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Major Predator EvilBert[] EvilBert
TR BR 63

KDR: 1.82

Score: 141.6m

Last Seen: Aug 14th, 2018 8:33 PM
- OFFLINE - 772 hour(s)

Prestige 1, Battle Rank 63 - Terran Republic on Emerald
Level Progress (to 64): 1%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS P2-120 AP C150 Dalton CAS30 Tank Buster Bighorn .50M M14 Banshee Tank Mine NS-30 Vandal Hellfire Rocket Pods
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $850,680 MLG Score: 680
Fun Score: N/A
Cheeseburgers Flipped: 1239TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.941%26.385%6054597739,7721.154890.669

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.985%0.373C**0.894B*-0.83D-HEAD ++ (~14.91)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
52.10.304C*120.162C++40.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.186%1.916%3645101715,8634760101603.33256156%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.609%-0.658D0.28C*-0.466

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
201-0.251C62.7-0.186C138.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.727%4.186%3088101414,165558776392.5349185%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4%-0.598D0.991B*0.178

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.20.165C++11.20.106C+21

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.274%2.376%3862399918,647511396013.64627194%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.319%-0.544D-0.503D0.233

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
69.90.407B21.20.46B+48.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.14%70.708%3867101511,4334581812.4952

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.924%0.014C+0.233C++0.044

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.40.143C++30.065C+5.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.791%19.265%386510174,3812275541.92487

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.636%0.118C+0.957B*0.219

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.90.325C*3.80.214C++5.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
141.6m348.5%486 (29.2k)428 (25.7k)1.8243148,75581,5412.3107463 (63)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1022566021.366%15.107%32304:0456

64% Engineer11% Heavy Assault15% Infiltrator9% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 27th, 2013 8:04 AMJun 12th, 2017 6:48 PMAug 22nd, 2018 10:18 AM (119d) (PST)Aug 14th, 2018 5:39 PM (126d) (PST)Aug 14th, 2018 4:33 PM (126d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9151427730.4500.2460.0682.0290.132680

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
54,9148,54246,37227154122825,679

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5513.5h/229.7d 39,665 22,472 50,826 671.1k 5,848 11,637 43,823 302.8m

