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Harbinger Elder[BRBU] Elder
VS BR 93

KDR: 2.57

Score: 52.3m

Last Seen: Aug 17th, 2019 3:16 PM
- OFFLINE - 24.9 hour(s)

Prestige 1, Battle Rank 93 - Vanu Sovereignty on Emerald - Outfit Officer of BRB Uninstalling[BRBU] BRB Uninstalling
VS outfit on Emerald

Members: 2
Level Progress (to 94): 52%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Supernova FPC C-4 Supernova PC L100 Python HEAT Solstice SF Equinox VE2 Deimos VA29 Pulsar C
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,583,766 MLG Score: 1266
Fun Score: N/A
Cheeseburgers Flipped: 999TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.679%21.445%59440117431,4202.020580.554

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.144%1.256A0.07C+-1.63FHEAD ++ (~7.61)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.90.421B11.90.166C++31

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.254%0.625%507612083,67987018064.22873204%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.28%-0.33C--0.858D--0.091

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
206.9-0.326C-70.9-0.381C-136

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.222%1.939%13288120611,397120849439.4346231%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.61%-0.077C+-0.397C--0.461

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
380.01C+15.3-0.227C22.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.65%4.563%3391212022,586116511382.21974227%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.643%0.506B+0.094C+0.585

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
90.60.263C*39.60.08C+51.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.116%56.678%339412103,4741022273.3959

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.336%1.222B**-0.676D-0.401

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.40.249C++3.2-0.006C+4.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
60.015%17.94%339512095,4181426723.79678

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.911%1.542A+0.644B+-0.002

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.80.491B+4.10.169C++2.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
BRB Uninstalling[BRBU] BRB Uninstalling
VS outfit on Emerald

Members: 2
52.3m283%395 (23.7k)371 (22.3k)2.5748883,08132,2663.3176793 (93)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1214300127.542%14.511%40004:2235

9% Combat Medic40% Engineer20% Heavy Assault11% Infiltrator14% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 10:12 PMNov 20th, 2012 10:19 PMAug 18th, 2019 10:04 AM (65m) (PST)Aug 17th, 2019 2:07 PM (21h) (PST)Aug 17th, 2019 11:16 AM (24h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9591797800.5890.2290.0861.9560.1021266

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
57,51910,71746,80235145117622,255

