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Dreadnaught EmOverlord[FUtB] EmOverlord
TR BR 185

KDR: 2.65

Score: 89.3m

Last Seen: Jul 14th, 2019 12:54 AM
- OFFLINE - 112.3 hour(s)

Battle Rank 120 (185 total) - Terran Republic on Connery - Outfit Leader of F the B[FUtB] F the B
TR outfit on Connery

Members: 1
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Claymore P2-120 AP AS16 NightHawk TRAC-5 Burst TRAC-5 S T7 Mini-Chaingun NS-11C L100 Python HESH
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $601,731 MLG Score: 481
Fun Score: N/A
Cheeseburgers Flipped: 2613TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.426%13.873%31143117148,0361.787790.864

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.796%0.247C++-1.064D*-1.388D**HEAD (~2.66)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
53.10.287C*11.90.166C++41.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.698%1.239%230512095,809262728852.21043201%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.822%-0.807D--0.323C-0.72

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
160.70.005C+47.70.1C+112.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.41%3.044%7678120616,558267679296.18759209%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.03%-0.541D0.312C*0.659

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.40.159C++11.50.082C+21

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.881%2.297%61622119211,840254936324.64314326%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.277%0.156C++-0.531D0.573

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
54.60.543B+20.70.482B+33.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.403%70.254%616512094,2462677281.5861

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.971%1.115B**0.206C++2.375

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.80.416B2.50.23C++3.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
24.791%8.803%616412105,5552249652.46889

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.13%-1.394D**-1.157D*-1.241

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.7-0.193C3.90.199C++11.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
F the B[FUtB] F the B
TR outfit on Connery

Members: 1
89.3m211.6%336 (20.2k)293 (17.6k)2.65149151,04556,9663.03246185 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR12141125720.984%8.882%18605:2158

41% Engineer24% Heavy Assault14% Infiltrator14% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 30th, 2013 1:07 AMOct 6th, 2016 9:22 PMJul 17th, 2019 11:18 AM (1d) (PST)Jul 13th, 2019 10:10 PM (5d) (PST)Jul 13th, 2019 8:54 PM (5d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8211316900.4960.1870.0441.2640.102481

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
49,2447,87041,3743011376617,593

