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Director General EthnicBadgers[H] EthnicBadgers
NC BR 95

KDR: 1.59

Score: 90.5m

Last Seen: Dec 28th, 2018 12:41 PM
- OFFLINE - 1275.2 hour(s)

Prestige 1, Battle Rank 95 - New Conglomerate on Cobalt
Level Progress (to 96): 94%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS Breaker Rocket Pods M30 Mustang AH C-4 NC6A GODSAW LA1 Anchor Frag Grenade EM6 NS-11P
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $985,788 MLG Score: 788
Fun Score: N/A
Cheeseburgers Flipped: 1091TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.344%17.385%4755896474,9421.426520.161

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.544%1.225B**-0.507D-1.231D*HEAD + (~3.71)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.70.523B+9.80.317C*25.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.771%0.774%6905101720,167355748085.66966419%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.827%-0.279C-0.764D-0.591

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
54.10.664B+18.80.645B+35.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.174%1.893%253710156,709446928651.5009234%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.671%0.71B++-0.466D0.018

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.70.723B++5.20.588B+5.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.096%3.732%42810141,68839715930.424975284%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.537%-0.748D--0.161C-0.085

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
82.70.301C*23.20.41B59.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.33%73.907%42710158,2553709342.22507

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.978%1.246B**0.444B-0.674

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.90.5B+2.10.327C**2.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.647%9.676%42610167,2763165202.29817

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.996%-0.231C-0.966D--0.984

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.80.411B30.381C**4.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
90.5m315.2%483 (29k)387 (23.2k)1.58783158,36999,7391.7841995 (95)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1022505426.181%14.051%36802:2183

12% Combat Medic18% Engineer23% Heavy Assault15% Infiltrator27% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 8:38 PMDec 4th, 2015 5:56 PMJan 26th, 2019 3:32 AM (24d) (PST)Dec 28th, 2018 9:27 AM (53d) (PST)Dec 28th, 2018 8:41 AM (53d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7582495090.6770.4260.0952.3580.071788

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
45,48114,94230,53941266142423,218

