Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 17 (19,055)players online:
Nefinub (38)  PierreKira (15)  gratgaisdead (13)  LocktrapGaming (11)  silentk1tt3n (10)  LegitAnOrange (5) 92
stats.dasanfall.com
Archon Elderform[GOTR] Elderform
VS BR 81

KDR: 1.1

Score: 68.6m

Last Seen: Aug 24th, 2019 12:16 AM
- OFFLINE - 48.9 hour(s)

Prestige 1, Battle Rank 81 - Vanu Sovereignty on Emerald - Outfit Member of Ghosts of the Revolution[GOTR] Ghosts of the Revolution
VS outfit on Emerald

Members: 105
Level Progress (to 82): 56%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS C-4 ARX C-4 VX6-7 Proximity Mine Nebula VM20 Nebula VM20 Serpent VE92 Pandora VX25
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Elderform



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $96,327 MLG Score: 77
Fun Score: N/A
Cheeseburgers Flipped: 2207TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
18.961%15.543%29538117619,6360.5415780.56

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.625%-0.435C---0.823D--0.902D--HEAD ++ (~6.06)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
65.70.113C+12.50.125C+53.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
23.645%1.947%99512091,798150012261.19787147%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.487%-1.452F0.349C**-0.831

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
379.8-1.367D**89.8-0.7D-290

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
26.618%2.342%112612083,459288915211.1973227%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.445%-1.397D**-0.129C0.369

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
47.1-0.228C12.5-0.008C+34.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.989%2.702%1121412003,331302413281.10116251%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.619%-0.676D-0.452D-0.042

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
120.20.013C+34.90.146C++85.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.799%67.524%112412102,7992241401.24844

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.338%0.263C*0.033C+1.889

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.40.246C++2.70.138C++4.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.277%11.211%112512095,6642230742.53991

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.857%0.229C++-0.674D-0.04

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.70.338C**3.90.205C++4.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Ghosts of the Revolution[GOTR] Ghosts of the Revolution
VS outfit on Emerald

Members: 105
68.6m396.4%198 (11.9k)170 (10.2k)1.1013879,02071,7461.3671281 (81)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1214124618.187%9.474%17205:3724

25% Engineer10% Heavy Assault15% Infiltrator43% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 22nd, 2012 7:20 PMSep 29th, 2018 1:07 AMAug 24th, 2019 7:24 PM (1d) (PST)Aug 23rd, 2019 8:16 PM (2d) (PST)Aug 23rd, 2019 8:16 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
2951151800.1960.1780.0190.9120.03477

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
17,7306,91410,8161211155210,199

