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Praetor Elder[BRBU] Elder
VS BR 85

KDR: 2.56

Score: 49.3m

Last Seen: Feb 21st, 2019 3:20 AM
- OFFLINE - 7.6 hour(s)

Prestige 1, Battle Rank 85 - Vanu Sovereignty on Emerald - Outfit Officer of BRB Uninstalling[BRBU] BRB Uninstalling
VS outfit on Emerald

Members: 1
Level Progress (to 86): 99%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Supernova FPC C-4 Supernova PC L100 Python HEAT Solstice SF Equinox VE2 Deimos VA29 Pulsar C
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,521,216 MLG Score: 1216
Fun Score: N/A
Cheeseburgers Flipped: 975TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.362%21.011%5753698629,2332.009830.548

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.194%1.228B**0.049C+-1.703F-HEAD ++ (~7.33)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
43.70.415B120.162C++31.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.541%0.705%484610163,26281516894.00245193%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.224%-0.303C-0.826D-0.066

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
219.2-0.361C-75.7-0.429C--143.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.138%1.956%13618101411,197115548649.68599230%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.607%-0.074C+-0.423C--0.464

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.50.003C+15.5-0.234C23.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.835%4.093%2621010121,979110810121.7861195%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.816%0.527B+-0.071C+0.418

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
91.50.228C++38.30.03C+53.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.079%56.556%262410183,455947253.64836

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.315%1.209B**-0.694D-0.418

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.40.244C++3.2-0.011C+4.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
60.426%17.772%262510175,0811330683.8203

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.012%1.581A+0.645B+0.018

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.492B+4.10.166C++2.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
BRB Uninstalling[BRBU] BRB Uninstalling
VS outfit on Emerald

Members: 1
49.3m286%391 (23.5k)366 (22k)2.5582577,84530,4293.3098785 (85)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1022270627.204%14.403%39204:2734

9% Combat Medic39% Engineer20% Heavy Assault11% Infiltrator14% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 10:12 PMNov 20th, 2012 10:19 PMFeb 20th, 2019 11:09 PM (6h) (PST)Feb 21st, 2019 12:10 AM (5h) (PST)Feb 20th, 2019 11:20 PM (6h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9421797630.5770.2250.0831.9370.1001216

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
56,54210,74045,80235145116621,937

