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Primarch Disciple EvilchenSagtDanke[CABO] EvilchenSagtDanke
VS BR 98

KDR: 2.05

Score: 102.6m

Last Seen: Mar 8th, 2020 12:25 PM
- OFFLINE - 551.5 hour(s)

Prestige 1, Battle Rank 98 - Vanu Sovereignty on Miller
Level Progress (to 99): 28%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Supernova FPC E540 Halberd-H E540 Halberd L100 Python AP Eclipse VE3A SVA-88 Ghost NS-44 Commissioner AE
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $729,333 MLG Score: 583
Fun Score: N/A
Cheeseburgers Flipped: 1727TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.193%21.297%53752129646,9731.499440.549

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.358%0.763B++0.029C+-1.044D*HEAD ++ (~8.7)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
460.379C**11.60.188C++34.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.652%1.259%333134539715982670.248435148%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.172%0.045C+-0.284C-0.27

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
172.3-0.061C+64.9-0.219C107.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.828%1.977%7397134119,5723972100604.92749195%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.362%0.173C++-0.338C--0.139

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
16.70.565B+7.20.426B9.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.034%2.502%87622132621,900350399996.25178219%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.864%0.352C**-0.488D0.384

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.30.699B+14.50.639B+21.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.162%71.817%876513435,7022833362.012

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.35%1.085B**0.307C*-0.386

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.80.414B2.50.231C++3.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.246%13.829%876413441,1571965200.588804

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.549%0.368C**-0.193C0.503

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.40.357C**3.90.196C++4.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
102.6m463.1%408 (24.5k)360 (21.6k)2.04861132,28764,5742.6676198 (98)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1348714518.347%13.701%25104:2440

8% Combat Medic50% Engineer13% Heavy Assault16% Infiltrator8% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 20th, 2014 11:48 AMApr 2nd, 2017 5:59 PMMar 9th, 2020 10:39 AM (147d) (PST)Mar 8th, 2020 9:41 AM (148d) (PST)Mar 8th, 2020 8:25 AM (148d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7941446500.4650.2270.0642.6180.100583

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
47,6578,63239,02528144157621,628

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4742.9h/197.6d 39,971 18,124 49,649 745.1k 4,260 13,722 28,593 226m

