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Field Marshal Grouchy Eudict[ECUS] Eudict
TR BR 203

KDR: 2.47

Score: 113m

Last Seen: Aug 7th, 2020 12:03 AM
- OFFLINE - 48.7 hour(s)

Prestige 1, Battle Rank 100 (203 total) - Terran Republic on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS P2-120 HEAT P2-120 AP P2-120 HESH Tank Mine P525 Marauder-H E540 Halberd-H M14 Banshee LC3 Jaguar
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $531,675 MLG Score: 425
Fun Score: N/A
Cheeseburgers Flipped: 833TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.836%15.999%38136131334,8641.537210.936

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.464%0.497B+-0.775D--1.049D*HEAD + (~4.08)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
49.20.334C**11.70.177C++37.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.612%0.984%349413456,605189728343.48181233%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.726%-0.909D---0.536D0.239

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
181.2-0.139C51.80.004C+129.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.676%1.311%12406134327,9203048119899.1601233%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.65%-0.23C-0.77D-0.469

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
23.20.394B90.277C*14.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.043%2.157%60920132914,554276347925.26746304%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.522%-0.276C-0.595D-0.092

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
43.30.657B+14.30.66B+29

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.566%79.801%609513443,718191361.94354

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.018%1.296A0.813B++0.138

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.563B+1.90.407B2.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.199%9.889%609213478091738110.46521

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.208%0.863B*-0.96D--0.072

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.60.041C+6.6-0.354C-6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
113m430.4%428 (25.7k)393 (23.6k)2.47347130,24352,6563.03641203 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1349371521.34%8.465%18105:2841

10% Combat Medic57% Engineer12% Heavy Assault8% Infiltrator10% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 25th, 2012 3:49 PMJun 6th, 2015 12:12 AMAug 7th, 2020 1:45 AM (3d) (PST)Aug 6th, 2020 8:41 PM (3d) (PST)Aug 6th, 2020 8:03 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7161166000.4530.1830.0382.3640.097425

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
42,9866,95136,03527112142623,572

