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Harbinger Eriosu[JVSG] Eriosu
VS BR 88

KDR: 2.59

Score: 81.6m

Last Seen: Aug 19th, 2019 2:26 AM
- OFFLINE - 4.1 hour(s)

Prestige 1, Battle Rank 88 - Vanu Sovereignty on Connery - Outfit Member of Japan VS Guardians[JVSG] Japan VS Guardians
VS outfit on Connery

Members: 25
Level Progress (to 89): 54%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Orion VS54 Sirius SX12 VX29 Polaris Pulsar C Betelgeuse 54-A Proximity Mine Serpent VE92 Solstice SF
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $524,169 MLG Score: 419
Fun Score: N/A
Cheeseburgers Flipped: 2734TIME WITH MEDKIT: 0.6%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
19.88%17.323%34446116857,8543.07881-0.489

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.466%-0.248C-0.55D0.294C*HEAD ++ (~7.38)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
59.80.198C++11.90.168C++47.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.45%1.596%408412103,32181113894.09494239%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.496%-0.94D--0.007C+-0.497

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
177.2-0.098C+50.40.049C+126.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
23.193%1.657%422712076,336121926355.1977240%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.529%-1.728F--0.582D0.419

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
67.1-0.739D-15.6-0.243C51.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.865%0.974%226912051,64393910371.74973158%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.682%0.06C+-0.857D--0.732

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
73.20.388C**270.324C*46.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
29.226%63.31%226512092,4231217131.98933

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.542%-0.873D---0.24C-0.976

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.9-0.002C+2.90.09C+7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.161%12.972%226512091,9581938111.0098

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.151%-0.281C-0.328C--0.267

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.70.192C++4.10.163C++6.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Japan VS Guardians[JVSG] Japan VS Guardians
VS outfit on Connery

Members: 25
81.6m402.3%266 (16k)259 (15.5k)2.58962101,29839,1173.2244388 (88)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1214306718.034%13.389%24108:0445

11% Combat Medic28% Engineer25% Heavy Assault13% Infiltrator16% Light Assault7% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 23rd, 2012 9:04 AMJul 5th, 2015 10:54 AMAug 18th, 2019 11:48 PM (2h) (PST)Aug 18th, 2019 11:16 PM (2h) (PST)Aug 18th, 2019 10:26 PM (3h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4311133180.3210.1240.0431.4590.042419

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
25,8306,77719,053197388315,522