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2349.1h/97.9d 23,967 12,056 19,507 275.6k 3,668 8,180 14,330 135.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
Ursa
B+
Kills:1,164
Deaths:532
KDR:2.188
Accuracy:25.772% B+
HSR:19.588% D
Pulsar LSW
B
Kills:1,160
Deaths:663
KDR:1.750
Accuracy:24.887% B
HSR:20.345% C--
SVA-88
C
Kills:1,160
Deaths:399
KDR:2.907
Accuracy:22.210% C
HSR:19.828% D
Flare VE6
C+
Kills:1,152
Deaths:412
KDR:2.796
Accuracy:21.763% C+
HSR:19.444% D
Orion VS54
C
Kills:1,148
Deaths:297
KDR:3.865
Accuracy:19.629% C
HSR:20.732% D
VX29 Polaris
B+
Kills:789
Deaths:464
KDR:1.700
Accuracy:26.225% B+
HSR:22.053% C+
NS-15MP
C**
Kills:669
Deaths:310
KDR:2.158
Accuracy:29.378% C**
HSR:24.963% D
VE-H Maw
B**
Kills:230
Deaths:117
KDR:1.966
Accuracy:30.753% B**
HSR:21.304% D
NSX Naginata
B+
Kills:206
Deaths:122
KDR:1.689
Accuracy:24.600% B+
HSR:32.039% B+
NSX-P Naginata
B+
Kills:151
Deaths:112
KDR:1.348
Accuracy:25.578% B+
HSR:29.139% C++
Betelgeuse 54-A
C+
Kills:147
Deaths:92
KDR:1.598
Accuracy:22.134% D--
HSR:30.612% C+
Kills:7,976
Deaths (as Heavy Assault):3,520
Deaths (to Heavy Assaults):9,122
KDR:2.26591
Kill Difference:4,456
Playtime:469.667 hours
Usage:20%
Score:9.926m
Score/min:352
Accuracy (listed only):24.812%
HSR (listed only):23.641%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
B*
Kills:1,183
Deaths:976
KDR:1.212
Accuracy:28.461% B*
HSR:12.849% D
Deimos VA29
B**
Kills:1,178
Deaths:664
KDR:1.774
Accuracy:73.190% B**
HSR:19.100% B+
Pulsar C
C-
Kills:1,176
Deaths:357
KDR:3.294
Accuracy:22.007% C-
HSR:19.473% D
Nova
B++
Kills:1,172
Deaths:572
KDR:2.049
Accuracy:50.043% B+
HSR:17.918% B++
Solstice VE3
B+
Kills:1,169
Deaths:551
KDR:2.122
Accuracy:24.950% B+
HSR:15.227% D-
Phobos VX86
B++
Kills:1,162
Deaths:715
KDR:1.625
Accuracy:67.381% B++
HSR:16.523% C+
Eidolon VE33
B
Kills:1,159
Deaths:611
KDR:1.897
Accuracy:30.029% B
HSR:23.727% C
VX6-7
B*
Kills:1,155
Deaths:578
KDR:1.998
Accuracy:29.023% B*
HSR:17.056% D
Pandora VX25
M
Kills:1,152
Deaths:647
KDR:1.781
Accuracy:65.538% M
HSR:15.972% C*
Serpent VE92
B
Kills:1,134
Deaths:547
KDR:2.073
Accuracy:25.385% B
HSR:13.757% D*
Solstice Burst
B*
Kills:1,054
Deaths:566
KDR:1.862
Accuracy:30.736% B*
HSR:22.865% C
Thanatos VE70
A+
Kills:754
Deaths:395
KDR:1.909
Accuracy:53.264% A+
HSR:21.353% B**
VE-LR Obelisk
A+
Kills:650
Deaths:268
KDR:2.425
Accuracy:42.106% A+
HSR:31.231% C+
NS-11C
B++
Kills:519
Deaths:299
KDR:1.736
Accuracy:27.191% B++
HSR:19.461% C+
Eclipse VE3A
B+
Kills:450
Deaths:283
KDR:1.590
Accuracy:28.981% B+
HSR:16.222% D
The Little Helper
B**
Kills:229
Deaths:127
KDR:1.803
Accuracy:59.369% B**
HSR:13.974% C
NSX Tanto
B**
Kills:133
Deaths:82
KDR:1.622
Accuracy:32.066% B**
HSR:30.075% B++
NSX-P Tanto
B*
Kills:113
Deaths:74
KDR:1.527
Accuracy:30.072% B*
HSR:21.239% D
Kills:15,542
Deaths (as Engineer):8,312
Deaths (to Engineers):6,787
KDR:1.86983
Kill Difference:7,230
Playtime:929.198 hours
Usage:40%
Score:21.099m
Score/min:378
Accuracy (listed only):39.988%
HSR (listed only):19.335%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice SF
B*
Kills:1,183
Deaths:976
KDR:1.212
Accuracy:28.461% B*
HSR:12.849% D
Deimos VA29
B**
Kills:1,178
Deaths:664
KDR:1.774
Accuracy:73.190% B**
HSR:19.100% B+
Pulsar C
C-
Kills:1,176
Deaths:357
KDR:3.294
Accuracy:22.007% C-
HSR:19.473% D
Nova
B++
Kills:1,172
Deaths:572
KDR:2.049
Accuracy:50.043% B+
HSR:17.918% B++
VE-S Canis
B+
Kills:1,172
Deaths:642
KDR:1.826
Accuracy:30.908% B+
HSR:23.379% B
Solstice VE3
B+
Kills:1,169
Deaths:551
KDR:2.122
Accuracy:24.950% B+
HSR:15.227% D-
MKV Suppressed
B**
Kills:1,167
Deaths:697
KDR:1.674
Accuracy:31.159% B**
HSR:23.136% B+
NS-7 PDW
A
Kills:1,167
Deaths:652
KDR:1.790
Accuracy:31.691% A
HSR:18.509% C++
Phobos VX86
B++
Kills:1,162
Deaths:715
KDR:1.625
Accuracy:67.381% B++
HSR:16.523% C+
VX6-7
B*
Kills:1,155
Deaths:578
KDR:1.998
Accuracy:29.023% B*
HSR:17.056% D
Sirius SX12
A
Kills:1,153
