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Lt. General Grouchy Eudict[ECUS] Eudict
TR BR 93

KDR: 2.45

Score: 101.9m

Last Seen: Mar 25th, 2019 10:32 PM
- OFFLINE - 2766.1 hour(s)

Prestige 1, Battle Rank 93 - Terran Republic on Emerald
Level Progress (to 94): 30%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS P2-120 HEAT P2-120 AP P2-120 HESH P525 Marauder-H Tank Mine Claymore MSW-R E540 Halberd-H
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $521,667 MLG Score: 417
Fun Score: N/A
Cheeseburgers Flipped: 779TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.693%15.699%37234118031,5571.608080.843

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.484%0.495B+-0.786D--1.164D*HEAD + (~3.85)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
49.30.338C**11.70.181C++37.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.15%1.083%282412104,708170625082.75967188%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.692%-0.865D---0.467D0.224

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
216-0.338C-63-0.188C153

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.532%1.337%13346120826,6262691114589.89446232%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.062%-0.238C-0.788D-0.675

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
23.90.381C**9.20.265C*14.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.332%2.208%54915119911,592246135894.70837323%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.99%-0.264C-0.553D0.072

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
410.657B+13.70.657B+27.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.652%79.816%549512093,364163552.05749

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.087%1.303A0.827B++0.173

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.567B+1.90.412B2.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
53.163%9.434%549212127421519100.488479

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.77%0.965B*-1.027D*0.257

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.90.022C+6.9-0.41C--6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
101.9m431.5%439 (26.3k)392 (23.5k)2.4512113,10146,1413.0093693 (93)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1214298821.784%8.469%18405:3736

10% Combat Medic55% Engineer11% Heavy Assault8% Infiltrator10% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 25th, 2012 3:49 PMJun 6th, 2015 12:12 AMApr 23rd, 2019 5:39 PM (86d) (PST)Mar 25th, 2019 10:42 PM (115d) (PST)Mar 25th, 2019 6:32 PM (115d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6821145680.4350.1780.0372.2850.094417

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
40,9456,84934,09626112137623,536

