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Castellan EldarAlpha[T] EldarAlpha
VS BR 65

KDR: 2.72

Score: 69.6m

Last Seen: May 10th, 2020 4:49 PM
- OFFLINE - 170.9 hour(s)

Prestige 1, Battle Rank 65 - Vanu Sovereignty on Cobalt
Level Progress (to 66): 56%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Sirius SX12 Artemis VX26 H-V45 Ghost Orion VS54 SVA-88 NS-44 Commissioner
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,749,698 MLG Score: 2198
Fun Score: N/A
Cheeseburgers Flipped: 332TIME WITH MEDKIT: 2.1%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.979%23.599%68456128898,4372.90589-0.188

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.754%1.497A+0.376C**-1.325D**HEAD ++ (~9.11)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.80.57B+9.20.353C**22.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.512%1.763%291513395,047191325462.63826198%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.004%-0.606D0.182C++0.326

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
149.10.082C+470.117C+102.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.588%2.5%183713373,520246114301.43031246%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.689%-0.431C---0.001C+0.487

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
270.298C*9.90.209C++17.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.771%2.133%2321413303,656191914451.90417253%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.32%-0.134C-0.577D-0.212

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
59.30.508B+20.60.488B+38.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.61%66.755%232713378,7262544313.43003

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.899%2.209A*-0.018C+0.036

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.20.58B+2.10.352C**2.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.889%11.679%232613386,9442774412.50324

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.845%1.082B**-0.611D0.274

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.574B+3.10.368C**2.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
69.6m186.5%482 (28.9k)404 (24.2k)2.71742160,79559,1722.8851865 (65)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS13441204925.368%20.453%51902:5476

14% Combat Medic19% Engineer27% Heavy Assault22% Infiltrator16% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 5th, 2013 1:42 PMMar 5th, 2020 3:15 PMMay 29th, 2020 9:50 PM (36d) (PST)May 10th, 2020 1:11 PM (55d) (PST)May 10th, 2020 12:49 PM (55d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8112445670.9330.3440.1911.8640.0662198

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
48,65014,63634,014562111112424,230

