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Sentinel Predator Evitkaner[BLHR] Evitkaner
NC BR 74

KDR: 1.54

Score: 141.8m

Last Seen: Apr 18th, 2019 9:03 PM
- OFFLINE - 91.4 hour(s)

Prestige 1, Battle Rank 74 - New Conglomerate on Cobalt - Outfit Leader of BlueHornets[BLHR] BlueHornets
NC outfit on Cobalt

Members: 27
Level Progress (to 75): 31%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Titan-150 AP NC6A GODSAW SAS-R EM4 Longshot NC05 Jackhammer NC6 Gauss SAW E540 Halberd C-4
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $629,253 MLG Score: 503
Fun Score: N/A
Cheeseburgers Flipped: 1961TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.167%20.393%4935098558,4181.261620.282

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.215%0.598B+-0.051C+-1.709F-HEAD ++ (~8.31)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
43.40.42B10.50.267C*32.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.33%0.677%193103244330123720.14703119%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.693%-0.113C+-0.849D---0.433

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
127.40.21C++46.30.127C++81.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.084%2.522%6187102820,9374988142914.19747146%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.705%0.113C+-0.051C+0.985

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.40.653B+5.60.55B+7.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.108%6.03%2352010159,237400444112.30694209%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.768%-0.655D0.411B0.391

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.80.606B+13.60.656B+33.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.386%67.924%2359102615,3765241992.93379

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.074%0.806B++0.052C+-0.602

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.395B2.40.241C++3.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.143%15.661%235610295,2363247611.61207

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.696%-0.357C-0.22C++0.886

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.40.36C**3.10.354C**5.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
BlueHornets[BLHR] BlueHornets
NC outfit on Cobalt

Members: 27
141.8m469.3%455 (27.3k)418 (25.1k)1.54327139,73790,5461.8944274 (74)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1035696816.661%19.404%32303:4557

12% Combat Medic39% Engineer20% Heavy Assault18% Infiltrator8% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 6th, 2012 7:13 PMDec 24th, 2013 9:59 PMApr 20th, 2019 10:28 AM (2d) (PST)Apr 18th, 2019 5:05 PM (4d) (PST)Apr 18th, 2019 5:03 PM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5901824080.4120.2670.0802.2950.077503

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
35,40610,93824,46825165138525,067

