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Maj. General Abominable EraserBLR[] EraserBLR
TR BR 84

KDR: 3.27

Score: 42.7m

Last Seen: Sep 1st, 2019 12:06 AM
- OFFLINE - 288.9 hour(s)

Prestige 1, Battle Rank 84 - Terran Republic on Miller
Level Progress (to 85): 29%
PRIMARY CLASSESCLOAKERHEAVYMAX SUIT
PRIMARY WEAPONS M3 Pounder HEG P2-120 AP Claymore NS-15 Gallows MRC3 Mercy MRC3 Mercy T9A "Butcher" C-4
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,717,623 MLG Score: 1373
Fun Score: N/A
Cheeseburgers Flipped: 1680TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.018%19.197%53843118943,4182.905770.366

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.9%1.323A-0.268C-0.727D-HEAD + (~5.19)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
45.10.393B12.60.115C+32.5

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
55.049%0.994%1653612268,25196250818.57692162%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.714%1.358A-0.991D--0.03

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
63.1-0.64D34.8-1.78F-28.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.565%5.695%3751012221,91479610992.40151174%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.84%0.771B++0.292C*0.389

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
177.4-0.474D79-0.963D--98.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.287%22.868%375312292,4621318411.86798

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.148%0.499B+-2.85T0.223

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
20.5-1.059D*7.8-1.453F12.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.65%13.507%37521230844113970.740351

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.23%0.251C*-0.238C-1.544

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.20.222C++4.60.059C+5.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
42.7m202.6%316 (19k)288 (17.3k)3.2719984,95425,9643.6471784 (84)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1232965529.477%13.863%40905:4341

10% Combat Medic13% Engineer26% Heavy Assault35% Infiltrator9% Light Assault9% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 23rd, 2016 11:50 PMOct 7th, 2016 8:57 PMAug 31st, 2019 9:40 PM (151d) (PST)Aug 31st, 2019 10:34 PM (151d) (PST)Aug 31st, 2019 8:06 PM (151d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0371778600.5730.1750.0791.4640.1491373

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
62,21010,62251,5883411588917,295