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2871h/119.6d 9,927 32,887 45,235 321k 4,007 9,509 11,320 139.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C*
Kills:16,312
Deaths:3,828
KDR:4.261
Accuracy:28.436% C*
HSR:28.893% C-
Orion VS54
C*
Kills:3,016
Deaths:1,946
KDR:1.550
Accuracy:23.334% C*
HSR:26.724% C++
SVA-88
C+
Kills:2,965
Deaths:1,197
KDR:2.477
Accuracy:24.698% C+
HSR:26.408% C+
NS-15M1
B*
Kills:1,954
Deaths:646
KDR:3.025
Accuracy:28.520% B*
HSR:24.053% C+
VE-H Maw
B+
Kills:1,289
Deaths:279
KDR:4.620
Accuracy:29.460% B+
HSR:29.170% C++
Pulsar LSW
C+
Kills:1,272
Deaths:652
KDR:1.951
Accuracy:24.162% C+
HSR:20.755% D
Flare VE6
C--
Kills:1,221
Deaths:883
KDR:1.383
Accuracy:21.434% C--
HSR:21.540% D
NS-15M2
B++
Kills:1,221
Deaths:354
KDR:3.449
Accuracy:29.311% B++
HSR:24.816% C
Ursa
B+
Kills:1,203
Deaths:450
KDR:2.673
Accuracy:27.273% B+
HSR:20.449% D
VX29 Polaris
C++
Kills:1,186
Deaths:610
KDR:1.944
Accuracy:25.907% C++
HSR:19.646% D
NSX Naginata
B
Kills:1,152
Deaths:248
KDR:4.645
Accuracy:25.538% B
HSR:31.684% C**
NSX-P Naginata
A
Kills:217
Deaths:68
KDR:3.191
Accuracy:29.971% A
HSR:33.180% B+
Kills:33,008
Deaths (as Heavy Assault):11,161
Deaths (to Heavy Assaults):16,468
KDR:2.95744
Kill Difference:21,847
Playtime:788.157 hours
Usage:27%
Score:20.987m
Score/min:444
Accuracy (listed only):26.504%
HSR (listed only):25.610%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Sirius SX12
B++
Kills:5,027
Deaths:2,754
KDR:1.825
Accuracy:28.977% B++
HSR:17.983% C+
MKV Suppressed
B**
Kills:2,335
Deaths:690
KDR:3.384
Accuracy:31.869% B**
HSR:18.758% C
NS-11C
C++
Kills:2,272
Deaths:1,201
KDR:1.892
Accuracy:25.529% C++
HSR:18.706% C+
VX6-7
B+
Kills:2,204
Deaths:910
KDR:2.422
Accuracy:28.641% B+
HSR:24.319% B
Deimos VA29
B+
Kills:1,877
Deaths:909
KDR:2.065
Accuracy:69.108% B+
HSR:10.762% D--
Eridani SX5G
B++
Kills:1,789
Deaths:465
KDR:3.847
Accuracy:32.097% B++
HSR:24.651% C++
Serpent VE92
C--
Kills:1,761
Deaths:1,374
KDR:1.282
Accuracy:22.604% C--
HSR:17.263% D
Pulsar C
B*
Kills:1,702
Deaths:646
KDR:2.635
Accuracy:29.819% B*
HSR:21.915% C
VE-S Canis
B++
Kills:1,585
Deaths:385
KDR:4.117
Accuracy:30.943% B
HSR:28.833% B++
Skorpios
B**
Kills:1,410
Deaths:379
KDR:3.720
Accuracy:32.476% B**
HSR:21.135% C+
Solstice SF
B*
Kills:1,214
Deaths:671
KDR:1.809
Accuracy:29.501% B*
HSR:16.886% C+
NS-7 PDW
B*
Kills:1,204
Deaths:564
KDR:2.135
Accuracy:29.726% B*
HSR:15.532% C-
NS Baron G5
B**
Kills:1,192
Deaths:312
KDR:3.821
Accuracy:55.227% B**
HSR:15.604% C++
NSX Tengu
B+
Kills:1,174
Deaths:370
KDR:3.173
Accuracy:41.731% B+
HSR:24.276% C**
NSX Tanto
B*
Kills:1,171
Deaths:293
KDR:3.997
Accuracy:32.090% B*
HSR:29.462% B+
Phobos VX86
A
Kills:1,169
Deaths:393
KDR:2.975
Accuracy:74.908% A
HSR:10.864% D-
Eclipse VE3A
C*
Kills:1,162
Deaths:376
KDR:3.090
Accuracy:28.495% C*
HSR:19.191% C
Nova
B+
Kills:1,161
Deaths:371
KDR:3.129
Accuracy:54.097% B+
HSR:13.867% C
Solstice VE3
C+
Kills:1,160
Deaths:1,153
KDR:1.006
Accuracy:22.970% C+
HSR:18.793% C
Solstice Burst
B+
Kills:1,160
Deaths:336
KDR:3.452
Accuracy:29.692% B+
HSR:26.035% C++
Pandora VX25
B++
Kills:1,159
Deaths:444
KDR:2.610
Accuracy:49.463% B++
HSR:11.130% D--
Eridani SX5
B+
Kills:1,158
Deaths:563
KDR:2.057
Accuracy:30.409% B+
HSR:15.285% D
Thanatos VE70
C**
Kills:1,155
Deaths:827
KDR:1.397
Accuracy:44.348% C**
HSR:11.688% D-
Zenith VX-5
B+
Kills:1,154
Deaths:500
KDR:2.308
Accuracy:29.277% B+
HSR:20.451% C
Chaos
B+
Kills:423
Deaths:166
KDR:2.548
Accuracy:58.894% B+
HSR:13.475% C--
Kills:38,778
Deaths (as Light Assault):17,052
Deaths (to Light Assaults):12,648
KDR:2.2741
Kill Difference:21,726
Playtime:447.768 hours
Usage:16%
Score:10.110m
Score/min:376
Accuracy (listed only):37.716%
HSR (listed only):18.675%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
C++
Kills:2,272
Deaths:1,201
KDR:1.892
Accuracy:25.529% C++
HSR:18.706% C+
VX6-7
B+
Kills:2,204
Deaths:910
KDR:2.422
Accuracy:28.641% B+
HSR:24.319% B
Deimos VA29
B+
Kills:1,877
Deaths:909
KDR:2.065
Accuracy:69.108% B+
HSR:10.762% D--
Serpent VE92
C--
Kills:1,761
Deaths:1,374
KDR:1.282
Accuracy:22.604% C--
HSR:17.263% D
Pulsar C
B*
Kills:1,702
Deaths:646
KDR:2.635
Accuracy:29.819% B*
