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Lt. Colonel Bounty Hunter EscapeMAN[TiKD] EscapeMAN
TR BR 67

KDR: 3.56

Score: 247m

Last Seen: Mar 18th, 2019 1:22 AM
- OFFLINE - 2169.8 hour(s)

Prestige 1, Battle Rank 67 - Terran Republic on Miller
Level Progress (to 68): 2%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS P2-120 AP M14 Banshee P2-120 HEAT L100 Python AP TRAC-5 S Hellfire Rocket Pods RAMS .50M Hornet Missiles
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $965,772 MLG Score: 772
Fun Score: N/A
Cheeseburgers Flipped: 3436TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.098%18.48%42750116066,5572.156181.404

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.919%0.383C**-0.356C--1.483FHEAD ++ (~6.93)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
58.30.219C++13.50.057C+44.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.269%1.09%7306120428,437453583046.26918342%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.006%-0.432C---0.464D-0.983

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
112.80.3C*37.50.292C*75.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.03%2.328%14138120263,92855453587011.5269178%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.99%-0.576D-0.16C-0.309

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
23.60.389C**8.30.34C**15.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
26.404%3.035%32319119116,079459873053.49695220%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.702%-0.906D---0.346C--0.035

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
120.8-0.014C+31.90.198C++88.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.554%69.575%3236120412,44745521142.7344

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.624%0.233C++0.161C++0.58

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.20.071C+3.4-0.055C+5.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.923%9.367%323512057,3662355933.12649

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.34%0.119C+-1.035D*0.121

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.50.357C**3.60.251C*4.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
247m389.7%452 (27.1k)433 (26k)3.55997287,54280,7714.4203167 (67)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR12101931825.469%9.457%24107:0377

42% Engineer20% Heavy Assault14% Infiltrator15% Light Assault9% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 18th, 2012 11:14 AMDec 4th, 2016 4:13 PMApr 13th, 2019 2:33 PM (64d) (PST)Mar 17th, 2019 11:47 PM (90d) (PST)Mar 17th, 2019 9:22 PM (90d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0981099890.5050.1420.0482.5710.155772

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
65,9096,52459,3853093154926,006

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
9496.5h/395.7d 69,491 27,192 79,961 1465.2k 9,800 25,988 88,424 625.9m