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5078.6h/211.6d 21,702 13,416 46,939 385.1k 7,265 12,859 30,961 250.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
C++
Kills:1,966
Deaths:914
KDR:2.151
Accuracy:19.781% C++
HSR:13.530% D**
MSW-R
D
Kills:1,811
Deaths:895
KDR:2.023
Accuracy:19.376% D
HSR:13.252% D**
T9A "Butcher"
D*
Kills:1,786
Deaths:908
KDR:1.967
Accuracy:19.504% D*
HSR:17.245% D**
TMG-50
C
Kills:1,308
Deaths:928
KDR:1.409
Accuracy:19.430% C
HSR:17.661% D-
NS-15M1
D
Kills:1,183
Deaths:703
KDR:1.683
Accuracy:18.569% D
HSR:13.863% D*
T16 Rhino
C--
Kills:1,181
Deaths:806
KDR:1.465
Accuracy:18.312% C--
HSR:16.003% D--
NS-15M2
D
Kills:1,064
Deaths:463
KDR:2.298
Accuracy:20.926% D
HSR:15.414% D*
T9 CARV-S
C++
Kills:917
Deaths:478
KDR:1.918
Accuracy:22.954% C++
HSR:17.666% D--
T32 Bull
C+
Kills:125
Deaths:59
KDR:2.119
Accuracy:17.981% D*
HSR:24.800% C+
NSX Naginata
C+
Kills:101
Deaths:53
KDR:1.906
Accuracy:21.316% C+
HSR:22.772% D
Kills:11,442
Deaths (as Heavy Assault):6,207
Deaths (to Heavy Assaults):15,751
KDR:1.8434
Kill Difference:5,235
Playtime:1,243.170 hours
Usage:24%
Score:21.128m
Score/min:283
Accuracy (listed only):19.815%
HSR (listed only):17.221%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AS16 NightHawk
D**
Kills:4,557
Deaths:2,569
KDR:1.774
Accuracy:24.182% F
HSR:8.887% D**
TRAC-5 Burst
C
Kills:4,527
Deaths:2,210
KDR:2.048
Accuracy:24.456% C
HSR:17.252% D--
TRAC-5 S
B
Kills:4,090
Deaths:2,149
KDR:1.903
Accuracy:24.472% B
HSR:5.844% F-
NS-11C
C+
Kills:3,350
Deaths:1,961
KDR:1.708
Accuracy:23.584% C+
HSR:12.478% D*
AMR-66
C--
Kills:1,936
Deaths:1,134
KDR:1.707
Accuracy:24.146% C--
HSR:17.149% D*
TRAC-Shot
D-
Kills:1,805
Deaths:1,278
KDR:1.412
Accuracy:21.564% D-
HSR:10.748% D**
LC2 Lynx
D-
Kills:1,420
Deaths:1,112
KDR:1.277
Accuracy:19.067% D-
HSR:14.437% D*
T5 AMC
C+
Kills:1,395
Deaths:827
KDR:1.687
Accuracy:23.414% C+
HSR:13.047% D*
HC1 Cougar
D-
Kills:1,299
Deaths:900
KDR:1.443
Accuracy:19.971% D-
HSR:14.550% D**
TRAC-5
D
Kills:1,163
Deaths:900
KDR:1.292
Accuracy:18.591% D
HSR:11.178% D**
FA1 Barrage
D*
Kills:491
Deaths:315
KDR:1.559
Accuracy:27.682% D*
HSR:8.147% D**
LC3 Jaguar
D
Kills:372
Deaths:198
KDR:1.879
Accuracy:20.930% D
HSR:14.785% D--
TS4 Haymaker
D**
Kills:367
Deaths:202
KDR:1.817
Accuracy:27.368% D**
HSR:7.902% D**
NS Baron G5
D--
Kills:293
Deaths:196
KDR:1.495
Accuracy:26.761% F
HSR:10.239% D--
NSX Tanto
D
Kills:144
Deaths:84
KDR:1.714
Accuracy:21.752% D-
HSR:20.139% D
TRS-12 Uppercut
D-
Kills:140
Deaths:159
KDR:0.881
Accuracy:29.640% F--
HSR:10.714% D-
DMR-99
D**
Kills:88
Deaths:78
KDR:1.128
Accuracy:26.550% D**
HSR:11.364% F--
Kills:27,437
Deaths (as Engineer):16,272
Deaths (to Engineers):12,703
KDR:1.68615
Kill Difference:11,165
Playtime:2,094.706 hours
Usage:41%
Score:37.945m
Score/min:302
Accuracy (listed only):23.772%
HSR (listed only):12.286%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AS16 NightHawk
D**
Kills:4,557
Deaths:2,569
KDR:1.774
Accuracy:24.182% F
HSR:8.887% D**
TRAC-5 Burst
C
Kills:4,527
Deaths:2,210
KDR:2.048
Accuracy:24.456% C
HSR:17.252% D--
TRAC-5 S
B
Kills:4,090
Deaths:2,149
KDR:1.903
Accuracy:24.472% B
HSR:5.844% F-
NS-11C
C+
Kills:3,350
Deaths:1,961
KDR:1.708
Accuracy:23.584% C+
HSR:12.478% D*
TRAC-Shot
D-
Kills:1,805
Deaths:1,278
KDR:1.412
Accuracy:21.564% D-
HSR:10.748% D**
LC2 Lynx
D-
Kills:1,420
Deaths:1,112
KDR:1.277
Accuracy:19.067% D-
HSR:14.437% D*
SMG-46 Armistice
D-
Kills:1,410
Deaths:813
KDR:1.734
Accuracy:21.219% D-
HSR:10.851% D--
T5 AMC
C+
Kills:1,395
Deaths:827
KDR:1.687
Accuracy:23.414% C+
HSR:13.047% D*
HC1 Cougar
D-
Kills:1,299
Deaths:900
KDR:1.443
Accuracy:19.971% D-
HSR:14.550% D**
PDW-16 Hailstorm
D
Kills:1,223
Deaths:717
KDR:1.706
Accuracy:19.877% D
HSR:8.585% D*
MKV Suppressed
D--
Kills:1,191
Deaths:647
KDR:1.841
Accuracy:20.422% D--
HSR:13.014% D--
Shuriken
D**
Kills:1,170
Deaths:626
KDR:1.869
Accuracy:22.076% D**
HSR:9.060% D**
TRAC-5
D
Kills:1,163
Deaths:900
KDR:1.292
Accuracy:18.591% D
HSR:11.178% D**
NS-7 PDW
C+
Kills:1,160
Deaths:540
KDR:2.148
Accuracy:24.188% C+
HSR:8.966% D**
FA1 Barrage
D*
Kills:491
Deaths:315
KDR:1.559
Accuracy:27.682% D*
HSR:8.147% D**
LC3 Jaguar
D
Kills:372
Deaths:198
KDR:1.879
Accuracy:20.930% D
HSR:14.785% D--
TS4 Haymaker
D**
Kills:367
Deaths:202
KDR:1.817
Accuracy:27.368% D**
HSR:7.902% D**
NS Baron G5
D--
Kills:293