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5655.7h/235.7d 31,795 27,115 50,542 778.7k 8,219 17,311 26,180 200.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
D
Kills:7,357
Deaths:4,850
KDR:1.517
Accuracy:24.876% D
HSR:22.672% D
NC05 Jackhammer
C
Kills:2,614
Deaths:2,605
KDR:1.003
Accuracy:41.819% C
HSR:13.925% C
NC6 Gauss SAW
B
Kills:2,504
Deaths:1,931
KDR:1.297
Accuracy:21.927% B
HSR:21.286% C
LA1 Anchor
C
Kills:2,141
Deaths:1,749
KDR:1.224
Accuracy:23.557% C
HSR:20.551% D
MGR-L1 Promise
C**
Kills:1,502
Deaths:1,031
KDR:1.457
Accuracy:25.661% C**
HSR:22.637% C
EM1
C
Kills:1,434
Deaths:1,717
KDR:0.835
Accuracy:17.871% D
HSR:19.526% C
NS-15M AE
D
Kills:1,296
Deaths:1,041
KDR:1.245
Accuracy:22.752% D
HSR:20.988% D
NC6S Gauss SAW S
C
Kills:1,206
Deaths:1,137
KDR:1.061
Accuracy:22.364% C
HSR:20.315% C--
NS-15M1
C
Kills:1,197
Deaths:1,176
KDR:1.018
Accuracy:19.850% C--
HSR:20.134% C
NSX Naginata
C*
Kills:1,190
Deaths:830
KDR:1.434
Accuracy:23.284% C*
HSR:24.370% C--
EM6
C-
Kills:1,181
Deaths:1,063
KDR:1.111
Accuracy:19.718% C-
HSR:20.237% C--
GD-22S
C+
Kills:1,171
Deaths:913
KDR:1.283
Accuracy:21.187% C
HSR:22.801% C+
NC05 Jackhammer AE
B**
Kills:1,167
Deaths:844
KDR:1.383
Accuracy:53.569% B++
HSR:20.994% B**
MGR-L1 Promise AE
C++
Kills:1,016
Deaths:665
KDR:1.528
Accuracy:27.999% C++
HSR:25.689% C
NS-15M2
B+
Kills:385
Deaths:200
KDR:1.925
Accuracy:25.547% C**
HSR:29.351% B+
Kills:27,361
Deaths (as Heavy Assault):21,752
Deaths (to Heavy Assaults):24,686
KDR:1.25786
Kill Difference:5,609
Playtime:1,132.696 hours
Usage:20%
Score:24.119m
Score/min:355
Accuracy (listed only):26.132%
HSR (listed only):21.698%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
D
Kills:1,189
Deaths:1,569
KDR:0.758
Accuracy:20.605% D
HSR:15.391% D
AF-19 Mercenary
C-
Kills:1,186
Deaths:902
KDR:1.315
Accuracy:20.004% C-
HSR:17.875% D
GD Guardian
C*
Kills:1,169
Deaths:778
KDR:1.503
Accuracy:35.022% C*
HSR:29.170% C+
Mauler S6
C
Kills:1,168
Deaths:904
KDR:1.292
Accuracy:36.650% C
HSR:13.014% C--
AF-57 Piston
C+
Kills:1,162
Deaths:847
KDR:1.372
Accuracy:33.595% D
HSR:13.253% C+
NS Baron G5AE
C**
Kills:1,161
Deaths:959
KDR:1.211
Accuracy:34.935% D*
HSR:16.710% C**
NC12 Sweeper
C+
Kills:1,161
Deaths:871
KDR:1.333
Accuracy:35.607% D
HSR:13.523% C+
Warden
A+
Kills:1,160
Deaths:699
KDR:1.660
Accuracy:35.914% A+
HSR:25.517% C*
NS Baron G5
C+
Kills:1,159
Deaths:754
KDR:1.537
Accuracy:39.978% C
HSR:14.064% C+
AC-X11
C+
Kills:1,158
Deaths:1,178
KDR:0.983
Accuracy:24.399% C+
HSR:19.516% C-
Razor GD-23
B++
Kills:1,146
Deaths:1,263
KDR:0.907
Accuracy:27.739% B++
HSR:20.157% C+
AF-4A Bandit AE
C+
Kills:1,146
Deaths:745
KDR:1.538
Accuracy:26.557% C+
HSR:23.648% C
Gauss Compact S
B+
Kills:1,144
Deaths:1,178
KDR:0.971
Accuracy:21.584% C
HSR:21.066% B+
GD-66 Claw
B**
Kills:1,141
Deaths:1,090
KDR:1.047
Accuracy:36.406% F-
HSR:20.947% B**
19A Fortuna
C+
Kills:1,042
Deaths:880
KDR:1.184
Accuracy:25.953% C+
HSR:19.002% C
LA39 Bruiser
B**
Kills:499
Deaths:287
KDR:1.739
Accuracy:71.842% B**
HSR:19.840% B**
GD-7F
B+
Kills:252
Deaths:198
KDR:1.273
Accuracy:26.555% B+
HSR:22.619% B+
NSX-P Tanto
B+
Kills:133
Deaths:113
KDR:1.177
Accuracy:28.578% B+
HSR:26.316% C++
The Brawler
A
Kills:105
Deaths:87
KDR:1.207
Accuracy:55.109% C++
HSR:18.095% A
Kills:18,281
Deaths (as Engineer):15,302
Deaths (to Engineers):19,172
KDR:1.19468
Kill Difference:2,979
Playtime:2,181.921 hours
Usage:39%
Score:75.470m
Score/min:576
Accuracy (listed only):33.528%
HSR (listed only):19.459%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
D
Kills:1,422
Deaths:1,433
KDR:0.992
Accuracy:21.410% D
HSR:13.362% D-
Blitz GD-10
C+
Kills:1,421
Deaths:1,232
KDR:1.153
Accuracy:23.712% C+
HSR:15.552% C+
Tempest
B+
Kills:1,259
Deaths:877
KDR:1.436
Accuracy:28.682% B+
HSR:18.825% C
NS-7 PDW
D
Kills:1,210
Deaths:1,584
KDR:0.764
Accuracy:20.951% D
HSR:12.562% D-
NS-11C
D
Kills:1,189
Deaths:1,569
KDR:0.758
Accuracy:20.605% D
HSR:15.391% D
AF-19 Mercenary
C-
Kills:1,186
Deaths:902
KDR:1.315
Accuracy:20.004% C-
HSR:17.875% D
MKV Suppressed
B+
Kills:1,177
Deaths:1,056
KDR:1.115
Accuracy:27.820% B+
HSR:19.371% C+
Mauler S6
C
Kills:1,168
Deaths:904
KDR:1.292
Accuracy:36.650% C
HSR:13.014% C--
AF-57 Piston
C+
Kills:1,162