EngineerCLASS DETAILS: Engineer
TRAC-5 S
B
Kills:6,647
Deaths:3,399
KDR:1.956
Accuracy:24.400% B
HSR:3.746% F--
NSX Tanto
C+
Kills:3,547
Deaths:1,955
KDR:1.814
Accuracy:25.989% C+
HSR:19.340% D-
DMR-99
D
Kills:2,869
Deaths:731
KDR:3.925
Accuracy:25.013% F
HSR:25.061% D
T5 AMC
C+
Kills:2,707
Deaths:1,499
KDR:1.806
Accuracy:22.748% C+
HSR:16.697% D
AS16 NightHawk
C--
Kills:2,406
Deaths:1,425
KDR:1.688
Accuracy:34.762% C--
HSR:8.271% F
AMR-66
D
Kills:1,545
Deaths:1,030
KDR:1.500
Accuracy:23.178% D
HSR:18.900% D-
MG-HBR1 Dragoon
D-
Kills:1,531
Deaths:366
KDR:4.183
Accuracy:26.954% D-
HSR:22.142% D-
Havoc
C
Kills:1,519
Deaths:775
KDR:1.960
Accuracy:52.629% C
HSR:9.809% D*
TRAC-Shot
D*
Kills:1,290
Deaths:859
KDR:1.502
Accuracy:20.578% D*
HSR:11.163% D**
LC2 Lynx
D-
Kills:1,279
Deaths:793
KDR:1.613
Accuracy:18.891% D-
HSR:14.621% D*
NS Baron G5AE
C+
Kills:1,164
Deaths:587
KDR:1.983
Accuracy:45.833% C+
HSR:9.021% D*
NS-11C
D
Kills:1,161
Deaths:1,024
KDR:1.134
Accuracy:20.304% D
HSR:9.561% F
TAS-16 Blackjack
C**
Kills:1,158
Deaths:631
KDR:1.835
Accuracy:63.257% C**
HSR:12.090% D
NS Baron G5
B+
Kills:1,158
Deaths:643
KDR:1.801
Accuracy:48.945% B+
HSR:9.672% D--
FA1 Barrage
B+
Kills:1,144
Deaths:606
KDR:1.888
Accuracy:44.485% B+
HSR:9.441% D*
TRS-12 Uppercut
C
Kills:1,139
Deaths:705
KDR:1.616
Accuracy:53.370% C
HSR:8.253% D*
TRAC-5 Burst
C
Kills:1,138
Deaths:566
KDR:2.011
Accuracy:24.127% C
HSR:14.060% D**
LC3 Jaguar
D*
Kills:99
Deaths:93
KDR:1.065
Accuracy:16.338% D**
HSR:13.131% D*
Kills:33,501
Deaths (as Engineer):17,687
Deaths (to Engineers):22,443
KDR:1.8941
Kill Difference:15,814
Playtime:4,012.475 hours
Usage:42%
Score:115.352m
Score/min:479
Accuracy (listed only):32.878%
HSR (listed only):13.054%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
D-
Kills:4,448
Deaths:2,246
KDR:1.980
Accuracy:19.368% D*
HSR:21.066% D-
NS-15 Gallows
D*
Kills:3,711
Deaths:1,416
KDR:2.621
Accuracy:22.343% D**
HSR:21.153% D*
TMG-50
D
Kills:1,787
Deaths:759
KDR:2.354
Accuracy:17.036% D
HSR:16.452% D--
T7 Mini-Chaingun
C
Kills:1,255
Deaths:722
KDR:1.738
Accuracy:15.362% C
HSR:9.960% D-
T7 Mini-Chaingun AE
C*
Kills:1,241
Deaths:578
KDR:2.147
Accuracy:20.961% C*
HSR:12.087% C--
NSX Naginata
C
Kills:1,206
Deaths:491
KDR:2.456
Accuracy:20.506% C
HSR:23.798% D
MSW-R
D--
Kills:1,198
Deaths:256
KDR:4.680
Accuracy:16.770% D*
HSR:16.444% D--
NS-15M AE
C
Kills:1,183
Deaths:366
KDR:3.232
Accuracy:23.514% C
HSR:20.457% D
NS-15M2
D
Kills:1,150
Deaths:459
KDR:2.505
Accuracy:19.953% D
HSR:12.870% F
NS-15M1
D-
Kills:1,150
Deaths:626
KDR:1.837
Accuracy:17.656% D-
HSR:11.913% D**
T32 Bull
D*
Kills:1,133
Deaths:472
KDR:2.400
Accuracy:16.730% D*
HSR:14.122% D*
MG-H1 Watchman
C+
Kills:1,088
Deaths:561
KDR:1.939
Accuracy:22.931% C+
HSR:22.151% C--
T16 Rhino
D--
Kills:225
Deaths:39
KDR:5.769
Accuracy:15.287% D--
HSR:11.556% F
T9 CARV-S
D
Kills:75
Deaths:34
KDR:2.206
Accuracy:15.504% D*
HSR:18.667% D
Kills:20,850
Deaths (as Heavy Assault):9,025
Deaths (to Heavy Assaults):19,008
KDR:2.31025
Kill Difference:11,825
Playtime:1,917.961 hours
Usage:20%
Score:43.826m
Score/min:381
Accuracy (listed only):18.852%
HSR (listed only):16.621%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
RAMS .50M
B++
Kills:5,254
Deaths:686
KDR:7.659
Accuracy:43.184% B++
HSR:78.930% C++
NS-61 Emissary
B++
Kills:4,086
Deaths:2,287
KDR:1.787
Accuracy:32.583% B++
HSR:17.107% C++
Bighorn .50M
C
Kills:3,413
Deaths:350
KDR:9.751
Accuracy:40.443% C
HSR:73.806% D-
NS-44L Blackhand
B+
Kills:1,994
Deaths:893
KDR:2.233
Accuracy:47.091% B+
HSR:41.123% C+
NSX Tomoe
C+
Kills:1,991
Deaths:677
KDR:2.941
Accuracy:29.004% C+
HSR:28.780% D
PDW-16 Hailstorm
C+
Kills:1,351
Deaths:1,287
KDR:1.050
Accuracy:22.840% C+
HSR:8.808% D*
TS2 Inquisitor
B+
Kills:1,255
Deaths:863
KDR:1.454
Accuracy:32.328% B+
HSR:13.068% D--
NSX Tengu
C+
Kills:1,205
Deaths:613
KDR:1.966
Accuracy:35.802% C+
HSR:14.855% D--
TRAP-M1
C++
Kills:1,202
Deaths:527
KDR:2.281
Accuracy:30.141% C++
HSR:20.466% D
SR-7
C*
Kills:1,191
Deaths:117
KDR:10.180
Accuracy:39.398% C+
HSR:80.017% C*
HSR-1
C+
Kills:1,188
Deaths:362
KDR:3.282
Accuracy:34.249% C+
HSR:20.202% D--
TSAR-42
C-
Kills:1,172
Deaths:194
KDR:6.041
Accuracy:34.649% D
HSR:63.311% C-
NS-44 Commissioner
B++
Kills:1,170
Deaths:935
KDR:1.251
Accuracy:41.257% B++
HSR:20.427% C
SOAS-20
C
Kills:1,165
Deaths:480
KDR:2.427
Accuracy:26.200% C
HSR:13.391% D*
NS-30 Vandal
D
Kills:1,159
Deaths:454
KDR:2.553
Accuracy:29.695% D
HSR:20.362% D
MKV Suppressed
C
Kills:1,157
Deaths:730
KDR:1.585
Accuracy:20.478% D--
HSR:17.113% C
NS-7 PDW
C+
Kills:1,154
Deaths:735
KDR:1.570
Accuracy:24.219% C+
HSR:14.211% D
SMG-46 Armistice
D
Kills:1,154
Deaths:689
KDR:1.675
Accuracy:22.562% D
HSR:11.698% D
NS-357 Underboss
B*
Kills:1,151
Deaths:848
KDR:1.357
Accuracy:42.601% B*
HSR:15.899% D
KSR-35
D
Kills:1,147
Deaths:319
KDR:3.596
Accuracy:31.161% D
HSR:23.801% D
T4 AMP
C++
Kills:1,143
Deaths:921
KDR:1.241
Accuracy:27.501% C++
HSR:15.573% D
Shuriken
D--
Kills:1,075
Deaths:859
KDR:1.251
Accuracy:21.041% F
HSR:11.907% D--
MG-S1 Jackal
B+
Kills:730
Deaths:366
KDR:1.995
Accuracy:28.320% B+
HSR:15.343% D
The President
C
Kills:531
Deaths:317
KDR:1.675
Accuracy:29.561% C-
HSR:22.034% C
TX2 Emperor
C++
Kills:492
Deaths:494
KDR:0.996
Accuracy:29.524% C++
HSR:11.585% D*
NS-AM7 Archer
C+
Kills:470
Deaths:445
KDR:1.056
Accuracy:53.007% D
HSR:17.234% C+
TX1 Repeater
C++
Kills:238
Deaths:233
KDR:1.021
Accuracy:25.048% C++
HSR:13.025% D*
99SV
C+
Kills:215
Deaths:59
KDR:3.644
Accuracy:31.476% C+
HSR:24.651% D*
Kills:39,453
Deaths (as Infiltrator):17,740
Deaths (to Infiltrators):12,675
KDR:2.22396
Kill Difference:21,713
Playtime:1,350.480 hours
Usage:14%
Score:28.623m
Score/min:353
Accuracy (listed only):32.334%
HSR (listed only):26.026%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5 S
B
Kills:6,647
Deaths:3,399
KDR:1.956
Accuracy:24.400% B
HSR:3.746% F--
NSX Tanto
C+
Kills:3,547
Deaths:1,955
KDR:1.814
Accuracy:25.989% C+
HSR:19.340% D-
T5 AMC
C+
Kills:2,707
Deaths:1,499
KDR:1.806
Accuracy:22.748% C+
HSR:16.697% D
AS16 NightHawk
C--
Kills:2,406
Deaths:1,425
