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Brigadier Predator Evitkaner[BLHR] Evitkaner
NC BR 81

KDR: 1.54

Score: 143.1m

Last Seen: Aug 10th, 2019 7:49 PM
- OFFLINE - 1556.2 hour(s)

Prestige 1, Battle Rank 81 - New Conglomerate on Cobalt
Level Progress (to 82): 67%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Titan-150 AP NC6A GODSAW SAS-R NC6 Gauss SAW NC05 Jackhammer EM4 Longshot E540 Halberd LA1 Anchor
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $641,763 MLG Score: 513
Fun Score: N/A
Cheeseburgers Flipped: 1963TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.29%20.57%50051116560,4461.277250.267

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.16%0.599B+-0.057C+-1.653F-HEAD ++ (~8.43)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
43.10.42B10.50.266C*32.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.367%0.677%183121344330533720.145103119%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.654%-0.103C+-0.842D---0.446

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
127.70.209C++46.40.124C+81.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.085%2.517%6157120920,9795023143054.17576147%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.711%0.107C+-0.028C+0.981

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.40.653B+5.60.55B+7.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.141%6.025%2342011969,262403544212.29485209%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.764%-0.652D0.391B0.373

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.90.607B+13.70.657B+33.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.425%67.917%2349120715,59453561002.9115

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.105%0.813B++0.049C+-0.579

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.396B2.40.241C++3.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.144%15.661%234612105,2363332611.57096

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.696%-0.365C-0.202C++0.881

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.40.359C**3.10.354C**5.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
143.1m468.4%455 (27.3k)417 (25k)1.54422142,59292,3391.8906281 (81)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1216712516.768%19.538%32803:4358

12% Combat Medic39% Engineer20% Heavy Assault18% Infiltrator8% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 6th, 2012 7:13 PMDec 24th, 2013 9:59 PMSep 9th, 2019 8:59 PM (35d) (PST)Aug 10th, 2019 7:37 PM (65d) (PST)Aug 10th, 2019 3:49 PM (65d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5911834080.4160.2690.0812.3080.077513

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
35,44411,00924,43525165139525,042