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4795.8h/199.8d 29,642 11,025 39,565 680.1k 5,762 13,382 27,781 206.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
D
Kills:2,931
Deaths:2,040
KDR:1.437
Accuracy:22.578% D
HSR:19.652% D*
TMG-50
D
Kills:1,383
Deaths:843
KDR:1.641
Accuracy:20.415% D
HSR:17.137% D*
T9 CARV
C
Kills:1,215
Deaths:773
KDR:1.572
Accuracy:21.087% C
HSR:16.626% D*
NS-15M1
C+
Kills:1,172
Deaths:731
KDR:1.603
Accuracy:25.461% C+
HSR:17.406% D--
NS-15M AE
C+
Kills:1,165
Deaths:603
KDR:1.932
Accuracy:27.749% C+
HSR:22.318% D--
T9 CARV-S
D--
Kills:1,157
Deaths:619
KDR:1.869
Accuracy:19.590% D--
HSR:17.459% D*
MG-H1 Watchman
C--
Kills:864
Deaths:633
KDR:1.365
Accuracy:24.069% C--
HSR:18.403% D**
NSX "Networked" Naginata
D-
Kills:267
Deaths:166
KDR:1.608
Accuracy:24.141% D-
HSR:26.217% D*
NSX-P Naginata
D
Kills:168
Deaths:89
KDR:1.888
Accuracy:23.537% D
HSR:20.833% D**
Kills:10,322
Deaths (as Heavy Assault):6,497
Deaths (to Heavy Assaults):13,686
KDR:1.58873
Kill Difference:3,825
Playtime:561.661 hours
Usage:12%
Score:9.272m
Score/min:275
Accuracy (listed only):23.181%
HSR (listed only):19.561%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
C+
Kills:2,948
Deaths:2,366
KDR:1.246
Accuracy:26.246% C+
HSR:16.893% D-
TRAC-5 S
C+
Kills:1,508
Deaths:1,383
KDR:1.090
Accuracy:24.752% C+
HSR:8.488% D*
LC2 Lynx
D
Kills:1,345
Deaths:1,333
KDR:1.009
Accuracy:23.149% D
HSR:11.822% F
T5 AMC
D
Kills:1,172
Deaths:890
KDR:1.317
Accuracy:22.694% D
HSR:14.676% D*
HC1 Cougar
D-
Kills:1,160
Deaths:652
KDR:1.779
Accuracy:22.820% D-
HSR:18.017% D--
NS-11C
C++
Kills:961
Deaths:828
KDR:1.161
Accuracy:27.618% C++
HSR:15.193% D--
TRAC-Shot
D
Kills:758
Deaths:854
KDR:0.888
Accuracy:22.055% D*
HSR:15.963% D
FA1 Barrage
B*
Kills:748
Deaths:734
KDR:1.019
Accuracy:53.033% B*
HSR:9.759% D*
NS Baron G5
C
Kills:161
Deaths:179
KDR:0.899
Accuracy:39.686% D-
HSR:13.665% C
NS Baron G5AE
C+
Kills:147
Deaths:162
KDR:0.907
Accuracy:40.170% D*
HSR:17.007% C+
TRAC-5
C+
Kills:141
Deaths:97
KDR:1.454
Accuracy:23.970% C+
HSR:19.149% C
TRS-12 Uppercut
D
Kills:61
Deaths:115
KDR:0.530
Accuracy:38.302% F-
HSR:11.475% D
Kills:11,110
Deaths (as Engineer):9,593
Deaths (to Engineers):13,659
KDR:1.15814
Kill Difference:1,517
Playtime:2,746.335 hours
Usage:57%
Score:73.204m
Score/min:444
Accuracy (listed only):30.374%
HSR (listed only):14.342%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
C+
Kills:2,948
Deaths:2,366
KDR:1.246
Accuracy:26.246% C+
HSR:16.893% D-
TRAC-5 S
C+
Kills:1,508
Deaths:1,383
KDR:1.090
Accuracy:24.752% C+
HSR:8.488% D*
LC2 Lynx
D
Kills:1,345
Deaths:1,333
KDR:1.009
Accuracy:23.149% D
HSR:11.822% F
MKV-B Suppressed
D-
Kills:1,201
Deaths:971
KDR:1.237
Accuracy:24.217% D-
HSR:14.738% D*
PDW-16 Hailstorm
C++
Kills:1,194
Deaths:893
KDR:1.337
Accuracy:27.592% C++
HSR:12.898% D
SMG-46 Armistice
C--
Kills:1,179
Deaths:1,099
KDR:1.073
Accuracy:26.002% C--
HSR:10.517% D*
T5 AMC
D
Kills:1,172
Deaths:890
KDR:1.317
Accuracy:22.694% D
HSR:14.676% D*
SMG-46AE Armistice
C+
Kills:1,161
Deaths:827
KDR:1.404
Accuracy:32.216% C+
HSR:12.317% F
HC1 Cougar
D-
Kills:1,160
Deaths:652
KDR:1.779
Accuracy:22.820% D-
HSR:18.017% D--
NS-7 PDW
D-
Kills:1,145
Deaths:1,122
KDR:1.021
Accuracy:23.789% D-
HSR:8.297% D**
NS-11C
C++
Kills:961
Deaths:828
KDR:1.161
Accuracy:27.618% C++
HSR:15.193% D--
TRAC-Shot
D
Kills:758
Deaths:854
KDR:0.888
Accuracy:22.055% D*
HSR:15.963% D
FA1 Barrage
B*
Kills:748
Deaths:734
KDR:1.019
Accuracy:53.033% B*
HSR:9.759% D*
MKV Suppressed
B++
Kills:321
Deaths:213
KDR:1.507
Accuracy:31.540% B++
HSR:19.938% C
MG-S1 Jackal
C**
Kills:314
Deaths:457
KDR:0.687
Accuracy:31.432% C**
HSR:10.510% F
NSX Tengu
B*
Kills:175
Deaths:122
KDR:1.434
Accuracy:45.716% B*
HSR:19.429% D
NS Baron G5
C
Kills:161
Deaths:179
KDR:0.899
Accuracy:39.686% D-
HSR:13.665% C
NS Baron G5AE
C+
Kills:147
Deaths:162
KDR:0.907
Accuracy:40.170% D*
HSR:17.007% C+
TRAC-5
C+
Kills:141
Deaths:97
KDR:1.454
Accuracy:23.970% C+
HSR:19.149% C
NS-66 Punisher
C+
Kills:120
Deaths:214