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2249.2h/93.7d 22,871 11,212 17,856 261.4k 3,513 7,799 13,559 127.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
Lasher X2
A
Kills:1,175
Deaths:701
KDR:1.676
Accuracy:34.615% A
HSR:2.723% D
Ursa
B+
Kills:1,164
Deaths:532
KDR:2.188
Accuracy:25.772% B+
HSR:19.588% D
Pulsar LSW
B+
Kills:1,160
Deaths:663
KDR:1.750
Accuracy:24.887% B+
HSR:20.345% C--
SVA-88
C
Kills:1,160
Deaths:399
KDR:2.907
Accuracy:22.210% C
HSR:19.828% D
Flare VE6
C+
Kills:1,152
Deaths:412
KDR:2.796
Accuracy:21.763% C+
HSR:19.444% D
Orion VS54
C
Kills:1,148
Deaths:297
KDR:3.865
Accuracy:19.629% C
HSR:20.732% D
VX29 Polaris
B+
Kills:789
Deaths:464
KDR:1.700
Accuracy:26.225% B+
HSR:22.053% C+
VE-H Maw
B*
Kills:230
Deaths:117
KDR:1.966
Accuracy:30.753% B*
HSR:21.304% D
NSX Naginata
B+
Kills:206
Deaths:122
KDR:1.689
Accuracy:24.600% B+
HSR:32.039% B+
NSX-P Naginata
B+
Kills:151
Deaths:112
KDR:1.348
Accuracy:25.578% B+
HSR:29.139% C+
Betelgeuse 54-A
C+
Kills:147
Deaths:92
KDR:1.598
Accuracy:22.134% D--
HSR:30.612% C+
Kills:8,482
Deaths (as Heavy Assault):3,911
Deaths (to Heavy Assaults):8,606
KDR:2.16875
Kill Difference:4,571
Playtime:443.959 hours
Usage:20%
Score:9.215m
Score/min:346
Accuracy (listed only):25.288%
HSR (listed only):21.619%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
B*
Kills:1,183
Deaths:976
KDR:1.212
Accuracy:28.461% B*
HSR:12.849% D
Deimos VA29
B**
Kills:1,178
Deaths:664
KDR:1.774
Accuracy:73.190% B**
HSR:19.100% B+
Pulsar C
C-
Kills:1,176
Deaths:357
KDR:3.294
Accuracy:22.007% C-
HSR:19.473% D
Nova
B+
Kills:1,172
Deaths:572
KDR:2.049
Accuracy:50.043% B+
HSR:17.918% B+
Solstice VE3
B+
Kills:1,169
Deaths:551
KDR:2.122
Accuracy:24.950% B+
HSR:15.227% D
Phobos VX86
B++
Kills:1,162
Deaths:715
KDR:1.625
Accuracy:67.381% B++
HSR:16.523% C++
Eidolon VE33
B+
Kills:1,159
Deaths:611
KDR:1.897
Accuracy:30.029% B+
HSR:23.727% C
VX6-7
B*
Kills:1,155
Deaths:578
KDR:1.998
Accuracy:29.023% B*
HSR:17.056% D
Pandora VX25
M
Kills:1,152
Deaths:647
KDR:1.781
Accuracy:65.538% M
HSR:15.972% C*
Serpent VE92
B
Kills:1,134
Deaths:547
KDR:2.073
Accuracy:25.385% B
HSR:13.757% D--
Solstice Burst
B*
Kills:1,054
Deaths:566
KDR:1.862
Accuracy:30.736% B*
HSR:22.865% C+
NS-11C
B++
Kills:519
Deaths:299
KDR:1.736
Accuracy:27.191% B++
HSR:19.461% C++
Eclipse VE3A
B+
Kills:450
Deaths:283
KDR:1.590
Accuracy:28.981% B+
HSR:16.222% D
Thanatos VE70
A
Kills:417
Deaths:230
KDR:1.813
Accuracy:52.371% A
HSR:22.062% A
VE-LR Obelisk
A
Kills:392
Deaths:154
KDR:2.545
Accuracy:41.358% A
HSR:30.102% C
The Little Helper
A
Kills:166
Deaths:94
KDR:1.766
Accuracy:60.142% A
HSR:13.253% C-
NSX Tanto
B**
Kills:133
Deaths:82
KDR:1.622
Accuracy:32.066% B**
HSR:30.075% B++
NSX-P Tanto
B++
Kills:81
Deaths:49
KDR:1.653
Accuracy:29.078% B++
HSR:20.988% D
Kills:14,852
Deaths (as Engineer):7,975
Deaths (to Engineers):6,486
KDR:1.86232
Kill Difference:6,877
Playtime:887.440 hours
Usage:39%
Score:20.067m
Score/min:377
Accuracy (listed only):39.885%
HSR (listed only):19.257%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice SF
B*
Kills:1,183
Deaths:976
KDR:1.212
Accuracy:28.461% B*
HSR:12.849% D
Deimos VA29
B**
Kills:1,178
Deaths:664
KDR:1.774
Accuracy:73.190% B**
HSR:19.100% B+
Pulsar C
C-
Kills:1,176
Deaths:357
KDR:3.294
Accuracy:22.007% C-
HSR:19.473% D
Nova
B+
Kills:1,172
Deaths:572
KDR:2.049
Accuracy:50.043% B+
HSR:17.918% B+
Solstice VE3
B+
Kills:1,169
Deaths:551
KDR:2.122
Accuracy:24.950% B+
HSR:15.227% D
MKV Suppressed
B**
Kills:1,167
Deaths:697
KDR:1.674
Accuracy:31.159% B**
HSR:23.136% B+
NS-7 PDW
A
Kills:1,167
Deaths:652
KDR:1.790
Accuracy:31.691% A
HSR:18.509% C++
VE-S Canis
B+
Kills:1,165
Deaths:637
KDR:1.829
Accuracy:30.916% B+