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2469.2h/102.9d 9,741 11,777 32,634 216.8k 2,414 10,434 22,072 153.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15 Gallows
C--
Kills:1,818
Deaths:727
KDR:2.501
Accuracy:26.564% C--
HSR:21.782% D*
T9A "Butcher"
C+
Kills:1,703
Deaths:743
KDR:2.292
Accuracy:24.720% C+
HSR:24.604% C-
NSX-P Naginata
C**
Kills:1,181
Deaths:568
KDR:2.079
Accuracy:24.366% C**
HSR:27.858% C+
NSX Naginata
B+
Kills:1,176
Deaths:566
KDR:2.078
Accuracy:24.359% B+
HSR:25.765% C
T32 Bull
B+
Kills:1,176
Deaths:514
KDR:2.288
Accuracy:27.246% B+
HSR:21.344% C-
MG-H1 Watchman
B+
Kills:1,173
Deaths:477
KDR:2.459
Accuracy:25.616% B+
HSR:19.437% D-
T9 CARV-S
B++
Kills:1,160
Deaths:478
KDR:2.427
Accuracy:25.870% B++
HSR:24.310% C+
NS-15M2
B
Kills:1,159
Deaths:397
KDR:2.919
Accuracy:26.176% B
HSR:23.210% C
MSW-R
C**
Kills:1,156
Deaths:514
KDR:2.249
Accuracy:24.442% C**
HSR:20.588% C--
T16 Rhino
B++
Kills:1,155
Deaths:409
KDR:2.824
Accuracy:24.646% B++
HSR:22.857% C++
TMG-50
B**
Kills:1,151
Deaths:501
KDR:2.297
Accuracy:27.283% B**
HSR:24.500% C+
T9 CARV
B++
Kills:1,146
Deaths:448
KDR:2.558
Accuracy:23.183% B++
HSR:22.077% C+
Kills:15,154
Deaths (as Heavy Assault):6,342
Deaths (to Heavy Assaults):7,724
KDR:2.38947
Kill Difference:8,812
Playtime:631.534 hours
Usage:26%
Score:10.538m
Score/min:278
Accuracy (listed only):25.373%
HSR (listed only):23.194%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
T5 AMC
B*
Kills:1,189
Deaths:604
KDR:1.969
Accuracy:28.108% B*
HSR:20.690% C++
HC1 Cougar
B+
Kills:1,182
Deaths:535
KDR:2.209
Accuracy:26.502% B+
HSR:24.112% C**
NSX Tanto
B+
Kills:1,182
Deaths:658
KDR:1.796
Accuracy:28.763% B+
HSR:21.404% D
LC2 Lynx
B++
Kills:1,171
Deaths:613
KDR:1.910
Accuracy:26.912% B++
HSR:20.325% C
NS-11CB
B+
Kills:1,170
Deaths:521
KDR:2.246
Accuracy:27.365% B+
HSR:18.462% C
NSX Tengu
B+
Kills:1,169
Deaths:440
KDR:2.657
Accuracy:40.656% B+
HSR:15.826% D-
TRAC-5
A
Kills:1,164
Deaths:661
KDR:1.761
Accuracy:27.970% A
HSR:18.471% C+
NS-7 PDW
B++
Kills:1,163
Deaths:416
KDR:2.796
Accuracy:29.031% B++
HSR:13.930% D
Shuriken
B*
Kills:1,160
Deaths:331
KDR:3.505
Accuracy:30.788% B*
HSR:13.535% D
MKV Suppressed
C*
Kills:1,153
Deaths:287
KDR:4.017
Accuracy:27.152% C*
HSR:14.224% D-
PDW-16 Hailstorm
B+
Kills:1,150
Deaths:351
KDR:3.276
Accuracy:26.665% B+
HSR:10.870% D--
SMG-46 Armistice
B*
Kills:1,116
Deaths:254
KDR:4.394
Accuracy:29.908% B*
HSR:13.082% D
FA1 Barrage
B+
Kills:614
Deaths:337
KDR:1.822
Accuracy:44.450% B+
HSR:13.681% C
MG-S1 Jackal
B+
Kills:541
Deaths:259
KDR:2.089
Accuracy:28.910% B+
HSR:19.963% C+
NSX-P Tengu
C+
Kills:472
Deaths:257
KDR:1.837
Accuracy:34.818% C+
HSR:19.492% C
NSX-P Tanto
M**
Kills:462
Deaths:214
KDR:2.159
Accuracy:45.561% M**
HSR:20.779% D
The Little Helper
C
Kills:294
Deaths:118
KDR:2.492
Accuracy:45.477% C
HSR:11.225% D-
AS16 NightHawk
B+
Kills:230
Deaths:123
KDR:1.870
Accuracy:45.102% B+
HSR:13.044% C
LC3 Jaguar
B+
Kills:156
Deaths:75
KDR:2.080
Accuracy:26.200% B+
HSR:19.231% C+
TRAC-Shot
B
Kills:54
Deaths:36
KDR:1.500
Accuracy:22.744% D
HSR:20.370% B
Kills:16,792
Deaths (as Light Assault):7,090
Deaths (to Light Assaults):4,681
KDR:2.36841