KDR:0.561
Accuracy:27.554% C+
HSR:23.333% D
Shuriken
C
Kills:77
Deaths:66
KDR:1.167
Accuracy:28.964% C
HSR:10.390% D**
TRS-12 Uppercut
D
Kills:61
Deaths:115
KDR:0.530
Accuracy:38.302% F-
HSR:11.475% D
NSX "Networked" Tengu
B+
Kills:58
Deaths:97
KDR:0.598
Accuracy:44.901% B+
HSR:18.966% D--
Kills:18,055
Deaths (as Light Assault):15,674
Deaths (to Light Assaults):9,441
KDR:1.15191
Kill Difference:2,381
Playtime:476.618 hours
Usage:10%
Score:8.832m
Score/min:309
Accuracy (listed only):30.801%
HSR (listed only):14.497%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Cycler TRV
D--
Kills:2,216
Deaths:1,708
KDR:1.297
Accuracy:21.351% D--
HSR:16.155% D--
TAR
D*
Kills:1,850
Deaths:1,626
KDR:1.138
Accuracy:20.990% D*
HSR:11.405% F
TAR-AE
D-
Kills:1,616
Deaths:1,126
KDR:1.435
Accuracy:25.693% D-
HSR:21.968% D*
MKV-B Suppressed
D-
Kills:1,201
Deaths:971
KDR:1.237
Accuracy:24.217% D-
HSR:14.738% D*
PDW-16 Hailstorm
C++
Kills:1,194
Deaths:893
KDR:1.337
Accuracy:27.592% C++
HSR:12.898% D
SMG-46 Armistice
C--
Kills:1,179
Deaths:1,099
KDR:1.073
Accuracy:26.002% C--
HSR:10.517% D*
T1S Cycler
D
Kills:1,162
Deaths:845
KDR:1.375
Accuracy:22.957% D
HSR:13.942% D*
SMG-46AE Armistice
C+
Kills:1,161
Deaths:827
KDR:1.404
Accuracy:32.216% C+
HSR:12.317% F
TORQ-9
D**
Kills:1,152
Deaths:801
KDR:1.438
Accuracy:19.971% D**
HSR:11.198% F-
SABR-13
D--
Kills:1,146
Deaths:588
KDR:1.949
Accuracy:23.691% D--
HSR:19.546% D*
NS-7 PDW
D-
Kills:1,145
Deaths:1,122
KDR:1.021
Accuracy:23.789% D-
HSR:8.297% D**
FA1 Barrage
B*
Kills:748
Deaths:734
KDR:1.019
Accuracy:53.033% B*
HSR:9.759% D*
MKV Suppressed
B++
Kills:321
Deaths:213
KDR:1.507
Accuracy:31.540% B++
HSR:19.938% C
MG-S1 Jackal
C**
Kills:314
Deaths:457
KDR:0.687
Accuracy:31.432% C**
HSR:10.510% F
NS-11A
D-
Kills:222
Deaths:206
KDR:1.078
Accuracy:22.865% D-
HSR:11.712% F
NSX Tengu
B*
Kills:175
Deaths:122
KDR:1.434
Accuracy:45.716% B*
HSR:19.429% D
NS Baron G5
C
Kills:161
Deaths:179
KDR:0.899
Accuracy:39.686% D-
HSR:13.665% C
NS Baron G5AE
C+
Kills:147
Deaths:162
KDR:0.907
Accuracy:40.170% D*
HSR:17.007% C+
NS-66 Punisher
C+
Kills:120
Deaths:214
KDR:0.561
Accuracy:27.554% C+
HSR:23.333% D
T1 Cycler
C--
Kills:85
Deaths:50
KDR:1.700
Accuracy:22.831% C--
HSR:16.471% D*
Shuriken
C
Kills:77
Deaths:66
KDR:1.167
Accuracy:28.964% C
HSR:10.390% D**
TRS-12 Uppercut
D
Kills:61
Deaths:115
KDR:0.530
Accuracy:38.302% F-
HSR:11.475% D
NSX "Networked" Tengu
B+
Kills:58
Deaths:97
KDR:0.598
Accuracy:44.901% B+
HSR:18.966% D--
Kills:17,511
Deaths (as Combat Medic):14,221
Deaths (to Combat Medics):4,816
KDR:1.23135
Kill Difference:3,290
Playtime:483.025 hours
Usage:10%
Score:12.439m
Score/min:429
Accuracy (listed only):30.237%
HSR (listed only):14.593%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MKV-B Suppressed
D-
Kills:1,201
Deaths:971
KDR:1.237
Accuracy:24.217% D-
HSR:14.738% D*
PDW-16 Hailstorm
C++
Kills:1,194
Deaths:893
KDR:1.337
Accuracy:27.592% C++
HSR:12.898% D
RAMS .50M
C*
Kills:1,188
Deaths:222
KDR:5.351
Accuracy:42.703% C++
HSR:81.061% C*
SMG-46 Armistice
C--
Kills:1,179
Deaths:1,099
KDR:1.073
Accuracy:26.002% C--
HSR:10.517% D*
RAMS-AE .50M
B*
Kills:1,162
Deaths:167
KDR:6.958
Accuracy:46.020% B
HSR:86.575% B*
SMG-46AE Armistice
C+
Kills:1,161
Deaths:827
KDR:1.404
Accuracy:32.216% C+
HSR:12.317% F
NS-7 PDW
D-
Kills:1,145
Deaths:1,122
KDR:1.021
Accuracy:23.789% D-
HSR:8.297% D**
TSAR-42
B+
Kills:886
Deaths:294
KDR:3.014
Accuracy:46.003% B+
HSR:69.752% C
NS-44 Commissioner
B+
Kills:635
Deaths:697
KDR:0.911
Accuracy:45.089% B+
HSR:17.165% D--
NS-44 Commissioner AE
B+
Kills:359
Deaths:320
KDR:1.122
Accuracy:47.390% B+
HSR:20.334% D--
MKV Suppressed
B++
Kills:321
Deaths:213
KDR:1.507
Accuracy:31.540% B++
HSR:19.938% C
MG-S1 Jackal
C**
Kills:314
Deaths:457
KDR:0.687
Accuracy:31.432% C**
HSR:10.510% F
M77-B
C+
Kills:268
Deaths:77
KDR:3.481
Accuracy:39.057% C+
HSR:77.239% C+
SR-7
C*
Kills:214
Deaths:43
KDR:4.977
Accuracy:37.103% D--
HSR:80.841% C*
Soldier Soaker
A*
Kills:186
Deaths:104
KDR:1.788
Accuracy:55.847% A*
HSR:13.441% C+
