Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 9 (19,293)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Paragon EquinsuOcha[KOTV] EquinsuOcha
VS BR 191

KDR: 2.77

Score: 96.4m

Last Seen: Jan 16th, 2020 6:57 PM
- OFFLINE - 4.4 hour(s)

Prestige 1, Battle Rank 100 (191 total) - Vanu Sovereignty on Miller - Outfit Member of Keepers Of The Void[KOTV] Keepers Of The Void
VS outfit on Miller

Members: 100
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS Pulsar C Parallax VX3 SVA-88 Plasma Grenade L100 Python HESH L100 Python HEAT Spear Anti-Vehicle Phalanx Turret Sticky Grenade
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:EquinsuOcha



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $983,286 MLG Score: 786
Fun Score: N/A
Cheeseburgers Flipped: 732TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.037%18.085%38044118883,9142.130230.639

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.628%-0.04C+-0.451D0.204C++HEAD ++ (~7.57)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
57.70.22C++12.10.148C++45.6

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.048%2.526%14264122823,834257644879.24874531%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.365%0.29C*0.016C+-0.594

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.60.749B++4.20.66B+5.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.862%8.502%80912231,63519983760.818318434%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.588%-0.766D-0.978B*0.322

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
122.7-0.03C+34.20.14C++88.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.265%80.881%808122419,5985014683.90788

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.475%0.047C+0.893B*0.474

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.50.343C**2.30.279C*4.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
34.278%12.5%801123172272820.0263833

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%-0.601D-0.435C---1.619

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.2-0.151C5.2-0.071C+10


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Keepers Of The Void[KOTV] Keepers Of The Void
VS outfit on Miller

Members: 100
96.4m231.1%292 (17.5k)250 (15k)2.76918191,87969,2913.11326191 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1232953218.543%17.409%32305:3352

20% Engineer27% Heavy Assault21% Infiltrator25% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 26th, 2013 5:45 PMApr 19th, 2013 9:15 PMJan 17th, 2020 5:47 AM (14h) (PST)Jan 16th, 2020 5:52 PM (1d) (PST)Jan 16th, 2020 2:57 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5461234230.4970.1800.0871.2530.045786

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
32,7347,36425,3703011575314,997

