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Colonel Bounty Hunter EscapeMAN[TiKD] EscapeMAN
TR BR 72

KDR: 3.57

Score: 248.1m

Last Seen: Nov 18th, 2019 7:26 PM
- ONLINE NOW

Prestige 1, Battle Rank 72 - Terran Republic on Miller - Outfit Leader of Titan Killers Division[TiKD] Titan Killers Division
TR outfit on Miller

Members: 2
Level Progress (to 73): 30%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS P2-120 AP M14 Banshee P2-120 HEAT L100 Python AP TRAC-5 S Hellfire Rocket Pods Hornet Missiles RAMS .50M
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $972,027 MLG Score: 777
Fun Score: N/A
Cheeseburgers Flipped: 3457TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.132%18.643%43150117667,2862.160621.411

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.943%0.373C**-0.358C--1.464FHEAD ++ (~7.08)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
580.219C++13.40.06C+44.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.241%1.084%7346122028,771456083296.30805345%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.99%-0.427C---0.452D-0.977

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
112.20.306C*37.30.296C*74.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.06%2.296%14308121864,97155763630911.6519179%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.985%-0.58D-0.15C-0.313

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
23.40.392B8.20.344C**15.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
26.455%3.034%32219120716,116463073573.48003219%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.701%-0.902D---0.357C--0.053

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
121-0.006C+320.205C++89

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.548%69.543%3226122012,48045741152.72787

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.618%0.238C++0.163C++0.583

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.20.076C+3.4-0.05C+5.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.927%9.365%322512217,3682378933.0984

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.34%0.108C+-1.049D*0.115

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.50.356C**3.60.251C*4.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Titan Killers Division[TiKD] Titan Killers Division
TR outfit on Miller

Members: 2
248.1m388%451 (27.1k)432 (25.9k)3.57135290,52981,3504.4314172 (72)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR12261966625.493%9.474%24207:0378

42% Engineer20% Heavy Assault14% Infiltrator15% Light Assault9% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 18th, 2012 11:14 AMDec 4th, 2016 4:13 PMNov 21st, 2019 8:15 AM (13h) (PST)Nov 18th, 2019 8:05 PM (3d) (PST)Nov 18th, 2019 3:26 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,1001099910.5060.1420.0482.5680.155777

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
66,0226,52159,5013093154925,943

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
9562.9h/398.5d 69,966 27,524 80,658 1473.2k 9,870 26,171 89,164 631.4m