Deaths:196
KDR:1.495
Accuracy:26.761% F
HSR:10.239% D--
NSX Tanto
D
Kills:144
Deaths:84
KDR:1.714
Accuracy:21.752% D-
HSR:20.139% D
TRS-12 Uppercut
D-
Kills:140
Deaths:159
KDR:0.881
Accuracy:29.640% F--
HSR:10.714% D-
MG-S1 Jackal
D
Kills:86
Deaths:66
KDR:1.303
Accuracy:22.692% D
HSR:6.977% F-
Kills:31,653
Deaths (as Light Assault):18,469
Deaths (to Light Assaults):11,180
KDR:1.71384
Kill Difference:13,184
Playtime:699.464 hours
Usage:14%
Score:10.576m
Score/min:252
Accuracy (listed only):23.043%
HSR (listed only):11.324%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
RAMS .50M
A+
Kills:2,022
Deaths:340
KDR:5.947
Accuracy:48.479% A+
HSR:79.377% C++
NS-44 Commissioner
D
Kills:1,725
Deaths:1,696
KDR:1.017
Accuracy:30.233% D
HSR:12.696% D*
T4 AMP
C
Kills:1,471
Deaths:1,155
KDR:1.274
Accuracy:24.949% C
HSR:11.217% D**
SMG-46 Armistice
D-
Kills:1,410
Deaths:813
KDR:1.734
Accuracy:21.219% D-
HSR:10.851% D--
M77-B
A++
Kills:1,322
Deaths:358
KDR:3.693
Accuracy:48.167% A++
HSR:78.744% B
PDW-16 Hailstorm
D
Kills:1,223
Deaths:717
KDR:1.706
Accuracy:19.877% D
HSR:8.585% D*
TX1 Repeater
C
Kills:1,203
Deaths:1,017
KDR:1.183
Accuracy:23.308% C
HSR:11.056% D**
MKV Suppressed
D--
Kills:1,191
Deaths:647
KDR:1.841
Accuracy:20.422% D--
HSR:13.014% D--
HSR-1
B+
Kills:1,185
Deaths:579
KDR:2.047
Accuracy:38.695% B+
HSR:13.840% F
NS-61 Emissary
B+
Kills:1,177
Deaths:663
KDR:1.775
Accuracy:32.193% B+
HSR:7.986% D**
SOAS-20
C-
Kills:1,173
Deaths:540
KDR:2.172
Accuracy:25.838% C-
HSR:16.624% D
KSR-35
C+
Kills:1,171
Deaths:529
KDR:2.214
Accuracy:35.012% C+
HSR:14.774% F-
Shuriken
D**
Kills:1,170
Deaths:626
KDR:1.869
Accuracy:22.076% D**
HSR:9.060% D**
NS-7 PDW
C+
Kills:1,160
Deaths:540
KDR:2.148
Accuracy:24.188% C+
HSR:8.966% D**
NS-30 Vandal
C+
Kills:1,160
Deaths:536
KDR:2.164
Accuracy:32.181% C+
HSR:15.776% D*
NS-357 Underboss
C
Kills:1,148
Deaths:1,027
KDR:1.118
Accuracy:33.733% C
HSR:9.669% D**
NSX Tomoe
B+
Kills:623
Deaths:369
KDR:1.688
Accuracy:31.468% B+
HSR:23.917% D*
TSAR-42
B+
Kills:606
Deaths:215
KDR:2.819
Accuracy:41.610% B+
HSR:45.710% F--
TS2 Inquisitor
C+
Kills:343
Deaths:239
KDR:1.435
Accuracy:27.392% C+
HSR:10.787% D**
99SV
C++
Kills:226
Deaths:152
KDR:1.487
Accuracy:32.320% C++
HSR:23.009% D**
NS-44L Blackhand
B*
Kills:105
Deaths:54
KDR:1.944
Accuracy:43.856% C**
HSR:52.381% B*
NS-AM7 Archer
C+
Kills:97
Deaths:175
KDR:0.554
Accuracy:55.198% C--
HSR:15.464% C+
The President
D
Kills:96
Deaths:101
KDR:0.950
Accuracy:26.743% D--
HSR:18.750% D
MG-S1 Jackal
D
Kills:86
Deaths:66
KDR:1.303
Accuracy:22.692% D
HSR:6.977% F-
TRAP-M1
D
Kills:70
Deaths:38
KDR:1.842
Accuracy:25.940% D
HSR:11.429% F-
Kills:23,163
Deaths (as Infiltrator):13,192
Deaths (to Infiltrators):7,981
KDR:1.75584
Kill Difference:9,971
Playtime:697.748 hours
Usage:14%
Score:11.575m
Score/min:276
Accuracy (listed only):31.512%
HSR (listed only):21.226%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
C+
Kills:1,979
Deaths:1,089
KDR:1.817
Accuracy:40.984% C+
HSR:2.425% C-
M3 Pounder HEG
C**
Kills:1,947
Deaths:1,119
KDR:1.740
Accuracy:41.426% C**
HSR:3.030% C+
M2 Mutilator
C**
Kills:1,342
Deaths:540
KDR:2.485
Accuracy:15.692% C**
HSR:12.966% D*
M1 Heavy Cycler
B+
Kills:1,330
Deaths:592
KDR:2.247
Accuracy:15.912% B+
HSR:14.587% D
M6 Onslaught
C+
Kills:1,290
Deaths:487
KDR:2.649
Accuracy:16.187% C+
HSR:15.426% D-
M6 Onslaught
C+
Kills:1,281
Deaths:475
KDR:2.697
Accuracy:16.798% C+
HSR:14.676% D--
MR1 Fracture
C+
Kills:818
Deaths:551
KDR:1.485
Accuracy:37.193% C+
HSR:3.178% C
MR1 Fracture
C+
Kills:783
Deaths:513
KDR:1.526
Accuracy:36.633% C+
HSR:3.576% C+
MRC3 Mercy
C**
Kills:641
Deaths:260
KDR:2.465
Accuracy:18.310% C**
HSR:14.821% D*
MRC3 Mercy
B+
Kills:573
Deaths:201
KDR:2.851
Accuracy:19.349% B+
HSR:17.103% D
NS-10 Burster
C*
Kills:400
Deaths:303
KDR:1.320
Accuracy:29.842% C*
HSR:6.750% C++
NS-10 Burster
C*
Kills:287
Deaths:202
KDR:1.421
Accuracy:30.512% C*
HSR:4.181% C
NS-20 Gorgon
B*
Kills:58
Deaths:24
KDR:2.417
Accuracy:30.980% B*
HSR:8.621% F-
Kills:12,729
Deaths (as MAX Suit):3,178
Deaths (to MAX Suits):3,515
KDR:4.00535
Kill Difference:9,551
Playtime:327.232 hours
Usage:6%
Score:7.877m
Score/min:401
Accuracy (listed only):26.909%
HSR (listed only):9.334%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
C++
Kills:2,155
V. Kills:284 N/A
Deaths:254
KDR:8.484
Accuracy:45.331% C
KPH:85.400 C++
VKPH:11.300 C
