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Maj. General Grouchy EraserBLR[] EraserBLR
TR BR 82

KDR: 3.26

Score: 42.2m

Last Seen: Jul 13th, 2019 10:16 PM
- OFFLINE - 560.3 hour(s)

Prestige 1, Battle Rank 82 - Terran Republic on Miller
Level Progress (to 83): 22%
PRIMARY CLASSESCLOAKERHEAVYMAX SUIT
PRIMARY WEAPONS M3 Pounder HEG P2-120 AP Claymore NS-15 Gallows MRC3 Mercy MRC3 Mercy C-4 P2-120 HESH
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,707,615 MLG Score: 1365
Fun Score: N/A
Cheeseburgers Flipped: 1661TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.825%19.152%53343117142,9312.905060.354

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.611%1.298A-0.261C-0.534DHEAD + (~5.24)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
450.395B12.50.123C+32.5

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
55.06%0.995%1674612088,24494850778.68704162%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.714%1.367A-1.009D*0.034

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
62.9-0.63D34.6-1.767F-28.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.725%5.678%3761012041,90279110862.40455175%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.82%0.788B++0.303C*0.396

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
177-0.481D79.2-0.983D--97.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.287%22.868%376312112,4621303411.88804

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.148%0.496B+-2.872T0.219

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
20.5-1.067D*7.8-1.46F12.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.425%13.325%37621212773113270.682862

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.037%0.199C++-0.308C-1.22

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.20.231C++4.50.084C+5.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
42.2m202.8%316 (19k)288 (17.3k)3.2594183,63025,6583.6347782 (82)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1214951629.502%13.85%40905:4341

10% Combat Medic13% Engineer26% Heavy Assault35% Infiltrator9% Light Assault9% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 23rd, 2016 11:50 PMOct 7th, 2016 8:57 PMJul 13th, 2019 8:32 PM (41d) (PST)Jul 13th, 2019 9:25 PM (41d) (PST)Jul 13th, 2019 6:16 PM (41d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0291768530.5710.1750.0791.4590.1491365

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
61,76510,57151,1943411588917,265