EngineerCLASS DETAILS: Engineer
TRAC-5 S
C*
Kills:6,647
Deaths:3,399
KDR:1.956
Accuracy:24.400% C*
HSR:3.746% F--
NSX Tanto
C+
Kills:3,547
Deaths:1,955
KDR:1.814
Accuracy:25.989% C+
HSR:19.340% D-
DMR-99
D
Kills:2,869
Deaths:731
KDR:3.925
Accuracy:25.013% F-
HSR:25.061% D
T5 AMC
C+
Kills:2,760
Deaths:1,535
KDR:1.798
Accuracy:22.808% C+
HSR:16.920% D
AS16 NightHawk
D
Kills:2,406
Deaths:1,425
KDR:1.688
Accuracy:34.762% D
HSR:8.271% F
MG-HBR1 Dragoon
D
Kills:1,589
Deaths:379
KDR:4.193
Accuracy:26.841% D-
HSR:22.089% D
AMR-66
D
Kills:1,545
Deaths:1,030
KDR:1.500
Accuracy:23.178% D
HSR:18.900% D-
Havoc
C+
Kills:1,521
Deaths:776
KDR:1.960
Accuracy:52.640% C+
HSR:9.796% D--
TRAC-Shot
D*
Kills:1,290
Deaths:859
KDR:1.502
Accuracy:20.578% D*
HSR:11.163% D*
LC2 Lynx
D--
Kills:1,279
Deaths:793
KDR:1.613
Accuracy:18.891% D--
HSR:14.621% D*
NS Baron G5AE
C+
Kills:1,164
Deaths:587
KDR:1.983
Accuracy:45.833% C+
HSR:9.021% D*
NS-11C
D
Kills:1,161
Deaths:1,024
KDR:1.134
Accuracy:20.304% D
HSR:9.561% F
NS Baron G5
B+
Kills:1,158
Deaths:643
KDR:1.801
Accuracy:48.945% B+
HSR:9.672% D--
TAS-16 Blackjack
C**
Kills:1,158
Deaths:631
KDR:1.835
Accuracy:63.257% C**
HSR:12.090% D
FA1 Barrage
B+
Kills:1,144
Deaths:606
KDR:1.888
Accuracy:44.485% B+
HSR:9.441% D*
TRS-12 Uppercut
C
Kills:1,139
Deaths:705
KDR:1.616
Accuracy:53.370% C
HSR:8.253% D*
TRAC-5 Burst
C
Kills:1,138
Deaths:566
KDR:2.011
Accuracy:24.127% C
HSR:14.060% D**
LC3 Jaguar
D*
Kills:99
Deaths:93
KDR:1.065
Accuracy:16.338% D**
HSR:13.131% D*
MG-C1 Kindred
C+
Kills:91
Deaths:32
KDR:2.844
Accuracy:26.312% C+
HSR:23.077% C+
Kills:33,705
Deaths (as Engineer):17,769
Deaths (to Engineers):22,559
KDR:1.89684
Kill Difference:15,936
Playtime:4,049.878 hours
Usage:42%
Score:116.055m
Score/min:478
Accuracy (listed only):32.530%
HSR (listed only):13.590%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
D-
Kills:4,454
Deaths:2,253
KDR:1.977
Accuracy:19.371% D--
HSR:21.105% D-
NS-15 Gallows
D*
Kills:3,832
Deaths:1,467
KDR:2.612
Accuracy:22.404% D**
HSR:21.373% D*
TMG-50
D-
Kills:1,787
Deaths:759
KDR:2.354
Accuracy:17.036% D-
HSR:16.452% D*
NSX Naginata
C
Kills:1,206
Deaths:491
KDR:2.456
Accuracy:20.506% C
HSR:23.798% D
MSW-R
D--
Kills:1,198
Deaths:256
KDR:4.680
Accuracy:16.770% D*
HSR:16.444% D--
NS-15M AE
C
Kills:1,183
Deaths:366
KDR:3.232
Accuracy:23.514% C
HSR:20.457% D
MG-H1 Watchman
C+
Kills:1,164
Deaths:662
KDR:1.758
Accuracy:22.942% C+
HSR:22.423% C--
NS-15M1
D-
Kills:1,150
Deaths:626
KDR:1.837
Accuracy:17.656% D-
HSR:11.913% D**
NS-15M2
D
Kills:1,150
Deaths:459
KDR:2.505
Accuracy:19.953% D
HSR:12.870% F
T32 Bull
D*
Kills:1,133
Deaths:472
KDR:2.400
Accuracy:16.730% D**
HSR:14.122% D*
T16 Rhino
D*
Kills:225
Deaths:39
KDR:5.769
Accuracy:15.287% D*
HSR:11.556% F
T9 CARV-S
D-
Kills:75
Deaths:34
KDR:2.206
Accuracy:15.504% D*
HSR:18.667% D-
Kills:18,557
Deaths (as Heavy Assault):7,884
Deaths (to Heavy Assaults):19,158
KDR:2.35375
Kill Difference:10,673
Playtime:1,926.815 hours
Usage:20%
Score:43.934m
Score/min:380
Accuracy (listed only):18.973%
HSR (listed only):17.598%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
RAMS .50M
B++
Kills:5,254
Deaths:686
KDR:7.659
Accuracy:43.184% B++
HSR:78.930% C++
NS-61 Emissary
B++
Kills:4,091
Deaths:2,292
KDR:1.785
Accuracy:32.586% B++
HSR:17.086% C++
Bighorn .50M
C
Kills:3,446
Deaths:355
KDR:9.707
Accuracy:40.361% C
HSR:73.651% D-
NS-44L Blackhand
B++
Kills:2,251
Deaths:977
KDR:2.304
Accuracy:47.635% B++
HSR:41.582% C+
NSX Tomoe
C+
Kills:2,051
Deaths:706
KDR:2.905
Accuracy:29.002% C+
HSR:28.913% D
PDW-16 Hailstorm
C
Kills:1,351
Deaths:1,287
KDR:1.050
Accuracy:22.840% C
HSR:8.808% D*
TS2 Inquisitor
B+
Kills:1,255
Deaths:865
KDR:1.451
Accuracy:32.312% B+
HSR:13.068% D--
NSX Tengu
C+
Kills:1,205
Deaths:613
KDR:1.966
Accuracy:35.802% C+
HSR:14.855% D--
TRAP-M1
C++
Kills:1,202
Deaths:527
KDR:2.281
Accuracy:30.141% C++
HSR:20.466% D
NS-44 Commissioner
B+
Kills:1,194
Deaths:953
KDR:1.253
Accuracy:41.387% B+
HSR:20.687% C
SR-7
C++
Kills:1,191
Deaths:117
KDR:10.180
Accuracy:39.398% C+
HSR:80.017% C++
HSR-1
C+
Kills:1,188
Deaths:362
KDR:3.282
Accuracy:34.249% C+
HSR:20.202% D--
TSAR-42
D
Kills:1,172
Deaths:194
KDR:6.041
Accuracy:34.649% D
HSR:63.311% D
SOAS-20
C
Kills:1,165
Deaths:480
KDR:2.427
Accuracy:26.200% C
HSR:13.391% D*
NS-30 Vandal
D
Kills:1,159
Deaths:454
KDR:2.553
Accuracy:29.695% D
HSR:20.362% D-
MKV Suppressed
C
Kills:1,157
Deaths:730
KDR:1.585
Accuracy:20.478% D--
HSR:17.113% C
NS-7 PDW
C+
Kills:1,154
Deaths:735
KDR:1.570
Accuracy:24.219% C+
HSR:14.211% D
SMG-46 Armistice
D
Kills:1,154
Deaths:689
KDR:1.675
