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Executor EthnicBadgers[H] EthnicBadgers
NC BR 189

KDR: 1.6

Score: 93.5m

Last Seen: Jul 31st, 2019 12:44 PM
- OFFLINE - 1974.2 hour(s)

Prestige 1, Battle Rank 100 (189 total) - New Conglomerate on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS M30 Mustang AH Breaker Rocket Pods C-4 NC6A GODSAW LA1 Anchor Frag Grenade EM6 NS-11P
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,003,302 MLG Score: 802
Fun Score: N/A
Cheeseburgers Flipped: 1097TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.38%17.429%47759115775,6171.387040.21

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.519%1.212B**-0.523D-1.189D*HEAD + (~3.74)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.50.523B+9.70.319C*25.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.836%0.754%7245121122,005370650055.93607440%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.744%-0.265C-0.771D-0.57

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
52.10.677B+18.10.658B+33.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.532%1.802%265712097,270466131221.55975233%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.561%0.733B++-0.489D-0.038

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.40.731B++50.598B+5.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.894%4.124%44912071,84341126060.4482304%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.18%-0.767D--0.08C+-0.243

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
82.20.312C*22.90.425B59.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.333%73.938%44712098,2843883352.1334

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.973%1.255A0.445B-0.678

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.90.502B+2.10.33C**2.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.647%9.676%44612107,2763296202.20686

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.996%-0.24C-0.979D--0.978

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.80.41B30.382C**4.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
93.5m317.6%484 (29k)387 (23.2k)1.59742165,391103,5361.79385189 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1216539526.294%13.98%36802:2089

12% Combat Medic19% Engineer23% Heavy Assault15% Infiltrator27% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 8:38 PMDec 4th, 2015 5:56 PMAug 29th, 2019 6:53 AM (53d) (PST)Jul 31st, 2019 8:44 AM (82d) (PST)Jul 31st, 2019 8:44 AM (82d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7662495170.6850.4290.0962.4040.072802

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
45,98714,93231,05541266144423,242