Deaths:642
KDR:1.796
Accuracy:31.322% A
HSR:16.826% C
Pandora VX25
M
Kills:1,152
Deaths:647
KDR:1.781
Accuracy:65.538% M
HSR:15.972% C*
Serpent VE92
B
Kills:1,134
Deaths:547
KDR:2.073
Accuracy:25.385% B
HSR:13.757% D*
Solstice Burst
B*
Kills:1,054
Deaths:566
KDR:1.862
Accuracy:30.736% B*
HSR:22.865% C
Thanatos VE70
A+
Kills:754
Deaths:395
KDR:1.909
Accuracy:53.264% A+
HSR:21.353% B**
NS-11C
B++
Kills:519
Deaths:299
KDR:1.736
Accuracy:27.191% B++
HSR:19.461% C+
Eridani SX5-AE
B**
Kills:458
Deaths:305
KDR:1.502
Accuracy:34.056% B**
HSR:23.363% C
Eclipse VE3A
B+
Kills:450
Deaths:283
KDR:1.590
Accuracy:28.981% B+
HSR:16.222% D
The Little Helper
B**
Kills:229
Deaths:127
KDR:1.803
Accuracy:59.369% B**
HSR:13.974% C
NSX-P Tengu
B+
Kills:207
Deaths:110
KDR:1.882
Accuracy:39.260% B+
HSR:22.222% C++
NSX Tanto
B**
Kills:133
Deaths:82
KDR:1.622
Accuracy:32.066% B**
HSR:30.075% B++
NSX-P Tanto
B*
Kills:113
Deaths:74
KDR:1.527
Accuracy:30.072% B*
HSR:21.239% D
Kills:19,057
Deaths (as Light Assault):10,481
Deaths (to Light Assaults):5,474
KDR:1.81824
Kill Difference:8,576
Playtime:340.142 hours
Usage:14%
Score:7.520m
Score/min:368
Accuracy (listed only):38.457%
HSR (listed only):19.114%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Equinox VE2
B++
Kills:1,180
Deaths:537
KDR:2.197
Accuracy:29.533% B++
HSR:25.424% B+
Deimos VA29
B**
Kills:1,178
Deaths:664
KDR:1.774
Accuracy:73.190% B**
HSR:19.100% B+
Nova
B++
Kills:1,172
Deaths:572
KDR:2.049
Accuracy:50.043% B+
HSR:17.918% B++
VE-S Canis
B+
Kills:1,172
Deaths:642
KDR:1.826
Accuracy:30.908% B+
HSR:23.379% B
MKV Suppressed
B**
Kills:1,167
Deaths:697
KDR:1.674
Accuracy:31.159% B**
HSR:23.136% B+
Pulsar VS1
B*
Kills:1,167
Deaths:590
KDR:1.978
Accuracy:27.815% B*
HSR:18.338% C
NS-7 PDW
A
Kills:1,167
Deaths:652
KDR:1.790
Accuracy:31.691% A
HSR:18.509% C++
Phobos VX86
B++
Kills:1,162
Deaths:715
KDR:1.625
Accuracy:67.381% B++
HSR:16.523% C+
Corvus VA55
B++
Kills:1,161
Deaths:577
KDR:2.012
Accuracy:27.840% B++
HSR:25.323% C**
H-V45
B+
Kills:1,160
Deaths:572
KDR:2.028
Accuracy:27.150% B+
HSR:21.724% C++
NS-11A
B+
Kills:1,154
Deaths:553
KDR:2.087
Accuracy:26.849% B+
HSR:21.144% C+
Sirius SX12
A
Kills:1,153
Deaths:642
KDR:1.796
Accuracy:31.322% A
HSR:16.826% C
Pandora VX25
M
Kills:1,152
Deaths:647
KDR:1.781
Accuracy:65.538% M
HSR:15.972% C*
Thanatos VE70
A+
Kills:754
Deaths:395
KDR:1.909
Accuracy:53.264% A+
HSR:21.353% B**
Eridani SX5-AE
B**
Kills:458
Deaths:305
KDR:1.502
Accuracy:34.056% B**
HSR:23.363% C
The Little Helper
B**
Kills:229
Deaths:127
KDR:1.803
Accuracy:59.369% B**
HSR:13.974% C
NSX-P Tengu
B+
Kills:207
Deaths:110
KDR:1.882
Accuracy:39.260% B+
HSR:22.222% C++
H-V45 AE
B+
Kills:147
Deaths:72
KDR:2.042
Accuracy:30.828% B+
HSR:21.769% D-
NSX Yumi
B**
Kills:85
Deaths:41
KDR:2.073
Accuracy:31.418% B**
HSR:30.588% B+
Kills:17,025
Deaths (as Combat Medic):9,110
Deaths (to Combat Medics):3,722
KDR:1.86883
Kill Difference:7,915
Playtime:217.452 hours
Usage:9%
Score:5.548m
Score/min:425
Accuracy (listed only):40.453%
HSR (listed only):20.873%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
VE-S Canis
B+
Kills:1,172
Deaths:642
KDR:1.826
Accuracy:30.908% B+
HSR:23.379% B
Artemis VX26
B**
Kills:1,169
Deaths:445
KDR:2.627
Accuracy:32.533% B**
HSR:26.604% B+
VA39 Spectre
A++
Kills:1,168
Deaths:276
KDR:4.232
Accuracy:42.116% A++
HSR:33.733% C
MKV Suppressed
B**
Kills:1,167
Deaths:697
KDR:1.674
Accuracy:31.159% B**
HSR:23.136% B+
NS-7 PDW
A
Kills:1,167
Deaths:652
KDR:1.790
Accuracy:31.691% A
HSR:18.509% C++
Beamer VS3
B++
Kills:1,165
Deaths:962
KDR:1.211
Accuracy:32.095% B++
HSR:21.631% C+
Ghost
B**
Kills:1,162
Deaths:333
KDR:3.489
Accuracy:45.811% B**
HSR:64.802% C
Nyx VX31
B*
Kills:1,156
Deaths:363
KDR:3.185
Accuracy:39.223% B*
HSR:32.613% C**
Sirius SX12
A
Kills:1,153
Deaths:642
KDR:1.796
Accuracy:31.322% A
HSR:16.826% C
V10
B++
Kills:663
Deaths:151
KDR:4.391
Accuracy:44.746% B++
HSR:74.359% C
Manticore SX40