Accuracy:22.562% D
HSR:11.698% D-
NS-357 Underboss
B++
Kills:1,151
Deaths:848
KDR:1.357
Accuracy:42.601% B++
HSR:15.899% D
KSR-35
D
Kills:1,147
Deaths:319
KDR:3.596
Accuracy:31.161% D
HSR:23.801% D
T4 AMP
C+
Kills:1,143
Deaths:921
KDR:1.241
Accuracy:27.501% C+
HSR:15.573% D
Shuriken
D--
Kills:1,075
Deaths:859
KDR:1.251
Accuracy:21.041% F
HSR:11.907% D--
MG-S1 Jackal
B
Kills:751
Deaths:380
KDR:1.976
Accuracy:28.601% B
HSR:15.180% D
The President
C-
Kills:535
Deaths:320
KDR:1.672
Accuracy:29.566% D
HSR:22.243% C-
TX2 Emperor
C*
Kills:519
Deaths:504
KDR:1.030
Accuracy:29.748% C*
HSR:12.717% D*
NS-AM7 Archer
C+
Kills:475
Deaths:445
KDR:1.067
Accuracy:53.094% D-
HSR:17.053% C+
TX1 Repeater
C++
Kills:238
Deaths:233
KDR:1.021
Accuracy:25.048% C++
HSR:13.025% D*
99SV
C+
Kills:215
Deaths:59
KDR:3.644
Accuracy:31.476% C+
HSR:24.651% D*
Kills:39,889
Deaths (as Infiltrator):17,910
Deaths (to Infiltrators):12,766
KDR:2.22719
Kill Difference:21,979
Playtime:1,363.930 hours
Usage:14%
Score:28.800m
Score/min:352
Accuracy (listed only):32.376%
HSR (listed only):26.086%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5 S
C*
Kills:6,647
Deaths:3,399
KDR:1.956
Accuracy:24.400% C*
HSR:3.746% F--
NSX Tanto
C+
Kills:3,547
Deaths:1,955
KDR:1.814
Accuracy:25.989% C+
HSR:19.340% D-
T5 AMC
C+
Kills:2,760
Deaths:1,535
KDR:1.798
Accuracy:22.808% C+
HSR:16.920% D
AS16 NightHawk
D
Kills:2,406
Deaths:1,425
KDR:1.688
Accuracy:34.762% D
HSR:8.271% F
Havoc
C+
Kills:1,521
Deaths:776
KDR:1.960
Accuracy:52.640% C+
HSR:9.796% D--
PDW-16 Hailstorm
C
Kills:1,351
Deaths:1,287
KDR:1.050
Accuracy:22.840% C
HSR:8.808% D*
TRAC-Shot
D*
Kills:1,290
Deaths:859
KDR:1.502
Accuracy:20.578% D*
HSR:11.163% D*
LC2 Lynx
D--
Kills:1,279
Deaths:793
KDR:1.613
Accuracy:18.891% D--
HSR:14.621% D*
NSX Tengu
C+
Kills:1,205
Deaths:613
KDR:1.966
Accuracy:35.802% C+
HSR:14.855% D--
NS Baron G5AE
C+
Kills:1,164
Deaths:587
KDR:1.983
Accuracy:45.833% C+
HSR:9.021% D*
NS-11C
D
Kills:1,161
Deaths:1,024
KDR:1.134
Accuracy:20.304% D
HSR:9.561% F
NS Baron G5
B+
Kills:1,158
Deaths:643
KDR:1.801
Accuracy:48.945% B+
HSR:9.672% D--
TAS-16 Blackjack
C**
Kills:1,158
Deaths:631
KDR:1.835
Accuracy:63.257% C**
HSR:12.090% D
MKV Suppressed
C
Kills:1,157
Deaths:730
KDR:1.585
Accuracy:20.478% D--
HSR:17.113% C
NS-7 PDW
C+
Kills:1,154
Deaths:735
KDR:1.570
Accuracy:24.219% C+
HSR:14.211% D
SMG-46 Armistice
D
Kills:1,154
Deaths:689
KDR:1.675
Accuracy:22.562% D
HSR:11.698% D-
FA1 Barrage
B+
Kills:1,144
Deaths:606
KDR:1.888
Accuracy:44.485% B+
HSR:9.441% D*
TRS-12 Uppercut
C
Kills:1,139
Deaths:705
KDR:1.616
Accuracy:53.370% C
HSR:8.253% D*
TRAC-5 Burst
C
Kills:1,138
Deaths:566
KDR:2.011
Accuracy:24.127% C
HSR:14.060% D**
Shuriken
D--
Kills:1,075
Deaths:859
KDR:1.251
Accuracy:21.041% F
HSR:11.907% D--
MG-S1 Jackal
B
Kills:751
Deaths:380
KDR:1.976
Accuracy:28.601% B
HSR:15.180% D
LC3 Jaguar
D*
Kills:99
Deaths:93
KDR:1.065
Accuracy:16.338% D**
HSR:13.131% D*
MG-C1 Kindred
C+
Kills:91
Deaths:32
KDR:2.844
Accuracy:26.312% C+
HSR:23.077% C+
Kills:35,549
Deaths (as Light Assault):20,922
Deaths (to Light Assaults):13,215
KDR:1.69912
Kill Difference:14,627
Playtime:1,392.786 hours
Usage:15%
Score:38.258m
Score/min:458
Accuracy (listed only):31.243%
HSR (listed only):12.432%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AS16 NightHawk
D
Kills:2,406
Deaths:1,425
KDR:1.688
Accuracy:34.762% D
HSR:8.271% F
Havoc
C+
Kills:1,521
Deaths:776
KDR:1.960
Accuracy:52.640% C+
HSR:9.796% D--
PDW-16 Hailstorm
C
Kills:1,351
Deaths:1,287
KDR:1.050
Accuracy:22.840% C
HSR:8.808% D*
NSX Tengu
C+
Kills:1,205
Deaths:613
KDR:1.966
Accuracy:35.802% C+
HSR:14.855% D--
T1S Cycler
C++
Kills:1,191
Deaths:554
KDR:2.150
Accuracy:24.986% C++
HSR:19.815% C+
SABR-13
C--
Kills:1,178
Deaths:605
KDR:1.947
Accuracy:23.999% C--
HSR:20.458% D
NS Baron G5AE
C+
Kills:1,164
Deaths:587
KDR:1.983
Accuracy:45.833% C+
HSR:9.021% D*
NS Baron G5
B+
Kills:1,158
Deaths:643
KDR:1.801
Accuracy:48.945% B+
HSR:9.672% D--
TAS-16 Blackjack
C**
Kills:1,158
Deaths:631
KDR:1.835
Accuracy:63.257% C**
HSR:12.090% D
TAR
C--
Kills:1,158
Deaths:680
KDR:1.703
Accuracy:21.148% C--
HSR:10.535% F
MKV Suppressed
C
Kills:1,157
Deaths:730
KDR:1.585
Accuracy:20.478% D--
HSR:17.113% C
NS-7 PDW
C+
Kills:1,154
Deaths:735
KDR:1.570
Accuracy:24.219% C+
HSR:14.211% D
SMG-46 Armistice
D
Kills:1,154
Deaths:689
KDR:1.675
Accuracy:22.562% D
HSR:11.698% D-
TORQ-9
D--
Kills:1,151
Deaths:762
KDR:1.511
Accuracy:19.492% D--
HSR:14.249% D**
NS-11A
D
Kills:1,148
Deaths:723
KDR:1.588
Accuracy:21.803% D
HSR:16.289% D-
FA1 Barrage
B+
Kills:1,144
Deaths:606