HSR:23.519% B
Phobos VX86
B++
Kills:1,162
Deaths:715
KDR:1.625
Accuracy:67.381% B++
HSR:16.523% C++
VX6-7
B*
Kills:1,155
Deaths:578
KDR:1.998
Accuracy:29.023% B*
HSR:17.056% D
Sirius SX12
A
Kills:1,153
Deaths:642
KDR:1.796
Accuracy:31.322% A
HSR:16.826% C+
Pandora VX25
M
Kills:1,152
Deaths:647
KDR:1.781
Accuracy:65.538% M
HSR:15.972% C*
Serpent VE92
B
Kills:1,134
Deaths:547
KDR:2.073
Accuracy:25.385% B
HSR:13.757% D--
Solstice Burst
B*
Kills:1,054
Deaths:566
KDR:1.862
Accuracy:30.736% B*
HSR:22.865% C+
NS-11C
B++
Kills:519
Deaths:299
KDR:1.736
Accuracy:27.191% B++
HSR:19.461% C++
Eclipse VE3A
B+
Kills:450
Deaths:283
KDR:1.590
Accuracy:28.981% B+
HSR:16.222% D
Thanatos VE70
A
Kills:417
Deaths:230
KDR:1.813
Accuracy:52.371% A
HSR:22.062% A
The Little Helper
A
Kills:166
Deaths:94
KDR:1.766
Accuracy:60.142% A
HSR:13.253% C-
NSX Tanto
B**
Kills:133
Deaths:82
KDR:1.622
Accuracy:32.066% B**
HSR:30.075% B++
NSX-P Tanto
B++
Kills:81
Deaths:49
KDR:1.653
Accuracy:29.078% B++
HSR:20.988% D
Kills:17,953
Deaths (as Light Assault):9,838
Deaths (to Light Assaults):5,142
KDR:1.82486
Kill Difference:8,115
Playtime:321.295 hours
Usage:14%
Score:6.975m
Score/min:362
Accuracy (listed only):38.582%
HSR (listed only):18.740%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Equinox VE2
B++
Kills:1,180
Deaths:537
KDR:2.197
Accuracy:29.533% B++
HSR:25.424% B+
Deimos VA29
B**
Kills:1,178
Deaths:664
KDR:1.774
Accuracy:73.190% B**
HSR:19.100% B+
Nova
B+
Kills:1,172
Deaths:572
KDR:2.049
Accuracy:50.043% B+
HSR:17.918% B+
MKV Suppressed
B**
Kills:1,167
Deaths:697
KDR:1.674
Accuracy:31.159% B**
HSR:23.136% B+
Pulsar VS1
B*
Kills:1,167
Deaths:590
KDR:1.978
Accuracy:27.815% B*
HSR:18.338% C
NS-7 PDW
A
Kills:1,167
Deaths:652
KDR:1.790
Accuracy:31.691% A
HSR:18.509% C++
VE-S Canis
B+
Kills:1,165
Deaths:637
KDR:1.829
Accuracy:30.916% B+
HSR:23.519% B
Phobos VX86
B++
Kills:1,162
Deaths:715
KDR:1.625
Accuracy:67.381% B++
HSR:16.523% C++
Corvus VA55
B++
Kills:1,161
Deaths:577
KDR:2.012
Accuracy:27.840% B++
HSR:25.323% B
H-V45
B+
Kills:1,160
Deaths:572
KDR:2.028
Accuracy:27.150% B+
HSR:21.724% C++
NS-11A
B+
Kills:1,154
Deaths:553
KDR:2.087
Accuracy:26.849% B+
HSR:21.144% C+
Sirius SX12
A
Kills:1,153
Deaths:642
KDR:1.796
Accuracy:31.322% A
HSR:16.826% C+
Pandora VX25
M
Kills:1,152
Deaths:647
KDR:1.781
Accuracy:65.538% M
HSR:15.972% C*
Thanatos VE70
A
Kills:417
Deaths:230
KDR:1.813
Accuracy:52.371% A
HSR:22.062% A
The Little Helper
A
Kills:166
Deaths:94
KDR:1.766
Accuracy:60.142% A
HSR:13.253% C-
NSX Yumi
B**
Kills:85
Deaths:41
KDR:2.073
Accuracy:31.418% B**
HSR:30.588% B+
Kills:15,806
Deaths (as Combat Medic):8,420
Deaths (to Combat Medics):3,494
KDR:1.8772
Kill Difference:7,386
Playtime:213.098 hours
Usage:9%
Score:5.449m
Score/min:426
Accuracy (listed only):41.522%
HSR (listed only):20.585%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Artemis VX26
B**
Kills:1,169
Deaths:445
KDR:2.627
Accuracy:32.533% B**
HSR:26.604% B+
VA39 Spectre
A+
Kills:1,168
Deaths:276
KDR:4.232
Accuracy:42.116% A+
HSR:33.733% C
MKV Suppressed
B**
Kills:1,167
Deaths:697
KDR:1.674
Accuracy:31.159% B**
HSR:23.136% B+
NS-7 PDW
A
Kills:1,167
Deaths:652
KDR:1.790
Accuracy:31.691% A
HSR:18.509% C++
Beamer VS3
B++
Kills:1,165
Deaths:962
KDR:1.211
Accuracy:32.095% B++
HSR:21.631% C+
VE-S Canis
B+
Kills:1,165
Deaths:637
KDR:1.829
Accuracy:30.916% B+
HSR:23.519% B
Ghost
B**
Kills:1,162
Deaths:333
KDR:3.489
Accuracy:45.811% B**
HSR:64.802% C
Sirius SX12
A
Kills:1,153
Deaths:642
KDR:1.796
Accuracy:31.322% A
HSR:16.826% C+
Nyx VX31
B++
Kills:970
Deaths:317
KDR:3.060
Accuracy:38.175% B++
HSR:32.371% C**
V10
B+
Kills:644
Deaths:150
KDR:4.293
Accuracy:44.536% B+
HSR:74.224% C
Parallax VX3
C++