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4329.8h/180.4d 25,754 9,578 33,090 593.7k 5,117 12,158 24,498 177.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
C+
Kills:2,365
Deaths:1,610
KDR:1.469
Accuracy:22.302% C+
HSR:19.324% D
TMG-50
C+
Kills:1,383
Deaths:843
KDR:1.641
Accuracy:20.415% C+
HSR:17.137% D--
T9 CARV
B
Kills:1,191
Deaths:747
KDR:1.594
Accuracy:21.064% B
HSR:16.709% D--
NS-15M1
B+
Kills:1,172
Deaths:731
KDR:1.603
Accuracy:25.461% B+
HSR:17.406% D
NS-15M AE
B+
Kills:1,165
Deaths:603
KDR:1.932
Accuracy:27.749% B+
HSR:22.318% D
T9 CARV-S
C-
Kills:1,157
Deaths:619
KDR:1.869
Accuracy:19.590% C-
HSR:17.459% D--
MG-H1 Watchman
B
Kills:764
Deaths:522
KDR:1.464
Accuracy:24.855% B
HSR:17.932% D--
Kills:9,197
Deaths (as Heavy Assault):5,675
Deaths (to Heavy Assaults):11,963
KDR:1.62062
Kill Difference:3,522
Playtime:488.844 hours
Usage:11%
Score:7.971m
Score/min:272
Accuracy (listed only):23.062%
HSR (listed only):18.326%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
B+
Kills:1,949
Deaths:1,229
KDR:1.586
Accuracy:25.748% B+
HSR:16.060% D
TRAC-5 S
B+
Kills:1,508
Deaths:1,382
KDR:1.091
Accuracy:24.754% B+
HSR:8.488% D**
LC2 Lynx
C+
Kills:1,319
Deaths:1,316
KDR:1.002
Accuracy:23.144% C+
HSR:11.600% F
T5 AMC
C+
Kills:1,172
Deaths:890
KDR:1.317
Accuracy:22.694% C+
HSR:14.676% D--
HC1 Cougar
C
Kills:1,160
Deaths:652
KDR:1.779
Accuracy:22.820% C
HSR:18.017% D
NS-11C
B++
Kills:938
Deaths:699
KDR:1.342
Accuracy:27.732% B++
HSR:15.352% D
TRAC-Shot
C--
Kills:742
Deaths:830
KDR:0.894
Accuracy:22.037% D-
HSR:16.038% C--
FA1 Barrage
A+
Kills:684
Deaths:675
KDR:1.013
Accuracy:54.129% A+
HSR:9.357% D*
TRAC-5
B+
Kills:139
Deaths:96
KDR:1.448
Accuracy:23.729% B+
HSR:18.705% C+
NS Baron G5AE
C*
Kills:95
Deaths:103
KDR:0.922
Accuracy:39.931% D
HSR:16.842% C*
NS Baron G5
C
Kills:66
Deaths:67
KDR:0.985
Accuracy:40.909% C
HSR:9.091% D*
TRS-12 Uppercut
D-
Kills:58
Deaths:109
KDR:0.532
Accuracy:37.809% F
HSR:10.345% D-
Kills:9,830
Deaths (as Engineer):8,048
Deaths (to Engineers):12,292
KDR:1.22142
Kill Difference:1,782
Playtime:2,396.521 hours
Usage:55%
Score:66.476m
Score/min:462
Accuracy (listed only):30.453%
HSR (listed only):13.714%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
B+
Kills:1,949
Deaths:1,229
KDR:1.586
Accuracy:25.748% B+
HSR:16.060% D
TRAC-5 S
B+
Kills:1,508
Deaths:1,382
KDR:1.091
Accuracy:24.754% B+
HSR:8.488% D**
LC2 Lynx
C+
Kills:1,319
Deaths:1,316
KDR:1.002
Accuracy:23.144% C+
HSR:11.600% F
MKV-B Suppressed
C
Kills:1,200
Deaths:970
KDR:1.237
Accuracy:24.214% C
HSR:14.667% D-
PDW-16 Hailstorm
B++
Kills:1,194
Deaths:893
KDR:1.337
Accuracy:27.592% B++
HSR:12.898% D
SMG-46 Armistice
C+
Kills:1,179
Deaths:1,099
KDR:1.073
Accuracy:26.002% C+
HSR:10.517% D--
T5 AMC
C+
Kills:1,172
Deaths:890
KDR:1.317
Accuracy:22.694% C+
HSR:14.676% D--
SMG-46AE Armistice
B+
Kills:1,161
Deaths:827
KDR:1.404
Accuracy:32.216% B+
HSR:12.317% D*
HC1 Cougar
C
Kills:1,160
Deaths:652
KDR:1.779
Accuracy:22.820% C
HSR:18.017% D
NS-7 PDW
C+
Kills:1,145
Deaths:1,122
KDR:1.021
Accuracy:23.789% C+
HSR:8.297% F
NS-11C
B++
Kills:938
Deaths:699
KDR:1.342
Accuracy:27.732% B++
HSR:15.352% D
TRAC-Shot
C--
Kills:742
Deaths:830
KDR:0.894
Accuracy:22.037% D-
HSR:16.038% C--
FA1 Barrage
A+
Kills:684
Deaths:675
KDR:1.013
Accuracy:54.129% A+
HSR:9.357% D*
MKV Suppressed
B**
Kills:321
Deaths:213
KDR:1.507
Accuracy:31.540% B**
HSR:19.938% C++
MG-S1 Jackal
B*
Kills:240
Deaths:245
KDR:0.980
