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Signifer EldarAlpha[MEDK] EldarAlpha
VS BR 56

KDR: 2.7

Score: 68.3m

Last Seen: Aug 7th, 2019 8:50 PM
- OFFLINE - 366 hour(s)

Prestige 1, Battle Rank 56 - Vanu Sovereignty on Cobalt - Outfit Member of Addicted to Medkits[MEDK] Addicted to Medkits
VS outfit on Cobalt

Members: 24
Level Progress (to 57): 77%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Sirius SX12 Artemis VX26 H-V45 Ghost SVA-88 Orion VS54 NS-44 Commissioner
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,705,913 MLG Score: 2163
Fun Score: N/A
Cheeseburgers Flipped: 332TIME WITH MEDKIT: 2%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.927%23.375%67655115996,1432.87518-0.172

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.799%1.51A+0.38C**-1.393D**HEAD ++ (~8.91)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.90.572B+9.20.354C**22.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.503%1.769%292512095,032189825412.65121198%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.006%-0.616D0.166C++0.327

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
149.50.074C+47.10.112C+102.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.828%2.507%185712073,510244814251.43382246%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.652%-0.404C---0.034C+0.48

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.30.317C*9.70.225C++16.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.598%2.15%2271412003,582191214271.87343251%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.312%-0.147C-0.567D-0.192

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
59.60.501B+20.60.483B+39

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.611%66.701%227712078,6852495313.47957

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.914%2.199A*-0.025C+0.04

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.20.579B+2.10.35C**2.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.888%11.686%227612086,9402727412.54492

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.849%1.108B**-0.582D0.283

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.576B+3.10.369C**2.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Addicted to Medkits[MEDK] Addicted to Medkits
VS outfit on Cobalt

Members: 24
68.3m184.7%480 (28.8k)402 (24.1k)2.70356157,97258,4312.871156 (56)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS12141172125.307%20.312%51402:5476

13% Combat Medic19% Engineer27% Heavy Assault22% Infiltrator16% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 5th, 2013 1:42 PMMar 1st, 2019 2:05 PMAug 22nd, 2019 9:26 PM (26m) (PST)Aug 7th, 2019 4:54 PM (15d) (PST)Aug 7th, 2019 4:50 PM (15d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8092425670.9290.3440.1891.8380.0662163

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
48,53314,50334,030562111110424,106

