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Executor EmitzDevil[MCY] EmitzDevil
NC BR 203

KDR: 2.44

Score: 112.3m

Last Seen: Jul 8th, 2020 9:35 PM
- OFFLINE - 276.6 hour(s)

Prestige 1, Battle Rank 100 (203 total) - New Conglomerate on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS EM6 Vortek Rotary M20 Mustang Breaker Rocket Pods M30 Mustang AH NC6 Gauss SAW GD-7F C-4
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,915,281 MLG Score: 1531
Fun Score: N/A
Cheeseburgers Flipped: 1283TIME WITH MEDKIT: 5.1%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.36%26.863%76250129968,9952.47782-0.037

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.254%1.376A0.865B*-0.26CHEAD ++ (~12.68)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.10.58B+8.80.382C**22.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.279%1.469%9885134420,9052315120039.02634174%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.279%-0.63D-0.09C+0.09

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
101.60.374C**31.80.403B69.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.527%1.763%375713426,523234527082.78166241%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.704%-0.244C-0.477D0.494

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.70.695B+4.50.637B+7.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.479%1.828%281813414,049188718902.14573214%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.655%0.116C+-0.651D0.304

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.60.579B+190.529B+31.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.126%81.785%281613437,1702292313.12827

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.915%0.929B*0.948B*0.048

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.527B+1.90.395B2.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
55.361%12.546%281513444,9502275232.17582

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.54%1.12B**-0.443C---0.477

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.598B+2.90.399B2.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
112.3m349%563 (33.8k)488 (29.3k)2.44062147,13560,2862.74445203 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1349381726.862%19.287%51803:4970

10% Combat Medic33% Engineer19% Heavy Assault9% Infiltrator24% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 11:01 PMNov 15th, 2013 7:45 PMJul 9th, 2020 9:54 AM (26d) (PST)Jul 8th, 2020 7:56 PM (27d) (PST)Jul 8th, 2020 5:35 PM (27d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7662035630.6400.2620.1232.5680.0961531

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
45,98812,16833,82038167154629,288