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5713.1h/238d 31,986 27,860 51,447 791.3k 8,304 17,569 26,319 202.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
D
Kills:8,017
Deaths:5,224
KDR:1.535
Accuracy:25.166% D
HSR:23.001% D
NC6 Gauss SAW
B
Kills:2,710
Deaths:2,056
KDR:1.318
Accuracy:22.213% B
HSR:21.771% C
LA1 Anchor
C+
Kills:2,345
Deaths:1,864
KDR:1.258
Accuracy:23.994% C+
HSR:20.810% D
EM1
C
Kills:1,542
Deaths:1,798
KDR:0.858
Accuracy:18.197% D
HSR:20.039% C
MGR-L1 Promise
B
Kills:1,505
Deaths:1,035
KDR:1.454
Accuracy:25.670% B
HSR:22.658% C
NS-15M AE
D
Kills:1,296
Deaths:1,041
KDR:1.245
Accuracy:22.752% D
HSR:20.988% D
NC6S Gauss SAW S
C
Kills:1,209
Deaths:1,139
KDR:1.061
Accuracy:22.374% C
HSR:20.347% C--
NS-15M1
C
Kills:1,197
Deaths:1,176
KDR:1.018
Accuracy:19.850% C--
HSR:20.134% C
NSX Naginata
C*
Kills:1,190
Deaths:830
KDR:1.434
Accuracy:23.284% C*
HSR:24.370% C--
EM6
C-
Kills:1,181
Deaths:1,063
KDR:1.111
Accuracy:19.718% C-
HSR:20.237% D
GD-22S
C+
Kills:1,171
Deaths:913
KDR:1.283
Accuracy:21.187% C
HSR:22.801% C+
MGR-L1 Promise AE
C++
Kills:1,131
Deaths:757
KDR:1.494
Accuracy:27.724% C++
HSR:24.757% C
NS-15M2
B+
Kills:385
Deaths:200
KDR:1.925
Accuracy:25.547% C**
HSR:29.351% B+
Kills:24,879
Deaths (as Heavy Assault):19,096
Deaths (to Heavy Assaults):25,260
KDR:1.30284
Kill Difference:5,783
Playtime:1,160.952 hours
Usage:20%
Score:24.719m
Score/min:355
Accuracy (listed only):22.898%
HSR (listed only):22.405%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-4A Bandit AE
C+
Kills:1,191
Deaths:774
KDR:1.539
Accuracy:26.606% C+
HSR:23.846% C
NS-11C
D
Kills:1,189
Deaths:1,569
KDR:0.758
Accuracy:20.605% D
HSR:15.391% D
AF-19 Mercenary
C-
Kills:1,186
Deaths:902
KDR:1.315
Accuracy:20.004% C-
HSR:17.875% D
GD Guardian
C++
Kills:1,169
Deaths:778
KDR:1.503
Accuracy:35.022% C++
HSR:29.170% C+
Mauler S6
C
Kills:1,168
Deaths:904
KDR:1.292
Accuracy:36.650% C
HSR:13.014% C--
AF-57 Piston
C+
Kills:1,162
Deaths:847
KDR:1.372
Accuracy:33.595% D
HSR:13.253% C+
NC12 Sweeper
C+
Kills:1,161
Deaths:871
KDR:1.333
Accuracy:35.607% D
HSR:13.523% C+
NS Baron G5AE
C*
Kills:1,161
Deaths:959
KDR:1.211
Accuracy:34.935% D*
HSR:16.710% C*
Warden
A+
Kills:1,160
Deaths:699
KDR:1.660
Accuracy:35.914% A+
HSR:25.517% C++
NS Baron G5
C+
Kills:1,159
Deaths:754
KDR:1.537
Accuracy:39.978% C
HSR:14.064% C+
AC-X11
C+
Kills:1,158
Deaths:1,178
KDR:0.983
Accuracy:24.399% C+
HSR:19.516% C-
Razor GD-23
B++
Kills:1,146
Deaths:1,263
KDR:0.907
Accuracy:27.739% B++
HSR:20.157% C+
Gauss Compact S
B+
Kills:1,144
Deaths:1,178
KDR:0.971
Accuracy:21.584% C
HSR:21.066% B+
GD-66 Claw
B**
Kills:1,141
Deaths:1,091
KDR:1.046
Accuracy:36.408% F-
HSR:20.947% B**
19A Fortuna
C+
Kills:1,046
Deaths:883
KDR:1.185
Accuracy:25.944% C+
HSR:19.025% C
GD-7F
B**
Kills:756
Deaths:590
KDR:1.281
Accuracy:27.659% B++
HSR:25.529% B**
LA39 Bruiser
B*
Kills:499
Deaths:287
KDR:1.739
Accuracy:71.842% B*
HSR:19.840% B*
NSX-P Tanto
B+
Kills:133
Deaths:113
KDR:1.177
Accuracy:28.565% B+
HSR:26.316% C++
The Brawler
B**
Kills:105
Deaths:89
KDR:1.180
Accuracy:55.109% C++
HSR:18.095% B**
Kills:18,834
Deaths (as Engineer):15,729
Deaths (to Engineers):19,344
KDR:1.19741
Kill Difference:3,105
Playtime:2,200.031 hours
Usage:39%
Score:75.936m
Score/min:575
Accuracy (listed only):33.588%
HSR (listed only):19.624%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
D-
Kills:1,422
Deaths:1,433
KDR:0.992
Accuracy:21.410% D-
HSR:13.362% D-
Blitz GD-10
C+
Kills:1,421
Deaths:1,232
KDR:1.153
Accuracy:23.712% C+
HSR:15.552% C
Tempest
B+
Kills:1,260
Deaths:880
KDR:1.432
Accuracy:28.679% B+
HSR:18.810% C
NS-7 PDW
D
Kills:1,210
Deaths:1,584
KDR:0.764
Accuracy:20.951% D
HSR:12.562% D-
AF-4A Bandit AE
C+
Kills:1,191
Deaths:774
KDR:1.539
Accuracy:26.606% C+
HSR:23.846% C
NS-11C
D
Kills:1,189
Deaths:1,569
KDR:0.758
Accuracy:20.605% D
HSR:15.391% D
AF-19 Mercenary
C-
Kills:1,186
Deaths:902
KDR:1.315
Accuracy:20.004% C-
HSR:17.875% D
MKV Suppressed
B+
Kills:1,177
Deaths:1,056
KDR:1.115
Accuracy:27.820% B+
HSR:19.371% C+
Mauler S6
C
Kills:1,168
Deaths:904
KDR:1.292
Accuracy:36.650% C
HSR:13.014% C--
AF-57 Piston
C+
Kills:1,162
Deaths:847
KDR:1.372
Accuracy:33.595% D
HSR:13.253% C+
NC12 Sweeper
C+
Kills:1,161