SOAS-20
C+
Kills:178
Deaths:116
KDR:1.534
Accuracy:30.275% C+
HSR:19.663% C--
NSX Tengu
B*
Kills:175
Deaths:122
KDR:1.434
Accuracy:45.716% B*
HSR:19.429% D
NS-30 Vandal
C*
Kills:164
Deaths:78
KDR:2.103
Accuracy:37.886% C*
HSR:18.293% D*
NS-66 Punisher
C+
Kills:120
Deaths:214
KDR:0.561
Accuracy:27.554% C+
HSR:23.333% D
TX1 Repeater
C++
Kills:95
Deaths:156
KDR:0.609
Accuracy:27.223% C++
HSR:13.684% D*
TX2 Emperor
A
Kills:93
Deaths:150
KDR:0.620
Accuracy:39.534% A
HSR:11.828% D**
HSR-1
C*
Kills:89
Deaths:49
KDR:1.816
Accuracy:39.111% C*
HSR:22.472% D-
Shuriken
C
Kills:77
Deaths:66
KDR:1.167
Accuracy:28.964% C
HSR:10.390% D**
NSX "Networked" Tengu
B+
Kills:58
Deaths:97
KDR:0.598
Accuracy:44.901% B+
HSR:18.966% D--
NSX "Networked" Tomoe
D-
Kills:51
Deaths:35
KDR:1.457
Accuracy:28.842% D-
HSR:15.686% F*
Kills:12,513
Deaths (as Infiltrator):8,589
Deaths (to Infiltrators):6,505
KDR:1.45686
Kill Difference:3,924
Playtime:397.196 hours
Usage:8%
Score:6.854m
Score/min:288
Accuracy (listed only):36.240%
HSR (listed only):28.375%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
D*
Kills:719
Deaths:222
KDR:3.239
Accuracy:14.048% D*
HSR:15.021% D*
MRC3 Mercy
D
Kills:712
Deaths:222
KDR:3.207
Accuracy:13.935% D*
HSR:19.242% D
M6 Onslaught
D
Kills:372
Deaths:118
KDR:3.153
Accuracy:16.701% D
HSR:13.979% F
M6 Onslaught
C-
Kills:369
Deaths:116
KDR:3.181
Accuracy:16.326% D
HSR:19.512% C-
MR1 Fracture
C**
Kills:338
Deaths:214
KDR:1.579
Accuracy:36.226% C-
HSR:4.438% C**
MR1 Fracture
C+
Kills:273
Deaths:214
KDR:1.276
Accuracy:37.152% C
HSR:3.663% C+
M3 Pounder HEG
A
Kills:214
Deaths:69
KDR:3.101
Accuracy:34.636% D--
HSR:5.140% A
M3 Pounder HEG
D*
Kills:174
Deaths:67
KDR:2.597
Accuracy:34.975% D*
HSR:1.149% D**
NS-10 Burster
D
Kills:140
Deaths:92
KDR:1.522
Accuracy:27.193% D
HSR:1.429% D**
NS-10 Burster
D
Kills:126
Deaths:92
KDR:1.370
Accuracy:27.298% D
HSR:0.794% D**
Kills:3,437
Deaths (as MAX Suit):713
Deaths (to MAX Suits):2,737
KDR:4.82048
Kill Difference:2,724
Playtime:104.357 hours
Usage:2%
Score:2.447m
Score/min:391
Accuracy (listed only):25.849%
HSR (listed only):8.437%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
C
Kills:3,282
V. Kills:181 N/A
Deaths:373
KDR:8.799
Accuracy:27.381% D
KPH:57.200 C
VKPH:3.200 C
Hellfire Rocket Pods
B
Kills:1,205
V. Kills:259 463%
Deaths:110
KDR:10.955
Accuracy:54.471% C*
KPH:100.400 C
VKPH:21.600 B
M18 Needler
C
Kills:1,154
V. Kills:968 119%
Deaths:496
KDR:2.327
Accuracy:27.058% D--
KPH:11.200 C--
VKPH:9.400 C
M18 Rotary
D
Kills:964
V. Kills:864 111%
Deaths:1,068
KDR:0.903
Accuracy:28.331% D-
KPH:7.800 D-
VKPH:7 D
Tomcat A2AM Pods
C
Kills:168
V. Kills:161 104%
Deaths:18
KDR:9.333
Accuracy:72.692% D--
KPH:45 C--
VKPH:43.100 C
Kills:6,773 (5,400 + 0)
Deaths:2,065
KDR:3.280
VKDR:1.178
Vehicle Kills:2,433
Kill Difference:4,708
Playtime:300.346 hours
Usage:6%
Score:4.031m
Score/min:224
Piloting Accuracy:28.331%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C--
Kills:522
V. Kills:359 145%
Deaths:96
KDR:5.438
Accuracy:29.613% D--
KPH:31.700 D
VKPH:21.800 C--
L105 Zephyr
C+
Kills:424
V. Kills:101 416%
Deaths:80
KDR:5.300
Accuracy:34.622% D*
KPH:43.700 D
VKPH:10.400 C+
CAS30 Tank Buster
C--
Kills:401
V. Kills:372 108%
Deaths:422
KDR:0.950
Accuracy:51.364% C++
KPH:6.200 D
VKPH:5.800 C--
L-30R Vektor
C
Kills:61
V. Kills:29 203%
Deaths:24
KDR:2.542
Accuracy:33.495% D
KPH:7.700 C
VKPH:3.600 C
Kills:1,408 (462 + 946)
Deaths:622
KDR:2.264
VKDR:1.384
Vehicle Kills:861
Kill Difference:786
Playtime:98.474 hours
Usage:2%
Score:1.220m
Score/min:207
Piloting Accuracy:33.495%
Gunner Accuracy:34.622%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B+
Kills:1,398
V. Kills:113 N/A
Deaths:74
KDR:18.892
Accuracy:57.068% B+
KPH:87.300 B+
VKPH:7.100 D
L100 Python AP
C++
Kills:1,324
V. Kills:850 156%
Deaths:136
KDR:9.735
Accuracy:55.280% C
KPH:34.800 C
VKPH:22.300 C++
Skyguard
C++
Kills:740
V. Kills:680 109%
Deaths:185
KDR:4
Accuracy:33.260% C**
KPH:12.300 D
VKPH:11.300 C++
L100 Python HEAT
C
Kills:231
V. Kills:64 355%