Accuracy:31.081% B*
HSR:11.250% D*
NSX Tengu
A
Kills:175
Deaths:122
KDR:1.434
Accuracy:45.716% A
HSR:19.429% C
TRAC-5
B+
Kills:139
Deaths:96
KDR:1.448
Accuracy:23.729% B+
HSR:18.705% C+
NS Baron G5AE
C*
Kills:95
Deaths:103
KDR:0.922
Accuracy:39.931% D
HSR:16.842% C*
NS Baron G5
C
Kills:66
Deaths:67
KDR:0.985
Accuracy:40.909% C
HSR:9.091% D*
TRS-12 Uppercut
D-
Kills:58
Deaths:109
KDR:0.532
Accuracy:37.809% F
HSR:10.345% D-
Kills:16,445
Deaths (as Light Assault):13,539
Deaths (to Light Assaults):8,439
KDR:1.21464
Kill Difference:2,906
Playtime:427.613 hours
Usage:10%
Score:8.063m
Score/min:314
Accuracy (listed only):30.379%
HSR (listed only):13.694%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
D
Kills:1,850
Deaths:1,626
KDR:1.138
Accuracy:20.990% D
HSR:11.405% D**
TAR-AE
C
Kills:1,559
Deaths:1,053
KDR:1.481
Accuracy:25.750% C
HSR:22.322% C--
MKV-B Suppressed
C
Kills:1,200
Deaths:970
KDR:1.237
Accuracy:24.214% C
HSR:14.667% D-
PDW-16 Hailstorm
B++
Kills:1,194
Deaths:893
KDR:1.337
Accuracy:27.592% B++
HSR:12.898% D
SMG-46 Armistice
C+
Kills:1,179
Deaths:1,099
KDR:1.073
Accuracy:26.002% C+
HSR:10.517% D--
SMG-46AE Armistice
B+
Kills:1,161
Deaths:827
KDR:1.404
Accuracy:32.216% B+
HSR:12.317% D*
T1S Cycler
C
Kills:1,160
Deaths:836
KDR:1.388
Accuracy:22.932% C
HSR:13.879% D--
Cycler TRV
D
Kills:1,159
Deaths:713
KDR:1.626
Accuracy:19.291% D
HSR:13.287% D--
TORQ-9
D--
Kills:1,152
Deaths:801
KDR:1.438
Accuracy:19.971% D--
HSR:11.198% F-
SABR-13
C--
Kills:1,146
Deaths:588
KDR:1.949
Accuracy:23.691% C--
HSR:19.546% D-
NS-7 PDW
C+
Kills:1,145
Deaths:1,122
KDR:1.021
Accuracy:23.789% C+
HSR:8.297% F
FA1 Barrage
A+
Kills:684
Deaths:675
KDR:1.013
Accuracy:54.129% A+
HSR:9.357% D*
MKV Suppressed
B**
Kills:321
Deaths:213
KDR:1.507
Accuracy:31.540% B**
HSR:19.938% C++
MG-S1 Jackal
B*
Kills:240
Deaths:245
KDR:0.980
Accuracy:31.081% B*
HSR:11.250% D*
NS-11A
C
Kills:222
Deaths:206
KDR:1.078
Accuracy:22.865% C
HSR:11.712% D**
NSX Tengu
A
Kills:175
Deaths:122
KDR:1.434
Accuracy:45.716% A
HSR:19.429% C
NS Baron G5AE
C*
Kills:95
Deaths:103
KDR:0.922
Accuracy:39.931% D
HSR:16.842% C*
T1 Cycler
C++
Kills:82
Deaths:49
KDR:1.673
Accuracy:23.019% C++
HSR:15.854% D-
NS Baron G5
C
Kills:66
Deaths:67
KDR:0.985
Accuracy:40.909% C
HSR:9.091% D*
TRS-12 Uppercut
D-
Kills:58
Deaths:109
KDR:0.532
Accuracy:37.809% F
HSR:10.345% D-
Kills:15,848
Deaths (as Combat Medic):12,317
Deaths (to Combat Medics):4,185
KDR:1.28668
Kill Difference:3,531
Playtime:418.852 hours
Usage:10%
Score:10.990m
Score/min:437
Accuracy (listed only):29.672%
HSR (listed only):13.708%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MKV-B Suppressed
C
Kills:1,200
Deaths:970
KDR:1.237
Accuracy:24.214% C
HSR:14.667% D-
PDW-16 Hailstorm
B++
Kills:1,194
Deaths:893
KDR:1.337
Accuracy:27.592% B++
HSR:12.898% D
SMG-46 Armistice
C+
Kills:1,179
Deaths:1,099
KDR:1.073
Accuracy:26.002% C+
HSR:10.517% D--
RAMS-AE .50M
B*
Kills:1,162
Deaths:167
KDR:6.958
Accuracy:46.020% B++
HSR:86.575% B*
SMG-46AE Armistice
B+
Kills:1,161
Deaths:827
KDR:1.404
Accuracy:32.216% B+
HSR:12.317% D*
NS-7 PDW
C+
Kills:1,145
Deaths:1,122
KDR:1.021
Accuracy:23.789% C+
HSR:8.297% F
RAMS .50M
B+
Kills:1,019
Deaths:191
KDR:5.335
Accuracy:42.223% B+
HSR:80.177% C*
TSAR-42
A
Kills:808
Deaths:266
KDR:3.038
Accuracy:46.464% A
HSR:71.040% C**
NS-44 Commissioner
B**
Kills:493
Deaths:549
KDR:0.898
Accuracy:45% B**
HSR:16.227% D-
MKV Suppressed
B**
Kills:321
Deaths:213
KDR:1.507