A
Kills:513
Deaths:387
KDR:1.326
Accuracy:37.866% A
HSR:20.858% C+
Parallax VX3
C++
Kills:481
Deaths:100
KDR:4.810
Accuracy:39.877% C++
HSR:68.399% D*
Eridani SX5-AE
B**
Kills:458
Deaths:305
KDR:1.502
Accuracy:34.056% B**
HSR:23.363% C
NS-357 Underboss
B+
Kills:315
Deaths:273
KDR:1.154
Accuracy:41.569% B+
HSR:22.857% C++
Phantom VA23
B**
Kills:260
Deaths:88
KDR:2.955
Accuracy:42.888% B**
HSR:34.231% B+
NS-61 Emissary
A
Kills:216
Deaths:124
KDR:1.742
Accuracy:36.873% A
HSR:12.963% D
NSX-P Tengu
B+
Kills:207
Deaths:110
KDR:1.882
Accuracy:39.260% B+
HSR:22.222% C++
Soldier Soaker
B**
Kills:113
Deaths:84
KDR:1.345
Accuracy:42.933% B**
HSR:8.850% D-
NS-AM7 Archer
A
Kills:98
Deaths:69
KDR:1.420
Accuracy:68.578% A
HSR:5.102% D*
Kills:13,803
Deaths (as Infiltrator):6,703
Deaths (to Infiltrators):3,585
KDR:2.05923
Kill Difference:7,100
Playtime:257.511 hours
Usage:11%
Score:4.886m
Score/min:316
Accuracy (listed only):39.237%
HSR (listed only):29.181%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Cosmos VM3
B
Kills:1,158
Deaths:279
KDR:4.151
Accuracy:17.720% C++
HSR:20.812% B
Cosmos VM3
C++
Kills:1,156
Deaths:279
KDR:4.143
Accuracy:17.439% C++
HSR:18.426% C+
Quasar VM1
A+
Kills:769
Deaths:139
KDR:5.532
Accuracy:19.359% B++
HSR:25.878% A+
Quasar VM1
A
Kills:484
Deaths:78
KDR:6.205
Accuracy:23.622% A
HSR:25.827% B*
Blueshift VM5
C+
Kills:406
Deaths:93
KDR:4.366
Accuracy:15.874% D
HSR:20.197% C+
NS-10 Burster
C**
Kills:299
Deaths:120
KDR:2.492
Accuracy:31.692% C**
HSR:3.010% D-
Comet VM2
A+
Kills:262
Deaths:144
KDR:1.819
Accuracy:55.462% A+
HSR:3.817% C+
NS-10 Burster
B
Kills:260
Deaths:115
KDR:2.261
Accuracy:31.279% B
HSR:6.923% C+
Comet VM2
B**
Kills:233
Deaths:139
KDR:1.676
Accuracy:55.541% B**
HSR:2.146% D--
NS-20 Gorgon
A
Kills:190
Deaths:33
KDR:5.758
Accuracy:36.329% A
HSR:23.684% B++
NS-20 Gorgon
A
Kills:160
Deaths:33
KDR:4.848
Accuracy:36.323% A
HSR:21.250% C**
Blueshift VM5
C*
Kills:150
Deaths:31
KDR:4.839
Accuracy:20.275% C++
HSR:22.667% C*
Kills:5,527
Deaths (as MAX Suit):741.500
Deaths (to MAX Suits):2,010
KDR:7.45381
Kill Difference:4,785.500
Playtime:125.078 hours
Usage:5%
Score:3.299m
Score/min:440
Accuracy (listed only):30.076%
HSR (listed only):16.220%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
A
Kills:1,087
V. Kills:290 374%
Deaths:61
KDR:17.820
Accuracy:65.158% A+
KPH:122.900 B*
VKPH:32.800 A
Maelstrom Turbo Laser
C
Kills:919
V. Kills:713 129%
Deaths:510
KDR:1.802
Accuracy:30.949% C+
KPH:10.100 C
VKPH:7.800 C
Saron Laser Cannon
B
Kills:722
V. Kills:461 156%
Deaths:298
KDR:2.423
Accuracy:30.974% C+
KPH:17 B
VKPH:10.800 C*
Light PPA
A+
Kills:618
V. Kills:71 N/A
Deaths:71
KDR:8.704
Accuracy:41.826% C++
KPH:57 B
VKPH:6.500 A+
Hornet Missiles
A+
Kills:197
V. Kills:134 146%
Deaths:8
KDR:24.625
Accuracy:67.463% B++
KPH:127.900 B**
VKPH:87 A+
Photon A2A Missile Pods
C+
Kills:78
V. Kills:86 90%
Deaths:2
KDR:39
Accuracy:62.770% F--
KPH:37.400 C
VKPH:41.200 C+
Kills:3,621 (2,259 + 0)
Deaths:950
KDR:3.812
VKDR:1.847
Vehicle Kills:1,755
Kill Difference:2,671
Playtime:157.216 hours
Usage:7%
Score:2.091m
Score/min:222
Piloting Accuracy:41.826%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-30R Vektor
B
Kills:183
V. Kills:102 178%
Deaths:30
KDR:6.100
Accuracy:42.478% B
KPH:13.200 C*
VKPH:7.400 C+
CAS30 Tank Buster
C+
Kills:150
V. Kills:83 179%
Deaths:86
KDR:1.744
Accuracy:38.998% D
KPH:8 C+
VKPH:4.400 D
AP30 Shredder
U
Kills:131
V. Kills:102 127%
Deaths:13
KDR:10.077
Accuracy:44.372% A+
KPH:471,600 U
VKPH:367,200 U
L105 Zephyr
U
Kills:126
V. Kills:12 N/A
Deaths:13
KDR:9.692
Accuracy:49.496% B*
KPH:453,600 U
VKPH:43,200 U
C150 Dalton
U
Kills:81
V. Kills:60 133%
Deaths:15
KDR:5.400
Accuracy:40.925% C**
KPH:291,600 U
VKPH:216,000 U
Kills:671 (333 + 338)
Deaths:157
KDR:4.274
VKDR:2.287
Vehicle Kills:359
Kill Difference:514
Playtime:32.507 hours
Usage:1%
Score:0.393m
Score/min:201
Piloting Accuracy:38.998%