Kills:481
Deaths:100
KDR:4.810
Accuracy:39.877% C++
HSR:68.399% D*
Manticore SX40
B**
Kills:348
Deaths:271
KDR:1.284
Accuracy:36.625% B**
HSR:18.678% C
NS-357 Underboss
B+
Kills:310
Deaths:270
KDR:1.148
Accuracy:41.480% B+
HSR:21.936% C++
NS-61 Emissary
A
Kills:216
Deaths:124
KDR:1.742
Accuracy:36.873% A
HSR:12.963% D
NS-AM7 Archer
A
Kills:98
Deaths:69
KDR:1.420
Accuracy:68.578% A
HSR:5.102% D**
Soldier Soaker
A
Kills:88
Deaths:64
KDR:1.375
Accuracy:46.437% A
HSR:10.227% D-
Kills:12,471
Deaths (as Infiltrator):6,009
Deaths (to Infiltrators):3,366
KDR:2.07539
Kill Difference:6,462
Playtime:236.432 hours
Usage:11%
Score:4.420m
Score/min:312
Accuracy (listed only):39.389%
HSR (listed only):29.541%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Cosmos VM3
C**
Kills:1,158
Deaths:279
KDR:4.151
Accuracy:17.720% C**
HSR:20.812% C**
Cosmos VM3
C*
Kills:1,156
Deaths:279
KDR:4.143
Accuracy:17.439% C*
HSR:18.426% C
Quasar VM1
A+
Kills:725
Deaths:131
KDR:5.534
Accuracy:19.227% B++
HSR:26.069% A+
Quasar VM1
A
Kills:440
Deaths:70
KDR:6.286
Accuracy:23.644% A
HSR:26.591% A
Blueshift VM5
C+
Kills:406
Deaths:93
KDR:4.366
Accuracy:15.874% D
HSR:20.197% C+
NS-10 Burster
C*
Kills:278
Deaths:115
KDR:2.417
Accuracy:31.472% C*
HSR:2.878% D-
Comet VM2
A+
Kills:255
Deaths:143
KDR:1.783
Accuracy:55.364% A+
HSR:3.922% C+
NS-10 Burster
C**
Kills:247
Deaths:110
KDR:2.245
Accuracy:31.072% C**
HSR:7.287% C+
Comet VM2
B**
Kills:225
Deaths:138
KDR:1.630
Accuracy:55.474% B**
HSR:2.222% D--
NS-20 Gorgon
A
Kills:183
Deaths:29
KDR:6.310
Accuracy:36.373% A
HSR:24.590% B*
NS-20 Gorgon
A
Kills:152
Deaths:29
KDR:5.241
Accuracy:36.174% A
HSR:22.368% B+
Blueshift VM5
C**
Kills:150
Deaths:31
KDR:4.839
Accuracy:20.275% C++
HSR:22.667% C**
Kills:5,375
Deaths (as MAX Suit):723.500
Deaths (to MAX Suits):1,930
KDR:7.42916
Kill Difference:4,651.500
Playtime:122.144 hours
Usage:5%
Score:3.215m
Score/min:439
Accuracy (listed only):30.009%
HSR (listed only):16.502%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
A
Kills:1,087
V. Kills:290 374%
Deaths:61
KDR:17.820
Accuracy:65.158% A+
KPH:122.900 B*
VKPH:32.800 A
Maelstrom Turbo Laser
C
Kills:919
V. Kills:713 129%
Deaths:510
KDR:1.802
Accuracy:30.949% C+
KPH:10.100 C
VKPH:7.800 C
Saron Laser Cannon
C*
Kills:608
V. Kills:399 152%
Deaths:258
KDR:2.357
Accuracy:32.044% C+
KPH:15.500 C*
VKPH:10.200 C++
Light PPA
A
Kills:373
V. Kills:45 N/A
Deaths:45
KDR:8.289
Accuracy:42.288% C*
KPH:55.200 C**
VKPH:6.700 A
Hornet Missiles
A*
Kills:194
V. Kills:132 146%
Deaths:8
KDR:24.250
Accuracy:67.513% B+
KPH:125.900 B**
VKPH:85.700 A*
Photon A2A Missile Pods
C+
Kills:78
V. Kills:86 90%
Deaths:2
KDR:39
Accuracy:62.770% F*
KPH:37.400 C
VKPH:41.200 C+
Kills:3,259 (1,900 + 0)
Deaths:884
KDR:3.687
VKDR:1.883
Vehicle Kills:1,665
Kill Difference:2,375
Playtime:149.823 hours
Usage:7%
Score:1.962m
Score/min:218
Piloting Accuracy:42.288%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-30R Vektor
B+
Kills:170
V. Kills:93 181%
Deaths:27
KDR:6.296
Accuracy:43.520% B+
KPH:13.600 C*
VKPH:7.500 C+
L105 Zephyr
U
Kills:126
V. Kills:12 N/A
Deaths:13
KDR:9.692
Accuracy:49.496% B*
KPH:453,600 U
VKPH:43,200 U
CAS30 Tank Buster
C
Kills:105
V. Kills:63 164%
Deaths:76
KDR:1.382
Accuracy:38.155% D
KPH:6.200 C
VKPH:3.700 D-
AP30 Shredder
U
Kills:97
V. Kills:79 121%
Deaths:13
KDR:7.462
Accuracy:42.104% B**
KPH:349,200 U
VKPH:284,400 U
C150 Dalton
U
Kills:80
V. Kills:59 133%
Deaths:15
KDR:5.333
Accuracy:42.926% B+
KPH:288,000 U
VKPH:212,400 U
Kills:578 (275 + 303)
Deaths:144
KDR:4.014
VKDR:2.125
Vehicle Kills:306
Kill Difference:434
Playtime:29.314 hours
Usage:1%
Score:0.345m
Score/min:196
Piloting Accuracy:38.155%
Gunner Accuracy:42.926%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
