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Field Marshal Evans214[N] Evans214
TR BR 180

KDR: 4.52

Score: 83.4m

Last Seen: Mar 13th, 2020 4:06 AM
- OFFLINE - 402.3 hour(s)

Prestige 1, Battle Rank 100 (180 total) - Terran Republic on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS P2-120 AP MSW-R TAS-16 Blackjack CAS 14-E M12 Kobalt S12 Renegade P525 Marauder-H M3 Pounder HEG
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,927,689 MLG Score: 3939
Fun Score: N/A
Cheeseburgers Flipped: 410TIME WITH MEDKIT: 13.6%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.241%35.037%109560117262,7433.440231.081

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.7%1.943A++2.117A*-1.292D**HEAD ++ (~19.42)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.40.645B+8.20.423B18.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.685%1.57%939512274,33068917776.28447244%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.658%0.572B+-0.003C+0.862

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
68.40.579B+29.20.452B+39.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.198%2.586%30878122423,93413071248118.2982192%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.921%0.694B+0.044C+0.127

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.30.628B+6.90.448B7.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.042%9.389%8561812149,469135523946.98304395%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.116%-0.109C+1.184B**0.489

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
45.80.619B+16.10.601B+29.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.681%85.126%856712256,6831602104.16906

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.677%1.464A+1.167B**-0.136

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.10.59B+1.80.43B2.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
58.01%18.24%856512276,8861453494.73916

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.145%1.35A0.679B+0.7

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.659B+2.60.465B+1.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
83.4m484.2%785 (47.1k)664 (39.8k)4.52151147,44232,6095.11313180 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR12321203225.064%22.893%57403:5180

6% Combat Medic48% Engineer16% Heavy Assault12% Infiltrator14% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 25th, 2012 11:34 PMMar 3rd, 2018 4:18 AMMar 22nd, 2020 9:54 AM (7d) (PST)Mar 13th, 2020 12:12 AM (17d) (PST)Mar 13th, 2020 12:06 AM (17d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,3581981,1601.1740.2600.2696.5310.1753939

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
81,48811,85869,6307016163921039,857