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3833.7h/159.7d 18,317 28,378 28,211 590.7k 4,527 12,722 22,137 176.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
EM6
C++
Kills:10,243
Deaths:3,936
KDR:2.602
Accuracy:26.288% C++
HSR:27.590% C+
NC6 Gauss SAW
B++
Kills:3,859
Deaths:1,497
KDR:2.578
Accuracy:28.779% B++
HSR:31.640% B++
LA1 Anchor
C+
Kills:2,016
Deaths:856
KDR:2.355
Accuracy:28.138% C+
HSR:26.141% C-
NSX-P Naginata
B*
Kills:1,215
Deaths:379
KDR:3.206
Accuracy:30.878% B*
HSR:39.259% B++
MGR-L1 Promise
A+
Kills:1,210
Deaths:392
KDR:3.087
Accuracy:29.850% B+
HSR:42.810% A+
NSX Naginata
A
Kills:1,182
Deaths:313
KDR:3.776
Accuracy:32.855% A
HSR:37.987% B++
NS-15M1
C-
Kills:1,172
Deaths:1,023
KDR:1.146
Accuracy:23.885% C-
HSR:12.543% D**
EM1
C
Kills:1,165
Deaths:911
KDR:1.279
Accuracy:24.137% C
HSR:16.223% D*
NS-15M2
B++
Kills:1,165
Deaths:434
KDR:2.684
Accuracy:31.234% B++
HSR:37.425% B++
NC6A GODSAW
C++
Kills:1,162
Deaths:444
KDR:2.617
Accuracy:31.594% C+
HSR:31.325% C++
GD-22S
C
Kills:1,160
Deaths:613
KDR:1.892
Accuracy:25.072% C
HSR:22.759% D
NS-15M AE
A
Kills:1,160
Deaths:360
KDR:3.222
Accuracy:33.048% B*
HSR:44.569% A
NC6S Gauss SAW S
D
Kills:1,158
Deaths:668
KDR:1.734
Accuracy:23.166% D
HSR:22.798% D
Kills:27,867
Deaths (as Heavy Assault):11,826
Deaths (to Heavy Assaults):17,563
KDR:2.35642
Kill Difference:16,041
Playtime:736.497 hours
Usage:19%
Score:21.822m
Score/min:494
Accuracy (listed only):28.379%
HSR (listed only):30.236%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
C++
Kills:3,287
Deaths:2,045
KDR:1.607
Accuracy:28.299% C++
HSR:16.155% D--
NS-11C
C+
Kills:2,284
Deaths:1,469
KDR:1.555
Accuracy:27.389% C+
HSR:17.601% D
AF-4A Bandit
B+
Kills:2,010
Deaths:851
KDR:2.362
Accuracy:27.681% C+
HSR:30.448% B+
Gauss Compact S
C**
Kills:1,393
Deaths:952
KDR:1.463
Accuracy:27.901% C**
HSR:4.810% F-
AC-X11
C*
Kills:1,324
Deaths:608
KDR:2.178
Accuracy:29.298% C*
HSR:18.882% D-
AF-19 Mercenary
C+
Kills:1,268
Deaths:46
KDR:27.565
Accuracy:25.912% C+
HSR:21.530% C
GD-66 Claw
C**
Kills:1,260
Deaths:741
KDR:1.700
Accuracy:66.073% C**
HSR:9.286% D--
Razor GD-23
C
Kills:1,186
Deaths:1,216
KDR:0.975
Accuracy:26.470% C
HSR:12.648% F
Mauler S6
B*
Kills:1,166
Deaths:480
KDR:2.429
Accuracy:52.622% B*
HSR:18.525% B*
Gauss Compact Burst
B*
Kills:1,160
Deaths:594
KDR:1.953
Accuracy:29.241% C+
HSR:34.052% B*
19A Fortuna
A++
Kills:1,160
Deaths:416
KDR:2.788
Accuracy:34.701% A++
HSR:29.828% A
AF-57 Piston
B+
Kills:1,160
Deaths:641
KDR:1.810
Accuracy:49.735% B+
HSR:12.500% D
LA39 Bruiser
C
Kills:1,160
Deaths:808
KDR:1.436
Accuracy:63.903% C
HSR:9.397% D-
Warden
B+
Kills:760
Deaths:324
KDR:2.346
Accuracy:33.850% B+
HSR:25% C
NSX-P Tanto
B+
Kills:463
Deaths:124
KDR:3.734
Accuracy:32.582% B+
HSR:29.806% C++
NS Baron G5AE
B+
Kills:226
Deaths:91
KDR:2.484
Accuracy:55.583% B+
HSR:17.257% C+
NC12 Sweeper
A+
Kills:204
Deaths:67
KDR:3.045
Accuracy:60.099% A+
HSR:16.667% B*
Kills:21,471
Deaths (as Engineer):11,473
Deaths (to Engineers):13,529
KDR:1.87144
Kill Difference:9,998
Playtime:1,283.580 hours
Usage:33%
Score:30.888m
Score/min:401
Accuracy (listed only):39.490%
HSR (listed only):19.082%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
C++
Kills:3,287
Deaths:2,045
KDR:1.607
Accuracy:28.299% C++
HSR:16.155% D--
NS-11C
C+
Kills:2,284
Deaths:1,469
KDR:1.555
Accuracy:27.389% C+
HSR:17.601% D
AF-4A Bandit
B+
Kills:2,010
Deaths:851
KDR:2.362
Accuracy:27.681% C+
HSR:30.448% B+
Blitz GD-10
B+
Kills:1,599
Deaths:939
KDR:1.703
Accuracy:29.693% B+
HSR:14.071% D
Gauss Compact S
C**
Kills:1,393
Deaths:952
KDR:1.463
Accuracy:27.901% C**
HSR:4.810% F-
AC-X11
C*
Kills:1,324
Deaths:608
KDR:2.178
Accuracy:29.298% C*
HSR:18.882% D-
AF-19 Mercenary
C+
Kills:1,268
Deaths:46
KDR:27.565
Accuracy:25.912% C+
HSR:21.530% C
GD-66 Claw
C**
Kills:1,260
Deaths:741
KDR:1.700
Accuracy:66.073% C**
HSR:9.286% D--
NS-7G PDW
C++
Kills:1,244
Deaths:967
KDR:1.286
Accuracy:29.434% C++
HSR:11.334% D*
Razor GD-23
