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Colonel Space Experiment43[N] Experiment43
TR BR 71

KDR: 1.97

Score: 91.8m

Last Seen: Dec 13th, 2018 6:22 AM
- OFFLINE - 1.8 hour(s)

Prestige 1, Battle Rank 71 - Terran Republic on Emerald - Outfit Officer of Notorious[N] Notorious
TR outfit on Emerald

Members: 23
Level Progress (to 72): 31%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS M18 Rotary MSW-R LC3 Jaguar M18 Needler C150 Dalton Hellfire Rocket Pods T9 CARV T9 CARV-S
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,304,793 MLG Score: 1043
Fun Score: N/A
Cheeseburgers Flipped: 140TIME WITH MEDKIT: 1.8%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.923%27.459%7944298041,5851.680750.287

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.22%1.544A+1.061B**-1.01D*HEAD ++ (~13)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.70.523B+10.30.276C*25.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.721%0.863%5196101612,743324183843.93181152%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.379%0.029C+-0.686D0.113

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
192.5-0.198C72.6-0.374C-119.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
54.055%1.511%112310191,12518989970.592729113%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.878%1.289A-0.725D-0.12

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.40.602B+8.30.336C**7.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.289%1.174%71120100212,008220461515.44581195%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.771%0.089C+-0.818D-0.416

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
52.30.561B+19.50.51B+32.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.372%73.367%711310191,990184371.07976

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.1%1.249B**0.408B0.937

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.539B+20.379C**2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.057%13.688%711310191,5051530190.983018

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.911%0.556B+-0.155C-0.014

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.70.416B3.70.236C++4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Notorious[N] Notorious
TR outfit on Emerald

Members: 23
91.8m341.1%608 (36.5k)511 (30.7k)1.9672894,22747,8972.3807771 (71)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1022524828.006%15.513%43403:4538

7% Combat Medic58% Engineer13% Heavy Assault16% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 28th, 2013 1:27 AMApr 8th, 2016 5:14 AMDec 13th, 2018 12:25 PM (5h) (PST)Dec 13th, 2018 2:24 AM (15h) (PST)Dec 13th, 2018 2:22 AM (15h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8171336840.5250.2670.0812.1950.1191043

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
49,0337,97841,05531165132730,684

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2992.5h/124.7d 19,805 14,617 29,219 394k 1,577 7,840 21,286 146.7m