Gunner Accuracy:40.925%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
B+
Kills:1,359
V. Kills:461 294%
Deaths:92
KDR:14.772
Accuracy:54.342% C**
KPH:36.300 B+
VKPH:12.300 C++
L100 Python HESH
B**
Kills:1,068
V. Kills:247 431%
Deaths:50
KDR:21.360
Accuracy:65.736% A++
KPH:53.500 C++
VKPH:12.400 B**
C75 Viper
B**
Kills:1,037
V. Kills:184 N/A
Deaths:64
KDR:16.203
Accuracy:47.394% B++
KPH:49.900 B**
VKPH:8.900 C++
Skyguard
B**
Kills:991
V. Kills:626 158%
Deaths:99
KDR:10.010
Accuracy:35.134% B**
KPH:20.200 B*
VKPH:12.700 B**
L100 Python AP
B+
Kills:961
V. Kills:684 140%
Deaths:71
KDR:13.535
Accuracy:60.582% B+
KPH:29.700 C+
VKPH:21.200 B+
Kills:5,416 (5,416 + 0)
Deaths:376
KDR:14.404
VKDR:5.856
Vehicle Kills:2,202
Kill Difference:5,040
Playtime:159.606 hours
Usage:7%
Score:2.701m
Score/min:282
Driving Accuracy:60.582%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B+
Kills:3,268
V. Kills:2,137 153%
Deaths:266
KDR:12.286
Accuracy:57.492% B+
KPH:27.800 C*
VKPH:18.100 B+
Supernova PC
B*
Kills:1,552
V. Kills:489 317%
Deaths:83
KDR:18.699
Accuracy:51.825% C**
KPH:32.200 B*
VKPH:10.100 B+
Supernova VPC
B+
Kills:1,161
V. Kills:115 N/A
Deaths:51
KDR:22.765
Accuracy:54.658% B+
KPH:39.300 C
VKPH:3.900 D--
Saron HRB
B**
Kills:608
V. Kills:367 165%
Deaths:77
KDR:7.896
Accuracy:52.064% B**
KPH:24.600 C+
VKPH:14.900 C+
Proton II PPA
B+
Kills:286
V. Kills:20 N/A
Deaths:16
KDR:17.875
Accuracy:28.756% B++
KPH:67.600 B+
VKPH:4.700 B+
E540 Halberd
C+
Kills:177
V. Kills:100 175%
Deaths:28
KDR:6.321
Accuracy:52.578% B++
KPH:28.300 C
VKPH:16 C+
Kills:7,052 (5,981 + 1,071)
Deaths:521
KDR:13.536
VKDR:6.196
Vehicle Kills:3,228
Kill Difference:6,531
Playtime:230.630 hours
Usage:10%
Score:4.826m
Score/min:349
Driving Accuracy:54.658%
Gunner Accuracy:52.578%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Saron HRB-H
A*
Kills:218
V. Kills:127 170%
Deaths:11
KDR:19.818
Accuracy:72.784% A*
KPH:51.400 B*
VKPH:30 B+
M40 Fury-H
A
Kills:180
V. Kills:55 321%
Deaths:12
KDR:15
Accuracy:58.067% A+
KPH:104.200 B
VKPH:31.800 A
E540 Halberd-H
C++
Kills:138
V. Kills:67 203%
Deaths:22
KDR:6.273
Accuracy:66.170% B**
KPH:46.100 C++
VKPH:22.400 C++
Proton II PPA-H
C++
Kills:118
V. Kills:11 N/A
Deaths:14
KDR:8.429
Accuracy:44.739% B*
KPH:70.500 C
VKPH:6.600 C++
Aphelion VEX-4H
A*
Kills:75
V. Kills:38 192%
Deaths:10
KDR:7.500
Accuracy:63.395% A*
KPH:57.200 B*
VKPH:29 C++
Kills:729 (0 + 729)
Deaths:69
KDR:10.565
VKDR:4.319
Vehicle Kills:298
Kill Difference:660
Playtime:11.946 hours
Usage:1%
Score:0.420m
Score/min:586
Driving Accuracy:N/A%
Gunner Accuracy:63.395%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
B*
Kills:297
V. Kills:75 391%
Deaths:33
KDR:9
Accuracy:44.339% B+
KPH:30.600 B*
VKPH:7.700 C+
M20 Basilisk
B*
Kills:228
V. Kills:55 407%
Deaths:24
KDR:9.500
Accuracy:46.778% B*
KPH:27.500 B+
VKPH:6.600 D
M12 Kobalt
C+
Kills:201
V. Kills:12 N/A
Deaths:14
KDR:14.357
Accuracy:21.941% B++
KPH:53 C
VKPH:3.200 C+
M40 Fury
B+
Kills:108
V. Kills:5 N/A
Deaths:9
KDR:12
Accuracy:40.594% B+
KPH:56.500 B+
VKPH:2.600 D**
M12 Kobalt
C
Kills:95
V. Kills:5 N/A
Deaths:4
KDR:23.750
Accuracy:19.670% B
KPH:46.700 D
VKPH:2.500 C
M60-G Bulldog
C
Kills:57
V. Kills:6 N/A
Deaths:2
KDR:28.500
Accuracy:34.752% C
KPH:26.700 D
VKPH:2.800 D-
M60-G Bulldog
B
Kills:52
V. Kills:7 N/A
Deaths:5
KDR:10.400
Accuracy:38.052% B
KPH:16.600 D
VKPH:2.200 D--
Kills:1,038 (0 + 1,038)
Deaths:91
KDR:11.407
VKDR:1.813
Vehicle Kills:165
Kill Difference:947
Playtime:31.006 hours
Usage:1%
Score:0.416m
Score/min:223
Driving Accuracy:N/A%
Gunner Accuracy:38.052%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A**
Kills:324
V. Kills:12 N/A
Deaths:77
KDR:4.208
Accuracy:61.757% A**
KPH:63.200 B+
VKPH:2.300 C*
V30-F Starfall
C**
Kills:278
V. Kills:168 164%
Deaths:124
KDR:2.242
Accuracy:69.247% B*
KPH:29.400 C*
VKPH:17.800 C**
M40 Fury-F
D
Kills:147
V. Kills:39 368%
Deaths:65
KDR:2.262
Accuracy:39.494% D-
KPH:12.100 D
VKPH:3.200 D