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2442.9h/101.8d 9,631 11,583 32,032 213.8k 2,386 10,317 21,779 150.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15 Gallows
C-
Kills:1,818
Deaths:727
KDR:2.501
Accuracy:26.564% C-
HSR:21.782% D*
T9A "Butcher"
C+
Kills:1,400
Deaths:620
KDR:2.258
Accuracy:24.629% C+
HSR:24.357% C-
NSX-P Naginata
C**
Kills:1,181
Deaths:568
KDR:2.079
Accuracy:24.366% C**
HSR:27.858% C+
T32 Bull
B++
Kills:1,176
Deaths:514
KDR:2.288
Accuracy:27.246% B++
HSR:21.344% C
NSX Naginata
B+
Kills:1,176
Deaths:566
KDR:2.078
Accuracy:24.359% B+
HSR:25.765% C
MG-H1 Watchman
B+
Kills:1,173
Deaths:477
KDR:2.459
Accuracy:25.616% B+
HSR:19.437% D-
T9 CARV-S
B++
Kills:1,160
Deaths:478
KDR:2.427
Accuracy:25.870% B++
HSR:24.310% C+
NS-15M2
B+
Kills:1,159
Deaths:397
KDR:2.919
Accuracy:26.176% B+
HSR:23.210% C
MSW-R
B
Kills:1,156
Deaths:514
KDR:2.249
Accuracy:24.442% B
HSR:20.588% C-
T16 Rhino
B++
Kills:1,155
Deaths:409
KDR:2.824
Accuracy:24.646% B++
HSR:22.857% C++
TMG-50
B**
Kills:1,151
Deaths:501
KDR:2.297
Accuracy:27.283% B**
HSR:24.500% C++
T9 CARV
B++
Kills:1,146
Deaths:448
KDR:2.558
Accuracy:23.183% B++
HSR:22.077% C+
Kills:14,851
Deaths (as Heavy Assault):6,219
Deaths (to Heavy Assaults):7,633
KDR:2.388
Kill Difference:8,632
Playtime:623.201 hours
Usage:26%
Score:10.386m
Score/min:278
Accuracy (listed only):25.365%
HSR (listed only):23.174%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
T5 AMC
B**
Kills:1,189
Deaths:604
KDR:1.969
Accuracy:28.108% B**
HSR:20.690% C++
NSX Tanto
B+
Kills:1,182
Deaths:658
KDR:1.796
Accuracy:28.763% B+
HSR:21.404% D
HC1 Cougar
B+
Kills:1,182
Deaths:535
KDR:2.209
Accuracy:26.502% B+
HSR:24.112% B
LC2 Lynx
B++
Kills:1,171
Deaths:613
KDR:1.910
Accuracy:26.912% B++
HSR:20.325% C
NS-11CB
B+
Kills:1,170
Deaths:521
KDR:2.246
Accuracy:27.365% B+
HSR:18.462% C-
NSX Tengu
B+
Kills:1,169
Deaths:440
KDR:2.657
Accuracy:40.656% B+
HSR:15.826% D-
TRAC-5
A
Kills:1,164
Deaths:661
KDR:1.761
Accuracy:27.970% A
HSR:18.471% C+
NS-7 PDW
B*
Kills:1,163
Deaths:416
KDR:2.796
Accuracy:29.031% B*
HSR:13.930% D
Shuriken
B*
Kills:1,160
Deaths:331
KDR:3.505
Accuracy:30.788% B*
HSR:13.535% D
MKV Suppressed
C**
Kills:1,153
Deaths:287
KDR:4.017
Accuracy:27.152% C**
HSR:14.224% D-
PDW-16 Hailstorm
B+
Kills:1,150
Deaths:351
KDR:3.276
Accuracy:26.665% B+
HSR:10.870% D-
SMG-46 Armistice
B*
Kills:1,116
Deaths:254
KDR:4.394
Accuracy:29.908% B*
HSR:13.082% D
FA1 Barrage
B+
Kills:614
Deaths:337
KDR:1.822
Accuracy:44.450% B+
HSR:13.681% C
MG-S1 Jackal
B+
Kills:541
Deaths:259
KDR:2.089
Accuracy:28.910% B+
HSR:19.963% C+
NSX-P Tengu
C+
Kills:472
Deaths:257
KDR:1.837
Accuracy:34.818% C+
HSR:19.492% C
The Little Helper
C
Kills:294
Deaths:118
KDR:2.492
Accuracy:45.477% C
HSR:11.225% D-
NSX-P Tanto
B**
Kills:278
Deaths:144
KDR:1.931
Accuracy:30.550% B**
HSR:21.943% C--
AS16 NightHawk
B+
Kills:159
Deaths:104
KDR:1.529
Accuracy:44.345% B+
HSR:11.950% D
LC3 Jaguar
B+
Kills:156
Deaths:75
KDR:2.080
Accuracy:26.200% B+
HSR:19.231% C+
TRAC-Shot
B
Kills:54
Deaths:36
KDR:1.500
Accuracy:22.744% D
HSR:20.370% B
Kills:16,537
Deaths (as Light Assault):7,001
Deaths (to Light Assaults):4,637