Deaths:847
KDR:1.372
Accuracy:33.595% D
HSR:13.253% C+
AF-4AE Cyclone
C
Kills:1,161
Deaths:810
KDR:1.433
Accuracy:27.684% C
HSR:16.710% D*
NS Baron G5AE
C**
Kills:1,161
Deaths:959
KDR:1.211
Accuracy:34.935% D*
HSR:16.710% C**
NC12 Sweeper
C+
Kills:1,161
Deaths:871
KDR:1.333
Accuracy:35.607% D
HSR:13.523% C+
NS Baron G5
C+
Kills:1,159
Deaths:754
KDR:1.537
Accuracy:39.978% C
HSR:14.064% C+
AC-X11
C+
Kills:1,158
Deaths:1,178
KDR:0.983
Accuracy:24.399% C+
HSR:19.516% C-
Razor GD-23
B++
Kills:1,146
Deaths:1,263
KDR:0.907
Accuracy:27.739% B++
HSR:20.157% C+
AF-4A Bandit AE
C+
Kills:1,146
Deaths:745
KDR:1.538
Accuracy:26.557% C+
HSR:23.648% C
Gauss Compact S
B+
Kills:1,144
Deaths:1,178
KDR:0.971
Accuracy:21.584% C
HSR:21.066% B+
GD-66 Claw
B**
Kills:1,141
Deaths:1,090
KDR:1.047
Accuracy:36.406% F-
HSR:20.947% B**
19A Fortuna
C+
Kills:1,042
Deaths:880
KDR:1.184
Accuracy:25.953% C+
HSR:19.002% C
LA39 Bruiser
B**
Kills:499
Deaths:287
KDR:1.739
Accuracy:71.842% B**
HSR:19.840% B**
GD-7F
B+
Kills:252
Deaths:198
KDR:1.273
Accuracy:26.555% B+
HSR:22.619% B+
MGR-S1 Gladius
C**
Kills:186
Deaths:126
KDR:1.476
Accuracy:27.025% C+
HSR:23.656% C**
NSX-P Tanto
B+
Kills:133
Deaths:113
KDR:1.177
Accuracy:28.578% B+
HSR:26.316% C++
The Brawler
A
Kills:105
Deaths:87
KDR:1.207
Accuracy:55.109% C++
HSR:18.095% A
Kills:23,788
Deaths (as Light Assault):20,943
Deaths (to Light Assaults):16,299
KDR:1.13584
Kill Difference:2,845
Playtime:427.569 hours
Usage:8%
Score:7.311m
Score/min:285
Accuracy (listed only):30.974%
HSR (listed only):18.128%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
B
Kills:5,422
Deaths:2,715
KDR:1.997
Accuracy:41.253% B
HSR:62.191% D
EM4 Longshot
C+
Kills:2,675
Deaths:955
KDR:2.801
Accuracy:38.998% C+
HSR:74.617% C-
NS-44 Commissioner AE
B*
Kills:1,895
Deaths:1,831
KDR:1.035
Accuracy:48.613% B*
HSR:25.119% C+
The Moonshot
C--
Kills:1,865
Deaths:580
KDR:3.216
Accuracy:39.442% C--
HSR:75.871% D
AF-4 Cyclone
D
Kills:1,422
Deaths:1,433
KDR:0.992
Accuracy:21.410% D
HSR:13.362% D-
Blitz GD-10
C+
Kills:1,421
Deaths:1,232
KDR:1.153
Accuracy:23.712% C+
HSR:15.552% C+
NS-44 Commissioner
B
Kills:1,326
Deaths:1,690
KDR:0.785
Accuracy:39.342% B
HSR:19.080% C-
NS-30 Vandal
C++
Kills:1,265
Deaths:1,014
KDR:1.248
Accuracy:33.717% C++
HSR:18.103% D--
Tempest
B+
Kills:1,259
Deaths:877
KDR:1.436
Accuracy:28.682% B+
HSR:18.825% C
NS-7 PDW
D
Kills:1,210
Deaths:1,584
KDR:0.764
Accuracy:20.951% D
HSR:12.562% D-
LA3 Desperado
C**
Kills:1,185
Deaths:1,330
KDR:0.891
Accuracy:30.500% C**
HSR:16.962% C-
MKV Suppressed
B+
Kills:1,177
Deaths:1,056
KDR:1.115
Accuracy:27.820% B+
HSR:19.371% C+
LA80
C*
Kills:1,167
Deaths:438
KDR:2.664
Accuracy:42.373% C*
HSR:70.437% D--
AF-4AE Cyclone
C
Kills:1,161
Deaths:810
KDR:1.433
Accuracy:27.684% C
HSR:16.710% D*
AF-6 Shadow
C
Kills:1,161
Deaths:779
KDR:1.490
Accuracy:32.427% C
HSR:19.897% D-
NC14 Bolt Driver
B*
Kills:1,158
Deaths:406
KDR:2.852
Accuracy:40.565% B*
HSR:67.962% D
AF-8 RailJack
B+
Kills:1,157
Deaths:305
KDR:3.793
Accuracy:40.782% B+
HSR:73.293% C+
AF-18 Stalker
C*
Kills:1,156
Deaths:904
KDR:1.279
Accuracy:28.624% C*
HSR:19.204% C
EM4-AE Longshot
C**
Kills:1,141
Deaths:284
KDR:4.018
Accuracy:43.529% C**
HSR:78.002% C--
Gauss SPR
B++
Kills:634
Deaths:399
KDR:1.589
Accuracy:36.716% B++
HSR:28.391% D
NS-357 Underboss
B*
Kills:584
Deaths:701
KDR:0.833
Accuracy:44.467% B*
HSR:26.712% B++
LA8 Rebel
B+
Kills:444
Deaths:594
KDR:0.747
Accuracy:35.622% B+
HSR:18.469% C
NSX Tomoe
C++
Kills:433
Deaths:357
KDR:1.213
Accuracy:29.882% C++
HSR:34.642% C+
NC4 Mag-Shot
B++
Kills:281
Deaths:290
KDR:0.969
Accuracy:32.121% B++
HSR:12.811% D--
MGR-S1 Gladius
C**
Kills:186
Deaths:126
KDR:1.476
Accuracy:27.025% C+
HSR:23.656% C**
NSX Daimyo
C*
Kills:157
Deaths:92
KDR:1.707
Accuracy:43.029% C*
HSR:85.350% F*
NS-AM7 Archer
B++
Kills:79
Deaths:172
KDR:0.459
Accuracy:57.235% C
HSR:22.785% B++
NS-61 Emissary
B++
Kills:79
Deaths:91
KDR:0.868
Accuracy:32.692% B++
HSR:16.456% C+
NS-44L Blackhand
A+
Kills:53
Deaths:43
KDR:1.233
Accuracy:54.331% A+
HSR:26.415% D*
Kills:33,153
Deaths (as Infiltrator):23,088
Deaths (to Infiltrators):14,373
KDR:1.43594
Kill Difference:10,065
Playtime:996.974 hours
Usage:18%
Score:18.421m
Score/min:308
Accuracy (listed only):35.984%