Heavy AssaultCLASS DETAILS: Heavy Assault
SVA-88
D--
Kills:4,459
Deaths:3,430
KDR:1.300
Accuracy:19.446% D*
HSR:19.937% D--
NS-15M AE
D
Kills:1,432
Deaths:729
KDR:1.964
Accuracy:24.482% D
HSR:21.508% D--
Flare VE6
C+
Kills:1,219
Deaths:703
KDR:1.734
Accuracy:25.781% C+
HSR:25.185% C
Orion VS54
C
Kills:1,217
Deaths:714
KDR:1.704
Accuracy:23.554% C
HSR:27.280% C
Ursa
B++
Kills:1,197
Deaths:648
KDR:1.847
Accuracy:25.995% C+
HSR:34.503% B++
Pulsar LSW
C+
Kills:1,171
Deaths:693
KDR:1.690
Accuracy:25.996% C+
HSR:25.021% C
Betelgeuse 54-A
C--
Kills:378
Deaths:236
KDR:1.602
Accuracy:26.685% C--
HSR:29.630% D
VX29 Polaris
D
Kills:259
Deaths:267
KDR:0.970
Accuracy:19.207% D**
HSR:20.463% D
NSX Naginata
B+
Kills:60
Deaths:30
KDR:2
Accuracy:25.050% C+
HSR:36.667% B+
Kills:11,392
Deaths (as Heavy Assault):7,450
Deaths (to Heavy Assaults):16,939
KDR:1.52913
Kill Difference:3,942
Playtime:633.174 hours
Usage:13%
Score:13.210m
Score/min:348
Accuracy (listed only):24.022%
HSR (listed only):26.688%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Eclipse VE3A
D
Kills:4,940
Deaths:5,269
KDR:0.938
Accuracy:26.223% D
HSR:16.822% D-
Serpent VE92
D
Kills:2,068
Deaths:1,374
KDR:1.505
Accuracy:24.516% D
HSR:14.797% D*
Solstice SF
B
Kills:1,902
Deaths:1,884
KDR:1.010
Accuracy:24.625% C-
HSR:19.453% B
NS Baron G5AE
C
Kills:1,297
Deaths:1,248
KDR:1.039
Accuracy:39.264% D*
HSR:15.574% C
Solstice VE3
C+
Kills:1,209
Deaths:1,110
KDR:1.089
Accuracy:22.612% D
HSR:21.588% C+
NS-11C
C
Kills:1,176
Deaths:854
KDR:1.377
Accuracy:26.213% C
HSR:17.092% D
Pulsar C
D
Kills:1,141
Deaths:1,106
KDR:1.032
Accuracy:21.802% D*
HSR:22.086% D
VX6-7
C+
Kills:749
Deaths:542
KDR:1.382
Accuracy:26.005% C
HSR:22.563% C+
Eidolon VE33
D
Kills:412
Deaths:340
KDR:1.212
Accuracy:26.170% D--
HSR:23.058% D
Deimos VA29
C
Kills:366
Deaths:286
KDR:1.280
Accuracy:63.279% C
HSR:12.568% D-
Thanatos VE70
C
Kills:309
Deaths:372
KDR:0.831
Accuracy:41.690% C
HSR:13.916% C--
Pandora VX25
D
Kills:300
Deaths:248
KDR:1.210
Accuracy:40.189% D
HSR:13% D
Phobos VX86
C+
Kills:182
Deaths:135
KDR:1.348
Accuracy:63.913% C+
HSR:17.582% C+
Zenith VX-5
D
Kills:177
Deaths:116
KDR:1.526
Accuracy:25.055% D
HSR:17.514% D--
VE-C Horizon
B++
Kills:83
Deaths:61
KDR:1.361
Accuracy:42.478% B++
HSR:18.072% D*
VE-LR Obelisk
B*
Kills:79
Deaths:41
KDR:1.927
Accuracy:34.146% C
HSR:43.038% B*
Solstice Burst
C+
Kills:60
Deaths:40
KDR:1.500
Accuracy:22.334% F-
HSR:26.667% C+
Kills:16,450
Deaths (as Engineer):15,026
Deaths (to Engineers):14,272
KDR:1.09477
Kill Difference:1,424
Playtime:2,351.482 hours
Usage:50%
Score:53.273m
Score/min:378
Accuracy (listed only):33.559%
HSR (listed only):19.729%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
C++
Kills:4,004
Deaths:1,248
KDR:3.208
Accuracy:43.463% C++
HSR:70.405% C
NS-44 Commissioner AE
D
Kills:3,126
Deaths:2,992
KDR:1.045
Accuracy:40.445% D
HSR:20.857% D-
MKV Suppressed
C
Kills:2,130
Deaths:1,666
KDR:1.279
Accuracy:23.926% D-
HSR:18.779% C
NS-357 Underboss
C++
Kills:1,316
Deaths:1,249
KDR:1.054
Accuracy:42.005% C++
HSR:18.693% D
NS-44 Commissioner
B
Kills:1,277
Deaths:1,263
KDR:1.011
Accuracy:41.611% C++
HSR:27.956% B
NS-7 PDW
C**
Kills:1,267
Deaths:801
KDR:1.582
Accuracy:29.622% C**
HSR:20.442% C+
Sirius SX12
B+
Kills:1,162
Deaths:707
KDR:1.644
Accuracy:30.072% B+
HSR:14.544% D
Eridani SX5
C+
Kills:1,146
Deaths:637
KDR:1.799
Accuracy:29.269% C+
HSR:18.237% D
VE-S Canis
C+
Kills:1,038
Deaths:675
KDR:1.538
Accuracy:26.480% D
HSR:24.181% C+
Phaseshift VX-S
C++
Kills:860
Deaths:232
KDR:3.707
Accuracy:41.873% C++
HSR:67.907% D
Artemis VX26
C+
Kills:760
Deaths:452
KDR:1.681
Accuracy:29.754% C+
HSR:18.684% D-
Nyx VX31
B+
Kills:737
Deaths:294
KDR:2.507
Accuracy:34.226% D
HSR:35.550% B+
Beamer VS3
C+
Kills:585
Deaths:848
KDR:0.690
Accuracy:29.846% C+
HSR:23.932% C+
NS-30 Vandal
A+
Kills:513
Deaths:237
KDR:2.165
Accuracy:32.938% D
HSR:41.521% A+
Eridani SX5-AE
D**
Kills:473
Deaths:309
KDR:1.531
Accuracy:27.407% D**
HSR:15.011% F-
NSX Daimyo
C-
Kills:367
Deaths:154
KDR:2.383
Accuracy:37.188% D*
HSR:92.916% C-
Parallax VX3
C+
Kills:274
Deaths:59
KDR:4.644
Accuracy:37.618% D
HSR:78.467% C+
Phantom VA23
B**
Kills:263
Deaths:160
KDR:1.644
Accuracy:28.161% F-
HSR:41.065% B**
NS-AM7 Archer
C+
Kills:245
Deaths:441
KDR:0.556
Accuracy:53.525% D
HSR:17.959% C+
NS-44L Blackhand
B++
Kills:218
Deaths:139
KDR:1.568
Accuracy:40.336% D