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
B**
Kills:3,330
Deaths:2,452
KDR:1.358
Accuracy:28.712% B**
HSR:21.562% C**
TRAC-5
C**
Kills:1,448
Deaths:1,838
KDR:0.788
Accuracy:22.800% C**
HSR:14.986% D
TRAC-5 S
A+
Kills:1,318
Deaths:1,067
KDR:1.235
Accuracy:29.776% A+
HSR:19.196% B+
LC2 Lynx
B**
Kills:1,218
Deaths:785
KDR:1.552
Accuracy:28.446% B**
HSR:20.033% C
NS Baron G5AE
A
Kills:1,162
Deaths:702
KDR:1.655
Accuracy:58.715% A
HSR:11.618% D
NS-11C
B+
Kills:1,161
Deaths:1,126
KDR:1.031
Accuracy:26.917% B+
HSR:18.260% C+
T5 AMC
A+
Kills:1,158
Deaths:751
KDR:1.542
Accuracy:27.740% B*
HSR:27.720% A+
FA1 Barrage
B**
Kills:885
Deaths:828
KDR:1.069
Accuracy:49.400% B**
HSR:14.237% C
HC1 Cougar
B**
Kills:613
Deaths:399
KDR:1.536
Accuracy:29.669% B**
HSR:22.512% C++
TRAC-Shot
A+
Kills:591
Deaths:357
KDR:1.655
Accuracy:31.101% A+
HSR:17.259% C+
AS16 NightHawk
B+
Kills:488
Deaths:340
KDR:1.435
Accuracy:44.324% B+
HSR:11.885% D
NS Baron G5
A+
Kills:247
Deaths:187
KDR:1.321
Accuracy:59.631% A+
HSR:13.765% C+
TRS-12 Uppercut
B+
Kills:132
Deaths:121
KDR:1.091
Accuracy:63.297% B+
HSR:16.667% C**
AMR-66
B**
Kills:114
Deaths:81
KDR:1.407
Accuracy:32.921% B**
HSR:30.702% B*
TRAC-5 Burst
B+
Kills:78
Deaths:71
KDR:1.099
Accuracy:25.742% C++
HSR:26.923% B+
Kills:13,943
Deaths (as Engineer):11,105
Deaths (to Engineers):11,547
KDR:1.25556
Kill Difference:2,838
Playtime:1,729.527 hours
Usage:58%
Score:54.746m
Score/min:528
Accuracy (listed only):37.279%
HSR (listed only):19.155%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
A
Kills:3,534
Deaths:1,909
KDR:1.851
Accuracy:28.028% A
HSR:31.749% B**
T9 CARV
A+
Kills:2,429
Deaths:1,480
KDR:1.641
Accuracy:26.161% A+
HSR:29.642% B**
T9 CARV-S
A
Kills:1,884
Deaths:1,058
KDR:1.781
Accuracy:26.959% B**
HSR:33.333% A
T9A "Butcher"
B**
Kills:1,814
Deaths:880
KDR:2.061
Accuracy:29.320% B**
HSR:35.391% B**
NS-15M1
A++
Kills:1,196
Deaths:622
KDR:1.923
Accuracy:26.403% B++
HSR:36.622% A++
T7 Mini-Chaingun
A
Kills:1,187
Deaths:753
KDR:1.576
Accuracy:23.702% A
HSR:16.765% B*
T32 Bull
A*
Kills:1,168
Deaths:624
KDR:1.872
Accuracy:27.878% B*
HSR:37.586% A*
NS-15M AE
C+
Kills:1,161
Deaths:645
KDR:1.800
Accuracy:25.148% C+
HSR:27.046% C+
TMG-50
A++
Kills:863
Deaths:465
KDR:1.856
Accuracy:27.969% A
HSR:34.299% A++
MG-H1 Watchman
A++
Kills:702
Deaths:356
KDR:1.972
Accuracy:31.649% A++
HSR:35.755% A
T16 Rhino
A+
Kills:486
Deaths:310
KDR:1.568
Accuracy:25.728% B**
HSR:31.687% A+
NSX Naginata
A*
Kills:105
Deaths:52
KDR:2.019
Accuracy:28.243% A
HSR:44.762% A*
T7 Mini-Chaingun AE
C*
Kills:79
Deaths:53
KDR:1.491
Accuracy:20.690% C*
HSR:12.658% C
Kills:16,608
Deaths (as Heavy Assault):9,207
Deaths (to Heavy Assaults):13,570
KDR:1.80384
Kill Difference:7,401
Playtime:388.623 hours
Usage:13%
Score:11.233m
Score/min:482
Accuracy (listed only):26.760%
HSR (listed only):31.330%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
B**
Kills:3,330
Deaths:2,452
KDR:1.358
Accuracy:28.712% B**
HSR:21.562% C**
TRAC-5
C**
Kills:1,448
Deaths:1,838
KDR:0.788
Accuracy:22.800% C**
HSR:14.986% D
TRAC-5 S
A+
Kills:1,318
Deaths:1,067
KDR:1.235
Accuracy:29.776% A+
HSR:19.196% B+
LC2 Lynx
B**
Kills:1,218
Deaths:785
KDR:1.552
Accuracy:28.446% B**
HSR:20.033% C
PDW-16 Hailstorm
A++
Kills:1,167
Deaths:751
KDR:1.554
Accuracy:32.990% A++
HSR:24.850% A+
SMG-46 Armistice
A+
Kills:1,163
Deaths:684
KDR:1.700
Accuracy:33.037% A+
HSR:19.175% B+
SMG-46G Armistice
B++
Kills:1,163
Deaths:913
KDR:1.274
Accuracy:30.570% B++
HSR:15.563% C
NS Baron G5AE
A
Kills:1,162
Deaths:702
KDR:1.655
Accuracy:58.715% A
HSR:11.618% D
NS-11C
B+
Kills:1,161
Deaths:1,126
KDR:1.031
Accuracy:26.917% B+
HSR:18.260% C+
T5 AMC
A+
Kills:1,158
Deaths:751
KDR:1.542
Accuracy:27.740% B*
HSR:27.720% A+
NS-7 PDW
A
Kills:1,158
Deaths:921
KDR:1.257
Accuracy:31.785% A