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2833h/118d 9,789 32,087 44,334 312.5k 3,928 9,397 11,184 137.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B+
Kills:15,729
Deaths:3,710
KDR:4.240
Accuracy:28.441% B+
HSR:28.641% C
SVA-88
C*
Kills:2,965
Deaths:1,197
KDR:2.477
Accuracy:24.698% C*
HSR:26.408% C++
Orion VS54
B+
Kills:2,960
Deaths:1,938
KDR:1.527
Accuracy:23.245% B+
HSR:26.655% C**
NS-15M1
B**
Kills:1,954
Deaths:646
KDR:3.025
Accuracy:28.520% B**
HSR:24.053% C*
Pulsar LSW
C*
Kills:1,272
Deaths:652
KDR:1.951
Accuracy:24.162% C*
HSR:20.755% C-
VE-H Maw
B++
Kills:1,229
Deaths:272
KDR:4.518
Accuracy:29.384% B++
HSR:29.374% B
NS-15M2
B**
Kills:1,221
Deaths:354
KDR:3.449
Accuracy:29.311% B**
HSR:24.816% C+
Ursa
B*
Kills:1,203
Deaths:450
KDR:2.673
Accuracy:27.273% B*
HSR:20.449% D
VX29 Polaris
B+
Kills:1,186
Deaths:610
KDR:1.944
Accuracy:25.907% B+
HSR:19.646% C-
Flare VE6
C
Kills:1,163
Deaths:873
KDR:1.332
Accuracy:21.158% C
HSR:21.066% C--
NSX Naginata
B++
Kills:1,152
Deaths:248
KDR:4.645
Accuracy:25.538% B++
HSR:31.684% B+
NSX-P Naginata
A+
Kills:217
Deaths:68
KDR:3.191
Accuracy:29.971% A+
HSR:33.180% B+
Kills:32,251
Deaths (as Heavy Assault):11,018
Deaths (to Heavy Assaults):16,246
KDR:2.92712
Kill Difference:21,233
Playtime:777.673 hours
Usage:27%
Score:20.543m
Score/min:440
Accuracy (listed only):26.467%
HSR (listed only):25.561%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Sirius SX12
B*
Kills:4,954
Deaths:2,738
KDR:1.809
Accuracy:28.921% B*
HSR:17.824% C+
MKV Suppressed
B**
Kills:2,331
Deaths:688
KDR:3.388
Accuracy:31.852% B**
HSR:18.747% C+
NS-11C
C**
Kills:2,272
Deaths:1,201
KDR:1.892
Accuracy:25.529% C**
HSR:18.706% C+
VX6-7
B++
Kills:2,133
Deaths:894
KDR:2.386
Accuracy:28.575% B++
HSR:24.285% B+
Deimos VA29
B++
Kills:1,873
Deaths:905
KDR:2.070
Accuracy:69.158% B++
HSR:10.785% D--
Eridani SX5G
B++
Kills:1,749
Deaths:460
KDR:3.802
Accuracy:32.057% B++
HSR:24.586% B
Serpent VE92
C
Kills:1,704
Deaths:1,355
KDR:1.258
Accuracy:22.451% C
HSR:17.136% C--
Pulsar C
B**
Kills:1,695
Deaths:643
KDR:2.636
Accuracy:29.854% B**
HSR:21.770% C
VE-S Canis
B**
Kills:1,526
Deaths:365
KDR:4.181
Accuracy:31.044% B++
HSR:28.375% B**
Skorpios
A
Kills:1,410
Deaths:379
KDR:3.720
Accuracy:32.476% A
HSR:21.135% C+
Solstice SF
B**
Kills:1,214
Deaths:671
KDR:1.809
Accuracy:29.501% B**
HSR:16.886% C+
NS-7 PDW
B**
Kills:1,204
Deaths:564
KDR:2.135
Accuracy:29.726% B**
HSR:15.532% C
NS Baron G5
B**
Kills:1,187
Deaths:309
KDR:3.841
Accuracy:55.493% B**
HSR:15.670% C*
NSX Tengu
B++
Kills:1,174
Deaths:370
KDR:3.173
Accuracy:41.731% B++
HSR:24.276% B+
NSX Tanto
B**
Kills:1,171
Deaths:293
KDR:3.997
Accuracy:32.090% B**
HSR:29.462% B+
Phobos VX86
A
Kills:1,169
Deaths:393
KDR:2.975
Accuracy:74.908% A
HSR:10.864% D-
Eclipse VE3A
B
Kills:1,162
Deaths:376
KDR:3.090
Accuracy:28.495% B
HSR:19.191% C+
Nova
B++
Kills:1,161
Deaths:371
KDR:3.129
Accuracy:54.097% B++
HSR:13.867% C
Solstice VE3
C+
Kills:1,160
Deaths:1,153
KDR:1.006
Accuracy:22.970% C+
HSR:18.793% C+
Solstice Burst
B+
Kills:1,160
Deaths:336
KDR:3.452
Accuracy:29.692% B+
HSR:26.035% C*
Pandora VX25
B*
Kills:1,159
Deaths:444
KDR:2.610
Accuracy:49.463% B*
HSR:11.130% D--
Eridani SX5
B++
Kills:1,158
Deaths:563
KDR:2.057
Accuracy:30.409% B++
HSR:15.285% D
Thanatos VE70
B+
Kills:1,155
Deaths:827
KDR:1.397
Accuracy:44.348% B+
HSR:11.688% D--
Zenith VX-5
B*
Kills:1,154
Deaths:500
KDR:2.308
Accuracy:29.277% B*
HSR:20.451% C+
Chaos
B*
Kills:423
Deaths:166
KDR:2.548
Accuracy:58.894% B*
HSR:13.475% C-
Kills:38,458
Deaths (as Light Assault):16,964
Deaths (to Light Assaults):12,501
KDR:2.26704
Kill Difference:21,494
Playtime:446.129 hours
Usage:16%
Score:10.073m
Score/min:376
Accuracy (listed only):37.720%
HSR (listed only):18.638%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
C**
Kills:2,272
Deaths:1,201
KDR:1.892
Accuracy:25.529% C**
HSR:18.706% C+
VX6-7
B++
Kills:2,133
Deaths:894
KDR:2.386
Accuracy:28.575% B++
HSR:24.285% B+
Deimos VA29
B++
Kills:1,873
Deaths:905
KDR:2.070
Accuracy:69.158% B++
HSR:10.785% D--
Serpent VE92
C
Kills:1,704
Deaths:1,355
KDR:1.258
Accuracy:22.451% C
HSR:17.136% C--
