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Bounty Hunter EscapeMAN[TiKD] EscapeMAN
TR BR 272

KDR: 3.47

Score: 237.5m

Last Seen: Oct 12th, 2018 5:44 PM
- OFFLINE - 1436.3 hour(s)

Battle Rank 120 (272 total) - Terran Republic on Miller
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS P2-120 AP M14 Banshee P2-120 HEAT L100 Python AP TRAC-5 S Hellfire Rocket Pods RAMS .50M C-4 ARX
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $969,525 MLG Score: 775
Fun Score: N/A
Cheeseburgers Flipped: 3359TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.963%18.422%4235097263,7982.128731.344

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.891%0.38C**-0.336C--1.503FHEAD ++ (~6.94)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
58.40.22C++13.40.06C+45

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.2%1.104%6915101726,366443480395.94632328%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.328%-0.447C---0.467D-0.885

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
115.30.281C*38.30.275C*77

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.567%2.531%13048101457,49853343342610.7795172%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.96%-0.613D-0.075C+-0.319

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.80.358C**8.60.316C*16.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
25.951%3.026%32719100315,798439370523.59536224%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.706%-0.946D---0.335C--0.007

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
119.3-0.014C+310.208C++88.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.524%69.548%3276101612,26244191082.77421

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.628%0.221C++0.157C++0.578

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.20.06C+3.4-0.065C+5.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.923%9.367%327510177,3662287933.21941

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.34%0.13C++-1.024D*0.124

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.50.358C**3.60.25C++4.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
237.5m393.6%454 (27.2k)436 (26.2k)3.47237271,85578,2914.31507272 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR10221797625.38%9.683%24606:5774

41% Engineer21% Heavy Assault14% Infiltrator15% Light Assault9% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 18th, 2012 11:14 AMDec 4th, 2016 4:13 PMNov 4th, 2018 1:56 PM (37d) (PST)Oct 12th, 2018 1:46 PM (60d) (PST)Oct 12th, 2018 1:44 PM (60d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0921119810.4990.1440.0482.5730.155775

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
65,5206,67658,8443093154926,165

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
9075.6h/378.2d 65,976 26,325 76,063 1401.2k 9,587 24,939 84,140 594.6m