EngineerCLASS DETAILS: Engineer
TAS-16 Blackjack
B*
Kills:1,274
Deaths:1,468
KDR:0.868
Accuracy:53.473% C--
HSR:19.231% B*
LC2 Lynx
A+
Kills:1,213
Deaths:1,500
KDR:0.809
Accuracy:20.831% C-
HSR:29.431% A+
TRAC-5 Burst
B
Kills:1,190
Deaths:933
KDR:1.275
Accuracy:22.856% C--
HSR:25.546% B
DMR-99
B+
Kills:1,173
Deaths:886
KDR:1.324
Accuracy:24.240% F-
HSR:33.078% B+
TS4 Haymaker
C++
Kills:1,168
Deaths:1,587
KDR:0.736
Accuracy:37.788% C
HSR:13.870% C++
TRS-12 Uppercut
B**
Kills:1,166
Deaths:1,239
KDR:0.941
Accuracy:58.326% C++
HSR:20.497% B**
NS-11C
C+
Kills:1,162
Deaths:1,416
KDR:0.821
Accuracy:23.147% C+
HSR:18.417% C+
HC1 Cougar
B**
Kills:1,160
Deaths:1,203
KDR:0.964
Accuracy:22.636% C
HSR:27.672% B**
TRAC-5
B*
Kills:1,154
Deaths:1,969
KDR:0.586
Accuracy:18.549% D
HSR:23.484% B*
AMR-66
B++
Kills:1,153
Deaths:1,302
KDR:0.886
Accuracy:25.424% C+
HSR:28.968% B++
AS16 NightHawk
M
Kills:668
Deaths:578
KDR:1.156
Accuracy:35.189% C-
HSR:25.150% M
LC3 Jaguar
C+
Kills:441
Deaths:576
KDR:0.766
Accuracy:19.319% D-
HSR:19.728% C+
TRAC-Shot
B**
Kills:438
Deaths:472
KDR:0.928
Accuracy:20.112% D*
HSR:23.516% B**
TRAC-5 S
B**
Kills:372
Deaths:523
KDR:0.711
Accuracy:19.563% D
HSR:22.850% B**
NSX Tanto
B+
Kills:176
Deaths:272
KDR:0.647
Accuracy:24.651% C
HSR:28.409% B+
NS Baron G5
A+
Kills:143
Deaths:152
KDR:0.941
Accuracy:32.008% D--
HSR:20.979% A+
FA1 Barrage
M
Kills:105
Deaths:101
KDR:1.040
Accuracy:34.138% D
HSR:28.571% M
Kills:14,156
Deaths (as Engineer):16,177
Deaths (to Engineers):22,830
KDR:0.87507
Kill Difference:2,021
Playtime:3,549.128 hours
Usage:64%
Score:100.603m
Score/min:472
Accuracy (listed only):28.956%
HSR (listed only):24.082%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
C++
Kills:1,780
Deaths:1,362
KDR:1.307
Accuracy:21.430% D
HSR:27.472% C++
T7 Mini-Chaingun
C++
Kills:1,297
Deaths:1,170
KDR:1.109
Accuracy:16.660% C+
HSR:13.416% C++
NS-15M1
B*
Kills:1,294
Deaths:939
KDR:1.378
Accuracy:21.243% C
HSR:28.825% B*
TMG-50
B**
Kills:1,172
Deaths:914
KDR:1.282
Accuracy:19.844% C
HSR:29.778% B**
T9 CARV
B+
Kills:1,162
Deaths:1,332
KDR:0.872
Accuracy:16.927% C-
HSR:25.559% B+
T32 Bull
B**
Kills:1,158
Deaths:727
KDR:1.593
Accuracy:22.051% C
HSR:30.484% B**
T16 Rhino
B*
Kills:1,157
Deaths:904
KDR:1.280
Accuracy:20.584% C+
HSR:27.053% B*
T9 CARV-S
B*
Kills:969
Deaths:868
KDR:1.116
Accuracy:19.963% C
HSR:29.721% B*
MSW-R
B+
Kills:931
Deaths:806
KDR:1.155
Accuracy:19.642% C--
HSR:27.175% B+
NS-15M2
B*
Kills:466
Deaths:344
KDR:1.355
Accuracy:20.343% D
HSR:31.545% B*
NSX Naginata
B+
Kills:215
Deaths:160
KDR:1.344
Accuracy:18.255% D
HSR:31.163% B+
Kills:11,601
Deaths (as Heavy Assault):9,526
Deaths (to Heavy Assaults):20,431
KDR:1.21782
Kill Difference:2,075
Playtime:630.083 hours
Usage:11%
Score:12.627m
Score/min:334
Accuracy (listed only):19.722%
HSR (listed only):27.472%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
MKV Suppressed
B+
Kills:1,821
Deaths:1,534
KDR:1.187
Accuracy:27.200% C**
HSR:21.637% B+
Shuriken
C**
Kills:1,485
Deaths:1,203
KDR:1.234
Accuracy:27.609% C+
HSR:20.269% C**
TAS-16 Blackjack
B*
Kills:1,274
Deaths:1,468
KDR:0.868
Accuracy:53.473% C--
HSR:19.231% B*
NS-7 PDW
B++
Kills:1,217
Deaths:1,327
KDR:0.917
Accuracy:23.376% C
HSR:21.857% B++
LC2 Lynx
A+
Kills:1,213
Deaths:1,500
KDR:0.809
Accuracy:20.831% C-
HSR:29.431% A+
TRAC-5 Burst
B
Kills:1,190
Deaths:933
KDR:1.275
Accuracy:22.856% C--
HSR:25.546% B
PDW-16 Hailstorm
C
Kills:1,186
Deaths:1,300
KDR:0.912
Accuracy:20.745% D
HSR:14.756% C
SMG-46 Armistice
B+
Kills:1,179
Deaths:770
KDR:1.531
Accuracy:27.784% B+
HSR:17.472% C*
TS4 Haymaker
C++
Kills:1,168
Deaths:1,587
KDR:0.736
Accuracy:37.788% C
HSR:13.870% C++
TRS-12 Uppercut
B**
Kills:1,166
Deaths:1,239
KDR:0.941
Accuracy:58.326% C++
HSR:20.497% B**
NS-11C
C+
Kills:1,162
Deaths:1,416
KDR:0.821
Accuracy:23.147% C+
HSR:18.417% C+
HC1 Cougar
B**
Kills:1,160
Deaths:1,203
KDR:0.964
Accuracy:22.636% C
HSR:27.672% B**
TRAC-5
B*
Kills:1,154
Deaths:1,969
KDR:0.586
Accuracy:18.549% D
HSR:23.484% B*
AS16 NightHawk
M
Kills:668
Deaths:578
KDR:1.156
Accuracy:35.189% C-
HSR:25.150% M
LC3 Jaguar
C+
Kills:441
Deaths:576
KDR:0.766
Accuracy:19.319% D-
HSR:19.728% C+
TRAC-Shot
B**
Kills:438
Deaths:472
KDR:0.928
Accuracy:20.112% D*
HSR:23.516% B**
TRAC-5 S
B**
Kills:372
Deaths:523
KDR:0.711
Accuracy:19.563% D
HSR:22.850% B**
MG-S1 Jackal
C*
Kills:235
Deaths:196
KDR:1.199
Accuracy:27.251% C*
HSR:20.851% C++
NSX Tengu
A++
Kills:177
Deaths:216
KDR:0.819
Accuracy:33.506% C-
HSR:31.638% A++
NSX Tanto
B+
Kills:176
Deaths:272
KDR:0.647
Accuracy:24.651% C
HSR:28.409% B+
NS Baron G5
A+
Kills:143
Deaths:152
KDR:0.941
Accuracy:32.008% D--
HSR:20.979% A+
FA1 Barrage
M
Kills:105
Deaths:101
KDR:1.040
Accuracy:34.138% D
HSR:28.571% M
Kills:19,130
Deaths (as Light Assault):20,535
Deaths (to Light Assaults):12,475
KDR:0.93158
Kill Difference:1,405
Playtime:213.489 hours
Usage:4%
Score:4.209m
Score/min:329
Accuracy (listed only):28.639%
HSR (listed only):22.538%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Bighorn .50M
C--
Kills:4,420
Deaths:1,346