HSR:51.376% B++
NSX Tengu
D
Kills:215
Deaths:156
KDR:1.378
Accuracy:36.204% D
HSR:16.279% D--
V10
D
Kills:197
Deaths:50
KDR:3.940
Accuracy:39.691% D
HSR:69.036% D**
Soldier Soaker
A
Kills:121
Deaths:88
KDR:1.375
Accuracy:32.134% D
HSR:22.314% A
Spiker
C+
Kills:115
Deaths:167
KDR:0.689
Accuracy:27.345% D
HSR:22.609% C+
Cerberus
C*
Kills:111
Deaths:75
KDR:1.480
Accuracy:36.435% C*
HSR:27.027% C+
NSX Tomoe
C**
Kills:104
Deaths:66
KDR:1.576
Accuracy:29.027% D
HSR:45.192% C**
NS-45 Pilot
C++
Kills:96
Deaths:76
KDR:1.263
Accuracy:34.969% C++
HSR:32.292% C++
NS-44L "Ravenous" Blackhand
B+
Kills:93
Deaths:64
KDR:1.453
Accuracy:41% D**
HSR:52.688% B+
NS CandyCannon 3000
C+
Kills:79
Deaths:162
KDR:0.488
Accuracy:36.069% C+
HSR:24.051% D
Manticore SX40
C+
Kills:71
Deaths:93
KDR:0.763
Accuracy:31.204% C+
HSR:11.268% D**
Skorpios
B
Kills:69
Deaths:63
KDR:1.095
Accuracy:25.862% D-
HSR:27.536% B
NS-61 "Ravenous" Emissary
B+
Kills:65
Deaths:60
KDR:1.083
Accuracy:36.444% B+
HSR:9.231% F
NS-61 Emissary
B++
Kills:53
Deaths:49
KDR:1.082
Accuracy:35.572% B++
HSR:13.208% D-
Kills:23,150
Deaths (as Infiltrator):15,732
Deaths (to Infiltrators):9,841
KDR:1.47152
Kill Difference:7,418
Playtime:782.567 hours
Usage:16%
Score:13.346m
Score/min:284
Accuracy (listed only):34.598%
HSR (listed only):33.067%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eclipse VE3A
D
Kills:4,940
Deaths:5,269
KDR:0.938
Accuracy:26.223% D
HSR:16.822% D-
MKV Suppressed
C
Kills:2,130
Deaths:1,666
KDR:1.279
Accuracy:23.926% D-
HSR:18.779% C
Serpent VE92
D
Kills:2,068
Deaths:1,374
KDR:1.505
Accuracy:24.516% D
HSR:14.797% D*
Solstice SF
B
Kills:1,902
Deaths:1,884
KDR:1.010
Accuracy:24.625% C-
HSR:19.453% B
NS Baron G5AE
C
Kills:1,297
Deaths:1,248
KDR:1.039
Accuracy:39.264% D*
HSR:15.574% C
NS-7 PDW
C**
Kills:1,267
Deaths:801
KDR:1.582
Accuracy:29.622% C**
HSR:20.442% C+
Solstice VE3
C+
Kills:1,209
Deaths:1,110
KDR:1.089
Accuracy:22.612% D
HSR:21.588% C+
NS-11C
C
Kills:1,176
Deaths:854
KDR:1.377
Accuracy:26.213% C
HSR:17.092% D
Sirius SX12
B+
Kills:1,162
Deaths:707
KDR:1.644
Accuracy:30.072% B+
HSR:14.544% D
Eridani SX5
C+
Kills:1,146
Deaths:637
KDR:1.799
Accuracy:29.269% C+
HSR:18.237% D
Pulsar C
D
Kills:1,141
Deaths:1,106
KDR:1.032
Accuracy:21.802% D*
HSR:22.086% D
VE-S Canis
C+
Kills:1,038
Deaths:675
KDR:1.538
Accuracy:26.480% D
HSR:24.181% C+
VX6-7
C+
Kills:749
Deaths:542
KDR:1.382
Accuracy:26.005% C
HSR:22.563% C+
Eridani SX5-AE
D**
Kills:473
Deaths:309
KDR:1.531
Accuracy:27.407% D**
HSR:15.011% F-
Deimos VA29
C
Kills:366
Deaths:286
KDR:1.280
Accuracy:63.279% C
HSR:12.568% D-
Thanatos VE70
C
Kills:309
Deaths:372
KDR:0.831
Accuracy:41.690% C
HSR:13.916% C--
Pandora VX25
D
Kills:300
Deaths:248
KDR:1.210
Accuracy:40.189% D
HSR:13% D
NSX Tengu
D
Kills:215
Deaths:156
KDR:1.378
Accuracy:36.204% D
HSR:16.279% D--
Phobos VX86
C+
Kills:182
Deaths:135
KDR:1.348
Accuracy:63.913% C+
HSR:17.582% C+
Zenith VX-5
D
Kills:177
Deaths:116
KDR:1.526
Accuracy:25.055% D
HSR:17.514% D--
VE-C Horizon
B++
Kills:83
Deaths:61
KDR:1.361
Accuracy:42.478% B++
HSR:18.072% D*
Skorpios
B
Kills:69
Deaths:63
KDR:1.095
Accuracy:25.862% D-
HSR:27.536% B
Solstice Burst
C+
Kills:60
Deaths:40
KDR:1.500
Accuracy:22.334% F-
HSR:26.667% C+
Kills:23,459
Deaths (as Light Assault):19,659
Deaths (to Light Assaults):10,028
KDR:1.1933
Kill Difference:3,800
Playtime:358.469 hours
Usage:8%
Score:6.944m
Score/min:323
Accuracy (listed only):32.132%
HSR (listed only):18.448%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MKV Suppressed
C
Kills:2,130
Deaths:1,666
KDR:1.279
Accuracy:23.926% D-
HSR:18.779% C
Pulsar VS1
D
Kills:1,683
Deaths:1,455
KDR:1.157
Accuracy:23.386% D
HSR:16.756% D-
NS Baron G5AE
C
Kills:1,297
Deaths:1,248
KDR:1.039
Accuracy:39.264% D*
HSR:15.574% C
NS-7 PDW
C**
Kills:1,267
Deaths:801
KDR:1.582
Accuracy:29.622% C**
HSR:20.442% C+
H-V45
C-
Kills:1,177
Deaths:773
KDR:1.523
Accuracy:25.334% C-
HSR:19.031% D
Sirius SX12
B+
Kills:1,162
Deaths:707
KDR:1.644
Accuracy:30.072% B+
HSR:14.544% D
Terminus VX-9
D-
Kills:1,157
Deaths:775
KDR:1.493
Accuracy:24.069% D-
HSR:19.965% D*
Equinox VE2
D
Kills:1,153
Deaths:748
KDR:1.541
Accuracy:25.856% D
HSR:18.560% D
CME
D
Kills:1,147
Deaths:811
KDR:1.414
Accuracy:25.794% D
HSR:20.750% D
Eridani SX5
C+
Kills:1,146
Deaths:637
KDR:1.799
Accuracy:29.269% C+
HSR:18.237% D
VE-S Canis
C+
Kills:1,038
Deaths:675
KDR:1.538
