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Executor Predator Evitkaner[BLHR] Evitkaner
NC BR 226

KDR: 1.56

Score: 148.7m

Last Seen: Feb 7th, 2020 11:00 PM
- OFFLINE - 13 hour(s)

Prestige 1, Battle Rank 100 (226 total) - New Conglomerate on Cobalt - Outfit Leader of BlueHornets[BLHR] BlueHornets
NC outfit on Cobalt

Members: 24
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Titan-150 AP NC6A GODSAW SAS-R LA1 Anchor NC05 Jackhammer MGR-L1 Promise NC6 Gauss SAW EM4 Longshot
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $708,066 MLG Score: 566
Fun Score: N/A
Cheeseburgers Flipped: 1967TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.973%21.356%53352118070,8201.361870.199

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.091%0.599B+-0.06C+-1.625FHEAD ++ (~8.87)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.70.42B10.40.267C*31.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.388%0.677%183122944332043720.138222119%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.646%-0.098C+-0.835D--0.437

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
127.80.212C++46.50.127C++81.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.158%2.483%6087122521,3085168144544.12227147%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.68%0.101C+-0.01C+0.974

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.40.652B+5.70.549B+7.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.816%6.156%2232112119,536415744732.29396213%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.806%-0.654D0.373C**0.36

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
52.70.61B+14.70.66B+38

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.576%67.885%2239122316,36057811102.82996

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.142%0.821B++0.058C+-0.575

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.90.399B2.40.244C++3.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.348%15.507%223612265,3463713641.43942

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.702%-0.371C-0.184C++0.88

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.40.358C**3.10.354C**5.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
BlueHornets[BLHR] BlueHornets
NC outfit on Cobalt

Members: 24
148.7m465%456 (27.4k)417 (25k)1.56059155,91599,9081.88684226 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1232818717.316%20.058%34703:3462

12% Combat Medic37% Engineer22% Heavy Assault17% Infiltrator7% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 6th, 2012 7:13 PMDec 24th, 2013 9:59 PMFeb 8th, 2020 9:06 AM (16d) (PST)Feb 7th, 2020 9:41 PM (16d) (PST)Feb 7th, 2020 7:00 PM (16d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5991894100.4380.2800.0882.3880.076566

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
35,93211,35624,57626175143525,043