KDR:1.888
Accuracy:44.485% B+
HSR:9.441% D*
TRS-12 Uppercut
C
Kills:1,139
Deaths:705
KDR:1.616
Accuracy:53.370% C
HSR:8.253% D*
Shuriken
D--
Kills:1,075
Deaths:859
KDR:1.251
Accuracy:21.041% F
HSR:11.907% D--
MG-S1 Jackal
B
Kills:751
Deaths:380
KDR:1.976
Accuracy:28.601% B
HSR:15.180% D
T1A Unity
C--
Kills:340
Deaths:210
KDR:1.619
Accuracy:23.517% D
HSR:20.882% C--
Cycler TRV
C-
Kills:156
Deaths:103
KDR:1.515
Accuracy:19.687% D
HSR:17.308% C-
NSX Yumi
D
Kills:117
Deaths:65
KDR:1.800
Accuracy:23.878% D
HSR:14.530% D*
Kills:23,976
Deaths (as Combat Medic):14,368
Deaths (to Combat Medics):5,562
KDR:1.66871
Kill Difference:9,608
Playtime:383.590 hours
Usage:4%
Score:8.969m
Score/min:390
Accuracy (listed only):31.697%
HSR (listed only):13.381%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B
Kills:1,764
Deaths:724
KDR:2.436
Accuracy:18.511% B
HSR:17.857% D
MRC3 Mercy
B
Kills:1,656
Deaths:724
KDR:2.287
Accuracy:18.861% B
HSR:15.821% D--
MR1 Fracture
B+
Kills:1,205
Deaths:795
KDR:1.516
Accuracy:35.997% C+
HSR:4.481% B+
M3 Pounder HEG
C+
Kills:1,199
Deaths:600
KDR:1.998
Accuracy:29.434% D--
HSR:3.086% C+
M3 Pounder HEG
C+
Kills:1,170
Deaths:600
KDR:1.950
Accuracy:29.795% D*
HSR:3.077% C+
MR1 Fracture
B+
Kills:1,046
Deaths:795
KDR:1.316
Accuracy:35.850% C+
HSR:4.780% B+
NS-10 Burster
C++
Kills:666
Deaths:437
KDR:1.524
Accuracy:29.072% C++
HSR:2.703% D-
NS-10 Burster
C+
Kills:613
Deaths:437
KDR:1.403
Accuracy:29.215% C+
HSR:2.610% D-
M2 Mutilator
A+
Kills:545
Deaths:226
KDR:2.412
Accuracy:20.861% A+
HSR:12.294% D**
M2 Mutilator
A
Kills:491
Deaths:226
KDR:2.173
Accuracy:21.200% A
HSR:16.293% D
NS-20 Gorgon
B+
Kills:241
Deaths:143
KDR:1.685
Accuracy:29.239% B+
HSR:20.332% C*
NS-20 Gorgon
B++
Kills:223
Deaths:143
KDR:1.559
Accuracy:29.234% B+
HSR:23.318% B++
M1 Heavy Cycler
C-
Kills:128
Deaths:20
KDR:6.400
Accuracy:12.486% C-
HSR:9.375% F-
M1 Heavy Cycler
D
Kills:89
Deaths:20
KDR:4.450
Accuracy:13.538% D
HSR:6.742% F*
Kills:11,036
Deaths (as MAX Suit):2,945
Deaths (to MAX Suits):4,558
KDR:3.74737
Kill Difference:8,091
Playtime:432.948 hours
Usage:5%
Score:12.071m
Score/min:465
Accuracy (listed only):25.235%
HSR (listed only):10.198%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A
Kills:17,571
V. Kills:1,907 N/A
Deaths:2,201
KDR:7.983
Accuracy:31.480% B
KPH:54.200 C**
VKPH:5.900 A
Hellfire Rocket Pods
B++
Kills:6,171
V. Kills:1,793 344%
Deaths:638
KDR:9.672
Accuracy:46.535% C+
KPH:72.800 C+
VKPH:21.100 B++
Hornet Missiles
C**
Kills:5,256
V. Kills:3,337 157%
Deaths:494
KDR:10.640
Accuracy:61.175% C++
KPH:73.100 C++
VKPH:46.400 C**
M18 Locust
C+
Kills:3,533
V. Kills:2,913 121%
Deaths:1,306
KDR:2.705
Accuracy:31.126% C+
KPH:16.300 C+
VKPH:13.500 C+
M18 Rotary
C+
Kills:2,374
V. Kills:1,775 134%
Deaths:1,337
KDR:1.776
Accuracy:30.540% C+
KPH:14.400 C+
VKPH:10.800 C+
M18 Needler
C+
Kills:1,199
V. Kills:999 120%
Deaths:686
KDR:1.748
Accuracy:32.590% C++
KPH:11.500 C+
VKPH:9.600 C+
Coyote Missiles
C+
Kills:817
V. Kills:430 190%
Deaths:127
KDR:6.433
Accuracy:48.229% D
KPH:40.100 C+
VKPH:21.100 C+
Tomcat A2AM Pods
C+
Kills:377
V. Kills:461 82%
Deaths:92
KDR:4.098
Accuracy:81.562% B
KPH:30.300 D
VKPH:37 C+
M202 Wyrm
D
Kills:62
V. Kills:41 148%
Deaths:
KDR:
Accuracy:54.166% C+
KPH:36.700 D-
VKPH:24.300 D
Kills:37,360 (24,677 + 0)
Deaths:6,881
KDR:5.429
VKDR:1.985
Vehicle Kills:13,656
Kill Difference:30,479
Playtime:1,001.233 hours
Usage:10%
Score:21.444m
Score/min:357
Piloting Accuracy:32.590%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B++
Kills:1,294
V. Kills:1,090 119%
Deaths:141
KDR:9.177
Accuracy:43.303% B
KPH:41.500 B
VKPH:34.900 B++
CAS30 Tank Buster
C++
Kills:1,286
V. Kills:1,285 100%
Deaths:754
KDR:1.706
Accuracy:37.582% D-
KPH:8.200 C+
VKPH:8.200 C++
AP30 Shredder
B+
Kills:976
V. Kills:598 163%
Deaths:137
KDR:7.124
Accuracy:32.798% C+
KPH:35.500 B+
VKPH:21.800 C**
L105 Zephyr
B*
Kills:950
V. Kills:174 N/A
Deaths:44
KDR:21.591
Accuracy:39.003% C-
KPH:73 B*
VKPH:13.400 B*
L-30R Vektor
C*
Kills:170
V. Kills:109 155%
Deaths:47
KDR:3.617
Accuracy:37.869% C+
KPH:12.700 C*
VKPH:8.200 C++
Dual-75 Duster
C+
Kills:60
V. Kills:4 N/A
Deaths:3
KDR:20
Accuracy:34.293% C--
KPH:67.700 C+
VKPH:4.500 C+
Kills:4,736 (1,456 + 3,280)
Deaths:1,126
KDR:4.206
VKDR:2.895
Vehicle Kills:3,260
Kill Difference:3,610
Playtime:243.299 hours
Usage:3%
Score:4.913m
Score/min:337
Piloting Accuracy:37.869%
Gunner Accuracy:34.293%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B+
Kills:7,932
V. Kills:5,363 148%
Deaths:813
KDR:9.756
Accuracy:45.154% D*
KPH:32.500 C+
VKPH:22 B+
L100 Python HESH
C*