Kill Difference:9,702
Playtime:226.740 hours
Usage:9%
Score:4.099m
Score/min:301
Accuracy (listed only):32.154%
HSR (listed only):17.136%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
HSR-1
C+
Kills:1,291
Deaths:327
KDR:3.948
Accuracy:34.819% C+
HSR:16.421% D**
NSX Tengu
B+
Kills:1,169
Deaths:440
KDR:2.657
Accuracy:40.656% B+
HSR:15.826% D-
NS-7 PDW
B++
Kills:1,163
Deaths:416
KDR:2.796
Accuracy:29.031% B++
HSR:13.930% D
SOAS-20
C*
Kills:1,161
Deaths:412
KDR:2.818
Accuracy:29.351% C*
HSR:16.968% D
Shuriken
B*
Kills:1,160
Deaths:331
KDR:3.505
Accuracy:30.788% B*
HSR:13.535% D
NS-30 Vandal
C*
Kills:1,160
Deaths:316
KDR:3.671
Accuracy:34.731% C*
HSR:14.483% D**
TRAP-M1
A+
Kills:1,157
Deaths:385
KDR:3.005
Accuracy:37.170% A+
HSR:19.620% D-
MKV Suppressed
C*
Kills:1,153
Deaths:287
KDR:4.017
Accuracy:27.152% C*
HSR:14.224% D-
PDW-16 Hailstorm
B+
Kills:1,150
Deaths:351
KDR:3.276
Accuracy:26.665% B+
HSR:10.870% D--
99SV
A+
Kills:1,147
Deaths:285
KDR:4.025
Accuracy:40.532% A+
HSR:21.099% F
KSR-35
B
Kills:1,142
Deaths:392
KDR:2.913
Accuracy:37.551% B
HSR:18.214% D**
NSX Tomoe
B*
Kills:1,137
Deaths:466
KDR:2.440
Accuracy:33.295% B*
HSR:21.988% D**
SMG-46 Armistice
B*
Kills:1,116
Deaths:254
KDR:4.394
Accuracy:29.908% B*
HSR:13.082% D
T4 AMP
A++
Kills:801
Deaths:300
KDR:2.670
Accuracy:38.841% A++
HSR:14.607% D-
NS-44 Commissioner
A++
Kills:726
Deaths:295
KDR:2.461
Accuracy:52.988% A++
HSR:11.570% D**
TX1 Repeater
A++
Kills:565
Deaths:233
KDR:2.425
Accuracy:35.392% A++
HSR:16.637% D
MG-S1 Jackal
B+
Kills:541
Deaths:259
KDR:2.089
Accuracy:28.910% B+
HSR:19.963% C+
NSX-P Tengu
C+
Kills:472
Deaths:257
KDR:1.837
Accuracy:34.818% C+
HSR:19.492% C
NS Patriot Flare Gun
U
Kills:249
Deaths:24
KDR:10.375
Accuracy:57.958% A++
HSR:0% U
Soldier Soaker
A*
Kills:166
Deaths:60
KDR:2.767
Accuracy:52.736% A*
HSR:11.446% C
TSAR-42
B**
Kills:158
Deaths:32
KDR:4.938
Accuracy:45.698% B**
HSR:59.494% D--
Kills:18,784
Deaths (as Infiltrator):6,122
Deaths (to Infiltrators):4,686
KDR:3.06828
Kill Difference:12,662
Playtime:852.211 hours
Usage:35%
Score:12.847m
Score/min:251
Accuracy (listed only):37.095%
HSR (listed only):17.308%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
T5 AMC
B*
Kills:1,189
Deaths:604
KDR:1.969
Accuracy:28.108% B*
HSR:20.690% C++
HC1 Cougar
B+
Kills:1,182
Deaths:535
KDR:2.209
Accuracy:26.502% B+
HSR:24.112% C**
NSX Tanto
B+
Kills:1,182
Deaths:658
KDR:1.796
Accuracy:28.763% B+
HSR:21.404% D
LC2 Lynx
B++
Kills:1,171
Deaths:613
KDR:1.910
Accuracy:26.912% B++
HSR:20.325% C
NS-11CB
B+
Kills:1,170
Deaths:521
KDR:2.246
Accuracy:27.365% B+
HSR:18.462% C
TRAC-5
A
Kills:1,164
Deaths:661
KDR:1.761
Accuracy:27.970% A
HSR:18.471% C+
AMR-66
C++
Kills:1,154
Deaths:544
KDR:2.121
Accuracy:28.174% C++
HSR:18.284% D-
FA1 Barrage
B+
Kills:614
Deaths:337
KDR:1.822
Accuracy:44.450% B+
HSR:13.681% C
NSX-P Tanto
M**
Kills:462
Deaths:214
KDR:2.159
Accuracy:45.561% M**
HSR:20.779% D
The Little Helper
C
Kills:294
Deaths:118
KDR:2.492
Accuracy:45.477% C
HSR:11.225% D-
AS16 NightHawk
B+
Kills:230
Deaths:123
KDR:1.870
Accuracy:45.102% B+
HSR:13.044% C
LC3 Jaguar
B+
Kills:156
Deaths:75
KDR:2.080
Accuracy:26.200% B+
HSR:19.231% C+
DMR-99
D
Kills:75
