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Executor Predator Evitkaner[BLHR] Evitkaner
NC BR 229

KDR: 1.58

Score: 152.7m

Last Seen: May 29th, 2020 6:08 PM
- OFFLINE - 141.3 hour(s)

Prestige 1, Battle Rank 100 (229 total) - New Conglomerate on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Titan-150 AP NC6A GODSAW SAS-R LA1 Anchor MGR-L1 Promise NC05 Jackhammer GR-22 NC6 Gauss SAW
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $759,357 MLG Score: 607
Fun Score: N/A
Cheeseburgers Flipped: 1972TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.348%21.705%55053129677,7491.415190.164

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.047%0.792B++0.09C+-1.532FHEAD ++ (~9.03)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
410.446B10.40.271C*30.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.349%0.673%173134644632873780.135645118%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.63%-0.093C+-0.828D--0.447

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
127.20.217C++46.20.131C++81

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.205%2.463%6037134221,5635280145764.0839148%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.705%0.113C+-0.024C+0.966

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.40.653B+5.60.548B+7.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.924%6.135%2222113289,634424345212.27003213%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.762%-0.767D-0.389C**0.345

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
52.80.561B+14.70.634B+38.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.758%67.867%2229134017,49660871202.87432

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.261%0.873B*0.053C+-0.455

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.90.41B2.40.252C*3.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.506%15.525%222613435,4173906671.38684

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.673%-0.352C-0.138C++0.869

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.30.364C**3.10.355C**5.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
152.7m462.5%457 (27.4k)417 (25k)1.57906165,258104,6561.89576229 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1349889917.646%20.501%36203:3063

12% Combat Medic37% Engineer22% Heavy Assault17% Infiltrator7% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 6th, 2012 7:13 PMDec 24th, 2013 9:59 PMMay 30th, 2020 8:41 AM (122d) (PST)May 29th, 2020 5:37 PM (123d) (PST)May 29th, 2020 2:08 PM (123d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6041924120.4520.2860.0932.4380.075607

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
36,25011,53324,71727176146525,036

