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Commissar Space Experiment43[N] Experiment43
TR BR 81

KDR: 1.99

Score: 93.8m

Last Seen: Jan 29th, 2019 5:17 PM
- OFFLINE - 502.4 hour(s)

Prestige 1, Battle Rank 81 - Terran Republic on Emerald - Outfit Officer of Notorious[N] Notorious
TR outfit on Emerald

Members: 22
Level Progress (to 82): 73%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS M18 Rotary MSW-R LC3 Jaguar M18 Needler C150 Dalton Hellfire Rocket Pods T9 CARV T9 CARV-S
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,319,805 MLG Score: 1055
Fun Score: N/A
Cheeseburgers Flipped: 154TIME WITH MEDKIT: 1.8%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.998%27.675%8034397942,6711.683210.308

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.212%1.548A+1.077B**-0.988D--HEAD ++ (~13.18)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.60.524B+10.30.277C*25.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.947%0.85%5396101613,416330386284.06176155%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.2%0.055C+-0.694D0.058

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
187.6-0.165C71.2-0.344C-116.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
54.609%0.822%213410182,190196010681.11678205%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.044%1.338A-1.153D*-0.282

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.80.721B++5.90.529B+4.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.451%1.227%71420100212,311226062705.44734196%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.791%0.12C+-0.796D-0.41

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
51.90.561B+19.50.506B+32.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.062%73.467%714310192,039189771.07429

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.031%1.206B**0.415B0.885

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.532B+20.374C**2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.262%14.377%714310191,5581583190.983586

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.415%0.569B+-0.03C+0.148

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.60.421B3.70.24C++4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Notorious[N] Notorious
TR outfit on Emerald

Members: 22
93.8m340%601 (36.1k)506 (30.4k)1.9916297,87649,1442.412781 (81)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1022541927.958%15.46%43203:4639

6% Combat Medic58% Engineer13% Heavy Assault16% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 28th, 2013 1:27 AMApr 8th, 2016 5:14 AMFeb 19th, 2019 9:30 AM (11m) (PST)Jan 29th, 2019 2:03 PM (21d) (PST)Jan 29th, 2019 1:17 PM (21d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8241336910.5280.2650.0822.2040.1201055

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
49,4277,95441,47332165132730,384

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3086.7h/128.6d 20,694 15,132 30,386 408.3k 1,628 8,038 22,204 152.6m