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5260.2h/219.2d 24,832 13,563 31,187 460.4k 10,250 24,464 13,160 135.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
C-
Kills:6,121
Deaths:1,715
KDR:3.569
Accuracy:18.832% C-
HSR:17.056% D*
VX29 Polaris
D-
Kills:3,647
Deaths:882
KDR:4.135
Accuracy:18.509% D-
HSR:16.068% D--
Betelgeuse 54-A
D**
Kills:3,297
Deaths:1,337
KDR:2.466
Accuracy:19.070% F
HSR:19.715% D**
SVA-88
D--
Kills:1,688
Deaths:196
KDR:8.612
Accuracy:17.494% D*
HSR:18.365% D--
Pulsar LSW
D--
Kills:1,562
Deaths:655
KDR:2.385
Accuracy:17.675% D--
HSR:14.341% D*
Flare VE6
D--
Kills:1,335
Deaths:485
KDR:2.753
Accuracy:17.039% D--
HSR:13.933% D**
NSX Naginata
C--
Kills:1,269
Deaths:455
KDR:2.789
Accuracy:19.539% C--
HSR:24.508% C--
NS-15M AE
C
Kills:1,173
Deaths:541
KDR:2.168
Accuracy:18.987% D*
HSR:24.211% C
NS-15M2
D-
Kills:1,169
Deaths:501
KDR:2.333
Accuracy:19.135% D-
HSR:17.707% D--
NS-15M1
D*
Kills:1,165
Deaths:423
KDR:2.754
Accuracy:16.655% D*
HSR:13.562% D*
Ursa
D--
Kills:1,147
Deaths:32
KDR:35.844
Accuracy:15.526% D*
HSR:16.652% D--
VE-H Maw
D
Kills:798
Deaths:348
KDR:2.293
Accuracy:20.219% D--
HSR:21.429% D
Kills:24,371
Deaths (as Heavy Assault):7,570
Deaths (to Heavy Assaults):12,168
KDR:3.21942
Kill Difference:16,801
Playtime:1,331.929 hours
Usage:25%
Score:21.355m
Score/min:267
Accuracy (listed only):18.223%
HSR (listed only):18.129%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Sirius SX12
C
Kills:4,106
Deaths:2,085
KDR:1.969
Accuracy:20.072% D-
HSR:16.025% C
Pulsar C
C-
Kills:3,323
Deaths:1,394
KDR:2.384
Accuracy:22.041% C-
HSR:19.922% D
Serpent VE92
D
Kills:1,956
Deaths:857
KDR:2.282
Accuracy:20.385% D
HSR:16.309% D
Solstice SF
C-
Kills:1,931
Deaths:363
KDR:5.320
Accuracy:21.626% C-
HSR:7.198% F
VX6-7
D--
Kills:1,356
Deaths:456
KDR:2.974
Accuracy:19.684% D--
HSR:14.971% D--
Solstice VE3
D
Kills:1,271
Deaths:283
KDR:4.491
Accuracy:18.893% D
HSR:11.644% D**
NS-11C
D
Kills:1,243
Deaths:720
KDR:1.726
Accuracy:20.079% D
HSR:12.872% D*
Pandora VX25
C
Kills:1,197
Deaths:532
KDR:2.250
Accuracy:35.457% C-
HSR:13.617% C
NSX Tanto
D
Kills:1,169
Deaths:540
KDR:2.165
Accuracy:22.230% D
HSR:20.274% D
NSX Tengu
C
Kills:1,168
Deaths:764
KDR:1.529
Accuracy:34.227% C
HSR:17.894% C--
NS-7B PDW
D
Kills:1,163
Deaths:515
KDR:2.258
Accuracy:22.158% D
HSR:14.445% D
Eridani SX5
D-
Kills:1,159
Deaths:621
KDR:1.866
Accuracy:20.632% D*
HSR:13.805% D-
Zenith VX-5
D
Kills:1,157
Deaths:498
KDR:2.323
Accuracy:19.181% D*
HSR:17.373% D
MKV Suppressed
D
Kills:1,156
Deaths:494
KDR:2.340
Accuracy:20.686% D--
HSR:15.830% D
NS-11CB
C-
Kills:1,052
Deaths:463
KDR:2.272
Accuracy:22.084% D
HSR:18.441% C-
Eridani SX5-AE
D-
Kills:679
Deaths:323
KDR:2.102
Accuracy:24.071% D*
HSR:18.409% D-
VE-S Canis
C+
Kills:410
Deaths:253
KDR:1.621
Accuracy:19.944% D*
HSR:20% C+
NS Baron G5
B
Kills:303
Deaths:155
KDR:1.955
Accuracy:39.516% C-
HSR:16.172% B
Thanatos VE70
B*
Kills:238
Deaths:26
KDR:9.154
Accuracy:47.370% B*
HSR:8.403% F
Phobos VX86
D
Kills:194
Deaths:112
KDR:1.732
Accuracy:46.060% D--
HSR:11.340% D
Deimos VA29
C
Kills:190
Deaths:117
KDR:1.624
Accuracy:52.500% D
HSR:14.737% C
Eclipse VE3A
D**
Kills:189
Deaths:144
KDR:1.313
Accuracy:19.215% F
HSR:12.698% D**
NS-7 PDW
C
Kills:148
Deaths:117
KDR:1.265
Accuracy:21.470% D
HSR:16.216% C
Nova
C+
Kills:139
Deaths:80
KDR:1.738
Accuracy:32.992% D--
HSR:15.108% C+
VE-C Horizon
C++
Kills:129
Deaths:78
KDR:1.654
Accuracy:34.812% C++
HSR:16.279% D--
NS Baron G5AE
C--
Kills:77
Deaths:63
KDR:1.222
Accuracy:42.218% C--
HSR:11.688% D
Skorpios
B**
Kills:64
Deaths:23
KDR:2.783
Accuracy:20.782% F
HSR:29.688% B**
Kills:27,167
Deaths (as Light Assault):12,076
Deaths (to Light Assaults):7,492
KDR:2.24967
Kill Difference:15,091
Playtime:819.157 hours
Usage:16%
