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Deputy Director EthnicBadgers[H] EthnicBadgers
NC BR 93

KDR: 1.58

Score: 90m

Last Seen: Dec 12th, 2018 8:02 PM
- OFFLINE - 3.9 hour(s)

Prestige 1, Battle Rank 93 - New Conglomerate on Cobalt - Outfit Member of Hydra[H] Hydra
NC outfit on Cobalt

Members: 43
Level Progress (to 94): 39%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS Breaker Rocket Pods M30 Mustang AH C-4 NC6A GODSAW LA1 Anchor Frag Grenade EM6 NS-15MB
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $982,035 MLG Score: 785
Fun Score: N/A
Cheeseburgers Flipped: 1091TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.335%17.375%4755896474,6601.433260.151

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.543%1.23B**-0.505D-1.245D*HEAD + (~3.71)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.70.524B+9.70.318C*25.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.617%0.778%6665101719,397352847505.49646408%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.873%-0.301C-0.764D-0.609

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
55.50.651B+19.20.633B+36.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.116%1.895%253710156,650443428411.49944234%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.696%0.708B++-0.476D0.037

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.70.722B++5.20.587B+5.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.209%3.531%42810141,67139425890.423789283%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.582%-0.74D--0.205C-0.059

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
82.50.303C*23.30.409B59.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.33%73.907%42710158,2553659342.25608

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.978%1.243B**0.444B-0.675

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.90.498B+2.10.326C**2.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.647%9.676%42610167,2763137202.31941

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.996%-0.227C-0.963D--0.982

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.80.411B30.381C**4.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Hydra[H] Hydra
NC outfit on Cobalt

Members: 43
90m314.8%483 (29k)388 (23.3k)1.58392156,61298,8761.7806893 (93)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1022495326.148%14.102%36902:2181

12% Combat Medic18% Engineer23% Heavy Assault16% Infiltrator27% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 8:38 PMDec 4th, 2015 5:56 PMDec 12th, 2018 8:06 PM (22h) (PST)Dec 12th, 2018 4:48 PM (1d) (PST)Dec 12th, 2018 4:02 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7572495080.6740.4260.0952.3460.071785

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
45,42114,94730,47440266141423,256