Deaths:871
KDR:1.333
Accuracy:35.607% D
HSR:13.523% C+
NS Baron G5AE
C*
Kills:1,161
Deaths:959
KDR:1.211
Accuracy:34.935% D*
HSR:16.710% C*
AF-4AE Cyclone
C
Kills:1,161
Deaths:810
KDR:1.433
Accuracy:27.684% C
HSR:16.710% D*
NS Baron G5
C+
Kills:1,159
Deaths:754
KDR:1.537
Accuracy:39.978% C
HSR:14.064% C+
AC-X11
C+
Kills:1,158
Deaths:1,178
KDR:0.983
Accuracy:24.399% C+
HSR:19.516% C-
Razor GD-23
B++
Kills:1,146
Deaths:1,263
KDR:0.907
Accuracy:27.739% B++
HSR:20.157% C+
Gauss Compact S
B+
Kills:1,144
Deaths:1,178
KDR:0.971
Accuracy:21.584% C
HSR:21.066% B+
GD-66 Claw
B**
Kills:1,141
Deaths:1,091
KDR:1.046
Accuracy:36.408% F-
HSR:20.947% B**
19A Fortuna
C+
Kills:1,046
Deaths:883
KDR:1.185
Accuracy:25.944% C+
HSR:19.025% C
GD-7F
B**
Kills:756
Deaths:590
KDR:1.281
Accuracy:27.659% B++
HSR:25.529% B**
LA39 Bruiser
B*
Kills:499
Deaths:287
KDR:1.739
Accuracy:71.842% B*
HSR:19.840% B*
MGR-S1 Gladius
C*
Kills:186
Deaths:126
KDR:1.476
Accuracy:27.025% C+
HSR:23.656% C*
NSX-P Tanto
B+
Kills:133
Deaths:113
KDR:1.177
Accuracy:28.565% B+
HSR:26.316% C++
The Brawler
B**
Kills:105
Deaths:89
KDR:1.180
Accuracy:55.109% C++
HSR:18.095% B**
Kills:24,342
Deaths (as Light Assault):21,373
Deaths (to Light Assaults):16,648
KDR:1.13891
Kill Difference:2,969
Playtime:429.462 hours
Usage:8%
Score:7.349m
Score/min:285
Accuracy (listed only):31.021%
HSR (listed only):18.258%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
B+
Kills:5,580
Deaths:2,781
KDR:2.006
Accuracy:41.323% B+
HSR:62.563% D
EM4 Longshot
C+
Kills:2,675
Deaths:955
KDR:2.801
Accuracy:38.998% C+
HSR:74.617% C--
NS-44 Commissioner AE
B**
Kills:1,895
Deaths:1,832
KDR:1.034
Accuracy:48.613% B**
HSR:25.119% C+
The Moonshot
D
Kills:1,875
Deaths:582
KDR:3.222
Accuracy:39.384% D
HSR:75.733% D
AF-4 Cyclone
D-
Kills:1,422
Deaths:1,433
KDR:0.992
Accuracy:21.410% D-
HSR:13.362% D-
Blitz GD-10
C+
Kills:1,421
Deaths:1,232
KDR:1.153
Accuracy:23.712% C+
HSR:15.552% C
NS-44 Commissioner
B
Kills:1,326
Deaths:1,690
KDR:0.785
Accuracy:39.342% B
HSR:19.080% C-
NS-30 Vandal
C++
Kills:1,265
Deaths:1,014
KDR:1.248
Accuracy:33.717% C++
HSR:18.103% D--
Tempest
B+
Kills:1,260
Deaths:880
KDR:1.432
Accuracy:28.679% B+
HSR:18.810% C
NS-7 PDW
D
Kills:1,210
Deaths:1,584
KDR:0.764
Accuracy:20.951% D
HSR:12.562% D-
LA3 Desperado
B
Kills:1,185
Deaths:1,330
KDR:0.891
Accuracy:30.500% B
HSR:16.962% C-
MKV Suppressed
B+
Kills:1,177
Deaths:1,056
KDR:1.115
Accuracy:27.820% B+
HSR:19.371% C+
LA80
C*
Kills:1,167
Deaths:438
KDR:2.664
Accuracy:42.373% C*
HSR:70.437% D--
AF-6 Shadow
C
Kills:1,161
Deaths:779
KDR:1.490
Accuracy:32.427% C
HSR:19.897% D-
AF-4AE Cyclone
C
Kills:1,161
Deaths:810
KDR:1.433
Accuracy:27.684% C
HSR:16.710% D*
NC14 Bolt Driver
B*
Kills:1,158
Deaths:406
KDR:2.852
Accuracy:40.565% B*
HSR:67.962% D
AF-8 RailJack
B+
Kills:1,157
Deaths:305
KDR:3.793
Accuracy:40.782% B+
HSR:73.293% C+
AF-18 Stalker
C*
Kills:1,156
Deaths:904
KDR:1.279
Accuracy:28.624% C*
HSR:19.204% C
EM4-AE Longshot
B
Kills:1,141
Deaths:284
KDR:4.018
Accuracy:43.529% B
HSR:78.002% C-
Gauss SPR
B++
Kills:669
Deaths:419
KDR:1.597
Accuracy:36.887% B++
HSR:28.251% D
NS-357 Underboss
B*
Kills:624
Deaths:735
KDR:0.849
Accuracy:44.369% B*
HSR:26.763% B+
LA8 Rebel
B++
Kills:487
Deaths:641
KDR:0.760
Accuracy:36.099% B++
HSR:18.070% C-
NSX Tomoe
C*
Kills:433
Deaths:357
KDR:1.213
Accuracy:29.882% C*
HSR:34.642% C
NC4 Mag-Shot
B++
Kills:281
Deaths:290
KDR:0.969
Accuracy:32.121% B++
HSR:12.811% D--
MGR-S1 Gladius
C*
Kills:186
Deaths:126
KDR:1.476
Accuracy:27.025% C+
HSR:23.656% C*
NSX Daimyo
B
Kills:172
Deaths:101
KDR:1.703
Accuracy:43.677% B
HSR:86.047% F--
NS-AM7 Archer
B++
Kills:79
Deaths:172
KDR:0.459
Accuracy:57.235% C
HSR:22.785% B++
NS-61 Emissary
B++
Kills:79
Deaths:91
KDR:0.868
Accuracy:32.692% B++
HSR:16.456% C+
NS-44L Blackhand
A+
Kills:53
Deaths:43
KDR:1.233
Accuracy:54.331% A+
HSR:26.415% D*
Kills:33,455
Deaths (as Infiltrator):23,270
Deaths (to Infiltrators):14,685
KDR:1.43769
Kill Difference:10,185
Playtime:1,001.807 hours
Usage:18%
Score:18.517m
Score/min:308
Accuracy (listed only):36.026%
HSR (listed only):34.939%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-11A
D--
Kills:1,895
Deaths:1,701
KDR:1.114
Accuracy:19.870% D--
HSR:14.459% D--