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6729.1h/280.4d 19,065 7,486 25,646 368.1k 6,867 16,223 13,830 119.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
D*
Kills:866
Deaths:676
KDR:1.281
Accuracy:13.112% D**
HSR:17.090% D*
NS-15M1
D*
Kills:709
Deaths:969
KDR:0.732
Accuracy:13.489% F
HSR:13.963% D*
Pulsar LSW
D**
Kills:466
Deaths:241
KDR:1.934
Accuracy:13.240% F-
HSR:13.090% D**
VX29 Polaris
D-
Kills:350
Deaths:631
KDR:0.555
Accuracy:12.098% F-
HSR:16.571% D-
NSX Naginata
D
Kills:235
Deaths:271
KDR:0.867
Accuracy:13.416% F
HSR:22.553% D
SVA-88
D-
Kills:139
Deaths:182
KDR:0.764
Accuracy:10.706% F--
HSR:18.705% D-
VE-H Maw
D-
Kills:73
Deaths:63
KDR:1.159
Accuracy:18.018% D**
HSR:19.178% D-
Kills:2,838
Deaths (as Heavy Assault):3,033
Deaths (to Heavy Assaults):20,618
KDR:0.93571
Kill Difference:195
Playtime:669.819 hours
Usage:10%
Score:6.429m
Score/min:160
Accuracy (listed only):13.440%
HSR (listed only):17.307%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
VX6-7
C
Kills:3,501
Deaths:4,193
KDR:0.835
Accuracy:22.585% C
HSR:17.195% D
Serpent VE92
D-
Kills:1,627
Deaths:2,097
KDR:0.776
Accuracy:19.240% D--
HSR:15.427% D-
Pandora VX25
B++
Kills:1,576
Deaths:1,071
KDR:1.472
Accuracy:46.814% B++
HSR:11.231% D--
Solstice SF
C
Kills:1,274
Deaths:2,399
KDR:0.531
Accuracy:18.217% D*
HSR:15.542% C
Solstice VE3
D-
Kills:1,241
Deaths:972
KDR:1.277
Accuracy:18.118% D-
HSR:12.329% D*
NS-11C
D-
Kills:1,215
Deaths:1,768
KDR:0.687
Accuracy:19.407% D-
HSR:12.263% D*
Deimos VA29
C+
Kills:1,207
Deaths:1,336
KDR:0.903
Accuracy:60.284% C+
HSR:10.522% D--
NSX Tanto
C-
Kills:1,188
Deaths:1,417
KDR:0.838
Accuracy:23.756% C-
HSR:16.667% D*
Phobos VX86
D
Kills:1,170
Deaths:1,386
KDR:0.844
Accuracy:49.653% D
HSR:12.906% D
Thanatos VE70
D
Kills:1,162
Deaths:1,515
KDR:0.767
Accuracy:33.752% D
HSR:10.327% D*
NS Baron G5
C+
Kills:1,155
Deaths:1,579
KDR:0.731
Accuracy:42.456% C+
HSR:10.390% D-
Pulsar C
D
Kills:1,153
Deaths:1,713
KDR:0.673
Accuracy:20.582% D
HSR:15.872% D*
NS Baron G5AE
C-
Kills:756
Deaths:1,035
KDR:0.730
Accuracy:42.295% C-
HSR:8.069% D**
VE-C Horizon
D
Kills:715
Deaths:951
KDR:0.752
Accuracy:29.400% D
HSR:15.525% D--
Chaos
D--
Kills:549
Deaths:768
KDR:0.715
Accuracy:42.630% D**
HSR:10.929% D--
Eclipse VE3A
D*
Kills:459
Deaths:803
KDR:0.572
Accuracy:20.742% D**
HSR:13.072% D*
Eidolon VE33
D-
Kills:221
Deaths:370
KDR:0.597
Accuracy:19.347% D**
HSR:19.005% D-
NSX-P Tanto
C++
Kills:160
Deaths:257
KDR:0.623
Accuracy:26.022% C++
HSR:16.250% D*
Kills:20,329
Deaths (as Engineer):25,630
Deaths (to Engineers):16,763
KDR:0.79317
Kill Difference:5,301
Playtime:1,663.554 hours
Usage:25%
Score:18.483m
Score/min:185
Accuracy (listed only):30.850%
HSR (listed only):13.529%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VX6-7
C
Kills:3,501
Deaths:4,193
KDR:0.835
Accuracy:22.585% C
HSR:17.195% D
Serpent VE92
D-
Kills:1,627
Deaths:2,097
KDR:0.776
Accuracy:19.240% D--
HSR:15.427% D-
Pandora VX25
B++
Kills:1,576
Deaths:1,071
KDR:1.472
Accuracy:46.814% B++
HSR:11.231% D--
Solstice SF
C
Kills:1,274
Deaths:2,399
KDR:0.531
Accuracy:18.217% D*
HSR:15.542% C
Solstice VE3
D-
Kills:1,241
Deaths:972
KDR:1.277
Accuracy:18.118% D-
HSR:12.329% D*
NS-11C
D-
Kills:1,215
Deaths:1,768
KDR:0.687
Accuracy:19.407% D-
HSR:12.263% D*
Deimos VA29
C+
Kills:1,207
Deaths:1,336
KDR:0.903
Accuracy:60.284% C+
HSR:10.522% D--
NSX Tanto
C-
Kills:1,188
Deaths:1,417
KDR:0.838
Accuracy:23.756% C-
HSR:16.667% D*
Phobos VX86
D
Kills:1,170
Deaths:1,386
KDR:0.844
Accuracy:49.653% D
HSR:12.906% D
Thanatos VE70
D
Kills:1,162
Deaths:1,515
KDR:0.767
Accuracy:33.752% D
HSR:10.327% D*
NS Baron G5
C+
Kills:1,155
Deaths:1,579
KDR:0.731
Accuracy:42.456% C+
HSR:10.390% D-
Pulsar C
D
Kills:1,153
Deaths:1,713
KDR:0.673
Accuracy:20.582% D
HSR:15.872% D*
NS Baron G5AE
C-
Kills:756
Deaths:1,035
KDR:0.730
