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Legate A.S.P. Operative Eriosu[JVSG] Eriosu
VS BR 71

KDR: 2.63

Score: 78m

Last Seen: Dec 25th, 2018 1:42 AM
- OFFLINE - 1411.1 hour(s)

Prestige 1, Battle Rank 71 - Vanu Sovereignty on Connery
Level Progress (to 72): 94%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Orion VS54 VX29 Polaris Sirius SX12 Pulsar C Betelgeuse 54-A Proximity Mine Serpent VE92 Solstice SF
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $502,902 MLG Score: 402
Fun Score: N/A
Cheeseburgers Flipped: 2706TIME WITH MEDKIT: 0.6%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
19.784%17.026%3374697654,0293.18774-0.559

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.356%-0.252C-0.564D0.369C**HEAD ++ (~7.13)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.10.196C++11.90.167C++48.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.386%1.629%415410183,25377813794.18123236%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.496%-0.95D--0.024C+-0.499

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
179.8-0.116C+510.037C+128.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
22.764%1.771%402710155,930117324485.05111242%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.028%-1.767F--0.542D0.188

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
68.6-0.775D-15.6-0.246C53

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.46%0.982%235910131,62988410301.84276158%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.733%0.028C+-0.858D--0.779

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
72.70.386C**26.50.328C**46.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
29.503%67.815%235410181,858104271.7814

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.572%-0.83D-0.044C+-0.984

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
90.086C+2.70.162C++6.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.2%13.059%235510171,9451751111.11079

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.104%-0.268C-0.293C-0.276

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.70.193C++4.10.162C++6.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
78m399.6%266 (16k)259 (15.5k)2.6283594,83136,0803.2984871 (71)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1022275717.896%12.987%23208:2040

11% Combat Medic29% Engineer26% Heavy Assault12% Infiltrator16% Light Assault7% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 23rd, 2012 9:04 AMJul 5th, 2015 10:54 AMJan 22nd, 2019 9:10 AM (30d) (PST)Dec 24th, 2018 10:35 PM (59d) (PST)Dec 24th, 2018 9:42 PM (59d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4301123180.3150.1200.0411.4270.042402

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
25,7996,73719,062197286315,560