Deaths:13
KDR:17.769
Accuracy:50.398% C
KPH:31.500 D
VKPH:8.700 D--
Kills:3,693 (3,693 + 0)
Deaths:408
KDR:9.051
VKDR:4.184
Vehicle Kills:1,707
Kill Difference:3,285
Playtime:121.343 hours
Usage:3%
Score:2.682m
Score/min:368
Driving Accuracy:50.398%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HEAT
B++
Kills:10,764
V. Kills:3,902 276%
Deaths:1,214
KDR:8.867
Accuracy:41.885% C
KPH:43.400 B+
VKPH:15.700 B++
P2-120 AP
B+
Kills:8,379
V. Kills:5,898 142%
Deaths:907
KDR:9.238
Accuracy:45.707% C
KPH:35.700 C
VKPH:25.100 B+
P2-120 HESH
D
Kills:5,315
V. Kills:482 N/A
Deaths:184
KDR:28.886
Accuracy:39.163% D
KPH:46 D
VKPH:4.200 D*
P525 Marauder
B*
Kills:1,119
V. Kills:43 N/A
Deaths:51
KDR:21.941
Accuracy:21.749% C
KPH:117.100 B*
VKPH:4.500 C+
E540 Halberd
C+
Kills:837
V. Kills:489 171%
Deaths:78
KDR:10.731
Accuracy:40.676% D
KPH:25.100 D
VKPH:14.700 C+
G30 Vulcan
C*
Kills:610
V. Kills:413 147%
Deaths:80
KDR:7.625
Accuracy:38.846% B++
KPH:25.700 C+
VKPH:17.400 C*
G40-F Ranger
B+
Kills:63
V. Kills:34 180%
Deaths:3
KDR:21
Accuracy:37.856% B+
KPH:69.800 B+
VKPH:37.700 B+
MR11 Gatekeeper
B*
Kills:60
V. Kills:38 154%
Deaths:12
KDR:5
Accuracy:49.937% B*
KPH:21.400 D
VKPH:13.500 D
Kills:27,147 (24,458 + 2,689)
Deaths:2,529
KDR:10.734
VKDR:4.468
Vehicle Kills:11,299
Kill Difference:24,618
Playtime:668.373 hours
Usage:14%
Score:18.707m
Score/min:466
Driving Accuracy:39.163%
Gunner Accuracy:49.937%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B*
Kills:4,238
V. Kills:174 N/A
Deaths:181
KDR:23.414
Accuracy:29.655% D*
KPH:168.700 B*
VKPH:6.900 C+
E540 Halberd-H
C+
Kills:3,848
V. Kills:2,194 175%
Deaths:373
KDR:10.316
Accuracy:56.950% C
KPH:43.700 C-
VKPH:24.900 C+
G40-F Ranger
B+
Kills:416
V. Kills:237 175%
Deaths:27
KDR:15.407
Accuracy:38.239% B
KPH:42.900 B+
VKPH:24.500 B+
G20 Vulcan-H
C
Kills:317
V. Kills:222 142%
Deaths:67
KDR:4.731
Accuracy:45.172% D
KPH:36.100 D
VKPH:25.300 C
M60-G Bulldog-H
B*
Kills:241
V. Kills:21 N/A
Deaths:4
KDR:60.250
Accuracy:45.360% D-
KPH:129.700 B*
VKPH:11.300 D
M12 Kobalt-H
B++
Kills:146
V. Kills:13 N/A
Deaths:3
KDR:48.667
Accuracy:26.168% B++
KPH:83 D-
VKPH:7.400 B++
M40 Fury-H
C
Kills:55
V. Kills:5 N/A
Deaths:6
KDR:9.167
Accuracy:32.209% D*
KPH:80.800 C
VKPH:7.300 D--
G30 Walker
B
Kills:51
V. Kills:48 104%
Deaths:6
KDR:8.500
Accuracy:32.359% C--
KPH:18.300 D-
VKPH:17.200 B
Kills:9,312 (0 + 9,312)
Deaths:667
KDR:13.961
VKDR:4.369
Vehicle Kills:2,914
Kill Difference:8,645
Playtime:138.629 hours
Usage:3%
Score:4.869m
Score/min:585
Driving Accuracy:N/A%
Gunner Accuracy:32.359%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C-
Kills:738
V. Kills:25 N/A
Deaths:40
KDR:18.450
Accuracy:17.590% C--
KPH:64 C-
VKPH:2.200 D
M40 Fury
A
Kills:592
V. Kills:57 N/A
Deaths:36
KDR:16.444
Accuracy:29.624% D*
KPH:92.600 A
VKPH:8.900 D
M40 Fury
B**
Kills:468
V. Kills:65 N/A
Deaths:27
KDR:17.333
Accuracy:30.854% D--
KPH:81.900 B**
VKPH:11.400 C*
M12 Kobalt
C
Kills:262
V. Kills:11 N/A
Deaths:12
KDR:21.833
Accuracy:21.174% B+
KPH:71.800 C-
VKPH:3 C
M60-G Bulldog
C+
Kills:66
V. Kills:16 388%
Deaths:2
KDR:33
Accuracy:37.649% C
KPH:33.200 C
VKPH:8 C+
M20 Basilisk
C-
Kills:65
V. Kills:24 260%
Deaths:8
KDR:8.125
Accuracy:38.291% C-
KPH:13.600 D-
VKPH:5 D--
G30 Walker
C+
Kills:55
V. Kills:39 138%
Deaths:8
KDR:6.875
Accuracy:27.005% D-
KPH:17.700 C
VKPH:12.500 C+
M20 Basilisk
C
Kills:53
V. Kills:21 241%
Deaths:5
KDR:10.600
Accuracy:34.112% D--
KPH:21.900 C
VKPH:8.700 C
M60-G Bulldog
N/A
Kills:50
V. Kills:8 N/A
Deaths:2
KDR:25
Accuracy:39.588% N/A
KPH:46.600 N/A
VKPH:7.400 N/A
Kills:2,349 (0 + 2,349)
Deaths:140
KDR:16.779
VKDR:1.900
Vehicle Kills:266
Kill Difference:2,209
Playtime:40.657 hours
Usage:1%
Score:1.042m
Score/min:427
Driving Accuracy:N/A%
Gunner Accuracy:39.588%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D
Kills:63
V. Kills:24 252%
Deaths:87
KDR:0.724
Accuracy:50.815% C
KPH:8 D--
VKPH:3.100 D
Kills:63 (63 + 0)
Deaths:87
KDR:0.724
VKDR:0.276
Vehicle Kills:24
Kill Difference:24
Playtime:7.851 hours
Usage:0%