KDR:1.688
Accuracy:34.762% C--
HSR:8.271% F
Havoc
C
Kills:1,519
Deaths:775
KDR:1.960
Accuracy:52.629% C
HSR:9.809% D*
PDW-16 Hailstorm
C+
Kills:1,351
Deaths:1,287
KDR:1.050
Accuracy:22.840% C+
HSR:8.808% D*
TRAC-Shot
D*
Kills:1,290
Deaths:859
KDR:1.502
Accuracy:20.578% D*
HSR:11.163% D**
LC2 Lynx
D-
Kills:1,279
Deaths:793
KDR:1.613
Accuracy:18.891% D-
HSR:14.621% D*
NSX Tengu
C+
Kills:1,205
Deaths:613
KDR:1.966
Accuracy:35.802% C+
HSR:14.855% D--
NS Baron G5AE
C+
Kills:1,164
Deaths:587
KDR:1.983
Accuracy:45.833% C+
HSR:9.021% D*
NS-11C
D
Kills:1,161
Deaths:1,024
KDR:1.134
Accuracy:20.304% D
HSR:9.561% F
TAS-16 Blackjack
C**
Kills:1,158
Deaths:631
KDR:1.835
Accuracy:63.257% C**
HSR:12.090% D
NS Baron G5
B+
Kills:1,158
Deaths:643
KDR:1.801
Accuracy:48.945% B+
HSR:9.672% D--
MKV Suppressed
C
Kills:1,157
Deaths:730
KDR:1.585
Accuracy:20.478% D--
HSR:17.113% C
NS-7 PDW
C+
Kills:1,154
Deaths:735
KDR:1.570
Accuracy:24.219% C+
HSR:14.211% D
SMG-46 Armistice
D
Kills:1,154
Deaths:689
KDR:1.675
Accuracy:22.562% D
HSR:11.698% D
FA1 Barrage
B+
Kills:1,144
Deaths:606
KDR:1.888
Accuracy:44.485% B+
HSR:9.441% D*
TRS-12 Uppercut
C
Kills:1,139
Deaths:705
KDR:1.616
Accuracy:53.370% C
HSR:8.253% D*
TRAC-5 Burst
C
Kills:1,138
Deaths:566
KDR:2.011
Accuracy:24.127% C
HSR:14.060% D**
Shuriken
D--
Kills:1,075
Deaths:859
KDR:1.251
Accuracy:21.041% F
HSR:11.907% D--
MG-S1 Jackal
B+
Kills:730
Deaths:366
KDR:1.995
Accuracy:28.320% B+
HSR:15.343% D
LC3 Jaguar
D*
Kills:99
Deaths:93
KDR:1.065
Accuracy:16.338% D**
HSR:13.131% D*
Kills:35,382
Deaths (as Light Assault):20,839
Deaths (to Light Assaults):13,104
KDR:1.69787
Kill Difference:14,543
Playtime:1,389.154 hours
Usage:15%
Score:38.201m
Score/min:458
Accuracy (listed only):31.451%
HSR (listed only):11.946%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AS16 NightHawk
C--
Kills:2,406
Deaths:1,425
KDR:1.688
Accuracy:34.762% C--
HSR:8.271% F
Havoc
C
Kills:1,519
Deaths:775
KDR:1.960
Accuracy:52.629% C
HSR:9.809% D*
PDW-16 Hailstorm
C+
Kills:1,351
Deaths:1,287
KDR:1.050
Accuracy:22.840% C+
HSR:8.808% D*
NSX Tengu
C+
Kills:1,205
Deaths:613
KDR:1.966
Accuracy:35.802% C+
HSR:14.855% D--
T1S Cycler
C*
Kills:1,191
Deaths:554
KDR:2.150
Accuracy:24.986% C*
HSR:19.815% C+
SABR-13
C
Kills:1,178
Deaths:605
KDR:1.947
Accuracy:23.999% C
HSR:20.458% D
NS Baron G5AE
C+
Kills:1,164
Deaths:587
KDR:1.983
Accuracy:45.833% C+
HSR:9.021% D*
TAS-16 Blackjack
C**
Kills:1,158
Deaths:631
KDR:1.835
Accuracy:63.257% C**
HSR:12.090% D
NS Baron G5
B+
Kills:1,158
Deaths:643
KDR:1.801
Accuracy:48.945% B+
HSR:9.672% D--
MKV Suppressed
C
Kills:1,157
Deaths:730
KDR:1.585
Accuracy:20.478% D--
HSR:17.113% C
TAR
C-
Kills:1,157
Deaths:679
KDR:1.704
Accuracy:21.142% C-
HSR:10.458% D**
NS-7 PDW
C+
Kills:1,154
Deaths:735
KDR:1.570
Accuracy:24.219% C+
HSR:14.211% D
SMG-46 Armistice
D
Kills:1,154
Deaths:689
KDR:1.675
Accuracy:22.562% D
HSR:11.698% D
TORQ-9
D--
Kills:1,151
Deaths:762
KDR:1.511
Accuracy:19.492% D--
HSR:14.249% D*
NS-11A
C--
Kills:1,148
Deaths:723
KDR:1.588
Accuracy:21.803% C--
HSR:16.289% D
FA1 Barrage
B+
Kills:1,144
Deaths:606
KDR:1.888
Accuracy:44.485% B+
HSR:9.441% D*
TRS-12 Uppercut
C
Kills:1,139
Deaths:705
KDR:1.616
Accuracy:53.370% C
HSR:8.253% D*
Shuriken
D--
Kills:1,075
Deaths:859
KDR:1.251
Accuracy:21.041% F
HSR:11.907% D--
MG-S1 Jackal
B+
Kills:730
Deaths:366
KDR:1.995
Accuracy:28.320% B+
HSR:15.343% D
T1A Unity
C--
Kills:329
Deaths:200
KDR:1.645
Accuracy:23.578% D
HSR:20.973% C--
Cycler TRV
C
Kills:156
Deaths:103
KDR:1.515
Accuracy:19.687% D
HSR:17.308% C
NSX Yumi
D
Kills:117
Deaths:65
KDR:1.800
Accuracy:23.878% D
HSR:14.530% D*
Kills:23,941
Deaths (as Combat Medic):14,342
Deaths (to Combat Medics):5,530
KDR:1.66929
Kill Difference:9,599
Playtime:381.747 hours
Usage:4%
Score:8.950m
Score/min:391
Accuracy (listed only):31.687%
HSR (listed only):13.390%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B+
Kills:1,715
Deaths:715
KDR:2.399
Accuracy:18.457% B+
HSR:17.668% D
MRC3 Mercy
B+
Kills:1,632
Deaths:715
KDR:2.283
Accuracy:18.840% B+
HSR:15.870% D-
MR1 Fracture
C*
Kills:1,196
Deaths:790
KDR:1.514
Accuracy:35.997% C+
HSR:4.515% C*
M3 Pounder HEG
C+
Kills:1,193
Deaths:597
KDR:1.998
Accuracy:29.390% D--
HSR:3.101% C+
M3 Pounder HEG
C+
Kills:1,165
Deaths:597
KDR:1.951
Accuracy:29.762% D*
HSR:3.090% C+
MR1 Fracture
B+
Kills:1,040
Deaths:790
KDR:1.316
Accuracy:35.841% C+
HSR:4.808% B+
NS-10 Burster
C++
Kills:665
Deaths:437
KDR:1.522
Accuracy:29.059% C++
HSR:2.707% D--
NS-10 Burster
C+
Kills:609
Deaths:437
KDR:1.394
Accuracy:29.200% C+
HSR:2.463% D-
M2 Mutilator
A+
Kills:545
Deaths:226
KDR:2.412
Accuracy:20.861% A+
HSR:12.294% D**
M2 Mutilator
A+
Kills:491
Deaths:226
KDR:2.173
Accuracy:21.200% A+
HSR:16.293% C--
NS-20 Gorgon
B+
Kills:226
Deaths:134
KDR:1.687
Accuracy:29.254% B+
HSR:19.027% C++
NS-20 Gorgon
B++
Kills:201
Deaths:134
KDR:1.500
Accuracy:29.233% B++
HSR:22.388% B+
M1 Heavy Cycler
C-
Kills:128
Deaths:20
KDR:6.400
Accuracy:12.486% C-
HSR:9.375% F-
M1 Heavy Cycler
C--
Kills:89
Deaths:20
KDR:4.450
Accuracy:13.538% C--
HSR:6.742% F*
Kills:10,895
Deaths (as MAX Suit):2,919
Deaths (to MAX Suits):4,543
KDR:3.73244
Kill Difference:7,976
Playtime:430.341 hours
Usage:5%
Score:12.017m
Score/min:465
Accuracy (listed only):25.223%
HSR (listed only):10.024%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A
Kills:17,255
V. Kills:1,891 N/A
Deaths:2,201
KDR:7.840
Accuracy:31.499% B
KPH:53.800 B+
VKPH:5.900 A
Hellfire Rocket Pods
B++
Kills:6,171
V. Kills:1,793 344%
Deaths:638
KDR:9.672
Accuracy:46.535% C+
KPH:72.800 C+
VKPH:21.100 B++
Hornet Missiles
B+
Kills:5,187
V. Kills:3,293 157%
Deaths:494
KDR:10.500
Accuracy:61.169% C++
KPH:72.600 C*
VKPH:46.100 B+
M18 Locust
C+
Kills:3,487
V. Kills:2,891 121%
Deaths:1,306
KDR:2.670
Accuracy:31.134% C+
KPH:16.200 C+
VKPH:13.400 C+
M18 Rotary
C++
Kills:2,365
V. Kills:1,769 134%
Deaths:1,337
KDR:1.769
Accuracy:30.563% C+
KPH:14.400 C++
VKPH:10.700 C++
M18 Needler
C++
Kills:1,199
V. Kills:999 120%
Deaths:686
KDR:1.748
Accuracy:32.590% C++
KPH:11.500 C+
VKPH:9.600 C++
Coyote Missiles
C+
Kills:817
V. Kills:430 190%