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5014.5h/208.9d 24,178 12,316 28,858 429.4k 9,885 23,014 12,625 129.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
C
Kills:6,066
Deaths:1,679
KDR:3.613
Accuracy:18.845% C
HSR:17.029% D--
VX29 Polaris
D-
Kills:3,647
Deaths:882
KDR:4.135
Accuracy:18.509% D-
HSR:16.068% D-
Betelgeuse 54-A
D**
Kills:3,207
Deaths:1,311
KDR:2.446
Accuracy:19.195% F
HSR:19.395% D**
SVA-88
D--
Kills:1,688
Deaths:196
KDR:8.612
Accuracy:17.494% D*
HSR:18.365% D--
Pulsar LSW
D--
Kills:1,562
Deaths:655
KDR:2.385
Accuracy:17.679% D--
HSR:14.341% D*
Flare VE6
D--
Kills:1,298
Deaths:462
KDR:2.810
Accuracy:17.122% D--
HSR:13.559% D**
NSX Naginata
C-
Kills:1,269
Deaths:455
KDR:2.789
Accuracy:19.539% C-
HSR:24.508% C-
NS-15M2
D-
Kills:1,169
Deaths:501
KDR:2.333
Accuracy:19.135% D-
HSR:17.707% D--
NS-15M1
D--
Kills:1,165
Deaths:423
KDR:2.754
Accuracy:16.655% D--
HSR:13.562% D*
Ursa
D--
Kills:1,147
Deaths:32
KDR:35.844
Accuracy:15.526% D*
HSR:16.652% D--
NS-15M AE
C-
Kills:582
Deaths:249
KDR:2.337
Accuracy:18.853% D*
HSR:23.024% C-
VE-H Maw
C+
Kills:363
Deaths:153
KDR:2.373
Accuracy:18.692% D*
HSR:25.344% C+
Lasher X2
D-
Kills:266
Deaths:107
KDR:2.486
Accuracy:19.150% D-
HSR:2.256% D-
Kills:23,429
Deaths (as Heavy Assault):7,105
Deaths (to Heavy Assaults):11,249
KDR:3.29754
Kill Difference:16,324
Playtime:1,282.671 hours
Usage:26%
Score:20.358m
Score/min:265
Accuracy (listed only):18.184%
HSR (listed only):17.062%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Sirius SX12
C-
Kills:3,516
Deaths:1,777
KDR:1.979
Accuracy:19.716% D-
HSR:15.017% C-
Pulsar C
C-
Kills:3,290
Deaths:1,383
KDR:2.379
Accuracy:22.075% C-
HSR:19.787% D
Serpent VE92
D
Kills:1,956
Deaths:857
KDR:2.282
Accuracy:20.385% D
HSR:16.309% D
Solstice SF
C-
Kills:1,931
Deaths:363
KDR:5.320
Accuracy:21.626% C-
HSR:7.198% F
VX6-7
D-
Kills:1,315
Deaths:433
KDR:3.037
Accuracy:19.586% D-
HSR:14.601% D--
Solstice VE3
D
Kills:1,271
Deaths:282
KDR:4.507
Accuracy:18.893% D
HSR:11.644% D**
NS-11C
D
Kills:1,243
Deaths:720
KDR:1.726
Accuracy:20.079% D
HSR:12.872% D--
Pandora VX25
C
Kills:1,193
Deaths:531
KDR:2.247
Accuracy:35.429% C
HSR:13.663% C
NSX Tanto
D
Kills:1,169
Deaths:540
KDR:2.165
Accuracy:22.230% D
HSR:20.274% D
NS-7B PDW
C--
Kills:1,163
Deaths:515
KDR:2.258
Accuracy:22.158% C--
HSR:14.445% D
Eridani SX5
D-
Kills:1,159
Deaths:621
KDR:1.866
Accuracy:20.632% D--
HSR:13.805% D-
Zenith VX-5
D
Kills:1,157
Deaths:498
KDR:2.323
Accuracy:19.181% D*
HSR:17.373% D
MKV Suppressed
D
Kills:1,156
Deaths:494
KDR:2.340
Accuracy:20.686% D--
HSR:15.830% D
NS-11CB
C
Kills:931
Deaths:406
KDR:2.293
Accuracy:22.061% D
HSR:18.797% C
NSX Tengu
C
Kills:609
Deaths:334
KDR:1.823
Accuracy:33.871% C
HSR:18.883% C
VE-S Canis
C+
Kills:408
Deaths:252
KDR:1.619
Accuracy:19.931% D*
HSR:20.098% C+
Eridani SX5-AE
D-
Kills:366
Deaths:154
KDR:2.377
Accuracy:24.902% D--
HSR:18.033% D-
NS Baron G5
B
Kills:303
Deaths:155
KDR:1.955
Accuracy:39.516% C
HSR:16.172% B
Thanatos VE70
B*
Kills:238
Deaths:26
KDR:9.154
Accuracy:47.370% B*
HSR:8.403% F
Phobos VX86
D-
Kills:194
Deaths:112
KDR:1.732
Accuracy:46.060% D--
HSR:11.340% D-
Eclipse VE3A
D**
Kills:189
Deaths:144
KDR:1.313
Accuracy:19.215% F-
HSR:12.698% D**
Deimos VA29
C
Kills:188
Deaths:116
KDR:1.621
Accuracy:52.580% D
HSR:14.894% C
NS-7 PDW
C
Kills:148
Deaths:117
KDR:1.265
Accuracy:21.470% D
HSR:16.216% C
Nova
C*
Kills:132
Deaths:80
KDR:1.650
Accuracy:33.414% D--
HSR:15.909% C*
Skorpios
A
Kills:64
Deaths:23
KDR:2.783
Accuracy:20.782% F
HSR:29.688% A
Kills:25,289
Deaths (as Light Assault):10,933
Deaths (to Light Assaults):6,888
KDR:2.31309
Kill Difference:14,356