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6431.2h/268d 23,842 33,404 54,706 483.4k 8,815 25,993 17,333 210.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
SVA-88
D-
Kills:12,836
Deaths:8,618
KDR:1.489
Accuracy:19.353% D-
HSR:15.332% D**
Flare VE6
D-
Kills:1,251
Deaths:1,005
KDR:1.245
Accuracy:17.582% D-
HSR:12.950% F
Betelgeuse 54-A
F-
Kills:1,187
Deaths:777
KDR:1.528
Accuracy:19.013% F-
HSR:12.384% F--
Pulsar LSW
D*
Kills:1,177
Deaths:1,212
KDR:0.971
Accuracy:14.677% D**
HSR:14.189% D*
NSX Naginata
D-
Kills:1,162
Deaths:726
KDR:1.601
Accuracy:17.375% D-
HSR:20.998% D--
VX29 Polaris
D-
Kills:1,160
Deaths:928
KDR:1.250
Accuracy:18.735% D-
HSR:15% D--
Orion VS54
C
Kills:1,160
Deaths:784
KDR:1.480
Accuracy:19.501% C
HSR:15.259% D*
NS-15M2
C--
Kills:1,160
Deaths:674
KDR:1.721
Accuracy:21.328% C--
HSR:16.983% D*
Ursa
D
Kills:1,159
Deaths:837
KDR:1.385
Accuracy:18.837% D
HSR:13.719% D**
NS-15M1
C
Kills:1,150
Deaths:707
KDR:1.627
Accuracy:21.554% C
HSR:13.391% D*
NSX-P Naginata
D
Kills:867
Deaths:372
KDR:2.331
Accuracy:19.079% D
HSR:19.954% D*
VE-H Maw
D--
Kills:207
Deaths:135
KDR:1.533
Accuracy:19.372% D*
HSR:17.874% D--
Kills:24,476
Deaths (as Heavy Assault):16,775
Deaths (to Heavy Assaults):18,117
KDR:1.45908
Kill Difference:7,701
Playtime:1,729.094 hours
Usage:27%
Score:25.762m
Score/min:248
Accuracy (listed only):18.867%
HSR (listed only):15.669%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pulsar C
C-
Kills:28,075
Deaths:15,325
KDR:1.832
Accuracy:21.946% C-
HSR:17.749% D--
NSX Tanto
D*
Kills:1,384
Deaths:1,005
KDR:1.377
Accuracy:20.147% D*
HSR:17.847% D*
Eclipse VE3A
D*
Kills:1,318
Deaths:785
KDR:1.679
Accuracy:21.146% D**
HSR:13.885% D*
VE-C Horizon
D
Kills:1,186
Deaths:924
KDR:1.284
Accuracy:25.769% D*
HSR:19.224% D
Solstice SF
C+
Kills:1,183
Deaths:1,095
KDR:1.080
Accuracy:22.286% C
HSR:15.807% C+
VE-S Canis
D
Kills:1,174
Deaths:767
KDR:1.531
Accuracy:22.939% D
HSR:14.906% D
NSX-P Tanto
D
Kills:1,172
Deaths:1,215
KDR:0.965
Accuracy:22.221% D
HSR:17.747% D*
Solstice VE3
C
Kills:1,166
Deaths:741
KDR:1.574
Accuracy:21.550% C
HSR:15.866% D
Solstice Burst
D-
Kills:1,158
Deaths:594
KDR:1.949
Accuracy:21.695% D--
HSR:18.567% D-
NS-7 PDW
C-
Kills:1,155
Deaths:1,384
KDR:0.835
Accuracy:22.463% C-
HSR:13.333% D
Zenith VX-5
D-
Kills:1,154
Deaths:1,375
KDR:0.839
Accuracy:20.680% D-
HSR:15.858% D--
NS-11C
C+
Kills:1,149
Deaths:876
KDR:1.312
Accuracy:23.953% C+
HSR:11.923% D*
Serpent VE92
C+
Kills:634
Deaths:543
KDR:1.168
Accuracy:23.621% C+
HSR:12.461% D**
Sirius SX12
C+
Kills:607
Deaths:520
KDR:1.167
Accuracy:23.733% C+
HSR:13.344% D
VX6-7
D
Kills:606
Deaths:803
KDR:0.755
Accuracy:21.065% D
HSR:16.172% D-
NSX Tengu
D*
Kills:515
Deaths:445
KDR:1.157
Accuracy:27.978% D*
HSR:11.068% F
MKV Suppressed
C+
Kills:438
Deaths:401
KDR:1.092
Accuracy:18.800% D**
HSR:18.493% C+
Eridani SX5
C
Kills:371
Deaths:241
KDR:1.539
Accuracy:21.661% D--
HSR:18.059% C
Pandora VX25
D
Kills:72
Deaths:46
KDR:1.565
Accuracy:34.278% D