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6098.9h/254.1d 33,145 33,879 58,081 892.2k 8,924 19,009 27,627 221.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
D-
Kills:11,336
Deaths:6,940
KDR:1.633
Accuracy:26.113% D-
HSR:24.056% D-
LA1 Anchor
C
Kills:5,451
Deaths:3,649
KDR:1.494
Accuracy:26.913% C
HSR:23.610% D
MGR-L1 Promise
C+
Kills:3,638
Deaths:2,110
KDR:1.724
Accuracy:27.488% C+
HSR:26.278% C-
NC6 Gauss SAW
C
Kills:2,736
Deaths:2,074
KDR:1.319
Accuracy:22.304% C
HSR:21.784% D
EM1
C-
Kills:2,462
Deaths:2,323
KDR:1.060
Accuracy:20.484% D-
HSR:22.096% C-
GD-22S
C
Kills:1,837
Deaths:1,295
KDR:1.419
Accuracy:24.064% C--
HSR:24.986% C
EM6
D-
Kills:1,462
Deaths:1,236
KDR:1.183
Accuracy:20.922% D-
HSR:21.409% D-
NC6S Gauss SAW S
D
Kills:1,339
Deaths:1,214
KDR:1.103
Accuracy:23.027% D
HSR:20.986% D-
NS-15M AE
D*
Kills:1,296
Deaths:1,041
KDR:1.245
Accuracy:22.752% D*
HSR:20.988% D*
NSX Naginata
C
Kills:1,295
Deaths:886
KDR:1.462
Accuracy:23.706% C
HSR:24.710% D-
NS-15M2
C++
Kills:1,206
Deaths:586
KDR:2.058
Accuracy:28.453% C++
HSR:25.539% D
NS-15M1
D
Kills:1,197
Deaths:1,176
KDR:1.018
Accuracy:19.850% D*
HSR:20.134% D
MGR-L1 Promise AE
C
Kills:1,189
Deaths:790
KDR:1.505
Accuracy:27.743% C
HSR:25.904% D
Kills:36,444
Deaths (as Heavy Assault):25,320
Deaths (to Heavy Assaults):29,223
KDR:1.43934
Kill Difference:11,124
Playtime:1,366.417 hours
Usage:22%
Score:30.092m
Score/min:367
Accuracy (listed only):24.140%
HSR (listed only):23.268%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
C*
Kills:1,786
Deaths:1,358
KDR:1.315
Accuracy:29.029% C*
HSR:24.356% C++
AF-4A Bandit AE
D
Kills:1,548
Deaths:1,017
KDR:1.522
Accuracy:27.255% D
HSR:22.997% D
GD-66 Claw
B+
Kills:1,211
Deaths:1,166
KDR:1.039
Accuracy:37.221% F--
HSR:20.314% B+
AF-57 Piston
C-
Kills:1,208
Deaths:896
KDR:1.348
Accuracy:33.795% D--
HSR:12.914% C-
GD Guardian
C
Kills:1,195
Deaths:783
KDR:1.526
Accuracy:35.135% C
HSR:29.456% C-
NS-11C
D-
Kills:1,189
Deaths:1,569
KDR:0.758
Accuracy:20.605% D*
HSR:15.391% D-
AF-19 Mercenary
D-
Kills:1,186
Deaths:902
KDR:1.315
Accuracy:20.004% D--
HSR:17.875% D-
NS Baron G5
C
Kills:1,168
Deaths:761
KDR:1.535
Accuracy:40.049% D
HSR:14.212% C
Mauler S6
C-
Kills:1,168
Deaths:904
KDR:1.292
Accuracy:36.650% D
HSR:13.014% C-
NS Baron G5AE
C+
Kills:1,161
Deaths:959
KDR:1.211
Accuracy:34.935% F
HSR:16.710% C+
NC12 Sweeper
C+
Kills:1,161
Deaths:871
KDR:1.333
Accuracy:35.607% D*
HSR:13.523% C+
Gauss Compact S
C*
Kills:1,160
Deaths:1,212
KDR:0.957
Accuracy:21.640% D-
HSR:21.293% C*
Warden
B++
Kills:1,160
Deaths:699
KDR:1.660
Accuracy:35.914% B++
HSR:25.517% C+
AC-X11
D
Kills:1,158
Deaths:1,178
KDR:0.983
Accuracy:24.395% D
HSR:19.516% D
Razor GD-23
C+
Kills:1,146
Deaths:1,263
KDR:0.907
Accuracy:27.739% C+
HSR:20.157% C-
19A Fortuna
C--
Kills:1,090
Deaths:961
KDR:1.134
Accuracy:26.148% C--
HSR:19.174% C--
LA39 Bruiser
B*
Kills:564
Deaths:350
KDR:1.611
Accuracy:71.989% B+
HSR:19.681% B*
NSX-P Tanto
C+
Kills:133
Deaths:121
KDR:1.099
Accuracy:28.521% C+
HSR:26.316% C
The Brawler
B**
Kills:105
Deaths:90
KDR:1.167
Accuracy:55.255% C
HSR:18.095% B**
MGR-M1 Bishop
C*
Kills:51
Deaths:29
KDR:1.759
Accuracy:37.955% C*
HSR:25.490% D--
Kills:20,548
Deaths (as Engineer):17,089
Deaths (to Engineers):20,769
KDR:1.20241
Kill Difference:3,459
Playtime:2,246.635 hours
Usage:37%
Score:77.201m
Score/min:573
Accuracy (listed only):33.992%
HSR (listed only):19.800%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Blitz GD-10
C
Kills:2,042
Deaths:1,553
KDR:1.315
Accuracy:25.558% C
HSR:17.973% C
GD-7F
C*
Kills:1,786
Deaths:1,358
KDR:1.315
Accuracy:29.029% C*
HSR:24.356% C++
AF-4A Bandit AE
D
Kills:1,548
Deaths:1,017
KDR:1.522
Accuracy:27.255% D
HSR:22.997% D
AF-4 Cyclone
D*
Kills:1,429
Deaths:1,435
KDR:0.996
Accuracy:21.433% D**
HSR:13.366% D*
Tempest
C++
Kills:1,339
Deaths:914
KDR:1.465
Accuracy:28.842% C++
HSR:19.193% D
GD-66 Claw
B+
Kills:1,211
Deaths:1,166
KDR:1.039
Accuracy:37.221% F--
HSR:20.314% B+
NS-7 PDW
D--
Kills:1,211
Deaths:1,585
KDR:0.764
Accuracy:20.959% D**
HSR:12.552% D--
AF-57 Piston
C-
Kills:1,208
Deaths:896
KDR:1.348
Accuracy:33.795% D--
HSR:12.914% C-
NS-11C
D-
Kills:1,189
Deaths:1,569
KDR:0.758
Accuracy:20.605% D*
HSR:15.391% D-
AF-19 Mercenary
D-
Kills:1,186
Deaths:902
KDR:1.315
Accuracy:20.004% D--