Playtime:803.409 hours
Usage:16%
Score:11.818m
Score/min:245
Accuracy (listed only):26.554%
HSR (listed only):15.758%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
C-
Kills:3,290
Deaths:1,383
KDR:2.379
Accuracy:22.075% C-
HSR:19.787% D
Serpent VE92
D
Kills:1,956
Deaths:857
KDR:2.282
Accuracy:20.385% D
HSR:16.309% D
Solstice SF
C-
Kills:1,931
Deaths:363
KDR:5.320
Accuracy:21.626% C-
HSR:7.198% F
VX6-7
D-
Kills:1,315
Deaths:433
KDR:3.037
Accuracy:19.586% D-
HSR:14.601% D--
Solstice VE3
D
Kills:1,271
Deaths:282
KDR:4.507
Accuracy:18.893% D
HSR:11.644% D**
NS-11C
D
Kills:1,243
Deaths:720
KDR:1.726
Accuracy:20.079% D
HSR:12.872% D--
Pandora VX25
C
Kills:1,193
Deaths:531
KDR:2.247
Accuracy:35.429% C
HSR:13.663% C
NSX Tanto
D
Kills:1,169
Deaths:540
KDR:2.165
Accuracy:22.230% D
HSR:20.274% D
Zenith VX-5
D
Kills:1,157
Deaths:498
KDR:2.323
Accuracy:19.181% D*
HSR:17.373% D
NS-11CB
C
Kills:931
Deaths:406
KDR:2.293
Accuracy:22.061% D
HSR:18.797% C
NS Baron G5
B
Kills:303
Deaths:155
KDR:1.955
Accuracy:39.516% C
HSR:16.172% B
Eidolon VE33
D
Kills:245
Deaths:90
KDR:2.722
Accuracy:24.107% D
HSR:16.735% D*
Thanatos VE70
B*
Kills:238
Deaths:26
KDR:9.154
Accuracy:47.370% B*
HSR:8.403% F
Phobos VX86
D-
Kills:194
Deaths:112
KDR:1.732
Accuracy:46.060% D--
HSR:11.340% D-
Eclipse VE3A
D**
Kills:189
Deaths:144
KDR:1.313
Accuracy:19.215% F-
HSR:12.698% D**
Deimos VA29
C
Kills:188
Deaths:116
KDR:1.621
Accuracy:52.580% D
HSR:14.894% C
Nova
C*
Kills:132
Deaths:80
KDR:1.650
Accuracy:33.414% D--
HSR:15.909% C*
Kills:16,945
Deaths (as Engineer):6,736
Deaths (to Engineers):6,887
KDR:2.51559
Kill Difference:10,209
Playtime:1,442.905 hours
Usage:29%
Score:21.102m
Score/min:244
Accuracy (listed only):28.459%
HSR (listed only):14.628%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
C-
Kills:3,516
Deaths:1,777
KDR:1.979
Accuracy:19.716% D-
HSR:15.017% C-
NS-7B PDW
C--
Kills:1,163
Deaths:515
KDR:2.258
Accuracy:22.158% C--
HSR:14.445% D
NSX Tomoe
C++
Kills:1,160
Deaths:326
KDR:3.558
Accuracy:25.018% D-
HSR:37.414% C++
Eridani SX5
D-
Kills:1,159
Deaths:621
KDR:1.866
Accuracy:20.632% D--
HSR:13.805% D-
NS-44B Commissioner
D*
Kills:1,158
Deaths:1,207
KDR:0.959
Accuracy:28.905% D*
HSR:14.076% D*
MKV Suppressed
D
Kills:1,156
Deaths:494
KDR:2.340
Accuracy:20.686% D--
HSR:15.830% D
Ghost
D-
Kills:833
Deaths:186
KDR:4.479
Accuracy:28.279% F
HSR:59.184% D-
Parallax VX3
C-
Kills:799
Deaths:53
KDR:15.076
Accuracy:30.654% D*
HSR:73.717% C-
NSX Tengu
C
Kills:609
Deaths:334
KDR:1.823
Accuracy:33.871% C
HSR:18.883% C
VE-S Canis
C+
Kills:408
Deaths:252
KDR:1.619
Accuracy:19.931% D*
HSR:20.098% C+
Eridani SX5-AE
D-
Kills:366
Deaths:154
KDR:2.377
Accuracy:24.902% D--
HSR:18.033% D-
Artemis VX26
D-
Kills:315
Deaths:171
KDR:1.842
Accuracy:22.864% D-
HSR:12.698% D**
NS-44P Commissioner
D--
Kills:274
Deaths:285
KDR:0.961
Accuracy:27.089% D**
HSR:16.058% D--
Beamer VS3
C
Kills:196
Deaths:200
KDR:0.980
Accuracy:25.115% C
HSR:16.837% D
Cerberus
D*
Kills:196
Deaths:193
KDR:1.016
Accuracy:23.100% D*
HSR:12.245% D*
V10
C++
Kills:160
Deaths:8
KDR:20
Accuracy:29.864% F
HSR:78.125% C++
NS-30 Vandal
C
Kills:159
Deaths:41
KDR:3.878
Accuracy:25.081% D*
HSR:24.528% C
NS-7 PDW
C
Kills:148
Deaths:117
KDR:1.265
Accuracy:21.470% D
HSR:16.216% C
Soldier Soaker
C++
Kills:105
Deaths:83
KDR:1.265
Accuracy:24.742% D--
HSR:16.191% C++
Parallax VX3-AE
C+
Kills:66
Deaths:3
KDR:22
Accuracy:30.755% F
HSR:80.303% C+
Skorpios
A
Kills:64
Deaths:23
KDR:2.783
Accuracy:20.782% F
HSR:29.688% A
Kills:14,010
Deaths (as Infiltrator):7,043
Deaths (to Infiltrators):4,578
KDR:1.98921
Kill Difference:6,967
Playtime:590.290 hours