HSR:12.500% D
Kills:44,517
Deaths (as Light Assault):29,085
Deaths (to Light Assaults):16,086
KDR:1.53058
Kill Difference:15,432
Playtime:1,609.240 hours
Usage:25%
Score:22.555m
Score/min:234
Accuracy (listed only):23.049%
HSR (listed only):15.516%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
C-
Kills:28,075
Deaths:15,325
KDR:1.832
Accuracy:21.946% C-
HSR:17.749% D--
VE-LR Obelisk
C
Kills:2,562
Deaths:457
KDR:5.606
Accuracy:25.905% D--
HSR:28.767% C
NSX Tanto
D*
Kills:1,384
Deaths:1,005
KDR:1.377
Accuracy:20.147% D*
HSR:17.847% D*
Eclipse VE3A
D*
Kills:1,318
Deaths:785
KDR:1.679
Accuracy:21.146% D**
HSR:13.885% D*
VE-C Horizon
D
Kills:1,186
Deaths:924
KDR:1.284
Accuracy:25.769% D*
HSR:19.224% D
Revenant
B+
Kills:1,185
Deaths:257
KDR:4.611
Accuracy:25.325% D**
HSR:33.924% B+
Solstice SF
C+
Kills:1,183
Deaths:1,095
KDR:1.080
Accuracy:22.286% C
HSR:15.807% C+
Eidolon VE33
C++
Kills:1,174
Deaths:302
KDR:3.887
Accuracy:24.418% D
HSR:26.917% C++
NSX-P Tanto
D
Kills:1,172
Deaths:1,215
KDR:0.965
Accuracy:22.221% D
HSR:17.747% D*
Solstice VE3
C
Kills:1,166
Deaths:741
KDR:1.574
Accuracy:21.550% C
HSR:15.866% D
Solstice Burst
D-
Kills:1,158
Deaths:594
KDR:1.949
Accuracy:21.695% D--
HSR:18.567% D-
Zenith VX-5
D-
Kills:1,154
Deaths:1,375
KDR:0.839
Accuracy:20.680% D-
HSR:15.858% D--
NS-11C
C+
Kills:1,149
Deaths:876
KDR:1.312
Accuracy:23.953% C+
HSR:11.923% D*
Serpent VE92
C+
Kills:634
Deaths:543
KDR:1.168
Accuracy:23.621% C+
HSR:12.461% D**
VX6-7
D
Kills:606
Deaths:803
KDR:0.755
Accuracy:21.065% D
HSR:16.172% D-
Pandora VX25
D
Kills:72
Deaths:46
KDR:1.565
Accuracy:34.278% D
HSR:12.500% D
Kills:45,178
Deaths (as Engineer):26,343
Deaths (to Engineers):11,154
KDR:1.71499
Kill Difference:18,835
Playtime:1,295.143 hours
Usage:20%
Score:23.514m
Score/min:303
Accuracy (listed only):23.500%
HSR (listed only):18.451%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
VE-S Canis
D
Kills:1,174
Deaths:767
KDR:1.531
Accuracy:22.939% D
HSR:14.906% D
H-V45
D
Kills:1,171
Deaths:741
KDR:1.580
Accuracy:21.289% D
HSR:15.799% D-
Terminus VX-9
D-
Kills:1,170
Deaths:815
KDR:1.436
Accuracy:21.700% D-
HSR:17.521% D*
NS-11P
C
Kills:1,158
Deaths:674
KDR:1.718
Accuracy:20.704% D
HSR:18.135% C
NS-11A
C+
Kills:1,158
Deaths:504
KDR:2.298
Accuracy:18.714% D*
HSR:21.503% C+
NS-7 PDW
C-
Kills:1,155
Deaths:1,384
KDR:0.835
Accuracy:22.463% C-
HSR:13.333% D
Pulsar VS1
C-
Kills:767
Deaths:471
KDR:1.628
Accuracy:21.548% C-
HSR:16.037% D
Corvus VA55
C+
Kills:661
Deaths:202
KDR:3.272
Accuracy:20.623% D
HSR:23.147% C+
Sirius SX12
C+
Kills:607
Deaths:520
KDR:1.167
Accuracy:23.733% C+
HSR:13.344% D
NSX Tengu
D*
Kills:515
Deaths:445
KDR:1.157
Accuracy:27.978% D*
HSR:11.068% F
MKV Suppressed
C+
Kills:438
Deaths:401
KDR:1.092
Accuracy:18.800% D**
HSR:18.493% C+
Eridani SX5
C
Kills:371
Deaths:241
KDR:1.539
Accuracy:21.661% D--
HSR:18.059% C
Pandora VX25
D
Kills:72
Deaths:46
KDR:1.565
Accuracy:34.278% D
HSR:12.500% D
VE-A Lacerta
D--
Kills:70
Deaths:33