HSR (listed only):34.924%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-11A
D--
Kills:1,761
Deaths:1,631
KDR:1.080
Accuracy:19.395% D--
HSR:13.969% D--
AF-4 Cyclone
D
Kills:1,422
Deaths:1,433
KDR:0.992
Accuracy:21.410% D
HSR:13.362% D-
Blitz GD-10
C+
Kills:1,421
Deaths:1,232
KDR:1.153
Accuracy:23.712% C+
HSR:15.552% C+
Tempest
B+
Kills:1,259
Deaths:877
KDR:1.436
Accuracy:28.682% B+
HSR:18.825% C
NS-7 PDW
D
Kills:1,210
Deaths:1,584
KDR:0.764
Accuracy:20.951% D
HSR:12.562% D-
MKV Suppressed
B+
Kills:1,177
Deaths:1,056
KDR:1.115
Accuracy:27.820% B+
HSR:19.371% C+
NS-11P
B+
Kills:1,176
Deaths:897
KDR:1.311
Accuracy:25.695% B+
HSR:20.153% C++
Mauler S6
C
Kills:1,168
Deaths:904
KDR:1.292
Accuracy:36.650% C
HSR:13.014% C--
Carnage AR
C++
Kills:1,166
Deaths:862
KDR:1.353
Accuracy:25.051% C+
HSR:21.441% C++
AF-57 Piston
C+
Kills:1,162
Deaths:847
KDR:1.372
Accuracy:33.595% D
HSR:13.253% C+
AF-4AE Cyclone
C
Kills:1,161
Deaths:810
KDR:1.433
Accuracy:27.684% C
HSR:16.710% D*
NS Baron G5AE
C**
Kills:1,161
Deaths:959
KDR:1.211
Accuracy:34.935% D*
HSR:16.710% C**
NC12 Sweeper
C+
Kills:1,161
Deaths:871
KDR:1.333
Accuracy:35.607% D
HSR:13.523% C+
NS Baron G5
C+
Kills:1,159
Deaths:754
KDR:1.537
Accuracy:39.978% C
HSR:14.064% C+
GR-22
B+
Kills:1,157
Deaths:838
KDR:1.381
Accuracy:27.048% B+
HSR:17.891% C
NC9 A-Tross
C+
Kills:1,157
Deaths:786
KDR:1.472
Accuracy:25.848% C+
HSR:18.323% D-
NC1 Gauss Rifle
C+
Kills:1,155
Deaths:983
KDR:1.175
Accuracy:20.976% C
HSR:19.740% C+
GD-66 Claw
B**
Kills:1,141
Deaths:1,090
KDR:1.047
Accuracy:36.406% F-
HSR:20.947% B**
Gauss Prime
C+
Kills:727
Deaths:572
KDR:1.271
Accuracy:26.420% C+
HSR:23.384% C+
LA39 Bruiser
B**
Kills:499
Deaths:287
KDR:1.739
Accuracy:71.842% B**
HSR:19.840% B**
Gauss Rifle S
B++
Kills:308
Deaths:214
KDR:1.439
Accuracy:28.840% B++
HSR:21.753% C++
Reaper DMR
B+
Kills:197
Deaths:153
KDR:1.288
Accuracy:28.542% B+
HSR:19.289% D-
MGR-S1 Gladius
C**
Kills:186
Deaths:126
KDR:1.476
Accuracy:27.025% C+
HSR:23.656% C**
The Brawler
A
Kills:105
Deaths:87
KDR:1.207
Accuracy:55.109% C++
HSR:18.095% A
Kills:24,196
Deaths (as Combat Medic):19,853
Deaths (to Combat Medics):8,984
KDR:1.21876
Kill Difference:4,343
Playtime:677.083 hours
Usage:12%
Score:9.677m
Score/min:238
Accuracy (listed only):31.217%
HSR (listed only):17.726%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
C++
Kills:1,256
Deaths:617
KDR:2.036
Accuracy:19.512% D*
HSR:14.889% C++
AF-34 Mattock
C
Kills:1,254
Deaths:466
KDR:2.691
Accuracy:20.339% F
HSR:14.912% C
AF-34 Mattock
C
Kills:1,206
Deaths:466
KDR:2.588
Accuracy:22.008% D**
HSR:16.750% C
AF-41 Hacksaw
C++
Kills:1,186
Deaths:623
KDR:1.904
Accuracy:21.483% D--
HSR:15.346% C++
NCM1 Scattercannon
D
Kills:666
Deaths:289
KDR:2.305
Accuracy:21.736% D**
HSR:12.312% D
NCM3 Raven
B**
Kills:644
Deaths:762
KDR:0.845
Accuracy:32.399% D-
HSR:4.037% B**
NCM3 Raven
B+
Kills:619
Deaths:762
KDR:0.812
Accuracy:31.472% D--
HSR:3.231% B+
NCM1 Scattercannon
C
Kills:608
Deaths:281
KDR:2.164
Accuracy:22.838% D**
HSR:14.474% C
NS-10 Burster
C*
Kills:200
Deaths:291
KDR:0.687
Accuracy:25.112% D
HSR:6.500% C*
NS-10 Burster
C+
Kills:152
Deaths:291
KDR:0.522
Accuracy:25.251% D
HSR:5.263% C+
NCM2 Falcon
D-
Kills:76
Deaths:118
KDR:0.644
Accuracy:32.317% D-
HSR:2.632% D-
NCM2 Falcon
D-
Kills:72
Deaths:114
KDR:0.632
Accuracy:30.101% D--
HSR:2.778% D-
Kills:7,939
Deaths (as MAX Suit):2,540
Deaths (to MAX Suits):4,315
KDR:3.12559
Kill Difference:5,399
Playtime:245.550 hours
Usage:4%
Score:6.775m
Score/min:460
Accuracy (listed only):25.381%
HSR (listed only):9.427%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C--
Kills:227
V. Kills:58 385%
Deaths:102
KDR:2.225
Accuracy:45.614% C
KPH:37.400 C--
VKPH:9.500 C--
M20 Mustang
D-
Kills:87
V. Kills:92 94%
Deaths:336
KDR:0.259
Accuracy:24.930% D--
KPH:3.700 D-
VKPH:3.900 D-
M30 Mustang AH
C-
Kills:66
V. Kills:5 N/A
Deaths:44
KDR:1.500
Accuracy:51.986% C-
KPH:29.800 C--
VKPH:2.300 D
Kills:380 (153 + 0)
Deaths:482
KDR:0.788
VKDR:0.322
Vehicle Kills:155
Kill Difference:102
Playtime:31.765 hours
Usage:1%
Score:0.569m
Score/min:298
Piloting Accuracy:51.986%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C*
Kills:735
V. Kills:799 92%
Deaths:182
KDR:4.038