Pulsar C
B**
Kills:1,695
Deaths:643
KDR:2.636
Accuracy:29.854% B**
HSR:21.770% C
Solstice SF
B**
Kills:1,214
Deaths:671
KDR:1.809
Accuracy:29.501% B**
HSR:16.886% C+
NS Baron G5
B**
Kills:1,187
Deaths:309
KDR:3.841
Accuracy:55.493% B**
HSR:15.670% C*
NSX Tanto
B**
Kills:1,171
Deaths:293
KDR:3.997
Accuracy:32.090% B**
HSR:29.462% B+
Phobos VX86
A
Kills:1,169
Deaths:393
KDR:2.975
Accuracy:74.908% A
HSR:10.864% D-
Revenant
C++
Kills:1,167
Deaths:339
KDR:3.442
Accuracy:33.968% C++
HSR:24.507% D
Eclipse VE3A
B
Kills:1,162
Deaths:376
KDR:3.090
Accuracy:28.495% B
HSR:19.191% C+
Nova
B++
Kills:1,161
Deaths:371
KDR:3.129
Accuracy:54.097% B++
HSR:13.867% C
Solstice VE3
C+
Kills:1,160
Deaths:1,153
KDR:1.006
Accuracy:22.970% C+
HSR:18.793% C+
Solstice Burst
B+
Kills:1,160
Deaths:336
KDR:3.452
Accuracy:29.692% B+
HSR:26.035% C*
Pandora VX25
B*
Kills:1,159
Deaths:444
KDR:2.610
Accuracy:49.463% B*
HSR:11.130% D--
Eidolon VE33
B*
Kills:1,158
Deaths:435
KDR:2.662
Accuracy:32.630% B*
HSR:22.625% C-
Thanatos VE70
B+
Kills:1,155
Deaths:827
KDR:1.397
Accuracy:44.348% B+
HSR:11.688% D--
Zenith VX-5
B*
Kills:1,154
Deaths:500
KDR:2.308
Accuracy:29.277% B*
HSR:20.451% C+
VE-LR Obelisk
B**
Kills:562
Deaths:84
KDR:6.690
Accuracy:38.700% B**
HSR:33.452% C*
Chaos
B*
Kills:423
Deaths:166
KDR:2.548
Accuracy:58.894% B*
HSR:13.475% C-
Kills:25,839
Deaths (as Engineer):11,695
Deaths (to Engineers):10,926
KDR:2.20941
Kill Difference:14,144
Playtime:546.334 hours
Usage:19%
Score:11.079m
Score/min:338
Accuracy (listed only):39.505%
HSR (listed only):19.039%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
B*
Kills:4,954
Deaths:2,738
KDR:1.809
Accuracy:28.921% B*
HSR:17.824% C+
H-V45
B*
Kills:3,482
Deaths:1,558
KDR:2.235
Accuracy:28.258% B*
HSR:23.894% B
MKV Suppressed
B**
Kills:2,331
Deaths:688
KDR:3.388
Accuracy:31.852% B**
HSR:18.747% C+
Terminus VX-9
B**
Kills:2,231
Deaths:804
KDR:2.775
Accuracy:30.464% B**
HSR:23.801% C
Deimos VA29
B++
Kills:1,873
Deaths:905
KDR:2.070
Accuracy:69.158% B++
HSR:10.785% D--
Eridani SX5G
B++
Kills:1,749
Deaths:460
KDR:3.802
Accuracy:32.057% B++
HSR:24.586% B
Darkstar
B++
Kills:1,641
Deaths:557
KDR:2.946
Accuracy:30.315% B++
HSR:22.425% C
VE-S Canis
B**
Kills:1,526
Deaths:365
KDR:4.181
Accuracy:31.044% B++
HSR:28.375% B**
Skorpios
A
Kills:1,410
Deaths:379
KDR:3.720
Accuracy:32.476% A
HSR:21.135% C+
NS-11A
A
Kills:1,304
Deaths:610
KDR:2.138
Accuracy:30.325% A
HSR:17.331% D
NS-11P
A+
Kills:1,208
Deaths:452
KDR:2.673
Accuracy:30.655% A+
HSR:21.192% C**
NS-7 PDW
B**
Kills:1,204
Deaths:564
KDR:2.135
Accuracy:29.726% B**
HSR:15.532% C
NS Baron G5
B**
Kills:1,187
Deaths:309
KDR:3.841
Accuracy:55.493% B**
HSR:15.670% C*
NSX Tengu
B++
Kills:1,174
Deaths:370
KDR:3.173
Accuracy:41.731% B++
HSR:24.276% B+
Phobos VX86
A
Kills:1,169
Deaths:393
KDR:2.975
Accuracy:74.908% A
HSR:10.864% D-
Equinox VE2
B**
Kills:1,168
Deaths:402
KDR:2.905
Accuracy:30.811% B**
HSR:26.284% B++
Nova
B++
Kills:1,161
Deaths:371
KDR:3.129
Accuracy:54.097% B++
HSR:13.867% C
CME
B**
Kills:1,160
Deaths:556
KDR:2.086
Accuracy:32.509% B**
HSR:20.431% C
Pandora VX25
B*
Kills:1,159
Deaths:444
KDR:2.610
Accuracy:49.463% B*
HSR:11.130% D--
Corvus VA55
A
Kills:1,159
Deaths:538
KDR:2.154
Accuracy:30.654% A
HSR:22.606% C+
Eridani SX5
B++
Kills:1,158
Deaths:563
KDR:2.057
Accuracy:30.409% B++
HSR:15.285% D
Pulsar VS1
B+
Kills:1,156
Deaths:764
KDR:1.513
Accuracy:26.574% B+
HSR:19.896% C+
Thanatos VE70
B+
Kills:1,155
Deaths:827
KDR:1.397
Accuracy:44.348% B+
HSR:11.688% D--
Chaos
B*
Kills:423
Deaths:166
KDR:2.548
Accuracy:58.894% B*
HSR:13.475% C-
Equinox VE2 Burst
B
Kills:129
Deaths:49
KDR:2.633
Accuracy:29.420% B
HSR:27.907% C+
Kills:38,271
Deaths (as Combat Medic):15,832
Deaths (to Combat Medics):7,081
KDR:2.41732
Kill Difference:22,439
Playtime:382.347 hours
Usage:13%
Score:11.437m
Score/min:499
Accuracy (listed only):38.582%
HSR (listed only):19.160%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
B*
Kills:4,954
Deaths:2,738
KDR:1.809
Accuracy:28.921% B*
HSR:17.824% C+
Artemis VX26
A
Kills:3,935
Deaths:1,118
KDR:3.520
Accuracy:33.491% A
HSR:25.642% B+
Ghost
A*
Kills:3,196
Deaths:690
KDR:4.632