Accuracy:42.295% C-
HSR:8.069% D**
VE-C Horizon
D
Kills:715
Deaths:951
KDR:0.752
Accuracy:29.400% D
HSR:15.525% D--
Eridani SX5
D*
Kills:705
Deaths:1,175
KDR:0.600
Accuracy:20.057% D*
HSR:12.057% D*
NS-7 PDW
D
Kills:700
Deaths:993
KDR:0.705
Accuracy:21.082% D
HSR:13.714% D
Chaos
D--
Kills:549
Deaths:768
KDR:0.715
Accuracy:42.630% D**
HSR:10.929% D--
Sirius SX12
D
Kills:506
Deaths:788
KDR:0.642
Accuracy:21.341% D
HSR:12.253% D-
Eclipse VE3A
D*
Kills:459
Deaths:803
KDR:0.572
Accuracy:20.742% D**
HSR:13.072% D*
VE-S Canis
D-
Kills:184
Deaths:244
KDR:0.754
Accuracy:21.740% D-
HSR:9.783% D*
NSX-P Tanto
C++
Kills:160
Deaths:257
KDR:0.623
Accuracy:26.022% C++
HSR:16.250% D*
MKV Suppressed
C++
Kills:129
Deaths:197
KDR:0.655
Accuracy:21.986% D
HSR:20.155% C++
Kills:22,332
Deaths (as Light Assault):28,657
Deaths (to Light Assaults):11,407
KDR:0.77929
Kill Difference:6,325
Playtime:2,904.953 hours
Usage:43%
Score:28.720m
Score/min:165
Accuracy (listed only):29.189%
HSR (listed only):13.294%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
B++
Kills:1,576
Deaths:1,071
KDR:1.472
Accuracy:46.814% B++
HSR:11.231% D--
Deimos VA29
C+
Kills:1,207
Deaths:1,336
KDR:0.903
Accuracy:60.284% C+
HSR:10.522% D--
Phobos VX86
D
Kills:1,170
Deaths:1,386
KDR:0.844
Accuracy:49.653% D
HSR:12.906% D
Thanatos VE70
D
Kills:1,162
Deaths:1,515
KDR:0.767
Accuracy:33.752% D
HSR:10.327% D*
NS Baron G5
C+
Kills:1,155
Deaths:1,579
KDR:0.731
Accuracy:42.456% C+
HSR:10.390% D-
NS Baron G5AE
C-
Kills:756
Deaths:1,035
KDR:0.730
Accuracy:42.295% C-
HSR:8.069% D**
Eridani SX5
D*
Kills:705
Deaths:1,175
KDR:0.600
Accuracy:20.057% D*
HSR:12.057% D*
NS-7 PDW
D
Kills:700
Deaths:993
KDR:0.705
Accuracy:21.082% D
HSR:13.714% D
Chaos
D--
Kills:549
Deaths:768
KDR:0.715
Accuracy:42.630% D**
HSR:10.929% D--
Sirius SX12
D
Kills:506
Deaths:788
KDR:0.642
Accuracy:21.341% D
HSR:12.253% D-
Terminus VX-9
D*
Kills:252
Deaths:392
KDR:0.643
Accuracy:16.944% F-
HSR:17.460% D*
NS-11A
F
Kills:223
Deaths:392
KDR:0.569
Accuracy:13.713% F--
HSR:9.865% F
Pulsar VS1
F
Kills:189
Deaths:273
KDR:0.692
Accuracy:15.668% F
HSR:9.524% F
VE-S Canis
D-
Kills:184
Deaths:244
KDR:0.754
Accuracy:21.740% D-
HSR:9.783% D*
Corvus VA55
C-
Kills:135
Deaths:194
KDR:0.696
Accuracy:18.827% D--
HSR:20% C-
MKV Suppressed
C++
Kills:129
Deaths:197
KDR:0.655
Accuracy:21.986% D
HSR:20.155% C++
H-V45
D*
Kills:92
Deaths:164
KDR:0.561
Accuracy:16.473% D**
HSR:11.957% D*
NS-11P
D
Kills:72
Deaths:126
KDR:0.571
Accuracy:19.937% D
HSR:15.278% D
Kills:10,762
Deaths (as Combat Medic):13,628
Deaths (to Combat Medics):8,978
KDR:0.7897
Kill Difference:2,866
Playtime:170.381 hours
Usage:3%
Score:2.112m
Score/min:207
Accuracy (listed only):29.203%
HSR (listed only):12.579%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
C
Kills:1,389
Deaths:806
KDR:1.723
Accuracy:36.360% C
HSR:60.979% D
Parallax VX3
C*
Kills:1,287
Deaths:469
KDR:2.744
Accuracy:40.594% C*
HSR:76.379% C+
NS-357 Underboss
D
Kills:1,177
Deaths:2,335
KDR:0.504
Accuracy:29.031% D-
HSR:15.463% D
Eridani SX5
D*
Kills:705
Deaths:1,175
KDR:0.600
Accuracy:20.057% D*
HSR:12.057% D*
NS-7 PDW
D
Kills:700
Deaths:993
KDR:0.705
Accuracy:21.082% D
HSR:13.714% D
Sirius SX12
D
Kills:506
Deaths:788
KDR:0.642
Accuracy:21.341% D
HSR:12.253% D-
Artemis VX26
D
Kills:500
Deaths:581
KDR:0.861
Accuracy:20.072% D**
HSR:19.200% D
Beamer VS3
C
Kills:296
Deaths:719
KDR:0.412
Accuracy:25.117% C
HSR:15.541% D--
VE-S Canis
D-
Kills:184
Deaths:244
KDR:0.754
Accuracy:21.740% D-
HSR:9.783% D*
NS-44L Blackhand
C++
Kills:182
Deaths:350
KDR:0.520
Accuracy:42.937% C++
HSR:26.374% D*
Spiker
D
Kills:173
Deaths:416
KDR:0.416
Accuracy:23.578% D-
HSR:16.763% D
NSX Tomoe
D--
Kills:160
Deaths:171
KDR:0.936
Accuracy:18.110% F--
HSR:26.250% D--
MKV Suppressed
C++
Kills:129
Deaths:197
KDR:0.655
Accuracy:21.986% D
HSR:20.155% C++
NS-61 Emissary