KDR:2.121
Accuracy:18.813% F-
HSR:14.286% D--
Kills:10,487
Deaths (as Combat Medic):7,244
Deaths (to Combat Medics):7,688
KDR:1.44768
Kill Difference:3,243
Playtime:330.998 hours
Usage:5%
Score:5.080m
Score/min:256
Accuracy (listed only):22.517%
HSR (listed only):16.295%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Parallax VX3
B++
Kills:13,539
Deaths:1,221
KDR:11.089
Accuracy:38.614% C+
HSR:83.891% B++
V10
B+
Kills:1,399
Deaths:130
KDR:10.762
Accuracy:36.472% D
HSR:83.345% B+
NSX Tomoe
D-
Kills:1,196
Deaths:348
KDR:3.437
Accuracy:21.892% D**
HSR:28.261% D-
Phantom VA23
C++
Kills:1,186
Deaths:449
KDR:2.641
Accuracy:22.579% F-
HSR:30.186% C++
VA39 Spectre
B
Kills:1,177
Deaths:181
KDR:6.503
Accuracy:27.550% D
HSR:42.141% B
Nyx VX31
C++
Kills:1,177
Deaths:344
KDR:3.422
Accuracy:23.700% F-
HSR:30.586% C++
VE-S Canis
D
Kills:1,174
Deaths:767
KDR:1.531
Accuracy:22.939% D
HSR:14.906% D
NS-30 Vandal
C*
Kills:1,173
Deaths:293
KDR:4.003
Accuracy:24.837% D**
HSR:28.730% C*
NSX Daimyo
D--
Kills:1,164
Deaths:210
KDR:5.543
Accuracy:32.404% D**
HSR:90.120% D--
XM98
C**
Kills:1,159
Deaths:206
KDR:5.626
Accuracy:39.611% C**
HSR:76.445% C*
NS-7 PDW
C-
Kills:1,155
Deaths:1,384
KDR:0.835
Accuracy:22.463% C-
HSR:13.333% D
Parsec VX3-A
C+
Kills:990
Deaths:109
KDR:9.083
Accuracy:34.246% D**
HSR:78.788% C+
Artemis VX26
C--
Kills:952
Deaths:408
KDR:2.333
Accuracy:21.745% D*
HSR:19.538% C--
NS-44 Commissioner
C--
Kills:806
Deaths:962
KDR:0.838
Accuracy:27.136% D*
HSR:18.983% C--
Sirius SX12
C+
Kills:607
Deaths:520
KDR:1.167
Accuracy:23.733% C+
HSR:13.344% D
NSX Tengu
D*
Kills:515
Deaths:445
KDR:1.157
Accuracy:27.978% D*
HSR:11.068% F
NS-357 Underboss
C+
Kills:464
Deaths:556
KDR:0.835
Accuracy:35.164% C
HSR:21.767% C+
MKV Suppressed
C+
Kills:438
Deaths:401
KDR:1.092
Accuracy:18.800% D**
HSR:18.493% C+
NS-61 Emissary
C--
Kills:418
Deaths:353
KDR:1.184
Accuracy:24.893% C--
HSR:10.766% D--
Eridani SX5
C
Kills:371
Deaths:241
KDR:1.539
Accuracy:21.661% D--
HSR:18.059% C
Beamer VS3
C
Kills:366
Deaths:392
KDR:0.934
Accuracy:26.065% C
HSR:15.301% D--
Soldier Soaker
C-
Kills:119
Deaths:74
KDR:1.608
Accuracy:30.190% C-
HSR:8.403% D--
Ghost
C+
Kills:88
Deaths:31
KDR:2.839
Accuracy:28.358% F
HSR:67.046% C+
Phaseshift VX-S
C
Kills:82
Deaths:12
KDR:6.833
Accuracy:27.424% D*
HSR:69.512% C
Kills:31,715
Deaths (as Infiltrator):10,037
Deaths (to Infiltrators):10,948
KDR:3.15981
Kill Difference:21,678
Playtime:1,355.092 hours
Usage:21%
Score:17.183m
Score/min:211
Accuracy (listed only):27.519%
HSR (listed only):37.209%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C+
Kills:567
Deaths:230
KDR:2.465
Accuracy:19.270% C+
HSR:21.340% C+
Blueshift VM5
C+
Kills:561
Deaths:231
KDR:2.429
Accuracy:18.729% C
HSR:20.856% C+
NS-10 Burster
A
Kills:250
Deaths:65
KDR:3.846
Accuracy:39.101% A
HSR:2.800% D--
NS-10 Burster
A+
Kills:239
Deaths:65
KDR:3.677
Accuracy:38.959% A+
HSR:0.418% D**
Comet VM2
C
Kills:214
Deaths:121
KDR:1.769
Accuracy:41.169% C
HSR:3.738% C