HSR:22.971% B*
FA1 Barrage
B**
Kills:885
Deaths:828
KDR:1.069
Accuracy:49.400% B**
HSR:14.237% C
HC1 Cougar
B**
Kills:613
Deaths:399
KDR:1.536
Accuracy:29.669% B**
HSR:22.512% C++
TRAC-Shot
A+
Kills:591
Deaths:357
KDR:1.655
Accuracy:31.101% A+
HSR:17.259% C+
MG-S1 Jackal
A++
Kills:548
Deaths:295
KDR:1.858
Accuracy:36.361% A++
HSR:19.343% C+
AS16 NightHawk
B+
Kills:488
Deaths:340
KDR:1.435
Accuracy:44.324% B+
HSR:11.885% D
NS Baron G5
A+
Kills:247
Deaths:187
KDR:1.321
Accuracy:59.631% A+
HSR:13.765% C+
TRS-12 Uppercut
B+
Kills:132
Deaths:121
KDR:1.091
Accuracy:63.297% B+
HSR:16.667% C**
TRAC-5 Burst
B+
Kills:78
Deaths:71
KDR:1.099
Accuracy:25.742% C++
HSR:26.923% B+
Kills:19,028
Deaths (as Light Assault):14,588
Deaths (to Light Assaults):8,635
KDR:1.30436
Kill Difference:4,440
Playtime:487.548 hours
Usage:16%
Score:16.150m
Score/min:552
Accuracy (listed only):36.369%
HSR (listed only):18.870%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1 Cycler
A+
Kills:1,227
Deaths:865
KDR:1.419
Accuracy:28.808% A+
HSR:27.058% B*
TAR
A
Kills:1,178
Deaths:723
KDR:1.629
Accuracy:29.547% A
HSR:25.722% B++
PDW-16 Hailstorm
A++
Kills:1,167
Deaths:751
KDR:1.554
Accuracy:32.990% A++
HSR:24.850% A+
Cycler TRV
A++
Kills:1,164
Deaths:656
KDR:1.774
Accuracy:30.864% A++
HSR:26.031% B**
SMG-46 Armistice
A+
Kills:1,163
Deaths:684
KDR:1.700
Accuracy:33.037% A+
HSR:19.175% B+
SMG-46G Armistice
B++
Kills:1,163
Deaths:913
KDR:1.274
Accuracy:30.570% B++
HSR:15.563% C
NS Baron G5AE
A
Kills:1,162
Deaths:702
KDR:1.655
Accuracy:58.715% A
HSR:11.618% D
TORQ-9
A+
Kills:1,161
Deaths:642
KDR:1.808
Accuracy:31.297% A+
HSR:30.405% B**
NS-11P
B**
Kills:1,160
Deaths:793
KDR:1.463
Accuracy:28.302% B**
HSR:23.362% B++
SABR-13
A
Kills:1,159
Deaths:807
KDR:1.436
Accuracy:31.828% A
HSR:32.614% B**
NS-7 PDW
A
Kills:1,158
Deaths:921
KDR:1.257
Accuracy:31.785% A
HSR:22.971% B*
FA1 Barrage
B**
Kills:885
Deaths:828
KDR:1.069
Accuracy:49.400% B**
HSR:14.237% C
T1A Unity
A+
Kills:753
Deaths:507
KDR:1.485
Accuracy:31.609% A+
HSR:29.748% B++
MG-S1 Jackal
A++
Kills:548
Deaths:295
KDR:1.858
Accuracy:36.361% A++
HSR:19.343% C+
AS16 NightHawk
B+
Kills:488
Deaths:340
KDR:1.435
Accuracy:44.324% B+
HSR:11.885% D
NS Baron G5
A+
Kills:247
Deaths:187
KDR:1.321
Accuracy:59.631% A+
HSR:13.765% C+
TRS-12 Uppercut
B+
Kills:132
Deaths:121
KDR:1.091
Accuracy:63.297% B+
HSR:16.667% C**
T1B Cycler
A+
Kills:76
Deaths:56
KDR:1.357
Accuracy:33.208% A+
HSR:35.526% B**
T1S Cycler
M
Kills:64
Deaths:37
KDR:1.730
Accuracy:36.683% M
HSR:31.250% A+
Kills:16,055
Deaths (as Combat Medic):10,828
Deaths (to Combat Medics):4,995
KDR:1.48273
Kill Difference:5,227
Playtime:197.414 hours
Usage:7%
Score:5.661m
Score/min:478
Accuracy (listed only):38.013%
HSR (listed only):22.726%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A*
Kills:1,259
Deaths:1,452
KDR:0.867
Accuracy:43.360% B*
HSR:35.902% A*
TSAR-42
B**
Kills:1,188
Deaths:553
KDR:2.148
Accuracy:44.912% B**
HSR:71.381% B
PDW-16 Hailstorm
A++
Kills:1,167
Deaths:751
KDR:1.554
Accuracy:32.990% A++
HSR:24.850% A+
SMG-46 Armistice
A+
Kills:1,163
Deaths:684
KDR:1.700
Accuracy:33.037% A+
HSR:19.175% B+
SMG-46G Armistice
B++
Kills:1,163
Deaths:913
KDR:1.274
Accuracy:30.570% B++
HSR:15.563% C
NS-7 PDW
A
Kills:1,158
Deaths:921
KDR:1.257
Accuracy:31.785% A
HSR:22.971% B*
RAMS .50M
A
Kills:693
Deaths:162
KDR:4.278
Accuracy:46.974% A
HSR:83.838% B++
SOAS-20
A++
Kills:648
Deaths:363
KDR:1.785
Accuracy:36.823% A++
HSR:28.704% B**
MG-S1 Jackal
A++
Kills:548
Deaths:295
KDR:1.858
Accuracy:36.361% A++
HSR:19.343% C+
KSR-35
A+
Kills:465
Deaths:260
KDR:1.788
Accuracy:44.386% A+
HSR:36.129% B*
NS-30 Vandal
A
Kills:309
Deaths:230
KDR:1.343
Accuracy:40.680% A
HSR:33.657% B*
NS-357 Underboss
B++
Kills:269
Deaths:290
KDR:0.928
Accuracy:37.758% C*
HSR:26.394% B++