HSR:17.875% D-
MKV Suppressed
C+
Kills:1,177
Deaths:1,056
KDR:1.115
Accuracy:27.820% C+
HSR:19.371% C
NS Baron G5
C
Kills:1,168
Deaths:761
KDR:1.535
Accuracy:40.049% D
HSR:14.212% C
Mauler S6
C-
Kills:1,168
Deaths:904
KDR:1.292
Accuracy:36.650% D
HSR:13.014% C-
NS Baron G5AE
C+
Kills:1,161
Deaths:959
KDR:1.211
Accuracy:34.935% F
HSR:16.710% C+
AF-4AE Cyclone
D-
Kills:1,161
Deaths:810
KDR:1.433
Accuracy:27.684% D-
HSR:16.710% D**
NC12 Sweeper
C+
Kills:1,161
Deaths:871
KDR:1.333
Accuracy:35.607% D*
HSR:13.523% C+
Gauss Compact S
C*
Kills:1,160
Deaths:1,212
KDR:0.957
Accuracy:21.640% D-
HSR:21.293% C*
AC-X11
D
Kills:1,158
Deaths:1,178
KDR:0.983
Accuracy:24.395% D
HSR:19.516% D
Razor GD-23
C+
Kills:1,146
Deaths:1,263
KDR:0.907
Accuracy:27.739% C+
HSR:20.157% C-
19A Fortuna
C--
Kills:1,090
Deaths:961
KDR:1.134
Accuracy:26.148% C--
HSR:19.174% C--
LA39 Bruiser
B*
Kills:564
Deaths:350
KDR:1.611
Accuracy:71.989% B+
HSR:19.681% B*
MGR-S1 Gladius
C
Kills:200
Deaths:131
KDR:1.527
Accuracy:27.239% D
HSR:23.500% C
NSX-P Tanto
C+
Kills:133
Deaths:121
KDR:1.099
Accuracy:28.521% C+
HSR:26.316% C
The Brawler
B**
Kills:105
Deaths:90
KDR:1.167
Accuracy:55.255% C
HSR:18.095% B**
Kills:26,701
Deaths (as Light Assault):23,062
Deaths (to Light Assaults):18,842
KDR:1.15779
Kill Difference:3,639
Playtime:447.743 hours
Usage:7%
Score:7.747m
Score/min:288
Accuracy (listed only):31.265%
HSR (listed only):18.258%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
C+
Kills:7,324
Deaths:3,456
KDR:2.119
Accuracy:41.867% C+
HSR:63.353% D*
EM4 Longshot
C
Kills:2,675
Deaths:955
KDR:2.801
Accuracy:38.998% C
HSR:74.617% D-
Blitz GD-10
C
Kills:2,042
Deaths:1,553
KDR:1.315
Accuracy:25.558% C
HSR:17.973% C
The Moonshot
D
Kills:1,966
Deaths:599
KDR:3.282
Accuracy:39.662% D
HSR:76.450% D
NS-44 Commissioner AE
B++
Kills:1,900
Deaths:1,835
KDR:1.035
Accuracy:48.596% B++
HSR:25.158% C
AF-4 Cyclone
D*
Kills:1,429
Deaths:1,435
KDR:0.996
Accuracy:21.433% D**
HSR:13.366% D*
Tempest
C++
Kills:1,339
Deaths:914
KDR:1.465
Accuracy:28.842% C++
HSR:19.193% D
NS-44 Commissioner
C+
Kills:1,326
Deaths:1,690
KDR:0.785
Accuracy:39.342% C+
HSR:19.080% D
NS-30 Vandal
C-
Kills:1,308
Deaths:1,050
KDR:1.246
Accuracy:33.827% C-
HSR:18.196% D*
NS-7 PDW
D--
Kills:1,211
Deaths:1,585
KDR:0.764
Accuracy:20.959% D**
HSR:12.552% D--
LA3 Desperado
C+
Kills:1,185
Deaths:1,330
KDR:0.891
Accuracy:30.500% C+
HSR:16.962% D
MKV Suppressed
C+
Kills:1,177
Deaths:1,056
KDR:1.115
Accuracy:27.820% C+
HSR:19.371% C
LA80
C+
Kills:1,167
Deaths:438
KDR:2.664
Accuracy:42.373% C+
HSR:70.437% D*
AF-4AE Cyclone
D-
Kills:1,161
Deaths:810
KDR:1.433
Accuracy:27.684% D-
HSR:16.710% D**
AF-6 Shadow
D-
Kills:1,161
Deaths:779
KDR:1.490
Accuracy:32.427% D-
HSR:19.897% D--
NC14 Bolt Driver
C**
Kills:1,158
Deaths:406
KDR:2.852
Accuracy:40.565% C**
HSR:67.962% D*
AF-8 RailJack
C++
Kills:1,157
Deaths:305
KDR:3.793
Accuracy:40.782% C++
HSR:73.293% C
AF-18 Stalker
C
Kills:1,156
Deaths:904
KDR:1.279
Accuracy:28.624% C
HSR:19.204% C--
EM4-AE Longshot
C++
Kills:1,141
Deaths:284
KDR:4.018
Accuracy:43.529% C++
HSR:78.002% D
NS-357 Underboss
B+
Kills:749
Deaths:843
KDR:0.888
Accuracy:44.392% B+
HSR:26.569% C++
LA8 Rebel
B+
Kills:690
Deaths:824
KDR:0.837
Accuracy:37.131% B+
HSR:21.304% C
Gauss SPR
C++
Kills:684
Deaths:425
KDR:1.609
Accuracy:36.786% C++
HSR:28.509% D-
NSX Tomoe
C
Kills:433
Deaths:358
KDR:1.210
Accuracy:29.884% C
HSR:34.642% D
NC4 Mag-Shot
B+
Kills:291
Deaths:296
KDR:0.983
Accuracy:32.330% B+
HSR:12.715% D*
NSX Daimyo
C*
Kills:224
Deaths:127
KDR:1.764
Accuracy:45.256% C*
HSR:86.161% F-
NS-45 Pilot
C
Kills:224
Deaths:177
KDR:1.266
Accuracy:32.524% C
HSR:25.893% D
MGR-S1 Gladius
C
Kills:200
Deaths:131
KDR:1.527
Accuracy:27.239% D
HSR:23.500% C
NS-61 Emissary
B++
Kills:126
Deaths:137
KDR:0.920
Accuracy:34.920% B++
HSR:17.460% C
NS-AM7 Archer
C**
Kills:79
Deaths:172
KDR:0.459
Accuracy:57.235% C
HSR:22.785% C**
NS-44L Blackhand
A
Kills:53
Deaths:43
KDR:1.233
Accuracy:54.331% A
HSR:26.415% D**
Kills:36,736
Deaths (as Infiltrator):24,917
Deaths (to Infiltrators):16,782
KDR:1.47433
Kill Difference:11,819
Playtime:1,055.430 hours
Usage:17%
Score:19.661m
Score/min:310
Accuracy (listed only):36.180%
HSR (listed only):34.924%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
GR-22
B
Kills:3,096