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4023.9h/167.7d 20,337 23,121 36,382 580.3k 5,313 12,268 17,344 185m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
D
Kills:4,098
Deaths:2,685
KDR:1.526
Accuracy:25.343% D
HSR:20.059% D--
LA1 Anchor
C++
Kills:2,617
Deaths:2,027
KDR:1.291
Accuracy:25.352% C++
HSR:19.526% D-
EM6
C*
Kills:2,197
Deaths:1,571
KDR:1.398
Accuracy:23.046% C*
HSR:17.342% D--
NS-15MB
C
Kills:1,990
Deaths:1,888
KDR:1.054
Accuracy:24.386% C
HSR:17.286% D*
GD-22S
B+
Kills:1,477
Deaths:1,175
KDR:1.257
Accuracy:26.491% B+
HSR:19.567% D
NS-15M2
C+
Kills:1,445
Deaths:1,295
KDR:1.116
Accuracy:24.168% C+
HSR:13.426% D**
NC6 Gauss SAW
C
Kills:1,225
Deaths:1,035
KDR:1.184
Accuracy:18.753% C
HSR:14.367% D**
MGR-L1 Promise AE
B+
Kills:1,207
Deaths:822
KDR:1.468
Accuracy:29.186% B+
HSR:20.381% D-
NSX-P Naginata
B+
Kills:1,181
Deaths:828
KDR:1.426
Accuracy:25.676% B+
HSR:25.572% C-
MGR-L1 Promise
B
Kills:1,181
Deaths:685
KDR:1.724
Accuracy:25.806% B
HSR:23.709% C+
NSX Naginata
B++
Kills:1,166
Deaths:723
KDR:1.613
Accuracy:25.774% B++
HSR:24.100% D
NS-15M1
B
Kills:1,162
Deaths:964
KDR:1.205
Accuracy:24.511% B
HSR:14.028% D*
NS-15M AE
C++
Kills:1,161
Deaths:735
KDR:1.580
Accuracy:26.028% C++
HSR:20.930% D
NS-15MP
C++
Kills:1,159
Deaths:743
KDR:1.560
Accuracy:28.522% C++
HSR:21.484% D--
EM1
C+
Kills:1,157
Deaths:1,050
KDR:1.102
Accuracy:20.870% C+
HSR:12.187% D**
NC6S Gauss SAW S
C-
Kills:1,151
Deaths:1,017
KDR:1.132
Accuracy:21.320% C-
HSR:20.851% C-
Kills:25,574
Deaths (as Heavy Assault):19,243
Deaths (to Heavy Assaults):29,556
KDR:1.329
Kill Difference:6,331
Playtime:943.402 hours
Usage:23%
Score:21.566m
Score/min:381
Accuracy (listed only):24.702%
HSR (listed only):19.051%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
D
Kills:1,604
Deaths:885
KDR:1.812
Accuracy:21.731% D
HSR:13.342% D*
NSX Tanto
B++
Kills:1,554
Deaths:1,232
KDR:1.261
Accuracy:29.795% B++
HSR:22.844% C
AC-X11
B++
Kills:1,506
Deaths:1,035
KDR:1.455
Accuracy:28.950% B++
HSR:20.319% C
NS-11CP
B*
Kills:1,393
Deaths:1,043
KDR:1.336
Accuracy:32.594% B*
HSR:14.645% D**
AF-57 Piston
D
Kills:1,362
Deaths:1,125
KDR:1.211
Accuracy:33.576% D
HSR:9.251% D*
AF-4A Bandit
B*
Kills:1,347
Deaths:1,117
KDR:1.206
Accuracy:28.940% B*
HSR:15.293% D*
AF-19 Mercenary
C
Kills:1,231
Deaths:64
KDR:19.234
Accuracy:19.042% D
HSR:20.228% C
LA39 Bruiser
C*
Kills:1,200
Deaths:868
KDR:1.382
Accuracy:63.400% C*
HSR:10.583% D
Mauler S6
C*
Kills:1,195
Deaths:902
KDR:1.325
Accuracy:42.264% C*
HSR:8.787% D*
19A Fortuna
B+
Kills:1,191
Deaths:1,131
KDR:1.053
Accuracy:28.876% B+
HSR:16.205% D-
GD-66 Claw
B+
Kills:1,186
Deaths:804
KDR:1.475
Accuracy:63.569% B+
HSR:9.696% D-
Gauss Compact S
B+
Kills:1,186
Deaths:1,019
KDR:1.164
Accuracy:26.677% B+
HSR:16.189% C
NC12 Sweeper
D--
Kills:1,167
Deaths:1,185
KDR:0.985
Accuracy:25.216% F
HSR:9.512% D--
The Brawler
C+
Kills:1,166
Deaths:980
KDR:1.190
Accuracy:54.619% C+
HSR:10.292% D-
NS-11C
B**
Kills:1,164
Deaths:912
KDR:1.276
Accuracy:29.457% B**
HSR:9.966% F
NS Baron G5AE
B*
Kills:1,163
Deaths:814
KDR:1.429
Accuracy:55.415% B*
HSR:10.404% D-
Warden
C++
Kills:1,163
Deaths:1,222
KDR:0.952
Accuracy:27.487% C++
HSR:17.885% D--
NS Baron G5
C**
Kills:1,162
Deaths:937
KDR:1.240
Accuracy:46.519% C**
HSR:8.606% D*
GD Guardian
D--
Kills:1,160
Deaths:784
KDR:1.480
Accuracy:29.534% D--
HSR:16.810% F
Gauss Compact Burst
C**
Kills:1,158
Deaths:999
KDR:1.159
Accuracy:28.187% C**
HSR:19.171% D-
Razor GD-23
B**
Kills:1,155
Deaths:1,007
KDR:1.147
Accuracy:29.228% B**
HSR:14.286% D*
MGR-C1 Charger
B*
Kills:386
Deaths:350
KDR:1.103
Accuracy:31.413% B*
HSR:20.985% C--
MGR-M1 Bishop
B++
Kills:257
Deaths:170
KDR:1.512
Accuracy:36.874% B++
HSR:26.848% C-
The Little Helper
B
Kills:232
Deaths:196
KDR:1.184
Accuracy:51.304% B
HSR:13.793% C
Kills:27,288
Deaths (as Engineer):20,781
Deaths (to Engineers):22,000
KDR:1.31312
Kill Difference:6,507
Playtime:764.284 hours
Usage:19%
Score:16.786m
Score/min:366
Accuracy (listed only):36.028%
HSR (listed only):14.831%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4G Cyclone
B++
Kills:1,697
Deaths:1,216
KDR:1.396
Accuracy:31.255% B++
HSR:14.319% D
GD-7F
D
Kills:1,604
Deaths:885
KDR:1.812
Accuracy:21.731% D
HSR:13.342% D*
NSX Tanto
B++
Kills:1,554
Deaths:1,232
KDR:1.261
Accuracy:29.795% B++
HSR:22.844% C
AC-X11
B++
Kills:1,506
Deaths:1,035
KDR:1.455
Accuracy:28.950% B++
HSR:20.319% C