Usage:12%
Score:8.280m
Score/min:234
Accuracy (listed only):25.029%
HSR (listed only):28.733%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
C-
Kills:3,516
Deaths:1,777
KDR:1.979
Accuracy:19.716% D-
HSR:15.017% C-
H-V45
D
Kills:1,259
Deaths:514
KDR:2.449
Accuracy:20.332% D
HSR:13.265% D--
Pandora VX25
C
Kills:1,193
Deaths:531
KDR:2.247
Accuracy:35.429% C
HSR:13.663% C
NS-7B PDW
C--
Kills:1,163
Deaths:515
KDR:2.258
Accuracy:22.158% C--
HSR:14.445% D
Terminus VX-9
D*
Kills:1,160
Deaths:509
KDR:2.279
Accuracy:20.158% D*
HSR:15.603% D**
Eridani SX5
D-
Kills:1,159
Deaths:621
KDR:1.866
Accuracy:20.632% D--
HSR:13.805% D-
NS-11P
D
Kills:1,159
Deaths:553
KDR:2.096
Accuracy:19.392% D
HSR:11.389% D*
MKV Suppressed
D
Kills:1,156
Deaths:494
KDR:2.340
Accuracy:20.686% D--
HSR:15.830% D
Corvus VA55
C
Kills:956
Deaths:417
KDR:2.293
Accuracy:22.348% C
HSR:19.561% C-
NSX Yumi
D-
Kills:875
Deaths:386
KDR:2.267
Accuracy:22.613% D-
HSR:15.771% D--
NSX Tengu
C
Kills:609
Deaths:334
KDR:1.823
Accuracy:33.871% C
HSR:18.883% C
Pulsar VS1
D
Kills:479
Deaths:214
KDR:2.238
Accuracy:20.634% D
HSR:16.284% D
VE-S Canis
C+
Kills:408
Deaths:252
KDR:1.619
Accuracy:19.931% D*
HSR:20.098% C+
Eridani SX5-AE
D-
Kills:366
Deaths:154
KDR:2.377
Accuracy:24.902% D--
HSR:18.033% D-
H-V45 AE
D**
Kills:339
Deaths:144
KDR:2.354
Accuracy:19.882% F-
HSR:16.519% D**
NS Baron G5
B
Kills:303
Deaths:155
KDR:1.955
Accuracy:39.516% C
HSR:16.172% B
NS-11A
D-
Kills:245
Deaths:122
KDR:2.008
Accuracy:19.910% D-
HSR:15.510% D-
Thanatos VE70
B*
Kills:238
Deaths:26
KDR:9.154
Accuracy:47.370% B*
HSR:8.403% F
Phobos VX86
D-
Kills:194
Deaths:112
KDR:1.732
Accuracy:46.060% D--
HSR:11.340% D-
CME
D--
Kills:190
Deaths:120
KDR:1.583
Accuracy:21.182% D--
HSR:12.105% D**
Deimos VA29
C
Kills:188
Deaths:116
KDR:1.621
Accuracy:52.580% D
HSR:14.894% C
NS-7 PDW
C
Kills:148
Deaths:117
KDR:1.265
Accuracy:21.470% D
HSR:16.216% C
Nova
C*
Kills:132
Deaths:80
KDR:1.650
Accuracy:33.414% D--
HSR:15.909% C*
Skorpios
A
Kills:64
Deaths:23
KDR:2.783
Accuracy:20.782% F
HSR:29.688% A
Kills:17,499
Deaths (as Combat Medic):8,286
Deaths (to Combat Medics):3,534
KDR:2.11188
Kill Difference:9,213
Playtime:534.490 hours
Usage:11%
Score:9.439m
Score/min:294
Accuracy (listed only):26.874%
HSR (listed only):15.767%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
D-
Kills:1,506
Deaths:295
KDR:5.105
Accuracy:13.642% D-
HSR:13.679% D*
Nebula VM20
D-
Kills:1,494
Deaths:295
KDR:5.064
Accuracy:13.995% D--
HSR:15.462% D-
Blueshift VM5
D
Kills:1,201
Deaths:362
KDR:3.318
Accuracy:16.465% D
HSR:16.153% D-
Blueshift VM5
D
Kills:1,161
Deaths:356
KDR:3.261
Accuracy:16.399% D
HSR:14.901% D*
NS-10 Burster
D
Kills:599
Deaths:126
KDR:4.754
Accuracy:24.794% D
HSR:3.673% D
NS-10 Burster
D
Kills:577
Deaths:126
KDR:4.579
Accuracy:24.776% D
HSR:3.813% D
Comet VM2
B
Kills:282
Deaths:105
KDR:2.686
Accuracy:31.990% D*
HSR:4.965% B
Comet VM2
C++
Kills:273
Deaths:99
KDR:2.758
Accuracy:32.495% D*
HSR:4.396% C++
Kills:7,093
Deaths (as MAX Suit):882
Deaths (to MAX Suits):1,749
KDR:8.04195
Kill Difference:6,211
Playtime:338.931 hours
Usage:7%
Score:7.028m
Score/min:346
Accuracy (listed only):21.819%
HSR (listed only):9.630%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
C-
Kills:1,489
V. Kills:508 293%
Deaths:148
KDR:10.061
Accuracy:44.047% D-
KPH:38 D
VKPH:13 C-
Light PPA
D
Kills:1,179
V. Kills:122 N/A
Deaths:321
KDR:3.673
Accuracy:35.018% D
KPH:20.300 D-
VKPH:2.100 D
Maelstrom Turbo Laser
D-
Kills:473
V. Kills:408 116%
Deaths:532
KDR:0.889
Accuracy:23.629% D*
KPH:3.800 D-
VKPH:3.200 D--
Photon A2A Missile Pods
D
Kills:191
V. Kills:205 93%
Deaths:11
KDR:17.364