Deaths:1,963
KDR:1.577
Accuracy:29.550% B
HSR:21.124% C
Blitz GD-10
C
Kills:2,042
Deaths:1,553
KDR:1.315
Accuracy:25.558% C
HSR:17.973% C
Carnage AR
C+
Kills:1,945
Deaths:1,252
KDR:1.554
Accuracy:26.980% C+
HSR:22.931% C
NS-11A
D*
Kills:1,895
Deaths:1,701
KDR:1.114
Accuracy:19.870% D**
HSR:14.459% D*
AF-4 Cyclone
D*
Kills:1,429
Deaths:1,435
KDR:0.996
Accuracy:21.433% D**
HSR:13.366% D*
Tempest
C++
Kills:1,339
Deaths:914
KDR:1.465
Accuracy:28.842% C++
HSR:19.193% D
GD-66 Claw
B+
Kills:1,211
Deaths:1,166
KDR:1.039
Accuracy:37.221% F--
HSR:20.314% B+
NS-7 PDW
D--
Kills:1,211
Deaths:1,585
KDR:0.764
Accuracy:20.959% D**
HSR:12.552% D--
NS-11P
C
Kills:1,209
Deaths:917
KDR:1.318
Accuracy:25.836% C
HSR:20.430% D
AF-57 Piston
C-
Kills:1,208
Deaths:896
KDR:1.348
Accuracy:33.795% D--
HSR:12.914% C-
MKV Suppressed
C+
Kills:1,177
Deaths:1,056
KDR:1.115
Accuracy:27.820% C+
HSR:19.371% C
NS Baron G5
C
Kills:1,168
Deaths:761
KDR:1.535
Accuracy:40.049% D
HSR:14.212% C
Mauler S6
C-
Kills:1,168
Deaths:904
KDR:1.292
Accuracy:36.650% D
HSR:13.014% C-
NS Baron G5AE
C+
Kills:1,161
Deaths:959
KDR:1.211
Accuracy:34.935% F
HSR:16.710% C+
AF-4AE Cyclone
D-
Kills:1,161
Deaths:810
KDR:1.433
Accuracy:27.684% D-
HSR:16.710% D**
NC12 Sweeper
C+
Kills:1,161
Deaths:871
KDR:1.333
Accuracy:35.607% D*
HSR:13.523% C+
NC9 A-Tross
C-
Kills:1,157
Deaths:786
KDR:1.472
Accuracy:25.848% C-
HSR:18.323% D--
NC1 Gauss Rifle
D
Kills:1,155
Deaths:983
KDR:1.175
Accuracy:20.976% D--
HSR:19.740% D
Gauss Prime
C
Kills:888
Deaths:693
KDR:1.281
Accuracy:27.154% C
HSR:22.860% C--
LA39 Bruiser
B*
Kills:564
Deaths:350
KDR:1.611
Accuracy:71.989% B+
HSR:19.681% B*
Gauss Rifle S
C++
Kills:311
Deaths:218
KDR:1.427
Accuracy:28.854% C++
HSR:21.543% C
MGR-S1 Gladius
C
Kills:200
Deaths:131
KDR:1.527
Accuracy:27.239% D
HSR:23.500% C
Reaper DMR
C+
Kills:197
Deaths:154
KDR:1.279
Accuracy:28.558% C+
HSR:19.289% D--
The Brawler
B**
Kills:105
Deaths:90
KDR:1.167
Accuracy:55.255% C
HSR:18.095% B**
GR-22AE
D
Kills:70
Deaths:65
KDR:1.077
Accuracy:27.106% D
HSR:24.286% D
Kills:28,228
Deaths (as Combat Medic):22,213
Deaths (to Combat Medics):10,787
KDR:1.27079
Kill Difference:6,015
Playtime:740.519 hours
Usage:12%
Score:11.185m
Score/min:252
Accuracy (listed only):31.431%
HSR (listed only):18.245%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
C+
Kills:1,256
Deaths:617
KDR:2.036
Accuracy:19.512% F
HSR:14.889% C+
AF-34 Mattock
C--
Kills:1,256
Deaths:467
KDR:2.690
Accuracy:20.355% F-
HSR:14.968% C--
AF-34 Mattock
C--
Kills:1,206
Deaths:467
KDR:2.582
Accuracy:22.015% F-
HSR:16.750% C--
AF-41 Hacksaw
C+
Kills:1,186
Deaths:623
KDR:1.904
Accuracy:21.483% D**
HSR:15.346% C+
NCM1 Scattercannon
D--
Kills:678
Deaths:294
KDR:2.306
Accuracy:21.871% F--
HSR:12.242% D--
NCM3 Raven
B**
Kills:649
Deaths:770
KDR:0.843
Accuracy:32.564% D**
HSR:4.006% B**
NCM3 Raven
B+
Kills:623
Deaths:770
KDR:0.809
Accuracy:31.618% D**
HSR:3.371% B+
NCM1 Scattercannon
C-
Kills:615
Deaths:286
KDR:2.150
Accuracy:22.992% F-
HSR:14.472% C-
NS-10 Burster
B+
Kills:209
Deaths:305
KDR:0.685
Accuracy:25.630% D*
HSR:6.220% B+
NS-10 Burster
C**
Kills:160
Deaths:305
KDR:0.525
Accuracy:25.770% D*
HSR:5.625% C**
NCM2 Falcon
D-
Kills:76
Deaths:118
KDR:0.644
Accuracy:32.417% D**
HSR:2.632% D-
NCM2 Falcon
D-
Kills:72
Deaths:114
KDR:0.632
Accuracy:30.261% F
HSR:2.778% D-
Kills:7,986
Deaths (as MAX Suit):2,568
Deaths (to MAX Suits):4,685
KDR:3.10981
Kill Difference:5,418
Playtime:246.968 hours
Usage:4%
Score:6.809m
Score/min:459
Accuracy (listed only):25.541%
HSR (listed only):9.441%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
D
Kills:230
V. Kills:58 390%
Deaths:102
KDR:2.255
Accuracy:45.376% D--
KPH:37.100 D--
VKPH:9.400 D
M20 Mustang
D*
Kills:102
V. Kills:98 103%
Deaths:339
KDR:0.301
Accuracy:24.478% D*
KPH:4.200 D*
VKPH:4.100 D*
M30 Mustang AH
D-
Kills:66
V. Kills:5 N/A
Deaths:48
KDR:1.375
Accuracy:51.788% D-
KPH:29.200 D-
VKPH:2.200 D--
Kills:398 (168 + 0)
Deaths:489
KDR:0.814
VKDR:0.329
Vehicle Kills:161
Kill Difference:91
Playtime:32.523 hours
Usage:1%
Score:0.593m
Score/min:304
Piloting Accuracy:51.788%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C+
Kills:794
V. Kills:831 95%
Deaths:182
KDR:4.363
Accuracy:33.801% C
KPH:25.300 D
VKPH:26.500 C+
L105 Zephyr
C+
Kills:531
V. Kills:112 470%
