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Field Marshal Space Experiment43[N] Experiment43
TR BR 193

KDR: 2.02

Score: 99.4m

Last Seen: May 28th, 2020 6:32 AM
- OFFLINE - 1769.4 hour(s)

Prestige 1, Battle Rank 100 (193 total) - Terran Republic on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS M18 Rotary MSW-R M18 Needler LC3 Jaguar C150 Dalton Hellfire Rocket Pods T9 CARV M14 Banshee
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,397,367 MLG Score: 1117
Fun Score: N/A
Cheeseburgers Flipped: 164TIME WITH MEDKIT: 1.8%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.059%28.108%81743130644,9091.671470.347

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.22%1.511A+1.052B**-0.945D--HEAD ++ (~13.58)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.40.522B+10.30.279C*25.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.072%0.836%5646134314,346338889824.23311160%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.098%0.089C+-0.676D0.031

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
182.5-0.124C+69.5-0.306C113

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
54.522%0.802%219413452,370206011611.14993204%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.97%1.306A-1.098D*-0.324

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.50.728B++5.70.542B+4.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.584%1.305%72020132912,717232463885.47203199%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.783%0.126C++-0.777D-0.353

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
51.70.57B+19.40.517B+32.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.513%77.149%720413452,455202471.21235

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.634%1.288A0.65B+0.6

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.534B+20.369C**2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.377%14.611%720313461,5811688200.936611

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.401%0.544B+-0.04C+0.129

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.60.418B3.70.24C++3.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
99.4m346.9%608 (36.5k)513 (30.8k)2.01853104,67351,8562.4451193 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1349582828.009%15.887%44503:4442

6% Combat Medic58% Engineer13% Heavy Assault16% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 28th, 2013 1:27 AMApr 8th, 2016 5:14 AMMay 30th, 2020 9:25 AM (71d) (PST)May 28th, 2020 2:53 AM (74d) (PST)May 28th, 2020 2:32 AM (74d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8371357020.5400.2680.0862.2940.1211117

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
50,1918,11342,07832165138730,780

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3228h/134.5d 22,120 16,629 33,830 444.3k 1,778 8,393 23,404 162m

