712817N/A2,812.0662.417%A*N/A971.4A++44.5S36612.9h2.4B**3.9B**
Titan-150 AP 2,9912,2394846.646S41.7149.228%C+N/A54.2M+18.2B++44741.3h2.9B**6B**
L-24R Spur 2,3022,2193367.242S62.3034.136%D-2.298%B59.3B**2.2C+18937.4h16.9B+49.5B+
M30 Mustang AH 2,3212,18311419.149A14.2148.281%D--N/A61.5C**3.9C23735.5h8.1C*16.8C++
M20 Mustang 2,9141,8612607.158A++2.2222.652%D**N/A22.8B*12.9B+24481.7h44.5B**196.6B*
MGR-S1 Gladius 1,8081,7721,1441.549C++3.3927.853%C++20.429%C24.8DN/A10071.5h8.3B+30B+
Breaker Rocket Pods 1,7401,6475132.294A**27.3648.425%C+N/A110.5C*6.2D-39314.9h9.2B**18.9B++
L100 Python HESH 1,8691,6002857.143S52.2045.383%CN/A62.7C**10.5B+27825.5h3.2C++7.1C+
M12 Kobalt 1,5861,5274381.75A*376.8120.317%C-19.253%C*181.8A7B*4918.4h13.5B++66.5B+
M12 Kobalt 1,5881,51512126.25S121.3119.619%C*17.954%C+113.9A+5.5A*47313.3h17.9B91.2B
CAS30 Tank Buster 2,5611,5086323.937U19.0057.795%AN/A13.5B**9.4B+75111.5h53.3C++92.2B+
M20 Kestrel 2,3221,4532007.265B*2.3322.24%D*N/A33.2B**19.9B++26743.7h45.1B++202.9B+
LB00 Python AP 1,8901,4332362.304M57.3752.419%C--1.047%B*60.7B+19.4C-25323.6h3.3B++6.2B+
Titan-150 HESH 1,6791,4156721.119B+16.1845.447%CN/A53.2B++9.9B+25226.6h3C**6.6C*
MGR-L1 Promise AE 1,4121,3794762.897B+2.0422.738%D-21.247%D--21.2D--N/A6165.2h13.2C+58.2C+
Titan-150 HEAT 1,7421,3355126.176M**21.2448.204%C*N/A58.6M*17.9A*40122.8h3.4B*7.1B**
GD-7F 1,3581,3329001.48C++3.4623.579%C20.496%C+14.2DN/A5293.9h11.2B++47.3B
Tank Mine 1,8021,29811910.908S5.9731.014%CN/A227.7A**88.4B*13695.7h1.5B++4.7B++
NS Decimator 1,6801,2905102.529A2.4163.141%C*1.55%D44.5B+13.4C30929h3.6B++5.8B++
L100 Python HEAT 1,6211,2512159.571S54.6350.69%C+N/A64.8A++19.2A+30419.3h4.6B+9.2B+
E540 Halberd-H 1,5151,2373139.903M+34.9650.934%DN/A100.6M22.6C*47012.3h3.4A6.8B**
AF-57 Piston 1,2381,2275572.203B**2.7439.513%C13.773%C+38.3C+N/A16332h3.8B+9.6B
AC-X11 1,2221,2162235.453M*0.5124.968%C+21.875%C+41.4B+N/A13129.4h7.8B*31.2B+
Carnage AR 1,2321,2067181.68C*3.2624.388%C+22.637%C*20.5DN/A7658.8h12.7C**51.9C*
NS-30 Vandal 1,2361,1994912.442C++2.5027.149%D*24.437%C25.8DN/A9246.4h6.2C-22.9D
NC05 Jackhammer 1,2031,1924652.563A2.3842.598%C13.675%C83.4AN/A27714.3h3.6B**8.4B+
NS-15 Gallows 1,2221,1892614.556B+0.3821.204%F-23.549%D*40.3D--1.1C13429.5h12.5D--58.9F-
M96 Mjolnir-H 1,7841,18710611.198A++6.2652.786%BN/A61.2B+30.8C+44919.4h29.5B++55.8B*
Blitz GD-10 1,2011,1864172.844A++2.0929.194%B*18.044%C*31.8C+N/A10737.3h12.3B++42.3B++