C
Kills:1,186
Deaths:1,216
KDR:0.975
Accuracy:26.470% C
HSR:12.648% F
MGR-S1 Gladius
B++
Kills:1,181
Deaths:407
KDR:2.902
Accuracy:34.404% B++
HSR:25.910% C+
Mauler S6
B*
Kills:1,166
Deaths:480
KDR:2.429
Accuracy:52.622% B*
HSR:18.525% B*
AF-4G Cyclone
D-
Kills:1,164
Deaths:790
KDR:1.473
Accuracy:26.596% D-
HSR:11.512% D**
Gauss Compact Burst
B*
Kills:1,160
Deaths:594
KDR:1.953
Accuracy:29.241% C+
HSR:34.052% B*
19A Fortuna
A++
Kills:1,160
Deaths:416
KDR:2.788
Accuracy:34.701% A++
HSR:29.828% A
AF-57 Piston
B+
Kills:1,160
Deaths:641
KDR:1.810
Accuracy:49.735% B+
HSR:12.500% D
LA39 Bruiser
C
Kills:1,160
Deaths:808
KDR:1.436
Accuracy:63.903% C
HSR:9.397% D-
NS-7 PDW
B+
Kills:1,160
Deaths:613
KDR:1.892
Accuracy:31.185% B+
HSR:24.483% B+
AF-4 Cyclone
C+
Kills:1,158
Deaths:686
KDR:1.688
Accuracy:28.319% C+
HSR:15.630% D-
Tempest
B++
Kills:852
Deaths:253
KDR:3.368
Accuracy:31.445% B++
HSR:24.883% C++
MKV Suppressed
A++
Kills:796
Deaths:234
KDR:3.402
Accuracy:34.844% A
HSR:36.809% A++
NSX-P Tanto
B+
Kills:463
Deaths:124
KDR:3.734
Accuracy:32.582% B+
HSR:29.806% C++
NS Baron G5AE
B+
Kills:226
Deaths:91
KDR:2.484
Accuracy:55.583% B+
HSR:17.257% C+
NC12 Sweeper
A+
Kills:204
Deaths:67
KDR:3.045
Accuracy:60.099% A+
HSR:16.667% B*
NSX-P Tengu
B**
Kills:183
Deaths:71
KDR:2.577
Accuracy:47.608% B**
HSR:27.322% B+
Kills:30,048
Deaths (as Light Assault):16,109
Deaths (to Light Assaults):10,557
KDR:1.86529
Kill Difference:13,939
Playtime:932.791 hours
Usage:24%
Score:34.901m
Score/min:624
Accuracy (listed only):37.241%
HSR (listed only):19.654%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
B+
Kills:1,599
Deaths:939
KDR:1.703
Accuracy:29.693% B+
HSR:14.071% D
GD-66 Claw
C**
Kills:1,260
Deaths:741
KDR:1.700
Accuracy:66.073% C**
HSR:9.286% D--
NS-7G PDW
C++
Kills:1,244
Deaths:967
KDR:1.286
Accuracy:29.434% C++
HSR:11.334% D*
MGR-A1 Vanquisher
B**
Kills:1,215
Deaths:461
KDR:2.636
Accuracy:29.288% C
HSR:35.391% B**
Gauss Rifle S
B**
Kills:1,210
Deaths:577
KDR:2.097
Accuracy:30.298% B+
HSR:32.975% B**
Gauss Prime
A+
Kills:1,194
Deaths:513
KDR:2.327
Accuracy:29.559% C**
HSR:37.018% A+
MGR-S1 Gladius
B++
Kills:1,181
Deaths:407
KDR:2.902
Accuracy:34.404% B++
HSR:25.910% C+
NS-11P
A++
Kills:1,169
Deaths:511
KDR:2.288
Accuracy:32.027% B*
HSR:42.515% A++
Mauler S6
B*
Kills:1,166
Deaths:480
KDR:2.429
Accuracy:52.622% B*
HSR:18.525% B*
AF-4G Cyclone
D-
Kills:1,164
Deaths:790
KDR:1.473
Accuracy:26.596% D-
HSR:11.512% D**
Carnage AR
C++
Kills:1,163
Deaths:852
KDR:1.365
Accuracy:28.475% C++
HSR:14.789% D*
NC1 Gauss Rifle
A+
Kills:1,161
Deaths:785
KDR:1.479
Accuracy:23.728% C--
HSR:38.157% A+
NS-11A
C+
Kills:1,160
Deaths:374
KDR:3.102
Accuracy:26.624% C+
HSR:20% D
Reaper DMR
B++
Kills:1,160
Deaths:642
KDR:1.807
Accuracy:25.394% D
HSR:33.879% B++
NC9 A-Tross
A++
Kills:1,160
Deaths:628
KDR:1.847
Accuracy:26.669% C
HSR:41.466% A++
AF-57 Piston
B+
Kills:1,160
Deaths:641
KDR:1.810
Accuracy:49.735% B+
HSR:12.500% D
LA39 Bruiser
C
Kills:1,160
Deaths:808
KDR:1.436
Accuracy:63.903% C
HSR:9.397% D-
NS-7 PDW
B+
Kills:1,160
Deaths:613
KDR:1.892
Accuracy:31.185% B+
HSR:24.483% B+
AF-4 Cyclone
C+
Kills:1,158
Deaths:686
KDR:1.688
Accuracy:28.319% C+
HSR:15.630% D-
GR-22
C--
Kills:1,156
Deaths:709
KDR:1.630
Accuracy:24.734% D
HSR:19.637% C--
Gauss Rifle Burst
A++
Kills:992
Deaths:362
KDR:2.740
Accuracy:32.157% B+
HSR:46.270% A++
Tempest
B++
Kills:852
Deaths:253
KDR:3.368
Accuracy:31.445% B++
HSR:24.883% C++
MKV Suppressed
A++
Kills:796
Deaths:234
KDR:3.402
Accuracy:34.844% A
HSR:36.809% A++
NS Baron G5AE
B+
Kills:226
Deaths:91
KDR:2.484
Accuracy:55.583% B+
HSR:17.257% C+
NC12 Sweeper
A+
Kills:204
Deaths:67
KDR:3.045
Accuracy:60.099% A+
HSR:16.667% B*
NSX-P Tengu
B**
Kills:183
Deaths:71
KDR:2.577
Accuracy:47.608% B**
HSR:27.322% B+
Kills:27,253
Deaths (as Combat Medic):14,202
Deaths (to Combat Medics):6,814
KDR:1.91896
Kill Difference:13,051
Playtime:378.329 hours
Usage:10%
Score:11.223m
Score/min:494
