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General Bounty Hunter EscapeMAN[TiKD] EscapeMAN
TR BR 97

KDR: 3.63

Score: 255m

Last Seen: Feb 7th, 2020 11:26 PM
- OFFLINE - 6.9 hour(s)

Prestige 1, Battle Rank 97 - Terran Republic on Miller - Outfit Leader of Titan Killers Division[TiKD] Titan Killers Division
TR outfit on Miller

Members: 1
Level Progress (to 98): 71%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS P2-120 AP M14 Banshee P2-120 HEAT L100 Python AP TRAC-5 S Hellfire Rocket Pods Hornet Missiles RAMS .50M
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $985,788 MLG Score: 788
Fun Score: N/A
Cheeseburgers Flipped: 3551TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.249%18.841%43850118270,5482.148371.482

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.949%0.373C**-0.358C--1.464FHEAD ++ (~7.22)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
57.50.219C++13.40.06C+44.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.248%1.079%7366122629,933473185456.32699350%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.977%-0.427C---0.452D-0.977

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
111.60.306C*37.10.296C*74.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.357%2.171%14968122469,50057503822412.0849182%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.993%-0.58D-0.15C-0.313

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.50.392B80.344C**14.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.42%2.801%35619121317,743477984853.71193209%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.695%-0.902D---0.357C--0.053

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
116.3-0.006C+31.90.205C++84.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.584%69.602%3566122612,59648011182.62362

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.624%0.238C++0.163C++0.583

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.10.076C+3.3-0.05C+5.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.986%9.418%356512277,3902510932.94422

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.347%0.108C+-1.049D*0.115

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.50.356C**3.60.251C*4.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Titan Killers Division[TiKD] Titan Killers Division
TR outfit on Miller

Members: 1
255m370.4%446 (26.8k)427 (25.6k)3.62998308,65785,0304.4863297 (97)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR12322144525.771%9.31%24007:0382

43% Engineer20% Heavy Assault14% Infiltrator14% Light Assault8% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 18th, 2012 11:14 AMDec 4th, 2016 4:13 PMFeb 8th, 2020 2:37 PM (12d) (PST)Feb 7th, 2020 10:35 PM (13d) (PST)Feb 7th, 2020 7:26 PM (13d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,1201081,0120.5170.1420.0482.4960.157788

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
67,2106,48960,7213193150925,608

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
9957h/414.9d 72,815 28,736 84,825 1491.2k 10,215 27,129 93,872 669.2m