Score:0.048m
Score/min:103
Driving Accuracy:50.815%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
B+
Kills:54
V. Kills:27 193%
Deaths:6
KDR:9
Accuracy:34.950% D
KPH:36.200 B+
VKPH:18.100 B+
Kills:54 (0 + 54)
Deaths:6
KDR:9
VKDR:4.500
Vehicle Kills:27
Kill Difference:48
Playtime:1.491 hours
Usage:0%
Score:0.048m
Score/min:531
Piloting Accuracy:N/A%
Gunner Accuracy:34.950%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 HEAT 14,66610,7641,2148.867C++6.3941.885%C1.208%D--43.4B+15.7B++385247.9h5.4B+13B+
P2-120 AP 14,2778,3799079.238C+6.7645.707%C2.005%C35.7C25.1B+619234.6h7C15.4C
P2-120 HESH 5,7975,31518428.886B+26.4139.163%DN/A46D4.2D*295115.6h3.7B+9.5C*
Tank Mine 6,9294,2694339.859M++7.3924.909%D--N/A188.1B**117.2A+257322.7h1.2B**4.8B+
P525 Marauder-H 4,4124,23818123.414B20.9429.655%D*N/A168.8B*6.9C+64925.1h5.9B+20C+
E540 Halberd-H 6,0423,84837310.316C7.8456.95%CN/A43.7C-24.9C+52988h5.9C+10.4C+
M14 Banshee 3,4633,2823738.799C+6.3327.381%DN/A57.2C3.2C23457.4h16B+58.5C*
LC3 Jaguar 3,0072,9482,3661.246C1.2326.246%C+16.893%D-17.7DN/A88166.4h12.7C+48.2C+
MSW-R 2,9682,9312,0401.437C1.0422.578%D19.652%D*28.8D-N/A115101.7h11.9C52.9C
Claymore 2,7972,79515418.149B**15.6835.644%C*N/A207B*N/A89013.5h1.1B*3.2B+
Cycler TRV 2,2402,2161,7081.297C1.1821.351%D--16.155%D--30.1DN/A12773.5h11.5C*53.8C
Frag Grenade 2,1412,12212122N/A2,119.5352.641%B+N/A1010.5A+9C--43302.1h2.1A4.1B**
TAR 1,8541,8501,6261.138C1.3420.99%D*11.405%F22.3DN/A8882.9h12.1C+57.4C-
C-4 2,0041,7038052.116C++0.3620.774%D--N/A145.6B+25.7C139411.7h1B*4.7C++
TAR-AE 1,6241,6161,1261.435C1.0425.693%D-21.968%D*34.5D--N/A9546.8h11.3C43.9C-
Sticky Grenade 1,5321,52211522N/A1,519.5358.075%B+N/A1522B*10C--84261h1.4B++2.4B+
TRAC-5 S 1,5191,5081,3831.09C+1.3824.752%C+8.488%D*14.4DN/A65104.8h10.9C*44.1C*
L100 Python HESH 1,5111,3987418.892C++16.4257.068%B+1.073%C+87.4B+7.1D45016h2.5B+4.3B++
TMG-50 1,3971,3838431.641C+0.8320.415%D17.137%D*22.9D-N/A12360.3h10.7C+52.6C
LC2 Lynx 1,3621,3451,3331.009C1.4623.149%D11.822%F10.6D--N/A61126.4h15.5D66.8C
L100 Python AP 2,1741,3241369.735C+7.2655.28%C1.813%C+34.8C22.3C++38638.1h5C++9.1C++
M12 Kobalt 1,2951,2482648C+45.5321.755%C+18.43%C+123.6C+4.7C+36810.1h15.8C+72.6C++
T9 CARV 1,2221,2157731.572C+0.9021.087%C16.626%D*31.6C--N/A21238.4h11.8C++55.9C++
Hellfire Rocket Pods 1,4641,20511010.955C+8.4854.471%C*1.079%B+100.4C21.6B98412h19.1C+35C++
MKV-B Suppressed 1,2061,2019711.237C--1.2424.217%D-14.738%D*16.1D*N/A4074.4h11.7C*48.2C+
T7 Mini-Chaingun 1,2171,1997111.686C**0.7920.583%C++13.094%C52.1C+N/A21323h11.2B+54.2B+
PDW-16 Hailstorm 1,1971,1948931.337C+1.1427.592%C++12.898%D24.9DN/A10448h12.1B+43.7B
RAMS .50M 1,1911,1882225.351B2.8842.703%C++81.061%C*31.5CN/A11337.7h1.9C**4.4B
SMG-46 Armistice 1,1881,1791,0991.073C1.4026.002%C--10.517%D*15.3D--N/A7377.3h14.1C54.4C+
NS-15M1 1,1771,1727311.603C0.8725.461%C+17.406%D--36.5DN/A11132.1h10.8C*42.3C*
T5 AMC 1,1861,1728901.317C++1.1622.694%D14.676%D*11.6D-N/A92101h12.9C++57.1C+
T7 Mini-Chaingun AE 1,1831,1707141.639C+0.8322.097%C++12.735%D57.6CN/A14720.3h11.3B51.3C**
NS-15M AE 1,1721,1656031.932C0.5427.749%C+22.318%D--47.6DN/A11624.5h10.9C+39.3C+
RAMS-AE .50M 1,1621,1621676.958B+4.4846.02%B86.575%B*36.8D-N/A9831.6h1.7B3.7B+
T1S Cycler 1,1651,1628451.375C+1.1022.957%D13.942%D*30.8C-N/A15537.7h11.5C++50.2C+
SMG-46AE Armistice 1,1631,1618271.404C--1.0732.216%C+12.317%F41D-N/A10428.3h11.2C**34.8C**
HC1 Cougar 1,1781,1606521.779C*0.6922.82%D-18.017%D--25.2DN/A15946h9.9B+43.6C+
T9 CARV-S 1,1611,1576191.869C+0.6019.59%D--17.459%D*28.6D--N/A11540.5h10.9C*55.5C
M18 Needler 2,1221,1544962.327C0.1527.058%D--N/A11.2C--9.4C168103.4h107.7C*398.1C+
TORQ-9 1,1561,1528011.438C+1.0419.971%D**11.198%F-28.2DN/A14340.8h13.3C++66.6D
SABR-13 1,1541,1465881.949C+0.5223.691%D--19.546%D*34.4C--N/A11533.3h9.6B+40.5C+
NS-7 PDW 1,1631,1451,1221.02C1.4523.789%D-8.297%D**16.6D-N/A8868.9h13.7C+57.6C
P525 Marauder 1,1621,1195121.941C+19.4721.749%C1.072%D116.6B*4.5C+5699.6h6.4C+29.4C+
C-4 ARX 1,3351,0444782.184C+0.2918.769%D**N/A121.4C+33.8C+7308.6h1B+5.2C