Accuracy:34.084% C
KPH:24.300 C--
VKPH:26.400 C*
L105 Zephyr
C++
Kills:509
V. Kills:106 476%
Deaths:41
KDR:12.415
Accuracy:42.049% C+
KPH:42.300 C
VKPH:8.800 C++
AP30 Shredder
C
Kills:204
V. Kills:147 138%
Deaths:62
KDR:3.290
Accuracy:25.194% D
KPH:23 C
VKPH:16.600 C
CAS30 Tank Buster
D*
Kills:150
V. Kills:170 88%
Deaths:1,051
KDR:0.143
Accuracy:33.507% D*
KPH:1.100 D*
VKPH:1.200 D**
Kills:1,598 (150 + 1,448)
Deaths:1,336
KDR:1.196
VKDR:0.915
Vehicle Kills:1,222
Kill Difference:262
Playtime:192.156 hours
Usage:3%
Score:2.234m
Score/min:194
Piloting Accuracy:33.507%
Gunner Accuracy:25.194%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
C
Kills:530
V. Kills:160 329%
Deaths:99
KDR:5.354
Accuracy:42.330% D-
KPH:24.900 C
VKPH:7.500 D-
C75 Viper
C*
Kills:412
V. Kills:56 N/A
Deaths:59
KDR:6.983
Accuracy:35.881% C
KPH:32.500 C*
VKPH:4.400 D-
L100 Python AP
A
Kills:303
V. Kills:253 119%
Deaths:80
KDR:3.788
Accuracy:62.836% B*
KPH:30.300 C+
VKPH:25.300 A
Skyguard
D--
Kills:162
V. Kills:138 117%
Deaths:83
KDR:1.952
Accuracy:27.133% C
KPH:7.400 D--
VKPH:6.300 D--
Kills:1,407 (1,407 + 0)
Deaths:321
KDR:4.383
VKDR:1.891
Vehicle Kills:607
Kill Difference:1,086
Playtime:65.825 hours
Usage:1%
Score:1.745m
Score/min:442
Driving Accuracy:27.133%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B*
Kills:15,470
V. Kills:12,386 125%
Deaths:3,118
KDR:4.962
Accuracy:51.697% C++
KPH:22.900 C+
VKPH:18.400 B*
E540 Halberd
B++
Kills:2,478
V. Kills:1,692 146%
Deaths:380
KDR:6.521
Accuracy:48.166% B+
KPH:27.300 C+
VKPH:18.600 B++
Titan-150 HEAT
C++
Kills:2,084
V. Kills:798 261%
Deaths:333
KDR:6.258
Accuracy:44.491% C
KPH:21.900 C++
VKPH:8.400 C+
Titan-150 HESH
C*
Kills:1,976
V. Kills:498 396%
Deaths:211
KDR:9.365
Accuracy:48.072% C+
KPH:36.800 C+
VKPH:9.300 C*
Enforcer ML85
B+
Kills:741
V. Kills:644 115%
Deaths:167
KDR:4.437
Accuracy:43.086% C*
KPH:22.200 C+
VKPH:19.300 B+
C85 Canister
A
Kills:321
V. Kills:30 N/A
Deaths:18
KDR:17.833
Accuracy:39.084% C+
KPH:85.100 B
VKPH:8 A
M12 Kobalt
C
Kills:58
V. Kills:1 N/A
Deaths:3
KDR:19.333
Accuracy:11.399% D-
KPH:48.400 C
VKPH:0.800 D--
M96 Mjolnir
B
Kills:52
V. Kills:32 158%
Deaths:6
KDR:8.667
Accuracy:37.422% C++
KPH:36.100 C**
VKPH:22.200 B
Kills:23,180 (19,530 + 3,650)
Deaths:4,236
KDR:5.472
VKDR:3.796
Vehicle Kills:16,081
Kill Difference:18,944
Playtime:953.658 hours
Usage:17%
Score:28.982m
Score/min:507
Driving Accuracy:48.072%
Gunner Accuracy:37.422%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C++
Kills:1,346
V. Kills:76 N/A
Deaths:114
KDR:11.807
Accuracy:47.164% C
KPH:109.400 C++
VKPH:6.200 C
E540 Halberd-H
C
Kills:487
V. Kills:294 165%
Deaths:68
KDR:7.162
Accuracy:47.680% D--
KPH:30.500 C--
VKPH:18.400 C
M12 Kobalt-H
C-
Kills:421
V. Kills:14 N/A
Deaths:22
KDR:19.136
Accuracy:17.258% D--
KPH:89.300 C-
VKPH:3 D
M96 Mjolnir-H
B+
Kills:272
V. Kills:236 115%
Deaths:61
KDR:4.459
Accuracy:46.760% C
KPH:43.700 C+
VKPH:37.900 B+
Enforcer ML65-H
D
Kills:123
V. Kills:105 116%
Deaths:31
KDR:3.968
Accuracy:49.202% D--
KPH:25.500 D
VKPH:21.800 D
M40 Fury-H
C
Kills:89
V. Kills:17 N/A
Deaths:10
KDR:8.900
Accuracy:36.651% C-
KPH:47.900 D-
VKPH:9.100 C
Kills:2,738 (0 + 2,738)
Deaths:306
KDR:8.948
VKDR:2.425
Vehicle Kills:742
Kill Difference:2,432
Playtime:45.878 hours
Usage:1%
Score:1.203m
Score/min:437
Driving Accuracy:N/A%
Gunner Accuracy:36.651%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C*
Kills:529
V. Kills:22 N/A
Deaths:21
KDR:25.191
Accuracy:17.800% C+
KPH:66.900 C++
VKPH:2.800 C*
M12 Kobalt
B+
Kills:358
V. Kills:11 N/A
Deaths:9
KDR:39.778
Accuracy:15.859% C
KPH:86.900 B+
VKPH:2.700 C+
M40 Fury
C+
Kills:340
V. Kills:66 N/A
Deaths:52
KDR:6.538
Accuracy:35.445% C+
KPH:43.200 C+
VKPH:8.400 C+
M40 Fury
C+
Kills:283
V. Kills:58 480%
Deaths:33
KDR:8.576
Accuracy:35.327% C+
KPH:51.900 C+
VKPH:10.600 C+
M20 Basilisk
D
Kills:185
V. Kills:79 231%
Deaths:60
KDR:3.083
Accuracy:31.790% D
KPH:11.700 D
VKPH:5 D
M60-G Bulldog
D
Kills:170
V. Kills:32 N/A
Deaths:31
KDR:5.484
Accuracy:26.383% D-
KPH:17 D
VKPH:3.200 D
M20 Basilisk
D
Kills:144
V. Kills:70 203%
Deaths:31
KDR:4.645
Accuracy:33.070% C--
KPH:11.800 D-
VKPH:5.700 D
M60-G Bulldog
D
Kills:102
V. Kills:16 N/A
Deaths:13
KDR:7.846
Accuracy:26.311% D--
KPH:22.400 D