B+
Kills:1,262
V. Kills:426 296%
Deaths:90
KDR:14.022
Accuracy:54.001% C*
KPH:35.100 B+
VKPH:11.800 C++
L100 Python HESH
A
Kills:1,068
V. Kills:247 431%
Deaths:50
KDR:21.360
Accuracy:65.736% A++
KPH:53.500 C++
VKPH:12.400 A
C75 Viper
B**
Kills:1,037
V. Kills:184 N/A
Deaths:64
KDR:16.203
Accuracy:47.394% B*
KPH:49.900 B**
VKPH:8.900 C**
Skyguard
B**
Kills:989
V. Kills:625 158%
Deaths:99
KDR:9.990
Accuracy:35.120% B**
KPH:20.100 B*
VKPH:12.700 B*
L100 Python AP
B+
Kills:939
V. Kills:675 139%
Deaths:71
KDR:13.225
Accuracy:60.620% B+
KPH:29.300 C+
VKPH:21.100 B+
Kills:5,295 (5,295 + 0)
Deaths:374
KDR:14.158
VKDR:5.767
Vehicle Kills:2,157
Kill Difference:4,921
Playtime:157.838 hours
Usage:7%
Score:2.635m
Score/min:278
Driving Accuracy:60.620%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B++
Kills:3,189
V. Kills:2,103 152%
Deaths:256
KDR:12.457
Accuracy:57.311% B+
KPH:27.400 B
VKPH:18.100 B++
Supernova PC
B**
Kills:1,552
V. Kills:489 317%
Deaths:83
KDR:18.699
Accuracy:51.825% C**
KPH:32.200 B**
VKPH:10.100 B+
Supernova VPC
B+
Kills:1,161
V. Kills:115 N/A
Deaths:51
KDR:22.765
Accuracy:54.658% B+
KPH:39.300 C+
VKPH:3.900 D--
Saron HRB
B**
Kills:601
V. Kills:365 164%
Deaths:77
KDR:7.805
Accuracy:52.071% B**
KPH:24.600 C+
VKPH:14.900 C+
Proton II PPA
B+
Kills:271
V. Kills:19 N/A
Deaths:15
KDR:18.067
Accuracy:28.464% B++
KPH:66 B
VKPH:4.600 B+
E540 Halberd
C+
Kills:160
V. Kills:92 172%
Deaths:28
KDR:5.714
Accuracy:51.855% B+
KPH:27.900 C
VKPH:16.100 C+
Kills:6,934 (5,902 + 1,032)
Deaths:510
KDR:13.596
VKDR:6.241
Vehicle Kills:3,183
Kill Difference:6,424
Playtime:228.210 hours
Usage:10%
Score:4.744m
Score/min:346
Driving Accuracy:54.658%
Gunner Accuracy:51.855%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Saron HRB-H
A*
Kills:138
V. Kills:87 157%
Deaths:11
KDR:12.546
Accuracy:72.156% A*
KPH:49.100 B++
VKPH:30.900 B++
E540 Halberd-H
B**
Kills:135
V. Kills:65 205%
Deaths:22
KDR:6.136
Accuracy:65.820% B**
KPH:45.800 C++
VKPH:22.100 C++
Proton II PPA-H
C+
Kills:112
V. Kills:10 N/A
Deaths:13
KDR:8.615
Accuracy:44.672% B*
KPH:68.100 C-
VKPH:6.100 C+
M40 Fury-H
B**
Kills:60
V. Kills:24 240%
Deaths:6
KDR:10
Accuracy:55.887% A
KPH:78 C
VKPH:31.200 B**
Kills:445 (0 + 445)
Deaths:52
KDR:8.558
VKDR:3.577
Vehicle Kills:186
Kill Difference:393
Playtime:8.173 hours
Usage:0%
Score:0.252m
Score/min:514
Driving Accuracy:N/A%
Gunner Accuracy:55.887%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
B*
Kills:285
V. Kills:74 380%
Deaths:33
KDR:8.636
Accuracy:43.902% B+
KPH:30.300 B*
VKPH:7.900 C+
M20 Basilisk
B*
Kills:213
V. Kills:50 418%
Deaths:23
KDR:9.261
Accuracy:46.211% B*
KPH:27.400 B+
VKPH:6.400 D
M12 Kobalt
C++
Kills:136
V. Kills:10 N/A
Deaths:13
KDR:10.462
Accuracy:22.681% B*
KPH:47.800 C-
VKPH:3.500 C++
M40 Fury
B+
Kills:107
V. Kills:5 N/A
Deaths:8
KDR:13.375
Accuracy:40.485% B+
KPH:57.200 B+
VKPH:2.700 D**
M60-G Bulldog
C
Kills:55
V. Kills:6 N/A
Deaths:2
KDR:27.500
Accuracy:34.056% C
KPH:28 C-
VKPH:3.100 D-
M12 Kobalt
D--
Kills:54
V. Kills:2 N/A
Deaths:2
KDR:27
Accuracy:18.986% C*
KPH:32.400 D--
VKPH:1.200 D--
M60-G Bulldog
C**
Kills:52
V. Kills:7 N/A
Deaths:5
KDR:10.400
Accuracy:38.052% C**
KPH:16.800 D
VKPH:2.300 D--
Kills:902 (0 + 902)
Deaths:86
KDR:10.488
VKDR:1.791
Vehicle Kills:154
Kill Difference:816
Playtime:28.613 hours
Usage:1%
Score:0.371m
Score/min:216
Driving Accuracy:N/A%
Gunner Accuracy:38.052%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A*
Kills:305
V. Kills:10 N/A
Deaths:67
KDR:4.552
Accuracy:59.929% A*
KPH:69.200 B+
VKPH:2.300 C**
V30-F Starfall
B++
Kills:256
V. Kills:153 166%
Deaths:112
KDR:2.286
Accuracy:68.558% B++
KPH:29.500 C++
VKPH:17.600 C++
M40 Fury-F
D
Kills:147