KDR:2.36209
Kill Difference:9,536
Playtime:224.403 hours
Usage:9%
Score:4.052m
Score/min:301
Accuracy (listed only):31.366%
HSR (listed only):17.139%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
HSR-1
C+
Kills:1,291
Deaths:327
KDR:3.948
Accuracy:34.819% C+
HSR:16.421% D**
NSX Tengu
B+
Kills:1,169
Deaths:440
KDR:2.657
Accuracy:40.656% B+
HSR:15.826% D-
NS-7 PDW
B*
Kills:1,163
Deaths:416
KDR:2.796
Accuracy:29.031% B*
HSR:13.930% D
SOAS-20
C**
Kills:1,161
Deaths:412
KDR:2.818
Accuracy:29.351% C**
HSR:16.968% D
NS-30 Vandal
C**
Kills:1,160
Deaths:316
KDR:3.671
Accuracy:34.731% C**
HSR:14.483% D**
Shuriken
B*
Kills:1,160
Deaths:331
KDR:3.505
Accuracy:30.788% B*
HSR:13.535% D
TRAP-M1
A+
Kills:1,157
Deaths:385
KDR:3.005
Accuracy:37.170% A+
HSR:19.620% D
MKV Suppressed
C**
Kills:1,153
Deaths:287
KDR:4.017
Accuracy:27.152% C**
HSR:14.224% D-
PDW-16 Hailstorm
B+
Kills:1,150
Deaths:351
KDR:3.276
Accuracy:26.665% B+
HSR:10.870% D-
99SV
A+
Kills:1,147
Deaths:285
KDR:4.025
Accuracy:40.532% A+
HSR:21.099% F
KSR-35
B+
Kills:1,142
Deaths:392
KDR:2.913
Accuracy:37.551% B+
HSR:18.214% D**
NSX Tomoe
B*
Kills:1,137
Deaths:466
KDR:2.440
Accuracy:33.295% B*
HSR:21.988% D**
SMG-46 Armistice
B*
Kills:1,116
Deaths:254
KDR:4.394
Accuracy:29.908% B*
HSR:13.082% D
T4 AMP
A++
Kills:801
Deaths:300
KDR:2.670
Accuracy:38.841% A++
HSR:14.607% D-
NS-44 Commissioner
A*
Kills:726
Deaths:295
KDR:2.461
Accuracy:52.988% A*
HSR:11.570% D**
TX1 Repeater
A++
Kills:565
Deaths:233
KDR:2.425
Accuracy:35.392% A++
HSR:16.637% D
MG-S1 Jackal
B+
Kills:541
Deaths:259
KDR:2.089
Accuracy:28.910% B+
HSR:19.963% C+
NSX-P Tengu
C+
Kills:472
Deaths:257
KDR:1.837
Accuracy:34.818% C+
HSR:19.492% C
TSAR-42
B**
Kills:158
Deaths:32
KDR:4.938
Accuracy:45.698% B**
HSR:59.494% D-
NS Patriot Flare Gun
U
Kills:131
Deaths:21
KDR:6.238
Accuracy:48.622% A*
HSR:0% U
Soldier Soaker
A
Kills:110
Deaths:41
KDR:2.683
Accuracy:46.349% A
HSR:10.909% D
Kills:18,610
Deaths (as Infiltrator):6,100
Deaths (to Infiltrators):4,641
KDR:3.05082
Kill Difference:12,510
Playtime:849.144 hours
Usage:35%
Score:12.818m
Score/min:252
Accuracy (listed only):36.346%
HSR (listed only):17.282%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
T5 AMC
B**
Kills:1,189
Deaths:604
KDR:1.969
Accuracy:28.108% B**
HSR:20.690% C++
NSX Tanto
B+
Kills:1,182
Deaths:658
KDR:1.796
Accuracy:28.763% B+
HSR:21.404% D
HC1 Cougar
B+
Kills:1,182
Deaths:535
KDR:2.209
Accuracy:26.502% B+
HSR:24.112% B
LC2 Lynx
B++
Kills:1,171
Deaths:613
KDR:1.910
Accuracy:26.912% B++
HSR:20.325% C
NS-11CB
B+
Kills:1,170
Deaths:521
KDR:2.246
Accuracy:27.365% B+
HSR:18.462% C-
TRAC-5
A
Kills:1,164
Deaths:661
KDR:1.761
Accuracy:27.970% A
HSR:18.471% C+
AMR-66
C*
Kills:1,154
Deaths:544
KDR:2.121
Accuracy:28.174% C*
HSR:18.284% D--
FA1 Barrage
B+
Kills:614
Deaths:337
KDR:1.822
Accuracy:44.450% B+
HSR:13.681% C
The Little Helper
C
Kills:294
Deaths:118
KDR:2.492
Accuracy:45.477% C
HSR:11.225% D-
NSX-P Tanto
B**
Kills:278
Deaths:144
KDR:1.931
Accuracy:30.550% B**
HSR:21.943% C--
AS16 NightHawk
B+
Kills:159
Deaths:104
KDR:1.529
Accuracy:44.345% B+
HSR:11.950% D
LC3 Jaguar
B+
Kills:156
Deaths:75