VKPH:3.500 D
Kills:2,111 (0 + 2,111)
Deaths:250
KDR:8.444
VKDR:1.416
Vehicle Kills:354
Kill Difference:1,861
Playtime:67.956 hours
Usage:1%
Score:1.297m
Score/min:318
Driving Accuracy:N/A%
Gunner Accuracy:26.311%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B+
Kills:140
V. Kills:11 N/A
Deaths:11
KDR:12.727
Accuracy:30.803% C-
KPH:82.900 B+
VKPH:6.500 C*
M20 Wyvern
D
Kills:88
V. Kills:76 114%
Deaths:38
KDR:2.316
Accuracy:22.191% F-
KPH:9.900 D*
VKPH:8.500 D
Kills:228 (0 + 228)
Deaths:49
KDR:4.653
VKDR:1.776
Vehicle Kills:87
Kill Difference:179
Playtime:10.596 hours
Usage:0%
Score:0.095m
Score/min:149
Piloting Accuracy:N/A%
Gunner Accuracy:22.191%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Titan-150 AP 27,85615,4703,1184.962C+3.4251.697%C++2.631%C+22.9C+18.4B*480674.1h4.5C*8.8B+
NC6A GODSAW 7,4327,3574,8501.517C0.0324.876%D22.672%D46CN/A152159.8h8.9C++35.8C+
SAS-R 5,4705,4222,7151.997C0.4541.253%B62.191%D35.8C+N/A110151.6h2.3C++5.6C**
EM4 Longshot 2,6812,6759552.801C+1.2638.998%C+74.617%C-25.4CN/A128105.2h2.3C+6C+
NC05 Jackhammer 2,6302,6142,6051.003C0.5441.819%C13.925%C27.3DN/A15795.7h5C++12.1C++
NC6 Gauss SAW 2,5422,5041,9311.297C*0.2521.927%B21.286%C31.1C++N/A19880.6h9.4B+42.7B+
E540 Halberd 4,1702,4783806.521C+4.9848.166%B+2.906%C+27.3C+18.6B++97290.8h6.1C+12.7C*
C-4 3,3372,2031,8671.18C+0.3627.178%C**N/A62.9C32.4C*92935h1.4C**5.2B+
LA1 Anchor 2,1642,1411,7491.224C0.3223.557%C20.551%D39.1CN/A21454.8h10.2C++43.3C++
Titan-150 HEAT 2,8822,0843336.258B4.7144.491%C2.879%C+21.8C++8.4C+29295.4h3.9B*8.8B++
Titan-150 HESH 2,4741,9762119.365C+7.8248.072%C+1.316%C-36.8C+9.3C*18853.7h3B+6.3B+
NS-44 Commissioner AE 1,9041,8951,8311.035C+0.5148.613%B*25.119%C+53.7C++N/A16135.3h3B+6.2B++
The Moonshot 1,8731,8655803.216C1.6739.442%C--75.871%D36.1DN/A8851.6h2C-5.1C-
NS-11A 1,7691,7611,6311.08C+0.4619.395%D--13.969%D--13.9D-N/A59126.4h14.2C+73.5C
MGR-L1 Promise 1,5301,5021,0311.457C++0.0925.661%C**22.637%C46.9C*N/A11632h13.3B+51.7B+
EM1 1,4461,4341,7170.835C0.7117.871%D19.526%C19.4DN/A11573.8h14.7C+82C+
AF-4 Cyclone 1,4281,4221,4330.992C+0.5521.41%D13.362%D-15.4DN/A8692.6h11.8C+55.3C+
Blitz GD-10 1,4501,4211,2321.153C*0.3923.712%C+15.552%C+23.7C+N/A14259.9h15.2C*64C*
C85 Canister-H 1,4221,34611411.807C++10.2647.164%C14.859%B**109.4C++6.2C43612.3h5.2B+11B+
NS-44 Commissioner 1,3331,3261,6900.785C+0.7639.342%B19.08%C-28.2C+N/A14547.1h3.4B+8.5B+
NS-15M AE 1,3161,2961,0411.245C0.3022.752%D20.988%D35.4C--N/A14336.6h13C57C+
NS-30 Vandal 1,2861,2651,0141.248C0.3033.717%C++18.103%D--28.6C-N/A14944.2h7.1D21C+
Tempest 1,2781,2598771.436C+0.1128.682%B+18.825%C45.8C+N/A17027.5h10C++34.9B
AF-41 Hacksaw 1,2651,2566172.036C+0.4919.512%D*14.889%C++26.6CN/A15247.3h5B*25.4C+
AF-34 Mattock 1,2761,2544662.691C+1.1520.339%F14.912%C35.6CN/A18735.2h5B+24.8D
NS-7 PDW 1,2161,2101,5840.764C+0.7820.951%D12.562%D-10.4DN/A52115.8h16.5C+78.7C+
AF-34 Mattock 1,2211,2064662.588C+1.0422.008%D**16.75%C34.3CN/A17835.2h5.6B+25.5C--
NC6S Gauss SAW S 1,2211,2061,1371.061C0.4822.364%C20.315%C--30.5C-N/A18339.5h11C++49.2C++
NS-15M1 1,2061,1971,1761.018C0.5319.85%C--20.134%C28.6CN/A16741.9h12.7C++64.1C+
NSX Naginata 1,2051,1908301.434C++0.1123.284%C*24.37%C--44.4C++N/A13626.8h11.6C**49.8B
NS-11C 1,1961,1891,5690.758C0.7920.605%D15.391%D8.8D-N/A51134.5h15.6C+75.6C+
AF-19 Mercenary 1,1921,1869021.315B++0.2320.004%C-17.875%D16.5C+N/A15971.9h11.7B+58.7C**
AF-41 Hacksaw 1,2031,1866231.904C+0.3621.483%D--15.346%C++24.4C-N/A14348.7h5.9B+27.3C+
LA3 Desperado 1,1901,1851,3300.891C+0.6530.5%C**16.962%C-37.4C*N/A16031.7h7.4B*24.2B++
EM6 1,1911,1811,0631.111C+0.4319.718%C-20.237%C--30.7CN/A21938.5h11.6C+59C+
MKV Suppressed 1,1931,1771,0561.115C++0.4327.82%B+19.371%C+32.2C+N/A23136.6h14.4C++51.6C**
NS-11P 1,1951,1768971.311C++0.2325.695%B+20.153%C++39.9B++N/A15029.5h12.5B+48.7B+
GD-22S 1,1791,1719131.283C+0.2621.187%C22.801%C+37.1C+N/A18731.6h10.6B49.8C*
GD Guardian 1,1821,1697781.503C0.0435.022%C*29.17%C+41.9CN/A9227.9h7.2C+20.6C*
Mauler S6 1,1831,1689041.292B0.2536.65%C13.014%C--43.1B*N/A18427.1h3.5B**9.5B+
LA80 1,1771,1674382.664C1.1242.373%C*70.437%D--29.2CN/A13740h2.5C5.9C+
NC05 Jackhammer AE 1,1781,1678441.383C+0.1653.569%B++20.994%B**39.6C--N/A9329.5h4.6C++8.6B