Accuracy:31.540% B**
HSR:19.938% C++
NS-44 Commissioner AE
B**
Kills:313
Deaths:267
KDR:1.172
Accuracy:48.978% B**
HSR:21.086% C-
MG-S1 Jackal
B*
Kills:240
Deaths:245
KDR:0.980
Accuracy:31.081% B*
HSR:11.250% D*
SR-7
C**
Kills:214
Deaths:43
KDR:4.977
Accuracy:37.103% C--
HSR:80.841% C**
SOAS-20
B+
Kills:178
Deaths:116
KDR:1.534
Accuracy:30.275% B+
HSR:19.663% C
NSX Tengu
A
Kills:175
Deaths:122
KDR:1.434
Accuracy:45.716% A
HSR:19.429% C
NS-30 Vandal
B*
Kills:164
Deaths:78
KDR:2.103
Accuracy:37.886% B*
HSR:18.293% D--
M77-B
C**
Kills:161
Deaths:44
KDR:3.659
Accuracy:38.889% C**
HSR:71.429% D
Soldier Soaker
M++
Kills:115
Deaths:52
KDR:2.212
Accuracy:61.847% M++
HSR:11.304% C--
TX1 Repeater
B+
Kills:93
Deaths:152
KDR:0.612
Accuracy:27.364% B+
HSR:12.903% D*
TX2 Emperor
A+
Kills:90
Deaths:144
KDR:0.625
Accuracy:38.922% A+
HSR:12.222% D*
Kills:11,425
Deaths (as Infiltrator):7,560
Deaths (to Infiltrators):5,674
KDR:1.51124
Kill Difference:3,865
Playtime:347.498 hours
Usage:8%
Score:6.118m
Score/min:293
Accuracy (listed only):37.156%
HSR (listed only):30.554%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
D
Kills:555
Deaths:163
KDR:3.405
Accuracy:13.608% D
HSR:13.333% D**
MRC3 Mercy
D
Kills:543
Deaths:163
KDR:3.331
Accuracy:13.544% D
HSR:17.495% D
M6 Onslaught
C+
Kills:369
Deaths:116
KDR:3.181
Accuracy:16.685% C+
HSR:13.550% D*
M6 Onslaught
C+
Kills:363
Deaths:114
KDR:3.184
Accuracy:16.289% C+
HSR:19.008% C+
MR1 Fracture
B+
Kills:307
Deaths:203
KDR:1.512
Accuracy:35.559% C+
HSR:4.886% B+
MR1 Fracture
C+
Kills:258
Deaths:203
KDR:1.271
Accuracy:36.408% C+
HSR:3.876% C+
M3 Pounder HEG
A
Kills:201
Deaths:64
KDR:3.141
Accuracy:35.052% C-
HSR:4.975% A
M3 Pounder HEG
D
Kills:156
Deaths:62
KDR:2.516
Accuracy:35.299% D
HSR:1.282% D*
NS-10 Burster
C+
Kills:130
Deaths:89
KDR:1.461
Accuracy:27.026% C+
HSR:1.538% D*
NS-10 Burster
C
Kills:126
Deaths:89
KDR:1.416
Accuracy:27.126% C
HSR:0.794% D**
Kills:3,008
Deaths (as MAX Suit):633
Deaths (to MAX Suits):2,530
KDR:4.75197
Kill Difference:2,375
Playtime:97.534 hours
Usage:2%
Score:2.286m
Score/min:391
Accuracy (listed only):25.660%
HSR (listed only):8.074%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
C*
Kills:1,761
V. Kills:110 N/A
Deaths:366
KDR:4.811
Accuracy:27.227% C-
KPH:49.600 C*
VKPH:3.100 C+
Hellfire Rocket Pods
B++
Kills:1,191
V. Kills:252 471%
Deaths:110
KDR:10.827
Accuracy:54.564% B++
KPH:99.400 B
VKPH:21 B++
M18 Rotary
C-
Kills:880
V. Kills:819 107%
Deaths:1,060
KDR:0.830
Accuracy:28.509% C--
KPH:7.300 C--
VKPH:6.800 C-
M18 Needler
C+
Kills:876
V. Kills:809 108%
Deaths:495
KDR:1.770
Accuracy:27.719% D
KPH:9.800 C
VKPH:9 C+
Tomcat A2AM Pods
B*
Kills:140
V. Kills:151 92%
Deaths:18
KDR:7.778
Accuracy:73.447% D--
KPH:61 C*
VKPH:65.800 B*
Kills:4,848 (3,517 + 0)
Deaths:2,049
KDR:2.366
VKDR:1.045
Vehicle Kills:2,141
Kill Difference:2,799
Playtime:260.208 hours
Usage:6%
Score:3.594m
Score/min:230
Piloting Accuracy:27.719%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C**
Kills:424
V. Kills:101 416%
Deaths:80
KDR:5.300
Accuracy:34.622% D--
KPH:43.700 C
VKPH:10.400 C**
CAS30 Tank Buster
C
Kills:352
V. Kills:344 102%
Deaths:420
KDR:0.838
Accuracy:52.507% B+
KPH:5.900 C
VKPH:5.800 C
C150 Dalton
C+
Kills:290
V. Kills:236 122%
Deaths:93
KDR:3.118
Accuracy:32.727% D
KPH:26.500 C-
VKPH:21.600 C+
Kills:1,066 (352 + 714)
Deaths:593
KDR:1.798
VKDR:1.148
Vehicle Kills:681
Kill Difference:473
Playtime:80.087 hours
Usage:2%
Score:1.005m