Accuracy:26.480% D
HSR:24.181% C+
Darkstar
D-
Kills:756
Deaths:728
KDR:1.038
Accuracy:25.251% D-
HSR:15.741% D**
Eridani SX5-AE
D**
Kills:473
Deaths:309
KDR:1.531
Accuracy:27.407% D**
HSR:15.011% F-
Deimos VA29
C
Kills:366
Deaths:286
KDR:1.280
Accuracy:63.279% C
HSR:12.568% D-
H-V45 AE
D*
Kills:358
Deaths:286
KDR:1.252
Accuracy:26.458% D*
HSR:17.877% F-
Thanatos VE70
C
Kills:309
Deaths:372
KDR:0.831
Accuracy:41.690% C
HSR:13.916% C--
Pandora VX25
D
Kills:300
Deaths:248
KDR:1.210
Accuracy:40.189% D
HSR:13% D
NSX Tengu
D
Kills:215
Deaths:156
KDR:1.378
Accuracy:36.204% D
HSR:16.279% D--
Phobos VX86
C+
Kills:182
Deaths:135
KDR:1.348
Accuracy:63.913% C+
HSR:17.582% C+
Corvus VA55
C--
Kills:163
Deaths:107
KDR:1.523
Accuracy:23.725% D
HSR:22.699% C--
Equinox VE2 Burst
C--
Kills:96
Deaths:68
KDR:1.412
Accuracy:23.219% D**
HSR:27.083% C--
Skorpios
B
Kills:69
Deaths:63
KDR:1.095
Accuracy:25.862% D-
HSR:27.536% B
Kills:17,644
Deaths (as Combat Medic):13,054
Deaths (to Combat Medics):6,206
KDR:1.35162
Kill Difference:4,590
Playtime:396.351 hours
Usage:8%
Score:9.516m
Score/min:400
Accuracy (listed only):31.830%
HSR (listed only):18.460%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Comet VM2
C++
Kills:1,272
Deaths:989
KDR:1.286
Accuracy:42.249% D
HSR:4.324% C++
Comet VM2
C+
Kills:1,251
Deaths:900
KDR:1.390
Accuracy:43.639% D
HSR:4.556% C+
Blueshift VM5
C
Kills:742
Deaths:331
KDR:2.242
Accuracy:17.105% D*
HSR:21.429% C
Nebula VM20
C
Kills:714
Deaths:244
KDR:2.926
Accuracy:16.873% D--
HSR:21.569% C
Nebula VM20
C+
Kills:698
Deaths:243
KDR:2.872
Accuracy:16.847% D--
HSR:22.206% C+
Blueshift VM5
D
Kills:679
Deaths:307
KDR:2.212
Accuracy:16.694% D*
HSR:19.882% D
NS-10 Burster
B+
Kills:111
Deaths:85
KDR:1.306
Accuracy:35.678% B+
HSR:6.306% C+
Vortex VM21
B+
Kills:105
Deaths:63
KDR:1.667
Accuracy:41.976% C--
HSR:3.810% B+
Vortex VM21
A**
Kills:99
Deaths:63
KDR:1.571
Accuracy:41.200% D
HSR:8.081% A**
NS-10 Burster
C**
Kills:96
Deaths:83
KDR:1.157
Accuracy:35.443% C**
HSR:5.208% C+
NS-20 "Heatwave" Gorgon
D*
Kills:82
Deaths:26
KDR:3.154
Accuracy:24.048% D**
HSR:19.512% D*
Quasar VM1
C
Kills:72
Deaths:94
KDR:0.766
Accuracy:7.684% F--
HSR:18.056% C
NS-20 "Heatwave" Gorgon
C
Kills:66
Deaths:26
KDR:2.538
Accuracy:23.842% D**
HSR:24.242% C
Kills:5,987
Deaths (as MAX Suit):1,727
Deaths (to MAX Suits):3,062
KDR:3.46671
Kill Difference:4,260
Playtime:216.282 hours
Usage:5%
Score:6.291m
Score/min:485
Accuracy (listed only):27.944%
HSR (listed only):13.783%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
D-
Kills:202
V. Kills:54 367%
Deaths:71
KDR:2.845
Accuracy:52.311% C-
KPH:29.500 D--
VKPH:7.900 D-
V26 Maelstrom Turbo Laser
D-
Kills:114
V. Kills:120 94%
Deaths:184
KDR:0.620
Accuracy:35.355% B+
KPH:5.500 D--
VKPH:5.800 D-
Light PPA
D
Kills:81
V. Kills:13 N/A
Deaths:93
KDR:0.871
Accuracy:33.566% D**
KPH:14.100 D*
VKPH:2.300 D
Saron Laser Cannon
C-
Kills:69
V. Kills:70 97%
Deaths:220
KDR:0.314
Accuracy:29.736% C-
KPH:3.100 D*
VKPH:3.100 D*
Coyote Missiles
C++
Kills:54
V. Kills:37 142%
Deaths:23
KDR:2.348
Accuracy:46.077% D**
KPH:44.300 C
VKPH:30.400 C++
Kills:520 (264 + 0)
Deaths:591
KDR:0.880
VKDR:0.497
Vehicle Kills:294
Kill Difference:71
Playtime:57.018 hours
Usage:1%
Score:0.602m
Score/min:176
Piloting Accuracy:29.736%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
D-
Kills:112
V. Kills:94 118%
Deaths:33
KDR:3.394
Accuracy:35.299% C
KPH:19.500 D*
VKPH:16.400 D-
L105 Zephyr
D
Kills:88
V. Kills:16 N/A
Deaths:15
KDR:5.867
Accuracy:44.452% C+
KPH:36.800 D
VKPH:6.700 D
Kills:200 (0 + 200)
Deaths:48
KDR:4.167
VKDR:2.292
Vehicle Kills:110
Kill Difference:152
Playtime:8.127 hours
Usage:0%
Score:0.188m
Score/min:385
Piloting Accuracy:N/A%
Gunner Accuracy:44.452%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
D
Kills:5,526
V. Kills:3,093 179%
Deaths:588
KDR:9.398
Accuracy:51.752% D
KPH:30.100 D
VKPH:16.900 D
L100 Python HESH
C
Kills:2,080
V. Kills:365 N/A
Deaths:139
KDR:14.964
Accuracy:48.664% D
KPH:46.600 D
VKPH:8.200 C
L100 Python HEAT
C
Kills:1,006
V. Kills:382 263%
Deaths:105
KDR:9.581
Accuracy:49.887% C--
KPH:33.600 C
VKPH:12.800 C
C75 Viper
C*
Kills:647
V. Kills:233 276%
Deaths:91
KDR:7.110
Accuracy:47.841% B+
KPH:35.500 C
VKPH:12.800 C*
Skyguard
C+
Kills:422
V. Kills:300 140%
Deaths:61
KDR:6.918
Accuracy:32.230% C++
KPH:14.900 C
VKPH:10.600 C+
Kills:9,681 (9,681 + 0)
Deaths:984