AF-4 Cyclone
D-
Kills:1,422
Deaths:1,433
KDR:0.992
Accuracy:21.410% D-
HSR:13.362% D-
Blitz GD-10
C+
Kills:1,421
Deaths:1,232
KDR:1.153
Accuracy:23.712% C+
HSR:15.552% C
Tempest
B+
Kills:1,260
Deaths:880
KDR:1.432
Accuracy:28.679% B+
HSR:18.810% C
NS-7 PDW
D
Kills:1,210
Deaths:1,584
KDR:0.764
Accuracy:20.951% D
HSR:12.562% D-
MKV Suppressed
B+
Kills:1,177
Deaths:1,056
KDR:1.115
Accuracy:27.820% B+
HSR:19.371% C+
NS-11P
B+
Kills:1,176
Deaths:897
KDR:1.311
Accuracy:25.695% B+
HSR:20.153% C++
Carnage AR
C++
Kills:1,168
Deaths:865
KDR:1.350
Accuracy:25.078% C+
HSR:21.404% C++
Mauler S6
C
Kills:1,168
Deaths:904
KDR:1.292
Accuracy:36.650% C
HSR:13.014% C--
AF-57 Piston
C+
Kills:1,162
Deaths:847
KDR:1.372
Accuracy:33.595% D
HSR:13.253% C+
NC12 Sweeper
C+
Kills:1,161
Deaths:871
KDR:1.333
Accuracy:35.607% D
HSR:13.523% C+
NS Baron G5AE
C*
Kills:1,161
Deaths:959
KDR:1.211
Accuracy:34.935% D*
HSR:16.710% C*
AF-4AE Cyclone
C
Kills:1,161
Deaths:810
KDR:1.433
Accuracy:27.684% C
HSR:16.710% D*
NS Baron G5
C+
Kills:1,159
Deaths:754
KDR:1.537
Accuracy:39.978% C
HSR:14.064% C+
NC9 A-Tross
C++
Kills:1,157
Deaths:786
KDR:1.472
Accuracy:25.848% C++
HSR:18.323% D-
GR-22
B+
Kills:1,157
Deaths:838
KDR:1.381
Accuracy:27.048% B+
HSR:17.891% C
NC1 Gauss Rifle
C
Kills:1,155
Deaths:983
KDR:1.175
Accuracy:20.976% C-
HSR:19.740% C
GD-66 Claw
B**
Kills:1,141
Deaths:1,091
KDR:1.046
Accuracy:36.408% F-
HSR:20.947% B**
Gauss Prime
C+
Kills:741
Deaths:582
KDR:1.273
Accuracy:26.420% C+
HSR:23.212% C+
LA39 Bruiser
B*
Kills:499
Deaths:287
KDR:1.739
Accuracy:71.842% B*
HSR:19.840% B*
Gauss Rifle S
B++
Kills:308
Deaths:214
KDR:1.439
Accuracy:28.840% B++
HSR:21.753% C++
Reaper DMR
B+
Kills:197
Deaths:153
KDR:1.288
Accuracy:28.542% B+
HSR:19.289% D-
MGR-S1 Gladius
C*
Kills:186
Deaths:126
KDR:1.476
Accuracy:27.025% C+
HSR:23.656% C*
The Brawler
B**
Kills:105
Deaths:89
KDR:1.180
Accuracy:55.109% C++
HSR:18.095% B**
GR-22AE
C
Kills:57
Deaths:52
KDR:1.096
Accuracy:26.800% C
HSR:21.053% D
Kills:24,404
Deaths (as Combat Medic):19,994
Deaths (to Combat Medics):9,178
KDR:1.22057
Kill Difference:4,410
Playtime:681.017 hours
Usage:12%
Score:9.767m
Score/min:239
Accuracy (listed only):31.061%
HSR (listed only):17.870%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
C++
Kills:1,256
Deaths:617
KDR:2.036
Accuracy:19.512% D*
HSR:14.889% C++
AF-34 Mattock
C
Kills:1,254
Deaths:466
KDR:2.691
Accuracy:20.339% F
HSR:14.912% C
AF-34 Mattock
C
Kills:1,206
Deaths:466
KDR:2.588
Accuracy:22.008% F
HSR:16.750% C
AF-41 Hacksaw
C++
Kills:1,186
Deaths:623
KDR:1.904
Accuracy:21.483% D--
HSR:15.346% C++
NCM1 Scattercannon
D-
Kills:666
Deaths:289
KDR:2.305
Accuracy:21.736% D**
HSR:12.312% D-
NCM3 Raven
B*
Kills:644
Deaths:763
KDR:0.844
Accuracy:32.416% D-
HSR:4.037% B*
NCM3 Raven
B
Kills:621
Deaths:763
KDR:0.814
Accuracy:31.494% D--
HSR:3.221% B
NCM1 Scattercannon
C
Kills:608
Deaths:281
KDR:2.164
Accuracy:22.838% D**
HSR:14.474% C
NS-10 Burster
C++
Kills:200
Deaths:291
KDR:0.687
Accuracy:25.132% D
HSR:6.500% C++
NS-10 Burster
C+
Kills:152
Deaths:291
KDR:0.522
Accuracy:25.270% D
HSR:5.263% C+
NCM2 Falcon
D-
Kills:76
Deaths:118
KDR:0.644
Accuracy:32.317% D--
HSR:2.632% D-
NCM2 Falcon
D-
Kills:72
Deaths:114
KDR:0.632
Accuracy:30.101% D--
HSR:2.778% D-
Kills:7,941
Deaths (as MAX Suit):2,541
Deaths (to MAX Suits):4,387
KDR:3.12515
Kill Difference:5,400
Playtime:245.789 hours
Usage:4%
Score:6.779m
Score/min:460
Accuracy (listed only):25.387%
HSR (listed only):9.426%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C--
Kills:227
V. Kills:58 385%
Deaths:102
KDR:2.225
Accuracy:45.692% C
KPH:37.400 D
VKPH:9.500 C--
M20 Mustang
D-
Kills:87
V. Kills:92 94%
Deaths:339
KDR:0.257
Accuracy:24.929% D--
KPH:3.700 D-
VKPH:3.900 D-
M30 Mustang AH
C--
Kills:66
V. Kills:5 N/A
Deaths:48
KDR:1.375
Accuracy:51.788% C--
KPH:29.200 D
VKPH:2.200 D
Kills:380 (153 + 0)
Deaths:489
KDR:0.777
VKDR:0.317
Vehicle Kills:155
Kill Difference:109
Playtime:32.013 hours
Usage:1%
Score:0.570m
Score/min:297
Piloting Accuracy:51.788%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C*
Kills:736
V. Kills:800 92%
Deaths:182
KDR:4.044
Accuracy:34.080% C-
KPH:24.300 C--
VKPH:26.400 C*
L105 Zephyr
C++
Kills:509
V. Kills:106 476%
Deaths:41