HSR:21.915% C
Solstice SF
B*
Kills:1,214
Deaths:671
KDR:1.809
Accuracy:29.501% B*
HSR:16.886% C+
NS Baron G5
B**
Kills:1,192
Deaths:312
KDR:3.821
Accuracy:55.227% B**
HSR:15.604% C++
NSX Tanto
B*
Kills:1,171
Deaths:293
KDR:3.997
Accuracy:32.090% B*
HSR:29.462% B+
Phobos VX86
A
Kills:1,169
Deaths:393
KDR:2.975
Accuracy:74.908% A
HSR:10.864% D-
Revenant
C+
Kills:1,167
Deaths:339
KDR:3.442
Accuracy:33.968% C+
HSR:24.507% D-
Eclipse VE3A
C*
Kills:1,162
Deaths:376
KDR:3.090
Accuracy:28.495% C*
HSR:19.191% C
Nova
B+
Kills:1,161
Deaths:371
KDR:3.129
Accuracy:54.097% B+
HSR:13.867% C
Solstice VE3
C+
Kills:1,160
Deaths:1,153
KDR:1.006
Accuracy:22.970% C+
HSR:18.793% C
Solstice Burst
B+
Kills:1,160
Deaths:336
KDR:3.452
Accuracy:29.692% B+
HSR:26.035% C++
Pandora VX25
B++
Kills:1,159
Deaths:444
KDR:2.610
Accuracy:49.463% B++
HSR:11.130% D--
Eidolon VE33
B+
Kills:1,158
Deaths:435
KDR:2.662
Accuracy:32.630% B+
HSR:22.625% D
Thanatos VE70
C**
Kills:1,155
Deaths:827
KDR:1.397
Accuracy:44.348% C**
HSR:11.688% D-
Zenith VX-5
B+
Kills:1,154
Deaths:500
KDR:2.308
Accuracy:29.277% B+
HSR:20.451% C
VE-LR Obelisk
B+
Kills:693
Deaths:106
KDR:6.538
Accuracy:37.165% B+
HSR:31.746% C+
Chaos
B+
Kills:423
Deaths:166
KDR:2.548
Accuracy:58.894% B+
HSR:13.475% C--
Kills:26,114
Deaths (as Engineer):11,762
Deaths (to Engineers):11,004
KDR:2.2202
Kill Difference:14,352
Playtime:549.581 hours
Usage:19%
Score:11.145m
Score/min:338
Accuracy (listed only):39.421%
HSR (listed only):18.965%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
B++
Kills:5,027
Deaths:2,754
KDR:1.825
Accuracy:28.977% B++
HSR:17.983% C+
H-V45
B++
Kills:3,867
Deaths:1,638
KDR:2.361
Accuracy:28.621% B++
HSR:24.877% C**
Terminus VX-9
B*
Kills:2,466
Deaths:876
KDR:2.815
Accuracy:30.785% B*
HSR:25.426% C
MKV Suppressed
B**
Kills:2,335
Deaths:690
KDR:3.384
Accuracy:31.869% B**
HSR:18.758% C
Deimos VA29
B+
Kills:1,877
Deaths:909
KDR:2.065
Accuracy:69.108% B+
HSR:10.762% D--
Eridani SX5G
B++
Kills:1,789
Deaths:465
KDR:3.847
Accuracy:32.097% B++
HSR:24.651% C++
Darkstar
B+
Kills:1,748
Deaths:594
KDR:2.943
Accuracy:30.473% B+
HSR:22.597% C
VE-S Canis
B++
Kills:1,585
Deaths:385
KDR:4.117
Accuracy:30.943% B
HSR:28.833% B++
Skorpios
B**
Kills:1,410
Deaths:379
KDR:3.720
Accuracy:32.476% B**
HSR:21.135% C+
NS-11A
B**
Kills:1,304
Deaths:610
KDR:2.138
Accuracy:30.325% B**
HSR:17.331% D
NS-11P
B**
Kills:1,208
Deaths:452
KDR:2.673
Accuracy:30.655% B**
HSR:21.192% C
NS-7 PDW
B*
Kills:1,204
Deaths:564
KDR:2.135
Accuracy:29.726% B*
HSR:15.532% C-
Corvus VA55
B**
Kills:1,194
Deaths:552
KDR:2.163
Accuracy:30.726% B**
HSR:23.116% C+
NS Baron G5
B**
Kills:1,192
Deaths:312
KDR:3.821
Accuracy:55.227% B**
HSR:15.604% C++
NSX Tengu
B+
Kills:1,174
Deaths:370
KDR:3.173
Accuracy:41.731% B+
HSR:24.276% C**
Phobos VX86
A
Kills:1,169
Deaths:393
KDR:2.975
Accuracy:74.908% A
HSR:10.864% D-
Equinox VE2
B++
Kills:1,168
Deaths:402
KDR:2.905
Accuracy:30.811% B++
HSR:26.284% B+
Nova
B+
Kills:1,161
Deaths:371
KDR:3.129
Accuracy:54.097% B+
HSR:13.867% C
CME
B**
Kills:1,160
Deaths:556
KDR:2.086
Accuracy:32.490% B**
HSR:20.431% C-
Pandora VX25
B++
Kills:1,159
Deaths:444
KDR:2.610
Accuracy:49.463% B++
HSR:11.130% D--
Eridani SX5
B+
Kills:1,158
Deaths:563
KDR:2.057
Accuracy:30.409% B+
HSR:15.285% D
Pulsar VS1
B+
Kills:1,156
Deaths:764
KDR:1.513
Accuracy:26.574% B+
HSR:19.896% C
Thanatos VE70
C**
Kills:1,155
Deaths:827
KDR:1.397
Accuracy:44.348% C**
HSR:11.688% D-
Chaos
B+
Kills:423
Deaths:166
KDR:2.548
Accuracy:58.894% B+
HSR:13.475% C--
Equinox VE2 Burst
C++
Kills:129
Deaths:49
KDR:2.633
Accuracy:29.420% C++
HSR:27.907% C+
VE-A Lacerta
N/A
Kills:50
Deaths:10
KDR:5
Accuracy:39.421% N/A
HSR:24% N/A
Kills:39,268
Deaths (as Combat Medic):16,095
Deaths (to Combat Medics):7,164
KDR:2.43976
Kill Difference:23,173
Playtime:399.917 hours
Usage:14%
Score:11.991m
Score/min:500
Accuracy (listed only):38.637%
HSR (listed only):19.496%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
B++
Kills:5,027
Deaths:2,754
KDR:1.825
Accuracy:28.977% B++
HSR:17.983% C+
Artemis VX26
B**
Kills:4,014
Deaths:1,134
KDR:3.540
Accuracy:33.479% B**
HSR:25.984% C**
Ghost
A++
Kills:3,223
Deaths:693
KDR:4.651
Accuracy:52.640% A++