C**
Kills:82
Deaths:107
KDR:0.766
Accuracy:24.893% C--
HSR:18.293% C**
NS-44 Commissioner
C
Kills:81
Deaths:169
KDR:0.479
Accuracy:33.207% C
HSR:18.519% C--
NS-30 Vandal
D
Kills:78
Deaths:56
KDR:1.393
Accuracy:21.382% F-
HSR:20.513% D
XM98
B
Kills:68
Deaths:2
KDR:34
Accuracy:39.441% B
HSR:60.294% F
NS-357 IA
C+
Kills:63
Deaths:141
KDR:0.447
Accuracy:45.326% C+
HSR:14.286% F
VA39 Spectre
C
Kills:55
Deaths:28
KDR:1.964
Accuracy:21.820% F
HSR:34.546% C
NS-45 Pilot
D
Kills:54
Deaths:84
KDR:0.643
Accuracy:20.506% F
HSR:20.370% D
Kills:7,869
Deaths (as Infiltrator):9,831
Deaths (to Infiltrators):7,593
KDR:0.80043
Kill Difference:1,962
Playtime:1,009.684 hours
Usage:15%
Score:8.044m
Score/min:133
Accuracy (listed only):27.429%
HSR (listed only):25.586%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
D-
Kills:1,738
Deaths:1,195
KDR:1.454
Accuracy:13.616% D--
HSR:16.283% D-
Nebula VM20
D-
Kills:1,628
Deaths:1,080
KDR:1.507
Accuracy:14.193% D-
HSR:16.339% D-
Comet VM2
D-
Kills:453
Deaths:497
KDR:0.911
Accuracy:35.400% D-
HSR:0.883% F
Blueshift VM5
C
Kills:316
Deaths:213
KDR:1.484
Accuracy:18.086% C
HSR:12.658% F
NS-10 Burster
C
Kills:315
Deaths:273
KDR:1.154
Accuracy:26.515% C
HSR:5.714% C
NS-10 Burster
C--
Kills:289
Deaths:277
KDR:1.043
Accuracy:26.623% C--
HSR:3.114% D-
Comet VM2
C**
Kills:289
Deaths:470
KDR:0.615
Accuracy:36.009% D--
HSR:4.844% C**
Blueshift VM5
C
Kills:264
Deaths:169
KDR:1.562
Accuracy:18.170% C
HSR:19.318% C
Quasar VM1
D--
Kills:219
Deaths:99
KDR:2.212
Accuracy:10.920% D--
HSR:13.242% D*
Cosmos VM3
B**
Kills:89
Deaths:83
KDR:1.072
Accuracy:12.408% D--
HSR:23.596% B**
Kills:5,600
Deaths (as MAX Suit):2,178
Deaths (to MAX Suits):4,266
KDR:2.57117
Kill Difference:3,422
Playtime:276.341 hours
Usage:4%
Score:4.843m
Score/min:292
Accuracy (listed only):21.194%
HSR (listed only):11.599%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
D*
Kills:586
V. Kills:110 N/A
Deaths:553
KDR:1.060
Accuracy:31.529% D*
KPH:5.400 D*
VKPH:1 D*
Saron Laser Cannon
D*
Kills:352
V. Kills:312 112%
Deaths:1,004
KDR:0.351
Accuracy:20.118% F-
KPH:1.200 D*
VKPH:1.100 D*
Hornet Missiles
D-
Kills:324
V. Kills:239 135%
Deaths:140
KDR:2.314
Accuracy:39.109% F*
KPH:13.300 D-
VKPH:9.800 D--
Maelstrom Turbo Laser
D--
Kills:150
V. Kills:123 121%
Deaths:278
KDR:0.540
Accuracy:21.674% F
KPH:1.800 D--
VKPH:1.500 D*
Dual Photon Pods
D-
Kills:138
V. Kills:61 223%
Deaths:26
KDR:5.308
Accuracy:35.602% F-
KPH:17.300 D--
VKPH:7.600 D-
Photon A2A Missile Pods
D-
Kills:97
V. Kills:100 96%
Deaths:17
KDR:5.706
Accuracy:68.435% F
KPH:15.600 D--
VKPH:16.100 D-
Kills:1,647 (1,088 + 0)
Deaths:2,018
KDR:0.816
VKDR:0.468
Vehicle Kills:945
Kill Difference:371
Playtime:523.960 hours
Usage:8%
Score:1.446m
Score/min:46
Piloting Accuracy:21.674%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
D--
Kills:572
V. Kills:514 111%
Deaths:637
KDR:0.898
Accuracy:32.766% D*
KPH:1.900 D--
VKPH:1.700 D*
C150 Dalton
U
Kills:209
V. Kills:123 169%
Deaths:31
KDR:6.742
Accuracy:37.478% C+
KPH:752,400 U
VKPH:442,800 U
L105 Zephyr
U
Kills:165
V. Kills:19 N/A
Deaths:24
KDR:6.875
Accuracy:30.261% D**
KPH:594,000 U
VKPH:68,400 U
AP30 Shredder
U
Kills:70
V. Kills:39 175%
Deaths:25
KDR:2.800
Accuracy:19.187% F--
KPH:252,000 U
VKPH:140,400 U
Dual-75 Duster
C
Kills:56
V. Kills:5 N/A
Deaths:4
KDR:14
Accuracy:17.608% F--
KPH:46.200 D
VKPH:4.100 C
Kills:1,072 (572 + 500)
Deaths:721
KDR:1.487
VKDR:0.971
Vehicle Kills:700
Kill Difference:351
Playtime:296.804 hours
Usage:4%
Score:0.879m
Score/min:49
Piloting Accuracy:32.766%
Gunner Accuracy:17.608%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
D
Kills:654
V. Kills:176 369%
Deaths:97
KDR:6.742
Accuracy:37.802% D**
KPH:20.200 D
VKPH:5.400 D*
Skyguard
D*
Kills:162
V. Kills:130 124%
Deaths:57
KDR:2.842
Accuracy:22.212% D*
KPH:6 D*
VKPH:4.800 D**
L100 Python AP