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5938.4h/247.4d 32,595 31,274 55,313 851k 8,681 18,424 27,069 213.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
C--
Kills:10,349
Deaths:6,455
KDR:1.603
Accuracy:25.888% C--
HSR:23.877% C--
LA1 Anchor
C*
Kills:4,497
Deaths:3,101
KDR:1.450
Accuracy:26.477% C*
HSR:23.327% C
MGR-L1 Promise
B++
Kills:3,034
Deaths:1,871
KDR:1.622
Accuracy:27.557% B++
HSR:25.247% C+
NC6 Gauss SAW
B
Kills:2,736
Deaths:2,074
KDR:1.319
Accuracy:22.304% B
HSR:21.784% C
EM1
C+
Kills:2,244
Deaths:2,234
KDR:1.004
Accuracy:20.089% C
HSR:21.569% C+
NC6S Gauss SAW S
C+
Kills:1,316
Deaths:1,206
KDR:1.091
Accuracy:22.958% C+
HSR:20.897% C-
NS-15M AE
D
Kills:1,296
Deaths:1,041
KDR:1.245
Accuracy:22.752% D
HSR:20.988% D
EM6
C-
Kills:1,224
Deaths:1,091
KDR:1.122
Accuracy:19.920% C-
HSR:20.343% D
NS-15M1
C
Kills:1,197
Deaths:1,176
KDR:1.018
Accuracy:19.850% D
HSR:20.134% C
NSX Naginata
C*
Kills:1,190
Deaths:830
KDR:1.434
Accuracy:23.284% C*
HSR:24.370% C--
MGR-L1 Promise AE
C*
Kills:1,189
Deaths:790
KDR:1.505
Accuracy:27.743% C*
HSR:25.904% C
GD-22S
C
Kills:1,179
Deaths:920
KDR:1.282
Accuracy:21.262% C
HSR:22.731% C
NS-15M2
B+
Kills:623
Deaths:338
KDR:1.843
Accuracy:26.844% B+
HSR:26.806% C++
Kills:32,074
Deaths (as Heavy Assault):23,127
Deaths (to Heavy Assaults):27,686
KDR:1.38686
Kill Difference:8,947
Playtime:1,291.639 hours
Usage:22%
Score:28.238m
Score/min:364
Accuracy (listed only):23.610%
HSR (listed only):22.921%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-4A Bandit AE
C+
Kills:1,548
Deaths:1,017
KDR:1.522
Accuracy:27.255% C+
HSR:22.997% C-
GD-7F
B*
Kills:1,265
Deaths:962
KDR:1.315
Accuracy:28.363% B++
HSR:25.534% B*
GD-66 Claw
B**
Kills:1,207
Deaths:1,158
KDR:1.042
Accuracy:37.163% F-
HSR:20.381% B**
AF-57 Piston
C
Kills:1,192
Deaths:879
KDR:1.356
Accuracy:33.726% D
HSR:12.920% C
NS-11C
D
Kills:1,189
Deaths:1,569
KDR:0.758
Accuracy:20.605% D
HSR:15.391% D
AF-19 Mercenary
C-
Kills:1,186
Deaths:902
KDR:1.315
Accuracy:20.004% C-
HSR:17.875% D
GD Guardian
C++
Kills:1,169
Deaths:778
KDR:1.503
Accuracy:35.022% C++
HSR:29.170% C+
NS Baron G5
C+
Kills:1,168
Deaths:761
KDR:1.535
Accuracy:40.049% C
HSR:14.212% C+
Mauler S6
C
Kills:1,168
Deaths:904
KDR:1.292
Accuracy:36.650% C
HSR:13.014% C--
NS Baron G5AE
C*
Kills:1,161
Deaths:959
KDR:1.211
Accuracy:34.935% D*
HSR:16.710% C*
NC12 Sweeper
C+
Kills:1,161
Deaths:871
KDR:1.333
Accuracy:35.607% D
HSR:13.523% C+
Gauss Compact S
B+
Kills:1,160
Deaths:1,212
KDR:0.957
Accuracy:21.640% C-
HSR:21.293% B+
Warden
A+
Kills:1,160
Deaths:699
KDR:1.660
Accuracy:35.914% A+
HSR:25.517% C++
AC-X11
C+
Kills:1,158
Deaths:1,178
KDR:0.983
Accuracy:24.395% C+
HSR:19.516% C--
Razor GD-23
B+
Kills:1,146
Deaths:1,263
KDR:0.907
Accuracy:27.739% B+
HSR:20.157% C+
19A Fortuna
C+
Kills:1,068
Deaths:905
KDR:1.180
Accuracy:26.021% C+
HSR:19.288% C
LA39 Bruiser
B**
Kills:513
Deaths:301
KDR:1.704
Accuracy:72.162% B**
HSR:19.688% B*
NSX-P Tanto
B+
Kills:133
Deaths:116
KDR:1.147
Accuracy:28.521% B+
HSR:26.316% C++
The Brawler
B*
Kills:105
Deaths:89
KDR:1.180
Accuracy:55.109% C++
HSR:18.095% B*
Kills:19,857
Deaths (as Engineer):16,523
Deaths (to Engineers):20,185
KDR:1.20178
Kill Difference:3,334
Playtime:2,225.694 hours
Usage:37%
Score:76.526m
Score/min:573
Accuracy (listed only):33.730%
HSR (listed only):19.558%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Blitz GD-10
C++
Kills:1,858
Deaths:1,458
KDR:1.274
Accuracy:25.074% C++
HSR:17.869% C++
AF-4A Bandit AE
C+
Kills:1,548
Deaths:1,017
KDR:1.522
Accuracy:27.255% C+
HSR:22.997% C-
AF-4 Cyclone
D-
Kills:1,422
Deaths:1,433
KDR:0.992
Accuracy:21.410% D-
HSR:13.362% D-
Tempest
B+
Kills:1,333
Deaths:913
KDR:1.460
Accuracy:28.832% B+
HSR:19.055% C
GD-7F
B*
Kills:1,265
Deaths:962
KDR:1.315
Accuracy:28.363% B++
HSR:25.534% B*
NS-7 PDW
D
Kills:1,211
Deaths:1,585
KDR:0.764
Accuracy:20.959% D
HSR:12.552% D-
GD-66 Claw
B**
Kills:1,207
Deaths:1,158
KDR:1.042
Accuracy:37.163% F-
HSR:20.381% B**
AF-57 Piston
C
Kills:1,192
Deaths:879
KDR:1.356
Accuracy:33.726% D
HSR:12.920% C
NS-11C
D
Kills:1,189
Deaths:1,569
KDR:0.758
Accuracy:20.605% D
HSR:15.391% D
AF-19 Mercenary
C-
Kills:1,186
Deaths:902
KDR:1.315
Accuracy:20.004% C-
HSR:17.875% D
MKV Suppressed
B
Kills:1,177
Deaths:1,056
KDR:1.115