HSR:64.071% D
NS-44 Commissioner
B*
Kills:2,808
Deaths:1,993
KDR:1.409
Accuracy:44.136% B*
HSR:17.913% D
MKV Suppressed
B**
Kills:2,335
Deaths:690
KDR:3.384
Accuracy:31.869% B**
HSR:18.758% C
NS-357 Underboss
B*
Kills:1,941
Deaths:1,109
KDR:1.750
Accuracy:45.392% B*
HSR:16.229% D-
Eridani SX5G
B++
Kills:1,789
Deaths:465
KDR:3.847
Accuracy:32.097% B++
HSR:24.651% C++
VE-S Canis
B++
Kills:1,585
Deaths:385
KDR:4.117
Accuracy:30.943% B
HSR:28.833% B++
Skorpios
B**
Kills:1,410
Deaths:379
KDR:3.720
Accuracy:32.476% B**
HSR:21.135% C+
NS-30 Vandal
B**
Kills:1,288
Deaths:372
KDR:3.462
Accuracy:41.754% B**
HSR:20.807% D-
NS-7 PDW
B*
Kills:1,204
Deaths:564
KDR:2.135
Accuracy:29.726% B*
HSR:15.532% C-
Cerberus
B*
Kills:1,175
Deaths:513
KDR:2.290
Accuracy:38.506% B*
HSR:18.383% D
NSX Tengu
B+
Kills:1,174
Deaths:370
KDR:3.173
Accuracy:41.731% B+
HSR:24.276% C**
Manticore SX40
B++
Kills:1,168
Deaths:584
KDR:2
Accuracy:34.309% B++
HSR:18.322% C--
NSX Tomoe
C**
Kills:1,165
Deaths:273
KDR:4.267
Accuracy:31.309% C**
HSR:38.369% C+
V10
A++
Kills:1,165
Deaths:157
KDR:7.420
Accuracy:53.244% A++
HSR:71.846% D
NS-44L Blackhand
B++
Kills:1,162
Deaths:374
KDR:3.107
Accuracy:48.145% B++
HSR:24.957% D*
NS-44 Commissioner AE
A+
Kills:1,160
Deaths:304
KDR:3.816
Accuracy:54.169% A+
HSR:26.466% C+
Parallax VX3
A++
Kills:1,160
Deaths:177
KDR:6.554
Accuracy:51.684% A++
HSR:80.517% C**
XM98
A++
Kills:1,160
Deaths:440
KDR:2.636
Accuracy:51.140% A++
HSR:81.035% B+
Nyx VX31
A
Kills:1,158
Deaths:301
KDR:3.847
Accuracy:43.092% A
HSR:22.712% D-
Eridani SX5
B+
Kills:1,158
Deaths:563
KDR:2.057
Accuracy:30.409% B+
HSR:15.285% D
Phantom VA23
A+
Kills:1,158
Deaths:226
KDR:5.124
Accuracy:46.574% A+
HSR:24.266% D
Beamer VS3
C+
Kills:1,157
Deaths:633
KDR:1.828
Accuracy:27.199% C+
HSR:19.620% C-
VA39 Spectre
A++
Kills:1,156
Deaths:382
KDR:3.026
Accuracy:43.853% A++
HSR:34.516% C
Parsec VX3-A
B*
Kills:749
Deaths:120
KDR:6.242
Accuracy:47.929% B*
HSR:73.965% D--
The Immortal
D*
Kills:296
Deaths:130
KDR:2.277
Accuracy:30.248% D*
HSR:18.581% D*
NS-61 Emissary
A
Kills:272
Deaths:115
KDR:2.365
Accuracy:36.892% A
HSR:20.588% B+
NSX Daimyo
B
Kills:113
Deaths:23
KDR:4.913
Accuracy:44.914% B
HSR:84.956% F**
Spiker
C--
Kills:81
Deaths:63
KDR:1.286
Accuracy:20.041% F
HSR:18.519% C--
NS-AM7 Archer
C-
Kills:72
Deaths:175
KDR:0.411
Accuracy:55.144% C-
HSR:13.889% C--
NS-45 Pilot
B+
Kills:67
Deaths:30
KDR:2.233
Accuracy:35.288% B+
HSR:31.343% C**
NS CandyCannon 3000
A
Kills:53
Deaths:63
KDR:0.841
Accuracy:49.147% A
HSR:32.076% C+
Kills:44,603
Deaths (as Infiltrator):16,554
Deaths (to Infiltrators):8,252
KDR:2.69439
Kill Difference:28,049
Playtime:635.571 hours
Usage:22%
Score:14.119m
Score/min:370
Accuracy (listed only):39.953%
HSR (listed only):32.315%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Cosmos VM3
C++
Kills:1,159
Deaths:306
KDR:3.788
Accuracy:18.605% C+
HSR:19.931% C++
Cosmos VM3
B+
Kills:745
Deaths:182
KDR:4.093
Accuracy:21.007% B+
HSR:20.537% B
Quasar VM1
C+
Kills:677
Deaths:257
KDR:2.634
Accuracy:16.272% C+
HSR:14.476% D-
Quasar VM1
A
Kills:121
Deaths:29
KDR:4.172
Accuracy:22.657% B*
HSR:28.099% A
Comet VM2
C
Kills:94
Deaths:133
KDR:0.707
Accuracy:41.895% C
HSR:2.128% D--
Kills:2,796
Deaths (as MAX Suit):453.500
Deaths (to MAX Suits):3,000
KDR:6.16538
Kill Difference:2,342.500
Playtime:41.526 hours
Usage:1%
Score:1.213m
Score/min:487
Accuracy (listed only):24.087%
HSR (listed only):17.034%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
A++
Kills:1,495
V. Kills:244 N/A
Deaths:65
KDR:23
Accuracy:63.048% B**
KPH:215.800 A++
VKPH:35.200 B**
Saron Laser Cannon
B+
Kills:1,318
V. Kills:1,257 105%
Deaths:865
KDR:1.524
Accuracy:29.139% C-
KPH:14.600 C+
VKPH:13.900 B+
Light PPA
A++
Kills:1,098
V. Kills:97 N/A
Deaths:107
KDR:10.262
Accuracy:45.848% B+
KPH:93.400 B**
VKPH:8.300 A++
Hornet Missiles
B*
Kills:911
V. Kills:345 263%
Deaths:49
KDR:18.592
Accuracy:69.871% B*
KPH:107.200 B+
VKPH:40.600 C+
V26 Maelstrom Turbo Laser
C*
Kills:867
V. Kills:686 126%
Deaths:436
KDR:1.989
Accuracy:29.317% C
KPH:18.100 C+
VKPH:14.300 C*
Antares LC
B*
Kills:532
V. Kills:384 138%
Deaths:88
KDR:6.045
Accuracy:32.642% C++
KPH:33.600 B+
VKPH:24.300 B*