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3898.7h/162.4d 19,584 22,253 34,841 551.7k 5,193 11,932 16,649 177.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
D
Kills:4,094
Deaths:2,675
KDR:1.530
Accuracy:25.342% D
HSR:20.054% D--
LA1 Anchor
C++
Kills:2,600
Deaths:2,015
KDR:1.290
Accuracy:25.331% C++
HSR:19.654% D
EM6
C*
Kills:2,197
Deaths:1,571
KDR:1.398
Accuracy:23.046% C*
HSR:17.342% D--
NS-15MB
C
Kills:1,976
Deaths:1,880
KDR:1.051
Accuracy:24.374% C
HSR:17.207% D*
GD-22S
B++
Kills:1,477
Deaths:1,175
KDR:1.257
Accuracy:26.491% B++
HSR:19.567% D
NS-15M2
C++
Kills:1,445
Deaths:1,295
KDR:1.116
Accuracy:24.168% C++
HSR:13.426% D**
NC6 Gauss SAW
C
Kills:1,225
Deaths:1,035
KDR:1.184
Accuracy:18.753% C
HSR:14.367% D**
NC05 Jackhammer
B
Kills:1,182
Deaths:1,170
KDR:1.010
Accuracy:47.022% B
HSR:9.475% D*
MGR-L1 Promise
B
Kills:1,181
Deaths:685
KDR:1.724
Accuracy:25.806% B
HSR:23.709% C+
NSX Naginata
B++
Kills:1,166
Deaths:723
KDR:1.613
Accuracy:25.774% B++
HSR:24.100% C--
NS-15M1
B
Kills:1,162
Deaths:964
KDR:1.205
Accuracy:24.511% B
HSR:14.028% D--
NS-15M AE
C++
Kills:1,161
Deaths:735
KDR:1.580
Accuracy:26.028% C++
HSR:20.930% D
NS-15MP
C++
Kills:1,159
Deaths:743
KDR:1.560
Accuracy:28.522% C++
HSR:21.484% D-
EM1
C+
Kills:1,157
Deaths:1,050
KDR:1.102
Accuracy:20.870% C+
HSR:12.187% D**
NC6S Gauss SAW S
C
Kills:1,151
Deaths:1,017
KDR:1.132
Accuracy:21.320% C
HSR:20.851% C
NC05 Jackhammer AE
B+
Kills:740
Deaths:588
KDR:1.259
Accuracy:51.360% B+
HSR:10.270% D*
NSX-P Naginata
B+
Kills:513
Deaths:352
KDR:1.457
Accuracy:25.432% B+
HSR:24.756% D
MGR-L1 Promise AE
C++
Kills:140
Deaths:152
KDR:0.921
Accuracy:27.752% C++
HSR:22.857% D
Kills:25,726
Deaths (as Heavy Assault):19,825
Deaths (to Heavy Assaults):28,450
KDR:1.29765
Kill Difference:5,901
Playtime:902.447 hours
Usage:23%
Score:20.659m
Score/min:382
Accuracy (listed only):27.328%
HSR (listed only):18.126%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
C--
Kills:1,604
Deaths:885
KDR:1.812
Accuracy:21.731% C--
HSR:13.342% D*
NSX Tanto
B++
Kills:1,554
Deaths:1,232
KDR:1.261
Accuracy:29.795% B++
HSR:22.844% C
AC-X11
B++
Kills:1,506
Deaths:1,035
KDR:1.455
Accuracy:28.950% B++
HSR:20.319% C
NS-11CP
B++
Kills:1,393
Deaths:1,043
KDR:1.336
Accuracy:32.594% B++
HSR:14.645% D*
AF-57 Piston
D
Kills:1,362
Deaths:1,125
KDR:1.211
Accuracy:33.576% D
HSR:9.251% D*
AF-4A Bandit
B*
Kills:1,347
Deaths:1,117
KDR:1.206
Accuracy:28.940% B*
HSR:15.293% D*
AF-19 Mercenary
C+
Kills:1,231
Deaths:64
KDR:19.234
Accuracy:19.042% D
HSR:20.228% C+
LA39 Bruiser
C*
Kills:1,200
Deaths:868
KDR:1.382
Accuracy:63.400% C*
HSR:10.583% D
Mauler S6
C*
Kills:1,195
Deaths:902
KDR:1.325
Accuracy:42.264% C*
HSR:8.787% D*
19A Fortuna
B+
Kills:1,191
Deaths:1,131
KDR:1.053
Accuracy:28.876% B+
HSR:16.205% D-
Gauss Compact S
B+
Kills:1,186
Deaths:1,019
KDR:1.164
Accuracy:26.677% B+
HSR:16.189% C
GD-66 Claw
B+
Kills:1,186
Deaths:804
KDR:1.475
Accuracy:63.569% B+
HSR:9.696% D-
NC12 Sweeper
D--
Kills:1,167
Deaths:1,185
KDR:0.985
Accuracy:25.216% F
HSR:9.512% D--
The Brawler
C+
Kills:1,166
Deaths:980
KDR:1.190
Accuracy:54.619% C+
HSR:10.292% D-
NS-11C
B**
Kills:1,164
Deaths:912
KDR:1.276
Accuracy:29.457% B**
HSR:9.966% F
NS Baron G5AE
B*
Kills:1,163
Deaths:814
KDR:1.429
Accuracy:55.415% B*
HSR:10.404% D-
Warden
C++
Kills:1,163
Deaths:1,222
KDR:0.952
Accuracy:27.487% C++
HSR:17.885% D--
NS Baron G5
C**
Kills:1,162
Deaths:937
KDR:1.240
Accuracy:46.519% C**
HSR:8.606% D*
GD Guardian
D--
Kills:1,160
Deaths:784
KDR:1.480
Accuracy:29.534% D--
HSR:16.810% F
Gauss Compact Burst
C*
Kills:1,158
Deaths:999
KDR:1.159
Accuracy:28.187% C*
HSR:19.171% D-
Razor GD-23
B**
Kills:1,155
Deaths:1,007
KDR:1.147
Accuracy:29.228% B**
HSR:14.286% D*
The Little Helper
B++
Kills:141
Deaths:134
KDR:1.052
Accuracy:55.957% B++
HSR:9.929% D--
Kills:26,554
Deaths (as Engineer):20,199
Deaths (to Engineers):21,311
KDR:1.31462
Kill Difference:6,355
Playtime:716.148 hours
Usage:18%
Score:15.481m
Score/min:360
Accuracy (listed only):36.411%
HSR (listed only):13.829%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4G Cyclone
B++
Kills:1,697
Deaths:1,216
KDR:1.396
Accuracy:31.255% B++
HSR:14.319% D
GD-7F
C--
Kills:1,604
Deaths:885
KDR:1.812
Accuracy:21.731% C--
HSR:13.342% D*
NSX Tanto
B++