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3871.1h/161.3d 19,455 22,086 34,489 545k 5,159 11,857 16,518 175.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
C--
Kills:4,094
Deaths:2,675
KDR:1.530
Accuracy:25.342% C--
HSR:20.054% D--
LA1 Anchor
C++
Kills:2,600
Deaths:2,015
KDR:1.290
Accuracy:25.331% C++
HSR:19.654% D
EM6
C**
Kills:2,197
Deaths:1,571
KDR:1.398
Accuracy:23.046% C**
HSR:17.342% D--
NS-15MB
C
Kills:1,976
Deaths:1,880
KDR:1.051
Accuracy:24.374% C
HSR:17.207% D*
GD-22S
B++
Kills:1,477
Deaths:1,175
KDR:1.257
Accuracy:26.491% B++
HSR:19.567% D
NS-15M2
C++
Kills:1,445
Deaths:1,295
KDR:1.116
Accuracy:24.168% C++
HSR:13.426% D**
NC6 Gauss SAW
C
Kills:1,225
Deaths:1,035
KDR:1.184
Accuracy:18.753% C
HSR:14.367% D**
NC05 Jackhammer
B+
Kills:1,182
Deaths:1,170
KDR:1.010
Accuracy:47.022% B+
HSR:9.475% D*
MGR-L1 Promise
B+
Kills:1,181
Deaths:685
KDR:1.724
Accuracy:25.806% B+
HSR:23.709% C+
NSX Naginata
B++
Kills:1,166
Deaths:723
KDR:1.613
Accuracy:25.774% B++
HSR:24.100% C--
NS-15M1
B+
Kills:1,162
Deaths:964
KDR:1.205
Accuracy:24.511% B+
HSR:14.028% D--
NS-15M AE
C*
Kills:1,161
Deaths:735
KDR:1.580
Accuracy:26.028% C*
HSR:20.930% D
NS-15MP
C**
Kills:1,159
Deaths:743
KDR:1.560
Accuracy:28.522% C**
HSR:21.484% D-
EM1
C+
Kills:1,157
Deaths:1,050
KDR:1.102
Accuracy:20.870% C+
HSR:12.187% D**
NC6S Gauss SAW S
C
Kills:1,151
Deaths:1,017
KDR:1.132
Accuracy:21.320% C
HSR:20.851% C-
NC05 Jackhammer AE
B+
Kills:729
Deaths:566
KDR:1.288
Accuracy:51.676% B+
HSR:10.288% D--
NSX-P Naginata
C*
Kills:213
Deaths:136
KDR:1.566
Accuracy:24.119% C*
HSR:24.413% D
MGR-L1 Promise AE
C++
Kills:140
Deaths:152
KDR:0.921
Accuracy:27.752% C++
HSR:22.857% D
Kills:25,415
Deaths (as Heavy Assault):19,587
Deaths (to Heavy Assaults):28,208
KDR:1.29754
Kill Difference:5,828
Playtime:896.128 hours
Usage:23%
Score:20.555m
Score/min:382
Accuracy (listed only):27.272%
HSR (listed only):18.108%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
C--
Kills:1,604
Deaths:885
KDR:1.812
Accuracy:21.731% C--
HSR:13.342% D*
NSX Tanto
B++
Kills:1,554
Deaths:1,232
KDR:1.261
Accuracy:29.795% B++
HSR:22.844% C
AC-X11
B*
Kills:1,506
Deaths:1,035
KDR:1.455
Accuracy:28.950% B*
HSR:20.319% C
NS-11CP
B*
Kills:1,393
Deaths:1,043
KDR:1.336
Accuracy:32.594% B*
HSR:14.645% D*
AF-57 Piston
D
Kills:1,362
Deaths:1,125
KDR:1.211
Accuracy:33.576% D
HSR:9.251% D*
AF-4A Bandit
B*
Kills:1,347
Deaths:1,117
KDR:1.206
Accuracy:28.940% B*
HSR:15.293% D*
AF-19 Mercenary
C+
Kills:1,231
Deaths:64
KDR:19.234
Accuracy:19.042% D
HSR:20.228% C+
LA39 Bruiser
C*
Kills:1,200
Deaths:868
KDR:1.382
Accuracy:63.400% C*
HSR:10.583% D
Mauler S6
C*
Kills:1,195
Deaths:902
KDR:1.325
Accuracy:42.264% C*
HSR:8.787% D*
19A Fortuna
B+
Kills:1,191
Deaths:1,131
KDR:1.053
Accuracy:28.876% B+
HSR:16.205% D-
GD-66 Claw
B+
Kills:1,186
Deaths:804
KDR:1.475
Accuracy:63.569% B+
HSR:9.696% D-
Gauss Compact S
B++
Kills:1,186
Deaths:1,019
KDR:1.164
Accuracy:26.677% B++
HSR:16.189% C
NC12 Sweeper
D--
Kills:1,167
Deaths:1,185
KDR:0.985
Accuracy:25.216% F
HSR:9.512% D--
The Brawler
C+
Kills:1,166
Deaths:980
KDR:1.190
Accuracy:54.619% C+
HSR:10.292% D-
NS-11C
B**
Kills:1,164
Deaths:912
KDR:1.276
Accuracy:29.457% B**
HSR:9.966% F
NS Baron G5AE
B*
Kills:1,163
Deaths:814
KDR:1.429
Accuracy:55.415% B*
HSR:10.404% D-
Warden
C++
Kills:1,163
Deaths:1,222
KDR:0.952
Accuracy:27.487% C++
HSR:17.885% D-
NS Baron G5
B
Kills:1,162
Deaths:937
KDR:1.240
Accuracy:46.519% B
HSR:8.606% D*
GD Guardian
D--
Kills:1,160
Deaths:784
KDR:1.480
Accuracy:29.534% D--
HSR:16.810% D**
Gauss Compact Burst
C**
Kills:1,158
Deaths:999
KDR:1.159
Accuracy:28.188% C**
HSR:19.171% D-
Razor GD-23
B**
Kills:1,155
Deaths:1,007
KDR:1.147
Accuracy:29.228% B**
HSR:14.286% D*
Kills:26,413
Deaths (as Engineer):20,065
Deaths (to Engineers):21,155
KDR:1.31637
Kill Difference:6,348
Playtime:702.829 hours
Usage:18%
Score:15.216m
Score/min:361
Accuracy (listed only):35.480%
HSR (listed only):14.015%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4G Cyclone
B++
Kills:1,697
Deaths:1,216
KDR:1.396
Accuracy:31.255% B++
HSR:14.319% D
GD-7F
C--
Kills:1,604
Deaths:885
KDR:1.812
Accuracy:21.731% C--
HSR:13.342% D*
NSX Tanto
B++
Kills:1,554
Deaths:1,232
KDR:1.261