Comet VM2
C
Kills:201
Deaths:117
KDR:1.718
Accuracy:41.796% C
HSR:1.990% D--
Nebula VM20
C--
Kills:92
Deaths:51
KDR:1.804
Accuracy:16.551% C--
HSR:16.304% D-
Nebula VM20
C
Kills:75
Deaths:51
KDR:1.471
Accuracy:16.853% C
HSR:13.333% D**
Kills:2,199
Deaths (as MAX Suit):465.500
Deaths (to MAX Suits):3,404
KDR:4.72395
Kill Difference:1,733.500
Playtime:91.638 hours
Usage:1%
Score:2.355m
Score/min:428
Accuracy (listed only):29.054%
HSR (listed only):10.098%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B+
Kills:10,076
V. Kills:1,176 N/A
Deaths:234
KDR:43.060
Accuracy:43.351% D
KPH:60.200 B+
VKPH:7 C
L100 Python HEAT
B++
Kills:9,329
V. Kills:2,115 441%
Deaths:629
KDR:14.832
Accuracy:48.906% C
KPH:41.200 B++
VKPH:9.300 C--
C75 Viper
B**
Kills:3,089
V. Kills:533 N/A
Deaths:247
KDR:12.506
Accuracy:38.441% C+
KPH:48.100 B**
VKPH:8.300 C+
L100 Python AP
C**
Kills:1,340
V. Kills:631 212%
Deaths:124
KDR:10.806
Accuracy:47.609% D--
KPH:35 C**
VKPH:16.500 C
Kills:23,834 (23,834 + 0)
Deaths:1,234
KDR:19.314
VKDR:3.610
Vehicle Kills:4,455
Kill Difference:22,600
Playtime:496.615 hours
Usage:8%
Score:6.109m
Score/min:205
Driving Accuracy:47.609%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
C+
Kills:122
V. Kills:62 194%
Deaths:25
KDR:4.880
Accuracy:41.143% C
KPH:24.700 C+
VKPH:12.600 C
E540 Halberd
B+
Kills:120
V. Kills:37 316%
Deaths:16
KDR:7.500
Accuracy:51.936% B+
KPH:36.400 B+
VKPH:11.200 D-
Kills:242 (0 + 242)
Deaths:41
KDR:5.902
VKDR:2.415
Vehicle Kills:99
Kill Difference:201
Playtime:8.230 hours
Usage:0%
Score:0.314m
Score/min:635
Driving Accuracy:N/A%
Gunner Accuracy:51.936%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C+
Kills:320
V. Kills:21 N/A
Deaths:15
KDR:21.333
Accuracy:18.089% C+
KPH:44 D
VKPH:2.900 C+
M20 Basilisk
C+
Kills:318
V. Kills:94 335%
Deaths:52
KDR:6.115
Accuracy:33.261% D
KPH:18.600 C+
VKPH:5.500 D
M20 Basilisk
C+
Kills:246
V. Kills:56 432%
Deaths:32
KDR:7.688
Accuracy:30.350% D--
KPH:22.300 C+
VKPH:5.100 D-
M40 Fury
C-
Kills:207
V. Kills:27 N/A
Deaths:30
KDR:6.900
Accuracy:27.534% D--
KPH:33 C-
VKPH:4.300 D--
M12 Kobalt
D
Kills:164
V. Kills:3 N/A
Deaths:4
KDR:41
Accuracy:15.180% D
KPH:42.400 D
VKPH:0.800 D--
M60-G Bulldog
D
Kills:79
V. Kills:16 465%
Deaths:23
KDR:3.435
Accuracy:24.738% D--
KPH:18.700 D
VKPH:3.800 D
M60-G Bulldog
C*
Kills:79
V. Kills:6 N/A
Deaths:15
KDR:5.267
Accuracy:32.825% C-
KPH:42.400 C*
VKPH:3.200 D-
M40 Fury
D--
Kills:59
V. Kills:8 N/A
Deaths:5
KDR:11.800
Accuracy:26.432% D*
KPH:26.200 D--
VKPH:3.500 D*
Kills:1,472 (0 + 1,472)
Deaths:176
KDR:8.364
VKDR:1.313
Vehicle Kills:231
Kill Difference:1,296
Playtime:53.924 hours
Usage:1%
Score:0.569m
Score/min:176
Driving Accuracy:N/A%
Gunner Accuracy:26.432%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Pulsar C 28,30828,07515,3251.832C**0.9421.946%C-17.749%D--25.8C+N/A701087.2h11.6C*52.8C++
Parallax VX3 13,56913,5391,22111.088A*8.3238.614%C+83.891%B++33.5C*N/A100404.2h1.9B+4.9B+