Score:12.084m
Score/min:246
Accuracy (listed only):27.422%
HSR (listed only):15.606%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
C-
Kills:3,323
Deaths:1,394
KDR:2.384
Accuracy:22.041% C-
HSR:19.922% D
Serpent VE92
D
Kills:1,956
Deaths:857
KDR:2.282
Accuracy:20.385% D
HSR:16.309% D
Solstice SF
C-
Kills:1,931
Deaths:363
KDR:5.320
Accuracy:21.626% C-
HSR:7.198% F
VX6-7
D--
Kills:1,356
Deaths:456
KDR:2.974
Accuracy:19.684% D--
HSR:14.971% D--
Solstice VE3
D
Kills:1,271
Deaths:283
KDR:4.491
Accuracy:18.893% D
HSR:11.644% D**
NS-11C
D
Kills:1,243
Deaths:720
KDR:1.726
Accuracy:20.079% D
HSR:12.872% D*
Pandora VX25
C
Kills:1,197
Deaths:532
KDR:2.250
Accuracy:35.457% C-
HSR:13.617% C
NSX Tanto
D
Kills:1,169
Deaths:540
KDR:2.165
Accuracy:22.230% D
HSR:20.274% D
Zenith VX-5
D
Kills:1,157
Deaths:498
KDR:2.323
Accuracy:19.181% D*
HSR:17.373% D
NS-11CB
C-
Kills:1,052
Deaths:463
KDR:2.272
Accuracy:22.084% D
HSR:18.441% C-
NS Baron G5
B
Kills:303
Deaths:155
KDR:1.955
Accuracy:39.516% C-
HSR:16.172% B
Eidolon VE33
D
Kills:245
Deaths:90
KDR:2.722
Accuracy:23.994% D
HSR:16.735% D*
Thanatos VE70
B*
Kills:238
Deaths:26
KDR:9.154
Accuracy:47.370% B*
HSR:8.403% F
Phobos VX86
D
Kills:194
Deaths:112
KDR:1.732
Accuracy:46.060% D--
HSR:11.340% D
Deimos VA29
C
Kills:190
Deaths:117
KDR:1.624
Accuracy:52.500% D
HSR:14.737% C
Eclipse VE3A
D**
Kills:189
Deaths:144
KDR:1.313
Accuracy:19.215% F
HSR:12.698% D**
Nova
C+
Kills:139
Deaths:80
KDR:1.738
Accuracy:32.992% D--
HSR:15.108% C+
VE-C Horizon
C++
Kills:129
Deaths:78
KDR:1.654
Accuracy:34.812% C++
HSR:16.279% D--
NS Baron G5AE
C--
Kills:77
Deaths:63
KDR:1.222
Accuracy:42.218% C--
HSR:11.688% D
Kills:17,359
Deaths (as Engineer):6,971
Deaths (to Engineers):7,274
KDR:2.49017
Kill Difference:10,388
Playtime:1,457.015 hours
Usage:28%
Score:21.288m
Score/min:244
Accuracy (listed only):29.491%
HSR (listed only):14.515%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
C
Kills:4,106
Deaths:2,085
KDR:1.969
Accuracy:20.072% D-
HSR:16.025% C
NSX Tengu
C
Kills:1,168
Deaths:764
KDR:1.529
Accuracy:34.227% C
HSR:17.894% C--
NS-7B PDW
D
Kills:1,163
Deaths:515
KDR:2.258
Accuracy:22.158% D
HSR:14.445% D
NSX Tomoe
C+
Kills:1,160
Deaths:326
KDR:3.558
Accuracy:25.018% D-
HSR:37.414% C+
Ghost
D-
Kills:1,160
Deaths:254
KDR:4.567
Accuracy:28.753% F
HSR:59.310% D-
Eridani SX5
D-
Kills:1,159
Deaths:621
KDR:1.866
Accuracy:20.632% D*
HSR:13.805% D-
NS-44B Commissioner
D--
Kills:1,158
Deaths:1,207
KDR:0.959
Accuracy:28.897% D--
HSR:14.076% D*
MKV Suppressed
D
Kills:1,156
Deaths:494
KDR:2.340
Accuracy:20.686% D--
HSR:15.830% D
Parallax VX3
C-
Kills:800
Deaths:53
KDR:15.094
Accuracy:30.641% D*
HSR:73.750% C-
Eridani SX5-AE
D-
Kills:679
Deaths:323
KDR:2.102
Accuracy:24.071% D*
HSR:18.409% D-
NS-44P Commissioner
D--
Kills:655
Deaths:602
KDR:1.088
Accuracy:30.333% D*
HSR:16.794% D--
VE-S Canis
C+
Kills:410
Deaths:253
KDR:1.621
Accuracy:19.944% D*
HSR:20% C+
Artemis VX26
D-
Kills:329
Deaths:181
KDR:1.818
Accuracy:23.035% D-
HSR:12.158% F
Beamer VS3
C+
Kills:279
Deaths:315
KDR:0.886
Accuracy:26.627% C+
HSR:17.563% D
VA39 Spectre
D
Kills:208
Deaths:40
KDR:5.200
Accuracy:27.825% D
HSR:27.404% D--
Cerberus
D*
Kills:196
Deaths:193
KDR:1.016
Accuracy:23.100% D*
HSR:12.245% D*
V10
C++
Kills:160
Deaths:8
KDR:20
Accuracy:29.864% D**
HSR:78.125% C++
NS-30 Vandal
C
Kills:159
Deaths:41
KDR:3.878
Accuracy:25.081% D*
HSR:24.528% C
NS-7 PDW
C
Kills:148
Deaths:117
KDR:1.265
Accuracy:21.470% D
HSR:16.216% C
Soldier Soaker
B
Kills:105
Deaths:83
KDR:1.265
Accuracy:24.742% D--
HSR:16.191% B
Parallax VX3-AE
C-
Kills:95
Deaths:11
KDR:8.636
Accuracy:28.892% F-
HSR:77.895% C-
Skorpios
B**
Kills:64
Deaths:23
KDR:2.783
Accuracy:20.782% F
HSR:29.688% B**
Kills:16,517
Deaths (as Infiltrator):8,509