Accuracy:29.795% B++
HSR:22.844% C
AC-X11
B*
Kills:1,506
Deaths:1,035
KDR:1.455
Accuracy:28.950% B*
HSR:20.319% C
NS-11CP
B*
Kills:1,393
Deaths:1,043
KDR:1.336
Accuracy:32.594% B*
HSR:14.645% D*
AF-57 Piston
D
Kills:1,362
Deaths:1,125
KDR:1.211
Accuracy:33.576% D
HSR:9.251% D*
AF-4A Bandit
B*
Kills:1,347
Deaths:1,117
KDR:1.206
Accuracy:28.940% B*
HSR:15.293% D*
MKV Suppressed
B++
Kills:1,266
Deaths:1,113
KDR:1.137
Accuracy:29.444% B++
HSR:13.428% D-
AF-19 Mercenary
C+
Kills:1,231
Deaths:64
KDR:19.234
Accuracy:19.042% D
HSR:20.228% C+
MKV-B Suppressed
A
Kills:1,205
Deaths:802
KDR:1.502
Accuracy:34.393% A
HSR:15.270% D
LA39 Bruiser
C*
Kills:1,200
Deaths:868
KDR:1.382
Accuracy:63.400% C*
HSR:10.583% D
Mauler S6
C*
Kills:1,195
Deaths:902
KDR:1.325
Accuracy:42.264% C*
HSR:8.787% D*
19A Fortuna
B+
Kills:1,191
Deaths:1,131
KDR:1.053
Accuracy:28.876% B+
HSR:16.205% D-
AF-4 Cyclone
B++
Kills:1,187
Deaths:994
KDR:1.194
Accuracy:28.820% B++
HSR:12.300% D--
GD-66 Claw
B+
Kills:1,186
Deaths:804
KDR:1.475
Accuracy:63.569% B+
HSR:9.696% D-
Gauss Compact S
B++
Kills:1,186
Deaths:1,019
KDR:1.164
Accuracy:26.677% B++
HSR:16.189% C
Blitz GD-10
B+
Kills:1,174
Deaths:1,107
KDR:1.061
Accuracy:26.237% B+
HSR:10.903% D--
NC12 Sweeper
D--
Kills:1,167
Deaths:1,185
KDR:0.985
Accuracy:25.216% F
HSR:9.512% D--
The Brawler
C+
Kills:1,166
Deaths:980
KDR:1.190
Accuracy:54.619% C+
HSR:10.292% D-
Tempest
B**
Kills:1,164
Deaths:954
KDR:1.220
Accuracy:30.635% B**
HSR:15.378% D-
NS-11C
B**
Kills:1,164
Deaths:912
KDR:1.276
Accuracy:29.457% B**
HSR:9.966% F
NS-7 PDW
B++
Kills:1,163
Deaths:982
KDR:1.184
Accuracy:28.541% B++
HSR:11.264% D--
NS Baron G5AE
B*
Kills:1,163
Deaths:814
KDR:1.429
Accuracy:55.415% B*
HSR:10.404% D-
NS Baron G5
B
Kills:1,162
Deaths:937
KDR:1.240
Accuracy:46.519% B
HSR:8.606% D*
Gauss Compact Burst
C**
Kills:1,158
Deaths:999
KDR:1.159
Accuracy:28.188% C**
HSR:19.171% D-
Razor GD-23
B**
Kills:1,155
Deaths:1,007
KDR:1.147
Accuracy:29.228% B**
HSR:14.286% D*
MGR-S1 Gladius
B**
Kills:976
Deaths:706
KDR:1.382
Accuracy:32.151% B**
HSR:18.443% C--
Kills:33,922
Deaths (as Light Assault):25,933
Deaths (to Light Assaults):17,982
KDR:1.30806
Kill Difference:7,989
Playtime:1,054.482 hours
Usage:27%
Score:25.124m
Score/min:397
Accuracy (listed only):34.427%
HSR (listed only):13.738%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-11P
A
Kills:1,897
Deaths:1,365
KDR:1.390
Accuracy:28.419% A
HSR:19.557% C++
AF-4G Cyclone
B++
Kills:1,697
Deaths:1,216
KDR:1.396
Accuracy:31.255% B++
HSR:14.319% D
NS-11AB
B+
Kills:1,487
Deaths:1,023
KDR:1.454
Accuracy:29.207% B+
HSR:19.435% D
AF-57 Piston
D
Kills:1,362
Deaths:1,125
KDR:1.211
Accuracy:33.576% D
HSR:9.251% D*
NC9 A-Tross
C*
Kills:1,297
Deaths:1,107
KDR:1.172
Accuracy:26.352% C*
HSR:18.427% D-
MKV Suppressed
B++
Kills:1,266
Deaths:1,113
KDR:1.137
Accuracy:29.444% B++
HSR:13.428% D-
MKV-B Suppressed
A
Kills:1,205
Deaths:802
KDR:1.502
Accuracy:34.393% A
HSR:15.270% D
LA39 Bruiser
C*
Kills:1,200
Deaths:868
KDR:1.382
Accuracy:63.400% C*
HSR:10.583% D
Mauler S6
C*
Kills:1,195
Deaths:902
KDR:1.325
Accuracy:42.264% C*
HSR:8.787% D*
AF-4 Cyclone
B++
Kills:1,187
Deaths:994
KDR:1.194
Accuracy:28.820% B++
HSR:12.300% D--
GD-66 Claw
B+
Kills:1,186
Deaths:804
KDR:1.475
Accuracy:63.569% B+
HSR:9.696% D-
Blitz GD-10
B+
Kills:1,174
Deaths:1,107
KDR:1.061
Accuracy:26.237% B+
HSR:10.903% D--
NC1 Gauss Rifle
B+
Kills:1,172
Deaths:903
KDR:1.298
Accuracy:24.839% B+
HSR:14.505% D--
Gauss Rifle S
B*
Kills:1,171
Deaths:992
KDR:1.180
Accuracy:28.797% B*
HSR:18.275% C
NC12 Sweeper
D--
Kills:1,167
Deaths:1,185
KDR:0.985
Accuracy:25.216% F
HSR:9.512% D--
The Brawler
C+
Kills:1,166
Deaths:980
KDR:1.190
Accuracy:54.619% C+
HSR:10.292% D-
Tempest
B**
Kills:1,164
Deaths:954
KDR:1.220
Accuracy:30.635% B**
HSR:15.378% D-
NS-7 PDW
B++
Kills:1,163
Deaths:982
KDR:1.184
Accuracy:28.541% B++
HSR:11.264% D--
NS Baron G5AE
B*
Kills:1,163
Deaths:814
KDR:1.429
Accuracy:55.415% B*
HSR:10.404% D-
Carnage AR
B++
Kills:1,163
Deaths:1,115
KDR:1.043
Accuracy:27.816% B++
HSR:12.984% D--
NS Baron G5
B
Kills:1,162
Deaths:937
KDR:1.240
Accuracy:46.519% B
HSR:8.606% D*
GR-22
B+
Kills:1,162
Deaths:1,015
KDR:1.145
Accuracy:26.509% B+
HSR:12.220% D--