Deaths:127
KDR:6.433
Accuracy:48.229% D-
KPH:40.100 C+
VKPH:21.100 C+
Tomcat A2AM Pods
C+
Kills:377
V. Kills:461 82%
Deaths:92
KDR:4.098
Accuracy:81.562% C**
KPH:30.300 D
VKPH:37 C+
Kills:36,858 (24,306 + 0)
Deaths:6,881
KDR:5.356
VKDR:1.966
Vehicle Kills:13,527
Kill Difference:29,977
Playtime:993.721 hours
Usage:10%
Score:21.329m
Score/min:358
Piloting Accuracy:32.590%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B*
Kills:1,294
V. Kills:1,090 119%
Deaths:141
KDR:9.177
Accuracy:43.303% C++
KPH:41.500 B+
VKPH:34.900 B*
CAS30 Tank Buster
C*
Kills:1,286
V. Kills:1,285 100%
Deaths:754
KDR:1.706
Accuracy:37.582% D-
KPH:8.200 C++
VKPH:8.200 C*
AP30 Shredder
B+
Kills:960
V. Kills:586 164%
Deaths:137
KDR:7.007
Accuracy:32.601% C++
KPH:35.300 B+
VKPH:21.600 B
L105 Zephyr
B*
Kills:950
V. Kills:174 N/A
Deaths:44
KDR:21.591
Accuracy:39.003% C-
KPH:73 B*
VKPH:13.400 B*
L-30R Vektor
C**
Kills:161
V. Kills:106 150%
Deaths:47
KDR:3.426
Accuracy:38.453% C+
KPH:12.600 C**
VKPH:8.300 C++
Dual-75 Duster
C+
Kills:60
V. Kills:4 N/A
Deaths:3
KDR:20
Accuracy:34.293% C-
KPH:67.700 C+
VKPH:4.500 C
Kills:4,711 (1,447 + 3,264)
Deaths:1,126
KDR:4.184
VKDR:2.882
Vehicle Kills:3,245
Kill Difference:3,585
Playtime:242.417 hours
Usage:3%
Score:4.903m
Score/min:337
Piloting Accuracy:38.453%
Gunner Accuracy:34.293%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B++
Kills:7,856
V. Kills:5,337 147%
Deaths:813
KDR:9.663
Accuracy:45.185% D*
KPH:32.400 C++
VKPH:22 B++
L100 Python HESH
B+
Kills:3,276
V. Kills:620 N/A
Deaths:164
KDR:19.976
Accuracy:42.137% D
KPH:53.200 C++
VKPH:10.100 B+
C75 Viper
B*
Kills:1,574
V. Kills:302 N/A
Deaths:93
KDR:16.925
Accuracy:29.202% D--
KPH:44.700 B*
VKPH:8.600 C++
Skyguard
B+
Kills:1,056
V. Kills:909 116%
Deaths:196
KDR:5.388
Accuracy:27.366% C
KPH:13.200 C+
VKPH:11.400 B+
L100 Python HEAT
D--
Kills:200
V. Kills:72 274%
Deaths:11
KDR:18.182
Accuracy:36.090% F
KPH:15 D--
VKPH:5.400 D*
Kills:13,962 (13,962 + 0)
Deaths:1,277
KDR:10.933
VKDR:5.670
Vehicle Kills:7,240
Kill Difference:12,685
Playtime:432.663 hours
Usage:5%
Score:9.729m
Score/min:375
Driving Accuracy:36.090%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A+
Kills:39,394
V. Kills:25,320 156%
Deaths:1,783
KDR:22.094
Accuracy:38.774% D
KPH:41.200 B**
VKPH:26.500 A+
P2-120 HEAT
A++
Kills:8,641
V. Kills:2,961 292%
Deaths:488
KDR:17.707
Accuracy:37.452% C-
KPH:47.400 A++
VKPH:16.200 A+
P2-120 HESH
C*
Kills:1,931
V. Kills:349 N/A
Deaths:78
KDR:24.756
Accuracy:36.121% D
KPH:54.200 C*
VKPH:9.800 C*
P525 Marauder
B*
Kills:1,355
V. Kills:77 N/A
Deaths:27
KDR:50.185
Accuracy:18.281% C-
KPH:95 B*
VKPH:5.400 B++
G40-F Ranger
B*
Kills:987
V. Kills:639 154%
Deaths:83
KDR:11.892
Accuracy:28.045% C
KPH:53.400 B+
VKPH:34.600 B*
E540 Halberd
A
Kills:698
V. Kills:405 172%
Deaths:81
KDR:8.617
Accuracy:40.601% C+
KPH:31.200 B+
VKPH:18.100 A
G30 Walker
B**
Kills:649
V. Kills:846 77%
Deaths:73
KDR:8.890
Accuracy:19.028% D--
KPH:18.900 C+
VKPH:24.600 B**
MR11 Gatekeeper
A+
Kills:466
V. Kills:456 102%
Deaths:32
KDR:14.563
Accuracy:42.789% B+
KPH:30.600 B*
VKPH:29.900 A+
G30 Vulcan
B
Kills:319
V. Kills:234 136%
Deaths:76
KDR:4.197
Accuracy:25.933% C
KPH:22.200 C++
VKPH:16.300 B
Kills:54,440 (49,966 + 4,474)
Deaths:2,721
KDR:20.007
VKDR:11.498
Vehicle Kills:31,287
Kill Difference:51,719
Playtime:1,293.790 hours
Usage:14%
Score:36.042m
Score/min:464
Driving Accuracy:36.121%
Gunner Accuracy:25.933%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
A
Kills:4,179
V. Kills:1,652 253%
Deaths:140
KDR:29.850
Accuracy:51.376% D
KPH:70 A
VKPH:27.700 B+
P525 Marauder-H
B++
Kills:2,197
V. Kills:212 N/A
Deaths:63
KDR:34.873
Accuracy:23.393% D**
KPH:96.900 C+
VKPH:9.300 B++
MR11 Gatekeeper-H
C+
Kills:932
V. Kills:908 103%
Deaths:78
KDR:11.949
Accuracy:42.619% D*
KPH:28.500 C
VKPH:27.700 C+
G20 Vulcan-H
C++
Kills:442
V. Kills:304 145%
Deaths:101
KDR:4.376
Accuracy:37.462% D*
KPH:39.300 C+
VKPH:27 C++
M40 Fury-H
B**
Kills:60
V. Kills:3 N/A
Deaths:3
KDR:20
Accuracy:20.944% F--
KPH:135.200 B**
VKPH:6.800 D-
G40-F Ranger
N/A
Kills:50
V. Kills:34 143%
Deaths:4
KDR:12.500
Accuracy:28.719% N/A
KPH:23.700 N/A
VKPH:16.100 N/A
Kills:7,860 (0 + 7,860)
Deaths:389
KDR:20.206
VKDR:8.003
Vehicle Kills:3,113
Kill Difference:7,471
Playtime:128.892 hours
Usage:1%
Score:3.830m
Score/min:495
Driving Accuracy:N/A%
Gunner Accuracy:28.719%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A+
Kills:1,014
V. Kills:94 N/A
Deaths:38
KDR:26.684
Accuracy:20.805% B++
KPH:68.300 C++
VKPH:6.300 A+
M12 Kobalt
C++
Kills:373
V. Kills:31 N/A
Deaths:28
KDR:13.321
Accuracy:15.121% C-
KPH:45.100 D
VKPH:3.700 C++
M60-G Bulldog
B++
Kills:345
V. Kills:57 N/A
Deaths:25
KDR:13.800
Accuracy:28.767% D
KPH:43.200 B++
VKPH:7.100 C**
M20 Basilisk
B
Kills:267
V. Kills:123 215%
Deaths:55
KDR:4.855
Accuracy:36.685% C
KPH:20 C+
VKPH:9.200 B
M40 Fury
B+
Kills:267
V. Kills:63 417%
Deaths:31
KDR:8.613
Accuracy:35.673% C+
KPH:49.900 C*
VKPH:11.800 B+
G30 Walker
B*
Kills:206
V. Kills:190 108%
Deaths:27
KDR:7.630
Accuracy:30.515% C++
KPH:16.700 C+
VKPH:15.400 B*
G30 Walker
B**
Kills:174
V. Kills:140 123%
Deaths:19
KDR:9.158
Accuracy:28.863% C+
KPH:17.700 C++
VKPH:14.300 B**
G40-F Ranger
B++
Kills:155
V. Kills:143 108%
Deaths:11
KDR:14.091
Accuracy:31.777% C+
KPH:18.100 C+
VKPH:16.700 B++
M20 Basilisk
C++
Kills:132
V. Kills:65 200%
Deaths:26
KDR:5.077
Accuracy:32.722% D
KPH:19.400 C
VKPH:9.600 C++
M40 Fury
C++
Kills:117
V. Kills:21 N/A
Deaths:11
KDR:10.636
Accuracy:21.744% F
KPH:57.800 C++
VKPH:10.400 C+
Kills:3,050 (0 + 3,050)
Deaths:271
KDR:11.255
VKDR:3.421
Vehicle Kills:927
Kill Difference:2,779
Playtime:89.367 hours
Usage:1%
Score:1.947m
Score/min:363
Driving Accuracy:N/A%
Gunner Accuracy:21.744%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D
Kills:117
V. Kills:30 377%
Deaths:74
KDR:1.581
Accuracy:30.966% D**
KPH:11.900 D
VKPH:3 D
Kills:117 (117 + 0)
Deaths:74
KDR:1.581
VKDR:0.405
Vehicle Kills:30
Kill Difference:43
Playtime:9.844 hours
Usage:0%
Score:0.104m
Score/min:177
Driving Accuracy:30.966%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