Deaths (to Infiltrators):5,065
KDR:1.94112
Kill Difference:8,008
Playtime:695.702 hours
Usage:13%
Score:9.670m
Score/min:232
Accuracy (listed only):25.311%
HSR (listed only):28.626%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
C
Kills:4,106
Deaths:2,085
KDR:1.969
Accuracy:20.072% D-
HSR:16.025% C
H-V45
D
Kills:1,259
Deaths:514
KDR:2.449
Accuracy:20.332% D
HSR:13.265% D--
Pandora VX25
C
Kills:1,197
Deaths:532
KDR:2.250
Accuracy:35.457% C-
HSR:13.617% C
NSX Yumi
D
Kills:1,179
Deaths:550
KDR:2.144
Accuracy:23.126% D
HSR:17.388% D-
Corvus VA55
C
Kills:1,172
Deaths:495
KDR:2.368
Accuracy:21.999% C-
HSR:20.649% C
NSX Tengu
C
Kills:1,168
Deaths:764
KDR:1.529
Accuracy:34.227% C
HSR:17.894% C--
NS-7B PDW
D
Kills:1,163
Deaths:515
KDR:2.258
Accuracy:22.158% D
HSR:14.445% D
Terminus VX-9
D*
Kills:1,160
Deaths:509
KDR:2.279
Accuracy:20.158% D*
HSR:15.603% D**
Eridani SX5
D-
Kills:1,159
Deaths:621
KDR:1.866
Accuracy:20.632% D*
HSR:13.805% D-
NS-11P
D
Kills:1,159
Deaths:553
KDR:2.096
Accuracy:19.392% D
HSR:11.389% D*
MKV Suppressed
D
Kills:1,156
Deaths:494
KDR:2.340
Accuracy:20.686% D--
HSR:15.830% D
Pulsar VS1
C-
Kills:688
Deaths:310
KDR:2.219
Accuracy:20.969% C--
HSR:17.733% C-
Eridani SX5-AE
D-
Kills:679
Deaths:323
KDR:2.102
Accuracy:24.071% D*
HSR:18.409% D-
H-V45 AE
D*
Kills:649
Deaths:301
KDR:2.156
Accuracy:19.846% F-
HSR:18.952% D*
VE-S Canis
C+
Kills:410
Deaths:253
KDR:1.621
Accuracy:19.944% D*
HSR:20% C+
NS Baron G5
B
Kills:303
Deaths:155
KDR:1.955
Accuracy:39.516% C-
HSR:16.172% B
NS-11A
D-
Kills:245
Deaths:122
KDR:2.008
Accuracy:19.910% D-
HSR:15.510% D-
Thanatos VE70
B*
Kills:238
Deaths:26
KDR:9.154
Accuracy:47.370% B*
HSR:8.403% F
Phobos VX86
D
Kills:194
Deaths:112
KDR:1.732
Accuracy:46.060% D--
HSR:11.340% D
CME
D--
Kills:190
Deaths:120
KDR:1.583
Accuracy:21.182% D--
HSR:12.105% D**
Deimos VA29
C
Kills:190
Deaths:117
KDR:1.624
Accuracy:52.500% D
HSR:14.737% C
NS-7 PDW
C
Kills:148
Deaths:117
KDR:1.265
Accuracy:21.470% D
HSR:16.216% C
Nova
C+
Kills:139
Deaths:80
KDR:1.738
Accuracy:32.992% D--
HSR:15.108% C+
NS Baron G5AE
C--
Kills:77
Deaths:63
KDR:1.222
Accuracy:42.218% C--
HSR:11.688% D
Skorpios
B**
Kills:64
Deaths:23
KDR:2.783
Accuracy:20.782% F
HSR:29.688% B**
Kills:20,092
Deaths (as Combat Medic):9,754
Deaths (to Combat Medics):3,918
KDR:2.05987
Kill Difference:10,338
Playtime:591.576 hours
Usage:11%
Score:10.160m
Score/min:286
Accuracy (listed only):27.483%
HSR (listed only):15.839%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
D--
Kills:1,506
Deaths:295
KDR:5.105
Accuracy:13.642% D--
HSR:13.679% D**
Nebula VM20
D--
Kills:1,494
Deaths:295
KDR:5.064
Accuracy:13.995% D--
HSR:15.462% D--
Blueshift VM5
D
Kills:1,201
Deaths:362
KDR:3.318
Accuracy:16.465% D
HSR:16.153% D--
Blueshift VM5
D
Kills:1,161
Deaths:356
KDR:3.261
Accuracy:16.399% D
HSR:14.901% D*
NS-10 Burster
D
Kills:616
Deaths:127
KDR:4.850
Accuracy:24.868% D
HSR:3.734% D
NS-10 Burster
D
Kills:602
Deaths:127
KDR:4.740
Accuracy:24.844% D
HSR:3.987% D
Comet VM2
B
Kills:287
Deaths:105
KDR:2.733
Accuracy:32.189% D*
HSR:4.878% B
Comet VM2
C++
Kills:274
Deaths:99
KDR:2.768
Accuracy:32.709% D*
HSR:4.380% C++
Quasar VM1
C+
Kills:51
Deaths:21
KDR:2.429
Accuracy:15.231% C+
HSR:17.647% C
Kills:7,192
Deaths (as MAX Suit):893.500
Deaths (to MAX Suits):1,828
KDR:8.04924
Kill Difference:6,298.500
Playtime:342.434 hours
Usage:7%
Score:7.091m
Score/min:345
Accuracy (listed only):21.149%
HSR (listed only):10.536%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
C
Kills:1,505
V. Kills:511 294%
Deaths:148
KDR:10.169
Accuracy:44.098% D-
KPH:38.100 D
VKPH:12.900 C
Light PPA
D
Kills:1,228
V. Kills:127 N/A
Deaths:328
KDR:3.744
Accuracy:34.942% D
KPH:20.500 D-
VKPH:2.100 D
Maelstrom Turbo Laser
D-
Kills:476
V. Kills:410 116%
Deaths:532