M14 Banshee
B+
Kills:1,971
V. Kills:264 N/A
Deaths:539
KDR:3.657
Accuracy:28.614% C+
KPH:33.900 C
VKPH:4.500 B+
M18 Rotary
C
Kills:680
V. Kills:655 104%
Deaths:800
KDR:0.850
Accuracy:25.709% D--
KPH:8.700 C-
VKPH:8.400 C
Tomcat A2AM Pods
B**
Kills:384
V. Kills:417 92%
Deaths:49
KDR:7.837
Accuracy:83.134% B+
KPH:67.600 B
VKPH:73.500 B**
M18 Locust
C-
Kills:206
V. Kills:220 93%
Deaths:196
KDR:1.051
Accuracy:28.985% C-
KPH:8.900 D
VKPH:9.500 C-
Hornet Missiles
A++
Kills:137
V. Kills:105 129%
Deaths:16
KDR:8.563
Accuracy:51.849% D--
KPH:102.900 B*
VKPH:78.900 A++
M18 Needler
C--
Kills:68
V. Kills:75 89%
Deaths:160
KDR:0.425
Accuracy:29.685% C-
KPH:5.500 D
VKPH:6 C--
Kills:5,601 (2,925 + 0)
Deaths:2,014
KDR:2.781
VKDR:1.003
Vehicle Kills:2,020
Kill Difference:3,587
Playtime:204.388 hours
Usage:4%
Score:2.680m
Score/min:219
Piloting Accuracy:29.685%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C+
Kills:1,322
V. Kills:778 170%
Deaths:210
KDR:6.295
Accuracy:37.935% C
KPH:33.300 C+
VKPH:19.600 C
CAS30 Tank Buster
C**
Kills:935
V. Kills:1,190 79%
Deaths:711
KDR:1.315
Accuracy:32.579% D*
KPH:7 C+
VKPH:8.900 C**
L105 Zephyr
B+
Kills:646
V. Kills:117 N/A
Deaths:53
KDR:12.189
Accuracy:38.342% C--
KPH:64.400 B+
VKPH:11.700 B+
Dual-75 Duster
B*
Kills:93
V. Kills:12 N/A
Deaths:8
KDR:11.625
Accuracy:22.934% F-
KPH:59.100 C
VKPH:7.600 B*
Kills:2,996 (935 + 2,061)
Deaths:982
KDR:3.051
VKDR:2.135
Vehicle Kills:2,097
Kill Difference:2,014
Playtime:185.176 hours
Usage:4%
Score:1.969m
Score/min:177
Piloting Accuracy:32.579%
Gunner Accuracy:22.934%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B**
Kills:3,008
V. Kills:447 N/A
Deaths:187
KDR:16.086
Accuracy:54.793% B++
KPH:77.500 B**
VKPH:11.500 B*
L100 Python AP
A
Kills:2,558
V. Kills:1,880 136%
Deaths:413
KDR:6.194
Accuracy:56.305% C+
KPH:35.500 C**
VKPH:26.100 A
C75 Viper
A++
Kills:1,786
V. Kills:189 N/A
Deaths:122
KDR:14.639
Accuracy:32.350% D
KPH:62 A++
VKPH:6.600 C
L100 Python HEAT
B**
Kills:1,200
V. Kills:334 358%
Deaths:159
KDR:7.547
Accuracy:52.893% C++
KPH:47.200 B**
VKPH:13.100 C*
Skyguard
C*
Kills:623
V. Kills:556 112%
Deaths:164
KDR:3.799
Accuracy:30.246% C++
KPH:11.600 C
VKPH:10.400 C*
Kills:9,175 (9,175 + 0)
Deaths:1,045
KDR:8.780
VKDR:3.259
Vehicle Kills:3,406
Kill Difference:8,130
Playtime:218.659 hours
Usage:4%
Score:3.733m
Score/min:285
Driving Accuracy:30.246%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A*
Kills:4,627
V. Kills:3,922 118%
Deaths:465
KDR:9.951
Accuracy:41.357% D
KPH:35 B
VKPH:29.700 A*
P2-120 HEAT
A++
Kills:2,122
V. Kills:496 427%
Deaths:208
KDR:10.202
Accuracy:39.222% C
KPH:48.200 A++
VKPH:11.300 C**
P2-120 HESH
B++
Kills:634
V. Kills:105 N/A
Deaths:39
KDR:16.256
Accuracy:41.075% C+
KPH:64.900 B++
VKPH:10.700 C**
E540 Halberd
B**
Kills:159
V. Kills:101 156%
Deaths:22
KDR:7.227
Accuracy:39.191% C
KPH:30.100 B
VKPH:19.100 B**
G30 Vulcan
B+
Kills:106
V. Kills:62 168%
Deaths:17
KDR:6.235
Accuracy:22.904% D
KPH:27.500 B+
VKPH:16.100 B
P525 Marauder
C**
Kills:79
V. Kills:6 N/A
Deaths:8
KDR:9.875
Accuracy:16.231% D
KPH:59.100 C+
VKPH:4.500 C**
Kills:7,727 (7,383 + 344)
Deaths:759
KDR:10.181
VKDR:6.182
Vehicle Kills:4,692
Kill Difference:6,968
Playtime:196.522 hours
Usage:4%
Score:4.343m
Score/min:368
Driving Accuracy:41.075%
Gunner Accuracy:16.231%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M40 Fury-H
B*
Kills:2,404
V. Kills:131 N/A
Deaths:62
KDR:38.774
Accuracy:22.303% F--
KPH:122.700 B*
VKPH:6.700 D-
E540 Halberd-H
A*
Kills:844
V. Kills:715 118%
Deaths:62
KDR:13.613
Accuracy:63.302% B++
KPH:48.100 C*
VKPH:40.700 A*
MR11 Gatekeeper-H
M+
Kills:787
V. Kills:905 87%
Deaths:61
KDR:12.902
Accuracy:63.975% A
KPH:51.200 A+
VKPH:58.800 M+
G20 Vulcan-H
A*
Kills:312
V. Kills:238 131%
Deaths:58
KDR:5.379
Accuracy:52.444% B+
KPH:63.800 B**
VKPH:48.700 A*
P525 Marauder-H
C+
Kills:199
V. Kills:8 N/A
Deaths:12
KDR:16.583
Accuracy:30.368% D
KPH:97.300 C+
VKPH:3.900 D
M12 Kobalt-H
C+
Kills:150
V. Kills:3 N/A
Deaths:5
KDR:30
Accuracy:16.621% D--
KPH:114.700 C+
VKPH:2.300 D-
M60-G Bulldog-H
C
Kills:141
V. Kills:15 N/A
Deaths:8
KDR:17.625
Accuracy:25.109% F-
KPH:63.800 C
VKPH:6.800 C--
Kills:4,837 (0 + 4,837)
Deaths:268
KDR:18.049
VKDR:7.519
Vehicle Kills:2,015
Kill Difference:4,569
Playtime:62.989 hours
Usage:1%
Score:1.735m
Score/min:459
Driving Accuracy:N/A%
Gunner Accuracy:25.109%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