Kills:6,221 (3,815 + 0)
Deaths:1,610
KDR:3.864
VKDR:1.871
Vehicle Kills:3,013
Kill Difference:4,611
Playtime:181.494 hours
Usage:6%
Score:2.979m
Score/min:274
Piloting Accuracy:32.642%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C+
Kills:552
V. Kills:338 163%
Deaths:79
KDR:6.987
Accuracy:38.658% C+
KPH:34.600 C
VKPH:21.200 C-
L105 Zephyr
B**
Kills:443
V. Kills:64 N/A
Deaths:19
KDR:23.316
Accuracy:49.539% B+
KPH:83.300 B**
VKPH:12 C++
AP30 Shredder
U
Kills:301
V. Kills:177 169%
Deaths:38
KDR:7.921
Accuracy:25.072% D**
KPH:1,083,600 U
VKPH:637,200 U
CAS30 Tank Buster
B+
Kills:269
V. Kills:215 125%
Deaths:168
KDR:1.601
Accuracy:42.908% C-
KPH:11.400 B+
VKPH:9.100 C*
Dual-75 Duster
B+
Kills:169
V. Kills:21 N/A
Deaths:4
KDR:42.250
Accuracy:42.280% B
KPH:93.100 B+
VKPH:11.600 C++
Kills:1,734 (269 + 1,465)
Deaths:308
KDR:5.630
VKDR:2.646
Vehicle Kills:815
Kill Difference:1,426
Playtime:46.702 hours
Usage:2%
Score:1.015m
Score/min:362
Piloting Accuracy:42.908%
Gunner Accuracy:42.280%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
B**
Kills:454
V. Kills:81 N/A
Deaths:51
KDR:8.902
Accuracy:43.771% B
KPH:56.200 B**
VKPH:10 C**
Skyguard
B+
Kills:231
V. Kills:153 150%
Deaths:21
KDR:11
Accuracy:30.661% C++
KPH:17.800 C**
VKPH:11.800 B+
L100 Python HEAT
B+
Kills:195
V. Kills:74 260%
Deaths:24
KDR:8.125
Accuracy:54.001% C++
KPH:38.200 C**
VKPH:14.500 B+
L100 Python AP
B*
Kills:173
V. Kills:89 192%
Deaths:20
KDR:8.650
Accuracy:55.056% C+
KPH:48.700 B*
VKPH:25.100 B*
Kills:1,053 (1,053 + 0)
Deaths:116
KDR:9.078
VKDR:3.422
Vehicle Kills:397
Kill Difference:937
Playtime:29.712 hours
Usage:1%
Score:0.530m
Score/min:297
Driving Accuracy:55.056%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova PC
B++
Kills:945
V. Kills:352 268%
Deaths:138
KDR:6.848
Accuracy:54.965% B+
KPH:33.200 B+
VKPH:12.400 B++
Supernova FPC
B+
Kills:824
V. Kills:559 147%
Deaths:117
KDR:7.043
Accuracy:51.355% C
KPH:28.200 C+
VKPH:19.100 B+
Supernova VPC
B**
Kills:698
V. Kills:122 N/A
Deaths:34
KDR:20.529
Accuracy:56.944% B+
KPH:74.400 B**
VKPH:13 B**
Saron HRB
C*
Kills:537
V. Kills:363 148%
Deaths:61
KDR:8.803
Accuracy:47.338% C**
KPH:28 C++
VKPH:18.900 C*
E540 Halberd
C++
Kills:192
V. Kills:116 164%
Deaths:18
KDR:10.667
Accuracy:40.836% D--
KPH:28.400 C-
VKPH:17.200 C++
Proton II PPA
A
Kills:160
V. Kills:22 N/A
Deaths:12
KDR:13.333
Accuracy:18.856% D--
KPH:45.600 D
VKPH:6.300 A
Kills:3,356 (2,467 + 889)
Deaths:380
KDR:8.832
VKDR:4.037
Vehicle Kills:1,534
Kill Difference:2,976
Playtime:96.514 hours
Usage:3%
Score:1.764m
Score/min:305
Driving Accuracy:56.944%
Gunner Accuracy:18.856%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C++
Kills:421
V. Kills:11 N/A
Deaths:16
KDR:26.313
Accuracy:39.167% C++
KPH:82.300 C
VKPH:2.200 D*
E540 Halberd-H
D
Kills:87
V. Kills:42 202%
Deaths:11
KDR:7.909
Accuracy:51.375% D-
KPH:31.900 D
VKPH:15.400 D-
Kills:508 (0 + 508)
Deaths:27
KDR:18.815
VKDR:1.963
Vehicle Kills:53
Kill Difference:481
Playtime:7.840 hours
Usage:0%
Score:0.152m
Score/min:324
Driving Accuracy:N/A%
Gunner Accuracy:51.375%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C++
Kills:302
V. Kills:44 N/A
Deaths:15
KDR:20.133
Accuracy:39.006% C++
KPH:54.700 C++
VKPH:8 C
M40 Fury
B++
Kills:240
V. Kills:39 N/A
Deaths:8
KDR:30
Accuracy:41.857% B+
KPH:77.600 B++
VKPH:12.600 C*
M20 Basilisk
C*
Kills:208
V. Kills:84 245%
Deaths:20
KDR:10.400
Accuracy:43.491% B
KPH:21.600 C+
VKPH:8.700 C*
M20 Basilisk
C
Kills:79
V. Kills:38 203%
Deaths:13
KDR:6.077
Accuracy:41.810% C++
KPH:17.200 C--
VKPH:8.300 C
M60-G Bulldog
C++
Kills:74
V. Kills:13 N/A
Deaths:8
KDR:9.250
Accuracy:38.248% C++
KPH:30.200 C+
VKPH:5.300 C
M60-G Bulldog
C+
Kills:60
V. Kills:10 N/A
Deaths:5
KDR:12
Accuracy:38.256% C+
KPH:40.600 C+
VKPH:6.800 C
Kills:963 (0 + 963)
Deaths:69
KDR:13.957
VKDR:3.304
Vehicle Kills:228
Kill Difference:894
Playtime:26.752 hours
Usage:1%
Score:0.510m
Score/min:318
Driving Accuracy:N/A%
Gunner Accuracy:38.256%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C**
Kills:1,130
V. Kills:42 N/A
Deaths:268
KDR:4.216
Accuracy:52.880% B**
KPH:64 C*
VKPH:2.400 C**
M40 Fury-F
A*
Kills:237
V. Kills:44 N/A
Deaths:83
KDR:2.855
Accuracy:50.271% C++