KDR:3.284
Accuracy:35.999% D--
HSR:76.516% C--
NS-30 Vandal
B++
Kills:2,510
Deaths:1,454
KDR:1.726
Accuracy:32.120% C+
HSR:31.992% B++
TSAR-42
C+
Kills:2,013
Deaths:1,138
KDR:1.769
Accuracy:37.984% C+
HSR:66.965% C+
MKV Suppressed
B+
Kills:1,821
Deaths:1,534
KDR:1.187
Accuracy:27.200% C**
HSR:21.637% B+
Shuriken
C**
Kills:1,485
Deaths:1,203
KDR:1.234
Accuracy:27.609% C+
HSR:20.269% C**
NS-44L Blackhand
C++
Kills:1,266
Deaths:1,058
KDR:1.197
Accuracy:40.270% C+
HSR:42.891% C++
SOAS-20
B*
Kills:1,255
Deaths:730
KDR:1.719
Accuracy:28.219% C++
HSR:26.693% B*
RAMS .50M
C+
Kills:1,223
Deaths:398
KDR:3.073
Accuracy:35.749% C-
HSR:77.351% C+
NS-7 PDW
B++
Kills:1,217
Deaths:1,327
KDR:0.917
Accuracy:23.376% C
HSR:21.857% B++
HSR-1
B
Kills:1,191
Deaths:669
KDR:1.780
Accuracy:31.113% C--
HSR:30.898% B
PDW-16 Hailstorm
C
Kills:1,186
Deaths:1,300
KDR:0.912
Accuracy:20.745% D
HSR:14.756% C
KSR-35
B+
Kills:1,186
Deaths:605
KDR:1.960
Accuracy:34.188% C+
HSR:33.474% B+
M77-B
C
Kills:1,182
Deaths:781
KDR:1.513
Accuracy:34.576% C
HSR:71.658% C--
99SV
B**
Kills:1,181
Deaths:525
KDR:2.250
Accuracy:35.184% B++
HSR:46.147% B**
TX1 Repeater
C+
Kills:1,180
Deaths:1,807
KDR:0.653
Accuracy:24.353% C+
HSR:19.237% C
SMG-46 Armistice
B+
Kills:1,179
Deaths:770
KDR:1.531
Accuracy:27.784% B+
HSR:17.472% C*
SR-7
B
Kills:1,160
Deaths:377
KDR:3.077
Accuracy:37.701% C
HSR:81.638% B
NS-44 Commissioner
B++
Kills:1,152
Deaths:1,451
KDR:0.794
Accuracy:32.456% C
HSR:26.215% B++
NS-61 Emissary
C**
Kills:581
Deaths:667
KDR:0.871
Accuracy:26.972% C+
HSR:18.072% C**
NSX Tomoe
B+
Kills:363
Deaths:376
KDR:0.965
Accuracy:28.239% C+
HSR:41.598% B+
NS-AM7 Archer
B+
Kills:284
Deaths:799
KDR:0.355
Accuracy:46.493% F
HSR:21.831% B+
T4 AMP
B**
Kills:259
Deaths:262
KDR:0.989
Accuracy:25.240% C
HSR:25.483% B**
TRAP-M1
C**
Kills:254
Deaths:213
KDR:1.192
Accuracy:26.569% C--
HSR:27.165% C**
MG-S1 Jackal
C*
Kills:235
Deaths:196
KDR:1.199
Accuracy:27.251% C*
HSR:20.851% C++
NSX Tengu
A++
Kills:177
Deaths:216
KDR:0.819
Accuracy:33.506% C-
HSR:31.638% A++
TS2 Inquisitor
C+
Kills:171
Deaths:199
KDR:0.859
Accuracy:27.767% C+
HSR:12.866% D--
TX2 Emperor
D-
Kills:77
Deaths:164
KDR:0.470
Accuracy:22.693% D-
HSR:14.286% D-
NS-357 Underboss
A**
Kills:75
Deaths:99
KDR:0.758
Accuracy:30.325% D
HSR:38.667% A**
Kills:30,283
Deaths (as Infiltrator):21,664
Deaths (to Infiltrators):12,003
KDR:1.39785
Kill Difference:8,619
Playtime:846.380 hours
Usage:15%
Score:17.441m
Score/min:343
Accuracy (listed only):30.774%
HSR (listed only):35.004%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MKV Suppressed
B+
Kills:1,821
Deaths:1,534
KDR:1.187
Accuracy:27.200% C**
HSR:21.637% B+
Shuriken
C**
Kills:1,485
Deaths:1,203
KDR:1.234
Accuracy:27.609% C+
HSR:20.269% C**
TAS-16 Blackjack
B*
Kills:1,274
Deaths:1,468
KDR:0.868
Accuracy:53.473% C--
HSR:19.231% B*
NS-7 PDW
B++
Kills:1,217
Deaths:1,327
KDR:0.917
Accuracy:23.376% C
HSR:21.857% B++
PDW-16 Hailstorm
C
Kills:1,186
Deaths:1,300
KDR:0.912
Accuracy:20.745% D
HSR:14.756% C
SMG-46 Armistice
B+
Kills:1,179
Deaths:770
KDR:1.531
Accuracy:27.784% B+
HSR:17.472% C*
TS4 Haymaker
C++
Kills:1,168
Deaths:1,587
KDR:0.736
Accuracy:37.788% C
HSR:13.870% C++
TRS-12 Uppercut
B**
Kills:1,166
Deaths:1,239
KDR:0.941
Accuracy:58.326% C++
HSR:20.497% B**
TAR
C
Kills:957
Deaths:1,058
KDR:0.905
Accuracy:19.609% D
HSR:18.809% C
AS16 NightHawk
M
Kills:668
Deaths:578
KDR:1.156
Accuracy:35.189% C-
HSR:25.150% M
Cycler TRV
B+
Kills:247
Deaths:251
KDR:0.984
Accuracy:20.992% C
HSR:23.482% B+
MG-S1 Jackal
C*
Kills:235
Deaths:196
KDR:1.199
Accuracy:27.251% C*
HSR:20.851% C++
NSX Tengu
A++
Kills:177
Deaths:216
KDR:0.819
Accuracy:33.506% C-
HSR:31.638% A++
TORQ-9
A+
Kills:177
Deaths:214
KDR:0.827
Accuracy:20.484% D-
HSR:34.463% A+
NS Baron G5
A+
Kills:143
Deaths:152
KDR:0.941
Accuracy:32.008% D--
HSR:20.979% A+
FA1 Barrage
M
Kills:105
Deaths:101
KDR:1.040
Accuracy:34.138% D
HSR:28.571% M
T1B Cycler
D-
Kills:94
Deaths:136
KDR:0.691
Accuracy:21.400% D-
HSR:19.149% D--
T1 Cycler
D--
Kills:60
Deaths:85
KDR:0.706
Accuracy:16.962% D--
HSR:11.667% D**
NS-11P
N/A
Kills:50
Deaths:56
KDR:0.893
Accuracy:21.217% N/A
HSR:20% N/A
Kills:13,409
Deaths (as Combat Medic):13,471
Deaths (to Combat Medics):6,447
KDR:0.9954
Kill Difference:62
Playtime:105.163 hours
Usage:2%
Score:2.315m
Score/min:367
Accuracy (listed only):29.424%
HSR (listed only):21.281%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
C
Kills:1,078
Deaths:885
KDR:1.218
Accuracy:34.595% C
HSR:2.690% C
M3 Pounder HEG
C**
Kills:949
Deaths:810
KDR:1.172
Accuracy:36.001% C
HSR:3.583% C**
M6 Onslaught
B++
Kills:705
Deaths:352
KDR:2.003
Accuracy:17.295% C++
HSR:22.979% B++
M6 Onslaught
C+
Kills:617
Deaths:351
KDR:1.758
Accuracy:17.221% C+
HSR:19.287% C+
M2 Mutilator
A
Kills:573
Deaths:364
KDR:1.574
Accuracy:16.470% B+
HSR:24.607% A
M2 Mutilator
A+
Kills:548
Deaths:296
KDR:1.851
Accuracy:17.283% B+
HSR:24.818% A+
MR1 Fracture
B+
Kills:314
Deaths:400
KDR:0.785
Accuracy:32.395% C-
HSR:5.096% B+
MR1 Fracture
C**
Kills:258
Deaths:206
KDR:1.252