M
Kills:2,399
V. Kills:406 N/A
Deaths:132
KDR:18.174
Accuracy:39.476% B+
KPH:107.800 M
VKPH:18.200 A++
M40 Fury
M+
Kills:1,189
V. Kills:311 381%
Deaths:66
KDR:18.015
Accuracy:50.119% A++
KPH:109.800 A*
VKPH:28.700 M+
M60-G Bulldog
M
Kills:545
V. Kills:69 N/A
Deaths:25
KDR:21.800
Accuracy:33.539% C+
KPH:74.300 M
VKPH:9.400 B*
M60-G Bulldog
A**
Kills:357
V. Kills:56 N/A
Deaths:29
KDR:12.310
Accuracy:44.706% B++
KPH:89.600 A**
VKPH:14.100 A
G30 Walker
M++
Kills:229
V. Kills:204 112%
Deaths:28
KDR:8.179
Accuracy:37.686% B**
KPH:27.100 A
VKPH:24.100 M++
M12 Kobalt
B*
Kills:202
V. Kills:6 N/A
Deaths:5
KDR:40.400
Accuracy:16.869% C+
KPH:91.100 B*
VKPH:2.700 C
M20 Basilisk
M
Kills:181
V. Kills:94 191%
Deaths:17
KDR:10.647
Accuracy:46.678% B*
KPH:33.800 B**
VKPH:17.500 M
M12 Kobalt
A++
Kills:111
V. Kills:9 N/A
Deaths:2
KDR:55.500
Accuracy:24.172% A+
KPH:108.200 B**
VKPH:8.800 A++
M20 Basilisk
M
Kills:105
V. Kills:64 162%
Deaths:22
KDR:4.773
Accuracy:43.461% B+
KPH:34.500 B**
VKPH:21.100 M
G40-F Ranger
C**
Kills:80
V. Kills:102 78%
Deaths:15
KDR:5.333
Accuracy:38.841% B*
KPH:11 D
VKPH:14.100 C**
G30 Walker
A++
Kills:58
V. Kills:57 100%
Deaths:17
KDR:3.412
Accuracy:37.235% B**
KPH:20.400 B+
VKPH:20 A++
Kills:5,456 (0 + 5,456)
Deaths:358
KDR:15.240
VKDR:3.849
Vehicle Kills:1,378
Kill Difference:5,098
Playtime:74.598 hours
Usage:1%
Score:1.932m
Score/min:432
Driving Accuracy:N/A%
Gunner Accuracy:37.235%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Claymore 9,7329,73169014.103A11.4533.22%C++N/A264.4A*N/A69336.8h1.1B**3.4B+
P2-120 AP 8,5494,6274659.951B+7.3041.357%D4.279%B+35B29.6A*386132.3h8C19.3C
AS16 NightHawk 4,6054,5572,5691.774B+0.8824.182%F8.887%D**22.6C--N/A63201.2h3.8B++15.9C
TRAC-5 Burst 4,5864,5272,2102.048C++0.6024.456%C17.252%D--30CN/A72151.1h12.9C++52.8C++
TRAC-5 S 4,1814,0902,1491.903B**0.7524.472%B5.844%F-21.9C++N/A57187.1h6.5A26.7B**
T7 Mini-Chaingun 3,5343,4931,8691.869B**0.7818.26%C*8.474%D*39.2BN/A13789.1h14.1B77.2B+
NS-11C 3,4213,3501,9611.708B*0.9423.584%C+12.478%D*21.3CN/A62157.5h15.2C+64.3C++
L100 Python HESH 3,4553,00818716.086B+13.4354.793%B++2.028%B+77.5B**11.5B*25838.8h3.1B5.6B+
MANA Anti-Vehicle Turret 4,4212,6179022.901B*0.2553.962%C+3.133%C48.6B*33.5B+58853.9h6.8B+12.7B++
L100 Python AP 4,4382,5584136.194C**3.5456.305%C+4.183%B*35.5C**26.1A34672.1h6.5C+11.5C+
M40 Fury-H 2,5352,4046238.774A*36.1222.303%F--N/A122.7B*6.7D-28819.6h5.5B*24.8C+
M40 Fury 2,8052,39913218.174A+15.5239.476%B+2.126%B+107.6M18.2A++49522.3h11.2B+28.4B++
Hellfire Rocket Pods 2,4392,1552548.484C*5.8345.331%C1.114%C++85.5C++11.3C41225.2h17.7C**39B
P2-120 HEAT 2,6182,12220810.202B+7.5539.222%C3.582%B48.2A++11.3C**29244h4.6A11.7B**
RAMS .50M 2,0422,0223405.947B*3.3048.479%A+79.377%C++40.4B*N/A12350h2B+4.1B++
M3 Pounder HEG 2,7601,9791,0891.817C++0.8340.984%C+2.425%C-20.4C*8A**13897.2h19C+46.3C++
M14 Banshee 2,2351,9715393.657C+1.0128.614%C+N/A33.9C4.5B+13858.2h34.8C121.6C
T9 CARV 1,9891,9669142.151B++0.5019.781%C++13.53%D**39.6B+N/A17249.7h12B+60.5B+
M3 Pounder HEG 2,7201,9471,1191.74C*0.9141.426%C**3.03%C+19.6C**7.8M14599.4h20.6C-49.7C+
AMR-66 1,9471,9361,1341.707B*0.9424.146%C--17.149%D*30.9B+N/A8162.6h7.8B+32.1B
NS Decimator 3,2031,8591,4691.265C**1.3950.36%D*1.56%C--25.3D18.3C**25873.5h5.1C+10.2D
MSW-R 1,8341,8118952.023C++0.6319.376%D13.252%D**32.1CN/A10356.4h11.6C**60.1C+
TRAC-Shot 1,8441,8051,2781.412C++1.2421.564%D-10.748%D**20.6DN/A6787.7h12.2C+56.4C
C75 Viper 1,9751,78612214.639A*11.9932.35%D1.456%C+62A++6.6C30328.8h6.2B**19.3B**
T9A "Butcher" 1,8101,7869081.967C++0.6819.504%D*17.245%D**35.9DN/A11949.8h12.5C--63.9D
Spear Anti-Vehicle Phalanx Turret 2,9321,7361809.644B+6.9949.002%B+3.744%C+52.4B*36.1A+47933.1h7.8C**16B+
NS-44 Commissioner 1,7451,7251,6961.017C++1.6330.233%D12.696%D*32.9C+N/A9852.5h3.8C*12.4C+
Tank Mine 2,9571,6214063.993B++1.3426.969%C--N/A131.8B+108.6A++154812.3h1.8C*6.8C
T4 AMP 1,4831,4711,1551.274C**1.3824.949%C11.217%D**31.8C+N/A9046.3h14B55.9C++
LC2 Lynx 1,4431,4201,1121.277C++1.3719.067%D-14.437%D*13.8DN/A55103.2h16.1C+84.6C
SMG-46 Armistice 1,4151,4108131.734B++0.9221.219%D-10.851%D--23.8CN/A7559.3h13.1B+61.6C++
T5 AMC 1,4001,3958271.687B++0.9623.414%C+13.047%D*29.9B+N/A9246.6h12.2B++52.3B+
ML-7 1,7311,3761,0891.264B*1.3959.172%C**4.869%B**37.6A9.7C31636.6h4A6.8A
M2 Mutilator 1,3551,3425402.485B+0.1715.692%C**12.966%D*29.2C**N/A8546h17.4C++110.6B
