Values shown above only count for the items listed to the left.
CLASS DETAILS: Light Assault
Sirius SX12
B
Kills:
867
Deaths:
794
KDR:
1.092
Accuracy:
26.361% B
HSR:
15.917% C
Solstice VE3
C++
Kills:
212
Deaths:
221
KDR:
0.959
Accuracy:
23.539% C++
HSR:
14.151% D--
Kills:
1,079
Deaths (as Light Assault):
1,015
Deaths (to Light Assaults):
1,118
KDR:
1.06305
Kill Difference:
↑64
Playtime:
27.949 hours
Usage:
4%
Score:
0.114m
Score/min:
68
Accuracy (listed only):
24.950%
HSR (listed only):
15.034%
Values shown above only count for the items listed to the left.
CLASS DETAILS: Engineer
Solstice VE3
C++
Kills:
212
Deaths:
221
KDR:
0.959
Accuracy:
23.539% C++
HSR:
14.151% D--
VE-LR Obelisk
B++
Kills:
52
Deaths:
27
KDR:
1.926
Accuracy:
36.638% B++
HSR:
32.692% C++
Kills:
264
Deaths (as Engineer):
248
Deaths (to Engineers):
1,127
KDR:
1.06452
Kill Difference:
↑16
Playtime:
39.246 hours
Usage:
5%
Score:
0.322m
Score/min:
137
Accuracy (listed only):
30.089%
HSR (listed only):
23.422%
Values shown above only count for the items listed to the left.
CLASS DETAILS: Combat Medic
Sirius SX12
B
Kills:
867
Deaths:
794
KDR:
1.092
Accuracy:
26.361% B
HSR:
15.917% C
Pulsar VS1
C-
Kills:
171
Deaths:
166
KDR:
1.030
Accuracy:
21.371% C-
HSR:
12.866% D*
Corvus VA55
D**
Kills:
70
Deaths:
141
KDR:
0.496
Accuracy:
16.853% D**
HSR:
12.857% D**
H-V45
C--
Kills:
63
Deaths:
57
KDR:
1.105
Accuracy:
20.965% D
HSR:
17.460% C--
Kills:
1,171
Deaths (as Combat Medic):
1,158
Deaths (to Combat Medics):
490
KDR:
1.01123
Kill Difference:
↑13
Playtime:
41.882 hours
Usage:
6%
Score:
0.519m
Score/min:
207
Accuracy (listed only):
21.388%
HSR (listed only):
14.775%
Values shown above only count for the items listed to the left.
CLASS DETAILS: Infiltrator
Sirius SX12
B
Kills:
867
Deaths:
794
KDR:
1.092
Accuracy:
26.361% B
HSR:
15.917% C
Parallax VX3
A*
Kills:
599
Deaths:
242
KDR:
2.475
Accuracy:
54.764% A*
HSR:
80.968% B+
XM98
B**
Kills:
151
Deaths:
65
KDR:
2.323
Accuracy:
45.480% B**
HSR:
75.497% C++
VA39 Spectre
C
Kills:
142
Deaths:
125
KDR:
1.136
Accuracy:
30.566% C
HSR:
33.099% C-
NS-44 Commissioner
C**
Kills:
101
Deaths:
236
KDR:
0.428
Accuracy:
38.574% C**
HSR:
20.792% C+
Kills:
1,860
Deaths (as Infiltrator):
1,462
Deaths (to Infiltrators):
675
KDR:
1.27223
Kill Difference:
↑398
Playtime:
235.530 hours
Usage:
32%
Score:
2.757m
Score/min:
195
Accuracy (listed only):
39.149%
HSR (listed only):
45.255%
Values shown above only count for the items listed to the left.
CLASS DETAILS: MAX Suit
Blueshift VM5
C+
Kills:
2,764
Deaths:
820
KDR:
3.371
Accuracy:
19.582% C+
HSR:
19.465% C
Blueshift VM5
C++
Kills:
2,581
Deaths:
816
KDR:
3.163
Accuracy:
18.814% C+
HSR:
21.193% C++
Comet VM2
B+
Kills:
1,371
Deaths:
767
KDR:
1.787
Accuracy:
46.546% B+
HSR:
5.470% B+
Comet VM2
C**
Kills:
1,290
Deaths:
721
KDR:
1.789
Accuracy:
48.154% C**
HSR:
4.884% C**
Cosmos VM3
C++
Kills:
1,269
Deaths:
568
KDR:
2.234
Accuracy:
17.004% C++
HSR:
18.203% C
Cosmos VM3
C+
Kills:
1,257
Deaths:
558
KDR:
2.253
Accuracy:
16.629% C+
HSR:
16.945% D
Nebula VM20
C--
Kills:
1,181
Deaths:
291
KDR:
4.058
Accuracy:
16.221% C--
HSR:
16.173% D-
Nebula VM20
C++
Kills:
1,173
Deaths:
291
KDR:
4.031
Accuracy:
15.380% D
HSR:
20.801% C++
NS-10 Burster
A+
Kills:
113
Deaths:
80
KDR:
1.413
Accuracy:
39.475% A+
HSR:
5.310% C-
Quasar VM1
A
Kills:
77
Deaths:
46
KDR:
1.674
Accuracy:
15.579% C+
HSR:
24.675% A
NS-10 Burster
A++
Kills:
74
Deaths:
66
KDR:
1.121
Accuracy:
42.171% A++
HSR:
2.703% D--
Kills:
13,150
Deaths (as MAX Suit):
2,512
Deaths (to MAX Suits):
380
KDR:
5.23487
Kill Difference:
↑10,638
Playtime:
360.486 hours
Usage:
49%
Score:
6.767m
Score/min:
313
Accuracy (listed only):
26.869%
HSR (listed only):
14.166%
Values shown above only count for the items listed to the left.
VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER
The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Piloting Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: LIBERATOR GUNSHIP
The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Piloting Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: LIGHTNING TANK
The Lightning (often called light armor) is a common pool tank manned by a single player.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: EMPIRE-SPECIFIC TANK
The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: HARASSER
The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: SUNDERER
The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: FLASH
The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: VALKYRIE
The Valkyrie is a common pool air transport similar in size and function to a helicopter.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Piloting Accuracy:
N/A%
Gunner Accuracy:
N/A%
WEAPON ANALYSIS
All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.
Color key: Directive Reward Infantry Sanctioned Utility
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