Accuracy:27.820% B
HSR:19.371% C+
NS Baron G5
C+
Kills:1,168
Deaths:761
KDR:1.535
Accuracy:40.049% C
HSR:14.212% C+
Mauler S6
C
Kills:1,168
Deaths:904
KDR:1.292
Accuracy:36.650% C
HSR:13.014% C--
AF-4AE Cyclone
C
Kills:1,161
Deaths:810
KDR:1.433
Accuracy:27.684% C
HSR:16.710% D--
NS Baron G5AE
C*
Kills:1,161
Deaths:959
KDR:1.211
Accuracy:34.935% D*
HSR:16.710% C*
NC12 Sweeper
C+
Kills:1,161
Deaths:871
KDR:1.333
Accuracy:35.607% D
HSR:13.523% C+
Gauss Compact S
B+
Kills:1,160
Deaths:1,212
KDR:0.957
Accuracy:21.640% C-
HSR:21.293% B+
AC-X11
C+
Kills:1,158
Deaths:1,178
KDR:0.983
Accuracy:24.395% C+
HSR:19.516% C--
Razor GD-23
B+
Kills:1,146
Deaths:1,263
KDR:0.907
Accuracy:27.739% B+
HSR:20.157% C+
19A Fortuna
C+
Kills:1,068
Deaths:905
KDR:1.180
Accuracy:26.021% C+
HSR:19.288% C
LA39 Bruiser
B**
Kills:513
Deaths:301
KDR:1.704
Accuracy:72.162% B**
HSR:19.688% B*
MGR-S1 Gladius
C*
Kills:200
Deaths:131
KDR:1.527
Accuracy:27.239% C++
HSR:23.500% C*
NSX-P Tanto
B+
Kills:133
Deaths:116
KDR:1.147
Accuracy:28.521% B+
HSR:26.316% C++
The Brawler
B*
Kills:105
Deaths:89
KDR:1.180
Accuracy:55.109% C++
HSR:18.095% B*
Kills:25,890
Deaths (as Light Assault):22,432
Deaths (to Light Assaults):18,019
KDR:1.15415
Kill Difference:3,458
Playtime:440.629 hours
Usage:7%
Score:7.628m
Score/min:289
Accuracy (listed only):31.207%
HSR (listed only):18.305%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
B+
Kills:6,256
Deaths:3,148
KDR:1.987
Accuracy:41.555% B+
HSR:62.724% D
EM4 Longshot
C+
Kills:2,675
Deaths:955
KDR:2.801
Accuracy:38.998% C+
HSR:74.617% C--
The Moonshot
C--
Kills:1,947
Deaths:596
KDR:3.267
Accuracy:39.627% C--
HSR:76.374% D
NS-44 Commissioner AE
B*
Kills:1,897
Deaths:1,834
KDR:1.034
Accuracy:48.590% B*
HSR:25.145% C+
Blitz GD-10
C++
Kills:1,858
Deaths:1,458
KDR:1.274
Accuracy:25.074% C++
HSR:17.869% C++
AF-4 Cyclone
D-
Kills:1,422
Deaths:1,433
KDR:0.992
Accuracy:21.410% D-
HSR:13.362% D-
Tempest
B+
Kills:1,333
Deaths:913
KDR:1.460
Accuracy:28.832% B+
HSR:19.055% C
NS-44 Commissioner
C**
Kills:1,326
Deaths:1,690
KDR:0.785
Accuracy:39.342% C**
HSR:19.080% C--
NS-30 Vandal
C++
Kills:1,290
Deaths:1,040
KDR:1.240
Accuracy:33.769% C++
HSR:18.372% D--
NS-7 PDW
D
Kills:1,211
Deaths:1,585
KDR:0.764
Accuracy:20.959% D
HSR:12.552% D-
LA3 Desperado
C**
Kills:1,185
Deaths:1,330
KDR:0.891
Accuracy:30.500% C**
HSR:16.962% C--
MKV Suppressed
B
Kills:1,177
Deaths:1,056
KDR:1.115
Accuracy:27.820% B
HSR:19.371% C+
LA80
C++
Kills:1,167
Deaths:438
KDR:2.664
Accuracy:42.373% C++
HSR:70.437% D--
AF-4AE Cyclone
C
Kills:1,161
Deaths:810
KDR:1.433
Accuracy:27.684% C
HSR:16.710% D--
AF-6 Shadow
C-
Kills:1,161
Deaths:779
KDR:1.490
Accuracy:32.427% C-
HSR:19.897% D--
NC14 Bolt Driver
B++
Kills:1,158
Deaths:406
KDR:2.852
Accuracy:40.565% B++
HSR:67.962% D
AF-8 RailJack
B+
Kills:1,157
Deaths:305
KDR:3.793
Accuracy:40.782% B+
HSR:73.293% C+
AF-18 Stalker
C++
Kills:1,156
Deaths:904
KDR:1.279
Accuracy:28.624% C++
HSR:19.204% C
EM4-AE Longshot
B
Kills:1,141
Deaths:284
KDR:4.018
Accuracy:43.529% B
HSR:78.002% C-
NS-357 Underboss
B*
Kills:680
Deaths:789
KDR:0.862
Accuracy:44.292% B*
HSR:26.912% B+
Gauss SPR
B++
Kills:669
Deaths:419
KDR:1.597
Accuracy:36.887% B++
HSR:28.251% D
LA8 Rebel
B++
Kills:633
Deaths:761
KDR:0.832
Accuracy:36.967% B++
HSR:20.379% C
NSX Tomoe
C*
Kills:433
Deaths:358
KDR:1.210
Accuracy:29.884% C*
HSR:34.642% C
NC4 Mag-Shot
B++
Kills:290
Deaths:295
KDR:0.983
Accuracy:32.246% B++
HSR:12.759% D--
MGR-S1 Gladius
C*
Kills:200
Deaths:131
KDR:1.527
Accuracy:27.239% C++
HSR:23.500% C*
NSX Daimyo
B+
Kills:190
Deaths:119
KDR:1.597
Accuracy:44.185% B+
HSR:85.790% F--
NS-61 Emissary
B**
Kills:126
Deaths:135
KDR:0.933
Accuracy:34.885% B**
HSR:17.460% C++
NS-45 Pilot
B+
Kills:118
Deaths:102
KDR:1.157
Accuracy:34.189% B+
HSR:27.119% C++
NS-AM7 Archer
B+
Kills:79
Deaths:172
KDR:0.459
Accuracy:57.235% C
HSR:22.785% B+
NS-44L Blackhand
A+
Kills:53
Deaths:43
KDR:1.233
Accuracy:54.331% A+
HSR:26.415% D*
Kills:35,149
Deaths (as Infiltrator):24,288
Deaths (to Infiltrators):15,975
KDR:1.44718
Kill Difference:10,861
Playtime:1,030.568 hours
Usage:17%
Score:19.102m
Score/min:309
Accuracy (listed only):36.160%
HSR (listed only):34.900%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Carnage AR
B
Kills:1,945
Deaths:1,252
KDR:1.554