Gauss Prime
C+
Kills:1,161
Deaths:994
KDR:1.168
Accuracy:26.160% C+
HSR:17.399% D-
NS-11A
B
Kills:1,161
Deaths:948
KDR:1.225
Accuracy:25.679% B
HSR:14.815% D-
Gauss Rifle Burst
C++
Kills:1,159
Deaths:910
KDR:1.274
Accuracy:28.298% C++
HSR:21.829% D
Reaper DMR
B+
Kills:1,157
Deaths:1,036
KDR:1.117
Accuracy:27.880% B+
HSR:15.385% D*
MGR-S1 Gladius
B**
Kills:976
Deaths:706
KDR:1.382
Accuracy:32.151% B**
HSR:18.443% C--
Kills:33,420
Deaths (as Combat Medic):26,897
Deaths (to Combat Medics):11,287
KDR:1.24252
Kill Difference:6,523
Playtime:459.283 hours
Usage:12%
Score:13.039m
Score/min:473
Accuracy (listed only):34.297%
HSR (listed only):13.825%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4G Cyclone
B++
Kills:1,697
Deaths:1,216
KDR:1.396
Accuracy:31.255% B++
HSR:14.319% D
MKV Suppressed
B++
Kills:1,266
Deaths:1,113
KDR:1.137
Accuracy:29.444% B++
HSR:13.428% D-
The Moonshot
B++
Kills:1,230
Deaths:266
KDR:4.624
Accuracy:46.991% B++
HSR:81.707% C**
LA8 Rebel
B**
Kills:1,229
Deaths:1,267
KDR:0.970
Accuracy:38.264% B**
HSR:22.457% C++
SAS-R
B*
Kills:1,210
Deaths:527
KDR:2.296
Accuracy:44.091% B*
HSR:75.124% B++
MKV-B Suppressed
A
Kills:1,205
Deaths:802
KDR:1.502
Accuracy:34.393% A
HSR:15.270% D
Impetus
C*
Kills:1,190
Deaths:778
KDR:1.530
Accuracy:35.536% C*
HSR:18.487% D*
EM4 Longshot
B*
Kills:1,188
Deaths:335
KDR:3.546
Accuracy:44.929% B*
HSR:83.165% B+
AF-4 Cyclone
B++
Kills:1,187
Deaths:994
KDR:1.194
Accuracy:28.820% B++
HSR:12.300% D--
Blitz GD-10
B+
Kills:1,174
Deaths:1,107
KDR:1.061
Accuracy:26.237% B+
HSR:10.903% D--
NC4 Mag-Shot
A++
Kills:1,172
Deaths:1,061
KDR:1.105
Accuracy:38.676% A++
HSR:23.294% B+
Gauss SPR
A
Kills:1,168
Deaths:404
KDR:2.891
Accuracy:40.857% A
HSR:33.647% C+
Tempest
B**
Kills:1,164
Deaths:954
KDR:1.220
Accuracy:30.635% B**
HSR:15.378% D-
NS-7 PDW
B++
Kills:1,163
Deaths:982
KDR:1.184
Accuracy:28.541% B++
HSR:11.264% D--
LA3 Desperado
A+
Kills:1,163
Deaths:1,198
KDR:0.971
Accuracy:37.250% A+
HSR:18.487% C+
NSX Tomoe
A
Kills:1,162
Deaths:736
KDR:1.579
Accuracy:34.822% A
HSR:28.141% D-
AF-6 Shadow
B+
Kills:1,162
Deaths:1,035
KDR:1.123
Accuracy:37.123% B+
HSR:17.986% D--
NS-44 Commissioner
B**
Kills:1,162
Deaths:1,496
KDR:0.777
Accuracy:45.621% B**
HSR:16.523% D
NS-61 Emissary
A++
Kills:1,161
Deaths:1,000
KDR:1.161
Accuracy:40.006% A++
HSR:14.298% C
AF-8 RailJack
B**
Kills:1,161
Deaths:292
KDR:3.976
Accuracy:44.268% B**
HSR:76.917% C*
AF-18 Stalker
A++
Kills:1,159
Deaths:869
KDR:1.334
Accuracy:35.941% A++
HSR:12.942% D*
NS-357 Underboss
B*
Kills:1,158
Deaths:1,243
KDR:0.932
Accuracy:42.304% B*
HSR:16.149% D
LA80
B++
Kills:1,158
Deaths:366
KDR:3.164
Accuracy:42.199% C*
HSR:83.679% B++
NC14 Bolt Driver
A
Kills:1,140
Deaths:291
KDR:3.918
Accuracy:43.972% A
HSR:82.807% B**
NS-30 Vandal
B+
Kills:1,135
Deaths:760
KDR:1.493
Accuracy:35.383% B+
HSR:16.035% D*
MGR-S1 Gladius
B**
Kills:976
Deaths:706
KDR:1.382
Accuracy:32.151% B**
HSR:18.443% C--
NS-44L Blackhand
B**
Kills:182
Deaths:154
KDR:1.182
Accuracy:50.933% B**
HSR:31.319% D
NS-357P Underboss
C+
Kills:104
Deaths:118
KDR:0.881
Accuracy:41.323% C+
HSR:15.385% D--
NS-AM7 Archer
A++
Kills:96
Deaths:132
KDR:0.727
Accuracy:53.370% D
HSR:33.333% A++
Kills:31,322
Deaths (as Infiltrator):22,202
Deaths (to Infiltrators):12,373
KDR:1.41077
Kill Difference:9,120
Playtime:600.165 hours
Usage:16%
Score:11.815m
Score/min:328
Accuracy (listed only):38.460%
HSR (listed only):31.489%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM1 Scattercannon
B++
Kills:1,186
Deaths:561
KDR:2.114
Accuracy:42.221% B++
HSR:11.973% D-
AF-41 Hacksaw
B+
Kills:1,184
Deaths:560
KDR:2.114
Accuracy:36.018% B+
HSR:12.753% C--
AF-41 Hacksaw
B+
Kills:1,162
Deaths:564
KDR:2.060
Accuracy:36.833% B+
HSR:13.339% D
NCM1 Scattercannon
B++
Kills:1,156
Deaths:569
KDR:2.032
Accuracy:44.112% B++
HSR:12.543% D
AF-34 Mattock
B**
Kills:525
Deaths:214
KDR:2.453
Accuracy:41.818% B**
HSR:8.952% F-
AF-34 Mattock
B*
Kills:471
Deaths:214
KDR:2.201
Accuracy:44.219% B*
HSR:12.951% D*
NCM2 Falcon
B+
Kills:301
Deaths:330
KDR:0.912
Accuracy:43.425% B+
HSR:3.987% C
NCM2 Falcon
C*
Kills:236
Deaths:318
KDR:0.742
Accuracy:44.159% C*
HSR:2.966% D-
NS-10 Burster
C
Kills:154
Deaths:237
KDR:0.650
Accuracy:27.453% C