VLG Missile Launcher
C+
Kills:218
V. Kills:101 214%
Deaths:19
KDR:11.474
Accuracy:45.149% D*
KPH:50.400 C-
VKPH:23.400 C+
CAS 14-E
A*
Kills:150
V. Kills:7 N/A
Deaths:4
KDR:37.500
Accuracy:33.111% C
KPH:148.500 A*
VKPH:6.900 C++
Pelter Rocket Pod
C
Kills:61
V. Kills:30 197%
Deaths:3
KDR:20.333
Accuracy:27.037% F*
KPH:31.900 D-
VKPH:15.700 C
Kills:429 (0 + 429)
Deaths:26
KDR:16.500
VKDR:5.308
Vehicle Kills:138
Kill Difference:403
Playtime:7.250 hours
Usage:0%
Score:0.133m
Score/min:306
Piloting Accuracy:N/A%
Gunner Accuracy:27.037%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 64,71439,3941,78322.094A*18.5338.774%D2.49%C41.2B**26.5A+467956.7h6.8C*17.5C+
M14 Banshee 19,14617,2552,2017.84C**4.2831.499%BN/A53.8B+5.9A246320.6h22.2C**70.5B
P2-120 HEAT 11,6028,64148817.707A++14.1537.452%C-2.488%C47.4A++16.2A+412182.3h5.4B*14.5B+
L100 Python AP 13,1937,8568139.663B**6.1045.185%D*2.393%C+32.4C++22B++399242.8h5.4C**11.9C+
TRAC-5 S 6,9586,6473,3991.956A1.6024.4%B3.746%F--28.3B+1.3A*118235.2h6.8A27.7B**
Hellfire Rocket Pods 7,9646,1716389.672B6.1146.535%C+1.053%C+72.8C+21.1B++72484.8h24C+51.5C++
RAMS .50M 5,2775,2546867.659A4.1043.184%B++78.93%C++29.6C++N/A154177.4h2.6C--5.9C++
Hornet Missiles 8,4805,18749410.5B++6.9461.169%C++1.041%D72.5C*46.1B+82571.5h8.7B+14.3B+
C-4 ARX 8,4385,1061,4193.598B*0.0426.448%C+N/A114.7C+74.9A**121544.5h1.6D-5.9D
T9A "Butcher" 4,5414,4482,2461.98C++1.5819.368%D*21.066%D-32.2D-N/A125138.2h13.5D--69.8D--
MANA Anti-Vehicle Turret 7,4434,3186516.633M++3.0755.491%C*3.821%C+49.5B*35.8B+74087.2h6.6B++11.9B*
E540 Halberd-H 5,8314,17914029.85M+26.2951.376%D4.068%A70A27.7B+51959.7h5.1B+9.9B
NS-61 Emissary 4,1394,0862,2871.787A1.7732.583%B++17.107%C++38.8B++N/A137105.4h12.3B37.8B+
NS-15 Gallows 3,7873,7111,4162.621C+0.9422.343%D**21.153%D*32.8D--N/A93113.3h14.3F--64F-
Auraxium Chainblade 3,7123,59441,3890.087A3.4741.896%B*4.285%C-1.1C+N/A43219.4h1.8B++4.3B+
NSX Tanto 3,6573,5471,9551.814B++1.7525.989%C+19.34%D-16.9DN/A50209.9h15.1C+58C+
M18 Locust 6,3783,4871,3062.67B+0.8931.134%C+2.151%C*16.2C+13.4C+259215.2h140.5C+451.2C++
Claymore 3,4423,43930011.463B*7.9028.751%C-N/A207.2B**N/A92416.6h1.2C++4.2C+
Bighorn .50M 3,4603,4133509.751A6.1940.443%C73.806%D-36.7DN/A10393.1h2.4F-6D*
Tank Mine 5,5013,2855396.095A++2.5424.167%DN/A165.1A111.4A++242819.9h1.8C*7.3C-
L100 Python HESH 3,8963,27616419.976B*16.4242.137%D1.679%C++53.3C++10.1B+27561.5h3.6C+8.5C
DMR-99 2,9592,8697313.925B**0.3725.013%F25.061%D24.3D--N/A70117.9h11.1T44.3T-
The Kraken 4,0752,8631,7291.656C+1.9050.241%D**2.724%B**33.3C-14.1C19685.9h5.1D10.2D**
T5 AMC 2,7922,7071,4991.806B*1.7522.748%C+16.697%D13.4DN/A72201.6h17.2C--75.7C+
C-4 4,3152,6141,1582.257B+1.3025.398%C+N/A90.8C**59.1A*183828.8h1.6C+6.3C++
AS16 NightHawk 2,4232,4061,4251.688B+1.8734.762%C--8.271%F24.1C-N/A121100h4.6C++13.4C+
M18 Rotary 4,1342,3651,3371.769C++1.7930.563%C+2.41%C+14.4C++10.7C++244164.6h120.4C*393.9C**
Chainblade 2,2662,20619,7130.112M3.4549.816%A++N/A1.4B**N/A71583.9h2B+3.9B++
P525 Marauder-H 2,4092,1976334.873A++31.3123.393%D**N/A96.8C+9.3B++30522.7h8C34.2D*
NS-44L Blackhand 2,0081,9948932.233B*1.3347.091%B+41.123%C+25.2C+N/A8579h4.5C++9.6B+
NSX Tomoe 2,0051,9916772.941B++0.6229.004%C+28.78%D38.7C+N/A11251.5h15.5C53.5C+
P2-120 HESH 2,2801,9317824.756B*21.2036.121%DN/A54.1C*9.8C*36735.7h5.4C14.9C
TMG-50 1,8301,7877592.354B**1.2117.036%D16.452%D--16.8DN/A102106.5h16.1D*94.4D
MRC3 Mercy 1,7601,7157152.399C++1.1618.457%B+17.668%D28.3C+N/A14060.5h19.1C++103.7B+
MRC3 Mercy 1,6581,6327152.283C++1.2818.84%B+15.87%D-27C+N/A13860.5h20.6C+109.5B
C75 Viper 1,8761,5749316.925A**13.3729.202%D--1.08%C--44.7B*8.6C++46435.2h8.2B*28B+
AMR-66 1,5901,5451,0301.5B++2.0623.178%D18.9%D-10.6DN/A66145.3h12.8D--55D
MG-HBR1 Dragoon 1,5761,5313664.183M0.6226.954%D-22.142%D-31.2C*N/A7349h7C*26.1C+
Havoc 1,5461,5197751.96B+1.6052.629%C9.809%D*22.2D*N/A7868.3h3.9C**7.4C*
P525 Marauder 1,4321,3552750.185A*46.6318.281%C-1.255%D94.8B*5.4B++45714.3h7.6C--41.4C
PDW-16 Hailstorm 1,3741,3511,2871.05C+2.5122.84%C+8.808%D*14.8DN/A8591.5h15.7C+68.6C++
C150 Dalton 2,3841,2941419.177B5.6243.303%C++N/A41.5B+34.9B*79231.2h7D*16.2D
TRAC-Shot 1,3281,2908591.502C*2.0620.578%D*11.163%D**17.9DN/A9772.2h11C*53.5C
CAS30 Tank Buster 2,5711,2867541.706C*1.8537.582%D-N/A8.2C++8.2C*209157.4h43.6B+116C**
LC2 Lynx 1,3011,2797931.613B+1.9518.891%D-14.621%D*13.2DN/A11097h17.5C-92.4D
T7 Mini-Chaingun 1,2871,2557221.738B*1.8215.362%C9.96%D-32.1C+N/A16539.1h15.4C++100.2C++
TS2 Inquisitor 1,2801,2558631.454C**2.1132.328%B+13.068%D--31.8CN/A11339.5h12.4C38.5C++
T7 Mini-Chaingun AE 1,2611,2415782.147B++1.4120.961%C*12.087%C--48.3C++N/A13825.7h13.5C++64.5C**
NSX Naginata 1,2251,2064912.456B**1.1020.506%C23.798%D31.3CN/A11238.5h13C+63.6C+
NSX Tengu 1,2381,2056131.966B++1.5935.802%C+14.855%D--26.8CN/A9644.9h14.5C+40.5C+