EngineerCLASS DETAILS: Engineer
TRAC-5 S
B
Kills:6,510
Deaths:3,282
KDR:1.984
Accuracy:24.357% B
HSR:3.502% F--
NSX Tanto
C+
Kills:3,411
Deaths:1,876
KDR:1.818
Accuracy:25.943% C+
HSR:19.466% D-
DMR-99
D
Kills:2,858
Deaths:728
KDR:3.926
Accuracy:25.033% F
HSR:25.018% D
AS16 NightHawk
C-
Kills:2,406
Deaths:1,425
KDR:1.688
Accuracy:34.762% C-
HSR:8.271% F
T5 AMC
C+
Kills:2,223
Deaths:1,239
KDR:1.794
Accuracy:22.473% C+
HSR:16.329% D
AMR-66
D
Kills:1,545
Deaths:1,030
KDR:1.500
Accuracy:23.178% D
HSR:18.900% D-
Havoc
C+
Kills:1,519
Deaths:775
KDR:1.960
Accuracy:52.629% C+
HSR:9.809% D*
TRAC-Shot
D--
Kills:1,288
Deaths:858
KDR:1.501
Accuracy:20.611% D--
HSR:11.103% D**
LC2 Lynx
D-
Kills:1,279
Deaths:793
KDR:1.613
Accuracy:18.891% D-
HSR:14.621% D*
MG-HBR1 Dragoon
D
Kills:1,174
Deaths:287
KDR:4.091
Accuracy:27.715% D
HSR:23.595% D
NS Baron G5AE
C+
Kills:1,164
Deaths:587
KDR:1.983
Accuracy:45.833% C+
HSR:9.021% D*
TAS-16 Blackjack
B
Kills:1,158
Deaths:631
KDR:1.835
Accuracy:63.257% B
HSR:12.090% D
NS Baron G5
B+
Kills:1,158
Deaths:643
KDR:1.801
Accuracy:48.945% B+
HSR:9.672% D--
FA1 Barrage
B+
Kills:1,144
Deaths:606
KDR:1.888
Accuracy:44.485% B+
HSR:9.441% D*
TRS-12 Uppercut
C
Kills:1,139
Deaths:705
KDR:1.616
Accuracy:53.370% C
HSR:8.253% D*
NS-11C
D
Kills:1,138
Deaths:1,014
KDR:1.122
Accuracy:20.258% D
HSR:9.315% F
TRAC-5 Burst
C
Kills:1,138
Deaths:566
KDR:2.011
Accuracy:24.127% C
HSR:14.060% D**
LC3 Jaguar
D*
Kills:99
Deaths:93
KDR:1.065
Accuracy:16.338% D**
HSR:13.131% D*
Kills:32,351
Deaths (as Engineer):17,138
Deaths (to Engineers):21,739
KDR:1.88768
Kill Difference:15,213
Playtime:3,726.772 hours
Usage:41%
Score:108.877m
Score/min:487
Accuracy (listed only):32.900%
HSR (listed only):13.089%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
D-
Kills:4,439
Deaths:2,239
KDR:1.983
Accuracy:19.364% D--
HSR:21.086% D-
NS-15 Gallows
D--
Kills:3,513
Deaths:1,347
KDR:2.608
Accuracy:22.358% D--
HSR:21.292% D--
TMG-50
D
Kills:1,787
Deaths:759
KDR:2.354
Accuracy:17.036% D
HSR:16.452% D--
T7 Mini-Chaingun
C
Kills:1,255
Deaths:722
KDR:1.738
Accuracy:15.362% C
HSR:9.960% D-
MSW-R
D--
Kills:1,198
Deaths:256
KDR:4.680
Accuracy:16.770% D--
HSR:16.444% D--
NS-15M AE
C
Kills:1,183
Deaths:366
KDR:3.232
Accuracy:23.514% C
HSR:20.457% D
T7 Mini-Chaingun AE
C**
Kills:1,159
Deaths:524
KDR:2.212
Accuracy:20.843% C**
HSR:12.079% C--
NSX Naginata
C
Kills:1,153
Deaths:468
KDR:2.464
Accuracy:20.484% C
HSR:23.677% D
NS-15M1
D-
Kills:1,150
Deaths:626
KDR:1.837
Accuracy:17.656% D-
HSR:11.913% D**
NS-15M2
D
Kills:1,150
Deaths:459
KDR:2.505
Accuracy:19.953% D
HSR:12.870% F
T32 Bull
D*
Kills:1,133
Deaths:472
KDR:2.400
Accuracy:16.730% D*
HSR:14.122% D**
MG-H1 Watchman
C++
Kills:678
Deaths:313
KDR:2.166
Accuracy:23.082% C++
HSR:21.829% C--
T16 Rhino
D--
Kills:225
Deaths:39
KDR:5.769
Accuracy:15.287% D--
HSR:11.556% F
T9 CARV-S
D-
Kills:75
Deaths:34
KDR:2.206
Accuracy:15.504% D*
HSR:18.667% D-
Kills:20,098
Deaths (as Heavy Assault):8,624
Deaths (to Heavy Assaults):18,533
KDR:2.33047
Kill Difference:11,474
Playtime:1,878.254 hours
Usage:21%
Score:42.942m
Score/min:381
Accuracy (listed only):18.853%
HSR (listed only):16.600%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
RAMS .50M
B++
Kills:5,254
Deaths:686
KDR:7.659
Accuracy:43.184% B++
HSR:78.930% C+
NS-61 Emissary
B+
Kills:3,452
Deaths:1,985
KDR:1.739
Accuracy:32.087% B+
HSR:17.121% C++
Bighorn .50M
C
Kills:3,228
Deaths:328
KDR:9.841
Accuracy:40.492% C
HSR:73.947% D-
NS-44L Blackhand
B+
Kills:1,989
Deaths:884
KDR:2.250
Accuracy:47.135% B+
HSR:41.076% C+
NSX Tomoe
C+
Kills:1,739
Deaths:581
KDR:2.993
Accuracy:28.990% C+
HSR:28.580% D
PDW-16 Hailstorm
C+
Kills:1,351
Deaths:1,287
KDR:1.050
Accuracy:22.840% C+
HSR:8.808% D*
TS2 Inquisitor
B+
Kills:1,255
Deaths:863
KDR:1.454
Accuracy:32.328% B+
HSR:13.068% D--
TRAP-M1
C++
Kills:1,202
Deaths:527
KDR:2.281
Accuracy:30.141% C++
HSR:20.466% D
NSX Tengu
C+
Kills:1,202
Deaths:611
KDR:1.967
Accuracy:35.798% C+
HSR:14.809% D--
SR-7
C++
Kills:1,191
Deaths:117
KDR:10.180
Accuracy:39.398% C+
HSR:80.017% C++
HSR-1
C+
Kills:1,188
Deaths:362
KDR:3.282
Accuracy:34.249% C+
HSR:20.202% D-
TSAR-42
C-
Kills:1,172
Deaths:194
KDR:6.041
Accuracy:34.649% C--
HSR:63.311% C-
NS-44 Commissioner
B++
Kills:1,170
Deaths:935
KDR:1.251
Accuracy:41.257% B++
HSR:20.427% C+
SOAS-20
C
Kills:1,165
Deaths:480
KDR:2.427
Accuracy:26.200% C
HSR:13.391% D--
NS-30 Vandal
C--
Kills:1,159
Deaths:454
KDR:2.553
Accuracy:29.695% C--
HSR:20.362% D