V. Kills:39 368%
Deaths:65
KDR:2.262
Accuracy:39.494% D-
KPH:12.100 D
VKPH:3.200 D
Kills:708 (708 + 0)
Deaths:244
KDR:2.902
VKDR:0.828
Vehicle Kills:202
Kill Difference:464
Playtime:25.233 hours
Usage:1%
Score:0.238m
Score/min:157
Driving Accuracy:39.494%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B++
Kills:119
V. Kills:7 N/A
Deaths:11
KDR:10.818
Accuracy:34.309% C++
KPH:98.500 B++
VKPH:5.800 C+
Kills:119 (0 + 119)
Deaths:11
KDR:10.818
VKDR:0.636
Vehicle Kills:7
Kill Difference:108
Playtime:1.209 hours
Usage:0%
Score:0.031m
Score/min:433
Piloting Accuracy:N/A%
Gunner Accuracy:34.309%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Supernova FPC 5,2923,18925612.457B**9.9057.311%B+2.007%C27.4B18.1B++335116.2h5.8C+10C*
C-4 2,4821,7476292.777B**0.2222.221%DN/A169.6A*71.4M+173710.3h1.2B+5.4B
Supernova PC 2,0411,5528318.699A*16.1451.825%C**2.126%C+32.2B**10.1B+29948.2h4.1B++7.9B*
L100 Python HEAT 1,6881,2629014.022A**11.4654.001%C*2.298%C35.1B+11.8C++27436h4.9B++9.2B++
Solstice SF 1,1931,1839761.212C**1.3528.461%B*12.849%D19.6C+N/A9160.5h11.8C++41.5B+
Equinox VE2 1,2021,1805372.197B**0.3629.533%B++25.424%B+52.2B+1B**14622.6h12.1C**41B+
Deimos VA29 1,1981,1786641.774B+0.7873.19%B**19.1%B+68.9B**1.2B+22917.1h2B++2.7B++
Pulsar C 1,1911,1763573.294A0.7422.007%C-19.473%D23.2C+N/A13150.7h10.8B+49.1C*
Lasher X2 1,2031,1757011.676A0.8834.615%A2.723%D51.1B*1.2B+16323h19.1C*55.2B++
Nova 1,1901,1725722.049B+0.5150.043%B+17.918%B+52.3B+N/A16922.4h4.4C++8.9B+
Solstice VE3 1,1781,1695512.122A*0.4424.95%B+15.227%D25.4B+N/A19546h13.7B+55.1C**
Artemis VX26 1,1861,1694452.627B**0.0732.533%B**26.604%B+57.9AN/A16520.2h11.6C**35.6B+
VA39 Spectre 1,1811,1682764.232A++1.6742.116%A+33.733%C51.2A++N/A14822.8h4.5B*10.7B**
MKV Suppressed 1,1831,1676971.674B++0.8831.159%B**23.136%B+41.5B+N/A11928.1h15.7C+50.4B
Pulsar VS1 1,1781,1675901.978B**0.5827.815%B*18.338%C36.9B++N/A13531.6h13.3B+48B++
NS-7 PDW 1,1871,1676521.79A0.7731.691%A18.509%C++46.3B**N/A14125.2h14.6C*46.1B+
Beamer VS3 1,1741,1659621.211B+1.3532.095%B++21.631%C+58.3A++N/A20620h8.9C**27.7C*
VE-S Canis 1,1941,1656371.829B+0.7330.916%B+23.519%B52.2B+1.3A+15422.3h11.8C*38.2B+
Ursa 1,1661,1645322.188B**0.3725.772%B+19.588%D51.1B+N/A19722.8h10.9C**42.2B+
Phobos VX86 1,1681,1627151.625B0.9367.381%B++16.523%C++56.1B+N/A18720.7h2.7C3.9C**
Ghost 1,1691,1623333.489C**0.9345.811%B**64.802%C44.4C**N/A13726.2h2.4C+5.3B+
Supernova VPC 1,2761,1615122.765B**20.2154.658%B+2.412%B*39.4C+3.9D--24929.5h2.9B+5.4B+
Corvus VA55 1,1701,1615772.012B**0.5527.84%B++25.323%B43.5B++N/A12326.7h11B+39.5B++
Pulsar LSW 1,1621,1606631.75C**0.8124.887%B+20.345%C--42.5C+N/A20327.3h11.5B+46.3B+
H-V45 1,1681,1605722.028B+0.5327.15%B+21.724%C++39.3BN/A12529.5h13.2C++48.5B+
SVA-88 1,1631,1603992.907B++0.3522.21%C19.828%D38.5CN/A17630.1h12.4C+56C+
Eidolon VE33 1,1661,1596111.897B++0.6630.029%B+23.727%C25.9C++N/A13544.7h8.7B29.1B+
Cosmos VM3 1,1701,1582794.151A+1.5917.72%C**20.812%C**39.7B**N/A13829.2h13B+73.4C*
Cosmos VM3 1,1651,1562794.143A1.5817.439%C*18.426%C39.5B*N/A14329.3h13.1C**75.3B+
VX6-7 1,1561,1555781.998B+0.5629.023%B*17.056%D36.7C*N/A15131.5h12.2C**41.9B+
NS-11A 1,1691,1545532.087B+0.4726.849%B+21.144%C+42.7B+N/A15027h13B48.4B+
Sirius SX12 1,1591,1536421.796B++0.7631.322%A16.826%C+48.2B**N/A17523.9h14.6C*46.5B+
Flare VE6 1,1571,1524122.796A+0.2421.763%C+19.444%D36.6C+N/A19831.5h12.2C56.2C+
Pandora VX25 1,1631,1526471.781B+0.7865.538%M15.972%C*47.6B+N/A21024.2h7F10.7B
Orion VS54 1,1531,1482973.865A++1.3119.629%C20.732%D33C++N/A21934.8h12.5C**63.5C++
Serpent VE92 1,1381,1345472.073B**0.4925.385%B13.757%D--27.7C+N/A14541h13.2C++52C**
Dual Photon Pods 1,3771,0876117.82A++15.2665.158%A+N/A123.5B*33A8458.8h26.6C40.8B