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
B
Kills:3,530
Deaths:2,717
KDR:1.299
Accuracy:28.769% B
HSR:22.181% C+
TRAC-5
C
Kills:1,467
Deaths:1,847
KDR:0.794
Accuracy:22.880% C
HSR:15.133% D-
TRAC-5 S
B*
Kills:1,318
Deaths:1,067
KDR:1.235
Accuracy:29.776% B*
HSR:19.196% C*
LC2 Lynx
B
Kills:1,219
Deaths:789
KDR:1.545
Accuracy:28.426% B
HSR:20.098% D
NS-11C
C+
Kills:1,170
Deaths:1,134
KDR:1.032
Accuracy:26.921% C+
HSR:18.205% C--
NS Baron G5AE
B*
Kills:1,162
Deaths:702
KDR:1.655
Accuracy:58.715% B*
HSR:11.618% D-
T5 AMC
B*
Kills:1,158
Deaths:751
KDR:1.542
Accuracy:27.740% C**
HSR:27.720% B*
FA1 Barrage
B+
Kills:924
Deaths:864
KDR:1.069
Accuracy:49.684% B+
HSR:14.827% C+
HC1 Cougar
B+
Kills:864
Deaths:548
KDR:1.577
Accuracy:30.507% B+
HSR:25.810% C++
TRAC-Shot
B**
Kills:648
Deaths:391
KDR:1.657
Accuracy:30.997% B**
HSR:18.673% C
AS16 NightHawk
C+
Kills:497
Deaths:343
KDR:1.449
Accuracy:44.263% C+
HSR:12.475% D
MG-C1 Kindred
B*
Kills:460
Deaths:255
KDR:1.804
Accuracy:33.449% B++
HSR:32.174% B*
NS Baron G5
A
Kills:277
Deaths:210
KDR:1.319
Accuracy:59.333% A
HSR:14.079% C
TRS-12 Uppercut
B+
Kills:160
Deaths:134
KDR:1.194
Accuracy:65.085% C**
HSR:20% B+
AMR-66
B+
Kills:114
Deaths:81
KDR:1.407
Accuracy:32.921% B
HSR:30.702% B+
NSX-P Tanto
A
Kills:108
Deaths:118
KDR:0.915
Accuracy:30.821% C**
HSR:39.815% A
TRAC-5 Burst
C+
Kills:83
Deaths:75
KDR:1.107
Accuracy:26.353% C--
HSR:27.711% C+
Kills:15,159
Deaths (as Engineer):12,026
Deaths (to Engineers):12,255
KDR:1.26052
Kill Difference:3,133
Playtime:1,879.454 hours
Usage:58%
Score:60.463m
Score/min:536
Accuracy (listed only):36.861%
HSR (listed only):21.789%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
B
Kills:3,804
Deaths:2,075
KDR:1.833
Accuracy:28.183% B
HSR:32.308% B
T9 CARV
B+
Kills:2,564
Deaths:1,576
KDR:1.627
Accuracy:26.365% B+
HSR:30.226% B+
T9 CARV-S
B+
Kills:1,982
Deaths:1,121
KDR:1.768
Accuracy:27.149% C**
HSR:33.249% B+
T9A "Butcher"
B+
Kills:1,961
Deaths:963
KDR:2.036
Accuracy:29.370% B+
HSR:35.492% B+
NS-15M1
B**
Kills:1,196
Deaths:624
KDR:1.917
Accuracy:26.406% C++
HSR:36.622% B**
MG-H1 Watchman
B*
Kills:1,183
Deaths:629
KDR:1.881
Accuracy:30.609% B++
HSR:38.546% B*
T32 Bull
B**
Kills:1,168
Deaths:624
KDR:1.872
Accuracy:27.878% C*
HSR:37.586% B**
TMG-50
B*
Kills:1,167
Deaths:616
KDR:1.894
Accuracy:28.592% B+
HSR:35.647% B*
NS-15M AE
C--
Kills:1,161
Deaths:645
KDR:1.800
Accuracy:25.148% D
HSR:27.046% C--
T16 Rhino
B*
Kills:491
Deaths:317
KDR:1.549
Accuracy:25.752% C**
HSR:31.976% B*
NSX Naginata
A
Kills:111
Deaths:53
KDR:2.094
Accuracy:28.335% B+
HSR:43.243% A
Kills:16,788
Deaths (as Heavy Assault):9,243
Deaths (to Heavy Assaults):14,712
KDR:1.81629
Kill Difference:7,545
Playtime:423.101 hours
Usage:13%
Score:11.983m
Score/min:472
Accuracy (listed only):27.617%
HSR (listed only):34.722%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
B
Kills:3,530
Deaths:2,717
KDR:1.299
Accuracy:28.769% B
HSR:22.181% C+
TRAC-5
C
Kills:1,467
Deaths:1,847
KDR:0.794
Accuracy:22.880% C
HSR:15.133% D-
TRAC-5 S
B*
Kills:1,318
Deaths:1,067
KDR:1.235
Accuracy:29.776% B*
HSR:19.196% C*
LC2 Lynx
B
Kills:1,219
Deaths:789
KDR:1.545
Accuracy:28.426% B
HSR:20.098% D
NS-11C
C+
Kills:1,170
Deaths:1,134
KDR:1.032
Accuracy:26.921% C+
HSR:18.205% C--
PDW-16 Hailstorm
B**
Kills:1,167
Deaths:751
KDR:1.554
Accuracy:32.990% B**
HSR:24.850% B++
SMG-46G Armistice
C++
Kills:1,163
Deaths:913
KDR:1.274
Accuracy:30.570% C++
HSR:15.563% D
SMG-46 Armistice
B*
Kills:1,163
Deaths:684
KDR:1.700
Accuracy:33.037% B*
HSR:19.175% C+
NS Baron G5AE
B*
Kills:1,162
Deaths:702
KDR:1.655
Accuracy:58.715% B*
HSR:11.618% D-
NS-7 PDW
B*
Kills:1,158
Deaths:921
KDR:1.257
Accuracy:31.785% B*
HSR:22.971% C**
T5 AMC
B*
Kills:1,158
Deaths:751
KDR:1.542
Accuracy:27.740% C**
HSR:27.720% B*
FA1 Barrage
B+
Kills:924
Deaths:864
KDR:1.069
Accuracy:49.684% B+
HSR:14.827% C+
MG-S1 Jackal
B**
Kills:871
Deaths:484
KDR:1.800
Accuracy:35.214% B**
HSR:22.388% C+
HC1 Cougar
B+
Kills:864
Deaths:548
KDR:1.577
Accuracy:30.507% B+