D--
Kills:143
V. Kills:99 143%
Deaths:47
KDR:3.043
Accuracy:48.447% D--
KPH:17.600 D--
VKPH:12.200 D--
C75 Viper
D--
Kills:65
V. Kills:21 295%
Deaths:10
KDR:6.500
Accuracy:27.246% D*
KPH:10.700 D--
VKPH:3.400 D--
Kills:1,024 (1,024 + 0)
Deaths:211
KDR:4.853
VKDR:2.019
Vehicle Kills:426
Kill Difference:813
Playtime:73.369 hours
Usage:1%
Score:0.810m
Score/min:184
Driving Accuracy:27.246%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova PC
C
Kills:1,069
V. Kills:314 339%
Deaths:121
KDR:8.835
Accuracy:42.196% D
KPH:18.300 C
VKPH:5.400 D-
Supernova FPC
D**
Kills:842
V. Kills:694 121%
Deaths:198
KDR:4.253
Accuracy:40.380% F
KPH:9.700 D**
VKPH:8 D**
Supernova VPC
D--
Kills:589
V. Kills:87 N/A
Deaths:102
KDR:5.775
Accuracy:42.253% D--
KPH:18.600 D*
VKPH:2.700 D*
Saron HRB
D
Kills:585
V. Kills:280 208%
Deaths:92
KDR:6.359
Accuracy:32.436% D*
KPH:19 D
VKPH:9.100 D
Proton II PPA
C++
Kills:275
V. Kills:18 N/A
Deaths:16
KDR:17.188
Accuracy:20.111% D
KPH:60.800 C++
VKPH:4 C++
E540 Halberd
D
Kills:154
V. Kills:84 181%
Deaths:22
KDR:7
Accuracy:35.364% F
KPH:21.900 D-
VKPH:11.900 D
G30 Walker
D*
Kills:80
V. Kills:71 111%
Deaths:20
KDR:4
Accuracy:17.554% D**
KPH:5.300 D**
VKPH:4.700 D*
Kills:3,594 (2,500 + 1,094)
Deaths:571
KDR:6.294
VKDR:2.711
Vehicle Kills:1,548
Kill Difference:3,023
Playtime:233.889 hours
Usage:3%
Score:2.424m
Score/min:173
Driving Accuracy:42.253%
Gunner Accuracy:17.554%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Saron HRB-H
C
Kills:210
V. Kills:100 208%
Deaths:51
KDR:4.118
Accuracy:46.290% D--
KPH:33.100 C
VKPH:15.800 D
Aphelion VEX-4H
C+
Kills:124
V. Kills:90 136%
Deaths:41
KDR:3.024
Accuracy:39.830% D
KPH:36.500 C
VKPH:26.500 C+
E540 Halberd-H
D-
Kills:117
V. Kills:49 234%
Deaths:20
KDR:5.850
Accuracy:46.191% D**
KPH:27.900 D-
VKPH:11.700 D*
M40 Fury-H
D
Kills:65
V. Kills:2 N/A
Deaths:3
KDR:21.667
Accuracy:23.788% F-
KPH:60.900 D
VKPH:1.900 D--
Kills:516 (0 + 516)
Deaths:115
KDR:4.487
VKDR:2.096
Vehicle Kills:241
Kill Difference:401
Playtime:15.006 hours
Usage:0%
Score:0.357m
Score/min:397
Driving Accuracy:N/A%
Gunner Accuracy:23.788%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
C--
Kills:701
V. Kills:77 N/A
Deaths:65
KDR:10.785
Accuracy:22.305% D*
KPH:20.400 C--
VKPH:2.200 D--
M20 Basilisk
C
Kills:362
V. Kills:102 351%
Deaths:40
KDR:9.050
Accuracy:32.217% D
KPH:16.400 C
VKPH:4.600 D-
M20 Basilisk
D
Kills:237
V. Kills:111 212%
Deaths:39
KDR:6.077
Accuracy:29.581% D--
KPH:11.500 D-
VKPH:5.400 D
M40 Fury
D
Kills:154
V. Kills:32 467%
Deaths:24
KDR:6.417
Accuracy:29.654% D
KPH:22.300 D-
VKPH:4.600 D--
G40-F Ranger
D--
Kills:103
V. Kills:103 99%
Deaths:19
KDR:5.421
Accuracy:28.971% C-
KPH:6.600 D*
VKPH:6.600 D--
M40 Fury
C
Kills:85
V. Kills:25 327%
Deaths:16
KDR:5.313
Accuracy:29.381% D-
KPH:32.300 D
VKPH:9.500 C
M12 Kobalt
D
Kills:58
V. Kills:3 N/A
Deaths:10
KDR:5.800
Accuracy:15.422% C--
KPH:31.200 D-
VKPH:1.600 D
Kills:1,700 (0 + 1,700)
Deaths:213
KDR:7.981
VKDR:2.127
Vehicle Kills:453
Kill Difference:1,487
Playtime:103.984 hours
Usage:2%
Score:0.813m
Score/min:130
Driving Accuracy:N/A%
Gunner Accuracy:15.422%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D-
Kills:519
V. Kills:107 481%
Deaths:784
KDR:0.662
Accuracy:37.049% D--
KPH:8.800 D-
VKPH:1.800 D--
M12 Kobalt-F
D--
Kills:126
V. Kills:4 N/A
Deaths:177
KDR:0.712
Accuracy:10.196% F-
KPH:3.600 D--
VKPH:0.100 D*
S12 Renegade
B++
Kills:117
V. Kills:12 N/A
Deaths:96
KDR:1.219
Accuracy:26.945% F-
KPH:28.200 D
VKPH:2.900 B++
V30-F Starfall
D**
Kills:80
V. Kills:40 195%
Deaths:82
KDR:0.976
Accuracy:38.464% T-
KPH:10.600 D**
VKPH:5.300 F
Kills:842 (842 + 0)
Deaths:1,139
KDR:0.739
VKDR:0.143
Vehicle Kills:163
Kill Difference:297
Playtime:106.105 hours
Usage:2%
Score:0.242m
Score/min:38
Driving Accuracy:38.464%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