KPH:59.200 A*
VKPH:11 B*
Kills:1,367 (1,367 + 0)
Deaths:351
KDR:3.895
VKDR:0.245
Vehicle Kills:86
Kill Difference:1,016
Playtime:21.650 hours
Usage:1%
Score:0.265m
Score/min:204
Driving Accuracy:50.271%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C*
Kills:275
V. Kills:19 N/A
Deaths:4
KDR:68.750
Accuracy:36.169% C*
KPH:62.200 C
VKPH:4.300 D
Kills:275 (0 + 275)
Deaths:4
KDR:68.750
VKDR:4.750
Vehicle Kills:19
Kill Difference:271
Playtime:4.420 hours
Usage:0%
Score:0.058m
Score/min:218
Piloting Accuracy:N/A%
Gunner Accuracy:36.169%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 16,42716,3123,8284.261B1.5428.436%C*28.893%C-90.8C**N/A296179.6h9.6B+33.9B+
Sirius SX12 5,0625,0272,7541.825B+0.8928.977%B++17.983%C+52.6B+N/A15295.5h11.6B++40.1B+
Artemis VX26 4,0324,0141,1343.54B*0.8233.479%B**25.984%C**75.3AN/A18453.3h9.8B++29.4B*
H-V45 3,9003,8671,6382.361B0.3628.621%B++24.877%C**52B+N/A16374.3h10.4B*36.4B*
Ghost 3,2383,2236934.651B+1.9352.64%A++64.071%D65.5B+N/A18049.2h1.9B+3.7B++
Orion VS54 3,0323,0161,9461.55C+1.1723.334%C*26.724%C++39.6C+N/A16176.1h10B++42.8C++
SVA-88 2,9762,9651,1972.477C**0.2424.698%C+26.408%C+64.5C**N/A19146h9.5B++38.3B+
NS-44 Commissioner 2,8202,8081,9931.409C**1.3144.136%B*17.913%D61.6B++N/A17945.6h3.1B++7B++
Terminus VX-9 2,4902,4668762.815B+0.1030.785%B*25.426%C65.2B+N/A33637.8h9.8B*31.7B*
MKV Suppressed 2,3462,3356903.384A**0.6731.869%B**18.758%C78.6A+N/A28829.7h10.7B++33.4B+
NS-11C 2,2972,2721,2011.892B++0.8325.529%C++18.706%C+36.9C++N/A11661.5h11.9B+46.6B+
VX6-7 2,2252,2049102.422B+0.3028.641%B+24.319%B54.8B+N/A16240.2h10.6B+36.9B+
NS-15M1 1,9621,9546463.025B**0.3128.52%B*24.053%C+72.6B*N/A20026.9h9.5B**33.4B*
NS-357 Underboss 1,9491,9411,1091.75B+0.9745.392%B*16.229%D-67.4B+N/A21928.8h3.5B+7.6B++
Deimos VA29 1,8841,8779092.065B+0.6569.108%B+10.762%D--66.3BN/A24128.3h2.1B+3.1B+
Eridani SX5G 1,7981,7894653.847A++1.1332.097%B++24.651%C++82.4B+N/A23121.7h9.6B+30B+
Serpent VE92 1,7821,7611,3741.282C+1.4422.604%C--17.263%D34C+N/A10451.8h12.2C++54.1C+
Darkstar 1,7801,7485942.943B**0.2330.473%B+22.597%C61.3B1.1C++16228.5h12C**39.3B+
Pulsar C 1,7151,7026462.635B+0.0829.819%B*21.915%C59.3B++N/A21728.7h9.5B++31.8B++
VE-S Canis 1,6051,5853854.117A*1.4030.943%B28.833%B++85.7B*1.1C*23018.5h8.8B++28.5B+
Lumine Edge 1,5841,5723,2550.483B**2.2339.04%B*11.132%D12.1B+N/A34129.7h1.2B+3B+
Dual Photon Pods 1,7391,4956523A*20.2863.048%B**1.204%C+216.7A++35.4B**9796.9h12B**19B**
Skorpios 1,4151,4103793.72B**1.0032.476%B**21.135%C+79.2B**N/A24117.8h9.7B++29.8B*
Force-Blade 1,5631,39825,8960.054B++2.6635.697%BN/A1.6B++N/A6873.5h2.6C+7.2C**
C-4 1,9731,3736981.967C**0.7527.12%C++N/A88C+38.5B+99215.6h1.5C+5.4C++
NS Decimator 1,9351,3476532.063B*0.6561.242%C+1.856%C52.6B++23B+44025.6h3.6B+5.8B+
Saron Laser Cannon 2,5751,3188651.524C+1.1929.139%C-2.352%C*14.5C+13.9B+20890.6h99.2B340.4B
NS-11A 1,3061,3046102.138B0.5830.325%B**17.331%D54.6B+N/A19623.9h11B*36.3B*
VE-H Maw 1,3171,2892794.62A*1.9029.46%B+29.17%C++69.3C*1.5B22418.6h8.8B+29.8B+
NS-30 Vandal 1,2901,2883723.462B+0.7441.754%B**20.807%D-83.1AN/A27815.5h4.5B*10.8B*
Pulsar LSW 1,2761,2726521.951C*0.7724.162%C+20.755%D57.8C++N/A20722h9.6B*39.7B+
Auraxium Force-Blade 1,3071,24613,9520.089A2.6332.392%C*5.056%C1.9B+N/A6639.3h2.1C++6.3B
Lasher X2 1,2501,2395942.086B*0.6332.852%B+4.036%C++63.5B*N/A26219.5h13.9B**42.3B*
Flare VE6 1,2341,2218831.383C1.3321.434%C--21.54%D47C+N/A16026h9B+41.9C*
NS-15M2 1,2231,2213543.449B++0.7329.311%B++24.816%C83.6B*N/A29314.6h9.9B*33.7B++
Plasma Grenade 1,2251,21911219N/A1,216.2850.915%B+N/A641.6C**3.2D21181.9h2.9B+5.7B+
Solstice SF 1,2351,2146711.809B+0.9129.501%B*16.886%C+43.8B**N/A14127.7h9.6B+32.4B++
NS-11P 1,2161,2084522.673B**0.0430.655%B**21.192%C69B**N/A24017.5h9.9B**32.2B**
Lasher X2 AE 1,2121,2053043.964B**1.2545.031%A++3.237%C94.1A++N/A26112.8h11.9A+26.5B**
NS-7 PDW 1,2061,2045642.135B**0.5829.726%B*15.532%C-69.6A+N/A28417.3h10.9B*36.6B++
Ursa 1,2051,2034502.673B**0.0427.273%B+20.449%D80.7B**N/A27614.9h8.5B*31.2B++
Corvus VA55 1,2001,1945522.163B*0.5530.726%B**23.116%C+53.5B*N/A18622.3h9.4B**30.7B*
NS Baron G5 1,2021,1923123.821M**1.1055.227%B**15.604%C++94.6A*N/A28912.6h3.3B**6C*