Deaths:19
KDR:3.947
Accuracy:31.480% D
HSR:9.333% F--
TRAC-Shot
B
Kills:54
Deaths:36
KDR:1.500
Accuracy:22.744% D
HSR:20.370% B
Kills:10,097
Deaths (as Engineer):5,058
Deaths (to Engineers):3,694
KDR:1.99624
Kill Difference:5,039
Playtime:316.968 hours
Usage:13%
Score:6.279m
Score/min:330
Accuracy (listed only):32.486%
HSR (listed only):17.815%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1S Cycler
B**
Kills:1,183
Deaths:649
KDR:1.823
Accuracy:29.179% B**
HSR:20.457% C+
NSX Tengu
B+
Kills:1,169
Deaths:440
KDR:2.657
Accuracy:40.656% B+
HSR:15.826% D-
NS-7 PDW
B++
Kills:1,163
Deaths:416
KDR:2.796
Accuracy:29.031% B++
HSR:13.930% D
Shuriken
B*
Kills:1,160
Deaths:331
KDR:3.505
Accuracy:30.788% B*
HSR:13.535% D
T1B Cycler
B+
Kills:1,156
Deaths:413
KDR:2.799
Accuracy:28.602% B+
HSR:18.080% D*
Cycler TRV
B+
Kills:1,154
Deaths:419
KDR:2.754
Accuracy:25.626% B+
HSR:18.024% C
TAR
B**
Kills:1,154
Deaths:445
KDR:2.593
Accuracy:28.355% B**
HSR:16.811% D
MKV Suppressed
C*
Kills:1,153
Deaths:287
KDR:4.017
Accuracy:27.152% C*
HSR:14.224% D-
PDW-16 Hailstorm
B+
Kills:1,150
Deaths:351
KDR:3.276
Accuracy:26.665% B+
HSR:10.870% D--
T1 Cycler
B++
Kills:1,144
Deaths:512
KDR:2.234
Accuracy:25.346% B++
HSR:15.472% D--
SMG-46 Armistice
B*
Kills:1,116
Deaths:254
KDR:4.394
Accuracy:29.908% B*
HSR:13.082% D
SABR-13
C*
Kills:838
Deaths:365
KDR:2.296
Accuracy:27.525% C*
HSR:22.912% C-
NS-11A
B*
Kills:686
Deaths:407
KDR:1.686
Accuracy:28.801% B*
HSR:22.449% C+
FA1 Barrage
B+
Kills:614
Deaths:337
KDR:1.822
Accuracy:44.450% B+
HSR:13.681% C
MG-S1 Jackal
B+
Kills:541
Deaths:259
KDR:2.089
Accuracy:28.910% B+
HSR:19.963% C+
NSX-P Tengu
C+
Kills:472
Deaths:257
KDR:1.837
Accuracy:34.818% C+
HSR:19.492% C
The Little Helper
C
Kills:294
Deaths:118
KDR:2.492
Accuracy:45.477% C
HSR:11.225% D-
AS16 NightHawk
B+
Kills:230
Deaths:123
KDR:1.870
Accuracy:45.102% B+
HSR:13.044% C
T1A Unity
C++
Kills:88
Deaths:59
KDR:1.492
Accuracy:26.359% C++
HSR:18.182% D-
Kills:16,465
Deaths (as Combat Medic):6,442
Deaths (to Combat Medics):2,097
KDR:2.55588
Kill Difference:10,023
Playtime:249.511 hours
Usage:10%
Score:4.894m
Score/min:327
Accuracy (listed only):31.724%
HSR (listed only):16.382%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
A
Kills:2,261
Deaths:500
KDR:4.522
Accuracy:49.716% A
HSR:2.654% C
MRC3 Mercy
B+
Kills:1,778
Deaths:348
KDR:5.109
Accuracy:19.026% B+
HSR:17.998% D
MRC3 Mercy
B+
Kills:1,748
Deaths:349
KDR:5.009
Accuracy:19.298% B+
HSR:21.854% C++
M3 Pounder HEG
B**
Kills:1,236
Deaths:295
KDR:4.190
Accuracy:50.989% B**
HSR:2.751% C
M1 Heavy Cycler
B+
Kills:1,145
Deaths:215
KDR:5.326
Accuracy:17.144% B+
HSR:15.983% C-
M2 Mutilator
A+
Kills:269
Deaths:38
KDR:7.079
Accuracy:16.097% C**
HSR:25.279% A+
M2 Mutilator
C**
Kills:260
Deaths:38
KDR:6.842
Accuracy:16.407% C**
HSR:19.615% C*
NS-10 Burster
A++
Kills:72
Deaths:66
KDR:1.091
Accuracy:27.801% C+
HSR:12.500% A++
NS-10 Burster
C+
Kills:63
Deaths:55
KDR:1.145
Accuracy:26.326% C-
HSR:4.762% C+
Kills:8,832
Deaths (as MAX Suit):952
Deaths (to MAX Suits):897
KDR:9.27731
Kill Difference:7,880
Playtime:210.439 hours
Usage:9%
Score:4.046m
Score/min:320
Accuracy (listed only):26.978%