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
B**
Kills:3,418
Deaths:2,510
KDR:1.362
Accuracy:28.765% B**
HSR:21.738% C**
TRAC-5
C**
Kills:1,461
Deaths:1,846
KDR:0.791
Accuracy:22.850% C**
HSR:15.127% D
TRAC-5 S
A+
Kills:1,318
Deaths:1,067
KDR:1.235
Accuracy:29.776% A+
HSR:19.196% B+
LC2 Lynx
B**
Kills:1,218
Deaths:785
KDR:1.552
Accuracy:28.446% B**
HSR:20.033% C
NS-11C
B+
Kills:1,170
Deaths:1,134
KDR:1.032
Accuracy:26.921% B+
HSR:18.205% C+
NS Baron G5AE
B**
Kills:1,162
Deaths:702
KDR:1.655
Accuracy:58.715% B**
HSR:11.618% D
T5 AMC
A+
Kills:1,158
Deaths:751
KDR:1.542
Accuracy:27.740% B*
HSR:27.720% A+
FA1 Barrage
B**
Kills:901
Deaths:847
KDR:1.064
Accuracy:49.513% B**
HSR:14.428% C+
TRAC-Shot
A
Kills:627
Deaths:376
KDR:1.668
Accuracy:31.248% A
HSR:18.341% C++
HC1 Cougar
B**
Kills:620
Deaths:407
KDR:1.523
Accuracy:29.708% B**
HSR:22.581% C++
AS16 NightHawk
B+
Kills:497
Deaths:343
KDR:1.449
Accuracy:44.263% B+
HSR:12.475% C-
NS Baron G5
A+
Kills:265
Deaths:204
KDR:1.299
Accuracy:59.036% A+
HSR:13.962% C+
TRS-12 Uppercut
B*
Kills:160
Deaths:134
KDR:1.194
Accuracy:65.085% B+
HSR:20% B*
AMR-66
B**
Kills:114
Deaths:81
KDR:1.407
Accuracy:32.921% B**
HSR:30.702% B*
NSX-P Tanto
A*
Kills:108
Deaths:118
KDR:0.915
Accuracy:30.821% B**
HSR:39.815% A*
TRAC-5 Burst
B+
Kills:81
Deaths:73
KDR:1.110
Accuracy:26.262% C++
HSR:27.161% B+
Kills:14,278
Deaths (as Engineer):11,378
Deaths (to Engineers):11,797
KDR:1.25488
Kill Difference:2,900
Playtime:1,795.500 hours
Usage:58%
Score:56.243m
Score/min:522
Accuracy (listed only):37.004%
HSR (listed only):20.819%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
B**
Kills:3,603
Deaths:1,952
KDR:1.846
Accuracy:28.118% B**
HSR:31.807% B**
T9 CARV
A+
Kills:2,463
Deaths:1,504
KDR:1.638
Accuracy:26.180% A+
HSR:29.923% B**
T9 CARV-S
A
Kills:1,927
Deaths:1,091
KDR:1.766
Accuracy:27.073% B**
HSR:33.316% A
T9A "Butcher"
B**
Kills:1,853
Deaths:899
KDR:2.061
Accuracy:29.281% B**
HSR:35.456% B**
NS-15M1
A++
Kills:1,196
Deaths:624
KDR:1.917
Accuracy:26.406% B++
HSR:36.622% A++
T7 Mini-Chaingun
A
Kills:1,188
Deaths:755
KDR:1.574
Accuracy:23.726% A
HSR:16.835% B**
T32 Bull
A++
Kills:1,168
Deaths:624
KDR:1.872
Accuracy:27.878% B*
HSR:37.586% A++
NS-15M AE
C+
Kills:1,161
Deaths:645
KDR:1.800
Accuracy:25.148% C+
HSR:27.046% C+
MG-H1 Watchman
A+
Kills:900
Deaths:477
KDR:1.887
Accuracy:31.591% A+
HSR:36.778% A
TMG-50
A++
Kills:899
Deaths:485
KDR:1.854
Accuracy:28.043% A
HSR:35.150% A++
T16 Rhino
A+
Kills:486
Deaths:312
KDR:1.558
Accuracy:25.741% B**
HSR:31.687% A+
NSX Naginata
A*
Kills:111
Deaths:53
KDR:2.094
Accuracy:28.335% A
HSR:43.243% A*
T7 Mini-Chaingun AE
C**
Kills:105
Deaths:71
KDR:1.479
Accuracy:21.098% C**
HSR:15.238% C*
Kills:17,060
Deaths (as Heavy Assault):9,492
Deaths (to Heavy Assaults):13,932
KDR:1.7973
Kill Difference:7,568
Playtime:400.383 hours
Usage:13%
Score:11.417m
Score/min:475
Accuracy (listed only):26.817%
HSR (listed only):31.591%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
B**
Kills:3,418
Deaths:2,510
KDR:1.362
Accuracy:28.765% B**
HSR:21.738% C**
TRAC-5
C**
Kills:1,461
Deaths:1,846
KDR:0.791
Accuracy:22.850% C**
HSR:15.127% D
TRAC-5 S
A+
Kills:1,318
Deaths:1,067
KDR:1.235
Accuracy:29.776% A+
HSR:19.196% B+
LC2 Lynx
B**
Kills:1,218
Deaths:785
KDR:1.552
Accuracy:28.446% B**
HSR:20.033% C
NS-11C
B+
Kills:1,170
Deaths:1,134
KDR:1.032
Accuracy:26.921% B+
HSR:18.205% C+
PDW-16 Hailstorm
A++
Kills:1,167
Deaths:751
KDR:1.554
Accuracy:32.990% A++
HSR:24.850% A+
SMG-46 Armistice
A+
Kills:1,163
Deaths:684
KDR:1.700
Accuracy:33.037% A+
HSR:19.175% B+
SMG-46G Armistice
B+
Kills:1,163
Deaths:913
KDR:1.274
Accuracy:30.570% B+
HSR:15.563% C
NS Baron G5AE
B**
Kills:1,162
Deaths:702
KDR:1.655
Accuracy:58.715% B**
HSR:11.618% D
NS-7 PDW
A
Kills:1,158
Deaths:921
KDR:1.257
Accuracy:31.785% A
HSR:22.971% B*
T5 AMC
A+
Kills:1,158
Deaths:751
KDR:1.542
Accuracy:27.740% B*
HSR:27.720% A+