Deaths:41
KDR:12.951
Accuracy:42.423% C
KPH:42.700 C-
VKPH:9 C+
AP30 Shredder
C-
Kills:224
V. Kills:159 140%
Deaths:65
KDR:3.446
Accuracy:25.750% D
KPH:24.100 C--
VKPH:17.100 C-
CAS30 Tank Buster
D*
Kills:150
V. Kills:170 88%
Deaths:1,051
KDR:0.143
Accuracy:33.536% D**
KPH:1.100 D**
VKPH:1.200 D*
Kills:1,699 (150 + 1,549)
Deaths:1,339
KDR:1.269
VKDR:0.950
Vehicle Kills:1,272
Kill Difference:360
Playtime:194.180 hours
Usage:3%
Score:2.315m
Score/min:199
Piloting Accuracy:33.536%
Gunner Accuracy:25.750%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
D-
Kills:537
V. Kills:163 327%
Deaths:99
KDR:5.424
Accuracy:43.717% D--
KPH:25 D-
VKPH:7.600 D--
C75 Viper
C-
Kills:438
V. Kills:60 N/A
Deaths:59
KDR:7.424
Accuracy:36.107% D
KPH:33.200 C-
VKPH:4.600 D-
L100 Python AP
B*
Kills:392
V. Kills:297 132%
Deaths:80
KDR:4.900
Accuracy:63.448% B*
KPH:35.300 C-
VKPH:26.700 B*
Skyguard
D
Kills:175
V. Kills:144 121%
Deaths:83
KDR:2.108
Accuracy:27.534% D
KPH:7.800 D*
VKPH:6.400 D*
Kills:1,542 (1,542 + 0)
Deaths:321
KDR:4.804
VKDR:2.069
Vehicle Kills:664
Kill Difference:1,221
Playtime:68.190 hours
Usage:1%
Score:1.815m
Score/min:444
Driving Accuracy:27.534%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
C*
Kills:15,948
V. Kills:12,611 126%
Deaths:3,121
KDR:5.110
Accuracy:51.713% C++
KPH:23.400 D
VKPH:18.500 C*
E540 Halberd
C*
Kills:2,523
V. Kills:1,715 147%
Deaths:380
KDR:6.639
Accuracy:48.166% C++
KPH:27.500 D
VKPH:18.700 C*
Titan-150 HEAT
C--
Kills:2,089
V. Kills:799 261%
Deaths:333
KDR:6.273
Accuracy:44.485% C--
KPH:21.900 C--
VKPH:8.400 C--
Titan-150 HESH
C+
Kills:1,984
V. Kills:500 396%
Deaths:211
KDR:9.403
Accuracy:48.101% C
KPH:36.800 D
VKPH:9.300 C+
Enforcer ML85
C++
Kills:741
V. Kills:644 115%
Deaths:167
KDR:4.437
Accuracy:43.086% C+
KPH:22.200 C-
VKPH:19.300 C++
C85 Canister
B**
Kills:336
V. Kills:30 N/A
Deaths:18
KDR:18.667
Accuracy:39.715% C-
KPH:86.100 C+
VKPH:7.700 B**
M96 Mjolnir
C++
Kills:85
V. Kills:48 173%
Deaths:8
KDR:10.625
Accuracy:34.823% D
KPH:36.800 C++
VKPH:20.800 C+
M12 Kobalt
C-
Kills:58
V. Kills:1 N/A
Deaths:3
KDR:19.333
Accuracy:11.399% D*
KPH:48.400 C-
VKPH:0.800 D--
Kills:23,764 (20,021 + 3,743)
Deaths:4,241
KDR:5.603
VKDR:3.855
Vehicle Kills:16,348
Kill Difference:19,523
Playtime:964.455 hours
Usage:16%
Score:29.254m
Score/min:506
Driving Accuracy:48.101%
Gunner Accuracy:11.399%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C
Kills:1,355
V. Kills:77 N/A
Deaths:114
KDR:11.886
Accuracy:47.557% D
KPH:109.200 C
VKPH:6.200 C--
E540 Halberd-H
D
Kills:487
V. Kills:294 165%
Deaths:68
KDR:7.162
Accuracy:47.680% D*
KPH:30.500 D-
VKPH:18.400 D
M12 Kobalt-H
D
Kills:426
V. Kills:14 N/A
Deaths:22
KDR:19.364
Accuracy:17.059% D**
KPH:87.500 D
VKPH:2.900 D
M96 Mjolnir-H
C*
Kills:272
V. Kills:236 115%
Deaths:61
KDR:4.459
Accuracy:46.874% D
KPH:43.600 D
VKPH:37.900 C*
Enforcer ML65-H
D-
Kills:123
V. Kills:105 116%
Deaths:31
KDR:3.968
Accuracy:49.202% D*
KPH:25.500 D-
VKPH:21.800 D-
M40 Fury-H
D
Kills:89
V. Kills:17 N/A
Deaths:10
KDR:8.900
Accuracy:36.651% D
KPH:47.900 D--
VKPH:9.100 D
Kills:2,752 (0 + 2,752)
Deaths:306
KDR:8.993
VKDR:2.428
Vehicle Kills:743
Kill Difference:2,446
Playtime:46.140 hours
Usage:1%
Score:1.216m
Score/min:439
Driving Accuracy:N/A%
Gunner Accuracy:36.651%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C+
Kills:590
V. Kills:26 N/A
Deaths:21
KDR:28.095
Accuracy:18.176% C-
KPH:64.100 C
VKPH:2.800 C+
M12 Kobalt
C**
Kills:422
V. Kills:16 N/A
Deaths:9
KDR:46.889
Accuracy:16.436% D
KPH:92.100 C++
VKPH:3.500 C**
M40 Fury
C
Kills:341
V. Kills:67 N/A
Deaths:52
KDR:6.558
Accuracy:35.504% C
KPH:43.200 C-
VKPH:8.500 C
M40 Fury
C
Kills:283
V. Kills:58 480%
Deaths:33
KDR:8.576
Accuracy:35.349% C
KPH:51.800 C-
VKPH:10.600 C
M20 Basilisk
D
Kills:191
V. Kills:81 233%
Deaths:60
KDR:3.183
Accuracy:31.922% D--
KPH:11.900 D--
VKPH:5.100 D
M60-G Bulldog
D
Kills:177
V. Kills:32 N/A
Deaths:31
KDR:5.710
Accuracy:26.790% D*
KPH:17.400 D--
VKPH:3.100 D
M20 Basilisk
D-
Kills:145
V. Kills:70 204%
Deaths:31
KDR:4.677
Accuracy:33.086% D-
KPH:11.800 D--
VKPH:5.700 D-
M60-G Bulldog
D--
Kills:132
V. Kills:17 N/A
Deaths:13
KDR:10.154
Accuracy:28.362% D**
KPH:26.500 D--
VKPH:3.400 D--
Kills:2,281 (0 + 2,281)
Deaths:250
KDR:9.124
VKDR:1.468
Vehicle Kills:367
Kill Difference:2,031