L100 Python HESH 1,3151,0685021.36B*18.8065.736%A++1.498%C+53.7C++12.4A24619.9h5.5F8.3C+
Solstice Burst 1,0661,0545661.862B0.7030.736%B*22.865%C+37.9C+N/A12127.8h13.1C*42.6B+
C75 Viper 1,2211,0376416.203A**13.6447.394%B*1.254%C49.9B**8.8C**26020.8h11.6B+24.5B++
Skyguard 1,614989999.99M*7.4335.12%B**1.416%C--20.1B*12.7B*26049.1h114.4B+325.9B++
M12 Kobalt 1,0459771281.417M+78.8628.458%B**17.912%C++133.8B+9.3A3597.3h24.6D86.4C++
Nyx VX31 9809703173.06B+0.5038.175%B++32.371%C**42.4C++N/A11222.9h5.7C+14.9B
L100 Python AP 1,6149397113.225A*10.6760.62%B+2.343%C29.3C+21.1B+34332h8.2C--13.5C+
Maelstrom Turbo Laser 1,6329195101.802C++0.7630.949%C+N/A10.1C7.8C14891.4h131.5C+425C+
VX29 Polaris 7977894641.7C*0.8626.225%B+22.053%C+47.2C*N/A14216.7h12.9C+49.1C**
Frag Grenade 7787701770N/A767.4439.753%DN/A1540S16A++34520.5h1.7A++4.3B**
Tank Mine 1,2737621246.145A++3.5932.229%C+N/A200.5A*134.5A**22763.8h1.4B*4.5B**
Quasar VM1 7367251315.534M+2.9819.227%B++26.069%A+39.2A+N/A17718.5h14.1B+73.2B+
Proximity Mine 708708997.152B**4.5947.397%B+N/A214.5A++N/A7463.3h1.8B3.9B++
Force-Blade 76469322,7870.03C*2.5342.497%B**6.349%C+0.7C+N/A21058.9h2.4C**5.7B+
V10 6496441504.293B+1.7344.536%B+74.224%C35.6C++N/A11118.1h2.7D6.1C+
Saron Laser Cannon 1,0076082582.357C**0.2032.044%C+N/A15.5C*10.2C++18139.2h109.1B+340.5B+
Saron HRB 966601777.805B+5.2552.071%B**1.331%C24.5C+14.9C+50924.5h18.8B+36.1B*
NS-11C 5235192991.736B*0.8227.191%B++19.461%C++38.7B+N/A19113.4h13.2B+48.4B+
Parallax VX3 4814811004.81B+2.2539.877%C++68.399%D*30.1C++N/A12816h2.7D6.8C+
Eclipse VE3A 4634502831.59C++0.9728.981%B+16.222%D43.7C*1.3B**13210.3h13.2C45.5C++
Quasar VM1 448440706.286A*3.7323.644%A26.591%A53.7A+1B*1518.2h13.2C**56B++
NS Annihilator 7304222161.954M*0.6080.658%C+N/A18.3A++13.3A++34423.1h8.3A10.2A
Thanatos VE70 4304172301.813B**0.7552.371%A22.062%A56.4A+1.8S2047.4h4.4B+8.4B++
Blueshift VM5 409406934.366B*1.8115.874%D20.197%C+31.5C+N/A18112.9h15.8C++99.5C+
NS Decimator 5613932651.483B+1.0873.905%A++2.799%B+37.4C*16C+45110.5h5.9D8C++
VE-LR Obelisk 4053921542.545B+0.0141.358%A30.102%C49B++1.6A+1378h6B+14.4B*
Lancer VS22 7703812821.351B*1.2170.101%B**N/A17.7B+18.1B*39821.5h15.4B+22B+
M20 Basilisk 496379754.143U51.5854.41%C*5.013%C*71.5A22.1C++3265.3h90.8B+166.8B+
Light PPA 418373458.289B++5.7342.288%C*N/A54.9C**6.6A2266.8h19.2C45.4C+
Manticore SX40 3583482711.284B1.2736.625%B**18.678%C46.4B++1.3A+1317.5h8.1C+22.2B+
NS-357 Underboss 3133102701.148C*1.4141.48%B+21.936%C++64.6B*N/A2294.8h3.8B+9.2B+
S12 Renegade 315305674.552B1.9959.929%A*2.295%D--69.3B+2.3C**2004.4h3.9C6.5B+
Nemesis VSH9 5213011701.771A*0.7963.471%C++0.997%D-17.3C+12.6B+25617.4h8.4C+13.2C++
Rocklet Rifle 5252981631.828A*0.7365.765%A+N/A53.2A*40.5A6515.6h28.7B++43.7B*
MANA Anti-Vehicle Turret 5532881002.88C++0.3253.643%D1.736%D-2880C+2650C++1982000.1h8.4B+15.7B+
M20 Basilisk 359285338.636A**6.0843.902%B+7.368%B+30.3B*7.9C+2559.4h69.4B++158.1B*
NS-10 Burster 4682781152.417A++0.1431.472%C*2.878%D-6.7B+4.6B+13441.3h126.7B+402.5B+
Proton II PPA 2902711518.067C**15.5128.464%B++1.845%C66.1B4.6B+4174.1h9.6C++33.7B+
V30-F Starfall 4092561122.286B+0.2768.558%B++N/A29.4C++17.6C++2258.7h20.2C--29.5C+
Comet VM2 4272551431.783B**0.7855.364%A+3.922%C+12.8B8.6A*20919.9h27.4C49.5C**
NS-10 Burster 4162471102.245A*0.3131.072%C**7.287%C+6.1C*4.2B+13240.4h141.6C+455.8C**
VE-H Maw 2342301171.966B0.5930.753%B*21.304%D60.5B1.1B+2253.8h11.3C+36.7B+
Comet VM2 3712251381.63B++0.9355.474%B**2.222%D--12.6C++8.2A++17517.8h29.7C+53.6B
NS-61 Emissary 2222161241.742A0.8236.873%A12.963%D52.7A+1.5A++1784.1h14.4C++39B+
M20 Basilisk 263213239.261M**6.7046.211%B*7.512%B++27.3B+6.4D2227.8h84.6B+183.1B*
NSX Naginata 2102061221.689B0.8724.6%B+32.039%B+55.7B+1.1B**2103.7h12.4C++50.4B