Accuracy:66.456% F-
KPH:17.100 D-
VKPH:18.300 D
Coyote Missiles
C-
Kills:128
V. Kills:68 186%
Deaths:26
KDR:4.923
Accuracy:41.370% F
KPH:25.100 C-
VKPH:13.300 D
Antares LC
D-
Kills:113
V. Kills:92 122%
Deaths:104
KDR:1.087
Accuracy:26.477% D-
KPH:3.200 D*
VKPH:2.600 D*
Saron Laser Cannon
D
Kills:112
V. Kills:113 98%
Deaths:177
KDR:0.633
Accuracy:27.582% D
KPH:3 D-
VKPH:3 D--
Kills:3,685 (1,877 + 0)
Deaths:1,319
KDR:2.794
VKDR:1.149
Vehicle Kills:1,516
Kill Difference:2,366
Playtime:311.464 hours
Usage:6%
Score:2.344m
Score/min:125
Piloting Accuracy:27.582%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
U
Kills:101
V. Kills:17 N/A
Deaths:16
KDR:6.313
Accuracy:40.495% C
KPH:363,600 U
VKPH:61,200 U
C150 Dalton
U
Kills:82
V. Kills:67 121%
Deaths:15
KDR:5.467
Accuracy:33.212% C--
KPH:295,200 U
VKPH:241,200 U
AP30 Shredder
N/A
Kills:50
V. Kills:30 161%
Deaths:4
KDR:12.500
Accuracy:21.741% N/A
KPH:180,000 N/A
VKPH:108,000 N/A
Kills:233 (0 + 233)
Deaths:35
KDR:6.657
VKDR:3.257
Vehicle Kills:114
Kill Difference:198
Playtime:0.001 hours
Usage:0%
Score:0.197m
Score/min:2,949,615
Piloting Accuracy:N/A%
Gunner Accuracy:21.741%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
D--
Kills:1,166
V. Kills:148 N/A
Deaths:54
KDR:21.593
Accuracy:33.862% F
KPH:26.800 D--
VKPH:3.400 D*
L100 Python AP
D--
Kills:758
V. Kills:582 130%
Deaths:134
KDR:5.657
Accuracy:44.289% D**
KPH:16.200 D--
VKPH:12.400 D--
Skyguard
D
Kills:622
V. Kills:426 146%
Deaths:82
KDR:7.585
Accuracy:19.619% F
KPH:10 D
VKPH:6.800 D
L100 Python HEAT
D-
Kills:134
V. Kills:64 206%
Deaths:17
KDR:7.882
Accuracy:37.905% D**
KPH:14.800 D--
VKPH:7.100 D-
Kills:2,680 (2,680 + 0)
Deaths:287
KDR:9.338
VKDR:4.251
Vehicle Kills:1,220
Kill Difference:2,393
Playtime:161.566 hours
Usage:3%
Score:1.386m
Score/min:143
Driving Accuracy:37.905%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
D-
Kills:1,762
V. Kills:235 N/A
Deaths:58
KDR:30.379
Accuracy:40.017% D*
KPH:25.100 D-
VKPH:3.400 D--
Supernova FPC
D--
Kills:1,053
V. Kills:840 125%
Deaths:266
KDR:3.959
Accuracy:41.302% D**
KPH:12.900 D--
VKPH:10.300 D--
Supernova PC
C
Kills:435
V. Kills:136 318%
Deaths:50
KDR:8.700
Accuracy:35.772% D**
KPH:17.600 C
VKPH:5.500 D-
Saron HRB
C-
Kills:400
V. Kills:255 156%
Deaths:66
KDR:6.061
Accuracy:45.175% C*
KPH:19 D
VKPH:12.100 C-
E540 Halberd
D
Kills:85
V. Kills:62 135%
Deaths:9
KDR:9.444
Accuracy:42.461% D
KPH:17.100 D*
VKPH:12.500 D
Proton II PPA
D
Kills:62
V. Kills:3 N/A
Deaths:3
KDR:20.667
Accuracy:12.503% F-
KPH:37.800 D
VKPH:1.800 D--
Kills:3,797 (3,250 + 547)
Deaths:452
KDR:8.400
VKDR:3.387
Vehicle Kills:1,531
Kill Difference:3,345
Playtime:204.307 hours
Usage:4%
Score:2.409m
Score/min:197
Driving Accuracy:35.772%
Gunner Accuracy:12.503%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
D
Kills:369
V. Kills:203 181%
Deaths:40
KDR:9.225
Accuracy:53.164% D
KPH:28.300 D
VKPH:15.600 D
Saron HRB-H
C
Kills:344
V. Kills:161 212%
Deaths:33
KDR:10.424
Accuracy:53.272% C
KPH:31.200 C
VKPH:14.600 D--
Aphelion VEX-4H
D
Kills:218
V. Kills:112 193%
Deaths:28
KDR:7.786
Accuracy:38.649% D-
KPH:28.400 D
VKPH:14.600 D*
Proton II PPA-H
D
Kills:130
V. Kills:10 N/A
Deaths:6
KDR:21.667
Accuracy:26.363% D*
KPH:48.200 D-
VKPH:3.700 D
G40-F Ranger
F
Kills:64
V. Kills:30 206%
Deaths:2
KDR:32
Accuracy:20.928% F-
KPH:14.200 F
VKPH:6.700 F-
Kills:1,125 (0 + 1,125)
Deaths:109
KDR:10.321
VKDR:4.734
Vehicle Kills:516
Kill Difference:1,016
Playtime:38.910 hours
Usage:1%
Score:0.565m
Score/min:242
Driving Accuracy:N/A%
Gunner Accuracy:20.928%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
D-
Kills:102
V. Kills:46 217%
Deaths:33