Playtime:70.560 hours
Usage:1%
Score:1.363m
Score/min:322
Driving Accuracy:N/A%
Gunner Accuracy:28.362%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:166
V. Kills:11 N/A
Deaths:11
KDR:15.091
Accuracy:30.398% D
KPH:82.600 C+
VKPH:5.500 C
M20 Wyvern
D--
Kills:88
V. Kills:76 114%
Deaths:38
KDR:2.316
Accuracy:22.256% F*
KPH:9.800 D*
VKPH:8.400 D--
Kills:254 (0 + 254)
Deaths:49
KDR:5.184
VKDR:1.776
Vehicle Kills:87
Kill Difference:205
Playtime:11.023 hours
Usage:0%
Score:0.101m
Score/min:152
Piloting Accuracy:N/A%
Gunner Accuracy:22.256%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Titan-150 AP 28,55915,9483,1215.11C-3.5351.713%C++2.565%C**23.4D18.5C*479682.7h4.5C8.7C+
NC6A GODSAW 11,52411,3366,9401.633C0.0526.113%D-24.056%D-51.4DN/A173220.7h8.8C++33.8C+
SAS-R 7,3937,3243,4562.119C--0.5441.867%C+63.353%D*39.1DN/A120187.4h2.3D5.4C
LA1 Anchor 5,5555,4513,6491.494C-0.0926.913%C23.61%D49.6C--N/A198109.9h9.9C36.8C+
MGR-L1 Promise 3,7173,6382,1101.724C+0.1427.488%C+26.278%C-61C+1.3C+18259.6h12.2C++44.2C*
NC05 Jackhammer 3,5473,5233,1921.104C0.4844.087%C--15.271%C+33.7DN/A177104.4h4.7C10.7C
GR-22 3,1643,0961,9631.577C+0.0029.55%B21.124%C45.9C+1C**14067.4h11.4C*38.5B
NC6 Gauss SAW 2,7822,7362,0741.319C0.2622.304%C21.784%D32.2DN/A20985.1h9.4C+41.9C+
EM4 Longshot 2,6812,6759552.801C1.2238.998%C74.617%D-25.4DN/A129105.2h2.3D6D
E540 Halberd 4,2382,5233806.639C5.0648.166%C++2.854%C++27.5D18.7C*97091.6h6.1D-12.6C
EM1 2,4902,4622,3231.06C-0.5220.484%D-22.096%C-27.1D-N/A12690.7h13.5D65.9C--
C-4 3,6172,4112,0111.199C0.3827.358%C+N/A66.2D33.1C++94236.4h1.4C5.1C+
Titan-150 HEAT 2,8882,0893336.273C+4.6944.485%C--2.872%C++21.9C--8.4C--29295.4h3.9B+8.8C*
Blitz GD-10 2,0782,0421,5531.315C+0.2625.558%C17.973%C29.4C--N/A14869.4h13.9C+54.3C+
Titan-150 HESH 2,4841,9842119.403C7.8248.101%C1.31%C36.7D9.3C+18854h3C+6.3C+
The Moonshot 1,9741,9665993.282D1.7039.662%D76.45%D37D--N/A9153.2h2D--5.1D--
Carnage AR 1,9791,9451,2521.554C+0.0326.98%C+22.931%C43.5C+N/A13044.7h12.1C+44.7C++
NS-44 Commissioner AE 1,9091,9001,8351.035C0.5448.596%B++25.158%C53.7CN/A16235.4h3B+6.2B+
NS-11A 1,9061,8951,7011.114C-0.4719.87%D**14.459%D*14.7D--N/A61129.1h14.2D71.3D--
GD-22S 1,8531,8371,2951.419C0.1624.064%C--24.986%C43.7C-N/A18842h10.6C44.1C+
GD-7F 1,8301,7861,3581.315C0.2629.029%C*24.356%C++46.4C+1.1B+20938.5h11.8C+40.6C*
AF-4A Bandit AE 1,5881,5481,0171.522C0.0627.255%D22.997%D42.3D1.1C+11436.6h10.4C38.3C-
EM6 1,4811,4621,2361.183C-0.4020.922%D-21.409%D-34.3DN/A21942.6h11.5D54.9C--
AF-4 Cyclone 1,4351,4291,4350.996C-0.5821.433%D**13.366%D*15.4D--N/A8992.8h11.8D--55.1D*
C85 Canister-H 1,4321,35511411.886C10.3147.557%D14.76%B**109.3C6.2C--43612.4h5.3B+11.1C**
Tempest 1,3591,3399141.465C0.1128.842%C++19.193%D46.3C--N/A17228.9h10C34.6C+
NC6S Gauss SAW S 1,3611,3391,2141.103D0.4823.027%D20.986%D-32.2D-N/A18441.6h10.9D47.4C--
NS-44 Commissioner 1,3331,3261,6900.785C0.7939.342%C+19.08%D28.2DN/A14847.1h3.4C++8.5C*
NS-30 Vandal 1,3291,3081,0501.246C0.3333.827%C-18.196%D*29.1D-N/A15045h7D**20.8D-
NS-15M AE 1,3161,2961,0411.245D0.3322.752%D*20.988%D*35.4D--N/A14536.6h13D*57D--
NSX Naginata 1,3121,2958861.462C0.1223.706%C24.71%D-46.4C--N/A14327.9h11.5C+48.5C+
AF-41 Hacksaw 1,2651,2566172.036C0.4619.512%F14.889%C+26.6DN/A15247.3h5B++25.4C+
AF-34 Mattock 1,2781,2564672.69C1.1120.355%F-14.968%C--35.6DN/A18835.3h5B+24.8D
GD-66 Claw 1,2281,2111,1661.039C0.5437.221%F--20.314%B+23.3D-N/A9852h2.6D6.9F-
NS-7 PDW 1,2171,2111,5850.764C-0.8220.959%D**12.552%D--10.4D--N/A53115.9h16.5D--78.7D--
NS-11P 1,2291,2099171.318C0.2625.836%C20.43%D39.6CN/A15330.5h12.5C+48.3C+
AF-57 Piston 1,2221,2088961.348C+0.2333.795%D--12.914%C-41.7CN/A15629h3.3B*9.8C++
NS-15M2 1,2431,2065862.058C+0.4828.453%C++25.539%D57.2C1.8B*20421.1h11.8C41.4C++
AF-34 Mattock 1,2211,2064672.582C1.0022.015%F-16.75%C--34.2DN/A17835.3h5.6B++25.5D
NS-15M1 1,2061,1971,1761.018C--0.5619.85%D*20.134%D28.6D-N/A16841.9h12.7D64.1D
GD Guardian 1,2091,1957831.526C--0.0535.135%C29.456%C-42.4DN/A9328.2h7.2C--20.5C
NS-11C 1,1961,1891,5690.758C--0.8220.605%D*15.391%D-8.8D--N/A52134.5h15.6D-75.6D--
MGR-L1 Promise AE 1,2131,1897901.505C-0.0727.743%C25.904%D47.9D1C--13924.8h13C-46.7C+
AF-19 Mercenary 1,1921,1869021.315C+0.2620.004%D--17.875%D-16.5C--N/A16771.9h11.7C+58.7C+