KDR:9.838
VKDR:4.444
Vehicle Kills:4,373
Kill Difference:8,697
Playtime:304.503 hours
Usage:6%
Score:4.347m
Score/min:238
Driving Accuracy:32.230%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
C+
Kills:9,794
V. Kills:5,656 173%
Deaths:988
KDR:9.913
Accuracy:51.320% D
KPH:29.900 C
VKPH:17.300 C+
E540 Halberd
C*
Kills:5,891
V. Kills:3,174 186%
Deaths:392
KDR:15.028
Accuracy:51.808% C*
KPH:35.500 C+
VKPH:19.100 C*
Saron HRB
C+
Kills:1,289
V. Kills:948 136%
Deaths:225
KDR:5.729
Accuracy:53.441% B++
KPH:22.900 D
VKPH:16.800 C+
Aphelion VEX-4
C+
Kills:143
V. Kills:111 128%
Deaths:17
KDR:8.412
Accuracy:31.213% C--
KPH:22.400 D
VKPH:17.300 C+
Proton II PPA
D
Kills:112
V. Kills:8 N/A
Deaths:12
KDR:9.333
Accuracy:27.412% C++
KPH:36.300 D-
VKPH:2.600 D
Supernova VPC
B+
Kills:97
V. Kills:20 462%
Deaths:9
KDR:10.778
Accuracy:46.853% D-
KPH:53.800 C+
VKPH:11.100 B+
M20 Basilisk
A*
Kills:80
V. Kills:33 235%
Deaths:18
KDR:4.444
Accuracy:36.344% B**
KPH:28.500 B**
VKPH:11.800 A*
Kills:17,406 (9,891 + 7,515)
Deaths:1,661
KDR:10.479
VKDR:5.990
Vehicle Kills:9,950
Kill Difference:15,745
Playtime:564.329 hours
Usage:12%
Score:11.954m
Score/min:353
Driving Accuracy:46.853%
Gunner Accuracy:36.344%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
C++
Kills:8,882
V. Kills:4,329 205%
Deaths:932
KDR:9.530
Accuracy:60.543% C++
KPH:51.300 C+
VKPH:25 C++
Proton II PPA-H
B+
Kills:1,392
V. Kills:73 N/A
Deaths:136
KDR:10.235
Accuracy:44.489% B+
KPH:101 C+
VKPH:5.300 C--
Aphelion VEX-4H
C+
Kills:1,383
V. Kills:955 145%
Deaths:260
KDR:5.319
Accuracy:40.696% D
KPH:41.700 C
VKPH:28.800 C+
Saron HRB-H
C
Kills:488
V. Kills:327 149%
Deaths:96
KDR:5.083
Accuracy:60.514% C**
KPH:34.100 C--
VKPH:22.800 C
M40 Fury-H
C+
Kills:345
V. Kills:91 375%
Deaths:44
KDR:7.841
Accuracy:50.851% B
KPH:67 D
VKPH:17.700 C+
M12 Kobalt-H
D
Kills:124
V. Kills:5 N/A
Deaths:5
KDR:24.800
Accuracy:21.168% D-
KPH:86.900 D-
VKPH:3.500 D
G40-F Ranger
C+
Kills:104
V. Kills:57 179%
Deaths:6
KDR:17.333
Accuracy:34.461% C
KPH:41.300 C+
VKPH:22.700 C+
G30 Walker
C
Kills:73
V. Kills:61 118%
Deaths:17
KDR:4.294
Accuracy:41.652% B+
KPH:19.600 D*
VKPH:16.400 C
Halberd-H SE
D
Kills:52
V. Kills:18 274%
Deaths:
KDR:
Accuracy:56.851% D
KPH:53 D-
VKPH:18.300 D*
Kills:12,843 (0 + 12,843)
Deaths:1,496
KDR:8.585
VKDR:3.955
Vehicle Kills:5,916
Kill Difference:11,347
Playtime:248.234 hours
Usage:5%
Score:4.717m
Score/min:317
Driving Accuracy:N/A%
Gunner Accuracy:56.851%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C++
Kills:762
V. Kills:56 N/A
Deaths:61
KDR:12.492
Accuracy:19.640% C
KPH:54.800 D
VKPH:4 C++
M20 Basilisk
C
Kills:508
V. Kills:159 318%
Deaths:83
KDR:6.120
Accuracy:38.549% D
KPH:22.100 C
VKPH:6.900 C
M12 Kobalt
B+
Kills:457
V. Kills:41 N/A
Deaths:38
KDR:12.026
Accuracy:18.890% C
KPH:59.500 D
VKPH:5.300 B+
M60-G Bulldog
C
Kills:299
V. Kills:41 N/A
Deaths:41
KDR:7.293
Accuracy:39.563% C
KPH:40.800 C
VKPH:5.600 D
M40 Fury
D--
Kills:221
V. Kills:46 470%
Deaths:31
KDR:7.129
Accuracy:32.393% D
KPH:26.700 D--
VKPH:5.600 D--
M20 Basilisk
C
Kills:220
V. Kills:103 212%
Deaths:39
KDR:5.641
Accuracy:41.031% C+
KPH:19.200 C--
VKPH:9 C
M60-G Bulldog
D
Kills:186
V. Kills:33 N/A
Deaths:29
KDR:6.414
Accuracy:34.301% D
KPH:26.900 D
VKPH:4.800 D
M40 Fury
D
Kills:184
V. Kills:48 376%
Deaths:34
KDR:5.412
Accuracy:34.871% C--
KPH:29.900 D*
VKPH:7.800 D
G30 Walker
C**
Kills:132
V. Kills:87 150%
Deaths:18
KDR:7.333
Accuracy:35.142% B
KPH:19.200 C++
VKPH:12.700 C**
G30 Walker
C*
Kills:78
V. Kills:49 156%
Deaths:16
KDR:4.875
Accuracy:35.031% B
KPH:15 C+
VKPH:9.500 C*
G40-F Ranger
C
Kills:73
V. Kills:40 178%
Deaths:9
KDR:8.111
Accuracy:32.526% C
KPH:16 C--
VKPH:8.800 D
Kills:3,120 (0 + 3,120)
Deaths:399
KDR:7.820
VKDR:1.762
Vehicle Kills:703
Kill Difference:2,721
Playtime:101.273 hours
Usage:2%
Score:1.449m
Score/min:238
Driving Accuracy:N/A%
Gunner Accuracy:32.526%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
D
Kills:68
V. Kills:38 174%
Deaths:32
KDR:2.125
Accuracy:32.101% D
KPH:16.300 D
VKPH:9.100 D
CAS 14-E
D--
Kills:60
V. Kills:3 N/A
Deaths:6
KDR:10
Accuracy:25.680% D**
KPH:34.900 D--
VKPH:1.700 F
Pelter Rocket Pod
C
Kills:54
V. Kills:28 186%
Deaths:11
KDR:4.909
Accuracy:41.381% D--
KPH:36.400 D
VKPH:18.900 C
Kills:182 (0 + 182)
Deaths:49
KDR:3.714
VKDR:1.408
Vehicle Kills:69
Kill Difference:133
Playtime:7.379 hours
Usage:0%
Score:0.090m