HSR:25.810% C++
TRAC-Shot
B**
Kills:648
Deaths:391
KDR:1.657
Accuracy:30.997% B**
HSR:18.673% C
AS16 NightHawk
C+
Kills:497
Deaths:343
KDR:1.449
Accuracy:44.263% C+
HSR:12.475% D
MG-C1 Kindred
B*
Kills:460
Deaths:255
KDR:1.804
Accuracy:33.449% B++
HSR:32.174% B*
NS Baron G5
A
Kills:277
Deaths:210
KDR:1.319
Accuracy:59.333% A
HSR:14.079% C
TRS-12 Uppercut
B+
Kills:160
Deaths:134
KDR:1.194
Accuracy:65.085% C**
HSR:20% B+
NSX-P Tanto
A
Kills:108
Deaths:118
KDR:0.915
Accuracy:30.821% C**
HSR:39.815% A
TRAC-5 Burst
C+
Kills:83
Deaths:75
KDR:1.107
Accuracy:26.353% C--
HSR:27.711% C+
Kills:20,567
Deaths (as Light Assault):15,698
Deaths (to Light Assaults):9,312
KDR:1.31017
Kill Difference:4,869
Playtime:502.122 hours
Usage:16%
Score:16.515m
Score/min:548
Accuracy (listed only):36.063%
HSR (listed only):21.174%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1 Cycler
B++
Kills:1,231
Deaths:866
KDR:1.421
Accuracy:28.818% B++
HSR:27.132% C*
TAR
B+
Kills:1,191
Deaths:736
KDR:1.618
Accuracy:29.486% B+
HSR:25.861% C++
PDW-16 Hailstorm
B**
Kills:1,167
Deaths:751
KDR:1.554
Accuracy:32.990% B**
HSR:24.850% B++
Cycler TRV
B*
Kills:1,166
Deaths:657
KDR:1.775
Accuracy:30.854% B*
HSR:26.072% C*
SMG-46G Armistice
C++
Kills:1,163
Deaths:913
KDR:1.274
Accuracy:30.570% C++
HSR:15.563% D
SMG-46 Armistice
B*
Kills:1,163
Deaths:684
KDR:1.700
Accuracy:33.037% B*
HSR:19.175% C+
NS Baron G5AE
B*
Kills:1,162
Deaths:702
KDR:1.655
Accuracy:58.715% B*
HSR:11.618% D-
TORQ-9
B*
Kills:1,161
Deaths:642
KDR:1.808
Accuracy:31.297% B*
HSR:30.405% B
NS-11P
C++
Kills:1,160
Deaths:793
KDR:1.463
Accuracy:28.302% C++
HSR:23.362% C
SABR-13
B+
Kills:1,159
Deaths:807
KDR:1.436
Accuracy:31.828% B+
HSR:32.614% B
NS-7 PDW
B*
Kills:1,158
Deaths:921
KDR:1.257
Accuracy:31.785% B*
HSR:22.971% C**
T1A Unity
B++
Kills:1,156
Deaths:832
KDR:1.389
Accuracy:30.668% B++
HSR:29.758% C**
FA1 Barrage
B+
Kills:924
Deaths:864
KDR:1.069
Accuracy:49.684% B+
HSR:14.827% C+
MG-S1 Jackal
B**
Kills:871
Deaths:484
KDR:1.800
Accuracy:35.214% B**
HSR:22.388% C+
AS16 NightHawk
C+
Kills:497
Deaths:343
KDR:1.449
Accuracy:44.263% C+
HSR:12.475% D
NS Baron G5
A
Kills:277
Deaths:210
KDR:1.319
Accuracy:59.333% A
HSR:14.079% C
TRS-12 Uppercut
B+
Kills:160
Deaths:134
KDR:1.194
Accuracy:65.085% C**
HSR:20% B+
T1B Cycler
B**
Kills:91
Deaths:68
KDR:1.338
Accuracy:33.010% B**
HSR:36.264% B+
T1S Cycler
A*
Kills:64
Deaths:37
KDR:1.730
Accuracy:36.683% A*
HSR:31.250% B*
Kills:16,921
Deaths (as Combat Medic):11,444
Deaths (to Combat Medics):5,455
KDR:1.47859
Kill Difference:5,477
Playtime:207.715 hours
Usage:6%
Score:5.881m
Score/min:472
Accuracy (listed only):37.980%
HSR (listed only):23.193%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A
Kills:1,279
Deaths:1,469
KDR:0.871
Accuracy:43.490% B+
HSR:35.575% A
TSAR-42
B
Kills:1,201
Deaths:560
KDR:2.145
Accuracy:44.813% B
HSR:71.441% C+
PDW-16 Hailstorm
B**
Kills:1,167
Deaths:751
KDR:1.554
Accuracy:32.990% B**
HSR:24.850% B++
SMG-46G Armistice
C++
Kills:1,163
Deaths:913
KDR:1.274
Accuracy:30.570% C++
HSR:15.563% D
SMG-46 Armistice
B*
Kills:1,163
Deaths:684
KDR:1.700
Accuracy:33.037% B*
HSR:19.175% C+
NS-7 PDW
B*
Kills:1,158
Deaths:921
KDR:1.257
Accuracy:31.785% B*
HSR:22.971% C**
MG-S1 Jackal
B**
Kills:871
Deaths:484
KDR:1.800
Accuracy:35.214% B**
HSR:22.388% C+
RAMS .50M
B++
Kills:754
Deaths:179
KDR:4.212
Accuracy:46.139% B++
HSR:83.952% B+
SOAS-20
B**
Kills:648
Deaths:364
KDR:1.780
Accuracy:36.806% B**
HSR:28.704% B+
KSR-35
B*
Kills:515
Deaths:290
KDR:1.776
Accuracy:43.513% B*
HSR:36.699% B+
NS-357 Underboss
B*
Kills:502
Deaths:495
KDR:1.014
Accuracy:41.091% C++
HSR:34.064% B*
NS-30 Vandal
B*
Kills:395
Deaths:277
KDR:1.426
Accuracy:42.020% B*
HSR:34.430% B+
NSX Daimyo
B+
Kills:380
Deaths:141
KDR:2.695
Accuracy:46.492% B+
HSR:96.316% B+
HSR-1
B**
Kills:229
Deaths:151
KDR:1.517
Accuracy:44.393% B**
HSR:31.441% C++
NS-AM7 Archer
D
Kills:130
Deaths:303
KDR:0.429
Accuracy:53.564% D
HSR:13.077% D
TX2 Emperor
B+
Kills:121
Deaths:157
KDR:0.771