KDR:12.415
Accuracy:42.049% C+
KPH:42.300 C
VKPH:8.800 C++
AP30 Shredder
C+
Kills:213
V. Kills:153 138%
Deaths:65
KDR:3.277
Accuracy:25.469% D
KPH:23.400 C
VKPH:16.800 C+
CAS30 Tank Buster
D*
Kills:150
V. Kills:170 88%
Deaths:1,051
KDR:0.143
Accuracy:33.507% D*
KPH:1.100 D*
VKPH:1.200 D**
Kills:1,608 (150 + 1,458)
Deaths:1,339
KDR:1.201
VKDR:0.918
Vehicle Kills:1,229
Kill Difference:269
Playtime:192.443 hours
Usage:3%
Score:2.240m
Score/min:194
Piloting Accuracy:33.507%
Gunner Accuracy:25.469%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
C-
Kills:530
V. Kills:160 329%
Deaths:99
KDR:5.354
Accuracy:42.330% D--
KPH:24.900 C-
VKPH:7.500 D-
C75 Viper
C++
Kills:412
V. Kills:56 N/A
Deaths:59
KDR:6.983
Accuracy:35.881% C
KPH:32.500 C++
VKPH:4.400 D
L100 Python AP
B**
Kills:306
V. Kills:254 120%
Deaths:80
KDR:3.825
Accuracy:62.882% B*
KPH:30.600 C+
VKPH:25.400 B**
Skyguard
D--
Kills:162
V. Kills:138 117%
Deaths:83
KDR:1.952
Accuracy:27.133% C
KPH:7.400 D--
VKPH:6.300 D--
Kills:1,410 (1,410 + 0)
Deaths:321
KDR:4.393
VKDR:1.894
Vehicle Kills:608
Kill Difference:1,089
Playtime:65.854 hours
Usage:1%
Score:1.750m
Score/min:443
Driving Accuracy:27.133%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B*
Kills:15,498
V. Kills:12,396 125%
Deaths:3,121
KDR:4.966
Accuracy:51.681% C*
KPH:23 C+
VKPH:18.400 B*
E540 Halberd
B*
Kills:2,484
V. Kills:1,695 146%
Deaths:380
KDR:6.537
Accuracy:48.177% B+
KPH:27.300 C+
VKPH:18.700 B*
Titan-150 HEAT
C+
Kills:2,089
V. Kills:799 261%
Deaths:333
KDR:6.273
Accuracy:44.485% C
KPH:21.900 C+
VKPH:8.400 C
Titan-150 HESH
C*
Kills:1,982
V. Kills:500 396%
Deaths:211
KDR:9.393
Accuracy:48.089% C++
KPH:36.800 C+
VKPH:9.300 C*
Enforcer ML85
B+
Kills:741
V. Kills:644 115%
Deaths:167
KDR:4.437
Accuracy:43.086% C*
KPH:22.200 C+
VKPH:19.300 B+
C85 Canister
A+
Kills:321
V. Kills:30 N/A
Deaths:18
KDR:17.833
Accuracy:39.084% C+
KPH:85.100 B
VKPH:8 A+
M96 Mjolnir
C*
Kills:85
V. Kills:48 173%
Deaths:8
KDR:10.625
Accuracy:34.617% C
KPH:36.800 C*
VKPH:20.800 C++
M12 Kobalt
C
Kills:58
V. Kills:1 N/A
Deaths:3
KDR:19.333
Accuracy:11.399% D-
KPH:48.400 C
VKPH:0.800 D--
Kills:23,258 (19,569 + 3,689)
Deaths:4,241
KDR:5.484
VKDR:3.799
Vehicle Kills:16,113
Kill Difference:19,017
Playtime:955.688 hours
Usage:17%
Score:29.018m
Score/min:506
Driving Accuracy:48.089%
Gunner Accuracy:11.399%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C++
Kills:1,352
V. Kills:76 N/A
Deaths:114
KDR:11.860
Accuracy:47.193% C
KPH:109.500 C++
VKPH:6.200 C
E540 Halberd-H
C
Kills:487
V. Kills:294 165%
Deaths:68
KDR:7.162
Accuracy:47.680% D--
KPH:30.500 D
VKPH:18.400 C
M12 Kobalt-H
C-
Kills:421
V. Kills:14 N/A
Deaths:22
KDR:19.136
Accuracy:17.258% D--
KPH:89.300 C-
VKPH:3 D
M96 Mjolnir-H
B+
Kills:272
V. Kills:236 115%
Deaths:61
KDR:4.459
Accuracy:46.874% C
KPH:43.600 C
VKPH:37.900 B+
Enforcer ML65-H
D
Kills:123
V. Kills:105 116%
Deaths:31
KDR:3.968
Accuracy:49.202% D-
KPH:25.500 D
VKPH:21.800 D
M40 Fury-H
C
Kills:89
V. Kills:17 N/A
Deaths:10
KDR:8.900
Accuracy:36.651% C-
KPH:47.900 D-
VKPH:9.100 C
Kills:2,744 (0 + 2,744)
Deaths:306
KDR:8.967
VKDR:2.425
Vehicle Kills:742
Kill Difference:2,438
Playtime:45.922 hours
Usage:1%
Score:1.205m
Score/min:437
Driving Accuracy:N/A%
Gunner Accuracy:36.651%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C*
Kills:531
V. Kills:22 N/A
Deaths:21
KDR:25.286
Accuracy:17.840% C+
KPH:67 C++
VKPH:2.800 C*
M12 Kobalt
B+
Kills:358
V. Kills:11 N/A
Deaths:9
KDR:39.778
Accuracy:15.859% C
KPH:86.900 B+
VKPH:2.700 C++
M40 Fury
C+
Kills:340
V. Kills:66 N/A
Deaths:52
KDR:6.538
Accuracy:35.476% C+
KPH:43.200 C+
VKPH:8.400 C+
M40 Fury
C+
Kills:283
V. Kills:58 480%
Deaths:33
KDR:8.576
Accuracy:35.327% C+
KPH:51.900 C+
VKPH:10.600 C+
M20 Basilisk
D
Kills:186
V. Kills:79 233%
Deaths:60
KDR:3.100
Accuracy:31.769% D
KPH:11.700 D
VKPH:5 D
M60-G Bulldog
D
Kills:170
V. Kills:32 N/A
Deaths:31
KDR:5.484
Accuracy:26.383% D-
KPH:17 D
VKPH:3.200 D
M20 Basilisk
D
Kills:144
V. Kills:70 203%
Deaths:31
KDR:4.645
Accuracy:33.065% D
KPH:11.800 D-
VKPH:5.700 D
M60-G Bulldog
D
Kills:102
V. Kills:16 N/A
Deaths:13
KDR:7.846
Accuracy:26.311% D--
KPH:22.400 D
VKPH:3.500 D
Kills:2,114 (0 + 2,114)
Deaths:250
KDR:8.456
VKDR:1.416
Vehicle Kills:354
Kill Difference:1,864