HSR:2.597% D-
NCM3 Raven
D-
Kills:138
Deaths:220
KDR:0.627
Accuracy:31.736% D--
HSR:1.449% D-
NCM3 Raven
B++
Kills:125
Deaths:220
KDR:0.568
Accuracy:31.947% D--
HSR:4% B++
NS-10 Burster
B+
Kills:125
Deaths:237
KDR:0.527
Accuracy:27.093% C
HSR:7.200% B+
Kills:6,763
Deaths (as MAX Suit):2,122
Deaths (to MAX Suits):6,477
KDR:3.18709
Kill Difference:4,641
Playtime:136.592 hours
Usage:4%
Score:4.276m
Score/min:522
Accuracy (listed only):37.586%
HSR (listed only):7.893%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
B**
Kills:8,803
V. Kills:1,059 N/A
Deaths:898
KDR:9.803
Accuracy:53.312% B+
KPH:160.700 B**
VKPH:19.300 B+
M30 Mustang AH
B**
Kills:8,020
V. Kills:655 N/A
Deaths:2,073
KDR:3.869
Accuracy:61.058% B++
KPH:82.800 B**
VKPH:6.800 B+
Vortek Rotary
C+
Kills:1,368
V. Kills:1,434 95%
Deaths:2,016
KDR:0.679
Accuracy:25.013% D--
KPH:9.700 C
VKPH:10.200 C+
Hornet Missiles
C**
Kills:1,146
V. Kills:636 180%
Deaths:289
KDR:3.965
Accuracy:58.541% C+
KPH:77.800 C**
VKPH:43.200 C++
M20 Mustang
B+
Kills:1,146
V. Kills:1,015 113%
Deaths:1,584
KDR:0.723
Accuracy:28.764% C
KPH:14.200 C+
VKPH:12.600 B+
Tomcat A2AM Pods
B*
Kills:589
V. Kills:536 110%
Deaths:89
KDR:6.618
Accuracy:77.564% C
KPH:74.600 B+
VKPH:67.900 B*
M20 Kestrel
C+
Kills:541
V. Kills:653 83%
Deaths:1,016
KDR:0.532
Accuracy:27.256% C-
KPH:11.900 C--
VKPH:14.400 C+
Kills:21,613 (11,075 + 0)
Deaths:7,965
KDR:2.713
VKDR:0.752
Vehicle Kills:5,988
Kill Difference:13,648
Playtime:440.816 hours
Usage:11%
Score:8.906m
Score/min:337
Piloting Accuracy:27.256%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C--
Kills:60
V. Kills:51 115%
Deaths:191
KDR:0.314
Accuracy:35.255% D--
KPH:5.100 C--
VKPH:4.300 D
Kills:60 (60 + 0)
Deaths:191
KDR:0.314
VKDR:0.267
Vehicle Kills:51
Kill Difference:131
Playtime:11.780 hours
Usage:0%
Score:0.099m
Score/min:140
Piloting Accuracy:35.255%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C+
Kills:1,111
V. Kills:150 N/A
Deaths:187
KDR:5.941
Accuracy:47.231% C+
KPH:53.400 C+
VKPH:7.200 C
C75 Viper
A*
Kills:1,063
V. Kills:176 N/A
Deaths:177
KDR:6.006
Accuracy:40.689% C**
KPH:69.200 A*
VKPH:11.500 B**
L100 Python HEAT
M
Kills:916
V. Kills:330 277%
Deaths:181
KDR:5.061
Accuracy:61.432% B**
KPH:65.300 A*
VKPH:23.500 M
L100 Python AP
A*
Kills:780
V. Kills:655 119%
Deaths:303
KDR:2.574
Accuracy:57.565% C**
KPH:36.300 B+
VKPH:30.500 A*
Skyguard
B++
Kills:112
V. Kills:101 110%
Deaths:58
KDR:1.931
Accuracy:27.365% C
KPH:13.200 C+
VKPH:11.900 B++
Kills:3,982 (3,982 + 0)
Deaths:906
KDR:4.395
VKDR:1.558
Vehicle Kills:1,412
Kill Difference:3,076
Playtime:80.168 hours
Usage:2%
Score:2.232m
Score/min:464
Driving Accuracy:27.365%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 HESH
A++
Kills:1,054
V. Kills:268 392%
Deaths:164
KDR:6.427
Accuracy:52.370% B+
KPH:60.800 B**
VKPH:15.500 A++
Titan-150 AP
A+
Kills:882
V. Kills:798 110%
Deaths:343
KDR:2.571
Accuracy:44.936% D
KPH:24 C++
VKPH:21.700 A+
Titan-150 HEAT
A
Kills:844
V. Kills:363 232%
Deaths:162
KDR:5.210
Accuracy:46.224% C+
KPH:31.700 B**
VKPH:13.600 A
E540 Halberd
C+
Kills:203
V. Kills:146 138%
Deaths:42
KDR:4.833
Accuracy:39.630% D
KPH:20.400 D-
VKPH:14.700 C+
Enforcer ML85
C*
Kills:78
V. Kills:80 96%
Deaths:21
KDR:3.714
Accuracy:28.427% D**
KPH:17.700 D
VKPH:18.100 C*
Kills:3,061 (2,780 + 281)
Deaths:732
KDR:4.182
VKDR:2.261
Vehicle Kills:1,655
Kill Difference:2,329
Playtime:95.050 hours
Usage:2%
Score:2.405m
Score/min:422
Driving Accuracy:46.224%
Gunner Accuracy:28.427%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C*
Kills:617
V. Kills:97 N/A
Deaths:128
KDR:4.820
Accuracy:32.807% C
KPH:51.100 C*
VKPH:8 C
M40 Fury
C++
Kills:411
V. Kills:64 N/A
Deaths:94
KDR:4.372
Accuracy:30.335% D
KPH:56.900 C++
VKPH:8.900 C
M20 Basilisk
C-
Kills:107
V. Kills:40 261%
Deaths:55
KDR:1.945
Accuracy:31.250% D
KPH:15.500 C-
VKPH:5.800 C-
M12 Kobalt
C*
Kills:97
V. Kills:6 N/A
Deaths:18
KDR:5.389
Accuracy:13.241% D-
KPH:45 C--
VKPH:2.800 C*
M20 Basilisk
C-
Kills:88
V. Kills:36 238%
Deaths:39
KDR:2.256
Accuracy:30.482% D
KPH:16.200 C-
VKPH:6.600 C-
M12 Kobalt
C+
Kills:70
V. Kills:2 N/A
Deaths:9
KDR:7.778
Accuracy:14.182% D
KPH:69 C+
VKPH:2 C
M60-G Bulldog
B
Kills:64
V. Kills:6 N/A
Deaths:6
KDR:10.667