Kills:3,276
V. Kills:620 N/A
Deaths:164
KDR:19.976
Accuracy:42.137% D
KPH:53.200 C+
VKPH:10.100 C*
C75 Viper
B*
Kills:1,574
V. Kills:302 N/A
Deaths:93
KDR:16.925
Accuracy:29.202% D--
KPH:44.700 B*
VKPH:8.600 C+
Skyguard
B+
Kills:1,062
V. Kills:912 116%
Deaths:196
KDR:5.418
Accuracy:27.378% C
KPH:13.300 C+
VKPH:11.400 B+
L100 Python HEAT
D--
Kills:200
V. Kills:72 274%
Deaths:11
KDR:18.182
Accuracy:36.090% F
KPH:15 D--
VKPH:5.400 D*
Kills:14,044 (14,044 + 0)
Deaths:1,277
KDR:10.998
VKDR:5.692
Vehicle Kills:7,269
Kill Difference:12,767
Playtime:434.237 hours
Usage:5%
Score:9.753m
Score/min:374
Driving Accuracy:36.090%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A+
Kills:40,355
V. Kills:25,730 157%
Deaths:1,783
KDR:22.633
Accuracy:38.784% D
KPH:41.400 B*
VKPH:26.400 A+
P2-120 HEAT
A++
Kills:8,641
V. Kills:2,961 292%
Deaths:488
KDR:17.707
Accuracy:37.452% C--
KPH:47.400 A++
VKPH:16.200 A+
P2-120 HESH
C++
Kills:1,931
V. Kills:349 N/A
Deaths:78
KDR:24.756
Accuracy:36.121% D
KPH:54.200 C++
VKPH:9.800 C+
P525 Marauder
B++
Kills:1,355
V. Kills:77 N/A
Deaths:27
KDR:50.185
Accuracy:18.281% C-
KPH:95 B++
VKPH:5.400 B+
G40-F Ranger
B++
Kills:1,038
V. Kills:666 156%
Deaths:83
KDR:12.506
Accuracy:28.327% C
KPH:54.300 B+
VKPH:34.900 B++
E540 Halberd
A
Kills:698
V. Kills:405 172%
Deaths:81
KDR:8.617
Accuracy:40.601% C+
KPH:31.200 B+
VKPH:18.100 A
G30 Walker
B*
Kills:654
V. Kills:849 77%
Deaths:73
KDR:8.959
Accuracy:19.043% D--
KPH:18.900 C+
VKPH:24.600 B*
MR11 Gatekeeper
A*
Kills:466
V. Kills:456 102%
Deaths:32
KDR:14.563
Accuracy:42.789% B+
KPH:30.600 B**
VKPH:29.900 A*
G30 Vulcan
B+
Kills:319
V. Kills:234 136%
Deaths:76
KDR:4.197
Accuracy:25.933% C-
KPH:22.200 C++
VKPH:16.300 B+
Kills:55,457 (50,927 + 4,530)
Deaths:2,721
KDR:20.381
VKDR:11.660
Vehicle Kills:31,727
Kill Difference:52,736
Playtime:1,312.151 hours
Usage:14%
Score:36.338m
Score/min:462
Driving Accuracy:36.121%
Gunner Accuracy:25.933%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
A
Kills:4,182
V. Kills:1,654 253%
Deaths:140
KDR:29.871
Accuracy:51.348% D-
KPH:69.900 A
VKPH:27.700 B++
P525 Marauder-H
B++
Kills:2,197
V. Kills:212 N/A
Deaths:63
KDR:34.873
Accuracy:23.393% D**
KPH:96.900 C+
VKPH:9.300 B++
MR11 Gatekeeper-H
C+
Kills:935
V. Kills:910 103%
Deaths:78
KDR:11.987
Accuracy:42.639% D*
KPH:28.500 C
VKPH:27.700 C+
G20 Vulcan-H
C++
Kills:442
V. Kills:304 145%
Deaths:101
KDR:4.376
Accuracy:37.462% D*
KPH:39.300 C
VKPH:27 C++
M40 Fury-H
B**
Kills:60
V. Kills:3 N/A
Deaths:3
KDR:20
Accuracy:20.944% F--
KPH:135.200 B**
VKPH:6.800 D--
G40-F Ranger
N/A
Kills:50
V. Kills:34 143%
Deaths:4
KDR:12.500
Accuracy:28.719% N/A
KPH:23.700 N/A
VKPH:16.100 N/A
Kills:7,866 (0 + 7,866)
Deaths:389
KDR:20.221
VKDR:8.013
Vehicle Kills:3,117
Kill Difference:7,477
Playtime:129.077 hours
Usage:1%
Score:3.840m
Score/min:496
Driving Accuracy:N/A%
Gunner Accuracy:28.719%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A
Kills:1,019
V. Kills:94 N/A
Deaths:38
KDR:26.816
Accuracy:20.807% B++
KPH:68.100 C++
VKPH:6.300 A
M12 Kobalt
C+
Kills:373
V. Kills:31 N/A
Deaths:28
KDR:13.321
Accuracy:15.121% C-
KPH:45.100 D
VKPH:3.700 C+
M60-G Bulldog
B++
Kills:345
V. Kills:57 N/A
Deaths:25
KDR:13.800
Accuracy:28.767% D
KPH:43.200 B++
VKPH:7.100 C**
M20 Basilisk
B+
Kills:267
V. Kills:123 215%
Deaths:55
KDR:4.855
Accuracy:36.685% C
KPH:20 C+
VKPH:9.200 B+
M40 Fury
B+
Kills:267
V. Kills:63 417%
Deaths:31
KDR:8.613
Accuracy:35.673% C+
KPH:49.900 C**
VKPH:11.800 B+
G30 Walker
B**
Kills:214
V. Kills:198 108%
Deaths:27
KDR:7.926
Accuracy:30.494% C++
KPH:17.300 C++
VKPH:16 B**
G30 Walker
B**
Kills:174
V. Kills:140 123%
Deaths:19
KDR:9.158
Accuracy:28.863% C
KPH:17.700 C+
VKPH:14.300 B**
G40-F Ranger
B*
Kills:155
V. Kills:143 108%
Deaths:11
KDR:14.091
Accuracy:31.770% C+
KPH:18.100 C+
VKPH:16.700 B*
M20 Basilisk
C+
Kills:132
V. Kills:65 200%
Deaths:26
KDR:5.077
Accuracy:32.716% D
KPH:19.400 C+
VKPH:9.500 C+
M40 Fury
C*
Kills:117
V. Kills:21 N/A
Deaths:11
KDR:10.636
Accuracy:21.744% F
KPH:57.800 C*
VKPH:10.400 C+
Kills:3,063 (0 + 3,063)
Deaths:271
KDR:11.303
VKDR:3.450
Vehicle Kills:935
Kill Difference:2,792
Playtime:89.533 hours
Usage:1%
Score:1.950m
Score/min:363
Driving Accuracy:N/A%
Gunner Accuracy:21.744%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D
Kills:117
V. Kills:30 377%
Deaths:74
KDR:1.581
Accuracy:30.966% F
KPH:11.900 D
VKPH:3 D-
Kills:117 (117 + 0)
Deaths:74
KDR:1.581
VKDR:0.405
Vehicle Kills:30
Kill Difference:43
Playtime:9.844 hours
Usage:0%
Score:0.105m
Score/min:177
Driving Accuracy:30.966%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