Carnage AR 1,1821,1668621.353C++0.1925.051%C+21.441%C++37.6C**N/A12531h12.6B+50.3B
AF-57 Piston 1,1741,1628471.372C*0.1733.595%D13.253%C+40.9C**N/A15128.4h3.3B**9.9C**
AF-4AE Cyclone 1,1711,1618101.433C0.1127.684%C16.71%D*43.2CN/A14226.9h9.6C++34.7C+
NS Baron G5AE 1,1641,1619591.211C+0.3334.935%D*16.71%C**35.4CN/A9932.8h3.7B++10.5C+
AF-6 Shadow 1,1871,1617791.49C+0.0532.427%C19.897%D-37.6C+N/A18830.9h6.2C19.2C+
NC12 Sweeper 1,1731,1618711.333C*0.2135.607%D13.523%C+33.4C++N/A9034.8h3.4B*9.7B+
Warden 1,1711,1606991.66B++0.1235.914%A+25.517%C*39.1B**N/A11729.7h7B*19.5B*
NS Baron G5 1,1781,1597541.537B+0.0139.978%C14.064%C+56.3B**N/A15520.6h3.5B**8.8C++
AC-X11 1,1741,1581,1780.983C+0.5624.399%C+19.516%C-23C+N/A12350.3h9.7B39.7C*
NC14 Bolt Driver 1,1621,1584062.852B++1.3140.565%B*67.962%D26C*N/A24944.5h2.6C*6.4B+
GR-22 1,1721,1578381.381C++0.1627.048%B+17.891%C34.6C++N/A11333.4h12B+44.2B+
AF-8 RailJack 1,1691,1573053.793B+2.2540.782%B+73.293%C+31.7B++N/A19236.5h2.3C**5.7B+
NC9 A-Tross 1,1681,1577861.472C*0.0725.848%C+18.323%D-41C**N/A11128.2h8.8B+33.9B+
AF-18 Stalker 1,1671,1569041.279C+0.2628.624%C*19.204%C31.4C+N/A10636.8h12.3C*42.9B
NC1 Gauss Rifle 1,1641,1559831.175C++0.3720.976%C19.74%C+19.8CN/A12158.3h11.2B++53.3B
Razor GD-23 1,1721,1461,2630.907C+0.6427.739%B++20.157%C+14.2C--N/A8080.5h12.3C**44.4B+
AF-4A Bandit AE 1,1791,1467451.538C+0.0126.557%C+23.648%C37.8C+1.1B++9830.3h11C+41.3C++
Gauss Compact S 1,1711,1441,1780.971C++0.5721.584%C21.066%B+9.2DN/A54123.9h11.9C+55.2C+
EM4-AE Longshot 1,1421,1412844.018C+2.4743.529%C**78.002%C--41.6CN/A11827.4h1.9C++4.3B
GD-66 Claw 1,1561,1411,0901.047C+0.5036.406%F-20.947%B**22.4DN/A9451h2.6C++7D
19A Fortuna 1,0581,0428801.184C+0.3625.953%C+19.002%C26.2CN/A7439.7h10.8C41.6C+
MGR-L1 Promise AE 1,0331,0166651.528C0.0227.999%C++25.689%C49.6C+N/A13620.5h13C++46.6C**
NS Decimator 1,3419731,1610.838C0.7167.368%B*2.158%C+38.3C**14.5C+36925.4h4.2B+6.3B++
Hawk GD-68 1,5569341,5220.614C+0.9368.543%B*2.57%C+15.1C+10C+26061.9h7.4B+10.7B++
Enforcer ML85 1,3857411674.437C+2.8943.086%C*1.619%C22.2C+19.3B+88233.4h14.5C33.6C++
C150 Dalton 1,5347351824.038C2.4934.084%CN/A24.3C--26.4C*69230.3h4.8C+14.1C+
Gauss Prime 7407275721.271C+0.2726.42%C+23.384%C+37.5CN/A9819.4h11.4C+43.2C+
Tank Mine 1,2797232532.858C++1.3140.725%B+N/A91.5C70.4C**17717.9h3F7.2C
Bouncing Betty 6956941335.218B+3.6749.964%B++N/A141.6B+N/A6474.9h2C+4B+
NCM1 Scattercannon 6726662892.304C+0.7621.736%D**12.312%D35.4C+N/A21918.8h5.2B+23.8D
NCM3 Raven 9776447620.845C+0.7032.399%D-4.037%B**9.2C++4.7C--10970.3h26.6B+82.1C++
Gauss SPR 6446343991.589C+0.0536.716%B++28.391%D30.5C*N/A12320.8h5.1B13.9B+
NCM3 Raven 9466197620.812C+0.7331.472%D--3.231%B+8.8C4.7D10670.3h27.8C++88.5C+
NCM1 Scattercannon 6136082812.164C**0.6222.838%D**14.474%C31.7B++N/A23919.2h5.9B*25.8C+
Carver 5975912,7880.212C**1.3321.057%D19.12%B+4.4C+N/A20135.8h1.3B6.1C++
NS-357 Underboss 5855847010.833C+0.7144.467%B*26.712%B++50.3BN/A16511.6h3.3B**7.5B*
L100 Python HEAT 690530995.354C++3.8142.33%D-3.585%B++24.9C7.5D-29621.3h4.2B*10B+
M12 Kobalt 5515292125.19B**23.6517.8%C+16.068%C--67C++2.8C*2727.9h18.4B103.3C**
Spear Anti-Vehicle Phalanx Turret 787527648.234C*6.6939.34%C3.416%C42.2C**20.8C+56712.5h7.1B+18B+
L105 Zephyr 6155094112.415C*10.8742.049%C+N/A42.4C8.8C++28012h6.7C+15.9C++
LA39 Bruiser 5054992871.739B+0.2071.842%B**19.84%B**58B*N/A1818.6h2.2B+3B+
E540 Halberd-H 781487687.162C++5.6247.68%D--1.437%C30.6C--18.5C44215.9h5.6B11.7C+
LA8 Rebel 4454445940.747C+0.8035.622%B+18.469%C26.9C+N/A12316.5h5.1B*14.2B++
NSX Tomoe 4334333571.213C0.3329.882%C++34.642%C+38.7C+N/A12811.2h14C*46.7C**
M12 Kobalt-H 4354212219.136B+17.5917.258%D--15.677%C89.6C-3D2864.7h14.5C*83.8C+
C75 Viper 468412596.983B*5.4435.881%C1.214%C32.4C*4.4D-49012.7h8.4B*23.4B*
NS-15M2 3993852001.925C**0.3825.547%C**29.351%B+46.4C++1.7A**1958.3h12.4C*48.4B
M12 Kobalt 369358939.778M**38.2315.859%C10.615%F-87.3B+2.7C+3294.1h14.4B++91B
M40 Fury 406340526.538C++4.9935.445%C+N/A43C+8.4C+5617.9h13.6C++38.3C**
C85 Canister 3513211817.833C++16.2939.084%C+11.215%D84.5B7.9A7293.8h6.7B+17.1B+
Gauss Rifle S 3153082141.439C**0.1028.84%B++21.753%C++47.4B**1.1B1736.5h10.5B36.4B+
L100 Python AP 556303803.788C+2.2462.836%B*2.31%C30.3C+25.3A107210h7.1C11.3C++