Accuracy:26.409% D
HSR:28.099% B+
TRAP-M1
B+
Kills:120
Deaths:63
KDR:1.905
Accuracy:35.378% B+
HSR:30.833% B
TX1 Repeater
B+
Kills:104
Deaths:174
KDR:0.598
Accuracy:19.212% D*
HSR:25.962% B+
Soldier Soaker
B*
Kills:91
Deaths:59
KDR:1.542
Accuracy:45.697% B*
HSR:15.385% C*
Kills:11,991
Deaths (as Infiltrator):8,435
Deaths (to Infiltrators):6,048
KDR:1.42158
Kill Difference:3,556
Playtime:171.105 hours
Usage:5%
Score:3.737m
Score/min:364
Accuracy (listed only):38.559%
HSR (listed only):35.312%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B+
Kills:255
Deaths:115
KDR:2.217
Accuracy:22.528% B+
HSR:26.275% B+
MRC3 Mercy
B++
Kills:205
Deaths:115
KDR:1.783
Accuracy:21.697% B+
HSR:27.317% B++
M3 Pounder HEG
B+
Kills:178
Deaths:93
KDR:1.914
Accuracy:47.301% B+
HSR:3.371% C++
M3 Pounder HEG
B+
Kills:157
Deaths:88
KDR:1.784
Accuracy:49.890% B+
HSR:1.274% D*
M2 Mutilator
C--
Kills:57
Deaths:40
KDR:1.425
Accuracy:14.784% C--
HSR:15.790% D-
M2 Mutilator
B+
Kills:53
Deaths:38
KDR:1.395
Accuracy:15.683% C
HSR:22.642% B+
Kills:905
Deaths (as MAX Suit):244.500
Deaths (to MAX Suits):2,804
KDR:3.70143
Kill Difference:660.500
Playtime:20.562 hours
Usage:1%
Score:0.777m
Score/min:630
Accuracy (listed only):28.647%
HSR (listed only):16.111%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Rotary
C+
Kills:4,321
V. Kills:3,769 115%
Deaths:2,170
KDR:1.991
Accuracy:34.233% C++
KPH:15 C-
VKPH:13.100 C+
M18 Needler
B+
Kills:3,627
V. Kills:3,064 118%
Deaths:1,563
KDR:2.321
Accuracy:38.096% B*
KPH:20.600 C++
VKPH:17.400 B+
Hellfire Rocket Pods
C+
Kills:2,763
V. Kills:531 N/A
Deaths:268
KDR:10.310
Accuracy:62.855% A
KPH:91.700 C
VKPH:17.600 C+
M14 Banshee
B
Kills:2,078
V. Kills:158 N/A
Deaths:275
KDR:7.556
Accuracy:36.062% B*
KPH:67 C+
VKPH:5.100 B
M18 Locust
C**
Kills:864
V. Kills:579 149%
Deaths:252
KDR:3.429
Accuracy:40.934% B*
KPH:32.500 C*
VKPH:21.800 C**
Hornet Missiles
B+
Kills:802
V. Kills:448 179%
Deaths:92
KDR:8.717
Accuracy:67.844% B+
KPH:85 C+
VKPH:47.500 C+
Coyote Missiles
C++
Kills:162
V. Kills:148 109%
Deaths:34
KDR:4.765
Accuracy:64.223% B**
KPH:35.100 C--
VKPH:32.100 C++
Tomcat A2AM Pods
M+
Kills:104
V. Kills:61 168%
Deaths:7
KDR:14.857
Accuracy:82.922% B++
KPH:221.500 M+
VKPH:129.900 A*
M202 Wyrm
A+
Kills:69
V. Kills:32 209%
Deaths:3
KDR:23
Accuracy:59.419% B
KPH:283.200 A+
VKPH:131.400 A
Kills:14,790 (10,890 + 0)
Deaths:4,664
KDR:3.171
VKDR:1.885
Vehicle Kills:8,790
Kill Difference:10,126
Playtime:566.197 hours
Usage:18%
Score:12.859m
Score/min:379
Piloting Accuracy:40.934%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C
Kills:3,088
V. Kills:2,397 129%
Deaths:427
KDR:7.232
Accuracy:43.997% B
KPH:35 C--
VKPH:27.200 C
AP30 Shredder
B+
Kills:1,894
V. Kills:1,286 147%
Deaths:232
KDR:8.164
Accuracy:31.970% C
KPH:39.500 C++
VKPH:26.800 B+
CAS30 Tank Buster
C++
Kills:1,434
V. Kills:1,334 107%
Deaths:1,208
KDR:1.187
Accuracy:58.541% B++
KPH:9.300 C+
VKPH:8.700 C++
L105 Zephyr
A
Kills:1,236
V. Kills:261 472%
Deaths:62
KDR:19.936
Accuracy:54.187% B**
KPH:83.600 B++
VKPH:17.600 A
L105 Zephyr PX
A+
Kills:775
V. Kills:391 198%
Deaths:35
KDR:22.143
Accuracy:55.925% C++
KPH:66.600 D
VKPH:33.600 A+
Dual-75 Duster
B+
Kills:382
V. Kills:24 N/A
Deaths:17
KDR:22.471
Accuracy:45.944% B+
KPH:105.500 B+
VKPH:6.600 C*
L-30R Vektor
B*
Kills:123
V. Kills:65 186%
Deaths:67
KDR:1.836
Accuracy:47.738% B*
KPH:10.600 C+
VKPH:5.600 C+
Kills:8,932 (1,557 + 7,375)
Deaths:2,048
KDR:4.361
VKDR:2.812
Vehicle Kills:5,758
Kill Difference:6,884
Playtime:331.945 hours
Usage:10%
Score:10.758m
Score/min:540
Piloting Accuracy:47.738%
Gunner Accuracy:45.944%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B**
Kills:1,015
V. Kills:192 N/A
Deaths:61
KDR:16.639
Accuracy:54.271% C*
KPH:87.800 B+
VKPH:16.600 B**
L100 Python AP
B+
Kills:379
V. Kills:226 167%
Deaths:72
KDR:5.264
Accuracy:64.754% B*
KPH:42 C+
VKPH:25.100 B+
C75 Viper
B*
Kills:331
V. Kills:113 290%
Deaths:53
KDR:6.245
Accuracy:52.599% B**
KPH:46.500 C*
VKPH:15.900 B*
L100 Python HEAT
B*
Kills:143