HSR (listed only):13.710%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
C-
Kills:191
V. Kills:202 94%
Deaths:142
KDR:1.345
Accuracy:53.532% M**
KPH:5.900 D
VKPH:6.300 C-
Kills:191 (191 + 0)
Deaths:142
KDR:1.345
VKDR:1.423
Vehicle Kills:202
Kill Difference:49
Playtime:32.286 hours
Usage:1%
Score:0.365m
Score/min:188
Piloting Accuracy:53.532%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
C**
Kills:175
V. Kills:97 179%
Deaths:24
KDR:7.292
Accuracy:32.903% C+
KPH:33.600 C**
VKPH:18.600 C+
Kills:175 (0 + 175)
Deaths:24
KDR:7.292
VKDR:4.042
Vehicle Kills:97
Kill Difference:151
Playtime:5.203 hours
Usage:0%
Score:0.067m
Score/min:215
Piloting Accuracy:N/A%
Gunner Accuracy:32.903%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
M++
Kills:1,450
V. Kills:781 185%
Deaths:86
KDR:16.861
Accuracy:63.862% A**
KPH:43.800 B*
VKPH:23.600 M++
Skyguard
A*
Kills:1,180
V. Kills:1,088 108%
Deaths:151
KDR:7.815
Accuracy:52.168% M*
KPH:19.500 B++
VKPH:18 A*
LB00 Python AP
B+
Kills:1,066
V. Kills:575 185%
Deaths:54
KDR:19.741
Accuracy:72.623% B**
KPH:54.800 C*
VKPH:29.500 B+
L100 Python AP
A++
Kills:787
V. Kills:729 108%
Deaths:46
KDR:17.109
Accuracy:74.291% A*
KPH:32.700 C+
VKPH:30.300 A++
Kills:4,483 (4,483 + 0)
Deaths:337
KDR:13.303
VKDR:9.415
Vehicle Kills:3,173
Kill Difference:4,146
Playtime:137.078 hours
Usage:6%
Score:1.878m
Score/min:228
Driving Accuracy:74.291%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A*
Kills:2,244
V. Kills:1,170 192%
Deaths:105
KDR:21.371
Accuracy:66.859% A*
KPH:51.600 A+
VKPH:26.900 A+
P2-120 HESH
A++
Kills:1,571
V. Kills:647 242%
Deaths:79
KDR:19.886
Accuracy:67.605% M+
KPH:48.400 C+
VKPH:19.900 A++
P2-120 HEAT
S
Kills:1,019
V. Kills:666 153%
Deaths:54
KDR:18.870
Accuracy:68.952% M+
KPH:47.200 A++
VKPH:30.900 S
M20 Basilisk
A**
Kills:255
V. Kills:110 230%
Deaths:24
KDR:10.625
Accuracy:39.129% A+
KPH:31.200 A++
VKPH:13.500 A**
E540 Halberd
B+
Kills:135
V. Kills:74 180%
Deaths:11
KDR:12.273
Accuracy:50.312% B**
KPH:26.600 C++
VKPH:14.600 B+
MR11 Gatekeeper
C+
Kills:118
V. Kills:100 117%
Deaths:15
KDR:7.867
Accuracy:41.762% C**
KPH:19.100 C
VKPH:16.200 C+
G30 Vulcan
B*
Kills:117
V. Kills:63 183%
Deaths:11
KDR:10.636
Accuracy:34.274% B+
KPH:30.600 B*
VKPH:16.500 B+
G40-F Ranger
C*
Kills:77
V. Kills:47 160%
Deaths:6
KDR:12.833
Accuracy:47.523% A*
KPH:46.600 C++
VKPH:28.400 C*
Kills:5,536 (4,834 + 702)
Deaths:305
KDR:18.151
VKDR:9.433
Vehicle Kills:2,877
Kill Difference:5,231
Playtime:122.453 hours
Usage:5%
Score:1.952m
Score/min:266
Driving Accuracy:68.952%
Gunner Accuracy:47.523%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
B**
Kills:255
V. Kills:138 183%
Deaths:43
KDR:5.930
Accuracy:55.873% B**
KPH:57.300 B++
VKPH:31 B+
P525 Marauder-H
C
Kills:83
V. Kills:6 N/A
Deaths:7
KDR:11.857
Accuracy:39.158% B+
KPH:75 D
VKPH:5.400 C
E540 Halberd-H
B**
Kills:57
V. Kills:44 127%
Deaths:4
KDR:14.250
Accuracy:84.198% M*
KPH:41.100 C+
VKPH:31.800 B**
Kills:395 (0 + 395)
Deaths:54
KDR:7.315
VKDR:3.481
Vehicle Kills:188
Kill Difference:341
Playtime:6.942 hours
Usage:0%
Score:0.215m
Score/min:515
Driving Accuracy:N/A%
Gunner Accuracy:84.198%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
A*
Kills:507