VLG Missile Launcher
D-
Kills:102
V. Kills:41 243%
Deaths:15
KDR:6.800
Accuracy:45.330% D-
KPH:31.500 D--
VKPH:12.600 D-
M20 Wyvern
C+
Kills:82
V. Kills:44 182%
Deaths:21
KDR:3.905
Accuracy:37.451% C+
KPH:13.200 D
VKPH:7.100 D
Kills:184 (0 + 184)
Deaths:36
KDR:5.111
VKDR:2.361
Vehicle Kills:85
Kill Difference:148
Playtime:9.436 hours
Usage:0%
Score:0.076m
Score/min:135
Piloting Accuracy:N/A%
Gunner Accuracy:37.451%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C-4 ARX 8,4346,4714,1401.563C0.4625.237%CN/A80.7D24.5D39580.2h1.2C++4.9C+
C-4 5,8204,4323,6511.214C+0.1118.808%D*N/A54.8D17.2D-57580.9h1.2B+6.3C+
VX6-7 3,5703,5014,1930.835C0.2722.585%C17.195%D11.6DN/A31301.4h12.1C**53.6C++
Proximity Mine 2,3682,3629772.418C-1.3236.672%DN/A78.2D-N/A27430.2h1.8B4.8C+
Nebula VM20 1,7711,7381,1951.454C0.3513.616%D--16.283%D-20D-N/A7987.1h14.5B+106.1C+
Nebula VM20 1,6481,6281,0801.507C0.4114.193%D-16.339%D-21DN/A7877.7h14.6B+103C+
Serpent VE92 1,6471,6272,0970.776C0.3319.24%D--15.427%D-8.4D-N/A37193.7h12.7C*66.1C+
Pandora VX25 1,5841,5761,0711.472C**0.3746.814%B++11.231%D--11.3D--N/A67139.3h6.3D*13.4C+
Ghost 1,4131,3898061.723C0.6236.36%C60.979%D11.8D*N/A39117.8h2.9D-8C--
Lasher X2 1,3691,3461,7670.762C0.3421.631%D2.006%D--14.8D-N/A7091.1h21.1C+97.5C+
Frag Grenade 1,3551,34011340N/A1,338.9037.89%D--N/A582.6B+6.5C23052.3h2.8B*7.4B+
Parallax VX3 1,2991,2874692.744C+1.6440.594%C*76.379%C+15.7DN/A6982.1h2.3C+5.7C*
Solstice SF 1,2911,2742,3990.531C-0.5718.217%D*15.542%C4.8D--N/A20263.9h13.2C+72.7C-
Tank Mine 2,0431,2577031.788C0.6925.584%DN/A60.4D--37.8D-73520.8h1.7B6.8C
Solstice VE3 1,2521,2419721.277B*0.1818.118%D-12.329%D*7.8DN/A68158.8h12.9B+71C++
Lumine Edge 1,2801,23526,2570.047C1.0512.952%D*7.206%D**0.7C--N/A31709.2h2D--15.6D*
NS-11C 1,2431,2151,7680.687C0.4119.407%D-12.263%D*10.5DN/A60115.6h13.5B69.5C+
Deimos VA29 1,2311,2071,3360.903C0.2060.284%C+10.522%D--14D--N/A3886.5h1.9B*3.2B+
NSX Tanto 1,2251,1881,4170.838C0.2623.756%C-16.667%D*9.2D-N/A25129.2h14.2C++59.9C+
NS-357 Underboss 1,1951,1772,3350.504C--0.6029.031%D-15.463%D17.6DN/A6266.7h4.5C+15.4C-
Phobos VX86 1,1841,1701,3860.844C0.2649.653%D12.906%D13.4D--N/A5887h2.3B4.7C+
Thanatos VE70 1,1751,1621,5150.767C+0.3333.752%D10.327%D*12.2D-N/A3995.4h3.7B*11B+
NS Baron G5 1,1711,1551,5790.731C-0.3742.456%C+10.39%D-13.4D--N/A7386.4h4.3B+10C+
Pulsar C 1,1771,1531,7130.673C0.4320.582%D15.872%D*8.7D-N/A44132h10.9B+52.8C++
Force-Blade 1,1771,11323,6220.047B++1.0534.492%B1.707%D0.7C+N/A31612.9h2.7C++7.9B
Supernova PC 1,3831,0691218.835B+7.7342.196%D1.31%D18.3C5.4D-14858.5h4.1B++9.7B+
Orion VS54 8788666761.281C+0.1813.112%D**17.09%D*11.4D-N/A8676.1h12.7C*96.8C
Supernova FPC 1,5368421984.253C3.1540.38%F4.394%A9.7D**8D**17286.4h5.8C+14.3D--
NS Baron G5AE 7737561,0350.73D0.3742.295%C-8.069%D**12.6D--N/A3859.9h4.5C+10.6C+
VE-C Horizon 7447159510.752C-0.3529.4%D15.525%D--13.6D-N/A3852.6h14B+47.7C++
NS-15M1 7167099690.732C--0.3713.489%F13.963%D*12.6D--N/A5456.1h14.6D108.4D*
Eridani SX5 7157051,1750.6C--0.5020.057%D*12.057%D*8D--N/A3388.3h14.8D73.7D
M60-G Bulldog 7787016510.785A*9.6822.305%D*1.427%D--20.4C--2.2D--12334.3h7.1C**31.8C-
NS-7 PDW 7067009930.705C0.4021.082%D13.714%D11.1DN/A4563.3h14.5C*69C+
L100 Python HEAT 830654976.742B+5.6437.802%D**2.599%C++20.2D5.4D*15432.3h4.6B*12.3C++
Supernova VPC 6765891025.775C--4.6742.253%D--1.019%C--18.6D*2.8D*12131.6h3.8C-9D
Light PPA 6965865531.06C--0.0431.529%D*N/A5.4D*1D*33108h22.2D70.3D
Saron HRB 865585926.359C*5.2632.436%D*2.222%B+19.1D9.1D26230.7h13.8A42.7B+
CAS30 Tank Buster 1,0865726370.898C0.2032.766%D*2.797%A++1.9D--1.7D*31295.6h64.2C+195.8C-
Chaos 5645497680.715D0.3942.63%D**10.929%D--10.7FN/A3151.3h4.8D11.2D*
M40 Fury-F 6265197840.662C-0.4437.049%D--N/A8.8D-1.8D--4358.9h13.6C+36.6D
Sirius SX12 5155067880.642C0.4621.341%D12.253%D-18.5C--N/A10127.4h13B+61.1C*
Artemis VX26 5085005810.861C0.2420.072%D**19.2%D10.3D*N/A3848.6h14D69.9D--
Rocklet Rifle 9944979730.511C0.5955.229%C**N/A19.3D19.3C-25025.8h48.7D88.1C
Hunter QCX 4884732,0040.236D0.8722.614%D*15.433%D2.5D*N/A9189.6h5.3C*23.3C+
Pulsar LSW 4724662411.934B+0.8313.24%F-13.09%D**13.1D--N/A10535.7h14.8D111.8D**
Eclipse VE3A 4714598030.572C0.5320.742%D**13.072%D*9D*N/A2651.1h12.1C++58.4C--
Comet VM2 7114534970.911C+0.1935.4%D-N/A7D4C+10264.9h26.4C74.6C
M60-A Bulldog 4764282715.852C++14.7543.605%C1.402%D40.4B+4.5C++19510.6h6.1C++14C++
M60-A Bulldog 4504163611.556C+10.4540.519%D1.683%C--37.5C++3.1C22311.1h5.6B13.7C++
M20 Basilisk 5313852515.4A*14.3046.431%D4.156%C+20.8D--7.9D**11418.5h112C*241.2C+
Sticky Grenade 3803801380N/A378.9048.658%C-N/A633.3DN/A25310.6h2.7C5.5C+
MANA Anti-Vehicle Turret 5773671851.984C+0.8847.749%D2.452%D3670S2100A++5479470.1h8.6C++18C+
M20 Basilisk 464362409.05M++7.9532.217%D6.63%B16.4C4.6D-12422.1h82B254.5C*
Saron Laser Cannon 6643521,0040.351C0.7520.118%F-3.125%B++1.2D*1.1D*24294h218.2D1084.6F-
VX29 Polaris 3533506310.555D0.5512.098%F-16.571%D-12.9D--N/A6127.1h13.7C113.3D**
The Slasher 3553485,8100.06C*1.0414.686%D**N/A1.2CN/A4298.3h1.8B++12.5C+
Hornet Missiles 5633241402.314C--1.2139.109%F*1.852%B13.3D-9.8D--18124.4h16.6D42.5F-
Blueshift VM5 3233162131.484C0.3818.086%C12.658%F21.8DN/A8114.5h14.4B+79.9C*
NS-10 Burster 5253152731.154B0.0526.515%C5.714%C3.7D-2.5D8384.5h168.5D635.6C--
Beamer VS3 3022967190.412C-0.6925.117%C15.541%D--9.4D-N/A7031.4h14.2D--56.4C
NS-10 Burster 5022892771.043C+0.0626.623%C--3.114%D-3.6D-2.7D8579.8h177.2D665.4D