Accuracy (listed only):36.557%
HSR (listed only):24.526%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
B+
Kills:2,364
Deaths:577
KDR:4.097
Accuracy:43.418% C*
HSR:76.777% B+
Blitz GD-10
B+
Kills:1,599
Deaths:939
KDR:1.703
Accuracy:29.693% B+
HSR:14.071% D
NS-357 Underboss
C++
Kills:1,331
Deaths:905
KDR:1.471
Accuracy:39.558% C+
HSR:27.123% C++
NS-7G PDW
C++
Kills:1,244
Deaths:967
KDR:1.286
Accuracy:29.434% C++
HSR:11.334% D*
NS-44 Commissioner
D-
Kills:1,211
Deaths:1,070
KDR:1.132
Accuracy:33.118% D-
HSR:15.772% D*
MGR-S1 Gladius
B++
Kills:1,181
Deaths:407
KDR:2.902
Accuracy:34.404% B++
HSR:25.910% C+
LA80
C+
Kills:1,170
Deaths:148
KDR:7.905
Accuracy:36.740% D--
HSR:78.633% C+
NSX Tomoe
B++
Kills:1,170
Deaths:375
KDR:3.120
Accuracy:33.028% B
HSR:50.427% B++
NSX Daimyo
B+
Kills:1,170
Deaths:197
KDR:5.939
Accuracy:46.336% C**
HSR:96.154% B+
NC14 Bolt Driver
B**
Kills:1,168
Deaths:142
KDR:8.225
Accuracy:38.407% C+
HSR:85.788% B**
NS-44G Commissioner
C++
Kills:1,167
Deaths:637
KDR:1.832
Accuracy:45.997% C+
HSR:32.134% C++
AF-4G Cyclone
D-
Kills:1,164
Deaths:790
KDR:1.473
Accuracy:26.596% D-
HSR:11.512% D**
NS-30 Vandal
B+
Kills:1,160
Deaths:445
KDR:2.607
Accuracy:35.315% C
HSR:34.052% B+
EM4 Longshot
C+
Kills:1,160
Deaths:402
KDR:2.886
Accuracy:40.217% C
HSR:78.362% C+
NS-7 PDW
B+
Kills:1,160
Deaths:613
KDR:1.892
Accuracy:31.185% B+
HSR:24.483% B+
AF-4 Cyclone
C+
Kills:1,158
Deaths:686
KDR:1.688
Accuracy:28.319% C+
HSR:15.630% D-
LA8 Rebel
C**
Kills:918
Deaths:608
KDR:1.510
Accuracy:33.700% C+
HSR:24.728% C**
Tempest
B++
Kills:852
Deaths:253
KDR:3.368
Accuracy:31.445% B++
HSR:24.883% C++
MKV Suppressed
A++
Kills:796
Deaths:234
KDR:3.402
Accuracy:34.844% A
HSR:36.809% A++
AF-18 Stalker
B+
Kills:412
Deaths:207
KDR:1.990
Accuracy:32.061% B+
HSR:24.029% C++
LA3 Desperado
C+
Kills:343
Deaths:233
KDR:1.472
Accuracy:28.472% C
HSR:21.283% C+
NSX-P Tengu
B**
Kills:183
Deaths:71
KDR:2.577
Accuracy:47.608% B**
HSR:27.322% B+
AF-8 RailJack
C-
Kills:138
Deaths:30
KDR:4.600
Accuracy:36.993% C-
HSR:67.391% D--
NS-45 Pilot
A+
Kills:132
Deaths:93
KDR:1.419
Accuracy:32.124% C
HSR:46.212% A+
NC4 Mag-Shot
B
Kills:68
Deaths:16
KDR:4.250
Accuracy:31.752% B
HSR:7.353% F-
AF-6 Shadow
A++
Kills:60
Deaths:29
KDR:2.069
Accuracy:41.094% B+
HSR:43.333% A++
Kills:24,479
Deaths (as Infiltrator):11,074
Deaths (to Infiltrators):6,588
KDR:2.21049
Kill Difference:13,405
Playtime:335.802 hours
Usage:9%
Score:8.793m
Score/min:436
Accuracy (listed only):35.456%
HSR (listed only):38.519%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
A
Kills:1,627
Deaths:556
KDR:2.926
Accuracy:49.958% A
HSR:12.723% D-
AF-41 Hacksaw
B**
Kills:1,576
Deaths:553
KDR:2.850
Accuracy:46.112% B**
HSR:11.231% D--
NCM1 Scattercannon
A
Kills:1,162
Deaths:295
KDR:3.939
Accuracy:55.181% A
HSR:12.651% D-
NCM1 Scattercannon
A
Kills:1,160
Deaths:288
KDR:4.028
Accuracy:56.966% A
HSR:20.345% B*
NCM2 Falcon
B+
Kills:658
Deaths:231
KDR:2.848
Accuracy:42.830% C+
HSR:5.927% B+
NCM2 Falcon
B**
Kills:422
Deaths:244
KDR:1.730
Accuracy:47.075% C+
HSR:6.872% B**
AF-23 Grinder
B*
Kills:374
Deaths:88
KDR:4.250
Accuracy:46.093% B*
HSR:12.834% D
AF-23 Grinder
B+
Kills:325
Deaths:88
KDR:3.693
Accuracy:46.503% B
HSR:18.769% B+
AF-34 Mattock
C++
Kills:252
Deaths:87
KDR:2.897
Accuracy:37.229% C++
HSR:12.698% D--
AF-34 Mattock
C++
Kills:236
Deaths:95
KDR:2.484
Accuracy:38.640% C+
HSR:19.068% C++
NS-10 Burster
C+
Kills:73
Deaths:42
KDR:1.738
Accuracy:32.783% C+
HSR:2.740% D-
NS-10 Burster
C+
Kills:72
Deaths:42
KDR:1.714
Accuracy:33.199% C+
HSR:2.778% D
NCM3 Raven
A
Kills:66
Deaths:61
KDR:1.082
Accuracy:35.970% D-
HSR:4.545% A
Kills:8,003
Deaths (as MAX Suit):1,335
Deaths (to MAX Suits):4,283
KDR:5.99476
Kill Difference:6,668
Playtime:160.628 hours
Usage:4%
Score:4.655m
Score/min:483
Accuracy (listed only):43.734%
HSR (listed only):11.014%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Vortek Rotary
C++
Kills:5,931
V. Kills:4,557 130%
Deaths:1,652
KDR:3.590