V. Kills:280 180%
Deaths:56
KDR:9.054
Accuracy:49.970% A
KPH:28.800 B++
VKPH:15.900 A*
M20 Basilisk
A*
Kills:236
V. Kills:128 183%
Deaths:16
KDR:14.750
Accuracy:47.838% B*
KPH:34.300 B**
VKPH:18.600 A*
M40 Fury
C+
Kills:101
V. Kills:30 326%
Deaths:9
KDR:11.222
Accuracy:40.355% B+
KPH:28.800 D
VKPH:8.600 C+
M12 Kobalt
C*
Kills:81
V. Kills:8 N/A
Deaths:6
KDR:13.500
Accuracy:17.144% C+
KPH:38.800 D
VKPH:3.800 C*
M60-G Bulldog
A
Kills:52
V. Kills:16 306%
Deaths:8
KDR:6.500
Accuracy:51.870% A++
KPH:34 C*
VKPH:10.500 A
Kills:977 (0 + 977)
Deaths:95
KDR:10.284
VKDR:4.863
Vehicle Kills:462
Kill Difference:882
Playtime:31.589 hours
Usage:1%
Score:0.363m
Score/min:192
Driving Accuracy:N/A%
Gunner Accuracy:51.870%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M3 Pounder HEG 2,7592,2615004.522A++1.2549.716%A2.654%C18.1C++4B+77124.7h18C+36.2B+
P2-120 AP 3,4142,24410521.371A++18.1066.859%A*1.203%D-51.6A+26.9A+32043.5h7.1C+10.7B*
Claymore 1,8331,8333749.541S46.2744.409%AN/A244.4A++N/A6107.5h1.2C++2.6B*
NS-15 Gallows 1,8411,8187272.501C+0.7726.564%C--21.782%D*45.3DN/A10940.1h12.4D46.8D
MRC3 Mercy 1,8201,7783485.109A1.8419.026%B+17.998%D32.3C*N/A9455h21.5C113B
MRC3 Mercy 1,7851,7483495.009A1.7419.298%B+21.854%C++31.7C*N/A9355.1h22.3C115.4C**
T9A "Butcher" 1,7381,7037432.292C**0.9824.72%C+24.604%C-48.7C1B13835h12.2C49.3C++
C-4 2,2741,6915123.303A0.0337.027%A++N/A101.9B35.1B+66216.6h3.1T8.4D
P2-120 HESH 2,2181,5717919.886B+16.6167.605%M+N/A48.3C+19.9A++19432.5h6.6D--9.8B+
C75 Viper 2,2311,4508616.86M*13.5963.862%A**N/A43.8B*23.6M++24733.1h17.8C-27.9B+
HSR-1 1,3051,2913273.948A0.6834.819%C+16.421%D**31.8CN/A6940.6h5.4C*15.6C*
M3 Pounder HEG 1,5811,2362954.19A+0.9250.989%B**2.751%C16.8C4.7B+6973.5h24D47.2C++
T5 AMC 1,2221,1896041.969A1.3028.108%B*20.69%C++53.8A++1.5M++16422.1h12.5B++44.5B++
T1S Cycler 1,2101,1836491.823B++1.4529.179%B**20.457%C+36.7BN/A15032.2h15.6D-53.4C++
HC1 Cougar 1,2011,1825352.209A1.0626.502%B+24.112%C**50.1B*N/A15323.6h10.7B+40.2B+
NSX Tanto 1,2151,1826581.796B++1.4828.763%B+21.404%D32.7C+N/A8036.1h15C+52.3C*
NSX-P Naginata 1,2051,1815682.079B++1.1924.366%C**27.858%C+43.3C+N/A10627.3h12C**49.4B+
Skyguard 2,2681,1801517.815A*4.5452.168%M*2.373%C**19.5B++18A*19260.5h184.8D*354.1B+
NSX Naginata 1,1961,1765662.078B++1.1924.359%B+25.765%C38.1C+N/A11330.9h12.2C++50B
T32 Bull 1,1971,1765142.288B++0.9827.246%B+21.344%C-41.7C+N/A11228.2h13.9C51.1C**
MG-H1 Watchman 1,1861,1734772.459B+0.8125.616%B+19.437%D-44.3C++N/A11026.5h13.9B+54.2B+
LC2 Lynx 1,1901,1716131.91B++1.3626.912%B++20.325%C40.2B+N/A15229.1h13.6B+50.6B+
NS-11CB 1,1911,1705212.246A1.0327.365%B+18.462%C32.9C++N/A8335.6h14.8C++53.9B
NSX Tengu 1,1851,1694402.657A+0.6140.656%B+15.826%D-37.5C+N/A10931.2h12.7C**31.3B+
TRAC-5 1,1871,1646611.761A+1.5127.97%A18.471%C+21.6C++N/A10254h17.4C62.3B+
NS-7 PDW 1,1751,1634162.796A**0.4829.031%B++13.93%D33.2C**N/A8235h14C**48.3B+
SOAS-20 1,1721,1614122.818B**0.4529.351%C*16.968%D32.3C+N/A7436h12.6C+42.9C*
Shuriken 1,1651,1603313.505A*0.2330.788%B*13.535%D36CN/A10832.2h15.6D50.5C+
NS-30 Vandal 1,1721,1603163.671B*0.4034.731%C*14.483%D**34CN/A12834.1h5.7C++16.4C**
T9 CARV-S 1,1671,1604782.427B++0.8425.87%B++24.31%C+40.4C+N/A12228.7h11B+42.6B+