FA1 Barrage
B**
Kills:901
Deaths:847
KDR:1.064
Accuracy:49.513% B**
HSR:14.428% C+
MG-S1 Jackal
A++
Kills:707
Deaths:385
KDR:1.836
Accuracy:35.876% A++
HSR:21.499% C*
TRAC-Shot
A
Kills:627
Deaths:376
KDR:1.668
Accuracy:31.248% A
HSR:18.341% C++
HC1 Cougar
B**
Kills:620
Deaths:407
KDR:1.523
Accuracy:29.708% B**
HSR:22.581% C++
AS16 NightHawk
B+
Kills:497
Deaths:343
KDR:1.449
Accuracy:44.263% B+
HSR:12.475% C-
NS Baron G5
A+
Kills:265
Deaths:204
KDR:1.299
Accuracy:59.036% A+
HSR:13.962% C+
TRS-12 Uppercut
B*
Kills:160
Deaths:134
KDR:1.194
Accuracy:65.085% B+
HSR:20% B*
NSX-P Tanto
A*
Kills:108
Deaths:118
KDR:0.915
Accuracy:30.821% B**
HSR:39.815% A*
TRAC-5 Burst
B+
Kills:81
Deaths:73
KDR:1.110
Accuracy:26.262% C++
HSR:27.161% B+
Kills:19,522
Deaths (as Light Assault):14,951
Deaths (to Light Assaults):8,799
KDR:1.30573
Kill Difference:4,571
Playtime:492.453 hours
Usage:16%
Score:16.237m
Score/min:550
Accuracy (listed only):36.170%
HSR (listed only):20.323%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1 Cycler
A+
Kills:1,227
Deaths:865
KDR:1.419
Accuracy:28.808% A+
HSR:27.058% B*
TAR
A
Kills:1,178
Deaths:723
KDR:1.629
Accuracy:29.547% A
HSR:25.722% B+
PDW-16 Hailstorm
A++
Kills:1,167
Deaths:751
KDR:1.554
Accuracy:32.990% A++
HSR:24.850% A+
Cycler TRV
A++
Kills:1,164
Deaths:656
KDR:1.774
Accuracy:30.864% A++
HSR:26.031% B*
SMG-46 Armistice
A+
Kills:1,163
Deaths:684
KDR:1.700
Accuracy:33.037% A+
HSR:19.175% B+
SMG-46G Armistice
B+
Kills:1,163
Deaths:913
KDR:1.274
Accuracy:30.570% B+
HSR:15.563% C
NS Baron G5AE
B**
Kills:1,162
Deaths:702
KDR:1.655
Accuracy:58.715% B**
HSR:11.618% D
TORQ-9
A+
Kills:1,161
Deaths:642
KDR:1.808
Accuracy:31.297% A+
HSR:30.405% B**
NS-11P
B**
Kills:1,160
Deaths:793
KDR:1.463
Accuracy:28.302% B**
HSR:23.362% B++
SABR-13
B**
Kills:1,159
Deaths:807
KDR:1.436
Accuracy:31.828% B**
HSR:32.614% B*
NS-7 PDW
A
Kills:1,158
Deaths:921
KDR:1.257
Accuracy:31.785% A
HSR:22.971% B*
FA1 Barrage
B**
Kills:901
Deaths:847
KDR:1.064
Accuracy:49.513% B**
HSR:14.428% C+
T1A Unity
A+
Kills:830
Deaths:558
KDR:1.487
Accuracy:31.569% A+
HSR:30.361% B*
MG-S1 Jackal
A++
Kills:707
Deaths:385
KDR:1.836
Accuracy:35.876% A++
HSR:21.499% C*
AS16 NightHawk
B+
Kills:497
Deaths:343
KDR:1.449
Accuracy:44.263% B+
HSR:12.475% C-
NS Baron G5
A+
Kills:265
Deaths:204
KDR:1.299
Accuracy:59.036% A+
HSR:13.962% C+
TRS-12 Uppercut
B*
Kills:160
Deaths:134
KDR:1.194
Accuracy:65.085% B+
HSR:20% B*
T1B Cycler
A+
Kills:76
Deaths:56
KDR:1.357
Accuracy:33.208% A+
HSR:35.526% B**
T1S Cycler
M
Kills:64
Deaths:37
KDR:1.730
Accuracy:36.683% M
HSR:31.250% A+
Kills:16,362
Deaths (as Combat Medic):11,021
Deaths (to Combat Medics):5,121
KDR:1.48462
Kill Difference:5,341
Playtime:199.246 hours
Usage:6%
Score:5.690m
Score/min:476
Accuracy (listed only):38.051%
HSR (listed only):23.098%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A++
Kills:1,271
Deaths:1,466
KDR:0.867
Accuracy:43.426% B*
HSR:35.641% A++
TSAR-42
B**
Kills:1,190
Deaths:554
KDR:2.148
Accuracy:44.844% B**
HSR:71.429% C**
PDW-16 Hailstorm
A++
Kills:1,167
Deaths:751
KDR:1.554
Accuracy:32.990% A++
HSR:24.850% A+
SMG-46 Armistice
A+
Kills:1,163
Deaths:684
KDR:1.700
Accuracy:33.037% A+
HSR:19.175% B+
SMG-46G Armistice
B+
Kills:1,163
Deaths:913
KDR:1.274
Accuracy:30.570% B+
HSR:15.563% C
NS-7 PDW
A
Kills:1,158
Deaths:921
KDR:1.257
Accuracy:31.785% A
HSR:22.971% B*
RAMS .50M
A
Kills:731
Deaths:170
KDR:4.300
Accuracy:46.483% A
HSR:83.721% B++
MG-S1 Jackal
A++
Kills:707
Deaths:385
KDR:1.836
Accuracy:35.876% A++
HSR:21.499% C*
SOAS-20
A++
Kills:648
Deaths:363
KDR:1.785
Accuracy:36.823% A++
HSR:28.704% B**
KSR-35
A
Kills:489
Deaths:276
KDR:1.772
Accuracy:43.789% A
HSR:36.605% B**
NS-30 Vandal
A+
Kills:382
Deaths:274
KDR:1.394
Accuracy:42.097% A+
HSR:34.293% B**
NS-357 Underboss
B*
Kills:316
Deaths:329
KDR:0.960
Accuracy:37.999% C*
HSR:27.848% B*
HSR-1
A+
Kills:166
Deaths:109