VLG Missile Launcher
C++
Kills:218
V. Kills:101 214%
Deaths:19
KDR:11.474
Accuracy:45.101% D*
KPH:50.100 C
VKPH:23.200 C++
CAS 14-E
A*
Kills:153
V. Kills:7 N/A
Deaths:4
KDR:38.250
Accuracy:32.963% C
KPH:148.800 A*
VKPH:6.800 C++
Pelter Rocket Pod
C
Kills:61
V. Kills:30 197%
Deaths:3
KDR:20.333
Accuracy:27.037% F*
KPH:31.900 D-
VKPH:15.700 C
Kills:432 (0 + 432)
Deaths:26
KDR:16.615
VKDR:5.308
Vehicle Kills:138
Kill Difference:406
Playtime:7.294 hours
Usage:0%
Score:0.134m
Score/min:306
Piloting Accuracy:N/A%
Gunner Accuracy:27.037%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 66,08540,3551,78322.633A*19.0638.784%D2.433%C41.4B*26.4A+463974.3h6.7C*17.3C+
M14 Banshee 19,47817,5712,2017.983C*4.4131.48%BN/A54.2C**5.9A245324.4h22C**70B
P2-120 HEAT 11,6028,64148817.707A*14.1437.452%C--2.488%C47.4A++16.2A+412182.3h5.4B**14.5B++
L100 Python AP 13,2957,9328139.756B++6.1845.154%D*2.408%C+32.5C+22B+398244.3h5.3B+11.8C+
TRAC-5 S 6,9586,6473,3991.956A+1.6224.4%C*3.746%F--28.3B+1.3A+118235.2h6.8A27.7B*
Hellfire Rocket Pods 7,9646,1716389.672B6.1046.535%C+1.053%C++72.8C+21.1B++72484.8h24C+51.5C++
Hornet Missiles 8,5935,25649410.64B+7.0761.175%C++1.027%C--73.1C++46.4C**82571.9h8.7B+14.3B+
RAMS .50M 5,2775,2546867.659A4.0943.184%B++78.93%C++29.6C+N/A154177.4h2.6C-5.9C++
C-4 ARX 8,4705,1271,4233.603B*0.0326.452%C+N/A114.7C+74.8M121544.7h1.6D*5.9D
T9A "Butcher" 4,5474,4542,2531.977C++1.5919.371%D--21.105%D-32.2DN/A125138.3h13.5D-69.8D-
MANA Anti-Vehicle Turret 7,4434,3186516.633M*3.0655.491%C++3.821%C+49.5B*35.8B+74087.2h6.6B+11.9B*
E540 Halberd-H 5,8364,18214029.871M26.3051.348%D-4.065%A++69.9A27.7B++51959.8h5.1B+9.9B+
NS-61 Emissary 4,1444,0912,2921.785A+1.7932.586%B++17.086%C++38.7B++N/A137105.7h12.3C*37.9B+
NS-15 Gallows 3,9133,8321,4672.612C++0.9622.404%D**21.373%D*33D--N/A93116.1h14.3F-63.6F-
Auraxium Chainblade 3,7853,66541,9690.087B**3.4842.096%B**4.338%C-1.1C+N/A43253.7h1.8B+4.3B+
NSX Tanto 3,6573,5471,9551.814B++1.7625.989%C+19.34%D-16.9DN/A50209.9h15.1C+58C++
M18 Locust 6,4463,5331,3062.705B0.8731.126%C+2.151%B+16.3C+13.5C+258216.5h139.6C++448.5C++
Bighorn .50M 3,4943,4463559.707A+6.1440.361%C73.651%D-36.5DN/A10294.3h2.4F-6D*
Claymore 3,4423,43930011.463B*7.8928.747%CN/A207.2AN/A92416.6h1.2C++4.2C++
Tank Mine 5,5333,3075416.113A++2.5424.197%DN/A165.4B**111.3A++242820h1.8C*7.3C--
L100 Python HESH 3,8963,27616419.976B*16.4042.137%D1.679%C*53.3C+10.1C*27561.5h3.6C+8.5C
The Kraken 4,1312,9011,7481.66C++1.9150.272%D**2.689%A33.3D14.1C19687.1h5.1D-10.2D**
DMR-99 2,9592,8697313.925B++0.3525.013%F-25.061%D24.3D--N/A70117.9h11.1F--44.3T
T5 AMC 2,8472,7601,5351.798B**1.7722.808%C+16.92%D13.6DN/A72203.5h17.1C-75.1C+
C-4 4,3202,6181,1582.261B+1.3125.416%C+N/A90.9C++59.1A*184028.8h1.6C+6.3C+
AS16 NightHawk 2,4232,4061,4251.688B+1.8834.762%D8.271%F24.1C--N/A121100h4.6C++13.4C+
M18 Rotary 4,1492,3741,3371.776C+1.8030.54%C+2.401%C++14.4C+10.8C+244164.9h120.1C*393.4C**
NS-44L Blackhand 2,2692,2519772.304B**1.2747.635%B++41.582%C+26.1C++N/A8586.3h4.4C++9.3B+
Chainblade 2,2662,20619,7130.112M++3.4649.816%A++N/A1.4AN/A71583.9h2B+3.9B++
P525 Marauder-H 2,4092,1976334.873A++31.3023.393%D**N/A96.8C+9.3B++30522.7h8C+34.2D--
NSX Tomoe 2,0662,0517062.905B**0.6729.002%C+28.913%D38.4C+N/A11053.4h15.6C+53.7C+
P2-120 HESH 2,2801,9317824.756B*21.1836.121%DN/A54.1C++9.8C+36735.7h5.4C14.9C
TMG-50 1,8301,7877592.354B**1.2217.036%D-16.452%D*16.8DN/A102106.5h16.1D--94.4D
MRC3 Mercy 1,8141,7647242.436C++1.1418.511%B17.857%D28.7C+N/A13961.4h18.9C**102.2B+
MRC3 Mercy 1,6841,6567242.287C++1.2818.861%B15.821%D--27C+N/A13761.4h20.6C+109.4B
MG-HBR1 Dragoon 1,6371,5893794.193M+0.6226.841%D-22.089%D31.1C++N/A7351.1h7C*26.1C+
C75 Viper 1,8761,5749316.925M*13.3529.202%D--1.08%C-44.7B*8.6C+46435.2h8.2B++28B+
AMR-66 1,5901,5451,0301.5B++2.0723.178%D18.9%D-10.6DN/A66145.3h12.8D--55D
Havoc 1,5481,5217761.96B+1.6152.64%C+9.796%D--22.2D--N/A7868.4h3.9B+7.4B
P525 Marauder 1,4321,3552750.185A**46.6118.281%C-1.255%C--94.8B++5.4B+45714.3h7.6C--41.4C
PDW-16 Hailstorm 1,3741,3511,2871.05C++2.5222.84%C8.808%D*14.8DN/A8591.5h15.7C+68.6C++
C150 Dalton 2,3841,2941419.177C*5.6143.303%BN/A41.5B34.9B++79331.2h7D**16.2D-
TRAC-Shot 1,3281,2908591.502C*2.0720.578%D*11.163%D*17.9DN/A9772.2h11C**53.5C
CAS30 Tank Buster 2,5711,2867541.706C++1.8737.582%D-N/A8.2C+8.2C++209157.4h43.6B+116C**
LC2 Lynx 1,3011,2797931.613B+1.9618.891%D--14.621%D*13.2DN/A11197h17.5C92.4C--
TS2 Inquisitor 1,2801,2558651.451B2.1232.312%B+13.068%D--31.8CN/A11439.5h12.4C38.5C++
T7 Mini-Chaingun 1,2871,2557221.738B*1.8315.362%C9.96%D-32.1C+N/A16539.1h15.4C++100.2C++
T7 Mini-Chaingun AE 1,2611,2415782.147B++1.4220.961%C*12.087%D48.3C++N/A13825.7h13.5C*64.5B
NSX Naginata 1,2251,2064912.456B**1.1220.506%C23.798%D31.3CN/A11238.5h13C+63.6C++
MR1 Fracture 2,1001,2057951.516A2.0635.997%C+4.481%B+10.2B7.6A139118.3h52.3C++145.4C*
NSX Tengu 1,2381,2056131.966B*1.6135.802%C+14.855%D--26.8CN/A9644.9h14.5C+40.5C++
TRAP-M1 1,2191,2025272.281B+1.2930.141%C++20.466%D34.5C+N/A17434.8h10.5C34.8C+
M3 Pounder HEG 1,5341,1996001.998B1.5729.434%D--3.086%C+16.6C+4.6B*16672.1h19.8C67.2C--
M18 Needler 2,1981,1996861.748C+1.8232.59%C++2.085%C++11.5C+9.6C+331104.3h151.5C++464.7C*
MSW-R 1,2131,1982564.68B**1.1116.77%D*16.444%D--22.7DN/A20452.8h14C--83.2D
NS-44 Commissioner 1,2151,1949531.253C**2.3241.387%B+20.687%C34.2C+N/A16234.9h3.9C++9.5B+