Mag-Cutter 48629829,2850.01C1.5342.218%B**1.678%D0.2C-N/A11530.1h4.8D**11.4C++
Frag Grenade 2852831283N/A281.4657.541%A++N/A707.5B**5C--66890.4h2.8B**4.9B**
M40 Fury 341283338.576B7.0335.327%C+N/A51.5C+10.5C+5905.5h12.2C**34.6B
NC4 Mag-Shot 2822812900.969B+0.5732.121%B++12.811%D--27.5C++N/A24510.2h6.4B++19.9B+
M96 Mjolnir-H 508272614.459C++2.9246.76%C1.103%C**43.9C+38.1B+5096.2h35.6C**76.1C*
MANA Anti-Vehicle Turret 5012652011.318U0.2342.919%U2.264%T*2650U2360U23439800.1h9.4T*21.8T*
GD-7F 2572521981.273C**0.2726.555%B+22.619%B+34.5C**N/A3927.3h14.2C+53.5C**
Breaker Rocket Pods 2852271022.225D0.6845.614%CN/A37.2D9.5C--6816.1h22.2D48.7C
AP30 Shredder 351204623.29C1.7525.194%D1.471%C--22.9C16.5C4468.9h85.5C+339.5C
NS-10 Burster 3432002910.687C0.8625.112%D6.5%C*4.2C-3C11347.3h170.9C680.7C
Reaper DMR 2011971531.288C+0.2628.542%B+19.289%D-39.4C*N/A2275h9.2B32.2B+
AF-22 Crow 3801963860.508C+1.0469.84%B3.061%B9.9D9.3C+20219.8h10.5C--15C
MGR-S1 Gladius 1911861261.476C++0.0727.025%C+23.656%C**38.8C++1B**1464.8h10.7C++39.8C++
M20 Basilisk 264185603.083C++1.5431.79%D4.865%C11.7D5D26615.8h94C++295.7C+
Auraxium Mag-Cutter 24117324,3730.007C--1.5436.385%B+4.046%C-0.2DN/A1857.2h3.6F-9.8C++
M60-G Bulldog 202170315.484B3.9426.383%D-2.353%C17D3.2D20610h6.5B+24.6C++
Anti-Vehicle Grenade 1881691169N/A167.4650.555%C+N/A338C+38D32980.5h4.9B+9.6B+
Skyguard 300162831.952C0.4127.133%C2.469%B7.4D--6.3D--26821.9h160.8D592.5D
Shrike 2391592780.572C+0.9761.497%B+3.774%B+23.4C+11.8C+10986.8h6.5C++10.5B+
NSX Daimyo 157157921.707C-0.1643.029%C*85.35%F*29.1DN/A965.4h4.1F-9.5D--
NS-10 Burster 2651522910.522C--1.0225.251%D5.263%C+3.2D-2.4D-9647.7h225.1D*891.3D--
CAS30 Tank Buster 3201501,0510.143D-1.4033.507%D*N/A1.1D*1.2D**63141h98.3C--293.4D*
MANA Anti-Personnel Turret 152148991.495N/A0.0513.922%UN/A1480U40U9419100.1h28.2T*202.6T*
M20 Basilisk 214144314.645B**3.1033.07%C--N/A11.8D-5.7D23412.2h95.8C++289.7C+
CAS 14-E 1511401112.727C+11.1830.803%C-1.429%C-82.4B6.5C*2251.7h22.3B++72.3B+
NSX-P Tanto 1341331131.177C**0.3728.578%B+26.316%C++41.6B++N/A1223.2h13.3B+46.6B+
M60-A Bulldog 150123383.237C1.6924.308%D*N/A17.1D-3.8D2647.2h8.1F33.2F
Enforcer ML65-H 228123313.968C+2.4249.202%D--2.439%B+25.6C--21.9D5024.8h16C++32.6C+
Hardlight Dagger 15810719,0630.006D1.5421.803%C--14.019%B*0.1C+N/A1819.7h4F--18.3C
The Brawler 106105871.207C+0.3455.109%C++18.095%A33.9C--N/A883.1h4.8D--8.8D
M60-G Bulldog 118102137.846B+6.3026.311%D--1.961%D22.2D3.5D2964.6h6B+22.6C++
M40 Fury-H 10689108.9C7.3636.651%C-1.124%C+46.8D-8.9C-3751.9h10.3C-28.1D
M20 Wyvern 16488382.316C0.7722.191%F-N/A9.9D*8.5D1348.9h105.2D474.3F--
M20 Mustang 179873360.259C--1.2824.93%D--N/A3.7D-3.9D-17423.5h254.4F1020.6F--
M60-A Bulldog 8981240.5B++38.9642.664%C2.469%C++28.9C2.9C1792.8h5.9C++13.7C++
NS-AM7 Archer 108791720.459C+1.0857.235%C22.785%B++6.8C+2.5C+8111.7h25.9C45.2C
NS-61 Emissary 8079910.868C++0.6832.692%B++16.456%C+49.4AN/A2691.6h10.3B+31.6B*
NCM2 Falcon 105761180.644C0.9032.317%D-2.632%D-9.6C3.7C-1857.9h16C++49.6C
NCM2 Falcon 93721140.632C0.9130.101%D--2.778%D-7.5D2.2D--2249.6h16.6D55.1D--
Rocklet Rifle 189691990.347D1.2053.553%C++N/A15.3D--26.7C*3724.5h67.4F-125.8D*
M30 Mustang AH 7166441.5C-0.0451.986%C-1.515%B30C--2.3D5712.2h10.9C+21C+
Aspis Anti-Aircraft Phalanx Turret 13065193.421C++1.8827.094%C*N/A13.8B+13.8B+4534.7h131.2B+484.2B+
M12 Kobalt 5958319.333B+17.7911.399%D-22.414%B**48.3CN/A2551.2h22.6D-197.8D--
NS-44L Blackhand 5353431.233C++0.3154.331%A+26.415%D*22.1C+N/A1292.4h3.9B+7.2B++
M96 Mjolnir 845268.667B*7.1237.422%C++N/A37.1B22.9B+7231.4h34.7C**92.7B

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter15320,96511.2h
Restoration Kit11060.1h
Nano-Armor Kit1,2441,848,322137.1h
Anti-Vehicle MANA Turret551,2733.7h
Spawn Beacon696,5625.6h
AE Nano-Armor Kit472702,73249.4h
Nanite Revive Grenade01,5430.4h
Medical Kit1473,7203.8h
Medical Applicator771306,90637.6h
Deconstruction Tool01,3820.1h
Spitfire Auto-Turret359861.2h
AE Medical Applicator19594,7056h
M12 Kobalt-F01790h
Recon Detection Device644,0408.4h
Ammunition Package1032,5812.7h
Anti-Infantry MANA Turret304651.9h
Nano-Repair Grenade01280h
Smoke Grenade02050.1h
Shield Recharging Field266550.4h

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