NS-11CP
B*
Kills:1,393
Deaths:1,043
KDR:1.336
Accuracy:32.594% B*
HSR:14.645% D**
AF-57 Piston
D
Kills:1,362
Deaths:1,125
KDR:1.211
Accuracy:33.576% D
HSR:9.251% D*
AF-4A Bandit
B*
Kills:1,347
Deaths:1,117
KDR:1.206
Accuracy:28.940% B*
HSR:15.293% D*
MKV Suppressed
B++
Kills:1,266
Deaths:1,113
KDR:1.137
Accuracy:29.444% B++
HSR:13.428% D--
AF-19 Mercenary
C
Kills:1,231
Deaths:64
KDR:19.234
Accuracy:19.042% D
HSR:20.228% C
MKV-B Suppressed
A+
Kills:1,205
Deaths:802
KDR:1.502
Accuracy:34.393% A+
HSR:15.270% D
LA39 Bruiser
C*
Kills:1,200
Deaths:868
KDR:1.382
Accuracy:63.400% C*
HSR:10.583% D
Mauler S6
C*
Kills:1,195
Deaths:902
KDR:1.325
Accuracy:42.264% C*
HSR:8.787% D*
19A Fortuna
B+
Kills:1,191
Deaths:1,131
KDR:1.053
Accuracy:28.876% B+
HSR:16.205% D-
AF-4 Cyclone
B++
Kills:1,187
Deaths:994
KDR:1.194
Accuracy:28.820% B++
HSR:12.300% D--
GD-66 Claw
B+
Kills:1,186
Deaths:804
KDR:1.475
Accuracy:63.569% B+
HSR:9.696% D-
Gauss Compact S
B+
Kills:1,186
Deaths:1,019
KDR:1.164
Accuracy:26.677% B+
HSR:16.189% C
Blitz GD-10
B
Kills:1,174
Deaths:1,107
KDR:1.061
Accuracy:26.237% B
HSR:10.903% D--
MGR-S1 Gladius
B**
Kills:1,173
Deaths:854
KDR:1.374
Accuracy:32.178% B**
HSR:18.244% C--
NC12 Sweeper
D--
Kills:1,167
Deaths:1,185
KDR:0.985
Accuracy:25.216% F
HSR:9.512% D--
The Brawler
C+
Kills:1,166
Deaths:980
KDR:1.190
Accuracy:54.619% C+
HSR:10.292% D-
NS-11C
B**
Kills:1,164
Deaths:912
KDR:1.276
Accuracy:29.457% B**
HSR:9.966% F
Tempest
B**
Kills:1,164
Deaths:954
KDR:1.220
Accuracy:30.635% B**
HSR:15.378% D-
NS Baron G5AE
B*
Kills:1,163
Deaths:814
KDR:1.429
Accuracy:55.415% B*
HSR:10.404% D-
NS-7 PDW
B++
Kills:1,163
Deaths:982
KDR:1.184
Accuracy:28.541% B++
HSR:11.264% D--
NS Baron G5
C**
Kills:1,162
Deaths:937
KDR:1.240
Accuracy:46.519% C**
HSR:8.606% D*
Gauss Compact Burst
C**
Kills:1,158
Deaths:999
KDR:1.159
Accuracy:28.187% C**
HSR:19.171% D-
Razor GD-23
B**
Kills:1,155
Deaths:1,007
KDR:1.147
Accuracy:29.228% B**
HSR:14.286% D*
MGR-C1 Charger
B*
Kills:386
Deaths:350
KDR:1.103
Accuracy:31.413% B*
HSR:20.985% C--
The Little Helper
B
Kills:232
Deaths:196
KDR:1.184
Accuracy:51.304% B
HSR:13.793% C
NSX Tengu
A
Kills:211
Deaths:168
KDR:1.256
Accuracy:45.138% A
HSR:19.431% C
Kills:34,948
Deaths (as Light Assault):26,795
Deaths (to Light Assaults):18,758
KDR:1.30427
Kill Difference:8,153
Playtime:1,069.318 hours
Usage:27%
Score:25.460m
Score/min:397
Accuracy (listed only):35.247%
HSR (listed only):14.164%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-11P
B**
Kills:1,998
Deaths:1,464
KDR:1.365
Accuracy:28.455% B**
HSR:19.570% C+
AF-4G Cyclone
B++
Kills:1,697
Deaths:1,216
KDR:1.396
Accuracy:31.255% B++
HSR:14.319% D
NS-11AB
B+
Kills:1,623
Deaths:1,118
KDR:1.452
Accuracy:29.202% B+
HSR:19.717% D
AF-57 Piston
D
Kills:1,362
Deaths:1,125
KDR:1.211
Accuracy:33.576% D
HSR:9.251% D*
NC9 A-Tross
C*
Kills:1,297
Deaths:1,107
KDR:1.172
Accuracy:26.352% C*
HSR:18.427% D-
MKV Suppressed
B++
Kills:1,266
Deaths:1,113
KDR:1.137
Accuracy:29.444% B++
HSR:13.428% D--
MKV-B Suppressed
A+
Kills:1,205
Deaths:802
KDR:1.502
Accuracy:34.393% A+
HSR:15.270% D
LA39 Bruiser
C*
Kills:1,200
Deaths:868
KDR:1.382
Accuracy:63.400% C*
HSR:10.583% D
Mauler S6
C*
Kills:1,195
Deaths:902
KDR:1.325
Accuracy:42.264% C*
HSR:8.787% D*
AF-4 Cyclone
B++
Kills:1,187
Deaths:994
KDR:1.194
Accuracy:28.820% B++
HSR:12.300% D--
GD-66 Claw
B+
Kills:1,186
Deaths:804
KDR:1.475
Accuracy:63.569% B+
HSR:9.696% D-
Blitz GD-10
B
Kills:1,174
Deaths:1,107
KDR:1.061
Accuracy:26.237% B
HSR:10.903% D--
MGR-S1 Gladius
B**
Kills:1,173
Deaths:854
KDR:1.374
Accuracy:32.178% B**
HSR:18.244% C--
NC1 Gauss Rifle
B
Kills:1,172
Deaths:903
KDR:1.298
Accuracy:24.839% B
HSR:14.505% D--
Gauss Rifle S
B++
Kills:1,171
Deaths:992
KDR:1.180
Accuracy:28.797% B++
HSR:18.275% C
NC12 Sweeper
D--
Kills:1,167
Deaths:1,185
KDR:0.985
Accuracy:25.216% F
HSR:9.512% D--
The Brawler
C+
Kills:1,166
Deaths:980
KDR:1.190
Accuracy:54.619% C+
HSR:10.292% D-
Tempest
B**
Kills:1,164
Deaths:954
KDR:1.220
Accuracy:30.635% B**
HSR:15.378% D-
NS Baron G5AE
B*
Kills:1,163
Deaths:814
KDR:1.429
Accuracy:55.415% B*
HSR:10.404% D-
NS-7 PDW
B++
Kills:1,163
Deaths:982
KDR:1.184
Accuracy:28.541% B++
HSR:11.264% D--
Carnage AR
B+
Kills:1,163
Deaths:1,115
KDR:1.043
Accuracy:27.816% B+
HSR:12.984% D*
NS Baron G5
C**
Kills:1,162
Deaths:937
KDR:1.240
Accuracy:46.519% C**
HSR:8.606% D*
GR-22
B+
Kills:1,162