Kills:749 (749 + 0)
Deaths:266
KDR:2.816
VKDR:0.823
Vehicle Kills:219
Kill Difference:483
Playtime:26.724 hours
Usage:1%
Score:0.253m
Score/min:158
Driving Accuracy:39.494%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B+
Kills:120
V. Kills:8 N/A
Deaths:11
KDR:10.909
Accuracy:33.993% C++
KPH:90 B+
VKPH:6 C+
M20 Wyvern
A
Kills:56
V. Kills:26 207%
Deaths:3
KDR:18.667
Accuracy:41.408% B+
KPH:40.900 A
VKPH:19 B*
Kills:176 (0 + 176)
Deaths:14
KDR:12.571
VKDR:2.429
Vehicle Kills:34
Kill Difference:162
Playtime:2.703 hours
Usage:0%
Score:0.061m
Score/min:375
Piloting Accuracy:N/A%
Gunner Accuracy:41.408%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Supernova FPC 5,4053,26826612.286B*9.7157.492%B+1.989%C+27.8C*18.2B+338117.7h5.7C+10C++
C-4 2,7351,9416882.821B**0.2522.499%DN/A174.9A*71.5M++173211.1h1.2B+5.2B
Supernova PC 2,0411,5528318.699A*16.1251.825%C**2.126%C+32.2B*10.1B+30148.2h4.1B++7.9B*
L100 Python HEAT 1,8201,3599214.772A**12.2054.342%C**2.208%C+36.3B+12.3C++28037.4h4.9B++9.1B++
Solstice SF 1,1931,1839761.212C**1.3628.461%B*12.849%D19.6C+N/A9160.5h11.8C++41.5B+
Equinox VE2 1,2021,1805372.197B**0.3829.533%B++25.424%B+52.2B**1B*14622.6h12.1C**41B+
Deimos VA29 1,1981,1786641.774B+0.8073.19%B**19.1%B+68.9B*1.2B+22917.1h2B++2.7B+
Pulsar C 1,1911,1763573.294A0.7222.007%C-19.473%D23.2CN/A13350.7h10.8B+49.1C*
Lasher X2 1,2031,1757011.676B**0.9034.615%A2.723%D51.1B**1.2B16423h19.1C*55.2B++
Nova 1,1901,1725722.049B+0.5350.043%B+17.918%B++52.3B++N/A16922.4h4.4C*8.9B+
VE-S Canis 1,2011,1726421.826B++0.7530.908%B+23.379%B52.3B+1.3A15622.4h11.8C*38.2B
Artemis VX26 1,1861,1694452.627B**0.0532.533%B**26.604%B+57.9B**N/A16620.2h11.6C**35.6B+
Solstice VE3 1,1781,1695512.122A*0.4524.95%B+15.227%D-25.4BN/A19846h13.7B+55.1C**
VA39 Spectre 1,1811,1682764.232A*1.6642.116%A++33.733%C51A++N/A14922.9h4.5B*10.7B**
MKV Suppressed 1,1831,1676971.674B*0.9031.159%B**23.136%B+41.5B+N/A11928.1h15.7C+50.4C**
Pulsar VS1 1,1781,1675901.978B**0.6027.815%B*18.338%C36.9B++N/A14131.6h13.3B+48B+
NS-7 PDW 1,1871,1676521.79B**0.7831.691%A18.509%C++46.3B**N/A14125.2h14.6C*46.1B+
Beamer VS3 1,1741,1659621.211B++1.3632.095%B++21.631%C+58.3A+N/A20720h8.9C**27.7C*
Ursa 1,1661,1645322.188B**0.3925.772%B+19.588%D51.1B+N/A19822.8h10.9C*42.2B+
Phobos VX86 1,1681,1627151.625C**0.9567.381%B++16.523%C+56.1B+N/A18720.7h2.7C3.9C**
Ghost 1,1691,1623333.489C**0.9145.811%B**64.802%C44.4C*N/A13926.2h2.4C+5.3B
Supernova VPC 1,2761,1615122.765B*20.1954.658%B+2.412%B*39.4C3.9D--25129.5h2.9B+5.4B+
Corvus VA55 1,1701,1615772.012B**0.5627.84%B++25.323%C**43.5B*N/A12426.7h11B+39.5B++
H-V45 1,1681,1605722.028B0.5527.15%B+21.724%C++39.3BN/A12729.5h13.2C++48.5B+
Pulsar LSW 1,1621,1606631.75C*0.8224.887%B20.345%C--42.5C+N/A20527.3h11.5B+46.3B+
SVA-88 1,1631,1603992.907B+0.3322.21%C19.828%D38.5CN/A17830.1h12.4C+56C+
Eidolon VE33 1,1661,1596111.897B++0.6830.029%B23.727%C25.9C++N/A13544.7h8.7C**29.1B+
Cosmos VM3 1,1701,1582794.151A+1.5817.72%C++20.812%B39.7B+N/A13929.2h13B+73.4C*
Nyx VX31 1,1701,1563633.185B+0.6139.223%B*32.613%C**43.8C++N/A11426.4h5.8C+14.8B+
Cosmos VM3 1,1651,1562794.143A1.5717.439%C++18.426%C+39.5B+N/A14329.3h13.1B75.3B
VX6-7 1,1561,1555781.998B+0.5829.023%B*17.056%D36.7C++N/A15131.5h12.2C*41.9B+
NS-11A 1,1691,1545532.087B+0.4926.849%B+21.144%C+42.7B+N/A15127h13B48.4B+
Sirius SX12 1,1591,1536421.796B++0.7831.322%A16.826%C48.2B**N/A17723.9h14.6C*46.5B+
Flare VE6 1,1571,1524122.796A+0.2221.763%C+19.444%D36.6C+N/A19931.5h12.2C56.2C+
Pandora VX25 1,1631,1526471.781B+0.7965.538%M15.972%C*47.6BN/A21124.2h7F-10.7C**
Orion VS54 1,1531,1482973.865A+1.2919.629%C20.732%D33C+N/A22634.8h12.5C*63.5C+
Serpent VE92 1,1381,1345472.073B*0.5025.385%B13.757%D*27.7C+N/A14641h13.2C++52C**
Dual Photon Pods 1,3771,0876117.82A++15.2565.158%A+N/A123.5B*33A8488.8h26.6C40.8C**
L100 Python HESH 1,3151,0685021.36B**18.7965.736%A++1.498%C+53.7C++12.4B**25019.9h5.5D--8.3C+