Accuracy:52.651% A*
HSR:64.049% C-
NS-44 Commissioner
B**
Kills:2,799
Deaths:1,993
KDR:1.404
Accuracy:44.105% B**
HSR:17.935% D
MKV Suppressed
B**
Kills:2,331
Deaths:688
KDR:3.388
Accuracy:31.852% B**
HSR:18.747% C+
NS-357 Underboss
B**
Kills:1,808
Deaths:1,049
KDR:1.724
Accuracy:45.198% B**
HSR:15.376% D
Eridani SX5G
B++
Kills:1,749
Deaths:460
KDR:3.802
Accuracy:32.057% B++
HSR:24.586% B
VE-S Canis
B**
Kills:1,526
Deaths:365
KDR:4.181
Accuracy:31.044% B++
HSR:28.375% B**
Skorpios
A
Kills:1,410
Deaths:379
KDR:3.720
Accuracy:32.476% A
HSR:21.135% C+
NS-30 Vandal
A+
Kills:1,245
Deaths:366
KDR:3.402
Accuracy:41.827% A+
HSR:20.241% D
NS-7 PDW
B**
Kills:1,204
Deaths:564
KDR:2.135
Accuracy:29.726% B**
HSR:15.532% C
NSX Tengu
B++
Kills:1,174
Deaths:370
KDR:3.173
Accuracy:41.731% B++
HSR:24.276% B+
Cerberus
B**
Kills:1,174
Deaths:509
KDR:2.306
Accuracy:38.534% B**
HSR:18.399% C--
Manticore SX40
B++
Kills:1,168
Deaths:584
KDR:2
Accuracy:34.309% B++
HSR:18.322% C-
NSX Tomoe
B+
Kills:1,165
Deaths:273
KDR:4.267
Accuracy:31.309% B+
HSR:38.369% C++
V10
A++
Kills:1,165
Deaths:157
KDR:7.420
Accuracy:53.244% A++
HSR:71.846% D
NS-44L Blackhand
B++
Kills:1,162
Deaths:374
KDR:3.107
Accuracy:48.145% B++
HSR:24.957% D*
NS-44 Commissioner AE
A+
Kills:1,160
Deaths:304
KDR:3.816
Accuracy:54.169% A+
HSR:26.466% C+
Parallax VX3
A++
Kills:1,160
Deaths:177
KDR:6.554
Accuracy:51.684% A++
HSR:80.517% B
XM98
A*
Kills:1,160
Deaths:440
KDR:2.636
Accuracy:51.140% A*
HSR:81.035% B++
Phantom VA23
A++
Kills:1,158
Deaths:226
KDR:5.124
Accuracy:46.574% A++
HSR:24.266% D
Eridani SX5
B++
Kills:1,158
Deaths:563
KDR:2.057
Accuracy:30.409% B++
HSR:15.285% D
Nyx VX31
A+
Kills:1,158
Deaths:301
KDR:3.847
Accuracy:43.092% A+
HSR:22.712% D
Beamer VS3
C+
Kills:1,157
Deaths:633
KDR:1.828
Accuracy:27.199% C+
HSR:19.620% C
VA39 Spectre
A*
Kills:1,156
Deaths:382
KDR:3.026
Accuracy:43.853% A*
HSR:34.516% C
Parsec VX3-A
B**
Kills:749
Deaths:120
KDR:6.242
Accuracy:47.929% B**
HSR:73.965% D
The Immortal
D
Kills:296
Deaths:130
KDR:2.277
Accuracy:30.248% D
HSR:18.581% D*
NS-61 Emissary
A
Kills:272
Deaths:115
KDR:2.365
Accuracy:36.892% A
HSR:20.588% B++
NSX Daimyo
B+
Kills:99
Deaths:21
KDR:4.714
Accuracy:44.767% B+
HSR:82.828% T-
Spiker
C
Kills:81
Deaths:63
KDR:1.286
Accuracy:20.041% D**
HSR:18.519% C
NS-AM7 Archer
C
Kills:71
Deaths:169
KDR:0.420
Accuracy:55.114% C--
HSR:14.085% C
NS CandyCannon 3000
B**
Kills:53
Deaths:63
KDR:0.841
Accuracy:49.147% B**
HSR:32.076% C+
Kills:44,053
Deaths (as Infiltrator):16,384
Deaths (to Infiltrators):8,105
KDR:2.68878
Kill Difference:27,669
Playtime:630.765 hours
Usage:22%
Score:13.949m
Score/min:369
Accuracy (listed only):40.090%
HSR (listed only):32.208%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Cosmos VM3
C**
Kills:1,159
Deaths:306
KDR:3.788
Accuracy:18.605% C**
HSR:19.931% C*
Cosmos VM3
B*
Kills:745
Deaths:182
KDR:4.093
Accuracy:21.007% B*
HSR:20.537% C**
Quasar VM1
C++
Kills:677
Deaths:256
KDR:2.645
Accuracy:16.265% C++
HSR:14.476% D-
Quasar VM1
A
Kills:121
Deaths:28
KDR:4.321
Accuracy:22.684% B**
HSR:28.099% A
Comet VM2
C+
Kills:94
Deaths:133
KDR:0.707
Accuracy:41.895% C+
HSR:2.128% D--
Kills:2,796
Deaths (as MAX Suit):452.500
Deaths (to MAX Suits):2,992
KDR:6.17901
Kill Difference:2,343.500
Playtime:41.516 hours
Usage:1%
Score:1.211m
Score/min:486
Accuracy (listed only):24.091%
HSR (listed only):17.034%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
A**
Kills:1,495
V. Kills:244 N/A
Deaths:65
KDR:23
Accuracy:63.048% A
KPH:215.800 A**
VKPH:35.200 A+
Saron Laser Cannon
B++
Kills:1,318
V. Kills:1,257 105%
Deaths:865
KDR:1.524
Accuracy:29.139% C-
KPH:14.600 C++
VKPH:13.900 B++
Light PPA
A*
Kills:1,083
V. Kills:92 N/A
Deaths:107
KDR:10.122
Accuracy:45.895% B++
KPH:94.300 A+
VKPH:8 A*
Hornet Missiles
B*
Kills:911
V. Kills:345 263%
Deaths:49
KDR:18.592
Accuracy:69.871% B*
KPH:107.200 B+
VKPH:40.600 C+
Maelstrom Turbo Laser
B+
Kills:867
V. Kills:686 126%
Deaths:436
KDR:1.989
Accuracy:29.317% C
KPH:18.100 C*
VKPH:14.300 B+
Antares LC
A
Kills:532
V. Kills:384 138%
Deaths:88
KDR:6.045
Accuracy:32.642% C*
KPH:33.600 B**
VKPH:24.300 A
Kills:6,206 (3,800 + 0)