Deaths:1,015
KDR:1.145
Accuracy:26.509% B+
HSR:12.220% D--
NS-11A
C*
Kills:1,161
Deaths:948
KDR:1.225
Accuracy:25.679% C*
HSR:14.815% D--
Gauss Prime
C+
Kills:1,161
Deaths:994
KDR:1.168
Accuracy:26.160% C+
HSR:17.399% D-
Gauss Rifle Burst
C++
Kills:1,159
Deaths:910
KDR:1.274
Accuracy:28.298% C++
HSR:21.829% D
Reaper DMR
B
Kills:1,157
Deaths:1,036
KDR:1.117
Accuracy:27.880% B
HSR:15.385% D**
The Little Helper
B
Kills:232
Deaths:196
KDR:1.184
Accuracy:51.304% B
HSR:13.793% C
NSX Tengu
A
Kills:211
Deaths:168
KDR:1.256
Accuracy:45.138% A
HSR:19.431% C
Kills:34,297
Deaths (as Combat Medic):27,603
Deaths (to Combat Medics):11,834
KDR:1.24251
Kill Difference:6,694
Playtime:463.491 hours
Usage:12%
Score:13.109m
Score/min:471
Accuracy (listed only):35.259%
HSR (listed only):14.020%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4G Cyclone
B++
Kills:1,697
Deaths:1,216
KDR:1.396
Accuracy:31.255% B++
HSR:14.319% D
MKV Suppressed
B++
Kills:1,266
Deaths:1,113
KDR:1.137
Accuracy:29.444% B++
HSR:13.428% D--
The Moonshot
B+
Kills:1,249
Deaths:271
KDR:4.609
Accuracy:46.953% B+
HSR:81.665% C*
LA8 Rebel
B**
Kills:1,229
Deaths:1,267
KDR:0.970
Accuracy:38.264% B**
HSR:22.457% C++
SAS-R
B*
Kills:1,220
Deaths:531
KDR:2.298
Accuracy:44.095% B*
HSR:75.246% B++
MKV-B Suppressed
A+
Kills:1,205
Deaths:802
KDR:1.502
Accuracy:34.393% A+
HSR:15.270% D
Impetus
C*
Kills:1,190
Deaths:778
KDR:1.530
Accuracy:35.536% C*
HSR:18.487% D*
EM4 Longshot
B*
Kills:1,188
Deaths:335
KDR:3.546
Accuracy:44.929% B*
HSR:83.165% B++
AF-4 Cyclone
B++
Kills:1,187
Deaths:994
KDR:1.194
Accuracy:28.820% B++
HSR:12.300% D--
NC4 Mag-Shot
A++
Kills:1,183
Deaths:1,077
KDR:1.098
Accuracy:38.735% A++
HSR:23.246% B+
Blitz GD-10
B
Kills:1,174
Deaths:1,107
KDR:1.061
Accuracy:26.237% B
HSR:10.903% D--
MGR-S1 Gladius
B**
Kills:1,173
Deaths:854
KDR:1.374
Accuracy:32.178% B**
HSR:18.244% C--
NS-357 Underboss
B++
Kills:1,168
Deaths:1,243
KDR:0.940
Accuracy:42.374% B++
HSR:16.010% D
Gauss SPR
A
Kills:1,168
Deaths:404
KDR:2.891
Accuracy:40.857% A
HSR:33.647% C+
Tempest
B**
Kills:1,164
Deaths:954
KDR:1.220
Accuracy:30.635% B**
HSR:15.378% D-
NS-7 PDW
B++
Kills:1,163
Deaths:982
KDR:1.184
Accuracy:28.541% B++
HSR:11.264% D--
LA3 Desperado
A+
Kills:1,163
Deaths:1,198
KDR:0.971
Accuracy:37.250% A+
HSR:18.487% C
NS-44 Commissioner
B**
Kills:1,162
Deaths:1,496
KDR:0.777
Accuracy:45.621% B**
HSR:16.523% D-
AF-6 Shadow
B+
Kills:1,162
Deaths:1,035
KDR:1.123
Accuracy:37.123% B+
HSR:17.986% D*
NSX Tomoe
A
Kills:1,162
Deaths:736
KDR:1.579
Accuracy:34.822% A
HSR:28.141% D-
AF-8 RailJack
B**
Kills:1,161
Deaths:292
KDR:3.976
Accuracy:44.268% B**
HSR:76.917% C*
NS-61 Emissary
A++
Kills:1,161
Deaths:1,000
KDR:1.161
Accuracy:40.006% A++
HSR:14.298% C
AF-18 Stalker
A++
Kills:1,159
Deaths:869
KDR:1.334
Accuracy:35.941% A++
HSR:12.942% D*
LA80
B++
Kills:1,158
Deaths:366
KDR:3.164
Accuracy:42.199% C*
HSR:83.679% B++
NC14 Bolt Driver
A
Kills:1,140
Deaths:291
KDR:3.918
Accuracy:43.972% A
HSR:82.807% B**
NS-30 Vandal
B+
Kills:1,135
Deaths:760
KDR:1.493
Accuracy:35.383% B+
HSR:16.035% D*
NS-44L Blackhand
B*
Kills:356
Deaths:315
KDR:1.130
Accuracy:49.054% B*
HSR:26.966% D--
NSX Tengu
A
Kills:211
Deaths:168
KDR:1.256
Accuracy:45.138% A
HSR:19.431% C
NS-357P Underboss
C+
Kills:137
Deaths:175
KDR:0.783
Accuracy:41.467% C+
HSR:16.788% D-
NS-AM7 Archer
A++
Kills:99
Deaths:146
KDR:0.678
Accuracy:54.114% D
HSR:32.323% A++
Kills:31,990
Deaths (as Infiltrator):22,775
Deaths (to Infiltrators):13,023
KDR:1.40461
Kill Difference:9,215
Playtime:623.656 hours
Usage:15%
Score:12.311m
Score/min:329
Accuracy (listed only):38.653%
HSR (listed only):30.945%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM1 Scattercannon
B+
Kills:1,186
Deaths:561
KDR:2.114
Accuracy:42.221% B+
HSR:11.973% D-
AF-41 Hacksaw
B+
Kills:1,184
Deaths:560
KDR:2.114
Accuracy:36.018% B+
HSR:12.753% C-
AF-41 Hacksaw
B
Kills:1,162
Deaths:564
KDR:2.060
Accuracy:36.833% B
HSR:13.339% C--
NCM1 Scattercannon
B+
Kills:1,156
Deaths:569
KDR:2.032
Accuracy:44.112% B+
HSR:12.543% D
AF-34 Mattock
B*
Kills:566
Deaths:241
KDR:2.349
Accuracy:41.755% B*
HSR:8.657% F-
AF-34 Mattock
B*
Kills:497
Deaths:241
KDR:2.062
Accuracy:44.175% B*
HSR:12.274% D*
NCM2 Falcon
B+
Kills:302
Deaths:332
KDR:0.910
Accuracy:43.464% B+
HSR:3.974% C
NCM2 Falcon
C*
Kills:236
Deaths:320
KDR:0.738
Accuracy:44.145% C*
HSR:2.966% D
NS-10 Burster
C
Kills:155
Deaths:240