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2093.1h/87.2d 19,292 33,754 53,193 820.2k 2,624 6,262 21,952 170.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
A
Kills:3,817
Deaths:809
KDR:4.718
Accuracy:27.419% B*
HSR:34.399% A
T9A "Butcher"
B+
Kills:1,217
Deaths:236
KDR:5.157
Accuracy:24.441% C+
HSR:31.635% B+
NSX-P Naginata
A*
Kills:1,166
Deaths:406
KDR:2.872
Accuracy:27.644% B++
HSR:45.197% A*
NSX Naginata
B*
Kills:1,165
Deaths:287
KDR:4.059
Accuracy:27.720% B*
HSR:35.451% B*
T9 CARV
A
Kills:1,163
Deaths:334
KDR:3.482
Accuracy:24.577% B**
HSR:32.416% A
T9 CARV-S
B**
Kills:1,160
Deaths:187
KDR:6.203
Accuracy:27.775% B**
HSR:31.897% B*
NS-15MB
B+
Kills:1,160
Deaths:172
KDR:6.744
Accuracy:29.493% B+
HSR:34.138% C*
NS-15M2
B*
Kills:1,160
Deaths:149
KDR:7.785
Accuracy:28.874% B++
HSR:34.224% B*
NS-15M AE
C+
Kills:1,160
Deaths:259
KDR:4.479
Accuracy:26.344% C+
HSR:26.638% C+
T16 Rhino
A+
Kills:1,160
Deaths:253
KDR:4.585
Accuracy:26.834% B**
HSR:32.845% A+
NS-15MG
B*
Kills:1,160
Deaths:196
KDR:5.918
Accuracy:31.496% B*
HSR:32.155% C++
T32 Bull
B**
Kills:1,160
Deaths:229
KDR:5.066
Accuracy:29.638% B**
HSR:33.104% B**
TMG-50
A
Kills:1,160
Deaths:212
KDR:5.472
Accuracy:29.411% A
HSR:31.897% B**
NS-15MP
C
Kills:1,160
Deaths:290
KDR:4
Accuracy:27.310% C
HSR:26.897% C-
MG-H1 Watchman
B**
Kills:218
Deaths:49
KDR:4.449
Accuracy:28.225% B*
HSR:36.239% B**
Kills:19,186
Deaths (as Heavy Assault):4,068
Deaths (to Heavy Assaults):9,299
KDR:4.71632
Kill Difference:15,118
Playtime:335.919 hours
Usage:16%
Score:11.837m
Score/min:587
Accuracy (listed only):27.813%
HSR (listed only):33.275%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TAS-16 Blackjack
A
Kills:2,162
Deaths:972
KDR:2.224
Accuracy:76.285% A
HSR:15.819% C+
AS16 NightHawk
A*
Kills:1,213
Deaths:389
KDR:3.118
Accuracy:42.563% C++
HSR:23.331% A*
TRS-12 Uppercut
A
Kills:1,175
Deaths:380
KDR:3.092
Accuracy:74.099% A
HSR:18.638% B+
TS4 Haymaker
A++
Kills:1,169
Deaths:421
KDR:2.777
Accuracy:52.762% B*
HSR:20.017% A++
FA1 Barrage
A*
Kills:1,167
Deaths:416
KDR:2.805
Accuracy:63.795% A*
HSR:15.253% C+
AMR-66
A*
Kills:1,166
Deaths:379
KDR:3.077
Accuracy:37.988% A++
HSR:41.424% A*
NSX-P Tanto
A*
Kills:1,164
Deaths:357
KDR:3.261
Accuracy:32.735% A
HSR:40.894% A*
T5 AMC
A*
Kills:1,160
Deaths:288
KDR:4.028
Accuracy:31.661% A+
HSR:31.897% A*
TRAC-5
A+
Kills:1,160
Deaths:481
KDR:2.412
Accuracy:29.218% A+
HSR:21.379% B
HC1 Cougar
A++
Kills:1,160
Deaths:251
KDR:4.622
Accuracy:33.145% A++
HSR:31.121% A+
NSX Tanto
A
Kills:1,160
Deaths:284
KDR:4.085
Accuracy:33.488% B**
HSR:34.741% A
LC3 Jaguar
A*
Kills:1,160
Deaths:187
KDR:6.203
Accuracy:33.738% A*
HSR:27.500% A
TRAC-5 Burst
B++
Kills:1,160
Deaths:318
KDR:3.648
Accuracy:29.996% B++
HSR:26.466% C**
NS-11CP
B
Kills:1,160
Deaths:341
KDR:3.402
Accuracy:31.064% B
HSR:26.035% C**
NS Baron G5AE
A*
Kills:364
Deaths:106
KDR:3.434
Accuracy:49.170% C++
HSR:26.099% A*
MG-HBR1 Dragoon
A++
Kills:231
Deaths:95
KDR:2.432
Accuracy:38.318% B++
HSR:45.022% A++
NS-11CB
A++
Kills:160
Deaths:49
KDR:3.265
Accuracy:34.811% A++
HSR:31.250% A
DMR-99
M++
Kills:122
Deaths:36
KDR:3.389
Accuracy:34.683% C+
HSR:57.377% M++
TRAC-Shot
A+
Kills:66
Deaths:21
KDR:3.143
Accuracy:32.086% A+
HSR:19.697% C++
Kills:18,279
Deaths (as Engineer):5,771
Deaths (to Engineers):6,010
KDR:3.16739
Kill Difference:12,508
Playtime:1,014.733 hours
Usage:48%
Score:47.654m
Score/min:783
Accuracy (listed only):41.663%
HSR (listed only):29.156%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TAS-16 Blackjack
A
Kills:2,162
Deaths:972
KDR:2.224
Accuracy:76.285% A
HSR:15.819% C+
AS16 NightHawk
A*
Kills:1,213
Deaths:389
KDR:3.118
Accuracy:42.563% C++
HSR:23.331% A*
TRS-12 Uppercut
A
Kills:1,175
Deaths:380
KDR:3.092
Accuracy:74.099% A
HSR:18.638% B+
TS4 Haymaker
A++
Kills:1,169
Deaths:421
KDR:2.777
Accuracy:52.762% B*
HSR:20.017% A++
FA1 Barrage
A*
Kills:1,167
Deaths:416
KDR:2.805
Accuracy:63.795% A*
HSR:15.253% C+
PDW-16 Hailstorm
S
Kills:1,166
Deaths:298
KDR:3.913
Accuracy:33.692% A++
HSR:40.823% S
MKV-G Suppressed
A*
Kills:1,165
Deaths:316
KDR:3.687
Accuracy:34.324% A
HSR:33.820% A*
NSX-P Tengu
A*
Kills:1,165
Deaths:435
KDR:2.678
Accuracy:46.009% A+
HSR:35.794% A*
NSX-P Tanto
A*
Kills:1,164
Deaths:357
KDR:3.261
Accuracy:32.735% A
HSR:40.894% A*
SMG-46 Armistice
A++
Kills:1,164
Deaths:319
KDR:3.649
Accuracy:31.762% B**
HSR:27.921% A++
PS1-AV Suppressor
A*
Kills:1,163
Deaths:389
KDR:2.990
Accuracy:32.648% B+
HSR:41.531% A*
MG-S1 Jackal
A**
Kills:1,162
Deaths:361
KDR:3.219
Accuracy:35.274% A+
HSR:38.038% A**
NSX Tengu
A
Kills:1,162
Deaths:303
KDR:3.835
Accuracy:47.118% A
HSR:29.346% B**
T5 AMC
A*
Kills:1,160
Deaths:288
KDR:4.028