Deaths:1,610
KDR:3.855
VKDR:1.868
Vehicle Kills:3,008
Kill Difference:4,596
Playtime:181.227 hours
Usage:6%
Score:2.974m
Score/min:274
Piloting Accuracy:32.642%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C+
Kills:535
V. Kills:326 164%
Deaths:79
KDR:6.772
Accuracy:38.530% C+
KPH:34.100 C+
VKPH:20.800 C
L105 Zephyr
A+
Kills:443
V. Kills:64 N/A
Deaths:19
KDR:23.316
Accuracy:49.539% B*
KPH:83.300 A+
VKPH:12 C**
AP30 Shredder
U
Kills:301
V. Kills:177 169%
Deaths:38
KDR:7.921
Accuracy:25.072% D*
KPH:1,083,600 U
VKPH:637,200 U
CAS30 Tank Buster
B+
Kills:269
V. Kills:215 125%
Deaths:168
KDR:1.601
Accuracy:42.908% C
KPH:11.400 B+
VKPH:9.100 B+
Dual-75 Duster
A++
Kills:169
V. Kills:21 N/A
Deaths:4
KDR:42.250
Accuracy:42.280% B+
KPH:93.100 B++
VKPH:11.600 A++
Kills:1,717 (269 + 1,448)
Deaths:308
KDR:5.575
VKDR:2.607
Vehicle Kills:803
Kill Difference:1,409
Playtime:46.445 hours
Usage:2%
Score:1.004m
Score/min:360
Piloting Accuracy:42.908%
Gunner Accuracy:42.280%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
A+
Kills:454
V. Kills:81 N/A
Deaths:51
KDR:8.902
Accuracy:43.742% B+
KPH:56.300 A+
VKPH:10.100 B+
Skyguard
B*
Kills:222
V. Kills:149 148%
Deaths:21
KDR:10.571
Accuracy:30.804% C*
KPH:18.200 B+
VKPH:12.200 B*
L100 Python HEAT
B+
Kills:194
V. Kills:73 262%
Deaths:24
KDR:8.083
Accuracy:53.620% C*
KPH:38.200 B+
VKPH:14.400 B+
L100 Python AP
A
Kills:173
V. Kills:89 192%
Deaths:20
KDR:8.650
Accuracy:55.056% C+
KPH:48.700 A
VKPH:25.100 B**
Kills:1,043 (1,043 + 0)
Deaths:116
KDR:8.991
VKDR:3.379
Vehicle Kills:392
Kill Difference:927
Playtime:28.880 hours
Usage:1%
Score:0.525m
Score/min:303
Driving Accuracy:55.056%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova PC
B**
Kills:945
V. Kills:352 268%
Deaths:138
KDR:6.848
Accuracy:54.965% B++
KPH:33.200 B**
VKPH:12.400 B**
Supernova FPC
B++
Kills:824
V. Kills:559 147%
Deaths:117
KDR:7.043
Accuracy:51.355% C
KPH:28.200 C*
VKPH:19.100 B++
Supernova VPC
A+
Kills:698
V. Kills:122 N/A
Deaths:34
KDR:20.529
Accuracy:56.944% B++
KPH:74.400 A+
VKPH:13 A
Saron HRB
B+
Kills:537
V. Kills:363 148%
Deaths:61
KDR:8.803
Accuracy:47.338% B+
KPH:28 C**
VKPH:18.900 B+
E540 Halberd
C++
Kills:192
V. Kills:116 164%
Deaths:18
KDR:10.667
Accuracy:40.836% D-
KPH:28.400 C
VKPH:17.200 C++
Proton II PPA
A
Kills:160
V. Kills:22 N/A
Deaths:12
KDR:13.333
Accuracy:18.856% D-
KPH:45.600 C
VKPH:6.300 A
Kills:3,356 (2,467 + 889)
Deaths:380
KDR:8.832
VKDR:4.037
Vehicle Kills:1,534
Kill Difference:2,976
Playtime:96.514 hours
Usage:3%
Score:1.761m
Score/min:304
Driving Accuracy:56.944%
Gunner Accuracy:18.856%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C*
Kills:379
V. Kills:11 N/A
Deaths:16
KDR:23.688
Accuracy:39.345% C*
KPH:88.100 C+
VKPH:2.600 D--
E540 Halberd-H
D
Kills:87
V. Kills:42 202%
Deaths:11
KDR:7.909
Accuracy:51.375% D
KPH:31.900 D
VKPH:15.400 D
Kills:466 (0 + 466)
Deaths:27
KDR:17.259
VKDR:1.963
Vehicle Kills:53
Kill Difference:439
Playtime:7.026 hours
Usage:0%
Score:0.137m
Score/min:324
Driving Accuracy:N/A%
Gunner Accuracy:51.375%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:302
V. Kills:44 N/A
Deaths:15
KDR:20.133
Accuracy:39.006% C**
KPH:54.700 B+
VKPH:8 C
M40 Fury
B**
Kills:240
V. Kills:39 N/A
Deaths:8
KDR:30
Accuracy:41.857% B+
KPH:77.600 B**
VKPH:12.600 C*
M20 Basilisk
C*
Kills:198
V. Kills:81 241%
Deaths:20
KDR:9.900
Accuracy:43.179% B+
KPH:21.100 C++
VKPH:8.600 C*
M60-G Bulldog
B
Kills:74
V. Kills:13 N/A
Deaths:8
KDR:9.250
Accuracy:38.248% B
KPH:30.200 C++
VKPH:5.300 C+
M20 Basilisk
C
Kills:74
V. Kills:36 200%
Deaths:13
KDR:5.692
Accuracy:41.560% C**
KPH:16.300 C-
VKPH:7.900 C
M60-G Bulldog
C++
Kills:60
V. Kills:10 N/A
Deaths:5
KDR:12
Accuracy:38.256% C++
KPH:40.600 C++
VKPH:6.800 C+
Kills:948 (0 + 948)
Deaths:69
KDR:13.739
VKDR:3.232
Vehicle Kills:223
Kill Difference:879
Playtime:26.477 hours
Usage:1%
Score:0.498m
Score/min:314
Driving Accuracy:N/A%
Gunner Accuracy:38.256%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A
Kills:1,130
V. Kills:42 N/A
Deaths:268
KDR:4.216
Accuracy:52.880% A
KPH:64 B+
VKPH:2.400 B
M40 Fury-F
A*
Kills:237
V. Kills:44 N/A
Deaths:83
KDR:2.855