SVA-88 12,89212,8368,6181.489C+1.2819.353%D-15.332%D**19.8D-N/A69647.5h12.2C+63.1C+
Plasma Grenade 11,90711,703111703N/A11,700.2352.981%B**N/A790.7A+13.8B+222614.8h2.7B**5B**
L100 Python HESH 11,25210,07623443.06M40.2943.351%DN/A60.2B+7C182167.5h3.3C**7.5C++
L100 Python HEAT 11,4449,32962914.831A*12.0648.906%C4.041%B**41.2B++9.3C--194226.6h3.9B**8B*
Spear Anti-Vehicle Phalanx Turret 10,2987,96531725.126M22.3644.554%C+4.557%B56.1B**16.4C-305142h5.4B*12.1B*
Sticky Grenade 6,2956,25016250N/A6,247.2356.868%B+N/A1453.5A10.5C42654.3h1.5B*2.6B++
Tank Mine 8,8945,93848112.345S9.5820.308%D--N/A193.4A++96.3B**129830.7h1.4B*7.1C-
Proximity Mine 5,8005,7986229.322A++6.5534.43%D-N/A150.6B+N/A44838.5h2.1D6.1D-
C-4 ARX 4,5873,9191,1813.318B++0.5526.947%C+N/A199.9A+34.1C+83719.6h1.1B+4.3B
C75 Viper 3,6223,08924712.506A++9.7438.441%C+N/A48.1B**8.3C+26464.2h8B**20.9B*
VE-LR Obelisk 2,6282,5624575.606M2.8425.905%D--28.767%C30.5C+N/A8484.1h6.8C++26.3C+
NS Decimator 3,6272,4352,6390.923C+1.8558.464%C2.259%C++28.1C--13.8C28086.6h5.3C9.1C
C-4 1,7791,4104353.241A0.4731.926%B**N/A183.1A*47.9A21417.7h1.5C+4.6B+
V10 1,4031,39913010.762M**7.9936.472%D83.345%B+34.7C+N/A10240.3h2.1C**5.7C++
NSX Tanto 1,3971,3841,0051.377C**1.3920.147%D*17.847%D*12.1DN/A30114.8h16.5C81.7C--
L100 Python AP 1,9711,34012410.806B**8.0447.609%D--8.06%M++35C**16.5C27038.3h5.2B+10.9C++
Eclipse VE3A 1,3321,3187851.679C++1.0921.146%D**13.885%D*29CN/A8345.5h14.2C--67.4D--
Flare VE6 1,2591,2511,0051.245C+1.5217.582%D-12.95%F18.7DN/A9467h10.9C++62.2C+
Lasher X2 1,2871,2405962.081A+0.6923.693%C3.145%C-30.9C+1.2C*12040.1h27.4D**115.8C--
NSX Tomoe 1,2031,1963483.437A0.6721.892%D**28.261%D-22.4DN/A5353.4h18.3D-83.8D*
Betelgeuse 54-A 1,1891,1877771.528C1.2419.013%F-12.384%F--25.3D*N/A16846.9h11.7D61.7D*
VE-C Horizon 1,2071,1869241.284C+1.4925.769%D*19.224%D21.8DN/A6054.3h18C69.7D
Phantom VA23 1,2141,1864492.641C++0.1322.579%F-30.186%C++18.4D--N/A5264.5h7F-31.1F**
Revenant 1,2131,1852574.611A1.8425.325%D**33.924%B+23D-N/A6551.6h10.4F41.1F--
Solstice SF 1,1941,1831,0951.08C++1.6922.286%C15.807%C+10DN/A33118.3h13.4C+60.2C+
Pulsar LSW 1,1851,1771,2120.971C-1.8014.677%D**14.189%D*14.4D--N/A5581.6h13.7C93D-
VA39 Spectre 1,1971,1771816.503M3.7327.55%D42.141%B26.2C*N/A10144.9h6.1C++22.1C+
Nyx VX31 1,1901,1773443.422B**0.6523.7%F-30.586%C++23.2DN/A6550.7h7.6D*32.1F-
Eidolon VE33 1,1921,1743023.887M+1.1224.418%D26.917%C++20.3CN/A5957.8h10.5C42.9C
VE-S Canis 1,1901,1747671.531B+1.2422.939%D14.906%D22.3C--N/A6452.7h13.7C59.8C+
NS-30 Vandal 1,1871,1732934.003B**1.2324.837%D**28.73%C*23.2DN/A7950.5h7.5D*30D*
NSX-P Tanto 1,2041,1721,2150.965C+1.8022.221%D17.747%D*9.3D-N/A29125.8h17.2C77.3C
H-V45 1,1841,1717411.58C++1.1921.289%D15.799%D-19.4DN/A7160.5h13.6C+63.8C+
Anti-Vehicle Grenade 1,3341,17011170N/A1,167.2358.123%B*N/A433.3C**60.7C--24912.7h4.9B+8.4B++
Terminus VX-9 1,1891,1708151.436C+1.3321.7%D-17.521%D*18.7D-N/A6262.5h15.6D--72D-
Force-Blade 1,2021,16744,5770.026C++2.7435.54%B+1.371%D-0.4CN/A13328.5h1.9B+5.2B+