KDR:3.091
Accuracy:29.906% D--
KPH:9.600 D-
VKPH:4.300 D-
M40 Fury
D-
Kills:83
V. Kills:22 361%
Deaths:18
KDR:4.611
Accuracy:33.463% C
KPH:20.400 D--
VKPH:5.400 D-
M20 Basilisk
D
Kills:54
V. Kills:39 135%
Deaths:15
KDR:3.600
Accuracy:29.399% D--
KPH:8.900 D--
VKPH:6.400 D
Kills:239 (0 + 239)
Deaths:66
KDR:3.621
VKDR:1.621
Vehicle Kills:107
Kill Difference:173
Playtime:20.835 hours
Usage:0%
Score:0.201m
Score/min:161
Driving Accuracy:N/A%
Gunner Accuracy:29.399%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Pelter Rocket Pod
D--
Kills:81
V. Kills:16 N/A
Deaths:8
KDR:10.125
Accuracy:29.297% F-
KPH:27.800 D--
VKPH:5.500 D**
Kills:81 (0 + 81)
Deaths:8
KDR:10.125
VKDR:2
Vehicle Kills:16
Kill Difference:73
Playtime:2.919 hours
Usage:0%
Score:0.022m
Score/min:127
Piloting Accuracy:N/A%
Gunner Accuracy:29.297%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Orion VS54 6,0806,0661,6793.613A+0.9818.845%C17.029%D--29.2C+N/A169207.7h10.9B++57.9C++
VX29 Polaris 3,6533,6478824.135A**1.5118.509%D-16.068%D-28.2C--N/A147129.5h12C*64.9C+
Sirius SX12 3,5293,5161,7771.979B*0.6519.716%D-15.017%C-15.6DN/A67225.4h12.8B+64.8C++
Pulsar C 3,3323,2901,3832.379B++0.2522.075%C-19.787%D21.3CN/A78154.1h11.5C**52.3C++
Betelgeuse 54-A 3,2313,2071,3112.446C+0.1819.195%F19.395%D**30.5D--N/A119105.3h11.3C59D--
Proximity Mine 2,6792,6795846.19U43.5630.633%D*N/A166.4B**N/A58616.1h1.5A4.9C+
Serpent VE92 1,9661,9568572.282A0.3520.385%D16.309%D20.2CN/A12196.6h12.5C**61.2C++
Solstice SF 1,9551,9313635.32S2.6921.626%C-7.198%F23.2C*N/A13883.1h7.7B++35.5B++
Supernova VPC 1,9971,7625830.379A++27.7540.017%D*1.362%C+25.1D-3.4D--15970.1h2.9B+7.3C+
SVA-88 1,6911,6881968.612M**5.9817.494%D*18.365%D--26.8DN/A18562.9h11B+63C+
Pulsar LSW 1,5681,5626552.385B*0.2417.679%D--14.341%D*23.1DN/A10867.6h11.4B+64.8C+
Nebula VM20 1,5181,5062955.105A+2.4813.642%D-13.679%D*18.3D-N/A13082.1h13.8B++101.3C+
Nebula VM20 1,5021,4942955.064A++2.4413.995%D--15.462%D-18.2D-N/A12882.1h14.3B++101.9C+
Spear Anti-Vehicle Phalanx Turret 2,1181,4895328.094M*25.4733.727%D--3.895%C+34.8C+14.7D25342.8h8B+23.8C+
Dual Photon Pods 1,9971,48914810.061B+7.4344.047%D-1.276%C+38.1D13C-31039.1h25.6C+58.1C
Tank Mine 2,2081,35012011.25S8.6218.417%D*N/A108C++68.6C*115312.5h1.7B+9D*
VX6-7 1,3231,3154333.037A0.4119.586%D-14.601%D--15.7DN/A11483.8h12.4C*63.5C+
Flare VE6 1,2991,2984622.81A+0.1817.122%D--13.559%D**22DN/A14959h10.1B59C+
Solstice VE3 1,2731,2712824.507S1.8818.893%D11.644%D**17.7C+N/A11671.8h11.5B*61C*
NSX Naginata 1,2831,2694552.789A0.1619.539%C-24.508%C-29.2C-N/A8043.5h10.9B+55.8C*
H-V45 1,2621,2595142.449B+0.1820.332%D13.265%D--19.1C--N/A8765.8h12.6B61.9C+
NS-11C 1,2571,2437201.726B*0.9020.079%D12.872%D--14.8C--N/A6984.2h13.4B+66.6C++
Frag Grenade 1,2541,23911239N/A1,236.3726.055%F--N/A1032.5A**12.5B**21221.2h1.7A++6.3B++
Blueshift VM5 1,2131,2013623.318B+0.6916.465%D16.153%D-21.5DN/A9155.8h14.1B++85.9C++
Pandora VX25 1,2021,1935312.247B**0.3835.429%C13.663%C22.5C--N/A10053.1h4.2B11.9C++
Light PPA 1,3011,1793213.673C+1.0435.018%D1.187%C+20.3D-2.1D8658.2h15.8C+45C+
NS Decimator 1,9341,1715572.102A0.5348.683%D**2.306%C+23.7D15.4C+28549.5h5.7C--11.7D--
NS-15M2 1,1801,1695012.333B+0.3019.135%D-17.707%D--27.8C--N/A9142h12.2C**63.5C+
NSX Tanto 1,1901,1695402.165B**0.4622.23%D20.274%D21.4CN/A7854.5h14.5C+65.4C+
L100 Python HESH 1,3141,1665421.593B*18.9633.862%F2.401%B++26.9D--3.4D*11443.4h3.6C+10.5D
NS-15M1 1,1701,1654232.754B**0.1316.655%D--13.562%D*19.8DN/A9758.8h12.8C++76.8C
NS-7B PDW 1,1681,1635152.258B**0.3722.158%C--14.445%D16.6DN/A6570.1h12.9B+58.4C++
Blueshift VM5 1,1791,1613563.261B+0.6316.399%D14.901%D*21.9DN/A9152.9h14B+85.5C++