V. Kills:61 231%
Deaths:17
KDR:8.412
Accuracy:58.179% B+
KPH:47.900 C**
VKPH:20.500 B*
Kills:1,868 (1,868 + 0)
Deaths:203
KDR:9.202
VKDR:2.916
Vehicle Kills:592
Kill Difference:1,665
Playtime:30.682 hours
Usage:1%
Score:0.749m
Score/min:407
Driving Accuracy:58.179%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B+
Kills:645
V. Kills:495 130%
Deaths:120
KDR:5.375
Accuracy:52.168% B+
KPH:32.600 C-
VKPH:25 B+
E540 Halberd
B*
Kills:464
V. Kills:305 152%
Deaths:66
KDR:7.030
Accuracy:49.805% B++
KPH:28.500 C
VKPH:18.700 B*
P525 Marauder
B
Kills:221
V. Kills:16 N/A
Deaths:12
KDR:18.417
Accuracy:31.675% B**
KPH:83.200 C+
VKPH:6 B
P2-120 HESH
B
Kills:176
V. Kills:31 N/A
Deaths:10
KDR:17.600
Accuracy:44.590% C+
KPH:73.300 B
VKPH:12.900 C**
MR11 Gatekeeper
A++
Kills:137
V. Kills:94 144%
Deaths:18
KDR:7.611
Accuracy:56.718% A++
KPH:31.800 B++
VKPH:21.800 C*
G30 Vulcan
B**
Kills:123
V. Kills:99 123%
Deaths:19
KDR:6.474
Accuracy:37.494% B+
KPH:28.500 C++
VKPH:23 B**
M12 Kobalt
N/A
Kills:50
V. Kills:1 N/A
Deaths:4
KDR:12.500
Accuracy:14.097% N/A
KPH:65.100 N/A
VKPH:1.300 N/A
Kills:1,816 (821 + 995)
Deaths:249
KDR:7.293
VKDR:4.181
Vehicle Kills:1,041
Kill Difference:1,567
Playtime:50.512 hours
Usage:2%
Score:2.103m
Score/min:694
Driving Accuracy:44.590%
Gunner Accuracy:14.097%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
C**
Kills:1,589
V. Kills:93 N/A
Deaths:91
KDR:17.462
Accuracy:40.932% C**
KPH:117.200 C+
VKPH:6.900 C+
E540 Halberd-H
C**
Kills:936
V. Kills:549 170%
Deaths:111
KDR:8.432
Accuracy:63.138% B+
KPH:47.800 C
VKPH:28 C**
G20 Vulcan-H
C*
Kills:424
V. Kills:310 136%
Deaths:89
KDR:4.764
Accuracy:53.048% B
KPH:44.600 C
VKPH:32.600 C*
MR11 Gatekeeper-H
C*
Kills:230
V. Kills:192 119%
Deaths:29
KDR:7.931
Accuracy:63.446% B**
KPH:40.900 C++
VKPH:34.100 C*
G40-F Ranger
C++
Kills:96
V. Kills:56 168%
Deaths:9
KDR:10.667
Accuracy:37.221% C*
KPH:36 C+
VKPH:21 C++
M12 Kobalt-H
B**
Kills:86
V. Kills:13 N/A
Deaths:13
KDR:6.615
Accuracy:26.310% B++
KPH:55.200 D*
VKPH:8.300 B**
M40 Fury-H
C+
Kills:70
V. Kills:17 389%
Deaths:3
KDR:23.333
Accuracy:48.628% C**
KPH:76.200 C-
VKPH:18.500 C+
Kills:3,431 (0 + 3,431)
Deaths:345
KDR:9.945
VKDR:3.565
Vehicle Kills:1,230
Kill Difference:3,086
Playtime:53.427 hours
Usage:2%
Score:1.743m
Score/min:544
Driving Accuracy:N/A%
Gunner Accuracy:48.628%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C
Kills:205
V. Kills:9 N/A
Deaths:11
KDR:18.636
Accuracy:21.412% C**
KPH:63.200 C-
VKPH:2.800 C
M40 Fury
C+
Kills:165
V. Kills:29 N/A
Deaths:11
KDR:15
Accuracy:37.285% C+
KPH:54 C+
VKPH:9.500 C+
M40 Fury
C
Kills:143
V. Kills:23 N/A
Deaths:9
KDR:15.889
Accuracy:33.741% D
KPH:55 C
VKPH:8.800 D
M12 Kobalt
C**
Kills:126
V. Kills:9 N/A
Deaths:6
KDR:21
Accuracy:19.742% C++
KPH:68.300 C--
VKPH:4.900 C**
M20 Basilisk
A*
Kills:100
V. Kills:42 233%
Deaths:11
KDR:9.091
Accuracy:51.465% B**
KPH:37.900 B**
VKPH:15.900 A*
M60-G Bulldog
C+
Kills:59
V. Kills:13 421%
Deaths:11
KDR:5.364
Accuracy:42.066% C*
KPH:35 C
VKPH:7.700 C+
M60-G Bulldog
A
Kills:58
V. Kills:9 N/A
Deaths:1
KDR:58
Accuracy:55.963% A
KPH:82.900 B*
VKPH:12.900 C+
Kills:856 (0 + 856)
Deaths:60
KDR:14.267
VKDR:2.233
Vehicle Kills:134
Kill Difference:796
Playtime:15.762 hours
Usage:0%
Score:0.555m
Score/min:587
Driving Accuracy:N/A%
Gunner Accuracy:55.963%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C+
Kills:93
V. Kills:5 N/A
Deaths:50
KDR:1.860
Accuracy:41.229% C
KPH:39.200 D
VKPH:2.100 C+
Kills:93 (93 + 0)
Deaths:50
KDR:1.860
VKDR:0.100
Vehicle Kills:5
Kill Difference:43
Playtime:2.371 hours
Usage:0%
Score:0.013m
Score/min:89
Driving Accuracy:41.229%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B**
Kills:1,367
V. Kills:97 N/A
Deaths:22
KDR:62.136
Accuracy:40.168% B**
KPH:116.300 B*
VKPH:8.300 B+
M20 Wyvern
B+
Kills:210
V. Kills:94 221%
Deaths:26
KDR:8.077
Accuracy:38.769% C+
KPH:34.800 B+
VKPH:15.600 C+
Pelter Rocket Pod
B
Kills:52
V. Kills:15 325%
Deaths:3
KDR:17.333
Accuracy:51.829% B
KPH:49.200 D
VKPH:14.200 D-
Kills:1,629 (0 + 1,629)