M18 Rotary 1,8289641,0680.903D1.5728.331%D-1.971%C++7.8D-7D168123.8h147.9C-522D
NS-11C 9749618281.161C1.3127.618%C++15.193%D--22.8DN/A8242.2h12.6C++45.8C*
TSAR-42 8898862943.014C+0.5446.003%B+69.752%C29D-N/A9830.5h1.9B4.2B+
MG-H1 Watchman 8698646331.365C1.1124.069%C--18.403%D**29.2D--N/A8429.6h14.6C60.8C
E540 Halberd 1,3268377810.731C++8.2640.676%D2.151%C-25.1D14.7C+56333.3h5.8C14.3C
Orbital Strike Uplink 1,0507811781N/A778.53911.842%UN/A2603.3U896.7U110210.3h0.9T*0.1T*
MANA Anti-Vehicle Turret 1,3407731814.271B*1.8053.203%C4.657%C**49.6B+36.3C*83715.6h6.4B12.1B+
TRAC-Shot 7677588540.888C1.5922.055%D*15.963%D9D*N/A3284.5h11.6C52.5D
FA1 Barrage 7597487341.019C+1.4553.033%B*9.759%D*14.8D-N/A10450.4h6.8F12.8C
Skyguard 1,4207401854C+1.5333.26%C**1.216%D12.4D11.4C++32959.9h140.3C421.7C+
M12 Kobalt 7637384018.45C15.9817.59%C--16.802%C--64.2C-2.2D26811.5h16.8C+95.5C+
MRC3 Mercy 7247192223.239C++0.7714.048%D*15.021%D*27.4DN/A19426.2h16.9B120.2C
MRC3 Mercy 7197122223.207C++0.7313.935%D*19.242%D30.3C--N/A20523.5h16.5B+118.5C
NS Decimator 1,0016594361.511C+0.9654.805%D--N/A30.7D15.9C35921.5h4.6C8.4C--
NS-44 Commissioner 6396356970.911C1.5645.089%B+17.165%D--21D-N/A8130.3h3.3C*7.3B+
G30 Vulcan 1,023610807.625C++5.1538.846%B++N/A25.7C+17.4C*46623.7h77.2C**198.8B+
M40 Fury 6495923616.444B+13.9729.624%D*1.689%C++92.5A8.9D5906.4h9.2B+31.2C**
C150 Dalton 881522965.438D2.9629.613%D--N/A31.6D21.8C--53116.5h4C+13.5D-
M40 Fury 5334682717.333B+14.8630.854%D--N/A82.1B**11.4C*6265.7h9.5B++30.8C**
L105 Zephyr 525424805.3D2.8334.622%D*N/A43.7D10.4C+3659.7h6.1C+17.5C
G40-F Ranger 6534162715.407B*12.9338.239%BN/A42.9B+24.4B+3999.7h65C**170.1B+
CAS30 Tank Buster 7734014220.95C--1.5251.364%C++N/A6.2D5.8C--11564.3h49.2C*95.8C**
M6 Onslaught 3743721183.153C*0.6816.701%D13.979%F40.4C+N/A2049.2h15.8B+94.8C++
M6 Onslaught 3693691163.181C*0.7116.326%D19.512%C-41.5C+N/A2278.9h15.2B+93.4C++
NS-44 Commissioner AE 3643593201.122C1.3547.39%B+20.334%D--29.4D--N/A8312.2h3.3C+6.9C**
MR1 Fracture 4333382141.579B++0.8936.226%C-4.438%C**14.2B+4D-14723.8h28B*77.4B+
T2 Striker 6603292501.316B++1.1649.228%CN/A11C11.1C+35829.8h28.6B++58.1B+
MKV Suppressed 3213212131.507C+0.9731.54%B++19.938%C41.2CN/A1517.8h10.4B+32.9B++
G20 Vulcan-H 539317674.731C2.2645.172%D1.577%D-36D25.2C10438.8h95.9C+212.2C
MG-S1 Jackal 3223144570.687D1.7931.432%C**10.51%F8D*N/A3139.4h11.9C38C++
M40 Fury 3443081225.667C*23.1941.6%D**N/A118.5B++13.8D4292.6h10.3B+24.8C*
MR1 Fracture 3662732141.276B+1.2037.152%C3.663%C+11.5C*3.9D-13423.8h35.3B++95B+
M77-B 268268773.481B1.0139.057%C+77.239%C+27.9C--N/A1659.6h2.3C+5.9C+
NSX "Networked" Naginata 2722671661.608C-0.8724.141%D-26.217%D*41.7D--N/A1146.4h11.3C46.6D
M12 Kobalt 2732621221.833C+19.3621.174%B+21.756%B+72.8C-3.1C2953.6h16.4C+77.5C**
ML-7 4122521441.75B*0.7256.198%C-2.778%C++25.7C16.3C+6809.8h5.9C++10.5C++
M60-G Bulldog-H 262241460.25S57.7845.36%D-N/A126.8B*11.1D4551.9h4.5B+10C+
L100 Python HEAT 2952311317.769A+15.3050.398%CN/A31.6D8.8D--4187.3h4.4B+8.7B+
NS-11A 2252222061.078C-1.4022.865%D-11.712%F27.4DN/A1468.1h12.9C+56.2C
M3 Pounder HEG 238214693.101B+0.6334.636%D--5.14%A33.4B*3.8C+3586.4h14.6C*42.1C+
SR-7 214214434.977C*2.5037.103%D--80.841%C*21.4D--N/A9910h2.1C+5.7C
Spear Anti-Vehicle Phalanx Turret 2841911611.938C*9.4653.113%B+1.571%D*59.7B29.1C*12843.2h6.4B+12B++
Soldier Soaker 1861861041.788C*0.6955.847%A*13.441%C+38.8DN/A1264.8h5.5B+9.8B**
M60-G Bulldog 203183536.6C++34.1348.302%DN/A122B++13.3C-4691.5h5.5C++11.4C+
SOAS-20 1781781161.534C0.9430.275%C+19.663%C--28.3DN/A1236.3h10.3C*34B+
NSX Tengu 1751751221.434C1.0445.716%B*19.429%D41.7C-N/A1064.2h9.8B+21.5B+
M3 Pounder HEG 189174672.597C++0.1234.975%D*1.149%D**29B+2.5D--2826h17.7C+50.5C--
NSX-P Naginata 172168891.888C+0.5923.537%D20.833%D**56C-1.3C1733h11.8C+50.1C+
Tomcat A2AM Pods 329168189.333C+6.8672.692%D--N/A45.4C--43.5C+10063.7h9C12.4D
NS-30 Vandal 164164782.103C+0.3737.886%C*18.293%D*39DN/A1224.2h4.3B++11.3B+
MANA Anti-Personnel Turret 168164433.814N/A1.3417.085%UN/A1640U40U7474700.1h24T*140.7T*