KDR:1.523
Accuracy:44.472% A+
HSR:26.506% C+
NS-AM7 Archer
C
Kills:122
Deaths:296
KDR:0.412
Accuracy:53.856% D
HSR:13.934% C
TX2 Emperor
B**
Kills:119
Deaths:156
KDR:0.763
Accuracy:26.186% C
HSR:28.571% B**
TRAP-M1
B**
Kills:118
Deaths:60
KDR:1.967
Accuracy:35.259% B**
HSR:30.509% B++
TX1 Repeater
B++
Kills:103
Deaths:172
KDR:0.599
Accuracy:19.069% D--
HSR:26.214% B++
Soldier Soaker
B**
Kills:63
Deaths:43
KDR:1.465
Accuracy:45.158% B**
HSR:17.460% B
Kills:11,076
Deaths (as Infiltrator):7,922
Deaths (to Infiltrators):5,720
KDR:1.39813
Kill Difference:3,154
Playtime:157.390 hours
Usage:5%
Score:3.468m
Score/min:367
Accuracy (listed only):37.984%
HSR (listed only):31.416%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
A
Kills:223
Deaths:103
KDR:2.165
Accuracy:23.097% A
HSR:23.318% B+
MRC3 Mercy
A
Kills:174
Deaths:103
KDR:1.689
Accuracy:22.120% A
HSR:27.586% A
M3 Pounder HEG
B**
Kills:161
Deaths:85
KDR:1.894
Accuracy:48.147% B**
HSR:2.484% C-
M3 Pounder HEG
B**
Kills:146
Deaths:80
KDR:1.825
Accuracy:50.957% B**
HSR:0.685% F
Kills:704
Deaths (as MAX Suit):185.500
Deaths (to MAX Suits):2,742
KDR:3.79515
Kill Difference:518.500
Playtime:19.290 hours
Usage:1%
Score:0.730m
Score/min:631
Accuracy (listed only):36.080%
HSR (listed only):13.519%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Rotary
B+
Kills:4,001
V. Kills:3,609 111%
Deaths:2,160
KDR:1.852
Accuracy:33.941% B+
KPH:14.200 C+
VKPH:12.800 B+
M18 Needler
A
Kills:3,345
V. Kills:2,922 114%
Deaths:1,551
KDR:2.157
Accuracy:38.147% B**
KPH:19.700 B++
VKPH:17.200 A
Hellfire Rocket Pods
B+
Kills:2,652
V. Kills:520 N/A
Deaths:266
KDR:9.970
Accuracy:62.931% A++
KPH:91.500 C*
VKPH:17.900 B+
M14 Banshee
B++
Kills:1,888
V. Kills:148 N/A
Deaths:271
KDR:6.967
Accuracy:35.213% B**
KPH:64.700 B++
VKPH:5.100 B++
M18 Locust
B*
Kills:735
V. Kills:509 144%
Deaths:230
KDR:3.196
Accuracy:40.984% A
KPH:31 B*
VKPH:21.500 B*
Hornet Missiles
B
Kills:734
V. Kills:413 177%
Deaths:91
KDR:8.066
Accuracy:68.557% B**
KPH:81.600 C**
VKPH:45.900 B
Coyote Missiles
B+
Kills:156
V. Kills:145 107%
Deaths:33
KDR:4.727
Accuracy:63.995% A+
KPH:35.500 C+
VKPH:33 B+
Tomcat A2AM Pods
M++
Kills:76
V. Kills:45 165%
Deaths:6
KDR:12.667
Accuracy:87.455% B**
KPH:182.600 M++
VKPH:108.100 A*
Kills:13,587 (9,969 + 0)
Deaths:4,608
KDR:2.949
VKDR:1.804
Vehicle Kills:8,311
Kill Difference:8,979
Playtime:546.635 hours
Usage:18%
Score:12.442m
Score/min:379
Piloting Accuracy:40.984%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C**
Kills:3,055
V. Kills:2,380 128%
Deaths:427
KDR:7.155
Accuracy:44.017% C**
KPH:34.800 C++
VKPH:27.100 C**
AP30 Shredder
B**
Kills:1,875
V. Kills:1,277 147%
Deaths:230
KDR:8.152
Accuracy:31.916% C+
KPH:39.300 B*
VKPH:26.800 B**
CAS30 Tank Buster
C**
Kills:1,408
V. Kills:1,320 107%
Deaths:1,208
KDR:1.166
Accuracy:58.459% A
KPH:9.200 C*
VKPH:8.700 C**
L105 Zephyr
A++
Kills:1,208
V. Kills:250 481%
Deaths:61
KDR:19.803
Accuracy:54.159% A
KPH:83.400 A
VKPH:17.300 A++
L105 Zephyr PX
M
Kills:775
V. Kills:391 198%
Deaths:35
KDR:22.143
Accuracy:55.925% B++
KPH:66.600 C
VKPH:33.600 M
Dual-75 Duster
B*
Kills:307
V. Kills:24 N/A
Deaths:17
KDR:18.059
Accuracy:43.311% B+
KPH:97.500 B*
VKPH:7.600 B+
L-30R Vektor
B++
Kills:122
V. Kills:64 188%
Deaths:66
KDR:1.848
Accuracy:47.884% B++
KPH:11.100 C+
VKPH:5.800 C
Kills:8,750 (1,530 + 7,220)
Deaths:2,044
KDR:4.281
VKDR:2.792
Vehicle Kills:5,706
Kill Difference:6,706
Playtime:328.341 hours
Usage:11%
Score:10.651m
Score/min:541
Piloting Accuracy:47.884%
Gunner Accuracy:43.311%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A*
Kills:919
V. Kills:176 N/A
Deaths:56
KDR:16.411
Accuracy:54.898% B++
KPH:87.200 A
VKPH:16.700 A*
L100 Python AP
A
Kills:366
V. Kills:218 167%
Deaths:71
KDR:5.155
Accuracy:65.012% B**
KPH:41.500 B**
VKPH:24.700 A
C75 Viper
A*
Kills:326
V. Kills:111 291%
Deaths:52
KDR:6.269
Accuracy:52.296% A+
KPH:47.100 B**
VKPH:16 A*