Playtime:68.033 hours
Usage:1%
Score:1.299m
Score/min:318
Driving Accuracy:N/A%
Gunner Accuracy:26.311%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B+
Kills:140
V. Kills:11 N/A
Deaths:11
KDR:12.727
Accuracy:30.773% C
KPH:82.400 B+
VKPH:6.500 C*
M20 Wyvern
D-
Kills:88
V. Kills:76 114%
Deaths:38
KDR:2.316
Accuracy:22.187% F-
KPH:9.900 D*
VKPH:8.500 D-
Kills:228 (0 + 228)
Deaths:49
KDR:4.653
VKDR:1.776
Vehicle Kills:87
Kill Difference:179
Playtime:10.620 hours
Usage:0%
Score:0.095m
Score/min:149
Piloting Accuracy:N/A%
Gunner Accuracy:22.187%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Titan-150 AP 27,89415,4983,1214.966C+3.4251.681%C*2.626%C+23C+18.4B*480675h4.5C*8.8B
NC6A GODSAW 8,1038,0175,2241.535C0.0125.166%D23.001%D46.9CN/A151171.1h8.9C++35.5C+
SAS-R 5,6295,5802,7812.006C0.4641.323%B+62.563%D36C+N/A111154.8h2.3C+5.6C**
NC6 Gauss SAW 2,7562,7102,0561.318C*0.2322.213%B21.771%C32C++N/A20284.8h9.3B+42B+
NC05 Jackhammer 2,7072,6912,6511.015C0.5342.005%C14.084%C+27.8DN/A15996.8h5C++12C++
EM4 Longshot 2,6812,6759552.801C+1.2638.998%C+74.617%C--25.4CN/A128105.2h2.3C+6C+
E540 Halberd 4,1792,4843806.537C+4.9948.177%B+2.899%C+27.4C+18.7B*97290.8h6.1C12.6C*
LA1 Anchor 2,3742,3451,8641.258C0.2923.994%C+20.81%D40.2CN/A21258.3h10.2C++42.5C++
C-4 3,3622,2211,8801.181C+0.3627.212%C*N/A63.3C-32.5C**93035.1h1.4C*5.1B
Titan-150 HEAT 2,8882,0893336.273B4.7344.485%C2.872%C+21.9C+8.4C29295.4h3.9B*8.8B++
Titan-150 HESH 2,4821,9822119.393C+7.8548.089%C++1.312%C36.8C+9.3C*18853.8h3B+6.3B+
NS-44 Commissioner AE 1,9041,8951,8321.034C+0.5148.613%B**25.119%C+53.7C++N/A16135.3h3B+6.2B++
NS-11A 1,9061,8951,7011.114C+0.4319.87%D--14.459%D--14.7D-N/A61129.1h14.2C+71.3C
The Moonshot 1,8831,8755823.222C1.6839.384%D75.733%D36.2D-N/A8851.8h2C--5.1C--
EM1 1,5541,5421,7980.858C0.6918.197%D20.039%C20.4DN/A11575.7h14.5C+79.7C+
MGR-L1 Promise 1,5331,5051,0351.454C++0.0925.67%B22.658%C46.9C*N/A11832.1h13.3B+51.7B+
AF-4 Cyclone 1,4281,4221,4330.992C+0.5521.41%D-13.362%D-15.4DN/A8692.6h11.8C+55.3C
Blitz GD-10 1,4501,4211,2321.153C++0.3923.712%C+15.552%C23.7CN/A14259.9h15.2C++64C*
C85 Canister-H 1,4281,35211411.86C+10.3247.193%C14.793%B**109.9C++6.2C43512.3h5.2B+11B+
NS-44 Commissioner 1,3331,3261,6900.785C+0.7639.342%B19.08%C-28.2CN/A14547.1h3.4B+8.5B+
NS-15M AE 1,3161,2961,0411.245C0.3022.752%D20.988%D35.4DN/A14336.6h13C57C
NS-30 Vandal 1,2861,2651,0141.248C0.3033.717%C++18.103%D--28.6C-N/A14944.2h7.1D-21C+
Tempest 1,2791,2608801.432C+0.1128.679%B+18.81%C45.8C+N/A17027.5h10C++34.9B
AF-41 Hacksaw 1,2651,2566172.036C+0.4919.512%D*14.889%C++26.6CN/A15247.3h5B*25.4C+
AF-34 Mattock 1,2761,2544662.691C+1.1520.339%F14.912%C35.6CN/A18835.2h5B++24.8D
NS-7 PDW 1,2161,2101,5840.764C+0.7820.951%D12.562%D-10.4D-N/A52115.8h16.5C+78.7C
NC6S Gauss SAW S 1,2241,2091,1391.061C0.4822.374%C20.347%C--30.5C-N/A18339.6h11C++49.1C++
AF-34 Mattock 1,2211,2064662.588C+1.0422.008%F16.75%C34.3CN/A17835.2h5.6B++25.5C-
NS-15M1 1,2061,1971,1761.018C0.5319.85%C--20.134%C28.6CN/A16841.9h12.7C++64.1C+
AF-4A Bandit AE 1,2251,1917741.539C+0.0126.606%C+23.846%C38.3C+1.1B+10031.1h10.9C+40.9C++
NSX Naginata 1,2051,1908301.434C++0.1123.284%C*24.37%C--44.4C++N/A13626.8h11.6C**49.8B
NS-11C 1,1961,1891,5690.758C0.7920.605%D15.391%D8.8D-N/A52134.5h15.6C+75.6C+
AF-41 Hacksaw 1,2031,1866231.904C+0.3621.483%D--15.346%C++24.4CN/A14348.7h5.9B++27.3C+
AF-19 Mercenary 1,1921,1869021.315B+0.2320.004%C-17.875%D16.5C+N/A16071.9h11.7B+58.7C*
LA3 Desperado 1,1901,1851,3300.891C+0.6530.5%B16.962%C-37.4C++N/A16031.7h7.4B*24.2B++
EM6 1,1911,1811,0631.111C0.4319.718%C-20.237%D30.7CN/A22138.5h11.6C+59C+
MKV Suppressed 1,1931,1771,0561.115C++0.4327.82%B+19.371%C+32.2C+N/A23136.6h14.4C++51.6C**
NS-11P 1,1951,1768971.311C*0.2325.695%B+20.153%C++39.9B+N/A15029.5h12.5B+48.7B++
GD-22S 1,1791,1719131.283C+0.2621.187%C22.801%C+36.9C+N/A18831.7h10.6C**49.8C++
GD Guardian 1,1821,1697781.503C0.0435.022%C++29.17%C+41.9CN/A9227.9h7.2C+20.6C++
Carnage AR 1,1841,1688651.35C++0.1925.078%C+21.404%C++37.6C**N/A12631.1h12.6B+50.2B
Mauler S6 1,1831,1689041.292B0.2536.65%C13.014%C--43.1B*N/A18427.1h3.5B**9.5B+
LA80 1,1771,1674382.664C1.1242.373%C*70.437%D--29.2CN/A13740h2.5C-5.9C+