Accuracy:32.149% C-
HSR:4.651% C**
NS-10 Burster
A++
Kills:188
Deaths:321
KDR:0.586
Accuracy:30.044% B
HSR:12.234% A++
MRC3 Mercy
B+
Kills:167
Deaths:81
KDR:2.062
Accuracy:19.028% B+
HSR:20.958% C++
MRC3 Mercy
A
Kills:166
Deaths:99
KDR:1.677
Accuracy:19.019% B+
HSR:27.711% A
M1 Heavy Cycler
A
Kills:135
Deaths:145
KDR:0.931
Accuracy:13.403% C+
HSR:23.704% A
NS-10 Burster
B++
Kills:95
Deaths:130
KDR:0.731
Accuracy:33.469% B++
HSR:7.368% B++
Kills:5,793
Deaths (as MAX Suit):2,220
Deaths (to MAX Suits):4,446
KDR:2.60946
Kill Difference:3,573
Playtime:155.174 hours
Usage:3%
Score:4.383m
Score/min:471
Accuracy (listed only):24.490%
HSR (listed only):15.360%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A++
Kills:3,479
V. Kills:347 N/A
Deaths:701
KDR:4.963
Accuracy:28.688% C+
KPH:74.900 B**
VKPH:7.500 A++
Hellfire Rocket Pods
B*
Kills:2,403
V. Kills:753 319%
Deaths:293
KDR:8.201
Accuracy:48.507% C++
KPH:71.700 C+
VKPH:22.500 B*
Hornet Missiles
C++
Kills:2,339
V. Kills:1,577 148%
Deaths:551
KDR:4.245
Accuracy:58.466% C+
KPH:58.600 C+
VKPH:39.500 C++
M18 Rotary
C+
Kills:2,315
V. Kills:1,739 133%
Deaths:1,848
KDR:1.253
Accuracy:26.594% D
KPH:13.100 C+
VKPH:9.900 C+
M18 Needler
B+
Kills:1,866
V. Kills:1,460 128%
Deaths:1,438
KDR:1.298
Accuracy:29.145% C-
KPH:15.100 C**
VKPH:11.900 B+
M18 Locust
C++
Kills:662
V. Kills:510 130%
Deaths:448
KDR:1.478
Accuracy:29.167% C
KPH:18.600 C+
VKPH:14.300 C++
Coyote Missiles
C**
Kills:272
V. Kills:194 139%
Deaths:111
KDR:2.450
Accuracy:47.285% D-
KPH:40.800 C+
VKPH:29.100 C**
Tomcat A2AM Pods
B++
Kills:195
V. Kills:198 98%
Deaths:34
KDR:5.735
Accuracy:72.097% D*
KPH:64.500 C*
VKPH:65.500 B++
Kills:13,531 (8,322 + 0)
Deaths:5,424
KDR:2.495
VKDR:1.250
Vehicle Kills:6,778
Kill Difference:8,107
Playtime:464.718 hours
Usage:8%
Score:11.283m
Score/min:405
Piloting Accuracy:29.167%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C*
Kills:7,229
V. Kills:5,843 124%
Deaths:1,382
KDR:5.231
Accuracy:34.614% D
KPH:31.700 C+
VKPH:25.600 C*
CAS30 Tank Buster
C**
Kills:5,800
V. Kills:5,626 103%
Deaths:3,918
KDR:1.480
Accuracy:38.843% D
KPH:8.900 C++
VKPH:8.700 C**
L105 Zephyr
C**
Kills:1,095
V. Kills:174 N/A
Deaths:126
KDR:8.690
Accuracy:37.585% D
KPH:57.200 C**
VKPH:9.100 C++
AP30 Shredder
C++
Kills:762
V. Kills:482 158%
Deaths:180
KDR:4.233
Accuracy:18.925% D**
KPH:29.600 C++
VKPH:18.700 C+
Dual-75 Duster
C+
Kills:199
V. Kills:16 N/A
Deaths:36
KDR:5.528
Accuracy:35.019% C
KPH:62.900 C+
VKPH:5.100 C+
L105 Zephyr PX
C**
Kills:91
V. Kills:13 N/A
Deaths:11
KDR:8.273
Accuracy:44.972% C
KPH:78.200 C+
VKPH:11.200 C**
L-30R Vektor
C
Kills:60
V. Kills:37 158%
Deaths:72
KDR:0.833
Accuracy:26.113% D*
KPH:4.300 C
VKPH:2.600 C--
Kills:15,236 (5,860 + 9,376)
Deaths:5,725
KDR:2.661
VKDR:2.129
Vehicle Kills:12,191
Kill Difference:9,511
Playtime:940.717 hours
Usage:17%
Score:17.389m
Score/min:308
Piloting Accuracy:26.113%
Gunner Accuracy:44.972%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
A++
Kills:1,054
V. Kills:216 486%
Deaths:151
KDR:6.980
Accuracy:40.891% C**
KPH:57.500 A++
VKPH:11.800 B**
L100 Python HEAT
A+
Kills:1,029
V. Kills:341 301%
Deaths:93
KDR:11.065
Accuracy:50.636% C+
KPH:51 A+
VKPH:16.900 A
L100 Python AP
A++
Kills:928
V. Kills:686 135%
Deaths:178
KDR:5.213
Accuracy:52.113% C-
KPH:38.300 B*
VKPH:28.300 A++
L100 Python HESH
A++
Kills:787
V. Kills:134 N/A
Deaths:56
KDR:14.054
Accuracy:48.062% C+
KPH:82 A
VKPH:14 A++
Skyguard
C+
Kills:442
V. Kills:397 111%
Deaths:214
KDR:2.065
Accuracy:28.788% C+
KPH:10.400 C-
VKPH:9.300 C+
Kills:4,240 (4,240 + 0)
Deaths:692
KDR:6.127
VKDR:2.564
Vehicle Kills:1,774
Kill Difference:3,548
Playtime:114.972 hours
Usage:2%
Score:2.516m
Score/min:365
Driving Accuracy:28.788%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A++
Kills:7,653
V. Kills:5,182 148%
Deaths:888
KDR:8.618
Accuracy:40.699% C--
KPH:41.600 B**
VKPH:28.200 A++
P2-120 HEAT
B+
Kills:1,209
V. Kills:465 259%
Deaths:181
KDR:6.680
Accuracy:35.071% D
KPH:31.600 B+
VKPH:12.200 B+
P2-120 HESH
B*
Kills:1,063
V. Kills:218 485%
Deaths:83
KDR:12.807
Accuracy:39.006% C
KPH:65.200 B++
VKPH:13.400 B*
E540 Halberd
B**
Kills:497
V. Kills:238 208%
Deaths:64
KDR:7.766
Accuracy:40.089% C+
KPH:35 B**
VKPH:16.800 B**
P525 Marauder
B**
Kills:335
V. Kills:13 N/A
Deaths:14
KDR:23.929
Accuracy:19.751% C+
KPH:94.100 B**
VKPH:3.700 C+
G30 Vulcan
B+
Kills:199
V. Kills:148 134%
Deaths:51
KDR:3.902
Accuracy:26.236% C
KPH:23 C*
VKPH:17.100 B+
MR11 Gatekeeper
A+
Kills:187
V. Kills:146 127%
Deaths:36
KDR:5.194
Accuracy:42.534% B+
KPH:31.500 A+
VKPH:24.600 A
M20 Basilisk
C*
Kills:80
V. Kills:41 190%
Deaths:28
KDR:2.857
Accuracy:27.160% C+
KPH:16.700 C+
VKPH:8.600 C*
M12 Kobalt
C+
Kills:61
V. Kills:6 N/A
Deaths:3
KDR:20.333
Accuracy:10.828% D
KPH:36.100 D
VKPH:3.600 C+
Kills:11,284 (9,925 + 1,359)
Deaths:1,348
KDR:8.371
VKDR:4.790
Vehicle Kills:6,457
Kill Difference:9,936
Playtime:277.221 hours
Usage:5%
Score:8.904m
Score/min:535
Driving Accuracy:39.006%
Gunner Accuracy:10.828%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
C*
Kills:1,253