Accuracy:31.661% A+
HSR:31.897% A*
TRAC-5
A+
Kills:1,160
Deaths:481
KDR:2.412
Accuracy:29.218% A+
HSR:21.379% B
HC1 Cougar
A++
Kills:1,160
Deaths:251
KDR:4.622
Accuracy:33.145% A++
HSR:31.121% A+
NSX Tanto
A
Kills:1,160
Deaths:284
KDR:4.085
Accuracy:33.488% B**
HSR:34.741% A
LC3 Jaguar
A*
Kills:1,160
Deaths:187
KDR:6.203
Accuracy:33.738% A*
HSR:27.500% A
TRAC-5 Burst
B++
Kills:1,160
Deaths:318
KDR:3.648
Accuracy:29.996% B++
HSR:26.466% C**
SMG-46G Armistice
B*
Kills:1,160
Deaths:320
KDR:3.625
Accuracy:31.204% B+
HSR:25% B*
NS-11CP
B
Kills:1,160
Deaths:341
KDR:3.402
Accuracy:31.064% B
HSR:26.035% C**
NS Baron G5AE
A*
Kills:364
Deaths:106
KDR:3.434
Accuracy:49.170% C++
HSR:26.099% A*
NS-11CB
A++
Kills:160
Deaths:49
KDR:3.265
Accuracy:34.811% A++
HSR:31.250% A
TRAC-Shot
A+
Kills:66
Deaths:21
KDR:3.143
Accuracy:32.086% A+
HSR:19.697% C++
Kills:26,067
Deaths (as Light Assault):8,002
Deaths (to Light Assaults):6,554
KDR:3.25756
Kill Difference:18,065
Playtime:293.991 hours
Usage:14%
Score:9.150m
Score/min:519
Accuracy (listed only):40.527%
HSR (listed only):28.434%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAS-16 Blackjack
A
Kills:2,162
Deaths:972
KDR:2.224
Accuracy:76.285% A
HSR:15.819% C+
AS16 NightHawk
A*
Kills:1,213
Deaths:389
KDR:3.118
Accuracy:42.563% C++
HSR:23.331% A*
TRS-12 Uppercut
A
Kills:1,175
Deaths:380
KDR:3.092
Accuracy:74.099% A
HSR:18.638% B+
T1S Cycler
A*
Kills:1,173
Deaths:383
KDR:3.063
Accuracy:31.207% A+
HSR:36.232% A*
NS-11A "Heatwave"
A+
Kills:1,169
Deaths:363
KDR:3.220
Accuracy:31.436% B+
HSR:40.034% A+
TS4 Haymaker
A++
Kills:1,169
Deaths:421
KDR:2.777
Accuracy:52.762% B*
HSR:20.017% A++
FA1 Barrage
A*
Kills:1,167
Deaths:416
KDR:2.805
Accuracy:63.795% A*
HSR:15.253% C+
PDW-16 Hailstorm
S
Kills:1,166
Deaths:298
KDR:3.913
Accuracy:33.692% A++
HSR:40.823% S
MKV-G Suppressed
A*
Kills:1,165
Deaths:316
KDR:3.687
Accuracy:34.324% A
HSR:33.820% A*
NSX-P Tengu
A*
Kills:1,165
Deaths:435
KDR:2.678
Accuracy:46.009% A+
HSR:35.794% A*
NSX Yumi
B**
Kills:1,165
Deaths:303
KDR:3.845
Accuracy:32.623% B**
HSR:39.571% B**
NS-11A
A++
Kills:1,164
Deaths:353
KDR:3.297
Accuracy:29.921% B**
HSR:35.997% A++
SABR-13
A+
Kills:1,164
Deaths:257
KDR:4.529
Accuracy:33.644% A+
HSR:35.309% B**
SMG-46 Armistice
A++
Kills:1,164
Deaths:319
KDR:3.649
Accuracy:31.762% B**
HSR:27.921% A++
TORQ-9
A+
Kills:1,163
Deaths:359
KDR:3.240
Accuracy:30.101% B**
HSR:34.738% A+
PS1-AV Suppressor
A*
Kills:1,163
Deaths:389
KDR:2.990
Accuracy:32.648% B+
HSR:41.531% A*
T1B Cycler
A++
Kills:1,163
Deaths:243
KDR:4.786
Accuracy:32.359% A
HSR:42.218% A++
MG-S1 Jackal
A**
Kills:1,162
Deaths:361
KDR:3.219
Accuracy:35.274% A+
HSR:38.038% A**
NSX Tengu
A
Kills:1,162
Deaths:303
KDR:3.835
Accuracy:47.118% A
HSR:29.346% B**
T1 Cycler
A++
Kills:1,161
Deaths:235
KDR:4.940
Accuracy:30.891% A++
HSR:35.401% A++
TAR
B++
Kills:1,160
Deaths:544
KDR:2.132
Accuracy:27.340% B++
HSR:21.810% C+
Cycler TRV
A
Kills:1,160
Deaths:247
KDR:4.696
Accuracy:29.922% A
HSR:29.483% A
SMG-46G Armistice
B*
Kills:1,160
Deaths:320
KDR:3.625
Accuracy:31.204% B+
HSR:25% B*
NS-11AB
A
Kills:747
Deaths:219
KDR:3.411
Accuracy:30.152% B+
HSR:36.412% A
NS Baron G5AE
A*
Kills:364
Deaths:106
KDR:3.434
Accuracy:49.170% C++
HSR:26.099% A*
Kills:28,946
Deaths (as Combat Medic):8,931
Deaths (to Combat Medics):3,524
KDR:3.24107
Kill Difference:20,015
Playtime:131.982 hours
Usage:6%
Score:4.668m
Score/min:589
Accuracy (listed only):39.612%
HSR (listed only):31.145%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NSX Tomoe
B*
Kills:1,168
Deaths:242
KDR:4.826
Accuracy:34.034% B*
HSR:47.432% B*
PDW-16 Hailstorm
S
Kills:1,166
Deaths:298
KDR:3.913
Accuracy:33.692% A++
HSR:40.823% S
MKV-G Suppressed
A*
Kills:1,165
Deaths:316
KDR:3.687
Accuracy:34.324% A
HSR:33.820% A*
NSX-P Tengu
A*
Kills:1,165
Deaths:435
KDR:2.678
Accuracy:46.009% A+
HSR:35.794% A*
TX2 Emperor
M
Kills:1,165
Deaths:656
KDR:1.776
Accuracy:38.880% A+
HSR:39.828% M
SMG-46 Armistice
A++
Kills:1,164
Deaths:319
KDR:3.649
Accuracy:31.762% B**
HSR:27.921% A++
PS1-AV Suppressor
A*
Kills:1,163
Deaths:389
KDR:2.990
Accuracy:32.648% B+
HSR:41.531% A*
MG-S1 Jackal
A**
Kills:1,162
Deaths:361
KDR:3.219
Accuracy:35.274% A+
HSR:38.038% A**
NS-30G Vandal
A*
Kills:1,162
Deaths:214
KDR:5.430
Accuracy:43.960% B**
HSR:48.021% A*
NS-44B Commissioner
A
Kills:1,162
Deaths:505
KDR:2.301
Accuracy:51.841% A
HSR:32.874% B*
NSX Daimyo
B+
Kills:1,162
Deaths:224
KDR:5.188
Accuracy:42.303% C+
HSR:95.869% B+
NSX Tengu
A
Kills:1,162
Deaths:303
KDR:3.835
Accuracy:47.118% A
HSR:29.346% B**
TSAR-42
A
Kills:1,161
Deaths:148
KDR:7.845
Accuracy:44.626% B*
HSR:80.276% A
NS-30B Vandal
A*
Kills:1,161
Deaths:278
KDR:4.176