EngineerCLASS DETAILS: Engineer
TRAC-5 S
C*
Kills:6,815
Deaths:3,493
KDR:1.951
Accuracy:24.545% C*
HSR:3.918% F--
NSX Tanto
C+
Kills:3,551
Deaths:1,967
KDR:1.805
Accuracy:25.997% C+
HSR:19.347% D-
T5 AMC
C+
Kills:2,982
Deaths:1,620
KDR:1.841
Accuracy:22.952% C+
HSR:17.203% C--
DMR-99
D
Kills:2,915
Deaths:738
KDR:3.950
Accuracy:25.068% F-
HSR:24.974% D
AS16 NightHawk
D
Kills:2,406
Deaths:1,425
KDR:1.688
Accuracy:34.762% D
HSR:8.271% F
MG-HBR1 Dragoon
D
Kills:2,110
Deaths:497
KDR:4.245
Accuracy:26.610% D-
HSR:22.085% D
AMR-66
D
Kills:1,545
Deaths:1,030
KDR:1.500
Accuracy:23.178% D
HSR:18.900% D-
Havoc
C+
Kills:1,543
Deaths:804
KDR:1.919
Accuracy:52.831% C+
HSR:10.045% D--
TRAC-Shot
D*
Kills:1,290
Deaths:859
KDR:1.502
Accuracy:20.578% D*
HSR:11.163% D*
LC2 Lynx
D--
Kills:1,281
Deaths:793
KDR:1.615
Accuracy:18.842% D--
HSR:14.598% D*
NS Baron G5AE
C+
Kills:1,164
Deaths:587
KDR:1.983
Accuracy:45.833% C+
HSR:9.021% D*
NS-11C
D
Kills:1,161
Deaths:1,024
KDR:1.134
Accuracy:20.304% D
HSR:9.561% F
NS Baron G5
B+
Kills:1,158
Deaths:643
KDR:1.801
Accuracy:48.945% B+
HSR:9.672% D--
TAS-16 Blackjack
C**
Kills:1,158
Deaths:631
KDR:1.835
Accuracy:63.257% C**
HSR:12.090% D
FA1 Barrage
B+
Kills:1,144
Deaths:606
KDR:1.888
Accuracy:44.485% B+
HSR:9.441% D*
TRS-12 Uppercut
C
Kills:1,139
Deaths:705
KDR:1.616
Accuracy:53.370% C
HSR:8.253% D*
TRAC-5 Burst
C
Kills:1,138
Deaths:566
KDR:2.011
Accuracy:24.127% C
HSR:14.060% D**
MG-C1 Kindred
C--
Kills:647
Deaths:670
KDR:0.966
Accuracy:23.953% C--
HSR:17.002% D--
LC3 Jaguar
D*
Kills:99
Deaths:93
KDR:1.065
Accuracy:16.338% D**
HSR:13.131% D*
Kills:35,246
Deaths (as Engineer):18,751
Deaths (to Engineers):23,321
KDR:1.87969
Kill Difference:16,495
Playtime:4,311.086 hours
Usage:43%
Score:120.803m
Score/min:467
Accuracy (listed only):32.420%
HSR (listed only):13.302%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
D-
Kills:4,827
Deaths:2,442
KDR:1.977
Accuracy:19.755% D--
HSR:21.297% D-
NS-15 Gallows
D*
Kills:4,024
Deaths:1,541
KDR:2.611
Accuracy:22.544% D*
HSR:21.397% D*
TMG-50
D
Kills:1,927
Deaths:829
KDR:2.324
Accuracy:17.373% D
HSR:16.918% D--
MG-H1 Watchman
C+
Kills:1,570
Deaths:885
KDR:1.774
Accuracy:22.981% C+
HSR:23.440% C
NSX Naginata
C
Kills:1,566
Deaths:658
KDR:2.380
Accuracy:20.299% C
HSR:23.883% D
MSW-R
D--
Kills:1,198
Deaths:256
KDR:4.680
Accuracy:16.770% D*
HSR:16.444% D--
NS-15M AE
C
Kills:1,183
Deaths:366
KDR:3.232
Accuracy:23.514% C
HSR:20.457% D
NS-15M1
D--
Kills:1,150
Deaths:626
KDR:1.837
Accuracy:17.656% D--
HSR:11.913% D**
NS-15M2
D
Kills:1,150
Deaths:459
KDR:2.505
Accuracy:19.953% D
HSR:12.870% F
T32 Bull
D*
Kills:1,133
Deaths:472
KDR:2.400
Accuracy:16.730% D**
HSR:14.122% D*
T16 Rhino
D*
Kills:225
Deaths:39
KDR:5.769
Accuracy:15.287% D*
HSR:11.556% F
T9 CARV-S
D-
Kills:75
Deaths:34
KDR:2.206
Accuracy:15.504% D*
HSR:18.667% D-
Kills:20,028
Deaths (as Heavy Assault):8,607
Deaths (to Heavy Assaults):20,087
KDR:2.32694
Kill Difference:11,421
Playtime:1,980.316 hours
Usage:20%
Score:44.790m
Score/min:377
Accuracy (listed only):19.031%
HSR (listed only):17.747%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
RAMS .50M
B++
Kills:5,254
Deaths:686
KDR:7.659
Accuracy:43.184% B++
HSR:78.930% C++
NS-61 Emissary
B++
Kills:4,628
Deaths:2,550
KDR:1.815
Accuracy:32.824% B++
HSR:16.854% C+
Bighorn .50M
C
Kills:3,562
Deaths:369
KDR:9.653
Accuracy:40.437% C
HSR:73.723% D-
NS-44L Blackhand
B++
Kills:2,390
Deaths:1,056
KDR:2.263
Accuracy:47.891% B++
HSR:41.506% C+
NSX Tomoe
C++
Kills:2,305
Deaths:811
KDR:2.842
Accuracy:29.323% C++
HSR:28.764% D
NSX Tengu
C++
Kills:1,616
Deaths:839
KDR:1.926
Accuracy:37.314% C++
HSR:15.470% D-
PDW-16 Hailstorm
C
Kills:1,351
Deaths:1,287
KDR:1.050
Accuracy:22.840% C
HSR:8.808% D*
TS2 Inquisitor
B+
Kills:1,255
Deaths:865
KDR:1.451
Accuracy:32.312% B+
HSR:13.068% D--
TRAP-M1
C++
Kills:1,202
Deaths:527
KDR:2.281
Accuracy:30.141% C++
HSR:20.466% D
NS-44 Commissioner
B+
Kills:1,195
Deaths:958
KDR:1.247
Accuracy:41.346% B+
HSR:20.670% C
SR-7
C++
Kills:1,191
Deaths:117
KDR:10.180
Accuracy:39.398% C+
HSR:80.017% C++
HSR-1
C+
Kills:1,188
Deaths:362
KDR:3.282
Accuracy:34.249% C+
HSR:20.202% D--
TSAR-42
D
Kills:1,172
Deaths:194
KDR:6.041
Accuracy:34.649% D
HSR:63.311% D
SOAS-20
C
Kills:1,165
Deaths:480
KDR:2.427
Accuracy:26.200% C
HSR:13.391% D*
NS-30 Vandal
D
Kills:1,159
Deaths:454
KDR:2.553
Accuracy:29.695% D
HSR:20.362% D-
MKV Suppressed
C-
Kills:1,157
Deaths:730
KDR:1.585
Accuracy:20.478% D--
HSR:17.113% C-
SMG-46 Armistice
D
Kills:1,154
Deaths:689
KDR:1.675
Accuracy:22.562% D
HSR:11.698% D-
NS-7 PDW
C+
Kills:1,154
Deaths:735
KDR:1.570
Accuracy:24.219% C+