SR-7 1,2041,19111710.179A*6.6139.398%C+80.017%C++33.6C+N/A8835.4h2.5C6.4C+
T1S Cycler 1,2311,1915542.15B**1.4224.986%C++19.815%C+32.1C++1.1B*9537.1h17.4D**69.5C-
HSR-1 1,2151,1883623.282B*0.2934.249%C+20.202%D--35.4CN/A20633.6h7.1D--20.8C
NS-15M AE 1,2091,1833663.232B+0.3423.514%C20.457%D41.5CN/A13728.5h12.7C54.2C+
Sticky Grenade 1,2141,18011180N/A1,176.4347.921%DN/A694.1D20B+22341.7h2.7C5.6C
SABR-13 1,2051,1786051.947B+1.6223.999%C--20.458%D29CN/A8940.6h15.9D*66.3D
TSAR-42 1,1811,1721946.041B+2.4734.649%D63.311%D30.5CN/A10838.4h2.7D7.8C-
M3 Pounder HEG 1,4451,1706001.95C*1.6229.795%D*3.077%C+16.7C3.9C++14670.2h20.9C+70.2C--
SOAS-20 1,1891,1654802.427B*1.1426.2%C13.391%D*32.8C+N/A26335.5h15.4D-58.9D
MG-H1 Watchman 1,1861,1646621.758C*1.8122.942%C+22.423%C--21.6DN/A6453.9h17C73.9C++
NS Baron G5AE 1,1811,1645871.983B++1.5945.833%C+9.021%D*32.1CN/A16336.3h4.2C*9.1C+
NS-11C 1,1901,1611,0241.134C*2.4420.304%D9.561%F11.1DN/A69105h17.3C-85.4C-
NS-30 Vandal 1,1781,1594542.553B+1.0229.695%D20.362%D-27.7C--N/A16841.9h6.5C22C
NS Baron G5 1,1791,1586431.801B**1.7748.945%B+9.672%D--25.1CN/A6746.1h4.5C**9.2C+
TAS-16 Blackjack 1,1671,1586311.835B+1.7463.257%C**12.09%D32.2CN/A10536h2.2B+3.5B+
TAR 1,1771,1586801.703C*1.8721.148%C--10.535%F24.5CN/A11747.3h15.4D72.7C-
MKV Suppressed 1,1741,1577301.585B++1.9920.478%D--17.113%C26.1CN/A9344.4h15.9C+77.9C
NS-7 PDW 1,1711,1547351.57B*2.0024.219%C+14.211%D24.7C+N/A10546.8h15.9C+65.5C++
SMG-46 Armistice 1,1621,1546891.675B+1.9022.562%D11.698%D-32.4C++N/A15835.6h13.4B+59.3C++
TORQ-9 1,1701,1517621.51C*2.0619.492%D--14.249%D**27CN/A10142.7h17.4D89D
NS-357 Underboss 1,1681,1518481.357B+2.2142.601%B++15.899%D42.3C+N/A14327.2h4.2C++9.9B+
NS-15M1 1,1831,1506261.837C**1.7317.656%D-11.913%D**23.3DN/A13849.3h16.1D--91D
NS-15M2 1,1721,1504592.505B+1.0719.953%D12.87%F35.7CN/A23732.2h14.3C71.6C
NS-11A 1,1781,1487231.588C**1.9821.803%D16.289%D-25.1CN/A12645.8h16.8D-77C--
KSR-35 1,1731,1473193.596B++0.0231.161%D23.801%D34CN/A8833.7h5.6D-18.1D
FA1 Barrage 1,1611,1446061.888B*1.6844.485%B+9.441%D*34.9BN/A23932.8h3.8B*8.5B++
T4 AMP 1,1751,1439211.241B2.3327.501%C+15.573%D25.1CN/A12445.5h15.1C++54.8C*
TRS-12 Uppercut 1,1621,1397051.616B+1.9653.37%C8.253%D*21.7DN/A8252.4h2.5C*4.6C++
TRAC-5 Burst 1,1691,1385662.011C++1.5624.127%C14.06%D**23.2DN/A14449.1h15.6D64.7C
T32 Bull 1,1521,1334722.4B*1.1716.73%D**14.122%D*20.5DN/A11855.3h15.2D90.7D--
NS Decimator 1,6091,0909211.183C*2.3949.708%D**3.119%B*26.2D12.5C-41341.6h5.2C10.4D
Shuriken 1,0951,0758591.251C+2.3221.041%F11.907%D--15.2D*N/A4370.9h18.5F88F-
Skyguard 1,9741,0621965.418B**1.8527.378%C1.318%D13.3C+11.4B+33779.9h128.3C+468.4C+
MR1 Fracture 1,9051,0467951.316B**2.2635.85%C+4.78%B+8.8C*7.3A+129118.3h61.4C+171.2C+
G40-F Ranger 1,7041,0388312.506B*8.9328.327%CN/A54.3B+34.9B++48519.1h56.8B+200.4B+
M12 Kobalt 1,1131,0193826.816B++23.2420.807%B++11.187%F67.9C++6.3A27915h20C+96.3B
ML-7 1,3879776671.465A2.1146.952%D--3.071%C++25.7C*10.8C57838h5.8B+12.5C++
AP30 Shredder 1,5749761377.124C+3.5532.798%C+1.127%D35.5B+21.7C**49927.5h96.2C+293.3C++
MANA Anti-Personnel Turret 1,0959581825.264N/A1.6914.065%UN/A9580U1370U21884300.1h28T*199.2T*
L105 Zephyr 1,1249504421.591B**18.0239.003%C-N/A73.1B*13.4B*66913h5.5B+14.2C**
MR11 Gatekeeper-H 1,8459357811.987A++8.4242.639%D*N/A28.5C27.7C+32532.8h67.3C157.8D
Frag Grenade 9309081908N/A904.4333.916%D**N/A504.4C++12.2B+25141.8h3.3B+9.7C+
NS Annihilator 1,6588842473.579S0.0179.801%CN/A15.4B**13.5A++31357.5h9.8B++12.3B++
Striker AE 1,7658554871.756A**1.8244.178%DN/A12.1C12.9C+15970.8h66.2D**149.9F
Coyote Missiles 1,2478171276.433B**2.8648.229%DN/A40C+21.1C+67520.4h35.8B+74.3C**
Spear Anti-Vehicle Phalanx Turret 1,3798026013.367B**9.8044.146%C+2.369%D-37C+26.6B+63121.7h10.9C24.6C+
NS Decimator-B 1,2407997111.124C-2.4553.484%D*4.13%A+35C-19.3C+21622.8h4.6C--8.7D--
T2 Striker 1,8327717301.056B**2.5247.523%CN/A9.5C-13.1B+42080.8h48.5C+102C+
NSX Masamune 1,2227514541.654A1.9247.548%D*2.796%B*21.8C-13.7C+19534.4h20.2D42.4D-
MG-S1 Jackal 7657513801.976B++1.6028.601%B15.18%D31.3C+N/A10724h12.7C+44.5C*
E540 Halberd 1,103698818.617C**5.0540.601%C+4.298%B+31.2B+18.1A67122.4h6.5C16.1C+
MAX Punch 7536882,9530.233A3.3463.81%AN/A1.8C*N/A7381.5h2.7C+4.2C*
NS-10 Burster 1,2806664371.524B*2.0529.072%C++2.703%D-5C+4.6B*153134.5h174.2C599.1C+
G30 Walker 1,503654738.959A++5.3919.043%D--N/A19C+24.6B*50034.5h186.9C**981.3C+
Rocklet Rifle 1,3226373651.745A++1.8347.729%DN/A29.5C++31.7B++41221.6h42.3C88.7C
NS-10 Burster 1,1416134371.403B+2.1729.215%C+2.61%D-4.7C+4C**133131.6h187.6C642C+
M2 Mutilator 5525452262.412B+1.1620.861%A+12.294%D**30.3BN/A13518h14.5B*69.4B*
NS-R3 Swarm 1,3755362701.985M**1.5964.166%C+N/A8.5C**13.4M**13062.8h30.9C48.1C+
The President 5375353201.672C++1.9029.566%D22.243%C-19.2D--N/A6127.9h13.5D45.6D-
Anti-Vehicle Grenade 8785281528N/A524.4345.156%DN/A195.6D-129.6B27002.7h8.2D--18.1D-
TX2 Emperor 5255195041.03C++2.5429.748%C*12.717%D*36.3C**N/A18014.3h10.3C34.7C++
M2 Mutilator 4994912262.173B1.4021.2%A16.293%D27.3C+N/A12118h16.4B+77.6B++
NS-AM7 Archer 9234754451.067A+2.5053.094%D-17.053%C+5.9C5.6A*5980.3h34.4D-64.9D*
MR11 Gatekeeper 9224663214.563A*10.9942.789%B+1.502%C30.7A30A*62215.2h56C131C*
G20 Vulcan-H 7464421014.376C+0.8037.462%D*3.394%B+39.5C27.1C++123211.2h86.3B+230.4C+
M12 Kobalt 425384848B++44.4320.89%C+14.063%D-85.3C9.1B+1984.5h22C-105.4C+
Tomcat A2AM Pods 838377924.098C0.5381.562%BN/A30.4D37.2C+98912.4h9.1C+11.1C+