AF-41 Hacksaw 1,2031,1866231.904C0.3221.483%D**15.346%C+24.4D-N/A14348.7h5.9B+27.3C
LA3 Desperado 1,1901,1851,3300.891C0.6930.5%C+16.962%D37.4CN/A16131.7h7.4B+24.2B
MKV Suppressed 1,1931,1771,0561.115C0.4627.82%C+19.371%C32.2C--N/A23336.6h14.4C51.6C+
NS Baron G5 1,1871,1687611.535B+0.0440.049%D14.212%C55.9BN/A15620.9h3.5B*8.8C+
Mauler S6 1,1831,1689041.292C+0.2936.65%D13.014%C-43.1C++N/A18927.1h3.5B*9.5C**
LA80 1,1771,1674382.664D1.0842.373%C+70.437%D*29.2D--N/A13840h2.5D*5.9D
NC05 Jackhammer AE 1,1781,1678441.383C0.2053.569%B20.994%B*39.6D--N/A9329.5h4.6C8.6C+
NS Baron G5AE 1,1641,1619591.211C-0.3734.935%F16.71%C+35.4DN/A9932.8h3.7B+10.5C+
AF-4AE Cyclone 1,1711,1618101.433C0.1527.684%D-16.71%D**43.2D-N/A14326.9h9.6C-34.7C--
NC12 Sweeper 1,1731,1618711.333C+0.2535.607%D*13.523%C+33.4CN/A9134.8h3.4B*9.7C+
AF-6 Shadow 1,1871,1617791.49D0.0932.427%D-19.897%D--37.6DN/A18930.9h6.2D--19.2D-
Gauss Compact S 1,1871,1601,2120.957C0.6221.64%D-21.293%C*9.3D-N/A55125h11.9D55D
Warden 1,1711,1606991.66C++0.0835.914%B++25.517%C+39.1C+N/A12029.7h7B+19.5B+
AC-X11 1,1741,1581,1780.983C0.6024.395%D19.516%D23DN/A12750.3h9.7C39.7C
NC14 Bolt Driver 1,1621,1584062.852C+1.2740.565%C**67.962%D*26CN/A25244.6h2.6C-6.4C+
AF-8 RailJack 1,1691,1573053.793C++2.2140.782%C++73.293%C31.7C+N/A19336.5h2.3C5.7C+
NC9 A-Tross 1,1681,1577861.472C+0.1125.848%C-18.323%D--41CN/A11528.2h8.8C*33.9C++
AF-18 Stalker 1,1671,1569041.279C0.3028.624%C19.204%C--31.4DN/A10836.8h12.3C+42.9C+
NC1 Gauss Rifle 1,1641,1559831.175C+0.4020.976%D--19.74%D19.8DN/A12958.3h11.2C+53.3C
Razor GD-23 1,1721,1461,2630.907C0.6727.739%C+20.157%C-14.2DN/A8280.5h12.3C44.4C+
EM4-AE Longshot 1,1421,1412844.018C+2.4443.529%C++78.002%D41.6DN/A11827.4h1.9C4.3C++
19A Fortuna 1,1081,0909611.134C0.4526.148%C--19.174%C--25.4DN/A7242.9h10.9D-41.7D
NS Decimator 1,4931,0721,2210.878C--0.7066.86%B+2.052%C++39.3C15.4C-37327.3h4.2C+6.3C*
Hawk GD-68 1,5579351,5240.614C-0.9768.545%B+2.567%C+15.1C-10C26161.9h7.4C++10.7B
Gauss Prime 9028886931.281C0.3027.154%C22.86%C--39.6DN/A10622.4h11.3C--41.6C
Bouncing Betty 8108091535.288B+3.7148.708%C++N/A144.5C++N/A6385.6h2C4.1C++
Tank Mine 1,3968022593.097C+1.5239.879%C+N/A97.8C--72.4C++17768.2h2.8D**7D--
C150 Dalton 1,6257941824.363D2.7833.801%CN/A25.3D26.5C+69831.4h4.6D13.6D
NS-357 Underboss 7507498430.888C0.6944.392%B+26.569%C++56.7C+N/A19313.2h3.3B++7.4B+
Enforcer ML85 1,3857411674.437C2.8643.086%C+1.619%C22.2C-19.3C++88333.4h14.5D33.6C-
LA8 Rebel 6916908240.837C0.7437.131%B+21.304%C35.6C+N/A14519.4h4.7B*12.7B+
Gauss SPR 6946844251.609C--0.0336.786%C++28.509%D-31.5DN/A12921.7h5C-13.6C+
NCM1 Scattercannon 6866782942.306C-0.7321.871%F--12.242%D--35.9DN/A22118.9h5.1B+23.5F
NCM3 Raven 9866497700.843C--0.7432.564%D**4.006%B**9.2C--4.8D10970.9h26.7C*82.1C
NCM3 Raven 9516237700.809D0.7731.618%D**3.371%B+8.8D4.6D-10570.9h28C+88.6D-
NCM1 Scattercannon 6206152862.15C+0.5722.992%F-14.472%C-31.9C+N/A24119.3h5.9B++25.7D-
Carver 5975912,8500.207B1.3720.877%D19.12%B4.3CN/A20137.4h1.3C*6.1C++
M12 Kobalt 6165902128.095C*26.5218.176%C-17.119%D64.1C2.8C+2759.2h19.3C+105.9C+
LA39 Bruiser 5725643501.611C**0.0371.989%B+19.681%B*57.6C+N/A1919.8h2.2C++3.1B
Spear Anti-Vehicle Phalanx Turret 837563688.279C+6.7039.949%D-3.552%C+44C21.4C57212.8h7C*17.4C+
L100 Python HEAT 700537995.424C-3.8443.717%D--3.538%B++25D-7.6D--29921.5h4.5C++10.3C+
L105 Zephyr 6435314112.951C+11.3742.423%CN/A42.8C-9C+28212.4h6.8C15.9C+
Shrike 8075176200.834C0.7563.36%B+1.741%D34.7C**19.5B+71914.9h6.4C10C++
E540 Halberd-H 781487687.162C5.5847.68%D*1.437%C+30.6D-18.5D44515.9h5.6C+11.7C
C75 Viper 498438597.424C+5.8436.107%D1.37%C++33.2C-4.5D--48313.2h8.4B+23.2B
NSX Tomoe 4334333581.209C0.3729.884%C34.642%D38.3DN/A13111.3h14C46.7C+
M12 Kobalt-H 4404262219.364C17.7817.059%D**15.728%D86.9D2.9D2824.9h14.6C++85.3C-
M12 Kobalt 438422946.889B**45.3116.436%D11.848%F91.7C++3.5C**3904.6h14.4B+87.6C*
L100 Python AP 689392804.9C--3.3263.448%B*1.786%C+35.3C-26.8B*102811.1h6.3D-10C
Frag Grenade 3853771377N/A375.4257.432%B**N/A942.5A20B++65430.4h2.6B*4.5B*
M40 Fury 408341526.558C4.9835.504%CN/A43.2C-8.5C5617.9h13.6C+38.3C+
C85 Canister 3663361818.667C+17.0939.715%C-11.012%D86.2C+7.7B**7173.9h6.8C**17.1C*
MANA Anti-Personnel Turret 3413311711.936N/A0.3615.984%UN/A3310U100U13533900.1h22.3T*139.6T*
Mag-Cutter 50631231,1200.01C-1.5741.93%B*1.603%D0.2DN/A11593h4.7F--11.3C+