HSR-1
A+
Kills:166
Deaths:109
KDR:1.523
Accuracy:44.472% A+
HSR:26.506% C+
TX2 Emperor
B**
Kills:119
Deaths:156
KDR:0.763
Accuracy:26.258% C
HSR:28.571% B**
NS-AM7 Archer
C
Kills:117
Deaths:293
KDR:0.399
Accuracy:53.214% D
HSR:14.530% C
TRAP-M1
B**
Kills:109
Deaths:57
KDR:1.912
Accuracy:35.355% B**
HSR:28.440% B+
TX1 Repeater
B*
Kills:103
Deaths:171
KDR:0.602
Accuracy:19.069% D-
HSR:26.214% B*
Soldier Soaker
A
Kills:63
Deaths:43
KDR:1.465
Accuracy:45.158% A
HSR:17.460% C**
Kills:10,707
Deaths (as Infiltrator):7,703
Deaths (to Infiltrators):5,570
KDR:1.38998
Kill Difference:3,004
Playtime:148.751 hours
Usage:5%
Score:3.334m
Score/min:374
Accuracy (listed only):37.953%
HSR (listed only):31.090%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
A+
Kills:212
Deaths:98
KDR:2.163
Accuracy:23.297% A+
HSR:23.113% B+
MRC3 Mercy
A+
Kills:164
Deaths:98
KDR:1.673
Accuracy:22.258% A
HSR:27.439% A+
M3 Pounder HEG
B**
Kills:138
Deaths:80
KDR:1.725
Accuracy:47.161% B**
HSR:2.899% C+
M3 Pounder HEG
B**
Kills:132
Deaths:75
KDR:1.760
Accuracy:50.185% B**
HSR:0.758% F
Kills:646
Deaths (as MAX Suit):175.500
Deaths (to MAX Suits):2,686
KDR:3.68091
Kill Difference:470.500
Playtime:17.498 hours
Usage:1%
Score:0.698m
Score/min:665
Accuracy (listed only):35.725%
HSR (listed only):13.552%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Rotary
B+
Kills:3,789
V. Kills:3,498 108%
Deaths:2,124
KDR:1.784
Accuracy:33.702% B+
KPH:13.600 C+
VKPH:12.600 B+
M18 Needler
A
Kills:3,180
V. Kills:2,834 112%
Deaths:1,527
KDR:2.083
Accuracy:37.900% B**
KPH:19.100 B++
VKPH:17.100 A
Hellfire Rocket Pods
B
Kills:2,594
V. Kills:502 N/A
Deaths:265
KDR:9.789
Accuracy:62.841% A++
KPH:91.100 C*
VKPH:17.600 B
M14 Banshee
B*
Kills:1,660
V. Kills:128 N/A
Deaths:253
KDR:6.561
Accuracy:33.740% B*
KPH:61.400 B+
VKPH:4.700 B+
Hornet Missiles
B**
Kills:586
V. Kills:321 182%
Deaths:71
KDR:8.254
Accuracy:69.192% B**
KPH:85.100 B+
VKPH:46.600 B+
M18 Locust
B++
Kills:528
V. Kills:394 134%
Deaths:189
KDR:2.794
Accuracy:41.533% A+
KPH:26.900 B+
VKPH:20 B++
Coyote Missiles
B+
Kills:145
V. Kills:141 102%
Deaths:33
KDR:4.394
Accuracy:63.881% A+
KPH:34.400 C+
VKPH:33.500 B+
Tomcat A2AM Pods
M
Kills:68
V. Kills:42 158%
Deaths:6
KDR:11.333
Accuracy:87.687% B**
KPH:163.400 M
VKPH:100.900 A*
Kills:12,550 (9,157 + 0)
Deaths:4,468
KDR:2.809
VKDR:1.759
Vehicle Kills:7,860
Kill Difference:8,082
Playtime:530.560 hours
Usage:18%
Score:12.117m
Score/min:381
Piloting Accuracy:41.533%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B
Kills:3,039
V. Kills:2,373 128%
Deaths:425
KDR:7.151
Accuracy:44.084% C**
KPH:34.700 C++
VKPH:27.100 B
AP30 Shredder
B**
Kills:1,867
V. Kills:1,272 147%
Deaths:229
KDR:8.153
Accuracy:31.858% C+
KPH:39.300 B++
VKPH:26.800 B**
CAS30 Tank Buster
C**
Kills:1,408
V. Kills:1,320 107%
Deaths:1,208
KDR:1.166
Accuracy:58.459% A
KPH:9.200 C*
VKPH:8.700 C**
L105 Zephyr
A+
Kills:1,157
V. Kills:220 N/A
Deaths:61
KDR:18.967
Accuracy:53.971% A
KPH:83.100 A
VKPH:15.800 A+
L105 Zephyr PX
S
Kills:775
V. Kills:391 198%
Deaths:35
KDR:22.143
Accuracy:55.925% B*
KPH:66.600 C
VKPH:33.600 S
Dual-75 Duster
B*
Kills:307
V. Kills:24 N/A
Deaths:17
KDR:18.059
Accuracy:43.311% B+
KPH:97.500 B*
VKPH:7.600 B+
L-30R Vektor
B++
Kills:112
V. Kills:60 184%
Deaths:58
KDR:1.931
Accuracy:48.805% B++
KPH:10.900 C+
VKPH:5.900 C
Kills:8,665 (1,520 + 7,145)
Deaths:2,033
KDR:4.262
VKDR:2.784
Vehicle Kills:5,660
Kill Difference:6,632
Playtime:326.571 hours
Usage:11%
Score:10.569m
Score/min:539
Piloting Accuracy:48.805%
Gunner Accuracy:43.311%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A**
Kills:887
V. Kills:170 N/A
Deaths:55
KDR:16.127
Accuracy:55.177% B*
KPH:88.700 A+
VKPH:17 A**
C75 Viper
A*
Kills:296
V. Kills:99 296%
Deaths:49
KDR:6.041
Accuracy:51.830% A+
KPH:47.900 B**
VKPH:16 A*