Accuracy:26.980% B
HSR:22.931% C*
NS-11A
D--
Kills:1,895
Deaths:1,701
KDR:1.114
Accuracy:19.870% D--
HSR:14.459% D--
Blitz GD-10
C++
Kills:1,858
Deaths:1,458
KDR:1.274
Accuracy:25.074% C++
HSR:17.869% C++
GR-22
B++
Kills:1,745
Deaths:1,192
KDR:1.464
Accuracy:28.465% B++
HSR:19.943% C+
AF-4 Cyclone
D-
Kills:1,422
Deaths:1,433
KDR:0.992
Accuracy:21.410% D-
HSR:13.362% D-
Tempest
B+
Kills:1,333
Deaths:913
KDR:1.460
Accuracy:28.832% B+
HSR:19.055% C
NS-7 PDW
D
Kills:1,211
Deaths:1,585
KDR:0.764
Accuracy:20.959% D
HSR:12.552% D-
NS-11P
B+
Kills:1,209
Deaths:917
KDR:1.318
Accuracy:25.836% B+
HSR:20.430% C++
GD-66 Claw
B**
Kills:1,207
Deaths:1,158
KDR:1.042
Accuracy:37.163% F-
HSR:20.381% B**
AF-57 Piston
C
Kills:1,192
Deaths:879
KDR:1.356
Accuracy:33.726% D
HSR:12.920% C
MKV Suppressed
B
Kills:1,177
Deaths:1,056
KDR:1.115
Accuracy:27.820% B
HSR:19.371% C+
NS Baron G5
C+
Kills:1,168
Deaths:761
KDR:1.535
Accuracy:40.049% C
HSR:14.212% C+
Mauler S6
C
Kills:1,168
Deaths:904
KDR:1.292
Accuracy:36.650% C
HSR:13.014% C--
AF-4AE Cyclone
C
Kills:1,161
Deaths:810
KDR:1.433
Accuracy:27.684% C
HSR:16.710% D--
NS Baron G5AE
C*
Kills:1,161
Deaths:959
KDR:1.211
Accuracy:34.935% D*
HSR:16.710% C*
NC12 Sweeper
C+
Kills:1,161
Deaths:871
KDR:1.333
Accuracy:35.607% D
HSR:13.523% C+
NC9 A-Tross
C++
Kills:1,157
Deaths:786
KDR:1.472
Accuracy:25.848% C++
HSR:18.323% D--
NC1 Gauss Rifle
C
Kills:1,155
Deaths:983
KDR:1.175
Accuracy:20.976% C-
HSR:19.740% C
Gauss Prime
C+
Kills:751
Deaths:595
KDR:1.262
Accuracy:26.496% C+
HSR:23.169% C+
LA39 Bruiser
B**
Kills:513
Deaths:301
KDR:1.704
Accuracy:72.162% B**
HSR:19.688% B*
Gauss Rifle S
B+
Kills:311
Deaths:218
KDR:1.427
Accuracy:28.854% B+
HSR:21.543% C+
MGR-S1 Gladius
C*
Kills:200
Deaths:131
KDR:1.527
Accuracy:27.239% C++
HSR:23.500% C*
Reaper DMR
B+
Kills:197
Deaths:154
KDR:1.279
Accuracy:28.558% B+
HSR:19.289% D-
The Brawler
B*
Kills:105
Deaths:89
KDR:1.180
Accuracy:55.109% C++
HSR:18.095% B*
GR-22AE
C
Kills:70
Deaths:65
KDR:1.077
Accuracy:27.106% C
HSR:24.286% C
Kills:26,472
Deaths (as Combat Medic):21,171
Deaths (to Combat Medics):10,184
KDR:1.25039
Kill Difference:5,301
Playtime:709.151 hours
Usage:12%
Score:10.428m
Score/min:245
Accuracy (listed only):31.336%
HSR (listed only):18.203%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
C
Kills:1,256
Deaths:467
KDR:2.690
Accuracy:20.355% F-
HSR:14.968% C
AF-41 Hacksaw
C++
Kills:1,256
Deaths:617
KDR:2.036
Accuracy:19.512% D*
HSR:14.889% C++
AF-34 Mattock
C
Kills:1,206
Deaths:467
KDR:2.582
Accuracy:22.015% F
HSR:16.750% C
AF-41 Hacksaw
C++
Kills:1,186
Deaths:623
KDR:1.904
Accuracy:21.483% D*
HSR:15.346% C++
NCM1 Scattercannon
D-
Kills:674
Deaths:292
KDR:2.308
Accuracy:21.803% F
HSR:12.315% D-
NCM3 Raven
B*
Kills:644
Deaths:767
KDR:0.840
Accuracy:32.464% D-
HSR:4.037% B*
NCM3 Raven
B+
Kills:622
Deaths:767
KDR:0.811
Accuracy:31.534% D--
HSR:3.376% B+
NCM1 Scattercannon
C
Kills:612
Deaths:284
KDR:2.155
Accuracy:22.923% D**
HSR:14.379% C
NS-10 Burster
C++
Kills:207
Deaths:298
KDR:0.695
Accuracy:25.336% D
HSR:6.280% C++
NS-10 Burster
C+
Kills:152
Deaths:298
KDR:0.510
Accuracy:25.474% D
HSR:5.263% C+
NCM2 Falcon
D-
Kills:76
Deaths:118
KDR:0.644
Accuracy:32.317% D--
HSR:2.632% D-
NCM2 Falcon
D-
Kills:72
Deaths:114
KDR:0.632
Accuracy:30.101% D--
HSR:2.778% D-
Kills:7,963
Deaths (as MAX Suit):2,556
Deaths (to MAX Suits):4,582
KDR:3.11541
Kill Difference:5,407
Playtime:246.365 hours
Usage:4%
Score:6.791m
Score/min:459
Accuracy (listed only):25.443%
HSR (listed only):9.418%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C--
Kills:227
V. Kills:58 385%
Deaths:102
KDR:2.225
Accuracy:45.692% C
KPH:37.400 D
VKPH:9.500 C--
M20 Mustang
D-
Kills:87
V. Kills:92 94%
Deaths:339
KDR:0.257
Accuracy:24.908% D--
KPH:3.700 D-
VKPH:3.900 D-
M30 Mustang AH
C--
Kills:66
V. Kills:5 N/A
Deaths:48
KDR:1.375
Accuracy:51.788% C--
KPH:29.200 D
VKPH:2.200 D-
Kills:380 (153 + 0)
Deaths:489
KDR:0.777
VKDR:0.317
Vehicle Kills:155
Kill Difference:109
Playtime:32.085 hours
Usage:1%
Score:0.578m
Score/min:300
Piloting Accuracy:51.788%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C++
Kills:750
V. Kills:809 93%
Deaths:182
KDR:4.121
Accuracy:33.850% C
KPH:24.500 D
VKPH:26.400 C++
L105 Zephyr
C+
Kills:531
V. Kills:112 470%
Deaths:41
KDR:12.951