Kills:1,554
Deaths:1,232
KDR:1.261
Accuracy:29.795% B++
HSR:22.844% C
AC-X11
B++
Kills:1,506
Deaths:1,035
KDR:1.455
Accuracy:28.950% B++
HSR:20.319% C
NS-11CP
B++
Kills:1,393
Deaths:1,043
KDR:1.336
Accuracy:32.594% B++
HSR:14.645% D*
AF-57 Piston
D
Kills:1,362
Deaths:1,125
KDR:1.211
Accuracy:33.576% D
HSR:9.251% D*
AF-4A Bandit
B*
Kills:1,347
Deaths:1,117
KDR:1.206
Accuracy:28.940% B*
HSR:15.293% D*
MKV Suppressed
B++
Kills:1,266
Deaths:1,113
KDR:1.137
Accuracy:29.444% B++
HSR:13.428% D--
AF-19 Mercenary
C+
Kills:1,231
Deaths:64
KDR:19.234
Accuracy:19.042% D
HSR:20.228% C+
MKV-B Suppressed
A+
Kills:1,205
Deaths:802
KDR:1.502
Accuracy:34.393% A+
HSR:15.270% D
LA39 Bruiser
C*
Kills:1,200
Deaths:868
KDR:1.382
Accuracy:63.400% C*
HSR:10.583% D
Mauler S6
C*
Kills:1,195
Deaths:902
KDR:1.325
Accuracy:42.264% C*
HSR:8.787% D*
19A Fortuna
B+
Kills:1,191
Deaths:1,131
KDR:1.053
Accuracy:28.876% B+
HSR:16.205% D-
AF-4 Cyclone
B++
Kills:1,187
Deaths:994
KDR:1.194
Accuracy:28.820% B++
HSR:12.300% D--
Gauss Compact S
B+
Kills:1,186
Deaths:1,019
KDR:1.164
Accuracy:26.677% B+
HSR:16.189% C
GD-66 Claw
B+
Kills:1,186
Deaths:804
KDR:1.475
Accuracy:63.569% B+
HSR:9.696% D-
Blitz GD-10
B+
Kills:1,174
Deaths:1,107
KDR:1.061
Accuracy:26.237% B+
HSR:10.903% D--
NC12 Sweeper
D--
Kills:1,167
Deaths:1,185
KDR:0.985
Accuracy:25.216% F
HSR:9.512% D--
The Brawler
C+
Kills:1,166
Deaths:980
KDR:1.190
Accuracy:54.619% C+
HSR:10.292% D-
Tempest
B**
Kills:1,164
Deaths:954
KDR:1.220
Accuracy:30.635% B**
HSR:15.378% D-
NS-11C
B**
Kills:1,164
Deaths:912
KDR:1.276
Accuracy:29.457% B**
HSR:9.966% F
NS Baron G5AE
B*
Kills:1,163
Deaths:814
KDR:1.429
Accuracy:55.415% B*
HSR:10.404% D-
NS-7 PDW
B++
Kills:1,163
Deaths:982
KDR:1.184
Accuracy:28.541% B++
HSR:11.264% D--
NS Baron G5
C**
Kills:1,162
Deaths:937
KDR:1.240
Accuracy:46.519% C**
HSR:8.606% D*
Gauss Compact Burst
C*
Kills:1,158
Deaths:999
KDR:1.159
Accuracy:28.187% C*
HSR:19.171% D-
Razor GD-23
B**
Kills:1,155
Deaths:1,007
KDR:1.147
Accuracy:29.228% B**
HSR:14.286% D*
MGR-S1 Gladius
B**
Kills:980
Deaths:711
KDR:1.378
Accuracy:32.138% B**
HSR:18.469% C--
The Little Helper
B++
Kills:141
Deaths:134
KDR:1.052
Accuracy:55.957% B++
HSR:9.929% D--
Kills:34,067
Deaths (as Light Assault):26,072
Deaths (to Light Assaults):18,127
KDR:1.30665
Kill Difference:7,995
Playtime:1,057.110 hours
Usage:27%
Score:25.174m
Score/min:397
Accuracy (listed only):35.195%
HSR (listed only):13.603%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-11P
B**
Kills:1,998
Deaths:1,464
KDR:1.365
Accuracy:28.455% B**
HSR:19.570% C++
AF-4G Cyclone
B++
Kills:1,697
Deaths:1,216
KDR:1.396
Accuracy:31.255% B++
HSR:14.319% D
NS-11AB
B+
Kills:1,623
Deaths:1,115
KDR:1.456
Accuracy:29.201% B+
HSR:19.717% D
AF-57 Piston
D
Kills:1,362
Deaths:1,125
KDR:1.211
Accuracy:33.576% D
HSR:9.251% D*
NC9 A-Tross
C*
Kills:1,297
Deaths:1,107
KDR:1.172
Accuracy:26.352% C*
HSR:18.427% D-
MKV Suppressed
B++
Kills:1,266
Deaths:1,113
KDR:1.137
Accuracy:29.444% B++
HSR:13.428% D--
MKV-B Suppressed
A+
Kills:1,205
Deaths:802
KDR:1.502
Accuracy:34.393% A+
HSR:15.270% D
LA39 Bruiser
C*
Kills:1,200
Deaths:868
KDR:1.382
Accuracy:63.400% C*
HSR:10.583% D
Mauler S6
C*
Kills:1,195
Deaths:902
KDR:1.325
Accuracy:42.264% C*
HSR:8.787% D*
AF-4 Cyclone
B++
Kills:1,187
Deaths:994
KDR:1.194
Accuracy:28.820% B++
HSR:12.300% D--
GD-66 Claw
B+
Kills:1,186
Deaths:804
KDR:1.475
Accuracy:63.569% B+
HSR:9.696% D-
Blitz GD-10
B+
Kills:1,174
Deaths:1,107
KDR:1.061
Accuracy:26.237% B+
HSR:10.903% D--
NC1 Gauss Rifle
B+
Kills:1,172
Deaths:903
KDR:1.298
Accuracy:24.839% B+
HSR:14.505% D--
Gauss Rifle S
B++
Kills:1,171
Deaths:992
KDR:1.180
Accuracy:28.797% B++
HSR:18.275% C
NC12 Sweeper
D--
Kills:1,167
Deaths:1,185
KDR:0.985
Accuracy:25.216% F
HSR:9.512% D--
The Brawler
C+
Kills:1,166
Deaths:980
KDR:1.190
Accuracy:54.619% C+
HSR:10.292% D-
Tempest
B**
Kills:1,164
Deaths:954
KDR:1.220
Accuracy:30.635% B**
HSR:15.378% D-
Carnage AR
B+
Kills:1,163
Deaths:1,115
KDR:1.043
Accuracy:27.816% B+
HSR:12.984% D--
NS Baron G5AE
B*
Kills:1,163
Deaths:814
KDR:1.429
Accuracy:55.415% B*
HSR:10.404% D-
NS-7 PDW
B++
Kills:1,163
Deaths:982
KDR:1.184
Accuracy:28.541% B++
HSR:11.264% D--
GR-22
B+
Kills:1,162
Deaths:1,015
KDR:1.145
Accuracy:26.509% B+
HSR:12.220% D--