V. Kills:61 N/A
Deaths:59
KDR:21.237
Accuracy:28.391% D-
KPH:112.400 C*
VKPH:5.500 C
G20 Vulcan-H
C**
Kills:615
V. Kills:453 135%
Deaths:168
KDR:3.661
Accuracy:42.684% D
KPH:39.800 C+
VKPH:29.300 C**
E540 Halberd-H
C+
Kills:604
V. Kills:362 166%
Deaths:124
KDR:4.871
Accuracy:48.860% D*
KPH:35.400 C
VKPH:21.200 C+
M40 Fury-H
C
Kills:116
V. Kills:23 N/A
Deaths:12
KDR:9.667
Accuracy:39.664% C
KPH:62.100 D
VKPH:12.300 C
M60-G Bulldog-H
A+
Kills:76
V. Kills:17 422%
Deaths:3
KDR:25.333
Accuracy:35.507% D
KPH:72.600 C++
VKPH:16.200 A+
Kills:2,664 (0 + 2,664)
Deaths:366
KDR:7.279
VKDR:2.503
Vehicle Kills:916
Kill Difference:2,298
Playtime:46.579 hours
Usage:1%
Score:1.400m
Score/min:501
Driving Accuracy:N/A%
Gunner Accuracy:35.507%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A*
Kills:1,308
V. Kills:323 404%
Deaths:90
KDR:14.533
Accuracy:37.068% C**
KPH:80.900 A++
VKPH:20 A*
M40 Fury
B**
Kills:999
V. Kills:225 442%
Deaths:66
KDR:15.136
Accuracy:35.217% C+
KPH:76.700 B**
VKPH:17.300 B**
M12 Kobalt
B*
Kills:661
V. Kills:22 N/A
Deaths:39
KDR:16.949
Accuracy:14.049% D
KPH:91.200 B*
VKPH:3 C+
M20 Basilisk
A++
Kills:425
V. Kills:183 231%
Deaths:48
KDR:8.854
Accuracy:42.197% B+
KPH:33.800 A
VKPH:14.600 A++
G30 Walker
A
Kills:332
V. Kills:265 125%
Deaths:36
KDR:9.222
Accuracy:30.852% C**
KPH:20.700 B++
VKPH:16.500 A
M12 Kobalt
C++
Kills:233
V. Kills:12 N/A
Deaths:12
KDR:19.417
Accuracy:13.693% D
KPH:75 C++
VKPH:3.900 C++
M60-G Bulldog
A
Kills:172
V. Kills:42 400%
Deaths:16
KDR:10.750
Accuracy:37.103% C*
KPH:45.900 B*
VKPH:11.200 A
M20 Basilisk
A
Kills:154
V. Kills:83 183%
Deaths:24
KDR:6.417
Accuracy:39.275% C++
KPH:28 B+
VKPH:15.100 A
M60-G Bulldog
B*
Kills:108
V. Kills:28 372%
Deaths:8
KDR:13.500
Accuracy:38.385% C++
KPH:51.900 B+
VKPH:13.400 B*
G40-F Ranger
B**
Kills:101
V. Kills:54 184%
Deaths:5
KDR:20.200
Accuracy:34.544% B+
KPH:29.500 B**
VKPH:15.800 B+
Kills:4,493 (0 + 4,493)
Deaths:344
KDR:13.061
VKDR:3.596
Vehicle Kills:1,237
Kill Difference:4,149
Playtime:82.925 hours
Usage:2%
Score:2.499m
Score/min:502
Driving Accuracy:N/A%
Gunner Accuracy:34.544%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A
Kills:1,285
V. Kills:41 N/A
Deaths:587
KDR:2.189
Accuracy:40.170% C+
KPH:91.700 A
VKPH:2.900 B++
M40 Fury-F
A+
Kills:1,174
V. Kills:362 323%
Deaths:811
KDR:1.448
Accuracy:49.985% C++
KPH:40.400 B**
VKPH:12.400 A+
M20 Basilisk-F
B**
Kills:946
V. Kills:294 321%
Deaths:799
KDR:1.184
Accuracy:49.321% C**
KPH:35.800 B++
VKPH:11.100 B**
M12 Kobalt-F
C
Kills:175
V. Kills:7 N/A
Deaths:142
KDR:1.232
Accuracy:20.273% C
KPH:20.500 C
VKPH:0.800 C-
Kills:3,580 (3,580 + 0)
Deaths:2,339
KDR:1.531
VKDR:0.301
Vehicle Kills:704
Kill Difference:1,241
Playtime:78.066 hours
Usage:1%
Score:0.991m
Score/min:211
Driving Accuracy:20.273%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 12,8357,6538888.618B+6.7940.699%C--5.501%B**41.6B**28.2A++568183.8h6.7B+16.6C*
C150 Dalton 13,0727,2291,3825.231C+3.4134.614%DN/A31.7C+25.6C*677228.1h4.8C+13.8C
CAS30 Tank Buster 11,4265,8003,9181.48C++0.3438.843%D1.741%B+8.9C++8.7C**160649.3h50.4C++129.7C++
Bighorn .50M 4,4464,4201,3463.284C1.4635.999%D--76.516%C--48.8C+N/A14090.5h2.4F-6.6F-
M14 Banshee 3,8263,4797014.963C+3.1428.688%C+N/A75B**7.5A++55146.4h19.4B+67.6B+
Tank Mine 4,4462,5358772.891C*1.0731.576%C+N/A103.9C+78.3B+149924.4h1.7B+5.3B+
NS-30 Vandal 2,5432,5101,4541.726C+0.1032.12%C+31.992%B++47.8B+N/A11852.5h5.5C*17.1C*
Hellfire Rocket Pods 3,1562,4032938.201C++6.3848.507%C++1.082%C+71.7C+22.5B*74333.5h25.3C+52.1C++
Hornet Missiles 3,9162,3395514.245C+2.4258.466%C+1.283%C58.6C+39.5C++85539.9h10.1C*17.3C*
M18 Rotary 4,0542,3151,8481.253C+0.5726.594%D3.672%B*13.1C+9.9C+234176.3h139.9C++526.1C+
Claymore 2,0632,0612777.44C++5.6240.453%B*N/A196.3B**N/A68510.5h1.2C++2.9B++
TSAR-42 2,0272,0131,1381.769C+0.0637.984%C+66.965%C+42.7C**N/A18247.1h2.5C+6.5C++
M18 Needler 3,3261,8661,4381.298C+0.5329.145%C-3.108%B+15.1C**11.9B+342123.2h133.9C**459.5C*
MKV Suppressed 1,8531,8211,5341.187C++0.6427.2%C**21.637%B+32.3C++N/A9456.3h14.1C++51.7C**
T9A "Butcher" 1,8111,7801,3621.307C0.5221.43%D27.472%C++45.9CN/A12238.8h12C55.9C
C-4 2,6851,7341,3161.318C+0.5125.3%C+N/A64.7C35.5B+94126.8h1.4C**5.6C**
C-4 ARX 2,4391,6571,1631.425C0.4025.032%CN/A91.5C-43.2B+58518.1h1.3C+5.2C+
Shuriken 1,5121,4851,2031.234C+0.5927.609%C+20.269%C**39.8CN/A9437.3h15D54.5C
MANA Anti-Vehicle Turret 2,7231,4489661.499C+0.3356.03%C*4.351%C++42.5B+37.4B+68534.1h8.8C**15.7B+
M60-A Bulldog 1,5741,3182285.781C+3.9630.115%DN/A31.3C+6.1C+51442.1h5.4B+18C+
M40 Fury 1,6311,3089014.533B**12.7137.068%C**1.758%C+80.7A+19.9A*72316.2h13.9C++37.5B
T7 Mini-Chaingun 1,3241,2971,1701.109C++0.7216.66%C+13.416%C++30.7C+N/A14542.2h14.9C*89.4C**
NS-15M1 1,3171,2949391.378C+0.4521.243%C28.825%B*46.4C**N/A16027.9h11.6B+54.6C**
S12 Renegade 1,3261,2855872.189C+0.3640.17%C+3.658%C91.8A2.9B++24314h3.2C++8.1C++
TAS-16 Blackjack 1,2831,2741,4680.868C0.9653.473%C--19.231%B*16.8D-N/A5675.8h2.7C+5C+
NS-44L Blackhand 1,2751,2661,0581.197C++0.6340.27%C+42.891%C++42.6B**N/A11429.7h4.5C++11.1C++