Accuracy:44.071% A
HSR:53.144% A*
T4 AMP
A++
Kills:1,161
Deaths:408
KDR:2.846
Accuracy:33.821% B**
HSR:30.663% A++
RAMS .50M
A
Kills:1,160
Deaths:94
KDR:12.340
Accuracy:48.519% A
HSR:88.793% A
SR-7
B*
Kills:1,160
Deaths:105
KDR:11.048
Accuracy:47.141% B*
HSR:85.604% B*
HSR-1
A**
Kills:1,160
Deaths:216
KDR:5.370
Accuracy:41.450% B**
HSR:47.586% A**
TS2 Inquisitor
A++
Kills:1,160
Deaths:430
KDR:2.698
Accuracy:34.768% B*
HSR:32.414% A++
M77-B
A++
Kills:1,160
Deaths:88
KDR:13.182
Accuracy:48.373% A++
HSR:86.035% A
NS-44P Commissioner
B*
Kills:1,160
Deaths:471
KDR:2.463
Accuracy:50.201% B*
HSR:33.621% B++
NS-44G Commissioner
B**
Kills:1,160
Deaths:473
KDR:2.452
Accuracy:52.054% B**
HSR:35.431% B**
NS-44L "Ravenous" Blackhand
B+
Kills:1,160
Deaths:539
KDR:2.152
Accuracy:48.494% B+
HSR:51.466% B+
SMG-46G Armistice
B*
Kills:1,160
Deaths:320
KDR:3.625
Accuracy:31.204% B+
HSR:25% B*
KSR-35
A++
Kills:1,159
Deaths:233
KDR:4.974
Accuracy:43.910% A
HSR:44.262% A++
NS-61 "Ravenous" Emissary
A*
Kills:702
Deaths:394
KDR:1.782
Accuracy:33.878% B+
HSR:37.037% A*
99SV
M+
Kills:576
Deaths:91
KDR:6.330
Accuracy:39.371% A
HSR:60.069% M+
NS-AM7 Archer
B++
Kills:372
Deaths:293
KDR:1.270
Accuracy:62.030% B+
HSR:25.807% B++
TX1-FB Repeater
B++
Kills:352
Deaths:221
KDR:1.593
Accuracy:31.495% C**
HSR:30.398% B++
Bighorn .50M
A++
Kills:304
Deaths:23
KDR:13.217
Accuracy:45.234% B
HSR:90.790% A++
NS-30 Vandal
A+
Kills:75
Deaths:15
KDR:5
Accuracy:42.210% A
HSR:38.667% A+
TX1 Repeater
B
Kills:59
Deaths:38
KDR:1.553
Accuracy:26.727% B
HSR:23.729% B
Kills:31,488
Deaths (as Infiltrator):9,140
Deaths (to Infiltrators):4,555
KDR:3.44508
Kill Difference:22,348
Playtime:256.624 hours
Usage:12%
Score:8.093m
Score/min:526
Accuracy (listed only):41.294%
HSR (listed only):47.253%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
B**
Kills:1,414
Deaths:242
KDR:5.843
Accuracy:48.473% B**
HSR:4.031% B+
M3 Pounder HEG
B**
Kills:1,292
Deaths:220
KDR:5.873
Accuracy:51.656% B**
HSR:2.864% C+
M6 Onslaught
B**
Kills:226
Deaths:40
KDR:5.650
Accuracy:21.484% B++
HSR:26.106% B**
M6 Onslaught
A++
Kills:213
Deaths:41
KDR:5.195
Accuracy:22.561% B*
HSR:29.108% A++
M1 Heavy Cycler
A++
Kills:187
Deaths:64
KDR:2.922
Accuracy:22.151% A++
HSR:25.134% A+
M1 Heavy Cycler
B**
Kills:170
Deaths:40
KDR:4.250
Accuracy:21.560% B**
HSR:23.529% B++
MRC3 Mercy
C++
Kills:163
Deaths:20
KDR:8.150
Accuracy:17.985% C++
HSR:17.791% D
MRC3 Mercy
C*
Kills:159
Deaths:18
KDR:8.833
Accuracy:18.936% C*
HSR:18.868% C-
MR1 Fracture
M**
Kills:55
Deaths:12
KDR:4.583
Accuracy:70.772% M**
HSR:5.455% B++
Kills:3,879
Deaths (as MAX Suit):348.500
Deaths (to MAX Suits):1,502
KDR:11.13056
Kill Difference:3,530.500
Playtime:51.396 hours
Usage:2%
Score:2.023m
Score/min:656
Accuracy (listed only):32.842%
HSR (listed only):16.987%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
M+
Kills:1,270
V. Kills:109 N/A
Deaths:102
KDR:12.451
Accuracy:38.872% A++
KPH:106.800 A++
VKPH:9.200 M+
Hellfire Rocket Pods
A++
Kills:1,097
V. Kills:98 N/A
Deaths:41
KDR:26.756
Accuracy:64.964% A++
KPH:194.300 A++
VKPH:17.400 C**
M18 Needler
A++
Kills:1,038
V. Kills:771 134%
Deaths:160
KDR:6.488
Accuracy:36.728% B*
KPH:29.200 A++
VKPH:21.700 A++
Hornet Missiles
A
Kills:876
V. Kills:348 251%
Deaths:45
KDR:19.467
Accuracy:72.207% A
KPH:117.900 B++
VKPH:46.800 C*
M18 Rotary
B*
Kills:171
V. Kills:64 263%
Deaths:73
KDR:2.342
Accuracy:33.785% B+
KPH:26.100 B*
VKPH:9.800 C+
Coyote Missiles
A
Kills:65
V. Kills:49 130%
Deaths:18
KDR:3.611
Accuracy:62.203% A
KPH:29.300 C
VKPH:22.100 C
Kills:4,517 (2,479 + 0)
Deaths:439
KDR:10.289
VKDR:3.278
Vehicle Kills:1,439
Kill Difference:4,078
Playtime:69.249 hours
Usage:3%
Score:1.604m
Score/min:386
Piloting Accuracy:33.785%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A++
Kills:754
V. Kills:728 103%
Deaths:238
KDR:3.168
Accuracy:70.442% A**
KPH:16.100 A+
VKPH:15.500 A++
C150 Dalton
A++
Kills:606
V. Kills:665 91%
Deaths:66
KDR:9.182
Accuracy:43.095% C++
KPH:43.800 B+
VKPH:48.100 A++
AP30 Shredder
A**
Kills:541
V. Kills:349 155%
Deaths:32
KDR:16.906
Accuracy:36.130% B++
KPH:57.400 A++
VKPH:37 A**
L105 Zephyr
M
Kills:441
V. Kills:62 N/A
Deaths:19
KDR:23.211
Accuracy:63.084% A**
KPH:119.300 M
VKPH:16.800 A++
L-24R Spur
B+
Kills:80
V. Kills:7 N/A
Deaths:5
KDR:16
Accuracy:44.509% B+
KPH:34.400 C+
VKPH:3 C+
Dual-75 Duster
B*
Kills:64
V. Kills:7 N/A
Deaths:1
KDR:64
Accuracy:50.630% A
KPH:75 C++
VKPH:8.200 B*
Kills:2,486 (834 + 1,652)
Deaths:361
KDR:6.886
VKDR:5.036
Vehicle Kills:1,818
Kill Difference:2,125
Playtime:77.004 hours
Usage:4%
Score:1.606m
Score/min:348
Piloting Accuracy:44.509%
Gunner Accuracy:50.630%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