M12 Kobalt 4043732813.321C+9.7515.121%C-9.92%F-44.9D3.7C+2058.3h23.6D--155.8C-
M60-G Bulldog 4023452513.8A*10.2328.767%D2.609%C+43.1B++7.1C**2838h6.2B+21.6C**
T1A Unity 3463402101.619C++1.9523.517%D20.882%C--30.4DN/A10111.2h14.3D-60.7D
G30 Vulcan 553319764.197C++0.6325.933%C-4.075%B22.2C++16.3B+60514.4h91.2C**351.8C*
Aspis Anti-Aircraft Phalanx Turret 629284407.1A+3.5326.099%C+N/A12.9B15.7B**53522h153.5C++588C*
M20 Basilisk 390267554.855B+1.2836.685%C6.367%C*19.9C+9.2B+42713.4h89.2C**243.1C*
M40 Fury 330267318.613C*5.0435.673%C+1.873%C*49.4C*11.7B+3945.4h14.7C++41.1C*
M60-A Bulldog 307258465.609C+2.0434.882%CN/A53.8B*10.2B**6504.8h4.9B+13.9B+
NS-20 Gorgon 2562411431.685B+1.8929.239%B+20.332%C*19.6C*1.2C-7112.3h39.5B+135B+
TX1 Repeater 2402382331.021B+2.5525.048%C++13.025%D*20.5CN/A21611.6h15.2C+60.8C++
T16 Rhino 227225395.769S2.2015.287%D*11.556%F19.7DN/A26911.4h15.2C99.1D
NS-20 Gorgon 2492231431.559B+2.0129.234%B+23.318%B++18.1C+2.1B*7712.3h42.3C*144.9B+
VLG Missile Launcher 3192181911.474C7.9045.101%D*3.67%A*49.5C23C++3044.4h11.6F--25.8T-
99SV 220215593.644A+0.0731.476%C+24.651%D*24.2C+N/A2658.9h6.2C19.8C+
M9 SKEP Launcher 416214356.114U2.5463.695%C--N/A10.3D9.7C+26320.8h12.6D*19.7D*
G30 Walker 412214277.926B**4.3530.494%C++1.402%D*17.3C++16B**44612.4h242.2C-794.2C+
L100 Python HEAT 2722001118.182M14.6136.09%F1%D-15D--5.4D*39113.3h5.2B+14.5C
Orbital Strike Uplink 3061901190N/A186.43836.735%UN/A633.3U386.7U50440.3h2.2T*0.3T*
Hunter QCX 2451882120.887C**2.6849.497%B22.872%C+12.6C+3.8C++13014.9h11C22.2C+
G30 Walker 314174199.158A++5.5928.863%C1.724%D*17.8C+14.3B**3939.8h232.3C-804.9C
L-30R Vektor 279170473.617B*0.0537.869%C+1.765%C+12.7C*8.1C+10913.4h85C+224.4C+
Cycler TRV 1571561031.515C**2.0619.687%D17.308%C-21.7C--N/A2147.2h17.4D*88.5D-
G40-F Ranger 2981551114.091A++10.5231.77%C+N/A18C+16.6B*3328.6h138.4C+435.7C++
CAS 14-E 160153438.25B*34.6832.963%C2.614%B*153A*7C*4911h25.8B+78.1B+
ASP-30 Grounder 2551401391.007B+2.5654.787%D--2.143%C-9.7D8C61714.4h10.5D-19.1D*
NS Decimator-G 235137961.427C+2.1455.371%D-2.92%C**31.1D22.3C**2234.4h5.6D-10.1D-
M20 Basilisk 197132265.077B*1.5132.716%D6.061%C++19.4C+9.6C++4846.8h91.4C**279.5C++
Spear Anti-Vehicle Phalanx Tower 231131621.833C+18.2651.581%C*3.817%C+40.9C+31.3C++4423.2h9.8C+19.1C++
Xiphos Anti-Personnel Phalanx Tower 1301281128A124.4330.655%C++N/A426.7B*6.7C19380.3h6.3B20.5B+
M1 Heavy Cycler 131128206.4S2.8312.486%C-9.375%F-11.6D-N/A19611h18.8C++150.2C++
M40 Fury-F 147117741.581C++1.9930.966%FN/A11.9D3.1D1779.8h9.8B31.8C
M40 Fury 1381171110.636B+7.0621.744%FN/A58.5C*10.5C+5122h10B++46.1C+
NSX Yumi 121117651.8C**1.7723.878%D14.53%D*18D-N/A556.5h18.9F-79D**
M20 Basilisk 192101616.833A13.2646.956%D1.98%D*37.4C+33.7A+5982.7h160.5D341.9D
LC3 Jaguar 10199931.065C+2.5116.338%D**13.131%D*12.1DN/A3198.2h15.3C93.7D--
MG-C1 Kindred 9491322.844B**0.7326.312%C+23.077%C+24.6C--N/A613.7h12.5C+47.5C++
M1 Heavy Cycler 9089204.45A*0.8813.538%D6.742%F*14.6D--N/A1636.1h18.9C139.3C
Spear Anti-Vehicle Phalanx Turret 17089329.667B**26.1045.44%D4.494%C**20.7D18.8C2344.3h19.3D--42.4D*
M60-A Bulldog 9778178B**74.4341.285%D2.564%C++39C+9.5A3812h6.6C16C
T9 CARV-S 7575342.206B+1.3715.504%D*18.667%D-27.8DN/A4502.7h15D96.7D-
M60-A Bulldog 8672710.286C+6.7142.228%C-2.778%C**31.3C+6.1B+3452.3h7.3D17.3C
Hyena Missile Launcher 11966820.805D2.7729.672%C--N/A10.3D8.3C2596.4h69.7F--234.9F-
G40-F Ranger 9863321B**17.4333.615%C+N/A52.5B+29.2B+4591.2h72B214.1C**
M202 Wyrm 10362162S58.4354.166%C+3.226%B*36.5D-24.1D1621.7h65.1D-120.2D
Pelter Rocket Pod 9161320.333B+16.7627.037%F*N/A32.1D-15.8C2101.9h50.5T*186.9T*
Dual-75 Duster 6460320B+16.4334.293%C--N/A66.7C+4.4C+4070.9h6.8D19.7C
M40 Fury-H 6360320B+16.4320.944%F--N/A150A+7.5D-18360.4h4.1A19.4B+
G40-F Ranger 8450412.5B+8.9328.719%D-N/A23.8D16.2C3462.1h112.8D*392.7D*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon154,7533.6h
Anti-Vehicle MANA Turret252,7596.3h
Decoy Grenade0640h
Nano-Armor Kit8861,764,229150h
Skywall Shield Emitter02020.9h
Structure Shield Module02440.8h
Cortium Silo02240.8h
Repair Module13861.2h
Turret AI Module14841.6h
AE Nano-Armor Kit185594,08037.3h
AE Medical Applicator6836,8782.1h
Nanite Revive Grenade03,0390.8h
Medical Applicator370180,21315.6h
RD-GG Recon Device134,6167.2h
Spitfire Auto-Turret217,5565.1h
Restoration Kit321,1310.9h
Motion Spotter8553,77730.3h
Hoplon Anti-Aircraft Phalanx Tower01980.8h
Xiphos Anti-Personnel Tower11870.9h
Sunderer Garage0710.5h
Rampart Wall01591.1h
TR Triumph Flare Gun43300.6h
Spear Anti-Vehicle Tower01150.5h
Welding Device323,9681.4h
Recon Detection Device417,78710.9h
Shield Recharging Field162,5430.7h
Ammunition Package14817,67511.6h
Medical Kit752,4051.9h
Anti-Infantry MANA Turret101,0421.1h
The Flail0760.4h
M4-F Pillager05950.1h
Pain Spire1860.4h
Nano-Repair Grenade02,6370.7h
Flail Targeting Dart161,1749.1h
WLT-Howler Mining Laser019,0173.2h
Alarm Module0700.2h
Glaive IPC0530.4h
Lumifiber Rampart Wall01411.1h
Hardlight Barrier173030.4h
Router11680.2h
Elysium Spawn Tube01950.6h
Pillbox0520.3h
Spear Anti-Vehicle Turret0840.4h
IPC Targeting Dart58763.9h
Orbital Strike Target Designator71612h
Light Air Terminal0510.3h
Vehicle Ammo Dispenser0810.2h
Vehicle Gate0710.7h

Check the help document for the dictionary if you want to learn more about words used here.


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