NC05 Jackhammer AE 1,1781,1678441.383C+0.1653.569%B++20.994%B**39.6DN/A9329.5h4.6C++8.6C**
AF-57 Piston 1,1741,1628471.372C*0.1733.595%D13.253%C+40.9C*N/A15128.4h3.3B**9.9C**
NC12 Sweeper 1,1731,1618711.333C*0.2135.607%D13.523%C+33.4C++N/A9034.8h3.4B*9.7B+
AF-6 Shadow 1,1871,1617791.49C0.0532.427%C19.897%D-37.6C+N/A18830.9h6.2C19.2C+
NS Baron G5AE 1,1641,1619591.211C+0.3334.935%D*16.71%C*35.4CN/A9932.8h3.7B++10.5C+
AF-4AE Cyclone 1,1711,1618101.433C+0.1127.684%C16.71%D*43.2CN/A14226.9h9.6C++34.7C+
Warden 1,1711,1606991.66B+0.1235.914%A+25.517%C++39.1B**N/A11829.7h7B*19.5B*
NS Baron G5 1,1781,1597541.537B++0.0139.978%C14.064%C+56.3B**N/A15520.6h3.5B**8.8C+
AC-X11 1,1741,1581,1780.983C+0.5624.399%C+19.516%C-23CN/A12450.3h9.7C**39.7C*
NC14 Bolt Driver 1,1621,1584062.852B++1.3140.565%B*67.962%D26C*N/A25044.5h2.6C++6.4B+
NC9 A-Tross 1,1681,1577861.472C++0.0725.848%C++18.323%D-41C**N/A11228.2h8.8B+33.9B+
AF-8 RailJack 1,1691,1573053.793B+2.2540.782%B+73.293%C+31.7B+N/A19336.5h2.3C*5.7B+
GR-22 1,1721,1578381.381C++0.1627.048%B+17.891%C34.6C++N/A11433.4h12B+44.2B+
AF-18 Stalker 1,1671,1569041.279C+0.2728.624%C*19.204%C31.4C+N/A10636.8h12.3C*42.9C**
NC1 Gauss Rifle 1,1641,1559831.175C*0.3720.976%C-19.74%C19.8CN/A12258.3h11.2B++53.3C**
Razor GD-23 1,1721,1461,2630.907C+0.6427.739%B++20.157%C+14.2C--N/A8080.5h12.3C*44.4B+
Gauss Compact S 1,1711,1441,1780.971C++0.5721.584%C21.066%B+9.2DN/A54123.9h11.9C+55.2C+
GD-66 Claw 1,1561,1411,0911.046C+0.5036.408%F-20.947%B**22.4DN/A9451h2.6C+7D
EM4-AE Longshot 1,1421,1412844.018C+2.4743.529%B78.002%C-41.6CN/A11827.4h1.9C++4.3B
MGR-L1 Promise AE 1,1541,1317571.494C0.0527.724%C++24.757%C48.1C1C+13223.5h13C+47C*
19A Fortuna 1,0621,0468831.185C+0.3625.944%C+19.025%C26.1C-N/A7340.1h10.8C41.5C+
NS Decimator 1,3759951,1770.845C0.7067.235%B*2.111%C+38.1C++14.6C+36726.1h4.3B6.4B+
Hawk GD-68 1,5579351,5240.614C+0.9368.545%B*2.567%C+15.1C+10C+26061.9h7.4B+10.7B++
GD-7F 7697565901.281C*0.2627.659%B++25.529%B**40.2B+N/A23818.8h12.7B45.7B+
Gauss Prime 7547415821.273C+0.2726.42%C+23.212%C+37.8CN/A10119.6h11.4C+43.3C+
Enforcer ML85 1,3857411674.437C+2.8943.086%C*1.619%C22.2C+19.3B+88233.4h14.5C-33.6C+
C150 Dalton 1,5367361824.044C2.5034.08%C-N/A24.3C--26.4C*69230.3h4.8C+14.1C
Tank Mine 1,2827252532.866C++1.3240.783%B+N/A91.8C70.5B17717.9h3F-7.3C--
Bouncing Betty 7197181375.241B+3.7049.656%B++N/A140.8B+N/A6395.1h2C+4B+
Gauss SPR 6796694191.597C+0.0536.887%B++28.251%D31.3C++N/A12421.4h5B13.6B+
NCM1 Scattercannon 6726662892.304C+0.7621.736%D**12.312%D-35.4C+N/A21918.8h5.2B+23.8D
NCM3 Raven 9776447630.844C+0.7032.416%D-4.037%B*9.1C+4.7C--10970.5h26.6B+82.2C+
NS-357 Underboss 6256247350.849C+0.7044.369%B*26.763%B+51.6BN/A17112.1h3.3B**7.5B++
NCM3 Raven 9486217630.814C+0.7331.494%D--3.221%B8.8C4.6D10670.5h27.8C++88.3C
NCM1 Scattercannon 6136082812.164B0.6222.838%D**14.474%C31.7B++N/A23919.2h5.9B*25.8C+
Carver 5975912,8410.208C**1.3421.057%D19.12%B+4.3C+N/A20137.4h1.3B6.1C++
Spear Anti-Vehicle Phalanx Turret 793531648.297C++6.7539.455%C3.39%C42.5C*21C+56712.5h7.1B+18B
M12 Kobalt 5535312125.286B**23.7417.84%C+16.008%C--67.2C++2.8C*2737.9h18.4B103.2C**
L100 Python HEAT 690530995.354C+3.8142.33%D--3.585%B++24.9C-7.5D-29721.3h4.2B++10B+
L105 Zephyr 6155094112.415C*10.8742.049%C+N/A42.4C8.8C++28012h6.7C+15.9C++
LA39 Bruiser 5054992871.739B+0.1971.842%B*19.84%B*57.4B++N/A1828.7h2.2B+3B+
E540 Halberd-H 781487687.162C+5.6247.68%D--1.437%C30.6D18.5C44315.9h5.6C**11.7C+
LA8 Rebel 4884876410.76C+0.7836.099%B++18.07%C-28.6C+N/A12617h5B*14B++
NSX Tomoe 4334333571.213C0.3329.882%C*34.642%C38.7C+N/A12811.2h14C++46.7C**
M12 Kobalt-H 4354212219.136C++17.5917.258%D--15.677%C89.6C-3D2874.7h14.5C*83.8C+
C75 Viper 468412596.983B++5.4435.881%C1.214%C32.4C++4.4D49012.7h8.4B**23.4B*
NS-15M2 3993852001.925C*0.3825.547%C**29.351%B+46.4C++1.7A*1958.3h12.4C*48.4B
M12 Kobalt 369358939.778M**38.2315.859%C10.615%F-87.3B+2.7C++3304.1h14.4B++91B
M40 Fury 406340526.538C+4.9935.476%C+N/A43C+8.4C+5617.9h13.6C++38.3C*
C85 Canister 3513211817.833C++16.2939.084%C+11.215%D84.5B7.9A+7303.8h6.7B+17.1B+
Gauss Rifle S 3153082141.439C**0.1128.84%B++21.753%C++47.4B**1.1B1746.5h10.5B36.4B+
L100 Python AP 560306803.825C+2.2862.882%B*2.288%C+30.6C+25.4B**107510h7.1C-11.2C+
Mag-Cutter 49630429,7570.01C1.5341.93%B**1.645%D0.2DN/A11543.8h4.8F11.4C+