NS Baron G5
C**
Kills:1,162
Deaths:937
KDR:1.240
Accuracy:46.519% C**
HSR:8.606% D*
Gauss Prime
C+
Kills:1,161
Deaths:994
KDR:1.168
Accuracy:26.160% C+
HSR:17.399% D-
NS-11A
C**
Kills:1,161
Deaths:948
KDR:1.225
Accuracy:25.679% C**
HSR:14.815% D-
Gauss Rifle Burst
C++
Kills:1,159
Deaths:910
KDR:1.274
Accuracy:28.298% C++
HSR:21.829% D
Reaper DMR
B+
Kills:1,157
Deaths:1,036
KDR:1.117
Accuracy:27.880% B+
HSR:15.385% D*
MGR-S1 Gladius
B**
Kills:980
Deaths:711
KDR:1.378
Accuracy:32.138% B**
HSR:18.469% C--
The Little Helper
B++
Kills:141
Deaths:134
KDR:1.052
Accuracy:55.957% B++
HSR:9.929% D--
Kills:33,802
Deaths (as Combat Medic):27,227
Deaths (to Combat Medics):11,414
KDR:1.24149
Kill Difference:6,575
Playtime:462.199 hours
Usage:12%
Score:13.083m
Score/min:472
Accuracy (listed only):35.071%
HSR (listed only):13.697%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4G Cyclone
B++
Kills:1,697
Deaths:1,216
KDR:1.396
Accuracy:31.255% B++
HSR:14.319% D
MKV Suppressed
B++
Kills:1,266
Deaths:1,113
KDR:1.137
Accuracy:29.444% B++
HSR:13.428% D--
The Moonshot
B++
Kills:1,230
Deaths:266
KDR:4.624
Accuracy:46.991% B++
HSR:81.707% C*
LA8 Rebel
B**
Kills:1,229
Deaths:1,267
KDR:0.970
Accuracy:38.264% B**
HSR:22.457% C++
SAS-R
B*
Kills:1,210
Deaths:527
KDR:2.296
Accuracy:44.091% B*
HSR:75.124% B++
MKV-B Suppressed
A+
Kills:1,205
Deaths:802
KDR:1.502
Accuracy:34.393% A+
HSR:15.270% D
Impetus
C*
Kills:1,190
Deaths:778
KDR:1.530
Accuracy:35.536% C*
HSR:18.487% D*
EM4 Longshot
B*
Kills:1,188
Deaths:335
KDR:3.546
Accuracy:44.929% B*
HSR:83.165% B+
AF-4 Cyclone
B++
Kills:1,187
Deaths:994
KDR:1.194
Accuracy:28.820% B++
HSR:12.300% D--
Blitz GD-10
B+
Kills:1,174
Deaths:1,107
KDR:1.061
Accuracy:26.237% B+
HSR:10.903% D--
NC4 Mag-Shot
A++
Kills:1,172
Deaths:1,061
KDR:1.105
Accuracy:38.676% A++
HSR:23.294% B+
Gauss SPR
A
Kills:1,168
Deaths:404
KDR:2.891
Accuracy:40.857% A
HSR:33.647% C+
Tempest
B**
Kills:1,164
Deaths:954
KDR:1.220
Accuracy:30.635% B**
HSR:15.378% D-
NS-7 PDW
B++
Kills:1,163
Deaths:982
KDR:1.184
Accuracy:28.541% B++
HSR:11.264% D--
LA3 Desperado
A+
Kills:1,163
Deaths:1,198
KDR:0.971
Accuracy:37.250% A+
HSR:18.487% C
NS-44 Commissioner
B**
Kills:1,162
Deaths:1,496
KDR:0.777
Accuracy:45.621% B**
HSR:16.523% D
NSX Tomoe
B**
Kills:1,162
Deaths:736
KDR:1.579
Accuracy:34.822% B**
HSR:28.141% D-
AF-6 Shadow
B+
Kills:1,162
Deaths:1,035
KDR:1.123
Accuracy:37.123% B+
HSR:17.986% D--
NS-61 Emissary
A++
Kills:1,161
Deaths:1,000
KDR:1.161
Accuracy:40.006% A++
HSR:14.298% C
AF-8 RailJack
B**
Kills:1,161
Deaths:292
KDR:3.976
Accuracy:44.268% B**
HSR:76.917% C*
AF-18 Stalker
A++
Kills:1,159
Deaths:869
KDR:1.334
Accuracy:35.941% A++
HSR:12.942% D*
LA80
B++
Kills:1,158
Deaths:366
KDR:3.164
Accuracy:42.199% C++
HSR:83.679% B++
NS-357 Underboss
B++
Kills:1,158
Deaths:1,243
KDR:0.932
Accuracy:42.304% B++
HSR:16.149% D
NC14 Bolt Driver
A
Kills:1,140
Deaths:291
KDR:3.918
Accuracy:43.972% A
HSR:82.807% B**
NS-30 Vandal
B+
Kills:1,135
Deaths:760
KDR:1.493
Accuracy:35.383% B+
HSR:16.035% D*
MGR-S1 Gladius
B**
Kills:980
Deaths:711
KDR:1.378
Accuracy:32.138% B**
HSR:18.469% C--
NS-44L Blackhand
B**
Kills:215
Deaths:189
KDR:1.138
Accuracy:50.458% B**
HSR:28.837% D--
NS-357P Underboss
C+
Kills:110
Deaths:127
KDR:0.866
Accuracy:41.803% C+
HSR:14.545% D--
NS-AM7 Archer
A++
Kills:98
Deaths:135
KDR:0.726
Accuracy:53.593% D
HSR:32.653% A++
Kills:31,367
Deaths (as Infiltrator):22,254
Deaths (to Infiltrators):12,477
KDR:1.4095
Kill Difference:9,113
Playtime:602.492 hours
Usage:15%
Score:11.845m
Score/min:328
Accuracy (listed only):38.467%
HSR (listed only):31.352%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM1 Scattercannon
B++
Kills:1,186
Deaths:561
KDR:2.114
Accuracy:42.221% B++
HSR:11.973% D-
AF-41 Hacksaw
B+
Kills:1,184
Deaths:560
KDR:2.114
Accuracy:36.018% B+
HSR:12.753% C--
AF-41 Hacksaw
B+
Kills:1,162
Deaths:564
KDR:2.060
Accuracy:36.833% B+
HSR:13.339% C--
NCM1 Scattercannon
B++
Kills:1,156
Deaths:569
KDR:2.032
Accuracy:44.112% B++
HSR:12.543% D
AF-34 Mattock
B**
Kills:527
Deaths:216
KDR:2.440
Accuracy:41.879% B**
HSR:9.108% F
AF-34 Mattock
B*
Kills:473
Deaths:216
KDR:2.190
Accuracy:44.292% B*
HSR:12.896% D*
NCM2 Falcon
B+
Kills:301
Deaths:330
KDR:0.912
Accuracy:43.425% B+
HSR:3.987% C
NCM2 Falcon
C**