Razor GD-23 1,2031,1865842.031B**2.9126.339%C**22.007%C*25.7C+N/A9046.2h9.9C*37.6B+
NSX Naginata 1,2121,1853193.715A*1.2221.668%C24.726%D37.7CN/A12531.4h12.8C+58.9C+
MGR-L1 Promise 1,2121,1848511.391C+3.5524.617%C+23.649%C17.7D-N/A7766.9h12.8B+52.1B
LA1 Anchor 1,2051,1826861.723C3.2222.842%C--21.404%D22.6D-N/A9352.2h10.8C47.2C+
EM6 1,1961,1793793.111B++1.8320.989%C20.441%D24.5DN/A7948.2h11.4C+54.5C+
AF-4 Cyclone 1,1991,1774652.531B*2.4126.589%C++19.881%C++38.1C++N/A13630.9h9.3B+34.9B+
NC05 Jackhammer AE 1,1871,1763163.722A1.2244.854%D13.18%D105.9B**1B37911.1h3.4B**7.6B+
NC6 Gauss SAW 1,1911,1763163.722A+1.2221.785%C*23.554%C+31.3C+N/A16537.6h9.1B41.8B+
NS-7 PDW 1,1931,1763213.664M1.2723.081%C-22.109%B++26.7C+N/A9344h11.2B*48.4B+
NS-11C 1,1871,1743603.261A*1.6823.339%C16.354%C--22.5CN/A7152.1h10.4B**44.4B+
AF-19 Mercenary 1,1891,1743373.484M+1.4523.781%C*24.191%B+33.1B++N/A17235.5h8.7B**36.4B++
NS-15M2 1,1971,1734412.66B2.2822.344%C--24.467%C30.9DN/A12738h11.3B50.5C++
LA39 Bruiser 1,1721,1684782.444A2.4965.379%C**9.332%D--47.5C++N/A15524.6h2B++3.1B+
NS-15M AE 1,1781,1682315.056A++0.1222.485%D22.089%D38.5DN/A13430.3h12.2C54.4C
NC14 Bolt Driver 1,1731,1676418.234S13.3037.679%C*72.408%C35.4B++N/A14533h2.1B++5.5B+
SAS-R 1,1721,1662295.092B*0.1537.59%C62.521%D28.9DN/A11040.4h2.5C-6.7C
NSX Daimyo 1,1631,1621199.765A+4.8336.201%D--93.115%C51CN/A16522.8h2.3B6.5C+
Gauss SPR 1,1531,1438812.989S8.0531.004%C32.284%C44.8B+N/A14325.5h4.1B*13.1B+
19A Fortuna 1,0691,0592075.116M*0.1821.468%D**18.98%C41.7C++N/A16225.4h8.9B+41.4C
AF-4AE Cyclone 1,0731,0581875.658S0.7227.674%C22.306%C-45.8CN/A13823.1h8.6B+31.2C*
NS-44 Commissioner 1,0381,0276941.48B+3.4635.726%C+16.066%D-45.2C**N/A16522.7h2.9B**8B+
Bouncing Betty 9789784422.227S17.2938.583%DN/A188.1B**N/A6405.2h2C5.2C--
MGR-A1 Vanquisher 9649531257.624S2.6926.028%C--27.282%C*48.9C++N/A20219.5h9.6B+36.9C*
C75 Viper 1,1958883525.371S20.4344.794%B++N/A72.2A*25M**48112.3h8.1B*18.1B*
M20 Basilisk 1,0898751946.053U41.1136.691%C6.743%B56.5M++13.8A*33815.5h51.7A140.8B**
L-30R Vektor 1,4908614419.568S14.6346.434%B*N/A19.7A++14.4A9543.7h77.6C++167.1B+
MANA Anti-Personnel Turret 868857929.315N/A4.3821.565%UN/A8570U110U22886600.1h23.3T*108.1T*
AF-18 Stalker 8538441306.492M**1.5527.933%C+22.749%C*34C+N/A9624.8h12.1C++43.2C*
C150 Dalton 1,3738361459.714S54.7837.199%CN/A61.5A+39.5A63613.6h2.8B*7.6B*
Sticky Grenade 8788271827N/A822.0671.172%A*N/A1378.3B++85S58300.6h1.8B+2.5B++
C-4 ARX 8708132928.034U23.1036.656%MN/A677.5S47.5B++26551.2h0.8A+2.2A++