Hornet Missiles 326194824.25S21.6967.513%B+N/A129.3B**88A*12501.5h12.3C+18.3C++
G40-F Ranger 284185361.667S59.1137.679%B++N/A71.2A+38.1A5482.6h67.4B+179B++
NS-20 Gorgon 207183296.31S3.7536.373%A24.59%B*33.9A+4.4M**1305.4h44.1C++121.1B+
Hades VSH4 326180822.195M*0.3675.62%B**N/A20C+16.2C**2909h9.3C+12.3C**
Spear Anti-Vehicle Phalanx Turret 304173208.65C**6.0951.439%B++1.734%D*33.3C25.2B5745.2h11.9D23.1C+
L-30R Vektor 263170276.296M*3.7443.52%B+N/A13.6C*7.4C+7812.5h109.5C-251.7C+
The Little Helper 169166941.766B0.7960.142%A13.253%C-72.2A1.3B++1802.3h4.1B+6.8B*
Sticky Grenade 1651631163N/A160.4445.783%DN/A1630A+20B*50480.1h2.3C++5.1C+
E540 Halberd 252160285.714C3.1651.855%B+N/A28.1C16.1C+7445.7h6.9D13.3C+
G30 Walker 218153351S48.4440.754%C+3.922%B49.4A21B2913.1h159B++390.1B++
NS-20 Gorgon 167152295.241S2.6836.174%A22.368%B+28.1B**2.8A++855.4h52.3C+144.5B+
NSX-P Naginata 1541511121.348C+1.2125.578%B+29.139%C+55.9B+1.1C++1982.7h13.5C+52.7C**
Blueshift VM5 150150314.839B**2.2820.275%C++22.667%C**37.5C**N/A2214h17.7C87.1C++
Betelgeuse 54-A 149147921.598C0.9622.134%D--30.612%C+49C-N/A4283h11.1C+50.4C-
M40 Fury-F 186147652.262B+0.3039.494%D-N/A12.1D3.2D9412.1h9.1B+23.1C*
Saron HRB-H 2251381112.545A+9.9972.156%A*N/A49.3B++31.1B++5802.8h38.4D*53.2C
M12 Kobalt 1461361310.462C+7.9022.681%B*14.706%D48.6C-3.6C++1912.8h21.5C94.7B
Anti-Vehicle Grenade 1551351135N/A132.4452.657%C*N/A450B66.7C31050.3h4B*7.7B++
E540 Halberd-H 200135226.136C+3.5865.82%B**N/A46.6C++22.4C++5672.9h6.7C+10.2C**
NSX Tanto 134133821.622B+0.9432.066%B**30.075%B++47.5B++N/A1522.8h14.3C++44.7C**
L105 Zephyr 138126139.692C++7.1349.496%B*N/A1260U120U4089400.1h4.7B**9.4B**
CAS 14-E 1261191110.818C+8.2634.309%C++N/A99.2B++5.8C+4331.2h27B+78.7B+
Proton II PPA-H 122112138.615C6.0644.672%B*N/A70C-6.3C+3381.6h12.3C27.5C*
M40 Fury 112107813.375A10.8240.485%B+N/A56.3B+2.6D**3271.9h8.1B++20B**
CAS30 Tank Buster 168105761.382C++1.1838.155%D1.905%B+6.3C3.8D-7116.8h48.5B127.1C*
NS-AM7 Archer 13698691.42A**1.1468.578%A5.102%D**14.2A+5.5A++1196.9h18.1C**26.3B+
AP30 Shredder 17697137.462B+4.9042.104%B**1.031%D-970U790U8056000.1h182.6F-433.6D-
S1 16291541.685A++0.8762.174%B+2.198%C26.8C++20.9B**11653.4h6.3C**10.1B+
MAX Punch 93907240.124C++2.4336.298%DN/A0.9CN/A3104h1.7C++4.6C++
Soldier Soaker 8988641.375C*1.1846.437%A10.227%D-58.7C**N/A1761.5h6.9C-14.8B+
The Slasher 90861,0370.083B++2.4850.711%A15.116%B+2.2C+N/A639h2.5C+4.9B+
NSX Yumi 8685412.073B+0.4931.418%B**30.588%B+38.6C++N/A972.2h13.6C43.4B
NSX-P Tanto 8681491.653B*0.9129.078%B++20.988%D26.1C+1.6B**1383.1h15.3C++52.6B+
C150 Dalton 13980155.333C+2.7742.926%B+N/A800U590U9352200.1h5.5D12.9C+
Photon A2A Missile Pods 16478239S36.4462.77%F*N/A37.1C41C+5672.1h7.1B++11.3C+
MANA Anti-Personnel Turret 7370125.833N/A3.2719.644%UN/A700U30U4896500.1h23.5T*119.5T*
M40 Fury-H 8460610C+7.4455.887%AN/A75C30B**4420.8h11.2D20.1C++
M60-G Bulldog 6155227.5S24.9434.056%C1.818%D27.5C-3D-1692h4.9B*14.3B+
M12 Kobalt 5654227B+24.4418.986%C*12.963%D*31.8D--1.2D--1131.7h21.6C-113.9C++
M60-G Bulldog 5952510.4A*7.8438.052%C**N/A16.8D2.3D--1263.1h8.1C+21.3C**

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit368588,41046.9h
Anti-Vehicle MANA Turret85312.6h
Spawn Beacon02060.7h
Nanite Revive Grenade08830.2h
Deconstruction Tool02,1490.1h
Spitfire Auto-Turret1530.1h
Ammunition Package138890.5h
Shield Recharging Field324,1531.1h
Anti-Infantry MANA Turret47131.1h
Medical Applicator324211,37914.3h
Nano-Repair Grenade01930.1h
Snowman Soldier41970.2h
Recon Detection Device539,05414.2h

Check the help document for the dictionary if you want to learn more about words used here.


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