Accuracy:28.190% D-
KPH:20.900 C+
VKPH:16.100 C++
M20 Mustang
B**
Kills:4,812
V. Kills:4,355 110%
Deaths:1,216
KDR:3.957
Accuracy:29.582% C
KPH:23.600 C*
VKPH:21.300 B**
Breaker Rocket Pods
B+
Kills:4,582
V. Kills:1,081 423%
Deaths:321
KDR:14.274
Accuracy:49.414% C-
KPH:97.800 C
VKPH:23.100 B+
M30 Mustang AH
A
Kills:4,131
V. Kills:713 N/A
Deaths:430
KDR:9.607
Accuracy:57.297% C+
KPH:61.300 C
VKPH:10.600 A
M20 Kestrel
B*
Kills:1,325
V. Kills:764 173%
Deaths:41
KDR:32.317
Accuracy:29.933% C
KPH:41.100 B*
VKPH:23.700 B+
Coyote Missiles
B**
Kills:108
V. Kills:52 204%
Deaths:10
KDR:10.800
Accuracy:57.767% B+
KPH:75.500 B**
VKPH:36.300 B++
Tomcat A2AM Pods
A++
Kills:91
V. Kills:100 90%
Deaths:5
KDR:18.200
Accuracy:64.550% F-
KPH:71.400 C**
VKPH:78.400 A++
Kills:20,980 (16,199 + 0)
Deaths:3,675
KDR:5.709
VKDR:3.162
Vehicle Kills:11,622
Kill Difference:17,305
Playtime:636.928 hours
Usage:17%
Score:19.645m
Score/min:514
Piloting Accuracy:29.933%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B**
Kills:1,449
V. Kills:1,194 121%
Deaths:668
KDR:2.169
Accuracy:41.284% D
KPH:15.300 B*
VKPH:12.600 B**
C150 Dalton
B++
Kills:1,445
V. Kills:799 181%
Deaths:126
KDR:11.468
Accuracy:31.271% D
KPH:63.100 B++
VKPH:34.900 C**
AP30 Shredder
A+
Kills:1,146
V. Kills:560 204%
Deaths:24
KDR:47.750
Accuracy:38.032% B*
KPH:60.400 A+
VKPH:29.500 B*
L-24R Spur
B*
Kills:450
V. Kills:17 N/A
Deaths:
KDR:
Accuracy:44.997% B*
KPH:50.700 C*
VKPH:1.900 C--
L105 Zephyr
B+
Kills:180
V. Kills:39 450%
Deaths:12
KDR:15
Accuracy:42.974% C+
KPH:58.600 C+
VKPH:12.700 B+
Kills:4,670 (1,899 + 2,771)
Deaths:830
KDR:5.627
VKDR:3.143
Vehicle Kills:2,609
Kill Difference:3,840
Playtime:148.576 hours
Usage:4%
Score:4.172m
Score/min:468
Piloting Accuracy:44.997%
Gunner Accuracy:42.974%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B+
Kills:1,160
V. Kills:112 N/A
Deaths:64
KDR:18.125
Accuracy:55.362% B+
KPH:46.800 D
VKPH:4.500 D*
C75 Viper
A+
Kills:589
V. Kills:58 N/A
Deaths:65
KDR:9.062
Accuracy:37.941% C
KPH:81.200 A+
VKPH:8 C
L100 Python HEAT
B++
Kills:584
V. Kills:149 389%
Deaths:19
KDR:30.737
Accuracy:47.403% D
KPH:58.100 B++
VKPH:14.800 C++
L100 Python AP
C--
Kills:277
V. Kills:191 144%
Deaths:54
KDR:5.130
Accuracy:50.188% D
KPH:26.600 D--
VKPH:18.300 C--
Skyguard
D
Kills:64
V. Kills:34 183%
Deaths:26
KDR:2.462
Accuracy:26.215% D
KPH:12.200 D
VKPH:6.500 D*
Kills:2,674 (2,674 + 0)
Deaths:228
KDR:11.728
VKDR:2.386
Vehicle Kills:544
Kill Difference:2,446
Playtime:57.739 hours
Usage:2%
Score:1.483m
Score/min:428
Driving Accuracy:26.215%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B+
Kills:2,805
V. Kills:1,856 151%
Deaths:245
KDR:11.449
Accuracy:43.392% D-
KPH:30.300 C+
VKPH:20.100 B+
Titan-150 HEAT
C++
Kills:1,044
V. Kills:275 378%
Deaths:107
KDR:9.757
Accuracy:44.418% D
KPH:30.100 C++
VKPH:7.900 D
E540 Halberd
B+
Kills:202
V. Kills:118 170%
Deaths:20
KDR:10.100
Accuracy:49.346% C**
KPH:33.900 C+
VKPH:19.800 B+
Titan-150 HESH
D
Kills:170
V. Kills:33 N/A
Deaths:18
KDR:9.444
Accuracy:43.357% D-
KPH:34.200 D-
VKPH:6.600 D
Enforcer ML85
C++
Kills:157
V. Kills:116 134%
Deaths:8
KDR:19.625
Accuracy:39.123% D
KPH:25.200 C+
VKPH:18.600 C++
Kills:4,378 (4,019 + 359)
Deaths:398
KDR:11
VKDR:6.025
Vehicle Kills:2,398
Kill Difference:3,980
Playtime:144.447 hours
Usage:4%
Score:5.245m
Score/min:605
Driving Accuracy:43.357%
Gunner Accuracy:39.123%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C+
Kills:453
V. Kills:14 N/A
Deaths:18
KDR:25.167
Accuracy:51.717% C
KPH:113.600 C+
VKPH:3.500 D--
M40 Fury-H
B**
Kills:367
V. Kills:17 N/A
Deaths:10
KDR:36.700
Accuracy:24.811% F-
KPH:140.100 B**
VKPH:6.500 D
E540 Halberd-H
B*
Kills:118
V. Kills:61 190%
Deaths:14
KDR:8.429
Accuracy:55.283% C
KPH:59.400 C*
VKPH:30.700 B*
M96 Mjolnir-H
A++
Kills:80
V. Kills:38 205%
Deaths:
KDR:
Accuracy:51.030% C+
KPH:90.900 A++
VKPH:43.200 B++
Kills:1,018 (0 + 1,018)
Deaths:42
KDR:24.238
VKDR:3.095
Vehicle Kills:130
Kill Difference:976
Playtime:9.474 hours