Kills:236
Deaths:318
KDR:0.742
Accuracy:44.159% C**
HSR:2.966% D-
NS-10 Burster
C
Kills:154
Deaths:237
KDR:0.650
Accuracy:27.453% C
HSR:2.597% D-
NCM3 Raven
D-
Kills:138
Deaths:220
KDR:0.627
Accuracy:31.736% D-
HSR:1.449% D-
NCM3 Raven
B*
Kills:125
Deaths:220
KDR:0.568
Accuracy:31.947% D-
HSR:4% B*
NS-10 Burster
B+
Kills:125
Deaths:237
KDR:0.527
Accuracy:27.093% C
HSR:7.200% B+
Kills:6,767
Deaths (as MAX Suit):2,124
Deaths (to MAX Suits):6,518
KDR:3.18597
Kill Difference:4,643
Playtime:136.613 hours
Usage:4%
Score:4.276m
Score/min:522
Accuracy (listed only):37.597%
HSR (listed only):7.901%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
B*
Kills:8,803
V. Kills:1,059 N/A
Deaths:898
KDR:9.803
Accuracy:53.311% B+
KPH:160.700 B*
VKPH:19.300 B
M30 Mustang AH
B**
Kills:8,752
V. Kills:688 N/A
Deaths:2,200
KDR:3.978
Accuracy:60.874% B++
KPH:86.300 B**
VKPH:6.800 B+
Vortek Rotary
C+
Kills:1,368
V. Kills:1,434 95%
Deaths:2,016
KDR:0.679
Accuracy:25.013% D--
KPH:9.700 C
VKPH:10.200 C+
M20 Mustang
B+
Kills:1,184
V. Kills:1,033 115%
Deaths:1,602
KDR:0.739
Accuracy:28.873% C
KPH:14.600 C++
VKPH:12.700 B+
Hornet Missiles
C**
Kills:1,161
V. Kills:643 180%
Deaths:289
KDR:4.017
Accuracy:58.522% C+
KPH:78.800 C**
VKPH:43.600 C++
Tomcat A2AM Pods
B**
Kills:606
V. Kills:543 111%
Deaths:93
KDR:6.516
Accuracy:77.520% C
KPH:74.400 B++
VKPH:66.700 B**
M20 Kestrel
C+
Kills:541
V. Kills:653 83%
Deaths:1,016
KDR:0.532
Accuracy:27.256% C-
KPH:11.900 C-
VKPH:14.400 C+
Kills:22,415 (11,845 + 0)
Deaths:8,114
KDR:2.763
VKDR:0.746
Vehicle Kills:6,053
Kill Difference:14,301
Playtime:446.216 hours
Usage:11%
Score:9.034m
Score/min:337
Piloting Accuracy:27.256%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C--
Kills:60
V. Kills:51 115%
Deaths:193
KDR:0.311
Accuracy:35.396% D-
KPH:5 C--
VKPH:4.300 D
Kills:60 (60 + 0)
Deaths:193
KDR:0.311
VKDR:0.264
Vehicle Kills:51
Kill Difference:133
Playtime:11.979 hours
Usage:0%
Score:0.099m
Score/min:137
Piloting Accuracy:35.396%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C+
Kills:1,111
V. Kills:150 N/A
Deaths:187
KDR:5.941
Accuracy:47.231% C+
KPH:53.400 C+
VKPH:7.200 C
C75 Viper
A*
Kills:1,063
V. Kills:176 N/A
Deaths:177
KDR:6.006
Accuracy:40.689% C**
KPH:69.200 A*
VKPH:11.500 B**
L100 Python HEAT
M
Kills:916
V. Kills:330 277%
Deaths:181
KDR:5.061
Accuracy:61.432% B**
KPH:65.300 A**
VKPH:23.500 M
L100 Python AP
A*
Kills:780
V. Kills:655 119%
Deaths:303
KDR:2.574
Accuracy:57.565% C**
KPH:36.300 B+
VKPH:30.500 A*
Skyguard
B++
Kills:112
V. Kills:101 110%
Deaths:58
KDR:1.931
Accuracy:27.365% C
KPH:13.200 C+
VKPH:11.900 B++
Kills:3,982 (3,982 + 0)
Deaths:906
KDR:4.395
VKDR:1.558
Vehicle Kills:1,412
Kill Difference:3,076
Playtime:80.168 hours
Usage:2%
Score:2.233m
Score/min:464
Driving Accuracy:27.365%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 HESH
A++
Kills:1,054
V. Kills:268 392%
Deaths:164
KDR:6.427
Accuracy:52.370% B+
KPH:60.800 B**
VKPH:15.500 A++
Titan-150 HEAT
A
Kills:903
V. Kills:387 233%
Deaths:174
KDR:5.190
Accuracy:46.841% C+
KPH:33 A
VKPH:14.100 A
Titan-150 AP
A+
Kills:882
V. Kills:798 110%
Deaths:343
KDR:2.571
Accuracy:44.936% D
KPH:24 C++
VKPH:21.700 A+
E540 Halberd
C+
Kills:206
V. Kills:148 138%
Deaths:43
KDR:4.791
Accuracy:39.774% D
KPH:20.700 D-
VKPH:14.900 C+
Enforcer ML85
C**
Kills:78
V. Kills:80 96%
Deaths:21
KDR:3.714
Accuracy:28.427% D**
KPH:17.700 D
VKPH:18.100 C**
Kills:3,123 (2,839 + 284)
Deaths:745
KDR:4.192
VKDR:2.256
Vehicle Kills:1,681
Kill Difference:2,378
Playtime:95.808 hours
Usage:2%
Score:2.424m
Score/min:422
Driving Accuracy:44.936%
Gunner Accuracy:28.427%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C*
Kills:617
V. Kills:97 N/A
Deaths:128
KDR:4.820
Accuracy:32.807% C
KPH:51.100 C*
VKPH:8 C
M40 Fury
C++
Kills:411
V. Kills:64 N/A
Deaths:94
KDR:4.372
Accuracy:30.335% D
KPH:56.900 C++
VKPH:8.900 C
M12 Kobalt
B++
Kills:110
V. Kills:8 N/A
Deaths:18
KDR:6.111
Accuracy:13.830% D
KPH:49.200 C
VKPH:3.600 B++
M20 Basilisk
C-
Kills:107
V. Kills:40 261%
Deaths:55
KDR:1.945
Accuracy:31.234% D
KPH:15.500 C-
VKPH:5.800 C-
M20 Basilisk
C-
Kills:88
V. Kills:36 238%
Deaths:39
KDR:2.256
Accuracy:30.482% D
KPH:16.200 C-
VKPH:6.600 C-
M12 Kobalt
C+
Kills:71
V. Kills:2 N/A
Deaths:9
KDR:7.889
Accuracy:14.120% D
KPH:69.400 C+