HSR:14.211% D
NS-357 Underboss
B++
Kills:1,151
Deaths:848
KDR:1.357
Accuracy:42.601% B++
HSR:15.899% D
KSR-35
D
Kills:1,147
Deaths:319
KDR:3.596
Accuracy:31.161% D
HSR:23.801% D
T4 AMP
C+
Kills:1,143
Deaths:921
KDR:1.241
Accuracy:27.501% C+
HSR:15.573% D
Shuriken
D--
Kills:1,078
Deaths:865
KDR:1.246
Accuracy:21.061% F
HSR:11.874% D--
MG-S1 Jackal
B+
Kills:774
Deaths:390
KDR:1.985
Accuracy:28.748% B+
HSR:15.116% D
The President
C-
Kills:535
Deaths:320
KDR:1.672
Accuracy:29.566% D
HSR:22.243% C-
TX2 Emperor
C*
Kills:519
Deaths:504
KDR:1.030
Accuracy:29.736% C*
HSR:12.717% D*
NS-AM7 Archer
C+
Kills:481
Deaths:447
KDR:1.076
Accuracy:53.127% D
HSR:17.256% C+
TX1 Repeater
C++
Kills:238
Deaths:233
KDR:1.021
Accuracy:25.048% C++
HSR:13.025% D*
99SV
C+
Kills:215
Deaths:59
KDR:3.644
Accuracy:31.476% C+
HSR:24.651% D*
Kills:41,379
Deaths (as Infiltrator):18,615
Deaths (to Infiltrators):13,401
KDR:2.22288
Kill Difference:22,764
Playtime:1,407.920 hours
Usage:14%
Score:29.471m
Score/min:349
Accuracy (listed only):32.467%
HSR (listed only):26.097%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5 S
C*
Kills:6,815
Deaths:3,493
KDR:1.951
Accuracy:24.545% C*
HSR:3.918% F--
NSX Tanto
C+
Kills:3,551
Deaths:1,967
KDR:1.805
Accuracy:25.997% C+
HSR:19.347% D-
T5 AMC
C+
Kills:2,982
Deaths:1,620
KDR:1.841
Accuracy:22.952% C+
HSR:17.203% C--
AS16 NightHawk
D
Kills:2,406
Deaths:1,425
KDR:1.688
Accuracy:34.762% D
HSR:8.271% F
NSX Tengu
C++
Kills:1,616
Deaths:839
KDR:1.926
Accuracy:37.314% C++
HSR:15.470% D-
Havoc
C+
Kills:1,543
Deaths:804
KDR:1.919
Accuracy:52.831% C+
HSR:10.045% D--
PDW-16 Hailstorm
C
Kills:1,351
Deaths:1,287
KDR:1.050
Accuracy:22.840% C
HSR:8.808% D*
TRAC-Shot
D*
Kills:1,290
Deaths:859
KDR:1.502
Accuracy:20.578% D*
HSR:11.163% D*
LC2 Lynx
D--
Kills:1,281
Deaths:793
KDR:1.615
Accuracy:18.842% D--
HSR:14.598% D*
NS Baron G5AE
C+
Kills:1,164
Deaths:587
KDR:1.983
Accuracy:45.833% C+
HSR:9.021% D*
NS-11C
D
Kills:1,161
Deaths:1,024
KDR:1.134
Accuracy:20.304% D
HSR:9.561% F
NS Baron G5
B+
Kills:1,158
Deaths:643
KDR:1.801
Accuracy:48.945% B+
HSR:9.672% D--
TAS-16 Blackjack
C**
Kills:1,158
Deaths:631
KDR:1.835
Accuracy:63.257% C**
HSR:12.090% D
MKV Suppressed
C-
Kills:1,157
Deaths:730
KDR:1.585
Accuracy:20.478% D--
HSR:17.113% C-
SMG-46 Armistice
D
Kills:1,154
Deaths:689
KDR:1.675
Accuracy:22.562% D
HSR:11.698% D-
NS-7 PDW
C+
Kills:1,154
Deaths:735
KDR:1.570
Accuracy:24.219% C+
HSR:14.211% D
FA1 Barrage
B+
Kills:1,144
Deaths:606
KDR:1.888
Accuracy:44.485% B+
HSR:9.441% D*
TRS-12 Uppercut
C
Kills:1,139
Deaths:705
KDR:1.616
Accuracy:53.370% C
HSR:8.253% D*
TRAC-5 Burst
C
Kills:1,138
Deaths:566
KDR:2.011
Accuracy:24.127% C
HSR:14.060% D**
Shuriken
D--
Kills:1,078
Deaths:865
KDR:1.246
Accuracy:21.061% F
HSR:11.874% D--
MG-S1 Jackal
B+
Kills:774
Deaths:390
KDR:1.985
Accuracy:28.748% B+
HSR:15.116% D
MG-C1 Kindred
C--
Kills:647
Deaths:670
KDR:0.966
Accuracy:23.953% C--
HSR:17.002% D--
LC3 Jaguar
D*
Kills:99
Deaths:93
KDR:1.065
Accuracy:16.338% D**
HSR:13.131% D*
Kills:36,960
Deaths (as Light Assault):22,021
Deaths (to Light Assaults):13,839
KDR:1.6784
Kill Difference:14,939
Playtime:1,410.400 hours
Usage:14%
Score:38.572m
Score/min:456
Accuracy (listed only):31.232%
HSR (listed only):12.220%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AS16 NightHawk
D
Kills:2,406
Deaths:1,425
KDR:1.688
Accuracy:34.762% D
HSR:8.271% F
NSX Tengu
C++
Kills:1,616
Deaths:839
KDR:1.926
Accuracy:37.314% C++
HSR:15.470% D-
Havoc
C+
Kills:1,543
Deaths:804
KDR:1.919
Accuracy:52.831% C+
HSR:10.045% D--
PDW-16 Hailstorm
C
Kills:1,351
Deaths:1,287
KDR:1.050
Accuracy:22.840% C
HSR:8.808% D*
T1S Cycler
C++
Kills:1,191
Deaths:554
KDR:2.150
Accuracy:24.986% C++
HSR:19.815% C+
SABR-13
C--
Kills:1,178
Deaths:605
KDR:1.947
Accuracy:23.999% C--
HSR:20.458% D
NS Baron G5AE
C+
Kills:1,164
Deaths:587
KDR:1.983
Accuracy:45.833% C+
HSR:9.021% D*
TAR
C--
Kills:1,158
Deaths:680
KDR:1.703
Accuracy:21.148% C--
HSR:10.535% F
NS Baron G5
B+
Kills:1,158
Deaths:643
KDR:1.801
Accuracy:48.945% B+
HSR:9.672% D--
TAS-16 Blackjack
C**
Kills:1,158
Deaths:631
KDR:1.835
Accuracy:63.257% C**
HSR:12.090% D
MKV Suppressed
C-
Kills:1,157
Deaths:730
KDR:1.585
Accuracy:20.478% D--
HSR:17.113% C-
SMG-46 Armistice
D
Kills:1,154
Deaths:689
KDR:1.675
Accuracy:22.562% D
HSR:11.698% D-
NS-7 PDW
C+
Kills:1,154
Deaths:735
KDR:1.570
Accuracy:24.219% C+
HSR:14.211% D
TORQ-9
D--
Kills:1,151
Deaths:762
KDR:1.511
Accuracy:19.492% D--
HSR:14.249% D**
NS-11A
D
Kills:1,148
Deaths:723
KDR:1.588
Accuracy:21.803% D
HSR:16.289% D-
FA1 Barrage
B+
Kills:1,144
Deaths:606
KDR:1.888
Accuracy:44.485% B+
HSR:9.441% D*