L100 Python AP
A+
Kills:283
V. Kills:183 154%
Deaths:60
KDR:4.717
Accuracy:65.235% B**
KPH:39.600 B**
VKPH:25.600 A+
Kills:1,466 (1,466 + 0)
Deaths:164
KDR:8.939
VKDR:2.756
Vehicle Kills:452
Kill Difference:1,302
Playtime:23.320 hours
Usage:1%
Score:0.601m
Score/min:430
Driving Accuracy:65.235%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A
Kills:546
V. Kills:451 121%
Deaths:110
KDR:4.964
Accuracy:51.776% B++
KPH:29.600 C++
VKPH:24.500 A
E540 Halberd
A+
Kills:421
V. Kills:288 146%
Deaths:66
KDR:6.379
Accuracy:48.981% B**
KPH:27.900 C**
VKPH:19.100 A+
P525 Marauder
A
Kills:221
V. Kills:16 N/A
Deaths:12
KDR:18.417
Accuracy:32.290% A++
KPH:87.700 B++
VKPH:6.300 A
P2-120 HESH
B**
Kills:176
V. Kills:31 N/A
Deaths:10
KDR:17.600
Accuracy:44.590% B+
KPH:73.300 B**
VKPH:12.900 B*
G30 Vulcan
A++
Kills:118
V. Kills:95 123%
Deaths:19
KDR:6.211
Accuracy:37.181% B**
KPH:29.300 B*
VKPH:23.600 A++
M12 Kobalt
N/A
Kills:50
V. Kills:1 N/A
Deaths:4
KDR:12.500
Accuracy:14.097% N/A
KPH:65.100 N/A
VKPH:1.300 N/A
Kills:1,532 (722 + 810)
Deaths:221
KDR:6.932
VKDR:3.991
Vehicle Kills:882
Kill Difference:1,311
Playtime:43.238 hours
Usage:1%
Score:1.772m
Score/min:683
Driving Accuracy:44.590%
Gunner Accuracy:14.097%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B*
Kills:1,562
V. Kills:89 N/A
Deaths:91
KDR:17.165
Accuracy:40.968% B*
KPH:116.600 B
VKPH:6.600 C+
E540 Halberd-H
B+
Kills:886
V. Kills:529 167%
Deaths:110
KDR:8.055
Accuracy:63.084% B++
KPH:46.300 C++
VKPH:27.700 B+
G20 Vulcan-H
B+
Kills:385
V. Kills:288 133%
Deaths:87
KDR:4.425
Accuracy:52.506% B++
KPH:42.200 C+
VKPH:31.600 B+
G40-F Ranger
B
Kills:94
V. Kills:55 168%
Deaths:9
KDR:10.444
Accuracy:38.007% B**
KPH:36.900 C**
VKPH:21.600 B
MR11 Gatekeeper-H
B+
Kills:92
V. Kills:97 94%
Deaths:22
KDR:4.182
Accuracy:62.281% B**
KPH:32.800 C*
VKPH:34.600 B+
M12 Kobalt-H
A
Kills:77
V. Kills:13 N/A
Deaths:13
KDR:5.923
Accuracy:27.006% A
KPH:53.300 D--
VKPH:9 A
M40 Fury-H
C++
Kills:70
V. Kills:17 389%
Deaths:3
KDR:23.333
Accuracy:48.628% B+
KPH:76.200 C
VKPH:18.500 C++
Kills:3,166 (0 + 3,166)
Deaths:335
KDR:9.451
VKDR:3.248
Vehicle Kills:1,088
Kill Difference:2,831
Playtime:49.357 hours
Usage:2%
Score:1.564m
Score/min:528
Driving Accuracy:N/A%
Gunner Accuracy:48.628%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:165
V. Kills:29 N/A
Deaths:11
KDR:15
Accuracy:37.285% C**
KPH:54 B+
VKPH:9.500 C++
M40 Fury
C++
Kills:143
V. Kills:23 N/A
Deaths:9
KDR:15.889
Accuracy:33.741% C+
KPH:55 C++
VKPH:8.800 C
M12 Kobalt
B++
Kills:140
V. Kills:6 N/A
Deaths:10
KDR:14
Accuracy:20.004% B++
KPH:51.300 C
VKPH:2.200 C
M12 Kobalt
C*
Kills:107
V. Kills:7 N/A
Deaths:6
KDR:17.833
Accuracy:19.704% B+
KPH:61.100 C
VKPH:4 C*
M20 Basilisk
A*
Kills:80
V. Kills:33 235%
Deaths:10
KDR:8
Accuracy:51.274% A+
KPH:36.700 A+
VKPH:15.100 A*
M60-G Bulldog
A*
Kills:57
V. Kills:9 N/A
Deaths:1
KDR:57
Accuracy:57.170% A++
KPH:82.600 A*
VKPH:13 B*
M60-G Bulldog
B+
Kills:55
V. Kills:11 458%
Deaths:11
KDR:5
Accuracy:40.790% B+
KPH:33.300 C*
VKPH:6.700 C++
Kills:747 (0 + 747)
Deaths:58
KDR:12.879
VKDR:2.034
Vehicle Kills:118
Kill Difference:689
Playtime:14.659 hours
Usage:0%
Score:0.514m
Score/min:584
Driving Accuracy:N/A%
Gunner Accuracy:40.790%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B+
Kills:86
V. Kills:5 N/A
Deaths:46
KDR:1.870
Accuracy:42.662% C++
KPH:43.900 C+
VKPH:2.600 B+
Kills:86 (86 + 0)
Deaths:46
KDR:1.870
VKDR:0.109
Vehicle Kills:5
Kill Difference:40
Playtime:1.958 hours
Usage:0%
Score:0.012m
Score/min:99
Driving Accuracy:42.662%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A
Kills:1,162
V. Kills:86 N/A
Deaths:20
KDR:58.100
Accuracy:40.392% B**
KPH:116.400 A
VKPH:8.600 B+
M20 Wyvern
B++
Kills:201
V. Kills:90 221%
Deaths:25
KDR:8.040
Accuracy:38.688% C+
KPH:34.900 B++
VKPH:15.600 C++