Usage:0%
Score:0.370m
Score/min:650
Driving Accuracy:N/A%
Gunner Accuracy:51.030%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A
Kills:161
V. Kills:5 N/A
Deaths:10
KDR:16.100
Accuracy:28.769% D--
KPH:95.300 A
VKPH:3 D**
Kills:161 (0 + 161)
Deaths:10
KDR:16.100
VKDR:0.500
Vehicle Kills:5
Kill Difference:151
Playtime:1.691 hours
Usage:0%
Score:0.055m
Score/min:538
Driving Accuracy:N/A%
Gunner Accuracy:28.769%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D--
Kills:108
V. Kills:12 N/A
Deaths:106
KDR:1.019
Accuracy:28.326% F-
KPH:10.900 D--
VKPH:1.200 D*
Kills:108 (108 + 0)
Deaths:106
KDR:1.019
VKDR:0.113
Vehicle Kills:12
Kill Difference:2
Playtime:9.944 hours
Usage:0%
Score:0.041m
Score/min:69
Driving Accuracy:28.326%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
EM6 10,25610,2433,9362.602C*0.1626.288%C++27.59%C+64.9C+N/A370157.8h8.6B++32.6B+
Vortek Rotary 10,4885,9311,6523.59C**1.1528.19%D-2.546%B+20.9C+16.1C++406283.7h42.1B+149.3B+
M20 Mustang 9,1674,8121,2163.957C+1.5229.582%C1.413%C+23.6C*21.3B**615204h60.2B+203.4B+
Breaker Rocket Pods 5,6634,58232114.274B+11.8349.414%C-N/A97.9C23.1B+81646.8h12.4C*25C++
M30 Mustang AH 4,8444,1314309.607C+7.1757.297%C+N/A61.3C10.6A45567.4h7.5C++13.1C++
NC6 Gauss SAW 3,9033,8591,4972.578B0.1428.779%B++31.64%B++81.2B++N/A46447.5h7.3B++25.2B+
GD-7F 3,2973,2872,0451.607C+0.8328.299%C++16.155%D--28.7DN/A161114.4h10.7B37.7B
C-4 3,5422,8641,3342.147C*0.2923.082%DN/A89.2C21.1D97332.1h1.1B+4.9C+
Titan-150 AP 4,6612,80524511.449C*9.0143.392%D-1.854%C30.3C+20B+62092.6h3.7B8.5C+
SAS-R 2,3762,3645774.097C++1.6643.418%C*76.777%B+81.2B++N/A41429.1h1.8B+4.2B+
NS-11C 2,2922,2841,4691.555C++0.8927.389%C+17.601%D22.8DN/A136100.3h11.2B+40.8B+
LA1 Anchor 2,0222,0168562.355C+0.0928.138%C+26.141%C-63.4C+N/A41131.8h8.4B+29.8B
AF-4A Bandit 2,0112,0108512.362B+0.0827.681%C+30.448%B+54.5C+N/A39336.9h8.2B*29.7B+
AF-41 Hacksaw 1,6331,6275562.926C++0.4949.958%A12.723%D-28.3DN/A14257.4h8.7C17.4B+
Blitz GD-10 1,6091,5999391.703C++0.7429.693%B+14.071%D36.3CN/A20944.1h12.3C**41.4B
AF-41 Hacksaw 1,5831,5765532.85C+0.4146.112%B**11.231%D--27.5DN/A13957.3h8.2C17.8B
CAS30 Tank Buster 2,6431,4496682.169C+0.2741.284%D1.38%B+15.3B*12.6B**30694.8h25.9B**62.8B*
C150 Dalton 2,2441,44512611.468C+9.0331.271%DN/A63.1B++34.9C**104722.9h3.3C**10.6C+
NC05 Jackhammer 1,4141,4019821.427C+1.0149.119%C++13.847%C-45.5C--N/A28730.8h4.4C++8.9C*
Gauss Compact S 1,4221,3939521.463B+0.9827.901%C**4.81%F-32.2C+N/A15143.3h4.9A++17.4B**
Mag-Cutter 1,3931,39138,6430.036C*2.4038.709%B+N/A0.8C+N/A51719.3h1.9B+4.9B+
NS-357 Underboss 1,3331,3319051.471C++0.9739.558%C+27.123%C++59.7C+N/A35822.3h3.2B*8B+
M20 Kestrel 2,0891,3254132.317S29.8829.933%CN/A41B*23.7B+40232.3h40.3B++134.7B++
AC-X11 1,3261,3246082.178B+0.2629.298%C*18.882%D-38.6CN/A22534.3h7.4B*25.2B+
AF-19 Mercenary 1,2791,2684627.565U25.1225.912%C+21.53%C19C--N/A17866.6h10.4B40C**
GD-66 Claw 1,2681,2607411.7C++0.7466.073%C**9.286%D--52.7C+N/A20423.9h1.9B*2.9B++
NS Decimator 1,6361,2591,0031.255C+1.1955.433%D--3.257%A36.9C-11.1D-46134.1h3.4B+6.1C*
NS-7G PDW 1,2471,2449671.286C1.1529.434%C++11.334%D*30.8DN/A11840.4h12.6C++42.8C++
MGR-A1 Vanquisher 1,2691,2154612.636C**0.2029.288%C35.391%B**61.7C+2.7A15719.7h8.6B+29.3C**
NSX-P Naginata 1,2701,2153793.206B++0.7730.878%B*39.259%B++108.5B++4.9M+40411.2h9.6B+31.2B+
NS-44 Commissioner 1,2141,2111,0701.132C+1.3133.118%D-15.772%D*37.5CN/A19932.3h3B+9.1C++
Gauss Rifle S 1,2581,2105772.097C**0.3430.298%B+32.975%B**52.6B+2.1A++16023h9.2B+30.3B+
MGR-L1 Promise 1,2521,2103923.087B+0.6529.85%B+42.81%A+77.1C*2.7A++20915.7h10.7B+35.7B+
Gauss Prime 1,2281,1945132.327B0.1129.559%C**37.018%A+56.3C++1.6B**14521.2h9.9C**33.5B
Razor GD-23 1,1911,1861,2160.975C1.4726.47%C12.648%F12.3D-N/A7996.4h10.7C*40.6C++
NSX Naginata 1,2041,1823133.776B*1.3432.855%A37.987%B++132.8A++2.5A++4148.9h8.9B++27B++
Anti-Vehicle Grenade 1,2601,18111181N/A1,178.5654.743%C*N/A738.1A49.4D51901.6h2.8A5.1B**