MKV Suppressed
C
Kills:1,157
Deaths:730
KDR:1.585
Accuracy:20.478% D--
HSR:17.113% C
SMG-46 Armistice
D
Kills:1,154
Deaths:689
KDR:1.675
Accuracy:22.562% D
HSR:11.698% D
NS-7 PDW
C+
Kills:1,154
Deaths:735
KDR:1.570
Accuracy:24.219% C+
HSR:14.211% D
NS-357 Underboss
B*
Kills:1,151
Deaths:848
KDR:1.357
Accuracy:42.601% B*
HSR:15.899% D
KSR-35
D
Kills:1,147
Deaths:319
KDR:3.596
Accuracy:31.161% D
HSR:23.801% D
T4 AMP
C++
Kills:1,143
Deaths:921
KDR:1.241
Accuracy:27.501% C++
HSR:15.573% D
Shuriken
D--
Kills:1,075
Deaths:857
KDR:1.254
Accuracy:21.040% F
HSR:11.907% D--
MG-S1 Jackal
B
Kills:634
Deaths:314
KDR:2.019
Accuracy:27.918% B
HSR:15.931% D
The President
C
Kills:531
Deaths:317
KDR:1.675
Accuracy:29.561% C--
HSR:22.034% C
TX2 Emperor
C++
Kills:492
Deaths:494
KDR:0.996
Accuracy:29.524% C++
HSR:11.585% D*
NS-AM7 Archer
C+
Kills:443
Deaths:438
KDR:1.011
Accuracy:52.300% D-
HSR:17.607% C+
TX1 Repeater
C++
Kills:238
Deaths:233
KDR:1.021
Accuracy:25.048% C++
HSR:13.025% D*
99SV
C++
Kills:215
Deaths:59
KDR:3.644
Accuracy:31.476% C++
HSR:24.651% D*
Kills:38,251
Deaths (as Infiltrator):17,248
Deaths (to Infiltrators):12,302
KDR:2.21771
Kill Difference:21,003
Playtime:1,298.567 hours
Usage:14%
Score:27.414m
Score/min:352
Accuracy (listed only):32.280%
HSR (listed only):26.055%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5 S
B
Kills:6,510
Deaths:3,282
KDR:1.984
Accuracy:24.357% B
HSR:3.502% F--
NSX Tanto
C+
Kills:3,411
Deaths:1,876
KDR:1.818
Accuracy:25.943% C+
HSR:19.466% D-
AS16 NightHawk
C-
Kills:2,406
Deaths:1,425
KDR:1.688
Accuracy:34.762% C-
HSR:8.271% F
T5 AMC
C+
Kills:2,223
Deaths:1,239
KDR:1.794
Accuracy:22.473% C+
HSR:16.329% D
Havoc
C+
Kills:1,519
Deaths:775
KDR:1.960
Accuracy:52.629% C+
HSR:9.809% D*
PDW-16 Hailstorm
C+
Kills:1,351
Deaths:1,287
KDR:1.050
Accuracy:22.840% C+
HSR:8.808% D*
TRAC-Shot
D--
Kills:1,288
Deaths:858
KDR:1.501
Accuracy:20.611% D--
HSR:11.103% D**
LC2 Lynx
D-
Kills:1,279
Deaths:793
KDR:1.613
Accuracy:18.891% D-
HSR:14.621% D*
NSX Tengu
C+
Kills:1,202
Deaths:611
KDR:1.967
Accuracy:35.798% C+
HSR:14.809% D--
NS Baron G5AE
C+
Kills:1,164
Deaths:587
KDR:1.983
Accuracy:45.833% C+
HSR:9.021% D*
TAS-16 Blackjack
B
Kills:1,158
Deaths:631
KDR:1.835
Accuracy:63.257% B
HSR:12.090% D
NS Baron G5
B+
Kills:1,158
Deaths:643
KDR:1.801
Accuracy:48.945% B+
HSR:9.672% D--
MKV Suppressed
C
Kills:1,157
Deaths:730
KDR:1.585
Accuracy:20.478% D--
HSR:17.113% C
SMG-46 Armistice
D
Kills:1,154
Deaths:689
KDR:1.675
Accuracy:22.562% D
HSR:11.698% D
NS-7 PDW
C+
Kills:1,154
Deaths:735
KDR:1.570
Accuracy:24.219% C+
HSR:14.211% D
FA1 Barrage
B+
Kills:1,144
Deaths:606
KDR:1.888
Accuracy:44.485% B+
HSR:9.441% D*
TRS-12 Uppercut
C
Kills:1,139
Deaths:705
KDR:1.616
Accuracy:53.370% C
HSR:8.253% D*
NS-11C
D
Kills:1,138
Deaths:1,014
KDR:1.122
Accuracy:20.258% D
HSR:9.315% F
TRAC-5 Burst
C
Kills:1,138
Deaths:566
KDR:2.011
Accuracy:24.127% C
HSR:14.060% D**
Shuriken
D--
Kills:1,075
Deaths:857
KDR:1.254
Accuracy:21.040% F
HSR:11.907% D--
MG-S1 Jackal
B
Kills:634
Deaths:314
KDR:2.019
Accuracy:27.918% B
HSR:15.931% D
LC3 Jaguar
D*
Kills:99
Deaths:93
KDR:1.065
Accuracy:16.338% D**
HSR:13.131% D*
Kills:34,501
Deaths (as Light Assault):20,316
Deaths (to Light Assaults):12,755
KDR:1.69822
Kill Difference:14,185
Playtime:1,362.583 hours
Usage:15%
Score:37.593m
Score/min:460
Accuracy (listed only):31.415%
HSR (listed only):11.935%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AS16 NightHawk
C-
Kills:2,406
Deaths:1,425
KDR:1.688
Accuracy:34.762% C-
HSR:8.271% F
Havoc
C+
Kills:1,519
Deaths:775
KDR:1.960
Accuracy:52.629% C+
HSR:9.809% D*
PDW-16 Hailstorm
C+
Kills:1,351
Deaths:1,287
KDR:1.050
Accuracy:22.840% C+
HSR:8.808% D*
NSX Tengu
C+
Kills:1,202
Deaths:611
KDR:1.967
Accuracy:35.798% C+
HSR:14.809% D--
T1S Cycler
C**
Kills:1,191
Deaths:554
KDR:2.150
Accuracy:24.986% C**
HSR:19.815% C+
SABR-13
C
Kills:1,178
Deaths:605
KDR:1.947
Accuracy:23.999% C
HSR:20.458% D
NS Baron G5AE
C+
Kills:1,164
Deaths:587
KDR:1.983
Accuracy:45.833% C+
HSR:9.021% D*
TAS-16 Blackjack
B
Kills:1,158
Deaths:631
KDR:1.835
Accuracy:63.257% B
HSR:12.090% D
NS Baron G5
B+
Kills:1,158
Deaths:643
KDR:1.801
Accuracy:48.945% B+
HSR:9.672% D--
TAR
C
Kills:1,157
Deaths:679
KDR:1.704
Accuracy:21.142% C
HSR:10.458% D**
MKV Suppressed
C
Kills:1,157
Deaths:730
KDR:1.585
Accuracy:20.478% D--
HSR:17.113% C
SMG-46 Armistice
D
Kills:1,154
Deaths:689
KDR:1.675
Accuracy:22.562% D
HSR:11.698% D
NS-7 PDW
C+
Kills:1,154
Deaths:735
KDR:1.570