KDR:2.080
Accuracy:26.200% B+
HSR:19.231% C+
DMR-99
D
Kills:75
Deaths:19
KDR:3.947
Accuracy:31.480% D
HSR:9.333% F--
TRAC-Shot
B
Kills:54
Deaths:36
KDR:1.500
Accuracy:22.744% D
HSR:20.370% B
Kills:9,842
Deaths (as Engineer):4,969
Deaths (to Engineers):3,645
KDR:1.98068
Kill Difference:4,873
Playtime:307.416 hours
Usage:13%
Score:6.044m
Score/min:328
Accuracy (listed only):31.360%
HSR (listed only):17.820%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1S Cycler
B**
Kills:1,183
Deaths:649
KDR:1.823
Accuracy:29.179% B**
HSR:20.457% C+
NSX Tengu
B+
Kills:1,169
Deaths:440
KDR:2.657
Accuracy:40.656% B+
HSR:15.826% D-
NS-7 PDW
B*
Kills:1,163
Deaths:416
KDR:2.796
Accuracy:29.031% B*
HSR:13.930% D
Shuriken
B*
Kills:1,160
Deaths:331
KDR:3.505
Accuracy:30.788% B*
HSR:13.535% D
T1B Cycler
B+
Kills:1,156
Deaths:413
KDR:2.799
Accuracy:28.602% B+
HSR:18.080% D*
Cycler TRV
B+
Kills:1,154
Deaths:419
KDR:2.754
Accuracy:25.626% B+
HSR:18.024% C
TAR
B**
Kills:1,154
Deaths:445
KDR:2.593
Accuracy:28.355% B**
HSR:16.811% D
MKV Suppressed
C**
Kills:1,153
Deaths:287
KDR:4.017
Accuracy:27.152% C**
HSR:14.224% D-
PDW-16 Hailstorm
B+
Kills:1,150
Deaths:351
KDR:3.276
Accuracy:26.665% B+
HSR:10.870% D-
T1 Cycler
B++
Kills:1,144
Deaths:512
KDR:2.234
Accuracy:25.346% B++
HSR:15.472% D-
SMG-46 Armistice
B*
Kills:1,116
Deaths:254
KDR:4.394
Accuracy:29.908% B*
HSR:13.082% D
SABR-13
C**
Kills:838
Deaths:365
KDR:2.296
Accuracy:27.525% C**
HSR:22.912% C
NS-11A
B*
Kills:686
Deaths:406
KDR:1.690
Accuracy:28.801% B*
HSR:22.449% C++
FA1 Barrage
B+
Kills:614
Deaths:337
KDR:1.822
Accuracy:44.450% B+
HSR:13.681% C
MG-S1 Jackal
B+
Kills:541
Deaths:259
KDR:2.089
Accuracy:28.910% B+
HSR:19.963% C+
NSX-P Tengu
C+
Kills:472
Deaths:257
KDR:1.837
Accuracy:34.818% C+
HSR:19.492% C
The Little Helper
C
Kills:294
Deaths:118
KDR:2.492
Accuracy:45.477% C
HSR:11.225% D-
AS16 NightHawk
B+
Kills:159
Deaths:104
KDR:1.529
Accuracy:44.345% B+
HSR:11.950% D
T1A Unity
C++
Kills:88
Deaths:59
KDR:1.492
Accuracy:26.359% C++
HSR:18.182% D-
Kills:16,394
Deaths (as Combat Medic):6,422
Deaths (to Combat Medics):2,068
KDR:2.55279
Kill Difference:9,972
Playtime:249.444 hours
Usage:10%
Score:4.894m
Score/min:327
Accuracy (listed only):31.684%
HSR (listed only):16.324%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
A
Kills:2,261
Deaths:500
KDR:4.522
Accuracy:49.716% A
HSR:2.654% C
MRC3 Mercy
B+
Kills:1,778
Deaths:348
KDR:5.109
Accuracy:19.026% B+
HSR:17.998% C--
MRC3 Mercy
B+
Kills:1,748
Deaths:349
KDR:5.009
Accuracy:19.298% B+
HSR:21.854% C*
M3 Pounder HEG
B**
Kills:1,236
Deaths:295
KDR:4.190
Accuracy:50.989% B**
HSR:2.751% C
M1 Heavy Cycler
B++
Kills:1,145
Deaths:215
KDR:5.326
Accuracy:17.144% B++
HSR:15.983% C
M2 Mutilator
B+
Kills:143
Deaths:22
KDR:6.500
Accuracy:17.348% B+
HSR:20.979% B+
M2 Mutilator
A*
Kills:140
Deaths:22
KDR:6.364
Accuracy:16.753% B+
HSR:28.571% A*
NS-10 Burster
A++
Kills:72
Deaths:66
KDR:1.091
Accuracy:27.801% C+
HSR:12.500% A++
NS-10 Burster
C+
Kills:63
Deaths:55
KDR:1.145
Accuracy:26.326% C-
HSR:4.762% C+
Kills:8,586
Deaths (as MAX Suit):936
Deaths (to MAX Suits):884
KDR:9.17308
Kill Difference:7,650
Playtime:208.047 hours