Accuracy:42.423% C+
KPH:42.700 C
VKPH:9 C+
AP30 Shredder
C
Kills:220
V. Kills:157 139%
Deaths:65
KDR:3.385
Accuracy:25.682% D-
KPH:24 C
VKPH:17.100 C
CAS30 Tank Buster
D*
Kills:150
V. Kills:170 88%
Deaths:1,051
KDR:0.143
Accuracy:33.536% D*
KPH:1.100 D*
VKPH:1.200 D**
Kills:1,651 (150 + 1,501)
Deaths:1,339
KDR:1.233
VKDR:0.932
Vehicle Kills:1,248
Kill Difference:312
Playtime:193.306 hours
Usage:3%
Score:2.268m
Score/min:196
Piloting Accuracy:33.536%
Gunner Accuracy:25.682%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
C-
Kills:537
V. Kills:163 327%
Deaths:99
KDR:5.424
Accuracy:43.717% D
KPH:25 C-
VKPH:7.600 D-
C75 Viper
C*
Kills:419
V. Kills:57 N/A
Deaths:59
KDR:7.102
Accuracy:36.099% C
KPH:32.800 C*
VKPH:4.500 D-
L100 Python AP
A
Kills:374
V. Kills:285 131%
Deaths:80
KDR:4.675
Accuracy:63.267% B*
KPH:34.400 C++
VKPH:26.200 A
Skyguard
D--
Kills:175
V. Kills:144 121%
Deaths:83
KDR:2.108
Accuracy:27.529% C
KPH:7.800 D--
VKPH:6.400 D--
Kills:1,505 (1,505 + 0)
Deaths:321
KDR:4.688
VKDR:2.022
Vehicle Kills:649
Kill Difference:1,184
Playtime:67.511 hours
Usage:1%
Score:1.794m
Score/min:443
Driving Accuracy:27.529%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B*
Kills:15,730
V. Kills:12,504 126%
Deaths:3,121
KDR:5.040
Accuracy:51.686% C*
KPH:23.200 C+
VKPH:18.400 B*
E540 Halberd
B*
Kills:2,489
V. Kills:1,698 146%
Deaths:380
KDR:6.550
Accuracy:48.143% B+
KPH:27.400 C+
VKPH:18.700 B*
Titan-150 HEAT
C+
Kills:2,089
V. Kills:799 261%
Deaths:333
KDR:6.273
Accuracy:44.485% C
KPH:21.900 C+
VKPH:8.400 C
Titan-150 HESH
C*
Kills:1,984
V. Kills:500 396%
Deaths:211
KDR:9.403
Accuracy:48.099% C++
KPH:36.800 C
VKPH:9.300 C*
Enforcer ML85
B+
Kills:741
V. Kills:644 115%
Deaths:167
KDR:4.437
Accuracy:43.086% C*
KPH:22.200 C+
VKPH:19.300 B+
C85 Canister
A
Kills:336
V. Kills:30 N/A
Deaths:18
KDR:18.667
Accuracy:39.715% C+
KPH:86.100 B
VKPH:7.700 A
M96 Mjolnir
C++
Kills:85
V. Kills:48 173%
Deaths:8
KDR:10.625
Accuracy:34.823% C
KPH:36.800 C++
VKPH:20.800 C+
M12 Kobalt
C
Kills:58
V. Kills:1 N/A
Deaths:3
KDR:19.333
Accuracy:11.399% D-
KPH:48.400 C
VKPH:0.800 D--
Kills:23,512 (19,803 + 3,709)
Deaths:4,241
KDR:5.544
VKDR:3.826
Vehicle Kills:16,224
Kill Difference:19,271
Playtime:960.007 hours
Usage:16%
Score:29.128m
Score/min:506
Driving Accuracy:48.099%
Gunner Accuracy:11.399%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C++
Kills:1,355
V. Kills:77 N/A
Deaths:114
KDR:11.886
Accuracy:47.557% C
KPH:109.200 C++
VKPH:6.200 C
E540 Halberd-H
C
Kills:487
V. Kills:294 165%
Deaths:68
KDR:7.162
Accuracy:47.680% D--
KPH:30.500 D
VKPH:18.400 C
M12 Kobalt-H
C-
Kills:426
V. Kills:14 N/A
Deaths:22
KDR:19.364
Accuracy:17.059% D--
KPH:87.500 C-
VKPH:2.900 D
M96 Mjolnir-H
B+
Kills:272
V. Kills:236 115%
Deaths:61
KDR:4.459
Accuracy:46.874% C
KPH:43.600 C+
VKPH:37.900 B+
Enforcer ML65-H
D
Kills:123
V. Kills:105 116%
Deaths:31
KDR:3.968
Accuracy:49.202% D--
KPH:25.500 D
VKPH:21.800 D
M40 Fury-H
C-
Kills:89
V. Kills:17 N/A
Deaths:10
KDR:8.900
Accuracy:36.651% C--
KPH:47.900 D-
VKPH:9.100 C-
Kills:2,752 (0 + 2,752)
Deaths:306
KDR:8.993
VKDR:2.428
Vehicle Kills:743
Kill Difference:2,446
Playtime:46.140 hours
Usage:1%
Score:1.212m
Score/min:438
Driving Accuracy:N/A%
Gunner Accuracy:36.651%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C*
Kills:586
V. Kills:25 N/A
Deaths:21
KDR:27.905
Accuracy:18.070% C+
KPH:64.500 C++
VKPH:2.800 C*
M12 Kobalt
B++
Kills:422
V. Kills:16 N/A
Deaths:9
KDR:46.889
Accuracy:16.436% C
KPH:92.100 B++
VKPH:3.500 B+
M40 Fury
C+
Kills:341
V. Kills:67 N/A
Deaths:52
KDR:6.558
Accuracy:35.504% C+
KPH:43.200 C+
VKPH:8.500 C+
M40 Fury
C+
Kills:283
V. Kills:58 480%
Deaths:33
KDR:8.576
Accuracy:35.327% C+
KPH:51.800 C+
VKPH:10.600 C+
M20 Basilisk
D
Kills:190
V. Kills:81 232%
Deaths:60
KDR:3.167
Accuracy:31.901% D
KPH:11.900 D
VKPH:5.100 D
M60-G Bulldog
D
Kills:176
V. Kills:32 N/A
Deaths:31
KDR:5.677
Accuracy:26.692% D
KPH:17.400 D
VKPH:3.200 D
M20 Basilisk
D
Kills:145
V. Kills:70 204%
Deaths:31
KDR:4.677
Accuracy:33.097% D
KPH:11.800 D-
VKPH:5.700 D
M60-G Bulldog
D
Kills:129
V. Kills:16 N/A
Deaths:13
KDR:9.923
Accuracy:28.144% D
KPH:26.100 D
VKPH:3.200 D-
Kills:2,272 (0 + 2,272)
Deaths:250
KDR:9.088
VKDR:1.460
Vehicle Kills:365
Kill Difference:2,022
Playtime:70.217 hours
Usage:1%
Score:1.357m