MGR-S1 Gladius 1,2021,1814072.902C**0.4634.404%B++25.91%C+89.5B+1.6B++26513.2h8B23.2B+
NS-15M1 1,1771,1721,0231.146C-1.2923.885%C-12.543%D**25D--N/A13546.8h12.7D53.2C
LA80 1,1771,1701487.905B**5.4636.74%D--78.633%C+46.8CN/A18425h1.9C*5.2C+
NSX Tomoe 1,1811,1703753.12C++0.6833.028%B50.427%B++75.5B+N/A30815.5h11.1B+33.7B+
NSX Daimyo 1,1721,1701975.939B+3.5046.336%C**96.154%B+100.9B++N/A45911.6h2.1B+4.6B+
NS-11P 1,1801,1695112.288B+0.1532.027%B*42.515%A++80.6B*N/A45114.5h9.5B**29.6B**
NC14 Bolt Driver 1,1761,1681428.225A*5.7838.407%C+85.788%B**81.1A++N/A30014.4h1.8B*4.8B+
NS-44G Commissioner 1,1751,1676371.832C++0.6145.997%C+32.134%C++94.9C+N/A44712.3h2.8B6C**
Mauler S6 1,1751,1664802.429B**0.0152.622%B*18.525%B*108A*N/A63810.8h3.3B**6.3B*
EM1 1,1671,1659111.279C1.1624.137%C16.223%D*32.4DN/A19736h11.2C*46.5C++
NS-15M2 1,1681,1654342.684C++0.2431.234%B++37.425%B++126.6AN/A7109.2h9.8B+31.3B+
AF-4G Cyclone 1,1681,1647901.473C0.9726.596%D-11.512%D**32.2D-N/A19336.2h9.1C+34.3C
Carnage AR 1,1651,1638521.365C+1.0828.475%C++14.789%D*32.9C--N/A17935.3h11.4B40B
NCM1 Scattercannon 1,1661,1622953.939A1.5055.181%A12.651%D-37.4DN/A24231.1h7D-12.6C**
NC6A GODSAW 1,1661,1624442.617C+0.1831.594%C+31.325%C++122.3B**N/A6859.5h7.2B22.8B+
NC1 Gauss Rifle 1,1611,1617851.479C*0.9623.728%C--38.157%A+40.3C+N/A37628.8h8.1A34.3B+
NS-30 Vandal 1,1611,1604452.607C+0.1735.315%C34.052%B+56C+N/A39620.7h4.2B*11.8B+
EM4 Longshot 1,1621,1604022.886C0.4540.217%C78.362%C+33.1CN/A18135h2C++5C+
NS-11A 1,1631,1603743.102B**0.6626.624%C+20%D32.4DN/A20135.8h12C++45.2C++
Gauss Compact Burst 1,1611,1605941.953C+0.4929.241%C+34.052%B*39.5C-N/A24329.4h8.7B++29.8B+
Reaper DMR 1,1611,1606421.807C+0.6325.394%D33.879%B++41.7CN/A23227.8h6.9B**27.2B+
NC9 A-Tross 1,1611,1606281.847C**0.5926.669%C41.466%A++48.3C+N/A43124h6.9B**25.9B++
GD-22S 1,1621,1606131.892C+0.5525.072%C22.759%D40.6C-N/A25328.6h9.1B+36.1C*
19A Fortuna 1,1661,1604162.788B*0.3534.701%A++29.828%A124.7A*N/A7429.3h7.1A20.4A
NS-15M AE 1,1651,1603603.222C**0.7833.048%B*44.569%A138.1AN/A8668.4h8.7B**26.2B*
AF-57 Piston 1,1621,1606411.81C**0.6349.735%B+12.5%D46.8CN/A23824.8h4.3C+8.6B
LA39 Bruiser 1,1621,1608081.436C++1.0063.903%C9.397%D-41.9C--N/A18727.7h2B+3.2C*
L100 Python HESH 1,2721,1606418.125C++15.6855.362%B+N/A46.8D4.5D*34024.8h2.4B++4.2B*
NS-7 PDW 1,1601,1606131.892C**0.5531.185%B+24.483%B+47.9C++N/A32324.2h11.3B+36.2B+
NCM1 Scattercannon 1,1641,1602884.028B**1.5956.966%A20.345%B*34.5C+N/A24933.6h8.2C14.4B+
NC6S Gauss SAW S 1,1601,1586681.734C+0.7123.166%D22.798%D42.4DN/A24127.3h8.6B++37.2C++
AF-4 Cyclone 1,1611,1586861.688C+0.7528.319%C+15.63%D-35.4C--N/A20632.7h9.2B32.6C**
GR-22 1,1581,1567091.63C+0.8124.734%D19.637%C--35.2C--N/A20932.8h10.5B++42.3C*
AP30 Shredder 1,7061,1462447.75S45.3138.032%B*1.483%C-60.3A+29.5B*72619h55.4B++145.7B**
Titan-150 HEAT 1,3191,0441079.757C**7.3244.418%D2.586%C+30.1C++7.9D30634.7h2.8A6.3B*
Gauss Rifle Burst 1,0219923622.74B+0.3032.157%B+46.27%A++92.7B**2.7A**35710.7h8.2B**25.5B++
LA8 Rebel 9189186081.51B0.9333.7%C+24.728%C**68.5B*N/A35313.4h4.3B**12.9B+
Tempest 8628522533.368A0.9331.445%B++24.883%C++105.2B**1.2B++3068.1h8.8B27.9B+
MKV Suppressed 8017962343.402A++0.9634.844%A36.809%A++104.7A++N/A4677.6h10.9B+31.3B++
Warden 8117603242.346B+0.0933.85%B+25%C45C*3M++17716.9h6.5B+19.1B+
NCM2 Falcon 7506582312.848B++0.4142.83%C+5.927%B+29.8B**4.2C28422.1h5.5B*12.9B*
Frag Grenade 6546431643N/A640.5642.63%D--N/A803.8B++13.8C++39930.8h2.3B**5.5B+
C75 Viper 647589659.062C++6.6237.941%CN/A80.7A+7.9C6347.3h5.2B**13.6B*
L100 Python HEAT 7335841930.737M*28.3047.403%D1.884%C58.4B++14.9C++37910h3.7B*7.9B+
Tank Mine 8444971792.777C+0.3432.4%C-N/A87.2D60.9C12475.7h1.4B*4.2B++
Bouncing Betty 4954951303.808C1.3758.48%B**N/A99D-N/A5305h1.6B++2.8B**
Shrike 6814853541.37B+1.0758.933%C+2.68%C+40.4B*16.3C++72112h4.9B++8.4B+
NSX-P Tanto 4914631243.734A*1.2932.582%B+29.806%C++84.2B*5.1M**2295.5h10.9C**33.5B+
M60-A Bulldog 563462951.333S48.8942.066%BN/A48.1C++10.5B*5859.6h5.4C+12.8B