Accuracy:33.475% C
KPH:46 B
VKPH:4.300 D
M60-G Bulldog
D
Kills:55
V. Kills:12 423%
Deaths:11
KDR:5
Accuracy:25.922% D-
KPH:15.200 D-
VKPH:3.300 D
Kills:1,509 (0 + 1,509)
Deaths:360
KDR:4.192
VKDR:0.731
Vehicle Kills:263
Kill Difference:1,149
Playtime:39.821 hours
Usage:1%
Score:0.835m
Score/min:349
Driving Accuracy:N/A%
Gunner Accuracy:25.922%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C**
Kills:135
V. Kills:35 375%
Deaths:143
KDR:0.944
Accuracy:45.762% C
KPH:27.600 C**
VKPH:7.100 C++
Kills:135 (135 + 0)
Deaths:143
KDR:0.944
VKDR:0.245
Vehicle Kills:35
Kill Difference:8
Playtime:4.898 hours
Usage:0%
Score:0.051m
Score/min:173
Driving Accuracy:45.762%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Breaker Rocket Pods 9,8628,8038989.803B+8.2253.312%B+N/A160.6B**19.3B+70954.8h11.2B*21B++
M30 Mustang AH 8,6758,0202,0733.869C+2.2961.058%B++N/A82.8B**6.8B+34896.9h7.9C**13B+
C-4 7,6715,5262,9831.852B0.2724.758%C+N/A121.7B**47.2A137345.4h1.2B+4.7B+
NC6A GODSAW 4,1354,0942,6751.53C0.0525.342%C--20.054%D--54.4C+N/A18475.3h7.8C++30.8C**
LA1 Anchor 2,6242,6002,0151.29C0.2925.331%C++19.654%D47.1C++N/A21455.2h10C*39.3C**
Frag Grenade 2,4712,45612456N/A2,454.4246.647%C++N/A818.7A+5C--32723h2.5A5.3B*
EM6 2,2132,1971,5711.398C+0.1923.046%C**17.342%D--43.8C++N/A18850.2h10.4B45.2B
NS-15MB 1,9881,9761,8801.051D0.5324.374%C17.207%D*37.1C--N/A21653.2h12.3C+50.4C+
NS-11P 1,9261,8971,3651.39C*0.1928.419%A19.557%C++45.9B**N/A22441.3h12.4B++43.5B*
AF-4G Cyclone 1,7011,6971,2161.396C+0.1931.255%B++14.319%D48.5C+N/A22135h9.1B+29.2B+
GD-7F 1,6111,6048851.812B++0.2321.731%C--13.342%D*26.7C+N/A13060.1h10.9B++50B
NSX Tanto 1,5721,5541,2321.261C++0.3229.795%B++22.844%C31.5C+N/A7949.3h12.4B41.8B
AC-X11 1,5111,5061,0351.455B+0.1328.95%B*20.319%C39.2B+N/A20238.4h7.8B*26.8B++
NS-11AB 1,5051,4871,0231.454C+0.1329.207%B+19.435%D53.5B+N/A14327.8h12.8C*43.9B+
GD-22S 1,4791,4771,1751.257C+0.3326.491%B++19.567%D39.7C++N/A23837.2h9.6B++36.4B++
NS-15M2 1,4551,4451,2951.116C+0.4724.168%C++13.426%D**35.1CN/A16541.2h12.3C*50.7C**
NS-11CP 1,4001,3931,0431.336C0.2532.594%B*14.645%D*31.6C--N/A10144.1h11.6C++35.7B+
Vortek Rotary 2,8021,3682,0160.679C0.9025.013%D--N/A9.7C10.2C+178140.6h81C++323.9C+
AF-57 Piston 1,3691,3621,1251.211C+0.3733.576%D9.251%D*30.3C+N/A10544.9h3.9B+11.5C++
AF-4A Bandit 1,3521,3471,1171.206C+0.3828.94%B*15.293%D*33.2C+N/A13840.6h9B*31.2B++
NC9 A-Tross 1,3111,2971,1071.172C+0.4126.352%C*18.427%D-37C++N/A20835.1h9.1B+34.4B+
MKV Suppressed 1,2711,2661,1131.137C++0.4529.444%B++13.428%D-41.4B+N/A25430.6h12.7B+43.2B+
AF-19 Mercenary 1,2351,2316419.234U17.6519.042%D20.228%C+19.1C++N/A16864.5h10.3B++54.2B
The Moonshot 1,2411,2302664.624C+3.0446.991%B++81.707%C**55.7C++N/A17522.1h1.7B+3.6B++
LA8 Rebel 1,2351,2291,2670.97C++0.6138.264%B**22.457%C++38.8B+N/A12531.7h5.8B+15.3C++
NC6 Gauss SAW 1,2351,2251,0351.184C++0.4018.753%C14.367%D**29.4C+N/A22241.7h9.4B+50.1C**
SAS-R 1,2161,2105272.296C+0.7144.091%B*75.124%B++45BN/A14226.9h1.7B**3.8B*
MKV-B Suppressed 1,2091,2058021.502B0.0834.393%A15.27%D56.6B++N/A13021.3h10.2B**29.6B++
LA39 Bruiser 1,2001,2008681.382C*0.2063.4%C*10.583%D41.1C++N/A13529.2h1.8B**2.8B++
Mauler S6 1,1981,1959021.325B+0.2642.264%C*8.787%D*35.4B+N/A16133.8h3.7B**8.7B++
19A Fortuna 1,1961,1911,1311.053C+0.5328.876%B+16.205%D-21.5DN/A7055.3h8.1B*28B*
Impetus 1,1961,1907781.53C+0.0535.536%C*18.487%D*49.4B+N/A11024.1h4B++11.2B+
EM4 Longshot 1,1911,1883353.546C++1.9644.929%B*83.165%B+44.7B*N/A17326.6h1.9B+4.3B++
AF-4 Cyclone 1,1951,1879941.194C+0.3928.82%B++12.3%D--40.5BN/A21929.3h9.8B+34.1B+
NCM1 Scattercannon 1,1911,1865612.114C+0.5342.221%B++11.973%D-55.2AN/A28321.5h4.4B*10.4B**
GD-66 Claw 1,1871,1868041.475C*0.1163.569%B+9.696%D-42.1C++N/A16428.2h1.7A2.7B*
Gauss Compact S 1,1871,1861,0191.164C**0.4226.677%B++16.189%C23.8C**N/A10249.8h9.2B+34.7B+
AF-41 Hacksaw 1,1871,1845602.114C+0.5336.018%B+12.753%C--33.7C++N/A15335.1h6.6C++18.2B+
NC05 Jackhammer 1,1901,1821,1701.01C0.5747.022%B+9.475%D*41.9C+N/A21628.2h4.2B++8.9B+
MGR-L1 Promise 1,2031,1816851.724C**0.1425.806%B+23.709%C+64.9B*1.2B*19118.2h12.4B+48B+
Blitz GD-10 1,1771,1741,1071.061C+0.5226.237%B+10.903%D--29.4C++N/A13840h13.2B+50.4B+