TRAP-M1 1,2191,2025272.281B+1.2830.141%C++20.466%D34.5C+N/A17434.8h10.5C34.8C+
M18 Needler 2,1981,1996861.748C+1.8132.59%C++2.085%C+11.5C+9.6C++331104.3h151.5C++464.7C*
MSW-R 1,2131,1982564.68A1.1216.77%D*16.444%D--22.7DN/A20452.8h14C--83.2D
MR1 Fracture 2,0871,1967901.514B**2.0535.997%C+4.515%C*10.2C**7.6A139117.6h52.5C+145.8C++
M3 Pounder HEG 1,5271,1935971.998B1.5629.39%D--3.101%C+16.6C+4.6B*16671.9h19.8C-67.4D
T1S Cycler 1,2311,1915542.15B**1.4124.986%C*19.815%C+32.1C++1.1A9537.1h17.4D**69.5C-
SR-7 1,2041,19111710.179A++6.6239.398%C+80.017%C*33.6C+N/A8835.4h2.5C6.4C+
HSR-1 1,2151,1883623.282B++0.2834.249%C+20.202%D--35.4CN/A20633.6h7.1D--20.8C-
NS-15M AE 1,2091,1833663.232B+0.3323.514%C20.457%D41.5CN/A13728.5h12.7C54.2C+
SABR-13 1,2051,1786051.947B+1.6123.999%C20.458%D29C+N/A8940.6h15.9D*66.3D
Sticky Grenade 1,2121,17811178N/A1,174.4448.026%C--N/A692.9D20B++22401.7h2.7C-5.6C
TSAR-42 1,1811,1721946.041B+2.4834.649%D63.311%C-30.5CN/A10838.4h2.7D7.8C-
NS-44 Commissioner 1,1911,1709351.251C**2.3141.257%B++20.427%C33.9C+N/A16334.5h3.9C++9.5B+
SOAS-20 1,1891,1654802.427B++1.1326.2%C13.391%D*32.8C+N/A26235.5h15.4D--58.9D
M3 Pounder HEG 1,4381,1655971.951C*1.6129.762%D*3.09%C+16.6C3.9C+14670h20.9C70.4D
NS Baron G5AE 1,1811,1645871.983B+1.5845.833%C+9.021%D*32.1CN/A16336.3h4.2C*9.1C+
NS-11C 1,1901,1611,0241.134C++2.4320.304%D9.561%F11.1DN/A69105h17.3C--85.4C-
NS-30 Vandal 1,1781,1594542.553B+1.0129.695%D20.362%D27.7C--N/A16841.9h6.5C-22C
TAS-16 Blackjack 1,1671,1586311.835B+1.7263.257%C**12.09%D32.2CN/A10536h2.2B+3.5B+
NS Baron G5 1,1791,1586431.801B*1.7648.945%B+9.672%D--25.1C-N/A6746.1h4.5C*9.2C+
MKV Suppressed 1,1741,1577301.585B++1.9720.478%D--17.113%C26.1CN/A9344.4h15.9C77.9C
TAR 1,1761,1576791.704C*1.8621.142%C-10.458%D**24.5CN/A11747.3h15.4D72.8C
NS-7 PDW 1,1711,1547351.57B*1.9924.219%C+14.211%D24.7C+N/A10546.8h15.9C+65.5C++
SMG-46 Armistice 1,1621,1546891.675B+1.8822.562%D11.698%D32.4C++N/A15835.6h13.4B+59.3C++
TORQ-9 1,1701,1517621.51C*2.0519.492%D--14.249%D*27CN/A10142.7h17.4D89D
NS-357 Underboss 1,1681,1518481.357B+2.2042.601%B*15.899%D42.3C++N/A14227.2h4.2C++9.9B+
NS-15M2 1,1721,1504592.505B+1.0519.953%D12.87%F35.7CN/A23732.2h14.3C71.6C
NS-15M1 1,1831,1506261.837C**1.7217.656%D-11.913%D**23.3DN/A13849.3h16.1D--91D
NS-11A 1,1781,1487231.588C*1.9721.803%C--16.289%D25.1CN/A12645.8h16.8D-77C--
KSR-35 1,1731,1473193.596B++0.0431.161%D23.801%D34CN/A8833.7h5.6D-18.1D
FA1 Barrage 1,1611,1446061.888B*1.6744.485%B+9.441%D*34.9B+N/A23932.8h3.8B*8.5B++
T4 AMP 1,1751,1439211.241B2.3227.501%C++15.573%D25.1CN/A12445.5h15.1C++54.8C*
TRS-12 Uppercut 1,1621,1397051.616B1.9453.37%C8.253%D*21.7DN/A8252.4h2.5C**4.6C++
TRAC-5 Burst 1,1691,1385662.011C++1.5524.127%C14.06%D**23.2DN/A14449.1h15.6C-64.7C
T32 Bull 1,1521,1334722.4B*1.1616.73%D*14.122%D*20.5DN/A11855.3h15.2D90.7D-
NS Decimator 1,6091,0909211.183C*2.3849.708%D**3.119%B+26.2C--12.5C41241.6h5.2C+10.4D
MG-H1 Watchman 1,1101,0885611.939B1.6222.931%C+22.151%C--22.2DN/A6749.1h16.9C73.6C++
Shuriken 1,0951,0758591.251C+2.3121.041%F11.907%D--15.2D*N/A4370.9h18.5F--88F--
Skyguard 1,9651,0561965.388A1.8327.366%C1.326%D13.2C+11.4B+33779.8h128.8C+470.5C+
MR1 Fracture 1,8951,0407901.316B**2.2435.841%C+4.808%B+8.8C++7.3A129117.6h61.4C171.3C+
M12 Kobalt 1,1081,0143826.684B*23.1220.805%B++11.144%F68.5C++6.4A+28014.8h20C+96.4B
G40-F Ranger 1,6269878311.892A8.3328.045%CN/A53.4B+34.5B*48318.5h56.9B+203B+
ML-7 1,3879776671.465A2.0946.952%D*3.071%C++25.7C**10.8C+57738h5.8B+12.5C++
AP30 Shredder 1,5469601377.007C+3.4532.601%C++1.146%D-35.3B+21.5B50127.2h94.9C+291.1C++
MANA Anti-Personnel Turret 1,0959581825.264N/A1.7014.065%UN/A9580U1370U21884300.1h28T*199.2T*
L105 Zephyr 1,1249504421.591B**18.0339.003%C-N/A73.1B*13.4B*66813h5.5B+14.2C**
MR11 Gatekeeper-H 1,8409327811.949A++8.3942.619%D*N/A28.5C27.8C+32632.7h67.3C157.9D
Frag Grenade 9309081908N/A904.4433.916%D**N/A504.4C++12.2B++25121.8h3.3B+9.7C+
NS Annihilator 1,6568832453.604S0.0479.734%CN/A15.4B**13.5A31357.4h9.8B++12.3B++
Striker AE 1,7608524861.753A*1.8144.175%DN/A12.1C12.8C+15970.7h66.3D--150D*
Coyote Missiles 1,2478171276.433B**2.8748.229%D-N/A40C+21.1C+67520.4h35.8B+74.3C*
Spear Anti-Vehicle Phalanx Turret 1,3798026013.367B**9.8144.142%C++2.369%D-37C+26.6B+63121.7h10.9C24.6C
NS Decimator-B 1,2407997111.124C-2.4453.484%D**4.13%A35C-19.3C+21622.8h4.6C-8.7D-
T2 Striker 1,8327717301.056A2.5047.523%C--N/A9.5C13.1B+42080.8h48.5C+102C
NSX Masamune 1,2227514541.654A1.9147.548%D*2.796%B+21.8C--13.7C+19534.4h20.2D42.4D--
MG-S1 Jackal 7427303661.995B*1.5628.32%B+15.343%D30.9C+N/A10623.6h12.7C+44.8C**
E540 Halberd 1,103698818.617B5.0640.601%C+4.298%B+31.2B+18.1A67022.4h6.5C16.1C+
MAX Punch 7416772,9270.231B**3.3363.863%A+N/A1.8C++N/A7378.9h2.7C+4.2C**
NS-10 Burster 1,2786654371.522B++2.0429.059%C++2.707%D--5C+4.6B*154134.2h173.9C598.5C+