C85 Canister-H 4674531825.167B++22.7351.717%C9.051%D113.3C+3.5D--5464h5.2B+10.1B+
L-24R Spur 4674501450U447.5644.997%B*N/A50.6C*1.9C--1728.9h15B+33.3B+
NCM2 Falcon 4954222441.73C*0.7147.075%C+6.872%B**19.5B+3.4C--21121.6h9.2B++19.6B*
AF-18 Stalker 4144122071.99C++0.4532.061%B+24.029%C++39.2CN/A25310.5h11.3C++35.4C**
AF-23 Grinder 374374884.25B+1.8146.093%B*12.834%D55B**N/A4826.8h5.4B+11.7B*
M60-A Bulldog 380369492.25S89.8155.528%B++1.084%D--115.3A*3.4C7923.2h3A++5.5A
M40 Fury-H 3843671036.7A+34.2624.811%F-N/A141.2B**6.5D5612.6h4.4B**17.6B
LA3 Desperado 3443432331.472B0.9728.472%C21.283%C+74.6B**N/A3654.6h6.7B*23.4B+
AF-23 Grinder 330325883.693C**1.2546.503%B18.769%B+47.8B+N/A4326.8h6.6C*14.1B+
L100 Python AP 468277545.13C-2.6950.188%D3.249%B++26.6D--18.4C--46210.4h5.8D11.6D
Hawk GD-68 3412772840.975C+1.4763.743%C+3.971%B++30.4A7D-6349.1h4.7A7.4A
NC15 Phoenix 5012653870.685C--1.7647.386%DN/A11.1C-9.9C29323.8h6.6B**13.9B++
AF-34 Mattock 256252872.897C0.4637.229%C++12.698%D--29.3D-N/A1968.6h7.3C-19.6C+
M60-A Bulldog 2592371023.7B+21.2650.28%C++1.266%D-69.7B*6.5B+5993.4h4.2B*8.3B++
AF-34 Mattock 241236952.484C0.0438.64%C+19.068%C++30.3D-N/A1977.8h8.5D21.9C
NS Baron G5AE 229226912.484B++0.0455.583%B+17.257%C+98.3B**1.3B*4062.3h4C++7.1B+
NC12 Sweeper 206204673.045A+0.6060.099%A+16.667%B*92.7A*N/A5022.2h4.2C+6.9B++
Auraxium Mag-Cutter 2022027,1550.028C+2.4121.176%D-2.475%D0.8CN/A3268.5h1.7B+8.3C++
E540 Halberd 3202022010.1C+7.6649.346%C**N/A33.7C+19.7B+19116h6D12.1C+
NSX-P Tengu 186183712.577B++0.1447.608%B**27.322%B+65.4C+1.1C+2032.8h12.1C+25.4B
L105 Zephyr 2191801215C++12.5642.974%C+N/A58.1C+12.6B4283.1h6.7C15.7C+
Titan-150 HESH 203170189.444C7.0043.357%D-N/A34D-6.6D2405h2.9C++6.7C+
Sticky Grenade 1681681168N/A165.5658.366%B+N/A1680AN/A68470.1h1.8B+3.1B+
MAX Punch 1671671,3570.123C*2.3229.429%D--N/A1.3C+N/A7123.9h1.8C*6C+
M40 Fury 1661611016.1A+13.6628.769%D--1.863%B94.7A2.9D**5381.7h6.8B**23.8B++
Enforcer ML85 273157819.625A*17.1839.123%DN/A25.3C+18.7C++10976.2h10.7B27.5C++
AF-8 RailJack 138138304.6B*2.1636.993%C-67.391%D--41.8B+N/A2783.3h2.2C+6.1C+
AF-22 Crow 241132971.361A*1.0866.558%CN/A11.1D-9.2C--18811.9h9.2D13.9D
NS-45 Pilot 132132931.419C+1.0232.124%C46.212%A+82.5C+N/A3081.6h5.4B++16.9B+
E540 Halberd-H 179118148.429C5.9955.283%C2.542%B++59C*30.5B*8982h4.4B+7.9B+
M40 Fury-F 1201081061.019D1.4228.326%F-N/A10.9D--1.2D*699.9h5.8B++20.5C+
Coyote Missiles 1601081010.8A+8.3657.767%B+N/A77.1B**37.1B*13141.4h27.5B++47.7B++
Spear Anti-Vehicle Phalanx Turret 152102812.75B+10.3152.222%B+N/A78.5B**38.5B**17901.3h6B+11.5B++
Tomcat A2AM Pods 19191518.2A++15.7664.55%F-N/A70C**76.9A++23801.3h6.1B**9.5B+
M96 Mjolnir-H 11880180S77.5651.03%C+N/A88.9A+42.2B+8180.9h24.8B*48.6B*
MANA Anti-Personnel Turret 7775164.688N/A2.2528.712%UN/A750U20U5717800.1h34.7T*120.8T*
NS-10 Burster 11673421.738B0.7032.783%C+2.74%D-4.6D2.7D--13615.7h182.2D--555.6C+
NS-10 Burster 13272421.714C*0.7333.199%C+2.778%D4.5D-3.8C-14515.9h186.1D--560.7C+
M12 Kobalt 7270170C+67.5617.134%D**28.571%A*100C--2.9D2630.7h14B+81.5C+
NC4 Mag-Shot 6868164.25M*1.8131.752%B7.353%F-56.7B+N/A8461.2h5.8B*18.3B++
Hardlight Dagger 67662,7040.024C2.4215.851%D--1.515%D--0.5CN/A1137.6h1.9C**11.8C+
NCM3 Raven 8966611.082C+1.3635.97%D-4.545%A12.5C++4.3D--1765.3h15.4A42.7B*
Skyguard 9864262.462C--0.0226.215%D3.125%B**12.3D6.5D*5865.2h103.6C++395.3C+
AF-6 Shadow 6060292.069C+0.3741.094%B+43.333%A++60C+N/A6311h5.9D-14.3C+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,042636,538120.8h
Medical Applicator924235,99748h
Medical Kit2,26613,544192.9h
Anti-Vehicle MANA Turret27811.7h
Spawn Beacon371,1713.5h
Ordnance Dampener21800.3h
Welding Device03140h
Restoration Kit322630.9h
Motion Spotter425,1765.8h
Nanite Revive Grenade01,4290.4h
Recon Detection Device471,7403.6h
Ammunition Package111110.1h
Anti-Infantry MANA Turret202661.6h
Flail Targeting Dart1500.2h
Nano-Repair Grenade01120h

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