Usage:9%
Score:3.985m
Score/min:319
Accuracy (listed only):27.156%
HSR (listed only):14.228%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
C-
Kills:183
V. Kills:196 93%
Deaths:132
KDR:1.386
Accuracy:53.523% M**
KPH:5.800 D
VKPH:6.200 C-
Kills:183 (183 + 0)
Deaths:132
KDR:1.386
VKDR:1.485
Vehicle Kills:196
Kill Difference:51
Playtime:31.442 hours
Usage:1%
Score:0.363m
Score/min:192
Piloting Accuracy:53.523%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
C**
Kills:175
V. Kills:97 179%
Deaths:24
KDR:7.292
Accuracy:32.903% C++
KPH:33.600 C**
VKPH:18.600 C+
Kills:175 (0 + 175)
Deaths:24
KDR:7.292
VKDR:4.042
Vehicle Kills:97
Kill Difference:151
Playtime:5.203 hours
Usage:0%
Score:0.067m
Score/min:215
Piloting Accuracy:N/A%
Gunner Accuracy:32.903%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
M**
Kills:1,450
V. Kills:781 185%
Deaths:86
KDR:16.861
Accuracy:63.862% M
KPH:43.800 B*
VKPH:23.600 M**
Skyguard
A*
Kills:1,173
V. Kills:1,084 108%
Deaths:150
KDR:7.820
Accuracy:52.165% M**
KPH:19.500 B*
VKPH:18 A*
LB00 Python AP
B*
Kills:891
V. Kills:476 187%
Deaths:42
KDR:21.214
Accuracy:71.526% A
KPH:54 C**
VKPH:28.800 B*
L100 Python AP
A*
Kills:787
V. Kills:729 108%
Deaths:46
KDR:17.109
Accuracy:74.291% A*
KPH:32.700 C++
VKPH:30.300 A*
Kills:4,301 (4,301 + 0)
Deaths:324
KDR:13.275
VKDR:9.475
Vehicle Kills:3,070
Kill Difference:3,977
Playtime:133.818 hours
Usage:5%
Score:1.820m
Score/min:227
Driving Accuracy:74.291%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A*
Kills:2,244
V. Kills:1,170 192%
Deaths:105
KDR:21.371
Accuracy:66.859% A*
KPH:51.600 A++
VKPH:26.900 A+
P2-120 HESH
A*
Kills:1,571
V. Kills:647 242%
Deaths:79
KDR:19.886
Accuracy:67.605% M+
KPH:48.400 C+
VKPH:19.900 A*
P2-120 HEAT
S
Kills:1,019
V. Kills:666 153%
Deaths:54
KDR:18.870
Accuracy:68.952% M+
KPH:47.200 A++
VKPH:30.900 S
M20 Basilisk
A*
Kills:255
V. Kills:110 230%
Deaths:24
KDR:10.625
Accuracy:39.129% A+
KPH:31.200 A++
VKPH:13.500 A*
E540 Halberd
C**
Kills:135
V. Kills:74 180%
Deaths:11
KDR:12.273
Accuracy:50.312% B**
KPH:26.600 C+
VKPH:14.600 C**
MR11 Gatekeeper
C+
Kills:118
V. Kills:100 117%
Deaths:15
KDR:7.867
Accuracy:41.762% C**
KPH:19.100 C
VKPH:16.200 C+
G30 Vulcan
B*
Kills:117
V. Kills:63 183%
Deaths:11
KDR:10.636
Accuracy:34.448% B+
KPH:30.600 B*
VKPH:16.500 B
G40-F Ranger
B
Kills:77
V. Kills:47 160%
Deaths:6
KDR:12.833
Accuracy:47.523% A*
KPH:46.600 C**
VKPH:28.400 B
Kills:5,536 (4,834 + 702)
Deaths:305
KDR:18.151
VKDR:9.433
Vehicle Kills:2,877
Kill Difference:5,231
Playtime:122.444 hours
Usage:5%
Score:1.950m
Score/min:265
Driving Accuracy:68.952%
Gunner Accuracy:47.523%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
B**
Kills:248
V. Kills:135 182%
Deaths:42
KDR:5.905
Accuracy:56.007% B**
KPH:57.100 B+
VKPH:31.100 B+
P525 Marauder-H
C
Kills:83
V. Kills:6 N/A
Deaths:7
KDR:11.857
Accuracy:39.158% B+
KPH:75 D
VKPH:5.400 C
Kills:331 (0 + 331)
Deaths:49
KDR:6.755
VKDR:2.878
Vehicle Kills:141
Kill Difference:282
Playtime:5.451 hours
Usage:0%
Score:0.180m
Score/min:551
Driving Accuracy:N/A%
Gunner Accuracy:39.158%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
A*
Kills:504