G30 Walker 1,495649738.89A*5.3319.028%D--N/A18.9C+24.6B**50134.4h187.9C*987.5C+
Rocklet Rifle 1,3026273601.742A++1.8247.661%DN/A29.4C++31.7B++41121.3h42.4C88.9C
NS-10 Burster 1,1356094371.394B2.1729.2%C+2.463%D-4.6C4C**133131.2h188.2C--644.7C+
M2 Mutilator 5525452262.412B+1.1520.861%A+12.294%D**30.3BN/A13518h14.5B*69.4B*
NS-R3 Swarm 1,3685322681.985M**1.5764.063%C+N/A8.6C++13.5A++13162h30.6C+47.7C+
The President 5335313171.675C*1.8829.561%C-22.034%C19.2D*N/A6127.7h13.5C--45.5D
Anti-Vehicle Grenade 8785281528N/A524.4445.131%DN/A195.6D-129.6B+27042.7h8.1D--18D--
TX2 Emperor 4984924940.996C++2.5629.524%C++11.585%D*36.2C**N/A18413.6h10.4C35.2C++
M2 Mutilator 4994912262.173B1.3921.2%A+16.293%C--27.3C++N/A12118h16.4B+77.6B++
NS-AM7 Archer 9154704451.056A2.5053.007%D17.234%C+5.9C5.5A++5880.2h34.6D--65.3D*
MR11 Gatekeeper 9224663214.563A**11.0042.789%B+1.502%C-30.7B*30A+62115.2h56C+131C*
G20 Vulcan-H 7464421014.376C++0.8237.462%D*3.394%C**39.5C+27.1C++122411.2h86.3B+230.4C+
M12 Kobalt 425384848B++44.4420.89%C+14.063%D-85.3C9.1B+1974.5h22C--105.4C
Tomcat A2AM Pods 838377924.098C0.5481.562%C**N/A30.4D37.2C+98912.4h9.1C+11.1C+
M12 Kobalt 4043732813.321C+9.7615.121%C-9.92%F-44.9D3.7C++2058.3h23.6D--155.8C-
M60-G Bulldog 4023452513.8A*10.2428.767%D2.609%C43.1B++7.1C**2838h6.2B+21.6C*
T1A Unity 3353292001.645B1.9123.578%D20.973%C--30.5DN/A10210.8h14.2D--60.2D
G30 Vulcan 553319764.197C++0.6425.933%C4.075%C*22.2C++16.3B60414.4h91.2C**351.8C++
Aspis Anti-Aircraft Phalanx Turret 629284407.1A3.5426.086%C+N/A13B15.8B*53521.9h153.1C+586.9C*
M20 Basilisk 390267554.855B++1.3036.685%C6.367%C*19.9C+9.2B42613.4h89.2C*243.1C*
M40 Fury 330267318.613C*5.0535.673%C+1.873%C++49.4C*11.7B+3945.4h14.7C+41.1C++
M60-A Bulldog 307258465.609C+2.0534.882%CN/A53.8B*10.2B*6504.8h4.9B++13.9B+
TX1 Repeater 2402382331.021B2.5425.048%C++13.025%D*20.5CN/A21511.6h15.2C+60.8C++
NS-20 Gorgon 2412261341.687B+1.8729.254%B+19.027%C++19.2C*1.3C6911.8h39.9B136.3B+
T16 Rhino 227225395.769S2.2115.287%D--11.556%F19.7DN/A26911.4h15.2C99.1D
VLG Missile Launcher 3192181911.474C7.9145.149%D*3.67%A+50.7C-23.5C+3044.3h11.6F--25.7F--
99SV 220215593.644A0.0831.476%C+24.651%D*24.4C+N/A2668.8h6.2C19.8C+
M9 SKEP Launcher 416214356.114U2.5563.695%C--N/A10.3D9.7C+26320.8h12.6D*19.7D*
G30 Walker 396206277.63B**4.0730.515%C++1.456%D*16.6C+15.3B*44712.4h251.5D824.3C+
NS-20 Gorgon 2272011341.5B+2.0629.233%B++22.388%B+17C+2.2B*7311.8h44.5C++152.1B
L100 Python HEAT 2722001118.182M14.6236.09%F1%D--15D--5.4D*38913.3h5.2C**14.5C
Orbital Strike Uplink 3061901190N/A186.44836.735%UN/A633.3U386.7U50250.3h2.2T*0.3T*
Hunter QCX 2451882120.887C**2.6749.497%B+22.872%C12.6C+3.8C*13014.9h11C22.2C+
G30 Walker 314174199.158A*5.6028.863%C+1.724%D*17.8C++14.3B**3929.8h232.3C804.9C+
L-30R Vektor 267161473.426B*0.1338.453%C+1.242%D12.6C**8.3C++11112.8h87.2C+226.8C+
Cycler TRV 1571561031.515C**2.0419.687%D17.308%C21.7C-N/A2147.2h17.4D*88.5D-
G40-F Ranger 2981551114.091A++10.5331.777%C+N/A18.2C+16.8B++3328.5h138.1C+434.5C++
CAS 14-E 157150437.5B*33.9433.111%C2.667%B*150A*7C++4951h25.8B+77.9B+
ASP-30 Grounder 2551401391.007B+2.5554.787%D--2.143%C-9.7D8C61614.4h10.5D--19.1D**
NS Decimator-G 235137961.427C+2.1355.371%D-2.92%C+31.1D22.3C**2234.4h5.6D10.1D-
M20 Basilisk 197132265.077B*1.5232.722%D6.061%C++19.4C9.6C++4836.8h91.4C*279.4C+
Spear Anti-Vehicle Phalanx Tower 231131621.833C+18.2751.581%C**3.817%C+40.9C+31.3B4383.2h9.8C+19.1C*
M1 Heavy Cycler 131128206.4M**2.8412.486%C-9.375%F-11.6D--N/A19611h18.8C+150.2C+
Xiphos Anti-Personnel Phalanx Tower 1301281128A+124.4430.655%C++N/A426.7B**6.7C19380.3h6.3B+20.5B+
NSX Yumi 121117651.8C**1.7623.878%D14.53%D*18DN/A556.5h18.9F-79D*
M40 Fury 1381171110.636B7.0821.744%FN/A58.5C*10.5C+5122h10B++46.1C
M40 Fury-F 147117741.581C++1.9830.966%D**N/A11.9D3.1D1779.8h9.8C*31.8C
M20 Basilisk 192101616.833B**13.2746.956%D1.98%D*37.4C33.7A5972.7h160.5D341.9D-
LC3 Jaguar 10199931.065C+2.4916.338%D**13.131%D*12.1DN/A3188.2h15.3C-93.7D--
Spear Anti-Vehicle Phalanx Turret 17089329.667B26.1145.44%D4.494%C+20.7D-18.8C2344.3h19.3D--42.4F-
M1 Heavy Cycler 9089204.45A*0.8913.538%C--6.742%F*14.6D--N/A1636.1h18.9C-139.3C
M60-A Bulldog 9778178B**74.4441.285%D2.564%C++39C++9.5A++3812h6.6C16C-
T9 CARV-S 7575342.206B+1.3515.504%D*18.667%D27.8DN/A4502.7h15D96.7D
M60-A Bulldog 8672710.286C+6.7342.228%C-2.778%C**31.3C+6.1B++3442.3h7.3D-17.3D
Hyena Missile Launcher 11966820.805D2.7529.672%DN/A10.3D8.3C-2596.4h69.5F*234.1F-
G40-F Ranger 9863321A17.4433.615%C+N/A52.5B+29.2B+4591.2h72B214.1B
Pelter Rocket Pod 9161320.333B+16.7727.037%F*N/A32.1D-15.8C2101.9h50.5T*186.9T*
Dual-75 Duster 6460320B+16.4434.293%C-N/A66.7C+4.4C4070.9h6.8D19.7C
M40 Fury-H 6360320B++16.4420.944%F--N/A150A+7.5D18290.4h4.1B**19.4B+
G40-F Ranger 8450412.5B**8.9428.719%DN/A23.8D16.2C3422.1h112.8D*392.7D--