VKPH:2 C
M60-G Bulldog
B
Kills:64
V. Kills:6 N/A
Deaths:6
KDR:10.667
Accuracy:33.475% C
KPH:46 B
VKPH:4.300 D
M60-G Bulldog
D
Kills:55
V. Kills:12 423%
Deaths:11
KDR:5
Accuracy:25.922% D-
KPH:15.200 D-
VKPH:3.300 D
Kills:1,523 (0 + 1,523)
Deaths:360
KDR:4.231
VKDR:0.736
Vehicle Kills:265
Kill Difference:1,163
Playtime:39.918 hours
Usage:1%
Score:0.837m
Score/min:350
Driving Accuracy:N/A%
Gunner Accuracy:25.922%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C**
Kills:135
V. Kills:35 375%
Deaths:143
KDR:0.944
Accuracy:45.762% C
KPH:27.600 C**
VKPH:7.100 C*
Kills:135 (135 + 0)
Deaths:143
KDR:0.944
VKDR:0.245
Vehicle Kills:35
Kill Difference:8
Playtime:4.898 hours
Usage:0%
Score:0.051m
Score/min:173
Driving Accuracy:45.762%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Breaker Rocket Pods 9,8628,8038989.803B+8.2253.311%B+N/A160.6B*19.3B71054.8h11.2B*21B++
M30 Mustang AH 9,4408,7522,2003.978C+2.3960.874%B++N/A86.3B**6.8B+350101.4h7.7C**12.7B+
C-4 7,6745,5292,9841.853B0.2724.767%C+N/A121.8B**47.2A137345.4h1.2B+4.7B+
NC6A GODSAW 4,1354,0942,6751.53C0.0625.342%D20.054%D--54.4C+N/A18475.3h7.8C++30.8C**
LA1 Anchor 2,6242,6002,0151.29C0.3025.331%C++19.654%D47.1C+N/A21455.2h10C++39.3C**
Frag Grenade 2,4752,46012460N/A2,458.4146.65%C*N/A820A+5C--32663h2.5A5.3B*
EM6 2,2132,1971,5711.398C+0.1923.046%C*17.342%D--43.8C*N/A18850.2h10.4B+45.2B
NS-11P 2,0311,9981,4641.365C*0.2228.455%B**19.57%C++45.6B**N/A21643.8h12.5B+43.8B*
NS-15MB 1,9881,9761,8801.051D0.5424.374%C17.207%D*37.1DN/A21653.2h12.3C+50.4C+
AF-4G Cyclone 1,7011,6971,2161.396C+0.1931.255%B++14.319%D48.5C+N/A22135h9.1B+29.2B+
NS-11AB 1,6421,6231,1151.456C+0.1329.201%B+19.717%D51.2C**N/A13431.7h12.7C*43.4B+
GD-7F 1,6111,6048851.812B++0.2221.731%C--13.342%D*26.7C+N/A13060.1h10.9B*50B
NSX Tanto 1,5721,5541,2321.261C++0.3329.795%B++22.844%C31.5C+N/A7949.3h12.4B41.8C**
AC-X11 1,5111,5061,0351.455B+0.1328.95%B++20.319%C39.2B+N/A20238.4h7.8B*26.8B++
GD-22S 1,4791,4771,1751.257C+0.3326.491%B++19.567%D39.7C++N/A23837.2h9.6B++36.4B+
NS-15M2 1,4551,4451,2951.116C+0.4724.168%C++13.426%D**35.1CN/A16541.2h12.3C*50.7C**
NS-11CP 1,4001,3931,0431.336C0.2532.594%B++14.645%D*31.6DN/A10144.1h11.6C++35.7B+
Vortek Rotary 2,8021,3682,0160.679C0.9125.013%D--N/A9.7C10.2C+178140.6h81C++323.9C+
AF-57 Piston 1,3691,3621,1251.211C+0.3833.576%D9.251%D*30.3C+N/A10544.9h3.9B+11.5C++
AF-4A Bandit 1,3521,3471,1171.206C+0.3828.94%B*15.293%D*33.2C+N/A13840.6h9B++31.2B++
NC9 A-Tross 1,3111,2971,1071.172C+0.4226.352%C*18.427%D-37C++N/A20835.1h9.1B+34.4B+
MKV Suppressed 1,2711,2661,1131.137C++0.4529.444%B++13.428%D--41.4B+N/A25430.6h12.7B+43.2B+
AF-19 Mercenary 1,2351,2316419.234U17.6519.042%D20.228%C+19.1C+N/A16864.6h10.3B++54.2B
The Moonshot 1,2411,2302664.624C+3.0446.991%B++81.707%C*55.7C++N/A17522.1h1.7B+3.6B++
LA8 Rebel 1,2351,2291,2670.97C++0.6238.264%B**22.457%C++38.8B+N/A12531.7h5.8B+15.3B++
NC6 Gauss SAW 1,2351,2251,0351.184C++0.4018.753%C14.367%D**29.4C+N/A22341.7h9.4B+50.1C**
SAS-R 1,2161,2105272.296C+0.7144.091%B*75.124%B++45C**N/A14226.9h1.7B**3.8B*
MKV-B Suppressed 1,2091,2058021.502B+0.0934.393%A+15.27%D56.6B*N/A13021.3h10.2B**29.6B*
LA39 Bruiser 1,2001,2008681.382C*0.2163.4%C*10.583%D41.1C++N/A13529.2h1.8B**2.8B++
Mauler S6 1,1981,1959021.325B0.2642.264%C*8.787%D*35.4B+N/A16133.8h3.7B**8.7B++
19A Fortuna 1,1961,1911,1311.053C0.5328.876%B+16.205%D-21.5DN/A7055.3h8.1B*28B*
Impetus 1,1961,1907781.53C+0.0635.536%C*18.487%D*49.4B+N/A11024.1h4B++11.2B+
EM4 Longshot 1,1911,1883353.546C++1.9644.929%B*83.165%B+44.7B*N/A17326.6h1.9B+4.3B++
AF-4 Cyclone 1,1951,1879941.194C+0.3928.82%B++12.3%D--40.5BN/A21929.3h9.8B+34.1B+
NCM1 Scattercannon 1,1911,1865612.114C+0.5342.221%B++11.973%D-55.2AN/A28321.5h4.4B*10.4B**
Gauss Compact S 1,1871,1861,0191.164B0.4226.677%B+16.189%C23.8C*N/A10249.8h9.2B+34.7B+
GD-66 Claw 1,1871,1868041.475C*0.1163.569%B+9.696%D-42.1C++N/A16428.2h1.7A2.7B++
AF-41 Hacksaw 1,1871,1845602.114C+0.5336.018%B+12.753%C--33.7C++N/A15335.1h6.6C++18.2B+
M20 Mustang 2,2171,1841,6020.739C0.8528.873%CN/A14.6C++12.7B+27581.1h83.1B+288B+
NC05 Jackhammer 1,1901,1821,1701.01C0.5847.022%B9.475%D*41.9C+N/A21628.2h4.2B++8.9B+
MGR-L1 Promise 1,2031,1816851.724C**0.1425.806%B23.709%C+64.9B*1.2B*19218.2h12.4B+48B+