Accuracy:24.219% C+
HSR:14.211% D
TORQ-9
D--
Kills:1,151
Deaths:762
KDR:1.511
Accuracy:19.492% D--
HSR:14.249% D*
NS-11A
C-
Kills:1,148
Deaths:723
KDR:1.588
Accuracy:21.803% C-
HSR:16.289% D
FA1 Barrage
B+
Kills:1,144
Deaths:606
KDR:1.888
Accuracy:44.485% B+
HSR:9.441% D*
TRS-12 Uppercut
C
Kills:1,139
Deaths:705
KDR:1.616
Accuracy:53.370% C
HSR:8.253% D*
Shuriken
D--
Kills:1,075
Deaths:857
KDR:1.254
Accuracy:21.040% F
HSR:11.907% D--
MG-S1 Jackal
B
Kills:634
Deaths:314
KDR:2.019
Accuracy:27.918% B
HSR:15.931% D
T1A Unity
C
Kills:268
Deaths:165
KDR:1.624
Accuracy:23.775% C
HSR:19.030% D
Cycler TRV
C
Kills:155
Deaths:99
KDR:1.566
Accuracy:19.713% D
HSR:17.419% C
NSX Yumi
C--
Kills:117
Deaths:65
KDR:1.800
Accuracy:23.878% C--
HSR:14.530% D*
Kills:23,780
Deaths (as Combat Medic):14,247
Deaths (to Combat Medics):5,417
KDR:1.66912
Kill Difference:9,533
Playtime:376.368 hours
Usage:4%
Score:8.845m
Score/min:392
Accuracy (listed only):31.678%
HSR (listed only):13.331%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B+
Kills:1,621
Deaths:682
KDR:2.377
Accuracy:18.342% B+
HSR:17.088% D
MRC3 Mercy
B+
Kills:1,544
Deaths:682
KDR:2.264
Accuracy:18.724% B+
HSR:15.026% D--
M3 Pounder HEG
C+
Kills:1,181
Deaths:593
KDR:1.992
Accuracy:29.247% D--
HSR:3.133% C+
MR1 Fracture
C**
Kills:1,172
Deaths:779
KDR:1.504
Accuracy:35.823% C+
HSR:4.608% C**
M3 Pounder HEG
C+
Kills:1,150
Deaths:593
KDR:1.939
Accuracy:29.605% D--
HSR:2.957% C+
MR1 Fracture
B+
Kills:1,019
Deaths:779
KDR:1.308
Accuracy:35.695% C+
HSR:4.907% B+
NS-10 Burster
C++
Kills:655
Deaths:432
KDR:1.516
Accuracy:29.018% C++
HSR:2.748% D-
NS-10 Burster
C++
Kills:603
Deaths:432
KDR:1.396
Accuracy:29.171% C++
HSR:2.322% D--
M2 Mutilator
A++
Kills:532
Deaths:219
KDR:2.429
Accuracy:21.093% A++
HSR:12.218% D**
M2 Mutilator
A++
Kills:480
Deaths:219
KDR:2.192
Accuracy:21.485% A++
HSR:15.625% D
NS-20 Gorgon
B*
Kills:197
Deaths:109
KDR:1.807
Accuracy:30.637% B*
HSR:16.751% C
NS-20 Gorgon
B*
Kills:178
Deaths:109
KDR:1.633
Accuracy:30.461% B*
HSR:22.472% B+
M1 Heavy Cycler
C
Kills:128
Deaths:20
KDR:6.400
Accuracy:12.486% C
HSR:9.375% F-
M1 Heavy Cycler
C-
Kills:89
Deaths:20
KDR:4.450
Accuracy:13.538% C-
HSR:6.742% F--
Kills:10,549
Deaths (as MAX Suit):2,834
Deaths (to MAX Suits):4,450
KDR:3.7223
Kill Difference:7,715
Playtime:420.636 hours
Usage:5%
Score:11.796m
Score/min:467
Accuracy (listed only):25.380%
HSR (listed only):9.712%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B**
Kills:15,560
V. Kills:1,788 N/A
Deaths:2,045
KDR:7.609
Accuracy:31.564% B+
KPH:51.800 B
VKPH:5.900 B**
Hellfire Rocket Pods
B*
Kills:6,103
V. Kills:1,773 344%
Deaths:638
KDR:9.566
Accuracy:46.524% C+
KPH:72.400 C+
VKPH:21 B*
Hornet Missiles
B
Kills:4,569
V. Kills:2,899 158%
Deaths:444
KDR:10.291
Accuracy:60.904% C++
KPH:69.500 C++
VKPH:44.100 B
M18 Locust
C+
Kills:3,215
V. Kills:2,764 116%
Deaths:1,242
KDR:2.589
Accuracy:30.936% C+
KPH:15.500 C
VKPH:13.400 C+
M18 Rotary
C++
Kills:2,231
V. Kills:1,705 131%
Deaths:1,316
KDR:1.695
Accuracy:30.236% C+
KPH:13.800 C+
VKPH:10.600 C++
M18 Needler
C++
Kills:1,199
V. Kills:999 120%
Deaths:686
KDR:1.748
Accuracy:32.590% C++
KPH:11.500 C+
VKPH:9.600 C++
Coyote Missiles
C+
Kills:817
V. Kills:430 190%
Deaths:127
KDR:6.433
Accuracy:48.223% D
KPH:40.200 C+
VKPH:21.200 C+
Tomcat A2AM Pods
C+
Kills:375
V. Kills:460 81%
Deaths:92
KDR:4.076
Accuracy:81.620% C*
KPH:30.400 D
VKPH:37.300 C+
Kills:34,069 (22,205 + 0)
Deaths:6,590
KDR:5.170
VKDR:1.945
Vehicle Kills:12,818
Kill Difference:27,479
Playtime:955.695 hours
Usage:11%
Score:20.553m
Score/min:358
Piloting Accuracy:32.590%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B*
Kills:1,276
V. Kills:1,079 118%
Deaths:139
KDR:9.180
Accuracy:43.575% C**
KPH:41.300 B+
VKPH:35 B*
CAS30 Tank Buster
C*
Kills:1,273
V. Kills:1,277 100%
Deaths:750
KDR:1.697
Accuracy:37.538% D-
KPH:8.100 C+
VKPH:8.200 C*
L105 Zephyr
B**
Kills:950
V. Kills:174 N/A
Deaths:44
KDR:21.591
Accuracy:39.012% C-
KPH:73 B*
VKPH:13.400 B**
AP30 Shredder
C**
Kills:801
V. Kills:478 167%
Deaths:134
KDR:5.978
Accuracy:30.492% C+
KPH:32.300 C**
VKPH:19.300 C++
Kills:4,300 (1,273 + 3,027)
Deaths:1,067
KDR:4.030
VKDR:2.819
Vehicle Kills:3,008
Kill Difference:3,233
Playtime:225.058 hours
Usage:2%
Score:4.703m
Score/min:348
Piloting Accuracy:37.538%
Gunner Accuracy:30.492%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B++
Kills:7,334
V. Kills:5,112 143%
Deaths:795
KDR:9.225
Accuracy:44.896% D*
KPH:31.200 C*
VKPH:21.700 B++