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret252,7596.3h
Decoy Grenade0640h
Nano-Armor Kit8861,764,229150h
Spawn Beacon154,7533.6h
Skywall Shield Emitter02020.9h
Structure Shield Module02440.8h
Repair Module13861.2h
Cortium Silo02240.8h
Turret AI Module14841.6h
AE Medical Applicator6736,3362h
AE Nano-Armor Kit131579,16436.2h
Nanite Revive Grenade03,0210.8h
Medical Applicator370180,21315.6h
RD-GG Recon Device124,5467h
Spitfire Auto-Turret207,2974.9h
Restoration Kit321,1310.9h
Motion Spotter8553,04029.9h
Xiphos Anti-Personnel Tower11870.9h
Hoplon Anti-Aircraft Phalanx Tower01980.8h
Sunderer Garage0710.5h
Rampart Wall01591.1h
Spear Anti-Vehicle Tower01150.5h
TR Triumph Flare Gun43300.6h
Welding Device323,9681.4h
Recon Detection Device417,78710.9h
Shield Recharging Field162,5330.7h
Ammunition Package14817,43211.5h
Medical Kit702,2911.8h
Anti-Infantry MANA Turret101,0421.1h
The Flail0760.4h
Flail Targeting Dart161,1749.1h
Pain Spire1860.4h
M4-F Pillager05950.1h
Nano-Repair Grenade02,4590.7h
Router11680.2h
Lumifiber Rampart Wall01411.1h
WLT-Howler Mining Laser019,0173.2h
Alarm Module0700.2h
Orbital Strike Target Designator71612h
Hardlight Barrier173010.4h
IPC Targeting Dart58763.9h
Spear Anti-Vehicle Turret0840.4h
Elysium Spawn Tube01950.6h
Glaive IPC0530.4h
Vehicle Gate0710.7h
Light Air Terminal0510.3h
Vehicle Ammo Dispenser0810.2h
Pillbox0520.3h

Check the help document for the dictionary if you want to learn more about words used here.


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