KDR:0.895
Accuracy:23.675% D*
KPH:3.800 D-
VKPH:3.300 D-
Photon A2A Missile Pods
D-
Kills:191
V. Kills:205 93%
Deaths:11
KDR:17.364
Accuracy:66.456% F-
KPH:17.100 D-
VKPH:18.300 D-
Coyote Missiles
C-
Kills:129
V. Kills:69 184%
Deaths:26
KDR:4.962
Accuracy:41.325% F
KPH:25.300 C-
VKPH:13.500 D
Antares LC
D-
Kills:113
V. Kills:92 122%
Deaths:104
KDR:1.087
Accuracy:26.477% D-
KPH:3.200 D*
VKPH:2.600 D*
Saron Laser Cannon
D
Kills:112
V. Kills:113 98%
Deaths:177
KDR:0.633
Accuracy:27.582% D
KPH:3 D--
VKPH:3 D--
Kills:3,754 (1,929 + 0)
Deaths:1,326
KDR:2.831
VKDR:1.152
Vehicle Kills:1,527
Kill Difference:2,428
Playtime:313.786 hours
Usage:6%
Score:2.363m
Score/min:126
Piloting Accuracy:27.582%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
U
Kills:101
V. Kills:17 N/A
Deaths:16
KDR:6.313
Accuracy:40.495% C
KPH:363,600 U
VKPH:61,200 U
C150 Dalton
U
Kills:82
V. Kills:67 121%
Deaths:15
KDR:5.467
Accuracy:33.212% C--
KPH:295,200 U
VKPH:241,200 U
AP30 Shredder
N/A
Kills:50
V. Kills:30 161%
Deaths:4
KDR:12.500
Accuracy:21.741% N/A
KPH:180,000 N/A
VKPH:108,000 N/A
Kills:233 (0 + 233)
Deaths:35
KDR:6.657
VKDR:3.257
Vehicle Kills:114
Kill Difference:198
Playtime:0.001 hours
Usage:0%
Score:0.198m
Score/min:2,973,045
Piloting Accuracy:N/A%
Gunner Accuracy:21.741%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
D--
Kills:1,184
V. Kills:153 N/A
Deaths:56
KDR:21.143
Accuracy:34.019% F
KPH:27.100 D--
VKPH:3.500 D*
L100 Python AP
D--
Kills:758
V. Kills:582 130%
Deaths:134
KDR:5.657
Accuracy:44.289% D**
KPH:16.200 D*
VKPH:12.400 D--
Skyguard
D
Kills:674
V. Kills:452 149%
Deaths:84
KDR:8.024
Accuracy:19.939% D**
KPH:10.500 D
VKPH:7 D-
L100 Python HEAT
C++
Kills:451
V. Kills:212 212%
Deaths:55
KDR:8.200
Accuracy:47.522% C-
KPH:26.600 C
VKPH:12.500 C++
Kills:3,067 (3,067 + 0)
Deaths:329
KDR:9.322
VKDR:4.252
Vehicle Kills:1,399
Kill Difference:2,738
Playtime:171.972 hours
Usage:3%
Score:1.546m
Score/min:150
Driving Accuracy:47.522%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
D-
Kills:1,762
V. Kills:235 N/A
Deaths:58
KDR:30.379
Accuracy:40.017% D*
KPH:25.100 D-
VKPH:3.400 D--
Supernova FPC
D--
Kills:1,068
V. Kills:847 126%
Deaths:267
KDR:4
Accuracy:41.479% D**
KPH:13 D*
VKPH:10.300 D--
Supernova PC
C-
Kills:439
V. Kills:137 318%
Deaths:51
KDR:8.608
Accuracy:35.757% D**
KPH:17.700 C-
VKPH:5.500 D-
Saron HRB
C-
Kills:401
V. Kills:256 156%
Deaths:66
KDR:6.076
Accuracy:45.234% C*
KPH:19.100 D
VKPH:12.200 C-
E540 Halberd
D
Kills:85
V. Kills:62 135%
Deaths:9
KDR:9.444
Accuracy:42.461% D
KPH:17.100 D*
VKPH:12.500 D
Proton II PPA
D
Kills:62
V. Kills:3 N/A
Deaths:3
KDR:20.667
Accuracy:12.503% F-
KPH:37.800 D
VKPH:1.800 D--
Kills:3,817 (3,269 + 548)
Deaths:454
KDR:8.407
VKDR:3.392
Vehicle Kills:1,540
Kill Difference:3,363
Playtime:204.568 hours
Usage:4%
Score:2.426m
Score/min:198
Driving Accuracy:35.757%
Gunner Accuracy:12.503%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
D
Kills:370
V. Kills:203 181%
Deaths:40
KDR:9.250
Accuracy:53.144% D
KPH:28.300 D-
VKPH:15.500 D
Saron HRB-H
C
Kills:344
V. Kills:161 212%
Deaths:33
KDR:10.424
Accuracy:53.272% C
KPH:31.200 C
VKPH:14.600 D-
Aphelion VEX-4H
D
Kills:218
V. Kills:112 193%
Deaths:28
KDR:7.786
Accuracy:38.649% D-
KPH:28.400 D
VKPH:14.600 D*
Proton II PPA-H
D
Kills:130
V. Kills:10 N/A
Deaths:6
KDR:21.667
Accuracy:26.420% D*
KPH:48.100 D-
VKPH:3.700 D
G40-F Ranger
F
Kills:64
V. Kills:30 206%
Deaths:2
KDR:32
Accuracy:20.928% F-
KPH:14.200 F
VKPH:6.700 F-
Kills:1,126 (0 + 1,126)
Deaths:109
KDR:10.330
VKDR:4.734
Vehicle Kills:516
Kill Difference:1,017
Playtime:38.963 hours
Usage:1%
Score:0.572m
Score/min:245
Driving Accuracy:N/A%
Gunner Accuracy:20.928%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
D-
Kills:110
V. Kills:49 220%
Deaths:34
KDR:3.235