S
Kills:1,203
V. Kills:302 397%
Deaths:44
KDR:27.341
Accuracy:63.427% A
KPH:123.300 S
VKPH:31 M**
Skyguard
S
Kills:1,190
V. Kills:438 271%
Deaths:58
KDR:20.517
Accuracy:38.888% A+
KPH:62.500 S
VKPH:23 M**
L100 Python HESH
M**
Kills:1,184
V. Kills:114 N/A
Deaths:25
KDR:47.360
Accuracy:60.188% B**
KPH:161.600 M**
VKPH:15.600 A++
L100 Python AP
A*
Kills:908
V. Kills:458 198%
Deaths:32
KDR:28.375
Accuracy:56.492% C++
KPH:61.100 A*
VKPH:30.800 A++
C75 Viper
S
Kills:172
V. Kills:24 N/A
Deaths:7
KDR:24.571
Accuracy:48.853% B**
KPH:107.500 S
VKPH:15 A+
Kills:4,657 (4,657 + 0)
Deaths:166
KDR:28.054
VKDR:8.048
Vehicle Kills:1,336
Kill Difference:4,491
Playtime:52.576 hours
Usage:3%
Score:1.493m
Score/min:473
Driving Accuracy:48.853%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
S
Kills:17,069
V. Kills:10,714 159%
Deaths:566
KDR:30.157
Accuracy:53.366% B*
KPH:88.500 S
VKPH:55.600 S
P2-120 HESH
S
Kills:1,187
V. Kills:113 N/A
Deaths:34
KDR:34.912
Accuracy:48.913% B*
KPH:146.900 S
VKPH:14 B**
P2-120 HEAT
M*
Kills:1,021
V. Kills:318 320%
Deaths:46
KDR:22.196
Accuracy:47.560% B+
KPH:68.200 M*
VKPH:21.200 M
MR11 Gatekeeper
A+
Kills:121
V. Kills:78 153%
Deaths:9
KDR:13.444
Accuracy:48.319% B**
KPH:45.100 A+
VKPH:29 B**
E540 Halberd
A**
Kills:95
V. Kills:35 264%
Deaths:2
KDR:47.500
Accuracy:46.112% B+
KPH:57.200 A**
VKPH:21.100 A
Kills:19,493 (19,277 + 216)
Deaths:657
KDR:29.670
VKDR:17.135
Vehicle Kills:11,258
Kill Difference:18,836
Playtime:220.183 hours
Usage:11%
Score:12.877m
Score/min:975
Driving Accuracy:47.560%
Gunner Accuracy:46.112%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A+
Kills:1,438
V. Kills:79 N/A
Deaths:47
KDR:30.596
Accuracy:42.514% B*
KPH:171.600 A+
VKPH:9.400 B*
E540 Halberd-H
A*
Kills:949
V. Kills:451 210%
Deaths:54
KDR:17.574
Accuracy:64.911% B**
KPH:83.700 A++
VKPH:39.800 A*
M12 Kobalt-H
C**
Kills:881
V. Kills:26 N/A
Deaths:11
KDR:80.091
Accuracy:22.812% C*
KPH:140.700 C**
VKPH:4.200 C
G20 Vulcan-H
A++
Kills:632
V. Kills:319 198%
Deaths:50
KDR:12.640
Accuracy:51.743% B+
KPH:79.600 A++
VKPH:40.200 A
Halberd-H SE
A++
Kills:447
V. Kills:125 355%
Deaths:
KDR:
Accuracy:56.816% C
KPH:126.600 A++
VKPH:35.400 B++
G40-F Ranger
A++
Kills:96
V. Kills:53 178%
Deaths:4
KDR:24
Accuracy:43.340% A++
KPH:51.400 A+
VKPH:28.400 A+
MR11 Gatekeeper-H
A*
Kills:76
V. Kills:70 107%
Deaths:6
KDR:12.667
Accuracy:63.510% A
KPH:57.800 A*
VKPH:53.300 A*
Kills:4,519 (0 + 4,519)
Deaths:172
KDR:26.273
VKDR:6.529
Vehicle Kills:1,123
Kill Difference:4,347
Playtime:40.640 hours
Usage:2%
Score:1.475m
Score/min:605
Driving Accuracy:N/A%
Gunner Accuracy:63.510%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
M*
Kills:1,379
V. Kills:30 N/A
Deaths:28
KDR:49.250
Accuracy:21.591% B++
KPH:183.600 M*
VKPH:4 C**
M12 Kobalt
A++
Kills:871
V. Kills:16 N/A
Deaths:17
KDR:51.235
Accuracy:20.216% B+
KPH:143.300 A++
VKPH:2.600 C
M40 Fury
M*
Kills:449
V. Kills:55 N/A
Deaths:15
KDR:29.933
Accuracy:41.639% B++
KPH:128 M*
VKPH:15.700 A
M40 Fury
A*
Kills:346
V. Kills:42 N/A
Deaths:16
KDR:21.625
Accuracy:38.800% C**
KPH:109.800 A*
VKPH:13.300 B
M20 Basilisk
S
Kills:247
V. Kills:39 N/A
Deaths:19
KDR:13
Accuracy:40.354% C++
KPH:78.700 S
VKPH:12.400 A
M20 Basilisk
B**
Kills:62
V. Kills:11 N/A
Deaths:4
KDR:15.500
Accuracy:38.562% C+
KPH:33.500 B**
VKPH:6 D-
M60-G Bulldog
M*
Kills:54
V. Kills:6 N/A
Deaths:1
KDR:54
Accuracy:52.381% A++
KPH:98.500 M*
VKPH:10.900 A
G30 Walker
A*
Kills:52
V. Kills:28 179%
Deaths:8
KDR:6.500
Accuracy:42.014% A++
KPH:36.100 A*
VKPH:19.400 A++
Kills:3,460 (0 + 3,460)
Deaths:108
KDR:32.037
VKDR:2.102
Vehicle Kills:227
Kill Difference:3,352
Playtime:27.227 hours
Usage:1%
Score:0.974m
Score/min:596
Driving Accuracy:N/A%
Gunner Accuracy:42.014%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
M*
Kills:1,517
V. Kills:24 N/A
Deaths:366
KDR:4.145
Accuracy:60.091% A++
KPH:157.800 M*
VKPH:2.500 B+
M12 Kobalt-F
M*
Kills:1,208
V. Kills:25 N/A
Deaths:262
KDR:4.611
Accuracy:32.713% A++
KPH:133.100 M*
VKPH:2.800 A++
M40 Fury-F
S
Kills:1,095
V. Kills:95 N/A
Deaths:299
KDR:3.662
Accuracy:55.381% B+
KPH:137.300 S
VKPH:11.900 A
M20 Basilisk-F
B+
Kills:51
V. Kills:9 N/A
Deaths:32
KDR:1.594
Accuracy:40.628% D
KPH:26.800 B+
VKPH:4.700 C
Kills:3,871 (3,871 + 0)
Deaths:959
KDR:4.036
VKDR:0.160
Vehicle Kills:153
Kill Difference:2,912
Playtime:28.569 hours
Usage:1%
Score:0.664m
Score/min:388
Driving Accuracy:40.628%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
M+
Kills:2,077
V. Kills:110 N/A
Deaths:54
KDR:38.463
Accuracy:36.890% B+
KPH:164.900 M+
VKPH:8.700 B++
M20 Wyvern
A
Kills:125
V. Kills:32 379%
Deaths:6
KDR:20.833
Accuracy:35.695% D
KPH:44.200 A
VKPH:11.300 C--