L100 Python HEAT
A++
Kills:56
V. Kills:22 243%
Deaths:12
KDR:4.667
Accuracy:56.213% B+
KPH:48.200 B**
VKPH:18.900 A++
Kills:1,667 (1,667 + 0)
Deaths:191
KDR:8.728
VKDR:2.759
Vehicle Kills:527
Kill Difference:1,476
Playtime:27.451 hours
Usage:1%
Score:0.678m
Score/min:411
Driving Accuracy:56.213%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B**
Kills:579
V. Kills:467 124%
Deaths:114
KDR:5.079
Accuracy:52.118% B++
KPH:30.400 C++
VKPH:24.500 B**
E540 Halberd
A
Kills:451
V. Kills:298 151%
Deaths:66
KDR:6.833
Accuracy:49.287% B**
KPH:28.400 C**
VKPH:18.700 A
P525 Marauder
B**
Kills:221
V. Kills:16 N/A
Deaths:12
KDR:18.417
Accuracy:31.675% A++
KPH:83.200 B+
VKPH:6 B**
P2-120 HESH
B**
Kills:176
V. Kills:31 N/A
Deaths:10
KDR:17.600
Accuracy:44.590% B
KPH:73.300 B**
VKPH:12.900 B++
G30 Vulcan
A
Kills:123
V. Kills:99 123%
Deaths:19
KDR:6.474
Accuracy:37.208% B**
KPH:28.900 B++
VKPH:23.300 A
MR11 Gatekeeper
A*
Kills:101
V. Kills:76 131%
Deaths:13
KDR:7.769
Accuracy:57.419% A*
KPH:29.400 B**
VKPH:22.100 B*
M12 Kobalt
N/A
Kills:50
V. Kills:1 N/A
Deaths:4
KDR:12.500
Accuracy:14.097% N/A
KPH:65.100 N/A
VKPH:1.300 N/A
Kills:1,701 (755 + 946)
Deaths:238
KDR:7.147
VKDR:4.151
Vehicle Kills:988
Kill Difference:1,463
Playtime:48.463 hours
Usage:2%
Score:1.892m
Score/min:651
Driving Accuracy:44.590%
Gunner Accuracy:14.097%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B++
Kills:1,574
V. Kills:91 N/A
Deaths:91
KDR:17.297
Accuracy:40.956% B++
KPH:117 C**
VKPH:6.800 C+
E540 Halberd-H
B++
Kills:925
V. Kills:547 169%
Deaths:111
KDR:8.333
Accuracy:63.186% B++
KPH:47.400 C*
VKPH:28 B++
G20 Vulcan-H
B+
Kills:407
V. Kills:300 135%
Deaths:88
KDR:4.625
Accuracy:52.719% B++
KPH:43.400 C+
VKPH:32 B+
MR11 Gatekeeper-H
B+
Kills:120
V. Kills:116 103%
Deaths:25
KDR:4.800
Accuracy:62.299% B**
KPH:34.300 C**
VKPH:33.100 B+
G40-F Ranger
C**
Kills:94
V. Kills:55 168%
Deaths:9
KDR:10.444
Accuracy:38.007% B*
KPH:36.900 C**
VKPH:21.600 C**
M12 Kobalt-H
B**
Kills:77
V. Kills:13 N/A
Deaths:13
KDR:5.923
Accuracy:27.006% B**
KPH:53.300 D--
VKPH:9 B**
M40 Fury-H
C++
Kills:70
V. Kills:17 389%
Deaths:3
KDR:23.333
Accuracy:48.628% B+
KPH:76.200 C
VKPH:18.500 C++
Kills:3,267 (0 + 3,267)
Deaths:340
KDR:9.609
VKDR:3.350
Vehicle Kills:1,139
Kill Difference:2,927
Playtime:50.777 hours
Usage:2%
Score:1.599m
Score/min:525
Driving Accuracy:N/A%
Gunner Accuracy:48.628%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:165
V. Kills:29 N/A
Deaths:11
KDR:15
Accuracy:37.285% C*
KPH:54 B+
VKPH:9.500 C++
M40 Fury
C++
Kills:143
V. Kills:23 N/A
Deaths:9
KDR:15.889
Accuracy:33.741% C
KPH:55 C++
VKPH:8.800 C
M12 Kobalt
B+
Kills:140
V. Kills:6 N/A
Deaths:10
KDR:14
Accuracy:20.009% B+
KPH:50.900 C
VKPH:2.200 C-
M12 Kobalt
C**
Kills:121
V. Kills:8 N/A
Deaths:6
KDR:20.167
Accuracy:19.826% B+
KPH:67.400 C+
VKPH:4.500 C**
M20 Basilisk
A++
Kills:80
V. Kills:33 235%
Deaths:10
KDR:8
Accuracy:51.192% A+
KPH:36.600 A+
VKPH:15.100 A++
M60-G Bulldog
A*
Kills:57
V. Kills:9 N/A
Deaths:1
KDR:57
Accuracy:57.061% A++
KPH:82.200 A*
VKPH:13 B*
M60-G Bulldog
B+
Kills:55
V. Kills:11 458%
Deaths:11
KDR:5
Accuracy:40.790% B+
KPH:33.300 C*
VKPH:6.700 C++
Kills:761 (0 + 761)
Deaths:58
KDR:13.121
VKDR:2.052
Vehicle Kills:119
Kill Difference:703
Playtime:14.731 hours
Usage:0%
Score:0.518m
Score/min:586
Driving Accuracy:N/A%
Gunner Accuracy:40.790%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B
Kills:86
V. Kills:5 N/A
Deaths:48
KDR:1.792
Accuracy:42.301% C+
KPH:38.900 C
VKPH:2.300 B
Kills:86 (86 + 0)
Deaths:48
KDR:1.792
VKDR:0.104
Vehicle Kills:5
Kill Difference:38
Playtime:2.209 hours
Usage:0%
Score:0.012m
Score/min:89
Driving Accuracy:42.301%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A
Kills:1,189
V. Kills:87 N/A
Deaths:20
KDR:59.450
Accuracy:40.361% B**
KPH:115.400 A
VKPH:8.400 B+
M20 Wyvern
B+
Kills:205
V. Kills:92 220%
Deaths:26
KDR:7.885
Accuracy:38.876% C+
KPH:34.400 B+