Bouncing Betty 1,1751,1752424.855C**3.2749.544%B++N/A154.6B++N/A5687.6h1.8B+3.7B++
Blitz GD-10 1,1771,1741,1071.061C++0.5326.237%B+10.903%D--29.4C++N/A13840h13.2B+50.4B+
NC1 Gauss Rifle 1,1751,1729031.298C**0.2924.839%B+14.505%D--32.2B+N/A22136.4h9.9B**40B*
NC4 Mag-Shot 1,1771,1721,0611.105B+0.4838.676%A++23.294%B+41.6B**N/A19028.2h7.2B+18.6C++
Gauss Rifle S 1,1811,1719921.18C++0.4128.797%B++18.275%C42B*N/A19227.9h9.6B++33.3B++
Gauss SPR 1,1751,1684042.891B*1.3040.857%A33.647%C+43.7B**N/A10426.7h4.2B**10.2B**
NC12 Sweeper 1,1711,1671,1850.985C+0.6025.216%F9.512%D--21.2C--N/A8755.1h3.7B++14.7C
NSX Naginata 1,1831,1667231.613C**0.0325.774%B++24.1%C--54.5B+N/A15221.4h10.5B+40.8B+
The Brawler 1,1711,1669801.19C+0.4054.619%C+10.292%D-39.9CN/A14829.2h3.1B*5.8B++
Tempest 1,1681,1649541.22C0.3730.635%B**15.378%D-40.8CN/A19228.5h9.6C**31.2B+
NS-11C 1,1651,1649121.276B0.3129.457%B**9.966%F41.6B++N/A20728h11.3B*38.3B++
Carnage AR 1,1751,1631,1151.043C+0.5427.816%B+12.984%D--37C**N/A18231.4h12.4B+44.7B+
NS Baron G5AE 1,1671,1638141.429C++0.1655.415%B*10.404%D-58.7B+N/A13719.8h3.2B**5.7C+
Warden 1,1761,1631,2220.952C++0.6427.487%C++17.885%D--29.7B+N/A13139.1h7B*25.5B++
NS-7 PDW 1,1651,1639821.184B0.4028.541%B++11.264%D--32.6BN/A27535.7h11.8B*41.2B++
LA3 Desperado 1,1651,1631,1980.971C++0.6237.25%A+18.487%C45.8B+N/A13725.4h7.8B+20.9B*
GR-22 1,1631,1621,0151.145C+0.4426.509%B+12.22%D--33.4C++N/A17934.8h11.7B++44.3B+
NS-44 Commissioner 1,1671,1621,4960.777C+0.8145.621%B**16.523%D37.5C++N/A17231h3.5B+7.8B++
NSX Tomoe 1,1691,1627361.579C+0.0134.822%B**28.141%D-50.5B+N/A17223h12.4B+35.5B++
NS Baron G5 1,1631,1629371.24C*0.3546.519%C**8.606%D*41.6B+N/A17127.9h3.2A6.8C++
AF-41 Hacksaw 1,1711,1625642.06C+0.4736.833%B+13.339%C--33.1C++N/A15435.1h6.6C**18B+
NS-15M1 1,1631,1629641.205C+0.3824.511%B14.028%D--32.5CN/A16635.7h11B+44.8B+
AF-6 Shadow 1,1661,1621,0351.123C-0.4637.123%B+17.986%D--37C+N/A15031.4h5.1B+13.7B+
Gauss Prime 1,1691,1619941.168C0.4226.16%C+17.399%D-41.2C+N/A10228.2h10B+38.3B
Hornet Missiles 1,8041,1612894.017C+2.4358.522%C+1.637%C+79C**43.7C++93814.7h9.3B+15.8B+
NS-11A 1,1671,1619481.225C+0.3625.679%C**14.815%D-30.9C+N/A12937.6h12.3B+47.9B+
NS-61 Emissary 1,1611,1611,0001.161B+0.4340.006%A++14.298%C53.3A+N/A14821.8h11B+27.5B*
AF-8 RailJack 1,1631,1612923.976B+2.3944.268%B**76.917%C*47.4A++N/A17324.5h1.7B**4B*
NS-15M AE 1,1711,1617351.58C0.0126.028%C++20.93%D56.4C++N/A14520.6h10.9B41.7B
GD Guardian 1,1631,1607841.48C0.1129.534%D--16.81%F45.3C+N/A11525.6h6B++20.3C*
Gauss Rifle Burst 1,1761,1599101.274C0.3128.298%C++21.829%D42.1C+N/A19427.5h10.3B+36.5B+
AF-18 Stalker 1,1641,1598691.334C++0.2535.941%A++12.942%D*47.7B*N/A20124.3h10.5B*29.3B*
NS-15MP 1,1651,1597431.56C0.0328.522%C++21.484%D-57.4CN/A14020.2h11C+38.5C++
Mag-Cutter 1,1631,15953,0260.022C++1.5737.409%B++2.157%D0.7C++N/A31741.6h1.8B++4.8B+
LA80 1,1591,1583663.164C+1.5842.199%C++83.679%B++37.8C+N/A16230.6h1.9B+4.6B+
NS-357 Underboss 1,1601,1581,2430.932C+0.6642.304%B++16.149%D51.9B+N/A14722.3h3.8B+9B++
Gauss Compact Burst 1,1631,1589991.159C0.4328.187%C*19.171%D-22.6DN/A8251.3h9.4B++33.4B
Reaper DMR 1,1581,1571,0361.117C+0.4727.88%B+15.385%D*30.9C+N/A16837.4h8.5B++30.6B+
EM1 1,1671,1571,0501.102C+0.4920.87%C+12.187%D**30.9C+N/A15537.5h13.6C+65.3C++
NCM1 Scattercannon 1,1601,1565692.032C++0.4444.112%B++12.543%D49A*N/A27323.6h5.2B**11.8B*
Razor GD-23 1,1561,1551,0071.147C**0.4429.228%B**14.286%D*29.2C**N/A19039.5h9.3B**31.7B++
NC6S Gauss SAW S 1,1601,1511,0171.132C0.4621.32%C20.851%C32CN/A15036h11.3C+53.2C+
NC14 Bolt Driver 1,1441,1402913.918A2.3343.972%A82.807%B**40B**N/A14128.5h1.8A4.1B**
NS-30 Vandal 1,1411,1357601.493C+0.0935.383%B+16.035%D*48.5B+N/A16523.4h4.7B*13.3B++
Anti-Vehicle Grenade 1,2511,12711127N/A1,125.4151.588%C++N/A563.5B*62C-39092h3.7B**7.2B*
L100 Python HESH 1,2611,1111875.941C-4.3547.231%C+1.35%C53.4C+7.2C31020.8h3.2C*6.7C*
C75 Viper 1,2391,0631776.006B4.4240.689%C**N/A69A*11.4B**49215.4h8.5B*20.9B*
Titan-150 HESH 1,3221,0541646.427C4.8452.37%B+N/A60.9A15.5A++29417.3h3.3C++6.4B+
MGR-S1 Gladius 9909807111.378C++0.2132.138%B**18.469%C--57.6B++N/A23117h8.5B++26.4B+
The Slasher 95095027,5910.034C1.5547.865%B**9.263%C+1.1CN/A3884h2B4.2B+
L100 Python HEAT 1,2469161815.061C+3.4761.432%B**3.057%C**65.4A**23.6M46314h4.9B+7.9B*