L100 Python HESH
B+
Kills:3,210
V. Kills:613 N/A
Deaths:161
KDR:19.938
Accuracy:41.967% D
KPH:52.700 C++
VKPH:10.100 B+
C75 Viper
B*
Kills:1,572
V. Kills:301 N/A
Deaths:92
KDR:17.087
Accuracy:29.185% D--
KPH:44.800 B*
VKPH:8.600 C*
Skyguard
B+
Kills:943
V. Kills:853 110%
Deaths:186
KDR:5.070
Accuracy:27.114% C
KPH:12.300 C+
VKPH:11.100 B+
L100 Python HEAT
D--
Kills:200
V. Kills:72 274%
Deaths:11
KDR:18.182
Accuracy:36.090% F
KPH:15 D--
VKPH:5.400 D*
Kills:13,259 (13,259 + 0)
Deaths:1,245
KDR:10.650
VKDR:5.583
Vehicle Kills:6,951
Kill Difference:12,014
Playtime:421.199 hours
Usage:5%
Score:9.445m
Score/min:374
Driving Accuracy:36.090%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A++
Kills:33,728
V. Kills:23,178 146%
Deaths:1,603
KDR:21.041
Accuracy:38.056% D
KPH:39.300 B*
VKPH:27 A++
P2-120 HEAT
A++
Kills:8,580
V. Kills:2,948 291%
Deaths:482
KDR:17.801
Accuracy:37.387% C-
KPH:47.400 A++
VKPH:16.300 A++
P2-120 HESH
C**
Kills:1,931
V. Kills:349 N/A
Deaths:78
KDR:24.756
Accuracy:36.121% C--
KPH:54.200 C**
VKPH:9.800 C*
P525 Marauder
B*
Kills:1,355
V. Kills:77 N/A
Deaths:27
KDR:50.185
Accuracy:18.281% C
KPH:95 B*
VKPH:5.400 B++
G40-F Ranger
B+
Kills:814
V. Kills:541 150%
Deaths:60
KDR:13.567
Accuracy:26.930% C
KPH:49.900 B+
VKPH:33.200 B+
E540 Halberd
A
Kills:686
V. Kills:398 172%
Deaths:78
KDR:8.795
Accuracy:40.701% C+
KPH:31.200 B++
VKPH:18.100 A
G30 Walker
A
Kills:649
V. Kills:846 77%
Deaths:73
KDR:8.890
Accuracy:19.028% D-
KPH:18.900 C++
VKPH:24.600 A
MR11 Gatekeeper
A*
Kills:463
V. Kills:455 102%
Deaths:31
KDR:14.936
Accuracy:42.785% B+
KPH:30.600 A+
VKPH:30 A*
G30 Vulcan
B+
Kills:316
V. Kills:233 135%
Deaths:76
KDR:4.158
Accuracy:25.934% C
KPH:22 C++
VKPH:16.200 B+
Kills:48,522 (44,239 + 4,283)
Deaths:2,508
KDR:19.347
VKDR:11.573
Vehicle Kills:29,025
Kill Difference:46,014
Playtime:1,191.509 hours
Usage:13%
Score:34.039m
Score/min:476
Driving Accuracy:36.121%
Gunner Accuracy:25.934%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
A
Kills:4,146
V. Kills:1,641 252%
Deaths:139
KDR:29.827
Accuracy:51.366% D-
KPH:70.200 A
VKPH:27.800 B+
P525 Marauder-H
B*
Kills:2,189
V. Kills:211 N/A
Deaths:63
KDR:34.746
Accuracy:23.260% D**
KPH:96.800 C+
VKPH:9.300 B*
MR11 Gatekeeper-H
C+
Kills:905
V. Kills:893 101%
Deaths:76
KDR:11.908
Accuracy:42.541% D*
KPH:28.300 C+
VKPH:27.900 C+
G20 Vulcan-H
C++
Kills:427
V. Kills:299 142%
Deaths:100
KDR:4.270
Accuracy:37.216% D*
KPH:38.500 C+
VKPH:26.900 C++
M40 Fury-H
B**
Kills:60
V. Kills:3 N/A
Deaths:3
KDR:20
Accuracy:20.944% F--
KPH:135.200 B**
VKPH:6.800 D-
Kills:7,727 (0 + 7,727)
Deaths:381
KDR:20.281
VKDR:7.997
Vehicle Kills:3,047
Kill Difference:7,346
Playtime:125.188 hours
Usage:1%
Score:3.692m
Score/min:492
Driving Accuracy:N/A%
Gunner Accuracy:20.944%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B**
Kills:984
V. Kills:91 N/A
Deaths:38
KDR:25.895
Accuracy:20.887% B*
KPH:68.100 C*
VKPH:6.300 B**
M12 Kobalt
C++
Kills:373
V. Kills:31 N/A
Deaths:28
KDR:13.321
Accuracy:15.123% C
KPH:45.300 D
VKPH:3.800 C++
M60-G Bulldog
B++
Kills:345
V. Kills:57 N/A
Deaths:25
KDR:13.800
Accuracy:28.767% D
KPH:43.200 B++
VKPH:7.100 C*
M40 Fury
B+
Kills:267
V. Kills:63 417%
Deaths:31
KDR:8.613
Accuracy:35.673% C++
KPH:49.900 C*
VKPH:11.800 B+
M20 Basilisk
B
Kills:264
V. Kills:122 215%
Deaths:55
KDR:4.800
Accuracy:36.555% C+
KPH:19.800 C+
VKPH:9.100 B
G30 Walker
B**
Kills:206
V. Kills:190 108%
Deaths:27
KDR:7.630
Accuracy:30.515% C*
KPH:16.700 C++
VKPH:15.400 B**
G30 Walker
B**
Kills:174
V. Kills:140 123%
Deaths:19
KDR:9.158
Accuracy:28.863% C+
KPH:17.700 C*
VKPH:14.300 B**
G40-F Ranger
B*
Kills:152
V. Kills:141 107%
Deaths:9
KDR:16.889
Accuracy:31.505% C++
KPH:18.400 C++
VKPH:17.100 B*
M20 Basilisk
C+
Kills:132
V. Kills:65 200%
Deaths:26
KDR:5.077
Accuracy:32.706% D
KPH:19.500 C+
VKPH:9.600 C+
M40 Fury
C*
Kills:117
V. Kills:21 N/A
Deaths:11
KDR:10.636
Accuracy:21.746% F
KPH:58 C*
VKPH:10.400 C+
Kills:3,014 (0 + 3,014)
Deaths:269
KDR:11.204
VKDR:3.424
Vehicle Kills:921
Kill Difference:2,745
Playtime:88.589 hours
Usage:1%
Score:1.921m
Score/min:361
Driving Accuracy:N/A%
Gunner Accuracy:21.746%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D
Kills:117
V. Kills:30 377%
Deaths:74
KDR:1.581
Accuracy:30.966% F
KPH:11.900 D
VKPH:3 D
Kills:117 (117 + 0)
Deaths:74
KDR:1.581
VKDR:0.405
Vehicle Kills:30
Kill Difference:43
Playtime:9.844 hours
Usage:0%
Score:0.103m
Score/min:175
Driving Accuracy:30.966%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