VKPH:15.400 C++
Kills:1,394 (0 + 1,394)
Deaths:46
KDR:30.304
VKDR:3.891
Vehicle Kills:179
Kill Difference:1,348
Playtime:16.261 hours
Usage:1%
Score:0.415m
Score/min:426
Piloting Accuracy:N/A%
Gunner Accuracy:38.876%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M18 Rotary 7,6104,0012,1601.852C++0.1433.941%B+N/A14.2C+12.8B+314281.4h104.3B+307.4B+
MSW-R 3,6613,6031,9521.846C+0.1528.118%B**31.807%B**57B++N/A26863.2h10B*35.6B*
LC3 Jaguar 3,4633,4182,5101.362C++0.6328.765%B**21.738%C**28.1C+N/A123121.5h11.1B+38.6B++
M18 Needler 6,2673,3451,5512.157C++0.1738.147%B**N/A19.7B++17.2A400169.6h110.5B+289.7B++
C150 Dalton 5,4353,0554277.155C++5.1644.017%C**N/A34.8C++27.1C**85787.8h3.7B+8.3B*
Hellfire Rocket Pods 3,1722,6522669.97B+7.9862.931%A++N/A91.4C*17.9B+64229h18.4C**29.3B+
T9 CARV 2,4992,4631,5041.638C**0.3526.18%A+29.923%B**58.2A+N/A30642.3h10.4B**39.8B*
T9 CARV-S 1,9391,9271,0911.766C*0.2327.073%B**33.316%A57B++N/A34333.8h9.8B*36B++
M14 Banshee 2,0361,8882716.967C++4.9835.213%B**N/A64.7B++5.1B++30129.2h14.9B+42.4B++
AP30 Shredder 3,1521,8752308.152C+6.1631.916%C+1.44%C-39.3B*26.8B**88947.7h57.8B++181B++
T9A "Butcher" 1,8931,8538992.061C++0.0729.281%B**35.456%B**69.1B+1.5A++21026.8h9.8B*33.3B*
P525 Marauder-H 1,6651,5749117.297B15.3140.956%B++N/A116.6C**6.7C+50613.5h5.5B+13.4B*
TRAC-5 1,4761,4611,8460.791C+1.2022.85%C**15.127%D8.5DN/A43171h12.1B++53B+
CAS30 Tank Buster 2,7281,4081,2081.166C+0.8358.459%AN/A9.2C*8.7C**255152.5h56C++95.8B+
TRAC-5 S 1,3481,3181,0671.235B+0.7629.776%A+19.196%B+14CN/A8893.9h9.4B++31.7B*
NS-44 Commissioner 1,2931,2711,4660.867C+1.1243.426%B*35.641%A++24.6CN/A10751.7h3.6B8.2B++
T1 Cycler 1,2491,2278651.418B+0.5728.808%A+27.058%B*47.2A+N/A26926h11.7B**40.6B**
LC2 Lynx 1,2261,2187851.552B0.4428.446%B**20.033%C51B**N/A31023.9h12.1B*42.5B++
L105 Zephyr 1,4581,2086119.803B*17.8154.159%AN/A83.3A17.2A++66814.5h5.4B+9.9B*
NS-15M1 1,2021,1966241.917B+0.0726.406%B++36.622%A++59.2B++N/A29520.2h9.3B**35.4B++
M60-A Bulldog 1,3131,1951770.294B*68.3071.093%A*1.423%D-94.8A*9.4A+35612.6h5.5B7.8B**
TSAR-42 1,1921,1905542.148C+0.1644.844%B**71.429%C**49.6B+N/A18724h1.8B**4B*
CAS 14-E 1,2761,1892059.45A+57.4640.361%B**1.009%D-115.4A8.4B+42110.3h20.6B*50.9B*
T7 Mini-Chaingun 1,2101,1887551.574B++0.4223.726%A16.835%B**61.6A+1.1B**25819.3h11.4B*48B*
TAR 1,1911,1787231.629C*0.3629.547%A25.722%B+51.2B*N/A24323h10.3B**35B**
NS-11C 1,1761,1701,1341.032C++0.9626.921%B+18.205%C+20.5CN/A12857.2h11.7B++43.5B++
T32 Bull 1,1761,1686241.872B+0.1227.878%B*37.586%A++68.7B**N/A30717h9.9B*35.5B++
PDW-16 Hailstorm 1,1841,1677511.554B+0.4432.99%A++24.85%A+52.1AN/A14822.4h12.4B++37.6B++
Cycler TRV 1,1801,1646561.774B+0.2230.864%A++26.031%B*51.3B**N/A22722.7h10.6B**34.4B**
SMG-46 Armistice 1,1721,1636841.7B++0.2933.037%A+19.175%B+50.3B**N/A17923.1h10.9B**32.9B*
SMG-46G Armistice 1,1761,1639131.274C+0.7230.57%B+15.563%C45.6C++N/A36525.5h12.4B40.7B+
NS Baron G5AE 1,1781,1627021.655C**0.3458.715%B**11.618%D68.4B*N/A36817h3.6B++6.1C+
TORQ-9 1,1791,1616421.808B+0.1831.297%A+30.405%B**49B++N/A24423.7h11.6B**37B**
NS-15M AE 1,1631,1616451.8C+0.1925.148%C+27.046%C+56.9C++N/A30620.4h10.7B+42.5C**
NS-11P 1,1801,1607931.463C**0.5328.302%B**23.362%B++53.7A+N/A34021.6h11B**38.8B**
SABR-13 1,1801,1598071.436C+0.5631.828%B**32.614%B*41.4B+N/A12528h9.5B*29.7B**
NS-7 PDW 1,1691,1589211.257B+0.7331.785%A22.971%B*32.2C**N/A10836h12.1B++38B*
T5 AMC 1,1681,1587511.542B+0.4527.74%B*27.72%A+39.7B**N/A22229.2h10.8B**38.9B*
E540 Halberd-H 1,4729251118.333C++6.3463.186%B++N/A47.4C*28.1B++48719.5h6C*9.5B+
L100 Python HESH 1,0959195616.411B+14.4254.898%B++N/A87.5A+16.8A*28910.5h2.8B+5.1B++
Sticky Grenade 9149071907N/A905.0158.003%B++N/A1295.7B*10C75780.7h1.6B++2.7B++
FA1 Barrage 9179018471.064C*0.9349.513%B**14.428%C+30.9C*N/A24129.2h3.8B*7.8B*
MG-H1 Watchman 9249004771.887C**0.1031.591%A+36.778%A65.7B*1.8A*15513.7h12.4B++39.2B++