Score/min:322
Driving Accuracy:N/A%
Gunner Accuracy:28.144%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B
Kills:165
V. Kills:11 N/A
Deaths:11
KDR:15
Accuracy:30.376% C--
KPH:82.200 B
VKPH:5.500 C+
M20 Wyvern
D
Kills:88
V. Kills:76 114%
Deaths:38
KDR:2.316
Accuracy:22.187% F--
KPH:9.800 D*
VKPH:8.500 D
Kills:253 (0 + 253)
Deaths:49
KDR:5.163
VKDR:1.776
Vehicle Kills:87
Kill Difference:204
Playtime:10.945 hours
Usage:0%
Score:0.099m
Score/min:151
Piloting Accuracy:N/A%
Gunner Accuracy:22.187%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Titan-150 AP 28,23415,7303,1215.04C+3.4851.686%C*2.594%C++23.2C+18.4B*479678.9h4.5C*8.7B
NC6A GODSAW 10,50410,3496,4551.603C0.0425.888%C--23.877%C--50.2CN/A170206.1h8.9C++34.2C++
SAS-R 6,3156,2563,1481.987C0.4341.555%B+62.724%D36.8C+N/A114169.8h2.3C+5.5C**
LA1 Anchor 4,5854,4973,1011.45C0.1126.477%C*23.327%C48.7C+1B++20192.4h10C*37.7B
NC05 Jackhammer 3,3153,2943,0531.079C+0.4843.635%C+15.179%C+32.1CN/A173102.6h4.8C**11C*
MGR-L1 Promise 3,0963,0341,8711.622C*0.0627.557%B++25.247%C+58B+1.2B+17052.3h12.4B+44.8B+
NC6 Gauss SAW 2,7822,7362,0741.319C++0.2422.304%B21.784%C32.2C++N/A20685.1h9.4B41.9B+
EM4 Longshot 2,6812,6759552.801C+1.2438.998%C+74.617%C--25.4CN/A129105.2h2.3C+6C+
E540 Halberd 4,1872,4893806.55C+4.9948.143%B+2.893%C+27.4C+18.7B*97391h6.1C12.7C*
C-4 3,4912,3161,9491.188C+0.3727.311%C++N/A64.5C-32.7C*93635.9h1.4C*5.1B
EM1 2,2642,2442,2341.004C+0.5620.089%C21.569%C+25.6C-N/A12387.7h13.6C++67.7C++
Titan-150 HEAT 2,8882,0893336.273C**4.7144.485%C2.872%C+21.9C+8.4C29295.4h3.9B*8.8B++
Titan-150 HESH 2,4841,9842119.403C+7.8448.099%C++1.31%C36.8C9.3C*18853.9h3B+6.3B+
The Moonshot 1,9551,9475963.267C1.7139.627%C--76.374%D36.9DN/A9152.8h2C--5.1C-
Carnage AR 1,9791,9451,2521.554C*0.0126.98%B22.931%C*43.5B+N/A12944.7h12.1B+44.7B+
NS-44 Commissioner AE 1,9061,8971,8341.034C+0.5348.59%B*25.145%C+53.7C++N/A16235.3h3B+6.2B+
NS-11A 1,9061,8951,7011.114C+0.4519.87%D--14.459%D--14.7D-N/A61129.1h14.2C+71.3C
Blitz GD-10 1,8891,8581,4581.274C*0.2925.074%C++17.869%C++27.9C+N/A14666.5h14.2B56.5B
GR-22 1,7851,7451,1921.464C++0.1028.465%B++19.943%C+40.6BN/A13143h11.5B++40.6B++
AF-4A Bandit AE 1,5881,5481,0171.522C+0.0427.255%C+22.997%C-42.3C+1.1B+11436.6h10.4C*38.3C*
AF-4 Cyclone 1,4281,4221,4330.992C+0.5721.41%D-13.362%D-15.4DN/A8892.6h11.8C+55.3C
C85 Canister-H 1,4321,35511411.886C+10.3347.557%C14.76%B**109.3C++6.2C43512.4h5.3B++11.1B+
Tempest 1,3531,3339131.46C+0.1028.832%B+19.055%C46.4C+N/A17228.7h10C++34.6B+
NS-44 Commissioner 1,3331,3261,6900.785C+0.7839.342%C**19.08%C--28.2CN/A14747.1h3.4B+8.5B+
NC6S Gauss SAW S 1,3371,3161,2061.091C0.4722.958%C+20.897%C-31.9C-N/A18241.2h11C++47.8C++
NS-15M AE 1,3161,2961,0411.245C0.3222.752%D20.988%D35.4DN/A14436.6h13C57C+
NS-30 Vandal 1,3111,2901,0401.24C0.3233.769%C++18.372%D--28.8C--N/A14944.8h7.1D-20.9C
GD-7F 1,2931,2659621.315C**0.2528.363%B++25.534%B*44.9B+1B**22828.2h12B+42.3B+
AF-34 Mattock 1,2781,2564672.69C+1.1320.355%F-14.968%C35.6CN/A18835.3h5B++24.8C
AF-41 Hacksaw 1,2651,2566172.036C+0.4819.512%D*14.889%C++26.6CN/A15247.3h5B*25.4C++
EM6 1,2341,2241,0911.122C+0.4419.92%C-20.343%D31.2CN/A22239.2h11.7C+58.5C+
NS-7 PDW 1,2171,2111,5850.764C+0.8020.959%D12.552%D-10.4D-N/A53115.9h16.5C+78.7C
NS-11P 1,2291,2099171.318C++0.2425.836%B+20.43%C++39.6B+N/A15030.5h12.5B+48.3B+
GD-66 Claw 1,2231,2071,1581.042C+0.5237.163%F-20.381%B**23.2DN/A9752h2.6C+6.9D
AF-34 Mattock 1,2211,2064672.582C+1.0222.015%F16.75%C34.2CN/A17735.3h5.6B++25.5C
NS-15M1 1,2061,1971,1761.018C0.5419.85%D20.134%C28.6C-N/A16841.9h12.7C++64.1C+
AF-57 Piston 1,2061,1928791.356C*0.2033.726%D12.92%C41.4C++N/A15428.8h3.3B**9.8B+
NSX Naginata 1,2051,1908301.434C++0.1323.284%C*24.37%C--44.4C++N/A13926.8h11.6C**49.8B
NS-11C 1,1961,1891,5690.758C0.8020.605%D15.391%D8.8D-N/A52134.5h15.6C+75.6C+
MGR-L1 Promise AE 1,2131,1897901.505C0.0627.743%C*25.904%C47.9C1C+13924.8h13C++46.7C**
AF-19 Mercenary 1,1921,1869021.315B++0.2520.004%C-17.875%D16.5C+N/A16471.9h11.7B+58.7C*
AF-41 Hacksaw 1,2031,1866231.904C+0.3421.483%D*15.346%C++24.4CN/A14348.7h5.9B++27.3C+
LA3 Desperado 1,1901,1851,3300.891C+0.6730.5%C**16.962%C--37.4C++N/A16131.7h7.4B++24.2B++
GD-22S 1,1871,1799201.282C+0.2821.262%C22.731%C37C+N/A19431.9h10.6B49.7C++