Comet VM2 4912894700.615C-0.4936.009%D--4.844%C**5.3D--3.7D7554.5h41D-114D*
Spear Anti-Vehicle Phalanx Turret 4102802710.37B+9.2738.864%D4.643%B28.3D13.1D-3379.9h9.7C+25.1C+
Proton II PPA 2932751617.188C*16.0920.111%DN/A61.1C++4C++2554.5h8.3B+41.2C*
NS Decimator 4282676450.414D0.6951.622%D*3.745%A9.9F5.9D*17327.1h8.3F--16F*
Blueshift VM5 2682641691.562C0.4618.17%C19.318%C22.6DN/A7811.7h13.7B++75.3B
Terminus VX-9 2572523920.643C0.4616.944%F-17.46%D*9.8D*N/A4225.8h14.7D86.6D**
M20 Basilisk 348237396.077A++4.9829.581%D--7.173%B++11.4D-5.4D11620.7h114C+385.5D
NSX Naginata 2402352710.867C-0.2313.416%F22.553%D11.5D*N/A3120.5h12.9C+96.4D
NS-11A 2272233920.569C-0.5313.713%F--9.865%F7.6D*N/A4229.4h15.7C--114.3F-
Eidolon VE33 2252213700.597C0.5019.347%D**19.005%D-5.8D--N/A3138.4h10.8C56D-
Quasar VM1 220219992.212B+1.1110.92%D--13.242%D*10D*N/A10721.8h15.2C++139.3C
S1 3092163090.699C+0.4050.8%D1.852%D12.4D-5.3D--25317.4h7.8C15.3C-
Saron HRB-H 310210514.118C+3.0246.29%D--1.905%B33.3C15.9D4196.3h23.6C**50.9C+
C150 Dalton 332209316.742C++5.6437.478%C+N/A2090U1230U18497300.1h6.1D--16.4D
NS Annihilator 4251982910.68C*0.4275.848%D*N/A6.4D-7.4C17130.7h15.7D*20.7D**
MAX Punch 2071952,2360.087C+1.0144.669%C+N/A0.8CN/A3238.9h2.5C+5.6C++
Pulsar VS1 1901892730.692C0.4115.668%F9.524%F10.3D-N/A9218.3h13.8B87.9C--
VE-S Canis 1901842440.754C0.3521.74%D-9.783%D*16.7DN/A7211h11.8C*54.4C+
NS-44L Blackhand 1891823500.52C--0.5842.937%C++26.374%D*4.1D*N/A1344.6h5.1C11.8C++
Spiker 1731734160.416D0.6923.578%D-16.763%D7.5D--N/A3823.2h11.6C49.3D-
L105 Zephyr 184165246.875C+5.7730.261%D**N/A1650U190U8534800.1h6.8C++22.6D
Skyguard 292162572.842C+1.7422.212%D*1.852%C+6D*4.9D**15726.8h171.2D--770.8F
NSX-P Tanto 1661602570.623C0.4826.022%C++16.25%D*6.3D--N/A2125.3h16.2C+62.1C++
NSX Tomoe 1651601710.936C0.1718.11%F--26.25%D--6.3D**N/A2025.5h17.3D95.4F
M40 Fury 186154246.417C++5.3229.654%DN/A22.3D-4.6D--1386.9h17.9C60.3D
E540 Halberd 238154227C+5.9035.364%FN/A22D-12D3147h6.4C18D*
Maelstrom Turbo Laser 2731502780.54C-0.5621.674%F1.333%D1.8D--1.5D*5483.3h183.5D--846.5F
L100 Python AP 242143473.043C1.9448.447%D--2.797%C++17.7D--12.2D--3348.1h7.9D16.2D-
NSX Amaterasu 1471392,5120.055C+1.0510.887%D*8.633%D-0.8DN/A2182.2h4.3C+39.6C
SVA-88 1391391820.764C-0.3410.706%F--18.705%D-10.2D*N/A9613.6h13.2C123.6F--
Dual Photon Pods 199138265.308C+4.2135.602%F-N/A17.3D--7.6D-3488h54T151.7T*
MANA Anti-Personnel Turret 145136731.863N/A0.7612.42%UN/A1360U90U5173800.1h27.6T*222.6T*
Corvus VA55 1401351940.696C-0.4118.827%D--20%C-12.5D-N/A5610.8h11.6B61.7C
NSX Masamune 1651351490.906C++0.2046.795%D*2.222%C*20.1D4.5D-936.7h7.2B++15.4B+
MKV Suppressed 1331291970.655C--0.4521.986%D20.155%C++6.7D*N/A3319.2h17.3C-78.5C
Anti-Vehicle Grenade 1391271127N/A125.9043.381%D-N/A423.3C*40D27970.3h4.1B*9.5B+
M12 Kobalt-F 1301261770.712C--0.3910.196%F-8.73%C+3.5D--N/A2235.5h14.9C++146.2D-
Aphelion VEX-4H 214124413.024C1.9239.83%D1.613%D-36.5C26.5C+3933.4h79C--198.4D
S12 Renegade 129117961.219C0.1226.945%F-4.274%C27.9D2.9B++704.2h3.6C+13.3D--
E540 Halberd-H 166117205.85C4.7546.191%D**1.709%C+27.9D-11.7D*3774.2h6.6C+14.4D
Orbital Strike Uplink 1411091109U107.90563.636%UN/A218U64U9190.5h2.8T*0.5T*
Lancer VS22 2531032990.344C--0.7656.283%DN/A4.7D-6.8D20122h53.7D--95.3D*
G40-F Ranger 206103195.421B4.3228.971%C-N/A6.6D*6.6D--12015.5h248F--856.2F-
VLG Missile Launcher 143102156.8D5.7045.33%D-2.941%B++31.9D--12.8D-1883.2h7.8C17.1D
Xiphos Anti-Personnel Phalanx Tower 11498249C47.9026.617%C2.041%B24.5D-4D--1224h89.4F--335.8F-
Photon A2A Missile Pods 19797175.706C*4.6068.435%FN/A15.6D--16.1D-2986.2h10.5D15.4F
H-V45 96921640.561C0.5416.473%D**11.957%D*10.7D--N/A1048.6h13.9C+84.3D-
Cosmos VM3 9089831.072C--0.0312.408%D--23.596%B**15.9D-N/A945.6h12.5B+100.5C+
M40 Fury 11085165.313C4.2129.381%D-1.176%D32.7D9.6C3952.6h18.2C-61.9D-
A30 Walker 16484681.235C-0.1319.595%D*N/A3.4D-3.2D*6925h235.1D1199.6D*
NS-61 Emissary 84821070.766C+0.3424.893%C--18.293%C**7.2D--N/A2411.4h14.2C++57.1C+
M20 Wyvern 12682213.905C+2.8037.451%C+4.878%B13.2D7.1D1076.2h94.9C253.4C+
NS-44 Commissioner 81811690.479C-0.6233.207%C18.519%C--7.1D--N/A6311.4h4.3C13C+
G30 Walker 15180204C+2.9017.554%D**N/A5.3D**4.7D*10915h332.5D**1894.2F
V30-F Starfall 12080820.976C0.1338.464%T-N/A10.7D**5.3F597.5h17.2C+44.8D**
NS-30 Vandal 7978561.393C+0.2921.382%F-20.513%D12.8D*N/A726.1h5.8C++27.3D--
M12 Kobalt 8776515.2D14.1018.012%D14.474%D42.2D*6.1B1241.8h31.7F-176.2F
VE-H Maw 7373631.159C0.0618.018%D**19.178%D-17.8D--N/A924.1h10.7C++59.5C
NS-11P 75721260.571C--0.5319.937%D15.278%D8.9D--N/A518.1h15.9C-79.6C
AP30 Shredder 10970252.8C1.7019.187%F--2.857%B+700U390U5302800.1h91.4C++476.3D*
XM98 6868234U32.9039.441%B60.294%F7.8D*N/A828.7h3.7F9.5D
C75 Viper 8665106.5B+5.4027.246%D*N/A10.7D--3.4D--2646.1h15.6C+57.4D-
M40 Fury-H 6765321.667B*20.5723.788%F-N/A59.1D1.8D--3471.1h4.1B**17.1B+
Damascus Edge 66659620.068B++1.0350.495%A++N/A1.3C+N/A751.9h2.4C+4.7B+
NS-357 IA 64631410.447D0.6545.326%C+14.286%F7.2D*N/A168.7h5.1F--11.2D*
M12 Kobalt 6158105.8D4.7015.422%C--18.966%C*30.5D--1.6D1871.9h24.9D161.4C
Dual-75 Duster 6156414B+12.9017.608%F--N/A46.7D4.2C1561.2h9.4F--53.4T*
Aspis Anti-Aircraft Phalanx Turret 1105687A5.9026.71%C*1.786%C7.3D7D-2347.7h192.2D-719.5C+
VA39 Spectre 5655281.964B+0.8621.82%F34.546%C5.2D*N/A5310.5h6.6C30.2D--
NS-45 Pilot 5454840.643C0.4620.506%F20.37%D8.4D--N/A246.4h10.4D*50.5F-
M60-A Bulldog 5951232.217D1.1216.542%F--N/A510U80U1953800.1h5.6C*34F-