KDR:0.646
Accuracy:27.535% C
HSR:2.581% D-
NCM3 Raven
D-
Kills:138
Deaths:220
KDR:0.627
Accuracy:31.736% D--
HSR:1.449% D-
NCM3 Raven
B*
Kills:125
Deaths:220
KDR:0.568
Accuracy:31.947% D--
HSR:4% B*
NS-10 Burster
B
Kills:125
Deaths:240
KDR:0.521
Accuracy:27.168% C
HSR:7.200% B
Kills:6,832
Deaths (as MAX Suit):2,154
Deaths (to MAX Suits):6,678
KDR:3.17177
Kill Difference:4,678
Playtime:137.388 hours
Usage:3%
Score:4.293m
Score/min:521
Accuracy (listed only):37.592%
HSR (listed only):7.809%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
A
Kills:10,329
V. Kills:758 N/A
Deaths:2,488
KDR:4.152
Accuracy:60.183% B+
KPH:91 A
VKPH:6.700 B+
Breaker Rocket Pods
B*
Kills:8,869
V. Kills:1,068 N/A
Deaths:909
KDR:9.757
Accuracy:53.292% B+
KPH:160.700 B*
VKPH:19.400 C**
Vortek Rotary
C+
Kills:1,374
V. Kills:1,437 96%
Deaths:2,019
KDR:0.681
Accuracy:25.015% D--
KPH:9.800 C
VKPH:10.200 C+
M20 Mustang
B+
Kills:1,366
V. Kills:1,137 120%
Deaths:1,719
KDR:0.795
Accuracy:28.631% C
KPH:15.900 C*
VKPH:13.200 B+
Hornet Missiles
B
Kills:1,187
V. Kills:659 180%
Deaths:294
KDR:4.037
Accuracy:58.469% C+
KPH:78.700 B
VKPH:43.700 C++
Tomcat A2AM Pods
B*
Kills:616
V. Kills:548 112%
Deaths:95
KDR:6.484
Accuracy:77.145% C
KPH:74.600 B+
VKPH:66.400 B*
M20 Kestrel
C+
Kills:541
V. Kills:653 83%
Deaths:1,016
KDR:0.532
Accuracy:27.256% C-
KPH:11.900 C--
VKPH:14.400 C+
M202 Wyrm
C*
Kills:82
V. Kills:47 171%
Deaths:20
KDR:4.100
Accuracy:51.767% C+
KPH:93.600 C+
VKPH:53.700 C*
Kills:24,364 (13,610 + 0)
Deaths:8,560
KDR:2.846
VKDR:0.737
Vehicle Kills:6,307
Kill Difference:15,804
Playtime:465.262 hours
Usage:12%
Score:9.523m
Score/min:341
Piloting Accuracy:27.256%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C-
Kills:67
V. Kills:57 116%
Deaths:205
KDR:0.327
Accuracy:35.216% D--
KPH:5.300 C-
VKPH:4.500 D
Kills:67 (67 + 0)
Deaths:205
KDR:0.327
VKDR:0.278
Vehicle Kills:57
Kill Difference:138
Playtime:12.643 hours
Usage:0%
Score:0.104m
Score/min:137
Piloting Accuracy:35.216%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C+
Kills:1,111
V. Kills:150 N/A
Deaths:188
KDR:5.910
Accuracy:47.225% C+
KPH:53.400 C+
VKPH:7.200 C
C75 Viper
A*
Kills:1,063
V. Kills:176 N/A
Deaths:177
KDR:6.006
Accuracy:40.689% C*
KPH:69.200 A*
VKPH:11.500 B++
L100 Python HEAT
A**
Kills:916
V. Kills:330 277%
Deaths:181
KDR:5.061
Accuracy:61.432% B**
KPH:65.300 A*
VKPH:23.500 A**
L100 Python AP
A*
Kills:796
V. Kills:662 120%
Deaths:309
KDR:2.576
Accuracy:57.600% C**
KPH:36.600 B
VKPH:30.400 A*
Skyguard
B++
Kills:116
V. Kills:103 112%
Deaths:59
KDR:1.966
Accuracy:27.491% C
KPH:13.400 C+
VKPH:11.900 B++
Kills:4,002 (4,002 + 0)
Deaths:914
KDR:4.379
VKDR:1.555
Vehicle Kills:1,421
Kill Difference:3,088
Playtime:80.624 hours
Usage:2%
Score:2.259m
Score/min:467
Driving Accuracy:27.491%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A++
Kills:1,187
V. Kills:952 125%
Deaths:416
KDR:2.853
Accuracy:46.471% C-
KPH:27.900 B
VKPH:22.300 A++
Titan-150 HESH
A++
Kills:1,169
V. Kills:302 386%
Deaths:186
KDR:6.285
Accuracy:52.586% B+
KPH:61.700 A
VKPH:16 A++
Titan-150 HEAT
A+
Kills:1,028
V. Kills:447 229%
Deaths:205
KDR:5.015
Accuracy:47.885% C++
KPH:35.200 A
VKPH:15.300 A+
E540 Halberd
C++
Kills:211
V. Kills:150 140%
Deaths:45
KDR:4.689
Accuracy:39.793% D
KPH:21.200 D
VKPH:15.100 C++
Enforcer ML85
C**
Kills:80
V. Kills:81 98%
Deaths:21
KDR:3.810
Accuracy:28.631% D**
KPH:17.800 D
VKPH:18.100 C**
Kills:3,675 (3,384 + 291)
Deaths:873
KDR:4.210
VKDR:2.213
Vehicle Kills:1,932
Kill Difference:2,802
Playtime:105.181 hours
Usage:3%
Score:2.681m
Score/min:425
Driving Accuracy:47.885%
Gunner Accuracy:28.631%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C*
Kills:617
V. Kills:97 N/A
Deaths:128
KDR:4.820
Accuracy:32.786% C
KPH:51 C*
VKPH:8 C
M40 Fury
C++
Kills:411
V. Kills:64 N/A
Deaths:94
KDR:4.372
Accuracy:30.335% D
KPH:56.900 C++
VKPH:8.900 C
M12 Kobalt
B**
Kills:158
V. Kills:11 N/A
Deaths:24
KDR:6.583
Accuracy:15.618% C-
KPH:56.200 C+
VKPH:3.900 B**
M20 Basilisk
C
Kills:127
V. Kills:44 282%
Deaths:58
KDR:2.190
Accuracy:30.823% D-
KPH:17 C
VKPH:5.900 C-
M20 Basilisk
C-
Kills:92
V. Kills:38 236%
Deaths:40
KDR:2.300
Accuracy:30.833% D
KPH:16.500 C-
VKPH:6.800 C-
M12 Kobalt
C+
Kills:79
V. Kills:2 N/A
Deaths:10
KDR:7.900
Accuracy:14.165% D
KPH:68.800 C+
VKPH:1.700 D
M60-G Bulldog
B
Kills:68
V. Kills:6 N/A
Deaths:6
KDR:11.333
Accuracy:33.754% C
KPH:46.400 B
VKPH:4.100 D