NS-15M2 1,1721,1593972.919B+0.3526.176%B23.21%C42C+N/A11827.6h11.8B45.2B+
TRAP-M1 1,1751,1573853.005B**0.2737.17%A+19.62%D-28.9CN/A13940h11.3C-30.5C**
MSW-R 1,1771,1565142.249C++1.0224.442%C**20.588%C--31.2CN/A10237h11.8C**48.3B
T1B Cycler 1,1711,1564132.799B+0.4728.602%B+18.08%D*39.1CN/A11329.6h14.4D50.3C++
T16 Rhino 1,1651,1554092.824A+0.4524.646%B++22.857%C++30.7C+N/A8137.6h13.1C++53B+
Cycler TRV 1,1691,1544192.754A+0.5225.626%B+18.024%C38.2C*N/A9730.2h13.6C+53.2B
TAR 1,1711,1544452.593B*0.6828.355%B**16.811%D31.1C+N/A8637.1h13.3C++47B+
AMR-66 1,1691,1545442.121A+1.1528.174%C++18.284%D-27.5C**N/A8342h7.7B+27.2B+
T7 Mini-Chaingun 1,1691,1535202.217A+1.0521.608%B*13.183%C+34C+N/A9233.9h12.1B++55.8B++
MKV Suppressed 1,1671,1532874.017M**0.7527.152%C*14.224%D-32.6C+N/A7835.4h13.2B48.8C**
TMG-50 1,1621,1515012.297B**0.9727.283%B**24.5%C+43.1BN/A11826.7h11.4C*41.9B+
PDW-16 Hailstorm 1,1681,1503513.276M0.0026.665%B+10.87%D--35.5BN/A8732.4h14.1B52.9B+
99SV 1,1661,1472854.025A++0.7540.532%A+21.099%F29.9BN/A7638.3h5B+12.3B++
T9 CARV 1,1591,1464482.558B**0.7123.183%B++22.077%C+30.2C++N/A12337.9h11.3B*48.6B++
M1 Heavy Cycler 1,1711,1452155.326M*2.0517.144%B+15.983%C-20.3C+N/A6356.3h17.5B+102B+
T1 Cycler 1,1691,1445122.234B**1.0425.346%B++15.472%D--30.7BN/A10037.3h14.3C*56.3B+
KSR-35 1,1651,1423922.913B0.3637.551%B18.214%D**31.3C--N/A7136.5h4.8C+12.8C*
NSX Tomoe 1,1481,1374662.44B+0.8333.295%B*21.988%D**28.7C-N/A8739.6h16.5C49.5C*
SMG-46 Armistice 1,1261,1162544.394M++1.1229.908%B*13.082%D42B+N/A10826.6h12.9B+43.2B+
Icikill 1,2341,09913,7060.08B+3.1941.067%B++16.47%B**1.1C+N/A3986.2h2.6D6.4C**
LB00 Python AP 1,6411,0665419.741C**16.4772.623%B**N/A54.7C*29.5B+28219.5h5.7D--7.9C+
P2-120 HEAT 1,6851,0195418.87A*15.6068.952%M+N/A47.2A++30.8S28421.6h9.5D13.8B++
NSX Masamune 1,8118411854.546S1.2777.564%A*N/A60.9A*70.3S38513.8h12.2C*15.8B+
SABR-13 8558383652.296B++0.9827.525%C*22.912%C-33C+N/A9725.4h14.2D51.7C+
T4 AMP 8378013002.67A++0.6038.841%A++14.607%D-20C--N/A5440h17.1C44B+
L100 Python AP 1,5167874617.109A++13.8474.291%A*2.16%C+32.8C+30.4A++24924h8.6D*11.6C+
Tank Mine 1,1957484317.395S14.1255.734%A+N/A277M*165.6M**19952.7h2.4D4.3B**
NS-44 Commissioner 7487262952.461A0.8152.988%A++11.57%D**20.6C--N/A6535.2h4.6C--8.6B+
NS-11A 7016864071.686B+1.5928.801%B*22.449%C+35.5C++N/A9419.3h17.4D--60.4C+
The Slasher 6856385,9060.108A3.1630.587%C19.906%B**1.7CN/A5385.4h2.8D9C+
FA1 Barrage 6186143371.822B++1.4544.45%B+13.681%C26.8C+N/A9322.9h4.3B+9.8B+
NS Decimator 1,1985843211.819B*1.4569.034%B**3.767%A+31.7C33.4A*24918.4h6D8.7C
TX1 Repeater 6885652332.425A*0.8535.392%A++16.637%D32.7C*7.1S12717.3h16.2C45.7B+
MG-S1 Jackal 5615412592.089B++1.1828.91%B+19.963%C+32.8C+1.2B**10116.5h13.1C+45.2C*
M20 Basilisk 787507569.054A*5.7849.97%A5.325%C+28.8B++15.9A*18917.6h104.4C+208.9B+
NSX-P Tengu 4784722571.837B*1.4334.818%C+19.492%C39C+N/A17312.1h14.4C+41.2C++
NSX-P Tanto 4714622142.159A+1.1145.561%M**20.779%D33.7C*N/A9813.7h24.8D**54.5C**
ASP-30 Grounder 1,2014172761.511B**1.7672.843%A+2.158%C12.2C-23A++16434.1h12.6F17.3D-
The Kraken 6203921892.074B+1.2068.164%B++N/A48.4B+28.1A2838.1h4.9D7.2C+