M1 Heavy Cycler 1,3451,3305922.247B++0.4015.912%B+14.587%D26.5B+N/A7650.1h17.8C*111.9B+
M77-B 1,3241,3223583.693A1.0448.167%A++78.744%B40.4B**N/A11732.7h2.1B+4.4B*
C150 Dalton 2,1001,3222106.295C+3.6437.935%CN/A33.3C+19.6C35339.7h4.6C+12.2C+
TMG-50 1,3231,3089281.409C*1.2419.43%C17.661%D-26.1CN/A7350.1h11.7C++60.2C++
HC1 Cougar 1,3231,2999001.443B1.2119.971%D-14.55%D**14.3DN/A4891.1h12C*59.9C+
M6 Onslaught 1,3091,2904872.649C**0.0016.187%C+15.426%D-36.5C**N/A11235.3h17.5B108.3C*
M6 Onslaught 1,2921,2814752.697C**0.0516.798%C+14.676%D--36.7C**N/A11834.9h18C**107C**
PDW-16 Hailstorm 1,2361,2237171.706B*0.9519.877%D8.585%D*26C+N/A9347.1h13.9B70.1C++
TX1 Repeater 1,2241,2031,0171.183B+1.4723.308%C11.056%D**37.5B+N/A12632.1h12B+51.5B
L100 Python HEAT 1,5341,2001597.547B+4.9052.893%C++1.333%D47.2B**13.1C*23925.4h4.2B+7.9B*
MKV Suppressed 1,2121,1916471.841B**0.8120.422%D--13.014%D--26.3CN/A8545.3h14.2C++69.6C+
C-4 ARX 2,0341,1904812.474C**0.1824.989%C-N/A73.5D-52.1B**60216.2h1.9F-7.8F-
M40 Fury 1,5001,1896618.015A+15.3650.119%A++1.85%C++110.1A*28.8M+55010.8h15.4C30.7B+
HSR-1 1,1911,1855792.047C+0.6038.695%B+13.84%F24.2DN/A6048.9h6.5D16.7C++
NS-15M1 1,1951,1837031.683C*0.9718.569%D13.863%D*35.8C+N/A13133h13.4C+72C
T16 Rhino 1,1941,1818061.465C**1.1918.312%C--16.003%D--37.4C*N/A11731.6h13.6C++74.2C+
NS-61 Emissary 1,1941,1776631.775A0.8832.193%B+7.986%D**51.4AN/A14122.9h13.4C*41.5B+
SOAS-20 1,1771,1735402.172B+0.4825.838%C-16.624%D24.6C--N/A7347.6h12.6C+48.7C+
KSR-35 1,1791,1715292.214C++0.4435.012%C+14.774%F-26.2DN/A6644.7h5.2C--14.9C+
Shuriken 1,1811,1706261.869B+0.7822.076%D**9.06%D**27DN/A7043.3h14.4C65.2D-
TRAC-5 1,1781,1639001.292B++1.3618.591%D11.178%D**15.1CN/A8377h13.4B+71.9C*
NS-7 PDW 1,1801,1605402.148A+0.5024.188%C+8.966%D**30.3C*N/A10238.3h14.8C++61.1C*
NS-30 Vandal 1,1671,1605362.164C**0.4932.181%C+15.776%D*26.6C--N/A8843.6h5.8C+18.1C++
NS-357 Underboss 1,1661,1481,0271.118C++1.5333.733%C9.669%D**32.5CN/A10835.3h4.2C++12.4C++
C-4 1,4451,0766601.63C++1.0226.517%C++N/A67.3C23.1C-79916h1.5C++5.7C*
NS-15M2 1,0761,0644632.298B+0.3520.926%D15.414%D*35.6CN/A11629.9h11.7B56C++
Sticky Grenade 1,0591,04911049N/A1,046.3539.108%FN/A437.1D*4.2D-12532.4h3.2D--8.2D*
CAS30 Tank Buster 2,1259357111.315C+1.3432.579%D*1.283%C+7C+8.9C**116133.9h60.4C+185.4C-
T9 CARV-S 9329174781.918B+0.7322.954%C++17.666%D--32.6CN/A10628.1h12.3C++53.5C**
T2 Striker 2,0398949050.988B**1.6659.352%B*N/A13.4C++17.1B+26466.9h35.8B+60.4B++
E540 Halberd-H 1,5598446213.613B*10.9663.302%B++2.37%B+48C*40.6A*51617.6h9.6D*15.2D-
M60-A Bulldog 8708311175.545B**72.8955.322%B++1.925%C-115.4M5.4B3707.2h4.2B**7.7B**
M60-A Bulldog 8688301363.846B*61.1956.113%B**1.687%C--105.1M4.8C*3417.9h4.2B**7.4B**
MR1 Fracture 1,3128185511.485A1.1737.193%C+3.178%C11.5B*6.9B**9871.4h36.2B*97.4B++
MR11 Gatekeeper-H 1,6927876112.902A++10.2563.975%A1.144%D51.1A+58.8M+56115.4h70.1C-109.5C*
MR1 Fracture 1,2717835131.526B**1.1336.633%C+3.576%C+12B++7.5B**10065.4h36.5B++99.7B+
M18 Rotary 1,3356808000.85C1.8025.709%D--2.5%C++8.7C-8.4C14578.4h147.2C+572.4C
L105 Zephyr 7636465312.189C++9.5438.342%C--N/A64.6B+11.7B+29910h5.9B15.3C++
MRC3 Mercy 6566412602.465C++0.1918.31%C**14.821%D*31.9C*N/A9920.1h19.6C++107B
P2-120 HESH 7396343916.256C**13.6041.075%C+1.42%B++64.7B++10.7C**2669.8h5C+12.1C++
NSX Tomoe 6276233691.688C++0.9631.468%B+23.917%D*24.3DN/A6725.6h20D*63.5C
Skyguard 1,1796231643.799B+1.1530.246%C++1.766%C11.6C10.4C*23353.5h157.6D521.1C
TSAR-42 6126062152.819C+0.1741.61%B+45.71%F--23.9DN/A8625.4h2.8D6.8C+
MRC3 Mercy 5855732012.851B0.2019.349%B+17.103%D35.6B+N/A11416.1h18.5C**95.7B+
M60-G Bulldog 6145452521.8M**19.1533.539%C+2.385%C74.7M9.5B*3267.3h4.9B**14.5B*
Xiphos Anti-Personnel Phalanx Tower 5495391539S536.3542.685%AN/A1796.7S33.3S41610.3h4.3B+10B+
FA1 Barrage 5014913151.559B+1.0927.682%D*8.147%D**19.9C-N/A8724.7h4.4B+16.1C
Ripper 4914825,1300.094C++2.5615.36%D-22.614%B*1.4CN/A4348.2h1.6C+10.3C+
Chainblade 53347620,1710.024C++2.6328.016%C+N/A0.4CN/A11288.8h2.8C+10C*
NS-10 Burster 7034003031.32B+1.3329.842%C*6.75%C++7B*5.3A12957.2h147.3C*493.7B
Tomcat A2AM Pods 801384497.837B*5.1983.134%B+N/A67.4B73.2B**11165.7h9.4C11.3C+
LC3 Jaguar 3803721981.879B0.7720.93%D14.785%D--24.3CN/A12915.3h14.6C69.7C
TS4 Haymaker 3723672021.817B++0.8327.368%D**7.902%D**24.8CN/A7514.8h4.1B+15C--