M60-G Bulldog
D
Kills:61
V. Kills:12 N/A
Deaths:11
KDR:5.545
Accuracy:26.613% D-
KPH:16.500 D
VKPH:3.200 D
Kills:1,613 (0 + 1,613)
Deaths:371
KDR:4.348
VKDR:0.739
Vehicle Kills:274
Kill Difference:1,242
Playtime:41.473 hours
Usage:1%
Score:0.868m
Score/min:349
Driving Accuracy:N/A%
Gunner Accuracy:26.613%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C*
Kills:135
V. Kills:35 375%
Deaths:143
KDR:0.944
Accuracy:45.762% C
KPH:27.600 C*
VKPH:7.100 C*
Kills:135 (135 + 0)
Deaths:143
KDR:0.944
VKDR:0.245
Vehicle Kills:35
Kill Difference:8
Playtime:4.898 hours
Usage:0%
Score:0.051m
Score/min:173
Driving Accuracy:45.762%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M30 Mustang AH 11,08710,3292,4884.152C+2.5560.183%B+N/A90.9A6.7B+356113.6h7.4B12.4B+
Breaker Rocket Pods 9,9378,8699099.757B+8.1653.292%B+N/A160.7B*19.3C**71055.2h11.2B*21B++
C-4 7,6795,5332,9841.854B0.2624.794%CN/A121.9B*47.3A137645.4h1.2B+4.7B+
NC6A GODSAW 4,1394,0982,6851.526C0.0725.343%D20.059%D--54.3C+N/A18575.5h7.8C++30.9C*
LA1 Anchor 2,6422,6172,0271.291C0.3125.352%C++19.526%D-47.2C+N/A21655.4h10C++39.3C**
Frag Grenade 2,4852,47012470N/A2,468.4046.699%C++N/A823.3A+5D32813h2.5A5.3B**
EM6 2,2132,1971,5711.398C+0.2023.046%C*17.342%D--43.8C++N/A18950.2h10.4B45.2B
NS-11P 2,0311,9981,4641.365C*0.2328.455%B**19.57%C+45.6B*N/A21643.8h12.5B+43.8B*
NS-15MB 2,0021,9901,8881.054D0.5424.386%C17.286%D*37.2DN/A21553.5h12.3C+50.2C+
AF-4G Cyclone 1,7011,6971,2161.396C+0.2031.255%B++14.319%D48.5C+N/A22235h9.1B+29.2B+
NS-11AB 1,6421,6231,1181.452C+0.1529.202%B+19.717%D51C**N/A13431.8h12.7C*43.5B+
GD-7F 1,6111,6048851.812B*0.2121.731%D13.342%D*26.7C+N/A13160.1h10.9B*50B
NSX Tanto 1,5721,5541,2321.261C++0.3429.795%B++22.844%C31.5C+N/A8049.3h12.4B41.8C**
AC-X11 1,5111,5061,0351.455B+0.1428.95%B++20.319%C39.2B+N/A20338.4h7.8B*26.8B++
GD-22S 1,4791,4771,1751.257C+0.3426.491%B+19.567%D39.7C++N/A23937.2h9.6B++36.4B+
NS-15M2 1,4551,4451,2951.116C+0.4824.168%C+13.426%D**35.1CN/A16641.2h12.3C*50.7C**
NS-11CP 1,4001,3931,0431.336C0.2632.594%B*14.645%D**31.6DN/A10144.1h11.6C*35.7B+
Vortek Rotary 2,8111,3742,0190.681C0.9225.015%D--N/A9.8C10.2C+178140.8h80.8C++322.9C+
M20 Mustang 2,5031,3661,7190.795C0.8028.631%CN/A15.8C*13.2B+27986.2h78.8B+275.1B+
AF-57 Piston 1,3691,3621,1251.211C++0.3933.576%D9.251%D*30.3CN/A10644.9h3.9B+11.5C++
AF-4A Bandit 1,3521,3471,1171.206C+0.3928.94%B*15.293%D*33.2C+N/A13940.6h9B*31.2B++
NC9 A-Tross 1,3111,2971,1071.172C+0.4326.352%C*18.427%D-37C++N/A20935.1h9.1B+34.4B+
MKV Suppressed 1,2711,2661,1131.137C++0.4629.444%B++13.428%D--41.4B+N/A25430.6h12.7B+43.2B+
The Moonshot 1,2611,2492714.609C+3.0146.953%B+81.665%C*55.5C+N/A17422.5h1.7B+3.7B+
AF-19 Mercenary 1,2351,2316419.234U17.6419.042%D20.228%C19C+N/A17064.9h10.3B*54.2B
LA8 Rebel 1,2351,2291,2670.97C++0.6338.264%B**22.457%C++38.8B+N/A12531.7h5.8B+15.3B+
NC6 Gauss SAW 1,2351,2251,0351.184C++0.4118.753%C14.367%D**29.4C+N/A22641.7h9.4B50.1C**
SAS-R 1,2261,2205312.298C+0.7044.095%B*75.246%B++45C**N/A14327.1h1.7B**3.9B*
MGR-L1 Promise AE 1,2341,2078221.468C0.1329.186%B+20.381%D-65.2C*1.5B++21118.5h12.5C*42.8B
MKV-B Suppressed 1,2091,2058021.502B+0.1034.393%A+15.27%D56.6B++N/A13021.3h10.2B*29.6B*
LA39 Bruiser 1,2001,2008681.382C*0.2263.4%C*10.583%D41.1C+N/A13629.2h1.8B**2.8B++
Mauler S6 1,1981,1959021.325B0.2742.264%C*8.787%D*35.4B+N/A16233.8h3.7B**8.7B++
19A Fortuna 1,1961,1911,1311.053C0.5428.876%B+16.205%D-21.5DN/A7055.4h8.1B*28B*
Impetus 1,1961,1907781.53C+0.0735.536%C*18.487%D*49.4B+N/A11024.1h4B++11.2B+
EM4 Longshot 1,1911,1883353.546C++1.9544.929%B*83.165%B++44.7B*N/A17326.6h1.9B+4.3B++
Titan-150 AP 2,1391,1874162.853C1.2646.471%C-2.696%C+27.9B22.3A++52042.6h4.7C++10.2C+
AF-4 Cyclone 1,1951,1879941.194C+0.4028.82%B++12.3%D--40.5C**N/A22029.3h9.8B+34.1B+
Hornet Missiles 1,8461,1872944.037C+2.4458.469%C+1.601%C+78.6B43.6C++93015.1h9.3B+16B+
NCM1 Scattercannon 1,1911,1865612.114C+0.5242.221%B+11.973%D-55.2AN/A28321.5h4.4B**10.4B**
GD-66 Claw 1,1871,1868041.475C*0.1263.569%B+9.696%D-42.1C++N/A16428.2h1.7A2.7B*
Gauss Compact S 1,1871,1861,0191.164C**0.4326.677%B+16.189%C23.8C*N/A10349.9h9.2B+34.7B+
AF-41 Hacksaw 1,1871,1845602.114C+0.5236.018%B+12.753%C-33.7C*N/A15335.1h6.6C*18.2B+
NC4 Mag-Shot 1,1881,1831,0771.098B+0.5038.735%A++23.246%B+41.5B*N/A19028.5h7.2B+18.7B++
NC05 Jackhammer 1,1901,1821,1701.01C0.5947.022%B9.475%D*41.9C+N/A21728.2h4.2B++8.9B+