Bouncing Betty 1,1731,1732424.847B3.2649.498%B++N/A154.3B++N/A5677.6h1.8B3.7B++
NC1 Gauss Rifle 1,1751,1729031.298C**0.2924.839%B+14.505%D--32.2B+N/A22036.4h9.9B**40B*
NC4 Mag-Shot 1,1771,1721,0611.105B+0.4838.676%A++23.294%B+41.7B**N/A19128.1h7.2B+18.6B
Gauss Rifle S 1,1811,1719921.18C++0.4028.797%B*18.275%C42B++N/A19227.9h9.6B++33.3B++
Gauss SPR 1,1751,1684042.891B**1.3140.857%A33.647%C+43.7B*N/A10426.7h4.2B*10.2B**
NC12 Sweeper 1,1711,1671,1850.985C+0.6025.216%F9.512%D--21.2C-N/A8755.1h3.7B++14.7C
The Brawler 1,1711,1669801.19C+0.3954.619%C+10.292%D-39.9CN/A14829.2h3.1B*5.8B++
NSX Naginata 1,1831,1667231.613C*0.0325.774%B++24.1%C--54.5B+N/A15221.4h10.5B+40.8B+
Tempest 1,1681,1649541.22C0.3630.635%B**15.378%D-40.8C+N/A19228.5h9.6C**31.2B+
NS-11C 1,1651,1649121.276B0.3129.457%B**9.966%F41.6B*N/A20628h11.3B*38.3B++
NS-7 PDW 1,1651,1639821.184C**0.4028.541%B++11.264%D--32.6BN/A27535.7h11.8B*41.2B++
LA3 Desperado 1,1651,1631,1980.971C++0.6137.25%A+18.487%C+45.8B+N/A13725.4h7.8B+20.9C**
NS Baron G5AE 1,1671,1638141.429C++0.1555.415%B*10.404%D-58.7B+N/A13719.8h3.2B**5.7C++
Warden 1,1761,1631,2220.952C++0.6327.487%C++17.885%D-29.7B+N/A13139.1h7B*25.5B++
Carnage AR 1,1751,1631,1151.043C+0.5427.816%B++12.984%D--37C**N/A18231.4h12.4B+44.7B+
NSX Tomoe 1,1691,1627361.579C+0.0034.822%A28.141%D-50.5B+N/A17223h12.4B+35.5B++
NS-15M1 1,1631,1629641.205C+0.3824.511%B+14.028%D--32.5CN/A16635.7h11B+44.8B+
NS Baron G5 1,1631,1629371.24C*0.3446.519%B8.606%D*41.6B+N/A17127.9h3.2A6.8C+
AF-6 Shadow 1,1661,1621,0351.123C-0.4637.123%B+17.986%D--37C+N/A15031.4h5.1B+13.7B+
AF-41 Hacksaw 1,1711,1625642.06C+0.4836.833%B+13.339%D33.1C++N/A15435.1h6.6C**18B+
NS-44 Commissioner 1,1671,1621,4960.777C+0.8145.621%B**16.523%D37.5C*N/A17231h3.5B+7.8B++
GR-22 1,1631,1621,0151.145C+0.4426.509%B+12.22%D--33.4C++N/A17834.8h11.7B++44.3B+
Gauss Prime 1,1691,1619941.168C0.4226.16%C+17.399%D-41.2C+N/A10228.2h10B+38.3B
NS-11A 1,1671,1619481.225C+0.3625.679%B14.815%D-30.9C+N/A12837.6h12.3B+47.9B+
NS-61 Emissary 1,1611,1611,0001.161B+0.4240.006%A++14.298%C53.3A+N/A14821.8h11B+27.5B*
AF-8 RailJack 1,1631,1612923.976B+2.3944.268%B**76.917%C*47.4A++N/A17324.5h1.7B**4B*
NS-15M AE 1,1711,1617351.58C+0.0026.028%C*20.93%D56.4C++N/A14520.6h10.9B+41.7B
GD Guardian 1,1631,1607841.48C0.1029.534%D--16.81%D**45.3C+N/A11525.6h6B++20.3C*
Gauss Rifle Burst 1,1761,1599101.274C0.3128.298%C++21.829%D42.1C+N/A19427.5h10.3B+36.5B+
NS-15MP 1,1651,1597431.56C0.0228.522%C**21.484%D-57.4C+N/A14020.2h11C+38.5C*
Mag-Cutter 1,1631,15953,0260.022C+1.5637.409%B++2.157%D0.7C++N/A31741.3h1.8B++4.8B+
AF-18 Stalker 1,1641,1598691.334C++0.2535.941%A++12.942%D*47.7B++N/A20124.3h10.5B*29.3B*
NS-357 Underboss 1,1601,1581,2430.932C+0.6542.304%B*16.149%D51.9B+N/A14722.3h3.8B+9B+
Gauss Compact Burst 1,1631,1589991.159C+0.4228.188%C**19.171%D-22.6DN/A8251.2h9.4B++33.4B+
LA80 1,1591,1583663.164C+1.5842.199%C*83.679%B++37.8C+N/A16230.6h1.9B+4.6B+
EM1 1,1671,1571,0501.102C+0.4820.87%C+12.187%D**30.9C+N/A15537.5h13.6C+65.3C++
Reaper DMR 1,1581,1571,0361.117C+0.4727.88%B+15.385%D*30.9C+N/A16837.4h8.5B++30.6B+
NCM1 Scattercannon 1,1601,1565692.032C++0.4544.112%B++12.543%D49A*N/A27323.6h5.2B**11.8B*
Razor GD-23 1,1561,1551,0071.147C*0.4429.228%B**14.286%D*29.2C**N/A19039.5h9.3B**31.7B++
NC6S Gauss SAW S 1,1601,1511,0171.132C0.4521.32%C20.851%C-32CN/A15036h11.3C+53.2C+
Hornet Missiles 1,7821,1462893.965C+2.3858.541%C+1.658%C+78C**43.3C++93314.7h9.3B+15.9B+
M20 Mustang 2,1611,1461,5840.723C0.8628.764%CN/A14.2C+12.6B+27480.5h84.1B+292.5B+
NC14 Bolt Driver 1,1441,1402913.918A2.3343.972%A82.807%B**40B**N/A14128.5h1.8A4.1B**
NS-30 Vandal 1,1411,1357601.493C+0.0935.383%B+16.035%D*48.5B+N/A16523.4h4.7B*13.3B++
Anti-Vehicle Grenade 1,2511,12711127N/A1,125.4251.588%C++N/A563.5B*62C-39072h3.7B**7.2B*
L100 Python HESH 1,2611,1111875.941C-4.3647.231%C+1.35%C53.4C+7.2C31020.8h3.2C++6.7C*
C75 Viper 1,2391,0631776.006B4.4240.689%C**N/A69A*11.4B**49215.4h8.5B*20.9B*
Titan-150 HESH 1,3221,0541646.427C4.8452.37%B+N/A60.9B**15.5A++29417.3h3.3C+6.4B
MGR-S1 Gladius 9869767061.382C++0.2032.151%B**18.443%C--57.8B*N/A23116.9h8.5B++26.5B++
L100 Python HEAT 1,2469161815.061C++3.4861.432%B**3.057%C*65.4A**23.6M+46214h4.9B+7.9B*
NS Decimator 1,2339121,4290.638C-0.9566.324%B++3.18%B++33.8C+11.9C47027h4.5C**6.7B+