Accuracy:50.271% C++
KPH:59.200 A*
VKPH:11 B**
Kills:1,367 (1,367 + 0)
Deaths:351
KDR:3.895
VKDR:0.245
Vehicle Kills:86
Kill Difference:1,016
Playtime:21.650 hours
Usage:1%
Score:0.264m
Score/min:203
Driving Accuracy:50.271%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:116
V. Kills:9 N/A
Deaths:4
KDR:29
Accuracy:32.431% C+
KPH:37.200 D
VKPH:2.900 D--
Kills:116 (0 + 116)
Deaths:4
KDR:29
VKDR:2.250
Vehicle Kills:9
Kill Difference:112
Playtime:3.121 hours
Usage:0%
Score:0.022m
Score/min:115
Piloting Accuracy:N/A%
Gunner Accuracy:32.431%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 15,83315,7293,7104.24B+1.5428.441%B+28.641%C89.9B++N/A291174.9h9.6B++33.8B+
Sirius SX12 4,9874,9542,7381.809B++0.8928.921%B*17.824%C+52.1B**N/A15195h11.6B*40.2B++
Artemis VX26 3,9533,9351,1183.52A++0.8233.491%A25.642%B+75A*N/A18352.5h9.8B**29.4B*
H-V45 3,5093,4821,5582.235B+0.4728.258%B*23.894%B50.5B*N/A15968.9h10.5B**37B*
Ghost 3,2113,1966904.632B++1.9352.651%A*64.049%C-65.4B**N/A17948.9h1.9B++3.7B*
SVA-88 2,9762,9651,1972.477B0.2324.698%C*26.408%C++64.5B++N/A19146h9.5B**38.3B+
Orion VS54 2,9762,9601,9381.527C++1.1823.245%B+26.655%C**39.2C**N/A15975.6h10B*42.9C**
NS-44 Commissioner 2,8112,7991,9931.404B+1.3044.105%B**17.935%D61.5B**N/A17945.5h3.1B*7B*
MKV Suppressed 2,3412,3316883.388M++0.6831.852%B**18.747%C+78.5A*N/A28729.7h10.7B*33.5B++
NS-11C 2,2972,2721,2011.892B**0.8125.529%C**18.706%C+36.9B+N/A11661.5h11.9B++46.6B+
Terminus VX-9 2,2452,2318042.775B+0.0730.464%B**23.801%C64.3B**N/A34634.7h9.7B**31.9B*
VX6-7 2,1502,1338942.386B*0.3228.575%B++24.285%B+54.3B++N/A16039.3h10.6B+37B++
NS-15M1 1,9621,9546463.025B**0.3228.52%B**24.053%C*72.6B**N/A20026.9h9.5B**33.4B*
Deimos VA29 1,8801,8739052.07B++0.6369.158%B++10.785%D--66.4B*N/A24128.2h2.1B+3.1B+
NS-357 Underboss 1,8161,8081,0491.724B++0.9845.198%B**15.376%D66.2B*N/A21827.3h3.4B*7.6B*
Eridani SX5G 1,7571,7494603.802A*1.1032.057%B++24.586%B81.3B*N/A22521.5h9.6B+29.9B+
Serpent VE92 1,7241,7041,3551.258C++1.4522.451%C17.136%C--33.3C++N/A10351.2h12.2B54.5C*
Pulsar C 1,7081,6956432.636B*0.0729.854%B**21.77%C59.5AN/A21728.5h9.5B++31.7B++
Darkstar 1,6671,6415572.946B**0.2430.315%B++22.425%C60.8B++1B+16127h11.9B+39.2B+
VE-S Canis 1,5451,5263654.181M+1.4831.044%B++28.375%B**85.7A+1.1B*23017.8h8.9B*28.5B+
Lumine Edge 1,5251,5142,7750.546A++2.1639.157%B**11.295%D13.7B*N/A38110.5h1.2B+3B+
Dual Photon Pods 1,7391,4956523A**20.3063.048%A1.204%C+216.7A**35.4A+9786.9h12B**19B**
Skorpios 1,4151,4103793.72A+1.0232.476%A21.135%C+79.2A+N/A23817.8h9.7B*29.8B**
Force-Blade 1,5631,39825,8960.054B**2.6535.697%B+N/A1.6B**N/A6873.5h2.6C++7.2B+
C-4 1,9671,3696961.967B+0.7427.071%C*N/A88.3C++38.6B++99515.5h1.5C++5.5C**
Saron Laser Cannon 2,5751,3188651.524C+1.1829.139%C-2.352%C++14.5C++13.9B++20890.6h99.2B+340.4B+
NS-11A 1,3061,3046102.138B+0.5730.325%A17.331%D54.6B**N/A19523.9h11B**36.3B**
NS Decimator 1,8601,3016412.03A0.6761.077%C+1.922%C+52.7B**22.6B*43724.7h3.6B*5.8B*
Pulsar LSW 1,2761,2726521.951B+0.7524.162%C*20.755%C-57.8B+N/A20722h9.6B**39.7B+
NS-30 Vandal 1,2471,2453663.402B**0.7041.827%A+20.241%D82.5A++N/A27615.1h4.5B**10.8B**
Auraxium Force-Blade 1,3051,24413,9360.089A2.6132.379%C*5.064%C1.9C+N/A6638.6h2.1C++6.3B
Lasher X2 1,2501,2395942.086A++0.6232.852%B**4.036%C++63.5A++N/A26119.5h13.9A42.3B*
VE-H Maw 1,2541,2292724.518M1.8129.384%B++29.374%B69.4B++1.4B**22817.7h8.8B++30B++
NS-15M2 1,2231,2213543.449B**0.7529.311%B**24.816%C+83.6A+N/A29214.6h9.9B*33.7B++
Frag Grenade 1,2251,21911219N/A1,216.3050.915%B++N/A641.6B++3.2D21091.9h2.9B*5.7B*
Solstice SF 1,2351,2146711.809B*0.8929.501%B**16.886%C+43.8A+N/A14127.7h9.6B+32.4B++
NS-11P 1,2161,2084522.673A+0.0330.655%A+21.192%C**69A*N/A24017.5h9.9A32.2B**
NS-7 PDW 1,2061,2045642.135A+0.5729.726%B**15.532%C69.6A*N/A28317.3h10.9B**36.6B*
Ursa 1,2051,2034502.673A+0.0327.273%B*20.449%D80.7A+N/A27614.9h8.5B**31.2B*
NS Baron G5 1,1961,1873093.841M**1.1455.493%B**15.67%C*95M++N/A29112.5h3.3B**6C++
VX29 Polaris 1,1901,1866101.944B+0.7625.907%B+19.646%C-65.2B*N/A23118.2h9.8B**37.6B+
NSX Tengu 1,1901,1743703.173A*0.4741.731%B++24.276%B+66.7AN/A15717.6h11.1B+26.7B+