NSX-P Naginata 1,2021,1818281.426C+0.1725.676%B+25.572%C-57.3B+1C+12320.6h11.5B+44.9B+
MGR-L1 Promise 1,2031,1816851.724C**0.1325.806%B23.709%C+64.9B*1.2B+19518.2h12.4B+48B+
Bouncing Betty 1,1751,1752424.855B3.2649.566%B++N/A154.6B++N/A5697.6h1.8B+3.7B++
Blitz GD-10 1,1771,1741,1071.061C++0.5426.237%B10.903%D--29.4C+N/A13940h13.2B+50.4B+
MGR-S1 Gladius 1,1841,1738541.374C++0.2232.178%B**18.244%C--59.2B*N/A22519.8h8.4B+26B++
NC1 Gauss Rifle 1,1751,1729031.298C**0.3024.839%B14.505%D--32.2B+N/A22336.4h9.9B**40B++
Gauss Rifle S 1,1811,1719921.18C++0.4228.797%B++18.275%C42B++N/A19227.9h9.6B++33.3B++
Titan-150 HESH 1,4711,1691866.285C4.6952.586%B+N/A61.9A16A++30118.9h3.3C++6.3B+
NS-357 Underboss 1,1701,1681,2430.94C+0.6642.374%B++16.01%D52.4BN/A14822.3h3.8B+8.9B+
Gauss SPR 1,1751,1684042.891B*1.2940.857%A33.647%C+43.7B*N/A10526.7h4.2B*10.2B**
NC12 Sweeper 1,1711,1671,1850.985C+0.6125.216%F9.512%D--21.2C--N/A8755.1h3.7B++14.7C
The Brawler 1,1711,1669801.19C+0.4154.619%C+10.292%D-39.9CN/A14929.2h3.1B**5.8B++
NSX Naginata 1,1831,1667231.613C**0.0225.774%B++24.1%D54.5B+N/A15421.4h10.5B+40.8B+
NS-11C 1,1651,1649121.276B0.3229.457%B**9.966%F41.6B++N/A20828h11.3B++38.3B++
Tempest 1,1681,1649541.22C0.3830.635%B**15.378%D-40.8CN/A19228.5h9.6C**31.2B++
NS Baron G5AE 1,1671,1638141.429C++0.1755.415%B*10.404%D-58.7B+N/A13719.8h3.2B**5.7C++
NS-7 PDW 1,1651,1639821.184B0.4128.541%B++11.264%D--32.6C**N/A27635.7h11.8B*41.2B++
LA3 Desperado 1,1651,1631,1980.971C++0.6337.25%A+18.487%C45.8B+N/A13825.4h7.8B+20.9B*
Carnage AR 1,1751,1631,1151.043C+0.5527.816%B+12.984%D*37C**N/A18431.4h12.4B+44.7B+
Warden 1,1761,1631,2220.952C+0.6527.487%C++17.885%D--29.7B+N/A13239.1h7B*25.5B++
NS-44 Commissioner 1,1671,1621,4960.777C+0.8245.621%B**16.523%D-37.5C++N/A17431h3.5B+7.8B+
AF-41 Hacksaw 1,1711,1625642.06C+0.4636.833%B13.339%C--33.1C++N/A15435.1h6.6B+18B+
NS-15M1 1,1631,1629641.205C+0.3924.511%B14.028%D*32.5CN/A16735.7h11B++44.8B+
NS Baron G5 1,1631,1629371.24C**0.3646.519%C**8.606%D*41.6BN/A17127.9h3.2A6.8C+
AF-6 Shadow 1,1661,1621,0351.123C-0.4737.123%B+17.986%D*37C+N/A15031.4h5.1B+13.7B+
GR-22 1,1631,1621,0151.145C+0.4526.509%B+12.22%D--33.4C++N/A18034.8h11.7B++44.3B+
NSX Tomoe 1,1691,1627361.579C+0.0234.822%A28.141%D-50.5B+N/A17323h12.4B+35.5B++
AF-8 RailJack 1,1631,1612923.976B+2.3844.268%B**76.917%C*47.4A++N/A17424.5h1.7B**4B*
NS-61 Emissary 1,1611,1611,0001.161B+0.4440.006%A++14.298%C53.3AN/A14921.8h11B+27.5B*
NS-15M AE 1,1711,1617351.58C+0.0226.028%C++20.93%D55.6C+N/A14320.9h10.9B41.7B
NS-11A 1,1671,1619481.225C+0.3725.679%C*14.815%D--30.9C+N/A12937.6h12.3B+47.9B+
Gauss Prime 1,1691,1619941.168C0.4326.16%C+17.399%D-41.2C+N/A10328.2h10B+38.3B
The Slasher 1,1611,16130,1050.039C+1.5645.756%B*10.68%C+1.2CN/A4948.8h2.1C**4.6C*
GD Guardian 1,1631,1607841.48C0.1229.534%D--16.81%F45.3CN/A11525.6h6B+20.3C++
Gauss Rifle Burst 1,1761,1599101.274C+0.3228.298%C++21.829%D42.1C+N/A19427.5h10.3B+36.5B+
Mag-Cutter 1,1631,15953,0260.022C+1.5837.409%B++2.157%D0.7C++N/A31742.1h1.8B*4.8C*
NS-15MP 1,1651,1597431.56C0.0428.522%C++21.484%D--57.4CN/A14120.2h11C+38.5C++
AF-18 Stalker 1,1641,1598691.334C++0.2635.941%A++12.942%D*47.7B++N/A20124.3h10.5B*29.3B*
LA80 1,1591,1583663.164C+1.5742.199%C*83.679%B++37.8C+N/A16230.6h1.9B+4.6B+
Gauss Compact Burst 1,1631,1589991.159C0.4428.187%C**19.171%D-22.6DN/A8251.3h9.4B++33.4B
Reaper DMR 1,1581,1571,0361.117C+0.4827.88%B15.385%D**30.9C+N/A16937.4h8.5B++30.6B+
EM1 1,1671,1571,0501.102C+0.5020.87%C+12.187%D**30.9CN/A15637.5h13.6C+65.3C++
NCM1 Scattercannon 1,1601,1565692.032C**0.4344.112%B+12.543%D49A*N/A27423.6h5.2B**11.8B*
Razor GD-23 1,1561,1551,0071.147C*0.4529.228%B**14.286%D*29.2C*N/A19139.5h9.3B**31.7B++
NC6S Gauss SAW S 1,1601,1511,0171.132C0.4721.32%C-20.851%C-32C-N/A15136h11.3C+53.2C+
NC14 Bolt Driver 1,1441,1402913.918A2.3243.972%A82.807%B**40B**N/A14328.5h1.8A4.1B**
NS-30 Vandal 1,1411,1357601.493C+0.1035.383%B+16.035%D*48.5B+N/A16623.4h4.7B*13.3B++
Anti-Vehicle Grenade 1,2511,12711127N/A1,125.4051.496%C++N/A563.5B**62C38932h3.7B**7.2B*
L100 Python HESH 1,2611,1111885.91C-4.3147.225%C+1.35%C53.4C+7.2C31220.8h3.2C*6.7C*
C75 Viper 1,2391,0631776.006B+4.4140.689%C*N/A69A*11.4B++49615.4h8.5B*20.9B*
Titan-150 HEAT 1,4751,0282055.015C++3.4247.885%C++1.167%D--35.2A15.3A+28029.2h4.2B+8.7B++
NC05 Jackhammer AE 9509487741.225C0.3751.95%B+11.076%D*69.7BN/A20813.6h4B+7.8B+
L100 Python HEAT 1,2469161815.061C+3.4661.432%B**3.057%B65.4A*23.6A**46514h4.9B+7.9B*