Kills:1,363 (0 + 1,363)
Deaths:45
KDR:30.289
VKDR:3.911
Vehicle Kills:176
Kill Difference:1,318
Playtime:15.745 hours
Usage:1%
Score:0.408m
Score/min:431
Piloting Accuracy:N/A%
Gunner Accuracy:38.688%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M18 Rotary 7,2873,7892,1241.784C++0.1833.702%B+N/A13.6C+12.6B+314277.8h107.2B+318.1B+
MSW-R 3,5883,5341,9091.851C+0.1228.028%A31.749%B**57.1B*N/A27061.9h10B*35.6B*
LC3 Jaguar 3,3713,3302,4521.358C++0.6128.712%B**21.562%C**28.5C+N/A126116.9h11.1B+38.6B++
M18 Needler 6,0143,1801,5272.083C++0.1237.9%B**N/A19.1B++17.1A402166.1h112.5B+296.7B++
C150 Dalton 5,4123,0394257.151C++5.1844.084%C**N/A34.7C++27.1B85587.6h3.7B+8.3B*
Hellfire Rocket Pods 3,0962,5942659.789B7.8262.841%A++N/A91C*17.6B64528.5h18.4B+29.3B++
T9 CARV 2,4652,4291,4801.641B+0.3326.161%A+29.642%B**58.2A++N/A30741.7h10.4B**39.8B*
T9 CARV-S 1,8961,8841,0581.781C*0.1926.959%B**33.333%A57.1B++N/A34833h9.7B**36.1B++
AP30 Shredder 3,1391,8672298.153C++6.1931.858%C+1.446%C--39.3B++26.8B**89047.5h57.6B++180.7B++
T9A "Butcher" 1,8531,8148802.061C++0.0929.32%B**35.391%B**69B+1.5A*21126.3h9.8B*33.4B**
M14 Banshee 1,7881,6602536.561C*4.5933.74%B*N/A61.5B++4.7B+30227h14.3B++42.5B++
P525 Marauder-H 1,6511,5629117.165C*15.2040.968%B*N/A116.6B6.6C+50513.4h5.5B+13.4B*
TRAC-5 1,4631,4481,8380.788C+1.1822.8%C**14.986%D8.5DN/A43170.8h12.1B++53.2B+
CAS30 Tank Buster 2,7281,4081,2081.166C+0.8058.459%AN/A9.2C*8.7C**255152.5h56C+95.8B+
TRAC-5 S 1,3481,3181,0671.235B+0.7329.776%A+19.196%B+14CN/A8893.9h9.4B++31.7B*
NS-44 Commissioner 1,2811,2591,4520.867C+1.1043.36%B*35.902%A*24.6CN/A10751.2h3.6B+8.2B++
T1 Cycler 1,2491,2278651.418B+0.5528.808%A+27.058%B*47.2A+N/A26826h11.7B**40.6B**
LC2 Lynx 1,2261,2187851.552B+0.4228.446%B**20.033%C51AN/A30923.9h12.1B*42.5B++
NS-15M1 1,2021,1966221.923B+0.0426.403%B++36.622%A++59.5B*N/A29520.1h9.3B**35.4B++
TSAR-42 1,1901,1885532.148C+0.1844.912%B**71.381%B49.7B++N/A18723.9h1.8B**4B*
T7 Mini-Chaingun 1,2091,1877531.576B++0.3923.702%A16.765%B*61.8A++1.1B+25919.2h11.4B*48B*
TAR 1,1911,1787231.629C*0.3429.547%A25.722%B++51.2B**N/A24123h10.3B**35B**
T32 Bull 1,1761,1686241.872B+0.1027.878%B*37.586%A*68.7AN/A30717h9.9B**35.5B++
PDW-16 Hailstorm 1,1841,1677511.554B+0.4132.99%A++24.85%A+52.1AN/A14822.4h12.4B++37.6B*
Cycler TRV 1,1801,1646561.774B+0.1930.864%A++26.031%B**51.3B**N/A22622.7h10.6B**34.4B**
SMG-46 Armistice 1,1721,1636841.7B++0.2733.037%A+19.175%B+50.3B**N/A17923.1h10.9B**32.9B*
SMG-46G Armistice 1,1761,1639131.274C+0.6930.57%B++15.563%C45.6C++N/A36525.5h12.4B40.7B+
CAS 14-E 1,2481,1622058.1A+56.1340.392%B**1.033%D116.2A8.6B+42710h20.5B*50.9B**
NS Baron G5AE 1,1781,1627021.655C**0.3158.715%A11.618%D68.4B**N/A36817h3.6B*6.1C++
NS-11C 1,1671,1611,1261.031C++0.9426.917%B+18.26%C+20.4CN/A12856.9h11.7B++43.6B+
NS-15M AE 1,1631,1616451.8C+0.1725.148%C+27.046%C+56.9C++N/A30620.4h10.7B+42.5B
TORQ-9 1,1791,1616421.808B+0.1631.297%A+30.405%B**49B*N/A24323.7h11.6B**37B**
NS-11P 1,1801,1607931.463C**0.5028.302%B**23.362%B++53.7A+N/A34021.6h11B**38.8B**
SABR-13 1,1801,1598071.436C+0.5331.828%A32.614%B**41.4B+N/A12528h9.5B*29.7B**
T5 AMC 1,1681,1587511.542B+0.4327.74%B*27.72%A+39.7B**N/A22229.2h10.8B**38.9B*
NS-7 PDW 1,1691,1589211.257B+0.7131.785%A22.971%B*32.2C**N/A10836h12.1B++38B++
L105 Zephyr 1,3771,1576118.967B++17.0053.971%AN/A83.2A15.8A+64913.9h5.4B+10B*
M60-A Bulldog 1,2331,1191765.824B**63.8670.722%A**1.519%D94A*9.6A+36111.9h5.5C**7.7B**
Sticky Grenade 9099021902N/A900.0357.839%B+N/A1288.6B++10C76510.7h1.6B++2.7B++
L100 Python HESH 1,0578875516.127B+14.1655.177%B*N/A88.7A+17A**29310h2.8B++5.1B*
E540 Halberd-H 1,4158861108.055C+6.0963.084%B++N/A46.4C++27.7B+48819.1h6.1C++9.6B+
FA1 Barrage 9018858281.069C++0.9049.4%B**14.237%C31.3C**N/A24428.3h3.8B*7.7B*