LA80 7227223819S14.0639.273%C82.133%B+42.5C++N/A15017h1.8B++4.7B
GR-22AE 7257142562.789B+2.1524.592%D-20.868%D26.7D-N/A8026.7h11.8C++47.9C+
MGR-M1 Bishop 7026896511.058C3.8828.269%D-22.206%D*17.5DN/A6839.4h6.5C++23.1C+
NCM2 Falcon 7616806210.968S6.0345.302%B+1.176%F40M4.8C+19217h7B*15.4B*
Halberd-H SE 7466521652S647.0645.13%F-1.074%C+89.3B+12.9D-3167.3h3.2B**7.1C++
GD-22S 6226002682.239B2.7023.155%C+24.333%C+19.7DN/A10030.5h10.6C*46C*
NSX Tengu 5935841623.605A*1.3336.508%C+20.89%C+35.2CN/A11616.6h9.2B*25.3B+
NS-357 Underboss 5875812692.16B**2.7834.876%C21.343%C+53.8C*N/A18310.8h3.4B++9.7B+
AF-34 Mattock 562555945.904B++0.9734.25%C+16.577%C+42.7C++N/A17313h6.6C+19.2C++
EM4 Longshot 5475472819.536S14.6037.084%C--78.245%C+33.4C++N/A12516.4h1.9B+5.1C**
AF-34 Mattock 495493945.245B+0.3136.688%C+14.199%D-37.9C+N/A15513h7.9C+21.6C+
NCM2 Falcon 522469568.375S3.4446.934%B+2.772%D-28.4A*3.2D12916.5h10.4B++22.1B++
NS-20 "Heatwave" Gorgon 471461855.424S0.4922.83%D--19.306%D32.2B+N/A13814.3h21.5B**94.2B+
AP30 Shredder 7664581924.105A+19.1738.127%B**1.092%D-31.4C+21.1B40014.6h97.8C-256.6C++
NC15 Phoenix 625451950.111U45.1751.823%CN/A19.3B++7.4D20523.4h8.3B+16B+
NS-20 "Heatwave" Gorgon 455441855.188M**0.2522.948%D-21.542%C++30.8B1C12614.3h22.5B*98B+
M12 Kobalt 4534361436U431.0618.327%C+21.33%B+94.8B+3.7B+3984.6h17.8C++97.4C**
NSX Tomoe 4364311293.341B*1.6026.341%D37.819%C+25.8DN/A11016.7h14.4C+54.6C
NCM1 Scattercannon 433430805.375A*0.4446.107%B+13.954%C46.2A++N/A1899.3h6.4B++13.8B++
NSX Tanto 406399705.7S0.7620.657%D*22.306%D31.4CN/A12112.7h10.6B++51.3C++
AF-23 Grinder 3943882001.94C+3.0020.815%F-17.268%B+29CN/A8513.4h5B*24.2C--
The Slasher 44538112,3140.031C4.9131.654%C1.05%D--0.3DN/A11283.1h2.1C*6.6C*
E540 Halberd 5163722018.6B**13.6640.839%DN/A35.4B+13.7C49110.5h4.1A10B++
NCM1 Scattercannon 3523492912.034S7.1043.939%B+16.905%C*56.3B**N/A2176.2h5.7B12.9B+
AF-23 Grinder 3503431891.815C3.1221.544%F-17.493%C++27C--N/A8612.7h5.7B++26.2D
Skyguard 4993301522S17.0625.83%D1.212%D25.8A++13.2B**28512.8h73.8B**285.6B*
CAS 14-E 3433291227.417B++22.4828.974%D2.432%B+99.7B*4.2C--4973.3h22.8B+78.7B
Rocklet Rifle 5893281402.343M++2.6046.283%DN/A38.6B*30.7B+6098.5h25.7B**55.6B+
M20 Basilisk 4133231324.846U19.9138.349%C+5.882%C+44.9A*12.5B**3267.2h71.4B*186.1B++
Spear Anti-Vehicle Phalanx Turret 434317935.222S30.2851.011%B++N/A63.4B**23.4C++5095h6.6B+13B++
Orbital Strike Uplink 4373161316N/A311.06720.588%UN/A1580U605U93020.2h0.8T*0.1T*