Solstice VE3 1,1771,1667411.574A1.2021.55%C15.866%D28.1B+N/A21541.5h13.7B+63.4C++
NSX Daimyo 1,1691,1642105.543B++2.7732.404%D**90.12%D--22.6D--N/A6051.6h3.5D*10.8D**
NSX Naginata 1,1791,1627261.601C**1.1717.375%D-20.998%D--19.1D-N/A5560.9h12.9C+74.1C+
S1 1,6261,1601,1860.978B+1.7958.126%C++3.534%B+24.4C+9.8C-31347.5h6.2B+10.7B+
VX29 Polaris 1,1631,1609281.25C+1.5218.735%D-15%D--21.4DN/A9954.1h12.7C++68C+
Orion VS54 1,1631,1607841.48C++1.2919.501%C15.259%D*22.5CN/A20951.6h12B+61.4C++
NS-15M2 1,1671,1606741.721C++1.0521.328%C--16.983%D*28.2C--N/A11041.2h12.3C*57.8C++
XM98 1,1591,1592065.626A*2.8639.611%C**76.445%C*28.5C++N/A11540.7h2.3B5.7B+
Ursa 1,1651,1598371.385C++1.3818.837%D13.719%D**21.8DN/A7553.1h11.1C*58.9C+
NS-11P 1,1651,1586741.718B+1.0520.704%D18.135%C25CN/A8246.4h13.7C*66.1C+
NS-11A 1,1701,1585042.298B*0.4718.714%D*21.503%C+21C--N/A6255.2h15.7C--84.1D
Solstice Burst 1,1621,1585941.949B+0.8221.695%D--18.567%D-30.2CN/A8538.3h14.3C+66.1C
NS-7 PDW 1,1651,1551,3840.835C+1.9322.463%C-13.333%D16DN/A6872h15.5C+69C+
Zenith VX-5 1,1661,1541,3750.839C1.9320.68%D-15.858%D--14DN/A5782.7h14C+67.9C
NS-15M1 1,1511,1507071.627C++1.1421.554%C13.391%D*28.3C-N/A9640.6h11.2B+51.8C**
NS-11C 1,1501,1498761.312B+1.4623.953%C+11.923%D*24.1C+N/A11147.6h12B++50B+
Parsec VX3-A 9989901099.083B**6.3134.246%D**78.788%C+26.9D--N/A7136.8h2.2D--6.6F
Artemis VX26 9629524082.333B*0.4421.745%D*19.538%C--20.4DN/A5946.7h14.4D66.4D-
NSX-P Naginata 8888673722.331B**0.4419.079%D19.954%D*25.7DN/A7333.7h18.9D*99.1D--
NS-44 Commissioner 8098069620.838C+1.9327.136%D*18.983%C--28.5CN/A12728.3h3.1B*11.5C++
Pulsar VS1 7797674711.628B++1.1421.548%C-16.037%D20.3CN/A10537.7h15.6C+72.5C+
Aspis Anti-Aircraft Phalanx Turret 1,321680858A++5.2333.409%AN/A12.4B11.7C**24354.8h133.3B+398.9B++
Corvus VA55 6676612023.272M++0.5020.623%D23.147%C+26.9C+N/A9424.6h14.5D70.1C--
Serpent VE92 6386345431.168C++1.6023.621%C+12.461%D**19.1C-N/A12233.2h12.2B51.9C**
Sirius SX12 6106075201.167C++1.6023.733%C+13.344%D16.7DN/A10736.4h13.8B58.3C*
VX6-7 6256068030.755C2.0121.065%D16.172%D-8.3D-N/A3772.9h19.5D*92.5D--
Blueshift VM5 5775672302.465C++0.3019.27%C+21.34%C+35.7C++N/A15415.9h15.3B+79.6C**
Blueshift VM5 5645612312.429C++0.3418.729%C20.856%C+35.1C+N/A15316h15.1B80.5C*
NSX Tengu 5185154451.157C+1.6127.978%D*11.068%F13.7D-N/A3637.5h16.2C57.7C--
MANA Anti-Vehicle Turret 8915071174.333B*1.5657.692%C4.339%A5070M+3840S20155000.1h10.3D17.9C-
NS-357 Underboss 4654645560.835C+1.9335.164%C21.767%C+26.4C--N/A9017.6h4.5C+12.9C+
Auraxium Force-Blade 48545522,0750.021C2.7526.222%CN/A0.2C--N/A12090.9h1.6B**6.1B
MKV Suppressed 4444384011.092C++1.6818.8%D**18.493%C+8D*N/A3354.9h17.8D94.8D
NS-61 Emissary 4244183531.184B+1.5924.893%C--10.766%D--22.5C+N/A7218.6h14.9C+60C+
Eridani SX5 3763712411.539B+1.2321.661%D--18.059%C16.4DN/A8822.6h11.9C*54.9C+
Beamer VS3 3683663920.934C**1.8426.065%C15.301%D--17.9CN/A8320.5h10.2C+39C+
Rocklet Rifle 6493461971.756A*1.0142.44%D*N/A31.7B27.8B+40310.9h33.7B+79.5C+