Rocklet Rifle 7333691123.295S0.0271.819%A*N/A16.6D-16.4D19522.2h80.4T111.9D--
Frag Grenade 3513411341N/A337.7344.645%C+N/A341D10C++12731h4.6D10.4C
The Little Helper 2992941182.492B**0.7845.477%C11.225%D-39.2CN/A907.5h4.9C+10.9C+
M2 Mutilator 274269387.079M*3.8116.097%C**25.279%A+52.7A*1B**1755.1h13.4B**83.1B++
M2 Mutilator 268260386.842M*3.5716.407%C**19.615%C*51A++1.6A*1515.1h14.1B**85.8B+
G20 Vulcan-H 393255435.93B2.6655.873%B**4.314%B**58B++31.4B+5904.4h109.9C+196.6B+
M20 Basilisk 3652552410.625S7.3539.129%A+4.706%C31.1A++13.4A**3028.2h83C**212.1B*
NS Patriot Flare Gun 4642492410.375S7.1057.958%A++N/A92.2A*79.6U3342.7h5.4D9.4B+
M20 Basilisk 3642361614.75S11.4847.838%B*8.898%A34.2B**18.6A*2296.9h98.2C++205.3B+
AS16 NightHawk 2332301231.87B+1.4045.102%B+13.044%C54.8B++N/A1904.2h5.2C11.5C*
Spear Anti-Vehicle Phalanx Turret 1,1702031118.455A*15.1883.353%M**N/A17.1D*81.3S34511.9h38T*45.6F-
M18 Needler 3931911421.345C+1.9353.532%M**N/A5.9D6.3C-18832.3h420.8F--786.1D
MANA Anti-Vehicle Turret 422178822.25U18.9896.019%SN/A57.4A78.7M+2643.1h12.5C13B++
AP30 Shredder 272175247.292C+4.0232.903%C+5.143%M+33.7C**18.7C+2155.2h50.5B**153.6B**
Soldier Soaker 178166602.767A+0.5052.736%A*11.446%C39.5C2.9A1734.2h9.2D*17.4B
TSAR-42 162158324.938C**1.6745.698%B**59.494%D--26.8C--N/A1735.9h3D--6.6C+
LC3 Jaguar 158156752.08B+1.1926.2%B+19.231%C+36.3C**N/A1984.3h12.9C++49.4B
MAX Punch 1,2211419520.148B+3.1295.211%M**N/A0.7C-5.2M**11206.7h68T*71.4T*
E540 Halberd 2091351112.273B++9.0050.312%B**2.963%C+26.5C++14.5B+2215.1h7.8D*15.5C+
MR11 Gatekeeper 218118157.867B++4.6041.762%C**2.542%B+19C16.1C+1726.2h63.6D152.4C+
G30 Vulcan 1801171110.636A++7.3634.274%B+4.274%B+30.8B*16.6B+2073.8h103.2C+301.1B+
Anti-Vehicle Grenade 2391091109N/A105.7356.578%B++N/A218D260A*25540.5h9.3F16.5D
Fatestealer 104102791.291S1.9828.435%D-28.431%B+17.3CN/A365.9h2.3C++8.2C-
M40 Fury 131101911.222B+7.9540.355%B+3.96%A**28.9D8.6C+1483.5h15.5C+38.4B
T1A Unity 8988591.492C+1.7826.359%C++18.182%D-35.2CN/A1122.5h13.9D52.7C+
P525 Marauder-H 8983711.857C+8.5939.158%B+N/A75.5C--5.5C3801.1h7.4C+18.9C**
M12 Kobalt 8981613.5C+10.2317.144%C+17.284%C38.6D3.8C*1572.1h25.4D*148.4C
G40-F Ranger 12477612.833B**9.5647.523%A*N/A45.3C++27.6C++4341.7h97.2C+204.4B+
DMR-99 7675193.947B++0.6831.48%D9.333%F--28.8D-N/A772.6h6.9C++22.1C+
NS-10 Burster 12972661.091C**2.1827.801%C+12.5%A++3.3D2.6C--4722h248.4F-893.6D--
NS-10 Burster 11363551.145C++2.1326.326%C-4.762%C+3.8D3C--4916.7h204.6D777C--
E540 Halberd-H 10157414.25B++10.9884.198%M*N/A40.7C31.4B**3791.4h12.5F*14.9D-
TRAC-Shot 5454361.5C*1.7722.744%D20.37%B31.8C+N/A1281.7h10.6B+46.6C++
M60-G Bulldog 685286.5B+3.2351.87%A++3.846%B+34.7C**10.7A1991.5h8C+15.4B++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon43,2271.8h
Anti-Vehicle MANA Turret13590.4h
Nano-Armor Kit180580,64736.3h
Motion Spotter11478,86638.6h
Nanite Revive Grenade05660.2h
Medical Applicator217264,63818h
Shield Recharging Field91,3270.4h
Ammunition Package252,8711h
Snowman Soldier42550.2h
Hardlight Barrier113250.5h
Nano-Repair Grenade03190.1h

Check the help document for the dictionary if you want to learn more about words used here.


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