Frag Grenade 2972941294N/A292.4657.947%A++N/A735B**7.5C+67460.4h2.8B**4.8B**
M40 Fury 341283338.576C**7.0335.327%C+N/A51.5C+10.5C+5905.5h12.2C*34.6C**
NC4 Mag-Shot 2822812900.969B0.5832.121%B++12.811%D--27.5C++N/A24610.2h6.4B++19.9B++
MANA Anti-Personnel Turret 2842761531.804N/A0.2615.358%UN/A2760U80U12468200.1h22.3T*145.3T*
M96 Mjolnir-H 508272614.459C++2.9146.874%C1.103%C**43.9C38.1B+5096.2h35.8C**76.3C*
MANA Anti-Vehicle Turret 5012652011.318B*0.2342.919%C+2.264%F-2650S2360S23456600.1h9.4A21.8A+
Breaker Rocket Pods 2852271022.225D0.6845.692%CN/A37.2D9.5C--6816.1h22.3D48.9C-
AP30 Shredder 366213653.277C1.7325.469%D1.878%C+23.4C16.8C+4409.1h85.3C+335.1C
NS-10 Burster 3432002910.687C0.8625.132%D6.5%C++4.2C-3C11347.3h171.1C680.9C
Reaper DMR 2011971531.288C+0.2628.542%B+19.289%D-39.4C*N/A2335h9.2B32.2B+
AF-22 Crow 3801963860.508C+1.0469.84%B3.061%B+9.9D9.3C+20219.8h10.5C--15C
M20 Basilisk 265186603.1C++1.5631.769%D4.839%C11.8D5D26615.8h93.8C++295.4C+
MGR-S1 Gladius 1911861261.476C++0.0727.025%C+23.656%C*38.8C++1B*1574.8h10.7C++39.8C*
Shrike 2711813100.584C+0.9662.538%B++3.315%B+24.1C+12C+10157.5h6.8C+10.8B
Auraxium Mag-Cutter 24917725,5060.007C--1.5435.428%B+3.955%C-0.2C-N/A1888.9h3.6F--10.2C+
NSX Daimyo 1721721011.703C-0.1643.677%B86.047%F--31.3DN/A1045.5h3.9F9D-
M60-G Bulldog 202170315.484C**3.9426.383%D-2.353%C17D3.2D20610h6.5B+24.6C+
Anti-Vehicle Grenade 1881691169N/A167.4650.555%C+N/A338C+38D33020.5h4.9B+9.6B+
Skyguard 300162831.952C0.4127.133%C2.469%B7.4D--6.3D--26821.9h160.8D-592.5D
NS-10 Burster 2651522910.522D1.0225.27%D5.263%C+3.2D-2.4D-9647.7h225.3D**891.6D*
CAS30 Tank Buster 3201501,0510.143D1.4033.507%D*N/A1.1D*1.2D**64141h98.3C--293.4D*
M20 Basilisk 214144314.645B**3.1033.065%DN/A11.7D-5.7D23412.3h95.8C++289.7C+
CAS 14-E 1511401112.727C+11.1830.773%C1.429%C-82.4B+6.5C*2251.7h22.3B++72.4B+
NSX-P Tanto 1341331131.177C**0.3728.565%B+26.316%C++40.3B+N/A1303.3h13.3B+46.6B+
Enforcer ML65-H 228123313.968C+2.4249.202%D-2.439%B+25.6D21.9D5024.8h16C++32.6C
M60-A Bulldog 150123383.237C1.6924.308%D*N/A17.1D-3.8D2647.2h8.1F33.2F
Hardlight Dagger 15810719,1250.006D1.5421.638%C-14.019%B*0.1C+N/A1823h4F--18.5C-
The Brawler 106105891.18C+0.3655.109%C++18.095%B**33.9DN/A873.1h4.8D*8.8D
M60-G Bulldog 118102137.846B++6.3026.311%D--1.961%D22.2D3.5D2964.6h6B+22.6C++
M40 Fury-H 10689108.9C7.3636.651%C-1.124%C+46.8D-8.9C3751.9h10.3C-28.1D
M20 Wyvern 16488382.316C-0.7722.187%F-N/A9.9D*8.5D-1348.9h105.2D474.3F--
M20 Mustang 179873390.257C--1.2924.929%D--N/A3.7D-3.9D-17223.7h257.7F-1033.6F*
M96 Mjolnir 13385810.625A9.0834.617%CN/A37C**20.9C++5162.3h32.2B+93.2B+
M60-A Bulldog 8981240.5B++38.9642.664%C2.469%C++28.9C+2.9C1792.8h5.9C++13.7C++
NS-AM7 Archer 108791720.459C+1.0957.235%C22.785%B++6.8C+2.5C+8211.7h25.9C45.2C
NS-61 Emissary 8079910.868C++0.6832.692%B++16.456%C+49.4B**N/A2711.6h10.3B+31.6B*
NCM2 Falcon 105761180.644C0.9032.317%D--2.632%D-9.6C3.7C-1857.9h16C+49.6C
Rocklet Rifle 196732010.363D1.1853.709%C++N/A16.2D-27.3B3884.5h65F-121D*
NCM2 Falcon 93721140.632C0.9130.101%D--2.778%D-7.5D2.2D--2249.6h16.6D-55.1D--
Aspis Anti-Aircraft Phalanx Turret 13367193.526C+1.9827.153%C*N/A14.3B+14B+4554.7h128.1B+471.8B+
M30 Mustang AH 7166481.375C-0.1751.788%C--1.515%C**28.7D2.2D5632.3h11.4C22C
Sticky Grenade 6664164N/A62.4661.111%B*N/A640D20B++81230.1h2.1C*3.4B+
M12 Kobalt 5958319.333B+17.7911.399%D-22.414%B**48.3CN/A2551.2h22.6D197.8D-
GR-22AE 5757521.096C0.4526.8%C21.053%D35.6C-N/A1511.6h13.1C49C+
NS-44L Blackhand 5353431.233C++0.3154.331%A+26.415%D*22.1C+N/A1322.4h3.9B+7.2B++

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret551,2733.7h
Nano-Armor Kit1,2461,851,434137.3h
Spawn Beacon706,7385.7h
AE Medical Applicator19595,1756h
AE Nano-Armor Kit486716,62550.2h
Nanite Revive Grenade01,5490.4h
Medical Kit1553,9814h
Medical Applicator775309,39137.8h
Spitfire Auto-Turret371,0771.3h
Restoration Kit11060.1h
Motion Spotter15321,07211.3h
Deconstruction Tool01,3820.1h
Recon Detection Device644,0408.4h
Shield Recharging Field266550.4h
Smoke Grenade02050.1h
Ammunition Package1132,6982.8h
M12 Kobalt-F01790h
Anti-Infantry MANA Turret405942.1h
Nano-Repair Grenade01310h

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