TRS-12 Uppercut
C
Kills:1,139
Deaths:705
KDR:1.616
Accuracy:53.370% C
HSR:8.253% D*
Shuriken
D--
Kills:1,078
Deaths:865
KDR:1.246
Accuracy:21.061% F
HSR:11.874% D--
MG-S1 Jackal
B+
Kills:774
Deaths:390
KDR:1.985
Accuracy:28.748% B+
HSR:15.116% D
T1A Unity
C-
Kills:373
Deaths:233
KDR:1.601
Accuracy:23.631% C--
HSR:21.448% C-
Cycler TRV
C-
Kills:156
Deaths:103
KDR:1.515
Accuracy:19.687% D
HSR:17.308% C-
NSX Yumi
D
Kills:117
Deaths:65
KDR:1.800
Accuracy:23.878% D
HSR:14.530% D*
Kills:24,468
Deaths (as Combat Medic):14,661
Deaths (to Combat Medics):5,834
KDR:1.66892
Kill Difference:9,807
Playtime:388.863 hours
Usage:4%
Score:9.064m
Score/min:388
Accuracy (listed only):31.788%
HSR (listed only):13.442%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B
Kills:1,877
Deaths:761
KDR:2.466
Accuracy:18.577% B
HSR:17.581% D
MRC3 Mercy
B
Kills:1,753
Deaths:761
KDR:2.304
Accuracy:18.885% B
HSR:16.258% D-
M3 Pounder HEG
C+
Kills:1,265
Deaths:621
KDR:2.037
Accuracy:29.893% D--
HSR:3.083% C+
MR1 Fracture
B
Kills:1,244
Deaths:812
KDR:1.532
Accuracy:35.922% C+
HSR:4.341% B
M3 Pounder HEG
C+
Kills:1,235
Deaths:621
KDR:1.989
Accuracy:30.312% D--
HSR:2.996% C+
MR1 Fracture
B+
Kills:1,080
Deaths:812
KDR:1.330
Accuracy:35.835% C+
HSR:4.722% B+
NS-10 Burster
C++
Kills:672
Deaths:438
KDR:1.534
Accuracy:29.064% C++
HSR:2.679% D-
NS-10 Burster
C+
Kills:620
Deaths:438
KDR:1.416
Accuracy:29.203% C+
HSR:2.581% D-
M2 Mutilator
A+
Kills:545
Deaths:226
KDR:2.412
Accuracy:20.861% A+
HSR:12.294% D**
M2 Mutilator
A
Kills:491
Deaths:226
KDR:2.173
Accuracy:21.200% A
HSR:16.293% D
NS-20 Gorgon
B+
Kills:260
Deaths:157
KDR:1.656
Accuracy:29.184% B+
HSR:20% C++
NS-20 Gorgon
B++
Kills:242
Deaths:157
KDR:1.541
Accuracy:29.198% B+
HSR:23.141% B++
M1 Heavy Cycler
C-
Kills:128
Deaths:20
KDR:6.400
Accuracy:12.486% C-
HSR:9.375% F-
M1 Heavy Cycler
D
Kills:89
Deaths:20
KDR:4.450
Accuracy:13.538% D
HSR:6.742% F*
Kills:11,501
Deaths (as MAX Suit):3,035
Deaths (to MAX Suits):4,693
KDR:3.78946
Kill Difference:8,466
Playtime:444.730 hours
Usage:4%
Score:12.283m
Score/min:460
Accuracy (listed only):25.297%
HSR (listed only):10.149%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B**
Kills:18,418
V. Kills:1,951 N/A
Deaths:2,201
KDR:8.368
Accuracy:31.451% B
KPH:54.800 C**
VKPH:5.800 B**
Hellfire Rocket Pods
B++
Kills:6,185
V. Kills:1,798 344%
Deaths:638
KDR:9.694
Accuracy:46.547% C+
KPH:72.900 C+
VKPH:21.200 B++
Hornet Missiles
C**
Kills:5,460
V. Kills:3,478 157%
Deaths:494
KDR:11.053
Accuracy:61.425% C++
KPH:74 C++
VKPH:47.100 C**
M18 Locust
C+
Kills:3,645
V. Kills:2,963 123%
Deaths:1,306
KDR:2.791
Accuracy:31.136% C+
KPH:16.500 C+
VKPH:13.400 C+
M18 Rotary
C+
Kills:2,407
V. Kills:1,793 134%
Deaths:1,337
KDR:1.800
Accuracy:30.624% C+
KPH:14.500 C+
VKPH:10.800 C+
M18 Needler
C++
Kills:1,396
V. Kills:1,103 126%
Deaths:686
KDR:2.035
Accuracy:32.708% C++
KPH:12.600 C+
VKPH:9.900 C++
Coyote Missiles
C+
Kills:838
V. Kills:438 191%
Deaths:127
KDR:6.598
Accuracy:48.184% D
KPH:39.900 C+
VKPH:20.900 C+
M202 Wyrm
C
Kills:537
V. Kills:249 215%
Deaths:
KDR:
Accuracy:53.397% C
KPH:73.400 C-
VKPH:34 C--
Tomcat A2AM Pods
C+
Kills:381
V. Kills:464 82%
Deaths:92
KDR:4.141
Accuracy:81.357% C**
KPH:30.500 D
VKPH:37.100 C+
Kills:39,267 (25,866 + 0)
Deaths:6,881
KDR:5.707
VKDR:2.069
Vehicle Kills:14,237
Kill Difference:32,386
Playtime:1,033.708 hours
Usage:10%
Score:22.000m
Score/min:355
Piloting Accuracy:32.708%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B**
Kills:2,115
V. Kills:1,596 132%
Deaths:141
KDR:15
Accuracy:41.888% C*
KPH:54.300 B**
VKPH:41 B**
L-24R Spur
C*
Kills:1,998
V. Kills:278 N/A
Deaths:21
KDR:95.143
Accuracy:39.489% C++
KPH:34 C++
VKPH:4.700 C*
L105 Zephyr
M
Kills:1,385
V. Kills:413 335%
Deaths:44
KDR:31.477
Accuracy:40.047% C
KPH:79.300 B**
VKPH:23.600 M
CAS30 Tank Buster
C++
Kills:1,356
V. Kills:1,326 102%
Deaths:755
KDR:1.796
Accuracy:37.552% D-
KPH:8.300 C+
VKPH:8.100 C++
AP30 Shredder
B++
Kills:1,235
V. Kills:780 158%
Deaths:137
KDR:9.015
Accuracy:35.800% B
KPH:39.500 B++
VKPH:24.900 B++
L-30R Vektor
C++
Kills:171
V. Kills:110 154%
Deaths:47
KDR:3.638
Accuracy:37.795% C+
KPH:12.400 C++
VKPH:8 C+
Dual-75 Duster
C++
Kills:62
V. Kills:5 N/A
Deaths:3
KDR:20.667
Accuracy:33.255% D
KPH:68.200 C+
VKPH:5.500 C++
Kills:8,322 (3,525 + 4,797)
Deaths:1,148
KDR:7.249
VKDR:3.927
Vehicle Kills:4,508
Kill Difference:7,174
Playtime:324.238 hours
Usage:3%
Score:5.743m
Score/min:295
Piloting Accuracy:37.795%
Gunner Accuracy:33.255%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B+
Kills:8,119
V. Kills:5,459 149%
Deaths:813
KDR:9.986
Accuracy:45.346% D*
KPH:32.800 C+