Score/min:203
Piloting Accuracy:N/A%
Gunner Accuracy:41.381%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Supernova FPC 15,4509,7949889.913C+7.8651.32%D1.858%C+29.9C17.3C+357327.8h4.5C++8.7C+
E540 Halberd-H 13,2118,8829329.53C7.4860.543%C++N/A51.3C+25C++299173.2h5.3C++8.8C*
E540 Halberd 9,0655,89139215.028C+12.9851.808%C*1.884%C+35.5C+19.1C*340166h5.6C+10.8C++
L100 Python AP 8,6195,5265889.398C+7.3551.752%D1.755%C30.1D16.9D229183.4h5.4C+10.5C+
Eclipse VE3A 5,0844,9405,2690.938C-1.1126.223%D16.822%D-16.6D-N/A48297.8h14.2D*54.1D-
SVA-88 4,5144,4593,4301.3C0.7519.446%D*19.937%D--28D--N/A157159h13.5D*69.2D*
Ghost 4,0284,0041,2483.208C+1.1643.463%C++70.405%C32.4D-N/A134123.5h2.3D5.2C+
NS-44 Commissioner AE 3,1463,1262,9921.045C1.0040.445%D20.857%D-46.2C-N/A12767.7h3.1B7.7C+
MKV Suppressed 2,1522,1301,6661.279C0.7723.926%D-18.779%C24.1DN/A12488.3h14.7C61.4C--
L100 Python HESH 2,4452,08013914.964C+12.9248.664%D2.885%A++46.6D8.2C22444.6h3.3C+6.8C
Serpent VE92 2,0972,0681,3741.505C+0.5424.516%D14.797%D*34.1C+N/A10960.7h12.4C+50.7C+
Solstice SF 1,9661,9021,8841.01C+1.0424.625%C-19.453%B18.4C-N/A102103.2h15.1C61.4C-
Pulsar VS1 1,7091,6831,4551.157C+0.8923.386%D16.756%D-22.1DN/A13576h14.3C--61.1C
Proximity Mine 1,5231,5214013.793C+1.7442.682%CN/A108.6DN/A41214h2C--4.7C
Tank Mine 2,3871,4644403.327C+1.2845.078%BN/A124.1C+78.2B176911.8h2.8D**6.2D
C-4 2,0781,4399201.564C+0.4824.27%C--N/A80.4C-35.7C**104217.9h1.7D--6.9D
NS-15M AE 1,4481,4327291.964C0.0824.482%D21.508%D--41.7DN/A22534.3h12.2D49.8D
Proton II PPA-H 1,4651,39213610.235C8.1944.489%B+1.652%C++100.9C+5.3C--31313.8h8.9B20B+
Aphelion VEX-4H 2,3381,3832605.319C3.2740.696%D1.88%D-41.7C28.8C+38533.2h49.5C+121.6C+
Lasher X2 AE 1,3771,3447481.797C++0.2531.148%C-1.935%D-42D1D10932h15.7B++50.5B
Damascus Edge 1,3681,32132,9780.04C+2.0132.422%C+13.702%A0.8C--N/A21619.4h2.4C--7.5C++
NS-357 Underboss 1,3201,3161,2491.054C+0.9942.005%C++18.693%D32.1DN/A9941h3.9C+9.3C*
NS Baron G5AE 1,3191,2971,2481.039C--1.0139.264%D*15.574%C20.7D--N/A6262.8h5D*12.8F
Saron HRB 2,2371,2892255.729C+3.6853.441%B++N/A22.9D16.8C+33356.4h26.5D--49.6C
NS-44 Commissioner 1,2801,2771,2631.011C+1.0441.611%C++27.956%B19D-N/A9667.2h3.3C*7.9C**
Comet VM2 1,8591,2729891.286C*0.7642.249%D4.324%C++10.3D4.8C+129123h24.7C58.4C+
NS-7 PDW 1,2761,2678011.582C++0.4729.622%C**20.442%C+37.8C+N/A11933.5h12.1B40.8B
Comet VM2 1,7891,2519001.39C*0.6643.639%D4.556%C+11D4.7C--121113.9h24.8C+56.9C+
Flare VE6 1,2331,2197031.734C+0.3125.781%C+25.185%C39.3DN/A14131h10C+38.8C++
Orion VS54 1,2411,2177141.704C+0.3423.554%C27.28%C37.3C-N/A25632.6h11.8C+50C+
Solstice VE3 1,2241,2091,1101.089C+0.9622.612%D21.588%C+19.2C-N/A11962.9h14C+61.9C+
Ursa 1,2181,1976481.847C++0.2025.995%C+34.503%B++40.9C--N/A14729.3h10.1C++39C++
MANA Anti-Personnel Turret 1,2171,1944032.963N/A0.9120.007%UN/A11940U230U24188600.1h21.1T*105.7T*
Lasher X2 1,2201,1947671.557C*0.4929.683%C+2.513%D-40.9CN/A15229.2h16.6B+55.9C**
H-V45 1,1881,1777731.523C+0.5325.334%C-19.031%D31.1C--N/A11137.8h14D-55.4C-
NS-11C 1,1871,1768541.377C+0.6726.213%C17.092%D36.6CN/A16832.1h12.5C++47.6C++
Pulsar LSW 1,1921,1716931.69C+0.3625.996%C+25.021%C38.1DN/A13130.7h12.6D48.5C+
Sirius SX12 1,1721,1627071.644C++0.4030.072%B+14.544%D36.4CN/A16731.9h14C+46.6C++
Terminus VX-9 1,1691,1577751.493C+0.5624.069%D-19.965%D*32DN/A9536.1h12.3C-51.2D
Equinox VE2 1,1681,1537481.541C++0.5125.856%D18.56%D29.3DN/A8639.3h13.3D51.3D
CME 1,1751,1478111.414C0.6325.794%D20.75%D30.9DN/A9037.1h14.1D54.5C--
Eridani SX5 1,1521,1466371.799C++0.2529.269%C+18.237%D41.4CN/A19927.7h10.9C+37.3C++
Pulsar C 1,1701,1411,1061.032C1.0221.802%D*22.086%D18.1DN/A9863.2h13.7D-62.9D--
C-4 ARX 1,5921,1338531.328C-0.7223.113%D-N/A75D-30.4C46615.1h1.1C*4.9C+
VE-S Canis 1,0691,0386751.538C+0.5126.48%D24.181%C+37.1D1.1C+10528h13.9C--52.3D
L100 Python HEAT 1,3881,0061059.581C++7.5349.887%C--3.38%B*33.6C12.8C23829.9h5.3C++10.6C+
Sticky Grenade 9529391939N/A936.9553.495%C+N/A782.5D10.8C25591.2h2.3C4.3C+
Phaseshift VX-S 8698602323.707C+1.6641.873%C++67.907%D33.6C+N/A9025.6h3.1C7.5C+
Plasma Grenade 8638511851N/A848.9547.136%CN/A447.9D-6.3D25611.9h3.7D7.9C--
M12 Kobalt 8187626112.492C10.4419.64%C22.047%B+54.8D4C++22413.9h19.8C100.6C+
Artemis VX26 7697604521.681C+0.3729.754%C+18.684%D-29.6DN/A19825.7h11.3C+37.8C++
Darkstar 7737567281.038C-1.0125.251%D-15.741%D**26.8D--N/A9128.2h15.6D**61.8D*