NS Baron G5 1631611790.899D1.5739.686%D-13.665%C15.3D*N/A4910.5h3.6B++9.1C+
NS Baron G5AE 1491471620.907D1.5740.17%D*17.007%C+17.5D*N/A528.4h3.5B++8.8C+
M12 Kobalt-H 159146348.667B**46.1926.168%B++16.438%C81.1D-7.2B+11631.8h31.6T*120.6D*
TRAC-5 142141971.454B+1.0223.97%C+19.149%C12.4DN/A30111.4h13C++54.2C++
NS-10 Burster 244140921.522C*0.9527.193%D1.429%D**3.9D-2.9D13836.2h182.7D671.7D
NS-10 Burster 237126921.37C+1.1027.298%DN/A3.8D-3.4C--13832.8h188.9D692D
ASP-30 Grounder 245122751.627B+0.8564.418%C+N/A7.5D7.6C22816.2h8.8C-13.7C
NS-66 Punisher 1251202140.561D1.9127.554%C+23.333%D14.1D-N/A508.5h14.3D-52C-
M9 SKEP Launcher 223111761.461B++1.0176.091%B*N/A11.9C12C+3199.3h11.2D--14.7D
Anti-Vehicle Grenade 1221091109N/A106.5348.5%C-N/A363.3C43.3D32210.3h4.4B+9.2C**
The Slasher 10810514,6950.007D--2.4721.047%D--1.905%D--0.1DN/A1797.7h1.7B++8.2C+
TX1 Repeater 97951560.609C1.8627.223%C++13.684%D*7.4D*N/A11712.9h14.7D53.9C+
TX2 Emperor 95931500.62C--1.8539.534%A11.828%D**13.7D--N/A606.8h7.5B+18.9B++
HSR-1 9089491.816C0.6639.111%C*22.472%D-27.8D-N/A1033.2h5.8D14.9C+
M20 Drake 14188329.333B**26.8624.908%F1.136%D**14.2D--8.5D--1336.2h73.9C+296.5D
Rocklet Rifle 16786283.071M0.6054.768%C++N/A50.6A+47.6A++7071.7h16.6A++30.4A
T1 Cycler 8685501.7C++0.7722.831%C--16.471%D*20.2DN/A5824.2h13.6C59.5C+
Shuriken 7777661.167C--1.3128.964%C10.39%D**28.5D--N/A942.7h11.8B+40.6B
G40-F Ranger 11371171A68.5335.558%CN/A44.4D26.3D4401.6h77.1D*216.9D
Aspis Anti-Aircraft Phalanx Turret 13771710.143A7.6733.061%B+N/A15.8C**14.7C++5614.5h107.2A324.3B*
Xiphos Anti-Personnel Phalanx Tower 7170170C67.5329.759%CN/A350C*5D-14490.2h3.9B++13.1B+
M60-G Bulldog 8266233A*30.5337.649%C1.515%D33C8C+3822h6.7C+17.8C++
M20 Basilisk 896588.125B+5.6538.291%C-4.615%D13.5D-5D--3764.8h79.7C**208.1C++
G40-F Ranger 9763321B+18.5337.856%B+N/A70B+37.8B+7500.9h62.7C++165.5B
M40 Fury-F 8763870.724D1.7550.815%CN/A8D--3D1037.9h10.9C++21.4C++
TRS-12 Uppercut 61611150.53D1.9438.302%F-11.475%D9D*N/A976.8h3.6F-9.5F-
L-30R Vektor 9061242.542C+0.0733.495%DN/A7.6C-3.6C798h49.9B+149C*
MR11 Gatekeeper 9860125C2.5349.937%B*N/A21.4D13.6D4212.8h59.5D119.1C+
NSX "Networked" Tengu 5858970.598D*1.8844.901%B+18.966%D--18.1D*N/A543.2h13.7D*30.6C
G30 Walker 945586.875C+4.4027.005%D-5.455%B+17.7C12.6C+4493.1h162B++600C++
M40 Fury-H 605569.167C-6.6932.209%D*1.818%B**78.6C-7.1D--11420.7h8.9C++27.5D-
M20 Wyvern 815469B++6.5334.95%D1.852%D-36B+18B+5311.5h42.8B*122.6B++
M20 Basilisk 7453510.6A8.1334.112%D--3.774%D-22.1C8.8C4742.4h61.7B**181B+
NSX "Networked" Tomoe 5151351.457D1.0228.842%D-15.686%F*46.4D-N/A1161.1h14.1D48.7D
G30 Walker 995168.5D6.0332.359%C--1.961%D--18.2D-17.1B5992.8h201C--621C
M60-A Bulldog 6151510.2C7.7349.803%C+1.961%C21.3D4.2C1592.4h7.4D--14.9C
M60-G Bulldog 5850225B++22.5339.588%C2%C+45.5C-7.3D7021.1h6.5C16.5C+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon263,0102.6h
Anti-Vehicle MANA Turret251,6344h
Nano-Armor Kit7931,050,53395.9h
AE Nano-Armor Kit672561,81537.8h
Repair Module43500.8h
Turret AI Module22960.8h
Structure Shield Module01680.5h
Skywall Shield Emitter31880.6h
Rampart Wall11191.1h
Sunderer Garage1660.8h
Nanite Revive Grenade01,8560.5h
Medical Applicator616231,07821.2h
Blast Wall21340.8h
Cortium Silo11650.6h
Motion Spotter72,1451h
Restoration Kit203700.6h
Welding Device112,8562h
Xiphos Anti-Personnel Tower01310.4h
Hoplon Anti-Aircraft Phalanx Tower01680.5h
Spear Anti-Vehicle Tower01080.4h
Spitfire Auto-Turret926,1537h
WLT-Mandible Mining Laser12946,811101.9h
Ammunition Package467,1595.4h
Recon Detection Device14811,05421.2h
Smoke Grenade01460h
Shield Recharging Field343,2151.1h
Medical Kit4124,0605.4h
Anti-Infantry MANA Turret104552.1h
Pain Spire01740.7h
M4-F Pillager1500.1h
Solid Wall11150.9h
Elysium Spawn Tube1930.4h
WLT-Howler Mining Laser43,6041.4h
Nano-Repair Grenade02,4830.7h
Router11940.3h
Flail Targeting Dart2520.7h
Snowman Soldier83370.4h
Orbital Strike Target Designator701873.5h
Vehicle Gate11501.1h

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