Score/min:209
Piloting Accuracy:52.507%
Gunner Accuracy:32.727%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A+
Kills:1,237
V. Kills:94 N/A
Deaths:74
KDR:16.716
Accuracy:58.269% B**
KPH:90 A+
VKPH:6.800 C
L100 Python AP
B*
Kills:801
V. Kills:611 131%
Deaths:130
KDR:6.162
Accuracy:57.669% C*
KPH:30.100 C+
VKPH:22.900 B*
Skyguard
B+
Kills:738
V. Kills:679 109%
Deaths:185
KDR:3.989
Accuracy:33.307% B+
KPH:12.400 C
VKPH:11.400 B+
L100 Python HEAT
C+
Kills:177
V. Kills:51 340%
Deaths:12
KDR:14.750
Accuracy:50.609% C+
KPH:29.500 C+
VKPH:8.500 D
Kills:2,953 (2,953 + 0)
Deaths:401
KDR:7.364
VKDR:3.579
Vehicle Kills:1,435
Kill Difference:2,552
Playtime:106.080 hours
Usage:2%
Score:2.418m
Score/min:380
Driving Accuracy:50.609%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HEAT
A+
Kills:10,676
V. Kills:3,877 275%
Deaths:1,213
KDR:8.801
Accuracy:41.766% C+
KPH:43.500 A+
VKPH:15.800 A+
P2-120 AP
A
Kills:7,859
V. Kills:5,664 139%
Deaths:890
KDR:8.830
Accuracy:45.816% C+
KPH:35.200 B
VKPH:25.400 A
P2-120 HESH
C+
Kills:5,315
V. Kills:482 N/A
Deaths:184
KDR:28.886
Accuracy:39.163% C
KPH:46 C+
VKPH:4.200 D-
P525 Marauder
A+
Kills:1,117
V. Kills:43 N/A
Deaths:51
KDR:21.902
Accuracy:21.729% C++
KPH:117 A+
VKPH:4.500 C**
G30 Vulcan
B+
Kills:583
V. Kills:401 145%
Deaths:80
KDR:7.288
Accuracy:38.763% B**
KPH:26 B+
VKPH:17.900 B+
E540 Halberd
B+
Kills:540
V. Kills:369 146%
Deaths:76
KDR:7.105
Accuracy:41.099% C+
KPH:22.100 C
VKPH:15.100 B+
Kills:26,090 (23,850 + 2,240)
Deaths:2,494
KDR:10.461
VKDR:4.345
Vehicle Kills:10,836
Kill Difference:23,596
Playtime:640.791 hours
Usage:15%
Score:18.073m
Score/min:470
Driving Accuracy:39.163%
Gunner Accuracy:41.099%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A+
Kills:4,054
V. Kills:154 N/A
Deaths:175
KDR:23.166
Accuracy:28.747% D-
KPH:175.800 A+
VKPH:6.700 C+
E540 Halberd-H
C**
Kills:2,204
V. Kills:1,503 147%
Deaths:309
KDR:7.133
Accuracy:57.517% C+
KPH:36.300 C-
VKPH:24.700 C**
G40-F Ranger
B**
Kills:310
V. Kills:178 173%
Deaths:10
KDR:31
Accuracy:36.021% B
KPH:48.800 B**
VKPH:28 B**
G20 Vulcan-H
C+
Kills:258
V. Kills:192 134%
Deaths:62
KDR:4.161
Accuracy:44.000% C-
KPH:35.200 C-
VKPH:26.200 C+
M12 Kobalt-H
B**
Kills:97
V. Kills:9 N/A
Deaths:3
KDR:32.333
Accuracy:27.581% B**
KPH:93.800 C
VKPH:8.700 B**
M60-G Bulldog-H
B**
Kills:63
V. Kills:6 N/A
Deaths:4
KDR:15.750
Accuracy:35.497% D-
KPH:118.600 B**
VKPH:11.300 B
M40 Fury-H
C+
Kills:55
V. Kills:5 N/A
Deaths:6
KDR:9.167
Accuracy:32.209% D*
KPH:80.800 C+
VKPH:7.300 D-
Kills:7,041 (0 + 7,041)
Deaths:569
KDR:12.374
VKDR:3.598
Vehicle Kills:2,047
Kill Difference:6,472
Playtime:99.761 hours
Usage:2%
Score:3.857m
Score/min:644
Driving Accuracy:N/A%
Gunner Accuracy:32.209%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C++
Kills:667
V. Kills:24 N/A
Deaths:40
KDR:16.675
Accuracy:17.905% C++
KPH:63.400 C+
VKPH:2.300 C-
M40 Fury
A+
Kills:592
V. Kills:57 N/A
Deaths:36
KDR:16.444
Accuracy:29.624% D
KPH:92.600 A+
VKPH:8.900 C
M40 Fury
A++
Kills:468
V. Kills:65 N/A
Deaths:27
KDR:17.333
Accuracy:30.854% C--
KPH:81.900 A++
VKPH:11.400 B+
M12 Kobalt
B**
Kills:184
V. Kills:9 N/A
Deaths:12
KDR:15.333
Accuracy:22.030% B**
KPH:69.800 C+
VKPH:3.400 C+
M20 Basilisk
C+
Kills:59
V. Kills:22 257%
Deaths:8
KDR:7.375
Accuracy:38.679% C+
KPH:12.800 D
VKPH:4.800 D-
M20 Basilisk
N/A
Kills:50
V. Kills:21 227%
Deaths:4
KDR:12.500
Accuracy:34.424% N/A
KPH:21.600 N/A
VKPH:9.100 N/A
Kills:2,020 (0 + 2,020)
Deaths:127