SOAS-20 1,2661,2557301.719C*0.1128.219%C++26.693%B*55B**N/A15722.8h11.3C**40.1B+
P525 Marauder-H 1,3141,2535921.237B+19.4128.391%D-N/A112.9C**5.5C44911.1h6.1B21.7C+
RAMS .50M 1,2271,2233983.073C+1.2535.749%C-77.351%C+41.6B*N/A33629.4h2.4C+6.7C+
NS-7 PDW 1,2351,2171,3270.917C+0.9123.376%C21.857%B++11.5DN/A39106h14.5C*61.8C++
LC2 Lynx 1,2491,2131,5000.809C1.0220.831%C-29.431%A+26.8C+N/A9245.3h17.6C-84.5C
P2-120 HEAT 1,6741,2091816.68C*4.8635.071%D3.97%B+31.6B+12.2B+42938.2h6B++17B
HSR-1 1,1971,1916691.78C+0.0431.113%C--30.898%B46.5C*N/A12525.6h5.7C+18.5C+
TRAC-5 Burst 1,2241,1909331.275C+0.5522.856%C--25.546%B44.7C*1.3A++12126.6h13.5C+59.2C+
PDW-16 Hailstorm 1,2051,1861,3000.912C+0.9120.745%D14.756%C13.2DN/A5789.7h16.8C80.8C+
KSR-35 1,1961,1866051.96C+0.1434.188%C+33.474%B+56.2B+N/A12621.1h4.7C+13.9C+
M77-B 1,1881,1827811.513C0.3134.576%C71.658%C--20.7CN/A9457.2h3.1D-9.1D
99SV 1,2011,1815252.25B+0.4335.184%B++46.147%B**37B**N/A17431.9h5.3B14.9B+
TX1 Repeater 1,2081,1801,8070.653C+1.1724.353%C+19.237%C28.6C++N/A11041.3h14.7C+60.2C+
SMG-46 Armistice 1,2021,1797701.531B+0.2927.784%B+17.472%C*50B**1A*15323.6h13.3B+47.8B+
Sticky Grenade 1,1861,17811178N/A1,176.1850.251%CN/A654.4D4.4D-18341.8h2.7C-5.4C
M40 Fury-F 1,5361,1748111.448C+0.3849.985%C++N/A40.3B**12.4A+27929.1h14C28C+
DMR-99 1,2021,1738861.324C--0.5024.24%F-33.078%B+28.8D-N/A6840.7h8.2D34F
TMG-50 1,1891,1729141.282C++0.5419.844%C29.778%B**39.2C**N/A15529.9h11.4C*57.5C*
TS4 Haymaker 1,1801,1681,5870.736C1.0937.788%C13.87%C++11.6D--N/A43100.6h5.8D15.3C-
TRS-12 Uppercut 1,1831,1661,2390.941C0.8858.326%C++20.497%B**39.1C++N/A13329.8h2.9C5C+
T9 CARV 1,1971,1621,3320.872C+0.9516.927%C-25.559%B+26.8C+N/A20343.4h14.9C+87.8C+
NS-11C 1,1861,1621,4160.821C+1.0023.147%C+18.417%C+12.8DN/A5790.9h16.2C70.1C+
SR-7 1,1631,1603773.077C+1.2537.701%C81.638%B45.7B+N/A19125.4h2.5C6.7C
HC1 Cougar 1,1801,1601,2030.964C+0.8622.636%C27.672%B**25.1C+N/A7746.2h13C+57.6C+
T32 Bull 1,1781,1587271.593C*0.2322.051%C30.484%B**58.5B*1A15919.8h10.4B*47.4B+
T16 Rhino 1,1741,1579041.28C++0.5420.584%C+27.053%B*44.5B+N/A15226h11.9B+58B
TRAC-5 1,1861,1541,9690.586C1.2418.549%D23.484%B*9.7DN/A62118.5h17.3C93.5C+
AMR-66 1,1671,1531,3020.886C+0.9425.424%C+28.968%B++14.1C-N/A5481.8h8.2B+32.1B
NS-44 Commissioner 1,1811,1521,4510.794C+1.0332.456%C26.215%B++33C+N/A12534.9h4.1C+12.7C+
L105 Zephyr 1,2691,0951268.69C+6.8737.585%DN/A57.3C**9.1C++50019.1h5.8B15.3C++
M3 Pounder HEG 1,5431,0788851.218C+0.6134.595%C2.69%C18.2C++7.9M+16259.2h23.9D--69D
P2-120 HESH 1,2811,0638312.807C+10.9839.006%C1.693%B**65.2B++13.4B*44316.3h5.7C14.7C
C75 Viper 1,2701,0541516.98B+5.1640.891%C**1.708%C*57.6A++11.8B**46518.3h10B+24.4B++
L100 Python HEAT 1,3701,0299311.065A9.2450.636%C+3.499%B+50.9A16.9A32620.2h5.3B+10.4B+
M40 Fury 1,2249996615.136B**13.3135.217%C+1.702%C+76.8B**17.3B**73913h12.5C*35.4C**
T9 CARV-S 9849698681.116C0.7119.963%C29.721%B*41.9C++N/A12523.1h14.4D72.1C+
TAR 9679571,0580.905C0.9219.609%D18.809%C24.7CN/A10138.8h14.2C72.6C
M3 Pounder HEG 1,3799498101.172C0.6536.001%C3.583%C**17.4C+7.9A**14954.6h27.9D*77.6D
M20 Basilisk-F 1,2409467991.184C++0.6449.321%C**3.171%C35.8B++11.1B**16626.4h43.4B87.9B+
MSW-R 9479318061.155C0.6719.642%C--27.175%B+38.6C++N/A18524.1h14.2D72.4C
L100 Python AP 1,6149281785.213C**3.3952.113%C-4.526%B*38.3B*28.3A++52124.2h6.3C*12C++
Spear Anti-Vehicle Phalanx Turret 1,4259101068.585C**6.7644.25%C++4.505%C++47.4B+26.8B+56119.2h8.4C++18.9B
NS Decimator 1,2788191,1950.685C1.1455.123%D3.785%B**24.5D13.7C+32333.4h5.2C+9.5C
L100 Python HESH 9217875614.054C**12.2348.062%C+N/A82A14A++3579.6h3.4C++7.1C*
AP30 Shredder 1,2447621804.233C+2.4118.925%D**1.706%C29.6C++18.8C+73725.7h57.5B++303.6C++
ML-7 1,1927601,0410.73C++1.0959.206%B3.684%B+25.7C*14.6B42929.6h7.2C+12.1C++
M6 Onslaught 7157053522.003C+0.1817.295%C++22.979%B++44.3B*N/A16815.9h16.9B+97.9B+
AS16 NightHawk 6806685781.156C+0.6735.189%C-25.15%M43.9B+N/A13115.2h4.1B11.8C*
M18 Locust 1,1726624481.478C+0.3529.167%C4.079%A++18.5C+14.3C++27335.7h127.7C++437.8C++
M12 Kobalt 6836613916.949C**15.1214.049%D22.996%B**91.8B*3.1C+3817.2h15.6B+111.1C*
Auraxium Chainblade 68665134,5810.019C1.8144.472%B**1.075%D--0.6CN/A21140.1h2B4.4B+
M6 Onslaught 6246173511.758C+0.0717.221%C+19.287%C+38.8B+N/A16015.9h19.4C+112.7C*
G20 Vulcan-H 1,0686151683.661C+1.8442.684%D3.74%B+39.7C+29.2C**65915.5h115.8C271.4C
E540 Halberd-H 9666041244.871C3.0548.86%D*1.49%C35.3C21.2C+40317.1h7C+14.4D
NS-61 Emissary 5875816670.871C++0.9526.972%C+18.072%C**48.4B**N/A13112h13.2C*48.8C**
M2 Mutilator 5845733641.574C+0.2516.47%B+24.607%A34.1B*N/A15516.8h18.4C111.6B
M2 Mutilator 5575482961.851C++0.0317.283%B+24.818%A+39.7AN/A17713.8h16.5B95.7B+
E540 Halberd 735497647.766C*5.9440.089%C+3.622%C++35B**16.8B**75114.2h5.3B+13.2B+
Frag Grenade 4974831483N/A481.1847.054%C*N/A439.1C12.7B++19921.1h3.8C++8C**
NS-15M2 4754663441.355C+0.4720.343%D31.545%B*44C++N/A16410.6h13.9C68.1C+
Skyguard 8394422142.065C0.2428.788%C+1.357%D10.4C-9.3C+25242.6h156.6C-544C
LC3 Jaguar 4474415760.766C1.0619.319%D-19.728%C+13.7DN/A8432.1h14.1C+72.8C