NS Decimator 1,2349131,4290.639C--0.9666.324%B++3.176%B*33.8C+11.9C-47327h4.5C*6.7B+
L100 Python AP 1,4587963092.576C-0.9857.6%C**3.518%B+36.5B30.4A*58921.8h7.3C--12.7C
C-4 ARX 9127322752.662B1.0629.055%B++N/A166.4B**40.9B10924.4h1B++3.5B*
Hawk GD-68 1,1347279020.806C*0.7967.386%B++3.439%B+24.4B**13.7B++36129.8h7.5B+11.2B+
Tank Mine 9316221653.77B+2.1754.352%A+N/A151.7B*75.4B+20204.1h2C+3.6A+
M40 Fury 7146171284.82C3.2232.786%C1.783%C++51C*8C38412.1h13.2C++40.2C++
Tomcat A2AM Pods 1,164616956.484B++4.8977.145%CN/A74.2B+66B*8398.3h6.1B**7.9B**
Sticky Grenade 6156001600N/A598.4051.551%C+N/A1200B+30A++46800.5h1.9B+3.8C**
Shrike 8415918070.732C++0.8764.707%B**4.738%A31.9B++13.5C++54618.5h5.5B++8.5B*
AF-34 Mattock 5685662412.349C+0.7541.755%B*8.657%F-59.6B**N/A2119.5h6.2C+14.8B+
M20 Kestrel 1,1945411,0160.532C1.0727.256%C-N/A11.9C--14.4C+18445.4h113.6C+416.7C+
AF-34 Mattock 5004972412.062C0.4644.175%B*12.274%D*52.3B++N/A1899.5h7.8C17.6B
M40 Fury 475411944.372C-2.7730.335%D1.217%D57.1C++8.9C4937.2h12.6C++41.6C+
MANA Anti-Personnel Turret 3993951952.026N/A0.4312.818%UN/A3950U40U12677300.1h20.7T*161.6T*
MGR-C1 Charger 3903863501.103C+0.4931.413%B*20.985%C--46B+N/A1428.4h11.7B+37.3B+
NS-44L Blackhand 3573563151.13C+0.4749.054%B*26.966%D--33.3B+N/A10910.7h3.6B++7.3B++
Spear Anti-Vehicle Phalanx Turret 494334585.759C4.1648.951%B+4.491%C**50.6B++24.2B6646.6h7.5B15.3B+
Carver 3113114,1540.075C+1.5232.624%B+16.399%C+2.5CN/A11124.2h1.2B+3.6B+
NCM2 Falcon 4533023320.91C+0.6943.464%B+3.974%C17.9B+8.9A*24716.9h10.8C*24.8B
AF-22 Crow 4342694890.55C+1.0569.61%B3.717%B**18.3C++11.2C+27714.7h8.5C++12.2C**
MGR-M1 Bishop 2602571701.512C++0.0936.874%B++26.848%C-40.8B+N/A1386.3h5.5B++15B++
NCM2 Falcon 3692363200.738C0.8644.145%C*2.966%D14.8B+8.3A21716h13.4B30.3B+
The Little Helper 2372321961.184C+0.4151.304%B13.793%C27DN/A718.6h4.2B+8.1B+
E540 Halberd 361211454.689C3.0939.793%D2.844%C+21.1D-15C++50310h6.4C-16D
NSX Tengu 2132111681.256C++0.3445.138%A19.431%C58.6B*N/A2583.6h11B+24.5B++
NC15 Phoenix 3771861980.939C+0.6655.904%BN/A15.8C**16.2B++35211.8h8.6B+15.4B++
M12 Kobalt 169158246.583C--4.9915.618%C-15.823%D56.4C+3.9B**2682.8h21.6C+138.6C+
NS-10 Burster 2841552400.646C0.9527.535%C2.581%D-5.2C+4.3B+14029.8h171.7C+623.4C+
NCM3 Raven 2671382200.627C0.9731.736%D--1.449%D-9.4C+8.8B**21614.7h30.8C+96.9C--
NS-357P Underboss 1391371750.783C-0.8141.467%C+16.788%D-36.1DN/A1163.8h4.4D-10.6C
M40 Fury-F 1701351430.944C0.6545.762%CN/A27.6C*7.1C*1734.9h15C32.7C
M20 Basilisk 171127582.19C0.5930.823%D-7.087%B+16.9C5.9C-2717.5h92.5C++300.2C
NCM3 Raven 2341252200.568C1.0331.947%D--4%B*8.5C+7.4B++21014.7h35.4C-110.8D
NS-10 Burster 2381252400.521C--1.0827.168%C7.2%B4D3.7C++14030.9h222.1D**817.4D-
Skyguard 219116591.966C0.3727.491%CN/A13.3C+11.8B++4828.7h142.8C-519.3C
MAX Punch 1111112,1540.052C1.5550.286%BN/A0.9CN/A4121.4h2.4C++4.7C*
NS-AM7 Archer 116991460.678B+0.9254.114%D32.323%A++7.7C++1.3D-9012.8h9.6B*17.7B*
M20 Basilisk 13092402.3C0.7030.833%D7.609%B++16.4C-6.8C-3035.6h101.7C+329.8C
NS Annihilator 195921650.558C+1.0472.336%F*1.087%B**8.2C--9.2C**30311.2h11.9C+16.4C
M60-A Bulldog 9987204.35C2.7529.261%F1.149%D-16.4D2.3C-1415.3h7C--23.8D**
M202 Wyrm 12982204.1C-2.5051.767%C+N/A91.1C+52.2C++7540.9h59D113.9C--
Enforcer ML85 16180213.81C2.2128.631%D**2.5%B17.8D18C**8104.5h15.5D54.1F-
M12 Kobalt 8179107.9D6.3014.165%D12.658%D**71.8C++1.8D3671.1h18.9C+133.2C+
M60-G Bulldog 7468611.333A++9.7433.754%C1.471%D-45.3C**4D4001.5h5.1B*15.2B+
CAS30 Tank Buster 124672050.327D1.2735.216%D--2.985%A*5.3C-4.5D13712.6h60.7C+172.3C
M60-A Bulldog 7066154.4C2.8028.952%F-1.515%D15DN/A1274.4h7.2D25F
M60-G Bulldog 7361115.545B3.9526.613%D-N/A16.5D3.2D2113.7h8C+30.2C
M12 Kobalt 565669.333C7.7413.902%F19.643%B112C++N/A4210.5h17.1C**122.9C--

Consumables
  Name Deaths Consumed Time Equipped
Nanite Revive Grenade01,9270.5h
Spawn Beacon1175,5895.4h
Anti-Vehicle MANA Turret9770.7h
Medical Kit4436,0447h
Nano-Armor Kit381416,74346.6h
Medical Applicator877336,48927.8h
AE Nano-Armor Kit4553,9963.5h
Restoration Kit284380.8h
Motion Spotter10411,8994.9h
Spitfire Auto-Turret81170.2h
Recon Detection Device331,9052.7h
Shield Recharging Field498810.6h
Smoke Grenade02680h
Ammunition Package1802,2612.2h
Anti-Infantry MANA Turret398612.1h
Snowman Soldier3670.1h
Hardlight Barrier91510.2h

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