M12 Kobalt 1,1251,0541475.286A**72.7128.991%A18.596%C*135.1B+9.1A3617.8h25.4D--87.7C++
Solstice Burst 1,0661,0545661.862B0.7130.736%B*22.865%C37.9C+N/A12127.8h13.1C++42.6B+
C75 Viper 1,2211,0376416.203M13.6347.394%B++1.254%C+49.9B**8.8C++26520.8h11.6B+24.5B++
Skyguard 1,6179919910.01M+7.4435.134%B**1.413%C-20.2B*12.7B**26249.1h114.3C**325.3B++
L100 Python AP 1,6459617113.535A*10.9660.582%B+2.289%C+29.8C+21.2B+34632.3h8.1D13.3C
Maelstrom Turbo Laser 1,6329195101.802C++0.7730.949%C+N/A10.1C7.8C14891.4h131.5C425C+
Frag Grenade 8067981798N/A795.4340.535%DN/A1330M**13.3B+34470.6h1.8A++4.4B**
Tank Mine 1,3217961246.419A*3.8432.927%C+N/A204.1A*134.6A**23043.9h1.5B++4.4B**
VX29 Polaris 7977894641.7C*0.8726.225%B+22.053%C+47.2C++N/A14316.7h12.9C+49.1C**
Quasar VM1 7817691395.532M2.9619.359%B++25.878%A+39.8AN/A17919.3h14B+72.2B+
Thanatos VE70 7717543951.909B**0.6753.264%A+21.353%B**61.8A++1.4A*19912.2h4.3B+8B*
Proximity Mine 7507501106.818B**4.2447.604%B++N/A214.3A++N/A7673.5h1.8B3.9B+
Saron Laser Cannon 1,1837222982.423C*0.1530.974%C+N/A17B10.8C*19142.5h100.1B+323.1B+
Force-Blade 76469323,0610.03C*2.5442.479%B**6.349%C+0.6C+N/A21068.8h2.4C**5.7B+
NS-15MP 6896693102.158C+0.4229.378%C**24.963%D62.5C+1.9A++22310.7h11.4C+38.8C++
V10 6706631514.391B+1.8244.746%B++74.359%C35.8C++N/A11218.5h2.7D6C++
VE-LR Obelisk 6696502682.425B+0.1542.106%A+31.231%C+52.4B*1.5A14812.4h6.3B14.9B++
Light PPA 689618718.704B*6.1341.826%C++N/A57.2B6.6A+22510.8h18C43.1C+
Saron HRB 975608777.896B+5.3252.064%B**1.316%C24.6C+14.9C+50824.7h18.9B+36.4B*
NS-11C 5235192991.736B*0.8427.191%B++19.461%C+38.7B+N/A19413.4h13.2B+48.4B+
Manticore SX40 5265133871.326B+1.2537.866%A20.858%C+45.4B++1.2B+14011.3h8.2C+21.6B+
Quasar VM1 493484786.205A*3.6323.622%A25.827%B*53.8A1B+1559h13.2C*56B++
Parallax VX3 4814811004.81B+2.2439.877%C++68.399%D*30.1C++N/A12916h2.7D6.8C+
NS Decimator 6754703031.551B+1.0274.668%A++2.553%C**39.2C**17.1C++47112h5.9D7.9C++
Eridani SX5-AE 4774583051.502C+1.0734.056%B**23.363%C38.8C1.6A*13111.8h16.1D*47.4C
Eclipse VE3A 4634502831.59C++0.9828.981%B+16.222%D43.7C++1.3B**13310.3h13.2C+45.5C*
NS Annihilator 7644442261.965M++0.6180.649%C+N/A18.6A++13.4A++34223.9h8.2A10.1A
M20 Basilisk 567437762.429U59.8554.551%C*5.034%C*71.6A+21.3C++3296.1h89.7B+164.5B+
Lancer VS22 8244172951.414B*1.1670.242%B**N/A18.6B+18.2B+39722.4h14.7B+20.9B+
Blueshift VM5 409406934.366B*1.7915.874%D20.197%C+31.5C+N/A18312.9h15.8C++99.5C+
Rocklet Rifle 5943361831.836A*0.7466.486%A+N/A51.7A++39.7A6596.5h30.3B++45.6B*
S12 Renegade 336324774.208C**1.6361.757%A**2.469%D-63.5B+2.4B1875.1h4.3D-7B+
Nemesis VSH9 5513201841.739A*0.8463.964%C*N/A17.5C+12.6C++26018.3h8.5C+13.3C++
NS-357 Underboss 3183152731.154C*1.4241.569%B+22.857%C++64.3B++N/A2324.9h3.8B+9.2B+
NS-10 Burster 4972991202.492A++0.0831.692%C**3.01%D-7.1B+4.7B+13442.4h122.6B++386.9B++
M20 Basilisk 372297339M+6.4344.339%B+7.744%B*30.6B*7.7C+2599.7h70.3B+158.5B*
MANA Anti-Vehicle Turret 5532881002.88B+0.3153.643%C+1.736%D--2880M+2650A*1985190.1h8.4C+15.7C*
Proton II PPA 3062861617.875C*15.3028.756%B++1.748%C68.1B+4.8B+4154.2h9.5C++33.1B+
V30-F Starfall 4462781242.242B+0.3369.247%B*1.079%C**29.6C**17.9C**2259.4h21D30.3C
Comet VM2 4352621441.819B**0.7655.462%A+3.817%C+12.9C**8.5A*20820.3h27.4C49.4C**
Phantom VA23 268260882.955B++0.3842.888%B**34.231%B+52B+1.6A**2715h4.5C*10.6B+
NS-10 Burster 4332601152.261A*0.3131.279%B6.923%C+6.3C*4.2B+13141.5h140C+447.7C**
G30 Walker 331235547S44.4338.516%C4.255%B+53.4B**21.8B3224.4h146.2B++379.5B++
Comet VM2 3832331391.676B*0.9055.541%B**2.146%D--12.8C++8.2A++17718.2h29.5C+53.1B+
VE-H Maw 2342301171.966B+0.6130.753%B**21.304%D60.5B1.1B+2433.8h11.3C+36.7B+
The Little Helper 2322291271.803B+0.7759.369%B**13.974%C63.6B*N/A1843.6h4.2B+7.1B++
M20 Basilisk 283228249.5M*6.9346.778%B*7.018%B+27.5B+6.6D2308.3h88.7B+189.7B*
Saron HRB-H 3452181119.818M+17.2472.784%A*N/A51.9B**30.2B++5384.2h40.8F56C
NS-61 Emissary 2222161241.742A0.8336.873%A12.963%D52.7A1.5A+1804.1h14.4C++39B+