MAX Punch 3803593,1870.113C++2.5421.476%FN/A1.1C+N/A3321.5h1.8C++8.5C
M60-G Bulldog 4133572912.31A++9.6644.706%B++1.681%D-89.3A**14B**4414h5.7B++12.8B++
TS2 Inquisitor 3483432391.435C**1.2227.392%C+10.787%D**43.4C*N/A1177.9h9.1B+33.3B
The Slasher 3513318,8330.037C2.6116.708%D*8.761%C0.6CN/A2527.9h2.4C+14.6C
G20 Vulcan-H 550312585.379B+2.7352.444%B+3.205%C**63.7B*48.6A++8134.9h139.9D--266.8C-
Auraxium Slasher 3082983,5240.085C++2.5715.313%D*22.483%A++1.4C+N/A5208.7h2.5C16.2C--
NS Baron G5 2952931961.495B+1.1626.761%F10.239%D--19.9DN/A7014.7h4.2B+15.7C+
NS-10 Burster 5442872021.421B1.2330.512%C*4.181%C6.1B+5.5A12747.1h188.7C--618.4C+
Anti-Vehicle Grenade 3172571257N/A254.3540.291%D*N/A197.7D-46.2D12121.3h7D17.4D-
Spear Anti-Vehicle Phalanx Tower 500238547.6B**44.9562.981%A2.521%D52.9B+58.2A++4964.5h9.4C++14.9B+
ASP-30 Grounder 3712372221.068B++1.5862.791%C+4.641%B**18.5C++10.5C+39812.8h7.3B+11.6B+
G30 Walker 433229288.179A++5.5337.686%B**3.93%C26.9B**24M++4038.5h238.2C--632C**
Frag Grenade 2342281228N/A225.3539.084%DN/A325.7D8.6C+14010.7h4.6C--11.8D
99SV 2262261521.487C+1.1632.32%C++23.009%D**24.6C++N/A1319.2h5.8C+18C++
Icikill 2262075,6130.037C2.6115.545%D*15.459%B++0.5C+N/A2384.6h3.1D*19.9D*
M18 Locust 4262061961.051C1.6028.985%C-N/A8.9D9.5C-13823.1h172.9C+596.6C
M12 Kobalt 208202540.4A++37.7516.869%C+23.267%B**91.8B*2.7C2842.2h17.1B101.4C**
P525 Marauder-H 2071991216.583C**13.9330.368%D1.508%B*99.5C+4D3502h5.6B+18.3B
MANA Anti-Personnel Turret 1991951151.696N/A0.9615.819%UN/A1950U40U4645700.1h21.3T*134.4T*
M20 Basilisk 2751811710.647M+8.0046.678%B*4.42%D33.5B**17.4M4345.4h99.3C+212.8B+
Aspis Anti-Aircraft Phalanx Turret 326161463.5C+0.8532.324%B**4.348%A+17.9A18.3A++4499h124.2B++384.3B*
E540 Halberd 260159227.227C++4.5839.191%C1.887%D30B19.1B**6645.3h5.5B14C*
NS Annihilator 3381581531.033B**1.6281.268%C++N/A10.2C+11.6B**25815.5h12.4C+15.3C+
M12 Kobalt-H 153150530B+27.3516.621%D--18.667%B115.4C+2.3D-3671.3h17.5C+105.2D
NSX Tanto 147144841.714B+0.9421.752%D-20.139%D23.2CN/A636.2h14.2C++65.1C+
M60-G Bulldog-H 156141817.625B*14.9725.109%F-N/A64.1C6.8C--1792.2h4.9B+19.5D
TRS-12 Uppercut 1401401590.881C1.7729.64%F--10.714%D-13.1D--N/A5410.7h3.1D10.5F-
Hunter QCX 141138911.516A1.1448.295%B38.406%B*16.8C**N/A738.2h6.9C++14.2C*
Hornet Missiles 242137168.563B+5.9151.849%D--2.92%A++105.4B**80.8A++12671.3h14.3C--27.6D-
T32 Bull 126125592.119B+0.5317.981%D*24.8%C+32.9CN/A2063.8h12.2C*67.6C
M12 Kobalt 120111255.5A++52.8524.172%A+7.207%F--111B**9A++3361h23.1D-95.5B
G30 Vulcan 168106176.235B+3.5822.904%D4.717%B+27.9B+16.3B4973.8h76.1B++332.4C**
M20 Basilisk 169105224.773B++2.1243.461%B+3.81%D35B**21.3M4473h95.7C++220.3B+
NS-44L Blackhand 105105541.944B+0.7143.856%C**52.381%B*17.5CN/A576h3.9B+9B+
Cycler TRV 104104801.3C++1.3516.226%D**11.539%D*20.4C--N/A1725.1h12.9C*79.3C--
M60-A Bulldog 107102714.571B**11.9241.66%B+N/A60A2.9D4271.7h5.4B12.9B+
NSX Naginata 101101531.906B+0.7521.316%C+22.772%D29.7C-N/A1143.4h12.1C++56.9C*
M20 Basilisk 19198519.6A+16.9558.179%B++4.082%C+40.8C+38.8A++5912.4h187D*321.5D
NS-AM7 Archer 137971750.554C++2.1055.198%C--15.464%C+5.5C2.3C4517.6h20C++36.2C++
The President 97961010.95C1.7026.743%D--18.75%D38.4DN/A912.5h14.4D--53.9F-
Dual-75 Duster 10593811.625C+8.9722.934%F-N/A58.1C7.5B*2031.6h4.4B**19.1C
DMR-99 8888781.128D1.5226.55%D**11.364%F--19.1D*N/A694.6h8.8D*33F-
MG-S1 Jackal 8686661.303C++1.3522.692%D6.977%F-23.9CN/A823.6h11C*48.4C++
Auraxium Chainblade 99813,3070.024C2.6311.369%D**7.407%C++0.3DN/A1245.7h3.8F--33.6F
G40-F Ranger 18280155.333C++2.6838.841%B*N/A11.1D14.2C**2697.2h305.5T-786.6D**
P525 Marauder 857989.875C-7.2216.231%D2.532%B++60.8C+4.6C**3081.3h8D49.4D
NS-11A 7474401.85B+0.8021.346%D12.162%D*37C**N/A2602h11.2B*52.4B
G30 Walker 13573236.5S33.8541.695%B4.11%B*36.5B+31A++3992h216.3C+518.8C**
TRAP-M1 7070381.842C*0.8125.94%D11.429%F-38.9C++N/A1241.8h8.8C**33.8C++
M18 Needler 143681600.425C2.2329.685%C-2.941%B+5.5D6C--29512.4h205.4C691.8C-
NS-20 Gorgon 5958242.417B**0.2330.98%B*8.621%F-25.2B++N/A622.3h37.4C**120.7B+
G30 Walker 11558173.412C0.7637.235%B**1.724%D*20.7B+20.4A++3762.8h291.9D*784.1C+
A30 Walker 12657282.036C0.6220.032%D**N/A12.7B+15.3B**2234.5h210.9C1053D--
Xiphos Anti-Personnel Phalanx Turret 685678N/A5.3522.159%UN/A560U120U1145700.1h47.8T*215.6T*
Hoplon Anti-Aircraft Phalanx Tower 13650150M**47.3546.251%MN/A166.7B*286.7M26560.3h31.6C**68.3B+