VKPH:22.100 B+
L100 Python HESH
C*
Kills:3,277
V. Kills:620 N/A
Deaths:164
KDR:19.982
Accuracy:42.150% D
KPH:53.300 C+
VKPH:10.100 C*
C75 Viper
B*
Kills:1,593
V. Kills:309 N/A
Deaths:93
KDR:17.129
Accuracy:29.266% D--
KPH:44.700 B*
VKPH:8.700 C+
Skyguard
B+
Kills:1,085
V. Kills:921 118%
Deaths:196
KDR:5.536
Accuracy:27.539% C
KPH:13.300 C+
VKPH:11.300 B+
L100 Python HEAT
D--
Kills:200
V. Kills:72 274%
Deaths:11
KDR:18.182
Accuracy:36.090% F
KPH:15 D--
VKPH:5.400 D*
Kills:14,274 (14,274 + 0)
Deaths:1,277
KDR:11.178
VKDR:5.780
Vehicle Kills:7,381
Kill Difference:12,997
Playtime:439.348 hours
Usage:4%
Score:9.879m
Score/min:375
Driving Accuracy:36.090%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A+
Kills:44,654
V. Kills:27,533 162%
Deaths:1,783
KDR:25.044
Accuracy:39.141% D
KPH:42.800 B*
VKPH:26.400 A+
P2-120 HEAT
A++
Kills:8,641
V. Kills:2,961 292%
Deaths:488
KDR:17.707
Accuracy:37.452% C--
KPH:47.400 A++
VKPH:16.200 A+
P2-120 HESH
C++
Kills:1,931
V. Kills:349 N/A
Deaths:78
KDR:24.756
Accuracy:36.121% D
KPH:54.200 C++
VKPH:9.800 C+
G40-F Ranger
B*
Kills:1,367
V. Kills:833 164%
Deaths:83
KDR:16.470
Accuracy:29.190% C
KPH:61 B++
VKPH:37.200 B*
P525 Marauder
B++
Kills:1,355
V. Kills:77 N/A
Deaths:27
KDR:50.185
Accuracy:18.281% C-
KPH:95 B++
VKPH:5.400 B+
E540 Halberd
A
Kills:700
V. Kills:405 172%
Deaths:81
KDR:8.642
Accuracy:40.562% C+
KPH:31.200 B+
VKPH:18 A
G30 Walker
B*
Kills:656
V. Kills:850 77%
Deaths:73
KDR:8.986
Accuracy:19.075% D--
KPH:19 C+
VKPH:24.600 B*
MR11 Gatekeeper
A*
Kills:467
V. Kills:457 102%
Deaths:32
KDR:14.594
Accuracy:42.815% B+
KPH:30.500 B**
VKPH:29.900 A*
G30 Vulcan
B+
Kills:320
V. Kills:235 136%
Deaths:76
KDR:4.211
Accuracy:25.934% C-
KPH:22.200 C++
VKPH:16.300 B+
Kills:60,091 (55,226 + 4,865)
Deaths:2,721
KDR:22.084
VKDR:12.385
Vehicle Kills:33,700
Kill Difference:57,370
Playtime:1,385.805 hours
Usage:14%
Score:37.723m
Score/min:454
Driving Accuracy:36.121%
Gunner Accuracy:25.934%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
A
Kills:4,238
V. Kills:1,678 252%
Deaths:140
KDR:30.271
Accuracy:51.251% D-
KPH:70.100 A
VKPH:27.800 B++
P525 Marauder-H
B++
Kills:2,197
V. Kills:212 N/A
Deaths:63
KDR:34.873
Accuracy:23.393% D**
KPH:96.900 C+
VKPH:9.300 B++
MR11 Gatekeeper-H
C+
Kills:979
V. Kills:934 105%
Deaths:78
KDR:12.551
Accuracy:42.539% D*
KPH:29.300 C+
VKPH:28 C+
G20 Vulcan-H
C+
Kills:443
V. Kills:304 145%
Deaths:101
KDR:4.386
Accuracy:37.492% D*
KPH:39.200 C
VKPH:26.900 C+
M40 Fury-H
B**
Kills:62
V. Kills:4 N/A
Deaths:3
KDR:20.667
Accuracy:21.008% F--
KPH:136.100 B**
VKPH:8.800 D
G40-F Ranger
N/A
Kills:50
V. Kills:34 143%
Deaths:4
KDR:12.500
Accuracy:28.810% N/A
KPH:23.600 N/A
VKPH:16.100 N/A
Kills:7,969 (0 + 7,969)
Deaths:389
KDR:20.486
VKDR:8.139
Vehicle Kills:3,166
Kill Difference:7,580
Playtime:130.375 hours
Usage:1%
Score:3.910m
Score/min:500
Driving Accuracy:N/A%
Gunner Accuracy:28.810%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A
Kills:1,059
V. Kills:95 N/A
Deaths:38
KDR:27.868
Accuracy:20.891% B++
KPH:69 C++
VKPH:6.200 A
M12 Kobalt
C+
Kills:375
V. Kills:31 N/A
Deaths:28
KDR:13.393
Accuracy:15.126% C-
KPH:45.300 D
VKPH:3.700 C+
M60-G Bulldog
B++
Kills:345
V. Kills:57 N/A
Deaths:25
KDR:13.800
Accuracy:28.767% D
KPH:43.200 B++
VKPH:7.100 C**
M20 Basilisk
B+
Kills:274
V. Kills:125 217%
Deaths:55
KDR:4.982
Accuracy:36.735% C
KPH:20.400 C+
VKPH:9.300 B+
M40 Fury
B+
Kills:267
V. Kills:63 417%
Deaths:31
KDR:8.613
Accuracy:35.673% C+
KPH:49.800 C**
VKPH:11.800 B+
G30 Walker
B**
Kills:214
V. Kills:198 108%
Deaths:27
KDR:7.926
Accuracy:30.494% C++
KPH:17.300 C++
VKPH:16 B**
G30 Walker
B**
Kills:174
V. Kills:140 123%
Deaths:19
KDR:9.158
Accuracy:28.863% C
KPH:17.700 C+
VKPH:14.300 B**
G40-F Ranger
B*
Kills:164
V. Kills:147 111%
Deaths:11
KDR:14.909
Accuracy:32.157% C+
KPH:18.600 C++
VKPH:16.600 B*
M20 Basilisk
C+
Kills:133
V. Kills:65 202%
Deaths:26
KDR:5.115
Accuracy:32.749% D
KPH:19.500 C+
VKPH:9.500 C+
M40 Fury
C*
Kills:117
V. Kills:21 N/A
Deaths:11
KDR:10.636
Accuracy:21.744% F
KPH:57.800 C*
VKPH:10.400 C+
Kills:3,122 (0 + 3,122)
Deaths:271
KDR:11.520
VKDR:3.476
Vehicle Kills:942
Kill Difference:2,851
Playtime:90.316 hours
Usage:1%
Score:1.975m
Score/min:364
Driving Accuracy:N/A%
Gunner Accuracy:21.744%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D
Kills:117
V. Kills:30 377%
Deaths:74
KDR:1.581
Accuracy:30.966% F
KPH:11.900 D
VKPH:3 D-
Kills:117 (117 + 0)
Deaths:74
KDR:1.581
VKDR:0.405
Vehicle Kills:30
Kill Difference:43
Playtime:9.844 hours
Usage:0%
Score:0.108m
Score/min:183
Driving Accuracy:30.966%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