KDR:15.906
VKDR:1.559
Vehicle Kills:198
Kill Difference:1,893
Playtime:32.175 hours
Usage:1%
Score:0.818m
Score/min:424
Driving Accuracy:N/A%
Gunner Accuracy:34.424%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D
Kills:63
V. Kills:24 252%
Deaths:86
KDR:0.733
Accuracy:52.370% C**
KPH:8.200 D-
VKPH:3.100 D
Kills:63 (63 + 0)
Deaths:86
KDR:0.733
VKDR:0.279
Vehicle Kills:24
Kill Difference:23
Playtime:7.711 hours
Usage:0%
Score:0.046m
Score/min:99
Driving Accuracy:52.370%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 HEAT 14,55310,6761,2138.801B+6.3541.766%C+1.208%D*43.5A+15.8A+386245.7h5.4B*12.9B*
P2-120 AP 13,5237,8598908.83C**6.3845.816%C+2.074%C--35.2B25.4A625223.1h7.2C+15.7C++
P2-120 HESH 5,7975,31518428.886A26.4339.163%CN/A46C+4.2D-293115.6h3.7B*9.5B+
P525 Marauder-H 4,2084,05417523.166B*20.7128.747%D-N/A175.5A+6.7C+67523.1h5.7B+19.8C*
Tank Mine 6,4383,9173959.916M**7.4624.559%DN/A181.3A+116.7A++262021.6h1.2A4.9B*
Claymore 2,7692,76715218.204A++15.7536.167%B+N/A212.8AN/A91813h1.1B**3.2B+
MSW-R 2,3872,3651,6101.469C+0.9822.302%C+19.324%D28.5C-N/A12083.1h11.9C*53.4C*
E540 Halberd-H 3,7072,2043097.133C+4.6857.517%C+N/A36.3C-24.7C**58360.8h7.2C12.6C
Frag Grenade 1,9891,98011980N/A1,977.5552.105%B**N/A1042.1A**4.7D44831.9h2.1A+4A
LC3 Jaguar 1,9701,9491,2291.586C*0.8725.748%B+16.06%D16.9DN/A98115.2h12.3C**47.8B+
TAR 1,8541,8501,6261.138C+1.3120.99%D11.405%D**22.3C-N/A8782.9h12.1B+57.4C++
M14 Banshee 1,8711,7613664.811C+2.3627.227%C-N/A49.6C*3.1C+27535.5h16.7B+61.4B+
C-4 1,9451,6568012.067B+0.3820.503%D-N/A141.5A24.7C129211.7h1B**4.9B+
TAR-AE 1,5671,5591,0531.481C+0.9725.75%C22.322%C--37CN/A10042.1h11.2B+43.6C*
Sticky Grenade 1,5241,51411514N/A1,511.5558.051%B++N/A1514A10C84811h1.4B*2.3B*
TRAC-5 S 1,5191,5081,3821.091C*1.3624.754%B+8.488%D**14.4CN/A65104.7h10.9B+44.1B+
TMG-50 1,3971,3838431.641B+0.8120.415%C+17.137%D--22.9C--N/A12160.3h10.7B+52.6C**
LC2 Lynx 1,3321,3191,3161.002C+1.4523.144%C+11.6%F10.5D-N/A61125.5h15.4C++66.4C++
L100 Python HESH 1,3311,2377416.716B+14.2658.269%B**1.213%C90.3A+6.9C48013.7h2.4B**4.1B**
MKV-B Suppressed 1,2051,2009701.237C**1.2124.214%C14.667%D-16.2DN/A4074.3h11.7B++48.2B+
PDW-16 Hailstorm 1,1971,1948931.337B+1.1127.592%B++12.898%D24.9C+N/A10348h12.1B++43.7B++
T9 CARV 1,1971,1917471.594B0.8621.064%B16.709%D--31.7C++N/A20837.6h11.8B++56.1B+
Hellfire Rocket Pods 1,4431,19111010.827B+8.3854.564%B++1.092%C++99.3B21B++96712h19.2C*35.2B+
SMG-46 Armistice 1,1881,1791,0991.073C+1.3826.002%C+10.517%D--15.3DN/A7277.3h14.1C**54.4C**
T5 AMC 1,1861,1728901.317B1.1322.694%C+14.676%D--11.6DN/A92101h12.9B+57.1B
NS-15M1 1,1771,1727311.603C++0.8525.461%B+17.406%D36.5C+N/A11032.1h10.8B++42.3B+
T7 Mini-Chaingun AE 1,1831,1707141.639C*0.8122.097%B+12.735%C-57.9B+N/A14720.2h11.3B+51.3B+
NS-15M AE 1,1721,1656031.932C+0.5227.749%B+22.318%D47.6C+N/A11524.5h10.9B39.3B+
RAMS-AE .50M 1,1621,1621676.958B**4.5146.02%B++86.575%B*36.8CN/A9831.6h1.7B++3.7B++
SMG-46AE Armistice 1,1631,1618271.404C+1.0532.216%B+12.317%D*41CN/A10328.3h11.2B+34.8B+
T1S Cycler 1,1631,1608361.388C**1.0622.932%C13.879%D--31.1C++N/A15637.3h11.5B+50.1C**
HC1 Cougar 1,1781,1606521.779B++0.6722.82%C18.017%D25.2C+N/A15746h9.9B*43.6B+
Cycler TRV 1,1601,1597131.626B+0.8319.291%D13.287%D--30.7C+N/A17737.8h10.7B**55.6C**
T9 CARV-S 1,1611,1576191.869B+0.5819.59%C-17.459%D--28.6C--N/A11440.5h10.9B+55.5C*
TORQ-9 1,1561,1528011.438C++1.0119.971%D--11.198%F-28.2CN/A14140.8h13.3B+66.6C+