Cerberus 1,1831,1745092.306A0.4038.534%B**18.399%C--85.7A++N/A27313.7h4.9B*12.7B*
NSX Tanto 1,1811,1712933.997M++1.2932.09%B**29.462%B+68.1A+N/A14717.2h11.1B+34.7B+
Phobos VX86 1,1751,1693932.975A0.2774.908%A10.864%D-71.3B**N/A23216.4h2.1B++2.8B++
Manticore SX40 1,1761,1685842B**0.7034.309%B++18.322%C-91.3M++N/A25712.8h6.2B++18.2B*
Equinox VE2 1,1821,1684022.905A++0.2030.811%B**26.284%B++62.5A++N/A15318.7h10.8B++35.2B++
Revenant 1,1751,1673393.442C**0.7433.968%C++24.507%D58.6B+N/A13619.9h6.8B20B+
NSX Tomoe 1,1721,1652734.267A++1.5631.309%B+38.369%C++61.3B**N/A14919h12.7B+40.6B+
V10 1,1691,1651577.42A++4.7253.244%A++71.846%D66.2A+N/A16317.6h1.8B*3.3B**
Lasher X2 AE 1,1721,1652923.99A++1.2945.346%A*3.262%C94.7A*N/A26512.3h11.8A+26.1B**
Flare VE6 1,1711,1638731.332C+1.3721.158%C21.066%C--45.6C++N/A15725.5h9B++42.7B
Eclipse VE3A 1,1751,1623763.09B++0.3928.495%B19.191%C+51.9B+N/A14022.4h11.4B39.9B+
NS-44L Blackhand 1,1711,1623743.107A+0.4048.145%B++24.957%D*64.6A*N/A15318h3.4B++7B++
Nova 1,1651,1613713.129A0.4354.097%B++13.867%C75.9A++N/A20615.3h3.6B++6.6B*
CME 1,1651,1605562.086B*0.6232.509%B**20.431%C70.3A++N/A30716.5h9.7A29.7B**
Solstice VE3 1,1671,1601,1531.006B1.7022.97%C+18.793%C+23.6C**N/A12249.1h11.9B++52B
NS-44 Commissioner AE 1,1601,1603043.816A*1.1154.169%A+26.466%C+170.6M*N/A3726.8h2.7B*5B**
Solstice Burst 1,1671,1603363.452A+0.7529.692%B+26.035%C*67.8B**N/A16517.1h11B++37.2B+
Parallax VX3 1,1601,1601776.554B*3.8551.684%A++80.517%B78.9M++N/A24214.7h1.6B**3.1B**
XM98 1,1631,1604402.636B0.0751.14%A*81.035%B++49.6AN/A16323.4h1.7A3.3A
Pandora VX25 1,1651,1594442.61A0.0949.463%B*11.13%D--73.8AN/A29615.7h4.1B+8.2B++
Cosmos VM3 1,1701,1593063.788B**1.0818.605%C**19.931%C*50.8AN/A17922.8h12.3B+65.8B+
The Slasher 1,1841,1594,8050.241M**2.4655.783%A++N/A5.2BN/A14224.1h1.7B++3.1C++
Corvus VA55 1,1651,1595382.154A0.5530.654%A22.606%C+53.4AN/A18721.7h9.4B**30.6B**
MANA Anti-Personnel Turret 1,1691,1582913.979N/A1.2824.464%UN/A11580U110U20270500.1h15.6T*63.8T*
Phantom VA23 1,1641,1582265.124A*2.4246.574%A++24.266%D93.4A*N/A24112.4h3.5B**7.5B**
Eridani SX5 1,1611,1585632.057B*0.6530.409%B++15.285%D61.6B**N/A27018.8h10.7B+35.2B+
Nyx VX31 1,1631,1583013.847A1.1443.092%A+22.712%D78.8A+N/A22214.7h4.2B**9.8B**
Eidolon VE33 1,1661,1584352.662A0.0432.63%B*22.625%C-55.4A++N/A23620.9h5.9B**18B**
Beamer VS3 1,1781,1576331.828A+0.8827.199%C+19.62%C54.6A1B+16121.2h7.6B++28.1C*
Pulsar VS1 1,1641,1567641.513B+1.1926.574%B+19.896%C+39.2B*N/A20029.5h11.6B**43.7B++
VA39 Spectre 1,1611,1563823.026A0.3243.853%A*34.516%C59.9A**N/A18219.3h3.6A8.3A
Thanatos VE70 1,1671,1558271.397B+1.3144.348%B+11.688%D--43.1B++N/A15326.8h3.7B*8.4B++
Zenith VX-5 1,1681,1545002.308B**0.4029.277%B*20.451%C+43.4B+N/A15926.6h11.4B+39B++
NSX Naginata 1,1561,1522484.645M++1.9425.538%B++31.684%B+82.9A+N/A24213.9h9.2B*36.1B++
S12 Renegade 1,1721,1302684.216C**1.5152.88%A4.071%C-64.2B+2.4B19117.6h2.9B+5.4B++
Light PPA 1,1751,08310710.121B**7.4245.895%B++N/A94.2A+8A*29511.5h11.3B24.6B+
Nemesis VSH9 1,4341,0456521.603A++1.1073.104%A+3.923%B++36.7B*13.6C++29928.5h4.9A+6.7A++
S1 1,5281,0379371.107B++1.6063.321%B++3.954%B++40.5B**19.2B*37125.6h4.4B**7B**
Hades VSH4 1,2111,0102434.156S1.4575.702%B**5.347%A++75.4A15C+26213.4h3A*4A*
Icikill 9939517,6900.124A+2.5848.828%A2.524%D-2.5C+N/A7387.2h2.1C++4.3B+
Supernova PC 1,2979451386.848C**4.1454.965%B++2.646%C**33.2B**12.4B**21528.5h3.7B**6.7B**
Hornet Missiles 1,2569114918.592M+15.8969.871%B*2.305%B*107.2B+40.6C+6308.5h6.6B+9.4B*
Maelstrom Turbo Laser 1,5538674361.989C++0.7129.317%C2.999%B18.1C*14.3B+20247.9h75.9B+258.9B+
Proximity Mine 8448411008.41A+5.7151.412%B**N/A210.3A++N/A5794h1.6B*3.2B**
Supernova FPC 1,3838241177.043C++4.3451.355%C4.976%A++28.2C*19.1B++38529.2h4B*7.7B++
Parsec VX3-A 7537491206.242B3.5447.929%B**73.965%D68.7B**N/A15510.9h1.8C**3.7B++
Cosmos VM3 7537451824.093A+1.3921.007%B*20.537%C**62.6A*N/A22911.9h12.5B+59.4C**
Supernova VPC 8206983420.529B*17.8356.944%B++1.576%C++74.3A+13A2889.4h2.9B+5.1B+
Quasar VM1 6856772562.645B*0.0616.265%C++14.476%D-33B++N/A11820.5h12.3B*75.6B+
VE-LR Obelisk 569562846.69M+3.9938.7%B**33.452%C*86.5A*1.1B+2416.5h5.2B*13.4B*