VLG Missile Launcher
B++
Kills:210
V. Kills:97 214%
Deaths:16
KDR:13.125
Accuracy:45.239% D
KPH:50.600 B++
VKPH:23.400 B+
CAS 14-E
A*
Kills:149
V. Kills:7 N/A
Deaths:4
KDR:37.250
Accuracy:32.877% C+
KPH:148.500 A*
VKPH:7 C++
Pelter Rocket Pod
C
Kills:53
V. Kills:28 183%
Deaths:2
KDR:26.500
Accuracy:26.531% F**
KPH:31.100 D-
VKPH:16.400 C
Kills:412 (0 + 412)
Deaths:22
KDR:18.727
VKDR:6
Vehicle Kills:132
Kill Difference:390
Playtime:6.858 hours
Usage:0%
Score:0.126m
Score/min:305
Piloting Accuracy:N/A%
Gunner Accuracy:26.531%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 56,90633,7281,60321.041A**17.5738.056%D2.826%C39.3B*27A++486858.3h7.2C*18.9C+
M14 Banshee 17,34815,5602,0457.609C**4.1431.564%B+N/A51.8B5.9B**246300.6h22.8C**72.3B
P2-120 HEAT 11,5288,58048217.801A*14.3337.387%C-2.494%C47.4A++16.3A++413181h5.4B*14.6B++
L100 Python AP 12,4467,3347959.225A5.7544.896%D*2.523%C31.2C*21.7B++400235.1h5.5B+12.2C++
TRAC-5 S 6,8076,5103,2821.984A1.4924.357%B3.502%F--28.4B+1.3A+119229.4h6.7A27.5B**
Hellfire Rocket Pods 7,8766,1036389.566B6.0946.524%C+1.065%C+72.4C+21B*72284.3h24C+51.6C++
RAMS .50M 5,2775,2546867.659A4.1943.184%B++78.93%C+29.6C++N/A153177.4h2.6C-5.9C++
C-4 ARX 8,1914,9381,4003.527B*0.0526.509%C++N/A112.7C+74.3A**120843.8h1.6D--6D
Hornet Missiles 7,4684,56944410.291B++6.8260.904%C++1.182%C-69.5C++44.1B83365.7h8.9B+14.6B+
T9A "Butcher" 4,5314,4392,2391.983C++1.4919.364%D--21.086%D-32.3DN/A125137.6h13.5D--69.8D--
MANA Anti-Vehicle Turret 7,4434,3186516.633M+3.1655.491%C*3.821%C+49.5B*35.8B+74087.2h6.6B+11.9B*
E540 Halberd-H 5,7874,14613929.827M++26.3551.366%D-4.1%B*70.2A27.8B+51759.1h5.1B+9.8B+
NS-15 Gallows 3,5883,5131,3472.608C++0.8622.358%D--21.292%D--32.8DN/A93107h14.4F-64.2D**
NS-61 Emissary 3,4933,4521,9851.739A1.7332.087%B+17.121%C++41.6B*N/A14882.9h12.3B38.4B+
Claymore 3,4413,43830011.46B*7.9928.746%C-N/A207.1B**N/A92416.6h1.2C++4.2C+
NSX Tanto 3,5143,4111,8761.818B++1.6525.943%C+19.466%D-17.7DN/A52192.3h14.9C+57.6C++
Auraxium Chainblade 3,5223,40639,6190.086A+3.3943.548%B**4.169%C-1.1C+N/A43014.4h1.8B++4.2B+
Bighorn .50M 3,2693,2283289.841A6.3740.492%C73.947%D-36.4DN/A10288.6h2.4F-6D*
M18 Locust 5,9793,2151,2422.589B+0.8830.936%C+2.302%B15.5C13.4C+261206.9h142.6C+460.9C++
L100 Python HESH 3,8233,21016119.938B*16.4741.967%D1.713%C++52.7C++10.1B+27160.9h3.6C+8.6C
Tank Mine 5,2103,0835056.105A++2.6323.816%DN/A163.1A112.5A++249618.9h1.8C**7.4C-
DMR-99 2,9482,8587283.926B**0.4525.033%F25.018%D24.3D--N/A70117.5h11.1F--44.4T
The Kraken 3,8542,7091,6681.624C+1.8549.973%D*2.842%A32.8C13.9C19382.6h5.2D-10.3D**
C-4 4,2852,5901,1582.237B+1.2425.148%C+N/A89.9C**58.9A*182128.8h1.6C+6.3C++
AS16 NightHawk 2,4232,4061,4251.688B+1.7834.762%C-8.271%F24.1CN/A120100h4.6C++13.4C+
M18 Rotary 3,9362,2311,3161.695C++1.7830.236%C+2.465%C++13.8C+10.6C++242161.2h121.5C*401.7C**
T5 AMC 2,2832,2231,2391.794B*1.6822.473%C+16.329%D14.1C--N/A79158.1h17.4D77.3C+
Chainblade 2,2662,20619,7130.112M+3.3649.816%A++N/A1.4B**N/A71581.8h2B+3.9C+
P525 Marauder-H 2,4002,1896334.746A+31.2723.26%D**N/A96.9C+9.3B*30322.6h7.9C34.1D*
NS-44L Blackhand 2,0031,9898842.25B**1.2247.135%B+41.076%C+25.6C++N/A8677.6h4.5C++9.6B
P2-120 HESH 2,2801,9317824.756B**21.2836.121%C--N/A54.1C*9.8C*36435.7h5.4C+14.9C
TMG-50 1,8301,7877592.354A1.1217.036%D16.452%D--16.8DN/A102106.5h16.1D*94.4D
NSX Tomoe 1,7501,7395812.993B++0.4828.99%C+28.58%D39.1C+N/A10944.5h15.6C53.7C+
MRC3 Mercy 1,6611,6216822.377C*1.1018.342%B+17.088%D28.3C++N/A14357.2h19C++103.7B+
C75 Viper 1,8731,5729217.087A**13.6129.185%D--1.081%C--44.8B*8.6C*45835.1h8.2B*27.9B+
AMR-66 1,5901,5451,0301.5B++1.9723.178%D18.9%D-10.6DN/A66145.3h12.8D--55D
MRC3 Mercy 1,5681,5446822.264C++1.2118.724%B+15.026%D--27C+N/A14257.2h20.5C+109.3B+
Havoc 1,5461,5197751.96B+1.5152.629%C+9.809%D*22.2D--N/A7868.3h3.9C**7.4C*
P525 Marauder 1,4321,3552750.185A46.7118.281%C1.255%D94.8B*5.4B++45614.3h7.6D41.4C
PDW-16 Hailstorm 1,3741,3511,2871.05C++2.4222.84%C+8.808%D*14.8DN/A8591.5h15.7C+68.6C++
TRAC-Shot 1,3261,2888581.501C*1.9720.611%D--11.103%D**18DN/A9871.6h11C**53.2C
LC2 Lynx 1,3011,2797931.613B+1.8618.891%D-14.621%D*13.2DN/A11097h17.5C92.4C-
C150 Dalton 2,3551,2761399.18B+5.7143.575%C**N/A41.3B+34.9B*79230.9h7D*16.2D
CAS30 Tank Buster 2,5501,2737501.697C*1.7837.538%D-N/A8.1C+8.2C*209156.4h43.6C**116C**
T7 Mini-Chaingun 1,2871,2557221.738B*1.7315.362%C9.96%D-32.1C+N/A16439.1h15.4C++100.2C++
TS2 Inquisitor 1,2801,2558631.454C**2.0232.328%B+13.068%D--31.8C+N/A11339.5h12.4C38.5C*
TRAP-M1 1,2191,2025272.281B+1.1930.141%C++20.466%D34.5C+N/A17434.8h10.5C34.8C+
NSX Tengu 1,2351,2026111.967B++1.5135.798%C+14.809%D--26.8CN/A9544.8h14.5C+40.5C+
M18 Needler 2,1981,1996861.748C+1.7232.59%C++2.085%C+11.5C+9.6C++326104.3h151.5C++464.7C*
MSW-R 1,2131,1982564.68B**1.2116.77%D--16.444%D--22.7DN/A20252.8h14C--83.2D
SR-7 1,2041,19111710.179A*6.7139.398%C+80.017%C++33.6C+N/A8835.4h2.5C6.4C+
T1S Cycler 1,2311,1915542.15B**1.3224.986%C**19.815%C+32.1C++1.1B++9437.1h17.4D**69.5C-
HSR-1 1,2151,1883623.282B++0.1934.249%C+20.202%D-35.4CN/A20633.6h7.1D--20.8C-
NS-15M AE 1,2091,1833663.232B++0.2423.514%C20.457%D41.5CN/A13628.5h12.7C54.2C+
M3 Pounder HEG 1,5101,1815931.992B1.4829.247%D--3.133%C+16.6C+4.6B*16671.2h19.8C67.5C--