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret823,35010h
Spawn Beacon327,8285h
Nano-Armor Kit1,5052,307,355138.7h
Skywall Shield Emitter22250.8h
Structure Shield Module34641.5h
Cortium Silo03021h
Repair Module37171.7h
Turret AI Module26681.9h
Reinforcements Module0840.1h
Nanite Revive Grenade0900h
Nanite Healing Grenade0750h
Medical Applicator4324,0332.7h
Blast Wall12311.5h
Spitfire Auto-Turret11812,7319.3h
Restoration Kit1193,3783h
Motion Spotter6116,17612.5h
Xiphos Anti-Personnel Tower23891.2h
Hoplon Anti-Aircraft Phalanx Tower33701.1h
Bunker21421.2h
Rampart Wall47324.4h
Sunderer Garage11040.8h
Spear Anti-Vehicle Tower33981.2h
Welding Device012,9221.5h
Recon Detection Device665,4969h
Shield Recharging Field13300.1h
Medical Kit1222,1352.3h
Ammunition Package1079,7294.7h
Anti-Infantry MANA Turret172371.2h
Nano-Repair Grenade0670h
Infantry Tower31381.1h
WLT-Howler Mining Laser44257,42646.5h
IPC Targeting Dart32661.7h
Alarm Module0530.1h
Vehicle Gate1900.7h
Pillbox3790.5h
Elysium Spawn Tube0990.3h

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