VLG Missile Launcher
C++
Kills:222
V. Kills:101 218%
Deaths:19
KDR:11.684
Accuracy:45.255% D*
KPH:50.600 C
VKPH:23 C++
CAS 14-E
A*
Kills:155
V. Kills:7 N/A
Deaths:4
KDR:38.750
Accuracy:32.972% C
KPH:150.400 A*
VKPH:6.800 C++
Pelter Rocket Pod
C
Kills:61
V. Kills:30 197%
Deaths:3
KDR:20.333
Accuracy:27.214% F*
KPH:31.600 D-
VKPH:15.500 C
Kills:438 (0 + 438)
Deaths:26
KDR:16.846
VKDR:5.308
Vehicle Kills:138
Kill Difference:412
Playtime:7.351 hours
Usage:0%
Score:0.140m
Score/min:317
Piloting Accuracy:N/A%
Gunner Accuracy:27.214%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 72,18744,6541,78325.044A*21.4139.141%D2.237%C42.8B*26.4A+4511044.5h6.5C**16.5C+
M14 Banshee 20,36918,4182,2018.368C*4.7431.451%BN/A54.8C**5.8B**244336.3h21.7C**69.1B
P2-120 HEAT 11,6028,64148817.707A*14.0837.452%C--2.488%C47.4A++16.2A+413182.3h5.4B**14.5B++
L100 Python AP 13,5788,1198139.986B++6.3645.346%D*2.353%C+32.8C+22.1B+398247.5h5.3B+11.7C+
TRAC-5 S 7,1366,8153,4931.951A+1.6824.545%C*3.918%F--28.4B+1.3A+118239.7h6.8A27.7B*
Hellfire Rocket Pods 7,9836,1856389.694B6.0646.547%C+1.051%C++72.9C+21.2B++72784.9h24C+51.5C++
Hornet Missiles 8,9385,46049411.053B++7.4261.425%C++N/A74C++47.1C**82373.8h8.8B+14.3B+
RAMS .50M 5,2775,2546867.659A4.0343.184%B++78.93%C++29.6C+N/A154177.4h2.6C-5.9C++
C-4 ARX 8,6475,2471,4643.584B*0.0526.39%C+N/A115.8C+75.1M121445.3h1.6D*5.9D
T9A "Butcher" 4,9294,8272,4421.977C++1.6519.755%D--21.297%D-33.2DN/A125145.6h13.5D-68.1D-
NS-61 Emissary 4,6934,6282,5501.815A+1.8132.824%B++16.854%C+38.4B++N/A132120.6h12.3C*37.4B+
MANA Anti-Vehicle Turret 7,4504,3236536.62M*2.9955.483%C++3.817%C+49.5B*35.8B+74087.3h6.6B+11.9B*
E540 Halberd-H 5,9164,23814030.271M26.6451.251%D-4.011%A++70.2A27.8B++52060.4h5.1B+9.9B+
NS-15 Gallows 4,1074,0241,5412.611C++1.0222.544%D*21.397%D*33.2D--N/A93121.1h14.2F62.9F-
Auraxium Chainblade 3,9433,81745,4120.084B**3.5542.342%B**4.27%C-1.1C+N/A43414.4h1.8B+4.3B+
M18 Locust 6,6083,6451,3062.791B+0.8431.136%C+2.14%B+16.5C+13.4C+256220.9h138.3C++444.1C++
Bighorn .50M 3,6133,5623699.653A+6.0240.437%C73.723%D-36.6DN/A10297.2h2.4F-6D*
Claymore 3,5583,55530811.542B*7.9128.636%CN/A207.9B**N/A91017.1h1.2C++4.2C+
NSX Tanto 3,6613,5511,9671.805B++1.8225.997%C+19.347%D-16.9DN/A50210h15.1C+58.1C++
Tank Mine 5,7083,4345576.165A++2.5424.494%DN/A168.3A111.5A++241920.4h1.8C*7.2C-
L100 Python HESH 3,8973,27716419.982B*16.3542.15%D1.678%C*53.3C+10.1C*27761.5h3.6C+8.5C
The Kraken 4,4513,1401,8761.674C++1.9650.767%D*2.611%A34C--14.2C19692.3h5.1D-10.1D**
T5 AMC 3,0732,9821,6201.841B**1.7922.952%C+17.203%C--14.2C--N/A73210.7h16.9C-73.5C+
DMR-99 3,0072,9157383.95B++0.3225.068%F-24.974%D24.6D--N/A70118.7h11F--44T
C-4 4,3402,6341,1582.275B+1.3525.507%C+N/A91.5C++59.2A*185328.8h1.6C+6.2C+
M18 Rotary 4,2002,4071,3371.8C+1.8330.624%C+2.368%C++14.5C+10.8C+244166.1h119.8C*391.1C**
AS16 NightHawk 2,4232,4061,4251.688B+1.9434.762%D8.271%F24.1C--N/A121100h4.6C++13.4C+
NS-44L Blackhand 2,4092,3901,0562.263B**1.3747.891%B++41.506%C+26.2C++N/A8691.1h4.4C++9.2B+
NSX Tomoe 2,3252,3058112.842B*0.7929.323%C++28.764%D38.9C+N/A11059.2h15.6C+53.3C+
Chainblade 2,2662,20619,7130.112M++3.5249.816%A++N/A1.4AN/A71584h2B+3.9B++
P525 Marauder-H 2,4092,1976334.873A++31.2423.393%D**N/A96.8C+9.3B++30622.7h8C+34.2D--
C150 Dalton 3,7112,11514115B*11.3741.888%C*N/A54.4B**41B**73938.9h5.5D13.1C+
MG-HBR1 Dragoon 2,1812,1104974.245M+0.6226.61%D-22.085%D30.9C++1B+7468.3h7.2C++27.2C+
L-24R Spur 2,2761,9982195.143U91.5139.489%C++1.151%D34C++4.7C*9558.8h27C*68.4C**
P2-120 HESH 2,2801,9317824.756B*21.1336.121%DN/A54.1C++9.8C+36935.7h5.4C14.9C
TMG-50 1,9731,9278292.324B**1.3117.373%D16.918%D--17.7DN/A103108.9h15.8D--91D
MRC3 Mercy 1,9291,8777612.466C*1.1618.577%B17.581%D29C+N/A13864.7h18.9C**101.7B+
MRC3 Mercy 1,7831,7537612.304C++1.3318.885%B16.258%D-27.1C+N/A13464.6h20.7C+109.4B
NSX Tengu 1,6571,6168391.926B*1.7037.314%C++15.47%D-31.4CN/A10351.5h13.9C++37.4C*
C75 Viper 1,9021,5939317.129M*13.5029.266%D--1.067%C-44.7B*8.7C+46535.6h8.2B++28B+
MG-H1 Watchman 1,5971,5708851.774C*1.8622.981%C+23.44%C24.8DN/A7363.4h16.6C+72.2C++
NSX Naginata 1,5941,5666582.38B**1.2520.299%C23.883%D33.5CN/A10946.7h13.4C+66.2C+
AMR-66 1,5901,5451,0301.5B++2.1323.178%D18.9%D-10.6DN/A66145.3h12.8D--55D
Havoc 1,5701,5438041.919B+1.7152.831%C+10.045%D--22.4D--N/A7868.8h3.9B+7.4B
T7 Mini-Chaingun AE 1,4241,3976592.12B++1.5121.327%C**12.097%D50.4C++1C++14327.7h13.4C*62.8B
M18 Needler 2,4991,3966862.035C+1.5932.708%C++2.077%C++12.6C+9.9C++325111h143.2C*437.7C**
L105 Zephyr 1,7981,3854431.477A++27.8540.047%CN/A79.1B**23.6M62017.5h7.3C18.3C+
G40-F Ranger 2,2001,3678316.47A+12.8429.19%CN/A61B++37.2B*51522.4h53.5B+183.2B+
CAS30 Tank Buster 2,6821,3567551.796C++1.8337.552%D-N/A8.3C+8.1C++205163.2h43.4B+115.7C**
P525 Marauder 1,4321,3552750.185A**46.5618.281%C-1.255%C--94.8B++5.4B+45714.3h7.6C--41.4C
PDW-16 Hailstorm 1,3741,3511,2871.05C++2.5822.84%C8.808%D*14.8DN/A8591.5h15.7C+68.6C++
TRAC-Shot 1,3281,2908591.502C*2.1320.578%D*11.163%D*17.9DN/A9772.2h11C**53.5C
LC2 Lynx 1,3031,2817931.615B+2.0118.842%D--14.598%D*13.2DN/A11197h17.5C92.6C--
M3 Pounder HEG 1,6211,2656212.037B1.5929.893%D--3.083%C+17C+4.8B*16474.6h19.6C65.7C-
T7 Mini-Chaingun 1,2871,2557221.738B*1.8915.362%C9.96%D-32.1C+N/A16639.1h15.4C++100.2C++
TS2 Inquisitor 1,2801,2558651.451B2.1832.312%B+13.068%D--31.8CN/A11439.5h12.4C38.5C++
MR1 Fracture 2,1621,2448121.532A2.1035.922%C+4.341%B10.2B7.5A137122.5h52.4C++145.9C*