TRAC-Shot 4504384720.928C0.9020.112%D*23.516%B**22.9C--N/A5819.1h13.3D66.2D-
M20 Basilisk 608425488.854A**7.0342.197%B+7.765%B++33.7A14.5A++39212.6h94.7C++224.4B+
NS Annihilator 7543994870.819B+1.0182.914%B++N/A11.8C**10.5B++19933.7h11.3C*13.7C**
TRAC-5 S 3783725230.711C1.1119.563%D22.85%B**8.8DN/A5442.2h14.7C75.1C
NSX Tomoe 3683633760.965C0.8628.239%C+41.598%B+35.9C+N/A8910.1h14.7C+52.1C+
Chainblade 42235520,7380.017C+1.8132.842%C**1.127%D-0.3C-N/A21292.1h2.8C++8.6C+
P525 Marauder 3483351423.929C**22.1019.751%C+N/A93.1B*3.6C+3383.6h5.8B+29.2B
G30 Walker 597332369.222A7.4030.852%C**5.12%B20.6B++16.5A31716.1h235.8C764.2C++
Rocklet Rifle 5913243071.055B+0.7748.153%C--N/A34.5B+28.4C**3859.4h30.6B+63.6B
ASP-30 Grounder 5753204470.716C+1.1163.781%C*1.25%D--14.5C11.5C++29422.1h8.4C+13.1C++
MR1 Fracture 4973144000.785C++1.0432.395%C-5.096%B+8.5C++5C++12236.8h52.5C*162.1C++
NS-AM7 Archer 3872847990.355C1.4746.493%F21.831%B+3.5D1.3D-3180.2h16.9B36.3C++
Coyote Missiles 4662721112.45C0.6347.285%D-N/A40.6C+29C**7566.7h47.8C101C
T4 AMP 2632592620.989C++0.8425.24%C25.483%B**47.1B++N/A1475.5h16.3C+64.7C+
MR1 Fracture 4282582061.252B++0.5732.149%C-4.651%C**11.7B++7.7A18322.1h44.4B+138.1C*
T2 Striker 5402572970.865B*0.9658.801%B++N/A12C+13.2C*47621.4h31.9B*54.3B*
MANA Anti-Personnel Turret 2622562291.118N/A0.7117.047%UN/A2560U60U8426400.1h30.3T*177.5T*
TRAP-M1 2622542131.192C0.6326.569%C--27.165%C**40.3C++1.3M+1306.3h10C+37.7C+
Cycler TRV 2542472510.984C+0.8420.992%C23.482%B+29.4C+N/A1568.4h15C-71.5C+
MG-S1 Jackal 2402351961.199C++0.6327.251%C*20.851%C++43.5B+N/A1375.4h12.8C+47.1C*
M12 Kobalt 2452331219.417B17.5913.693%D18.026%C+75.2C++3.9C++3603.1h17.6C++128.3C+
Anti-Vehicle Grenade 3002331233N/A231.1847.427%C-N/A258.9D74.4C20760.9h6.4C13.6C+
M60-A Bulldog 2472171712.765C+10.9438.683%D-1.382%D36.2C++5C**2926h6.3C+16.2C
NSX Naginata 2202151601.344C+0.4818.255%D31.163%B+41.3C+1B+1095.2h13.2C+72.5C+
M60-A Bulldog 243203238.826C7.0035.323%D*2.956%B+32.2C+6.3B+2866.3h6.4C+18.2D
Dual-75 Duster 215199365.528C--3.7035.019%CN/A62.2C+5C+3763.2h5.1B+14.6C**
G30 Vulcan 347199513.902C++2.0826.236%C2.01%D-23.1C*17.2B+4868.6h106.2C+404.7C+
Tomcat A2AM Pods 393195345.735C*3.9172.097%D*N/A65C*66B++17093h8.5C+11.8C--
NS-10 Burster 3071883210.586C--1.2430.044%B12.234%A++6B+3.8C**14331.1h138.3B+460.3B+
MR11 Gatekeeper 333187365.194B3.3742.534%B+1.604%C31.7A+24.7A4625.9h47.5B+111.7B+
NSX Tengu 1821772160.819C1.0133.506%C-31.638%A++37.7C++1.1A1044.7h14.6C+43.6C+
TORQ-9 1831772140.827C1.0020.484%D-34.463%A+26.4CN/A1346.7h16.4C79.8C-
NSX Tanto 1881762720.647C--1.1824.651%C28.409%B+15.7D1.1A5311.2h20.2D-82.1C
M12 Kobalt-F 1821751421.232C0.5920.273%C7.429%C20.6CN/A718.5h17.3C+85.5C+
M60-G Bulldog 2141721610.75A8.9337.103%C*4.07%B++46.5B**11.4A+4443.7h7.1C*19.2B+
TS2 Inquisitor 1721711990.859C0.9727.767%C+12.866%D--53.4B+N/A1703.2h9.7B34.8B
MRC3 Mercy 174167812.062C+0.2419.028%B+20.958%C++40.7B**1.7A**2224.1h19.7C+103.3B+
MRC3 Mercy 170166991.677C+0.1519.019%B+27.711%A33.2B+N/A1785h22.6D118.7C**
M20 Basilisk 237154246.417A+4.5939.275%C++9.74%A+28B+15.1A5135.5h115.7C294.7C+
MAX Punch 1621522,2560.067C1.7644.295%C+N/A1CN/A3151.2h1.7C++3.9C*
Hunter QCX 1521492780.536C1.2934.827%C--22.148%C19.4B+N/A957.7h4.4C**12.6C*
Aspis Anti-Aircraft Phalanx Turret 319149354.257C**2.4326.958%C*N/A15.2B*17.3A5549.8h139.6B+517.9B+
NS Baron G5 1441431520.941C+0.8832.008%D--20.979%A+34.9C++N/A1164.1h4.6C++14.4C+
M1 Heavy Cycler 1361351450.931C0.8913.403%C+23.704%A19C+N/A1517.1h23.6D*175.7C+
Ripper 1221195,0380.024C-1.8038.521%B**N/A0.5C-N/A1232.5h1.7C4.3B
M40 Fury-H 139116129.667C+7.8439.664%CN/A61.1D12.1C4401.9h12.8D32.4D-
M60-G Bulldog 136108813.5A++11.6838.385%C++3.704%B+51.4B+13.3B*4912.1h8.9C-23.3C+
M9 SKEP Launcher 1961081480.73C**1.0966.888%C+1.852%C18C+14.7C*4286h8.4C*12.5C*
FA1 Barrage 1091051011.04C++0.7834.138%D28.571%M29.2C++1.1A++2853.6h3.6B**10.7B+
G40-F Ranger 155101520.2M**18.3834.544%B+N/A29.7B**15.9B+2643.4h92.7B*268.3B*
NS-10 Burster 171951300.731C-1.0933.469%B++7.368%B++5.7B4.6B++18416.7h215.1D--642.8C+
T1B Cycler 95941360.691D1.1321.4%D-19.149%D--27.6DN/A1263.4h16D*74.9D-
L105 Zephyr PX 10491118.273C--6.4544.972%C1.099%B+75.8C+10.8C*6601.2h5.3C+11.8C
M20 Basilisk 12180282.857C**1.0327.16%C+8.75%A16.7C+8.5C++2594.8h87.3C+321.4C++
M12 Kobalt 8179613.167D11.3424.644%B++24.051%A79C-2C--1821h23.4D95.1C+
TX2 Emperor 80771640.47C-1.3522.693%D-14.286%D-22.6CN/A1153.4h12.4D--54.6C
M60-G Bulldog-H 9376325.333A++23.5135.507%DN/A76C*17A++4371h5.3C**14.9C+
NS-357 Underboss 7775990.758C+1.0730.325%D38.667%A**25.9C-N/A1342.9h5D16.4C-
A30 Walker 13571800.888C-0.9414.818%D**N/A5.9D5.3D34212.1h187.2C-1263.1D*
M12 Kobalt 6761320.333B+18.5110.828%D9.836%D--35.9D3.5C+1921.7h24.7D*228.3D*
L-30R Vektor 9760720.833D0.9926.113%D*N/A4.3C2.6C--6514.1h100.6C385.3D-
T1 Cycler 6060850.706C1.1216.962%D--11.667%D**16.7C-N/A6843.6h15.8C93.2D
Spear Anti-Vehicle Phalanx Tower 8254154A+52.1841.787%D11.111%M+36C18.7C2771.5h9.1C*21.8C+
NS-11P 5050560.893C0.9321.217%C20%C*26.3C+N/A2201.9h14.2C++66.7C++