Coyote Missiles 457287417A+2.0651.631%CN/A42.8C+25.4C+4106.7h26.7B*51.7B++
AF-41 Hacksaw 286286723.972B+0.9742.404%B*11.189%D--49.3B**N/A2285.8h6.4B+15B++
Vortek Rotary 420273357.8A++2.8626.832%DN/A27.3B**14.7B+30710h35.2B**131.2B++
VLG Missile Launcher 3242712135.5S130.5652.748%C+2.952%A90.3A17.7C5053h4B+7.7B+
NC12 Sweeper 261259624.177M0.7645.346%C++15.83%B++46.3B+N/A1705.6h3.8B+8.4B+
Halberd SE 3232541254S249.0644.55%DN/A52.9B14.4D4034.8h3.3B++7.5B+
Tomcat A2AM Pods 3522371121.545S16.6178.529%C**N/A118.5A++57.5B+10042h6.8B+8.6B*
AF-41 Hacksaw 242236723.278C**1.6644.491%B*14.831%C+40B+1A+1985.9h8.1C+18.2B+
NS Baron G5AE 228228753.04A+1.9038.102%D--11.404%D-46.5C+N/A2164.9h3.7B+9.7C+
NS-30B Vandal 232227464.935A*0.0026.555%D**25.11%C-29.9DN/A957.6h5.9C--22.1D
M20 Basilisk 2562221222U217.0639.402%F7.207%B*138.8M**21.3C++5501.6h32A81.2B**
G40-F Ranger 350218731.143S26.2031.221%CN/A26B+15.7B+3288.4h117.5C++376.5C++
NC1 Gauss Rifle 2192182420.901C+4.0424.843%C**22.477%C++22.9C+N/A2189.5h11.2B+45.3B+
NSX-P Naginata 219211533.981A*0.9617.922%D--22.275%D-34.6C-1.3C*2636.1h15.4D85.8D
NS-03 Thumper 207205424.881S0.0633.715%C++N/A39.4C*N/A1435.2h7.6C+22.6C*
C85 Canister-H 213201540.2A35.2655.939%B+4.975%F125.6B7.5C+4711.6h6.2C**11.1B+
NS-10 Burster 306200277.407S2.4728.368%C-N/A9.4A+5B++9821.3h111.5B*393.2B+
M60-G Bulldog 2171951195U190.0649.738%CN/A150A++16.9C5151.3h4.4B*8.8B*
NC9 A-Tross 193191414.659M++0.2821.903%D-23.037%C31.3CN/A1636.1h10.2C+46.4C
Reaper DMR 192188652.892B*2.0523.404%D13.83%F25.8C--N/A1467.3h8.3B++35.3C**
NS-10 Burster 286184276.815S1.8828.883%C-2.174%D--8.6B**4.8B+9321.3h122.8B*425.2B+
Mauler S6 175174772.26A+2.6841.887%C+17.241%B+34.1C*N/A2225.1h4.3B+10.2B+
NS-AM7 Archer 2171712250.76B+4.1855.02%C--18.129%C+3.4DN/A3651h8.7B*15.8B*
Hornet Missiles 282170534S29.0662.432%BN/A81C*53.3B+7692.1h14.1D22.5C
Gauss Compact S 173167752.227B**2.7122.442%C14.97%C--25.3C*N/A1716.6h9.5B+42.3C*
MAX Punch 1591526240.244A++4.6947.552%C*N/A1.5B+N/A6102h1.8C++3.8B
AF-4A Bandit 138138373.73A++1.2123.622%D12.319%F-40.6C+N/A2353.4h8.2B**34.6B+
Hawk GD-68 212134452.978S1.9667.042%B+N/A10.4D6D-16912.9h8.9C13.3C+
NS Decimator-B 167126177.412S2.4767.783%B+2.381%C+57.3C+18.6C+4072.2h3.4B+5B+
Hyena Missile Launcher 194126196.632S1.6937.592%B+N/A27.4B++14.8B+2334.6h40.9C108.9C++
NS-61 Emissary 1271251251C*3.9428.723%C++21.6%B++33.8C*N/A2123.7h10.8B+37.6B+