Gauss Rifle S 3183112181.427C+0.1528.854%C++21.543%C47.8C++1.1C*1826.5h10.5C+36.3C++
NC4 Mag-Shot 2922912960.983C+0.6032.33%B+12.715%D*28.3CN/A25510.3h6.4B+19.6B+
M40 Fury 341283338.576C+7.0035.349%CN/A51.5C-10.5C5905.5h12.2C+34.6C+
M96 Mjolnir-H 508272614.459C2.8846.874%D1.103%B+43.9D38.1C**5216.2h35.8C+76.3C
MANA Anti-Vehicle Turret 5012652011.318U0.2642.909%UN/A2650U2360U23502650.1h9.4T*21.8T*
Auraxium Mag-Cutter 35925436,1010.007C--1.5735.645%B+3.937%C0.2DN/A11167h3.3F-9.4C+
Breaker Rocket Pods 2882301022.255D--0.6845.376%D--N/A37.1D--9.4D6876.2h22.2F48.8D*
NSX Daimyo 2242241271.764D0.1845.256%C*86.161%F-32.5D--N/A1096.9h3.8F--8.4D*
AP30 Shredder 383224653.446C1.8725.75%D1.786%C24.1C--17.1C-4409.3h84.3C+327.5D
NS-45 Pilot 2242241771.266C+0.3132.524%C25.893%D112B+N/A4032h5.4B++16.5B+
NS-10 Burster 3582093050.685D0.8925.63%D*6.22%B+4.4D-3.1D-11447.9h169.7D662D--
MGR-S1 Gladius 2072001311.527C+0.0527.239%D23.5%C40D1.4B+2085h10.6C-38.8C
Reaper DMR 2011971541.279C0.3028.558%C+19.289%D--38.6C-N/A2555.1h9.2C+32.3C+
AF-22 Crow 3801963900.503D1.0869.8%C++3.061%C**9.9D--9.3C20319.8h10.5D--15D-
M20 Basilisk 272191603.183C-1.6031.922%D--5.236%C11.9D--5.1D26716h92.9C290.9D-
M60-G Bulldog 209177315.71C+4.1326.79%D*2.26%C+17.4D--3.1D21010.2h6.5C+24.1D
Skyguard 319175832.108D0.5327.534%D2.286%C**7.8D*6.4D*27022.4h156.5D**568.2D*
Anti-Vehicle Grenade 1901711171N/A169.4250.519%CN/A342C38D32850.5h4.8C**9.6C*
CAS 14-E 1771661115.091C13.5130.398%D1.205%D83C+5.5C2332h22.4B+73.7C**
NS-10 Burster 2771603050.525D-1.0525.77%D*5.625%C**3.3D*2.4D*9648.4h221.8F-860.7F-
CAS30 Tank Buster 3201501,0510.143D1.4433.536%D**N/A1.1D**1.2D*64141h98.5F--293.6F*
M20 Basilisk 215145314.677C++3.1033.086%D-N/A11.8D--5.7D-23512.3h95.6C289D
NSX-P Tanto 1341331211.099C0.4828.521%C+26.316%C36.9CN/A1423.6h13.4C+46.9C++
M60-G Bulldog 1491321310.154C**8.5728.362%D**1.515%D26.4D--3.4D--2915h5.4B+19.1C
NS-61 Emissary 1271261370.92C+0.6634.92%B++17.46%C60B++N/A3142.1h10C**28.7B+
M60-A Bulldog 150123383.237D1.6624.308%D**N/A17.1D--3.8D-2667.2h8.1F--33.2F*
Enforcer ML65-H 228123313.968C-2.3949.202%D*2.439%B**25.6D-21.9D-5054.8h16C32.6D-
Hardlight Dagger 15910819,3820.006D1.5721.652%D13.889%B**0.1CN/A1830.2h4T*18.4D
The Brawler 106105901.167C0.4155.255%C18.095%B**33.9DN/A883.1h4.9D**8.8D--
M20 Mustang 2001023390.301D-1.2824.478%D*N/A4.2D*4.1D*17724.1h224.1F**915.6T*
Rocklet Rifle 2471002250.444D-1.1453.276%C++N/A19.2D--28.3C++4355.2h56.2F--105.5F
M40 Fury-H 10689108.9C--7.3236.651%D1.124%C++46.8D--8.9D3771.9h10.3C--28.1D--
M20 Wyvern 16488382.316D0.7422.256%F*N/A9.8D*8.4D--1349h105.9D*476F*
M96 Mjolnir 13385810.625C*9.0534.823%DN/A37C++20.9C+5242.3h32.6B+93.5C++
M60-A Bulldog 8981240.5B38.9241.924%D-2.469%C**27.9C--2.8C--1782.9h5.9C+14C
NS-AM7 Archer 108791720.459C+1.1257.235%C22.785%C**6.8C2.5C+8411.7h25.9D-45.2D-
NCM2 Falcon 105761180.644D-0.9432.417%D**2.632%D-9.6D3.7C-1867.9h16.1C49.8D*
A30 Walker 12674701.057D0.5219.366%D--1.351%C+10.7D-7.5D2626.9h147.2C-760.2D
NCM2 Falcon 93721140.632D0.9530.261%F2.778%D-7.5D--2.2D*2269.6h16.7D*55.3F--
GR-22AE 7070651.077D0.5027.106%D24.286%D38.9DN/A1781.8h12.9D47.5D
Aspis Anti-Aircraft Phalanx Turret 13970203.5C1.9227.518%CN/A14.9C+14.7C+4564.7h127.1C*462C++
Sticky Grenade 7169169N/A67.4261.039%B++N/A690D20C**80670.1h2C++3.3B
M30 Mustang AH 7166481.375D0.2051.788%D-1.515%B++28.7D-2.2D--6002.3h11.4D--22D*
M12 Kobalt 5958319.333C+17.7511.399%D*22.414%B**48.3C-N/A2561.2h22.6C-197.8C-
NS-44L Blackhand 5353431.233C0.3554.331%A26.415%D**22.1DN/A1402.4h3.9C++7.2B+
MGR-M1 Bishop 5251291.759C0.1837.955%C*25.49%D--63.8B+1.3B+5630.8h6.3C16.7C+

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret551,2753.7h
Medical Applicator845352,32740.2h
Spawn Beacon737,6876.1h
Nano-Armor Kit1,3541,901,250140.5h
Nanite Revive Grenade01,6590.4h
Medical Kit2487,0175.4h
AE Medical Applicator19595,1756h
Deconstruction Tool01,3820.1h
AE Nano-Armor Kit499731,42050.9h
Motion Spotter16123,20712.1h
Restoration Kit11130.1h
Spitfire Auto-Turret401,2611.5h
Recon Detection Device644,0408.4h
Smoke Grenade02050.1h
Shield Recharging Field266550.4h
Ammunition Package1232,9332.9h
M12 Kobalt-F01790h
Anti-Infantry MANA Turret456552.3h
Nano-Repair Grenade02020.1h

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