Accuracy:31.151% D-
KPH:10.200 D-
VKPH:4.500 D-
M40 Fury
D
Kills:85
V. Kills:24 340%
Deaths:18
KDR:4.722
Accuracy:33.930% C
KPH:20.800 D--
VKPH:5.900 D
M20 Basilisk
D
Kills:56
V. Kills:40 137%
Deaths:15
KDR:3.733
Accuracy:29.731% D--
KPH:9.100 D--
VKPH:6.500 D
Kills:251 (0 + 251)
Deaths:67
KDR:3.746
VKDR:1.687
Vehicle Kills:113
Kill Difference:184
Playtime:21.091 hours
Usage:0%
Score:0.209m
Score/min:165
Driving Accuracy:N/A%
Gunner Accuracy:29.731%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Pelter Rocket Pod
D--
Kills:81
V. Kills:16 N/A
Deaths:8
KDR:10.125
Accuracy:29.297% F-
KPH:27.800 D--
VKPH:5.500 D*
Kills:81 (0 + 81)
Deaths:8
KDR:10.125
VKDR:2
Vehicle Kills:16
Kill Difference:73
Playtime:2.919 hours
Usage:0%
Score:0.022m
Score/min:127
Piloting Accuracy:N/A%
Gunner Accuracy:29.297%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Orion VS54 6,1356,1211,7153.569A0.9818.832%C-17.056%D*29.1C+N/A169210h10.9B++58.1C++
Sirius SX12 4,1284,1062,0851.969B*0.6220.072%D-16.025%C16.9DN/A71243.4h12.7B+63.4C++
VX29 Polaris 3,6533,6478824.135A*1.5518.509%D-16.068%D--28.2C--N/A148129.5h12C*64.9C+
Pulsar C 3,3673,3231,3942.384B++0.2122.041%C-19.922%D21.5CN/A79154.9h11.5C*52.3C++
Betelgeuse 54-A 3,3223,2971,3372.466C+0.1219.07%F19.715%D**30.5D--N/A121108h11.4C59.7D--
Proximity Mine 2,7922,7926344.317U41.7330.505%D*N/A160.5B*N/A56317.4h1.5A5.1C+
Serpent VE92 1,9661,9568572.282B**0.3120.385%D16.309%D20.2CN/A12296.6h12.5C**61.2C+
Solstice SF 1,9551,9313635.32S2.7321.626%C-7.198%F23.2C++N/A13883.1h7.7B+35.5B++
Supernova VPC 1,9971,7625830.379A+27.7940.017%D*1.362%C+25.1D-3.4D--15970.1h2.9B+7.3C+
SVA-88 1,6911,6881968.612M*6.0217.494%D*18.365%D--26.8DN/A18662.9h11B+63C
Spear Anti-Vehicle Phalanx Turret 2,2661,5915926.966M++24.3834.488%D--3.771%C+35C+14.9D25145.4h8.2C**23.7C+
Pulsar LSW 1,5681,5626552.385B++0.2017.675%D--14.341%D*23.1DN/A11067.6h11.4B+64.8C+
Nebula VM20 1,5181,5062955.105A2.5213.642%D--13.679%D**18.3D-N/A13082.1h13.8B++101.3C+
Dual Photon Pods 2,0161,50514810.169B+7.5844.098%D-1.262%C+38.1D12.9C31039.5h25.6C+58C
Nebula VM20 1,5021,4942955.064A+2.4713.995%D--15.462%D--18.2D--N/A12882.1h14.3B++101.9C+
Tank Mine 2,2811,40012011.667S9.0818.495%D*N/A109.4C++68.8C*114712.8h1.7B+8.9D**
VX6-7 1,3661,3564562.974A0.3819.684%D--14.971%D--16DN/A11684.5h12.4C*63.1C+
Flare VE6 1,3411,3354852.753A0.1617.039%D--13.933%D**22.2DN/A14960.2h10.2C**59.6C+
Solstice VE3 1,2731,2712834.491S1.9018.893%D11.644%D**17.7C+N/A11971.8h11.5B*61C*
NSX Naginata 1,2831,2694552.789A+0.2019.539%C--24.508%C--29.2C--N/A8143.5h10.9B+55.8C*
H-V45 1,2621,2595142.449B+0.1420.332%D13.265%D--19.1DN/A8865.8h12.6B61.9C+
Frag Grenade 1,2581,24311243N/A1,240.4126.179%F*N/A1035.8A*12.5B+21411.2h1.7A++6.4B++
NS-11C 1,2571,2437201.726B*0.8620.079%D12.872%D*14.8DN/A7084.2h13.4B66.6C++
Light PPA 1,3551,2283283.744C+1.1534.942%D1.14%C+20.5D-2.1D8659.8h15.7C+45C+
Blueshift VM5 1,2131,2013623.318B+0.7316.465%D16.153%D--21.5DN/A9155.8h14.1B+85.9C++
Pandora VX25 1,2061,1975322.25B++0.3435.457%C-13.617%C22.5DN/A10153.2h4.2B11.9C++
L100 Python HESH 1,3371,1845621.143B**18.5534.019%F2.365%B++27.1D--3.5D*11743.7h3.5C+10.4D
NSX Yumi 1,2171,1795502.144B+0.4523.126%D17.388%D-15D-N/A3478.6h14.4D62.3C--
NS Decimator 1,9421,1765622.093A0.5048.648%D**2.381%C++23.6D15.4C+28649.8h5.7C--11.7D*
NS-15M AE 1,1861,1735412.168C+0.4218.987%D*24.211%C27.5DN/A8742.6h13.9D73.4D-
Corvus VA55 1,1911,1724952.368A+0.2221.999%C-20.649%C21.4CN/A6754.8h12.1C++55C+
NS-15M2 1,1801,1695012.333B+0.2619.135%D-17.707%D--27.8DN/A9342h12.2C*63.5C+
NSX Tanto 1,1901,1695402.165B**0.4222.23%D20.274%D21.4C-N/A7854.5h14.5C+65.4C+
NSX Tengu 1,1821,1687641.529B1.0634.227%C17.894%C--22.4DN/A5952.2h13.9C+40.6C++
NS-15M1 1,1701,1654232.754B**0.1616.655%D*13.562%D*19.8DN/A9858.8h12.8C+76.8C