Deaths:51
KDR:31.941
VKDR:4.039
Vehicle Kills:206
Kill Difference:1,578
Playtime:18.849 hours
Usage:1%
Score:0.463m
Score/min:410
Piloting Accuracy:N/A%
Gunner Accuracy:51.829%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M18 Rotary 8,0904,3212,1701.991C0.0334.233%C++N/A15C-13.1C+314287.5h100.7C++294.2C*
MSW-R 3,8663,8042,0751.833C0.1928.183%B32.308%B57.4C+N/A26566.3h10B+35.6B+
M18 Needler 6,6913,6271,5632.321C0.3038.096%B*N/A20.6C++17.4B+397176.2h106.8C*280.3B
LC3 Jaguar 3,5803,5302,7171.299C0.7228.769%B22.181%C+26.9DN/A117131.3h11.2C++38.8C**
C150 Dalton 5,4853,0884277.232D5.2143.997%BN/A35C--27.2C85688.2h3.7C+8.3C**
Hellfire Rocket Pods 3,2942,76326810.31C+8.2962.855%AN/A91.8C17.6C+63330.1h18.2C+29C++
T9 CARV 2,6052,5641,5761.627C+0.3926.365%B+30.226%B+58.3C*N/A30344h10.4B+39.6B+
M14 Banshee 2,2362,0782757.556C+5.5436.062%B*N/A67C+5.1B30031h15.1B+41.9B+
T9 CARV-S 1,9981,9821,1211.768C+0.2527.149%C**33.249%B+57.1C+N/A33934.7h9.7B+35.9B+
T9A "Butcher" 2,0021,9619632.036C+0.0229.37%B+35.492%B+69.3C1.4C**21128.3h9.8B+33.2B+
AP30 Shredder 3,1801,8942328.164C6.1531.97%C1.426%C--39.5C++26.8B+89348h57.8B+180.8B+
P525 Marauder-H 1,6821,5899117.462C+15.4440.932%C**N/A116.8C+6.8C+50613.6h5.5B+13.5B+
TRAC-5 1,4821,4671,8470.794C-1.2222.88%C15.133%D-8.6DN/A44171h12.1C**52.9C++
CAS30 Tank Buster 2,7681,4341,2081.187C-0.8358.541%B++N/A9.3C+8.7C++254154.2h55.7C+95.1C**
CAS 14-E 1,4641,3672262.136A++60.1240.168%B**1.097%D115.8B*8.2B+41111.8h20.4B++50.7B*
M60-A Bulldog 1,4761,3471779.235C++77.2270.898%A++1.336%D95.5A9.1B**34414.1h5.5C++7.8B++
TRAC-5 S 1,3481,3181,0671.235C++0.7829.776%B*19.196%C*14DN/A8893.9h9.4B++31.7B+
NS-44 Commissioner 1,3011,2791,4690.871C1.1543.49%B+35.575%A24.7DN/A10751.8h3.6C+8.2C**
L105 Zephyr 1,4971,2366219.935C**17.9254.187%B**N/A83.5B++17.6A70214.8h5.4B10B+
T1 Cycler 1,2531,2318661.421C+0.6028.818%B++27.132%C*47.2C**N/A27126.1h11.7B+40.5B+
LC2 Lynx 1,2271,2197891.545C+0.4728.426%B20.098%D50.8C++N/A31124h12.1B+42.6B+
TSAR-42 1,2031,2015602.145C0.1344.813%B71.441%C+49.6CN/A18924.2h1.8B+4B+
NS-15M1 1,2021,1966241.917C+0.1026.406%C++36.622%B**59.2C+N/A29520.2h9.3B*35.4B+
TAR 1,2041,1917361.618C+0.4029.486%B+25.861%C++51.1C++N/A24323.3h10.3B++35B+
T7 Mini-Chaingun 1,2101,1887551.574C*0.4423.726%B++16.835%B61.6C*1.1C+25919.3h11.4B+48B++
MG-H1 Watchman 1,2101,1836291.881C+0.1430.609%B++38.546%B*66.1C+1.5C*16617.9h12B+39.1B+
NS-11C 1,1761,1701,1341.032C0.9926.921%C+18.205%C--20.5DN/A12957.2h11.7B43.5B
T32 Bull 1,1761,1686241.872C+0.1527.878%C*37.586%B**68.7C**N/A30917h9.9B++35.5B+
PDW-16 Hailstorm 1,1841,1677511.554C++0.4632.99%B**24.85%B++52.1C*N/A14922.4h12.4B+37.6B+
TMG-50 1,1811,1676161.894C++0.1228.592%B+35.647%B*64.5C*N/A30718.1h8.6B+30B+
Cycler TRV 1,1821,1666571.775C+0.2430.854%B*26.072%C*51.1C++N/A22822.8h10.6B+34.4B++
SMG-46G Armistice 1,1761,1639131.274C-0.7430.57%C++15.563%D45.6C--N/A36525.5h12.4C+40.7C++
SMG-46 Armistice 1,1721,1636841.7B0.3233.037%B*19.175%C+50.3C++N/A18123.1h10.9B*32.9B+
NS Baron G5AE 1,1781,1627021.655C+0.3658.715%B*11.618%D-68.4C++N/A36817h3.6B+6.1C++
TORQ-9 1,1791,1616421.808C++0.2131.297%B*30.405%B49C+N/A24623.7h11.6B++37B++
NS-15M AE 1,1631,1616451.8C0.2225.148%D27.046%C--56.9C--N/A30720.4h10.7C+42.5C+
NS-11P 1,1801,1607931.463C+0.5628.302%C++23.362%C53.7C+N/A34121.6h11B+38.8B+
SABR-13 1,1801,1598071.436C+0.5831.828%B+32.614%B41.4CN/A12528h9.5B+29.7B++
NS-7 PDW 1,1691,1589211.257C+0.7631.785%B*22.971%C**32.2CN/A10936h12.1B38B+
T5 AMC 1,1681,1587511.542B+0.4827.74%C**27.72%B*39.7C*N/A22329.2h10.8B**38.9B++
T1A Unity 1,1901,1568321.389C+0.6330.668%B++29.758%C**49.8C+1.5B**13923.2h12.1C+39.3B+
L100 Python HESH 1,2071,0156116.639C+14.6254.271%C*N/A87.5B+16.6B**30011.6h2.8C**5.2B
E540 Halberd-H 1,4859361118.432C--6.4163.138%B+N/A47.8C28C**48819.6h5.9C+9.4C++
FA1 Barrage 9419248641.069C+0.9549.684%B+14.827%C+31.2CN/A24029.6h3.8B+7.7B+
Sticky Grenade 9199121912N/A909.9857.426%B+N/A1302.9B+10C--75020.7h1.6B+2.8B+
C-4 1,4418945911.513C+0.5130.378%C**N/A55.2D-33.8C++104116.2h1.4C4.7C++