Pelter Rocket Pod
B**
Kills:113
V. Kills:38 290%
Deaths:5
KDR:22.600
Accuracy:44.780% D
KPH:88.100 B*
VKPH:29.600 B**
Kills:2,315 (0 + 2,315)
Deaths:65
KDR:35.615
VKDR:2.769
Vehicle Kills:180
Kill Difference:2,250
Playtime:16.711 hours
Usage:1%
Score:0.373m
Score/min:372
Piloting Accuracy:N/A%
Gunner Accuracy:44.780%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 27,78317,06956630.157M+25.6453.366%B*2.666%C88.5S55.6S893192.8h5.7B+10.6B*
MSW-R 3,8413,8178094.718A0.2027.419%B*34.399%A123.5M+N/A41530.9h8.9A32.4B*
TAS-16 Blackjack 2,1812,1629722.224B*2.3076.285%A15.819%C+165S1.5A*68913.1h1.8B**2.3B*
CAS 14-E 2,1872,0775438.463B++33.9436.89%B+1.348%C--164.8M+8.7B++39412.6h17.1B**46.2B**
M12 Kobalt 1,7941,7512667.346B**62.8222.272%C+25.985%A++182.4A4.5C4509.6h11.9B**53.2B*
S12 Renegade 1,5411,5173664.145B+0.3860.091%A++3.296%C--158M*2.5B+3249.6h2.3B*3.8A
P525 Marauder-H 1,5171,4384730.596B*26.0742.514%B*N/A171.2A+9.4B*5418.4h5.1B++12B*
M3 Pounder HEG 1,7531,4142425.843A*1.3248.473%B**4.031%B+40.6A*9.7M**21634.8h11.5B*23.6B*
M12 Kobalt 1,4091,3792849.25A++44.7321.591%B++24.148%A183.9M*4C**6027.5h11.6A53.5B*
M3 Pounder HEG 1,6111,2922205.873A*1.3551.656%B**2.864%C+38.6A*9.5M*19533.5h13B*25.2B++
M14 Banshee 1,3791,27010212.451B+7.9338.872%A++1.26%C**106.7A++9.2M+35911.9h15.6B+40.2B++
T7 Mini-Chaingun 1,2381,2232225.509S0.9920.801%B+16.762%B++135.9S1.7A++4129h9.3B**44.7B++
T9A "Butcher" 1,2261,2172365.157A+0.6424.441%C+31.635%B+119.3A++N/A33010.2h8.6A35B++
AS16 NightHawk 1,2201,2133893.118B**1.4042.563%C++23.331%A*151.6M**N/A3418h3.2B*7.5B++
M12 Kobalt-F 1,2331,2082624.611B**0.0932.713%A++7.368%C--132.7M++2.7A++5249.1h8.1B**24.8B**
L100 Python HEAT 1,5051,2034427.341M**22.8263.427%AN/A122.8S30.8M**4209.8h3.9B**6.1A
Skyguard 1,6281,1905820.517S16.0038.888%A+2.017%C+62.6S23.1M**33419h40.3A++103.7A++
P2-120 HESH 1,3001,1873434.912B**30.3948.913%B*1.264%B+146.5S14B**4468.1h3.3B**6.7B**
L100 Python HESH 1,2981,1842547.36M42.8460.188%B**2.618%B**162.2M**15.6A++5887.3h2.1B**3.4A
Sticky Grenade 1,2011,17911179N/A1,174.4869.385%A++N/A1684.3A+31.4A+49580.7h1.5B++2.1B*
TRS-12 Uppercut 1,1821,1753803.092A++1.4374.099%A18.638%B+158.8M**N/A5517.4h1.9B**2.6B*
T1S Cycler 1,1891,1733833.063A++1.4631.207%A+36.232%A*111.7S1.5A++24910.5h10B*32B**
NS-11A "Heatwave" 1,1731,1693633.22A1.3031.436%B+40.034%A+125.7A*N/A2709.3h9.9B**31.4B++
TS4 Haymaker 1,1781,1694212.777A1.7452.762%B*20.017%A++158S1.2A*4587.4h3.3B**6.2B*
NSX Tomoe 1,1721,1682424.826A++0.3034.034%B*47.432%B*135.8M*N/A4368.6h10B**29.4B*
FA1 Barrage 1,1741,1674162.805A*1.7263.795%A*15.253%C+169.1S1A5716.9h3.5B**5.6B**
PDW-16 Hailstorm 1,1711,1662983.913M+0.6133.692%A++40.823%S176.7SN/A4346.6h9.6B**28.4B**
AMR-66 1,1711,1663793.077A*1.4437.988%A++41.424%A*116.6SN/A44410h6B**15.9B**
NSX-P Naginata 1,1701,1664062.872B**1.6527.644%B++45.197%A*153.4M+N/A3507.6h9B**32.4B*
MKV-G Suppressed 1,1701,1653163.687B+0.8334.324%A33.82%A*153.3SN/A4707.6h10.2B*29.8B++
NSX-P Tengu 1,1701,1654352.678A+1.8446.009%A+35.794%A*142.1M++N/A4378.2h8.2A17.8B**
NSX Yumi 1,1701,1653033.845A+0.6832.623%B**39.571%B**116.5M*N/A26810h9.3B*28.5B*
NSX Naginata 1,1701,1652874.059A**0.4627.72%B*35.451%B*149.4M*N/A4517.8h9.3B*33.4B++
TX2 Emperor 1,1661,1656561.776B*2.7538.88%A+39.828%M137.1SN/A3668.5h6A15.5B**
NS-11A 1,1661,1643533.297A++1.2229.921%B**35.997%A++121.3M*N/A4849.6h10B**33.5B**
NSX-P Tanto 1,1681,1643573.261A*1.2632.735%A40.894%A*111.9M+N/A28310.4h11.4B++34.7B*
SABR-13 1,1681,1642574.529A*0.0133.644%A+35.309%B**130.8SN/A3838.9h8.8B**26.3B**
SMG-46 Armistice 1,1671,1643193.649M+0.8731.762%B**27.921%A++133.8SN/A4008.7h10.4B**32.9B*
TORQ-9 1,1691,1633593.24B**1.2830.101%B**34.738%A+126.4M**N/A6179.2h10.9A36.2B**
T9 CARV 1,1691,1633343.482A1.0424.577%B**32.416%A117.5M**N/A5709.9h8.5A+34.8B*
PS1-AV Suppressor 1,1661,1633892.99B++1.5332.648%B+41.531%A*149.1MN/A3517.8h9.4B**28.9B++
T1B Cycler 1,1681,1632434.786B**0.2632.359%A42.218%A++168.6SN/A3936.9h8.8A+27.1B**
MG-S1 Jackal 1,1631,1623613.219A*1.3035.274%A+38.038%A**159.2SN/A3557.3h7.7B+21.7B*
NS-30G Vandal 1,1641,1622145.43S0.9143.96%B**48.021%A*157M++N/A4117.4h3.9B**8.9B*
NS-44B Commissioner 1,1671,1625052.301B*2.2251.841%A32.874%B*147.1A*N/A3857.9h2.8B*5.4B*
NSX Daimyo 1,1621,1622245.188B+0.6742.303%C+95.869%B+119.8A++N/A2599.7h2.1B+5.1B+
NSX Tengu 1,1651,1623033.835A**0.6947.118%A29.346%B**173.4SN/A3796.7h9B**19B*
TSAR-42 1,1641,1611487.845A3.3244.626%B*80.276%A127.6M*N/A4159.1h1.6A3.6B**
NS-30B Vandal 1,1631,1612784.176B**0.3544.071%A53.144%A*159MN/A3457.3h3.9B**8.8B*
T4 AMP 1,1651,1614082.846A*1.6833.821%B**30.663%A++138.2M**N/A4238.4h9.2A+27.2B*
T1 Cycler 1,1631,1612354.94M+0.4230.891%A++35.401%A++120.9SN/A6079.6h9.1A+29.5A