VX29 Polaris 1,1901,1866101.944C*0.7725.907%C++19.646%D65.2C**N/A23118.2h9.8B++37.6B+
Cerberus 1,1851,1755132.29B**0.4338.506%B*18.383%D85.1AN/A27313.8h4.9B++12.7B++
NSX Tengu 1,1901,1743703.173A++0.4641.731%B+24.276%C**66.7B++N/A15817.6h11.1B+26.7B+
NSX Tanto 1,1811,1712933.997A**1.2832.09%B*29.462%B+68.1B*N/A14817.2h11.1B++34.7B++
Phobos VX86 1,1751,1693932.975A0.2674.908%A10.864%D-71.3B+N/A23316.4h2.1B+2.8B+
Manticore SX40 1,1761,1685842B*0.7234.309%B++18.322%C--91.3A*N/A25712.8h6.2B+18.2B++
Equinox VE2 1,1821,1684022.905A0.1930.811%B++26.284%B+62.5B**N/A15318.7h10.8B+35.2B+
Revenant 1,1751,1673393.442C++0.7233.968%C+24.507%D-58.6C++N/A13619.9h6.8C++20C++
NSX Tomoe 1,1721,1652734.267A+1.5531.309%C**38.369%C+61.3B+N/A14919h12.7C**40.6B
V10 1,1691,1651577.42A4.7053.244%A++71.846%D66.2B**N/A16317.6h1.8B++3.3B*
NS-44L Blackhand 1,1711,1623743.107A+0.3948.145%B++24.957%D*64.6A+N/A15418h3.4B++7B++
Eclipse VE3A 1,1751,1623763.09B+0.3728.495%C*19.191%C51.9C++N/A14022.4h11.4C++39.9C**
Nova 1,1651,1613713.129B**0.4154.097%B+13.867%C75.9B**N/A20715.3h3.6B+6.6B++
NS-44 Commissioner AE 1,1601,1603043.816A++1.1054.169%A+26.466%C+170.6M+N/A3726.8h2.7B*5B**
Parallax VX3 1,1601,1601776.554B+3.8451.684%A++80.517%C**78.9A*N/A24214.7h1.6B**3.1B**
CME 1,1651,1605562.086B**0.6332.49%B**20.431%C-70.3B**N/A30716.5h9.7A29.7B**
XM98 1,1631,1604402.636C++0.0851.14%A++81.035%B+49.6B**N/A16423.4h1.7B**3.3B**
Solstice VE3 1,1671,1601,1531.006C++1.7122.97%C+18.793%C23.6C+N/A12349.1h11.9B++52C++
Solstice Burst 1,1671,1603363.452B**0.7329.692%B+26.035%C++67.8B+N/A16517.1h11B+37.2B+
The Slasher 1,1841,1594,8050.241S2.4855.783%A+N/A5.2B+N/A14224.1h1.7B++3.1C++
Cosmos VM3 1,1701,1593063.788B*1.0718.605%C+19.931%C++50.8B*N/A17922.8h12.3B+65.8B+
Pandora VX25 1,1651,1594442.61B*0.1149.463%B++11.13%D--73.8B++N/A29715.7h4.1C*8.2B+
Nyx VX31 1,1631,1583013.847B+1.1343.092%A22.712%D-78.8B**N/A22314.7h4.2B**9.8B**
Eridani SX5 1,1611,1585632.057B+0.6630.409%B+15.285%D61.6B+N/A27018.8h10.7B35.2B+
Phantom VA23 1,1641,1582265.124B+2.4146.574%A+24.266%D93.4A+N/A24112.4h3.5B*7.5B**
Eidolon VE33 1,1661,1584352.662B++0.0632.63%B+22.625%D55.4B**N/A23720.9h5.9B*18B*
MANA Anti-Personnel Turret 1,1691,1582913.979N/A1.2624.464%UN/A11580U110U20378300.1h15.6T*63.8T*
Beamer VS3 1,1781,1576331.828B**0.8927.199%C+19.62%C-54.6B*1B16121.2h7.6B+28.1B+
VA39 Spectre 1,1611,1563823.026B+0.3143.853%A++34.516%C59.9A++N/A18319.3h3.6A8.3B**
Pulsar VS1 1,1641,1567641.513B1.2026.574%B+19.896%C39.2B+N/A20129.5h11.6B*43.7B++
Thanatos VE70 1,1671,1558271.397B1.3244.348%C**11.688%D-43.1BN/A15526.8h3.7B*8.4B++
Zenith VX-5 1,1681,1545002.308B*0.4129.277%B+20.451%C43.4C+N/A15926.6h11.4B+39B+
NSX Naginata 1,1561,1522484.645M+1.9325.538%B31.684%C**82.9B**N/A24313.9h9.2B*36.1B+
S12 Renegade 1,1721,1302684.216C+1.5052.88%B**4.071%C64.2C*2.4C**19117.6h2.9B+5.4B*
Light PPA 1,1951,09810710.262B++7.5445.848%B+N/A93.1B**8.2A++29311.8h11.4C*24.8B
Nemesis VSH9 1,4341,0456521.603A1.1173.104%A3.923%B++36.7B**13.6C++29928.5h4.9A6.7A+
S1 1,5281,0379371.107B+1.6163.321%B+3.954%B++40.5B*19.2B+37325.6h4.4B**7B++
Hades VSH4 1,2111,0102434.156S1.4475.702%B*5.347%A75.4B*15C+26213.4h3A++4A++
Icikill 9949527,6970.124A2.5948.841%B**2.521%D--2.5C+N/A7387.5h2.1C++4.3B+
Supernova PC 1,2979451386.848C+4.1354.965%B+2.646%B33.2B+12.4B++21528.5h3.7B++6.7B*
Hornet Missiles 1,2569114918.592A++15.8769.871%B*2.305%B*107.2B+40.6C+6308.5h6.6B**9.4B**
V26 Maelstrom Turbo Laser 1,5538674361.989C+0.7329.317%C2.999%C**18.1C+14.3C*20247.9h75.9B+258.9B
Proximity Mine 8448411008.41A5.6951.392%B*N/A210.3A+N/A5774h1.6B++3.2B*
Supernova FPC 1,3838241177.043C+4.3351.355%C4.976%A++28.2C+19.1B+38529.2h4B++7.7B+
Parsec VX3-A 7537491206.242C++3.5247.929%B*73.965%D--68.7B+N/A15510.9h1.8C+3.7B+
Cosmos VM3 7537451824.093A+1.3821.007%B+20.537%B62.6A+N/A22911.9h12.5B+59.4C++
Supernova VPC 8206983420.529C**17.8156.944%B+1.576%C*74.3B**13B**2899.4h2.9C*5.1B+
VE-LR Obelisk 7026931066.538M+3.8237.165%B+31.746%C+85.6A++1.1C++2588.1h5.2B++14.1B+
Quasar VM1 6856772572.634B+0.0816.272%C+14.476%D-33B+N/A11820.5h12.3B++75.6C*
C150 Dalton 890552796.987C4.2738.658%C+1.63%A34.7C21.3C-43215.9h3.9C+10.2C++
Saron HRB 900537618.803B+6.0947.338%C**1.304%C28C++18.9C*31619.2h19.6C**41.4B+