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon686,94111.3h
Anti-Vehicle MANA Turret541,0365.9h
Nano-Armor Kit1,0651,272,243142.5h
Decoy Grenade0610h
Skywall Shield Emitter01681.5h
Structure Shield Module02051.3h
Repair Module02451.5h
Turret AI Module02872.1h
Reinforcements Module0560.2h
Nanite Revive Grenade01,9400.5h
Medical Applicator463126,87017.3h
Blast Wall0740.9h
Cortium Silo11571.5h
Spitfire Auto-Turret392,4024h
Restoration Kit101010.2h
Motion Spotter699,3058.6h
Hoplon Anti-Aircraft Phalanx Tower01421.8h
Xiphos Anti-Personnel Tower01871.5h
Sunderer Garage0711.4h
Bunker0651.1h
Rampart Wall53005.3h
Spear Anti-Vehicle Tower11231.2h
G30 Walker01030h
Deconstruction Tool025,5562.2h
Welding Device03,6690.3h
Shield Recharging Field411,1880.6h
Smoke Grenade02,6140.6h
Recon Detection Device19325,47743.9h
Ammunition Package785,7236.1h
Medical Kit1101,3763.6h
Anti-Infantry MANA Turret189352.5h
Router1630.2h
Nano-Repair Grenade0910h
Solid Wall0510.8h
IPC Targeting Dart1980.2h
Orbital Strike Target Designator301313.8h
Pillbox0791.4h
Vehicle Gate01292.6h
Hardlight Barrier0820.2h
Lumifiber Rampart Wall01753.6h
Alarm Module0720.3h
Infantry Tower0742.2h
Elysium Spawn Tube01091.1h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.67s
Server spent 2.59s on queries, 1.92s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.