RAMS .50M 1,1601,1609412.34A**7.8248.519%A88.793%A133.3SN/A3798.7h1.5A3.2B**
SR-7 1,1621,16010511.048A*6.5347.141%B*85.604%B*128.9M**N/A3079h1.6B**3.4B**
HSR-1 1,1601,1602165.37A++0.8541.45%B**47.586%A**146.8M**N/A3747.9h3.8A9.2B**
T5 AMC 1,1701,1602884.028M**0.4931.661%A+31.897%A*77.3M++N/A35215h10.4B**32.8B*
TS2 Inquisitor 1,1621,1604302.698A1.8234.768%B*32.414%A++131.8M*N/A3568.8h7.1B**20.5B*
T9 CARV-S 1,1641,1601876.203A*1.6827.775%B**31.897%B*154.7M**N/A3907.5h8.4A30.2B*
M77-B 1,1631,1608813.182S8.6648.373%A++86.035%A145SN/A4078h1.6A3.3A
NS-44P Commissioner 1,1651,1604712.463B*2.0650.201%B*33.621%B++152.6A*N/A3577.6h2.7B+5.4B*
NS-15MB 1,1601,1601726.744M*2.2229.493%B+34.138%C*148.7A*N/A3227.8h8.6B**29.1B++
NS-15M2 1,1661,1601497.785A**3.2628.874%B++34.224%B*145M+N/A4698h8.4A29.1B*
NS-44G Commissioner 1,1601,1604732.452B++2.0752.054%B**35.431%B**134.9AN/A3468.6h2.7B++5.1B+
NS-15M AE 1,1661,1602594.479B**0.0426.344%C+26.638%C+120.8A++N/A4309.6h9.3B*35.3B+
TRAC-5 1,1701,1604812.412A*2.1129.218%A+21.379%B43AN/A21727h11.2B*38.5B*
T16 Rhino 1,1701,1602534.585M0.0626.834%B**32.845%A+138.1S1.2A+3558.4h9A33.6B*
TAR 1,1691,1605442.132B+2.3927.34%B++21.81%C+48.9B+N/A19923.7h10.5B**38.4B*
HC1 Cougar 1,1661,1602514.622M**0.1033.145%A++31.121%A+130.3M**N/A3728.9h8.2A24.8B**
NS-15MG 1,1621,1601965.918A*1.4031.496%B*32.155%C++148.7A*N/A3217.8h8.5B**27B++
T32 Bull 1,1671,1602295.066A**0.5429.638%B**33.104%B**143.2M**N/A3908.1h8.6A29.2B**
NSX Tanto 1,1631,1602844.085M0.4433.488%B**34.741%A154.7M**N/A3627.5h9.4B**28.1B
TMG-50 1,1641,1602125.472M++0.9529.411%A31.897%B**143.2SN/A3878.1h7.3A25B**
NS-44L "Ravenous" Blackhand 1,1611,1605392.152C+2.3748.494%B+51.466%B+99.1A*N/A27511.7h3B*6.3B++
Cycler TRV 1,1661,1602474.696M+0.1729.922%A29.483%A119.6M**N/A4129.7h9.7A32.3B**
LC3 Jaguar 1,1681,1601876.203M+1.6833.738%A*27.5%A146.8S1A5437.9h8.9B*26.4B**
TRAC-5 Burst 1,1701,1603183.648B+0.8729.996%B++26.466%C**110.5A*1B++44110.5h9.4B**31.2B*
NS-15MP 1,1671,1602904B+0.5227.31%C26.897%C-120.8AN/A2589.6h9.1B*33.2B+
SMG-46G Armistice 1,1701,1603203.625A*0.9031.204%B+25%B*127.5A*1.1A*2719.1h10.8B++34.5B+
NS-11CP 1,1731,1603413.402B**1.1231.064%B26.035%C**136.5A++1.5A+3418.5h9.4B**30.4B++
KSR-35 1,1601,1592334.974B**0.4543.91%A44.262%A++131.7M*N/A2928.8h3.4B**7.7B*
Hellfire Rocket Pods 1,1951,0974126.756A+22.2364.964%A++N/A195.9A++17.5C**7825.6h9.9B+15.2B++
M40 Fury-F 1,1901,0952993.662A0.8655.381%B+N/A136.9S11.9A3738h4.2B**7.5A
M18 Needler 1,8091,0381606.488B**1.9736.728%B*2.89%B+29.2A++21.7A++30335.5h60.4B**164.4B**
P2-120 HEAT 1,3391,0214622.196M17.6747.56%B+3.82%B+68.1M*21.2M73715h4.7B**9.8B**
E540 Halberd-H 1,4009495417.574B**13.0564.911%B**N/A84A++39.9A*51711.3h4.1B**6.4B**
L100 Python AP 1,3669083228.375M++23.8556.492%C++5.396%A+60.9A*30.7A++57614.9h3.9B**6.8B**
M12 Kobalt-H 9078811180.091A++75.5722.812%C*25.539%A++139.8C**4.1C3136.3h12.1B*53.1B+
Hornet Missiles 1,2248764519.467A14.9572.207%A2.74%A118.4B++47C*6427.4h5.1A+7A
M12 Kobalt 8878711751.235A++46.7120.216%B+23.192%B*142.8A++2.6C4576.1h12.4B**61.2B*
CAS30 Tank Buster 1,4827542383.168B*1.3570.442%A**N/A16.1A+15.5A++21146.9h34.5B++49B**
NS-11AB 7547472193.411A*1.1130.152%B+36.412%A126.6A*1.2B++2705.9h10.5B++34.7B++
Striker AE 1,3987243162.291A*2.2360.207%B*N/A28.8C*26.9C*29625.1h32.2B++53.5B*
NS-61 "Ravenous" Emissary 7027023941.782B++2.7433.878%B+37.037%A*106.4A++N/A2576.6h9.2B*27.1B*
NS Decimator-B 1,1016922452.824B*1.7064.622%C+2.89%B58.2C++34.4A42711.9h3.9C+6.1C++
G20 Vulcan-H 9516325012.64A*8.1251.743%B+4.114%B*80A++40.4A9777.9h65.5B**126.6A
C150 Dalton 1,271606669.182C++4.6643.095%C++N/A43.9B+48.2A++70113.8h3.7B+8.6B+
Frag Grenade 5835761576N/A571.4861.316%A*N/A960A++11.7C**35890.6h2.4A4B**
99SV 577576916.33M*1.8139.371%A60.069%M+115.2SN/A4555h3.1A++7.9A
AP30 Shredder 8905413216.906C**12.3836.13%B++3.142%B*57.6A++37.1A**5369.4h46.9B*129.9B**
Chainblade 54753514,8750.036B+4.4950.96%A++N/A0.7C++N/A2787.8h2.4C**4.8B++
M60-A Bulldog 5355163172A*167.4874.557%MN/A139.5M**5.1C**4163.7h4.2B**5.6A
Spear Anti-Vehicle Phalanx Turret 6574761629.75M**25.2356.593%A3.571%C+122.1S46.4A**9933.9h4.2A7.4A
Tank Mine 681450479.574M*5.0581.529%M*N/A236.8M121.6A++25641.9h3.1F-3.8A
M40 Fury 5044491529.933A*25.4141.639%B++2.895%A128.3M*15.7A6743.5h8B**19.3B**
Halberd-H SE 5724471447S442.4856.816%CN/A127.7A++35.7B++4063.5h2.7A++4.7A
L105 Zephyr 5034411923.211B*18.6963.084%A**N/A119.2M16.8A++4343.7h4.8B++7.6B**
NS-AM7 Archer 4833722931.27A++3.2562.03%B+25.807%B++12.2B++3.7B*8930.4h9.4B*15.2B*
NS Baron G5AE 3643641063.434A++1.0949.17%C++26.099%A*145.6M++N/A3542.5h3.3B**6.6C**