SABR-13 1,2051,1786051.947C**1.5323.999%C20.458%D29C+N/A8840.6h15.9D*66.3D
MG-HBR1 Dragoon 1,2041,1742874.091A*0.6227.715%D23.595%D35.4B+N/A7833.2h6.9C*25.1C+
MR1 Fracture 2,0501,1727791.504B**1.9735.823%C+4.608%C**10.2B7.6A139115.2h52.3C++146.1C++
TSAR-42 1,1811,1721946.041B+2.5734.649%C--63.311%C-30.5CN/A10638.4h2.7C--7.8C
NS-44 Commissioner 1,1911,1709351.251B2.2241.257%B++20.427%C+33.9C++N/A16234.5h3.9C++9.5B+
SOAS-20 1,1891,1654802.427B++1.0526.2%C13.391%D--32.8C+N/A26235.5h15.4D58.9D
NS Baron G5AE 1,1811,1645871.983B+1.4945.833%C+9.021%D*32.1CN/A16336.3h4.2C*9.1C+
T7 Mini-Chaingun AE 1,1761,1595242.212B++1.2620.843%C**12.079%C--47.5C++N/A13324.4h13.3C*63.6B
NS-30 Vandal 1,1781,1594542.553B+0.9229.695%C--20.362%D27.7C-N/A16841.9h6.5C-22C
TAS-16 Blackjack 1,1671,1586311.835B+1.6463.257%B12.09%D32.2CN/A10436h2.2B+3.5B+
NS Baron G5 1,1791,1586431.801B*1.6748.945%B+9.672%D--25.1CN/A6746.1h4.5C*9.2C+
TAR 1,1761,1576791.704C*1.7721.142%C10.458%D**24.5CN/A11647.3h15.4D72.8C
MKV Suppressed 1,1741,1577301.585B++1.8920.478%D--17.113%C26.1CN/A9344.4h15.9C+77.9C
SMG-46 Armistice 1,1621,1546891.675B+1.8022.562%D11.698%D32.4C*N/A15635.6h13.4B+59.3C++
NS-7 PDW 1,1711,1547351.57B*1.9024.219%C+14.211%D24.7C+N/A10446.8h15.9C+65.5C++
NSX Naginata 1,1691,1534682.464B**1.0120.484%C23.677%D31.5CN/A11036.6h13C+63.4C+
NS-357 Underboss 1,1681,1518481.357B+2.1242.601%B*15.899%D42.3C++N/A14227.2h4.2C++9.9B+
TORQ-9 1,1701,1517621.51C*1.9619.492%D--14.249%D*27CN/A10042.7h17.4D89D
NS-15M1 1,1831,1506261.837B1.6417.656%D-11.913%D**23.3DN/A13849.3h16.1D--91D
NS-15M2 1,1721,1504592.505B+0.9719.953%D12.87%F35.7CN/A23532.2h14.3C71.6C
M3 Pounder HEG 1,4171,1505931.939C*1.5329.605%D--2.957%C+16.6C3.9C++14669.2h20.9C70.7C--
NS-11A 1,1781,1487231.588C**1.8821.803%C-16.289%D25.1CN/A12645.8h16.8D-77C--
KSR-35 1,1731,1473193.596B++0.1231.161%D23.801%D34CN/A8833.7h5.6D--18.1D
FA1 Barrage 1,1611,1446061.888B*1.5844.485%B+9.441%D*34.9B+N/A23832.8h3.8B*8.5B++
T4 AMP 1,1751,1439211.241B2.2327.501%C++15.573%D25.1CN/A12445.5h15.1C++54.8C*
TRS-12 Uppercut 1,1621,1397051.616B+1.8653.37%C8.253%D*21.7DN/A8152.4h2.5C**4.6C*
NS-11C 1,1671,1381,0141.122C*2.3520.258%D9.315%F11DN/A69103.9h17.4C--86C
TRAC-5 Burst 1,1691,1385662.011C**1.4624.127%C14.06%D**23.2C--N/A14449.1h15.6D64.7C
T32 Bull 1,1521,1334722.4B*1.0716.73%D*14.122%D**20.5DN/A11855.3h15.2D90.7D-
NS Decimator 1,6081,0899211.182C*2.2949.708%D**3.122%B+26.2C-12.5C40941.6h5.2C+10.4D
Shuriken 1,0951,0758571.254C+2.2221.04%F11.907%D--15.2D*N/A4370.9h18.5F-87.9F--
Sticky Grenade 1,0971,06511065N/A1,061.5347.805%DN/A665.6D20B++22141.6h2.7C-5.7C
MR1 Fracture 1,8601,0197791.308B**2.1635.695%C+4.907%B+8.8C*7.3A129115.2h61.3C+171.7C+
M12 Kobalt 1,0759843825.895B*22.4220.887%B*10.874%F68.3C*6.3B**28114.4h20.1C96.2B+
ML-7 1,3879776671.465A2.0146.952%D--3.071%C++25.7C*10.8C+56838h5.8B+12.5C++
L105 Zephyr 1,1249504421.591B**18.1239.012%C-N/A73.1B*13.4B**66313h5.5B+14.2C**
MANA Anti-Personnel Turret 1,0869491795.302N/A1.8314.027%UN/A9490U1370U21630500.1h28T*199.5T*
Skyguard 1,7969431865.07A1.6027.114%C1.379%D12.3C+11.1B+33676.9h135.7C+500.5C+
Frag Grenade 9309081908N/A904.5333.893%D**N/A504.4C++12.2B+24941.8h3.3B+9.7C+
MR11 Gatekeeper-H 1,7989057611.908A++8.4442.541%D*N/A28.3C+27.9C+32432h67.6C+158.9D
Striker AE 1,7438414751.771A*1.7044.067%DN/A12.1C+13C++16069.4h65.9D--149.5D--
Coyote Missiles 1,2478171276.433B**2.9648.223%DN/A40.2C+21.2C+67320.3h35.8B+74.2C**
G40-F Ranger 1,3558146013.567M+10.0926.93%CN/A49.9B+33.2B+46216.3h57.6B+213.9B+
AP30 Shredder 1,2798011345.978C+2.5130.492%C+1.124%D-32.3C**19.3C++50524.8h87.3C++286.4C*
NS Decimator-B 1,2407997111.124C2.3553.484%D**4.13%B**35C-19.3C+21522.8h4.6C8.7D
NS Annihilator 1,4997822343.342S0.1379.461%CN/A14.5B*13.3A++31153.9h10.1B+12.8B+
Spear Anti-Vehicle Phalanx Turret 1,3457815913.237B**9.7644.06%C++2.433%D-36.5C+26.4B+62921.4h11C25C
T2 Striker 1,8327717301.056A2.4247.523%CN/A9.5C13.1C*41780.8h48.5C+102C+
NSX Masamune 1,2067414471.658B**1.8147.632%D*2.834%B+21.9C--13.8C+19633.8h20.3D-42.5D*
E540 Halberd 1,084686788.795B+5.3240.701%C+4.227%B31.2B++18.1A66422h6.5C16.1C+
MG-H1 Watchman 6896783132.166B+1.3123.082%C++21.829%C--41.9C++N/A11816.2h15C++64.8C**
MAX Punch 7186552,8420.23B**3.2464.089%AN/A1.8C++N/A7369.2h2.7C+4.3C++
NS-10 Burster 1,2636554321.516B*1.9629.018%C++2.748%D-4.9C+4.6B*154133.3h175.1C603.6C+
G30 Walker 1,495649738.89M++5.4219.028%D-N/A18.9C++24.6A50134.4h187.9C*987.5C+
MG-S1 Jackal 6446343142.019B*1.4527.918%B15.931%D29.9C+N/A9921.2h12.9C+46.1C*
NS-10 Burster 1,1276034321.396B+2.0829.171%C++2.322%D--4.6C+4C**133130.3h188.6C-646.6C+
Rocklet Rifle 1,1845603281.707A++1.7747.064%DN/A28.9C++32.2B++39519.4h42.3C89.9C
M2 Mutilator 5395322192.429B+1.0421.093%A++12.218%D**30.6B+N/A13717.4h14.4B*68.3B**
The President 5335313171.675C*1.8029.561%C--22.034%C19.2D--N/A6127.7h13.5D45.5D
Anti-Vehicle Grenade 8685211521N/A517.5345.164%DN/A193D-128.5B+27122.7h8.2D--18.1D-
NS-R3 Swarm 1,3195032561.965S1.5163.627%C++N/A8.5C*13.8A++13059.1h30.4C+47.8C+
TX2 Emperor 4984924940.996C++2.4829.524%C++11.585%D*36.2BN/A18313.6h10.4C35.2C+
M2 Mutilator 4884802192.192B+1.2821.485%A++15.625%D27.6C++N/A12417.4h16.4B+76.2B++