TMG-50 9108994851.854B++0.1428.043%A35.15%A++59.9B**N/A32215h8.8B*31.3B*
C-4 1,4218785871.496C++0.5030.358%B*N/A54.5D33.7B103516.1h1.4C**4.7B+
T1A Unity 8538305581.487C++0.5031.569%A+30.361%B*49.1B1.4A++13816.9h12C*37.9B*
L105 Zephyr PX 1,1667753522.143C++20.1555.925%B++N/A66.8C33.7M59111.6h6D10.8C++
M18 Locust 1,2447352303.196B++1.2040.984%AN/A31B*21.5B*43623.7h92.4C*225.6B+
Hornet Missiles 1,147734918.066B6.0768.557%B**1.09%D81.6C**45.9B9919h7.7B++11.2B*
RAMS .50M 7327311704.3B2.3146.483%A83.721%B++53.8A++N/A34513.6h1.5A3.3B**
MG-S1 Jackal 7247073851.836B++0.1635.876%A++21.499%C*59.4B**1.4A++14211.9h9.7B27.1B*
M60-A Bulldog 8026511066.142C+4.1538.941%C**N/A34.3C+7.9B+42319h5.3B+13.7B+
SOAS-20 6606483631.785C*0.2136.823%A++28.704%B**67.5A++1.3M++1729.6h10.2B+27.6B**
TRAC-Shot 6316273761.668B0.3231.248%A18.341%C++42.1BN/A19314.9h9.4B*30.1B**
HC1 Cougar 6276204071.523B+0.4729.708%B**22.581%C++40B+N/A23815.5h9.8B*32.8B++
MANA Anti-Personnel Turret 6236132043.005N/A1.0127.131%UN/A6130U100U18146700.1h15.1T*55.7T*
M60-A Bulldog 6725811538.733B+36.7470.116%A**1.893%C-93.7A**14.7M*4036.2h5.4B+7.7B**
P2-120 AP 1,0465791145.079C+3.0952.118%B++2.591%C30.5C++24.6A93619h8.2C15.7C**
The Slasher 5505346,2550.085B++1.9122.069%D--13.483%C**2.5C+N/A17216.5h1.8B+8C++
ML-7 8325245970.878B1.1163.572%B*1.145%D*30.8B++18.1B*51717h6.4C**10B+
AS16 NightHawk 5004973431.449B0.5444.263%B+12.475%C-51.2B*N/A3339.7h3.9B+8.9B+
KSR-35 4924892761.772C+0.2243.789%A36.605%B**59.6B*N/A1748.2h3.9B++8.9B*
T16 Rhino 4864863121.558B+0.4325.741%B**31.687%A+47.2B++N/A32310.3h10.4B**40.4B*
E540 Halberd 749451666.833C++4.8449.287%B**2.661%C28.4C**18.7A42915.9h5.7C*11.7B++
G20 Vulcan-H 707407884.625C*2.6352.719%B++4.177%B*43.3C+31.9B+7649.4h103.4C++196.1B+
Tank Mine 7263831961.954C0.0449.343%AN/A55.5D--49.7C-11826.9h2.4D4.8B*
NS-30 Vandal 3833822741.394C+0.6042.097%A+34.293%B**43.4C*N/A1488.8h5.3B+12.5B++
L100 Python AP 584366715.155C*3.1665.012%B**N/A41.6B**24.8A5168.8h6.2C*9.5B++
Chainblade 41235923,2990.015C1.9834.491%B+3.9%C-0.4CN/A2940.2h2.9C+8.3B
M12 Kobalt 344329936.556C**34.5628.811%A14.894%D106.1C+4.8C+2183.1h14.2B+49.4B*
C75 Viper 437326526.269B+4.2852.296%A+N/A47.2B**16.1A*4396.9h10.2B+19.6B**
NS-357 Underboss 3203163290.96C+1.0337.999%C*27.848%B*38.1C+N/A1258.3h3.5B++9.3B+
Dual-75 Duster 3313071718.059B16.0743.311%B+N/A99B*7.7B++6033.1h5.4C*12.5B+
NS Baron G5 2692652041.299C**0.6959.036%A+13.962%C+39.6C**N/A2246.7h4.2B+7.1C++
Claymore 257257932.763D0.7742.424%B**N/A98.8DN/A4272.6h1.1B*2.6B*
A30 Walker 474248504.96C++2.9729.943%B+N/A18.6B*17B**23213.3h141B**470.9B**
MRC3 Mercy 2272231032.165C++0.1723.097%A23.318%B+39.8B*N/A2475.6h16.9B++73.3B*
P525 Marauder 2372211218.417C+16.4331.675%A++N/A81.9B+5.9B**3142.7h6.8C+21.4B++
M20 Wyvern 297205267.885B+5.8938.876%C+4.878%B+34.2B+15.3C++4346h48.3B**124.3B**
ASP-30 Grounder 3472032190.927B+1.0667.894%B++1.478%D-25.4B*18B*5188h7.2B+10.6B++
Frag Grenade 1971941194N/A192.0151.254%B*N/A485C++7.5C+39100.4h3.9C++7.6B+
NS Decimator 3161873250.575C--1.4263.76%B+2.139%C+24.6D17C++6207.6h5.7C--9C+
P2-120 HESH 2071761017.6B+15.6144.59%BN/A73.3B**12.9B++7702.4h4.1B++9.1B++
MRC3 Mercy 1791741031.689C+0.3022.12%A27.586%A31.1C*N/A1865.6h20.7C93.5B+
M20 Drake 279171364.75C+2.7640.349%B**2.339%C+20.6C+13C5388.3h78C++193.4B+
Striker AE 3261681910.88B+1.1157.684%B++N/A14.1C+13.3C++24311.9h44.7C++77.5B+
HSR-1 1661661091.523C0.4744.472%A+26.506%C+50.3BN/A1223.3h5.4C*12.1B++
M40 Fury 1941651115B**13.0137.285%C*1.212%D53.2B9.4C++8013.1h9.6B*25.8B*
M3 Pounder HEG 191161851.894C**0.1048.147%B**2.484%C-28.2A5.3A3615.7h11.5B*24B*
TRS-12 Uppercut 1601601341.194C+0.8065.085%B+20%B*51.6B+N/A2793.1h2.1B*3.3B++
Coyote Missiles 301156334.727B+2.7463.995%A+N/A35.5C+33B+5694.4h55.7D87.1C+
M3 Pounder HEG 174146801.825C++0.1750.957%B**N/A26.1B++5B++3625.6h13.3B*26.1B++
M40 Fury 166143915.889B**13.9033.741%CN/A55C++8.8C6592.6h8.9B*26.3B++