AP30 Shredder 2,0151,2351379.015C+5.3935.8%BN/A39.5B++24.9B++49031.3h109.3C305.3C+
M3 Pounder HEG 1,5271,2356211.989C*1.6430.312%D--2.996%C+17C4C++14572.6h20.8C+68.7C-
TRAP-M1 1,2191,2025272.281B+1.3530.141%C++20.466%D34.5C+N/A17434.8h10.5C34.8C+
MSW-R 1,2131,1982564.68B**1.0516.77%D*16.444%D--22.7DN/A20652.8h14C--83.2D
NS-44 Commissioner 1,2161,1959581.247C**2.3841.346%B+20.67%C34.1C+N/A16335h3.9C++9.5B+
Sticky Grenade 1,2271,19311193N/A1,189.3747.408%DN/A662.8D18.9B+21921.8h2.7C5.7C
SR-7 1,2041,19111710.179A*6.5539.398%C+80.017%C++33.6C+N/A8835.4h2.5C6.4C+
T1S Cycler 1,2311,1915542.15B**1.4824.986%C++19.815%C+32.1C++1.1B*9537.1h17.4D**69.5C-
HSR-1 1,2151,1883623.282B*0.3534.249%C+20.202%D--35.4CN/A20633.6h7.1D--20.8C
NS-15M AE 1,2091,1833663.232B+0.4023.514%C20.457%D41.5CN/A13728.5h12.7C54.2C+
SABR-13 1,2051,1786051.947B+1.6823.999%C--20.458%D29CN/A8940.6h15.9D*66.3D
TSAR-42 1,1811,1721946.041B+2.4134.649%D63.311%D30.5CN/A11038.4h2.7D7.8C-
SOAS-20 1,1891,1654802.427B*1.2026.2%C13.391%D*32.8C+N/A26335.5h15.4D-58.9D
NS Baron G5AE 1,1811,1645871.983B++1.6545.833%C+9.021%D*32.1CN/A16336.3h4.2C*9.1C+
NS-11C 1,1901,1611,0241.134C*2.5020.304%D9.561%F11.1DN/A70105h17.3C--85.4C-
NS-30 Vandal 1,1781,1594542.553C**1.0829.695%D20.362%D-27.7DN/A16941.9h6.5C--22C
TAR 1,1771,1586801.703C*1.9321.148%C--10.535%F24.5CN/A11847.3h15.4D72.7C-
NS Baron G5 1,1791,1586431.801B**1.8348.945%B+9.672%D--25.1C-N/A6746.1h4.5C*9.2C+
TAS-16 Blackjack 1,1671,1586311.835B+1.7963.257%C**12.09%D32.2CN/A10636h2.2B+3.5B+
MKV Suppressed 1,1741,1577301.585B++2.0420.478%D--17.113%C-26.1CN/A9444.4h15.9C77.9C
SMG-46 Armistice 1,1621,1546891.675B+1.9522.562%D11.698%D-32.4C++N/A16035.6h13.4B+59.3C++
NS-7 PDW 1,1711,1547351.57B*2.0624.219%C+14.211%D24.7C+N/A10546.8h15.9C+65.5C++
NS-357 Underboss 1,1681,1518481.357B2.2742.601%B++15.899%D42.3C+N/A14327.2h4.2C++9.9B+
TORQ-9 1,1701,1517621.51C*2.1219.492%D--14.249%D**27CN/A10242.7h17.4D89D
NS-15M1 1,1831,1506261.837C**1.7917.656%D--11.913%D**23.3DN/A13949.3h16.1D--91D
NS-15M2 1,1721,1504592.505B+1.1219.953%D12.87%F35.7CN/A23932.2h14.3C71.6C
NS-11A 1,1781,1487231.588C**2.0421.803%D16.289%D-25.1CN/A12745.8h16.8D-77C--
KSR-35 1,1731,1473193.596B++0.0331.161%D23.801%D34CN/A8833.7h5.6D-18.1D
FA1 Barrage 1,1611,1446061.888B*1.7444.485%B+9.441%D*34.9BN/A24132.8h3.8B*8.5B++
T4 AMP 1,1751,1439211.241B2.3927.501%C+15.573%D25.1CN/A12545.5h15.1C++54.8C*
TRS-12 Uppercut 1,1621,1397051.616B+2.0153.37%C8.253%D*21.7DN/A8252.4h2.5C*4.6C++
TRAC-5 Burst 1,1691,1385662.011C++1.6224.127%C14.06%D**23.2DN/A14449.1h15.6D64.7C
T32 Bull 1,1521,1334722.4B*1.2316.73%D**14.122%D*20.5DN/A11955.3h15.2D90.7D--
NS Decimator 1,6091,0909211.183C++2.4549.708%D**3.119%B*26.2D12.5C-41641.6h5.2C10.4D
Skyguard 2,0061,0851965.536A1.9127.539%C1.29%D13.3C+11.3B+33581.4h128C+464.8C+
MR1 Fracture 1,9591,0808121.33B**2.3035.835%C+4.722%B+8.8C*7.2A127122.5h61.6C+171.8C+
Shuriken 1,0981,0788651.246C+2.3821.061%F11.874%D--15.2D*N/A4371h18.5F88F-
M12 Kobalt 1,1541,0593827.868B*24.2420.891%B++11.143%F68.8C++6.2A27915.4h19.8C+94.9B
NS Annihilator 1,8259872713.642S0.0180.008%C+N/A15.9A13.5A++30561.9h9.7B*12.1B++
MR11 Gatekeeper-H 1,9139797812.551A*8.9242.539%D*N/A29.3C+28C+32833.4h65.5C+154D
ML-7 1,3879776671.465A2.1646.952%D--3.071%C++25.7C*10.8C58538h5.8B+12.5C++
MANA Anti-Personnel Turret 1,1069691865.21N/A1.5814.051%UN/A9690U1370U22201700.1h27.9T*198.5T*
Frag Grenade 9529291929N/A925.3734.043%D**N/A516.1C*12.8B+24721.8h3.3B+9.8C+
Striker AE 1,8338995041.784A**1.8544.235%DN/A12.4C12.9C+16072.5h64.6D**146D**
Coyote Missiles 1,2768381276.598B**2.9748.184%DN/A39.9C+20.9C+66121h35.7B+74C**
Spear Anti-Vehicle Phalanx Turret 1,4038186113.41B**9.7844.27%C+2.445%D37.4C+26.7B+63421.9h10.8C24.4C+
NS Decimator-B 1,2407997111.124C-2.5153.484%D*4.13%A+35C-19.3C+21622.8h4.6C--8.7D--
NSX Masamune 1,2727844741.654A1.9847.882%D*2.679%B+21.7C--13.5C+19236.1h20.4D42.5D-
MG-S1 Jackal 7887743901.985B++1.6428.748%B+15.116%D31.7C+N/A11124.4h12.8C+44.4C**
T2 Striker 1,8327717301.056B**2.5747.523%CN/A9.5C-13.1B+42280.8h48.5C+102C+
MAX Punch 7917253,0430.238A3.3963.878%AN/A1.8C*N/A8393.2h2.6C+4.1C*
E540 Halberd 1,105700818.642C**5.0140.562%C+4.286%B+31.1B+18A67122.5h6.5C16.1C+
Rocklet Rifle 1,4086844061.685A++1.9447.663%DN/A29.5C++31.2B++41523.2h42.4C88.9C
NS-10 Burster 1,2896724381.534B*2.1029.064%C++2.679%D-5C+4.6B*153135.4h173.6C597.2C+
G30 Walker 1,506656738.986A++5.3619.075%D--N/A19C+24.6B*50034.6h186.8C**979.3C+
MG-C1 Kindred 6626476700.966C+2.6623.953%C--17.002%D--15D-N/A4643h13.5C56.6C
NS-10 Burster 1,1526204381.416B+2.2129.203%C+2.581%D-4.7C+4C**132132.4h186.5C638.5C+
M2 Mutilator 5525452262.412B+1.2220.861%A+12.294%D**30.3BN/A13618h14.5B*69.4B*
M202 Wyrm 7865371537U533.3753.397%C1.117%D73.6C-34.1C--3627.3h42.4C++79.4C++
NS-R3 Swarm 1,3755362701.985M**1.6464.153%C+N/A8.5C**13.3M**13163.1h31C48.3C+
The President 5375353201.672C++1.9629.566%D22.243%C-19.2D--N/A6127.9h13.5D45.6D-
Anti-Vehicle Grenade 8835311531N/A527.3745.076%DN/A196.7D-130.4B+26912.7h8.2D--18.1D--
TX2 Emperor 5255195041.03C++2.6029.736%C*12.717%D*36C**N/A18014.4h10.3C34.7C++
M2 Mutilator 4994912262.173B1.4621.2%A16.293%D27.3C+N/A12218h16.4B+77.6B++
NS-AM7 Archer 9314814471.076A2.5553.127%D17.256%C+6C5.6A*6080.7h34.3D--64.5D*
MR11 Gatekeeper 9244673214.594A*10.9642.815%B+1.499%C30.5B**29.9A*62415.3h56.2C131.3C++
G20 Vulcan-H 7474431014.386C+0.7637.492%D*3.386%B+39.2C26.9C+126111.3h86.4B+230.4C+
M12 Kobalt 425384848B++44.3720.89%C+14.063%D-85.3C9.1B+2024.5h22C-105.4C+