NSX Tomoe 1,1741,1603263.558A0.9325.018%D-37.414%C++23.7DN/A5048.9h14.4C++57.5C+
Terminus VX-9 1,1671,1605092.279B*0.3520.158%D*15.603%D**18.3D-N/A7263.4h12.3C++61C
Eridani SX5 1,1651,1596211.866B++0.7620.632%D--13.805%D-15.6DN/A7874.1h11.6C**56.1C+
NS-11P 1,1681,1595532.096B*0.5319.392%D11.389%D*13.9DN/A5583.4h13.6C**70.3C+
NS-44B Commissioner 1,1761,1581,2070.959C+1.6728.905%D*14.076%D*29.9C-N/A11038.7h3.7C++12.7C
Zenith VX-5 1,1681,1574982.323B**0.3119.181%D*17.373%D17.6DN/A6065.6h13.2C++68.6C
MKV Suppressed 1,1761,1564942.34A+0.2920.686%D--15.83%D21C-N/A9255h14.9C+72.2C+
Ursa 1,1471,1473235.844U33.2215.526%D*16.652%D--25.4C-N/A22245.1h9.5B++61.4C+
Supernova FPC 1,8931,0532663.959C1.3341.302%D**2.374%C+12.9D--10.3D--20281.9h6.6D15.9D*
Corvus VA55 9699564172.293A+0.3422.348%C19.561%C-20.2CN/A6747.4h12.2C++54.8C++
NS-11CB 9449314062.293B**0.3422.061%D18.797%C20.7CN/A4945h15.4C+69.6C+
NSX Yumi 9028753862.267B+0.3622.613%D-15.771%D--14.4D-N/A3360.7h14C62C--
C-4 1,3828625171.667C*0.9618.26%D*N/A50.7D30.6C++73517h1.7C9.1D-
Ghost 8388331864.478B+1.8528.279%F59.184%D-12.8D--N/A4065.3h2.6C9.3D--
Parallax VX3 8017995315.075M*12.4530.654%D*73.717%C-16.1DN/A8149.6h2.8D9.2D--
L100 Python AP 1,3407581345.657C**3.0344.289%D**2.639%C+16.2D--12.4D--16646.8h7.7C17.3D-
Skyguard 1,048622827.585A*4.9619.619%FN/A10D6.8D13862.3h108B+550.6C
NSX Tengu 6196093341.823B+0.8133.871%C18.883%C20.9DN/A6429.2h14.2C+42C+
NS-10 Burster 1,1265991264.754S2.1324.794%D3.673%D4.2D3.7C+107143.6h193D--778.6D--
NS-15M AE 5885822492.337C++0.2918.853%D*23.024%C-25.2D-N/A8423.1h13.4C-71D
NS-10 Burster 1,0685771264.579S1.9524.776%D3.813%D4D3.4C+103143.4h200.4D*808.8D*
Pulsar VS1 4814792142.238A0.3920.634%D16.284%D17.4C-N/A10727.5h13.1B+63.3C*
Maelstrom Turbo Laser 8814735320.889C1.7423.629%D*3.806%B++3.8D-3.2D--79125.6h170.3D720.9D*
C-4 ARX 7044521672.707B+0.0820.099%D**N/A77.9D43.4B+5145.8h1.5D7.6D*
Supernova PC 571435508.7B+6.0735.772%D**1.149%D-17.6C5.5D-18824.7h5.6C+15.7D
VE-S Canis 4184082521.619B+1.0119.931%D*20.098%C+19.8DN/A5120.6h11.8C*59C+
Saron HRB 655400666.061C*3.4345.175%C*N/A19D12.1C-28021h28D62C
E540 Halberd-H 572369409.225C++6.6053.164%DN/A28.4D15.6D26713h6.3C++11.9C+
Eridani SX5-AE 3693661542.377B++0.2524.902%D--18.033%D-20.4D-N/A6917.9h11.1C++44.5C+
VE-H Maw 3703631532.373B++0.2618.692%D*25.344%C+22.8D-N/A6615.9h11.9C63.6C--
Saron HRB-H 5053443310.424B**7.8053.272%CN/A31.3C14.6D--27111h24.1C*45.3C*
H-V45 AE 3443391442.354B+0.2719.882%F-16.519%D**17.7D--N/A7219.2h13.2C66.1D--
Artemis VX26 3163151711.842B+0.7922.864%D-12.698%D**12.5D--N/A5925.2h13.7C-59.8D
NS Baron G5 3083031551.955B**0.6739.516%C16.172%B15.4D-N/A6319.7h5.2C13.1C+
Comet VM2 4682821052.686A*0.0631.99%D*4.965%B6.9D4.5C++13741h27.7C86.6D
S1 4322771811.53A+1.1052.633%C--3.249%C**22.5C+12.6C+47712.3h7C+13.2C+
NS-44P Commissioner 2792742850.961C+1.6727.089%D**16.058%D--29.1DN/A949.4h3.7C+13.5D
Comet VM2 438273992.758A*0.1332.495%D*4.396%C++7.3D4.4C12237.6h27.5C++84.7C-
Lasher X2 2732661072.486A**0.1419.15%D-2.256%D-16.6DN/A12116h23.8D124.4D
Force-Blade 51724616,5890.015C2.6144.653%AN/A0.1DN/A11839.2h5.9F--13.2C+
Eidolon VE33 248245902.722A+0.0924.107%D16.735%D*16.7CN/A8914.7h8.6B35.7C++
NS-11A 2482451222.008B+0.6219.91%D-15.51%D-14.2D-N/A5517.3h14.6C+73.2C
Thanatos VE70 238238269.154S6.5347.37%B*8.403%F17.8C--N/A16413.4h5.6C11.9C**
Nemesis VSH9 505231763.039S0.4152.195%D**N/A8.1C--9.6C+21528.6h10D19.1D*
Aphelion VEX-4H 330218287.786C**5.1638.649%D-1.376%D--28.3D14.5D*2477.7h61.7C++159.7C+
Aspis Anti-Aircraft Phalanx Turret 4362121021.2S18.5719.37%D-N/A8.6C9.1C20524.6h144.9C**748C+