MR11 Gatekeeper 9184633114.935M++11.4642.785%B+1.512%C-30.7A+30.1A*51515.1h56.1C+131.1C**
NS-AM7 Archer 8754434381.011A2.4652.3%D-17.607%C+5.7C5.6A++5677.4h34.3D-65.6D*
G20 Vulcan-H 7264271004.27C*0.8037.216%D*3.279%C**38.5C+26.9C++117111.1h86.9B+233.4C+
M12 Kobalt 424383847.875B*44.4020.842%C+14.099%D-87C9.3B+1974.4h21.9C--104.9C+
Tomcat A2AM Pods 835375924.076C0.6081.62%C*N/A30.5D37.4C+99012.3h9.1C11.1C+
M12 Kobalt 4043732813.321C+9.8515.123%C9.92%F-45.5D3.8C++2048.2h23.5D--155.6C
M60-G Bulldog 4023452513.8A*10.3328.767%D2.609%C43.1B++7.1C*2818h6.2B+21.6C*
G30 Vulcan 549316764.158C++0.6925.934%C4.114%C**21.9C++16.2B+59114.4h92.1C**355C*
Aspis Anti-Aircraft Phalanx Turret 624281407.025A+3.5525.871%C+N/A12.9B+15.7B**53521.8h152.1C++588C**
T1A Unity 2722681651.624B1.8523.775%C19.03%D36.2CN/A1147.4h14.2D--59.8D
M40 Fury 330267318.613C*5.1435.673%C++1.873%C++49.4C*11.7B+3925.4h14.7C+41.1C*
M20 Basilisk 386264554.8B++1.3336.555%C+6.439%C*19.8C+9.2B+41613.3h89.4C*244.6C*
M60-A Bulldog 307258465.609C+2.1434.882%C+N/A53.8B**10.2A6464.8h4.9B++13.9B+
TX1 Repeater 2402382331.021B2.4525.048%C++13.025%D*20.5CN/A21111.6h15.2C+60.8C+
T16 Rhino 227225395.769S2.3015.287%D--11.556%F19.7DN/A26711.4h15.2C99.1C--
99SV 220215593.644A0.1731.476%C++24.651%D*24.7C++N/A2618.7h6.2C19.8C+
M9 SKEP Launcher 416214356.114U2.6463.695%DN/A10.3C9.7C+26120.8h12.6D*19.7D**
VLG Missile Launcher 3072101613.125B**9.6545.239%D3.81%C**50B++23.1B+3074.2h11.4C--25.3D
G30 Walker 396206277.63B**4.1630.515%C*1.456%D*16.6C++15.3B**44612.4h251.5D824.3C+
L100 Python HEAT 2722001118.182M14.7136.09%F1%D*15D--5.4D*37813.3h5.2B+14.5C
NS-20 Gorgon 2111971091.807B+1.6730.637%B*16.751%C19.5C*1.4C+7110.1h40.3C**131.6B+
Hunter QCX 2451882120.887C**2.5949.497%B+22.872%C12.6C+3.8C**12914.9h11C22.2C+
NS-20 Gorgon 2001781091.633B1.8430.461%B*22.472%B+17.6C+2.2B**7410.1h44.1C++144.8B+
G30 Walker 314174199.158M+5.6928.863%C+1.724%D*17.8C*14.3B**3929.8h232.3C804.9C+
Orbital Strike Uplink 2731721172N/A168.53807.143%UN/A860U505U52820.2h2T*0.2T*
Cycler TRV 156155991.566B1.9119.713%D17.419%C21.8CN/A2157.1h17.3D*87.8D
G40-F Ranger 293152916.889M+13.4231.505%C++N/A18.3C++17B*3358.3h134.1C++425.6C*
CAS 14-E 156149437.25B++33.7832.877%C+2.685%B*149A*7C++4631h25.6B+78B
ASP-30 Grounder 2551401391.007B+2.4754.787%D--2.143%C-9.7C--8C61014.4h10.5D--19.1D*
NS Decimator-G 235137961.427C++2.0555.371%D-2.92%C+31.1D22.3C*2234.4h5.6D10.1D-
M20 Basilisk 197132265.077B*1.6032.706%D6.061%C++19.4C+9.6C+4756.8h91.2C*278.9C++
Spear Anti-Vehicle Phalanx Tower 228129621.5C+18.0351.675%C**3.876%C+40.3C+30.9C*4343.2h9.9C+19.2C*
M1 Heavy Cycler 131128206.4S2.9312.486%C9.375%F-11.6D-N/A19411h18.8C+150.2C++
M40 Fury-F 147117741.581C++1.8930.966%FN/A11.9D3.1D1759.8h9.8C**31.8C
M40 Fury 1381171110.636B7.1621.746%FN/A58.5C*10.5C+5092h10B++46C
NSX Yumi 121117651.8B1.6723.878%C--14.53%D*18D-N/A536.5h18.9F-79D*
Xiphos Anti-Personnel Phalanx Tower 1161141114B**110.5330.487%C++N/A380B+6.7C-18860.3h6.9B+22.5B+
M20 Basilisk 192101616.833A13.3646.956%D1.98%D*37.4C+33.7A5822.7h160.5D341.9D
LC3 Jaguar 10199931.065C+2.4116.338%D**13.131%D*12.1DN/A3098.2h15.3C-93.7D--
M1 Heavy Cycler 9089204.45A*0.9813.538%C-6.742%F--14.6D--N/A1626.1h18.9C-139.3C+
Spear Anti-Vehicle Phalanx Turret 16284328B*24.5345.22%D4.762%C+20D18.6C+2374.2h19.4D-43D**
M60-A Bulldog 9778178A74.5341.285%D2.564%C++39C++9.5A+3802h6.6C16C
T9 CARV-S 7575342.206B+1.2715.504%D*18.667%D-27.8C--N/A4452.7h15D96.7D-
M60-A Bulldog 8672710.286C+6.8142.228%C-2.778%C*31.3C+6.1B+3402.3h7.3C--17.3C-
M40 Fury-H 6360320B*16.5320.944%F--N/A150A+7.5D17080.4h4.1A19.4B+
Hyena Missile Launcher 10959780.756D2.7229.615%CN/A10.2C--8.6C2725.8h66.4F--224.3F
Pelter Rocket Pod 8153226.5B*23.0326.531%F**N/A31.2D-16.5C2061.7h50.9T*191.9T*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter8351,27229h
Decoy Grenade0640h
Nano-Armor Kit8861,764,229150h
M4-F Pillager05950.1h
Anti-Vehicle MANA Turret252,7596.3h
Nanite Revive Grenade02,9950.8h
Medical Applicator370180,21315.6h
Spawn Beacon143,9793.2h
AE Medical Applicator6433,7021.9h
Sunderer Garage0650.5h
Rampart Wall01591.1h
RD-GG Recon Device83,8625.9h
Turret AI Module14461.5h
Repair Module03561.1h
Cortium Silo02060.8h
Structure Shield Module02270.8h
AE Nano-Armor Kit95418,96226.1h
Skywall Shield Emitter01830.8h
Spitfire Auto-Turret176,2144.2h
Restoration Kit321,1310.9h
The Flail0570.3h
Xiphos Anti-Personnel Tower11740.8h
Hoplon Anti-Aircraft Phalanx Tower01860.7h
TR Triumph Flare Gun43300.6h
Welding Device320,6091.3h
Spear Anti-Vehicle Tower01080.5h
Router11540.1h
Ammunition Package14516,14210.9h
Medical Kit531,9371.5h
Anti-Infantry MANA Turret101,0351.1h
Orbital Strike Target Designator71401.9h
IPC Targeting Dart48673.9h
Hardlight Barrier162740.3h
Vehicle Gate0650.7h
Spear Anti-Vehicle Turret0810.4h
Alarm Module0670.2h
Pillbox0510.3h
Vehicle Ammo Dispenser0790.2h
Elysium Spawn Tube01780.6h
Pain Spire1710.3h
Flail Targeting Dart78056.7h
Nano-Repair Grenade01,2920.4h
Lumifiber Rampart Wall01261h
Recon Detection Device417,78710.9h
Shield Recharging Field162,5330.7h
WLT-Howler Mining Laser019,0173.2h

Check the help document for the dictionary if you want to learn more about words used here.


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