TX1-FB Repeater 3533522211.593C++2.9331.495%C**30.398%B++146.7A*N/A4762.4h7.6A++24.1B**
M40 Fury 3883461621.625A+17.1038.8%C**1.445%C108.1A*13.1C**7003.2h8.4B**21.6B**
M60-A Bulldog 3793301227.5A*22.9847.752%AN/A66A+9.8B**3355h5.3B11.1B*
Bighorn .50M 3053042313.217A*8.7045.234%B90.79%A++138.2M**N/A4522.2h1.5A3.4B++
NS AutoBlade 28428312,3260.023C4.5049.571%B**N/A0.7CN/A2411.9h1.8B++3.7B*
Ripper 2752758450.325M4.2042.112%A16%C+11.6B+N/A2923.8h1.1B*2.7B++
M20 Basilisk 2862471913M**8.4840.354%C++10.526%A++79.7S12.6A+6353.1h28.1A*69.7A++
Rocklet Rifle 406245822.988M**1.5357.2%B+N/A59.8A**39.3A5254.1h22.4A39.1B**
MG-HBR1 Dragoon 233231952.432B+2.0938.318%B++45.022%A++82.5A*N/A1922.8h5B*13B*
MANA Anti-Vehicle Turret 303229288.179S3.6660.755%B+6.55%B**114.5S37B+11342h3.9B**6.5A
M6 Onslaught 226226405.65A++1.1321.484%B++26.106%B**86.9MN/A2332.6h12.3A+57.1B**
M60-G Bulldog 2412231415.929C+11.4156.343%C*N/A159.3A*12.9C--5391.4h3.4B*6B**
MG-H1 Watchman 220218494.449A0.0728.225%B*36.239%B**114.7A*1.1B+5281.9h10.1A35.9B*
M6 Onslaught 217213415.195A0.6722.561%B*29.108%A++78.9A**1.5A++2172.7h13.6A60.4B*
M1 Heavy Cycler 189187642.922A1.6022.151%A++25.134%A+47.9A*N/A2263.9h13.6B**61.5B*
C75 Viper 196172724.571S20.0548.853%B**1.163%C107.5S15A+9721.6h5.9B*12.2A
M18 Rotary 235171732.342C++2.1833.785%B+4.678%A+26.3B*9.8C+2966.5h41.1A121.6A
M1 Heavy Cycler 173170404.25A++0.2721.56%B**23.529%B++73.9M1.3B**1962.3h10.8A+49.9B**
C-4 2051661115.091S10.57122.464%UN/A553.3S130S122830.3h1B**0.8A++
MRC3 Mercy 163163208.15A*3.6317.985%C++17.791%D70.9M+N/A2772.3h13.3A+73.7B++
NS-11CB 160160493.265A++1.2634.811%A++31.25%A123.1A**N/A2951.3h10.4B*29.9B**
MRC3 Mercy 160159188.833A**4.3118.936%C*18.868%C-69.1A**N/A2742.3h13.9A73.3B++
MAX Punch 2881393750.371A++4.1578.637%A*N/A2.9B**3.1A++1848.7h4.3C5.5C++
M20 Wyvern 157125620.833M*16.3135.695%D6.4%A44.6A11.4C--2842.8h28.7A++80.5A
DMR-99 123122363.389B+1.1334.683%C+57.377%M++71.8B++N/A1891.7h6.1B+17.6B+
MR11 Gatekeeper 199121913.444A8.9248.319%B**3.306%B**44.8A+28.9B**72542.7h32.3A66.8A
Aspis Anti-Aircraft Phalanx Turret 2271201210M+5.4847.825%M++2.5%C++41.4S36.9S6972.9h102.5A214.3A
Pelter Rocket Pod 151113522.6B+18.0844.78%D2.655%A++86.9B++29.2B**3561.3h11.4A+25.5B**
ML-7 199113542.093A*2.4362.83%B++2.655%C+43.5A++33.1M11662.6h4.6B**7.4B**
NS Decimator 174111462.413B**2.1163.849%BN/A48.3B+27.4A8282.3h4.4C++6.9B
M20 Drake 2121111111A*106.4861.603%B++N/A32.6C29.7B3363.4h108.2D175.7C++
Anti-Vehicle Grenade 1331011101N/A96.4855.497%BN/A336.7C106.7C*32550.3h5.2C++9.5C**
NS Decimator-G 16997491.98C*2.5466.163%B1.031%D*40.4C-30B*3282.4h5.9D*8.9D--
G40-F Ranger 14996424A*19.4843.34%A++1.042%C+50.5A+27.9A+4701.9h47.3B**109.1A
E540 Halberd 13095247.5S42.9846.112%B+5.263%B*55.9A**20.6A49821.7h3.6A++7.7A
Claymore 8181613.5B**8.9839.407%B+N/A270A*N/A11040.3h1.1B*2.9B++
L-24R Spur 8780516B+11.4844.509%B+N/A34.8C+3C+892.3h18.2B+40.9B+
M60-A Bulldog 8676176B*71.4866.607%A++2.632%C*76A+10A++3221h4.9B++7.4B**
MR11 Gatekeeper-H 14676612.667A++8.1563.51%A1.316%C58.5A*53.8A*16451.3h36B*56.7B**
NS-30 Vandal 7575155A0.4842.21%A38.667%A+107.1A*N/A5740.7h4.2B**10B**
MANA Anti-Personnel Turret 7070193.684N/A0.8420.03%UN/A700UN/A2812700.1h22.9T*114.3T*
M20 Basilisk 8167167S62.4843.023%D*2.985%D111.7M++23.3C**6830.6h34.8A+81A
TRAC-Shot 6766213.143A1.3832.086%A+19.697%C++30CN/A1282.2h9.7B++30.4B*
Coyote Missiles 11465183.611C+0.9162.203%AN/A29.5C22.3C+2652.2h37.9C**60.9B+
Dual-75 Duster 7164164S59.4850.63%AN/A71.1C+7.8B++3610.9h6.9D-13.6B
M20 Basilisk 7362415.5S10.9838.562%C+11.29%A*34.4B**6.1D5181.8h59.3A153.7B**
A30 Walker 11060320A++15.4829.133%C++N/A26.1A*21.7A++4412.3h105.9A+363.5B**
TX1 Repeater 5959381.553B**2.9726.727%B23.729%B39.3B+N/A4011.5h7.5A+28.2B**
MR1 Fracture 9255124.583S0.0670.772%M**5.455%B++18.3A*12.3M**2923h56.8C+80.3B*
M60-G Bulldog 6054154S49.4852.381%A++1.852%D108M**12A+4660.5h3.9A7.4A
G30 Walker 805286.5B+1.9842.014%A++15.385%S37.1A**20A++7951.4h161B++383.3B**
M20 Basilisk-F 6051321.594B+2.9340.628%D3.922%C+26.8B+4.7C1151.9h16.5B++40.6B*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon72,0051.4h
Anti-Vehicle MANA Turret35780.6h
Nano-Armor Kit9591,399,418188.3h
Restoration Kit2782,32125.7h
Nanite Revive Grenade05800.2h
Spitfire Auto-Turret12670.3h
Motion Spotter286,6705.5h
Welding Device04380h
Shield Recharging Field214,2561.2h
Recon Detection Device221,2432.5h
Ammunition Package2712,0693.7h
Medical Applicator329184,47820.7h
Medical Kit2,77813,971260h
Anti-Infantry MANA Turret21890.6h
WLT-Howler Mining Laser03550h
Hardlight Barrier742,0101.8h

Check the help document for the dictionary if you want to learn more about words used here.


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