MG-S1 Jackal 8918714841.8C++0.2235.214%B**22.388%C+62.7C++1.4B+14913.9h9.7B27.5B+
HC1 Cougar 8788645481.577C+0.4430.507%B+25.81%C++44.8C+N/A24619.3h9.7B+31.7B+
M18 Locust 1,4438642523.429C+1.4140.934%B*N/A32.5C*21.8C**42126.6h91.6C++223.7C**
M60-A Bulldog 1,0078161067.698C5.6842.142%C++N/A38.7C9.1B41621.1h5.5C+13C*
Hornet Missiles 1,250802928.717C+6.7067.844%B+0.998%C-85.3C+47.7C+9829.4h7.7B+11.4B+
L105 Zephyr PX 1,1667753522.143C20.1255.925%C++N/A66.8D33.7A+59111.6h6D10.8C
RAMS .50M 7557541794.212C+2.1946.139%B++83.952%B+53.9B++N/A34014h1.5B**3.3B*
MANA Anti-Personnel Turret 6786662223N/A0.9826.815%UN/A6660U120U19841500.1h15.1T*56.3T*
TRAC-Shot 6526483911.657C++0.3630.997%B**18.673%C42.4C+N/A19215.3h9.4B++30.2B*
SOAS-20 6606483641.78C+0.2436.806%B**28.704%B+67.5B++1.3A+1719.6h10.2C*27.6B*
P2-120 AP 1,1406451205.375D3.3652.168%B+2.481%C+32.6C-25B+102119.8h7.6D14.7C+
ML-7 9576036200.973C+1.0563.344%B+1.161%D--32.2C++18.9C*50618.7h6.3C+10C*
M60-A Bulldog 6725811538.733C+36.7170.1%A++1.893%C92.2A+14.4A*4046.3h5.4C**7.7B*
The Slasher 5675476,7730.081B++1.9422.442%D-13.163%B+2.4C+N/A16230.8h1.8B+8C+
KSR-35 5205152901.776C0.2443.513%B*36.699%B+60.6C+N/A1728.5h3.9B+8.9B++
NS-357 Underboss 5095024951.014C+1.0041.091%C++34.064%B*45.2CN/A14011.1h3.5B+8.6B
AS16 NightHawk 5004973431.449C0.5744.263%C+12.475%D51.2C+N/A3359.7h3.9C**8.9C**
T16 Rhino 4914913171.549C+0.4725.752%C**31.976%B*47.2C+N/A32410.4h10.4B++40.3B+
E540 Halberd 769464667.03C5.0149.805%B++2.586%C+28.5C18.7B*43316.3h5.8C11.6C*
MG-C1 Kindred 4774602551.804B0.2133.449%B++32.174%B*69.7C*2.6B**2256.6h9.2B+27.5B++
G20 Vulcan-H 734424894.764C2.7553.048%B4.009%B*44.6C32.6C*8039.5h102.5C193.2C+
Tank Mine 7694142032.039D0.0250.184%B++N/A55.9D*48D11277.4h2.3D4.6B+
NS-30 Vandal 3963952771.426C0.5942.02%B*34.43%B+44.9CN/A1518.8h5.2C+12.4B+
Dual-75 Duster 4063821722.471C+20.4545.944%B+N/A106.1B+6.7C**5723.6h5.5C++12B+
NSX Daimyo 3803801412.695C0.6846.492%B+96.316%B+71.7C+N/A1805.3h2.1B+4.6B+
L100 Python AP 605379725.264C3.2564.754%B*N/A42.1C+25.1B+5269h6C9.3C+
Chainblade 41336023,3240.015C2.0034.489%C**3.889%C0.4C-N/A2941.1h2.9C8.3C**
C75 Viper 444331536.245C+4.2352.599%B**N/A46.6C*15.9B*4387.1h10.4C++19.8B+
M12 Kobalt 346330936.667C34.6528.792%B**14.849%D-103.1C-5C+2163.2h14.3C**49.6B++
NS Baron G5 2812772101.319C+0.7059.333%A14.079%C40.7CN/A2256.8h4.2C++7C++
A30 Walker 497263544.87C2.8529.933%C+N/A18.9B++16.8B++23013.9h139B+464.5B+
Claymore 259259932.785D0.7742.113%B**N/A95.9D--N/A4182.7h1.1B*2.6B*
MRC3 Mercy 2592551152.217C0.2022.528%B+26.275%B+41.1C+N/A2516.2h16.8B+74.8B+
MR11 Gatekeeper-H 422230297.931C+5.9163.446%B**N/A41.1C++34.3C**5375.6h48C++75.7B
HSR-1 2302291511.517C0.5044.393%B**31.441%C++53.3C+N/A1234.3h5.4C+12.2B
P525 Marauder 2372211218.417C+16.4031.675%B**N/A81.9C+5.9B3142.7h6.8C21.4B+
M20 Wyvern 304210268.077B+6.0638.769%C+4.762%B35B+15.7C+4396h47.9B++123.6B++
Frag Grenade 2132091209N/A206.9851.02%B+N/A418D8D37130.5h3.9D7.7C+
ASP-30 Grounder 3522062200.936C+1.0867.954%B+1.456%D-25.4C+18C+5208.1h7.2C++10.6B
M12 Kobalt 2142051118.636C16.6221.412%C**16.585%C--64.1C-2.8C3803.2h16.4C++76.4B
MRC3 Mercy 2102051151.783C0.2421.697%B+27.317%B++33.1CN/A1926.2h20.1D92.6C++
Striker AE 3721972030.97C1.0556.725%B+N/A15C-13.4C+24013.1h42.5C-74.8C+
NS Decimator 3181883270.575D1.4463.604%C++2.128%C++24.7D--17.1C6287.6h5.7D-9D
M3 Pounder HEG 212178931.914C+0.1047.301%B+3.371%C++29.7B+5.7B**3536h11B*23.3B+
P2-120 HESH 2071761017.6C+15.5844.59%C+N/A73.3B12.9C**7732.4h4.1C**9.1C**
M20 Drake 279171364.75C-2.7340.349%A+2.339%C+20.6C+13C+5408.3h78C193.4C**
Auraxium Chainblade 1771677,6980.022C2.0020.568%D1.198%D-0.5CN/A1350.2h1.8B+8.9C++
M40 Fury 1941651115C**12.9837.285%C+1.212%C-53.2C+9.4C+8013.1h9.6B++25.8B+
T7 Mini-Chaingun AE 1701651251.32C0.7021.657%C+17.576%C**48.5D1.5C**1133.4h12.8C+59.3C++
Coyote Missiles 310162344.765C+2.7564.223%B**N/A35.2C--32.2C++5524.6h55.3D**86.1D
TRS-12 Uppercut 1601601341.194C0.8265.085%C**20%B+51.6C+N/A2833.1h2.1B+3.3B