Antares LC 916532886.045A+3.3332.642%C++1.88%C++33.7B+24.3B*34815.8h76.5B+234.4B+
Lancer VS22 8854671852.524B*0.1965.147%B+1.071%C29B++26B++32916.1h8.7B+13.4B++
C75 Viper 535454518.902B+6.1843.771%BN/A56B**10C**3078.1h8.5B*19.5B++
L105 Zephyr 5074431923.316A20.6049.539%B+1.354%B++83.6B**12.1C++3365.3h5B++10B*
Hunter QCX 4264244360.972C**1.7558.496%B**29.953%B25.1B++N/A9516.9h2.9B+5B+
Chaos 4294231662.548B*0.1758.894%B+13.475%C--49.2CN/A1188.6h3.9B6.7B+
Proton II PPA-H 4324211626.313B*23.6039.167%C++1.425%C+82.5C2.2D*3175.1h7.9B+20.2B+
M40 Fury 3463021520.133A+17.4239.006%C++1.656%C+54.9C*8C4125.5h10.5B+27B++
AP30 Shredder 478301387.921C+5.2025.072%D**2.326%C++3010U1770U18260800.1h75.1C**299.7C
The Immortal 2982961302.277B*0.4430.248%D*18.581%D*63C++N/A1424.7h6.5B*21.5C++
Sticky Grenade 2792791279N/A276.2855.077%C*N/A930CN/A33990.3h1.8B+3.2B+
CAS 14-E 294275468.75A++66.0336.169%C*1.455%C62.5C4.3D2184.4h27.8C++76.9C**
Tank Mine 458272485.667A2.9566.145%A*N/A160B*109.4A+19801.7h3F-4.5B*
NS-61 Emissary 2732721152.365A*0.3536.892%A20.588%B+53.3B**N/A1405.1h10.7B+29B++
CAS30 Tank Buster 4842691681.601C+1.1242.908%C-2.23%A11.4B+9.1C*17223.6h38.2B++89.1B+
Anti-Vehicle Grenade 2922621262N/A259.2858.25%B++N/A524B+60C-37210.5h3.6B*6.1B*
M40 Fury 279240830A**27.2841.857%B+N/A77.4B++12.6C*5263.1h10.8B+25.7B++
M40 Fury-F 281237832.855B+0.1450.271%C++1.266%B59.3A*11B*2604h6.7B++13.2B*
Skyguard 3842312111A++8.2830.661%C++1.299%C--17.8C**11.8B+20813h88.9B*290.1B++
NSX-P Naginata 222217683.191A0.4729.971%A33.18%B+80.4B*1.9B+1972.7h9.7B++32.2B*
M20 Basilisk 2922082010.4M+7.6843.491%B5.288%C21.7C+8.8C*2349.6h80.3C*184.5B+
L100 Python HEAT 269195248.125C**5.4154.001%C++N/A38.2C**14.5B+3375.1h4.1B*7.6B+
E540 Halberd 3081921810.667C+7.9540.836%D--4.167%B**28.2C--17.1C+3806.8h5.2C**12.7C
L100 Python AP 262173208.65C*5.9355.056%C+1.734%C-48.1B*24.7B*5443.6h4.2B+7.7B+
Dual-75 Duster 190169442.25A**39.5342.28%B1.183%B++93.9B+11.7C++6251.8h4.5B++10.5B++
Proton II PPA 1821601213.333C+10.6218.856%D--3.125%B**45.7C--6.3A1953.5h8.9C*47.1C
Spear Anti-Vehicle Phalanx Turret 231151275.593C2.8844.366%C+6.623%A+52.1B+27.6B5332.9h6.6B+15B+
Equinox VE2 Burst 130129492.633C**0.0829.42%C++27.907%C+43CN/A1723h12.8C43.6C++
Quasar VM1 123121294.172B*1.4522.657%B*28.099%A63.7A+1.1B+2311.9h13.1C+57.9B+
MANA Anti-Vehicle Turret 208117861.36C-1.3660.383%C++2.564%C+1170D910C+1648300.1h8.6D-14.3D
NSX Daimyo 113113234.913C**2.2044.914%B84.956%F**59.5C+N/A1711.9h3D6.7C+
Rocklet Rifle 196111462.413M0.3058.03%B+N/A37B+28.3C*3553h45.3D78.1C+
Comet VM2 130941330.707C2.0141.895%C2.128%D--9.7C-3.7C1379.7h18.3B+43.6C*
E540 Halberd-H 12987117.909C5.1951.375%D-2.299%B+32.2D15.6D-3372.7h5.4C*10.4C+
Aspis Anti-Aircraft Phalanx Turret 15282136.308B**3.5940.955%A*4.878%A*37.3S31.8M**6202.2h92.5A+225.9B**
Spiker 8381631.286C++1.4320.041%F18.519%C--45C++1.1B1371.8h8.4C++41.8D
M20 Basilisk 11779136.077B*3.3641.81%C++7.595%B*17.2C--8.3C2484.6h105.6C+252.5C++
M60-A Bulldog 8277177A*74.2843.154%C--2.597%C**32.1C2.1D2602.4h5.4C*12.5C++
M60-G Bulldog 877489.25B*6.5338.248%C++2.703%C+29.6C5.2C2722.5h5.8B+15.1B+
NS-AM7 Archer 107721750.411C+2.3155.144%C-13.889%C--3.8D1.9C-3418.8h15.7C**28.5C**
NS-45 Pilot 6767302.233B++0.4835.288%B+31.343%C**95.7B++N/A4380.7h5.4B*15.3B++
M60-G Bulldog 7060512B++9.2838.256%C+5%A++40C6.7C3681.5h6.4C++16.8C*
M60-A Bulldog 6057319C+16.2844.33%C1.754%C-23.8D1.3D--2812.4h6C+13.6C+
NS CandyCannon 3000 5353630.841C*1.8849.147%A32.076%C+33.1B+N/A771.6h5.4C-11.1B+
VE-A Lacerta 5350105M2.2839.421%A++24%C+83.3B*5M++4700.6h8.7B**22.1B**

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit317449,60424.7h
Anti-Vehicle MANA Turret215001.3h
Spawn Beacon314,2252.5h
AE Nano-Armor Kit59119,5465.8h
AE Medical Applicator10387,2935.2h
Nanite Revive Grenade08410.2h
Medical Applicator753377,59026.5h
Restoration Kit931,0162.6h
Motion Spotter5823,00610.7h
Ammunition Package172,8131.4h
Shield Recharging Field41690.1h
Recon Detection Device584,4585.9h
Medical Kit2,67518,42656.4h
Anti-Infantry MANA Turret251,1772.3h
V30-F Starfall05220.2h
Hardlight Barrier63110.4h

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