NS-7B PDW 1,1681,1635152.258B**0.3322.158%D14.445%D16.6DN/A6570.1h12.9B+58.4C++
Blueshift VM5 1,1791,1613563.261B+0.6716.399%D14.901%D*21.9DN/A9152.9h14B+85.5C++
NSX Tomoe 1,1741,1603263.558A0.9725.018%D-37.414%C+23.7DN/A5148.9h14.4C++57.5C+
Terminus VX-9 1,1671,1605092.279B+0.3120.158%D*15.603%D**18.3D-N/A7263.4h12.3C++61C
Ghost 1,1651,1602544.567B++1.9828.753%F59.31%D-13.3D--N/A4086.9h2.7D9.2D-
Eridani SX5 1,1651,1596211.866B++0.7220.632%D*13.805%D-15.6DN/A7974.1h11.6C**56.1C+
NS-11P 1,1681,1595532.096B*0.4919.392%D11.389%D*13.9DN/A5583.4h13.6C**70.3C+
NS-44B Commissioner 1,1761,1581,2070.959C+1.6328.897%D--14.076%D*29.9C-N/A11038.7h3.7C++12.7C
Zenith VX-5 1,1681,1574982.323B**0.2719.181%D*17.373%D17.6DN/A6065.6h13.2C++68.6C-
MKV Suppressed 1,1761,1564942.34A++0.2520.686%D--15.83%D21C--N/A9355h14.9C+72.2C
Ursa 1,1471,1473235.844U33.2515.526%D*16.652%D--25.4C-N/A22345.1h9.5B++61.4C+
Supernova FPC 1,9151,0682674C1.4141.479%D**2.341%C+13D*10.3D--20382.1h6.5D15.7D*
NS-11CB 1,0691,0524632.272B*0.3222.084%D18.441%C-21.3CN/A5249.3h15C++68.1C+
C-4 1,3898675171.677C*0.9118.387%D*N/A51D30.7C++74617h1.7C9.1D-
Parallax VX3 8028005315.094M++12.5030.641%D*73.75%C-16.1DN/A8149.8h2.8D9.2D--
VE-H Maw 8157983482.293B++0.3020.219%D--21.429%D28.6DN/A13227.9h11.1C+54.8C
L100 Python AP 1,3407581345.657C*3.0744.289%D**2.639%C++16.2D*12.4D--16746.8h7.7C-17.3D--
Pulsar VS1 6946883102.219A0.3720.969%C--17.733%C-18.7CN/A9536.7h13.3B+63.6C++
Eridani SX5-AE 6906793232.102B+0.4924.071%D*18.409%D-22.4D-N/A7130.3h10.7C*44.6C+
Skyguard 1,126674848.024A*5.4319.939%D**N/A10.4D7D-14164.5h105.7B+530.1C
NS-44P Commissioner 6646556021.088C+1.5030.333%D*16.794%D--33.8C-N/A10819.4h3.5C++11.6C
H-V45 AE 6616493012.156B0.4319.846%F-18.952%D*19.8D--N/A7232.7h13.3C-66.9D*
NS-10 Burster 1,1516161274.85S2.2624.868%D3.734%D4.2D3.7C+107146.1h192.1D--772.6D--
NS-10 Burster 1,1046021274.74S2.1524.844%D3.987%D4.1D3.4C+103145.9h196.5D*791D*
C-4 ARX 8645662252.516C**0.0720.724%FN/A83.2D43.8B+5176.8h1.5D7.4F
Maelstrom Turbo Laser 8864765320.895C1.6923.675%D*3.782%B*3.8D-3.3D-79126h170.1D718.4D*
L100 Python HEAT 663451558.2B*5.6147.522%C-N/A26.7C12.5C++22116.9h6.2C++13.1C+
Supernova PC 576439518.608B+6.0235.757%D**1.139%D-17.8C-5.5D-19024.7h5.6C+15.7D-
VE-S Canis 4204102531.621B+0.9719.944%D*20%C+19.7DN/A5620.8h11.7C*58.8C+
Saron HRB 657401666.076C*3.4945.234%C*N/A19.1D12.2C-28221h28D61.9C
E540 Halberd-H 573370409.25C++6.6653.144%DN/A28.2D-15.5D26813.1h6.3C+11.9C+
Saron HRB-H 5053443310.424B**7.8353.272%CN/A31.3C14.6D-27411h24.1C*45.3C++
S1 5243362081.615A++0.9751.695%D2.679%C+22.9C+12.8C+45014.7h7.2C+13.9C
Artemis VX26 3303291811.818B+0.7723.035%D-12.158%F12.8D--N/A6025.8h13.6C-59.1C--
NS Baron G5 3083031551.955B**0.6339.516%C-16.172%B15.4D-N/A6419.7h5.2C13.1C+
Lasher X2 3042971172.538A*0.0519.474%D-2.02%D--17DN/A11717.5h24.1D-123.6D
Comet VM2 4782871052.733A*0.1432.189%D*4.878%B6.9D4.6C*13841.4h27.7C86D
Beamer VS3 2802793150.886C*1.7026.627%C+17.563%D22CN/A13112.7h7.9B+29.7C++
Comet VM2 439274992.768A*0.1832.709%D*4.38%C++7.2D4.3C12138h27.9C++85.3C
Force-Blade 51724616,5890.015C2.5744.653%AN/A0.1DN/A11839.6h5.9F--13.2C+
Eidolon VE33 248245902.722A+0.1323.994%D16.735%D*16.6CN/A9014.8h8.6B35.9C++
NS-11A 2482451222.008B+0.5819.91%D-15.51%D-14.2D-N/A5717.3h14.6C+73.2C
Thanatos VE70 238238269.154S6.5647.37%B*8.403%F17.8DN/A16613.4h5.6C11.9C**
Nemesis VSH9 516238783.051S0.4652.107%D**N/A8.2C-9.6C+21529h9.8D18.8D*
Aspis Anti-Aircraft Phalanx Turret 4532221022.2S19.6120.225%D-N/A8.6C-9C20225.8h150.3C++743C+
Aphelion VEX-4H 330218287.786C**5.2038.649%D-1.376%D--28.3D14.5D*2547.7h61.7C+159.7C
VA39 Spectre 214208405.2M+2.6127.825%D27.404%D--20.4C+N/A13510.2h5.5B19.9C++
Sticky Grenade 2042011201N/A198.4141.964%D*N/A502.5D--7.5D19530.4h3.3D-8D--