VX6-7 7627495421.382C+0.6726.005%C22.563%C+30.1DN/A10124.9h12.9C49.8C+
Blueshift VM5 7827423312.242C0.1917.105%D*21.429%C26.8D-1.4B*18327.7h15.6C+91C-
Nyx VX31 7437372942.507C+0.4634.226%D35.55%B+27.6D-N/A13826.7h6.5D*19D-
Nebula VM20 7217142442.926C+0.8816.873%D--21.569%C33.4DN/A12221.4h14.9C++88.1C-
Nebula VM20 7066982432.872C+0.8216.847%D--22.206%C+32.6DN/A11821.4h15.2C+90.2C-
Blueshift VM5 7136793072.212C0.1616.694%D*19.882%D25.6D-1.3B**18426.5h15.8C94.5D
C75 Viper 880647917.11C++5.0647.841%B+N/A35.5C12.8C*34918.2h12.9C27C++
Spear Anti-Vehicle Phalanx Turret 9426393916.385B*14.3444.395%D5.79%B**36.9D17.5D49617.3h6.6B+14.9C++
NS Decimator 8566007010.856C-1.1956.702%D-3.667%A++22.4D*9.6D--34826.8h6.2D*11D**
Beamer VS3 5895858480.69C1.3629.846%C+23.932%C+18.5DN/A8331.6h8.6C++28.9C*
Hunter QCX 5735654801.177B+0.8746.749%C+45.841%A++12.6CN/A6544.9h3.3B+7.2B+
NS-30 Vandal 5195132372.165C+0.1232.938%D41.521%A+29.5D-N/A15617.4h6D18.3D
M20 Basilisk 667508836.12B*4.0738.549%D6.693%C**22.2C6.9C21322.9h79.3C**205.8C++
Saron HRB-H 815488965.083C3.0360.514%C**1.639%C*34.1C--22.9C39914.3h23.4C+38.7C*
Eridani SX5-AE 4784733091.531C-0.5227.407%D**15.011%F-27.3D*N/A7217.3h13F--47.4F--
M12 Kobalt 4984573812.026C9.9818.89%C18.6%C59.4D5.3B+2337.7h19.3C102.2C+
S1 6024226190.682C-1.3753.663%D-2.607%C+18.4D-7.9D-34322.9h6.9C-12.9C
Skyguard 722422616.918B4.8732.23%C++1.896%C++14.9C10.6C+24828.3h107.4C*333.4B
Nemesis VSH9 6844185410.773C1.2857.46%D*2.153%C11.2D7.1D20437.3h8.7C-15.1D-
Eidolon VE33 4234123401.212C0.8426.17%D--23.058%D21.5DN/A13919.2h9C-34.3D
NS "Heatwave" Decimator 5093842341.641C+0.4158.425%D1.823%C++39.2D12.8C--2089.8h4C--6.8D
Betelgeuse 54-A 3863782361.602C-0.4526.685%C--29.63%D46.1D-1C3928.2h13.6F-50.8D*
NSX Daimyo 3683671542.383C-0.3337.188%D*92.916%C-34.6D--N/A8610.6h2.8D7.4D--
Deimos VA29 3683662861.28C0.7763.279%C12.568%D-38.1DN/A1259.6h2.6D4C+
H-V45 AE 3633582861.252C-0.8026.458%D*17.877%F-28.4D*N/A7412.6h15F**56.9F--
Auraxium Slasher 3583542,3030.154C*1.8936.461%C**16.384%A3.3B*N/A8105.9h2.1C++5.8B
M40 Fury-H 436345447.841D5.7950.851%B1.449%B67.6D17.8C+3255.1h12.5D-24.5D
Thanatos VE70 3223093720.831C1.2241.69%C13.916%C--22.4DN/A23113.8h4.9C11.8C+
Pandora VX25 3043002481.21C0.8440.189%D13%D32.3DN/A1969.3h5.1D--12.7D-
M60-G Bulldog 340299417.293C5.2439.563%C2.007%C41C5.6D2567.3h5B*12.7B+
MANA Anti-Vehicle Turret 5092921382.116C-0.0751.046%F-4.11%B*2920A++2170B**1215550.1h10.4D-20.3D**
Parallax VX3 274274594.644C+2.6037.618%D78.467%C+18.5D--N/A13814.8h2.8F7.4D*
Phantom VA23 2652631601.644C-0.4028.161%F-41.065%B**18D*N/A11914.6h6F-21.2T
VX29 Polaris 2632592670.97D1.0819.207%D**20.463%D22.1D--N/A15411.7h14.8F77.3D*
NS-AM7 Archer 3492454410.556C+1.4953.525%D17.959%C+4.6D2C4552.9h19.1C35.7C
M40 Fury 267221317.129C+5.0832.393%D3.167%A*26.6D--5.5D--2448.3h14.3C+44.3C-
M20 Basilisk 323220395.641B*3.5941.031%C+4.091%D19.1C--9C26011.5h120.8D294.3C
NS-44L Blackhand 2212181391.568C+0.4840.336%D51.376%B++19.1D-N/A12711.4h4.6C--11.5C-
NSX Tengu 2152151561.378C0.6736.204%D16.279%D--35.8DN/A1166h14.2C39.2C-
Lancer VS22 3962072870.721C1.3355.537%DN/A10.2D9.4C-27920.2h17.6C++31.7C+
Dual Photon Pods 256202712.845D-0.8052.311%C-1.485%B++29.3D--7.8D-4036.9h25.4D48.6C--
V10 199197503.94C+1.8939.691%D69.036%D**31.8DN/A1856.2h2.2C5.6C-
M60-G Bulldog 219186296.414C++4.3734.301%D4.839%A+27D4.8D2386.9h6.5C++19.1C+
M40 Fury 232184345.412C3.3634.871%C--1.087%D30.2D*7.9D3136.1h17D-48.8D-
Phobos VX86 1831821351.348C+0.7063.913%C+17.582%C+28.9D-N/A1046.3h2.9D*4.5C
Zenith VX-5 1781771161.526C+0.5225.055%D17.514%D--29.5DN/A1486h12.9C51.3C
Corvus VA55 1631631071.523C+0.5323.725%D22.699%C--19D-N/A1328.6h12.4D52.1D
Anti-Vehicle Grenade 2251591159N/A156.9544.824%D-N/A198.8D--82.5C20220.8h8.6F-19.1F
Aphelion VEX-4 254143178.412B+6.3631.213%C--3.497%C+22.3D17.3C+3616.4h67.9D217.5D
The Slasher 1371376650.206M**1.8433.982%C+22.628%A++3.7C++N/A1037.2h2.2C+6.4C*
G30 Walker 219132187.333B5.2835.142%B2.273%D19.1C++12.6C**2586.9h155.4B*442.1B*
M12 Kobalt-H 129124524.8C22.7521.168%D-16.129%C-88.6D-3.6D2721.4h14.8C+70C
Force-Blade 13812214,7910.008D2.0427.544%C5.738%C+0.2C--N/A1741.6h3C--10.7C+
Soldier Soaker 121121881.375C+0.6732.134%D22.314%A28.8D--N/A1104.2h6C+18.8C+
Rocklet Rifle 2121181200.983C++1.0744.477%D--N/A30.3C24.1C5953.9h28.5B+64.1C++
MAX Punch 1201151,7430.066C-1.9837.893%DN/A0.6DN/A3207.5h2.1C++5.5C++