Saron HRB 900537618.803B++6.1047.338%B+1.304%C28C**18.9B+31619.2h19.6B+41.4B++
C150 Dalton 861535796.772C++4.0738.53%C+1.682%B**34.1C+20.8C42915.7h4C*10.3B
Antares LC 916532886.045M3.3432.642%C*1.88%C+33.7B**24.3A34815.8h76.5B+234.4B++
Lancer VS22 8814651852.514A*0.1965.17%B+1.075%C29.1A26B**32816h8.7B++13.4B++
C75 Viper 535454518.902B**6.2043.742%B+N/A56A+10B+3078.1h8.5B**19.4B*
L105 Zephyr 5074431923.316A++20.6149.539%B*1.354%B++83.6A+12.1C**3365.3h5B*10B*
Hunter QCX 4264244360.972B+1.7358.496%B**29.953%C**25.1B**N/A9516.9h2.9B+5B+
Chaos 4294231662.548B*0.1658.894%B*13.475%C-49.2C++N/A1188.6h3.9B+6.7B+
Proton II PPA-H 3903791623.688B**20.9839.345%C*1.319%C88.1C+2.6D--3184.3h7.6B*19.2B++
M40 Fury 3463021520.133A**17.4339.006%C**1.656%C+54.9B+8C4125.5h10.5B++27B++
AP30 Shredder 478301387.921C++5.2225.072%D*2.326%C*3010U1770U18260800.1h75.1B+299.7C+
The Immortal 2982961302.277B**0.4330.248%D18.581%D*63B+N/A1424.7h6.5B**21.5B+
Sticky Grenade 2792791279N/A276.3055.333%BN/A930C+N/A34210.3h1.8B+3.2B+
NS-61 Emissary 2732721152.365A*0.3436.892%A20.588%B++53.3AN/A1395.1h10.7B+29B*
Tank Mine 455270485.625A+2.9265.404%A*N/A158.8B**108.8A++19691.7h2.9F4.5B**
CAS30 Tank Buster 4842691681.601B1.1042.908%C2.23%B**11.4B+9.1B+17123.6h38.2B++89.1B+
Anti-Vehicle Grenade 2922621262N/A259.3058.25%B*N/A524B++60C-37140.5h3.6B**6.1B**
M40 Fury 279240830M*27.3041.857%B+N/A77.4B**12.6C*5263.1h10.8B+25.7B++
M40 Fury-F 281237832.855B++0.1550.271%C++1.266%B+59.3A*11B**2604h6.7B++13.2B*
Skyguard 3712222110.571M+7.8730.804%C*1.351%C--18.2B+12.2B*21812.2h89.6B*290.9B*
NSX-P Naginata 222217683.191A+0.4929.971%A+33.18%B+80.4B**1.9B**1932.7h9.7B*32.2B*
M20 Basilisk 279198209.9M*7.2043.179%B+5.556%C+21.1C++8.6C*2299.4h80.4B186.3B++
L100 Python HEAT 267194248.083B*5.3853.62%C*N/A38B+14.3B+3365.1h4B**7.5B**
E540 Halberd 3081921810.667C*7.9640.836%D-4.167%B**28.2C17.1C++3786.8h5.2B+12.7C+
L100 Python AP 262173208.65B*5.9555.056%C+1.734%C-48.1A24.7B**5383.6h4.2B*7.7B++
Dual-75 Duster 190169442.25S39.5542.28%B+1.183%C**93.9B++11.7A++6251.8h4.5B*10.5B++
Proton II PPA 1821601213.333C+10.6318.856%D-3.125%B**45.7C6.3A1953.5h8.9B47.1C+
Spear Anti-Vehicle Phalanx Turret 231151275.593C2.8944.366%C+6.623%A52.1B*27.6B+5332.9h6.6B++15B+
Equinox VE2 Burst 130129492.633B+0.0729.42%B27.907%C+43C+N/A1723h12.8C++43.6B
Quasar VM1 123121284.321B**1.6222.684%B**28.099%A67.2A*1.1B++2321.8h13B57.5B++
MANA Anti-Vehicle Turret 208117861.36C1.3460.359%C*2.564%C--1170B+910C*1648300.1h8.6C++14.3B
CAS 14-E 125116429A26.3032.431%C+2.586%B*37.4D2.9D--1153.1h34.8C+107.3C+
Rocklet Rifle 195110432.558M**0.1557.771%B+N/A37.9B++29.3B+3652.9h43.7C75.7C+
NSX Daimyo 9999214.714B+2.0144.767%B+82.828%T-55C++N/A1531.8h3.1D6.9C+
Comet VM2 130941330.707C2.0041.895%C+2.128%D--9.7C3.7C1379.7h18.3B+43.6B+
E540 Halberd-H 12987117.909C+5.2151.375%D2.299%B32.2D15.6D3352.7h5.4B+10.4C*
Spiker 8381631.286B1.4220.041%D**18.519%C45B+1.1B+1371.8h8.4C*41.8C
Aspis Anti-Aircraft Phalanx Turret 14980136.154B**3.4540.96%A**5%A*36.4S31.4S6222.2h93A+227.1B**
M60-A Bulldog 8277177M++74.3043.154%C2.597%C*32.1C+2.1D2592.4h5.4B+12.5C**
M60-G Bulldog 877489.25A+6.5538.248%B2.703%C+29.6C+5.2C2722.5h5.8B++15.1B++
M20 Basilisk 11074135.692A+2.9941.56%C**8.108%B**16.4C-8C2274.5h110.2C+265.2C*
NS-AM7 Archer 105711690.42C+2.2855.114%C--14.085%C3.8D1.8D3318.6h15.6B+28.4B+
M60-G Bulldog 7060512A*9.3038.256%C++5%A40C++6.7C3681.5h6.4B+16.8B+
M60-A Bulldog 6057319C**16.3044.33%C+1.754%C23.8C-1.3D-2812.4h6C*13.6C*
NS CandyCannon 3000 5353630.841C**1.8649.147%B**32.076%C+33.1C*N/A771.6h5.4C11.1B+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon314,1452.5h
Anti-Vehicle MANA Turret214991.3h
Nano-Armor Kit317449,60424.7h
AE Nano-Armor Kit58117,8365.7h
AE Medical Applicator9177,9294.6h
Nanite Revive Grenade07610.2h
Medical Applicator753377,59026.5h
Motion Spotter5722,72010.6h
Restoration Kit931,0142.6h
Recon Detection Device584,4585.9h
Shield Recharging Field41690.1h
Ammunition Package172,7931.4h
Medical Kit2,58417,86053.7h
Anti-Infantry MANA Turret251,1772.3h
V30-F Starfall05220.2h
Hardlight Barrier63000.4h

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