NS Decimator 1,2339121,4290.638C-0.9566.324%B++3.18%B++33.8C+11.9C-47127h4.5C**6.7B+
Titan-150 HEAT 1,2909031745.19C++3.6046.841%C+1.218%D--33A14.1A26427.4h4.1B++8.9B++
Titan-150 AP 1,6808823432.571C-0.9844.936%D3.401%C**24C++21.7A+53736.7h5.3C+11.7C
L100 Python AP 1,4357803032.574C0.9957.565%C**3.59%B+36.3B+30.5A*58721.5h7.3C12.7C+
NC05 Jackhammer AE 7417405881.259C0.3351.36%B+10.27%D*66.1C**N/A16911.2h3.9B++7.6B+
Hawk GD-68 1,0506738410.8C*0.7967.383%B++3.715%B+24B**13.5B++36728h7.4B+11B+
C-4 ARX 8226502302.826B+1.2429.126%B++N/A171.1B**45.3B++11453.8h1B++3.5B*
M40 Fury 7146171284.82C3.2332.807%C1.783%C+51C*8C38512.1h13.2C++40.1C++
Tank Mine 9186111603.819B++2.2353.512%A+N/A149B**74.9B+20214.1h2C+3.7A+
Tomcat A2AM Pods 1,149606936.516B++4.9377.52%CN/A74.8B++67B**8428.1h6.1B**7.9B**
Sticky Grenade 6156001600N/A598.4151.577%C+N/A1200B+30A++46790.5h1.9B+3.8B
Shrike 8415918070.732C++0.8664.707%B**4.738%A31.9B++13.5C++54018.5h5.5B+8.5B*
M20 Kestrel 1,1945411,0160.532C--1.0627.256%C-N/A11.9C-14.4C+18345.4h113.6C+416.7C+
AF-34 Mattock 5295272162.44C+0.8541.879%B**9.108%F59.2B*N/A2158.9h6C+14.4B+
NSX-P Naginata 5245133521.457C+0.1325.432%B+24.756%D59B+1.3B1288.7h11.6B45.4B+
AF-34 Mattock 4764732162.19C0.6044.292%B*12.896%D*53.1B++N/A1958.9h7.4C--16.8B
M40 Fury 475411944.372C-2.7830.335%D1.217%D57.1C++8.9C4937.2h12.6C++41.6C+
MANA Anti-Personnel Turret 3983941942.031N/A0.4412.836%UN/A3940U40U12588400.1h20.7T*161.6T*
Spear Anti-Vehicle Phalanx Turret 488330565.893C+4.3149.509%B++4.545%C**51.6B*24.7B6826.4h7.3B+14.8B++
NCM2 Falcon 4513013300.912C+0.6843.425%B+3.987%C17.8B+8.9A*24716.9h10.7C*24.7B
NCM2 Falcon 3692363180.742C+0.8544.159%C**2.966%D-14.8B+8.3A+21716h13.3B+30.1B+
AF-22 Crow 3632254350.517C+1.0768.623%C++4.444%A+16.9C+10.4C+26913.3h8.5C++12.4C*
NS-44L Blackhand 2162151891.138C+0.4550.458%B**28.837%D--35.2B++N/A1126.1h3.6B++7.1B++
E540 Halberd 354206434.791C3.2039.774%D2.913%C+20.8D-14.9C+4989.9h6.5C-16.3D
NC15 Phoenix 3691811960.923C+0.6656.076%B+N/A15.9C**16.5B+35711.4h8.5B+15.1B++
NS-10 Burster 2821542370.65C0.9427.453%C2.597%D-5.2C+4.3B+14029.8h172C+626.5C+
The Little Helper 1451411341.052C+0.5455.957%B++9.929%D--38.1C+1.1B+843.7h4.4B7.9B+
MGR-L1 Promise AE 1461401520.921D0.6727.752%C++22.857%D46.7C2A+1893h13.3C+47.8C*
NCM3 Raven 2671382200.627C0.9631.736%D-1.449%D-9.4C+8.8B**21514.7h30.8C+96.9C-
M40 Fury-F 1701351430.944C0.6445.762%CN/A27.6C**7.1C*1724.9h15C32.7C
NCM3 Raven 2341252200.568C1.0231.947%D-4%B*8.5C+7.4B++21014.7h35.4C-110.8D
NS-10 Burster 2381252370.527C--1.0627.093%C7.2%B+4.1C--3.7C++14030.8h221.1D*816.2D-
Skyguard 213112581.931C0.3427.365%CN/A13.2C+11.9B++4858.5h143.9C525.8C
MAX Punch 1111112,1240.052C1.5450.382%BN/A0.9CN/A4120.6h2.4C++4.7C*
M12 Kobalt 118110186.111D4.5213.83%D15.455%D50C3.6B++2572.2h21C+151.8C
NS-357P Underboss 1121101270.866C-0.7241.803%C+14.545%D--39.3DN/A1222.8h4.2D10C+
M20 Basilisk 147107551.945C-0.3631.234%D5.607%C+15.5C-5.8C-2636.9h99.4C+318.3C
NS-AM7 Archer 114981350.726B+0.8653.593%D32.653%A++9.2B+1.5D10510.7h9.1B**17B*
NS Annihilator 195921650.558C+1.0372.336%F--1.087%B**8.2C-9.2C*29911.2h11.9C++16.4C
M20 Basilisk 12488392.256C0.6730.482%D7.955%B*16.3C6.7C-3065.4h103C+338C
M60-A Bulldog 9785204.25C2.6629.244%F1.176%D--16.3D2.3C-1415.2h7.1D24.3D**
Enforcer ML85 15878213.714C2.1328.427%D**2.564%C**17.7D18.2C**7684.4h15.4D54.3F
M12 Kobalt 737197.889D6.3014.12%D12.676%D*71C+2C3701h19.3C+136.4C+
M60-A Bulldog 7066154.4C2.8128.952%F1.515%D15DN/A1274.4h7.2D25F
M60-G Bulldog 7064610.667A+9.0833.475%CN/A45.7B4.3D4011.4h4.9B*14.7B+
CAS30 Tank Buster 111601930.311C--1.2835.396%D-3.333%M5C--4.3D13712h61.5C+173.8C
M60-G Bulldog 6755115C*3.4125.922%D-N/A15.3D-3.3D2073.6h8.2C+31.6C-

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter9811,5864.8h
Restoration Kit284370.8h
Nano-Armor Kit372388,34643.9h
Anti-Vehicle MANA Turret9770.7h
Spawn Beacon1065,3565.2h
AE Nano-Armor Kit4551,5993.4h
Nanite Revive Grenade01,9200.5h
Medical Kit4015,4846.5h
Medical Applicator872335,78727.8h
Spitfire Auto-Turret5810.1h
Recon Detection Device331,9052.7h
Shield Recharging Field498810.6h
Ammunition Package1742,2052.1h
Anti-Infantry MANA Turret378542.1h
Snowman Soldier3670.1h
Hardlight Barrier91480.2h
Smoke Grenade02680h

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