M12 Kobalt 3413201521.333B+18.5618.089%C+18.438%C++43.8D2.9C+1877.3h21.9C120.9C++
M20 Basilisk 412318526.115A+3.3533.261%D7.862%B*18.6C+5.5D16017.1h75.1B+225.8B+
NS-R3 Swarm 4562601032.524S0.2559.543%D--N/A6.9C5.2D8037.6h30.9C52C-
NS-10 Burster 464250653.846M**1.0839.101%A2.8%D--6C++5.2B**12641.5h243F--621.5C
M20 Basilisk 302246327.688A*4.9230.35%D--5.285%C+22.4C+5.1D-17111h60.4B*199.1B++
NS-10 Burster 469239653.677S0.9138.959%A+N/A5.8C+5.5A13441.5h253.8F--651.5C--
Comet VM2 3822141211.769B**1.0041.169%C3.738%C8D6.3B**17326.8h51.2F*124.4D**
Spear Anti-Vehicle Phalanx Tower 2812131213U210.2346.281%C-1.408%D--47.3C++15.1D2224.5h8.1B+17.5B
VE-H Maw 2122071351.533C++1.2419.372%D*17.874%D--21.6D-N/A1509.6h14.1D-72.7D-
M40 Fury 234207306.9C++4.1327.534%D--N/A32.9C-4.3D--1836.3h11.1B+40.2C*
Xiphos Anti-Personnel Phalanx Turret 258205922.778N/A20.0126.252%UN/A2050U530U5802700.1h72.1T*274.6T*
Comet VM2 3612011171.718B++1.0541.796%C1.99%D--7.6D6B+13426.6h55.2F-132D**
MANA Anti-Personnel Turret 199197752.627N/A0.1414.15%UN/A1970U20U8426800.1h28.8T*203.4T*
Nemesis VSH9 3421951261.548A+1.2262.413%C+N/A7.7D5.8D23725.2h13.3F-21.3F
NSX Masamune 2951831571.166B+1.6056.812%C+2.186%C*20.3D12.4C+1899h17.2C30.2C
M12 Kobalt 167164441A38.2315.18%D17.073%C42.1DN/A1983.9h18.6C++122.7C+
Saron HRB 184122254.88C+2.1141.143%CN/A24.9C+12.7C6544.9h22.6C++54.9C+
E540 Halberd 157120167.5C+4.7351.936%B+5%A++36.4B+11.2D-6073.3h6.5C-12.5C++
Soldier Soaker 120119741.608B+1.1630.19%C-8.403%D--31.3C--N/A983.8h5.7C**19C*
Nebula VM20 9492511.804C+0.9716.551%C--16.304%D-28.8CN/A1813.2h16.9C++102C+
Ghost 8888312.839C++0.0728.358%F67.046%C+14.9D--N/A3525.9h3.9F--13.7F--
Phaseshift VX-S 8382126.833A++4.0627.424%D*69.512%C17.1DN/A894.8h3.6C13.2C--
M60-G Bulldog 9579233.435C0.6724.738%D--N/A18.8D3.8D1624.2h7.5C++30.2C
M60-G Bulldog 8579155.267C+2.5032.825%C-5.063%A+41.6C++3.2D-2341.9h5.2B*15.8B+
Nebula VM20 7675511.471C1.3016.853%C13.333%D**23.4DN/A1773.2h20.9D--124.2C-
Pandora VX25 7472461.565B+1.2034.278%D12.5%D23.2DN/A3023.1h5.2C-15.2C
VE-A Lacerta 7370332.121C**0.6518.813%F-14.286%D--29.2D-1.3C792.4h13.6C-72.2D**
NS Annihilator 13062750.827B+1.9474.467%F-N/A5.3D*5.9D-25211.6h19.1F--25.7F**
M40 Fury 6759511.8B+9.0326.432%D*1.695%C+25.7D--3.5D*2052.3h14.8C+55.9D

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon62730.3h
Anti-Vehicle MANA Turret202,3262.8h
Nano-Armor Kit9162,155,882116.4h
Motion Spotter1928,2398.9h
Nanite Revive Grenade05,0501.4h
Restoration Kit83080.3h
Spitfire Auto-Turret82,7682h
VS Patriot Flare Gun1540h
VS Triumph Flare Gun0580h
Deconstruction Tool0850h
Shield Recharging Field128350.4h
Recon Detection Device17058,28291.5h
Ammunition Package6515,2635.5h
Medical Kit1925,1583.9h
Anti-Infantry MANA Turret96470.8h
Medical Applicator439327,99924h
Hardlight Barrier162550.4h
V30-F Starfall0630.2h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.80s
Server spent 3.02s on queries, 2.23s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.