NC6S Gauss SAW S 127123383.237A++1.7022.44%C18.699%D30D1B++1354.1h10.5C++46.9C++
M12 Kobalt-H 119117339B+34.0620.831%C21.368%B++130C*2.2D-5920.9h13B++62.6B+
NC05-P Jackhammer 117116363.222B**1.7239.729%F-13.793%D82.9C+N/A4051.4h3.8B++9.5C-
Warden 113110422.619B**2.3227.334%C+37.273%A++21.2C+N/A1705.2h7.3B++26.9B+
Soldier Soaker 107107551.945B++2.9929.918%D6.542%D*48.6C+N/A2112.2h5.5C*18.2C++
NS-R3 Swarm 1581021010.2U5.2667.582%B**N/A9.3B+5.1D10711h20.7B**30.7B**
Enforcer ML85 162102812.75A+7.8150.54%AN/A42.5A*25A+5022.4h8.3A16.3A+
NC6A GODSAW 10199137.615A**2.6821.382%D*12.121%F--17.4D*N/A2255.7h10.6C+49.6D
GD-66 Claw 9895472.021B+2.9264.928%B+6.316%D**28.8DN/A1923.3h2.4C*3.6B+
LA3 Desperado 9492561.643B*3.3029.597%C++28.261%A5.2D*N/A2817.8h8.4C**28.3B
NS-20 Gorgon 9791481.896A3.0422.644%C18.681%C17.5C1.2C825.2h22.8C**100.7B+
L105 Zephyr 11589244.5M39.5643.932%C++1.124%B+38.7C-11.3B+3772.3h8.7D*19.7C--
NS Annihilator 13287108.7U3.7679.232%CN/A18.1A++9.4C*3854.8h7.6A+9.6A
Carver 106872,8270.031C4.9133.333%B+9.195%D--0.3C-N/A1277.6h1.9D5.6C*
G40-F Ranger 11273324.333A++19.3936.311%C**N/A34.8C+18.6C3602.1h93.6D-257.8C-
Aspis Anti-Aircraft Phalanx Turret 10970170U65.0635.915%AN/A30.4M++17B*3902.3h79.8A++222.3B**
NSX-P Tengu 6766242.75A++2.1939.068%B+24.242%C**30CN/A2542.2h11B+28.3B+
G30 Walker 8164164U59.0629.061%C+9.375%A**37.6A*10C+2881.7h122.7A422.3B*
GR-22 6360252.4B++2.5424.146%C+18.333%C20.7D1A2302.9h16.4D--67.9C
Impetus 625987.375M2.4425.855%D**35.593%B++21.9D-1.1A++1222.7h5.5D-21.3D*
NS-20 Gorgon 6358144.143S0.8023.003%C17.241%D18.1C+1.6C*993.2h23.8C**103.6B+
G40-F Ranger 8152152S47.0633.731%CN/A65B+36.3B+7870.8h45.7B**135.4B++
A30 Walker 7851510.2M5.2618.312%D--1.961%B+18.9C++10C3692.7h71.1B**388.2B+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon52,0920.8h
Nano-Armor Kit5931,675,95091h
Cortium Silo01670.3h
Nanite Revive Grenade09620.3h
Medical Kit5144,68612.6h
Medical Applicator605371,37630h
Motion Spotter811,8513.6h
Rampart Wall0730.4h
Welding Device15,0230.6h
Spitfire Auto-Turret142,0791.8h
G40-F Ranger0930h
Recon Detection Device8622,57333.2h
Shield Recharging Field334,3421.7h
Ammunition Package248,7652.4h
M40 Fury-F02440.3h
M12 Kobalt-F21520.2h
Anti-Infantry MANA Turret161,1001.2h
Snowman Soldier11460.1h
Nano-Repair Grenade02,6140.7h
Orbital Strike Target Designator14631.5h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 1.12s
Server spent 4.33s on queries, 3.21s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.