MKV Suppressed 1,1931,1771,0561.115C++0.4527.82%B19.371%C+32.2C+N/A23336.6h14.4C++51.6C*
GD Guardian 1,1821,1697781.503C0.0635.022%C++29.17%C+41.9CN/A9227.9h7.2C+20.6C++
NS Baron G5 1,1871,1687611.535B++0.0340.049%C14.212%C+55.9B**N/A15620.9h3.5B**8.8C+
Mauler S6 1,1831,1689041.292B0.2736.65%C13.014%C--43.1B++N/A18727.1h3.5B**9.5B+
NC05 Jackhammer AE 1,1781,1678441.383C+0.1853.569%B++20.994%B**39.6DN/A9329.5h4.6C++8.6B
LA80 1,1771,1674382.664C1.1042.373%C++70.437%D--29.2C-N/A13740h2.5C-5.9C+
AF-4AE Cyclone 1,1711,1618101.433C+0.1327.684%C16.71%D--43.2CN/A14226.9h9.6C++34.7C++
AF-6 Shadow 1,1871,1617791.49C0.0732.427%C-19.897%D--37.6CN/A18930.9h6.2C19.2C
NS Baron G5AE 1,1641,1619591.211C+0.3534.935%D*16.71%C*35.4CN/A9932.8h3.7B++10.5C+
NC12 Sweeper 1,1731,1618711.333C*0.2335.607%D13.523%C+33.4C+N/A9134.8h3.4B*9.7B
Gauss Compact S 1,1871,1601,2120.957C++0.6021.64%C-21.293%B+9.3DN/A55125h11.9C+55C+
Warden 1,1711,1606991.66B+0.1035.914%A+25.517%C++39.1B**N/A11929.7h7B*19.5B*
NC14 Bolt Driver 1,1621,1584062.852B+1.2940.565%B++67.962%D26C++N/A25044.6h2.6C++6.4B+
AC-X11 1,1741,1581,1780.983C+0.5824.395%C+19.516%C--23CN/A12550.3h9.7C**39.7C*
AF-8 RailJack 1,1691,1573053.793B+2.2340.782%B+73.293%C+31.7B+N/A19336.5h2.3C**5.7B+
NC9 A-Tross 1,1681,1577861.472C++0.0925.848%C++18.323%D--41C**N/A11428.2h8.8B++33.9B+
AF-18 Stalker 1,1671,1569041.279C+0.2828.624%C++19.204%C31.4C+N/A10736.8h12.3C*42.9C**
NC1 Gauss Rifle 1,1641,1559831.175C*0.3920.976%C-19.74%C19.8CN/A12658.3h11.2B++53.3C**
Razor GD-23 1,1721,1461,2630.907C+0.6527.739%B+20.157%C+14.2DN/A8180.5h12.3C**44.4B+
EM4-AE Longshot 1,1421,1412844.018C+2.4643.529%B78.002%C-41.6CN/A11827.4h1.9C++4.3B
19A Fortuna 1,0861,0689051.18C+0.3826.021%C+19.288%C26C-N/A7341.1h10.8C41.4C+
NS Decimator 1,4381,0351,1990.863C0.7067.046%B++2.029%C+38.9C++15.2C+37326.6h4.2B6.3B+
Hawk GD-68 1,5579351,5240.614C+0.9568.545%B*2.567%C+15.1C+10C+26161.9h7.4B+10.7B++
Bouncing Betty 7837821525.145B+3.5849.031%B+N/A144.8B+N/A6375.4h2C+4B+
Tank Mine 1,3567762573.019C*1.4640.179%B+N/A95.8C71.6C**17718.1h2.8D**7.1C-
Gauss Prime 7647515951.262C+0.3026.496%C+23.169%C+37.9CN/A10219.8h11.5C+43.2C+
C150 Dalton 1,5597501824.121C2.5633.85%CN/A24.5D26.4C++69230.6h4.7C+14C
Enforcer ML85 1,3857411674.437C+2.8843.086%C*1.619%C22.2C+19.3B+88333.4h14.5C33.6C+
NS-357 Underboss 6816807890.862C+0.7044.292%B*26.912%B+53.5BN/A18212.7h3.3B*7.5B*
NCM1 Scattercannon 6816742922.308C+0.7521.803%F12.315%D-35.9C+N/A22018.8h5.1B+23.6D
Gauss SPR 6796694191.597C+0.0436.887%B++28.251%D31.3C++N/A12721.4h5B+13.6B+
NCM3 Raven 9776447670.84C+0.7232.464%D-4.037%B*9.1C++4.7C-10970.6h26.7B+82.3C++
LA8 Rebel 6346337610.832C+0.7336.967%B++20.379%C33.9C++N/A14018.7h4.8B**12.9B*
NS-15M2 6476233381.843C++0.2826.844%B+26.806%C++49.1C++1.9A*20312.7h12C**44.6B+
NCM3 Raven 9496227670.811C+0.7531.534%D--3.376%B+8.8C4.6D10670.6h27.8C*88.3C
NCM1 Scattercannon 6176122842.155C*0.5922.923%D**14.379%C31.7B+N/A24019.3h5.9B*25.7C+
Carver 5975912,8500.207B+1.3521.057%D19.12%B+4.3C+N/A20137.4h1.3B6.1C++
M12 Kobalt 6115862127.905A26.3418.07%C+16.894%C64.4C++2.7C++2759.1h19C**105.3C**
Spear Anti-Vehicle Phalanx Turret 817548678.179C*6.6239.92%C3.65%C+43.1C**21.2C+57012.7h7.1B+17.7B+
L100 Python HEAT 700537995.424C+3.8643.717%D3.538%B++25C-7.6D-29821.5h4.5B++10.3B+
L105 Zephyr 6435314112.951C*11.3942.423%C+N/A42.8C9C+28212.4h6.8C+15.9C++
LA39 Bruiser 5195133011.704B+0.1472.162%B**19.688%B*57B+N/A1919h2.2B+3.1B+
E540 Halberd-H 781487687.162C+5.6047.68%D--1.437%C30.6D18.5C44415.9h5.6B11.7C+
NSX Tomoe 4334333581.209C0.3529.884%C*34.642%C38.3C+N/A13011.3h14C*46.7C**
M12 Kobalt-H 4404262219.364C*17.8017.059%D--15.728%C86.9C-2.9D2814.9h14.6C*85.3C+
M12 Kobalt 438422946.889S45.3316.436%C11.848%F91.7B++3.5B+3894.6h14.4B*87.6B+
C75 Viper 476419597.102B++5.5436.099%C1.193%C32.7C*4.5D-49012.8h8.4B**23.3B*
Shrike 6194005150.777C++0.7864.192%B*2%C-32.8B++18B*79712.2h6.5C*10.1B+
L100 Python AP 659374804.675C+3.1163.267%B*1.872%C34.3C++26.1A103010.9h6.5C10.2C*
M40 Fury 408341526.558C+5.0035.504%C+N/A43.2C+8.5C+5617.9h13.6C++38.3C*
C85 Canister 3663361818.667C++17.1139.715%C+11.012%D86.2B7.7A7173.9h6.8B+17.1B+
Frag Grenade 3363321332N/A330.4457.292%A+N/A830A++10C++66630.4h2.7B**4.6B**
Gauss Rifle S 3183112181.427C**0.1328.854%B+21.543%C+47.8B*1.1C*1806.5h10.5C**36.3B+