M3 Pounder HEG 191157881.784C0.2349.89%B+1.274%D*26.6C*5.8B*3505.9h13B++26.1B+
Ripper 1451441,2000.12C++1.9015.849%D--20.139%B+1.5CN/A593h1.3B7.9C+
L100 Python HEAT 204143178.412C+6.3958.179%B+N/A47.7C**20.3B*3883h6.8D-11.7C
M40 Fury 166143915.889B+13.8733.741%DN/A55C8.8D6592.6h8.9B++26.3B+
M20 Drake 236141528.2C26.1866.079%B**1.418%D50.4B+33.9B++3932.8h89.3C++135.1B+
MR11 Gatekeeper 231137187.611C+5.5956.718%A++N/A31.9B++21.9C*4654.3h48.9C+86.2B+
NS-AM7 Archer 1991303030.429C1.5953.564%D13.077%D2D-1D-2765.8h13.7B25.6C*
M12 Kobalt 135126621C+18.9819.742%C++23.016%B*70C-5B5911.8h14.8B75B
L-30R Vektor 188123671.836C0.1847.738%B*N/A10.6C+5.6C+22011.6h101.1C--211.8C+
G30 Vulcan 222123196.474C+4.4637.494%B+N/A28.6C*23B**6834.3h86.6C++230.8B+
TX2 Emperor 1221211570.771C1.2526.409%D28.099%B+19.2D-N/A1196.3h7.3B+27.6C*
TRAP-M1 123120631.905C*0.1135.378%B+30.833%B44.4C1.1B++1802.7h6.6B+18.6B++
Auraxium Slasher 1191163,7670.031C+1.9932.489%C++N/A1.1CN/A3104.7h1.9C**5.8C**
AMR-66 114114811.407C+0.6132.921%B30.702%B+21.9C--N/A1855.2h7.5C**22.7B
NSX Naginata 115111532.094C++0.0828.335%B+43.243%A61.7C+2.2A1641.8h9.4B+33.2B+
Anti-Vehicle Grenade 1411111111N/A108.9855.319%BN/A370C100C+58230.3h4.9C*8.9B
MANA Anti-Vehicle Turret 175108512.118C+0.1060.299%B4.63%C**56.8B++35.3C++10201.9h6.3B10.5B+
NSX-P Tanto 1121081180.915C--1.1030.821%C**39.815%A30.9C--1.1C+1063.5h13.6C+44C++
A30 Walker 198105601.75C--0.2723.639%CN/A11.8D10.4C--3878.9h139.3C589.2C
Tomcat A2AM Pods 165104714.857B12.8482.922%B++N/A208A**122A*45270.5h11D*13.2D--
TX1 Repeater 1091041740.598C1.4219.212%D*25.962%B+22.6D1.1B+2404.6h12.2C++63.4C
M20 Basilisk 142100119.091B*7.0751.465%B**3%D*38.5B**16.2A*5802.6h76.9B149.5B+
M9 SKEP Launcher 170991240.798C+1.2277.154%B**2.02%C+35.4C++25.4C++6402.8h6B++7.7B*
G40-F Ranger 15296910.667C++8.6537.221%C*1.042%C+35.6C+20.7C++2792.7h62.6B+168.2B+
S12 Renegade 9893501.86C-0.1641.229%CN/A38.8D2.1C+892.4h3C++7.2C*
T1B Cycler 9391681.338C0.6833.01%B**36.264%B+50.6C1.1C*1981.8h12C+36.2B+
Soldier Soaker 9191591.542C++0.4845.697%B*15.385%C*82.7BN/A2051.1h6.6C14.4B+
M12 Kobalt-H 9986136.615D*4.6026.31%B++10.465%D**53.8D*8.1B**4871.6h28.7T*109.2D--
TRAC-5 Burst 8383751.107C-0.9126.353%C--27.711%C+31.9DN/A1542.6h10.9C**41.2C+
M20 Basilisk 10581240.5A*38.4851.874%C++8.642%A*81B**24C*4561h65.5B*126.2B++
Spear Anti-Vehicle Phalanx Turret 13280711.429C*9.4159.825%B**1.25%D**47.1C+30.6B9861.7h9.4C-15.7C*
M40 Fury-H 8770323.333B+21.3148.628%C**N/A77.8C-18.9C+5080.9h12.9D--26.6D
M202 Wyrm 10169323C+20.9859.419%BN/A345A*160A++17330.2h47.7C+80.2C+
Pelter Rocket Pod 7369169C+66.9863.415%B++N/A98.6C5.7D*2160.7h12.8B+20.2B+
Xiphos Anti-Personnel Phalanx Tower 7068168C65.9836.794%B+N/A340C*10C+7480.2h9.5B+25.8B+
T1S Cycler 6464371.73C**0.2936.683%A*31.25%B*33.7CN/A2511.9h11.9C+32.5B++
M60-G Bulldog 7259115.364C3.3542.066%C*1.695%D34.7C7.6C+4441.7h5.7B+13.5B+
M60-G Bulldog 6758158M+55.9855.963%AN/A82.9B*12.9C+6970.7h5.3B+9.4B*
M2 Mutilator 5857401.425C0.5914.784%C--15.79%D-27.1C-N/A2212.1h15.9C++107.8C+
M2 Mutilator 5353381.395C0.6215.683%C22.642%B+26.5C--N/A2422h17.4C110.9C+
Rocklet Rifle 9153341.559B++0.4654.633%C++N/A22.1D15.8D--4102.4h38.6C70.7C+
Pelter Rocket Pod 6752317.333C+15.3151.829%B1.923%B*47.3D-13.6D-2201.1h18C*34.7C**
M12 Kobalt 5150412.5C--10.4814.097%D20%B*62.5C-1.3D-2050.8h12.4B*87.8B

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit496666,86054.5h
Anti-Vehicle MANA Turret153151.5h
Nanite Revive Grenade06800.2h
Spawn Beacon341,2612.4h
Medical Applicator26190,6117.2h
Welding Device05320h
AE Nano-Armor Kit387818,41157.3h
AE Medical Applicator4317,5401.3h
Hexedge0630.2h
Spitfire Auto-Turret31940.3h
Restoration Kit14910.2h
Motion Spotter184,4962.6h
Recon Detection Device243,4505h
Shield Recharging Field391,7710.8h
Medical Kit2,49111,71657.5h
Ammunition Package625,1382.6h
Anti-Infantry MANA Turret411,3841.6h
WLT-Howler Mining Laser03460.1h
Nano-Repair Grenade03080.1h
Snowman Soldier11890.2h

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