C-4 1,4128715841.491C++0.4830.304%B*N/A54.4D33.8B103216h1.4C*4.8B+
TMG-50 8748634651.856B++0.1127.969%A34.299%A++60.3AN/A33314.3h8.8B**31.3B*
L105 Zephyr PX 1,1667753522.143C**20.1855.925%B*N/A66.8C33.7S59111.6h6D10.8C+
T1A Unity 7737535071.485C++0.4831.609%A+29.748%B++49.5B+1.3A++14115.2h12.1C++38.4B*
MG-H1 Watchman 7207023561.972B+0.0031.649%A++35.755%A70.9B**1.8A*1689.9h12.4B++39.2B*
RAMS .50M 6946931624.278B+2.3146.974%A83.838%B++53.7A++N/A35712.9h1.5A3.3B**
SOAS-20 6606483631.785C**0.1836.823%A++28.704%B**67.5A++1.3M++1729.6h10.2B+27.6B**
HC1 Cougar 6206133991.536B+0.4329.669%B**22.512%C++40.1B++N/A24015.3h9.7B*32.7B++
TRAC-Shot 5935913571.655C**0.3131.101%A+17.259%C+47.7B++N/A21012.4h9.2B*29.5B**
Hornet Missiles 907586718.254B+6.2969.192%B**1.195%C-84.9B+46.5B+11716.9h7.8B+11.2B*
M60-A Bulldog 6685771441.214B+39.2570.025%A**1.906%C93.1A**14.7M++4046.2h5.4C**7.7B**
M60-A Bulldog 6925611015.554C+3.5937.863%C++N/A31.9C+7.4B43917.6h5.5C**14.4B+
MANA Anti-Personnel Turret 5625521942.845N/A0.8827.341%UN/A5520U100U17278800.1h15.3T*55.8T*
MG-S1 Jackal 5595482951.858B++0.1136.361%A++19.343%C+60.2B**1.2A+1439.1h10.1B27.7B*
P2-120 AP 9975461104.964C+3.0051.776%B++2.747%C29.7C++24.5A93118.4h8.3C16C**
The Slasher 5465306,0540.088B*1.8822.089%D-13.585%C++2.5C+N/A17208.4h1.8B+8C++
M18 Locust 9225281892.794B+0.8341.533%A+N/A26.8B+20B++46419.7h102.4C++246.6B+
AS16 NightHawk 4914883401.435C**0.5344.324%B+11.885%D51.9B*N/A3379.4h3.9B+8.8B+
T16 Rhino 4864863101.568B+0.4025.728%B**31.687%A+47.2B++N/A32410.3h10.4B**40.3B++
ML-7 7604775740.831C*1.1463.467%B*1.258%D--30B+17.8B*53115.9h6.5C*10.2B+
KSR-35 4684652601.788C+0.1844.386%A+36.129%B*60.4B++N/A1787.7h3.8B*8.6B*
E540 Halberd 709421666.379C+4.4148.981%B**2.613%C-27.9C**19.1A+44315.1h5.8C*11.8B++
G20 Vulcan-H 673385874.425C*2.4652.506%B++4.416%B**42.3C+31.6B+7689.1h105.8C+201.6B
Tank Mine 6973661931.896C0.0749.487%AN/A54.6D--49.4C-11876.7h2.4D4.8B*
Chainblade 40835523,2360.015C1.9534.462%B+3.944%C-0.4CN/A2937.6h2.9C+8.4C+
M12 Kobalt 341326936.222B34.2528.904%A15.031%D105.2C++4.8C+2173.1h14.2B+49.2B*
NS-30 Vandal 3093092301.343C0.6240.68%A33.657%B*42.3C*N/A1557.3h5B+12.4B++
Dual-75 Duster 3313071718.059B+16.0943.311%B+N/A99B*7.7B+5893.1h5.4C**12.5B+
C75 Viper 395296496.041B4.0751.83%A+N/A47.7B**16A*4696.2h9.9B+19.1B**
L100 Python AP 466283604.717C++2.7565.235%B**N/A39.9B**25.8A+5877.1h6.7C+10.3B+
NS-357 Underboss 2722692900.928C+1.0437.758%C*26.394%B++41.4C++N/A1446.5h3.5B*9.4B+
Claymore 257257922.793D0.8343.011%B**N/A98.8DN/A4312.6h1.1B*2.5B**
NS Baron G5 2512471871.321B0.6559.631%A+13.765%C+54.9B**N/A3244.5h4.2B+7C+
A30 Walker 462240494.898C++2.9330.183%B++N/A18.8B**17.3A23512.8h141.1B**467.4B**
P525 Marauder 2372211218.417C++16.4532.29%A++N/A88.4B*6.4A3302.5h6.5C+20.2B*
MRC3 Mercy 215212982.163C++0.2023.297%A+23.113%B+39.3B*N/A2535.4h17.1B++73.3B*
M20 Wyvern 291201258.04B+6.0738.688%C+4.975%B+34.7B+15.5C++4395.8h46.4B**120B**
ASP-30 Grounder 3422002170.922B1.0567.786%B++1.5%D-25.3B+18B++5207.9h7.2B+10.6B+
Frag Grenade 1921891189N/A187.0350.902%B++N/A472.5C+7.5C+39330.4h3.9C+7.6B
NS Decimator 3161873250.575C--1.3963.76%B+2.139%C+24.6D17C++6167.6h5.7C-9C+
P2-120 HESH 2071761017.6B+15.6344.59%B+N/A73.3B**12.9B*7622.4h4.1B++9.1B*
HSR-1 1661661091.523C0.4444.472%A+26.506%C+50.3B+N/A1223.3h5.4C*12.1B++
M40 Fury 1941651115B**13.0337.285%C**1.212%D53.2B9.4C++8003.1h9.6B*25.8B*
MRC3 Mercy 169164981.673C+0.2922.258%A27.439%A+30.4C*N/A1905.4h21C94.3B+
M20 Drake 254155344.559C+2.5939.84%B*2.581%B+20.9C+13.4C+5787.4h76.6C++192.3B+
Striker AE 2971491820.819B1.1558.111%B*N/A13.3C+13.2C++24711.2h47.7C+82.2B+
Coyote Missiles 286145334.394B2.4363.881%A+N/A34.5C+33.6B+5774.2h56.6D88.6C+
M40 Fury 166143915.889B**13.9233.741%C+N/A55C++8.8C6592.6h8.9B*26.3B++
M12 Kobalt 1461401014C+12.0320.004%B++15%D51.9C2.2C3842.7h16.4B+82.1B+