Cerberus 1981961931.016C+1.5723.1%D*12.245%D*39.2C++N/A1665h4.8B*20.7C++
Phobos VX86 1941941121.732B+0.8646.06%D--11.34%D20.4D-N/A1049.5h2.5C+5.5C
Photon A2A Missile Pods 3961911117.364A**14.7766.456%F-N/A17.1D-18.3D-25911.2h6.6B**9.9B+
CME 1911901201.583C**1.0121.182%D--12.105%D**17.3D-N/A6411h14C+66.2C
Deimos VA29 1911901171.624B0.9752.5%D14.737%C21.3DN/A928.9h2.5C+4.8C+
Eclipse VE3A 1911891441.313C+1.2819.215%F12.698%D**12.2D--N/A4815.5h15.6D--81F
Anti-Vehicle Grenade 2211711171N/A168.4145.455%DN/A213.8D62.5C-19610.8h7.3D16.1D
V10 160160820S17.4129.864%D**78.125%C++16.2D-N/A769.9h2.1B6.9C
NS-30 Vandal 162159413.878A+1.2925.081%D*24.528%C14.5D--N/A4911h6.8D27.2D--
NS-7 PDW 1511481171.265B+1.3221.47%D16.216%C11.7DN/A9912.7h15C++69.8C+
Nova 140139801.738C**0.8532.992%D--15.108%C+17.8DN/A767.8h4.2C**12.6C+
Proton II PPA-H 140130621.667B*19.0826.42%D*N/A48.1D-3.7D1442.7h12.3C46.7D-
VE-C Horizon 129129781.654C++0.9434.812%C++16.279%D--23.5DN/A955.5h23D*66.1D
Coyote Missiles 198129264.962B*2.3741.325%FN/A25.3C-13.5D2675.1h27.1B**65.6B+
Antares LC 2051131041.087C1.5026.477%D-N/A3.2D*2.6D*12335.1h235.4D--889.2D*
Saron Laser Cannon 2251121770.633C1.9627.582%D1.786%C3D--3D--9337.2h256.6D*930.3D**
Rocklet Rifle 223110921.196B**1.3948.006%DN/A26.2C+26.9C*4384.2h41.6C86.6C
M20 Basilisk 159110343.235C++0.6531.151%D-3.636%D-10.2D-4.5D-14210.8h112.9C+362.4D
Soldier Soaker 107105831.265C++1.3224.742%D--16.191%B23.9D-N/A1054.4h5.9C++24C
L105 Zephyr 118101166.313C3.7240.495%CN/A1010U170U3952400.1h6.5C*16C++
Parallax VX3-AE 9595118.636A++6.0528.892%F-77.895%C-17.9D*N/A655.3h2.4D--8.5F-
Hades VSH4 23888402.2M*0.3966.562%C+1.136%D7.7C13.2C+22011.4h19.2T-28.9T-
The Slasher 88851,8370.046C+2.5424.015%D20%B**0.7CN/A2125.3h2.3C+9.6C+
E540 Halberd 1478599.444C++6.8542.461%D1.176%D17D*12.4D3335h9.2F*21.6F--
M40 Fury 10985184.722C2.1333.93%C1.176%D20.7D--5.9D2114.1h17.6C51.9C
C150 Dalton 14982155.467C+2.8833.212%C--N/A820U670U9494400.1h5.6D16.8D-
Pelter Rocket Pod 9781810.125C+7.5429.297%F-1.235%C+27.9D-5.5D*1272.9h19.1B65.1C
Lancer AE 22481661.227C++1.3655.88%DN/A5.3D*9.3D--11815.3h76.1F--136.3F*
NS Baron G5AE 7977631.222C+1.3742.218%C--11.688%D22DN/A1183.5h5.4D-12.8C+
NS Annihilator 14073184.056S1.4772.856%F-N/A9.2C8.5C+2797.9h12C+16.5C
G40-F Ranger 9464232A*29.4120.928%F-N/A14.2F6.7F-1494.5h66.4C++317.2D-
Skorpios 6664232.783B*0.1920.782%F29.688%B**12.5D*N/A455.1h11C++53.2D
Proton II PPA 6562320.667B+18.0812.503%F-1.613%C-38.8D1.9D-2041.6h8.9B71.1D--
MAX Punch 87629280.067C2.5250.867%BN/A0.2DN/A1283.2h2.8C+5.6C+
MANA Anti-Personnel Turret 6360242.5N/A0.0913.783%UN/A600U30U5812600.1h61.5T*446T*
MANA Anti-Vehicle Turret 22059391.513C1.0853.292%C+N/A590C-1610B*2261530.1h23.1T*43.3F**
M20 Basilisk 9656153.733B+1.1429.731%D--5.357%C+9D--6.5D1746.2h99.8C++335.6C
Lumine Edge 58542,4270.022C2.578.672%F33.333%M0.2DN/A1227.2h1.5C+17.3D*
Quasar VM1 5251212.429B++0.1615.231%C+17.647%C26.8C**N/A5661.9h11.1B**72.9B+
AP30 Shredder 8050412.5B*9.9121.741%F-N/A500U300U6373500.1h114.6C--527F

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon81,3391.3h
Anti-Vehicle MANA Turret185784h
Nano-Armor Kit3791,199,13692.7h
Repair Module0990.5h
Turret AI Module1790.3h
Nanite Revive Grenade07,0162h
Medical Applicator387481,51432.2h
Spitfire Auto-Turret264,0783.7h
VS Patriot Flare Gun34490.6h
Motion Spotter3727,64014.3h
Rampart Wall0520.5h
Deconstruction Tool03,1740.3h
Shield Recharging Field156600.3h
Recon Detection Device2013,51020.4h
Ammunition Package467,8943.2h
Medical Kit82414,79133.9h
Anti-Infantry MANA Turret41,2282.1h
Nano-Repair Grenade04090.1h

Check the help document for the dictionary if you want to learn more about words used here.


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