Mag-Cutter 50330930,5700.01C1.5541.962%B**1.618%D0.2CN/A11571.5h4.7D**11.3C++
MANA Anti-Personnel Turret 3163071631.883N/A0.3216.025%UN/A3070U90U13048100.1h23.2T*144.5T*
NC4 Mag-Shot 2912902950.983B+0.5832.246%B++12.759%D--28.2C++N/A25210.3h6.3B++19.7B++
M40 Fury 341283338.576B7.0235.327%C+N/A51.5C+10.5C+5895.5h12.2C**34.6B
M96 Mjolnir-H 508272614.459C++2.9046.874%C1.103%B43.9C+38.1B+5156.2h35.8C**76.3C*
MANA Anti-Vehicle Turret 5012652011.318D0.2442.909%D--2.264%F*2650D2360D23502650.1h9.4C+21.8D
Auraxium Mag-Cutter 32222932,0840.007D1.5536.347%B+3.93%C--0.2C-N/A11056.9h3.4F-9.3C++
Breaker Rocket Pods 2852271022.225D0.6645.692%CN/A37.2D9.5C--6886.1h22.3D48.9C-
AP30 Shredder 377220653.385C-1.8225.682%D-1.818%C+23.9C17.1C4429.2h84.6C++329.3C
NS-10 Burster 3552072980.695C0.8725.336%D6.28%C++4.3C-3.1C11447.6h168C662.9C
MGR-S1 Gladius 2072001311.527C*0.0327.239%C++23.5%C*40C++1.4A+1845h10.6C++38.8C*
Reaper DMR 2011971541.279C+0.2828.558%B+19.289%D-38.6C++N/A2445.1h9.2B32.3B+
AF-22 Crow 3801963900.503C+1.0669.8%B3.061%B+9.9C9.3C+20219.8h10.5D15C
M20 Basilisk 271190603.167C++1.6131.901%D4.737%C-11.9D5.1D26715.9h93C++291.5C+
NSX Daimyo 1901901191.597C--0.0444.185%B+85.79%F--31.1DN/A1096.1h3.9F8.8D
M60-G Bulldog 208176315.677B+4.1226.692%D2.273%C-17.4D3.2D21010.1h6.5B+24.2C++
Skyguard 319175832.108C0.5527.529%C2.286%C**7.8D--6.4D--26922.4h156.2D-567.3D
Anti-Vehicle Grenade 1901711171N/A169.4450.519%C+N/A342C+38D32820.5h4.8B+9.6B+
CAS 14-E 1761651115C+13.4430.376%C--1.212%D82.5B5.5C+2282h22.5B++73.9B+
NS-10 Burster 2651522980.51D1.0525.474%D5.263%C+3.2D-2.3D--9548.1h228.9D**898.5D*
CAS30 Tank Buster 3201501,0510.143D1.4233.536%D*N/A1.1D*1.2D**64141h98.5C--293.6D*
M20 Basilisk 215145314.677B**3.1233.097%DN/A11.8D-5.7D23512.3h95.4C++288.4C+
NSX-P Tanto 1341331161.147C**0.4128.521%B+26.316%C++39.1B+N/A1363.4h13.4B+46.9B+
M60-G Bulldog 145129139.923A+8.3628.144%D1.55%D-26.3D3.3D-2894.9h5.5B++19.4B
NS-61 Emissary 1271261350.933C*0.6334.885%B**17.46%C++60A++N/A3072.1h10B+28.6B++
M60-A Bulldog 150123383.237C1.6824.308%D*N/A17.1D-3.8D2667.2h8.1F-33.2F-
Enforcer ML65-H 228123313.968C+2.4149.202%D--2.439%B+25.6D21.9D5054.8h16C++32.6C
NS-45 Pilot 1181181021.157C+0.4034.189%B+27.119%C++98.3B**N/A3181.2h5.8B++16.8B++
Hardlight Dagger 15910819,2910.006D1.5521.652%C--13.889%B**0.1DN/A1827.4h4F-18.4C-
The Brawler 106105891.18C+0.3855.109%C++18.095%B*33.9DN/A873.1h4.8D--8.8D
Rocklet Rifle 229902160.417C--1.1453.168%C++N/A18D27.8B+4215h59.3D**111.5D-
M40 Fury-H 10689108.9C7.3436.651%C--1.124%C+46.8D-8.9C--3771.9h10.3C28.1C-
M20 Wyvern 16488382.316C0.7622.187%F--N/A9.9D*8.5D1348.9h105.2D474.3F--
M20 Mustang 179873390.257D1.3024.908%D--N/A3.7D-3.9D-17423.7h259.4F-1041.4F*
M96 Mjolnir 13385810.625B**9.0634.823%CN/A37C++20.9C+5222.3h32.6B+93.5B
M60-A Bulldog 8981240.5B++38.9442.664%C2.469%C++28.9C2.9C1802.8h5.9C++13.7C++
NS-AM7 Archer 108791720.459C+1.1057.235%C22.785%B+6.8C+2.5C+8311.7h25.9C45.2C
NCM2 Falcon 105761180.644C0.9232.317%D--2.632%D-9.6C3.7C1867.9h16C+49.6C
NCM2 Falcon 93721140.632C0.9330.101%D--2.778%D-7.5D2.2D--2269.6h16.6D-55.1D--
GR-22AE 7070651.077C0.4827.106%C24.286%C38.9CN/A1681.8h12.9C47.5C+
Aspis Anti-Aircraft Phalanx Turret 13769193.632C++2.0727.268%C**N/A14.7B+14.5B++4534.7h126.9B+465.4B+
A30 Walker 11567700.957D0.6018.039%D--1.493%C+10.3D7.4D2726.5h142.3C+788.6C
M30 Mustang AH 7166481.375C--0.1951.788%C--1.515%B+28.7D2.2D-5912.3h11.4C22C+
Sticky Grenade 6866166N/A64.4460.526%B*N/A660D20B+78760.1h2.1C*3.5B+
M12 Kobalt 5958319.333B+17.7711.399%D-22.414%B**48.3CN/A2551.2h22.6C--197.8C--
NS-44L Blackhand 5353431.233C++0.3354.331%A+26.415%D*22.1C+N/A1382.4h3.9B+7.2B++

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret551,2753.7h
Spawn Beacon737,2965.9h
Nano-Armor Kit1,3081,880,850139h
AE Medical Applicator19595,1756h
AE Nano-Armor Kit499731,42050.9h
Nanite Revive Grenade01,6080.4h
Medical Kit2125,8314.8h
Medical Applicator803329,03438.8h
Spitfire Auto-Turret391,1741.5h
Restoration Kit11080.1h
Motion Spotter15822,29311.7h
Deconstruction Tool01,3820.1h
Recon Detection Device644,0408.4h
Shield Recharging Field266550.4h
Smoke Grenade02050.1h
Ammunition Package1212,8372.8h
M12 Kobalt-F01790h
Anti-Infantry MANA Turret426362.2h
Nano-Repair Grenade01760h

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