SABR-13 1,1541,1465881.949C*0.5023.691%C--19.546%D-34.4C+N/A11433.3h9.6B**40.5B+
NS-7 PDW 1,1631,1451,1221.02C++1.4323.789%C+8.297%F16.6C--N/A8868.9h13.7B+57.6C**
P525 Marauder 1,1601,1175121.902B+19.4521.729%C++1.074%D117.6A+4.5C**5699.5h6.4C++29.5B
RAMS .50M 1,0221,0191915.335B++2.8842.223%B+80.177%C*31.4C*N/A11432.5h1.9B++4.4B+
NS-11C 9509386991.342B+1.1127.732%B++15.352%D25.6C+N/A9136.7h12.8B+46B+
M18 Rotary 1,6998801,0600.83C1.6228.509%C--2.159%C+7.3C--6.8C-166120.9h157.5C+552.6C
M18 Needler 1,6858764951.77C+0.6827.719%DN/A9.8C9C+16789.6h120.4B+434.4C**
TSAR-42 8108082663.038C+0.5946.464%A71.04%C**28.9CN/A9628h1.9B*4.1B*
L100 Python AP 1,4128011306.162C**3.7157.669%C*2.497%C+30.1C+23B*43026.6h5.7C++9.8B
T7 Mini-Chaingun 8067944471.776B*0.6820.479%B++12.343%C+51.6B**N/A25415.4h11.3B*55.3B++
MANA Anti-Vehicle Turret 1,3387721814.265A++1.8153.017%C+4.663%B49.5B*36.3B+83615.6h6.4B++12B*
MG-H1 Watchman 7667645221.464C+0.9924.855%B17.932%D--31.1CN/A8424.6h14.5C**58.5B
M12 Kobalt 7797571939.842B+37.3921.75%C+16.513%C135.2B+3.9C3555.6h14.7B+67.7B+
TRAC-Shot 7507428300.894C1.5622.037%D-16.038%C--8.9D*N/A3283.2h11.5C++52.4C+
Skyguard 1,4177381853.989B+1.5433.307%B+1.22%D12.4C11.4B+32759.7h140.4C421.5C*
C-4 ARX 9517322572.848B+0.4017.974%F--N/A138.1B+41.3B9215.3h1B++5.4C
FA1 Barrage 6946846751.013C++1.4454.129%A+9.357%D*14.3DN/A10647.7h7.1D*13.2C++
M12 Kobalt 6916674016.675C++14.2217.905%C++16.492%C-63.5C+2.3C-26810.5h17B94.9B
M40 Fury 6495923616.444A13.9929.624%D1.689%C+92.5A+8.9C5906.4h9.2B*31.2B+
G30 Vulcan 984583807.288B+4.8438.763%B**N/A26B+17.9B+48122.4h76.9B++198.5B**
MRC3 Mercy 5575551633.405B+0.9513.608%D13.333%D**24.9CN/A20522.3h16.9B++124.5C++
NS Decimator 8345503561.545B+0.9154.285%D-N/A29.9C15.4C+37418.4h4.7C++8.6C+
MRC3 Mercy 5475431633.331B+0.8813.544%D17.495%D27.6C+N/A22119.7h16.7B++123.4C++
E540 Halberd 909540767.105C++4.6541.099%C+3.148%C+22.1C15.1B+69224.4h6.6C-16.1C+
NS-44 Commissioner 4954935490.898C+1.5545%B**16.227%D-19.4DN/A7925.4h3.4B+7.5B++
M40 Fury 5334682717.333A14.8830.854%C--N/A82.1A++11.4B+6255.7h9.5B*30.8B+
L105 Zephyr 525424805.3C2.8534.622%D--N/A43.7C10.4C**3649.7h6.1C*17.5C+
M6 Onslaught 3713691163.181B+0.7316.685%C+13.55%D*40.5B+N/A2049.1h15.7B*94.3B+
M6 Onslaught 3633631143.184B+0.7316.289%C+19.008%C+41.3B+N/A2268.8h15.3B*93.7B+
CAS30 Tank Buster 6963524200.838C1.6152.507%B+N/A5.9C5.8C11559.5h50B95.3B+
MKV Suppressed 3213212131.507B+0.9431.54%B**19.938%C++41.2B+N/A1497.8h10.4B**32.9B++
NS-44 Commissioner AE 3183132671.172C+1.2848.978%B**21.086%C-35.2C-N/A908.9h3.1B+6.4B++
G40-F Ranger 4883101031S28.5536.021%BN/A49.2B**28.3B**4146.3h57.8B++160.3B++
MR1 Fracture 3893072031.512B**0.9435.559%C+4.886%B+13.8B**3.7D14122.3h28.4B**79.9B++
M40 Fury 3413051127.727B++25.2841.459%D-N/A117.3B*13.8C--4272.6h10.2B+24.7B
C150 Dalton 526290933.118C--0.6732.727%DN/A26.6C-21.7C+58210.9h5.3C16.1D
T2 Striker 5912862251.271A++1.1852.245%C+N/A10.6C11.3C+37826.9h30B*57.4B++
G20 Vulcan-H 450258624.161C++1.7144%C-1.938%D35.3C-26.3C+10687.3h101.3C++230.2C+
MR1 Fracture 3422582031.271B*1.1836.408%C+3.876%C+11.6B**3.8C--13022.3h34.3B**94.3B++
MG-S1 Jackal 2432402450.98C+1.4731.081%B*11.25%D*10.3D--N/A3723.4h10.7C*34.3B+
ML-7 3702261082.093A*0.3657.26%C++2.655%C+26.6C**16.9B+7408.5h5.9B+10.2B+
NS-11A 2252222061.078C+1.3722.865%C11.712%D**27.4C+N/A1428.1h12.9B+56.2C*
SR-7 214214434.977B+2.5337.103%C--80.841%C**21.4DN/A9810h2.1C**5.7C++
M3 Pounder HEG 223201643.141B**0.6935.052%C-4.975%A33.5A++3.7C*3476h14.3B+40.8C**