NSX-P Tengu 2092071101.882B*0.6939.26%B+22.222%C++59.1B++N/A2283.5h10.7B++27.3B++
NSX Naginata 2102061221.689B0.8924.6%B+32.039%B+55.7B+1.1B*2183.7h12.4C++50.4B
M12 Kobalt 2132011414.357C*11.7821.941%B++20.398%B+52.9C3.2C+2213.8h22.4C102C**
Hornet Missiles 331197824.625S22.0567.463%B++N/A131.3B**89.3A+13061.5h12.3C+18.3C++
G40-F Ranger 292191363.667S61.0938.332%B+N/A68.2A36.1B**5292.8h71C*185.3B+
NS-20 Gorgon 215190335.758S3.1836.329%A23.684%B++31.7A4.2M*1226h47.2C+130B+
L-30R Vektor 285183306.1M++3.5342.478%BN/A13.3C*7.4C+8113.8h113.9C-268.1C+
Hades VSH4 326180822.195M*0.3875.62%B**N/A20C+16.2C+2929h9.3C+12.3C**
M40 Fury-H 2351801215B12.4358.067%A+N/A105.9B32.4A6841.7h11.4D19.7C*
E540 Halberd 277177286.321C3.7552.578%B++N/A28.5C16.1C+7106.2h7D-13.3C+
Spear Anti-Vehicle Phalanx Turret 308175218.333C*5.7651.767%B++1.714%D*33C25.1B5795.3h12D23.1C+
Sticky Grenade 1651631163N/A160.4345.783%DN/A1630A+20B++51140.1h2.3C+5.1C+
NS-20 Gorgon 178160334.848M**2.2736.323%A21.25%C**26.7B*3A*866h55.5C+152.9B+
Anti-Vehicle Grenade 1861581158N/A155.4352.396%C++N/A526.7B++93.3C+28440.3h4.2B*8.1B++
NSX-P Naginata 1541511121.348C+1.2325.578%B+29.139%C++55.9B1.1C+2092.7h13.5C+52.7C**
CAS30 Tank Buster 233150861.744B0.8338.998%D1.333%C+8C+4.4D7718.7h44.7B+114.6B
Blueshift VM5 150150314.839B**2.2620.275%C++22.667%C*37.5C*N/A2264h17.7C87.1C++
M40 Fury-F 186147652.262B+0.3139.494%D-N/A12.1D3.2D9412.1h9.1B+23.1C*
Betelgeuse 54-A 149147921.598C0.9822.134%D--30.612%C+49C--N/A4873h11.1C+50.4C-
H-V45 AE 151147722.042C**0.5330.828%B+21.769%D-39.7C1.1B+1233.7h14.3D46.3C+
E540 Halberd-H 205138226.273C+3.7066.17%B**N/A46C++22.3C++5873h6.8C10.2C**
NSX Tanto 134133821.622B+0.9532.066%B**30.075%B++47.5B+N/A1582.8h14.3C++44.7C**
AP30 Shredder 2331311310.077B+7.5044.372%A+N/A1310U1020U9760300.1h207.9T468.6D*
L105 Zephyr 138126139.692C++7.1249.496%B*N/A1260U120U4152200.1h4.7B**9.4B**
CAS 14-E 1281201110.909C+8.3333.993%C++N/A92.3B+6.2C+3991.3h27.9B82.2B+
Proton II PPA-H 129118148.429C5.8544.739%B*N/A69.4C-6.5C++3441.7h12C26.8C**
Soldier Soaker 114113841.345C*1.2342.933%B**8.85%D-59.5BN/A2111.9h6.5C+15.1B+
NSX-P Tanto 120113741.527B++1.0530.072%B*21.239%D29.7C++1.8A*1483.8h14.3C*47.7B+
M40 Fury 113108912B**9.4340.594%B+N/A56.8B+2.6D**3271.9h8.2B**20.3B**
Fatestealer 110105881.193S1.3843.866%B++20.952%C+21.4C1A444.9h2.2B+5.1B++
NS-AM7 Archer 13698691.42A*1.1568.578%A5.102%D*14.2A+5.5A++1276.9h18.1C**26.3B+
MAX Punch 98957420.128C++2.4536.879%DN/A0.9CN/A3106.9h1.6C++4.5C++
M12 Kobalt 10095423.75B+21.1819.67%B20%B+47.5D2.5C1532h19.5C+99C**
The Slasher 102942,3270.04C+2.5351.663%A13.83%B1.1CN/A388.8h2.5C4.8C++
S1 16291541.685A++0.8962.174%B+2.198%C26.8C++20.9B**11943.4h6.3C**10.1B+
NSX Yumi 8685412.073B+0.5031.418%B**30.588%B+38.6C++N/A1042.2h13.6C43.4C**
C150 Dalton 14181155.4C+2.8340.925%C**N/A810U600U9949000.1h5.7D13.9C
Photon A2A Missile Pods 16478239S36.4362.77%F--N/A37.1C41C+5822.1h7.1B++11.3C+
Aphelion VEX-4H 11375107.5C*4.9363.395%A*1.333%D*57.7B*29.2C*9191.3h100.5D*158.5C+
MANA Anti-Personnel Turret 7370125.833N/A3.2619.644%UN/A700U30U4996900.1h23.5T*119.5T*
M60-G Bulldog 6357228.5S25.9334.752%C1.754%D27.1D2.9D-1572.1h5.2B*14.8B+
M20 Wyvern 8256318.667A*16.0941.408%B+7.143%B**40B**18.6B++3521.4h69.4B+167.7B++
M60-G Bulldog 5952510.4A++7.8338.052%BN/A16.8D2.3D--1253.1h8.1C+21.3C**

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon02280.7h
Anti-Vehicle MANA Turret85332.6h
Nano-Armor Kit393628,15048.7h
Nanite Revive Grenade08970.3h
Spitfire Auto-Turret1580.1h
Deconstruction Tool02,1490.1h
Recon Detection Device599,68615.3h
Ammunition Package139520.5h
Shield Recharging Field334,3471.2h
Anti-Infantry MANA Turret47131.1h
Medical Applicator332217,15714.6h
Snowman Soldier41970.2h
Nano-Repair Grenade02420.1h

Check the help document for the dictionary if you want to learn more about words used here.


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