Beamer VS3 1971962000.98B1.6525.115%C16.837%D18.3CN/A13310.7h7.5B++29.9C++
Cerberus 1981961931.016C+1.6123.1%D*12.245%D*39.2C++N/A1665h4.8B*20.7C++
Sticky Grenade 1981951195N/A192.3741.894%D*N/A487.5D-7.5C--19870.4h3.3D-7.9D-
Phobos VX86 1941941121.732B+0.9046.06%D--11.34%D-20.4D-N/A1039.5h2.5C++5.5C
Photon A2A Missile Pods 3961911117.364M*14.7466.456%F-N/A17.1D-18.3D25911.2h6.6B**9.9B+
CME 1911901201.583C**1.0521.182%D--12.105%D**17.3DN/A6311h14C+66.2C
Eclipse VE3A 1911891441.313C+1.3219.215%F-12.698%D**12.2D--N/A4615.5h15.6D--81F
Deimos VA29 1891881161.621B1.0152.58%D14.894%C21.4DN/A878.8h2.5C+4.8C+
V10 160160820S17.3729.864%F78.125%C++16.2D-N/A769.9h2.1B6.9C
NS-30 Vandal 162159413.878A1.2525.081%D*24.528%C14.5D--N/A4811h6.8D27.2D-
NS-7 PDW 1511481171.265B+1.3621.47%D16.216%C11.7DN/A9612.7h15C++69.8C+
Anti-Vehicle Grenade 1881461146N/A143.3745.731%DN/A208.6D60C-18320.7h7.9D-17.3D
L100 Python HEAT 198134177.882B*5.2537.905%D**N/A14.9D--7.1D-1979h7.2C19.1D*
Nova 133132801.65C*0.9833.414%D--15.909%C*17.4DN/A737.6h4.2C**12.6C+
Proton II PPA-H 140130621.667B*19.0426.363%D*N/A48.1D-3.7D1422.7h12.3C46.6D-
Coyote Missiles 196128264.923B**2.2941.37%FN/A25.1C-13.3D2655.1h27.2B*65.7B+
Antares LC 2051131041.087C1.5426.477%D-N/A3.2D*2.6D*12335.1h235.4D--889.2D*
Saron Laser Cannon 2251121770.633C2.0027.582%D1.786%C3D-3D--9237.2h256.6D--930.3D**
Soldier Soaker 107105831.265C++1.3624.742%D--16.191%C++23.9D-N/A1054.4h5.9C*24C-
M20 Basilisk 148102333.091C++0.4629.906%D--3.922%D9.5D-4.3D-13510.7h112.8C377.1D
L105 Zephyr 118101166.313C3.6840.495%CN/A1010U170U3920400.1h6.5C++16C++
Hades VSH4 23888392.256M**0.3766.614%C+1.136%D7.8C13.3C++22111.3h19T-28.6T-
Rocklet Rifle 17986761.132B*1.5046.821%DN/A22.6C-24.5C+3773.8h44.7C-95.5C-
E540 Halberd 1478599.444C++6.8242.461%D1.176%D-17D*12.4D3325h9.2F--21.6F--
M40 Fury 10583184.611C1.9833.463%C1.205%D20.2D--5.4D-2104.1h17.6C52.6C
C150 Dalton 14982155.467C+2.8433.212%C--N/A820U670U9378900.1h5.6D16.8D
Pelter Rocket Pod 9781810.125C7.5029.297%F-1.235%C+27.9D--5.5D**1272.9h19.1C**65.1C
Lancer AE 21576631.206B1.4255.846%DN/A5.2D*9.6D-12014.5h77.3F-138.4F-
The Slasher 75721890.381S2.2523.198%D-23.611%A+4.3C*N/A1016.6h2.5C+10.6C
NS Annihilator 13872184S1.3772.814%F-N/A9.5C+8.7C++2807.6h11.7C++16C
Parallax VX3-AE 6666322S19.3730.755%F80.303%C+18.9D*N/A783.5h2.5D*8D**
Skorpios 6664232.783B*0.1520.782%F29.688%A12.5D*N/A445.1h11C*53.2D
G40-F Ranger 9464232A**29.3720.928%F-N/A14.2F6.7F-1474.5h66.4C++317.2D-
Proton II PPA 6562320.667B+18.0412.503%F-1.613%C-38.8D1.9D-2021.6h8.9B71.1D--
MAX Punch 87629220.067C2.5651.015%C**N/A0.2CN/A1279.7h2.8C+5.6C++
MANA Anti-Personnel Turret 6360242.5N/A0.1313.783%UN/A600U30U5697300.1h61.5T*446T*
MANA Anti-Vehicle Turret 22059391.513D1.1253.292%DN/A590D1610C2250530.1h23.1D43.3D*
M20 Basilisk 9354153.6B+0.9729.399%D--5.556%C+8.9D--6.4D1736.1h100.7C++342.5C
AP30 Shredder 8050412.5A9.8721.741%F-N/A500U300U6364800.1h114.6C527D**

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit3741,176,95391.6h
VS Patriot Flare Gun34490.6h
Motion Spotter3322,24411.8h
Spawn Beacon61,0081h
Anti-Vehicle MANA Turret185784h
Turret AI Module1790.3h
Repair Module0990.5h
Nanite Revive Grenade06,4081.8h
Medical Applicator366444,34430.2h
Deconstruction Tool03,1740.3h
Spitfire Auto-Turret253,8283.5h
Rampart Wall0520.5h
Ammunition Package467,6573.2h
Medical Kit76913,79532.5h
Anti-Infantry MANA Turret41,2272.1h
Nano-Repair Grenade03450.1h
Recon Detection Device1913,09319.9h
Shield Recharging Field146500.3h

Check the help document for the dictionary if you want to learn more about words used here.


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