V. Kills:279 180%
Deaths:56
KDR:9
Accuracy:50.369% A
KPH:28.800 B++
VKPH:16 A*
M20 Basilisk
A*
Kills:235
V. Kills:128 182%
Deaths:16
KDR:14.688
Accuracy:47.919% B**
KPH:34.400 B**
VKPH:18.700 A*
M40 Fury
C+
Kills:101
V. Kills:30 326%
Deaths:9
KDR:11.222
Accuracy:40.355% B+
KPH:28.800 D
VKPH:8.600 C+
M12 Kobalt
C**
Kills:80
V. Kills:8 N/A
Deaths:6
KDR:13.333
Accuracy:17.482% C+
KPH:38.700 D
VKPH:3.900 C**
M60-G Bulldog
A
Kills:52
V. Kills:16 306%
Deaths:8
KDR:6.500
Accuracy:51.870% A++
KPH:34 C**
VKPH:10.500 A
Kills:972 (0 + 972)
Deaths:95
KDR:10.232
VKDR:4.853
Vehicle Kills:461
Kill Difference:877
Playtime:31.413 hours
Usage:1%
Score:0.362m
Score/min:192
Driving Accuracy:N/A%
Gunner Accuracy:51.870%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M3 Pounder HEG 2,7592,2615004.522A++1.2649.716%A2.654%C18.1C++4B+77124.7h18C+36.2B+
P2-120 AP 3,4142,24410521.371A*18.1166.859%A*1.203%D--51.6A++26.9A+32043.5h7.1C++10.7B*
Claymore 1,8331,8333749.541S46.2844.407%AN/A244.4A++N/A6107.5h1.2C++2.6B*
NS-15 Gallows 1,8411,8187272.501C+0.7626.564%C-21.782%D*45.3DN/A10940.1h12.4D--46.8D
MRC3 Mercy 1,8201,7783485.109A1.8519.026%B+17.998%C--32.3C**N/A9455h21.5C--113C**
MRC3 Mercy 1,7851,7483495.009A1.7519.298%B+21.854%C*31.7C*N/A9355.1h22.3C--115.4C**
C-4 2,2691,6885103.31A0.0536.987%A*N/A102.3B+35.2B+66216.5h3.1T8.3D
P2-120 HESH 2,2181,5717919.886B+16.6367.605%M+N/A48.3C+19.9A*19432.5h6.6D--9.8B+
C75 Viper 2,2311,4508616.86A**13.6063.862%MN/A43.8B*23.6M**24733.1h17.8C--27.9B+
T9A "Butcher" 1,4241,4006202.258C*1.0024.629%C+24.357%C-48.1CN/A14129.1h12.3C-50.1C+
HSR-1 1,3051,2913273.948A0.6934.819%C+16.421%D**31.8C-N/A6940.6h5.4C*15.6C*
M3 Pounder HEG 1,5811,2362954.19A++0.9350.989%B**2.751%C16.8C4.7B+6873.5h24D47.2C++
T5 AMC 1,2221,1896041.969B**1.2928.108%B**20.69%C++53.8A++1.5M*16422.1h12.5B++44.5B++
T1S Cycler 1,2101,1836491.823B*1.4429.179%B**20.457%C+36.7B+N/A15032.2h15.6D--53.4C*
NSX Tanto 1,2151,1826581.796B++1.4628.763%B+21.404%D32.7C+N/A8036.1h15C+52.3C++
HC1 Cougar 1,2011,1825352.209B**1.0526.502%B+24.112%B50.1B**N/A15323.6h10.7B+40.2B+
NSX-P Naginata 1,2051,1815682.079B+1.1824.366%C**27.858%C+43.3C+N/A10627.3h12C**49.4B+
T32 Bull 1,1971,1765142.288B++0.9727.246%B++21.344%C41.7C+N/A11228.2h13.9C51.1C*
NSX Naginata 1,1961,1765662.078B++1.1824.359%B+25.765%C38.1C+N/A11230.9h12.2C++50B
Skyguard 2,2571,1731507.82A*4.5652.165%M**2.387%C**19.5B*18A*19260.2h184.7D*354.2B+
MG-H1 Watchman 1,1861,1734772.459B++0.8025.616%B+19.437%D-44.3C++N/A11026.5h13.9B54.2B+
LC2 Lynx 1,1901,1716131.91B++1.3526.912%B++20.325%C40.2B+N/A15129.1h13.6B+50.6B+
NS-11CB 1,1911,1705212.246B*1.0127.365%B+18.462%C-32.9C++N/A8335.6h14.8C++53.9B
NSX Tengu 1,1851,1694402.657A+0.6040.656%B+15.826%D-37.5C++N/A10931.2h12.7C**31.3B+
TRAC-5 1,1871,1646611.761A1.5027.97%A18.471%C+21.6C*N/A10254h17.4C62.3B
NS-7 PDW 1,1751,1634162.796A*0.4629.031%B*13.93%D33.2BN/A8235h14B48.3B+
SOAS-20 1,1721,1614122.818B**0.4429.351%C**16.968%D32.3C+N/A7435.9h12.6C+42.9C*
NS-30 Vandal 1,1721,1603163.671A0.4134.731%C**14.483%D**34CN/A12834.1h5.7C++16.4C**
Shuriken 1,1651,1603313.505A*0.2530.788%B*13.535%D36CN/A10832.2h15.6D50.5C+