Consumables
  Name Deaths Consumed Time Equipped
Medical Applicator418127,47513.7h
Motion Spotter9119,9159.2h
Restoration Kit511,0941.8h
Nanite Revive Grenade01,6120.5h
Nano-Armor Kit2,5663,251,654268.4h
Decoy Grenade01420h
Anti-Vehicle MANA Turret1634,96315.2h
Pelter Rocket Pod1530.1h
Spawn Beacon443,1956.2h
Skywall Shield Emitter3590.3h
Turret AI Module01260.4h
Repair Module01200.3h
Structure Shield Module01030.4h
Cortium Silo0660.3h
Spitfire Auto-Turret179821.1h
Spear Anti-Vehicle Tower0570.2h
Hoplon Anti-Aircraft Phalanx Tower0720.3h
Xiphos Anti-Personnel Tower0510.2h
Rampart Wall81401.5h
Welding Device22,9510.5h
Ammunition Package684,4003.1h
Medical Kit3655,5295.6h
Anti-Infantry MANA Turret315301.9h
Hardlight Barrier92830.3h
Nano-Repair Grenade03920.1h
Recon Detection Device824,9368.9h
Smoke Grenade01,0600.3h
Shield Recharging Field171,0940.3h
WLT-Howler Mining Laser01,6170.4h

Check the help document for the dictionary if you want to learn more about words used here.


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