M12 Kobalt 1931841215.333C+12.8822.03%B**20.109%C**70.8C+3.5C+2892.6h17.6C++79.9B+
SOAS-20 1781781161.534C++0.9230.275%B+19.663%C28.3CN/A1216.3h10.3B++34B++
L100 Python HEAT 2281771214.75A++12.3050.609%C+N/A29.5C+8.5D4516h4B+7.9B*
NSX Tengu 1751751221.434C**1.0245.716%A19.429%C41.7C*N/A1044.2h9.8B*21.5B*
Spear Anti-Vehicle Phalanx Turret 2611731511.533B*9.0852.24%B*1.734%D*55.8B**28.4B++12863.1h6.6B+12.6B*
NS-30 Vandal 164164782.103C*0.3537.886%B*18.293%D--39C+N/A1194.2h4.3B**11.3B*
M77-B 161161443.659A1.2138.889%C**71.429%D25.2C+N/A1986.4h2.6C+6.6C*
MANA Anti-Personnel Turret 160156433.628N/A1.1817.281%UN/A1560U40U7113500.1h24.7T*143T*
M3 Pounder HEG 168156622.516B+0.0635.299%D1.282%D*28.4B**2.2D--2745.5h18.1C++51.2C+
Tomcat A2AM Pods 291140187.778B*5.3373.447%D--N/A60.9C*65.7B*15322.3h8.6C++11.7C+
TRAC-5 140139961.448B*1.0023.729%B+18.705%C+13.2CN/A30510.5h12.9B+54.3B+
NS-10 Burster 230130891.461B++0.9927.026%C+1.538%D*3.7D2.8C-13735.5h192.5D712.3C-
NS-10 Burster 237126891.416B1.0427.126%CN/A3.9D3.5C+13932.1h184.6C680.6C
Soldier Soaker 115115522.212B**0.2461.847%M++11.304%C--33.8C--N/A1213.4h5.4B+8.7A
ASP-30 Grounder 230113711.592A+0.8665.207%B+N/A7.3D-7.5C23115.5h9.2C-14.1C+
The Slasher 1019911,5200.009D-2.4427.053%C--2.02%D--0.2C-N/A1647.3h1.7B++6.3C+
Anti-Vehicle Grenade 11099199N/A96.5549.332%C+N/A330C36.7D34470.3h4.5B++9.1B+
M12 Kobalt-H 10697332.333B++29.8827.581%B**15.464%C97C9A17621h38.6T-139.8D**
NS Baron G5AE 95951030.922C1.5339.931%D16.842%C*14.2D--N/A446.7h3.7B++9.1C+
TX1 Repeater 95931520.612C+1.8427.364%B+12.903%D*7.2D--N/A11412.9h14.7C+53.8C**
M9 SKEP Launcher 19191641.422A++1.0376.475%B**1.099%D-11C-12C+3358.3h12.4D*16.2D
TX2 Emperor 92901440.625C1.8338.922%A+12.222%D*14.5DN/A646.2h7.3B*18.8B++
T1 Cycler 8382491.673B+0.7823.019%C++15.854%D-20.5CN/A5514h13.8C**60B+
M60-G Bulldog 7972324B21.5549.92%C++N/A180S17.5B4700.4h4.3B**8.6B**
NS Baron G5 6766670.985C+1.4740.909%C9.091%D*11.6D--N/A455.7h4.1B+10C+
M40 Fury-F 8763860.733C-1.7252.37%C**N/A8.2D-3.1D987.7h10.7C*20.4C**
M60-G Bulldog-H 6963415.75B+13.3035.497%D-N/A126A12B+4070.5h4.3B*12C**
Aspis Anti-Aircraft Phalanx Turret 1246278.857A++6.4132.723%B**N/A14.8B++14.8B*5794.2h116.8B**356.8B*
M20 Basilisk 815987.375A++4.9238.679%C+5.085%C12.8D4.8D-3594.6h83.9B216.9B+
TRS-12 Uppercut 58581090.532D1.9237.809%F10.345%D-8.5D*N/A926.8h3.7D**9.8F
M40 Fury-H 605569.167C+6.7232.209%D*1.818%B*78.6C+7.1D-11240.7h8.9C*27.5C
M20 Basilisk 7150412.5S10.0534.424%C--4%D21.7C+9.1C+4572.3h62.1B*180.4B++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon202,6092.3h
Anti-Vehicle MANA Turret251,6304h
Nano-Armor Kit7781,034,95994.5h
Skywall Shield Emitter0690.2h
Structure Shield Module0520.2h
Repair Module01230.3h
Turret AI Module21150.3h
AE Nano-Armor Kit175301,58420.1h
Cortium Silo1710.3h
Nanite Revive Grenade01,2940.4h
Medical Applicator538203,07819.1h
Blast Wall0500.3h
Spitfire Auto-Turret665,1535.4h
Restoration Kit203680.6h
Motion Spotter72,1451h
Xiphos Anti-Personnel Tower0530.2h
Hoplon Anti-Aircraft Phalanx Tower0810.2h
Rampart Wall11161.1h
Welding Device05,1960.5h
Smoke Grenade0940h
Recon Detection Device1179,10116.4h
Shield Recharging Field302,9710.9h
Ammunition Package386,5474.8h
Medical Kit2943,1634.2h
Anti-Infantry MANA Turret94312.1h
Snowman Soldier83310.4h
Router0580.1h
Nano-Repair Grenade08570.2h
WLT-Howler Mining Laser43,6041.4h

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