T9 CARV-S 1,1671,1604782.427B*0.8325.87%B++24.31%C+40.4C+N/A12228.7h11B+42.6B+
NS-15M2 1,1721,1593972.919B++0.3426.176%B+23.21%C42C+N/A11727.6h11.8B45.2B+
TRAP-M1 1,1751,1573853.005B**0.2537.17%A+19.62%D28.9CN/A13940h11.3D30.5C**
T1B Cycler 1,1711,1564132.799B+0.4628.602%B+18.08%D*39.1C+N/A11329.6h14.4D50.3C++
MSW-R 1,1771,1565142.249C*1.0124.442%B20.588%C-31.2CN/A10237h11.8C*48.3B
T16 Rhino 1,1651,1554092.824A++0.4424.646%B++22.857%C++30.7C+N/A8137.6h13.1C*53B+
Cycler TRV 1,1691,1544192.754A+0.5125.626%B+18.024%C38.2BN/A9730.2h13.6C+53.2B
TAR 1,1711,1544452.593B*0.6728.355%B**16.811%D31.1C+N/A8637.1h13.3C+47B+
AMR-66 1,1691,1545442.121A1.1428.174%C*18.284%D--27.5B+N/A8342h7.7B++27.2B+
T7 Mini-Chaingun 1,1691,1535202.217A+1.0421.608%B*13.183%C+34C++N/A9233.9h12.1B++55.8B++
MKV Suppressed 1,1671,1532874.017M**0.7627.152%C**14.224%D-32.6C+N/A7835.4h13.2B48.8B
TMG-50 1,1621,1515012.297B**0.9627.283%B**24.5%C++43.1B+N/A11826.7h11.4C*41.9B+
PDW-16 Hailstorm 1,1681,1503513.276M0.0226.665%B+10.87%D-35.5B+N/A8732.4h14.1B52.9B+
99SV 1,1661,1472854.025A+0.7740.532%A+21.099%F29.9B+N/A7638.3h5B+12.3B*
T9 CARV 1,1591,1464482.558B**0.7023.183%B++22.077%C+30.2C++N/A12337.9h11.3B*48.6B++
M1 Heavy Cycler 1,1711,1452155.326M++2.0717.144%B++15.983%C20.3C+N/A6356.3h17.5C**102B+
T1 Cycler 1,1691,1445122.234B**1.0325.346%B++15.472%D-30.7BN/A10037.3h14.3C++56.3B+
KSR-35 1,1651,1423922.913B+0.3537.551%B+18.214%D**31.3C-N/A7136.5h4.8C+12.8C*
NSX Tomoe 1,1481,1374662.44B+0.8233.295%B*21.988%D**28.7C-N/A8739.6h16.5C-49.5C++
SMG-46 Armistice 1,1261,1162544.394M++1.1329.908%B*13.082%D42B++N/A10826.6h12.9B+43.2B+
Icikill 1,2051,07013,6330.078B+3.1841.222%B*15.794%B++1.1C+N/A3981.8h2.7D6.5B
P2-120 HEAT 1,6851,0195418.87A++15.6168.952%M+N/A47.2A++30.8S28421.6h9.5D13.8B++
LB00 Python AP 1,3678914221.214B++17.9571.526%AN/A54C**28.8B*27816.5h5.7D--7.9C++
NSX Masamune 1,8118411854.546S1.2977.564%A*N/A60.9A++70.3S38513.8h12.2C*15.8B+
SABR-13 8558383652.296B+0.9627.525%C**22.912%C33C+N/A9725.4h14.2D51.7C+
T4 AMP 8378013002.67A++0.5938.841%A++14.607%D-20C--N/A5440h17.1C44B+
L100 Python AP 1,5167874617.109A*13.8574.291%A*2.16%C32.8C++30.4A*24924h8.6D11.6C+
Tank Mine 1,1687334317.047S13.7955.162%A++N/A281.9M**167.3M**19872.6h2.4D4.3B**
NS-44 Commissioner 7487262952.461A+0.8052.988%A*11.57%D**20.6C--N/A6535.2h4.6C--8.6B+
NS-11A 7016864061.69C**1.5728.801%B*22.449%C++35.5C*N/A9419.3h17.4D--60.4C++
The Slasher 6836365,7120.111A3.1530.746%C19.969%B**1.7CN/A6372.6h2.8D9C+
FA1 Barrage 6186143371.822B++1.4444.45%B+13.681%C26.8C+N/A9322.9h4.3B+9.8B+
NS Decimator 1,1985843211.819B**1.4469.034%B**3.767%A31.7C33.4A*24918.4h6D8.7C+
TX1 Repeater 6885652332.425A*0.8335.392%A++16.637%D32.7C*7.1U12717.3h16.2C45.7B+
MG-S1 Jackal 5615412592.089B*1.1728.91%B+19.963%C+32.8C+1.2A10116.5h13.1C+45.2C*
M20 Basilisk 783504569A*5.7450.369%A5.357%C28.8B++15.9A*19017.5h104.9C+208.2B+
NSX-P Tengu 4784722571.837B*1.4234.818%C+19.492%C39C+N/A17212.1h14.4C+41.2C++
ASP-30 Grounder 1,2014172761.511A+1.7572.843%A+2.158%C12.2C23B**16434.1h12.6F-17.3D-
Rocklet Rifle 7253651113.288S0.0371.824%A*N/A16.5D--16.3D19322.1h80.8T-112.5D--
The Kraken 5453501722.035B1.2267.699%B++N/A46.7C**26B+2757.5h4.9D7.3C+