M3 Pounder HEG 164138801.725C*0.2447.161%B**2.899%C+27.6B**5.2B**4015h11.3B**23.9B*
M3 Pounder HEG 157132751.76C++0.2150.185%B**N/A26.9B**5.1B*4064.9h12.4B*24.6B*
TRS-12 Uppercut 1321321211.091C+0.8863.297%B+16.667%C**52.8B++N/A3172.5h2.2B++3.4B+
TX2 Emperor 1201191560.763C+1.2026.258%C28.571%B**19.2C--N/A1176.2h7.2B*27.6C++
G30 Vulcan 213118196.211B+4.2437.181%B**N/A29.5B*23.8A++7114h84.2B+226.3B*
NS-AM7 Archer 1771172930.399C+1.5753.214%D14.53%C1.8D*N/A2664h14.2B+26.7B+
M20 Drake 198115338.333B*36.3766.783%B**1.739%D-50B++36.1B**4012.3h88.1C*131.9B+
AMR-66 114114811.407B++0.5632.921%B**30.702%B*21.9C++N/A1815.2h7.5B++22.7B*
L-30R Vektor 172112581.931C++0.0448.805%B++N/A11C+5.9C22410.2h99C202.8C++
Anti-Vehicle Grenade 1411111111N/A109.0355.274%B+N/A370C+100C++58100.3h4.9B+8.9B+
TRAP-M1 112109571.912C*0.0635.355%B**28.44%B+43.6C*1.2M1772.5h6.3B**17.9B**
M12 Kobalt 114107617.833C*15.8719.704%B+18.692%C+59.4C3.9C++5811.8h15.7B+79.6B+
NSX Naginata 109105522.019B+0.0528.243%A44.762%A*61.8B*2.4M1571.7h9.6B++34B++
A30 Walker 196104601.733C**0.2323.651%C**N/A11.7C10.3C3788.9h139.8C++591B
TX1 Repeater 1081031710.602C+1.3719.069%D-26.214%B*22.4C1.1B**2344.6h12.2B+63.8C+
M9 SKEP Launcher 170991230.805B+1.1677.356%A2.02%C35.4B+25.4B*6392.8h6B**7.7A
MANA Anti-Vehicle Turret 16398501.96C**0.0159.817%B+5.102%B+54.4B**36.1B+10251.8h6.7B+11.1B*
G40-F Ranger 14994910.444C*8.4838.007%B**1.064%C37.6B22B2702.5h62.1B+163.3B++
Auraxium Chainblade 100925,7210.016C-1.9517.085%D--1.087%D--0.3C-N/A1269.9h1.9B+11.3C+
MR11 Gatekeeper-H 18992224.182C+2.2162.281%B**1.087%D32.9C*34.6B+3852.8h53.4B+85.7B++
Ripper 88871,0940.08C+1.8912.419%D*14.943%C1CN/A490.2h1.3B+10.6C+
S12 Renegade 9186461.87C0.1042.662%C++N/A43C+2.5B+992h2.9B+6.8B+
Auraxium Slasher 84813,1200.026C+1.9429.645%C+N/A0.9CN/A289.9h1.8B++5.9B
M20 Basilisk 11380108A*6.0351.274%A+3.75%D-36.4A+15A++5232.2h72.5B++141.3B**
T7 Mini-Chaingun AE 8479531.491C++0.4820.69%C*12.658%C43.9C+2.8M**971.8h14.2C+68.6C**
TRAC-5 Burst 7878711.099C0.8725.742%C++26.923%B+30CN/A1442.6h10.8B++41.9B+
M12 Kobalt-H 9077135.923D3.9627.006%A9.091%D**55D--9.3A+5081.4h30.8T113.9D
T1B Cycler 7876561.357C+0.6133.208%A+35.526%B**47.5C*1.3A++1911.6h11.6B+35B*
Spear Anti-Vehicle Phalanx Turret 12674710.571B+8.6059.55%A++1.351%D**46.3B+32.5B**9861.6h9.6C+16.2B+
M40 Fury-H 8770323.333B**21.3748.628%B+N/A77.8C+18.9C++5070.9h12.9D26.6C
Pelter Rocket Pod 7369169C++67.0363.415%B++N/A98.6C+5.7F2160.7h12.8B+20.2B++
Xiphos Anti-Personnel Phalanx Tower 7068168C*66.0337.325%B*N/A340B+10C++7080.2h9B24.2B+
Tomcat A2AM Pods 11068611.333A+9.3787.687%B**N/A170M+105A*44540.4h13.8F--15.8F-
T1S Cycler 6464371.73B++0.2436.683%M31.25%A+33.7C**N/A2451.9h11.9B+32.5B**
Soldier Soaker 6363431.465C**0.5045.158%A17.46%C**90A+N/A2170.7h6.6C14.6B++
M60-G Bulldog 6657157U55.0357.17%A++N/A81.4A*12.9B*6850.7h5.2B++9.2B**
M60-G Bulldog 6655115C++3.0340.79%B+1.818%D32.4C++6.5C++4381.7h5.6B*13.8B*
M12 Kobalt 5150412.5C+10.5314.097%C++20%B**62.5C*1.3D2050.8h12.4B**87.8B**
M20 Basilisk 6750225M23.0354.047%C*6%B+83.3A++28.3B++4910.6h71.3B*132B*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter184,4282.5h
Restoration Kit11790.1h
Spawn Beacon301,1492.2h
Nano-Armor Kit496666,86054.4h
Anti-Vehicle MANA Turret153011.5h
Hexedge0630.2h
AE Nano-Armor Kit248621,54643.5h
Nanite Revive Grenade06590.2h
Medical Applicator26190,1187.2h
Welding Device03210h
Spitfire Auto-Turret21210.2h
AE Medical Applicator2710,9410.8h
Ammunition Package564,4842.3h
Shield Recharging Field391,7460.7h
Medical Kit2,27310,49253.9h
Anti-Infantry MANA Turret361,1951.4h
Nano-Repair Grenade02640.1h
Recon Detection Device66831.1h

Check the help document for the dictionary if you want to learn more about words used here.


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