M12 Kobalt 1461401014C+12.0120.009%B+15%D51.9C2.2C-3862.7h16.5B+82.3B+
M20 Drake 212125525C++23.0166.613%B*1.6%D-52.1B++36.3B*4032.4h86.5B129.8B+
Auraxium Chainblade 1321236,2850.02C1.9718.376%D-1.626%D-0.4CN/A1301.9h1.8B++9.9C+
G30 Vulcan 222123196.474B+4.4837.208%B**N/A28.6B++23A6864.3h84.6B+227.5B*
L-30R Vektor 186122661.848C+0.1447.884%B++N/A11.1C+5.8C22511h97.7C+204C++
NS-AM7 Archer 1851222960.412C+1.5853.856%D13.934%C1.9D*1D--2764.9h14.2B+26.4B+
M12 Kobalt 129121620.167C**18.1819.826%B+23.967%B**67.2C+4.4C**5831.8h14.7B++74.3B+
MR11 Gatekeeper-H 236120254.8C++2.8162.299%B**N/A34.3C**33.1B+3603.5h52.9B84.8B++
TX2 Emperor 1201191560.763C+1.2326.186%C28.571%B**19.2DN/A1176.2h7.2B*27.6B+
TRAP-M1 121118601.967C**0.0235.259%B**30.509%B++43.7C**1.1A*1812.7h6.5B**18.3B*
AMR-66 114114811.407B++0.5832.921%B**30.702%B*21.9C++N/A1835.2h7.5B++22.7B*
NSX Naginata 115111532.094B++0.1028.335%A43.243%A*61.7B++2.2M**1611.8h9.4B*33.2B++
Anti-Vehicle Grenade 1411111111N/A109.0155.319%B+N/A370C+100C++58200.3h4.9B+8.9B+
NSX-P Tanto 1121081180.915C+1.0830.821%B**39.815%A*30.9C*1.1B+1013.5h13.6B+44B+
T7 Mini-Chaingun AE 110105711.479C++0.5121.098%C**15.238%C*43.8C+2.1A++992.4h13.5C*64B
A30 Walker 198105601.75B+0.2423.64%C**N/A11.8C10.4C+3818.9h138.7C*586.7B+
TX1 Repeater 1081031720.599C+1.3919.069%D--26.214%B++22.4C1.1B*2354.6h12.2B+63.8C+
MR11 Gatekeeper 177101137.769B*5.7857.419%A*N/A29.7B**22.4B*3263.4h55.6C+96.9B*
M9 SKEP Launcher 170991230.805B+1.1977.356%A2.02%C35.4B**25.4A**6402.8h6B**7.7A
MANA Anti-Vehicle Turret 16398501.96B0.0359.817%B+5.102%B+54.4B**36.1B+10291.8h6.7B+11.1B*
Ripper 96951,1200.085C++1.9112.913%D*15.79%C+1CN/A491.1h1.3B+10.2C+
G40-F Ranger 14994910.444C*8.4538.007%B*1.064%C37.6C**22B2742.5h62.1B+163.3B++
Auraxium Slasher 93903,2500.028C+1.9631.179%C++N/A1CN/A294.1h1.8B++5.8B+
S12 Renegade 9186481.792C0.2042.301%C+N/A39.1C2.3B892.2h2.9B+6.9B+
M20 Basilisk 10581240.5S38.5151.874%C+8.642%A++81A++24B4541h65.5B**126.2B*
TRAC-5 Burst 8181731.11C0.8826.262%C++27.161%B+31.2CN/A1452.6h10.9B++41.3B+
M20 Basilisk 11380108A*6.0151.192%A+3.75%D-36.4A+15A++5342.2h72.5B++141.6B**
M12 Kobalt-H 9077135.923D3.9327.006%B**9.091%F55D--9.3A5111.4h30.8F*113.9D
Tomcat A2AM Pods 12176612.667A*10.6887.455%B**N/A190M*112.5A*46620.4h12.8F-14.7D**
T1B Cycler 7876561.357C+0.6333.208%A+35.526%B**47.5C*1.3A+1931.6h11.6B+35B*
Spear Anti-Vehicle Phalanx Turret 12674710.571B++8.5859.918%A++1.351%D**46.3B+32.5B**9771.6h9.9C+16.6B+
M40 Fury-H 8770323.333B**21.3448.628%B+N/A77.8C+18.9C++5070.9h12.9D26.6C
Pelter Rocket Pod 7369169C++67.0163.415%B++N/A98.6C+5.7F2160.7h12.8B+20.2B++
Xiphos Anti-Personnel Phalanx Tower 7068168B+66.0136.794%B*N/A340B+10C*7420.2h9.5B25.8B+
T1S Cycler 6464371.73B+0.2636.683%M31.25%A+33.7C*N/A2451.9h11.9B+32.5B**
Soldier Soaker 6363431.465B0.5345.158%B**17.46%B90AN/A2170.7h6.6C14.6B+
M60-G Bulldog 6657157U55.0157.061%A++N/A81.4A*12.9B*6820.7h5.2B++9.2B**
L100 Python HEAT 7856124.667C+2.6856.213%B+N/A46.7B**18.3A+5621.2h6.8C12.1C++
M60-G Bulldog 6655115C++3.0140.79%B+1.818%D32.4C++6.5C++4381.7h5.6B*13.8B*
M12 Kobalt 5150412.5C+10.5114.097%C+20%B*62.5C++1.3D2050.8h12.4B**87.8B*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter184,4802.6h
Restoration Kit11840.1h
Nano-Armor Kit496666,86054.4h
Anti-Vehicle MANA Turret153031.5h
Spawn Beacon321,1822.2h
AE Nano-Armor Kit279722,28150.3h
Nanite Revive Grenade06630.2h
Medical Applicator26190,1467.2h
Welding Device05320h
Spitfire Auto-Turret21230.2h
Hexedge0630.2h
AE Medical Applicator2911,8470.9h
Ammunition Package584,7432.4h
Shield Recharging Field391,7540.7h
Medical Kit2,31310,81454.4h
Anti-Infantry MANA Turret371,2791.5h
Nano-Repair Grenade02840.1h
Snowman Soldier11890.2h
WLT-Howler Mining Laser03460.1h
Recon Detection Device131,9792.7h

Check the help document for the dictionary if you want to learn more about words used here.


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