Frag Grenade 3493391339N/A335.7444.697%C+N/A339D10C*12781h4.6C--10.4C
The Little Helper 2992941182.492B**0.7745.477%C11.225%D-39.2C+N/A907.5h4.9C+10.9C+
NSX-P Tanto 2822781441.931B**1.3330.55%B**21.943%C--31.2C++N/A968.9h13.6B44.5B+
M20 Basilisk 3652552410.625S7.3739.129%A+4.706%C31.1A++13.4A*3028.2h83C*212.1B++
G20 Vulcan-H 383248425.905B+2.6556.007%B**4.032%B*57.7B++31.4B+5944.3h110.8C+197.8B
M20 Basilisk 3632351614.688S11.4347.919%B**8.936%A34.6B**18.8A*2306.8h98.3C++205.2B+
Spear Anti-Vehicle Phalanx Turret 1,1672011118.273A++15.0183.351%S0.995%F16.9D*81.2S34311.9h38.4T*46F--
M18 Needler 3791831321.386C+1.8753.523%M**N/A5.8D6.2C-19231.4h419.8F--784.3D
MANA Anti-Vehicle Turret 418176822U18.7495.935%SN/A58.7A+80.7M*2643h12.3C12.9B++
AP30 Shredder 272175247.292C+4.0332.903%C++5.143%A**33.7C**18.7C+2155.2h50.5B*153.6B*
AS16 NightHawk 1621591041.529B1.7344.345%B+11.95%D56.8B**1.1A+2222.8h5.3C12C++
TSAR-42 162158324.938B1.6845.698%B**59.494%D-26.8C-N/A1725.9h3D--6.6C+
LC3 Jaguar 158156752.08B+1.1826.2%B+19.231%C+36.3C**N/A1984.3h12.9C++49.4B+
M2 Mutilator 144143226.5M*3.2417.348%B+20.979%B+53A*N/A1902.7h12.8A73.9B++
MAX Punch 1,2211419360.151B+3.1195.211%M**N/A0.7C5.3A**11204.3h68T*71.4T*
M2 Mutilator 143140226.364M++3.1016.753%B+28.571%A*51.9A*1.1A+2062.7h12.7A75.8B*
E540 Halberd 2091351112.273B*9.0150.312%B**2.963%C+26.5C+14.5C**2215.1h7.8D*15.5C+
NS Patriot Flare Gun 261131216.238S2.9848.622%A*N/A68.9A**68.4S3181.9h6.3D--13B+
MR11 Gatekeeper 218118157.867B*4.6141.762%C**2.542%B+19C16.1C+1726.2h63.6D152.4C+
G30 Vulcan 1801171110.636A7.3834.448%B+4.274%B30.8B*16.6B+2073.8h103.2C+299.5B+
Soldier Soaker 122110412.683A0.5846.349%A10.909%D35.5C-3.9M**1793.1h8D-17.2B
Anti-Vehicle Grenade 2391091109N/A105.7456.578%B+N/A218D260A++25540.5h9.3F16.5D
Fatestealer 104102791.291U1.9728.435%D-28.431%B++17.3CN/A365.9h2.3C++8.2C-
M40 Fury 131101911.222B+7.9640.355%B+3.96%A*28.9D8.6C+1483.5h15.5C+38.4C**
T1A Unity 8988591.492C*1.7726.359%C++18.182%D-35.2CN/A1122.5h13.9D52.7C+
P525 Marauder-H 8983711.857C+8.6039.158%B+N/A75.5C--5.5C3801.1h7.4C+18.9C**
M12 Kobalt 8880613.333C+10.0717.482%C+17.5%C+38.1D3.8C**1582.1h25.6D*146.7C
G40-F Ranger 12477612.833A9.5747.523%A*N/A45.3C*27.6C**4341.7h97.2C204.4B+
DMR-99 7675193.947B**0.6931.48%D9.333%F--28.8D-N/A772.6h6.9C++22.1C+
NS-10 Burster 12972661.091C++2.1727.801%C+12.5%A++3.3D-2.6D4722h248.4F-893.6D*
NS-10 Burster 11363551.145C+2.1126.326%C-4.762%C+3.8D3C--4916.7h204.6D-777D
TRAC-Shot 5454361.5C*1.7622.744%D20.37%B31.8C+N/A1271.7h10.6B+46.6C++
M60-G Bulldog 685286.5B+3.2451.87%A++3.846%B+34.7C**10.7A1981.5h8C+15.4B++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon43,2111.8h
Anti-Vehicle MANA Turret13500.4h
Nano-Armor Kit177558,38635.1h
Nanite Revive Grenade05660.2h
Medical Applicator217264,63818h
Motion Spotter11378,68038.5h
Shield Recharging Field91,3270.4h
Ammunition Package252,8190.9h
Snowman Soldier42550.2h
Nano-Repair Grenade03110.1h
Hardlight Barrier113180.5h

Check the help document for the dictionary if you want to learn more about words used here.


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