The Slasher 90390326,9970.033C1.5548.288%B**8.749%C1CN/A3866.8h2B+4.2B+
Titan-150 AP 1,6808823432.571C0.9944.936%D3.401%C**24C++21.7A+53736.7h5.3C+11.7C
Titan-150 HEAT 1,2078441625.21C++3.6346.224%C+1.185%D*31.6B**13.6A26226.7h4.2B+9B+
L100 Python AP 1,4357803032.574C0.9957.565%C**3.59%B+36.3B+30.5A*58621.5h7.3C12.7C+
NC05 Jackhammer AE 7307295661.288C0.3051.676%B+10.288%D--66.3BN/A17011h3.9B+7.5B+
Hawk GD-68 1,0246588310.792C*0.7967.252%B++3.799%B+24B++13.4B+36927.4h7.3B+10.9B+
C-4 ARX 8126412272.824B+1.2429.098%B++N/A168.7B**45B+11473.8h1B++3.5B*
M40 Fury 7146171284.82C3.2432.807%C1.783%C+51C*8C38512.1h13.2C++40.1C++
Tank Mine 9186111593.843B++2.2653.625%A+N/A149B**74.9B+20294.1h1.9C++3.6A+
Sticky Grenade 6125971597N/A595.4251.647%C+N/A1194B+30A++47990.5h1.9B3.7C**
Shrike 8415918070.732C++0.8564.707%B**4.738%B**31.9B++13.5C++53918.5h5.5B+8.5B*
Tomcat A2AM Pods 1,125589896.618B+5.0377.564%CN/A74.6B+67.8B*8587.9h6.2B**8B**
M20 Kestrel 1,1945411,0160.532D1.0527.256%C-N/A11.9C--14.4C+18345.4h113.6C+416.7C+
AF-34 Mattock 5275252142.453C+0.8741.818%B**8.952%F-59.7B**N/A2158.8h6C+14.4B+
AF-34 Mattock 4744712142.201C0.6244.219%B*12.951%D*53.5B*N/A1958.8h7.4C--16.8B
M40 Fury 475411944.372C-2.7930.335%D1.217%D57.1C++8.9C4937.2h12.6C++41.6C+
MANA Anti-Personnel Turret 3983941942.031N/A0.4512.836%UN/A3940U40U12579200.1h20.7T*161.6T*
Spear Anti-Vehicle Phalanx Turret 488330565.893C+4.3149.601%B++4.545%C*51.6B*24.7B6836.4h7.3B14.8B+
NCM2 Falcon 4513013300.912C+0.6743.425%B+3.987%C17.8B+8.9A++24716.9h10.7C*24.7B
NCM2 Falcon 3692363180.742C0.8444.159%C*2.966%D-14.8B+8.3A21716h13.3B30.1B+
AF-22 Crow 3632254350.517C+1.0768.623%C++4.444%A16.9C+10.4C+26913.3h8.5C++12.4C*
NSX-P Naginata 2182131361.566C++0.0224.119%C*24.413%D59.2B+1.4B+1353.6h11.3B+47B+
E540 Halberd 349203424.833C3.2539.63%D2.956%C+20.5D-14.7C+4959.9h6.5C-16.5D
NS-44L Blackhand 1831821541.182C+0.4050.933%B**31.319%D38.7B*N/A1274.7h3.6B++7.1B++
NC15 Phoenix 3691811960.923C+0.6656.076%BN/A15.9C*16.5B+35711.4h8.5B+15.1B++
NS-10 Burster 2821542370.65C0.9327.453%C2.597%D-5.2C+4.3B+14029.8h172C+626.5C+
MGR-L1 Promise AE 1461401520.921D0.6627.752%C++22.857%D46.7C2B**1863h13.3C+47.8C++
NCM3 Raven 2671382200.627C0.9631.736%D--1.449%D-9.4C+8.8B**21514.7h30.8C96.9D
M40 Fury-F 1701351430.944C0.6445.762%CN/A27.6C**7.1C++1724.9h15C32.7C
NCM3 Raven 2341252200.568C1.0231.947%D--4%B++8.5C7.4B+21014.7h35.4C-110.8D
NS-10 Burster 2381252370.527C--1.0627.093%C7.2%B+4.1C--3.7C+14030.8h221.1D*816.2D-
Skyguard 213112581.931C0.3527.365%CN/A13.2C+11.9B++4848.5h143.9C525.8C
MAX Punch 1111112,1220.052C1.5350.382%C**N/A0.9C+N/A4120.6h2.4C+4.7C++
M20 Basilisk 147107551.945C-0.3631.25%D5.607%C+15.5C-5.8C-2636.9h99.4C+318.1C
NS-357P Underboss 1061041180.881C0.7041.323%C+15.385%D--40C--N/A1202.6h4.1C10C+
M12 Kobalt 10397185.389D3.8113.241%D-14.433%D-44.1D2.7C*2532.2h20.6C+155.4C
NS-AM7 Archer 111961320.727B+0.8653.37%D33.333%A++9.7B+1.5D1119.9h9.1B*17B*
NS Annihilator 195921650.558C+1.0372.336%F--1.087%B*8.2C--9.2C*29811.2h11.9C+16.4C
M20 Basilisk 12488392.256C0.6730.482%D7.955%B++16.3C-6.7C-3065.4h103C+338C
M60-A Bulldog 9785204.25C2.6729.244%F1.176%D--16.3D2.3C--1415.2h7.1D24.3F
Enforcer ML85 15878213.714C2.1328.427%D**2.564%C**17.7D18.2C**7644.4h15.4C--54.3F
M12 Kobalt 727097.778D6.1914.182%D11.429%D**70C+2C3691h19.5C+137.3C+
M60-A Bulldog 7066154.4C2.8228.952%F-1.515%D15DN/A1274.4h7.2D25F
M60-G Bulldog 7064610.667B**9.0833.475%CN/A45.7B4.3D4011.4h4.9B*14.7B+
CAS30 Tank Buster 111601910.314D1.2735.255%D--3.333%A*5.1C--4.3D14011.8h60C+170.3C
M60-G Bulldog 6755115C*3.4225.922%D-N/A15.3D-3.3D2073.6h8.2C31.6C-

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter9711,5634.7h
Restoration Kit284370.8h
Nano-Armor Kit370384,81643.6h
Anti-Vehicle MANA Turret9770.7h
Spawn Beacon1025,2855.2h
AE Nano-Armor Kit4350,3463.3h
Nanite Revive Grenade01,9200.5h
Medical Kit3875,3746.4h
Medical Applicator865333,44327.6h
Spitfire Auto-Turret5810.1h
Recon Detection Device331,9052.7h
Shield Recharging Field498810.6h
Ammunition Package1682,1442h
Anti-Infantry MANA Turret378502h
Hardlight Barrier81320.2h
Smoke Grenade02680h

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