Spiker 1161151670.689D1.3627.345%D22.609%C+19.5D-N/A945.9h9.9C36.3D
V26 Maelstrom Turbo Laser 2341141840.62C-1.4335.355%B+N/A5.5D--5.8D-12620.8h165.2D**467.3D--
C150 Dalton 206112333.394D1.3535.299%CN/A19.6D*16.5D-4295.7h4.2D12C--
Proton II PPA 120112129.333C-7.2827.412%C++N/A36.1D-2.6D1403.1h12D43.8C+
Lumine Edge 1141114880.227B+1.8234.264%B20.721%B+3.2CN/A1534.6h1.7D-4.8C**
Cerberus 111111751.48C++0.5736.435%C*27.027%C+15.4D-N/A557.2h7.1D-19.6C
NS-10 Burster 216111851.306C**0.7435.678%B+6.306%C+5.3D5B17021.1h172.5D*483.6C
Auraxium Force-Blade 1111064,2080.025C2.0221.478%D4.717%C0.5C--N/A2206.3h2.4D11C+
Vortex VM21 142105631.667C+0.3841.976%C--3.81%B+10.6C3.7D*1829.9h32.9C+78.4C+
NSX Tomoe 104104661.576C0.4729.027%D45.192%C**40DN/A1662.6h12.5C++43.2C+
G40-F Ranger 161104617.333C++15.2834.461%CN/A41.6C++22.8C+3162.5h61.4C*178.2C++
Vortex VM21 14699631.571C+0.4841.2%D8.081%A**10C+4.7D1759.9h34.4C++83.5C++
Supernova VPC 11797910.778C-8.7346.853%D-3.093%A*53.9C+11.1B+18411.8h2.8C**5.9C+
NS-45 Pilot 9696761.263C+0.7934.969%C++32.292%C++17.8D*N/A485.4h8.1D--23.1C
Equinox VE2 Burst 9796681.412C0.6423.219%D**27.083%C--24.6D*N/A1703.9h15.2D**65.6D**
NS-10 Burster 17796831.157C0.8935.443%C**5.208%C+4.6D--3.9C--14020.7h195.6F551.8D
NS-44L "Ravenous" Blackhand 9393641.453C0.6041%D**52.688%B+15.8D--N/A435.9h3.5C8.6D--
L105 Zephyr 10488155.867C-3.8244.452%C+N/A36.7D6.7D2812.4h7.2C16.2C+
VE-C Horizon 8683611.361C0.6942.478%B++18.072%D*39.5D1.4C+972.1h20.2D*47.7C
NS-20 "Heatwave" Gorgon 8682263.154B++1.1124.048%D**19.512%D*22.2D*1.1D--1083.7h31.7D*132F--
Light PPA 9481930.871D1.1833.566%D**1.235%C++14D*2.2D1935.8h22D*65.4D*
M60-A Bulldog 8981117.364C--5.3242.384%D3.704%A+21.9D-2.2D-1303.7h6.6D15.6C--
M20 Basilisk 11380184.444B2.4036.344%B**2.5%D*28.6B**11.8A*2932.8h73.7C++202.8B+
NS CandyCannon 3000 79791620.488C1.5636.069%C+24.051%D9.6DN/A238.2h6.9C-19.1C-
VE-LR Obelisk 7979411.927C0.1234.146%C43.038%B*30.4DN/A1442.6h6C+17.6C+
G30 Walker 12778164.875C2.8335.031%B1.282%D*15C+9.4C*2505.2h191.2C**545.8B+
M12 Kobalt 8277711D--8.9522.319%C24.675%A+59.2D--3.8D2101.3h20.7D--92.8D
G40-F Ranger 1137398.111C+6.0632.526%C1.37%C++15.9C--8.7D1854.6h115.5C*355C++
G30 Walker 13473174.294D2.2541.652%B+2.74%D-19.7D*16.5C2673.7h225.3D**540.9D
NS "Jackpot" Decimator 10472591.22C--0.8361.679%D-1.389%C31.3D*13.9D2272.3h5.6F--9.1F*
Quasar VM1 7472940.766D1.287.684%F--18.056%C7.1D**N/A11010.2h18.4D--239.3D
Manticore SX40 7271930.763C-1.2931.204%C+11.268%D**13.4D--N/A455.3h9.6D-30.6D
Skorpios 6969631.095C0.9525.862%D-27.536%B34.5DN/A1442h12.6D-48.8D--
Saron Laser Cannon 139692200.314C--1.7329.736%C-N/A3.1D*3.1D*13422.4h283.1F-952F*
M20 Wyvern 10668322.125C--0.0832.101%D4.412%B+16.2D9D1884.2h89.7C279.3D
NS-20 "Heatwave" Gorgon 7166262.538C**0.4923.842%D**24.242%C17.8D**1.4D613.7h39.2F--164.5T*
NS-61 "Ravenous" Emissary 6565601.083C-0.9736.444%B+9.231%F14.4D--N/A294.5h22.9F*62.8D--
NSX Naginata 6060302C+0.0525.05%C+36.667%B+40DN/A3211.5h12.5C--49.7C+
CAS 14-E 6360610C7.9525.68%D**N/A35.3D--1.8F1971.7h39.6D--154.3D**
Solstice Burst 6160401.5C0.5522.334%F-26.667%C+25D-N/A2322.4h14.1D--63.1F
M60-A Bulldog 6855115C--2.9549.74%C+3.636%B**12.2D*2.9D1054.5h10.4T21D**
Pelter Rocket Pod 8254114.909C--2.8641.381%D--N/A36D18.7C2541.5h30.9F74.6D**
Coyote Missiles 9154232.348C-0.3046.077%D**N/A45C30.8C*4291.2h30.8B+66.8C**
NS-61 Emissary 5453491.082C+0.9735.572%B++13.208%D-14.3D-N/A1323.7h14.5C+40.7C*
Halberd-H SE 7052152A++49.9556.851%DN/A52D-18D*2211h5.3D**9.4D*

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit676871,79651.2h
Anti-Vehicle MANA Turret212,4642.6h
Spawn Beacon534,6794.3h
AE Nano-Armor Kit1,3262,079,396123.1h
Turret AI Module0750.4h
Repair Module1790.3h
Structure Shield Module0720.3h
Rampart Wall1741h
AE Medical Applicator409223,02213.7h
Nanite Revive Grenade04,5761.3h
Medical Applicator463211,41615.8h
Motion Spotter2911,5934.7h
VS Patriot Flare Gun01570.1h
Restoration Kit1203,1372.2h
Welding Device15940h
Deconstruction Tool01,5630.2h
Spitfire Auto-Turret352,9472.9h
Ammunition Package1687,9868.4h
Shield Recharging Field486,9092.1h
Smoke Grenade0800h
Recon Detection Device565,8849.6h
Medical Kit2896,4835.1h
Anti-Infantry MANA Turret482,2672.4h
WLT-Howler Mining Laser14,4621.7h
Nano-Repair Grenade01,2450.3h
IPC Targeting Dart11020.4h
Hardlight Barrier6980.2h

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