Tomcat A2AM Pods 845381924.141C0.5181.357%C**N/A30.5D37.1C+98812.5h9.1C+11.2C+
M12 Kobalt 4063752813.393C+9.7615.126%C-10.133%F-45.2D3.7C+2068.3h23.5D--155.1C-
T1A Unity 3813732331.601C++2.0323.631%C--21.448%C-31.1C--N/A10212h14.3D-60.5D
M60-G Bulldog 4023452513.8A*10.1728.767%D2.609%C+43.1B++7.1C**2858h6.2B+21.6C**
G30 Vulcan 555320764.211C++0.5825.934%C-4.063%B22.2C++16.3B+60714.4h91C**350.7C*
Aspis Anti-Aircraft Phalanx Turret 644294407.35A+3.7226.42%C++N/A13.2B+15.7B**53222.3h152.5C++577.2C**
NS-03 Thumper 3042913170.918B+2.7128.13%D1.031%D-50.2B**2.2A1315.8h8.2C+29.1C+
M20 Basilisk 399274554.982B++1.3536.735%C6.204%C++20.3C+9.3B+43013.5h87.7C**238.7C**
M40 Fury 330267318.613C*4.9835.673%C+1.873%C*49.4C*11.7B+3955.4h14.7C++41.1C*
NS-20 Gorgon 2782601571.656B+1.9729.184%B+20%C++19.7C*1.4C+7313.2h39.5B+135.3B+
M60-A Bulldog 307258465.609C+1.9834.882%CN/A53.8B*10.2B**6554.8h4.9B+13.9B+
NS-20 Gorgon 2712421571.541B+2.0929.198%B+23.141%B++18.3C+2.2B**7913.2h42.1C*144.3B+
TX1 Repeater 2402382331.021B+2.6125.048%C++13.025%D*20.5CN/A22011.6h15.2C+60.8C++
Ripper 2282263890.581S3.0535.904%B*11.504%D8.7C*N/A2726.1h1.2B+3.3B+
T16 Rhino 227225395.769S2.1415.287%D*11.556%F19.7DN/A27111.4h15.2C99.1D
VLG Missile Launcher 3232221911.684C8.0545.255%D*3.604%A*50.5C23C++3134.4h11.5F--25.5T
99SV 220215593.644A+0.0131.476%C+24.651%D*24.2C+N/A2748.9h6.2C19.8C+
M9 SKEP Launcher 416214356.114U2.4863.695%C--N/A10.3D9.7C+26520.8h12.6D*19.7D*
G30 Walker 412214277.926B**4.3030.494%C++1.402%D*17.3C++16B**44712.4h242.2C-794.2C+
L100 Python HEAT 2722001118.182M14.5536.09%F1%D-15D--5.4D*39813.3h5.2B+14.5C
Orbital Strike Uplink 3101921192N/A188.37870%UN/A640U393.3U50670.3h2.3T*0.3T*
Hunter QCX 2461892150.879C**2.7549.654%B22.751%C+12.4C+3.8C++12915.2h11C22.2C+
Hyena Missile Launcher 291177822.159C**1.4732.195%C+N/A20.3C++13.1C*2618.7h51D--158.5D
G30 Walker 314174199.158A++5.5328.863%C1.724%D*17.8C+14.3B**3959.8h232.3C-804.9C
L-30R Vektor 281171473.638B*0.0137.795%C+1.754%C12.4C++8C+10713.8h86.3C+228.2C+
G40-F Ranger 3111641114.909A++11.2832.157%C+N/A18.6C++16.7B*3348.8h137.1C+426.3C++
Cycler TRV 1571561031.515C**2.1119.687%D17.308%C-21.7C--N/A2177.2h17.4D*88.5D-
CAS 14-E 162155438.75B*35.1232.972%C2.581%B++155A*7C*5251h25.5B+77.4B+
ASP-30 Grounder 2551401391.007B+2.6254.787%D--2.143%C-9.7D8C62014.4h10.5D-19.1D*
NS Decimator-G 235137961.427C+2.2055.371%D-2.92%C**31.1D22.3C**2234.4h5.6D-10.1D-
M20 Basilisk 198133265.115B*1.4932.749%D6.015%C++19.6C+9.6C++4896.8h91C**278C++
Spear Anti-Vehicle Phalanx Tower 231131621.833C+18.2051.559%C*3.817%C+40.9C+31.3C++4533.2h9.8C+19.1C++
Xiphos Anti-Personnel Phalanx Tower 1301281128A124.3730.655%C++N/A426.7B*6.7C19580.3h6.3B20.5B+
M1 Heavy Cycler 131128206.4S2.7712.486%C-9.375%F-11.6D-N/A19911h18.8C++150.2C++
NSX Yumi 121117651.8C**1.8323.878%D14.53%D*18D-N/A566.5h18.9F-79D**
M40 Fury 1381171110.636B+7.0121.744%FN/A58.5C*10.5C+5132h10B++46.1C+
M40 Fury-F 147117741.581C++2.0530.966%FN/A11.9D3.1D1839.8h9.8B31.8C
M20 Basilisk 192101616.833A13.2046.956%D1.98%D*37.4C+33.7A+6102.7h160.5D341.9D
LC3 Jaguar 10199931.065C+2.5616.338%D**13.131%D*12.1DN/A3268.2h15.3C93.7D--
Spear Anti-Vehicle Phalanx Turret 17089329.667B**26.0445.44%D4.494%C**20.7D18.8C2344.3h19.3D--42.4D*
M1 Heavy Cycler 9089204.45A*0.8213.538%D6.742%F*14.6D--N/A1646.1h18.9C139.3C
M60-A Bulldog 9778178B**74.3741.285%D2.564%C++39C+9.5A3812h6.6C16C
T9 CARV-S 7575342.206B+1.4215.504%D*18.667%D-27.8DN/A4532.7h15D96.7D-
M60-A Bulldog 8672710.286C+6.6642.228%C-2.778%C**31.3C+6.1B+3462.3h7.3D17.3C
G40-F Ranger 9863321B**17.3733.239%C+N/A52.5B+29.2B+4621.2h72.5B218.1C**
M40 Fury-H 6662320.667B+17.0421.008%F--N/A124B*8D-18880.5h4A+18.9B+
Dual-75 Duster 6762320.667B+17.0433.255%DN/A68.9C+5.6C*4120.9h6.8D20.6C--
Pelter Rocket Pod 9161320.333B+16.7027.214%F*N/A32.1D-15.8C2161.9h51.2T*188.2T*
G40-F Ranger 8450412.5B+8.8728.81%D-N/A23.8D16.2C3542.1h113.4D*393.5D*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon154,7833.7h
Anti-Vehicle MANA Turret252,7676.3h
Decoy Grenade0640h
Nano-Armor Kit8861,764,229150h
Skywall Shield Emitter02050.9h
Structure Shield Module02470.9h
Cortium Silo02290.8h
Repair Module13911.2h
Turret AI Module14911.6h
AE Nano-Armor Kit650704,16146.8h
AE Medical Applicator7840,7162.3h
Nanite Revive Grenade03,0950.9h
Medical Applicator370180,21315.6h
RD-GG Recon Device135,0157.7h
Spitfire Auto-Turret249,0766h
Restoration Kit331,1440.9h
Motion Spotter9256,26231.5h
Hoplon Anti-Aircraft Phalanx Tower01990.8h
Xiphos Anti-Personnel Tower11900.9h
Sunderer Garage0720.5h
Rampart Wall01601.1h
TR Triumph Flare Gun43300.6h
Spear Anti-Vehicle Tower01160.5h
Welding Device324,0341.4h
Recon Detection Device417,78710.9h
Shield Recharging Field162,7230.8h
Ammunition Package15619,25112.3h
Medical Kit932,9792.2h
Anti-Infantry MANA Turret101,0481.2h
M4-F Pillager05950.1h
The Flail0780.4h
Pain Spire1870.4h
Flail Targeting Dart171,2129.5h
Nano-Repair Grenade03,6181h
WLT-Howler Mining Laser019,0173.2h
Glaive IPC0530.4h
Alarm Module0710.2h
Lumifiber Rampart Wall01421.1h
Spear Anti-Vehicle Turret0840.4h
Hardlight Barrier183970.5h
Router11960.2h
Pillbox0520.3h
Vehicle Ammo Dispenser0810.2h
Elysium Spawn Tube01980.6h
Vehicle Gate0710.7h
Orbital Strike Target Designator71712.1h
IPC Targeting Dart58763.9h
Light Air Terminal0540.3h

Check the help document for the dictionary if you want to learn more about words used here.


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